[DNM][DNM][WIP] Projectile backend code port and update
Ports#54924, #65061, #59804 from /tg. adds auxiliary code from /tg to make code work.
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@@ -3,7 +3,8 @@
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/obj/item/projectile/bullet/honker
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damage = 0
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knockdown = 60
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movement_type = FLYING | UNSTOPPABLE
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movement_type = FLYING
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projectile_piercing = ALL
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nodamage = TRUE
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candink = FALSE
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hitsound = 'sound/items/bikehorn.ogg'
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