[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
This commit is contained in:
@@ -175,9 +175,6 @@
|
||||
step(I,direction)
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/construct/shade/howling_ghost/CanPass(atom/movable/mover, turf/target)
|
||||
return 1
|
||||
|
||||
///////////////////////////
|
||||
//Spookoween Insane Clown//
|
||||
///////////////////////////
|
||||
@@ -233,7 +230,7 @@
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/clown/insane/adjustHealth()
|
||||
. = ..()
|
||||
. = ..()
|
||||
if(prob(5))
|
||||
playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user