Merge pull request #8024 from deathride58/bloodybloodbloodblood

Atomizes the med rework's blood effect changes (most things that make a blood effect will now make you actually lose blood) and makes the blood reagent act more like you'd expect
This commit is contained in:
kevinz000
2019-02-27 16:03:56 -08:00
committed by GitHub
9 changed files with 45 additions and 17 deletions
@@ -1591,7 +1591,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
bloody = 1
var/turf/location = H.loc
if(istype(location))
H.add_splatter_floor(location)
H.bleed(totitemdamage)
if(get_dist(user, H) <= 1) //people with TK won't get smeared with blood
user.add_mob_blood(H)