Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
This commit is contained in:
@@ -5,7 +5,7 @@
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/turf/open/floor/plating/asteroid //floor piece
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name = "asteroid sand"
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baseturf = /turf/open/floor/plating/asteroid
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baseturfs = /turf/open/floor/plating/asteroid
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icon = 'icons/turf/floors.dmi'
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icon_state = "asteroid"
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icon_plating = "asteroid"
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@@ -61,7 +61,7 @@
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/turf/open/floor/plating/asteroid/singularity_act()
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if(is_planet_level(z))
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return ..()
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ChangeTurf(/turf/open/space)
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ScrapeAway()
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/turf/open/floor/plating/asteroid/ex_act(severity, target)
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. = SendSignal(COMSIG_ATOM_EX_ACT, severity, target)
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@@ -70,7 +70,7 @@
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/turf/open/floor/plating/asteroid/basalt
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name = "volcanic floor"
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baseturf = /turf/open/floor/plating/asteroid/basalt
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baseturfs = /turf/open/floor/plating/asteroid/basalt
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icon = 'icons/turf/floors.dmi'
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icon_state = "basalt"
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icon_plating = "basalt"
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@@ -79,7 +79,7 @@
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floor_variance = 15
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/turf/open/floor/plating/asteroid/basalt/lava //lava underneath
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baseturf = /turf/open/lava/smooth
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baseturfs = /turf/open/lava/smooth
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/turf/open/floor/plating/asteroid/basalt/airless
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initial_gas_mix = "TEMP=2.7"
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@@ -103,7 +103,7 @@
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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planetary_atmos = TRUE
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baseturf = /turf/open/lava/smooth/lava_land_surface
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baseturfs = /turf/open/lava/smooth/lava_land_surface
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@@ -206,7 +206,7 @@
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if(istype(tunnel))
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// Small chance to have forks in our tunnel; otherwise dig our tunnel.
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if(i > 3 && prob(20))
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var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type,FALSE,FALSE,TRUE)
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var/turf/open/floor/plating/asteroid/airless/cave/C = tunnel.ChangeTurf(data_having_type, null, CHANGETURF_IGNORE_AIR)
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C.going_backwards = FALSE
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C.produce_tunnel_from_data(rand(10, 15), dir)
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else
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@@ -232,7 +232,7 @@
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SpawnFlora(T)
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SpawnMonster(T)
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T.ChangeTurf(turf_type,FALSE,FALSE,TRUE)
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T.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
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/turf/open/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
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if(prob(30))
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@@ -279,7 +279,7 @@
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name = "snow"
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desc = "Looks cold."
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icon = 'icons/turf/snow.dmi'
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baseturf = /turf/open/floor/plating/asteroid/snow
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baseturfs = /turf/open/floor/plating/asteroid/snow
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icon_state = "snow"
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icon_plating = "snow"
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initial_gas_mix = "TEMP=180"
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@@ -3,7 +3,7 @@
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desc = "Upon closer examination, it's still dirt."
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icon = 'icons/turf/floors.dmi'
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icon_state = "dirt"
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baseturf = /turf/open/chasm/jungle/straight_down
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baseturfs = /turf/open/chasm/jungle/straight_down
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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planetary_atmos = TRUE
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attachment_holes = FALSE
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@@ -37,7 +37,7 @@
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smooth = SMOOTH_MORE|SMOOTH_BORDER
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var/smooth_icon = 'icons/turf/floors/ash.dmi'
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desc = "The ground is covered in volcanic ash."
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baseturf = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
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baseturfs = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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planetary_atmos = TRUE
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attachment_holes = FALSE
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@@ -91,24 +91,24 @@
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name = "sand"
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desc = "Surf's up."
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icon_state = "sand"
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baseturf = /turf/open/floor/plating/beach/sand
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baseturfs = /turf/open/floor/plating/beach/sand
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/turf/open/floor/plating/beach/coastline_t
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name = "coastline"
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desc = "Tide's high tonight. Charge your batons."
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icon_state = "sandwater_t"
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baseturf = /turf/open/floor/plating/beach/coastline_t
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baseturfs = /turf/open/floor/plating/beach/coastline_t
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/turf/open/floor/plating/beach/coastline_b
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name = "coastline"
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icon_state = "sandwater_b"
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baseturf = /turf/open/floor/plating/beach/coastline_b
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baseturfs = /turf/open/floor/plating/beach/coastline_b
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/turf/open/floor/plating/beach/water
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name = "water"
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desc = "You get the feeling that nobody's bothered to actually make this water functional..."
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icon_state = "water"
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baseturf = /turf/open/floor/plating/beach/water
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baseturfs = /turf/open/floor/plating/beach/water
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/turf/open/floor/plating/ironsand
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@@ -129,7 +129,7 @@
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icon = 'icons/turf/snow.dmi'
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icon_state = "ice"
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temperature = 180
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baseturf = /turf/open/floor/plating/ice
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baseturfs = /turf/open/floor/plating/ice
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slowdown = 1
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wet = TURF_WET_PERMAFROST
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attachment_holes = FALSE
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