From 30ad17101bcd3be954fa39666c4d8b491f964446 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 24 Sep 2017 10:34:52 -0500 Subject: [PATCH] Automatic changelog generation for PR #2583 [ci skip] --- html/changelogs/AutoChangeLog-pr-2583.yml | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-2583.yml diff --git a/html/changelogs/AutoChangeLog-pr-2583.yml b/html/changelogs/AutoChangeLog-pr-2583.yml new file mode 100644 index 0000000000..fff14dec8e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-2583.yml @@ -0,0 +1,8 @@ +author: "deathride58" +delete-after: True +changes: + - rscadd: "Firing most guns will now cause your screen to shake subtly." + - rscadd: "Being hit by melee weapons with a force over 10 will now cause subtle screenshake" + - rscadd: "Hitting someone with a melee weapon with a force over 10 will now cause subtle screenshake" + - rscadd: "Hitting an object with a melee weapon with a force over 20 will now cause subtle screenshake" + - rscadd: "Added two options to the Game Settings menu: Screen Shake and Damage Screen Shake. Screen Shake controls (most) screenshake in the game, and allows you to set the percentage of screenshake from most sources, or simply turn it off entirely. Damage Screen Shake controls the screenshake when you get hit by weapons, and has three settings, on, off, and only when down. The defaults are 100%, and only when down, respectively."