Porting the twohanded component.
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@@ -128,14 +128,13 @@
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spawn(0)
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new /datum/hallucination/delusion(victim, TRUE, "demon",duration,0)
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var/obj/item/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
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var/obj/item/chainsaw/doomslayer/chainsaw = new(victim.loc)
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victim.log_message("entered a blood frenzy", LOG_ATTACK)
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ADD_TRAIT(chainsaw, TRAIT_NODROP, CHAINSAW_FRENZY_TRAIT)
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victim.drop_all_held_items()
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victim.put_in_hands(chainsaw, forced = TRUE)
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chainsaw.attack_self(victim)
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chainsaw.wield(victim)
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victim.reagents.add_reagent(/datum/reagent/medicine/adminordrazine,25)
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to_chat(victim, "<span class='warning'>KILL, KILL, KILL! YOU HAVE NO ALLIES ANYMORE, KILL THEM ALL!</span>")
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