diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm
index 65e69a2e55..b169f9944f 100644
--- a/code/game/objects/effects/mines.dm
+++ b/code/game/objects/effects/mines.dm
@@ -136,6 +136,7 @@
chainsaw.attack_self(victim)
chainsaw.wield(victim)
victim.reagents.add_reagent("adminordrazine",25)
+ to_chat(victim, "KILL, KILL, KILL! YOU HAVE NO ALLIES ANYMORE, KILL THEM ALL!")
victim.client.color = pure_red
animate(victim.client,color = red_splash, time = 10, easing = SINE_EASING|EASE_OUT)
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 56d59dfd09..e5b9ddb4e4 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -945,7 +945,7 @@
survive.owner = L.mind
L.mind.objectives += survive
add_logs(user, L, "took out a blood contract on", src)
- to_chat(L, "You've been marked for death! Don't let the demons get you!")
+ to_chat(L, "You've been marked for death! Don't let the demons get you! KILL THEM ALL!")
L.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
var/obj/effect/mine/pickup/bloodbath/B = new(L)
INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, L)
@@ -953,7 +953,7 @@
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H == L)
continue
- to_chat(H, "You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Go kill [L.p_them()]!")
+ to_chat(H, "You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Whoever they were, friend or foe, go kill [L.p_them()]!")
H.put_in_hands(new /obj/item/kitchen/knife/butcher(H), TRUE)
qdel(src)