more logging
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@@ -90,7 +90,7 @@ SUBSYSTEM_DEF(vote)
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. += option
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return .
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/datum/controller/subsystem/vote/proc/calculate_condorcet_votes()
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/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text)
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// https://en.wikipedia.org/wiki/Schulze_method#Implementation
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var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b
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for(var/ckey in voted)
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@@ -126,24 +126,26 @@ SUBSYSTEM_DEF(vote)
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//one last pass, now that we've done the math
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for(var/i in 1 to choices.len)
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for(var/j in 1 to choices.len)
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if(i != j && p[i][j] >= p[j][i])
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choices[choices[i]]++ // higher shortest path = better candidate, so we add to choices here
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// choices[choices[i]] is the schulze ranking, here, rather than raw vote numbers
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if(i != j)
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SSblackbox.record_feedback("nested tally","voting",p[i][j],list(blackbox_text,"Shortest Paths",num2text(i),num2text(j)))
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if(p[i][j] >= p[j][i])
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choices[choices[i]]++ // higher shortest path = better candidate, so we add to choices here
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// choices[choices[i]] is the schulze ranking, here, rather than raw vote numbers
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/datum/controller/subsystem/vote/proc/announce_result()
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if(vote_system == RANKED_CHOICE_VOTING)
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calculate_condorcet_votes()
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var/list/winners = get_result()
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var/text
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var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
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var/vote_title_text
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var/text
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if(question)
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text += "<b>[question]</b>"
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vote_title_text = "[question]"
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else
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text += "<b>[capitalize(mode)] Vote</b>"
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vote_title_text = "[capitalize(mode)] Vote"
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if(vote_system == RANKED_CHOICE_VOTING)
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calculate_condorcet_votes(vote_title_text)
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var/list/winners = get_result()
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var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
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if(winners.len > 0)
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if(question)
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text += "<b>[question]</b>"
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vote_title_text = "[question]"
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else
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text += "<b>[capitalize(mode)] Vote</b>"
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vote_title_text = "[capitalize(mode)] Vote"
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if(was_roundtype_vote)
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stored_gamemode_votes = list()
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if(!obfuscated && vote_system == RANKED_CHOICE_VOTING)
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