Merge pull request #10095 from Ghommie/Ghommie-cit443

Buffs clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks.
This commit is contained in:
kevinz000
2019-12-30 00:03:21 -08:00
committed by GitHub
12 changed files with 21 additions and 11 deletions
+1 -2
View File
@@ -590,8 +590,7 @@
/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot)
if(!..() || !ishuman(M))
return FALSE
var/mob/living/carbon/human/H = M
if(H.mind.assigned_role == "Clown")
if(M.mind && HAS_TRAIT(M.mind, TRAIT_CLOWN_MENTALITY))
return TRUE
else
return FALSE