[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
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@@ -114,7 +114,8 @@
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icon_state = "blastwave"
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damage = 0
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nodamage = FALSE
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movement_type = FLYING | UNSTOPPABLE
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movement_type = FLYING
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projectile_phasing = ALL // just blows up the turfs lmao - Silly-Cons
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var/heavyr = 0
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var/mediumr = 0
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var/lightr = 0
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