[DNM][DNM][WIP] Projectile backend code port and update

Ports#54924,  #65061, #59804 from /tg.
adds auxiliary code from /tg to make code work.
This commit is contained in:
Solaris-Shade
2022-03-06 15:20:23 -05:00
parent 8b77ee159f
commit 2fdb70b2b9
84 changed files with 597 additions and 503 deletions
+3 -7
View File
@@ -296,14 +296,10 @@
qdel(src)
return TRUE
/obj/structure/girder/CanPass(atom/movable/mover, turf/target)
if(istype(mover) && (mover.pass_flags & PASSGRILLE))
/obj/structure/girder/CanAllowThrough(atom/movable/mover, turf/target)
. = ..()
if((mover.pass_flags & PASSGRILLE) || istype(mover, /obj/projectile))
return prob(girderpasschance)
else
if(istype(mover, /obj/item/projectile))
return prob(girderpasschance)
else
return 0
/obj/structure/girder/CanAStarPass(ID, dir, caller)
. = !density