Merge pull request #33580 from Xhuis/defenses_balancing
Some modest clockcult balancing - vitality matrices, brass skewers, pressure sensors
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CitadelStationBot
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@@ -70,6 +70,12 @@
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quickbind = TRUE
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quickbind_desc = "Creates a Vitality Matrix, which drains non-Servants on it to heal Servants that cross it."
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/datum/clockwork_scripture/create_object/vitality_matrix/check_special_requirements()
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if(locate(object_path) in range(1, invoker))
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to_chat(invoker, "<span class='danger'>Vitality matrices placed next to each other could interfere and cause a feedback loop! Move away from the other ones!</span>")
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return FALSE
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return ..()
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//Judicial Visor: Creates a judicial visor, which can smite an area.
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/datum/clockwork_scripture/create_object/judicial_visor
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