additions, and it now nulls out.

This commit is contained in:
kevinz000
2019-07-08 18:21:04 -07:00
parent 270cdb1c43
commit 30a006e42f
5 changed files with 15 additions and 4 deletions
@@ -62,6 +62,8 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
for(var/i in blacklisted)
quirks -= i
cut += i
/* //Code to automatically reduce positive quirks until balance is even.
var/points_used = total_points(quirks)
if(points_used > 0)
//they owe us points, let's collect.
@@ -73,6 +75,15 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
points_used -= points
if(points_used <= 0)
break
*/
//Nah, let's null all non-neutrals out.
if(cut.len)
for(var/i in quirks)
if(quirk_points_by_name(i) != 0)
cut += i
quirks -= i
return cut
/datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user)
+1 -1
View File
@@ -374,7 +374,7 @@ SUBSYSTEM_DEF(ticker)
if(player.mind.assigned_role != player.mind.special_role)
SSjob.EquipRank(N, player.mind.assigned_role, 0)
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
SSquirks.AssignQuirks(N.new_character, N.client, TRUE)
SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE)
CHECK_TICK
if(captainless)
for(var/mob/dead/new_player/N in GLOB.player_list)