[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
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@@ -647,10 +647,10 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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target.playsound_local(get_turf(airlock), 'sound/machines/boltsup.ogg',30,0,3)
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qdel(src)
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/obj/effect/hallucination/fake_door_lock/CanPass(atom/movable/mover, turf/_target)
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/obj/effect/hallucination/fake_door_lock/CanAllowThrough(atom/movable/mover, turf/_target)
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. = ..()
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if(mover == target && airlock.density)
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return FALSE
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return TRUE
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/datum/hallucination/chat
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