[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
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@@ -6,6 +6,7 @@
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blocks_air = 1
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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rad_insulation = RAD_MEDIUM_INSULATION
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pass_flags_self = PASSCLOSEDTURF
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wave_explosion_block = 10
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wave_explosion_multiply = 0.75
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/// How much we block yelling
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@@ -23,11 +24,6 @@
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/turf/closed/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
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return FALSE
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/turf/closed/CanPass(atom/movable/mover, turf/target)
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if(istype(mover) && (mover.pass_flags & PASSCLOSEDTURF))
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return TRUE
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return ..()
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/turf/closed/indestructible
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name = "wall"
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icon = 'icons/turf/walls.dmi'
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