Skill modifiers datum WIP.

This commit is contained in:
Ghommie
2020-05-10 02:11:48 +02:00
parent a6ad4dc9bf
commit 300331ccb7
32 changed files with 408 additions and 193 deletions
+2 -2
View File
@@ -802,7 +802,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
if(delay)
if(user.mind && used_skills)
delay = user.mind.skill_holder.item_action_skills_mod(src, delay, skill_difficulty, SKILL_USE_TOOL, NONE, FALSE)
delay = user.mind.item_action_skills_mod(src, delay, skill_difficulty, SKILL_USE_TOOL, NONE, FALSE)
// Create a callback with checks that would be called every tick by do_after.
var/datum/callback/tool_check = CALLBACK(src, .proc/tool_check_callback, user, amount, extra_checks)
@@ -832,7 +832,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
for(var/skill in used_skills)
if(!(used_skills[skill] & SKILL_TRAINING_TOOL))
continue
user.mind.skill_holder.auto_gain_experience(skill, skill_gain*skill_gain_mult, GET_STANDARD_LVL(max_level))
user.mind.auto_gain_experience(skill, skill_gain*skill_gain_mult, GET_STANDARD_LVL(max_level))
return TRUE