diff --git a/config/awaymissionconfig.txt b/config/awaymissionconfig.txt index ae52b8be14..c6a5d9ef8f 100644 --- a/config/awaymissionconfig.txt +++ b/config/awaymissionconfig.txt @@ -9,9 +9,9 @@ #_maps/RandomZLevels/away_mission/blackmarketpackers.dmm #_maps/RandomZLevels/away_mission/spacebattle.dmm -_maps/RandomZLevels/away_mission/TheBeach.dmm -_maps/RandomZLevels/away_mission/Academy.dmm -_maps/RandomZLevels/away_mission/wildwest.dmm +#_maps/RandomZLevels/away_mission/TheBeach.dmm +#_maps/RandomZLevels/away_mission/Academy.dmm +#_maps/RandomZLevels/away_mission/wildwest.dmm #_maps/RandomZLevels/away_mission/challenge.dmm #_maps/RandomZLevels/away_mission/centcomAway.dmm #_maps/RandomZLevels/away_mission/moonoutpost19.dmm diff --git a/config/vr_config.txt b/config/vr_config.txt index 0e8532eba5..0c6354f8fe 100644 --- a/config/vr_config.txt +++ b/config/vr_config.txt @@ -8,6 +8,6 @@ #Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once. #DO tick the associated code file for the virtual reality levels you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors! -_maps/RandomZLevels/VR/murderdome.dmm -_maps/RandomZLevels/VR/snowdin_VR.dmm -_maps/RandomZLevels/VR/syndicate_trainer.dmm \ No newline at end of file +#_maps/RandomZLevels/VR/murderdome.dmm +#_maps/RandomZLevels/VR/snowdin_VR.dmm +#_maps/RandomZLevels/VR/syndicate_trainer.dmm \ No newline at end of file