diff --git a/Dockerfile b/Dockerfile index a28b231eab..ec3694c7e8 100644 --- a/Dockerfile +++ b/Dockerfile @@ -1,4 +1,4 @@ -FROM tgstation/byond:512.1467 as base +FROM tgstation/byond:512.1488 as base FROM base as build_base diff --git a/README.md b/README.md index 3e123280a2..ed82fb08e6 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ Based and maintained from /tg/station.
**Forums:** http://citadel-station.net/forum/
**Ban Appeals:** http://citadel-station.net/forum/forumdisplay.php?fid=8
**Code:** https://github.com/Citadel-Station-13/Citadel-Station-13
-**Discord:** [Here](https://discord.gg/3gJ9pnM).
+**Discord:** [Here](https://discord.gg/E6SQuhz).
## DOWNLOADING diff --git a/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm b/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm index 69e618282e..a43e6129b7 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_biodome_beach.dmm @@ -167,7 +167,7 @@ /obj/item/book/manual/wiki/barman_recipes, /obj/item/book/granter/action/drink_fling, /obj/item/reagent_containers/food/drinks/shaker, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /turf/open/floor/wood, /area/ruin/powered/beach) "aI" = ( diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_animal_hospital.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_animal_hospital.dmm index a22d1a21e7..60ae409ea2 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_animal_hospital.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_animal_hospital.dmm @@ -161,7 +161,7 @@ /turf/open/floor/plasteel/white, /area/ruin/powered/animal_hospital) "av" = ( -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/item/reagent_containers/spray/cleaner, /obj/effect/turf_decal/tile/blue{ dir = 1 diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm index 738148c948..ed5b07168f 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_ash_walker1.dmm @@ -508,7 +508,9 @@ /obj/structure/stone_tile/cracked{ dir = 4 }, -/obj/item/construction/rcd/loaded, +/obj/item/construction/rcd/loaded/upgraded{ + + }, /turf/open/indestructible/boss, /area/ruin/unpowered/ash_walkers) "bn" = ( diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm index b330592a8e..8e0d9a523a 100644 --- a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm +++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm @@ -4728,7 +4728,7 @@ /area/ruin/unpowered/syndicate_lava_base/bar) "lz" = ( /obj/structure/table/wood, -/obj/item/reagent_containers/glass/rag{ +/obj/item/reagent_containers/rag{ pixel_x = -4; pixel_y = 9 }, diff --git a/_maps/RandomRuins/SpaceRuins/advancedlab.dmm b/_maps/RandomRuins/SpaceRuins/advancedlab.dmm new file mode 100644 index 0000000000..39e29018ea --- /dev/null +++ b/_maps/RandomRuins/SpaceRuins/advancedlab.dmm @@ -0,0 +1,582 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/template_noop, +/area/template_noop) +"b" = ( +/turf/closed/wall, +/area/ruin/space/has_grav/powered/advancedlab) +"c" = ( +/obj/structure/fans/tiny, +/obj/machinery/door/airlock/external, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"d" = ( +/obj/machinery/vending/assist, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"e" = ( +/obj/machinery/vending/snack/random, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"f" = ( +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"g" = ( +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"h" = ( +/obj/structure/table/glass, +/obj/item/crowbar/advanced, +/obj/item/multitool/advanced{ + pixel_x = 4; + pixel_y = -1 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"i" = ( +/obj/machinery/computer/rdconsole, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"j" = ( +/obj/structure/chair/comfy/beige, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"k" = ( +/obj/structure/table/glass, +/obj/item/screwdriver/advanced{ + pixel_y = 8 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"l" = ( +/obj/structure/table/glass, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"m" = ( +/obj/structure/table/glass, +/obj/item/gps{ + gpstag = "Abductor Replication Lab"; + pixel_x = -2; + pixel_y = 3 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"n" = ( +/obj/structure/chair/comfy/beige{ + icon_state = "comfychair"; + dir = 8 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"o" = ( +/obj/structure/table/glass, +/obj/item/weldingtool/advanced{ + pixel_x = 4; + pixel_y = 4 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"p" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/table/glass, +/obj/item/paper{ + name = "Note to finder"; + pixel_x = -1; + pixel_y = 3; + info = "As of yet, our experiments have seen a fair bit of success. Unfortunately, our business partners have stopped funding us as they realised they utterly hate each other. To whoever finds this place, they are yours. Use them how you will. I leave you with the next generation of greytiding." + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"q" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/structure/table/glass, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"r" = ( +/obj/structure/table/glass, +/obj/item/wirecutters/advanced{ + pixel_y = 7 + }, +/obj/item/wrench/advanced{ + pixel_x = -1; + pixel_y = 3 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"s" = ( +/obj/structure/chair/comfy/beige{ + icon_state = "comfychair"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"t" = ( +/obj/machinery/light/small, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"u" = ( +/obj/machinery/light/small{ + icon_state = "bulb"; + dir = 4 + }, +/obj/structure/closet, +/obj/item/clothing/suit/hooded/wintercoat/miner, +/obj/item/clothing/shoes/sneakers/brown, +/obj/item/clothing/under/pants/classicjeans, +/obj/item/clothing/neck/scarf, +/obj/item/clothing/neck/stripedgreenscarf, +/obj/item/toy/tennis/rainbow, +/obj/item/toy/tennis, +/obj/item/clothing/suit/hooded/wintercoat/miner, +/obj/item/clothing/shoes/sneakers/brown, +/obj/item/clothing/under/pants/classicjeans, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"v" = ( +/obj/machinery/vending/boozeomat{ + req_access = null; + shut_up = 1 + }, +/turf/closed/wall, +/area/ruin/space/has_grav/powered/advancedlab) +"w" = ( +/obj/machinery/door/airlock/command{ + name = "Dorms" + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"x" = ( +/obj/machinery/light{ + dir = 4 + }, +/obj/structure/table/glass, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"y" = ( +/obj/machinery/light/small{ + icon_state = "bulb"; + dir = 1 + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"z" = ( +/obj/machinery/door/airlock/security{ + name = "Visiting Business Partners" + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"A" = ( +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"B" = ( +/obj/structure/bed, +/obj/item/bedsheet/syndie, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"C" = ( +/obj/structure/closet{ + name = "Clothes" + }, +/obj/item/clothing/head/chameleon, +/obj/item/clothing/gloves/combat, +/obj/item/clothing/suit/chameleon, +/obj/item/clothing/under/chameleon, +/obj/item/clothing/shoes/chameleon, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"D" = ( +/obj/machinery/light/small, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"E" = ( +/obj/structure/table/wood, +/obj/item/radio/headset/chameleon, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"F" = ( +/obj/structure/falsewall, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"G" = ( +/obj/structure/table/wood, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"H" = ( +/obj/structure/table/wood, +/obj/item/radio/headset/headset_cent/alt{ + keyslot2 = null + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"I" = ( +/obj/structure/closet{ + name = "Official Clothing" + }, +/obj/item/clothing/under/rank/centcom_commander, +/obj/item/clothing/head/centhat, +/obj/item/clothing/gloves/combat, +/obj/item/clothing/suit/armor/vest, +/obj/item/clothing/shoes/sneakers/brown, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"J" = ( +/obj/machinery/door/airlock/command{ + name = "Dorms" + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"K" = ( +/obj/machinery/door/airlock/command{ + name = "Visiting Officials" + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"L" = ( +/obj/structure/bed, +/obj/item/bedsheet/centcom, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) +"M" = ( +/obj/structure/lattice, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/space/basic, +/area/ruin/space/has_grav/powered/advancedlab) +"N" = ( +/obj/structure/extinguisher_cabinet, +/turf/closed/wall, +/area/ruin/space/has_grav/powered/advancedlab) +"O" = ( +/obj/structure/reagent_dispensers/water_cooler, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"P" = ( +/obj/structure/lattice, +/turf/template_noop, +/area/space/nearstation) +"Q" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"R" = ( +/obj/machinery/light/small{ + icon_state = "bulb"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/ruin/space/has_grav/powered/advancedlab) +"T" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/wood, +/area/ruin/space/has_grav/powered/advancedlab) + +(1,1,1) = {" +a +b +b +b +b +b +b +b +b +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +b +d +j +l +q +s +O +b +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +b +e +j +m +l +s +f +b +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +c +f +j +l +l +s +f +M +M +M +M +M +M +a +a +a +a +"} +(5,1,1) = {" +a +b +f +f +n +n +f +f +w +f +Q +f +f +M +a +a +a +a +"} +(6,1,1) = {" +a +b +f +f +f +f +f +f +M +M +M +M +f +M +a +a +a +a +"} +(7,1,1) = {" +a +b +g +f +f +f +f +f +b +P +P +M +R +M +a +a +a +a +"} +(8,1,1) = {" +a +N +f +f +f +f +f +u +b +P +P +M +f +M +a +a +a +a +"} +(9,1,1) = {" +a +b +f +f +f +f +f +b +b +b +b +M +J +M +b +a +a +a +"} +(10,1,1) = {" +a +b +h +k +o +r +f +b +y +A +A +F +T +A +b +a +a +a +"} +(11,1,1) = {" +a +b +i +f +f +f +t +b +z +v +b +b +b +K +b +a +a +a +"} +(12,1,1) = {" +a +b +p +f +f +f +f +b +A +C +b +G +A +A +b +a +a +a +"} +(13,1,1) = {" +a +b +l +l +x +l +f +b +A +D +b +H +A +D +b +a +a +a +"} +(14,1,1) = {" +a +b +b +b +b +b +b +b +B +E +b +I +A +L +b +a +a +a +"} +(15,1,1) = {" +a +a +a +a +a +a +a +b +b +b +b +b +b +b +b +a +a +a +"} diff --git a/_maps/RandomRuins/SpaceRuins/bus.dmm b/_maps/RandomRuins/SpaceRuins/bus.dmm index fe624c19bf..c731bcac5e 100644 --- a/_maps/RandomRuins/SpaceRuins/bus.dmm +++ b/_maps/RandomRuins/SpaceRuins/bus.dmm @@ -260,7 +260,7 @@ /turf/open/floor/plating/asteroid/airless, /area/ruin/unpowered/no_grav) "aQ" = ( -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /turf/open/floor/plating/asteroid/airless, /area/ruin/unpowered/no_grav) "aR" = ( diff --git a/_maps/RandomRuins/SpaceRuins/gasthelizards.dmm b/_maps/RandomRuins/SpaceRuins/gasthelizards.dmm index 8956267108..e21c3a92f7 100644 --- a/_maps/RandomRuins/SpaceRuins/gasthelizards.dmm +++ b/_maps/RandomRuins/SpaceRuins/gasthelizards.dmm @@ -103,7 +103,7 @@ /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/freezer, /area/ruin/space/has_grav/gasthelizard) "n" = ( /obj/structure/closet/crate/freezer, @@ -117,7 +117,7 @@ }, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/freezer, /area/ruin/space/has_grav/gasthelizard) "o" = ( /obj/structure/closet/crate/freezer, @@ -129,7 +129,7 @@ /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/freezer, /area/ruin/space/has_grav/gasthelizard) "p" = ( /obj/structure/window/reinforced{ @@ -158,7 +158,7 @@ /turf/open/floor/plasteel, /area/ruin/space/has_grav/gasthelizard) "r" = ( -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "s" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ @@ -203,14 +203,14 @@ /area/ruin/space/has_grav/gasthelizard) "x" = ( /obj/structure/kitchenspike, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "y" = ( /obj/structure/table/reinforced, /obj/item/kitchen/knife/butcher, /obj/item/restraints/handcuffs, /obj/item/reagent_containers/spray/pepper, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "z" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ @@ -230,14 +230,14 @@ /area/ruin/space/has_grav/gasthelizard) "C" = ( /obj/machinery/gibber, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "D" = ( /obj/structure/table/reinforced, /obj/item/clothing/suit/straight_jacket, /obj/item/reagent_containers/syringe/lethal, /obj/item/reagent_containers/syringe/lethal/choral, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "E" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ @@ -258,7 +258,7 @@ /area/ruin/space/has_grav/gasthelizard) "H" = ( /obj/machinery/door/airlock/security, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "I" = ( /obj/item/reagent_containers/glass/bottle/morphine{ @@ -282,7 +282,7 @@ pixel_y = 6 }, /obj/structure/table/reinforced, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "J" = ( /obj/structure/rack, @@ -328,12 +328,12 @@ /obj/item/cautery, /obj/item/circular_saw, /obj/machinery/light, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "Q" = ( /obj/structure/table/optable, /obj/effect/decal/cleanable/blood/old, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "R" = ( /obj/structure/table/reinforced, @@ -342,7 +342,7 @@ /obj/item/reagent_containers/glass/bottle/mutagen, /obj/item/reagent_containers/glass/bottle/mutagen, /obj/item/razor, -/turf/open/floor/plasteel/airless/dark, +/turf/open/floor/plasteel/dark, /area/ruin/space/has_grav/gasthelizard) "S" = ( /obj/machinery/suit_storage_unit/security, diff --git a/_maps/RandomRuins/SpaceRuins/spacehotel.dmm b/_maps/RandomRuins/SpaceRuins/spacehotel.dmm index c64a73eada..69b56946f2 100644 --- a/_maps/RandomRuins/SpaceRuins/spacehotel.dmm +++ b/_maps/RandomRuins/SpaceRuins/spacehotel.dmm @@ -2010,7 +2010,7 @@ /area/ruin/space/has_grav/hotel/bar) "gd" = ( /obj/structure/table/reinforced, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 diff --git a/_maps/RandomZLevels/VR/syndicate_trainer.dmm b/_maps/RandomZLevels/VR/syndicate_trainer.dmm index f68a799b76..a8c316d770 100644 --- a/_maps/RandomZLevels/VR/syndicate_trainer.dmm +++ b/_maps/RandomZLevels/VR/syndicate_trainer.dmm @@ -1973,7 +1973,7 @@ /turf/open/indestructible, /area/awaymission/centcomAway/thunderdome) "lB" = ( -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /turf/open/indestructible, /area/awaymission/centcomAway/general) "lD" = ( diff --git a/_maps/RandomZLevels/beach.dmm b/_maps/RandomZLevels/beach.dmm index dddeadb0be..7aab25e400 100644 --- a/_maps/RandomZLevels/beach.dmm +++ b/_maps/RandomZLevels/beach.dmm @@ -150,7 +150,7 @@ /area/awaymission/beach) "aB" = ( /obj/structure/table, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /turf/open/floor/wood, /area/awaymission/beach) "aC" = ( diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm index 61c606dcde..7edc7b4518 100644 --- a/_maps/RandomZLevels/moonoutpost19.dmm +++ b/_maps/RandomZLevels/moonoutpost19.dmm @@ -5383,7 +5383,7 @@ "kn" = ( /obj/structure/table/reinforced, /obj/machinery/door/firedoor, -/obj/item/reagent_containers/glass/rag{ +/obj/item/reagent_containers/rag{ pixel_y = 5 }, /obj/machinery/door/poddoor/shutters{ diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm index 39f7d99173..f6d46ef97d 100644 --- a/_maps/RandomZLevels/undergroundoutpost45.dmm +++ b/_maps/RandomZLevels/undergroundoutpost45.dmm @@ -3601,7 +3601,7 @@ "hn" = ( /obj/structure/table, /obj/item/stack/packageWrap, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 4420059f62..9cd932c6d4 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -42,23 +42,20 @@ /turf/open/floor/plasteel, /area/crew_quarters/bar) "aad" = ( -/obj/structure/bed, -/obj/machinery/airalarm{ - pixel_y = 23 - }, -/obj/machinery/button/door{ - id = "Dorm4"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/table, +/obj/item/restraints/handcuffs, +/turf/open/floor/plasteel, +/area/security/prison) "aae" = ( /obj/effect/landmark/carpspawn, /turf/open/space, @@ -596,18 +593,21 @@ /turf/closed/wall/r_wall, /area/security/execution/transfer) "abz" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm5"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - specialfunctions = 4 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/floor/plasteel, +/area/security/prison) "abA" = ( /obj/machinery/light, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -1880,16 +1880,16 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "aef" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/red{ dir = 1 }, +/obj/effect/turf_decal/tile/red, /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/security/prison) "aeg" = ( @@ -2150,54 +2150,30 @@ /turf/open/floor/plating, /area/maintenance/fore/secondary) "aeD" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm6"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_y = -25; - specialfunctions = 4 +/obj/machinery/door/airlock/security{ + name = "Firing Range"; + req_access_txt = "2" }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel, +/area/security/prison) "aeE" = ( -/obj/structure/bed, -/obj/machinery/airalarm{ - pixel_y = 23 +/obj/effect/turf_decal/stripes/line{ + dir = 9 }, -/obj/machinery/button/door{ - id = "Dorm3"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - specialfunctions = 4 +/obj/machinery/light/small{ + dir = 8 }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) +/turf/open/floor/plating, +/area/security/prison) "aeF" = ( -/obj/structure/bed, -/obj/machinery/airalarm{ - pixel_y = 23 +/obj/effect/turf_decal/stripes/line{ + dir = 1 }, -/obj/machinery/button/door{ - id = "Dorm2"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) +/turf/open/floor/plating, +/area/security/prison) "aeG" = ( /obj/structure/cable, /obj/machinery/power/solar{ @@ -2273,17 +2249,13 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "aeM" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/obj/structure/cable{ - icon_state = "4-8" +/obj/effect/turf_decal/stripes/line{ + dir = 5 }, -/obj/effect/turf_decal/tile/red{ - dir = 1 +/obj/structure/window/reinforced{ + dir = 4 }, -/obj/effect/turf_decal/tile/red{ - dir = 8 - }, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/security/prison) "aeN" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -2575,10 +2547,9 @@ /turf/open/floor/plasteel, /area/security/main) "afn" = ( -/obj/structure/bed, -/obj/item/bedsheet/medical, -/turf/open/floor/plasteel/white, -/area/medical/virology) +/obj/structure/table, +/turf/open/floor/plasteel/showroomfloor, +/area/security/warden) "afo" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod Three" @@ -2600,13 +2571,19 @@ /turf/open/space/basic, /area/space) "afq" = ( -/obj/structure/bed, -/obj/item/tank/internals/anesthetic, -/obj/item/clothing/mask/breath, -/obj/effect/decal/cleanable/semen, -/obj/effect/spawner/lootdrop/bedsheet, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/turf/open/floor/plasteel, +/area/security/prison) +"afr" = ( +/obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, -/area/maintenance/bar) +/area/security/prison) +"afs" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) "aft" = ( /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 5 @@ -2663,16 +2640,16 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "afz" = ( -/obj/structure/table, -/obj/item/restraints/handcuffs, -/obj/effect/turf_decal/tile/red{ - dir = 1 +/obj/effect/turf_decal/stripes/line{ + dir = 4 }, -/obj/effect/turf_decal/tile/red, -/obj/effect/turf_decal/tile/red{ - dir = 8 +/obj/machinery/door/window/westleft{ + base_state = "right"; + dir = 4; + icon_state = "right"; + name = "Shooting Range" }, -/turf/open/floor/plasteel, +/turf/open/floor/plating, /area/security/prison) "afA" = ( /turf/closed/wall/r_wall, @@ -2916,6 +2893,16 @@ /obj/machinery/atmospherics/pipe/manifold4w/general/visible, /turf/open/floor/plasteel, /area/engine/atmos) +"age" = ( +/obj/machinery/door/window/southleft{ + name = "Target Storage" + }, +/obj/item/target/clown, +/obj/item/target/clown, +/obj/item/target, +/obj/item/target, +/turf/open/floor/plating, +/area/security/prison) "agf" = ( /obj/structure/table, /obj/item/stack/sheet/metal, @@ -3017,7 +3004,7 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agp" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "agq" = ( @@ -3069,6 +3056,16 @@ }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) +"agv" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison) "agw" = ( /obj/structure/table, /obj/machinery/syndicatebomb/training, @@ -3193,10 +3190,13 @@ /turf/open/floor/plasteel, /area/security/main) "agH" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/machinery/door/window/southright{ + name = "Target Storage" }, -/turf/open/floor/plasteel/dark, +/obj/item/target/alien, +/obj/item/target/alien, +/obj/item/target/syndicate, +/turf/open/floor/plating, /area/security/prison) "agI" = ( /obj/machinery/airalarm{ @@ -3567,6 +3567,15 @@ }, /turf/open/floor/plasteel/showroomfloor, /area/security/warden) +"ahw" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating, +/area/security/prison) "ahx" = ( /obj/structure/cable{ icon_state = "4-8" @@ -4582,7 +4591,7 @@ /turf/open/space, /area/solar/port/fore) "ajr" = ( -/obj/machinery/computer/gulag_teleporter_computer, +/obj/machinery/computer/prisoner/gulag_teleporter_computer, /turf/open/floor/plasteel, /area/security/processing) "ajs" = ( @@ -4590,26 +4599,18 @@ /turf/open/floor/plasteel, /area/security/processing) "ajt" = ( -/obj/structure/sign/warning/securearea{ - pixel_x = 32 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/table, -/obj/item/storage/box/prisoner, -/obj/machinery/camera{ - c_tag = "Labor Shuttle Dock North" - }, -/turf/open/floor/plasteel, -/area/security/processing) +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plating, +/area/security/prison) "aju" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ +/obj/effect/turf_decal/stripes/line{ dir = 6 }, -/obj/machinery/computer/security/labor, -/turf/open/floor/plasteel, -/area/security/processing) +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/plating, +/area/security/prison) "ajv" = ( /obj/machinery/light{ dir = 8 @@ -4923,6 +4924,29 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/maintenance/solars/port/fore) +"ajX" = ( +/obj/structure/table, +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/recharger, +/obj/item/gun/energy/laser/practice, +/obj/item/gun/energy/laser/practice, +/turf/open/floor/plasteel, +/area/security/prison) +"ajY" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/prison) "ajZ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external{ @@ -4947,20 +4971,18 @@ /area/security/processing) "akc" = ( /obj/structure/cable{ - icon_state = "4-8" + icon_state = "1-2" }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 6 +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 }, /turf/open/floor/plasteel, -/area/security/processing) +/area/security/prison) "akd" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/security/processing) +/obj/structure/lattice, +/turf/closed/wall, +/area/security/prison) "ake" = ( /obj/structure/cable{ icon_state = "4-8" @@ -5229,6 +5251,44 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port/fore) +"akC" = ( +/obj/machinery/door/airlock/security{ + name = "Labor Shuttle"; + req_access_txt = "2" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/security/processing) +"akD" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/security/prison) +"akE" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/processing) +"akF" = ( +/obj/structure/sign/warning/securearea{ + pixel_x = 32 + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/camera{ + c_tag = "Labor Shuttle Dock North" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/security/processing) "akG" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 @@ -5249,11 +5309,12 @@ /turf/open/floor/plasteel, /area/security/processing) "akJ" = ( -/obj/machinery/light_switch{ - pixel_x = 27 +/obj/structure/cable{ + icon_state = "2-4" }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 4 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/structure/cable{ + icon_state = "1-2" }, /turf/open/floor/plasteel, /area/security/processing) @@ -5538,12 +5599,42 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/port/fore) +"alj" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/processing) "alk" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{ dir = 1 }, /turf/open/floor/plasteel, /area/engine/atmos) +"all" = ( +/obj/machinery/light_switch{ + pixel_x = 27 + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/obj/machinery/computer/security/labor, +/turf/open/floor/plasteel, +/area/security/processing) +"alm" = ( +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/chair{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/processing) "aln" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 @@ -5555,6 +5646,12 @@ }, /turf/open/floor/plating, /area/security/processing) +"alo" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/table, +/obj/item/storage/box/prisoner, +/turf/open/floor/plasteel, +/area/security/processing) "alp" = ( /turf/open/floor/plating, /area/security/processing) @@ -5562,13 +5659,10 @@ /turf/open/floor/plasteel, /area/security/processing) "alr" = ( -/obj/machinery/airalarm{ - dir = 8; - pixel_x = 24 - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/security/processing) +/obj/structure/target_stake, +/obj/item/target/syndicate, +/turf/open/floor/plating, +/area/security/prison) "als" = ( /obj/structure/cable{ icon_state = "1-2" @@ -5620,6 +5714,18 @@ }, /turf/open/floor/plasteel, /area/security/brig) +"alx" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/security/prison) "aly" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 @@ -5774,6 +5880,24 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"alM" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/light{ + dir = 4 + }, +/obj/machinery/power/apc{ + areastring = "/area/security/main"; + dir = 4; + name = "Firing Range APC"; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) "alO" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -5829,6 +5953,44 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/visible, /turf/open/floor/plasteel, /area/engine/atmos) +"alY" = ( +/obj/effect/turf_decal/tile/red{ + dir = 1 + }, +/obj/effect/turf_decal/tile/red{ + dir = 8 + }, +/obj/machinery/camera{ + c_tag = "Firing Range"; + dir = 1 + }, +/turf/open/floor/plasteel, +/area/security/prison) +"alZ" = ( +/obj/structure/table, +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/obj/item/clothing/glasses/sunglasses{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/clothing/glasses/sunglasses{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/clothing/ears/earmuffs{ + pixel_x = -3; + pixel_y = -2 + }, +/obj/item/clothing/ears/earmuffs{ + pixel_x = -3; + pixel_y = -2 + }, +/obj/machinery/firealarm{ + dir = 4; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/security/prison) "ama" = ( /mob/living/simple_animal/sloth/paperwork, /turf/open/floor/plasteel, @@ -5848,10 +6010,6 @@ }, /turf/open/floor/plasteel, /area/security/processing) -"amd" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plasteel, -/area/security/processing) "ame" = ( /obj/structure/cable{ icon_state = "1-2" @@ -6124,26 +6282,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/security/processing) -"amN" = ( -/obj/structure/table, -/obj/item/clothing/glasses/sunglasses{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/clothing/glasses/sunglasses{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/clothing/ears/earmuffs{ - pixel_x = -3; - pixel_y = -2 - }, -/obj/item/clothing/ears/earmuffs{ - pixel_x = -3; - pixel_y = -2 - }, -/turf/open/floor/plasteel/showroomfloor, -/area/security/warden) "amQ" = ( /obj/structure/cable{ icon_state = "0-4" @@ -7503,6 +7641,24 @@ }, /turf/open/floor/plating, /area/maintenance/fore/secondary) +"aqn" = ( +/obj/structure/bed, +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/machinery/button/door{ + id = "Dorm4"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "aqo" = ( /obj/structure/chair/stool{ pixel_y = 8 @@ -8283,6 +8439,19 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness) +"asu" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm5"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "asv" = ( /obj/structure/table, /obj/effect/spawner/lootdrop/maintenance{ @@ -8374,6 +8543,19 @@ }, /turf/open/floor/plating, /area/maintenance/port/fore) +"asL" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm6"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_y = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "asM" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ @@ -8980,6 +9162,24 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/fitness) +"auw" = ( +/obj/structure/bed, +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/machinery/button/door{ + id = "Dorm3"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "aux" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -10846,6 +11046,24 @@ }, /turf/open/floor/plasteel, /area/ai_monitored/storage/eva) +"ayV" = ( +/obj/structure/bed, +/obj/machinery/airalarm{ + pixel_y = 23 + }, +/obj/machinery/button/door{ + id = "Dorm2"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "ayW" = ( /turf/closed/wall, /area/ai_monitored/storage/eva) @@ -19384,7 +19602,7 @@ /turf/closed/wall, /area/bridge) "aTR" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -20908,7 +21126,7 @@ pixel_x = 32 }, /obj/item/book/manual/wiki/barman_recipes, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/effect/turf_decal/tile/bar, /obj/effect/turf_decal/tile/bar{ dir = 1 @@ -31259,6 +31477,9 @@ /obj/effect/turf_decal/tile/brown{ dir = 8 }, +/obj/machinery/keycard_auth{ + pixel_y = 25 + }, /turf/open/floor/plasteel, /area/quartermaster/qm) "bvH" = ( @@ -39377,6 +39598,11 @@ /obj/machinery/announcement_system, /turf/open/floor/plasteel, /area/tcommsat/computer) +"bOm" = ( +/obj/structure/bed, +/obj/item/bedsheet/medical, +/turf/open/floor/plasteel/white, +/area/medical/virology) "bOn" = ( /obj/machinery/light{ dir = 1 @@ -56671,12 +56897,6 @@ /obj/item/stock_parts/cell/high, /turf/open/floor/plasteel/white, /area/science/circuit) -"eef" = ( -/obj/machinery/autolathe{ - name = "public autolathe" - }, -/turf/open/floor/plasteel, -/area/quartermaster/office) "evR" = ( /turf/open/floor/plating, /area/maintenance/bar) @@ -56912,6 +57132,12 @@ /obj/item/pen, /turf/open/floor/plasteel/white, /area/science/circuit) +"ium" = ( +/mob/living/simple_animal/bot/cleanbot{ + name = "C.L.E.A.N." + }, +/turf/open/floor/plasteel/white, +/area/medical/medbay/central) "izv" = ( /obj/machinery/vending/clothing, /obj/machinery/light/small{ @@ -57146,12 +57372,6 @@ }, /turf/open/floor/plating, /area/construction/mining/aux_base) -"lKX" = ( -/mob/living/simple_animal/bot/cleanbot{ - name = "C.L.E.A.N." - }, -/turf/open/floor/plasteel/white, -/area/medical/medbay/central) "lMg" = ( /obj/effect/turf_decal/stripes/line{ dir = 9 @@ -57383,6 +57603,14 @@ }, /turf/open/floor/plating, /area/construction) +"rMN" = ( +/obj/structure/bed, +/obj/item/tank/internals/anesthetic, +/obj/item/clothing/mask/breath, +/obj/effect/decal/cleanable/semen, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/plating, +/area/maintenance/bar) "rNc" = ( /obj/effect/turf_decal/stripes/line{ dir = 6 @@ -57594,6 +57822,12 @@ }, /turf/open/floor/plasteel/white, /area/science/circuit) +"urE" = ( +/obj/machinery/autolathe{ + name = "public autolathe" + }, +/turf/open/floor/plasteel, +/area/quartermaster/office) "usO" = ( /obj/machinery/vending/snack/random, /obj/machinery/light/small{ @@ -57658,7 +57892,7 @@ /area/ai_monitored/storage/eva) "vjm" = ( /obj/structure/table/wood, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/machinery/light/small{ dir = 1 }, @@ -79853,7 +80087,7 @@ sAM imH evR evR -afq +rMN bCq bUs bLv @@ -80532,12 +80766,12 @@ adB aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa +acd +acd +acd +afr +acd +acd aaa aaa aaa @@ -80790,11 +81024,11 @@ abc abc afu abc -aaa -aaa -aaa -aaa -aaa +age +aeE +afs +ahw +acd aaa aaa aaa @@ -81047,11 +81281,11 @@ aea aeH aft abc -aaa -aaa -aaa -aaa -aaa +agH +aeF +alr +ajt +afr aaa aaa aiU @@ -81305,10 +81539,10 @@ aeJ afw abc abc -aaf -aaa -aaf -aaf +aeF +aay +ajt +akd aaf aaf aiU @@ -81562,9 +81796,9 @@ aeI afv agf abc -aaf -aaa -aaa +aeF +aay +ajt aiT aiT aiV @@ -81615,7 +81849,7 @@ cNG cNJ bLF aZK -eef +urE bbR bqt cBq @@ -81819,9 +82053,9 @@ aeL afy agh abc -aaf -aaa -aaf +aeM +afz +aju aiT ajs akb @@ -82076,9 +82310,9 @@ aeK afx agg abc -aaf -aaa -aaa +ajX +alx +alY aiU ajr aka @@ -82332,13 +82566,13 @@ aeg aeN afA afA -afA -aaf -aaa -aaa -aiU -aju -akd +abc +afq +agv +ajY +akC +akE +akJ akK als ame @@ -82585,20 +82819,20 @@ acd acC ada adF +aad +abz aef -aeM -afz -aai -aai -aai -aai -aai -aai -ajt +aeD +aav akc -akJ -alr -amd +alM +alZ +akD +akF +alj +all +alm +alo amL anu alq @@ -82845,11 +83079,11 @@ adH aei aeO afJ -acd -agL -agK -agK -aiB +aai +aai +aai +aai +aai aai ajw akf @@ -83103,10 +83337,10 @@ aeh aeO afI agl -agH +agL ags ags -aho +aiB acd ajv ake @@ -87728,7 +87962,7 @@ bkA acF aes avB -amN +afn agt awN aHp @@ -88517,13 +88751,13 @@ aoD aod aqe arf -aad +aqn ath arf -aeE +auw ath arf -aeF +ayV ath dgz aCd @@ -90317,7 +90551,7 @@ cSA aqe arf ari -abz +asu aun auW avR @@ -91345,7 +91579,7 @@ apr aqj arf ark -aeD +asL aun avu awt @@ -94210,7 +94444,7 @@ blm bmL boi bpw -lKX +ium bsx btX bvj @@ -96541,7 +96775,7 @@ bof fTg bLV bNd -afn +bOm bPp bQF bRN @@ -98347,7 +98581,7 @@ bRQ bOr bSQ bWj -afn +bOm bXc bYe bNd @@ -98861,7 +99095,7 @@ bRQ bOr bSQ bWj -afn +bOm bXc bYe bNd diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index bfc4a60f08..e7374c50e6 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -124,22 +124,6 @@ }, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) -"aaq" = ( -/obj/structure/bed, -/obj/machinery/status_display{ - pixel_y = 32 - }, -/obj/item/bedsheet/clown, -/turf/open/floor/plasteel/grimy, -/area/hallway/secondary/service) -"aar" = ( -/obj/structure/bed, -/obj/machinery/status_display{ - pixel_y = 32 - }, -/obj/item/bedsheet/mime, -/turf/open/floor/wood, -/area/hallway/secondary/service) "aas" = ( /obj/docking_port/stationary/random{ id = "pod_lavaland1"; @@ -159,52 +143,6 @@ /obj/effect/landmark/xeno_spawn, /turf/open/space, /area/solar/starboard/fore) -"aav" = ( -/obj/structure/bed, -/obj/machinery/light{ - dir = 1 - }, -/obj/machinery/status_display{ - pixel_y = 32 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) -"aaw" = ( -/obj/structure/bed, -/obj/effect/decal/cleanable/dirt{ - desc = "A thin layer of dust coating the floor."; - name = "dust" - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) -"aax" = ( -/obj/structure/bed, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) -"aay" = ( -/obj/structure/bed, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/plasteel/grimy, -/area/crew_quarters/dorms) -"aaz" = ( -/obj/structure/bed, -/obj/machinery/light, -/obj/machinery/status_display{ - pixel_y = -32 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) -"aaA" = ( -/obj/structure/bed, -/obj/item/tank/internals/anesthetic, -/obj/item/clothing/mask/breath, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/plating, -/area/crew_quarters/abandoned_gambling_den) "aaE" = ( /obj/structure/lattice/catwalk, /turf/open/space, @@ -1133,6 +1071,10 @@ "aeF" = ( /turf/open/floor/plating, /area/construction/mining/aux_base) +"aeH" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "aeR" = ( /obj/structure/closet/emcloset, /obj/effect/decal/cleanable/dirt, @@ -4561,7 +4503,7 @@ /turf/open/floor/plasteel, /area/security/checkpoint) "anx" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 8 }, /obj/machinery/status_display{ @@ -9328,7 +9270,6 @@ /obj/item/restraints/legcuffs/beartrap, /obj/item/restraints/legcuffs/beartrap, /obj/item/restraints/legcuffs/beartrap, -/obj/effect/decal/cleanable/cobweb, /obj/effect/turf_decal/bot, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -9346,7 +9287,6 @@ /obj/machinery/status_display{ pixel_y = 32 }, -/obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/bot, /obj/machinery/vending/wardrobe/jani_wardrobe, /obj/effect/turf_decal/tile/neutral{ @@ -9394,7 +9334,6 @@ name = "Custodial RC"; pixel_y = 32 }, -/obj/effect/decal/cleanable/dirt, /obj/machinery/camera{ c_tag = "Custodial Closet"; dir = 2; @@ -9913,22 +9852,35 @@ /turf/open/floor/plasteel, /area/janitor) "awC" = ( -/obj/effect/decal/cleanable/dirt, /obj/effect/landmark/start/janitor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 1 + }, +/turf/open/floor/plasteel/white, /area/janitor) "awD" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/green{ + dir = 4 + }, +/obj/effect/turf_decal/tile/green{ + dir = 1 + }, +/turf/open/floor/plasteel/white, /area/janitor) "awE" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -9943,7 +9895,6 @@ /turf/open/floor/plasteel/white, /area/janitor) "awF" = ( -/obj/effect/decal/cleanable/dirt, /obj/effect/landmark/start/janitor, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 8 @@ -9963,7 +9914,6 @@ pixel_x = 32 }, /obj/item/reagent_containers/glass/bucket, -/obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/bot, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -10625,8 +10575,6 @@ }, /obj/item/storage/box/lights/mixed, /obj/item/lightreplacer, -/obj/effect/decal/cleanable/dirt, -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -10669,7 +10617,6 @@ /turf/open/floor/plasteel, /area/janitor) "axX" = ( -/obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/bot, /obj/effect/landmark/event_spawn, /obj/effect/turf_decal/tile/neutral{ @@ -10697,11 +10644,21 @@ /area/janitor) "axZ" = ( /obj/structure/janitorialcart, -/obj/effect/decal/cleanable/dirt, /obj/structure/sign/poster/official/work_for_a_future{ pixel_x = 32 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/bot, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, /area/janitor) "aya" = ( /obj/effect/decal/cleanable/dirt, @@ -11289,7 +11246,6 @@ }, /obj/item/reagent_containers/glass/bucket, /obj/item/reagent_containers/glass/bucket, -/obj/effect/decal/cleanable/dirt, /obj/item/mop, /obj/item/mop, /obj/item/radio/intercom{ @@ -11332,15 +11288,12 @@ /obj/machinery/light_switch{ pixel_y = -26 }, -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-8" }, +/obj/effect/turf_decal/tile/green, /obj/effect/turf_decal/tile/green{ - dir = 1 - }, -/obj/effect/turf_decal/tile/green{ - dir = 4 + dir = 8 }, /turf/open/floor/plasteel/white, /area/janitor) @@ -11359,7 +11312,6 @@ /turf/open/floor/plasteel, /area/janitor) "aze" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/disposalpipe/segment{ dir = 6 }, @@ -11381,7 +11333,6 @@ /obj/structure/extinguisher_cabinet{ pixel_x = 26 }, -/obj/effect/decal/cleanable/dirt, /obj/machinery/light/small, /obj/structure/disposalpipe/trunk{ dir = 8 @@ -11832,11 +11783,15 @@ /area/engine/atmospherics_engine) "aAb" = ( /turf/closed/wall, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aAc" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aAd" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/tile/neutral{ @@ -11882,7 +11837,6 @@ /turf/closed/wall, /area/janitor) "aAi" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/door/airlock{ name = "Custodial Closet"; req_access_txt = "26" @@ -11939,6 +11893,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/maintenance/port/fore) "aAm" = ( @@ -12416,7 +12371,9 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBh" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/light/small{ @@ -12425,27 +12382,27 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBi" = ( /obj/structure/table, /obj/item/clothing/suit/apron/overalls, /obj/item/cultivator, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBj" = ( /obj/machinery/biogenerator, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBk" = ( /obj/structure/table, -/obj/item/seeds/poppy/lily{ - pixel_x = 4; - pixel_y = 4 - }, -/obj/item/seeds/poppy/geranium, -/obj/effect/decal/cleanable/dirt, /obj/item/reagent_containers/food/snacks/grown/wheat, /obj/item/reagent_containers/food/snacks/grown/corn, /obj/item/reagent_containers/food/snacks/grown/apple, @@ -12453,15 +12410,23 @@ /obj/machinery/airalarm{ pixel_y = 23 }, +/obj/item/seeds/poppy/lily{ + pixel_x = 4; + pixel_y = 4 + }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBl" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/tea, /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBm" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/status_display{ @@ -12469,18 +12434,21 @@ }, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBn" = ( /obj/structure/table, /obj/item/stack/packageWrap, -/obj/effect/decal/cleanable/dirt, /obj/item/hand_labeler, /obj/item/reagent_containers/food/snacks/grown/tea, /obj/item/reagent_containers/food/snacks/grown/grapes, /obj/item/reagent_containers/food/snacks/grown/cherries, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBo" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/machinery/light/small{ @@ -12490,14 +12458,18 @@ /obj/effect/turf_decal/delivery, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBp" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/poppy, /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aBq" = ( /obj/structure/cable/white{ icon_state = "2-4" @@ -12595,7 +12567,6 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "aBx" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "4-8" }, @@ -12615,7 +12586,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/fore) "aBy" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-8" }, @@ -12660,7 +12630,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/fore) "aBB" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, @@ -12682,16 +12651,6 @@ /obj/structure/disposalpipe/segment{ dir = 4 }, -/turf/open/floor/plating, -/area/maintenance/port/fore) -"aBD" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/structure/disposalpipe/segment{ - dir = 4 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -13090,26 +13049,34 @@ /turf/closed/wall/r_wall, /area/engine/atmospherics_engine) "aCv" = ( -/obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aCw" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/watermelon, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aCx" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aCy" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 4 }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aCz" = ( /obj/structure/cable/white{ icon_state = "1-2" @@ -13138,13 +13105,19 @@ /turf/closed/wall, /area/maintenance/port/fore) "aCD" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/disposalpipe/segment, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aCE" = ( /obj/structure/cable/white{ @@ -13159,7 +13132,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/fore) "aCF" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "4-8" }, @@ -13192,10 +13164,16 @@ icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aCI" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "4-8" }, @@ -13716,15 +13694,21 @@ }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aDy" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aDz" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aDA" = ( /obj/structure/sink{ dir = 4; @@ -13735,7 +13719,9 @@ }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aDB" = ( /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt, @@ -13768,6 +13754,14 @@ }, /turf/open/floor/plasteel/grimy, /area/hallway/secondary/service) +"aDF" = ( +/obj/structure/bed, +/obj/machinery/status_display{ + pixel_y = 32 + }, +/obj/item/bedsheet/clown, +/turf/open/floor/plasteel/grimy, +/area/hallway/secondary/service) "aDG" = ( /turf/open/floor/plasteel/grimy, /area/hallway/secondary/service) @@ -14238,37 +14232,38 @@ /turf/open/space, /area/space/nearstation) "aEB" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "2-4" }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aEC" = ( /obj/structure/cable/white{ icon_state = "4-8" }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aED" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "4-8" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aEE" = ( /obj/structure/cable/white{ icon_state = "2-8" }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) -"aEF" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aEG" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ @@ -14482,7 +14477,7 @@ }, /obj/item/book/manual/wiki/barman_recipes, /obj/item/reagent_containers/food/drinks/shaker, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -14904,14 +14899,18 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFK" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/harebell, /obj/machinery/light/small, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFL" = ( /obj/structure/table, /obj/item/shovel/spade, @@ -14922,47 +14921,54 @@ pixel_x = -5 }, /obj/item/reagent_containers/syringe, -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white, /obj/machinery/power/apc{ - dir = 2; - name = "Abandoned Garden APC"; areastring = "/area/hydroponics/garden/abandoned"; + dir = 2; + name = "Maintenance Garden APC"; pixel_y = -26 }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFM" = ( -/obj/machinery/seed_extractor, /obj/machinery/status_display{ pixel_y = -32 }, -/obj/item/reagent_containers/glass/bucket, /obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/poppy/geranium, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFN" = ( /obj/structure/table, /obj/item/plant_analyzer, /obj/item/hatchet, -/obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFO" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFP" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-2" }, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFQ" = ( /obj/structure/table, /obj/item/crowbar, @@ -14970,7 +14976,9 @@ /obj/item/reagent_containers/glass/bucket, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFR" = ( /obj/machinery/hydroponics/soil, /obj/item/seeds/tower, @@ -14979,7 +14987,9 @@ /obj/effect/turf_decal/delivery, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aFS" = ( /obj/structure/cable/white{ icon_state = "1-2" @@ -15071,6 +15081,9 @@ location = "Bar" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/eastleft{ + req_access_txt = "25" + }, /turf/open/floor/plasteel, /area/crew_quarters/bar) "aGc" = ( @@ -15972,18 +15985,16 @@ /area/engine/atmospherics_engine) "aHl" = ( /obj/effect/spawner/structure/window/reinforced, -/obj/structure/barricade/wooden, /turf/open/floor/plating, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aHm" = ( /obj/machinery/door/airlock/maintenance_hatch{ name = "Maintenance Hatch"; req_access_txt = "12" }, -/obj/effect/decal/cleanable/dirt, -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/barricade/wooden, /obj/effect/turf_decal/stripes/line{ dir = 2 }, @@ -15991,17 +16002,17 @@ dir = 1 }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aHn" = ( /obj/machinery/door/airlock/maintenance_hatch{ name = "Maintenance Hatch"; req_access_txt = "12" }, -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-2" }, -/obj/structure/barricade/wooden, /obj/effect/turf_decal/stripes/line{ dir = 2 }, @@ -16009,13 +16020,16 @@ dir = 1 }, /turf/open/floor/plasteel, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aHo" = ( /obj/effect/spawner/structure/window/reinforced, -/obj/structure/barricade/wooden, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, -/area/hydroponics/garden/abandoned) +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "aHp" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ @@ -16844,7 +16858,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/fore) "aII" = ( -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, @@ -16858,7 +16871,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aIK" = ( /obj/structure/cable/white{ @@ -16868,10 +16882,18 @@ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, +/obj/machinery/light/small{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aIL" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "4-8" }, @@ -16922,6 +16944,14 @@ }, /turf/open/floor/wood, /area/hallway/secondary/service) +"aIP" = ( +/obj/structure/bed, +/obj/machinery/status_display{ + pixel_y = 32 + }, +/obj/item/bedsheet/mime, +/turf/open/floor/wood, +/area/hallway/secondary/service) "aIQ" = ( /obj/structure/dresser, /turf/open/floor/wood{ @@ -17729,10 +17759,16 @@ /area/engine/atmospherics_engine) "aKg" = ( /obj/structure/closet/emcloset, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aKh" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; @@ -17746,7 +17782,11 @@ /area/maintenance/port/fore) "aKi" = ( /obj/structure/closet, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, /area/maintenance/port/fore) "aKj" = ( /obj/effect/decal/cleanable/dirt, @@ -17757,16 +17797,20 @@ /turf/open/floor/plasteel, /area/maintenance/port/fore) "aKk" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/maintenance/port/fore) "aKl" = ( /obj/effect/landmark/event_spawn, /obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, @@ -21341,6 +21385,9 @@ location = "Theatre" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/westleft{ + req_access_txt = "46" + }, /turf/open/floor/plasteel, /area/crew_quarters/theatre) "aQj" = ( @@ -26195,6 +26242,9 @@ dir = 4 }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/eastright{ + req_one_access_txt = "48,50" + }, /turf/open/floor/plasteel, /area/quartermaster/office) "aXg" = ( @@ -29255,6 +29305,9 @@ location = "Kitchen" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/eastleft{ + req_access_txt = "28" + }, /turf/open/floor/plasteel, /area/crew_quarters/kitchen) "bcd" = ( @@ -30907,6 +30960,9 @@ location = "Hydroponics" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/westleft{ + req_access_txt = "35" + }, /turf/open/floor/plasteel, /area/hallway/secondary/service) "beW" = ( @@ -36097,6 +36153,9 @@ /obj/structure/plasticflaps/opaque, /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/northright{ + req_access_txt = "48" + }, /turf/open/floor/plasteel, /area/maintenance/starboard/fore) "bnB" = ( @@ -36442,7 +36501,7 @@ /turf/open/floor/plasteel/grimy, /area/crew_quarters/heads/hos) "boc" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 8 }, /turf/open/floor/plasteel/grimy, @@ -38748,7 +38807,7 @@ /turf/open/floor/plasteel/grimy, /area/crew_quarters/heads/hos) "brE" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 8 }, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -39237,13 +39296,6 @@ name = "Hydroponics Desk"; req_access_txt = "35" }, -/obj/item/seeds/lime{ - pixel_x = 6 - }, -/obj/item/seeds/watermelon, -/obj/item/seeds/grape{ - pixel_x = -6 - }, /obj/item/reagent_containers/food/snacks/grown/wheat, /obj/item/reagent_containers/food/snacks/grown/watermelon, /obj/item/reagent_containers/food/snacks/grown/banana, @@ -39652,7 +39704,7 @@ /turf/open/floor/plasteel/dark, /area/security/execution/transfer) "bth" = ( -/obj/machinery/computer/gulag_teleporter_computer{ +/obj/machinery/computer/prisoner/gulag_teleporter_computer{ dir = 1 }, /obj/structure/disposalpipe/segment{ @@ -41831,6 +41883,9 @@ location = "Atmospherics" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/westleft{ + req_access_txt = "24" + }, /turf/open/floor/plasteel, /area/engine/atmos) "bwH" = ( @@ -42765,7 +42820,7 @@ /turf/open/floor/plasteel/dark, /area/bridge) "byk" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -56980,7 +57035,7 @@ /turf/open/floor/plasteel, /area/security/warden) "bTh" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 8 }, /obj/structure/cable/white{ @@ -71795,6 +71850,9 @@ location = "Security" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/northleft{ + req_access_txt = "63" + }, /turf/open/floor/plasteel, /area/security/range) "cqh" = ( @@ -79006,6 +79064,17 @@ /obj/structure/dresser, /turf/open/floor/carpet, /area/crew_quarters/dorms) +"cCi" = ( +/obj/structure/bed, +/obj/machinery/light{ + dir = 1 + }, +/obj/machinery/status_display{ + pixel_y = 32 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "cCj" = ( /obj/structure/closet/secure_closet/personal/cabinet, /obj/item/clothing/suit/jacket{ @@ -81023,10 +81092,24 @@ icon_state = "wood-broken2" }, /area/crew_quarters/dorms) +"cFx" = ( +/obj/structure/bed, +/obj/effect/decal/cleanable/dirt{ + desc = "A thin layer of dust coating the floor."; + name = "dust" + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "cFy" = ( /obj/item/twohanded/required/kirbyplants/random, /turf/open/floor/wood, /area/crew_quarters/dorms) +"cFz" = ( +/obj/structure/bed, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "cFA" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green, @@ -82564,6 +82647,9 @@ location = "Engineering" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/northright{ + req_access_txt = "10" + }, /turf/open/floor/plasteel, /area/engine/engineering) "cIr" = ( @@ -87751,6 +87837,9 @@ location = "Medbay" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/westleft{ + req_access_txt = "5" + }, /turf/open/floor/plasteel, /area/medical/storage) "cRl" = ( @@ -88896,6 +88985,11 @@ /obj/structure/chair/office/dark, /turf/open/floor/wood, /area/crew_quarters/dorms) +"cTc" = ( +/obj/structure/bed, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/plasteel/grimy, +/area/crew_quarters/dorms) "cTd" = ( /obj/structure/table, /obj/item/storage/fancy/donut_box, @@ -90092,6 +90186,15 @@ }, /turf/open/floor/wood, /area/crew_quarters/dorms) +"cUX" = ( +/obj/structure/bed, +/obj/machinery/light, +/obj/machinery/status_display{ + pixel_y = -32 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "cUY" = ( /obj/structure/closet/secure_closet/personal/cabinet, /obj/item/clothing/suit/jacket{ @@ -114084,6 +114187,9 @@ location = "Robotics" }, /obj/effect/turf_decal/delivery, +/obj/machinery/door/window/northright{ + req_access_txt = "47" + }, /turf/open/floor/plasteel, /area/science/robotics/lab) "dKl" = ( @@ -114279,11 +114385,6 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/obj/machinery/door/airlock/maintenance_hatch{ - name = "Maintenance Hatch"; - req_access_txt = "12" - }, -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/stripes/line{ dir = 2 @@ -114291,6 +114392,10 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/door/airlock/maintenance_hatch{ + name = "Chapel Maintenance"; + req_access_txt = "27" + }, /turf/open/floor/plasteel, /area/maintenance/port/aft) "dKE" = ( @@ -118990,7 +119095,6 @@ /obj/structure/cable/white{ icon_state = "1-2" }, -/obj/effect/decal/cleanable/dirt, /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, @@ -119335,7 +119439,6 @@ /turf/closed/wall, /area/chapel/office) "dTx" = ( -/obj/structure/bodycontainer/morgue, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -119346,6 +119449,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/closet/crate/coffin, /turf/open/floor/plasteel/dark, /area/chapel/office) "dTy" = ( @@ -120417,7 +120521,6 @@ name = "Station Intercom"; pixel_x = -26 }, -/obj/item/clothing/under/burial, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -121771,7 +121874,6 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "dYv" = ( -/obj/structure/bodycontainer/morgue, /obj/structure/sign/poster/official/ian{ pixel_y = -32 }, @@ -121785,6 +121887,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/closet/crate/coffin, /turf/open/floor/plasteel/dark, /area/chapel/office) "dYw" = ( @@ -122481,14 +122584,19 @@ /turf/open/floor/plating, /area/maintenance/port/aft) "dZM" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, -/turf/open/floor/plating, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/turf/open/floor/plasteel, /area/maintenance/port/aft) "dZN" = ( /turf/closed/wall/r_wall, @@ -122827,7 +122935,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/aft) "eat" = ( -/obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ icon_state = "1-8" }, @@ -122841,11 +122948,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, -/obj/machinery/button/crematorium{ - id = "cremawheat"; - pixel_x = -26; - req_access_txt = "27" - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -123166,24 +123268,6 @@ /obj/structure/sign/nanotrasen, /turf/closed/wall/r_wall, /area/maintenance/port/aft) -"ebd" = ( -/obj/structure/bodycontainer/morgue, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -22 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/office) "ebe" = ( /obj/machinery/light{ dir = 4 @@ -123542,12 +123626,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/aft) "ebS" = ( -/obj/structure/table, -/obj/item/storage/box/gloves{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/storage/box/bodybags, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -123558,15 +123636,15 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/dark, /area/chapel/office) "ebT" = ( /obj/structure/cable/white{ icon_state = "1-2" }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -123577,6 +123655,9 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, /turf/open/floor/plasteel/dark, /area/chapel/office) "ebU" = ( @@ -123819,7 +123900,6 @@ /turf/open/floor/plasteel, /area/maintenance/port/aft) "ecw" = ( -/obj/structure/bodycontainer/morgue, /obj/machinery/firealarm{ dir = 1; pixel_y = -24 @@ -123834,6 +123914,7 @@ /obj/effect/turf_decal/tile/neutral{ dir = 8 }, +/obj/structure/closet/crate/coffin, /turf/open/floor/plasteel/dark, /area/chapel/office) "ecx" = ( @@ -125924,7 +126005,7 @@ /turf/open/floor/plasteel, /area/security/checkpoint/escape) "egj" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 1 }, /obj/structure/cable/white{ @@ -126283,6 +126364,20 @@ }, /turf/open/floor/plasteel/dark, /area/library) +"enO" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/structure/bodycontainer/morgue, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "exE" = ( /obj/machinery/air_sensor/atmos/toxins_mixing_tank, /turf/open/floor/engine/vacuum, @@ -126433,6 +126528,10 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science/circuit) +"fHS" = ( +/obj/structure/sign/warning/vacuum, +/turf/closed/wall/r_wall, +/area/chapel/office) "fLR" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 @@ -126465,6 +126564,20 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall/r_wall, /area/science/circuit) +"gFk" = ( +/obj/structure/grille, +/turf/open/space, +/area/space/nearstation) +"gJj" = ( +/obj/machinery/door/window/northleft{ + name = "Mass Driver" + }, +/obj/machinery/mass_driver{ + id = "chapelgun"; + name = "Holy Driver" + }, +/turf/open/floor/plating, +/area/chapel/office) "gKr" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 @@ -126482,6 +126595,26 @@ }, /turf/open/floor/plasteel/white, /area/science/misc_lab) +"gNJ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/obj/machinery/airalarm{ + dir = 2; + pixel_y = 22 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "gNS" = ( /obj/effect/turf_decal/stripes/line, /obj/effect/turf_decal/tile/neutral{ @@ -126506,6 +126639,20 @@ /obj/effect/turf_decal/tile/purple, /turf/open/floor/plasteel/white, /area/science/research) +"gQw" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/turf/open/floor/plasteel{ + heat_capacity = 1e+006 + }, +/area/maintenance/port/aft) "gQS" = ( /turf/open/floor/plasteel/white/side{ dir = 9 @@ -126546,6 +126693,10 @@ }, /turf/open/floor/plating, /area/quartermaster/storage) +"hei" = ( +/obj/effect/decal/cleanable/dirt, +/turf/closed/wall/r_wall, +/area/chapel/office) "hic" = ( /obj/structure/table/reinforced, /obj/item/integrated_electronics/analyzer, @@ -126607,6 +126758,22 @@ }, /turf/open/floor/plasteel, /area/security/prison) +"hLO" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/obj/structure/closet, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "hNZ" = ( /obj/structure/chair/office/light{ dir = 8 @@ -126630,11 +126797,50 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/science/research) +"ibC" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/lime{ + pixel_x = 6 + }, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) +"iiH" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) +"ijd" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "ijB" = ( /obj/structure/reagent_dispensers/keg/aphro/strong, /obj/item/reagent_containers/glass/beaker, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) +"ivF" = ( +/obj/machinery/door/poddoor{ + id = "chapelgun"; + name = "Chapel Launcher Door" + }, +/obj/structure/fans/tiny, +/turf/open/floor/plating, +/area/chapel/office) "iwL" = ( /obj/machinery/status_display{ pixel_x = 32 @@ -126653,6 +126859,9 @@ }, /turf/open/floor/engine/vacuum, /area/science/mixing) +"iyd" = ( +/turf/open/space, +/area/space) "iQh" = ( /obj/structure/bodycontainer/morgue{ dir = 1 @@ -126717,6 +126926,21 @@ }, /turf/open/floor/plasteel, /area/science/research/abandoned) +"jhK" = ( +/obj/structure/rack, +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "jjN" = ( /obj/structure/table/reinforced, /obj/machinery/camera{ @@ -126814,6 +127038,19 @@ /obj/machinery/chem_master, /turf/open/floor/plasteel/dark, /area/medical/medbay/central) +"jPA" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "jRy" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -126867,6 +127104,31 @@ }, /turf/open/floor/plasteel, /area/maintenance/port) +"kzw" = ( +/obj/machinery/button/crematorium{ + id = "cremawheat"; + pixel_x = -26; + req_access_txt = "27" + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/table, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/obj/item/clothing/under/burial, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "kLu" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -127031,6 +127293,14 @@ dir = 1 }, /area/science/circuit) +"mdk" = ( +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/machinery/light/small, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "mkm" = ( /obj/machinery/atmospherics/components/binary/valve, /obj/machinery/embedded_controller/radio/airlock_controller/incinerator_toxmix{ @@ -127098,14 +127368,118 @@ }, /turf/open/floor/engine, /area/science/mixing) +"mXJ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "nyN" = ( /obj/machinery/vending/kink, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) +"nOV" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "nSh" = ( /obj/machinery/atmospherics/pipe/simple/general/hidden, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"oaP" = ( +/obj/machinery/seed_extractor, +/obj/item/reagent_containers/glass/bucket, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) +"obe" = ( +/obj/structure/cable/white{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/disposalpipe/segment, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) +"ost" = ( +/obj/structure/filingcabinet/chestdrawer, +/obj/effect/turf_decal/tile/brown{ + dir = 1 + }, +/obj/effect/turf_decal/tile/brown{ + dir = 4 + }, +/obj/effect/turf_decal/tile/brown{ + dir = 8 + }, +/obj/machinery/keycard_auth{ + pixel_x = -25 + }, +/turf/open/floor/plasteel, +/area/quartermaster/qm) +"owr" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel/dark, +/area/chapel/office) +"owI" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) +"ozr" = ( +/obj/effect/turf_decal/delivery, +/obj/machinery/hydroponics/soil, +/obj/item/seeds/grape, +/turf/open/floor/plasteel, +/area/hydroponics/garden/abandoned{ + name = "Maintenance Garden" + }) "oIl" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1 @@ -127155,6 +127529,19 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) +"oOb" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/machinery/door/window{ + req_one_access_txt = "48,50" + }, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, +/area/quartermaster/sorting) "oSD" = ( /obj/machinery/meter, /obj/machinery/atmospherics/pipe/manifold/general/visible{ @@ -127214,6 +127601,13 @@ dir = 1 }, /area/science/circuit) +"poI" = ( +/obj/structure/bed, +/obj/item/tank/internals/anesthetic, +/obj/item/clothing/mask/breath, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/plating, +/area/crew_quarters/abandoned_gambling_den) "psi" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/bodycontainer/morgue{ @@ -127238,6 +127632,15 @@ }, /turf/open/floor/plating, /area/science/research/abandoned) +"pHf" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "pQm" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/cable/white{ @@ -127277,6 +127680,19 @@ /obj/effect/spawner/lootdrop/keg, /turf/open/floor/plating, /area/crew_quarters/abandoned_gambling_den) +"qMR" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 2 + }, +/turf/open/floor/plating, +/area/chapel/office) +"rbY" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/closet/crate/coffin, +/turf/open/floor/plating, +/area/chapel/office) "rhO" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 1 @@ -127324,6 +127740,16 @@ }, /turf/open/floor/plasteel, /area/quartermaster/miningoffice) +"rYR" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "saw" = ( /turf/closed/wall, /area/science/circuit) @@ -127335,6 +127761,13 @@ /obj/machinery/door/poddoor/incinerator_toxmix, /turf/open/floor/engine/vacuum, /area/science/mixing) +"tbC" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "tmi" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -127348,14 +127781,58 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/recreation) +"tAi" = ( +/obj/structure/reagent_dispensers/watertank, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "tCh" = ( /turf/closed/wall, /area/science/misc_lab) +"tEW" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/structure/bodycontainer/morgue, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "tMk" = ( /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/science/misc_lab) +"tOQ" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/machinery/computer/pod/old{ + density = 0; + icon = 'icons/obj/airlock_machines.dmi'; + icon_state = "airlock_control_standby"; + id = "chapelgun"; + name = "Mass Driver Controller"; + pixel_x = -24; + pixel_y = 0 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "tRT" = ( /obj/effect/turf_decal/tile/blue{ dir = 4 @@ -127439,10 +127916,45 @@ }, /turf/open/floor/plasteel/white, /area/science/mixing) +"vFw" = ( +/obj/machinery/door/window/northright{ + name = "Coffin Storage" + }, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/closet/crate/coffin, +/turf/open/floor/plating, +/area/chapel/office) +"vON" = ( +/obj/structure/cable/white{ + icon_state = "4-8" + }, +/obj/structure/cable/white{ + icon_state = "2-4" + }, +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/aft) "wei" = ( /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/science/circuit) +"whX" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/maintenance/port/fore) "wAA" = ( /obj/structure/sign/nanotrasen, /turf/closed/wall/r_wall, @@ -127563,6 +128075,22 @@ /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/science/research) +"xWZ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/office) "xXn" = ( /obj/machinery/atmospherics/components/unary/vent_pump/siphon/atmos/toxins_mixing_output, /turf/open/floor/engine/vacuum, @@ -151680,7 +152208,7 @@ djm fow dod dod -aaA +poI dfY ajr aad @@ -156469,7 +156997,7 @@ arB aug alg alg -aAd +whX aKg alf aMO @@ -156726,7 +157254,7 @@ aAb aAb aAb aAb -arB +pHf aKh alf aMN @@ -156980,11 +157508,11 @@ aAb aBg aCv aDx -aCw +aCv aFJ aAb aIH -aoY +tAi alf aMP aDw @@ -157235,8 +157763,8 @@ axI ayU aAb aBh -aCw -aCw +aCv +aCv aCv aFK aHl @@ -157492,13 +158020,13 @@ axJ aoY aAb aBi -aCw +aCv aCw aEB aFL aAb -arB -alg +aIH +tbC avm arB arB @@ -157750,11 +158278,11 @@ alf aAb aBj aCv -aCw +oaP aEC aFM aAb -alg +aIH ary aLz aLz @@ -157881,7 +158409,7 @@ edL eep eff aad -ajr +aeH aaa ajr aaa @@ -158007,11 +158535,11 @@ alg aAb aBk aCv -aCw +ozr aEC aFN aAb -arA +aIH aKi aLz aMQ @@ -158138,7 +158666,7 @@ edM eeq dLY aad -aad +gFk aaa aad aaa @@ -158263,13 +158791,13 @@ axL ayV aAb aBl -aCw +aCv aDy aED aFO aHm aII -aKj +mdk aLz aMR aOq @@ -158520,13 +159048,13 @@ axM ayW aAb aBm -aCw -aCw +aCv +aCv aEE aFP aHn aIJ -aKj +iiH aLz aMS aOr @@ -158778,12 +159306,12 @@ ayX aAb aBn aCx -aCw -aCw +ibC +aCv aFQ aAb -asQ -arB +owI +iiH aLz aMT aOs @@ -159036,7 +159564,7 @@ aAc aBo aCy aDz -aEF +aDz aFR aHo aIK @@ -159156,7 +159684,7 @@ dXz dYt dON dOl -eap +vON eaX dYu ect @@ -159291,7 +159819,7 @@ alf alf aAb aBp -aCw +aCv aDA aCv aFJ @@ -159412,8 +159940,8 @@ dON dON dON dON -dZJ -ean +gQw +rYR ebc ebQ ecu @@ -159554,7 +160082,7 @@ aAb aAb aAb aIL -arB +tbC aLz aLz aLz @@ -159671,16 +160199,16 @@ dWI dZf dZM eat -dLY -dLY -dLY -dLY -dLY -dLY -dLY +dZN +dZN +dZN +dZN +fHS +dZN +dZN dLY aad -ajr +aeH aad aad aaa @@ -159811,7 +160339,7 @@ aEG aFS aHp aIM -aEG +obe aLB aFS aEG @@ -159926,20 +160454,20 @@ dWJ dLW dYu dZg -dYu -dYu -dZg -ebR -dLW -ecQ -edl -aad +hLO +jhK +dZN +owr +nOV +tOQ +gJj +qMR +ivF +aaa +iyd aaa aaa -aad -aaa -aaa -aad +iyd aaa aaa aaa @@ -160183,15 +160711,15 @@ dTw dTw dTw dTw -dLX -dLW -dLW -dLW -ecv -dNt -edl -aad -aad +dZN +dZN +hei +gNJ +jPA +jPA +vFw +rbY +dTw aad aad aad @@ -160432,7 +160960,7 @@ dPJ dQC dRB dSz -dTx +tEW dUi dTx dVN @@ -160440,11 +160968,11 @@ dTx dXB dYv dTw -dZN -dZN -dZN -dZN -dZN +dZO +kzw +enO +xWZ +mXJ dTw dTw dTw @@ -160697,9 +161225,9 @@ dUj dXC dYw dZh -dZO +ijd eau -ebd +edr ebS ecw dTw @@ -160834,11 +161362,11 @@ ary aAf aBu aCB -aaq +aDF aEJ aFV aDI -aar +aIP aKo aLE aMX @@ -162632,7 +163160,7 @@ axX azd aAj aBA -asQ +asK aDL aEO aGc @@ -162889,7 +163417,7 @@ axY aze aAk aBB -asM +asK aDL aEP aGd @@ -163402,7 +163930,7 @@ auh auh auh auh -aBD +aBz aCG aDL aER @@ -167519,7 +168047,7 @@ aCP avQ aFe aGp -aHH +oOb aJg aKF aLP @@ -174722,7 +175250,7 @@ aaa aaa aad aQR -aSs +ost aUq aVR aXF @@ -178374,7 +178902,7 @@ cyY cAx cCd cDD -aaw +cFx cGU cAw cJl @@ -178382,7 +178910,7 @@ cLa cMx cIi cPR -aax +cFz cDG cUW cAw @@ -179155,7 +179683,7 @@ cNU cDI cFB cDI -aaz +cUX cAw cYj cZV @@ -179402,7 +179930,7 @@ czc cAw cCg cDG -aax +cFz cGW cIi cJo @@ -180171,7 +180699,7 @@ bHq cxt coI cAw -aav +cCi cDI cFB cDI @@ -180439,7 +180967,7 @@ cMB cIi cPW cRv -aay +cTc cVb cAw cYp diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 4de1657e48..13f774d25d 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -2,58 +2,10 @@ "aaa" = ( /turf/open/space/basic, /area/space) -"aab" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Cabin3"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - specialfunctions = 4 - }, -/obj/effect/decal/cleanable/cobweb/cobweb2, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) "aac" = ( /obj/effect/landmark/carpspawn, /turf/open/space, /area/space) -"aad" = ( -/obj/machinery/light/small{ - dir = 1 - }, -/obj/effect/decal/cleanable/cobweb, -/obj/machinery/button/door{ - id = "Cabin4"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_x = -25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/structure/bed, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) -"aae" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Cabin2"; - name = "Cabin Bolt Control"; - normaldoorcontrol = 1; - pixel_x = 25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 4 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) "aaf" = ( /obj/structure/lattice, /turf/open/space, @@ -300,19 +252,6 @@ }, /turf/open/floor/plating, /area/security/prison) -"aaM" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Cabin5"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = -25; - specialfunctions = 4 - }, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) "aaN" = ( /obj/structure/cable{ icon_state = "0-2" @@ -355,37 +294,6 @@ }, /turf/open/floor/plasteel, /area/security/prison) -"aaU" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Cabin6"; - name = "Dorm Bolt Control"; - normaldoorcontrol = 1; - pixel_x = -25; - specialfunctions = 4 - }, -/obj/effect/decal/cleanable/cobweb, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) -"aaV" = ( -/obj/machinery/button/door{ - id = "Cabin7"; - name = "Door Bolt Control"; - normaldoorcontrol = 1; - pixel_x = -25; - specialfunctions = 4 - }, -/obj/structure/bed, -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 8 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) "aaY" = ( /obj/structure/cable{ icon_state = "1-2" @@ -2109,7 +2017,7 @@ /turf/open/floor/plasteel/dark, /area/crew_quarters/heads/hos) "aeu" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /turf/open/floor/plasteel/dark, /area/crew_quarters/heads/hos) "aev" = ( @@ -8508,7 +8416,7 @@ /turf/open/floor/plating, /area/security/warden) "apI" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 4 }, /obj/structure/cable/yellow{ @@ -10233,6 +10141,22 @@ /obj/item/clothing/under/assistantformal, /turf/open/floor/wood, /area/crew_quarters/dorms) +"asV" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Cabin3"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "asW" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -10271,6 +10195,23 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) +"ata" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/obj/effect/decal/cleanable/cobweb, +/obj/machinery/button/door{ + id = "Cabin4"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/structure/bed, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "atb" = ( /obj/structure/closet/secure_closet/personal/cabinet, /obj/machinery/airalarm{ @@ -10573,7 +10514,7 @@ /turf/open/floor/plating, /area/maintenance/port/fore) "atK" = ( -/obj/machinery/computer/gulag_teleporter_computer{ +/obj/machinery/computer/prisoner/gulag_teleporter_computer{ dir = 1 }, /turf/open/floor/plasteel/dark, @@ -11951,6 +11892,21 @@ /obj/item/clothing/under/suit_jacket/tan, /turf/open/floor/carpet, /area/crew_quarters/dorms) +"awE" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Cabin2"; + name = "Cabin Bolt Control"; + normaldoorcontrol = 1; + pixel_x = 25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "awF" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 @@ -11964,6 +11920,19 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) +"awG" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Cabin5"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -25; + specialfunctions = 4 + }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "awH" = ( /obj/machinery/newscaster{ pixel_y = 32 @@ -15014,6 +14983,22 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/dorms) +"aCJ" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Cabin6"; + name = "Dorm Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -25; + specialfunctions = 4 + }, +/obj/effect/decal/cleanable/cobweb, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "aCK" = ( /obj/structure/closet/secure_closet/personal/cabinet, /obj/machinery/airalarm{ @@ -17590,6 +17575,21 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/dorms) +"aHS" = ( +/obj/machinery/button/door{ + id = "Cabin7"; + name = "Door Bolt Control"; + normaldoorcontrol = 1; + pixel_x = -25; + specialfunctions = 4 + }, +/obj/structure/bed, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "aHT" = ( /obj/structure/chair/wood/normal{ dir = 4 @@ -20373,6 +20373,9 @@ /obj/effect/turf_decal/tile/brown{ dir = 4 }, +/obj/machinery/keycard_auth{ + pixel_y = 23 + }, /turf/open/floor/plasteel, /area/quartermaster/qm) "aNS" = ( @@ -30778,7 +30781,7 @@ /obj/structure/cable/yellow{ icon_state = "2-4" }, -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -38985,7 +38988,7 @@ pixel_y = 5 }, /obj/item/reagent_containers/food/drinks/shaker, -/obj/item/reagent_containers/glass/rag{ +/obj/item/reagent_containers/rag{ pixel_y = 5 }, /obj/effect/turf_decal/tile/bar, @@ -59281,7 +59284,7 @@ }, /area/maintenance/port/aft) "ckR" = ( -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/structure/table/wood, /turf/open/floor/wood{ icon_state = "wood-broken4" @@ -120053,10 +120056,10 @@ agz aoV dhs arB -aab +asV auf arB -aae +awE axE arB dhA @@ -121595,19 +121598,19 @@ anK aoZ aqk arB -aad +ata aul avp -aaM +awG axJ avp aAj arB -aaU +aCJ aEe arB boS -aaV +aHS aJh aKt aLW diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm index cef0aefc50..0c55f05fcb 100644 --- a/_maps/map_files/OmegaStation/OmegaStation.dmm +++ b/_maps/map_files/OmegaStation/OmegaStation.dmm @@ -13484,7 +13484,7 @@ /obj/structure/table/wood, /obj/item/book/manual/wiki/barman_recipes, /obj/item/reagent_containers/food/drinks/shaker, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ dir = 1 diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index e03ba4fcd2..7e4f54c8b4 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -2,44 +2,12 @@ "aaa" = ( /turf/open/space/basic, /area/space) -"aab" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm3Shutters"; - name = "Privacy Shutters Control"; - pixel_y = 26 - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/wood, -/area/crew_quarters/dorms) -"aac" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm2Shutters"; - name = "Privacy Shutters Control"; - pixel_y = 26; - req_access_txt = "0" - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/carpet, -/area/crew_quarters/dorms) "aad" = ( /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating{ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"aae" = ( -/obj/structure/bed, -/obj/machinery/button/door{ - id = "Dorm1Shutters"; - name = "Privacy Shutters Control"; - pixel_y = 26; - req_access_txt = "0" - }, -/obj/effect/spawner/lootdrop/bedsheet, -/turf/open/floor/plasteel/grimy, -/area/crew_quarters/dorms) "abf" = ( /obj/structure/bed, /turf/open/floor/plating, @@ -49,6 +17,13 @@ /obj/structure/grille, /turf/open/space, /area/space/nearstation) +"abD" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 4 + }, +/obj/machinery/portable_atmospherics/canister/nitrous_oxide, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "abI" = ( /obj/structure/lattice, /turf/open/space, @@ -4922,7 +4897,7 @@ /turf/open/floor/plasteel/showroomfloor, /area/security/warden) "amT" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/machinery/airalarm{ pixel_y = 22 }, @@ -6097,7 +6072,7 @@ /turf/open/floor/plating, /area/security/brig) "apF" = ( -/obj/machinery/computer/gulag_teleporter_computer{ +/obj/machinery/computer/prisoner/gulag_teleporter_computer{ dir = 1 }, /turf/open/floor/plasteel/dark, @@ -7073,7 +7048,7 @@ /turf/open/floor/plasteel/dark, /area/bridge) "arR" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -8637,6 +8612,16 @@ }, /turf/open/floor/plating, /area/crew_quarters/dorms) +"ave" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm3Shutters"; + name = "Privacy Shutters Control"; + pixel_y = 26 + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/wood, +/area/crew_quarters/dorms) "avf" = ( /obj/machinery/light/small{ dir = 1 @@ -10080,6 +10065,17 @@ }, /turf/open/floor/plating, /area/crew_quarters/dorms) +"ayj" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm2Shutters"; + name = "Privacy Shutters Control"; + pixel_y = 26; + req_access_txt = "0" + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/carpet, +/area/crew_quarters/dorms) "ayk" = ( /obj/machinery/light/small{ dir = 1 @@ -11527,6 +11523,17 @@ }, /turf/open/floor/plating, /area/crew_quarters/dorms) +"aBM" = ( +/obj/structure/bed, +/obj/machinery/button/door{ + id = "Dorm1Shutters"; + name = "Privacy Shutters Control"; + pixel_y = 26; + req_access_txt = "0" + }, +/obj/effect/spawner/lootdrop/bedsheet, +/turf/open/floor/plasteel/grimy, +/area/crew_quarters/dorms) "aBN" = ( /obj/machinery/light/small{ dir = 1 @@ -14549,6 +14556,18 @@ }, /turf/open/space, /area/solar/port) +"aIA" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 1 + }, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "aIC" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "12" @@ -15277,13 +15296,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"aKm" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) "aKn" = ( /obj/structure/cable{ icon_state = "1-2" @@ -16688,9 +16700,22 @@ /turf/open/floor/plating, /area/maintenance/disposal) "aNV" = ( +/obj/machinery/mineral/stacking_unit_console{ + dir = 2; + machinedir = 8; + pixel_x = -32; + pixel_y = 32 + }, /obj/machinery/conveyor{ - dir = 8; - id = "EngLoad" + dir = 4; + id = "garbagestacked" + }, +/turf/open/floor/plating, +/area/maintenance/disposal) +"aNW" = ( +/obj/machinery/conveyor{ + dir = 4; + id = "garbagestacked" }, /turf/open/floor/plating, /area/maintenance/disposal) @@ -17182,7 +17207,7 @@ /area/maintenance/department/cargo) "aPg" = ( /obj/machinery/conveyor{ - dir = 8; + dir = 4; id = "garbage" }, /obj/structure/disposaloutlet{ @@ -17566,7 +17591,7 @@ dir = 8 }, /obj/machinery/conveyor{ - dir = 2; + dir = 1; id = "garbage" }, /turf/open/floor/plating, @@ -21118,7 +21143,7 @@ "aYf" = ( /obj/structure/table/reinforced, /obj/item/book/manual/wiki/barman_recipes, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/effect/turf_decal/tile/red{ dir = 1 }, @@ -24110,6 +24135,10 @@ /obj/effect/turf_decal/tile/brown{ dir = 8 }, +/obj/machinery/keycard_auth{ + pixel_x = -23; + pixel_y = 0 + }, /turf/open/floor/plasteel, /area/quartermaster/qm) "beK" = ( @@ -24169,6 +24198,17 @@ /obj/item/caution, /turf/open/floor/plating, /area/maintenance/department/cargo) +"beT" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "beU" = ( /obj/structure/lattice/catwalk, /obj/structure/cable{ @@ -29401,6 +29441,13 @@ dir = 1 }, /obj/effect/landmark/start/chemist, +/obj/machinery/button/door{ + id = "chemistry_shutters"; + name = "Shutters Control"; + pixel_x = 26; + pixel_y = 4; + req_access_txt = "5; 33" + }, /obj/effect/turf_decal/tile/yellow{ dir = 1 }, @@ -29442,6 +29489,15 @@ }, /turf/open/floor/plasteel/white, /area/medical/chemistry) +"brp" = ( +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-03" + }, +/obj/structure/extinguisher_cabinet{ + pixel_x = -24 + }, +/turf/open/floor/plasteel/dark, +/area/science/lab) "brq" = ( /obj/structure/sink/kitchen{ desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; @@ -31924,27 +31980,13 @@ /turf/open/floor/plasteel/white, /area/medical/chemistry) "bwW" = ( -/obj/structure/rack, -/obj/item/stack/packageWrap, -/obj/item/hand_labeler, -/obj/item/clothing/glasses/science, -/obj/item/clothing/glasses/science, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 +/obj/machinery/door/poddoor/shutters/preopen{ + id = "chemistry_shutters"; + name = "chemistry shutters" }, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/turf/open/floor/plasteel/white, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/medical/chemistry) -"bxa" = ( -/obj/structure/table/glass, -/obj/item/book/manual/wiki/research_and_development, -/obj/item/disk/tech_disk, -/obj/item/disk/design_disk, -/turf/open/floor/plasteel/dark, -/area/science/lab) "bxc" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -32453,17 +32495,19 @@ /turf/open/floor/plasteel, /area/science/xenobiology) "bxY" = ( -/obj/structure/closet/emcloset, /obj/machinery/light/small{ dir = 1 }, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "bxZ" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "bya" = ( /obj/structure/extinguisher_cabinet{ @@ -32472,7 +32516,7 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "byb" = ( /obj/structure/table, @@ -33186,17 +33230,14 @@ /area/space/nearstation) "bzz" = ( /obj/effect/turf_decal/stripes/line, -/obj/structure/chair{ - dir = 4 - }, -/obj/structure/sign/departments/holy{ - pixel_x = -32 - }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "bzA" = ( /obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel/dark, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "bzB" = ( /obj/effect/turf_decal/stripes/line, @@ -33207,7 +33248,7 @@ network = list("monastery"); pixel_x = 28 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white, /area/hallway/secondary/entry) "bzC" = ( /obj/structure/table, @@ -33740,8 +33781,9 @@ /obj/structure/transit_tube/curved/flipped{ dir = 4 }, -/turf/open/space/basic, -/area/space/nearstation) +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/hallway/secondary/entry) "bAJ" = ( /obj/structure/transit_tube/horizontal, /obj/structure/window/reinforced/fulltile, @@ -37152,6 +37194,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, +/obj/machinery/door/firedoor, /obj/effect/turf_decal/tile/purple{ dir = 1 }, @@ -37276,19 +37319,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) -"bHp" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/obj/machinery/door/firedoor, -/obj/effect/turf_decal/tile/purple{ - dir = 1 - }, -/obj/effect/turf_decal/tile/purple{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "bHq" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -37478,6 +37508,7 @@ dir = 8; layer = 2.9 }, +/obj/structure/lattice, /turf/open/space/basic, /area/space/nearstation) "bHP" = ( @@ -38059,14 +38090,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) -"bIY" = ( -/obj/structure/lattice, -/obj/structure/window/reinforced{ - dir = 8; - layer = 2.9 - }, -/turf/open/space/basic, -/area/space/nearstation) "bIZ" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -38622,15 +38645,15 @@ /area/chapel/dock) "bKe" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, -/turf/open/floor/plasteel/dark, +/obj/structure/closet/emcloset, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, /area/chapel/dock) "bKf" = ( -/obj/structure/chair, -/turf/open/floor/plasteel/dark, -/area/chapel/dock) -"bKg" = ( -/obj/structure/closet/emcloset, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, /area/chapel/dock) "bKh" = ( /obj/machinery/door/window/eastright{ @@ -39144,19 +39167,11 @@ /turf/open/floor/plasteel/dark, /area/chapel/dock) "bLr" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 }, -/turf/open/floor/plasteel/dark, /area/chapel/dock) -"bLs" = ( -/obj/structure/lattice, -/obj/structure/window/reinforced{ - dir = 8; - layer = 2.9 - }, -/turf/open/space, -/area/space/nearstation) "bLt" = ( /obj/effect/decal/cleanable/oil{ icon_state = "floor6" @@ -39647,7 +39662,9 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, /area/chapel/dock) "bMx" = ( /obj/effect/turf_decal/stripes/line, @@ -39657,16 +39674,13 @@ /obj/machinery/light/small{ dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/chapel/dock) -"bMy" = ( -/obj/structure/window/reinforced{ - dir = 8; - layer = 2.9 +/obj/structure/chair{ + dir = 1 }, -/obj/structure/lattice, -/turf/open/space, -/area/space/nearstation) +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "bMA" = ( /obj/effect/landmark/event_spawn, /turf/open/floor/engine, @@ -40518,19 +40532,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) -"bOy" = ( -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/dock) "bOz" = ( /obj/structure/chair/comfy/black{ dir = 1 @@ -42241,12 +42242,6 @@ /obj/structure/flora/ausbushes, /turf/open/floor/plating/asteroid, /area/chapel/asteroid/monastery) -"bSn" = ( -/obj/structure/window/reinforced{ - dir = 8 - }, -/turf/open/space, -/area/space/nearstation) "bSo" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -44059,7 +44054,8 @@ /turf/open/floor/engine/co2, /area/engine/atmos) "bWh" = ( -/turf/open/floor/plating/asteroid, +/obj/effect/turf_decal/sand, +/turf/open/floor/plasteel, /area/chapel/office) "bWi" = ( /obj/structure/flora/ausbushes/leafybush, @@ -44780,12 +44776,6 @@ }, /turf/closed/wall/r_wall, /area/engine/atmos) -"bXI" = ( -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) "bXJ" = ( /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) @@ -45107,6 +45097,24 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) +"bYM" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "bYN" = ( /obj/structure/cable{ icon_state = "4-8" @@ -45179,15 +45187,15 @@ /obj/structure/disposalpipe/segment{ dir = 4 }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, /obj/effect/turf_decal/tile/yellow{ dir = 1 }, /obj/effect/turf_decal/tile/yellow{ dir = 4 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engine/engineering) "bYR" = ( @@ -46450,13 +46458,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) -"ccL" = ( -/obj/item/flashlight/lantern{ - icon_state = "lantern-on" - }, -/obj/effect/turf_decal/sand, -/turf/open/floor/plasteel, -/area/chapel/asteroid/monastery) "ccM" = ( /obj/structure/chair, /turf/open/floor/plating/asteroid, @@ -46689,6 +46690,7 @@ /obj/effect/turf_decal/tile/yellow{ dir = 8 }, +/obj/machinery/power/port_gen/pacman, /turf/open/floor/plasteel, /area/engine/engineering) "cdK" = ( @@ -46857,6 +46859,15 @@ }, /turf/open/floor/plating/asteroid, /area/chapel/asteroid/monastery) +"cep" = ( +/obj/structure/sign/poster/official/random{ + pixel_x = -32 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "ceq" = ( /obj/machinery/power/emitter, /turf/open/floor/plating, @@ -47117,22 +47128,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) -"cfp" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) "cfr" = ( /obj/structure/transit_tube_pod, /obj/structure/transit_tube/station/reverse{ @@ -47240,7 +47235,6 @@ /turf/open/floor/plating, /area/chapel/main/monastery) "cfL" = ( -/obj/structure/flora/ausbushes/fernybush, /obj/machinery/camera{ c_tag = "Monastery Asteroid Starboard Aft"; dir = 1; @@ -47249,11 +47243,6 @@ /obj/effect/turf_decal/sand, /turf/open/floor/plasteel, /area/chapel/asteroid/monastery) -"cfM" = ( -/obj/structure/flora/ausbushes, -/obj/effect/turf_decal/sand, -/turf/open/floor/plasteel, -/area/chapel/asteroid/monastery) "cfN" = ( /turf/closed/mineral, /area/chapel/asteroid/monastery) @@ -47426,6 +47415,13 @@ }, /turf/open/floor/plating, /area/engine/engineering) +"cgt" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 9 + }, +/turf/open/floor/plating, +/area/engine/engineering) "cgu" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 @@ -47470,8 +47466,8 @@ /area/hydroponics/garden/monastery) "cgL" = ( /obj/structure/closet/cabinet, -/obj/item/clothing/suit/holidaypriest, -/obj/item/clothing/suit/nun, +/obj/item/clothing/suit/chaplain/holidaypriest, +/obj/item/clothing/suit/chaplain/nun, /obj/item/clothing/head/nun_hood, /obj/machinery/button/door{ id = "Cell1"; @@ -47838,8 +47834,8 @@ /area/space/nearstation) "cio" = ( /obj/structure/closet/cabinet, -/obj/item/clothing/suit/holidaypriest, -/obj/item/clothing/suit/nun, +/obj/item/clothing/suit/chaplain/holidaypriest, +/obj/item/clothing/suit/chaplain/nun, /obj/item/clothing/head/nun_hood, /obj/machinery/button/door{ id = "Cell2"; @@ -50161,6 +50157,19 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/dock) +"cqI" = ( +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/dock) "cqS" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -50467,8 +50476,8 @@ /obj/structure/closet, /obj/item/storage/backpack/cultpack, /obj/item/clothing/head/nun_hood, -/obj/item/clothing/suit/nun, -/obj/item/clothing/suit/holidaypriest, +/obj/item/clothing/suit/chaplain/nun, +/obj/item/clothing/suit/chaplain/holidaypriest, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, @@ -50902,6 +50911,22 @@ /obj/machinery/vending/wardrobe/chap_wardrobe, /turf/open/floor/carpet, /area/chapel/office) +"cua" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) "cuc" = ( /obj/machinery/light, /obj/machinery/camera{ @@ -50922,13 +50947,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"cui" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) "cuk" = ( /obj/structure/closet{ name = "beekeeping wardrobe" @@ -51264,11 +51282,11 @@ /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) "cvf" = ( +/obj/machinery/recycler, /obj/machinery/conveyor{ - dir = 8; + dir = 4; id = "garbage" }, -/obj/machinery/recycler, /turf/open/floor/plating, /area/maintenance/disposal) "cvg" = ( @@ -51544,15 +51562,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/main/monastery) -"cvM" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-10" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, -/turf/open/floor/plasteel/dark, -/area/chapel/main/monastery) "cvR" = ( /obj/machinery/light/small{ dir = 8 @@ -51850,6 +51859,22 @@ }, /turf/open/space/basic, /area/space/nearstation) +"cxj" = ( +/obj/structure/table, +/obj/item/clothing/glasses/meson/engine, +/obj/item/clothing/glasses/meson/engine, +/obj/item/clothing/glasses/meson/engine, +/obj/item/pipe_dispenser, +/obj/item/pipe_dispenser, +/obj/item/pipe_dispenser, +/obj/machinery/light, +/obj/effect/turf_decal/delivery, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "cxk" = ( /obj/structure/window/reinforced{ dir = 1; @@ -52395,6 +52420,12 @@ }, /turf/open/floor/plasteel/dark, /area/library) +"cAp" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "cAr" = ( /obj/machinery/light/small{ dir = 8 @@ -52546,15 +52577,6 @@ }, /turf/open/floor/plasteel/dark, /area/library) -"cAQ" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/structure/cable{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) "cAS" = ( /obj/machinery/vending/wardrobe/curator_wardrobe, /turf/open/floor/plasteel/dark, @@ -52870,23 +52892,6 @@ }, /turf/open/floor/plasteel, /area/science/explab) -"cKV" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on, -/obj/machinery/airalarm{ - dir = 4; - pixel_x = -23 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"cLw" = ( -/obj/structure/cable{ - icon_state = "1-8" - }, -/turf/open/floor/plating, -/area/engine/engineering) "cOp" = ( /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas, @@ -52896,6 +52901,13 @@ /obj/structure/table, /turf/open/floor/plasteel, /area/science/xenobiology) +"cOA" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) "cPy" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 2 @@ -52930,6 +52942,14 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"cQZ" = ( +/obj/machinery/door/airlock/maintenance, +/turf/open/floor/plating, +/area/maintenance/department/engine) +"cRJ" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/warehouse) "cSJ" = ( /obj/item/reagent_containers/glass/beaker/cryoxadone{ pixel_x = -2; @@ -52985,6 +53005,15 @@ }, /turf/open/floor/plasteel/dark, /area/science/lab) +"cUT" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 9 + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "cXW" = ( /obj/structure/grille, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, @@ -53037,13 +53066,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) -"dgj" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 6 - }, -/obj/machinery/meter, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "dgz" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -53065,6 +53087,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"dhu" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 6 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "dhz" = ( /obj/structure/disposalpipe/segment, /obj/structure/cable{ @@ -53109,6 +53138,12 @@ }, /turf/open/floor/plasteel/dark, /area/science/explab) +"dlI" = ( +/obj/structure/cable/yellow{ + icon_state = "2-4" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "dmP" = ( /obj/structure/chair{ dir = 8 @@ -53180,10 +53215,6 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/office) -"dps" = ( -/obj/machinery/status_display/ai, -/turf/closed/wall, -/area/quartermaster/qm) "dqw" = ( /obj/machinery/door/airlock/maintenance{ req_access_txt = "0"; @@ -53219,13 +53250,6 @@ /obj/machinery/reagentgrinder, /turf/open/floor/plating, /area/maintenance/department/cargo) -"dsz" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "dtm" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53291,6 +53315,24 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plating, /area/maintenance/department/engine) +"dzA" = ( +/obj/effect/spawner/lootdrop/maintenance, +/obj/structure/rack, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) +"dAa" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "dAF" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/sign/warning/vacuum/external, @@ -53305,54 +53347,30 @@ icon_state = "platingdmg1" }, /area/maintenance/department/engine) -"dEy" = ( -/obj/machinery/airalarm{ - dir = 1; - pixel_y = -22 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) -"dFJ" = ( -/turf/open/floor/engine, +"dFF" = ( +/turf/closed/wall/r_wall, /area/engine/supermatter) -"dHr" = ( +"dGd" = ( /obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/machinery/button/door{ - id = "engsm"; - name = "Radiation Shutters Control"; - pixel_y = 24; - req_access_txt = "10" - }, +/obj/machinery/meter, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/open/floor/engine, /area/engine/engineering) -"dHZ" = ( -/obj/structure/chair/office/light{ - dir = 1 - }, -/obj/effect/landmark/start/chemist, -/obj/machinery/button/door{ - id = "chemistry_shutters"; - name = "Shutters Control"; - pixel_x = 26; - pixel_y = 4; - req_access_txt = "5; 33" - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 1 - }, -/obj/effect/turf_decal/tile/yellow{ +"dGp" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ dir = 4 }, -/turf/open/floor/plasteel/white, -/area/medical/chemistry) -"dJk" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plating, -/area/engine/atmos) +/turf/closed/wall/r_wall, +/area/engine/engineering) +"dHF" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "dJm" = ( /obj/structure/cable{ icon_state = "4-8" @@ -53412,12 +53430,18 @@ /obj/machinery/shieldwallgen/xenobiologyaccess, /turf/open/floor/plating, /area/maintenance/department/engine) -"dSp" = ( -/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ - dir = 1 +"dPZ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 8 }, -/turf/open/floor/plating/airless, +/turf/open/floor/plasteel, /area/engine/engineering) +"dRs" = ( +/obj/structure/lattice, +/obj/structure/grille, +/turf/open/space/basic, +/area/space) "dSr" = ( /obj/item/chair, /turf/open/floor/wood, @@ -53428,6 +53452,25 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"dUk" = ( +/obj/machinery/cryopod{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) +"dVt" = ( +/obj/structure/chair/office/light{ + dir = 1 + }, +/obj/effect/landmark/start/chemist, +/obj/effect/turf_decal/tile/yellow{ + dir = 1 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/medical/chemistry) "dVI" = ( /obj/machinery/atmospherics/components/binary/pump{ dir = 4; @@ -53494,10 +53537,6 @@ /obj/structure/chair/office/light, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"eex" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/office) "eeQ" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -53533,13 +53572,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"eiV" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "ekU" = ( /obj/effect/decal/cleanable/cobweb{ icon_state = "cobweb2" @@ -53550,23 +53582,12 @@ /obj/structure/chair/office/dark, /turf/open/floor/wood, /area/lawoffice) -"epj" = ( -/obj/machinery/cryopod{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "epJ" = ( /obj/structure/sign/poster/contraband/random{ pixel_y = 32 }, /turf/open/floor/carpet, /area/maintenance/department/crew_quarters/dorms) -"epV" = ( -/obj/structure/chair, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/plasteel, -/area/engine/engineering) "eqD" = ( /obj/structure/sign/poster/contraband/random{ pixel_x = -32 @@ -53576,6 +53597,20 @@ icon_state = "wood-broken" }, /area/maintenance/department/crew_quarters/dorms) +"eqM" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"erV" = ( +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "eta" = ( /obj/machinery/door/airlock/engineering{ name = "Engineering Supplies"; @@ -53594,6 +53629,40 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"eue" = ( +/obj/structure/cable{ + icon_state = "2-4" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"eux" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"euN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/item/twohanded/required/kirbyplants{ + icon_state = "plant-10" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) "euQ" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 @@ -53603,10 +53672,20 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"eyj" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/engineering) +"eyT" = ( +/obj/machinery/jukebox, +/turf/open/floor/plasteel/dark, +/area/crew_quarters/bar) +"ezo" = ( +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 2; + name = "2maintenance loot spawner" + }, +/obj/structure/rack, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "ezF" = ( /obj/structure/table/wood, /obj/item/paper_bin, @@ -53638,23 +53717,6 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) -"eAH" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 5 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"eAZ" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) "eCw" = ( /obj/structure/cable{ icon_state = "1-2" @@ -53693,19 +53755,6 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) -"eFG" = ( -/obj/machinery/mineral/stacking_unit_console{ - dir = 2; - machinedir = 8; - pixel_x = -32; - pixel_y = 32 - }, -/obj/machinery/conveyor{ - dir = 8; - id = "EngLoad" - }, -/turf/open/floor/plating, -/area/maintenance/disposal) "eHI" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plasteel, @@ -53730,6 +53779,17 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"eMz" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 4 + }, +/obj/machinery/door/airlock/engineering/glass{ + name = "Supermatter Engine"; + req_access_txt = "10" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "eMC" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -53749,6 +53809,15 @@ /obj/structure/lattice, /turf/closed/wall, /area/space/nearstation) +"eOA" = ( +/obj/structure/window/reinforced, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "eOZ" = ( /obj/structure/closet, /obj/item/clothing/suit/judgerobe, @@ -53756,6 +53825,19 @@ /obj/item/gavelhammer, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"ePS" = ( +/obj/machinery/firealarm{ + dir = 8; + pixel_x = -28 + }, +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "ePU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -53783,18 +53865,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) -"eRp" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"eSB" = ( -/obj/machinery/computer/cryopod{ - dir = 1; - pixel_y = -26 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "eSL" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/item/beacon, @@ -53816,6 +53886,10 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"eVW" = ( +/obj/machinery/portable_atmospherics/canister/toxins, +/turf/open/floor/plating, +/area/engine/engineering) "eWi" = ( /obj/structure/cable{ icon_state = "0-4" @@ -53845,6 +53919,12 @@ /obj/item/stack/cable_coil/cut/random, /turf/open/floor/plating, /area/maintenance/department/cargo) +"fbu" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) "fdQ" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -53929,12 +54009,6 @@ }, /turf/open/floor/plasteel/white, /area/science/explab) -"fjD" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "fkH" = ( /obj/effect/turf_decal/stripes/line{ dir = 6 @@ -53947,16 +54021,20 @@ }, /turf/open/floor/plasteel, /area/science/explab) +"flP" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "fmh" = ( /turf/open/floor/wood, /area/maintenance/department/engine) -"fmL" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" +"fml" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 }, -/turf/open/floor/plasteel/dark, +/turf/closed/wall/r_wall, /area/engine/engineering) "fmU" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -53997,12 +54075,6 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/maintenance/department/engine) -"frj" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "ftp" = ( /turf/open/floor/plating{ icon_state = "platingdmg1" @@ -54052,6 +54124,10 @@ }, /turf/open/floor/plasteel, /area/quartermaster/sorting) +"fwo" = ( +/obj/machinery/door/airlock/maintenance, +/turf/open/floor/plating, +/area/chapel/main/monastery) "fwr" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -54065,21 +54141,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"fxC" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"fym" = ( -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/supermatter) "fyF" = ( /obj/structure/cable/yellow{ icon_state = "0-4" @@ -54148,12 +54209,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"fBZ" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/supermatter) "fFv" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/firealarm{ @@ -54162,6 +54217,14 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"fGt" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/effect/landmark/start/station_engineer, +/turf/open/floor/plasteel, +/area/engine/engineering) "fIu" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -54234,19 +54297,9 @@ /obj/structure/bookcase/random/religion, /turf/open/floor/plasteel/dark, /area/library/lounge) -"fZK" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ - dir = 4 - }, -/obj/machinery/light{ - dir = 4; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, +"fWE" = ( /turf/open/floor/engine, -/area/engine/engineering) +/area/engine/supermatter) "gam" = ( /obj/machinery/door/airlock/medical/glass{ name = "Service Door"; @@ -54259,6 +54312,18 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/kitchen) +"gaJ" = ( +/obj/machinery/status_display/ai, +/turf/closed/wall, +/area/quartermaster/qm) +"gaQ" = ( +/obj/effect/turf_decal/stripes/line, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "gcj" = ( /obj/machinery/vending/kink, /obj/effect/turf_decal/tile/blue{ @@ -54306,6 +54371,13 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"gfh" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 6 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "gfi" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -54315,11 +54387,18 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"ggg" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 6 +"gih" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 }, -/turf/open/floor/plasteel/dark, +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, /area/engine/engineering) "giI" = ( /obj/machinery/light/small{ @@ -54364,6 +54443,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"gkN" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) "gkR" = ( /obj/item/twohanded/required/kirbyplants/random, /obj/structure/extinguisher_cabinet{ @@ -54493,6 +54578,14 @@ heat_capacity = 1e+006 }, /area/hallway/secondary/exit/departure_lounge) +"gvO" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "gwn" = ( /obj/structure/sign/warning{ pixel_y = 32 @@ -54545,24 +54638,6 @@ /obj/item/flashlight/lamp/green, /turf/open/floor/carpet, /area/lawoffice) -"gBb" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) -"gDR" = ( -/obj/machinery/camera{ - c_tag = "Central Primary Hallway Escape"; - dir = 4 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "gDZ" = ( /obj/effect/turf_decal/box/corners{ dir = 1 @@ -54582,11 +54657,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/explab) -"gEo" = ( -/obj/machinery/atmospherics/pipe/manifold4w/general/visible, -/obj/machinery/meter, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "gFo" = ( /obj/structure/window/reinforced, /obj/structure/table/glass, @@ -54620,17 +54690,39 @@ /turf/open/floor/plating, /area/maintenance/department/security/brig) "gGA" = ( -/obj/structure/table/glass, -/obj/machinery/reagentgrinder, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 +/obj/machinery/door/poddoor/shutters/preopen{ + id = "chemistry_shutters"; + name = "chemistry shutters" }, -/turf/open/floor/plasteel/white, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, /area/medical/chemistry) +"gHp" = ( +/obj/machinery/atmospherics/pipe/manifold/orange/visible{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"gHy" = ( +/obj/machinery/computer/cryopod{ + dir = 1; + pixel_y = -26 + }, +/turf/open/floor/plasteel/dark, +/area/security/prison) "gHZ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -54681,6 +54773,13 @@ /obj/effect/spawner/lootdrop/maintenance, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"gLn" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "gLF" = ( /obj/machinery/vending/snack/random, /obj/effect/turf_decal/tile/neutral{ @@ -54732,12 +54831,6 @@ }, /turf/open/floor/wood, /area/lawoffice) -"gQf" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) "gSH" = ( /turf/closed/wall, /area/lawoffice) @@ -54755,6 +54848,21 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"gUS" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Fore"; + dir = 1; + network = list("ss13","engine") + }, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, +/turf/open/floor/engine, +/area/engine/engineering) "gVc" = ( /turf/open/floor/wood{ icon_state = "wood-broken4" @@ -54767,31 +54875,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"gXZ" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Fore"; - dir = 4; - network = list("ss13","engine") - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "gYo" = ( /obj/structure/grille, /turf/open/space/basic, /area/space/nearstation) -"haA" = ( -/obj/structure/table, -/obj/item/stack/sheet/metal/fifty, -/obj/item/stack/rods/fifty, -/obj/item/clothing/glasses/welding, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "heC" = ( /obj/machinery/power/apc/highcap/five_k{ dir = 8; @@ -54838,24 +54925,6 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/aft) -"hjk" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) -"hjD" = ( -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "hkQ" = ( /obj/machinery/light{ dir = 4 @@ -54878,26 +54947,6 @@ }, /turf/open/floor/wood, /area/lawoffice) -"hon" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Gas to Filter" - }, -/turf/open/floor/engine, -/area/engine/engineering) -"hoS" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 6 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/engine, -/area/engine/engineering) "hqo" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -54913,6 +54962,13 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"hrx" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "hvW" = ( /obj/machinery/door/poddoor/preopen{ id = "xenobio4"; @@ -54948,18 +55004,18 @@ /obj/machinery/portable_atmospherics/canister/toxins, /turf/open/floor/plating, /area/security/execution/transfer) +"hxh" = ( +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "hxn" = ( /obj/structure/chair, /obj/item/clothing/glasses/regular, /turf/open/floor/plating, /area/maintenance/department/science) -"hyh" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 9 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "hzc" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -54989,6 +55045,21 @@ }, /turf/open/floor/plating, /area/maintenance/solars/port) +"hCg" = ( +/obj/machinery/conveyor{ + dir = 8; + id = "garbage" + }, +/turf/open/floor/plating, +/area/maintenance/disposal) +"hDy" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/obj/machinery/holopad, +/obj/effect/turf_decal/bot, +/turf/open/floor/plasteel, +/area/engine/engineering) "hDG" = ( /obj/machinery/door/airlock/engineering{ name = "Auxillary Base Construction"; @@ -55021,43 +55092,20 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) -"hGB" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "hHr" = ( /obj/structure/chair/comfy/black{ dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"hIZ" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"hKp" = ( -/obj/structure/cable/yellow{ - icon_state = "0-8" - }, -/obj/machinery/atmospherics/pipe/manifold/general/visible{ - dir = 8 - }, -/obj/structure/window/plasma/reinforced{ +"hJO" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ dir = 4 }, -/obj/machinery/power/rad_collector/anchored, -/turf/open/floor/engine, -/area/engine/supermatter) +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "hOx" = ( /obj/structure/cable{ icon_state = "2-4" @@ -55095,17 +55143,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"hQy" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "engsm"; - name = "Radiation Chamber Shutters" - }, -/obj/item/tank/internals/plasma, -/turf/open/floor/plating, -/area/engine/supermatter) "hQz" = ( /obj/structure/closet/emcloset/anchored, /obj/structure/cable/yellow{ @@ -55117,29 +55154,14 @@ /obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) -"hSt" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 4; - name = "Gas to Cooling Loop" +"hRQ" = ( +/obj/structure/window/reinforced{ + dir = 8; + layer = 2.9 }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"hSC" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) +/obj/structure/lattice, +/turf/open/space, +/area/space/nearstation) "hSM" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 @@ -55164,18 +55186,23 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"hUf" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 9 + }, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"hUi" = ( +/obj/machinery/atmospherics/pipe/manifold4w/general/visible, +/obj/machinery/meter, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "hUt" = ( /obj/structure/closet/crate{ icon_state = "crateopen" }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"hUw" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "hUJ" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55191,17 +55218,25 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"hWa" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"hXm" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "hXt" = ( /obj/structure/girder, /turf/open/floor/plating, /area/maintenance/department/science) -"hXK" = ( -/obj/structure/chair/office/dark{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plasteel, -/area/engine/engineering) "hYe" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/red{ @@ -55243,20 +55278,15 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"iaZ" = ( +/turf/open/space/basic, +/area/hallway/secondary/entry) "ick" = ( /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/dark, /area/library) -"iej" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/engine, -/area/engine/engineering) "igE" = ( /obj/structure/table/reinforced, /obj/machinery/button/door{ @@ -55305,30 +55335,24 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"ikm" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 4; + name = "Mix to Gas" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "ikB" = ( /obj/structure/closet/secure_closet/medical2, /turf/open/floor/plating, /area/maintenance/department/science) -"ikO" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 9 - }, -/obj/effect/turf_decal/stripes/corner{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ilD" = ( /obj/machinery/processor/slime, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"imE" = ( -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "ioj" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -55345,40 +55369,13 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) -"iop" = ( -/obj/machinery/atmospherics/pipe/manifold/orange/visible{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"ioF" = ( -/obj/structure/closet/secure_closet/engineering_electrical, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "iqc" = ( /turf/open/floor/plasteel/stairs/right, /area/maintenance/department/crew_quarters/dorms) -"irM" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) +"irs" = ( +/obj/structure/lattice, +/turf/open/space/basic, +/area/space) "itl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -55411,13 +55408,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"iwe" = ( -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "iyg" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55434,11 +55424,6 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"izm" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plating, -/area/engine/engineering) "izB" = ( /obj/machinery/door/airlock/external{ name = "Escape Pod" @@ -55521,6 +55506,20 @@ }, /turf/open/floor/plasteel/white, /area/storage/emergency/port) +"iHe" = ( +/obj/machinery/camera{ + c_tag = "Central Primary Hallway Escape"; + dir = 4 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"iHI" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "iJi" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -55534,13 +55533,6 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/quartermaster/sorting) -"iLh" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/engine, -/area/engine/engineering) "iLl" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -55602,6 +55594,22 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) +"iSi" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 1; + name = "Cooling Loop Bypass" + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "iSz" = ( /obj/structure/cable{ icon_state = "2-8" @@ -55614,9 +55622,14 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"iTF" = ( -/obj/structure/sign/warning/electricshock, -/turf/closed/wall/r_wall, +"iSL" = ( +/obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plating, +/area/engine/atmos) +"iTE" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, /area/engine/supermatter) "iVJ" = ( /obj/effect/spawner/lootdrop/organ_spawner, @@ -55683,6 +55696,16 @@ icon_state = "platingdmg3" }, /area/maintenance/department/crew_quarters/dorms) +"jjA" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Gas to Cooling Loop" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "jjC" = ( /obj/structure/rack, /obj/item/storage/briefcase{ @@ -55695,6 +55718,18 @@ }, /turf/open/floor/wood, /area/lawoffice) +"jkm" = ( +/obj/structure/closet/emcloset, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 6 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"jrb" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "jrG" = ( /obj/effect/turf_decal/stripes/corner{ dir = 1 @@ -55750,6 +55785,17 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"jtv" = ( +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Starboard"; + dir = 8; + network = list("ss13","engine") + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "jvi" = ( /obj/structure/cable{ icon_state = "4-8" @@ -55795,17 +55841,6 @@ /obj/structure/sign/warning/vacuum/external, /turf/open/floor/plating, /area/hallway/secondary/entry) -"jzE" = ( -/obj/machinery/atmospherics/pipe/simple/general/visible{ - dir = 4 - }, -/obj/machinery/door/airlock/engineering/glass{ - name = "Supermatter Engine"; - req_access_txt = "10" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "jAy" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 @@ -55884,15 +55919,39 @@ /obj/machinery/atmospherics/pipe/simple/purple/visible, /turf/closed/wall/r_wall, /area/maintenance/disposal/incinerator) +"jOw" = ( +/obj/structure/closet/secure_closet/engineering_electrical, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "jOB" = ( /turf/open/floor/plating, /area/storage/emergency/starboard) +"jOX" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/chapel/dock) "jPf" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/maintenance, /obj/item/kitchen/knife, /turf/open/floor/plasteel, /area/maintenance/department/engine) +"jPC" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) "jQh" = ( /obj/item/stack/sheet/animalhide/xeno, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -55902,6 +55961,15 @@ icon_state = "platingdmg1" }, /area/maintenance/department/science) +"jQn" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "jRG" = ( /obj/structure/disposalpipe/segment{ dir = 5 @@ -55912,6 +55980,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"jTc" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 4; + name = "Gas to Filter" + }, +/turf/open/floor/engine, +/area/engine/engineering) "jTh" = ( /obj/structure/cable{ icon_state = "1-2" @@ -55933,16 +56008,6 @@ }, /turf/open/floor/carpet, /area/lawoffice) -"jTU" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "1-4" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "jUV" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -55963,12 +56028,6 @@ /obj/item/stack/ore/iron, /turf/open/floor/plating, /area/maintenance/department/science) -"jXF" = ( -/obj/machinery/cryopod{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/security/prison) "jXV" = ( /obj/machinery/light/small{ dir = 1 @@ -55993,20 +56052,14 @@ icon_state = "platingdmg3" }, /area/maintenance/department/engine) -"jZG" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "chemistry_shutters"; - name = "chemistry shutters" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/medical/chemistry) -"kaR" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 8 +"kec" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" }, /obj/effect/turf_decal/stripes/line{ - dir = 1 + dir = 8 }, /turf/open/floor/engine, /area/engine/engineering) @@ -56064,10 +56117,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"klb" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/sorting) "klo" = ( /obj/structure/dresser, /obj/structure/mirror{ @@ -56086,22 +56135,10 @@ /obj/item/clothing/under/rank/clown/sexy, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) -"kmd" = ( -/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ - dir = 1 - }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "kmn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/mixing) -"koz" = ( -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "kpK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -56121,6 +56158,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"ksC" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "kvj" = ( /obj/effect/turf_decal/tile/neutral{ dir = 1 @@ -56134,6 +56177,20 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"kvu" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/obj/structure/cable/yellow{ + icon_state = "2-8" + }, +/obj/effect/turf_decal/stripes/corner{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"kvx" = ( +/obj/machinery/light, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "kwm" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 @@ -56194,12 +56251,22 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"kBe" = ( +/obj/structure/reflector/double/anchored{ + dir = 9 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "kDf" = ( /obj/machinery/light/small{ dir = 2 }, /turf/open/floor/carpet/black, /area/chapel/office) +"kDI" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/supermatter) "kDJ" = ( /obj/machinery/light{ dir = 8 @@ -56332,6 +56399,11 @@ }, /turf/open/floor/engine, /area/science/xenobiology) +"kNK" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plating, +/area/engine/engineering) "kPi" = ( /obj/structure/table, /obj/machinery/microwave, @@ -56405,20 +56477,10 @@ }, /turf/open/floor/plating, /area/storage/emergency/port) -"kTj" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) -"kTR" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +"kVA" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/sorting) "kWQ" = ( /obj/machinery/atmospherics/pipe/simple/orange/visible, /obj/structure/cable/yellow{ @@ -56432,16 +56494,15 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"kYM" = ( -/obj/structure/extinguisher_cabinet{ - pixel_x = 27 +"kYR" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 +/obj/machinery/light, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +/area/hallway/secondary/entry) "lcU" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -56469,29 +56530,14 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) -"lfx" = ( -/obj/structure/table, -/obj/item/clothing/suit/hooded/wintercoat/engineering, -/obj/item/clothing/glasses/meson, -/obj/item/clothing/glasses/meson, -/obj/item/clothing/glasses/meson, -/obj/effect/turf_decal/delivery, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) +"lfZ" = ( +/obj/machinery/status_display/supply, +/turf/closed/wall, +/area/quartermaster/office) "lhA" = ( /obj/machinery/atmospherics/pipe/manifold/general/visible, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"lhP" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "liR" = ( /obj/machinery/atmospherics/pipe/simple/green/visible{ dir = 4 @@ -56506,18 +56552,30 @@ /obj/machinery/atmospherics/pipe/simple/general/hidden, /turf/open/floor/plating, /area/maintenance/department/cargo) -"ljG" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 6 +"llS" = ( +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 }, -/turf/open/floor/plasteel, -/area/engine/atmos) +/area/hallway/secondary/entry) "lms" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 9 }, /turf/closed/wall, /area/maintenance/department/engine) +"lmv" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/obj/machinery/light{ + dir = 1; + light_color = "#d1dfff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "lnn" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral, @@ -56526,32 +56584,17 @@ }, /turf/open/floor/plasteel, /area/storage/primary) -"lnr" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"loz" = ( -/obj/structure/closet/radiation, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "lqc" = ( /obj/item/toy/gun, /obj/effect/decal/cleanable/oil, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"lqo" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "lqy" = ( /obj/machinery/door/airlock/grunge{ name = "Library" @@ -56561,13 +56604,13 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/library/lounge) -"lrM" = ( -/obj/structure/cable{ - icon_state = "2-8" +"lxh" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) +/turf/open/space, +/area/space/nearstation) "lzJ" = ( /obj/structure/closet/crate/bin, /turf/open/floor/carpet, @@ -56601,6 +56644,24 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"lCR" = ( +/obj/structure/cable{ + icon_state = "2-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"lCY" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/disposalpipe/segment, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"lDW" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, +/area/engine/engineering) "lEn" = ( /obj/structure/window/reinforced{ dir = 1 @@ -56671,12 +56732,6 @@ /obj/item/wrench, /turf/open/floor/plating, /area/maintenance/department/science) -"lJI" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/disposalpipe/segment, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "lKL" = ( /obj/machinery/door/airlock/abandoned{ name = "Starboard Emergency Storage"; @@ -56711,6 +56766,13 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) +"lQy" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/open/space, +/area/space/nearstation) "lQQ" = ( /obj/machinery/door/poddoor/preopen{ id = "bridgespace"; @@ -56736,13 +56798,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"lRX" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 - }, -/turf/open/floor/plating, -/area/engine/engineering) "lTC" = ( /obj/item/shard, /obj/effect/turf_decal/stripes/line{ @@ -56753,10 +56808,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"lUO" = ( -/obj/structure/sign/warning/radiation, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "lWy" = ( /turf/open/floor/plating, /area/maintenance/department/science) @@ -56778,28 +56829,11 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"lXb" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Gas to Mix" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "lXc" = ( /obj/structure/table, /obj/item/clothing/head/beret, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"lXJ" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible{ - dir = 4 - }, -/obj/machinery/portable_atmospherics/canister/nitrous_oxide, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "mal" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -56840,10 +56874,32 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"mci" = ( -/obj/machinery/portable_atmospherics/canister/toxins, +"mbD" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, /turf/open/floor/plating, /area/engine/engineering) +"mcf" = ( +/obj/structure/table/glass, +/obj/machinery/reagentgrinder, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/medical/chemistry) +"mdi" = ( +/obj/machinery/rnd/production/circuit_imprinter, +/obj/machinery/camera{ + c_tag = "Engineering Starboard Aft"; + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "mdL" = ( /obj/structure/table, /obj/item/paper_bin, @@ -56860,19 +56916,19 @@ /obj/machinery/status_display/evac, /turf/closed/wall/r_wall, /area/engine/supermatter) -"mfC" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +"mfg" = ( +/obj/structure/window/reinforced{ + dir = 8 }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"mgz" = ( -/obj/structure/cable{ - icon_state = "4-8" +/turf/open/space, +/area/space/nearstation) +"mfx" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "mhl" = ( /obj/machinery/power/emitter, /obj/machinery/light{ @@ -56880,39 +56936,14 @@ }, /turf/open/floor/plating, /area/engine/engineering) -"mhn" = ( -/obj/machinery/door/firedoor, -/obj/structure/sign/poster/random{ - pixel_x = 32 +"mlb" = ( +/obj/structure/cable{ + icon_state = "1-8" }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 +/obj/structure/cable{ + icon_state = "1-2" }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"miw" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Fore"; - dir = 1; - network = list("ss13","engine") - }, -/obj/effect/turf_decal/stripes/line{ - dir = 10 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"mjn" = ( -/obj/machinery/jukebox, -/turf/open/floor/plasteel/dark, -/area/crew_quarters/bar) -"mjK" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, -/turf/closed/wall/r_wall, +/turf/open/floor/plating, /area/engine/engineering) "mlr" = ( /obj/structure/lattice, @@ -56921,6 +56952,26 @@ }, /turf/open/space/basic, /area/space/nearstation) +"mlx" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"mlS" = ( +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/supermatter) "mmv" = ( /obj/machinery/door/airlock/engineering{ name = "Engineering Supplies"; @@ -56968,19 +57019,6 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"mqp" = ( -/obj/machinery/firealarm{ - dir = 8; - pixel_x = -28 - }, -/obj/machinery/light{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "msX" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -57019,6 +57057,21 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) +"mvA" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"mvY" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 2; + name = "Gas to Filter" + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/floor/engine, +/area/engine/supermatter) "mwg" = ( /obj/structure/closet/crate{ icon_state = "crateopen" @@ -57086,6 +57139,12 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall, /area/maintenance/department/engine) +"mAi" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "mCe" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/door/poddoor/preopen{ @@ -57094,6 +57153,27 @@ }, /turf/open/floor/plating, /area/security/checkpoint/engineering) +"mCP" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"mCU" = ( +/obj/structure/table, +/obj/item/stack/sheet/metal/fifty, +/obj/item/stack/rods/fifty, +/obj/item/clothing/glasses/welding, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "mDW" = ( /obj/machinery/power/smes{ charge = 5e+006 @@ -57101,16 +57181,6 @@ /obj/structure/cable, /turf/open/floor/plating, /area/tcommsat/computer) -"mEu" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) "mES" = ( /obj/machinery/door/airlock/maintenance/abandoned{ name = "Surgical Room" @@ -57140,6 +57210,10 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) +"mLc" = ( +/obj/structure/sign/warning/electricshock, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "mLB" = ( /obj/structure/cable{ icon_state = "1-4" @@ -57179,6 +57253,16 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"mVj" = ( +/obj/structure/disposalpipe/segment{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/door/firedoor, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "mVM" = ( /turf/open/floor/plating/airless, /area/space/nearstation) @@ -57191,6 +57275,20 @@ "mZE" = ( /turf/open/space/basic, /area/space/nearstation) +"mZK" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) +"mZV" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "naq" = ( /obj/structure/disposaloutlet{ dir = 4 @@ -57200,14 +57298,14 @@ }, /turf/open/floor/engine, /area/science/xenobiology) -"ncm" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 +"ndf" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Gas to Mix" }, -/obj/structure/cable/yellow{ - icon_state = "4-8" +/obj/effect/turf_decal/stripes/line{ + dir = 8 }, -/obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) "ndI" = ( @@ -57252,10 +57350,37 @@ /obj/structure/lattice, /turf/open/space, /area/space/nearstation) +"ngg" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "ngp" = ( /obj/item/chair/stool, /turf/open/floor/carpet, /area/maintenance/department/crew_quarters/dorms) +"nhW" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -23 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"nif" = ( +/obj/structure/table/glass, +/obj/item/book/manual/wiki/engineering_hacking{ + pixel_x = 3; + pixel_y = 3 + }, +/obj/item/book/manual/wiki/engineering_construction, +/turf/open/floor/plasteel, +/area/engine/engineering) "nih" = ( /obj/structure/closet, /obj/effect/spawner/lootdrop/costume, @@ -57279,6 +57404,30 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) +"nkk" = ( +/obj/structure/disposalpipe/segment{ + dir = 9 + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 9 + }, +/obj/structure/chair{ + dir = 8; + name = "Defense" + }, +/obj/machinery/camera{ + c_tag = "Atmospherics Starboard"; + dir = 8 + }, +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "nku" = ( /obj/machinery/door/airlock/centcom{ name = "Crematorium"; @@ -57288,6 +57437,21 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/chapel/office) +"nnf" = ( +/obj/structure/rack, +/obj/item/stack/packageWrap, +/obj/item/hand_labeler, +/obj/item/clothing/glasses/science, +/obj/item/clothing/glasses/science, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 4 + }, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/turf/open/floor/plasteel/white, +/area/medical/chemistry) "nnh" = ( /obj/structure/chair{ dir = 8 @@ -57309,13 +57473,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/maintenance/department/engine) -"nqu" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "nqV" = ( /obj/structure/cable{ icon_state = "1-2" @@ -57326,6 +57483,19 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"nqW" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible{ + dir = 4 + }, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "nsy" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -57355,14 +57525,6 @@ }, /turf/closed/wall/r_wall, /area/science/mixing) -"nsJ" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "ntj" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57399,6 +57561,10 @@ }, /turf/open/floor/plasteel/white/corner, /area/hallway/primary/central) +"nyN" = ( +/obj/machinery/power/supermatter_crystal/engine, +/turf/open/floor/engine, +/area/engine/supermatter) "nyO" = ( /obj/item/twohanded/required/kirbyplants{ icon_state = "plant-22" @@ -57425,12 +57591,6 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"nAY" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/landmark/start/station_engineer, -/turf/open/floor/plasteel, -/area/engine/engineering) "nBw" = ( /obj/machinery/computer/crew{ dir = 1 @@ -57503,6 +57663,15 @@ /obj/structure/table/reinforced, /turf/open/floor/plasteel, /area/science/xenobiology) +"nIq" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/camera{ + c_tag = "Engineering Supermatter Fore"; + dir = 4; + network = list("ss13","engine") + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "nIU" = ( /obj/structure/disposalpipe/segment{ dir = 9 @@ -57526,6 +57695,17 @@ }, /turf/open/floor/engine, /area/science/explab) +"nKF" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/poster/random{ + pixel_x = 32 + }, +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "nLl" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -57561,6 +57741,17 @@ }, /turf/open/floor/plasteel, /area/tcommsat/computer) +"nNn" = ( +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "nNJ" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -57595,6 +57786,13 @@ /obj/item/chair, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"nPW" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ + dir = 6 + }, +/obj/machinery/meter, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "nQc" = ( /obj/structure/table, /obj/item/stack/sheet/metal/fifty, @@ -57605,13 +57803,9 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"nRM" = ( -/obj/structure/chair/stool, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/effect/landmark/start/station_engineer, -/turf/open/floor/plasteel, +"nQf" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible, +/turf/closed/wall/r_wall, /area/engine/engineering) "nSj" = ( /obj/structure/grille/broken, @@ -57625,16 +57819,6 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/wood, /area/lawoffice) -"nTr" = ( -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"nUQ" = ( -/obj/effect/decal/cleanable/dirt, -/turf/open/floor/engine, -/area/engine/supermatter) "nVU" = ( /obj/item/twohanded/spear, /turf/open/floor/plating, @@ -57647,6 +57831,13 @@ /obj/structure/table_frame/wood, /turf/open/floor/wood, /area/maintenance/department/engine) +"nYe" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 8; + name = "Mix to Engine" + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "nYn" = ( /obj/structure/sign/warning/docking, /obj/effect/spawner/structure/window/reinforced, @@ -57673,6 +57864,23 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"obl" = ( +/obj/structure/sign/warning/radiation, +/turf/closed/wall/r_wall, +/area/engine/supermatter) +"obG" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/machinery/button/door{ + id = "engsm"; + name = "Radiation Shutters Control"; + pixel_y = 24; + req_access_txt = "10" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 1 + }, +/turf/open/floor/engine, +/area/engine/engineering) "obP" = ( /obj/structure/table, /obj/item/paper_bin, @@ -57682,6 +57890,11 @@ initial_gas_mix = "o2=0.01;n2=0.01" }, /area/maintenance/department/science) +"ocy" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plating, +/area/engine/engineering) "oep" = ( /obj/structure/table/glass, /obj/item/paper_bin, @@ -57714,6 +57927,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"oge" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/turf/open/floor/plating, +/area/engine/engineering) "ohR" = ( /obj/item/chair, /turf/open/floor/plating, @@ -57728,6 +57945,18 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) +"ona" = ( +/obj/machinery/atmospherics/pipe/manifold/green/visible{ + dir = 8 + }, +/obj/structure/cable/yellow{ + icon_state = "1-8" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/engineering) "onX" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -57785,6 +58014,12 @@ /obj/structure/window/reinforced, /turf/open/floor/plasteel, /area/science/xenobiology) +"oto" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "ous" = ( /obj/effect/turf_decal/stripes/line, /obj/machinery/button/door{ @@ -57807,6 +58042,14 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) +"ovE" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "ovM" = ( /obj/machinery/atmospherics/pipe/simple/cyan/hidden{ dir = 4 @@ -57832,11 +58075,17 @@ }, /turf/open/floor/plasteel/dark, /area/chapel/office) -"oxw" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" +"oxt" = ( +/obj/structure/table/glass, +/obj/item/book/manual/wiki/research_and_development, +/obj/item/disk/tech_disk, +/obj/item/disk/design_disk, +/turf/open/floor/plasteel/dark, +/area/science/lab) +"oyE" = ( +/obj/effect/turf_decal/stripes/line{ + dir = 6 }, -/obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, /area/engine/engineering) "oyF" = ( @@ -57864,6 +58113,19 @@ }, /turf/closed/wall/r_wall, /area/science/xenobiology) +"oBY" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/meter, +/obj/effect/turf_decal/stripes/line{ + dir = 9 + }, +/turf/open/floor/engine, +/area/engine/engineering) "oCn" = ( /obj/structure/chair/office/dark{ dir = 1 @@ -57934,6 +58196,15 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"oFi" = ( +/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ + dir = 4 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 5 + }, +/turf/open/floor/engine, +/area/engine/engineering) "oFo" = ( /obj/structure/closet/emcloset/anchored, /obj/structure/sign/warning/vacuum/external{ @@ -57950,23 +58221,6 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plasteel, /area/maintenance/department/engine) -"oHa" = ( -/obj/machinery/power/emitter/anchored{ - dir = 8; - state = 2 - }, -/obj/structure/cable{ - icon_state = "0-4" - }, -/turf/open/floor/plating, -/area/engine/engineering) -"oJr" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, -/turf/open/floor/plating, -/area/engine/engineering) "oKa" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -57982,18 +58236,6 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) -"oKv" = ( -/obj/machinery/atmospherics/components/unary/portables_connector/visible, -/obj/machinery/portable_atmospherics/canister/nitrogen, -/obj/effect/turf_decal/bot, -/turf/open/floor/engine, -/area/engine/engineering) -"oKJ" = ( -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/turf/open/floor/engine, -/area/engine/engineering) "oLR" = ( /obj/effect/turf_decal/tile/red{ dir = 4 @@ -58100,6 +58342,12 @@ icon_state = "platingdmg3" }, /area/maintenance/department/security/brig) +"oTD" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible, +/obj/machinery/portable_atmospherics/canister/nitrogen, +/obj/effect/turf_decal/bot, +/turf/open/floor/engine, +/area/engine/engineering) "oUa" = ( /obj/effect/turf_decal/stripes/line{ dir = 4 @@ -58115,14 +58363,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"oWu" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/holopad, -/obj/effect/turf_decal/bot, -/turf/open/floor/plasteel, -/area/engine/engineering) "oWw" = ( /obj/item/flashlight, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -58143,22 +58383,6 @@ }, /turf/open/floor/plasteel/white, /area/security/execution/transfer) -"oXq" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 1; - name = "Cooling Loop Bypass" - }, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "oYj" = ( /obj/effect/turf_decal/loading_area{ dir = 4 @@ -58171,12 +58395,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"paU" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/turf/open/floor/plating/airless, -/area/engine/engineering) "pbm" = ( /obj/machinery/door/airlock/external{ name = "Pod Docking Bay" @@ -58212,6 +58430,19 @@ }, /turf/open/floor/plating, /area/science/explab) +"peb" = ( +/obj/structure/cable/yellow{ + icon_state = "0-8" + }, +/obj/machinery/atmospherics/pipe/manifold/general/visible{ + dir = 8 + }, +/obj/structure/window/plasma/reinforced{ + dir = 4 + }, +/obj/machinery/power/rad_collector/anchored, +/turf/open/floor/engine, +/area/engine/supermatter) "pfz" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -58232,13 +58463,12 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"pgH" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 4 +"pga" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, -/turf/open/floor/engine, -/area/engine/engineering) +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "phJ" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -58260,13 +58490,6 @@ /obj/structure/piano, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) -"pmB" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/open/floor/plasteel, -/area/engine/atmos) "pnU" = ( /obj/machinery/atmospherics/components/unary/vent_pump/siphon/on{ dir = 4; @@ -58275,14 +58498,16 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) -"poP" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ +"ppi" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = 29 + }, +/obj/effect/turf_decal/stripes/line{ dir = 4 }, -/turf/open/space, -/area/space/nearstation) +/turf/open/floor/engine, +/area/engine/engineering) "pps" = ( /turf/closed/wall, /area/engine/break_room) @@ -58301,18 +58526,20 @@ }, /turf/open/floor/engine, /area/engine/supermatter) -"psd" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "Gas to Filter" +"ptk" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" }, -/obj/effect/decal/cleanable/dirt, +/obj/effect/turf_decal/stripes/line, /turf/open/floor/engine, -/area/engine/supermatter) -"puw" = ( -/obj/structure/sign/warning/fire, -/turf/closed/wall/r_wall, -/area/engine/supermatter) +/area/engine/engineering) +"puO" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 10 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "pvK" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ @@ -58347,17 +58574,13 @@ }, /turf/open/space/basic, /area/space/nearstation) -"pxD" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ +"pBs" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/effect/turf_decal/stripes/line{ dir = 4 }, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "chemistry_shutters"; - name = "chemistry shutters" - }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/medical/chemistry) +/turf/open/floor/engine, +/area/engine/engineering) "pBD" = ( /obj/structure/cable{ icon_state = "0-8" @@ -58368,22 +58591,6 @@ /obj/machinery/shieldwallgen/xenobiologyaccess, /turf/open/floor/plating, /area/maintenance/department/engine) -"pBJ" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 10 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) -"pCo" = ( -/obj/structure/reflector/single/anchored{ - dir = 6 - }, -/obj/machinery/light/small{ - dir = 1 - }, -/turf/open/floor/plating, -/area/engine/engineering) "pDP" = ( /obj/machinery/vending/assist, /obj/effect/turf_decal/tile/neutral{ @@ -58440,6 +58647,29 @@ }, /turf/open/floor/wood, /area/crew_quarters/heads/hop) +"pIk" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/engine, +/area/engine/engineering) +"pJx" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 6 + }, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/engine, +/area/engine/engineering) "pKd" = ( /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; @@ -58499,6 +58729,12 @@ dir = 1 }, /area/hallway/secondary/exit/departure_lounge) +"pPu" = ( +/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/engine_waste{ + dir = 1 + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) "pQw" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 @@ -58579,19 +58815,6 @@ /obj/structure/cable, /turf/open/floor/wood, /area/lawoffice) -"pYh" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/turf/closed/wall/r_wall, -/area/engine/engineering) -"pYw" = ( -/obj/item/twohanded/required/kirbyplants{ - icon_state = "plant-03" - }, -/obj/structure/extinguisher_cabinet{ - pixel_x = -24 - }, -/turf/open/floor/plasteel/dark, -/area/science/lab) "pYC" = ( /obj/structure/sign/warning{ pixel_y = -32 @@ -58606,12 +58829,25 @@ }, /turf/open/floor/plasteel/white, /area/medical/virology) +"qbm" = ( +/obj/machinery/light{ + dir = 8 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "qbp" = ( /obj/machinery/atmospherics/pipe/manifold/general/visible{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/engine/engineering) +"qbV" = ( +/obj/structure/lattice, +/turf/open/space, +/area/space) "qbZ" = ( /obj/structure/rack, /obj/item/clothing/mask/gas, @@ -58666,18 +58902,6 @@ /obj/item/stack/sheet/mineral/wood, /turf/open/floor/plating, /area/maintenance/department/engine) -"qeY" = ( -/turf/closed/wall/r_wall, -/area/engine/supermatter) -"qhE" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 1 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "qjx" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/stripes/line, @@ -58687,38 +58911,10 @@ }, /turf/open/floor/plasteel, /area/construction/mining/aux_base) -"qkM" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) "qnT" = ( /obj/machinery/iv_drip, /turf/open/floor/plating, /area/maintenance/department/science) -"qpd" = ( -/obj/machinery/atmospherics/pipe/manifold/green/visible{ - dir = 8 - }, -/obj/structure/cable/yellow{ - icon_state = "1-8" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"qpS" = ( -/obj/structure/cable{ - icon_state = "2-4" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) "qtA" = ( /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 4 @@ -58859,21 +59055,6 @@ /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plating, /area/maintenance/department/science) -"qLI" = ( -/obj/structure/table, -/obj/item/stack/sheet/glass/fifty{ - layer = 4 - }, -/obj/item/stack/cable_coil, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 6 - }, -/turf/open/floor/plasteel, -/area/engine/engineering) "qMi" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/general/visible, @@ -58910,10 +59091,10 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"qOS" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/turf/open/floor/plating, +"qPh" = ( +/obj/structure/chair, +/obj/effect/turf_decal/stripes/corner, +/turf/open/floor/plasteel, /area/engine/engineering) "qPB" = ( /obj/structure/chair/stool, @@ -58922,22 +59103,8 @@ }, /turf/open/floor/plasteel/dark, /area/maintenance/department/crew_quarters/dorms) -"qRl" = ( -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_x = 29 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"qTV" = ( -/obj/item/radio/intercom{ - name = "Station Intercom (General)"; - pixel_x = -27 - }, -/obj/effect/turf_decal/tile/blue{ +"qUe" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /turf/open/floor/plasteel, @@ -58967,6 +59134,12 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"qWB" = ( +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "qWG" = ( /obj/structure/closet/emcloset/anchored, /turf/open/floor/plating, @@ -59045,9 +59218,8 @@ /area/medical/sleeper) "rax" = ( /obj/machinery/conveyor{ - icon_state = "conveyor_map"; dir = 1; - id = "EngLoad" + id = "garbage" }, /turf/open/floor/plating, /area/maintenance/disposal) @@ -59206,6 +59378,23 @@ }, /turf/open/floor/plasteel/dark, /area/crew_quarters/bar) +"rwf" = ( +/obj/machinery/power/emitter/anchored{ + dir = 8; + state = 2 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/turf/open/floor/plating, +/area/engine/engineering) +"rwt" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 9 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/engine, +/area/engine/engineering) "rxa" = ( /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1 @@ -59240,6 +59429,13 @@ icon_state = "panelscorched" }, /area/maintenance/department/engine) +"rAZ" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 9 + }, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) "rBh" = ( /obj/structure/mopbucket, /obj/item/mop, @@ -59254,6 +59450,19 @@ /obj/item/reagent_containers/blood/random, /turf/open/floor/plating, /area/maintenance/department/science) +"rEt" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/structure/cable/yellow{ + icon_state = "1-4" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "rFq" = ( /obj/structure/chair, /obj/item/reagent_containers/food/snacks/donkpocket, @@ -59261,6 +59470,24 @@ icon_state = "platingdmg3" }, /area/maintenance/department/science) +"rGz" = ( +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) +"rHv" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "rHA" = ( /turf/open/floor/plasteel, /area/construction/mining/aux_base) @@ -59319,6 +59546,16 @@ /obj/item/ammo_casing/shotgun/improvised, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"rMt" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 27 + }, +/obj/effect/turf_decal/tile/purple, +/obj/effect/turf_decal/tile/purple{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "rMV" = ( /obj/effect/spawner/structure/window/reinforced, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -59330,6 +59567,16 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/maintenance/department/science) +"rPd" = ( +/obj/item/radio/intercom{ + name = "Station Intercom (General)"; + pixel_x = -27 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "rPg" = ( /obj/machinery/atmospherics/components/unary/thermomachine/freezer{ dir = 8 @@ -59344,13 +59591,12 @@ /obj/item/trash/can, /turf/open/floor/wood, /area/maintenance/department/engine) -"rTd" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/structure/cable/yellow{ - icon_state = "4-8" +"rTZ" = ( +/obj/machinery/cryopod{ + dir = 8 }, /turf/open/floor/plasteel, -/area/engine/engineering) +/area/crew_quarters/dorms) "rWE" = ( /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, @@ -59377,6 +59623,14 @@ }, /turf/open/floor/plating, /area/storage/emergency/starboard) +"saW" = ( +/obj/machinery/door/airlock/public/glass{ + name = "Monastery Transit" + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "sbk" = ( /obj/structure/girder, /turf/open/floor/plating, @@ -59419,6 +59673,17 @@ }, /turf/open/space, /area/space/nearstation) +"sdZ" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) +"sfr" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "sgc" = ( /obj/machinery/vending/cigarette, /obj/effect/turf_decal/tile/neutral{ @@ -59433,51 +59698,23 @@ }, /turf/open/floor/plasteel/dark, /area/hallway/secondary/exit/departure_lounge) -"shH" = ( -/turf/closed/wall/r_wall, -/area/space/nearstation) +"sho" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white{ + heat_capacity = 1e+006 + }, +/area/hallway/secondary/entry) "sij" = ( /obj/structure/closet, /obj/item/reagent_containers/food/snacks/meat/slab/monkey, /turf/open/floor/plating, /area/maintenance/department/engine) -"sjC" = ( -/obj/effect/turf_decal/stripes/line, -/obj/effect/turf_decal/tile/yellow, -/obj/effect/turf_decal/tile/yellow{ - dir = 8 - }, -/obj/machinery/power/port_gen/pacman, -/turf/open/floor/plasteel, -/area/engine/engineering) "skw" = ( /obj/machinery/atmospherics/pipe/simple/cyan/hidden, /turf/closed/wall, /area/maintenance/department/security/brig) -"slJ" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible{ - dir = 4 - }, -/obj/machinery/light{ - dir = 1; - light_color = "#d1dfff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"smv" = ( -/obj/machinery/atmospherics/components/binary/pump/on{ - dir = 8; - name = "Cooling Loop to Gas" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "spz" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, @@ -59523,12 +59760,6 @@ }, /turf/open/floor/plating, /area/maintenance/solars/starboard) -"svA" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 6 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "svN" = ( /obj/effect/spawner/lootdrop/maintenance, /obj/structure/sign/departments/restroom{ @@ -59536,11 +59767,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"swg" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "sww" = ( /obj/effect/decal/cleanable/blood/old, /obj/item/reagent_containers/food/snacks/meat/slab/monkey, @@ -59575,6 +59801,12 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) +"sAF" = ( +/obj/structure/chair/stool, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/landmark/start/station_engineer, +/turf/open/floor/plasteel, +/area/engine/engineering) "sAK" = ( /obj/item/clothing/mask/gas/plaguedoctor, /turf/open/floor/plating, @@ -59612,6 +59844,17 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"sHX" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Cooling Loop to Gas" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/engine, +/area/engine/engineering) "sJp" = ( /obj/machinery/atmospherics/pipe/simple/general/visible, /obj/effect/turf_decal/stripes/line, @@ -59633,6 +59876,21 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) +"sKw" = ( +/obj/structure/table, +/obj/item/stack/sheet/glass/fifty{ + layer = 4 + }, +/obj/item/stack/cable_coil, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/tile/yellow{ + dir = 8 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 6 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "sNz" = ( /obj/structure/cable{ icon_state = "1-2" @@ -59646,6 +59904,12 @@ }, /turf/open/floor/plating, /area/security/execution/transfer) +"sOQ" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/turf/open/space/basic, +/area/space) "sQt" = ( /obj/machinery/door/airlock/external{ name = "Supply Dock Airlock"; @@ -59656,6 +59920,37 @@ }, /turf/open/floor/plating, /area/quartermaster/storage) +"sQG" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 4 + }, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) +"sQV" = ( +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/engine, +/area/engine/engineering) +"sRH" = ( +/obj/structure/lattice, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/window/reinforced, +/turf/open/space, +/area/space/nearstation) +"sTg" = ( +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "sUP" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 8 @@ -59682,19 +59977,6 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"sWW" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 4 - }, -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/meter, -/obj/effect/turf_decal/stripes/line{ - dir = 9 - }, -/turf/open/floor/engine, -/area/engine/engineering) "sXi" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -59709,16 +59991,6 @@ /obj/structure/disposalpipe/segment, /turf/closed/wall/r_wall, /area/science/xenobiology) -"sYQ" = ( -/obj/structure/disposalpipe/segment{ - dir = 4 - }, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/door/firedoor, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "sZh" = ( /obj/structure/closet/crate, /turf/open/floor/plating, @@ -59756,13 +60028,16 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"tbw" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 9 +"tcC" = ( +/obj/machinery/door/firedoor, +/obj/structure/sign/poster/official/random{ + pixel_x = -32 }, -/turf/open/space, -/area/space/nearstation) +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "tcY" = ( /obj/structure/cable{ icon_state = "4-8" @@ -59810,10 +60085,6 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) -"tdL" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible, -/turf/closed/wall/r_wall, -/area/engine/supermatter) "tfw" = ( /obj/structure/cable{ icon_state = "0-2"; @@ -59859,17 +60130,6 @@ }, /turf/open/floor/plasteel/white, /area/medical/sleeper) -"tkL" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/machinery/light{ - dir = 8; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "tlc" = ( /obj/machinery/recharger, /obj/structure/table, @@ -59888,12 +60148,14 @@ }, /turf/open/floor/engine, /area/engine/engineering) -"tlV" = ( -/obj/structure/reflector/double/anchored{ - dir = 9 +"tmi" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/cyan/visible, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 }, -/turf/open/floor/plasteel/dark, -/area/engine/engineering) +/turf/open/space, +/area/space/nearstation) "tnY" = ( /obj/machinery/button/door{ id = "aux_base_shutters"; @@ -59915,15 +60177,13 @@ icon_state = "panelscorched" }, /area/maintenance/department/security/brig) -"tqO" = ( -/obj/structure/sign/poster/official/random{ - pixel_x = -32 - }, -/obj/effect/turf_decal/tile/blue{ +"tpX" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ dir = 8 }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "tqX" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -59935,6 +60195,13 @@ }, /turf/open/floor/plating, /area/science/xenobiology) +"ttX" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/open/floor/plating, +/area/engine/engineering) "tue" = ( /obj/structure/cable{ icon_state = "2-4" @@ -59991,14 +60258,19 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"tzH" = ( -/obj/machinery/door/poddoor/shutters/preopen{ - id = "research_shutters_2"; - name = "research shutters" +"tzh" = ( +/obj/structure/chair/office/dark{ + dir = 4 }, -/obj/effect/spawner/structure/window/reinforced, -/turf/open/floor/plating, -/area/science/lab) +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel, +/area/engine/engineering) +"tAv" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 6 + }, +/turf/open/floor/plating/airless, +/area/engine/engineering) "tAK" = ( /obj/structure/table, /obj/structure/window/reinforced{ @@ -60016,13 +60288,6 @@ /obj/item/wrench, /turf/open/floor/plating, /area/maintenance/department/cargo) -"tDE" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 8; - name = "Mix to Engine" - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "tHk" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -60038,33 +60303,13 @@ }, /turf/open/floor/plasteel/dark, /area/engine/engineering) -"tJr" = ( -/obj/structure/plasticflaps/opaque, -/obj/effect/turf_decal/delivery, -/obj/machinery/door/poddoor/shutters/preopen{ - id = "research_shutters_2"; - name = "research shutters" +"tMA" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ + dir = 5 }, -/turf/open/floor/plasteel, -/area/science/lab) -"tLP" = ( -/obj/machinery/status_display/supply, -/turf/closed/wall, -/area/quartermaster/warehouse) -"tOD" = ( -/obj/machinery/atmospherics/pipe/simple/green/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"tQT" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/open/floor/plating, -/area/engine/engineering) +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "tRc" = ( /obj/structure/ore_box, /turf/open/floor/plating{ @@ -60097,6 +60342,11 @@ }, /turf/open/floor/plasteel/white, /area/science/xenobiology) +"uaa" = ( +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) "uaC" = ( /obj/structure/chair/comfy/black{ dir = 8 @@ -60109,13 +60359,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"uaO" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 6 - }, -/obj/structure/lattice/catwalk, -/turf/open/space/basic, -/area/space/nearstation) "uaP" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -60129,14 +60372,6 @@ /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/closed/wall/r_wall, /area/science/mixing) -"udl" = ( -/obj/structure/lattice, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/space, -/area/space/nearstation) "uek" = ( /obj/structure/rack, /obj/effect/spawner/lootdrop/maintenance{ @@ -60165,21 +60400,27 @@ icon_state = "panelscorched" }, /area/maintenance/department/science) -"ueX" = ( -/obj/structure/table/glass, -/obj/item/book/manual/wiki/engineering_hacking{ - pixel_x = 3; - pixel_y = 3 - }, -/obj/item/book/manual/wiki/engineering_construction, -/turf/open/floor/plasteel, -/area/engine/engineering) "ufa" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"ufr" = ( +/obj/machinery/atmospherics/pipe/simple/green/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plasteel, +/area/engine/atmos) +"ufx" = ( +/obj/machinery/door/poddoor/shutters/preopen{ + id = "research_shutters_2"; + name = "research shutters" + }, +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/science/lab) "ugC" = ( /obj/structure/chair/office/light{ icon_state = "officechair_white"; @@ -60212,16 +60453,6 @@ }, /turf/closed/wall, /area/maintenance/department/engine) -"ukp" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 4; - name = "Mix to Gas" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 - }, -/turf/open/floor/engine, -/area/engine/engineering) "ulu" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -60284,13 +60515,12 @@ "uoS" = ( /turf/open/floor/plating, /area/construction/mining/aux_base) -"upc" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ +"upg" = ( +/obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 6 }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "uqJ" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable, @@ -60359,44 +60589,17 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) +"uwT" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "uwX" = ( /obj/machinery/field/generator, /turf/open/floor/plating, /area/maintenance/department/engine) -"uxP" = ( -/obj/structure/disposalpipe/segment{ - dir = 9 - }, -/obj/structure/cable{ - icon_state = "1-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 9 - }, -/obj/structure/chair{ - dir = 8; - name = "Defense" - }, -/obj/machinery/camera{ - c_tag = "Atmospherics Starboard"; - dir = 8 - }, -/obj/effect/turf_decal/tile/purple, -/obj/effect/turf_decal/tile/purple{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) -"uzh" = ( -/obj/effect/decal/cleanable/dirt, -/obj/machinery/door/airlock/engineering/glass/critical{ - heat_proof = 1; - name = "Supermatter Chamber"; - req_access_txt = "10" - }, -/obj/effect/mapping_helpers/airlock/cyclelink_helper, -/turf/open/floor/engine, -/area/engine/supermatter) "uzn" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden, /obj/structure/cable{ @@ -60410,6 +60613,10 @@ }, /turf/open/floor/plasteel, /area/tcommsat/computer) +"uAL" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "uAU" = ( /obj/structure/table/wood, /obj/item/folder/blue, @@ -60431,6 +60638,11 @@ }, /turf/open/floor/engine, /area/science/explab) +"uBu" = ( +/turf/open/floor/plating{ + icon_state = "platingdmg3" + }, +/area/maintenance/department/chapel/monastery) "uCS" = ( /obj/machinery/door/poddoor/shutters{ id = "aux_base_shutters"; @@ -60439,6 +60651,16 @@ /obj/effect/turf_decal/delivery, /turf/open/floor/plasteel, /area/construction/mining/aux_base) +"uDr" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, +/turf/open/floor/plating, +/area/engine/engineering) +"uER" = ( +/turf/closed/wall/r_wall, +/area/space/nearstation) "uHG" = ( /obj/structure/cable{ icon_state = "1-4" @@ -60451,12 +60673,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"uIB" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/junction{ - dir = 4 - }, -/turf/closed/wall/r_wall, -/area/engine/engineering) "uLF" = ( /obj/structure/cable{ icon_state = "1-4" @@ -60493,6 +60709,12 @@ /obj/effect/turf_decal/plaque, /turf/open/floor/plating, /area/maintenance/department/engine) +"uQa" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/engine, +/area/engine/supermatter) "uQR" = ( /obj/item/ammo_casing/shotgun/beanbag, /turf/open/floor/plating, @@ -60532,6 +60754,14 @@ /obj/item/stamp/law, /turf/open/floor/carpet, /area/lawoffice) +"uWe" = ( +/obj/machinery/atmospherics/components/binary/pump{ + dir = 2; + name = "External Gas to Loop" + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/engine, +/area/engine/engineering) "uXG" = ( /obj/structure/disposalpipe/segment{ dir = 4 @@ -60554,12 +60784,28 @@ }, /turf/open/floor/plating, /area/maintenance/solars/starboard) +"uZs" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "vay" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 4 }, /turf/open/floor/plating, /area/maintenance/department/engine) +"vbQ" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"vdb" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "veM" = ( /obj/machinery/suit_storage_unit/rd, /obj/machinery/light{ @@ -60577,6 +60823,15 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) +"vfn" = ( +/obj/structure/plasticflaps/opaque, +/obj/effect/turf_decal/delivery, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "research_shutters_2"; + name = "research shutters" + }, +/turf/open/floor/plasteel, +/area/science/lab) "vgp" = ( /obj/machinery/door/firedoor, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ @@ -60594,6 +60849,14 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) +"vgX" = ( +/obj/structure/lattice, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 4 + }, +/turf/open/space, +/area/space/nearstation) "vhk" = ( /obj/structure/chair, /turf/open/floor/carpet, @@ -60607,31 +60870,6 @@ }, /turf/open/floor/plasteel, /area/engine/engineering) -"vli" = ( -/obj/structure/table, -/obj/item/clothing/glasses/meson/engine, -/obj/item/clothing/glasses/meson/engine, -/obj/item/clothing/glasses/meson/engine, -/obj/item/pipe_dispenser, -/obj/item/pipe_dispenser, -/obj/item/pipe_dispenser, -/obj/machinery/light, -/obj/effect/turf_decal/delivery, -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/effect/turf_decal/stripes/line, -/turf/open/floor/plasteel, -/area/engine/engineering) -"vlC" = ( -/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{ - dir = 4 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "vlF" = ( /obj/item/coin/silver, /obj/effect/decal/cleanable/oil{ @@ -60666,20 +60904,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/engine) -"voh" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple{ - dir = 5 - }, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) -"vor" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/structure/cable/yellow{ - icon_state = "1-2" - }, -/turf/open/floor/plating, -/area/engine/engineering) "vpz" = ( /obj/structure/girder, /turf/open/floor/plating{ @@ -60697,31 +60921,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) -"vsw" = ( -/obj/machinery/camera{ - c_tag = "Engineering Supermatter Starboard"; - dir = 8; - network = list("ss13","engine") - }, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) -"vsG" = ( -/obj/structure/cable{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, -/obj/machinery/door/airlock/maintenance{ - name = "Research Lab Maintenance"; - req_access_txt = "0"; - req_one_access_txt = "7;29" - }, -/turf/open/floor/plating, -/area/maintenance/department/engine) "vsJ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/effect/turf_decal/tile/neutral{ @@ -60755,6 +60954,13 @@ /obj/item/clothing/mask/gas, /turf/open/floor/plating, /area/maintenance/department/science) +"vvr" = ( +/obj/effect/spawner/structure/window/plasma/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plating, +/area/engine/engineering) "vxp" = ( /obj/machinery/door/window/eastright{ base_state = "left"; @@ -60768,17 +60974,12 @@ /obj/item/assembly/mousetrap, /turf/open/floor/engine, /area/science/explab) -"vxr" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/machinery/light{ - dir = 4; - light_color = "#e8eaff" - }, -/obj/effect/turf_decal/stripes/line{ +"vyN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plasteel, -/area/engine/engineering) +/turf/closed/wall/r_wall, +/area/crew_quarters/heads/hor) "vzz" = ( /obj/machinery/door/firedoor, /obj/machinery/door/airlock/public/glass{ @@ -60789,15 +60990,6 @@ }, /turf/open/floor/plasteel, /area/crew_quarters/fitness/recreation) -"vzA" = ( -/obj/machinery/light{ - dir = 8 - }, -/obj/effect/turf_decal/tile/blue{ - dir = 8 - }, -/turf/open/floor/plasteel, -/area/hallway/primary/aft) "vzP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, @@ -60828,19 +61020,6 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"vBE" = ( -/obj/machinery/atmospherics/pipe/simple/cyan/visible{ - dir = 4 - }, -/obj/machinery/light{ - dir = 1; - light_color = "#d1dfff" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "vCC" = ( /obj/structure/cable{ icon_state = "4-8" @@ -60866,16 +61045,36 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"vKq" = ( -/obj/machinery/door/firedoor, -/obj/structure/sign/poster/official/random{ +"vIn" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 6 + }, +/turf/closed/wall/r_wall, +/area/engine/engineering) +"vIU" = ( +/obj/structure/transit_tube/horizontal, +/obj/structure/sign/departments/holy{ pixel_x = -32 }, -/obj/effect/turf_decal/tile/blue{ +/turf/open/floor/plating, +/area/hallway/secondary/entry) +"vJS" = ( +/obj/structure/closet/radiation, +/obj/effect/turf_decal/tile/yellow{ dir = 8 }, +/obj/effect/turf_decal/tile/yellow, +/obj/effect/turf_decal/stripes/line{ + dir = 10 + }, /turf/open/floor/plasteel, -/area/hallway/primary/aft) +/area/engine/engineering) +"vMv" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/floor/plasteel/dark, +/area/chapel/main/monastery) "vMx" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -60885,6 +61084,19 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"vMH" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/turf_decal/stripes/line{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) +"vMQ" = ( +/obj/structure/sign/warning/fire, +/turf/closed/wall/r_wall, +/area/engine/supermatter) "vOw" = ( /obj/machinery/door/airlock/grunge{ name = "Library" @@ -60899,6 +61111,13 @@ /obj/machinery/door/firedoor, /turf/open/floor/plasteel/dark, /area/library) +"vPU" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ + dir = 4 + }, +/obj/effect/turf_decal/delivery, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) "vRi" = ( /obj/structure/disposalpipe/segment, /obj/machinery/atmospherics/pipe/simple/supply/hidden, @@ -60967,16 +61186,20 @@ }, /turf/open/floor/plasteel/dark, /area/science/mixing) -"vVO" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible, -/obj/structure/cable/yellow{ - icon_state = "2-8" +"vYi" = ( +/obj/structure/cable{ + icon_state = "4-8" }, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 }, -/turf/open/floor/engine, -/area/engine/engineering) +/obj/machinery/door/airlock/maintenance{ + name = "Research Lab Maintenance"; + req_access_txt = "0"; + req_one_access_txt = "7;29" + }, +/turf/open/floor/plating, +/area/maintenance/department/engine) "vYN" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8; @@ -60986,22 +61209,16 @@ }, /turf/open/floor/circuit/telecomms, /area/science/xenobiology) -"wbB" = ( -/obj/machinery/atmospherics/components/binary/pump{ - dir = 2; - name = "External Gas to Loop" +"waN" = ( +/obj/effect/spawner/lootdrop/maintenance{ + lootcount = 3; + name = "3maintenance loot spawner" }, -/obj/effect/turf_decal/delivery, -/turf/open/floor/engine, -/area/engine/engineering) -"wbF" = ( -/obj/machinery/rnd/production/circuit_imprinter, -/obj/machinery/camera{ - c_tag = "Engineering Starboard Aft"; - dir = 8 +/obj/structure/rack, +/turf/open/floor/plating{ + icon_state = "panelscorched" }, -/turf/open/floor/plasteel, -/area/engine/engineering) +/area/maintenance/department/chapel/monastery) "wcs" = ( /turf/open/floor/plasteel/dark, /area/engine/engineering) @@ -61038,24 +61255,10 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) -"wfG" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 - }, -/turf/closed/wall/r_wall, -/area/crew_quarters/heads/hor) "wfO" = ( /mob/living/simple_animal/hostile/retaliate/poison/snake, /turf/open/floor/plating, /area/maintenance/department/engine) -"wfP" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/machinery/meter, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "wig" = ( /obj/machinery/vending/cigarette, /turf/open/floor/plating{ @@ -61070,22 +61273,14 @@ /turf/open/floor/plating, /area/maintenance/department/engine) "wjm" = ( -/obj/structure/cable{ +/obj/machinery/atmospherics/pipe/manifold/cyan/visible, +/obj/structure/cable/yellow{ icon_state = "4-8" }, -/obj/structure/disposalpipe/segment{ - dir = 4 +/obj/effect/turf_decal/stripes/line{ + dir = 6 }, -/obj/effect/turf_decal/tile/yellow{ - dir = 1 - }, -/obj/effect/turf_decal/tile/yellow{ - dir = 4 - }, -/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ - dir = 1 - }, -/turf/open/floor/plasteel, +/turf/open/floor/engine, /area/engine/engineering) "wkZ" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ @@ -61114,6 +61309,27 @@ }, /turf/open/floor/plasteel/white, /area/science/explab) +"wlZ" = ( +/obj/machinery/light/small, +/turf/open/floor/plating{ + icon_state = "panelscorched" + }, +/area/maintenance/department/chapel/monastery) +"wmA" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) +"wnw" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/turf/open/floor/plasteel, +/area/hallway/primary/aft) "wnJ" = ( /obj/structure/sign/warning, /turf/closed/wall, @@ -61147,6 +61363,17 @@ }, /turf/open/floor/wood, /area/lawoffice) +"wsx" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/light{ + dir = 4; + light_color = "#e8eaff" + }, +/obj/effect/turf_decal/stripes/line{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/engine/engineering) "wun" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61174,6 +61401,9 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"wwK" = ( +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "wxb" = ( /obj/structure/cable{ icon_state = "4-8" @@ -61221,15 +61451,21 @@ }, /turf/open/floor/plating, /area/maintenance/department/crew_quarters/bar) -"wDl" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/corner, -/turf/open/floor/plasteel, -/area/engine/engineering) "wDm" = ( /obj/effect/turf_decal/stripes/line, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"wDH" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/machinery/door/poddoor/shutters/preopen{ + id = "engsm"; + name = "Radiation Chamber Shutters" + }, +/obj/item/tank/internals/plasma, +/turf/open/floor/plating, +/area/engine/supermatter) "wDZ" = ( /obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ dir = 1 @@ -61257,18 +61493,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/science) -"wHI" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{ - dir = 9 - }, -/turf/open/floor/plating, -/area/engine/engineering) -"wIo" = ( -/obj/machinery/atmospherics/pipe/heat_exchanging/simple, -/obj/structure/lattice, -/turf/open/space/basic, -/area/space/nearstation) "wIv" = ( /obj/machinery/power/apc/highcap/five_k{ dir = 8; @@ -61303,12 +61527,6 @@ }, /turf/open/floor/plating, /area/crew_quarters/heads/cmo) -"wLK" = ( -/obj/machinery/atmospherics/pipe/simple/orange/visible{ - dir = 4 - }, -/turf/open/floor/plasteel, -/area/engine/atmos) "wMF" = ( /obj/effect/spawner/lootdrop/three_course_meal, /obj/effect/spawner/lootdrop/three_course_meal, @@ -61324,10 +61542,6 @@ /obj/structure/grille, /turf/open/floor/plating, /area/maintenance/department/engine) -"wMX" = ( -/obj/effect/spawner/structure/window/plasma/reinforced, -/turf/open/floor/plating, -/area/engine/supermatter) "wNq" = ( /obj/structure/cable{ icon_state = "1-4" @@ -61398,6 +61612,12 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) +"wSU" = ( +/obj/machinery/light{ + dir = 8 + }, +/turf/open/floor/plasteel/white, +/area/hallway/secondary/entry) "wTD" = ( /obj/structure/table/wood, /obj/item/folder/red, @@ -61440,6 +61660,16 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"wXe" = ( +/obj/effect/decal/cleanable/dirt, +/obj/machinery/door/airlock/engineering/glass/critical{ + heat_proof = 1; + name = "Supermatter Chamber"; + req_access_txt = "10" + }, +/obj/effect/mapping_helpers/airlock/cyclelink_helper, +/turf/open/floor/engine, +/area/engine/supermatter) "wXu" = ( /obj/machinery/disposal/bin, /obj/structure/window/reinforced{ @@ -61457,10 +61687,6 @@ }, /turf/open/floor/plating, /area/maintenance/department/security/brig) -"wYK" = ( -/obj/machinery/power/supermatter_crystal/engine, -/turf/open/floor/engine, -/area/engine/supermatter) "xah" = ( /obj/structure/cable{ icon_state = "1-2" @@ -61508,18 +61734,15 @@ /obj/structure/sign/warning/vacuum/external, /turf/open/floor/plating, /area/hallway/secondary/exit/departure_lounge) -"xer" = ( -/obj/machinery/conveyor{ - dir = 2; - id = "garbage" - }, -/turf/open/floor/plating, -/area/maintenance/disposal) "xeB" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/disposalpipe/segment, /turf/open/floor/wood, /area/lawoffice) +"xgB" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/closed/wall/r_wall, +/area/engine/engineering) "xgG" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -61544,12 +61767,11 @@ dir = 1 }, /area/hallway/secondary/exit/departure_lounge) -"xhI" = ( -/obj/structure/cable/yellow{ - icon_state = "2-4" - }, -/turf/open/floor/plasteel, -/area/engine/engineering) +"xiY" = ( +/obj/structure/lattice, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space/nearstation) "xja" = ( /obj/machinery/light/small{ dir = 4 @@ -61597,10 +61819,34 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) +"xkf" = ( +/obj/effect/landmark/carpspawn, +/obj/structure/lattice, +/turf/open/space/basic, +/area/space) +"xkL" = ( +/obj/structure/table, +/obj/item/clothing/suit/hooded/wintercoat/engineering, +/obj/item/clothing/glasses/meson, +/obj/item/clothing/glasses/meson, +/obj/item/clothing/glasses/meson, +/obj/effect/turf_decal/delivery, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/turf/open/floor/plasteel, +/area/engine/engineering) "xlA" = ( /obj/machinery/door/airlock/maintenance/abandoned, /turf/open/floor/plating, /area/maintenance/department/science) +"xlY" = ( +/obj/effect/landmark/xeno_spawn, +/turf/open/floor/plating{ + icon_state = "platingdmg1" + }, +/area/maintenance/department/chapel/monastery) "xmp" = ( /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ @@ -61655,6 +61901,20 @@ /obj/item/broken_bottle, /turf/open/floor/plating, /area/maintenance/solars/port) +"xuW" = ( +/obj/machinery/atmospherics/pipe/heat_exchanging/simple, +/obj/structure/lattice/catwalk, +/turf/open/space/basic, +/area/space/nearstation) +"xvK" = ( +/obj/structure/reflector/single/anchored{ + dir = 6 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/floor/plating, +/area/engine/engineering) "xvO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -61712,6 +61972,10 @@ icon_state = "panelscorched" }, /area/maintenance/department/security/brig) +"xyT" = ( +/obj/machinery/light/small, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "xzp" = ( /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ @@ -61719,13 +61983,6 @@ }, /turf/open/floor/plasteel/dark, /area/science/xenobiology) -"xzR" = ( -/obj/machinery/atmospherics/pipe/manifold/cyan/visible, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, -/turf/open/floor/engine, -/area/engine/engineering) "xCV" = ( /obj/effect/spawner/structure/window/reinforced, /obj/structure/cable{ @@ -61779,6 +62036,7 @@ dir = 1; light_color = "#ffc1c1" }, +/obj/effect/landmark/start/lawyer, /turf/open/floor/wood, /area/lawoffice) "xKc" = ( @@ -61809,13 +62067,6 @@ /obj/structure/disposalpipe/junction/flip, /turf/open/space/basic, /area/space/nearstation) -"xNy" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, -/obj/effect/turf_decal/stripes/line{ - dir = 4 - }, -/turf/open/floor/engine, -/area/engine/engineering) "xOC" = ( /obj/machinery/door/airlock/external{ name = "Construction Zone"; @@ -61858,6 +62109,12 @@ }, /turf/open/floor/plasteel, /area/hallway/secondary/exit/departure_lounge) +"xVT" = ( +/obj/machinery/atmospherics/pipe/simple/orange/visible{ + dir = 9 + }, +/turf/open/floor/plasteel, +/area/engine/atmos) "xWl" = ( /obj/item/pen, /obj/item/paper_bin{ @@ -61869,6 +62126,10 @@ }, /turf/open/floor/plasteel, /area/science/xenobiology) +"xXh" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/maintenance/department/chapel/monastery) "ybX" = ( /obj/structure/table, /obj/effect/spawner/lootdrop/maintenance, @@ -61906,6 +62167,21 @@ }, /turf/open/floor/plating, /area/maintenance/department/cargo) +"yjy" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/light{ + dir = 8; + light_color = "#e8eaff" + }, +/turf/open/floor/plasteel/dark, +/area/engine/engineering) +"ykV" = ( +/obj/machinery/atmospherics/pipe/simple/cyan/visible{ + dir = 4 + }, +/obj/machinery/atmospherics/pipe/simple/orange/visible, +/turf/open/floor/plasteel, +/area/engine/atmos) "ymb" = ( /obj/machinery/camera{ c_tag = "Engineering Telecomms Access"; @@ -75967,7 +76243,7 @@ cfN bOw bOw bOw -bOw +bQg bOw ccu cbG @@ -76224,7 +76500,7 @@ bOw bOw bOw bOw -bOw +bQg bUC bOw cbG @@ -76476,12 +76752,12 @@ bOv bNs bNs bWh -bOw -bOw -bOw -bOw -bOw -bOw +bQg +bQg +bQg +bQg +bQg +bQg bOw bOw cbG @@ -76732,7 +77008,7 @@ bQQ bNs bNs bQe -bOw +bQg bOw bOw bOw @@ -76989,7 +77265,7 @@ bNs bNs bOw bOw -bOw +bQg bOw bOw bOw @@ -77246,7 +77522,7 @@ bOw bOw bOw bOw -bOw +bQg bOw bOw bOw @@ -77503,7 +77779,7 @@ bOw bOw bOw bOw -bOw +bQg bOw bOw bUC @@ -77520,7 +77796,7 @@ ctL cgg cfE cfE -cfp +cua cfE cuW cfE @@ -77759,8 +78035,8 @@ bOw bOw bOw bOw -bOw -bOw +bQg +bQg bOw bWV bWV @@ -78016,7 +78292,7 @@ bOw bOw bOw bOw -bOw +bQg bOw bOw bWV @@ -78273,7 +78549,7 @@ bOw bQd bOw bQd -bOw +bQg bQd bWV bWV @@ -78530,7 +78806,7 @@ bOw bQe bOw bOw -bOw +bQg bQe bWV bXJ @@ -78790,7 +79066,7 @@ bQf bQf bQf bWW -bXI +vMv bZn bZn bZn @@ -79032,10 +79308,10 @@ bGG bHL bIW bKc -bOy +cqI bMt bLn -bOy +cqI bPo bQg bQg @@ -79301,7 +79577,7 @@ bOw bQe bOw bOw -bOw +bQg bQe bWV bXJ @@ -79558,7 +79834,7 @@ bOw bQd bOw bQd -bOw +bQg bWi bWV bWV @@ -79785,7 +80061,7 @@ aaa aaa aaa aaa -aaa +btK aaa aaa aaa @@ -79815,7 +80091,7 @@ bOw bOw bOw bOw -bOw +bQg bOw bOw bWV @@ -80040,9 +80316,9 @@ aaa aaa aaa aaa -aZx -aZx -aZx +iaZ +bsl +btL aZx aaa aaa @@ -80056,11 +80332,11 @@ aaa aaa aaa aaa -aaa -bGI +irs +aqG bGE bKf -bLn +gvO bMw bNy bNw @@ -80072,7 +80348,7 @@ bOw bSm bOw bOw -bOw +bQg bOw bOw bWV @@ -80297,9 +80573,9 @@ aaa aaa aaa aaa +iaZ aZx -baJ -bon +bcX aZx aaa aaa @@ -80312,12 +80588,12 @@ aaa aaa aaa aaa -aaa -aaa -bGI +irs +irs +aqG bGE -bKg -bLn +bKf +gvO bMx bNz bHM @@ -80329,7 +80605,7 @@ bOw bOw bOw bOw -bOw +bQg bOw bOw bOw @@ -80344,7 +80620,7 @@ ccJ cdw cel ceM -cfp +cua cfE cfE chn @@ -80555,8 +80831,8 @@ aaa jzz aZx jzz -baK -bon +bsl +btM aZx aaa aaa @@ -80568,17 +80844,17 @@ aaa aaa aaa aaa -aaa -aaa -aaa -bGI -bHM -bGE +irs +irs +irs +aqG bGE +jOX +beT bHM bNA bHM -abI +bSZ bQi bQR bNs @@ -80586,7 +80862,7 @@ bNs bOw bOw bOw -bOw +bQg bOw bOw bOw @@ -80611,8 +80887,8 @@ cvc cho cvk cdx -cvc -cvM +euN +csS cfm cwe fWv @@ -80818,23 +81094,23 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -bIY -bIY -bLs -bMy +mZE +bVp +bVp +bVp +bVp +bVp +gLn +sTg +gLn +gLn +eOA +aZx +llS +kYR +aZx bNB -bMy +hRQ abI aby abI @@ -80843,15 +81119,15 @@ bNs bNs bNs bOw -bOw -bOw -bOw -bOw -bOw -bOw -bOw -bOw -bOw +bQg +bQg +bQg +bQg +bQg +bQg +bQg +bQg +bQg bQg cbR bXJ @@ -80869,7 +81145,7 @@ ciF cuQ cfm cfm -cfm +fwo cfm cwe ckp @@ -81075,29 +81351,29 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aby -aby -aaa -aaa +bGI +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +llS +sho +aZx amC aaa aht aby aby abI -bSn -bSZ +mfg +sRH cqS bNs bQe @@ -81108,8 +81384,8 @@ bQg bQg bQg bOw -bOw -ccL +bQe +bQg bWV csT cen @@ -81126,7 +81402,7 @@ chq ciX cfm cfN -cfN +cwA cfN cwe cwe @@ -81332,21 +81608,21 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +bGI +aZx +jkm +tpX +iHI +iHI +iHI +tpX +iHI +hWa +wwK +wSU +llS +wmA +aZx amB aht aht @@ -81355,7 +81631,7 @@ aaa abI abI abI -abI +sRH bNs bNs bNs @@ -81366,7 +81642,7 @@ bXL bNs bOw bOw -bOw +bQg bWV csU bWV @@ -81383,7 +81659,7 @@ chr chL cfm cfN -cfN +xyT cfN cfN cfN @@ -81589,21 +81865,21 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +bGI +aZx +oto +wwK +wwK +wwK +uAL +vbQ +vbQ +vbQ +vbQ +vbQ +vbQ +pga +aZx amC aaa aht @@ -81613,7 +81889,7 @@ aaa aaa abI aaa -aaa +sOQ bQR bNs bNs @@ -81623,7 +81899,7 @@ bXM bNs bOw bOw -bOw +bQg bOw ccM cdD @@ -81640,7 +81916,7 @@ chs ciY cfm cfN -cfN +cwA cfN cfN cfN @@ -81846,21 +82122,21 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +bGI +aZx +oto +wwK +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx +aZx amB aht aht @@ -81880,12 +82156,12 @@ bXN bNs bOw bOw -bOw -bOw -bOw -bQe -bOw -bOw +bQg +bQg +bQg +bQg +bQg +bQg cfL cfm cfm @@ -81897,7 +82173,7 @@ cht cfm cfm cfN -cfN +cwA cfN cfN cfN @@ -82103,21 +82379,21 @@ aZx aaa aaa aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +aqG +aZx +oto +wwK +aZx +irs +irs +irs +irs +irs +irs +irs +irs +irs +irs amD aaa aht @@ -82140,10 +82416,10 @@ bOw bUC bOw bOw -bOw +bQe bOw bUC -cfM +bQg cfm cgO chu @@ -82154,7 +82430,7 @@ chu ciZ cfm cfN -cfN +cwA cfN cfN cfN @@ -82359,12 +82635,12 @@ bon aZx aaa aaa -btK -aaa -aaa -aaa -aaa -aaa +irs +aqG +aZx +oto +wwK +aZx bBV bDf bDf @@ -82411,8 +82687,8 @@ cfm cfm cfm cfN -cfN -cfN +cwA +cjm cfN cfN cfN @@ -82615,16 +82891,16 @@ bnp bon aZx aZx -bsl -btL aZx -aaa -aaa -aaa +aZx +aZx +aZx +oto +kvx bAI -bBW +qbV abI -aaa +irs abI aaa bva @@ -82650,11 +82926,11 @@ abI ahi bSZ crO -crO -crO -crO -crO -crO +arF +arF +arF +arF +arF crO crO crO @@ -82668,8 +82944,8 @@ cfN cfN cfN cfN -cfN -cfN +wlZ +cjm cfN cfN aaa @@ -82802,7 +83078,7 @@ aeU afo afG aeU -eSB +gHy agy agL agZ @@ -82872,12 +83148,12 @@ bnp baK bbR bbR +bbR +bbR +bbR aZx -bcX -aZx -aYG -aZx -aYG +rHv +saW bAJ bBX bBX @@ -82925,9 +83201,9 @@ cfN cfN cfN cfN -cfN -cfN -aaa +uaa +cjm +irs aaa aaa aaa @@ -83129,13 +83405,13 @@ bnq baM baK baK -bsl -btM +baK +baK +baK aZx -aYG bxY bzz -bAK +vIU bBX bDg bEj @@ -83169,23 +83445,23 @@ caZ cbS ccN bIZ -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cjm +cjm +cjm +cjm +cjm +cjm +cjm +cjm +cjm cfN cfN cfN cfN -aaa -aaa -aaa -aaa +uBu +cjm +cjm +irs aaa aaa aaa @@ -83316,7 +83592,7 @@ lGp aeU afI aeU -jXF +dUk agy agN agY @@ -83425,24 +83701,24 @@ bIZ cba cbT bDi -bIZ -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cQZ +cwA +cwA +cwA +cwA +lqo +cwA +cwA +cwA +cwA +uaa +ovE +uaa +uBu +xlY +ezo +cjm +aht aaa aaa aaa @@ -83683,23 +83959,23 @@ cbb bDi ccO bIZ -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +cjm +cjm +xXh +xXh +cjm +cjm +cjm +xXh +xXh +cjm +cjm +cjm +cjm +waN +dzA +cjm +aht aaa aaa aaa @@ -83940,23 +84216,23 @@ bva bNK bva bva -aaa -cFB -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa -aaa +irs +xkf +dRs +dRs +aht +aht +mau +fon +fon +aht +aht +aht +cjm +cjm +cjm +cjm +aht aaa aaa aaa @@ -84209,11 +84485,11 @@ aaa aaa aaa aaa -aaa -aaa -aaa -aaa -aaa +dRs +dRs +irs +irs +xiY aaa aaa aaa @@ -88820,9 +89096,9 @@ eQN tcY cam cam -sjC +cdI bXk -mci +eVW cbX ceq mhl @@ -89077,7 +89353,7 @@ bpL fQf cbW cbd -cdI +gaQ cri cbX cbX @@ -90615,9 +90891,9 @@ bXh bXZ bYK bZz -nAY +sAF cbd -nRM +fGt cam cdM bXq @@ -90627,8 +90903,8 @@ cfQ bXk qWG bXk -paU -dSp +tAv +pPu cdm aaa aht @@ -90880,22 +91156,22 @@ qtO bXk bXk bXk -svA -mjK -mjK -mjK -wHI -eyj -eyj +fbu +nQf +nQf +nQf +cgt +oge +oge bXk -shH -shH -shH -shH -shH -shH -shH -shH +uER +uER +uER +uER +uER +uER +uER +uER fon fon mau @@ -91127,23 +91403,23 @@ bVH bWr bXj qGZ -bYQ +bYM bZD caj cbf ccb cah cdO -ioF +jOw ceX -qOS +ocy cfS fFv -fmL -gXZ -kmd -lXJ -lXJ +yjy +nIq +mAi +abD +abD bXk aaa aht @@ -91396,10 +91672,10 @@ mwG nAs cfT wcs -ggg +upg qbp qbp -gEo +hUi dMG bXk aaa @@ -91643,14 +91919,14 @@ bXk bYc bYO bZA -xhI +dlI cbh cbh cbh cbh cbh -hjD -vor +nNn +mvA cfU tIS iCs @@ -91900,21 +92176,21 @@ bXk bYd bYP bZF -rTd -wDl -vxr -irM -irM +uZs +lDW +wsx +uwT +uwT qFu cet ulY cfV cgu cgU -izm +kNK chw -eyj -jzE +oge +eMz bXk bXk bXk @@ -92155,31 +92431,31 @@ bVK bWu bXk bYe -bYQ +bYM bZA can cbi ccc -eyj +oge cdR -tQT +vvr bXk bXk -sWW +oBY cgv -lXb +ndf cgv uaP cgv -ukp +ikm cgV cgv cgv -gQf +gkN bXk aht fon -shH +uER fon aaa aaa @@ -92416,27 +92692,27 @@ bYR bZA can cbj -eyj +oge cbX wcs iyJ cfa -eyj +oge twv -hoS +pJx sWj dnS -hSC -jTU -fZK -pgH -pgH +rEt +mZK +nqW +pBs +pBs uRk ciG bXk aaa fon -shH +uER fon aaa aaa @@ -92672,7 +92948,7 @@ bYf bYS bZA can -qpS +eue ccd ccX ccX @@ -92680,20 +92956,20 @@ ceu cbX cfu tlN -ncm +pIk cCI uoq -hQy +wDH chA meF -oKv -wbB -xzR +oTD +uWe +dHF hQC bXk aht fon -shH +uER fon aht aaa @@ -92894,7 +93170,7 @@ bmz bnG boN bpW -dHZ +brk bsK buk bvs @@ -92930,27 +93206,27 @@ bYT bZB caq cbk -eyj +oge ccY cdT ccY cbX -eyj -vlC -iej -qeY +oge +jQn +sQV +dFF fyO fyO fyO -qeY -oKv -wbB -wfP +dFF +oTD +uWe +dGd hQC bXk aaa fon -shH +uER fon aaa aaa @@ -93186,28 +93462,28 @@ bYh bYU bZE car -mgz -eyj +sdZ +oge cbX wcs wcs cfd bXk tlN -ncm -lUO +pIk +obl mpd -hKp -hKp +peb +peb cit -qeY -puw -vBE +dFF +vMQ +gih hQC bXk aht fon -shH +uER fon aaa aaa @@ -93408,7 +93684,7 @@ bkh bkh boN bpW -brk +dVt bsM bum bvt @@ -93449,22 +93725,22 @@ cda wcs wcs wcs -eyj -eAH -lnr -qeY -fBZ -fBZ -fBZ +oge +oFi +wjm +dFF +uQa +uQa +uQa cgY ciI -tdL -dHr +mZV +obG hQC bXk aaa fon -shH +uER fon aaa aaa @@ -93645,7 +93921,7 @@ aSS aUg aVf aWi -mjn +eyT aYe aZb bag @@ -93668,8 +93944,8 @@ bpV brm bsN bun -gGA -bwW +mcf +nnf byA bAi bpY @@ -93698,30 +93974,30 @@ bWz bVN bYf bYW -oWu +hDy cam -vli +cxj ckJ cey cdW wcs cdW -eyj -kTR -mEu -wMX -dFJ -wYK -dFJ -uzh -nUQ -fym -hon +oge +vPU +eux +kDI +fWE +nyN +fWE +wXe +iTE +mlS +jTc hQC bXk aht fon -shH +uER fon aaa aaa @@ -93925,12 +94201,12 @@ bpY bpY bpY bpY -pxD -jZG +gGA +bwW bpY bpY bpY -vsG +vYi bva bva bva @@ -93957,28 +94233,28 @@ bUT bYX bZA cam -lfx +xkL bXk -pCo +xvK wcs wcs -tlV -eyj -qkM -miw -qeY +kBe +oge +mlx +gUS +dFF prQ prQ prQ -dgj -psd -fxC +nPW +mvY +sfr dZj hQC bXk aaa fon -shH +uER fon aaa aaa @@ -94178,17 +94454,17 @@ bls aBI aBI bmB -vKq -nTr -gDR -vzA +tcC +qWB +iHe +qbm bvu -hIZ -tqO -mqp -cKV -iwe -qTV +wnw +cep +ePS +nhW +rGz +rPd xDj blt jCv @@ -94211,31 +94487,31 @@ bVO bWA mCe bYj -bYQ +bYM bZA cam -mgz -eyj +sdZ +oge cbX wcs wcs -dEy +hxh bXk tlN -ncm -puw +pIk +vMQ fyF cZt cZt -fjD -qeY -iTF -slJ +hUf +dFF +mLc +lmv hQC bXk aht fon -shH +uER fon aaa aaa @@ -94443,11 +94719,11 @@ gkS tTl tTl tTl -koz +qUe dgg phJ phJ -lJI +lCY bAk bIt bJB @@ -94468,31 +94744,31 @@ bVP bWB mCe bYk -wjm +bYQ bZF cbm -mgz -eyj -oHa -oHa +sdZ +oge +rwf +rwf eWi cbX -eyj -vlC +oge +jQn cgx -qeY +dFF fyO fyO fyO -qeY +dFF cBS cjt -kaR +mCP hQC bXk aaa fon -shH +uER fon aht aaa @@ -94692,19 +94968,19 @@ blu aDZ aDZ bjm -mhn +nKF cqi cqi cqi cqi cqi -imE -kYM -mfC +erV +rMt +ksC fdQ bmD bmD -eRp +jrb bAl bIu bJC @@ -94728,28 +95004,28 @@ bYl bYO bZA cam -lrM +lCR ccd -cAQ -cAQ -cLw +mlb +mlb +mbD cbX cfu jBn -oxw +ptk meF chA chA woh cCI cBS -iLh +rwt liR hQC bXk aht fon -shH +uER fon aaa aaa @@ -94952,18 +95228,18 @@ bKM cCl cCl cCl -tJr -tzH -tzH +vfn +ufx +ufx byD bAm dhz -uxP +nkk bDA bEQ bGa -bHp -sYQ +bHg +mVj bJD bBo bBo @@ -94986,27 +95262,27 @@ bYY bZA cam cbn -eyj +oge cbX wcs cfP cff -eyj +oge cfX -vVO -iop +kvu +gHp kWQ -oXq -qpd -tkL -tOD -tOD -ikO +iSi +ona +kec +ngg +ngg +cUT hQC bXk aaa fon -shH +uER fon aaa aaa @@ -95207,14 +95483,14 @@ bmC cqi boP bqb -pYw +brp gFo cSK duF -bxa +oxt byE bBp -wfG +vyN bBp bBp bBp @@ -95244,22 +95520,22 @@ bZG cax cbo ccc -eyj +oge cdR -oJr +uDr bXq bXq cfY -xNy -smv -xNy -hGB -hSt +hrx +sHX +hrx +hXm +jjA civ civ -vsw -qRl -oKJ +jtv +ppi +oyE bXk aht fon @@ -95501,19 +95777,19 @@ bZF cal cbp cci -kTj -kTj -qhE -loz -frj -lRX -eyj -uIB -eyj -eyj -uIB -eyj -eyj +dPZ +dPZ +vMH +vJS +vIn +ttX +oge +dGp +oge +oge +dGp +oge +oge bXk bXk bXk @@ -95753,24 +96029,24 @@ bVU bWG bXq bYo -hXK +tzh bZI -hXK +tzh cbq cbd cam cam cam -haA -aKm -upc -wIo -hyh -upc -voh -pBJ -wIo -voh +mCU +cOA +gfh +vdb +rAZ +gfh +tMA +puO +vdb +tMA cdm aaa aaa @@ -96011,23 +96287,23 @@ bWH bXk bTE bZc -ueX +nif cCU bZJ -wbF +mdi cCV ceb -epV -qLI -aKm -eiV -upc -dsz -eiV -eiV -uaO -voh -eiV +qPh +sKw +cOA +sQG +gfh +eqM +sQG +sQG +dhu +tMA +sQG cdm aaa aaa @@ -96267,29 +96543,29 @@ bJN bJN bJN bJN -frj -pYh -pYh -pYh -pYh -pYh -pYh -pYh -pYh -hUw -nqu -nsJ -gBb -nsJ -nsJ -gBb -nsJ -nsJ -dsz +vIn +xgB +xgB +xgB +xgB +xgB +xgB +xgB +xgB +fml +mfx +hJO +dAa +hJO +hJO +dAa +hJO +hJO +eqM aht aht fon -shH +uER fon aaa aaa @@ -96524,7 +96800,7 @@ bVV bWI bXr bKQ -udl +vgX bZK abI abI @@ -96533,20 +96809,20 @@ abI aaa aaa aaa -uaO -wIo -nsJ -gBb -nsJ -nsJ -gBb -nsJ -nsJ -hyh +dhu +vdb +hJO +dAa +hJO +hJO +dAa +hJO +hJO +rAZ aaa aaa fon -shH +uER fon aaa aaa @@ -96781,7 +97057,7 @@ bQI bWJ bXs bJN -cui +lxh bJP bJP bJP @@ -96790,20 +97066,20 @@ bJP abI abI aht -pBJ -wIo -nsJ -gBb -nsJ -nsJ -gBb -nsJ -nsJ -dsz +puO +vdb +hJO +dAa +hJO +hJO +dAa +hJO +hJO +eqM aht aht fon -shH +uER fon aaa aaa @@ -97018,7 +97294,7 @@ bCK bDG bEW bAt -bHg +aIA cqw cqD bKO @@ -97038,7 +97314,7 @@ bMf fuR bXt bYp -eAZ +jPC bZL caz cbs @@ -97047,20 +97323,20 @@ bJP aaa aaa aaa -uaO -wIo -nsJ -gBb -nsJ -nsJ -gBb -nsJ -nsJ -hyh +dhu +vdb +hJO +dAa +hJO +hJO +dAa +hJO +hJO +rAZ aaa aaa fon -shH +uER fon aaa aaa @@ -97295,7 +97571,7 @@ bVW bWL bXu bLW -cui +lxh bMi caA cbt @@ -97304,20 +97580,20 @@ bJP aaa aaa aaa -pBJ -swg -hyh -pBJ -hyh -pBJ -hyh -pBJ -hyh +puO +xuW +rAZ +puO +rAZ +puO +rAZ +puO +rAZ cdm aht aht fon -shH +uER fon aaa aaa @@ -97552,7 +97828,7 @@ bVX bWM bXv bWc -poP +tmi bZL caB cbs @@ -97789,7 +98065,7 @@ bAt bAt bAu bAu -bHp +bHg cqx bJJ bKQ @@ -97804,12 +98080,12 @@ bQI bQI bTM bUs -ljG -hjk -pmB +cAp +ykV +ufr bXw -dJk -tbw +iSL +lQy bJP bJP bJP @@ -98061,7 +98337,7 @@ bMf bMf bTN bUt -wLK +flP bOk bWK bXt @@ -98317,8 +98593,8 @@ bRx bQJ bPQ bTO -ljG -lhP +cAp +xVT bOk bWL bXx @@ -98332,21 +98608,21 @@ bJP aaa aaa fon -shH -shH -shH -shH -shH -shH -shH -shH -shH -shH +uER +uER +uER +uER +uER +uER +uER +uER +uER +uER fon aaa aht -shH -shH +uER +uER fon aaa aaa @@ -98574,7 +98850,7 @@ bPQ bPQ bPQ bTP -wLK +flP bVh bVY bWM @@ -98602,7 +98878,7 @@ fon fon aaa aht -shH +uER fon fon aaa @@ -98831,7 +99107,7 @@ bQK bQK bPQ bTQ -wLK +flP bKX bOk bWN @@ -99088,7 +99364,7 @@ bRy bSf bSR bTM -wLK +flP bKX bVZ bWO @@ -99272,13 +99548,13 @@ ale asb coe apX -aab +ave awn apX -aac +ayj azr apX -aae +aBM aDb apX oFo @@ -99345,7 +99621,7 @@ bRz bMf bSS bTR -tDE +nYe bKX bWa bMf @@ -99802,7 +100078,7 @@ aHn aIi aJi aKe -klb +kVA aMi aNJ fwl @@ -100840,7 +101116,7 @@ lAs eeQ aUs aLf -eex +lfZ aLf aLf aUl @@ -101105,7 +101381,7 @@ aTm bbE bbE bbE -dps +bbE bbE bbE aEj @@ -101364,7 +101640,7 @@ bcA bdF beJ bfB -bbE +gaJ aZv aUC biz @@ -102101,7 +102377,7 @@ apX apX avl fIu -epj +rTZ aIh azA dbi @@ -102635,7 +102911,7 @@ aNP aPb aNO aNP -tLP +cRJ aTq aSk aTm @@ -107513,7 +107789,7 @@ aaa aaa aLn aNT -xer +rax aQo aPg aRu @@ -107771,7 +108047,7 @@ aaa aLm aLm aNU -aNV +hCg dqY aRv sZh @@ -108027,8 +108303,8 @@ aaa aaa aLm aME -eFG aNV +hCg dqY aRw sqQ @@ -108284,8 +108560,8 @@ aaa aaa aLo aMF -aNV -aNV +aNW +hCg cvf aQn sqQ @@ -108542,7 +108818,7 @@ aaa aLo aMG aNX -aNV +hCg rax aRy aSn diff --git a/_maps/map_files/debug/runtimestation.dmm b/_maps/map_files/debug/runtimestation.dmm index 7a591a48fa..feb8fc8cc0 100644 --- a/_maps/map_files/debug/runtimestation.dmm +++ b/_maps/map_files/debug/runtimestation.dmm @@ -41,7 +41,7 @@ /area/engine/gravity_generator) "am" = ( /obj/machinery/atmospherics/components/unary/tank/air, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "an" = ( /obj/structure/lattice/catwalk, @@ -124,6 +124,8 @@ dir = 5 }, /obj/structure/cable, +/obj/machinery/power/port_gen/pacman/super, +/obj/item/stack/sheet/mineral/uranium, /turf/open/floor/plasteel, /area/engine/gravity_generator) "au" = ( @@ -351,7 +353,7 @@ /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 }, -/turf/open/floor/plasteel/dark, +/turf/open/floor/plasteel, /area/engine/gravity_generator) "aY" = ( /obj/machinery/light{ @@ -431,7 +433,7 @@ icon_state = "1-2" }, /obj/machinery/door/airlock, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "bl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -447,9 +449,9 @@ /turf/open/floor/plating, /area/engine/atmos) "bo" = ( -/obj/structure/table, -/obj/item/screwdriver/power, -/obj/item/wirecutters/power, +/obj/structure/closet/secure_closet/atmospherics{ + locked = 0 + }, /turf/open/floor/plasteel, /area/engine/engineering) "bp" = ( @@ -508,7 +510,7 @@ icon_state = "1-2" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/engineering) "by" = ( /turf/closed/wall/r_wall, @@ -521,7 +523,7 @@ /turf/open/floor/plasteel, /area/science) "bC" = ( -/obj/machinery/computer/gulag_teleporter_computer{ +/obj/machinery/computer/prisoner/gulag_teleporter_computer{ dir = 4 }, /turf/open/floor/plasteel, @@ -658,13 +660,13 @@ /obj/structure/cable{ icon_state = "0-2" }, -/mob/living/carbon/human, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/mob/living/carbon/human, /turf/open/floor/plasteel/white/corner{ dir = 1 }, @@ -673,20 +675,20 @@ /obj/machinery/light{ dir = 1 }, -/mob/living/carbon/human, /obj/effect/turf_decal/tile/blue{ dir = 4 }, +/mob/living/carbon/human, /turf/open/floor/plasteel/white/corner{ dir = 1 }, /area/medical/medbay) "bW" = ( /obj/machinery/camera/autoname, -/mob/living/carbon/human, /obj/effect/turf_decal/tile/blue{ dir = 4 }, +/mob/living/carbon/human, /turf/open/floor/plasteel/white/corner{ dir = 1 }, @@ -730,7 +732,7 @@ icon_state = "4-8" }, /obj/machinery/door/airlock, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/bridge) "ce" = ( /obj/structure/cable{ @@ -895,7 +897,7 @@ /area/medical/medbay) "cz" = ( /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/medical/medbay) "cA" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -1280,7 +1282,7 @@ /area/storage/primary) "dH" = ( /obj/machinery/door/airlock, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/maintenance/department/bridge) "dI" = ( /obj/effect/landmark/start, @@ -1309,6 +1311,8 @@ /area/construction) "dN" = ( /obj/structure/table, +/obj/item/warpwhistle, +/obj/item/voodoo, /turf/open/floor/plasteel, /area/storage/primary) "dO" = ( @@ -1337,7 +1341,7 @@ "dS" = ( /obj/machinery/atmospherics/components/unary/tank/air, /obj/machinery/camera/autoname, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "dT" = ( /obj/machinery/camera/autoname, @@ -1429,7 +1433,7 @@ name = "Mining Dock Airlock" }, /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/quartermaster/miningoffice) "ef" = ( /obj/machinery/door/airlock, @@ -1484,7 +1488,7 @@ name = "Arrival Airlock" }, /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/hallway/secondary/entry) "ep" = ( /obj/structure/cable{ @@ -1543,7 +1547,7 @@ name = "Escape Pod One" }, /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/hallway/secondary/entry) "ey" = ( /obj/machinery/status_display/supply, @@ -1576,6 +1580,9 @@ icon_state = "1-4" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "eC" = ( @@ -1659,6 +1666,9 @@ /area/storage/primary) "eL" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "eM" = ( @@ -1800,6 +1810,9 @@ /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, +/obj/structure/cable{ + icon_state = "1-2" + }, /turf/open/floor/plasteel, /area/hallway/secondary/entry) "fe" = ( @@ -1822,6 +1835,7 @@ dir = 8 }, /obj/effect/turf_decal/bot, +/obj/item/export_scanner, /turf/open/floor/plasteel, /area/quartermaster/storage) "ff" = ( @@ -1911,6 +1925,7 @@ /obj/machinery/computer/cargo/express{ dir = 4 }, +/obj/item/disk/cargo/bluespace_pod, /turf/open/floor/plasteel, /area/quartermaster/storage) "fs" = ( @@ -1918,7 +1933,7 @@ name = "Transport Airlock" }, /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/hallway/secondary/entry) "ft" = ( /obj/machinery/door/airlock, @@ -1928,7 +1943,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/hallway/primary/central) "fu" = ( /obj/structure/cable{ @@ -2135,7 +2150,7 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/storage/primary) "fO" = ( /turf/open/floor/plasteel, @@ -2236,12 +2251,6 @@ }, /turf/open/floor/plasteel, /area/quartermaster/storage) -"fZ" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 9 - }, -/turf/open/floor/plasteel, -/area/hallway/secondary/entry) "ga" = ( /turf/closed/wall/r_wall, /area/hallway/secondary/exit/departure_lounge) @@ -2256,7 +2265,7 @@ name = "Auxiliary Airlock" }, /obj/structure/fans/tiny, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/hallway/secondary/entry) "gd" = ( /obj/effect/spawner/structure/window/reinforced, @@ -2513,6 +2522,26 @@ /obj/item/paper/guides/jobs/security/labor_camp, /turf/open/floor/plasteel, /area/security/brig) +"gM" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) +"gR" = ( +/obj/machinery/power/apc{ + dir = 1; + pixel_y = 25 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, +/obj/machinery/light{ + dir = 1 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "gY" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -2539,6 +2568,15 @@ }, /turf/open/floor/plasteel, /area/science) +"jt" = ( +/obj/machinery/smartfridge, +/turf/open/floor/grass, +/area/hydroponics) +"jw" = ( +/obj/machinery/power/rtg/abductor, +/obj/structure/cable, +/turf/open/floor/plating/airless, +/area/space/nearstation) "jE" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -2550,6 +2588,26 @@ /obj/item/melee/transforming/energy/axe, /turf/open/floor/plasteel, /area/storage/primary) +"kf" = ( +/obj/machinery/vending/hydroseeds, +/turf/open/floor/grass, +/area/hydroponics) +"kk" = ( +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "2-8" + }, +/turf/open/space, +/area/space/nearstation) "kn" = ( /obj/machinery/light{ dir = 1 @@ -2559,6 +2617,14 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"kG" = ( +/obj/machinery/vending/hydronutrients, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, +/turf/open/floor/grass, +/area/hydroponics) "kQ" = ( /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 @@ -2575,6 +2641,10 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"kT" = ( +/obj/machinery/light, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) "lg" = ( /obj/structure/cable{ icon_state = "4-8" @@ -2590,6 +2660,14 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"mI" = ( +/obj/machinery/hydroponics/constructable, +/turf/open/floor/grass, +/area/hydroponics) +"nb" = ( +/obj/structure/filingcabinet/chestdrawer/wheeled, +/turf/open/floor/plasteel, +/area/quartermaster/storage) "ny" = ( /obj/structure/table, /obj/item/storage/toolbox/syndicate, @@ -2597,7 +2675,7 @@ /area/storage/primary) "ou" = ( /obj/machinery/airalarm/directional/west, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "oV" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -2610,12 +2688,20 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science) +"pF" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/reagentgrinder/constructed, +/obj/structure/table/reinforced, +/turf/open/floor/grass, +/area/hydroponics) "pI" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 8 }, /obj/machinery/door/airlock/external/glass, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/medical/medbay) "pQ" = ( /obj/structure/cable{ @@ -2625,7 +2711,7 @@ /area/medical/chemistry) "qb" = ( /obj/machinery/door/airlock, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "qn" = ( /obj/structure/cable{ @@ -2633,11 +2719,55 @@ }, /turf/open/floor/plating, /area/maintenance/department/bridge) +"qZ" = ( +/obj/structure/lattice, +/obj/structure/lattice/catwalk, +/obj/structure/cable{ + icon_state = "1-2" + }, +/turf/open/space, +/area/space/nearstation) +"rN" = ( +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) +"sD" = ( +/obj/effect/turf_decal/tile/blue, +/obj/effect/turf_decal/tile/blue{ + dir = 8 + }, +/obj/structure/closet/secure_closet/warden{ + locked = 0 + }, +/turf/open/floor/plasteel, +/area/bridge) "sE" = ( /obj/machinery/power/rtg/advanced, /obj/structure/cable, /turf/open/floor/plating/airless, /area/space/nearstation) +"sN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"sP" = ( +/obj/structure/table/reinforced, +/obj/machinery/chem_dispenser/drinks/beer/fullupgrade, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"up" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "ut" = ( /obj/structure/closet/secure_closet/atmospherics{ locked = 0 @@ -2645,15 +2775,40 @@ /obj/machinery/light{ dir = 1 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "vm" = ( /turf/closed/wall/r_wall, /area/maintenance/aft) +"vs" = ( +/obj/machinery/door/airlock, +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) "vv" = ( /obj/machinery/door/airlock, /turf/open/floor/plating, /area/storage/primary) +"vG" = ( +/obj/machinery/biogenerator, +/turf/open/floor/grass, +/area/hydroponics) +"vH" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"vN" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) "vP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -2676,6 +2831,10 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"wf" = ( +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) "wS" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -2685,6 +2844,48 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"wT" = ( +/obj/structure/table/reinforced, +/obj/machinery/microwave, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"wX" = ( +/obj/structure/chair/stool/bar, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) +"xh" = ( +/obj/structure/closet/secure_closet/hydroponics, +/turf/open/floor/grass, +/area/hydroponics) +"xj" = ( +/turf/open/floor/plasteel, +/area/hydroponics) +"yl" = ( +/obj/structure/chair/stool/bar, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) +"yt" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/crew_quarters/bar) +"yM" = ( +/obj/machinery/vending/wallmed, +/turf/closed/wall/r_wall, +/area/hallway/secondary/entry) +"yO" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "zo" = ( /obj/machinery/power/apc/auto_name/south, /obj/structure/cable{ @@ -2732,6 +2933,10 @@ "Ce" = ( /turf/open/floor/plasteel, /area/medical/chemistry) +"Cr" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/crew_quarters/cafeteria) "Ct" = ( /obj/structure/closet/syndicate/resources/everything, /turf/open/floor/plasteel, @@ -2743,6 +2948,30 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/medical/chemistry) +"Dh" = ( +/obj/structure/table/reinforced, +/obj/machinery/chem_dispenser/drinks/fullupgrade, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"DH" = ( +/obj/effect/spawner/structure/window/reinforced, +/turf/open/floor/plating, +/area/hydroponics) +"DJ" = ( +/obj/structure/kitchenspike, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) +"Em" = ( +/obj/structure/table/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) "EI" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 @@ -2751,6 +2980,9 @@ /obj/effect/turf_decal/tile/blue{ dir = 8 }, +/obj/structure/closet/secure_closet/quartermaster{ + locked = 0 + }, /turf/open/floor/plasteel, /area/bridge) "ES" = ( @@ -2762,6 +2994,37 @@ }, /turf/open/floor/plasteel, /area/hallway/primary/central) +"Fg" = ( +/turf/open/floor/plasteel, +/area/engine/atmos) +"Fy" = ( +/obj/machinery/seed_extractor, +/turf/open/floor/grass, +/area/hydroponics) +"Ga" = ( +/obj/machinery/vending/boozeomat/all_access, +/obj/machinery/airalarm{ + dir = 8; + pixel_x = 24 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"Gc" = ( +/obj/structure/closet/secure_closet/miner/unlocked, +/turf/open/floor/plasteel, +/area/quartermaster/storage) +"Go" = ( +/obj/structure/closet/wardrobe/cargotech, +/turf/open/floor/plasteel, +/area/quartermaster/storage) +"Hn" = ( +/obj/structure/beebox, +/obj/item/honey_frame, +/obj/item/honey_frame, +/obj/item/honey_frame, +/obj/item/queen_bee/bought, +/turf/open/floor/grass, +/area/hydroponics) "If" = ( /obj/machinery/rnd/production/techfab/department, /turf/open/floor/plasteel, @@ -2776,12 +3039,35 @@ }, /turf/open/floor/plasteel, /area/bridge) +"IB" = ( +/obj/structure/chair/stool/bar, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) "JF" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /turf/open/floor/plasteel, /area/medical/chemistry) +"JJ" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hydroponics) +"JV" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/structure/cable{ + icon_state = "1-8" + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) "Kx" = ( /obj/structure/table, /obj/item/analyzer, @@ -2789,10 +3075,55 @@ /obj/machinery/light, /turf/open/floor/plating, /area/engine/atmos) +"Lg" = ( +/obj/machinery/door/airlock/external{ + name = "Labor Camp Shuttle Airlock" + }, +/obj/structure/fans/tiny, +/turf/open/floor/plasteel, +/area/security/brig) +"Lo" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) "Ly" = ( /obj/machinery/chem_dispenser/chem_synthesizer, /turf/open/floor/plasteel/dark, /area/medical/chemistry) +"Mk" = ( +/obj/structure/table, +/obj/item/book_of_babel, +/obj/item/book/granter/action/origami, +/obj/item/book/granter/action/drink_fling, +/turf/open/floor/plasteel, +/area/storage/primary) +"MH" = ( +/obj/structure/cable{ + icon_state = "0-8" + }, +/obj/machinery/power/apc{ + dir = 1; + pixel_y = 25 + }, +/turf/open/floor/plasteel, +/area/crew_quarters/bar) +"MQ" = ( +/obj/structure/cable{ + icon_state = "1-4" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) +"MS" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel, +/area/hydroponics) "MY" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ @@ -2800,6 +3131,27 @@ }, /turf/open/floor/plasteel, /area/engine/atmos) +"Nw" = ( +/obj/machinery/light{ + dir = 1 + }, +/obj/structure/cable{ + icon_state = "0-2"; + pixel_y = 1 + }, +/obj/machinery/power/apc{ + dir = 1; + pixel_y = 25 + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) +"NC" = ( +/turf/closed/wall/r_wall, +/area/crew_quarters/cafeteria) +"NL" = ( +/obj/structure/closet/secure_closet/freezer/kitchen/mining, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "NZ" = ( /obj/machinery/rnd/production/protolathe/department, /turf/open/floor/plasteel, @@ -2808,16 +3160,26 @@ /obj/item/disk/tech_disk/debug, /turf/open/floor/plasteel, /area/science) +"PD" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "PI" = ( /obj/structure/fans/tiny/invisible, /turf/open/space/basic, /area/space) +"PV" = ( +/obj/machinery/vending/dinnerware, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "Qt" = ( /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 4 }, /obj/machinery/door/airlock/external/glass, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/medical/medbay) "Rb" = ( /obj/effect/spawner/structure/window/reinforced, @@ -2830,6 +3192,9 @@ }, /turf/open/floor/plating/airless, /area/space/nearstation) +"Si" = ( +/turf/open/floor/plasteel, +/area/crew_quarters/bar) "Sj" = ( /obj/structure/table/optable, /obj/effect/turf_decal/tile/blue{ @@ -2837,9 +3202,37 @@ }, /turf/open/floor/plasteel/white/corner, /area/medical/medbay) +"Sv" = ( +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/plantgenes/seedvault, +/turf/open/floor/grass, +/area/hydroponics) +"SC" = ( +/obj/structure/closet/secure_closet/freezer/meat, +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) +"SF" = ( +/obj/machinery/chem_dispenser/mutagensaltpeter, +/obj/item/reagent_containers/glass/beaker/bluespace, +/obj/item/reagent_containers/glass/beaker/bluespace, +/obj/item/reagent_containers/glass/beaker/bluespace, +/turf/open/floor/grass, +/area/hydroponics) +"Tp" = ( +/obj/structure/cable{ + icon_state = "0-2" + }, +/obj/machinery/power/rtg/abductor, +/turf/open/floor/plating/airless, +/area/space/nearstation) "Tt" = ( /turf/open/floor/plating, /area/maintenance/aft) +"TZ" = ( +/turf/closed/wall/r_wall, +/area/crew_quarters/bar) "Ut" = ( /obj/structure/closet/secure_closet/medical3{ locked = 0 @@ -2911,7 +3304,7 @@ /obj/machinery/light{ dir = 1 }, -/turf/open/floor/plating, +/turf/open/floor/plasteel, /area/engine/atmos) "Yy" = ( /obj/machinery/light{ @@ -2924,10 +3317,26 @@ }, /turf/open/floor/plasteel, /area/science) +"YB" = ( +/turf/open/floor/plasteel/freezer, +/area/crew_quarters/cafeteria) "ZD" = ( /obj/machinery/suit_storage_unit/ce, /turf/open/floor/plasteel, /area/engine/atmos) +"ZO" = ( +/turf/closed/wall/r_wall, +/area/hydroponics) +"ZR" = ( +/obj/structure/cable{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, +/turf/open/space/basic, +/turf/open/floor/carpet/blackred, +/area/crew_quarters/bar) (1,1,1) = {" aa @@ -5368,13 +5777,13 @@ en ek eh dY -aa -aa -aa -aa -aa -aa -aa +DH +DH +DH +DH +DH +DH +ZO aa aa aa @@ -5460,13 +5869,13 @@ en ek eh en -aa -aa -aa -aa -aa -aa -aa +Hn +mI +mI +mI +mI +xh +DH aa aa aa @@ -5552,13 +5961,13 @@ en ek eh dY -aa -aa -aa -aa -aa -aa -aa +gR +JJ +xj +xj +xj +xj +DH aa aa aa @@ -5644,13 +6053,13 @@ dY gC eh dY -aa -aa -aa -aa -aa -aa -aa +pF +MS +vG +SF +xj +kf +DH aa aa aa @@ -5736,13 +6145,13 @@ en ek eh dY -aa -aa -aa -aa -aa -aa -aa +Sv +MS +Fy +jt +xj +kG +ZO aa aa aa @@ -5801,7 +6210,7 @@ di bw ag bw -di +Lg bw ag ag @@ -5827,14 +6236,14 @@ dY dY ek eh -dY -aa -aa -aa -aa -aa -aa -aa +yM +vH +sN +Si +Si +Si +kT +TZ aa aa aa @@ -5920,13 +6329,13 @@ eh ek eh dY -aa -aa -aa -aa -aa -aa -aa +vH +vN +wf +wf +wf +Si +yt aa aa aa @@ -6009,16 +6418,16 @@ eL eL eL eL -fZ -eh -dY -aa -aa -aa -aa -aa -aa -aa +fd +eL +vs +JV +ZR +MQ +Lo +gM +Si +yt aa aa aa @@ -6104,13 +6513,13 @@ eh eh eh ge -aa -aa -aa -aa -aa -aa -aa +MH +IB +yl +wX +IB +Si +yt aa aa aa @@ -6196,13 +6605,13 @@ fI dY dY ge -aa -aa -aa -aa -aa -aa -aa +Ga +Dh +sP +Em +wT +kT +TZ aa aa aa @@ -6256,10 +6665,10 @@ aa aa ah ut -aw +Fg ou -aw -aw +Fg +Fg Kx ah bs @@ -6287,14 +6696,14 @@ cN Tt vm fg -aa -aa -aa -aa -aa -aa -aa -aa +NC +NC +YB +PD +up +YB +YB +NC aa aa aa @@ -6380,13 +6789,13 @@ Tt vm fg aa -aa -aa -aa -aa -aa -aa -aa +NC +Nw +rN +yO +YB +YB +NC aa aa aa @@ -6472,13 +6881,13 @@ Tt vm fg aa -aa -aa -aa -aa -aa -aa -aa +NC +PV +NL +SC +SC +DJ +NC aa aa aa @@ -6564,13 +6973,13 @@ Tt vm fg aa -aa -aa -aa -aa -aa -aa -aa +NC +NC +Cr +NC +Cr +NC +NC aa aa aa @@ -7084,11 +7493,11 @@ aa aa ae ab -ab -ab -aB -ab -ab +Tp +qZ +kk +qZ +jw ab bv bJ @@ -7175,13 +7584,13 @@ aa aa aa ae -ac -ac +ab +ab ab aB ab -ac -ac +ab +ab bv bK cf @@ -7277,7 +7686,7 @@ ac bv bL cf -cq +sD bv cD bE @@ -8306,7 +8715,7 @@ dJ dJ dJ dJ -dN +Mk cS gH fO @@ -8669,7 +9078,7 @@ cS cS cS fN -vv +dG cS cS cS @@ -8764,9 +9173,9 @@ eZ eu fq fr -eu -eu -eu +nb +Go +Gc et aa aa diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index d796330cc8..80e80cd6a9 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -1264,9 +1264,9 @@ /area/holodeck/rec_center/chapelcourt) "dw" = ( /obj/structure/table/wood/fancy, -/obj/item/clothing/suit/nun, +/obj/item/clothing/suit/chaplain/nun, /obj/item/clothing/head/nun_hood, -/obj/item/clothing/suit/holidaypriest, +/obj/item/clothing/suit/chaplain/holidaypriest, /turf/open/floor/holofloor{ dir = 8; icon_state = "dark" @@ -2248,11 +2248,6 @@ }, /turf/open/floor/plasteel, /area/tdome/arena_source) -"fR" = ( -/obj/item/paicard, -/obj/structure/table/wood, -/turf/open/floor/engine/cult, -/area/wizard_station) "fS" = ( /obj/effect/turf_decal/tile/red{ dir = 8 @@ -2940,22 +2935,6 @@ /obj/machinery/capture_the_flag/red, /turf/open/floor/circuit/green/anim, /area/ctf) -"hH" = ( -/obj/structure/table/reinforced, -/obj/item/flashlight/seclite, -/obj/effect/turf_decal/tile/neutral{ - dir = 1 - }, -/obj/effect/turf_decal/tile/neutral, -/obj/effect/turf_decal/tile/neutral{ - dir = 4 - }, -/obj/effect/turf_decal/tile/neutral{ - dir = 8 - }, -/obj/item/paicard, -/turf/open/floor/plasteel/dark, -/area/centcom/ferry) "hI" = ( /obj/effect/turf_decal/stripes/line{ dir = 10 @@ -3885,7 +3864,7 @@ /turf/open/floor/plasteel, /area/centcom/control) "jS" = ( -/obj/machinery/computer/prisoner, +/obj/machinery/computer/prisoner/management, /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/centcom/control) @@ -5878,7 +5857,7 @@ /turf/open/floor/plasteel, /area/centcom/control) "nY" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 1 }, /obj/effect/turf_decal/stripes/line{ @@ -8415,6 +8394,9 @@ /turf/open/floor/plating, /area/syndicate_mothership) "tg" = ( +/obj/machinery/shower{ + dir = 4 + }, /obj/item/soap/syndie, /turf/open/floor/plasteel/freezer, /area/syndicate_mothership) @@ -9858,7 +9840,7 @@ id = "XCCFerry"; name = "Hanger Bay Shutters"; pixel_y = 24; - req_access_txt = "2" + req_access_txt = "101" }, /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -10513,7 +10495,7 @@ /turf/open/floor/plasteel/dark, /area/centcom/control) "yv" = ( -/obj/machinery/computer/prisoner{ +/obj/machinery/computer/prisoner/management{ dir = 1 }, /obj/machinery/light, @@ -11391,6 +11373,22 @@ /obj/structure/table/reinforced, /turf/open/floor/plasteel/grimy, /area/centcom/ferry) +"AL" = ( +/obj/structure/table/reinforced, +/obj/item/flashlight/seclite, +/obj/effect/turf_decal/tile/neutral{ + dir = 1 + }, +/obj/effect/turf_decal/tile/neutral, +/obj/effect/turf_decal/tile/neutral{ + dir = 4 + }, +/obj/effect/turf_decal/tile/neutral{ + dir = 8 + }, +/obj/item/paicard, +/turf/open/floor/plasteel/dark, +/area/centcom/ferry) "AM" = ( /obj/machinery/shuttle_manipulator, /turf/open/floor/circuit/green, @@ -11587,6 +11585,11 @@ }, /turf/open/floor/plasteel/white, /area/centcom/holding) +"Bp" = ( +/obj/item/paicard, +/obj/structure/table/wood, +/turf/open/floor/engine/cult, +/area/wizard_station) "Bs" = ( /obj/structure/table/wood, /obj/machinery/computer/libraryconsole/bookmanagement, @@ -15122,7 +15125,7 @@ /obj/structure/table/wood, /obj/item/book/manual/wiki/barman_recipes, /obj/item/reagent_containers/food/drinks/shaker, -/obj/item/reagent_containers/glass/rag, +/obj/item/reagent_containers/rag, /obj/machinery/newscaster{ pixel_y = -32 }, @@ -17434,6 +17437,8 @@ /obj/structure/mirror{ pixel_x = -28 }, +/obj/structure/table, +/obj/item/reagent_containers/rag/towel/syndicate, /turf/open/floor/plasteel/freezer, /area/syndicate_mothership) "Rm" = ( @@ -25742,7 +25747,7 @@ lI lI lI Ax -fR +Bp qZ qZ Ax @@ -56338,7 +56343,7 @@ yr sw sw Ad -hH +AL Bx sw Cv diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm index 4ed099d9e2..4372c4ca24 100644 --- a/code/__DEFINES/DNA.dm +++ b/code/__DEFINES/DNA.dm @@ -98,6 +98,13 @@ #define DRINKSBLOOD 15 #define NOEYES 16 #define MARKINGS 17 +#define MUTCOLORS2 18 +#define MUTCOLORS3 19 +#define NOAROUSAL 20 //Stops all arousal effects +#define NOGENITALS 21 //Cannot create, use, or otherwise have genitals +#define MATRIXED 22 //if icon is color matrix'd +#define SKINTONE 23 //uses skin tones +#define HORNCOLOR 24 #define ORGAN_SLOT_BRAIN "brain" #define ORGAN_SLOT_APPENDIX "appendix" diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm index fb42bc46c0..b875998f0a 100644 --- a/code/__DEFINES/admin.dm +++ b/code/__DEFINES/admin.dm @@ -81,3 +81,10 @@ #define SPAM_TRIGGER_WARNING 5 //Number of identical messages required before the spam-prevention will warn you to stfu #define SPAM_TRIGGER_AUTOMUTE 10 //Number of identical messages required before the spam-prevention will automute you + +///Max length of a keypress command before it's considered to be a forged packet/bogus command +#define MAX_KEYPRESS_COMMANDLENGTH 16 +///Max amount of keypress messages per second over two seconds before client is autokicked +#define MAX_KEYPRESS_AUTOKICK 100 +///Length of held key rolling buffer +#define HELD_KEY_BUFFER_LENGTH 15 diff --git a/code/__DEFINES/antagonists.dm b/code/__DEFINES/antagonists.dm index e35defd485..b2f05fd5f8 100644 --- a/code/__DEFINES/antagonists.dm +++ b/code/__DEFINES/antagonists.dm @@ -38,5 +38,5 @@ //Gangshit #define NOT_DOMINATING -1 -#define MAX_LEADERS_GANG 3 +#define MAX_LEADERS_GANG 4 #define INITIAL_DOM_ATTEMPTS 3 diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm index 4fd1669771..0e4f0f3a6e 100644 --- a/code/__DEFINES/atom_hud.dm +++ b/code/__DEFINES/atom_hud.dm @@ -23,8 +23,9 @@ #define AI_DETECT_HUD "19" #define NANITE_HUD "20" #define DIAG_NANITE_FULL_HUD "21" +#define RAD_HUD "22" //radation alerts for medical huds //for antag huds. these are used at the /mob level -#define ANTAG_HUD "22" +#define ANTAG_HUD "23" //by default everything in the hud_list of an atom is an image //a value in hud_list with one of these will change that behavior diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm index 2abe0db04e..d966c73d23 100644 --- a/code/__DEFINES/citadel_defines.dm +++ b/code/__DEFINES/citadel_defines.dm @@ -12,7 +12,7 @@ #define ui_boxcraft "EAST-4:22,SOUTH+1:6" #define ui_boxarea "EAST-4:6,SOUTH+1:6" #define ui_boxlang "EAST-5:22,SOUTH+1:6" -#define ui_boxvore "EAST-4:22,SOUTH+1:6" +#define ui_boxvore "EAST-5:22,SOUTH+1:6" //Filters #define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F") @@ -40,7 +40,7 @@ #define BALLS_SACK_SIZE_DEF 8 #define BALLS_SACK_SIZE_MAX 40 -#define CUM_RATE 5 +#define CUM_RATE 0.035 #define CUM_RATE_MULT 1 #define CUM_EFFICIENCY 1//amount of nutrition required per life() @@ -89,17 +89,6 @@ //Damage stuffs #define AROUSAL "arousal" -//DNA stuffs. Remember to change this if upstream adds more snowflake options - - -//Species stuffs. Remember to change this if upstream updates species flags -#define MUTCOLORS2 35 -#define MUTCOLORS3 36 -#define NOAROUSAL 37 //Stops all arousal effects -#define NOGENITALS 38 //Cannot create, use, or otherwise have genitals -#define MATRIXED 39 //if icon is color matrix'd -#define SKINTONE 40 //uses skin tones - //Citadel istypes #define isgenital(A) (istype(A, /obj/item/organ/genital)) @@ -115,22 +104,21 @@ //xenobio console upgrade stuff #define XENOBIO_UPGRADE_MONKEYS 1 -#define XENOBIO_UPGRADE_SLIMEBASIC 2 +#define XENOBIO_UPGRADE_SLIMEBASIC 2 #define XENOBIO_UPGRADE_SLIMEADV 4 //stamina stuff -#define STAMINA_SOFTCRIT 100 //softcrit for stamina damage. prevents standing up, prevents performing actions that cost stamina, etc, but doesn't force a rest or stop movement -#define STAMINA_CRIT 140 //crit for stamina damage. forces a rest, and stops movement until stamina goes back to stamina softcrit -#define STAMINA_SOFTCRIT_TRADITIONAL 0 //same as STAMINA_SOFTCRIT except for the more traditional health calculations +#define STAMINA_SOFTCRIT 100 //softcrit for stamina damage. prevents standing up, prevents performing actions that cost stamina, etc, but doesn't force a rest or stop movement +#define STAMINA_CRIT 140 //crit for stamina damage. forces a rest, and stops movement until stamina goes back to stamina softcrit +#define STAMINA_SOFTCRIT_TRADITIONAL 0 //same as STAMINA_SOFTCRIT except for the more traditional health calculations #define STAMINA_CRIT_TRADITIONAL -40 //ditto, but for STAMINA_CRIT -#define MIN_MELEE_STAMCOST 1.25 //Minimum cost for swinging items around. Will be extra useful when stats and skills are introduced. #define CRAWLUNDER_DELAY 30 //Delay for crawling under a standing mob //Citadel toggles because bitflag memes -#define MEDIHOUND_SLEEPER 1 -#define EATING_NOISES 2 -#define DIGESTION_NOISES 4 +#define MEDIHOUND_SLEEPER (1<<0) +#define EATING_NOISES (1<<1) +#define DIGESTION_NOISES (1<<2) #define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES) diff --git a/code/__DEFINES/colors.dm b/code/__DEFINES/colors.dm index de9c7af221..06c3c352ca 100644 --- a/code/__DEFINES/colors.dm +++ b/code/__DEFINES/colors.dm @@ -3,26 +3,35 @@ #define COLOR_INPUT_DISABLED "#F0F0F0" #define COLOR_INPUT_ENABLED "#D3B5B5" -//#define COLOR_WHITE "#EEEEEE" -//#define COLOR_SILVER "#C0C0C0" -//#define COLOR_GRAY "#808080" +#define COLOR_DARKMODE_INFO_BUTTONS_BG "#40628A" +#define COLOR_DARKMODE_ISSUE_BUTTON_BG "#ce4242" +#define COLOR_DARKMODE_BACKGROUND "#202020" +#define COLOR_DARKMODE_DARKBACKGROUND "#171717" +#define COLOR_DARKMODE_TEXT "#f0f0f0" + +#define COLOR_WHITEMODE_INFO_BUTTONS_BG "#90b3dd" +#define COLOR_WHITEMODE_ISSUE_BUTTON_BG "#ef7f7f" +#define COLOR_WHITEMODE_BACKGROUND "#ffffff" +#define COLOR_WHITEMODE_DARKBACKGROUND "#eeeeee" +#define COLOR_WHITEMODE_TEXT "#000000" + #define COLOR_FLOORTILE_GRAY "#8D8B8B" #define COLOR_ALMOST_BLACK "#333333" -//#define COLOR_BLACK "#000000" +#define COLOR_BLACK "#000000" #define COLOR_RED "#FF0000" -//#define COLOR_RED_LIGHT "#FF3333" -//#define COLOR_MAROON "#800000" +#define COLOR_RED_LIGHT "#FF3333" +#define COLOR_MAROON "#800000" #define COLOR_YELLOW "#FFFF00" -//#define COLOR_OLIVE "#808000" -//#define COLOR_LIME "#32CD32" +#define COLOR_OLIVE "#808000" +#define COLOR_LIME "#32CD32" #define COLOR_GREEN "#008000" #define COLOR_CYAN "#00FFFF" -//#define COLOR_TEAL "#008080" +#define COLOR_TEAL "#008080" #define COLOR_BLUE "#0000FF" -//#define COLOR_BLUE_LIGHT "#33CCFF" -//#define COLOR_NAVY "#000080" +#define COLOR_BLUE_LIGHT "#33CCFF" +#define COLOR_NAVY "#000080" #define COLOR_PINK "#FFC0CB" -//#define COLOR_MAGENTA "#FF00FF" +#define COLOR_MAGENTA "#FF00FF" #define COLOR_PURPLE "#800080" #define COLOR_ORANGE "#FF9900" #define COLOR_BEIGE "#CEB689" diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 7cab82149d..e31d2a278e 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -183,4 +183,16 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list( #define BODY_ZONE_PRECISE_R_FOOT "r_foot" //We will round to this value in damage calculations. -#define DAMAGE_PRECISION 0.1 \ No newline at end of file +#define DAMAGE_PRECISION 0.1 + +//items total mass, used to calculate their attacks' stamina costs. If not defined, the cost will be (w_class * 1.25) +#define TOTAL_MASS_TINY_ITEM 1.25 +#define TOTAL_MASS_SMALL_ITEM 2.5 +#define TOTAL_MASS_NORMAL_ITEM 3.75 +#define TOTAL_MASS_BULKY_ITEM 5 +#define TOTAL_MASS_HUGE_ITEM 6.25 +#define TOTAL_MASS_GIGANTIC_ITEM 7.5 + +#define TOTAL_MASS_HAND_REPLACEMENT 5 //standard punching stamina cost. most hand replacements are huge items anyway. +#define TOTAL_MASS_MEDIEVAL_WEAPON 3.6 //very, very generic average sword/warpick/etc. weight in pounds. +#define TOTAL_MASS_TOY_SWORD 1.5 diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 8d86826ac2..40aea24105 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -24,7 +24,7 @@ // start global signals with "!", this used to be necessary but now it's just a formatting choice #define COMSIG_GLOB_NEW_Z "!new_z" //from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args) #define COMSIG_GLOB_VAR_EDIT "!var_edit" //called after a successful var edit somewhere in the world: (list/args) - +#define COMSIG_GLOB_LIVING_SAY_SPECIAL "!say_special" //global living say plug - use sparingly: (mob/speaker , message) ////////////////////////////////////////////////////////////////// // /datum signals @@ -73,6 +73,8 @@ #define COMSIG_ATOM_CANREACH "atom_can_reach" //from internal loop in atom/movable/proc/CanReach(): (list/next) #define COMPONENT_BLOCK_REACH 1 #define COMSIG_ATOM_SCREWDRIVER_ACT "atom_screwdriver_act" //from base of atom/screwdriver_act(): (mob/living/user, obj/item/I) +#define COMSIG_ATOM_INTERCEPT_TELEPORT "intercept_teleport" //called when teleporting into a protected turf: (channel, turf/origin) + #define COMPONENT_BLOCK_TELEPORT 1 ///////////////// #define COMSIG_ATOM_ATTACK_GHOST "atom_attack_ghost" //from base of atom/attack_ghost(): (mob/dead/observer/ghost) #define COMSIG_ATOM_ATTACK_HAND "atom_attack_hand" //from base of atom/attack_hand(): (mob/user) @@ -157,6 +159,7 @@ #define COMSIG_OBJ_BREAK "obj_break" //from base of /obj/obj_break(): (damage_flag) #define COMSIG_OBJ_SETANCHORED "obj_setanchored" //called in /obj/structure/setAnchored(): (value) + // /obj/item signals #define COMSIG_ITEM_ATTACK "item_attack" //from base of obj/item/attack(): (/mob/living/target, /mob/living/user) #define COMSIG_ITEM_ATTACK_SELF "item_attack_self" //from base of obj/item/attack_self(): (/mob) diff --git a/code/__DEFINES/construction.dm b/code/__DEFINES/construction.dm index ee51fb6909..c394d003d8 100644 --- a/code/__DEFINES/construction.dm +++ b/code/__DEFINES/construction.dm @@ -109,3 +109,5 @@ #define RCD_AIRLOCK 2 #define RCD_DECONSTRUCT 3 #define RCD_WINDOWGRILLE 4 +#define RCD_MACHINE 8 +#define RCD_COMPUTER 16 \ No newline at end of file diff --git a/code/__DEFINES/donator_groupings.dm b/code/__DEFINES/donator_groupings.dm new file mode 100644 index 0000000000..4b210609f2 --- /dev/null +++ b/code/__DEFINES/donator_groupings.dm @@ -0,0 +1,18 @@ +#define DONATOR_GROUP_TIER_1_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_1_donators +#define DONATOR_GROUP_TIER_2_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_2_donators +#define DONATOR_GROUP_TIER_3_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_3_donators + +#define DONATOR_GROUP_TIER_1_CONFIG_SUBPATH keyed_list/donator_group/tier_1_donators +#define DONATOR_GROUP_TIER_2_CONFIG_SUBPATH keyed_list/donator_group/tier_2_donators +#define DONATOR_GROUP_TIER_3_CONFIG_SUBPATH keyed_list/donator_group/tier_3_donators + +#define TIER_1_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_1_CONFIG_SUBPATH) +#define TIER_2_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_2_CONFIG_SUBPATH) +#define TIER_3_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_3_CONFIG_SUBPATH) + +//flags +#define DONATOR_GROUP_TIER_1 "T1" +#define DONATOR_GROUP_TIER_2 "T2" +#define DONATOR_GROUP_TIER_3 "T3" + +#define IS_CKEY_DONATOR_GROUP(ckey, groupid) is_donator_group(ckey, groupid) diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index 2fe70961f8..d64fa30047 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -7,7 +7,7 @@ //for convenience #define ENABLE_BITFIELD(variable, flag) (variable |= (flag)) #define DISABLE_BITFIELD(variable, flag) (variable &= ~(flag)) -#define CHECK_BITFIELD(variable, flag) (variable & flag) +#define CHECK_BITFIELD(variable, flag) (variable & (flag)) #define TOGGLE_BITFIELD(variable, flag) (variable ^= (flag)) GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)) diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm index 03cfde802f..24d381d1a8 100644 --- a/code/__DEFINES/inventory.dm +++ b/code/__DEFINES/inventory.dm @@ -28,6 +28,7 @@ #define ITEM_SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets. #define ITEM_SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets. #define ITEM_SLOT_NECK (1<<13) +#define ITEM_SLOT_SUITSTORE (1<<14) //SLOTS #define SLOT_BACK 1 @@ -52,6 +53,7 @@ #define SLOT_LEGCUFFED 19 #define SLOT_GENERC_DEXTROUS_STORAGE 20 + #define SLOTS_AMT 20 // Keep this up to date! //I hate that this has to exist @@ -84,6 +86,8 @@ . = ITEM_SLOT_ICLOTHING if(SLOT_L_STORE, SLOT_R_STORE) . = ITEM_SLOT_POCKET + if(SLOT_S_STORE) + . = ITEM_SLOT_SUITSTORE //Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses. @@ -230,3 +234,6 @@ GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list( /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy))) + +//Internals checker +#define GET_INTERNAL_SLOTS(C) list(C.head, C.wear_mask) diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm index 8ff40c3ef9..8dc7464230 100644 --- a/code/__DEFINES/is_helpers.dm +++ b/code/__DEFINES/is_helpers.dm @@ -50,13 +50,13 @@ #define isgolem(A) (is_species(A, /datum/species/golem)) #define islizard(A) (is_species(A, /datum/species/lizard)) #define isplasmaman(A) (is_species(A, /datum/species/plasmaman)) -#define ispodperson(A) (is_species(A, /datum/species/podperson)) +#define ispodperson(A) (is_species(A, /datum/species/pod)) #define isflyperson(A) (is_species(A, /datum/species/fly)) #define isjellyperson(A) (is_species(A, /datum/species/jelly)) #define isslimeperson(A) (is_species(A, /datum/species/jelly/slime)) #define isluminescent(A) (is_species(A, /datum/species/jelly/luminescent)) #define iszombie(A) (is_species(A, /datum/species/zombie)) -#define ismoth(A) (is_species(A, /datum/species/moth)) +#define ismoth(A) (is_species(A, /datum/species/insect)) #define ishumanbasic(A) (is_species(A, /datum/species/human)) #define iscatperson(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/felinid) ) diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm index dc4080a789..e6eb9f313e 100644 --- a/code/__DEFINES/jobs.dm +++ b/code/__DEFINES/jobs.dm @@ -48,3 +48,41 @@ #define JOB_UNAVAILABLE_PLAYTIME 3 #define JOB_UNAVAILABLE_ACCOUNTAGE 4 #define JOB_UNAVAILABLE_SLOTFULL 5 + +#define DEFAULT_RELIGION "Christianity" +#define DEFAULT_DEITY "Space Jesus" + +#define JOB_DISPLAY_ORDER_DEFAULT 0 + +#define JOB_DISPLAY_ORDER_ASSISTANT 1 +#define JOB_DISPLAY_ORDER_CAPTAIN 2 +#define JOB_DISPLAY_ORDER_HEAD_OF_PERSONNEL 3 +#define JOB_DISPLAY_ORDER_BARTENDER 4 +#define JOB_DISPLAY_ORDER_COOK 5 +#define JOB_DISPLAY_ORDER_BOTANIST 6 +#define JOB_DISPLAY_ORDER_JANITOR 7 +#define JOB_DISPLAY_ORDER_CLOWN 8 +#define JOB_DISPLAY_ORDER_MIME 9 +#define JOB_DISPLAY_ORDER_CURATOR 10 +#define JOB_DISPLAY_ORDER_LAWYER 11 +#define JOB_DISPLAY_ORDER_CHAPLAIN 12 +#define JOB_DISPLAY_ORDER_QUARTERMASTER 13 +#define JOB_DISPLAY_ORDER_CARGO_TECHNICIAN 14 +#define JOB_DISPLAY_ORDER_SHAFT_MINER 15 +#define JOB_DISPLAY_ORDER_CHIEF_ENGINEER 16 +#define JOB_DISPLAY_ORDER_STATION_ENGINEER 17 +#define JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN 18 +#define JOB_DISPLAY_ORDER_CHIEF_MEDICAL_OFFICER 19 +#define JOB_DISPLAY_ORDER_MEDICAL_DOCTOR 20 +#define JOB_DISPLAY_ORDER_CHEMIST 21 +#define JOB_DISPLAY_ORDER_GENETICIST 22 +#define JOB_DISPLAY_ORDER_VIROLOGIST 23 +#define JOB_DISPLAY_ORDER_RESEARCH_DIRECTOR 24 +#define JOB_DISPLAY_ORDER_SCIENTIST 25 +#define JOB_DISPLAY_ORDER_ROBOTICIST 26 +#define JOB_DISPLAY_ORDER_HEAD_OF_SECURITY 27 +#define JOB_DISPLAY_ORDER_WARDEN 28 +#define JOB_DISPLAY_ORDER_DETECTIVE 29 +#define JOB_DISPLAY_ORDER_SECURITY_OFFICER 30 +#define JOB_DISPLAY_ORDER_AI 31 +#define JOB_DISPLAY_ORDER_CYBORG 32 diff --git a/code/__DEFINES/logging.dm b/code/__DEFINES/logging.dm index 8234059a36..2ba5012301 100644 --- a/code/__DEFINES/logging.dm +++ b/code/__DEFINES/logging.dm @@ -16,6 +16,7 @@ #define INVESTIGATE_EXONET "exonet" #define INVESTIGATE_NANITES "nanites" #define INVESTIGATE_CIRCUIT "circuit" +#define INVESTIGATE_FERMICHEM "fermichem" #define INVESTIGATE_RCD "rcd" // Logging types for log_message() diff --git a/code/__DEFINES/maths.dm b/code/__DEFINES/maths.dm index d344f7f010..5bce51293f 100644 --- a/code/__DEFINES/maths.dm +++ b/code/__DEFINES/maths.dm @@ -201,4 +201,10 @@ return list(region_x1 & region_x2, region_y1 & region_y2) +#define EXP_DISTRIBUTION(desired_mean) ( -(1/(1/desired_mean)) * log(rand(1, 1000) * 0.001) ) + +#define LORENTZ_DISTRIBUTION(x, s) ( s*TAN(TODEGREES(PI*(rand()-0.5))) + x ) +#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 ) + +#define RULE_OF_THREE(a, b, x) ((a*x)/b) // ) diff --git a/code/__DEFINES/melee.dm b/code/__DEFINES/melee.dm new file mode 100644 index 0000000000..cb4a433211 --- /dev/null +++ b/code/__DEFINES/melee.dm @@ -0,0 +1,10 @@ +//Martial arts defines + +#define MARTIALART_BOXING "boxing" +#define MARTIALART_WRESTLING "wrestling" +#define MARTIALART_SLEEPINGCARP "sleeping carp" +#define MARTIALART_PSYCHOBRAWL "psychotic brawling" +#define MARTIALART_MUSHPUNCH "mushroom punch" +#define MARTIALART_KRAVMAGA "krav maga" +#define MARTIALART_CQC "CQC" +#define MARTIALART_PLASMAFIST "plasma fist" \ No newline at end of file diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 30a7694e5f..b6115e93e9 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -57,7 +57,7 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define BODYPARTS_LAYER 28 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag #define MARKING_LAYER 27 //Matrixed body markings because clashing with snouts? #define BODY_ADJ_LAYER 26 //certain mutantrace features (snout, body markings) that must appear above the body parts -#define GENITALS_ADJ_LAYER 25 +#define GENITALS_FRONT_LAYER 25 //Draws some genitalia above clothes and the TAUR body if need be. #define BODY_LAYER 24 //underwear, undershirts, socks, eyes, lips(makeup) #define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes) #define DAMAGE_LAYER 22 //damage indicators (cuts and burns) @@ -69,7 +69,6 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define EARS_LAYER 17 #define BODY_TAUR_LAYER 16 #define SUIT_LAYER 15 -#define GENITALS_FRONT_LAYER 14 //Draws some genitalia above clothes and the TAUR body if need be. #define GLASSES_LAYER 13 #define BELT_LAYER 12 //Possible make this an overlay of somethign required to wear a belt? #define SUIT_STORE_LAYER 11 @@ -83,7 +82,7 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define HANDS_LAYER 3 #define BODY_FRONT_LAYER 2 #define FIRE_LAYER 1 //If you're on fire -#define TOTAL_LAYERS 31 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_; +#define TOTAL_LAYERS 30 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_; //Human Overlay Index Shortcuts for alternate_worn_layer, layers //Because I *KNOW* somebody will think layer+1 means "above" @@ -275,10 +274,6 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE)) GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_SKIN_ALT = 'icons/obj/pda_alt.dmi', PDA_SKIN_RUGGED = 'icons/obj/pda_rugged.dmi', PDA_SKIN_MODERN = 'icons/obj/pda_modern.dmi')) -//Color Defines -#define OOC_COLOR "#002eb8" -#define AOOC_COLOR "#b8002e" - ///////////////////////////////////// // atom.appearence_flags shortcuts // ///////////////////////////////////// @@ -459,6 +454,13 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S #define SUMMON_GUNS "guns" #define SUMMON_MAGIC "magic" +#define TELEPORT_CHANNEL_BLUESPACE "bluespace" //Classic bluespace teleportation, requires a sender but no receiver +#define TELEPORT_CHANNEL_QUANTUM "quantum" //Quantum-based teleportation, requires both sender and receiver, but is free from normal disruption +#define TELEPORT_CHANNEL_WORMHOLE "wormhole" //Wormhole teleportation, is not disrupted by bluespace fluctuations but tends to be very random or unsafe +#define TELEPORT_CHANNEL_MAGIC "magic" //Magic teleportation, does whatever it wants (unless there's antimagic) +#define TELEPORT_CHANNEL_CULT "cult" //Cult teleportation, does whatever it wants (unless there's holiness) +#define TELEPORT_CHANNEL_FREE "free" //Anything else + //Run the world with this parameter to enable a single run though of the game setup and tear down process with unit tests in between #define TEST_RUN_PARAMETER "test-run" //Force the log directory to be something specific in the data/logs folder @@ -470,6 +472,9 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S #define EGG_LAYING_MESSAGES list("lays an egg.","squats down and croons.","begins making a huge racket.","begins clucking raucously.") +// list of all null rod weapons +#define HOLY_WEAPONS /obj/item/nullrod, /obj/item/twohanded/dualsaber/hypereutactic/chaplain, /obj/item/gun/energy/laser/redtag/hitscan/chaplain, /obj/item/multitool/chaplain, /obj/item/melee/baseball_bat/chaplain + // Used by PDA and cartridge code to reduce repetitiveness of spritesheets #define PDAIMG(what) {""} @@ -493,4 +498,4 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S #define PREF_SAVELOAD_COOLDOWN 5 #define VOMIT_TOXIC 1 -#define VOMIT_PURPLE 2 \ No newline at end of file +#define VOMIT_PURPLE 2 diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm index 1d1dda6d99..e9524a015a 100644 --- a/code/__DEFINES/mobs.dm +++ b/code/__DEFINES/mobs.dm @@ -116,6 +116,8 @@ #define BIOWARE_GENERIC "generic" #define BIOWARE_NERVES "nerves" #define BIOWARE_CIRCULATION "circulation" +#define BIOWARE_LIGAMENTS "ligaments" +#define BIOWARE_DISSECTION "dissected" //Health hud screws for carbon mobs #define SCREWYHUD_NONE 0 @@ -264,3 +266,6 @@ #define BODYPART_LIFE_UPDATE_HEALTH (1<<0) #define HUMAN_FIRE_STACK_ICON_NUM 3 + +#define PULL_PRONE_SLOWDOWN 0.6 +#define HUMAN_CARRY_SLOWDOWN 0 \ No newline at end of file diff --git a/code/__DEFINES/movespeed_modification.dm b/code/__DEFINES/movespeed_modification.dm index 9f8d310193..4336ad28f7 100644 --- a/code/__DEFINES/movespeed_modification.dm +++ b/code/__DEFINES/movespeed_modification.dm @@ -28,4 +28,9 @@ #define MOVESPEED_ID_SIMPLEMOB_VARSPEED "SIMPLEMOB_VARSPEED_MODIFIER" #define MOVESPEED_ID_ADMIN_VAREDIT "ADMIN_VAREDIT_MODIFIER" -#define MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD "PAI_SPACEWALK_MODIFIER" \ No newline at end of file +#define MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD "PAI_SPACEWALK_MODIFIER" + +#define MOVESPEED_ID_SANITY "MOOD_SANITY" + +#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG" +#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY" \ No newline at end of file diff --git a/code/__DEFINES/obj_flags.dm b/code/__DEFINES/obj_flags.dm index 1c3832001f..8d6c0644cf 100644 --- a/code/__DEFINES/obj_flags.dm +++ b/code/__DEFINES/obj_flags.dm @@ -10,6 +10,7 @@ #define UNIQUE_RENAME (1<<6) // can you customize the description/name of the thing? #define USES_TGUI (1<<7) //put on things that use tgui on ui_interact instead of custom/old UI. #define FROZEN (1<<8) +#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check. // If you add new ones, be sure to add them to /obj/Initialize as well for complete mapping support @@ -26,14 +27,15 @@ #define ABSTRACT (1<<8) // for all things that are technically items but used for various different stuff #define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect) #define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes) +#define NO_UNIFORM_REQUIRED (1<<11) // Can be worn on certain slots (currently belt and id) that would otherwise require an uniform. // Flags for the clothing_flags var on /obj/item/clothing #define LAVAPROTECT (1<<0) #define STOPSPRESSUREDAMAGE (1<<1) //SUIT and HEAD items which stop pressure damage. To stop you taking all pressure damage you must have both a suit and head item with this flag. #define BLOCK_GAS_SMOKE_EFFECT (1<<2) // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY! -#define MASKINTERNALS (1<<3) // mask allows internals +#define ALLOWINTERNALS (1<<3) // mask allows internals #define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc #define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body. #define VOICEBOX_TOGGLABLE (1<<6) // The voicebox in this clothing can be toggled. -#define VOICEBOX_DISABLED (1<<7) // The voicebox is currently turned off. \ No newline at end of file +#define VOICEBOX_DISABLED (1<<7) // The voicebox is currently turned off. diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm index 02f151dcd9..0992b2e586 100644 --- a/code/__DEFINES/preferences.dm +++ b/code/__DEFINES/preferences.dm @@ -69,4 +69,9 @@ //Flags in the players table in the db #define DB_FLAG_EXEMPT 1 -#define DEFAULT_CYBORG_NAME "Default Cyborg Name" \ No newline at end of file +#define DEFAULT_CYBORG_NAME "Default Cyborg Name" + +//Job preferences levels +#define JP_LOW 1 +#define JP_MEDIUM 2 +#define JP_HIGH 3 diff --git a/code/__DEFINES/radio.dm b/code/__DEFINES/radio.dm index 897d107939..928f364a81 100644 --- a/code/__DEFINES/radio.dm +++ b/code/__DEFINES/radio.dm @@ -1,5 +1,55 @@ // Radios use a large variety of predefined frequencies. +//say based modes like binary are in living/say.dm + +#define RADIO_CHANNEL_COMMON "Common" +#define RADIO_KEY_COMMON ";" + +#define RADIO_CHANNEL_SECURITY "Security" +#define RADIO_KEY_SECURITY "s" +#define RADIO_TOKEN_SECURITY ":s" + +#define RADIO_CHANNEL_ENGINEERING "Engineering" +#define RADIO_KEY_ENGINEERING "e" +#define RADIO_TOKEN_ENGINEERING ":e" + +#define RADIO_CHANNEL_COMMAND "Command" +#define RADIO_KEY_COMMAND "c" +#define RADIO_TOKEN_COMMAND ":c" + +#define RADIO_CHANNEL_SCIENCE "Science" +#define RADIO_KEY_SCIENCE "n" +#define RADIO_TOKEN_SCIENCE ":n" + +#define RADIO_CHANNEL_MEDICAL "Medical" +#define RADIO_KEY_MEDICAL "m" +#define RADIO_TOKEN_MEDICAL ":m" + +#define RADIO_CHANNEL_SUPPLY "Supply" +#define RADIO_KEY_SUPPLY "u" +#define RADIO_TOKEN_SUPPLY ":u" + +#define RADIO_CHANNEL_SERVICE "Service" +#define RADIO_KEY_SERVICE "v" +#define RADIO_TOKEN_SERVICE ":v" + +#define RADIO_CHANNEL_AI_PRIVATE "AI Private" +#define RADIO_KEY_AI_PRIVATE "o" +#define RADIO_TOKEN_AI_PRIVATE ":o" + + +#define RADIO_CHANNEL_SYNDICATE "Syndicate" +#define RADIO_KEY_SYNDICATE "t" +#define RADIO_TOKEN_SYNDICATE ":t" + +#define RADIO_CHANNEL_CENTCOM "CentCom" +#define RADIO_KEY_CENTCOM "y" +#define RADIO_TOKEN_CENTCOM ":y" + +#define RADIO_CHANNEL_CTF_RED "Red Team" +#define RADIO_CHANNEL_CTF_BLUE "Blue Team" + + #define MIN_FREE_FREQ 1201 // ------------------------------------------------- // Frequencies are always odd numbers and range from 1201 to 1599. diff --git a/code/__DEFINES/reactions.dm b/code/__DEFINES/reactions.dm index 1c36120a0c..7cebc37d94 100644 --- a/code/__DEFINES/reactions.dm +++ b/code/__DEFINES/reactions.dm @@ -25,7 +25,8 @@ #define NOBLIUM_FORMATION_ENERGY 2e9 //1 Mole of Noblium takes the planck energy to condense. //Research point amounts #define NOBLIUM_RESEARCH_AMOUNT 1000 -#define BZ_RESEARCH_AMOUNT 150 +#define BZ_RESEARCH_SCALE 4 +#define BZ_RESEARCH_MAX_AMOUNT 400 #define MIASMA_RESEARCH_AMOUNT 160 #define STIMULUM_RESEARCH_AMOUNT 50 //Plasma fusion properties diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index c3682d905d..174289d3bb 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -2,7 +2,13 @@ #define LIQUID 2 #define GAS 3 -// reagents_flags defines +//reagents reaction var defines +#define REAGENT_NORMAL_PH 7.000 +#define REAGENT_PH_ACCURACY 0.001 +#define REAGENT_PURITY_ACCURACY 0.001 +#define DEFAULT_SPECIFIC_HEAT 200 + +// container_type defines #define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes. #define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes. diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm index 82fbfdb848..e655408db1 100644 --- a/code/__DEFINES/say.dm +++ b/code/__DEFINES/say.dm @@ -6,17 +6,43 @@ //Message modes. Each one defines a radio channel, more or less. #define MODE_HEADSET "headset" #define MODE_ROBOT "robot" + #define MODE_R_HAND "right hand" +#define MODE_KEY_R_HAND "r" + #define MODE_L_HAND "left hand" +#define MODE_KEY_L_HAND "l" + #define MODE_INTERCOM "intercom" +#define MODE_KEY_INTERCOM "i" + #define MODE_BINARY "binary" +#define MODE_KEY_BINARY "b" +#define MODE_TOKEN_BINARY ":b" + #define MODE_WHISPER "whisper" #define MODE_WHISPER_CRIT "whispercrit" + #define MODE_DEPARTMENT "department" +#define MODE_KEY_DEPARTMENT "h" +#define MODE_TOKEN_DEPARTMENT ":h" + +#define MODE_ADMIN "admin" +#define MODE_KEY_ADMIN "p" + +#define MODE_DEADMIN "deadmin" +#define MODE_KEY_DEADMIN "d" + #define MODE_ALIEN "alientalk" #define MODE_HOLOPAD "holopad" + #define MODE_CHANGELING "changeling" +#define MODE_KEY_CHANGELING "g" +#define MODE_TOKEN_CHANGELING ":g" + #define MODE_VOCALCORDS "cords" +#define MODE_KEY_VOCALCORDS "x" + #define MODE_MONKEY "monkeyhive" //Spans. Robot speech, italics, etc. Applied in compose_message(). diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm index ffaaa04d0f..3cd64af8c7 100644 --- a/code/__DEFINES/status_effects.dm +++ b/code/__DEFINES/status_effects.dm @@ -44,6 +44,8 @@ #define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep +#define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions + #define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run #define STATUS_EFFECT_GEISTRACKER /datum/status_effect/geis_tracker //if you're using geis, this tracks that and keeps you from using scripture diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm index 19d0540e0e..3394fba90c 100644 --- a/code/__DEFINES/subsystems.dm +++ b/code/__DEFINES/subsystems.dm @@ -93,6 +93,7 @@ #define FIRE_PRIORITY_SERVER_MAINT 10 #define FIRE_PRIORITY_RESEARCH 10 #define FIRE_PRIORITY_VIS 10 +#define FIRE_PRIORITY_VORE 10 #define FIRE_PRIORITY_GARBAGE 15 #define FIRE_PRIORITY_WET_FLOORS 20 #define FIRE_PRIORITY_AIR 20 diff --git a/code/__DEFINES/time.dm b/code/__DEFINES/time.dm index c5d6f3051e..f13f13510b 100644 --- a/code/__DEFINES/time.dm +++ b/code/__DEFINES/time.dm @@ -31,4 +31,4 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using #define WORLDTIMEOFDAY2TEXT(format) GAMETIMESTAMP(format, world.timeofday) #define TIME_STAMP(format, showds) showds ? "[WORLDTIMEOFDAY2TEXT(format)]:[world.timeofday % 10]" : WORLDTIMEOFDAY2TEXT(format) #define STATION_TIME(display_only) ((((world.time - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0) -#define STATION_TIME_TIMESTAMP(format) time2text(STATION_TIME(TRUE), format) \ No newline at end of file +#define STATION_TIME_TIMESTAMP(format) time2text(STATION_TIME(TRUE), format) diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index 7bcb4881f0..e198041c6e 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -95,6 +95,8 @@ #define TRAIT_NOHUNGER "no_hunger" #define TRAIT_EASYDISMEMBER "easy_dismember" #define TRAIT_LIMBATTACHMENT "limb_attach" +#define TRAIT_NOLIMBDISABLE "no_limb_disable" +#define TRAIT_EASYLIMBDISABLE "easy_limb_disable" #define TRAIT_TOXINLOVER "toxinlover" #define TRAIT_NOBREATH "no_breath" #define TRAIT_ANTIMAGIC "anti_magic" @@ -108,6 +110,8 @@ #define TRAIT_NOHARDCRIT "nohardcrit" #define TRAIT_NOSOFTCRIT "nosoftcrit" #define TRAIT_MINDSHIELD "mindshield" +#define TRAIT_FEARLESS "fearless" +#define TRAIT_UNSTABLE "unstable" #define TRAIT_PARALYSIS_L_ARM "para-l-arm" //These are used for brain-based paralysis, where replacing the limb won't fix it #define TRAIT_PARALYSIS_R_ARM "para-r-arm" #define TRAIT_PARALYSIS_L_LEG "para-l-leg" @@ -116,6 +120,7 @@ #define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism" #define TRAIT_STRONG_GRABBER "strong_grabber" #define TRAIT_CALCIUM_HEALER "calcium_healer" +#define TRAIT_CAPTAIN_METABOLISM "captain-metabolism" //non-mob traits #define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it @@ -128,6 +133,7 @@ #define TRAIT_HEAVY_SLEEPER "heavy_sleeper" #define TRAIT_NIGHT_VISION "night_vision" #define TRAIT_LIGHT_STEP "light_step" +#define TRAIT_SILENT_STEP "silent_step" #define TRAIT_SPEEDY_STEP "speedy_step" #define TRAIT_SPIRITUAL "spiritual" #define TRAIT_VORACIOUS "voracious" @@ -143,12 +149,15 @@ #define TRAIT_CROCRIN_IMMUNE "crocin_immune" #define TRAIT_NYMPHO "nymphomania" #define TRAIT_MASO "masochism" +#define TRAIT_HIGH_BLOOD "high_blood" +#define TRAIT_PHARMA "hepatic_pharmacokinesis" #define TRAIT_PARA "paraplegic" #define TRAIT_EMPATH "empath" #define TRAIT_FRIENDLY "friendly" #define TRAIT_ASSBLASTUSA "assblastusa" #define TRAIT_CULT_EYES "cult_eyes" + // common trait sources #define TRAIT_GENERIC "generic" #define EYE_DAMAGE "eye_damage" @@ -197,4 +206,4 @@ #define FLIGHTSUIT_TRAIT "flightsuit" #define LOCKED_HELMET_TRAIT "locked-helmet" #define NINJA_SUIT_TRAIT "ninja-suit" -#define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant" \ No newline at end of file +#define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant" diff --git a/code/__HELPERS/_cit_helpers.dm b/code/__HELPERS/_cit_helpers.dm index 668b151b6e..86d0a34e3e 100644 --- a/code/__HELPERS/_cit_helpers.dm +++ b/code/__HELPERS/_cit_helpers.dm @@ -58,6 +58,7 @@ GLOBAL_LIST_EMPTY(ipc_antennas_list) //Genitals and Arousal Lists GLOBAL_LIST_EMPTY(cock_shapes_list)//global_lists.dm for the list initializations //Now also _DATASTRUCTURES globals.dm GLOBAL_LIST_EMPTY(cock_shapes_icons) //Associated list for names->icon_states for cockshapes. +GLOBAL_LIST_EMPTY(gentlemans_organ_names) GLOBAL_LIST_EMPTY(balls_shapes_list) GLOBAL_LIST_EMPTY(balls_shapes_icons) GLOBAL_LIST_EMPTY(breasts_size_list) @@ -93,6 +94,12 @@ GLOBAL_LIST_INIT(dildo_colors, list(//mostly neon colors "Purple" = "#e300ff"//purple )) +GLOBAL_LIST_INIT(meat_types, list( + "Mammalian" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal, + "Aquatic" = /obj/item/reagent_containers/food/snacks/carpmeat/aquatic, + "Avian" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian, + "Inesct" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect)) + //Crew objective and miscreants stuff GLOBAL_VAR_INIT(miscreants_allowed, FALSE) diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index e09ebcb10c..37f36a7e0d 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -81,3 +81,6 @@ GLOBAL_VAR_INIT(cmp_field, "name") /proc/cmp_advdisease_resistance_asc(datum/disease/advance/A, datum/disease/advance/B) return A.totalResistance() - B.totalResistance() + +/proc/cmp_job_display_asc(datum/job/A, datum/job/B) + return A.display_order - B.display_order diff --git a/code/__HELPERS/donator_groupings.dm b/code/__HELPERS/donator_groupings.dm new file mode 100644 index 0000000000..bdff20553a --- /dev/null +++ b/code/__HELPERS/donator_groupings.dm @@ -0,0 +1,25 @@ +/* +Current specifications: + +Donator groups in __DEFINES/donator_groupings.dm, config entries in controllers/configuration/entries/donator.dm + +3 groups, Tier 1/2/3 +Each tier includes the one before it (ascending) +For fast lookups, this is generated using regenerate_donator_grouping_list() + +*/ + +/proc/is_donator_group(ckey, group) + ckey = ckey(ckey) //make sure it's ckey'd. + var/list/L = GLOB.donators_by_group[group] + return L && L.Find(ckey) + +/proc/regenerate_donator_grouping_list() + GLOB.donators_by_group = list() //reinit everything + var/list/donator_list = GLOB.donators_by_group //cache + var/list/tier_1 = TIER_1_DONATORS + donator_list[DONATOR_GROUP_TIER_1] = tier_1.Copy() //The .Copy() is to "decouple"/make a new list, rather than letting the global list impact the config list. + var/list/tier_2 = tier_1 + TIER_2_DONATORS //Using + on lists implies making new lists, so we don't need to manually Copy(). + donator_list[DONATOR_GROUP_TIER_2] = tier_2 + var/list/tier_3 = tier_2 + TIER_3_DONATORS + donator_list[DONATOR_GROUP_TIER_3] = tier_3 diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index c8a33959ed..b20122e653 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -30,7 +30,8 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.r_wings_list,roundstart = TRUE) init_sprite_accessory_subtypes(/datum/sprite_accessory/caps, GLOB.caps_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list) //CIT CHANGES START HERE, ADDS SNOWFLAKE BODYPARTS AND MORE //mammal bodyparts (fucking furries) @@ -44,6 +45,9 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_head, GLOB.xeno_head_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_tail, GLOB.xeno_tail_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, GLOB.xeno_dorsal_list) + //ipcs + init_sprite_accessory_subtypes(/datum/sprite_accessory/screen, GLOB.ipc_screens_list, roundstart = TRUE) + init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE) //genitals init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list) for(var/K in GLOB.cock_shapes_list) @@ -52,7 +56,12 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list) - GLOB.breasts_size_list = list("a","b","c","d","e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing. + GLOB.breasts_size_list = list ("a", "b", "c", "d", "e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing. + GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ", + "cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret", + "baloney pony", "schlanger", "Mutton dagger", "old blind bob","Hanging Johnny", "fishing rod", "Tally whacker", "polly rocket", + "One eyed trouser trout", "Ding dong", "ankle spanker", "Pork sword", "engine cranker", "Harry hot dog", "Davy Crockett", + "Kidney cracker", "Heat seeking moisture missile", "Giggle stick", "love whistle", "Tube steak", "Uncle Dick", "Purple helmet warrior") for(var/K in GLOB.breasts_shapes_list) var/datum/sprite_accessory/breasts/value = GLOB.breasts_shapes_list[K] GLOB.breasts_shapes_icons[K] = value.icon_state @@ -61,6 +70,7 @@ for(var/K in GLOB.balls_shapes_list) var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K] GLOB.balls_shapes_icons[K] = value.icon_state + //END OF CIT CHANGES //Species diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 5ec839130a..8f3cd4f60d 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -59,7 +59,7 @@ if(!GLOB.horns_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, GLOB.horns_list) if(!GLOB.ears_list.len) - init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.horns_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.ears_list) if(!GLOB.frills_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, GLOB.frills_list) if(!GLOB.spines_list.len) @@ -70,8 +70,10 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list) if(!GLOB.wings_list.len) init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list) - if(!GLOB.moth_wings_list.len) - init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list) + if(!GLOB.insect_wings_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list) + if(!GLOB.insect_fluffs_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list) //CIT CHANGES - genitals and such if(!GLOB.cock_shapes_list.len) @@ -130,22 +132,23 @@ //CIT CHANGE - changes this entire return to support cit's snowflake parts return(list( - "mcolor" = color1, - "mcolor2" = color2, - "mcolor3" = color3, - "tail_lizard" = pick(GLOB.tails_list_lizard), - "tail_human" = "None", - "wings" = "None", - "snout" = pick(GLOB.snouts_list), - "horns" = pick(GLOB.horns_list), - "ears" = "None", - "frills" = pick(GLOB.frills_list), - "spines" = pick(GLOB.spines_list), - "body_markings" = pick(GLOB.body_markings_list), - "legs" = pick("Normal Legs","Digitigrade Legs"), - "caps" = pick(GLOB.caps_list), - "moth_wings" = pick(GLOB.moth_wings_list), - "taur" = "None", + "mcolor" = color1, + "mcolor2" = color2, + "mcolor3" = color3, + "tail_lizard" = pick(GLOB.tails_list_lizard), + "tail_human" = "None", + "wings" = "None", + "snout" = pick(GLOB.snouts_list), + "horns" = pick(GLOB.horns_list), + "ears" = "None", + "frills" = pick(GLOB.frills_list), + "spines" = pick(GLOB.spines_list), + "body_markings" = pick(GLOB.body_markings_list), + "legs" = pick("Plantigrade","Digitigrade"), + "caps" = pick(GLOB.caps_list), + "insect_wings" = pick(GLOB.insect_wings_list), + "insect_fluff" = "None", + "taur" = "None", "mam_body_markings" = pick(snowflake_markings_list), "mam_ears" = pick(snowflake_ears_list), "mam_snouts" = pick(snowflake_mam_snouts_list), @@ -189,6 +192,7 @@ "breasts_size" = pick(GLOB.breasts_size_list), "breasts_shape" = "Pair", "breasts_fluid" = "milk", + "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = pick(GLOB.vagina_shapes_list), "vag_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"), @@ -200,9 +204,11 @@ "womb_cum_mult" = CUM_RATE_MULT, "womb_efficiency" = CUM_EFFICIENCY, "womb_fluid" = "femcum", - "ipc_screen" = "Sunburst", - "ipc_antenna" = "None", - "flavor_text" = "")) + "ipc_screen" = "Sunburst", + "ipc_antenna" = "None", + "flavor_text" = "", + "meat_type" = "Mammalian" + )) /proc/random_hair_style(gender) switch(gender) diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm index cdd2e99dd8..0e9413520b 100644 --- a/code/__HELPERS/roundend.dm +++ b/code/__HELPERS/roundend.dm @@ -281,6 +281,17 @@ var/statspage = CONFIG_GET(string/roundstatsurl) var/info = statspage ? "[GLOB.round_id]" : GLOB.round_id parts += "[GLOB.TAB]Round ID: [info]" + + var/list/voting_results = SSvote.stored_gamemode_votes + + if(length(voting_results)) + parts += "[GLOB.TAB]Voting: " + var/total_score = 0 + for(var/choice in voting_results) + var/score = voting_results[choice] + total_score += score + parts += "[GLOB.TAB][GLOB.TAB][choice]: [score]" + parts += "[GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]" parts += "[GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[popcount["station_integrity"]]%"]" var/total_players = GLOB.joined_player_list.len @@ -297,6 +308,13 @@ //ignore this comment, it fixes the broken sytax parsing caused by the " above else parts += "[GLOB.TAB]Nobody died this shift!" + if(istype(SSticker.mode, /datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + parts += "[GLOB.TAB]Threat level: [mode.threat_level]" + parts += "[GLOB.TAB]Threat left: [mode.threat]" + parts += "[GLOB.TAB]Executed rules:" + for(var/datum/dynamic_ruleset/rule in mode.executed_rules) + parts += "[GLOB.TAB][GLOB.TAB][rule.ruletype] - [rule.name]: -[rule.cost] threat" return parts.Join("
") /client/proc/roundend_report_file() diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index 1ee5ce986f..6908a5057f 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -791,3 +791,6 @@ GLOBAL_LIST_INIT(binary, list("0","1")) rearranged += cword message = "[prefix][jointext(rearranged," ")]" . = message + +#define is_alpha(X) ((text2ascii(X) <= 122) && (text2ascii(X) >= 97)) +#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1)) \ No newline at end of file diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm index b28e7b5807..f0d5a7b252 100644 --- a/code/__HELPERS/time.dm +++ b/code/__HELPERS/time.dm @@ -73,3 +73,11 @@ GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0) /proc/daysSince(realtimev) return round((world.realtime - realtimev) / (24 HOURS)) + +/proc/worldtime2text() + return gameTimestamp("hh:mm:ss", world.time) + +/proc/gameTimestamp(format = "hh:mm:ss", wtime=null) + if(!wtime) + wtime = world.time + return time2text(wtime - GLOB.timezoneOffset, format) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 7e078184b7..3c8d62ce3a 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1487,6 +1487,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) /obj/item/reagent_containers/food/snacks/grown/nettle, // base type /obj/item/reagent_containers/food/snacks/deepfryholder, /obj/item/reagent_containers/food/snacks/grown/shell, + /obj/item/reagent_containers/food/snacks/clothing, /obj/item/reagent_containers/food/snacks/store/bread ) blocked |= typesof(/obj/item/reagent_containers/food/snacks/customizable) diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm index bb9fc98b8e..e2bc2e9565 100644 --- a/code/_globalvars/bitfields.dm +++ b/code/_globalvars/bitfields.dm @@ -32,6 +32,7 @@ GLOBAL_LIST_INIT(bitfields, list( "UNIQUE_RENAME" = UNIQUE_RENAME, "USES_TGUI" = USES_TGUI, "FROZEN" = FROZEN, + "SHOVABLE_ONTO" = SHOVABLE_ONTO ), "datum_flags" = list( "DF_USE_TAG" = DF_USE_TAG, @@ -136,7 +137,7 @@ GLOBAL_LIST_INIT(bitfields, list( "LAVAPROTECT" = LAVAPROTECT, "STOPSPRESSUREDAMAGE" = STOPSPRESSUREDAMAGE, "BLOCK_GAS_SMOKE_EFFECT" = BLOCK_GAS_SMOKE_EFFECT, - "MASKINTERNALS" = MASKINTERNALS, + "ALLOWINTERNALS" = ALLOWINTERNALS, "NOSLIP" = NOSLIP, "THICKMATERIAL" = THICKMATERIAL, "VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE, diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 82ccd439ee..c759658bd4 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -34,7 +34,8 @@ GLOBAL_LIST_EMPTY(ears_list) GLOBAL_LIST_EMPTY(wings_list) GLOBAL_LIST_EMPTY(wings_open_list) GLOBAL_LIST_EMPTY(r_wings_list) -GLOBAL_LIST_EMPTY(moth_wings_list) +GLOBAL_LIST_EMPTY(insect_wings_list) +GLOBAL_LIST_EMPTY(insect_fluffs_list) GLOBAL_LIST_EMPTY(caps_list) GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list("ghost")) //stores the ghost forms that support directional sprites @@ -100,6 +101,11 @@ GLOBAL_LIST_INIT(security_depts_prefs, list(SEC_DEPT_RANDOM, SEC_DEPT_NONE, SEC_ #define DDUFFELBAG "Department Duffel Bag" GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, GBACKPACK, GSATCHEL, GDUFFELBAG, LSATCHEL)) +//Suit/Skirt +#define PREF_SUIT "Jumpsuit" +#define PREF_SKIRT "Jumpskirt" +GLOBAL_LIST_INIT(jumpsuitlist, list(PREF_SUIT, PREF_SKIRT)) + //Uplink spawn loc #define UPLINK_PDA "PDA" #define UPLINK_RADIO "Radio" diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm index ef460cd54c..c25ebf5b0a 100644 --- a/code/_globalvars/lists/maintenance_loot.dm +++ b/code/_globalvars/lists/maintenance_loot.dm @@ -73,7 +73,7 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/paper/crumpled = 1, /obj/item/pen = 1, /obj/item/reagent_containers/spray/pestspray = 1, - /obj/item/reagent_containers/glass/rag = 3, + /obj/item/reagent_containers/rag = 3, /obj/item/stock_parts/cell = 3, /obj/item/storage/belt/utility = 2, /obj/item/storage/box = 2, @@ -107,9 +107,10 @@ GLOBAL_LIST_INIT(maintenance_loot, list( /obj/item/storage/toolbox/artistic = 2, /obj/item/toy/eightball = 1, /obj/item/reagent_containers/pill/floorpill = 1, - /obj/item/reagent_containers/food/snacks/cannedpeaches/maint = 1, + /obj/item/reagent_containers/food/snacks/cannedpeaches/maint = 2, /obj/item/storage/daki = 3, //VERY IMPORTANT CIT CHANGE - adds bodypillows to maint /obj/item/storage/pill_bottle/penis_enlargement = 2, + /obj/item/storage/pill_bottle/breast_enlargement = 2, /obj/item/clothing/shoes/wheelys = 1, /obj/item/clothing/shoes/kindleKicks = 1, /obj/item/autosurgeon/penis = 1, diff --git a/code/_globalvars/lists/misc.dm b/code/_globalvars/lists/misc.dm new file mode 100644 index 0000000000..1dcde53a72 --- /dev/null +++ b/code/_globalvars/lists/misc.dm @@ -0,0 +1 @@ +GLOBAL_LIST_EMPTY(donators_by_group) //group id = donator list of ckeys diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 22210bfd08..5f0e7c9b22 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -67,7 +67,7 @@ /mob/proc/ClickOn( atom/A, params ) if(world.time <= next_click) return - next_click = world.time + 1 + next_click = world.time + world.tick_lag if(check_click_intercept(params,A)) return diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm index 006207c3f3..7f63b74945 100644 --- a/code/_onclick/cyborg.dm +++ b/code/_onclick/cyborg.dm @@ -55,6 +55,17 @@ var/obj/item/W = get_active_held_item() + if(!W && A.Adjacent(src) && (isobj(A) || ismob(A))) + var/atom/movable/C = A + if(C.can_buckle && C.has_buckled_mobs()) + if(C.buckled_mobs.len > 1) + var/unbuckled = input(src, "Who do you wish to unbuckle?","Unbuckle Who?") as null|mob in C.buckled_mobs + if(C.user_unbuckle_mob(unbuckled,src)) + return + else + if(C.user_unbuckle_mob(C.buckled_mobs[1],src)) + return + if(!W && get_dist(src,A) <= interaction_range) A.attack_robot(src) return diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index a987f70d7b..ae36b4abb4 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -79,6 +79,7 @@ #define ui_drop_throw "EAST-1:28,SOUTH+1:7" #define ui_pull_resist "EAST-2:26,SOUTH+1:7" #define ui_movi "EAST-2:26,SOUTH:5" +#define ui_sprintbufferloc "EAST-2:26,SOUTH:18" #define ui_acti "EAST-3:24,SOUTH:5" #define ui_zonesel "EAST-1:28,SOUTH:5" #define ui_acti_alt "EAST-1:28,SOUTH:5" //alternative intent switcher for when the interface is hidden (F12) diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm index 01e118aaed..7f2fca9d98 100644 --- a/code/_onclick/hud/human.dm +++ b/code/_onclick/hud/human.dm @@ -134,6 +134,13 @@ static_inventory += using //END OF CITADEL CHANGES + //same as above but buffer. + using = new /obj/screen/sprint_buffer + using.screen_loc = ui_sprintbufferloc + sprint_buffer = using + static_inventory += using + + using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drop_throw diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 5ee4ae0f8a..4c666d708c 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -290,16 +290,19 @@ icon_state = "internal0" else if(!C.getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(!istype(C.wear_mask, /obj/item/clothing/mask)) + var/obj/item/clothing/check + var/internals = FALSE + + for(check in GET_INTERNAL_SLOTS(C)) + if(istype(check, /obj/item/clothing/mask)) + var/obj/item/clothing/mask/M = check + if(M.mask_adjusted) + M.adjustmask(C) + if(CHECK_BITFIELD(check.clothing_flags, ALLOWINTERNALS)) + internals = TRUE + if(!internals) to_chat(C, "You are not wearing an internals mask!") - return 1 - else - var/obj/item/clothing/mask/M = C.wear_mask - if(M.mask_adjusted) // if mask on face but pushed down - M.adjustmask(C) // adjust it back - if( !(M.clothing_flags & MASKINTERNALS) ) - to_chat(C, "You are not wearing an internals mask!") - return + return var/obj/item/I = C.is_holding_item_of_type(/obj/item/tank) if(I) diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 3896c3eac3..6455b4ccb6 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -171,3 +171,7 @@ if(prob(2)) playsound(src, 'sound/weapons/dink.ogg', 30, 1) return 1 + +/obj/item/proc/getweight() + return total_mass || w_class * 1.25 + diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm index 49ff1c8d49..3ac103affc 100644 --- a/code/controllers/configuration/config_entry.dm +++ b/code/controllers/configuration/config_entry.dm @@ -19,6 +19,7 @@ var/abstract_type = /datum/config_entry //do not instantiate if type matches this var/vv_VAS = TRUE //Force validate and set on VV. VAS proccall guard will run regardless. + var/postload_required = FALSE //requires running OnPostload() var/dupes_allowed = FALSE @@ -72,6 +73,9 @@ /datum/config_entry/proc/DeprecationUpdate(value) return +/datum/config_entry/proc/OnPostload() + return + /datum/config_entry/string config_entry_value = "" abstract_type = /datum/config_entry/string @@ -80,7 +84,7 @@ /datum/config_entry/string/vv_edit_var(var_name, var_value) return var_name != "auto_trim" && ..() -/datum/config_entry/string/ValidateAndSet(str_val) +/datum/config_entry/string/ValidateAndSet(str_val, during_load) if(!VASProcCallGuard(str_val)) return FALSE config_entry_value = auto_trim ? trim(str_val) : str_val diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index 0232081c1a..ea2919f342 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -101,6 +101,7 @@ log_config("Loading config file [filename]...") var/list/lines = world.file2list("[directory]/[filename]") var/list/_entries = entries + var/list/postload_required = list() for(var/L in lines) L = trim(L) if(!L) @@ -157,18 +158,24 @@ else warning("[new_ver.type] is deprecated but gave no proper return for DeprecationUpdate()") - var/validated = E.ValidateAndSet(value) + var/validated = E.ValidateAndSet(value, TRUE) if(!validated) log_config("Failed to validate setting \"[value]\" for [entry]") else if(E.modified && !E.dupes_allowed) log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.") + if(E.postload_required) + postload_required[E] = TRUE E.resident_file = filename if(validated) E.modified = TRUE + for(var/i in postload_required) + var/datum/config_entry/E = i + E.OnPostload() + ++. /datum/controller/configuration/can_vv_get(var_name) diff --git a/code/controllers/configuration/entries/donator.dm b/code/controllers/configuration/entries/donator.dm new file mode 100644 index 0000000000..b74d5f5839 --- /dev/null +++ b/code/controllers/configuration/entries/donator.dm @@ -0,0 +1,22 @@ +/datum/config_entry/keyed_list/donator_group + key_mode = KEY_MODE_TEXT + value_mode = VALUE_MODE_FLAG + abstract_type = /datum/config_entry/keyed_list/donator_group + +//If we're in the middle of a config load, only do the regeneration afterwards to prevent this from wasting a massive amount of CPU for list regenerations. +/datum/config_entry/keyed_list/donator_group/ValidateAndSet(str_val, during_load) + . = ..() + if(. && during_load) + regenerate_donator_grouping_list() + +/datum/config_entry/keyed_list/donator_group/OnPostload() + . = ..() + regenerate_donator_grouping_list() + +//This is kinda weird in that the config entries are defined here but all the handling/calculations are in __HELPERS/donator_groupings.dm + +/datum/config_entry/keyed_list/donator_group/tier_1_donators + +/datum/config_entry/keyed_list/donator_group/tier_2_donators + +/datum/config_entry/keyed_list/donator_group/tier_3_donators diff --git a/code/controllers/subsystem/assets.dm b/code/controllers/subsystem/assets.dm index 7285298283..7b6554bd3f 100644 --- a/code/controllers/subsystem/assets.dm +++ b/code/controllers/subsystem/assets.dm @@ -6,7 +6,17 @@ SUBSYSTEM_DEF(assets) var/list/preload = list() /datum/controller/subsystem/assets/Initialize(timeofday) - for(var/type in typesof(/datum/asset)) + + var/list/priority_assets = list( + /datum/asset/simple/oui_theme_nano, + /datum/asset/simple/goonchat + ) + + for(var/type in priority_assets) + var/datum/asset/A = new type() + A.register() + + for(var/type in typesof(/datum/asset) - (priority_assets | list(/datum/asset, /datum/asset/simple))) var/datum/asset/A = type if (type != initial(A._abstract)) get_asset_datum(type) diff --git a/code/controllers/subsystem/input.dm b/code/controllers/subsystem/input.dm index 221d04dad5..cc09ca816e 100644 --- a/code/controllers/subsystem/input.dm +++ b/code/controllers/subsystem/input.dm @@ -23,7 +23,7 @@ SUBSYSTEM_DEF(input) // This is for when macro sets are eventualy datumized /datum/controller/subsystem/input/proc/setup_default_macro_sets() var/list/static/default_macro_sets - + if(default_macro_sets) macro_sets = default_macro_sets return @@ -49,6 +49,7 @@ SUBSYSTEM_DEF(input) "old_hotkeys" = list( "Tab" = "\".winset \\\"mainwindow.macro=old_default input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"", "O" = "ooc", + "L" = "looc", "T" = "say", "M" = "me", "Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index 5e960e0f96..ea7e7ce812 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -110,13 +110,16 @@ SUBSYSTEM_DEF(job) if(job.required_playtime_remaining(player.client)) JobDebug("FOC player not enough xp, Player: [player]") continue + if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) + JobDebug("FOC non-human failed, Player: [player]") + continue if(flag && (!(flag in player.client.prefs.be_special))) JobDebug("FOC flag failed, Player: [player], Flag: [flag], ") continue if(player.mind && job.title in player.mind.restricted_roles) JobDebug("FOC incompatible with antagonist role, Player: [player]") continue - if(player.client.prefs.GetJobDepartment(job, level) & job.flag) + if(player.client.prefs.job_preferences["[job.title]"] == level) JobDebug("FOC pass, Player: [player], Level:[level]") candidates += player return candidates @@ -145,6 +148,10 @@ SUBSYSTEM_DEF(job) JobDebug("GRJ player not old enough, Player: [player]") continue + if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) + JobDebug("GRJ non-human failed, Player: [player]") + continue + if(job.required_playtime_remaining(player.client)) JobDebug("GRJ player not enough xp, Player: [player]") continue @@ -182,7 +189,7 @@ SUBSYSTEM_DEF(job) if((job.current_positions >= job.total_positions) && job.total_positions != -1) continue var/list/candidates = FindOccupationCandidates(job, level) - if(!candidates.len) + if(!candidates?.len) continue var/mob/dead/new_player/candidate = pick(candidates) if(AssignRole(candidate, command_position)) @@ -200,7 +207,7 @@ SUBSYSTEM_DEF(job) if((job.current_positions >= job.total_positions) && job.total_positions != -1) continue var/list/candidates = FindOccupationCandidates(job, level) - if(!candidates.len) + if(!candidates?.len) continue var/mob/dead/new_player/candidate = pick(candidates) AssignRole(candidate, command_position) @@ -228,7 +235,7 @@ SUBSYSTEM_DEF(job) * fills var "assigned_role" for all ready players. * This proc must not have any side effect besides of modifying "assigned_role". **/ -/datum/controller/subsystem/job/proc/DivideOccupations() +/datum/controller/subsystem/job/proc/DivideOccupations(list/required_jobs) //Setup new player list and get the jobs list JobDebug("Running DO") @@ -241,14 +248,14 @@ SUBSYSTEM_DEF(job) //Get the players who are ready for(var/mob/dead/new_player/player in GLOB.player_list) - if(player.ready == PLAYER_READY_TO_PLAY && player.mind && !player.mind.assigned_role) + if(player.ready == PLAYER_READY_TO_PLAY && player.check_preferences() && player.mind && !player.mind.assigned_role) unassigned += player initial_players_to_assign = unassigned.len - JobDebug("DO, Len: [unassigned.len]") + JobDebug("DO, Len: [unassigned?.len]") if(unassigned.len == 0) - return 0 + return validate_required_jobs(required_jobs) //Scale number of open security officer slots to population setup_officer_positions() @@ -269,8 +276,8 @@ SUBSYSTEM_DEF(job) //People who wants to be the overflow role, sure, go on. JobDebug("DO, Running Overflow Check 1") var/datum/job/overflow = GetJob(SSjob.overflow_role) - var/list/overflow_candidates = FindOccupationCandidates(overflow, 3) - JobDebug("AC1, Candidates: [overflow_candidates.len]") + var/list/overflow_candidates = FindOccupationCandidates(overflow, JP_LOW) + JobDebug("AC1, Candidates: [overflow_candidates?.len]") for(var/mob/dead/new_player/player in overflow_candidates) JobDebug("AC1 pass, Player: [player]") AssignRole(player, SSjob.overflow_role) @@ -297,7 +304,8 @@ SUBSYSTEM_DEF(job) // Loop through all levels from high to low var/list/shuffledoccupations = shuffle(occupations) - for(var/level = 1 to 3) + var/list/levels = list(JP_HIGH,JP_MEDIUM,JP_LOW) + for(var/level in levels) //Check the head jobs first each level CheckHeadPositions(level) @@ -326,13 +334,17 @@ SUBSYSTEM_DEF(job) if(job.required_playtime_remaining(player.client)) JobDebug("DO player not enough xp, Player: [player], Job:[job.title]") continue + + if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features)) + JobDebug("DO non-human failed, Player: [player], Job:[job.title]") + continue if(player.mind && job.title in player.mind.restricted_roles) JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]") continue // If the player wants that job on this level, then try give it to him. - if(player.client.prefs.GetJobDepartment(job, level) & job.flag) + if(player.client.prefs.job_preferences["[job.title]"] == level) // If the job isn't filled if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) JobDebug("DO pass, Player: [player], Level:[level], Job:[job.title]") @@ -351,9 +363,28 @@ SUBSYSTEM_DEF(job) //Mop up people who can't leave. for(var/mob/dead/new_player/player in unassigned) //Players that wanted to back out but couldn't because they're antags (can you feel the edge case?) if(!GiveRandomJob(player)) - AssignRole(player, SSjob.overflow_role) //If everything is already filled, make them an assistant + if(!AssignRole(player, SSjob.overflow_role)) //If everything is already filled, make them an assistant + return FALSE //Living on the edge, the forced antagonist couldn't be assigned to overflow role (bans, client age) - just reroll - return 1 + return validate_required_jobs(required_jobs) + +/datum/controller/subsystem/job/proc/validate_required_jobs(list/required_jobs) + if(!required_jobs.len) + return TRUE + for(var/required_group in required_jobs) + var/group_ok = TRUE + for(var/rank in required_group) + var/datum/job/J = GetJob(rank) + if(!J) + SSticker.mode.setup_error = "Invalid job [rank] in gamemode required jobs." + return FALSE + if(J.current_positions < required_group[rank]) + group_ok = FALSE + break + if(group_ok) + return TRUE + SSticker.mode.setup_error = "Required jobs not present." + return FALSE //We couldn't find a job from prefs for this guy. /datum/controller/subsystem/job/proc/HandleUnassigned(mob/dead/new_player/player) @@ -406,7 +437,7 @@ SUBSYSTEM_DEF(job) if(length(GLOB.jobspawn_overrides[rank])) S = pick(GLOB.jobspawn_overrides[rank]) if(S) - SendToAtom(H, S, buckle = FALSE) + S.JoinPlayerHere(H, FALSE) if(!S) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper log_world("Couldn't find a round start spawn point for [rank]") SendToLateJoin(H) @@ -418,7 +449,7 @@ SUBSYSTEM_DEF(job) if(job) if(!job.dresscodecompliant)// CIT CHANGE - dress code compliance equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items - var/new_mob = job.equip(H, null, null, joined_late) + var/new_mob = job.equip(H, null, null, joined_late , null, M.client) if(ismob(new_mob)) H = new_mob if(!joined_late) @@ -428,16 +459,22 @@ SUBSYSTEM_DEF(job) SSpersistence.antag_rep_change[M.client.ckey] += job.GetAntagRep() +/* if(M.client.holder) + if(CONFIG_GET(flag/auto_deadmin_players) || (M.client.prefs?.toggles & DEADMIN_ALWAYS)) + M.client.holder.auto_deadmin() + else + handle_auto_deadmin_roles(M.client, rank) */ + to_chat(M, "You are the [rank].") if(job) to_chat(M, "As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this.") - to_chat(M, "To speak on your departments radio, use the :h button. To see others, look closely at your headset.") + job.radio_help_message(M) if(job.req_admin_notify) - to_chat(M, "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.") + to_chat(M, "You are playing a job that is important for Game Progression. If you have to disconnect immediately, please notify the admins via adminhelp. Otherwise put your locker gear back into the locker and cryo out.") if(job.custom_spawn_text) to_chat(M, "[job.custom_spawn_text]") if(CONFIG_GET(number/minimal_access_threshold)) - to_chat(M, "As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.") + to_chat(M, "As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.") if(job && H) if(job.dresscodecompliant)// CIT CHANGE - dress code compliance @@ -446,12 +483,24 @@ SUBSYSTEM_DEF(job) equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works return H - +/* +/datum/controller/subsystem/job/proc/handle_auto_deadmin_roles(client/C, rank) + if(!C?.holder) + return TRUE + var/datum/job/job = GetJob(rank) + if(!job) + return + if((job.auto_deadmin_role_flags & DEADMIN_POSITION_HEAD) && (CONFIG_GET(flag/auto_deadmin_heads) || (C.prefs?.toggles & DEADMIN_POSITION_HEAD))) + return C.holder.auto_deadmin() + else if((job.auto_deadmin_role_flags & DEADMIN_POSITION_SECURITY) && (CONFIG_GET(flag/auto_deadmin_security) || (C.prefs?.toggles & DEADMIN_POSITION_SECURITY))) + return C.holder.auto_deadmin() + else if((job.auto_deadmin_role_flags & DEADMIN_POSITION_SILICON) && (CONFIG_GET(flag/auto_deadmin_silicons) || (C.prefs?.toggles & DEADMIN_POSITION_SILICON))) //in the event there's ever psuedo-silicon roles added, ie synths. + return C.holder.auto_deadmin()*/ /datum/controller/subsystem/job/proc/setup_officer_positions() var/datum/job/J = SSjob.GetJob("Security Officer") if(!J) - throw EXCEPTION("setup_officer_positions(): Security officer job is missing") + CRASH("setup_officer_positions(): Security officer job is missing") var/ssc = CONFIG_GET(number/security_scaling_coeff) if(ssc > 0) @@ -502,13 +551,15 @@ SUBSYSTEM_DEF(job) if(job.required_playtime_remaining(player.client)) young++ continue - if(player.client.prefs.GetJobDepartment(job, 1) & job.flag) - high++ - else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag) - medium++ - else if(player.client.prefs.GetJobDepartment(job, 3) & job.flag) - low++ - else never++ //not selected + switch(player.client.prefs.job_preferences["[job.title]"]) + if(JP_HIGH) + high++ + if(JP_MEDIUM) + medium++ + if(JP_LOW) + low++ + else + never++ SSblackbox.record_feedback("nested tally", "job_preferences", high, list("[job.title]", "high")) SSblackbox.record_feedback("nested tally", "job_preferences", medium, list("[job.title]", "medium")) SSblackbox.record_feedback("nested tally", "job_preferences", low, list("[job.title]", "low")) @@ -551,51 +602,61 @@ SUBSYSTEM_DEF(job) newjob.spawn_positions = J.spawn_positions newjob.current_positions = J.current_positions -/datum/controller/subsystem/job/proc/SendToAtom(mob/M, atom/A, buckle) - if(buckle && isliving(M) && istype(A, /obj/structure/chair)) - var/obj/structure/chair/C = A - if(C.buckle_mob(M, FALSE, FALSE)) - return - M.forceMove(get_turf(A)) +/atom/proc/JoinPlayerHere(mob/M, buckle) + // By default, just place the mob on the same turf as the marker or whatever. + M.forceMove(get_turf(src)) + +/obj/structure/chair/JoinPlayerHere(mob/M, buckle) + // Placing a mob in a chair will attempt to buckle it, or else fall back to default. + if (buckle && isliving(M) && buckle_mob(M, FALSE, FALSE)) + return + ..() /datum/controller/subsystem/job/proc/SendToLateJoin(mob/M, buckle = TRUE) + var/atom/destination if(M.mind && M.mind.assigned_role && length(GLOB.jobspawn_overrides[M.mind.assigned_role])) //We're doing something special today. - SendToAtom(M,pick(GLOB.jobspawn_overrides[M.mind.assigned_role]),FALSE) + destination = pick(GLOB.jobspawn_overrides[M.mind.assigned_role]) + destination.JoinPlayerHere(M, FALSE) return if(latejoin_trackers.len) - SendToAtom(M, pick(latejoin_trackers), buckle) - else - //bad mojo - var/area/shuttle/arrival/A = GLOB.areas_by_type[/area/shuttle/arrival] - if(A) - //first check if we can find a chair - var/obj/structure/chair/C = locate() in A - if(C) - SendToAtom(M, C, buckle) - return - else //last hurrah - var/list/avail = list() - for(var/turf/T in A) - if(!is_blocked_turf(T, TRUE)) - avail += T - if(avail.len) - SendToAtom(M, pick(avail), FALSE) - return + destination = pick(latejoin_trackers) + destination.JoinPlayerHere(M, buckle) + return - //pick an open spot on arrivals and dump em - var/list/arrivals_turfs = shuffle(get_area_turfs(/area/shuttle/arrival)) - if(arrivals_turfs.len) - for(var/turf/T in arrivals_turfs) - if(!is_blocked_turf(T, TRUE)) - SendToAtom(M, T, FALSE) - return - //last chance, pick ANY spot on arrivals and dump em - SendToAtom(M, arrivals_turfs[1], FALSE) - else - var/msg = "Unable to send mob [M] to late join!" - message_admins(msg) - CRASH(msg) + //bad mojo + var/area/shuttle/arrival/A = GLOB.areas_by_type[/area/shuttle/arrival] + if(A) + //first check if we can find a chair + var/obj/structure/chair/C = locate() in A + if(C) + C.JoinPlayerHere(M, buckle) + return + + //last hurrah + var/list/avail = list() + for(var/turf/T in A) + if(!is_blocked_turf(T, TRUE)) + avail += T + if(avail.len) + destination = pick(avail) + destination.JoinPlayerHere(M, FALSE) + return + + //pick an open spot on arrivals and dump em + var/list/arrivals_turfs = shuffle(get_area_turfs(/area/shuttle/arrival)) + if(arrivals_turfs.len) + for(var/turf/T in arrivals_turfs) + if(!is_blocked_turf(T, TRUE)) + T.JoinPlayerHere(M, FALSE) + return + //last chance, pick ANY spot on arrivals and dump em + destination = arrivals_turfs[1] + destination.JoinPlayerHere(M, FALSE) + else + var/msg = "Unable to send mob [M] to late join!" + message_admins(msg) + CRASH(msg) /////////////////////////////////// @@ -637,4 +698,4 @@ SUBSYSTEM_DEF(job) . |= player.mind /datum/controller/subsystem/job/proc/JobDebug(message) - log_job_debug(message) \ No newline at end of file + log_job_debug(message) diff --git a/code/controllers/subsystem/processing/chemistry.dm b/code/controllers/subsystem/processing/chemistry.dm new file mode 100644 index 0000000000..da31d65fb3 --- /dev/null +++ b/code/controllers/subsystem/processing/chemistry.dm @@ -0,0 +1,5 @@ +PROCESSING_SUBSYSTEM_DEF(chemistry) + wait = 5 + flags = SS_KEEP_TIMING + + diff --git a/code/controllers/subsystem/processing/quirks.dm b/code/controllers/subsystem/processing/quirks.dm index a6c86a3576..4af54b8c70 100644 --- a/code/controllers/subsystem/processing/quirks.dm +++ b/code/controllers/subsystem/processing/quirks.dm @@ -9,6 +9,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks) runlevels = RUNLEVEL_GAME var/list/quirks = list() //Assoc. list of all roundstart quirk datum types; "name" = /path/ + var/list/quirk_names_by_path = list() var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad var/list/quirk_objects = list() //A list of all quirk objects in the game, since some may process @@ -22,11 +23,68 @@ PROCESSING_SUBSYSTEM_DEF(quirks) var/datum/quirk/T = V quirks[initial(T.name)] = T quirk_points[initial(T.name)] = initial(T.value) + quirk_names_by_path[T] = initial(T.name) -/datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects) +/datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects, roundstart = FALSE, datum/job/job, silent = FALSE, mob/to_chat_target) GenerateQuirks(cli) - for(var/V in cli.prefs.character_quirks) + var/list/quirks = cli.prefs.character_quirks.Copy() + var/list/cut + if(job && job.blacklisted_quirks) + cut = filter_quirks(quirks, job) + for(var/V in quirks) user.add_quirk(V, spawn_effects) + if(!silent && LAZYLEN(cut)) + to_chat(to_chat_target || user, "All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].") + +/datum/controller/subsystem/processing/quirks/proc/quirk_path_by_name(name) + return quirks[name] + +/datum/controller/subsystem/processing/quirks/proc/quirk_points_by_name(name) + return quirk_points[name] + +/datum/controller/subsystem/processing/quirks/proc/quirk_name_by_path(path) + return quirk_names_by_path[path] + +/datum/controller/subsystem/processing/quirks/proc/total_points(list/quirk_names) + . = 0 + for(var/i in quirk_names) + . += quirk_points_by_name(i) + +/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/quirks, datum/job/job) + var/list/cut = list() + var/list/banned_names = list() + for(var/i in job.blacklisted_quirks) + var/name = quirk_name_by_path(i) + if(name) + banned_names += name + var/list/blacklisted = quirks & banned_names + if(length(blacklisted)) + for(var/i in blacklisted) + quirks -= i + cut += i + + /* //Code to automatically reduce positive quirks until balance is even. + var/points_used = total_points(quirks) + if(points_used > 0) + //they owe us points, let's collect. + for(var/i in quirks) + var/points = quirk_points_by_name(i) + if(points > 0) + cut += i + quirks -= i + points_used -= points + if(points_used <= 0) + break + */ + + //Nah, let's null all non-neutrals out. + if(cut.len) + for(var/i in quirks) + if(quirk_points_by_name(i) != 0) + //cut += i -- Commented out: Only show the ones that triggered the quirk purge. + quirks -= i + + return cut /datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user) if(user.prefs.character_quirks.len) diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index df96c44df7..14e1e86f7d 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -229,7 +229,7 @@ SUBSYSTEM_DEF(ticker) if(GLOB.secret_force_mode != "secret") var/datum/game_mode/smode = config.pick_mode(GLOB.secret_force_mode) if(!smode.can_start()) - message_admins("\blue Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.") + message_admins("Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.") else mode = smode @@ -255,7 +255,7 @@ SUBSYSTEM_DEF(ticker) var/can_continue = 0 can_continue = src.mode.pre_setup() //Choose antagonists CHECK_TICK - SSjob.DivideOccupations() //Distribute jobs + can_continue = can_continue && SSjob.DivideOccupations(mode.required_jobs) //Distribute jobs CHECK_TICK if(!GLOB.Debug2) @@ -302,14 +302,14 @@ SUBSYSTEM_DEF(ticker) round_start_time = world.time SSdbcore.SetRoundStart() - to_chat(world, "Welcome to [station_name()], enjoy your stay!") + to_chat(world, "Welcome to [station_name()], enjoy your stay!") SEND_SOUND(world, sound('sound/ai/welcome.ogg')) current_state = GAME_STATE_PLAYING Master.SetRunLevel(RUNLEVEL_GAME) if(SSevents.holidays) - to_chat(world, "and...") + to_chat(world, "and...") for(var/holidayname in SSevents.holidays) var/datum/holiday/holiday = SSevents.holidays[holidayname] to_chat(world, "

[holiday.greet()]

") @@ -385,7 +385,7 @@ SUBSYSTEM_DEF(ticker) if(player.mind.assigned_role != player.mind.special_role) SSjob.EquipRank(N, player.mind.assigned_role, 0) if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character)) - SSquirks.AssignQuirks(N.new_character, N.client, TRUE) + SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N) CHECK_TICK if(captainless) for(var/mob/dead/new_player/N in GLOB.player_list) @@ -425,7 +425,7 @@ SUBSYSTEM_DEF(ticker) m = pick(memetips) if(m) - to_chat(world, "Tip of the round: [html_encode(m)]") + to_chat(world, "Tip of the round: [html_encode(m)]") /datum/controller/subsystem/ticker/proc/check_queue() var/hpc = CONFIG_GET(number/hard_popcap) diff --git a/code/controllers/subsystem/vore.dm b/code/controllers/subsystem/vore.dm index faaa297ca3..ca34f9ab61 100644 --- a/code/controllers/subsystem/vore.dm +++ b/code/controllers/subsystem/vore.dm @@ -7,7 +7,7 @@ SUBSYSTEM_DEF(bellies) name = "Bellies" - priority = 5 + priority = FIRE_PRIORITY_VORE wait = 1 SECONDS flags = SS_KEEP_TIMING|SS_NO_INIT runlevels = RUNLEVEL_GAME|RUNLEVEL_POSTGAME diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index 422b1eda26..2f56c69384 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -18,6 +18,8 @@ SUBSYSTEM_DEF(vote) var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes + var/list/stored_gamemode_votes = list() //Basically the last voted gamemode is stored here for end-of-round use. + /datum/controller/subsystem/vote/fire() //called by master_controller if(mode) time_remaining = round((started_time + CONFIG_GET(number/vote_period) - world.time)/10) @@ -85,15 +87,20 @@ SUBSYSTEM_DEF(vote) /datum/controller/subsystem/vote/proc/announce_result() var/list/winners = get_result() var/text + var/was_roundtype_vote = mode == "roundtype" if(winners.len > 0) if(question) text += "[question]" else text += "[capitalize(mode)] Vote" + if(was_roundtype_vote) + stored_gamemode_votes = list() for(var/i=1,i<=choices.len,i++) var/votes = choices[choices[i]] if(!votes) votes = 0 + if(was_roundtype_vote) + stored_gamemode_votes[choices[i]] = votes text += "\n[choices[i]]: [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes if(mode != "custom") if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes diff --git a/code/datums/action.dm b/code/datums/action.dm index f64a549b29..fd33ef79b5 100644 --- a/code/datums/action.dm +++ b/code/datums/action.dm @@ -494,6 +494,7 @@ else to_chat(owner, "Your hands are full!") +//MGS Box /datum/action/item_action/agent_box name = "Deploy Box" desc = "Find inner peace, here, in the box." @@ -502,21 +503,27 @@ icon_icon = 'icons/mob/actions/actions_items.dmi' button_icon_state = "deploy_box" var/cooldown = 0 - var/obj/structure/closet/cardboard/agent/box + var/boxtype = /obj/structure/closet/cardboard/agent +//Handles open and closing the box /datum/action/item_action/agent_box/Trigger() - if(!..()) + . = ..() + if(!.) return FALSE - if(QDELETED(box)) - if(cooldown < world.time - 100) - box = new(owner.drop_location()) - owner.forceMove(box) - cooldown = world.time - owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE) - else - owner.forceMove(box.drop_location()) + if(istype(owner.loc, /obj/structure/closet/cardboard/agent)) + var/obj/structure/closet/cardboard/agent/box = owner.loc + owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE) + box.open() + return + //Box closing from here on out. + if(!isturf(owner.loc)) //Don't let the player use this to escape mechs/welded closets. + to_chat(owner, "You need more space to activate this implant.") + return + if(cooldown < world.time - 100) + var/box = new boxtype(owner.drop_location()) + owner.forceMove(box) + cooldown = world.time owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE) - QDEL_NULL(box) //Preset for spells /datum/action/spell_action diff --git a/code/datums/brain_damage/hypnosis.dm b/code/datums/brain_damage/hypnosis.dm new file mode 100644 index 0000000000..8909d1b85f --- /dev/null +++ b/code/datums/brain_damage/hypnosis.dm @@ -0,0 +1,72 @@ +/datum/brain_trauma/hypnosis + name = "Hypnosis" + desc = "Patient's unconscious is completely enthralled by a word or sentence, focusing their thoughts and actions on it." + scan_desc = "looping thought pattern" + gain_text = "" + lose_text = "" + resilience = TRAUMA_RESILIENCE_SURGERY + var/hypnotic_phrase = "" + var/regex/target_phrase + +/datum/brain_trauma/hypnosis/New(phrase, quirk = FALSE) + if(!phrase) + qdel(src) + if(quirk == TRUE) + hypnotic_phrase = phrase + else + friendliify(phrase) + if(IsAdminAdvancedProcCall()) + to_chat(usr, "Hypnosis New() skipped due to try/catch incompatibility with admin proccalling.") + qdel(src) + try + target_phrase = new("(\\b[hypnotic_phrase]\\b)","ig") + catch(var/exception/e) + stack_trace("[e] on [e.file]:[e.line]") + qdel(src) + ..() + +/datum/brain_trauma/hypnosis/proc/friendliify(phrase) + phrase = replacetext(lowertext(phrase), "kill", "hug") + phrase = replacetext(lowertext(phrase), "murder", "cuddle") + phrase = replacetext(lowertext(phrase), "harm", "snuggle") + phrase = replacetext(lowertext(phrase), "decapitate", "headpat") + phrase = replacetext(lowertext(phrase), "strangle", "meow at") + phrase = replacetext(lowertext(phrase), "suicide", "self-love") + phrase = replacetext(lowertext(phrase), "lynch", "kiss") + hypnotic_phrase = phrase + +/datum/brain_trauma/hypnosis/on_gain() + message_admins("[ADMIN_LOOKUPFLW(owner)] was hypnotized with the phrase '[hypnotic_phrase]'.") + log_game("[key_name(owner)] was hypnotized with the phrase '[hypnotic_phrase]'.") + to_chat(owner, "[hypnotic_phrase]") + to_chat(owner, "[pick("You feel your thoughts focusing on this phrase... you can't seem to get it out of your head.",\ + "Your head hurts, but this is all you can think of. It must be vitally important.",\ + "You feel a part of your mind repeating this over and over. You need to follow these words.",\ + "Something about this sounds... right, for some reason. You feel like you should follow these words.",\ + "These words keep echoing in your mind. You find yourself completely fascinated by them.")]") + if(!HAS_TRAIT(owner, "hypnotherapy")) + to_chat(owner, "You've been hypnotized by this sentence. You must follow these words. If it isn't a clear order, you can freely interpret how to do so,\ + as long as you act like the words are your highest priority.") + else + to_chat(owner, "You've been hypnotized by this sentence. You feel an incredible desire to follow these words, but are able to resist it somewhat. If it isn't a clear order, you can freely interpret how to do so,\ + however this does not take precedence over your other objectives.") + ..() + +/datum/brain_trauma/hypnosis/on_lose() + message_admins("[ADMIN_LOOKUPFLW(owner)] is no longer hypnotized with the phrase '[hypnotic_phrase]'.") + log_game("[key_name(owner)] is no longer hypnotized with the phrase '[hypnotic_phrase]'.") + to_chat(owner, "You suddenly snap out of your fixation. The phrase '[hypnotic_phrase]' no longer feels important to you.") + ..() + +/datum/brain_trauma/hypnosis/on_life() + ..() + if(prob(2)) + switch(rand(1,2)) + if(1) + to_chat(owner, "...[lowertext(hypnotic_phrase)]...") + if(2) + new /datum/hallucination/chat(owner, TRUE, FALSE, "[hypnotic_phrase]") + +/datum/brain_trauma/hypnosis/on_hear(message, speaker, message_language, raw_message, radio_freq) + message = target_phrase.Replace(message, "$1") + return message diff --git a/code/datums/brain_damage/phobia.dm b/code/datums/brain_damage/phobia.dm index 6723c89ba5..f802555c7e 100644 --- a/code/datums/brain_damage/phobia.dm +++ b/code/datums/brain_damage/phobia.dm @@ -31,6 +31,8 @@ /datum/brain_trauma/mild/phobia/on_life() ..() + if(HAS_TRAIT(owner, TRAIT_FEARLESS)) + return if(is_blind(owner)) return if(world.time > next_check && world.time > next_scare) @@ -70,6 +72,8 @@ /datum/brain_trauma/mild/phobia/on_hear(message, speaker, message_language, raw_message, radio_freq) if(!owner.can_hear() || world.time < next_scare) //words can't trigger you if you can't hear them *taps head* return message + if(HAS_TRAIT(owner, TRAIT_FEARLESS)) + return message for(var/word in trigger_words) var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i") @@ -79,6 +83,8 @@ return message /datum/brain_trauma/mild/phobia/handle_speech(datum/source, list/speech_args) + if(HAS_TRAIT(owner, TRAIT_FEARLESS)) + return for(var/word in trigger_words) var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i") diff --git a/code/datums/brain_damage/severe.dm b/code/datums/brain_damage/severe.dm index d094c162d7..890e9cf903 100644 --- a/code/datums/brain_damage/severe.dm +++ b/code/datums/brain_damage/severe.dm @@ -254,3 +254,20 @@ /datum/brain_trauma/severe/pacifism/on_lose() REMOVE_TRAIT(owner, TRAIT_PACIFISM, TRAUMA_TRAIT) ..() + +//ported from TG +/datum/brain_trauma/severe/hypnotic_stupor + name = "Hypnotic Stupor" + desc = "Patient is prone to episodes of extreme stupor that leaves them extremely suggestible." + scan_desc = "oneiric feedback loop" + gain_text = "You feel somewhat dazed." + lose_text = "You feel like a fog was lifted from your mind." + +/datum/brain_trauma/severe/hypnotic_stupor/on_lose() //hypnosis must be cleared separately, but brain surgery should get rid of both anyway + ..() + owner.remove_status_effect(/datum/status_effect/trance) + +/datum/brain_trauma/severe/hypnotic_stupor/on_life() + ..() + if(prob(1) && !owner.has_status_effect(/datum/status_effect/trance)) + owner.apply_status_effect(/datum/status_effect/trance, rand(100,300), FALSE) diff --git a/code/datums/components/footstep.dm b/code/datums/components/footstep.dm index bfcc49f453..a8c46e5488 100644 --- a/code/datums/components/footstep.dm +++ b/code/datums/components/footstep.dm @@ -1,105 +1,108 @@ -/datum/component/footstep - var/steps = 0 - var/volume - var/e_range - -/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1) - if(!isliving(parent)) - return COMPONENT_INCOMPATIBLE - volume = volume_ - e_range = e_range_ - RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep) - -/datum/component/footstep/proc/play_footstep() - var/turf/open/T = get_turf(parent) - if(!istype(T)) - return - - var/mob/living/LM = parent - var/v = volume - var/e = e_range - if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING)) - if (LM.lying && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying - playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v) - return - - if(iscarbon(LM)) - var/mob/living/carbon/C = LM - if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG)) - return - if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK) - v /= 2 - e -= 5 - steps++ - - if(steps >= 3) - steps = 0 - - else - return - - if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around - return - - //begin playsound shenanigans// - - //for barefooted non-clawed mobs like monkeys - if(isbarefoot(LM)) - playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), - GLOB.barefootstep[T.barefootstep][2] * v, - TRUE, - GLOB.barefootstep[T.barefootstep][3] + e) - return - - //for xenomorphs, dogs, and other clawed mobs - if(isclawfoot(LM)) - if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps - v /= 3 - e -= 5 - - playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]), - GLOB.clawfootstep[T.clawfootstep][2] * v, - TRUE, - GLOB.clawfootstep[T.clawfootstep][3] + e) - return - - //for megafauna and other large and imtimidating mobs such as the bloodminer - if(isheavyfoot(LM)) - playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]), - GLOB.heavyfootstep[T.heavyfootstep][2] * v, - TRUE, - GLOB.heavyfootstep[T.heavyfootstep][3] + e) - return - - //for slimes - if(isslime(LM)) - playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v) - return - - //for (simple) humanoid mobs (clowns, russians, pirates, etc.) - if(isshoefoot(LM)) - if(!ishuman(LM)) - playsound(T, pick(GLOB.footstep[T.footstep][1]), - GLOB.footstep[T.footstep][2] * v, - TRUE, - GLOB.footstep[T.footstep][3] + e) - return - if(ishuman(LM)) //for proper humans, they're special - var/mob/living/carbon/human/H = LM - var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET)) - - if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature - playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v) - return - - if(H.shoes || feetCover) //are we wearing shoes - playsound(T, pick(GLOB.footstep[T.footstep][1]), - GLOB.footstep[T.footstep][2] * v, - TRUE, - GLOB.footstep[T.footstep][3] + e) - - if((!H.shoes && !feetCover)) //are we NOT wearing shoes - playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), - GLOB.barefootstep[T.barefootstep][2] * v, - TRUE, +/datum/component/footstep + var/steps = 0 + var/volume + var/e_range + +/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1) + if(!isliving(parent)) + return COMPONENT_INCOMPATIBLE + volume = volume_ + e_range = e_range_ + RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep) + +/datum/component/footstep/proc/play_footstep() + var/turf/open/T = get_turf(parent) + if(!istype(T)) + return + + var/mob/living/LM = parent + var/v = volume + var/e = e_range + if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING)) + if (LM.lying && !LM.buckled && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying + playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v) + return + + if(HAS_TRAIT(LM, TRAIT_SILENT_STEP)) + return + + if(iscarbon(LM)) + var/mob/living/carbon/C = LM + if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG)) + return + if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK) + v /= 2 + e -= 5 + steps++ + + if(steps >= 3) + steps = 0 + + else + return + + if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around + return + + //begin playsound shenanigans// + + //for barefooted non-clawed mobs like monkeys + if(isbarefoot(LM)) + playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), + GLOB.barefootstep[T.barefootstep][2] * v, + TRUE, + GLOB.barefootstep[T.barefootstep][3] + e) + return + + //for xenomorphs, dogs, and other clawed mobs + if(isclawfoot(LM)) + if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps + v /= 3 + e -= 5 + + playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]), + GLOB.clawfootstep[T.clawfootstep][2] * v, + TRUE, + GLOB.clawfootstep[T.clawfootstep][3] + e) + return + + //for megafauna and other large and imtimidating mobs such as the bloodminer + if(isheavyfoot(LM)) + playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]), + GLOB.heavyfootstep[T.heavyfootstep][2] * v, + TRUE, + GLOB.heavyfootstep[T.heavyfootstep][3] + e) + return + + //for slimes + if(isslime(LM)) + playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v) + return + + //for (simple) humanoid mobs (clowns, russians, pirates, etc.) + if(isshoefoot(LM)) + if(!ishuman(LM)) + playsound(T, pick(GLOB.footstep[T.footstep][1]), + GLOB.footstep[T.footstep][2] * v, + TRUE, + GLOB.footstep[T.footstep][3] + e) + return + if(ishuman(LM)) //for proper humans, they're special + var/mob/living/carbon/human/H = LM + var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET)) + + if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature + playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v) + return + + if(H.shoes || feetCover) //are we wearing shoes + playsound(T, pick(GLOB.footstep[T.footstep][1]), + GLOB.footstep[T.footstep][2] * v, + TRUE, + GLOB.footstep[T.footstep][3] + e) + + if((!H.shoes && !feetCover)) //are we NOT wearing shoes + playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]), + GLOB.barefootstep[T.barefootstep][2] * v, + TRUE, GLOB.barefootstep[T.barefootstep][3] + e) \ No newline at end of file diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm index b32921a4ce..730ffa9ff0 100644 --- a/code/datums/components/mood.dm +++ b/code/datums/components/mood.dm @@ -6,6 +6,7 @@ var/sanity = 100 //Current sanity var/shown_mood //Shown happiness, this is what others can see when they try to examine you, prevents antag checking by noticing traitors are always very happy. var/mood_level = 5 //To track what stage of moodies they're on + var/sanity_level = 5 //To track what stage of sanity they're on var/mood_modifier = 1 //Modifier to allow certain mobs to be less affected by moodlets var/datum/mood_event/list/mood_events = list() var/insanity_effect = 0 //is the owner being punished for low mood? If so, how much? @@ -118,6 +119,8 @@ if(owner.client && owner.hud_used) if(sanity < 25) screen_obj.icon_state = "mood_insane" + else if (owner.has_status_effect(/datum/status_effect/chem/enthrall))//Fermichem enthral chem, maybe change? + screen_obj.icon_state = "mood_entrance" else screen_obj.icon_state = "mood[mood_level]" @@ -163,6 +166,58 @@ HandleNutrition(owner) +/datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions. + var/mob/living/master = parent + + if(amount == sanity) + return + // If we're out of the acceptable minimum-maximum range move back towards it in steps of 0.5 + // If the new amount would move towards the acceptable range faster then use it instead + if(sanity < minimum && amount < sanity + 0.5) + amount = sanity + 0.5 + else if(sanity > maximum && amount > sanity - 0.5) + amount = sanity - 0.5 + + // Disturbed stops you from getting any more sane + if(HAS_TRAIT(master, TRAIT_UNSTABLE)) + sanity = min(amount,sanity) + else + sanity = amount + + switch(sanity) + if(SANITY_INSANE to SANITY_CRAZY) + setInsanityEffect(MAJOR_INSANITY_PEN) + master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1.5) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING)) + sanity_level = 6 + if(SANITY_CRAZY to SANITY_UNSTABLE) + setInsanityEffect(MINOR_INSANITY_PEN) + master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1)//, movetypes=(~FLYING)) + sanity_level = 5 + if(SANITY_UNSTABLE to SANITY_DISTURBED) + setInsanityEffect(0) + master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5)//, movetypes=(~FLYING)) + sanity_level = 4 + if(SANITY_DISTURBED to SANITY_NEUTRAL) + setInsanityEffect(0) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + sanity_level = 3 + if(SANITY_NEUTRAL+1 to SANITY_GREAT+1) //shitty hack but +1 to prevent it from responding to super small differences + setInsanityEffect(0) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + sanity_level = 2 + if(SANITY_GREAT+1 to INFINITY) + setInsanityEffect(0) + master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE) + sanity_level = 1 + //update_mood_icon() + +/datum/component/mood/proc/setInsanityEffect(newval)//More code so that the previous proc works + if(newval == insanity_effect) + return + var/mob/living/master = parent + master.crit_threshold = (master.crit_threshold - insanity_effect) + newval + insanity_effect = newval + /datum/component/mood/proc/DecreaseSanity(amount, minimum = SANITY_INSANE) if(sanity < minimum) //This might make KevinZ stop fucking pinging me. IncreaseSanity(0.5) @@ -175,6 +230,10 @@ insanity_effect = (MINOR_INSANITY_PEN) /datum/component/mood/proc/IncreaseSanity(amount, maximum = SANITY_NEUTRAL) + // Disturbed stops you from getting any more sane - I'm just gonna bung this in here + var/mob/living/owner = parent + if(HAS_TRAIT(owner, TRAIT_UNSTABLE)) + return if(sanity > maximum) DecreaseSanity(0.5) //Removes some sanity to go back to our current limit. else @@ -195,7 +254,7 @@ if(the_event.timeout) addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE) return 0 //Don't have to update the event. - the_event = new type(src, param) + the_event = new type(src, param)//This causes a runtime for some reason, was this me? No - there's an event floating around missing a definition. mood_events[category] = the_event update_mood() diff --git a/code/datums/components/nanites.dm b/code/datums/components/nanites.dm index c7dd7123d2..3f7f794435 100644 --- a/code/datums/components/nanites.dm +++ b/code/datums/components/nanites.dm @@ -46,9 +46,9 @@ RegisterSignal(parent, COMSIG_NANITE_ADD_PROGRAM, .proc/add_program) RegisterSignal(parent, COMSIG_NANITE_SCAN, .proc/nanite_scan) RegisterSignal(parent, COMSIG_NANITE_SYNC, .proc/sync) + RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp) if(isliving(parent)) - RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp) RegisterSignal(parent, COMSIG_MOB_DEATH, .proc/on_death) RegisterSignal(parent, COMSIG_MOB_ALLOWED, .proc/check_access) RegisterSignal(parent, COMSIG_LIVING_ELECTROCUTE_ACT, .proc/on_shock) @@ -169,23 +169,19 @@ holder.icon_state = "nanites[nanite_percent]" /datum/component/nanites/proc/on_emp(datum/source, severity) - nanite_volume *= (rand(0.60, 0.90)) //Lose 10-40% of nanites - adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume - if(prob(40/severity)) - cloud_id = 0 + adjust_nanites(null, -(nanite_volume * 0.3 + 50)) //Lose 30% variable and 50 flat nanite volume. for(var/X in programs) var/datum/nanite_program/NP = X NP.on_emp(severity) /datum/component/nanites/proc/on_shock(datum/source, shock_damage) - nanite_volume *= (rand(0.45, 0.80)) //Lose 20-55% of nanites - adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume + adjust_nanites(null, -(nanite_volume * (shock_damage * 0.005) + shock_damage)) //0.5% of shock damage (@ 50 damage it'd drain 25%) + shock damage flat volume for(var/X in programs) var/datum/nanite_program/NP = X NP.on_shock(shock_damage) /datum/component/nanites/proc/on_minor_shock(datum/source) - adjust_nanites(null, -(rand(5, 15))) //Lose 5-15 flat nanite volume + adjust_nanites(null, -25) for(var/X in programs) var/datum/nanite_program/NP = X NP.on_minor_shock() diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm index 7b80f87657..6fc58b9f5d 100644 --- a/code/datums/components/riding.dm +++ b/code/datums/components/riding.dm @@ -195,21 +195,47 @@ . = ..() RegisterSignal(parent, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, .proc/on_host_unarmed_melee) +/datum/component/riding/human/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE) + var/mob/living/carbon/human/H = parent + H.remove_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING) + . = ..() + +/datum/component/riding/human/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE) + . = ..() + var/mob/living/carbon/human/H = parent + H.add_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING, multiplicative_slowdown = HUMAN_CARRY_SLOWDOWN) + /datum/component/riding/human/proc/on_host_unarmed_melee(atom/target) - var/mob/living/carbon/human/AM = parent - if(AM.a_intent == INTENT_DISARM && (target in AM.buckled_mobs)) + var/mob/living/carbon/human/H = parent + if(H.a_intent == INTENT_DISARM && (target in H.buckled_mobs)) force_dismount(target) /datum/component/riding/human/handle_vehicle_layer() var/atom/movable/AM = parent if(AM.buckled_mobs && AM.buckled_mobs.len) - if(AM.dir == SOUTH) - AM.layer = ABOVE_MOB_LAYER + for(var/mob/M in AM.buckled_mobs) //ensure proper layering of piggyback and carry, sometimes weird offsets get applied + M.layer = MOB_LAYER + if(!AM.buckle_lying) + if(AM.dir == SOUTH) + AM.layer = ABOVE_MOB_LAYER + else + AM.layer = OBJ_LAYER else - AM.layer = OBJ_LAYER + if(AM.dir == NORTH) + AM.layer = OBJ_LAYER + else + AM.layer = ABOVE_MOB_LAYER else AM.layer = MOB_LAYER +/datum/component/riding/human/get_offsets(pass_index) + var/mob/living/carbon/human/H = parent + if(H.buckle_lying) + return list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(0, 6), TEXT_WEST = list(0, 6)) + else + return list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(-6, 4), TEXT_WEST = list( 6, 4)) + + /datum/component/riding/human/force_dismount(mob/living/user) var/atom/movable/AM = parent AM.unbuckle_mob(user) @@ -273,12 +299,15 @@ M.throw_at(target, 14, 5, AM) M.Knockdown(60) -/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1) +/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1, riding_target_override = null) var/atom/movable/AM = parent var/amount_equipped = 0 for(var/amount_needed = amount_required, amount_needed > 0, amount_needed--) var/obj/item/riding_offhand/inhand = new /obj/item/riding_offhand(user) - inhand.rider = user + if(!riding_target_override) + inhand.rider = user + else + inhand.rider = riding_target_override inhand.parent = AM if(user.put_in_hands(inhand, TRUE)) amount_equipped++ @@ -318,7 +347,7 @@ . = ..() /obj/item/riding_offhand/equipped() - if(loc != rider) + if(loc != rider && loc != parent) selfdeleting = TRUE qdel(src) . = ..() diff --git a/code/datums/components/spooky.dm b/code/datums/components/spooky.dm index 8989cb499d..1d5549d0fe 100644 --- a/code/datums/components/spooky.dm +++ b/code/datums/components/spooky.dm @@ -27,7 +27,7 @@ C.stuttering = 20 if((!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly))) C.adjustStaminaLoss(25) //boneless humanoids don't lose the will to live - to_chat(C, "DOOT") + to_chat(C, "DOOT") spectral_change(H) else //the sound will spook monkeys. diff --git a/code/datums/components/storage/concrete/emergency.dm b/code/datums/components/storage/concrete/emergency.dm index 48880ff605..348821a913 100644 --- a/code/datums/components/storage/concrete/emergency.dm +++ b/code/datums/components/storage/concrete/emergency.dm @@ -36,3 +36,4 @@ /datum/component/storage/concrete/emergency/proc/unlock_me(datum/source) if(locked) set_locked(source, FALSE) + return TRUE diff --git a/code/datums/components/storage/concrete/pockets.dm b/code/datums/components/storage/concrete/pockets.dm index e0a23b0209..84be4fdca4 100644 --- a/code/datums/components/storage/concrete/pockets.dm +++ b/code/datums/components/storage/concrete/pockets.dm @@ -52,7 +52,7 @@ . = ..() cant_hold = typecacheof(list(/obj/item/screwdriver/power)) can_hold = typecacheof(list( - /obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, + /obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger, /obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper, /obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini, @@ -63,7 +63,7 @@ . = ..() cant_hold = typecacheof(list(/obj/item/screwdriver/power)) can_hold = typecacheof(list( - /obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, + /obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger, /obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper, /obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini, diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index d5c983bc39..f0fb7f6095 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -1351,8 +1351,8 @@ if(amount != 0) log_admin("[key_name(usr)] dealt [amount] amount of [Text] damage to [L] ") - var/msg = "[key_name(usr)] dealt [amount] amount of [Text] damage to [L] " - message_admins(msg) + var/msg = "[key_name(usr)] dealt [amount] amount of [Text] damage to [L] " + message_admins("[msg]") admin_ticket_log(L, msg) vv_update_display(L, Text, "[newamt]") else if(href_list["copyoutfit"]) diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm index f506f44ad5..a4a4936f0e 100644 --- a/code/datums/diseases/advance/advance.dm +++ b/code/datums/diseases/advance/advance.dm @@ -31,13 +31,43 @@ var/id = "" var/processing = FALSE var/mutable = TRUE //set to FALSE to prevent most in-game methods of altering the disease via virology + var/oldres // The order goes from easy to cure to hard to cure. var/static/list/advance_cures = list( - "sodiumchloride", "sugar", "orangejuice", - "spaceacillin", "salglu_solution", "ethanol", - "leporazine", "synaptizine", "lipolicide", - "silver", "gold" + list( // level 1 + "copper", "silver", "iodine", "iron", "carbon" + ), + list( // level 2 + "potassium", "ethanol", "lithium", "silicon", "bromine" + ), + list( // level 3 + "sodiumchloride", "sugar", "orangejuice", "tomatojuice", "milk" + ), + list( //level 4 + "spaceacillin", "salglu_solution", "epinephrine", "charcoal" + ), + list( //level 5 + "oil", "synaptizine", "mannitol", "space_drugs", "cryptobiolin" + ), + list( // level 6 + "phenol", "inacusiate", "oculine", "antihol" + ), + list( // level 7 + "leporazine", "mindbreaker", "corazone" + ), + list( // level 8 + "pax", "happiness", "ephedrine" + ), + list( // level 9 + "lipolicide", "sal_acid" + ), + list( // level 10 + "haloperidol", "aranesp", "diphenhydramine" + ), + list( //level 11 + "modafinil", "anacea" + ) ) /* @@ -250,7 +280,10 @@ /datum/disease/advance/proc/GenerateCure() if(properties && properties.len) var/res = CLAMP(properties["resistance"] - (symptoms.len / 2), 1, advance_cures.len) - cures = list(advance_cures[res]) + if(res == oldres) + return + cures = list(pick(advance_cures[res])) + oldres = res // Get the cure name from the cure_id var/datum/reagent/D = GLOB.chemical_reagents_list[cures[1]] diff --git a/code/datums/diseases/advance/symptoms/nanites.dm b/code/datums/diseases/advance/symptoms/nanites.dm index 99665aafc0..b18e089a41 100644 --- a/code/datums/diseases/advance/symptoms/nanites.dm +++ b/code/datums/diseases/advance/symptoms/nanites.dm @@ -25,7 +25,7 @@ if(!..()) return var/mob/living/carbon/M = A.affected_mob - SEND_SIGNAL(M, COMSIG_NANITE_ADJUST_VOLUME, 0.5 * power) + SEND_SIGNAL(M, COMSIG_NANITE_ADJUST_VOLUME, power) if(reverse_boost && SEND_SIGNAL(M, COMSIG_HAS_NANITES)) if(prob(A.stage_prob)) A.stage = min(A.stage + 1,A.max_stages) @@ -60,4 +60,4 @@ SEND_SIGNAL(M, COMSIG_NANITE_ADJUST_VOLUME, -0.4 * power) if(reverse_boost && SEND_SIGNAL(M, COMSIG_HAS_NANITES)) if(prob(A.stage_prob)) - A.stage = min(A.stage + 1,A.max_stages) \ No newline at end of file + A.stage = min(A.stage + 1,A.max_stages) diff --git a/code/datums/diseases/advance/symptoms/oxygen.dm b/code/datums/diseases/advance/symptoms/oxygen.dm index 7bb6934707..cb7d1a6d6d 100644 --- a/code/datums/diseases/advance/symptoms/oxygen.dm +++ b/code/datums/diseases/advance/symptoms/oxygen.dm @@ -44,7 +44,7 @@ Bonus if(4, 5) M.adjustOxyLoss(-7, 0) M.losebreath = max(0, M.losebreath - 4) - if(regenerate_blood && M.blood_volume < BLOOD_VOLUME_NORMAL) + if(regenerate_blood && M.blood_volume < (BLOOD_VOLUME_NORMAL * M.blood_ratio)) M.blood_volume += 1 else if(prob(base_message_chance)) diff --git a/code/datums/ert.dm b/code/datums/ert.dm index d61c95c8f2..4b4cce3794 100644 --- a/code/datums/ert.dm +++ b/code/datums/ert.dm @@ -21,8 +21,8 @@ /datum/ert/amber code = "Amber" - leader_role = /datum/antagonist/ert/commander/red - roles = list(/datum/antagonist/ert/security/red, /datum/antagonist/ert/medic/red, /datum/antagonist/ert/engineer/red) + leader_role = /datum/antagonist/ert/commander/amber + roles = list(/datum/antagonist/ert/security/amber, /datum/antagonist/ert/medic/amber, /datum/antagonist/ert/engineer/amber) /datum/ert/red leader_role = /datum/antagonist/ert/commander/red @@ -55,3 +55,13 @@ rename_team = "Inquisition" mission = "Destroy any traces of paranormal activity aboard the station." polldesc = "a Nanotrasen paranormal response team" + +/datum/ert/greybois + code = "Green" + teamsize = 1 + opendoors = FALSE + enforce_human = FALSE + roles = list(/datum/antagonist/greybois) + leader_role = /datum/antagonist/greybois/greygod + rename_team = "Emergency Assistants" + polldesc = "an Emergency Assistant" diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm index 0623e2f5f9..4d1986cccf 100644 --- a/code/datums/helper_datums/teleport.dm +++ b/code/datums/helper_datums/teleport.dm @@ -5,11 +5,19 @@ // effectout: effect to show right after teleportation // asoundin: soundfile to play before teleportation // asoundout: soundfile to play after teleportation -// force_teleport: if false, teleport will use Move() proc (dense objects will prevent teleportation) // no_effects: disable the default effectin/effectout of sparks -/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, force_teleport=TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE) +// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation) +// forced: whether or not to ignore no_teleport +/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE) // teleporting most effects just deletes them - if(iseffect(teleatom) && !istype(teleatom, /obj/effect/dummy/chameleon)) + var/static/list/delete_atoms = typecacheof(list( + /obj/effect, + )) - typecacheof(list( + /obj/effect/dummy/chameleon, + /obj/effect/wisp, + /obj/effect/mob_spawn + )) + if(delete_atoms[teleatom.type]) qdel(teleatom) return FALSE @@ -17,25 +25,37 @@ // if the precision is not specified, default to 0, but apply BoH penalties if (isnull(precision)) precision = 0 - if(istype(teleatom, /obj/item/storage/backpack/holding)) - precision = rand(1,100) - var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding) - var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache) - if(bagholding.len) - precision = max(rand(1,100)*bagholding.len,100) - if(isliving(teleatom)) - var/mob/living/MM = teleatom - to_chat(MM, "The bluespace interface on your bag of holding interferes with the teleport!") + switch(channel) + if(TELEPORT_CHANNEL_BLUESPACE) + if(istype(teleatom, /obj/item/storage/backpack/holding)) + precision = rand(1,100) - // if effects are not specified and not explicitly disabled, sparks - if ((!effectin || !effectout) && !no_effects) - var/datum/effect_system/spark_spread/sparks = new - sparks.set_up(5, 1, teleatom) - if (!effectin) - effectin = sparks - if (!effectout) - effectout = sparks + var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding) + var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache) + if(bagholding.len) + precision = max(rand(1,100)*bagholding.len,100) + if(isliving(teleatom)) + var/mob/living/MM = teleatom + to_chat(MM, "The bluespace interface on your bag of holding interferes with the teleport!") + + // if effects are not specified and not explicitly disabled, sparks + if ((!effectin || !effectout) && !no_effects) + var/datum/effect_system/spark_spread/sparks = new + sparks.set_up(5, 1, teleatom) + if (!effectin) + effectin = sparks + if (!effectout) + effectout = sparks + if(TELEPORT_CHANNEL_QUANTUM) + // if effects are not specified and not explicitly disabled, rainbow sparks + if ((!effectin || !effectout) && !no_effects) + var/datum/effect_system/spark_spread/quantum/sparks = new + sparks.set_up(5, 1, teleatom) + if (!effectin) + effectin = sparks + if (!effectout) + effectout = sparks // perform the teleport var/turf/curturf = get_turf(teleatom) @@ -45,11 +65,15 @@ return FALSE var/area/A = get_area(curturf) - if(A.noteleport) + var/area/B = get_area(destturf) + if(!forced && (A.noteleport || B.noteleport)) + return FALSE + + if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf)) return FALSE tele_play_specials(teleatom, curturf, effectin, asoundin) - var/success = force_teleport ? teleatom.forceMove(destturf) : teleatom.Move(destturf) + var/success = forceMove ? teleatom.forceMove(destturf) : teleatom.Move(destturf) if (success) log_game("[key_name(teleatom)] has teleported from [loc_name(curturf)] to [loc_name(destturf)]") tele_play_specials(teleatom, destturf, effectout, asoundout) diff --git a/code/datums/looping_sounds/_looping_sound.dm b/code/datums/looping_sounds/_looping_sound.dm index 1b7a304494..49942976ce 100644 --- a/code/datums/looping_sounds/_looping_sound.dm +++ b/code/datums/looping_sounds/_looping_sound.dm @@ -96,4 +96,4 @@ /datum/looping_sound/proc/on_stop() if(end_sound) - play(end_sound) \ No newline at end of file + play(end_sound) diff --git a/code/datums/map_config.dm b/code/datums/map_config.dm index 99b84a1b35..dcc16f1ba5 100644 --- a/code/datums/map_config.dm +++ b/code/datums/map_config.dm @@ -18,7 +18,7 @@ var/map_file = "BoxStation.dmm" var/traits = null - var/space_ruin_levels = 1 //Citadel edit - reduces the default space ruin z-level count to 1 + var/space_ruin_levels = 2 var/space_empty_levels = 1 var/minetype = "lavaland" diff --git a/code/datums/martial.dm b/code/datums/martial.dm index ae8f92a342..d119759efc 100644 --- a/code/datums/martial.dm +++ b/code/datums/martial.dm @@ -2,6 +2,7 @@ var/name = "Martial Art" var/streak = "" var/max_streak_length = 6 + var/id = "" //ID, used by mind/has_martialartcode\game\objects\items\granters.dm:345:error: user.mind.has_martialart: undefined proccode\game\objects\items\granters.dm:345:error: user.mind.has_martialart: undefined proccode\game\objects\items\granters.dm:345:error: user.mind.has_martialart: undefined proccode\game\objects\items\granters.dm:345:error: user.mind.has_martialart: undefined proccode\game\objects\items\granters.dm:345:error: user.mind.has_martialart: undefined proc var/current_target var/datum/martial_art/base // The permanent style. This will be null unless the martial art is temporary var/deflection_chance = 0 //Chance to deflect projectiles diff --git a/code/datums/martial/boxing.dm b/code/datums/martial/boxing.dm index c93fc47f2b..7399528e1c 100644 --- a/code/datums/martial/boxing.dm +++ b/code/datums/martial/boxing.dm @@ -1,5 +1,6 @@ /datum/martial_art/boxing name = "Boxing" + id = MARTIALART_BOXING /datum/martial_art/boxing/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) to_chat(A, "Can't disarm while boxing!") diff --git a/code/datums/martial/cqc.dm b/code/datums/martial/cqc.dm index 55cd4a3f7a..71545476ff 100644 --- a/code/datums/martial/cqc.dm +++ b/code/datums/martial/cqc.dm @@ -6,6 +6,7 @@ /datum/martial_art/cqc name = "CQC" + id = MARTIALART_CQC help_verb = /mob/living/carbon/human/proc/CQC_help block_chance = 75 var/just_a_cook = FALSE diff --git a/code/datums/martial/krav_maga.dm b/code/datums/martial/krav_maga.dm index 4283d7f78f..6379d481ca 100644 --- a/code/datums/martial/krav_maga.dm +++ b/code/datums/martial/krav_maga.dm @@ -1,5 +1,6 @@ /datum/martial_art/krav_maga name = "Krav Maga" + id = MARTIALART_KRAVMAGA var/datum/action/neck_chop/neckchop = new/datum/action/neck_chop() var/datum/action/leg_sweep/legsweep = new/datum/action/leg_sweep() var/datum/action/lung_punch/lungpunch = new/datum/action/lung_punch() @@ -85,14 +86,14 @@ return 1 return 0 -/datum/martial_art/krav_maga/proc/leg_sweep(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) +/datum/martial_art/krav_maga/proc/leg_sweep(mob/living/carbon/human/A, mob/living/carbon/human/D) if(D.lying || D.IsKnockdown()) return 0 D.visible_message("[A] leg sweeps [D]!", \ "[A] leg sweeps you!") playsound(get_turf(A), 'sound/effects/hit_kick.ogg', 50, 1, -1) D.apply_damage(5, BRUTE) - D.Knockdown(40, override_hardstun = 0.01, 25) + D.Knockdown(40, override_hardstun = 0.01, override_stamdmg = 25) log_combat(A, D, "leg sweeped") return 1 @@ -196,7 +197,7 @@ name = "combat gloves plus" desc = "These tactical gloves are fireproof and shock resistant, and using nanochip technology it teaches you the powers of krav maga." icon_state = "combat" - item_state = "blackglovesplus" + item_state = "blackgloves" siemens_coefficient = 0 permeability_coefficient = 0.05 strip_delay = 80 diff --git a/code/datums/martial/mushpunch.dm b/code/datums/martial/mushpunch.dm index 33d5bb51bf..1ef7734771 100644 --- a/code/datums/martial/mushpunch.dm +++ b/code/datums/martial/mushpunch.dm @@ -1,5 +1,6 @@ /datum/martial_art/mushpunch name = "Mushroom Punch" + id = MARTIALART_MUSHPUNCH /datum/martial_art/mushpunch/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) var/atk_verb diff --git a/code/datums/martial/plasma_fist.dm b/code/datums/martial/plasma_fist.dm index f540dc0783..e38a011db0 100644 --- a/code/datums/martial/plasma_fist.dm +++ b/code/datums/martial/plasma_fist.dm @@ -4,6 +4,7 @@ /datum/martial_art/plasma_fist name = "Plasma Fist" + id = MARTIALART_PLASMAFIST help_verb = /mob/living/carbon/human/proc/plasma_fist_help diff --git a/code/datums/martial/psychotic_brawl.dm b/code/datums/martial/psychotic_brawl.dm index 1cb18f903f..8f1a33a8b3 100644 --- a/code/datums/martial/psychotic_brawl.dm +++ b/code/datums/martial/psychotic_brawl.dm @@ -1,5 +1,6 @@ /datum/martial_art/psychotic_brawling name = "Psychotic Brawling" + id = MARTIALART_PSYCHOBRAWL /datum/martial_art/psychotic_brawling/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) return psycho_attack(A,D) diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index 5f19c37b99..e205d7a435 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -6,6 +6,7 @@ /datum/martial_art/the_sleeping_carp name = "The Sleeping Carp" + id = MARTIALART_SLEEPINGCARP deflection_chance = 100 reroute_deflection = TRUE no_guns = TRUE diff --git a/code/datums/martial/wrestling.dm b/code/datums/martial/wrestling.dm index e57edf9fb2..e07fa27ef5 100644 --- a/code/datums/martial/wrestling.dm +++ b/code/datums/martial/wrestling.dm @@ -10,6 +10,7 @@ /datum/martial_art/wrestling name = "Wrestling" + id = MARTIALART_WRESTLING var/datum/action/slam/slam = new/datum/action/slam() var/datum/action/throw_wrassle/throw_wrassle = new/datum/action/throw_wrassle() var/datum/action/kick/kick = new/datum/action/kick() diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 7d150d890d..8e61801e15 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -64,6 +64,8 @@ var/force_escaped = FALSE // Set by Into The Sunset command of the shuttle manipulator + var/list/learned_recipes //List of learned recipe TYPES. + /datum/mind/New(var/key) src.key = key soulOwner = src @@ -130,7 +132,8 @@ L.update_arousal_hud() //Removes the old icon /datum/mind/proc/store_memory(new_text) - memory += "[new_text]
" + if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN) + memory += "[new_text]
" /datum/mind/proc/wipe_memory() memory = null @@ -778,6 +781,11 @@ mind_initialize() //updates the mind (or creates and initializes one if one doesn't exist) mind.active = 1 //indicates that the mind is currently synced with a client +/datum/mind/proc/has_martialart(var/string) + if(martial_art && martial_art.id == string) + return martial_art + return FALSE + /mob/dead/new_player/sync_mind() return diff --git a/code/datums/mood_events/drink_events.dm b/code/datums/mood_events/drink_events.dm index 5d0eb0e0cb..70acffdb8f 100644 --- a/code/datums/mood_events/drink_events.dm +++ b/code/datums/mood_events/drink_events.dm @@ -6,24 +6,24 @@ /datum/mood_event/quality_nice description = "That drink wasn't bad at all.\n" mood_change = 1 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/quality_good description = "That drink was pretty good.\n" mood_change = 2 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/quality_verygood description = "That drink was great!\n" mood_change = 3 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/quality_fantastic description = "That drink was amazing!\n" mood_change = 4 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/amazingtaste description = "Amazing taste!\n" - mood_change = 50 + mood_change = 50 //Is this not really high..? timeout = 10 MINUTES diff --git a/code/datums/mood_events/drug_events.dm b/code/datums/mood_events/drug_events.dm index 40c239180e..469bf80979 100644 --- a/code/datums/mood_events/drug_events.dm +++ b/code/datums/mood_events/drug_events.dm @@ -37,3 +37,19 @@ /datum/mood_event/withdrawal_critical/add_effects(drug_name) description = "[drug_name]! [drug_name]! [drug_name]!\n" + +/datum/mood_event/happiness_drug + description = "I can't feel anything and I never want this to end.\n" + mood_change = 10 + +/datum/mood_event/happiness_drug_good_od + description = "YES! YES!! YES!!!\n" + mood_change = 20 + timeout = 300 + //special_screen_obj = "mood_happiness_good" Originally in tg, but I personally think they look dumb + +/datum/mood_event/happiness_drug_bad_od + description = "NO! NO!! NO!!!\n" + mood_change = -20 + timeout = 300 + //special_screen_obj = "mood_happiness_bad" Originally in tg diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm index b2b03fb56b..69f1a66814 100644 --- a/code/datums/mood_events/generic_negative_events.dm +++ b/code/datums/mood_events/generic_negative_events.dm @@ -1,3 +1,5 @@ + + /datum/mood_event/handcuffed description = "I guess my antics have finally caught up with me.\n" mood_change = -1 @@ -17,7 +19,7 @@ /datum/mood_event/burnt_thumb description = "I shouldn't play with lighters...\n" mood_change = -1 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/cold description = "It's way too cold in here.\n" @@ -30,17 +32,17 @@ /datum/mood_event/creampie description = "I've been creamed. Tastes like pie flavor.\n" mood_change = -2 - timeout = 1800 + timeout = 3 MINUTES /datum/mood_event/slipped description = "I slipped. I should be more careful next time...\n" mood_change = -2 - timeout = 1800 + timeout = 3 MINUTES /datum/mood_event/eye_stab description = "I used to be an adventurer like you, until I took a screwdriver to the eye.\n" mood_change = -4 - timeout = 1800 + timeout = 3 MINUTES /datum/mood_event/delam //SM delamination description = "Those God damn engineers can't do anything right...\n" @@ -50,12 +52,12 @@ /datum/mood_event/depression description = "I feel sad for no particular reason.\n" mood_change = -9 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord description = "I can't even end it all!\n" mood_change = -10 - timeout = 600 + timeout = 1 MINUTES /datum/mood_event/dismembered description = "AHH! I WAS USING THAT LIMB!\n" @@ -69,7 +71,7 @@ /datum/mood_event/tased description = "There's no \"z\" in \"taser\". It's in the zap.\n" mood_change = -3 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/embedded description = "Pull it out!\n" @@ -78,7 +80,7 @@ /datum/mood_event/table description = "Someone threw me on a table!\n" mood_change = -2 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/table/add_effects() if(ishuman(owner)) @@ -117,6 +119,30 @@ description = "I'm missing my family heirloom...\n" mood_change = -4 +/datum/mood_event/healsbadman + description = "I feel a lot better, but wow that was disgusting.\n" + mood_change = -4 + timeout = 2 MINUTES + +/datum/mood_event/jittery + description = "I'm nervous and on edge and I can't stand still!!\n" + mood_change = -2 + +/datum/mood_event/vomit + description = "I just threw up. Gross.\n" + mood_change = -2 + timeout = 2 MINUTES + +/datum/mood_event/vomitself + description = "I just threw up all over myself. This is disgusting.\n" + mood_change = -4 + timeout = 3 MINUTES + +/datum/mood_event/painful_medicine + description = "Medicine may be good for me but right now it stings like hell.\n" + mood_change = -5 + timeout = 1 MINUTES + /datum/mood_event/loud_gong description = "That loud gong noise really hurt my ears!\n" mood_change = -3 diff --git a/code/datums/mood_events/generic_positive_events.dm b/code/datums/mood_events/generic_positive_events.dm index 051a548d1d..422ec4476c 100644 --- a/code/datums/mood_events/generic_positive_events.dm +++ b/code/datums/mood_events/generic_positive_events.dm @@ -1,7 +1,7 @@ /datum/mood_event/hug description = "Hugs are nice.\n" mood_change = 1 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/arcade description = "I beat the arcade game!\n" @@ -50,7 +50,7 @@ /datum/mood_event/jolly description = "I feel happy for no particular reason.\n" mood_change = 6 - timeout = 1200 + timeout = 2 MINUTES /datum/mood_event/focused description = "I have a goal, and I will reach it, whatever it takes!\n" //Used for syndies, nukeops etc so they can focus on their goals @@ -76,6 +76,20 @@ mood_change = 3 timeout = 600 +/datum/mood_event/chemical_euphoria + description = "Heh...hehehe...hehe...\n" + mood_change = 4 + + /datum/mood_event/chemical_laughter + description = "Laughter really is the best medicine! Or is it?\n" + mood_change = 4 + timeout = 3 MINUTES + + /datum/mood_event/chemical_superlaughter + description = "*WHEEZE*\n" + mood_change = 12 + timeout = 3 MINUTES + /datum/mood_event/betterhug description = "Someone was very nice to me.\n" mood_change = 3 @@ -94,8 +108,8 @@ /datum/mood_event/happy_empath description = "Someone seems happy!\n" - mood_change = 2 + mood_change = 3 timeout = 600 /datum/mood_event/happy_empath/add_effects(var/mob/happytarget) - description = "[happytarget.name]'s happiness is infectious!\n" + description = "[happytarget.name]'s happiness is infectious!\n" diff --git a/code/datums/mood_events/needs_events.dm b/code/datums/mood_events/needs_events.dm index 75b7e6931f..eb58f2aa92 100644 --- a/code/datums/mood_events/needs_events.dm +++ b/code/datums/mood_events/needs_events.dm @@ -59,4 +59,4 @@ /datum/mood_event/nice_shower description = "I have recently had a nice shower.\n" mood_change = 2 - timeout = 1800 + timeout = 3 MINUTES diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm index 461c221ff8..a32220aa43 100644 --- a/code/datums/mutations/body.dm +++ b/code/datums/mutations/body.dm @@ -63,16 +63,14 @@ /datum/mutation/human/dwarfism/on_acquiring(mob/living/carbon/human/owner) if(..()) return - owner.resize = 0.8 - owner.update_transform() + owner.transform = owner.transform.Scale(1, 0.8) owner.pass_flags |= PASSTABLE owner.visible_message("[owner] suddenly shrinks!", "Everything around you seems to grow..") /datum/mutation/human/dwarfism/on_losing(mob/living/carbon/human/owner) if(..()) return - owner.resize = 1.25 - owner.update_transform() + owner.transform = owner.transform.Scale(1, 1.25) owner.pass_flags &= ~PASSTABLE owner.visible_message("[owner] suddenly grows!", "Everything around you seems to shrink..") diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index 21adc944f6..f02b7f185f 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -91,32 +91,29 @@ message = replacetext(message," oh god "," cheese and crackers ") message = replacetext(message," jesus "," gee wiz ") message = replacetext(message," weak "," strong ") - message = replacetext(message," kill "," hug ") - message = replacetext(message," murder "," tease ") + message = replacetext(message," kill yourself "," hug ") message = replacetext(message," ugly "," beautiful ") message = replacetext(message," douchbag "," nice guy ") message = replacetext(message," whore "," lady ") - message = replacetext(message," nerd "," smart guy ") + message = replacetext(message," nerd "," smarty pants ") message = replacetext(message," moron "," fun person ") message = replacetext(message," IT'S LOOSE "," EVERYTHING IS FINE ") message = replacetext(message," sex "," hug fight ") message = replacetext(message," idiot "," genius ") message = replacetext(message," fat "," thin ") - message = replacetext(message," beer "," water with ice ") - message = replacetext(message," drink "," water ") + message = replacetext(message," beer "," liquid bread ") + message = replacetext(message," drink "," liquid ") message = replacetext(message," feminist "," empowered woman ") - message = replacetext(message," i hate you "," you're mean ") - message = replacetext(message," nigger "," african american ") + message = replacetext(message," i hate you "," you're a mean ") message = replacetext(message," jew "," jewish ") message = replacetext(message," shit "," shiz ") message = replacetext(message," crap "," poo ") message = replacetext(message," slut "," tease ") message = replacetext(message," ass "," butt ") message = replacetext(message," damn "," dang ") - message = replacetext(message," fuck "," ") message = replacetext(message," penis "," privates ") message = replacetext(message," cunt "," privates ") - message = replacetext(message," dick "," jerk ") + message = replacetext(message," dick "," privates ") message = replacetext(message," vagina "," privates ") speech_args[SPEECH_MESSAGE] = trim(message) @@ -281,4 +278,4 @@ /datum/mutation/human/stoner/on_losing(mob/living/carbon/human/owner) ..() owner.grant_language(/datum/language/common) - owner.remove_language(/datum/language/beachbum) \ No newline at end of file + owner.remove_language(/datum/language/beachbum) diff --git a/code/datums/outfit.dm b/code/datums/outfit.dm index 3bb752b55a..8386b59d97 100755 --- a/code/datums/outfit.dm +++ b/code/datums/outfit.dm @@ -21,6 +21,7 @@ var/l_hand = null var/internals_slot = null //ID of slot containing a gas tank var/list/backpack_contents = null // In the list(path=count,otherpath=count) format + var/box // Internals box. Will be inserted at the start of backpack_contents var/list/implants = null var/accessory = null @@ -83,6 +84,13 @@ H.equip_to_slot_or_del(new l_pocket(H),SLOT_L_STORE) if(r_pocket) H.equip_to_slot_or_del(new r_pocket(H),SLOT_R_STORE) + + if(box) + if(!backpack_contents) + backpack_contents = list() + backpack_contents.Insert(1, box) + backpack_contents[box] = 1 + if(backpack_contents) for(var/path in backpack_contents) var/number = backpack_contents[path] diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm index 22fca23902..9762426608 100644 --- a/code/datums/ruins/space.dm +++ b/code/datums/ruins/space.dm @@ -305,3 +305,9 @@ suffix = "spacehermit.dmm" name = "Space Hermit" description = "A late awakening cryo pod in a crashed escape pod wakes up to find what befell of his fellow survivors. Contains all the necessary resources to actually make it out alive. Good luck." + +/datum/map_template/ruin/space/advancedlab + id = "advancedlab" + suffix = "advancedlab.dmm" + name = "Abductor Replication Lab" + description = "Some scientists tried and almost succeeded to recreate abductor tools. Somewhat slower and a bit less modern than their originals, these tools are the best you can get if you aren't an alien." diff --git a/code/datums/saymode.dm b/code/datums/saymode.dm index c4f485653e..3b6fae5aee 100644 --- a/code/datums/saymode.dm +++ b/code/datums/saymode.dm @@ -11,7 +11,7 @@ /datum/saymode/changeling - key = "g" + key = MODE_KEY_CHANGELING mode = MODE_CHANGELING /datum/saymode/changeling/handle_message(mob/living/user, message, datum/language/language) @@ -73,7 +73,7 @@ /datum/saymode/vocalcords - key = "x" + key = MODE_KEY_VOCALCORDS mode = MODE_VOCALCORDS /datum/saymode/vocalcords/handle_message(mob/living/user, message, datum/language/language) @@ -87,7 +87,7 @@ /datum/saymode/binary //everything that uses .b (silicons, drones, blobbernauts/spores, swarmers) - key = "b" + key = MODE_KEY_BINARY mode = MODE_BINARY /datum/saymode/binary/handle_message(mob/living/user, message, datum/language/language) diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index 0512977d1a..336945f622 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -170,7 +170,7 @@ tick_interval = 4 alert_type = /obj/screen/alert/status_effect/his_grace var/bloodlust = 0 - + /obj/screen/alert/status_effect/his_grace name = "His Grace" desc = "His Grace hungers, and you must feed Him." @@ -208,6 +208,7 @@ owner.adjustToxLoss(-grace_heal, TRUE, TRUE) owner.adjustOxyLoss(-(grace_heal * 2)) owner.adjustCloneLoss(-grace_heal) + owner.adjustStaminaLoss(-(grace_heal * 25)) /datum/status_effect/his_grace/on_remove() owner.log_message("lost His Grace's stun immunity", LOG_ATTACK) diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 1c77520108..e930c77c36 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -507,3 +507,101 @@ desc = "Your body is covered in blue ichor! You can't be revived by vitality matrices." icon_state = "ichorial_stain" alerttooltipstyle = "clockcult" + +datum/status_effect/pacify + id = "pacify" + status_type = STATUS_EFFECT_REPLACE + tick_interval = 1 + duration = 100 + alert_type = null + +/datum/status_effect/pacify/on_creation(mob/living/new_owner, set_duration) + if(isnum(set_duration)) + duration = set_duration + . = ..() + +/datum/status_effect/pacify/on_apply() + ADD_TRAIT(owner, TRAIT_PACIFISM, "status_effect") + return ..() + +/datum/status_effect/pacify/on_remove() + REMOVE_TRAIT(owner, TRAIT_PACIFISM, "status_effect") + +/datum/status_effect/trance + id = "trance" + status_type = STATUS_EFFECT_UNIQUE + duration = 300 + tick_interval = 10 + examine_text = "SUBJECTPRONOUN seems slow and unfocused." + var/stun = TRUE + var/triggered = FALSE + alert_type = null + +/obj/screen/alert/status_effect/trance + name = "Trance" + desc = "Everything feels so distant, and you can feel your thoughts forming loops inside your head..." + icon_state = "high" + +/datum/status_effect/trance/tick() + if(HAS_TRAIT(owner, "hypnotherapy")) + if(triggered == TRUE) + UnregisterSignal(owner, COMSIG_MOVABLE_HEAR) + RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/hypnotize) + ADD_TRAIT(owner, TRAIT_MUTE, "trance") + if(!owner.has_quirk(/datum/quirk/monochromatic)) + owner.add_client_colour(/datum/client_colour/monochrome) + to_chat(owner, "[pick("You feel your thoughts slow down...", "You suddenly feel extremely dizzy...", "You feel like you're in the middle of a dream...","You feel incredibly relaxed...")]") + triggered = FALSE + else + return + if(stun) + owner.Stun(60, TRUE, TRUE) + owner.dizziness = 20 + +/datum/status_effect/trance/on_apply() + if(!iscarbon(owner)) + return FALSE + if(HAS_TRAIT(owner, "hypnotherapy")) + RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/listen) + return TRUE + alert_type = /obj/screen/alert/status_effect/trance + RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/hypnotize) + ADD_TRAIT(owner, TRAIT_MUTE, "trance") + if(!owner.has_quirk(/datum/quirk/monochromatic)) + owner.add_client_colour(/datum/client_colour/monochrome) + owner.visible_message("[stun ? "[owner] stands still as [owner.p_their()] eyes seem to focus on a distant point." : ""]", \ + "[pick("You feel your thoughts slow down...", "You suddenly feel extremely dizzy...", "You feel like you're in the middle of a dream...","You feel incredibly relaxed...")]") + return TRUE + +/datum/status_effect/trance/on_creation(mob/living/new_owner, _duration, _stun = TRUE, source_quirk = FALSE)//hypnoquirk makes no visible message, prevents self antag messages, and places phrase below objectives. + duration = _duration + stun = _stun + if(source_quirk == FALSE && HAS_TRAIT(owner, "hypnotherapy")) + REMOVE_TRAIT(owner, "hypnotherapy", ROUNDSTART_TRAIT) + return ..() + +/datum/status_effect/trance/on_remove() + UnregisterSignal(owner, COMSIG_MOVABLE_HEAR) + REMOVE_TRAIT(owner, TRAIT_MUTE, "trance") + owner.dizziness = 0 + if(!owner.has_quirk(/datum/quirk/monochromatic)) + owner.remove_client_colour(/datum/client_colour/monochrome) + to_chat(owner, "You snap out of your trance!") + +/datum/status_effect/trance/proc/listen(datum/source, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) + to_chat(owner, "[speaker] accidentally sets off your implanted trigger, sending you into a hypnotic daze!") + triggered = TRUE + +/datum/status_effect/trance/proc/hypnotize(datum/source, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode) + if(!owner.can_hear()) + return + if(speaker == owner) + return + var/mob/living/carbon/C = owner + C.cure_trauma_type(/datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY) //clear previous hypnosis + if(HAS_TRAIT(C, "hypnotherapy")) + addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, raw_message, TRUE), 10) + else + addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, raw_message), 10) + addtimer(CALLBACK(C, /mob/living.proc/Stun, 60, TRUE, TRUE), 15) //Take some time to think about it + qdel(src) diff --git a/code/datums/traits/_quirk.dm b/code/datums/traits/_quirk.dm index cc6dd8db3f..12e34b0c90 100644 --- a/code/datums/traits/_quirk.dm +++ b/code/datums/traits/_quirk.dm @@ -13,7 +13,6 @@ var/mob/living/quirk_holder /datum/quirk/New(mob/living/quirk_mob, spawn_effects) - ..() if(!quirk_mob || (human_only && !ishuman(quirk_mob)) || quirk_mob.has_quirk(type)) qdel(src) quirk_holder = quirk_mob diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm index 300a1264eb..dffdc92630 100644 --- a/code/datums/traits/good.dm +++ b/code/datums/traits/good.dm @@ -186,3 +186,20 @@ var/obj/item/autosurgeon/gloweyes/gloweyes = new(get_turf(H)) H.equip_to_slot(gloweyes, SLOT_IN_BACKPACK) H.regenerate_icons() + +/datum/quirk/bloodpressure + name = "Polycythemia vera" + desc = "You've a treated form of Polycythemia vera that increases the total blood volume inside of you as well as the rate of replenishment!" + value = 2 //I honeslty dunno if this is a good trait? I just means you use more of medbays blood and make janitors madder, but you also regen blood a lil faster. + mob_trait = TRAIT_HIGH_BLOOD + gain_text = "You feel full of blood!" + lose_text = "You feel like your blood pressure went down." + +/datum/quirk/bloodpressure/add() + var/mob/living/M = quirk_holder + M.blood_ratio = 1.2 + M.blood_volume += 150 + +/datum/quirk/bloodpressure/remove() + var/mob/living/M = quirk_holder + M.blood_ratio = 1 diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 36c6733cf7..f77fe37333 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -354,3 +354,12 @@ if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums)) to_chat(quirk_holder, "Your antagonistic nature has caused your voice to be heard.") qdel(src) + +/datum/quirk/unstable + name = "Unstable" + desc = "Due to past troubles, you are unable to recover your sanity if you lose it. Be very careful managing your mood!" + value = -2 + mob_trait = TRAIT_UNSTABLE + gain_text = "There's a lot on your mind right now." + lose_text = "Your mind finally feels calm." + medical_record_text = "Patient's mind is in a vulnerable state, and cannot recover from traumatic events." diff --git a/code/datums/wires/_wires.dm b/code/datums/wires/_wires.dm index f1b08ee18b..fab5a1313c 100644 --- a/code/datums/wires/_wires.dm +++ b/code/datums/wires/_wires.dm @@ -231,6 +231,9 @@ // Same for anyone with an abductor multitool. else if(user.is_holding_item_of_type(/obj/item/multitool/abductor)) reveal_wires = TRUE + // and advanced multitool + else if(user.is_holding_item_of_type(/obj/item/multitool/advanced)) + reveal_wires = TRUE // Station blueprints do that too, but only if the wires are not randomized. else if(user.is_holding_item_of_type(/obj/item/areaeditor/blueprints) && !randomize) diff --git a/code/datums/wires/autolathe.dm b/code/datums/wires/autolathe.dm index ebad7d1469..f83bab5910 100644 --- a/code/datums/wires/autolathe.dm +++ b/code/datums/wires/autolathe.dm @@ -30,6 +30,7 @@ addtimer(CALLBACK(A, /obj/machinery/autolathe.proc/reset, wire), 60) if(WIRE_SHOCK) A.shocked = !A.shocked + A.shock(usr, 50) addtimer(CALLBACK(A, /obj/machinery/autolathe.proc/reset, wire), 60) if(WIRE_DISABLE) A.disabled = !A.disabled @@ -40,9 +41,11 @@ switch(wire) if(WIRE_HACK) A.adjust_hacked(!mend) - if(WIRE_HACK) + if(WIRE_SHOCK) A.shocked = !mend + A.shock(usr, 50) if(WIRE_DISABLE) A.disabled = !mend if(WIRE_ZAP) - A.shock(usr, 50) \ No newline at end of file + A.shock(usr, 50) + diff --git a/code/game/area/areas/ruins/space.dm b/code/game/area/areas/ruins/space.dm index 00a7fed012..d5ceb833b7 100644 --- a/code/game/area/areas/ruins/space.dm +++ b/code/game/area/areas/ruins/space.dm @@ -467,3 +467,8 @@ /area/ruin/space/has_grav/powered/ancient_shuttle name = "Ancient Shuttle" icon_state = "yellow" + +// Abductor Replication Lab +/area/ruin/space/has_grav/powered/advancedlab + name = "Abductor Replication Lab" + icon_state = "yellow" diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 88fe2c8d13..7c9dc3f4fe 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -235,6 +235,11 @@ SEND_SIGNAL(src, COMSIG_ATOM_BULLET_ACT, P, def_zone) . = P.on_hit(src, 0, def_zone) +//used on altdisarm() for special interactions between the shoved victim (target) and the src, with user being the one shoving the target on it. +// IMPORTANT: if you wish to add a new own shove_act() to a certain object, remember to add SHOVABLE_ONTO to its obj_flags bitfied var first. +/atom/proc/shove_act(mob/living/target, mob/living/user) + return FALSE + /atom/proc/in_contents_of(container)//can take class or object instance as argument if(ispath(container)) if(istype(src.loc, container)) @@ -379,7 +384,7 @@ SEND_SIGNAL(src, COMSIG_ATOM_ACID_ACT, acidpwr, acid_volume) /atom/proc/emag_act() - SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) + return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) /atom/proc/rad_act(strength) SEND_SIGNAL(src, COMSIG_ATOM_RAD_ACT, strength) diff --git a/code/game/communications.dm b/code/game/communications.dm index 212a99f966..ed470473d9 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -91,35 +91,35 @@ GLOBAL_LIST_EMPTY(all_radios) // use in maps, such as in intercoms. GLOBAL_LIST_INIT(radiochannels, list( - "Common" = FREQ_COMMON, - "Science" = FREQ_SCIENCE, - "Command" = FREQ_COMMAND, - "Medical" = FREQ_MEDICAL, - "Engineering" = FREQ_ENGINEERING, - "Security" = FREQ_SECURITY, - "CentCom" = FREQ_CENTCOM, - "Syndicate" = FREQ_SYNDICATE, - "Supply" = FREQ_SUPPLY, - "Service" = FREQ_SERVICE, - "AI Private" = FREQ_AI_PRIVATE, - "Red Team" = FREQ_CTF_RED, - "Blue Team" = FREQ_CTF_BLUE + RADIO_CHANNEL_COMMON = FREQ_COMMON, + RADIO_CHANNEL_SCIENCE = FREQ_SCIENCE, + RADIO_CHANNEL_COMMAND = FREQ_COMMAND, + RADIO_CHANNEL_MEDICAL = FREQ_MEDICAL, + RADIO_CHANNEL_ENGINEERING = FREQ_ENGINEERING, + RADIO_CHANNEL_SECURITY = FREQ_SECURITY, + RADIO_CHANNEL_CENTCOM = FREQ_CENTCOM, + RADIO_CHANNEL_SYNDICATE = FREQ_SYNDICATE, + RADIO_CHANNEL_SUPPLY = FREQ_SUPPLY, + RADIO_CHANNEL_SERVICE = FREQ_SERVICE, + RADIO_CHANNEL_AI_PRIVATE = FREQ_AI_PRIVATE, + RADIO_CHANNEL_CTF_RED = FREQ_CTF_RED, + RADIO_CHANNEL_CTF_BLUE = FREQ_CTF_BLUE )) GLOBAL_LIST_INIT(reverseradiochannels, list( - "[FREQ_COMMON]" = "Common", - "[FREQ_SCIENCE]" = "Science", - "[FREQ_COMMAND]" = "Command", - "[FREQ_MEDICAL]" = "Medical", - "[FREQ_ENGINEERING]" = "Engineering", - "[FREQ_SECURITY]" = "Security", - "[FREQ_CENTCOM]" = "CentCom", - "[FREQ_SYNDICATE]" = "Syndicate", - "[FREQ_SUPPLY]" = "Supply", - "[FREQ_SERVICE]" = "Service", - "[FREQ_AI_PRIVATE]" = "AI Private", - "[FREQ_CTF_RED]" = "Red Team", - "[FREQ_CTF_BLUE]" = "Blue Team" + "[FREQ_COMMON]" = RADIO_CHANNEL_COMMON, + "[FREQ_SCIENCE]" = RADIO_CHANNEL_SCIENCE, + "[FREQ_COMMAND]" = RADIO_CHANNEL_COMMAND, + "[FREQ_MEDICAL]" = RADIO_CHANNEL_MEDICAL, + "[FREQ_ENGINEERING]" = RADIO_CHANNEL_ENGINEERING, + "[FREQ_SECURITY]" = RADIO_CHANNEL_SECURITY, + "[FREQ_CENTCOM]" = RADIO_CHANNEL_CENTCOM, + "[FREQ_SYNDICATE]" = RADIO_CHANNEL_SYNDICATE, + "[FREQ_SUPPLY]" = RADIO_CHANNEL_SUPPLY, + "[FREQ_SERVICE]" = RADIO_CHANNEL_SERVICE, + "[FREQ_AI_PRIVATE]" = RADIO_CHANNEL_AI_PRIVATE, + "[FREQ_CTF_RED]" = RADIO_CHANNEL_CTF_RED, + "[FREQ_CTF_BLUE]" = RADIO_CHANNEL_CTF_BLUE )) /datum/radio_frequency diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm index 8506a4133a..65a7c6a954 100644 --- a/code/game/data_huds.dm +++ b/code/game/data_huds.dm @@ -18,7 +18,7 @@ /datum/atom_hud/data /datum/atom_hud/data/human/medical - hud_icons = list(STATUS_HUD, HEALTH_HUD, NANITE_HUD) + hud_icons = list(STATUS_HUD, HEALTH_HUD, NANITE_HUD, RAD_HUD) /datum/atom_hud/data/human/medical/basic @@ -162,6 +162,7 @@ holder.icon_state = "hud[RoundHealth(src)]" var/icon/I = icon(icon, icon_state, dir) holder.pixel_y = I.Height() - world.icon_size + med_hud_set_radstatus() //for carbon suit sensors /mob/living/carbon/med_hud_set_health() @@ -211,6 +212,22 @@ holder.icon_state = "hudhealthy" +/mob/living/proc/med_hud_set_radstatus() + var/image/radholder = hud_list[RAD_HUD] + var/icon/I = icon(icon, icon_state, dir) + radholder.pixel_y = I.Height() - world.icon_size + var/mob/living/M = src + var/rads = M.radiation + switch(rads) + if(-INFINITY to RAD_MOB_SAFE) + radholder.icon_state = "hudradsafe" + if((RAD_MOB_SAFE+1) to RAD_MOB_MUTATE) + radholder.icon_state = "hudraddanger" + if((RAD_MOB_MUTATE+1) to RAD_MOB_VOMIT) + radholder.icon_state = "hudradlethal" + if((RAD_MOB_VOMIT+1) to INFINITY) + radholder.icon_state = "hudradnuke" + /*********************************************** Security HUDs! Basic mode shows only the job. ************************************************/ diff --git a/code/game/gamemodes/brother/traitor_bro.dm b/code/game/gamemodes/brother/traitor_bro.dm index e25c4f7716..8bbe7f54ed 100644 --- a/code/game/gamemodes/brother/traitor_bro.dm +++ b/code/game/gamemodes/brother/traitor_bro.dm @@ -6,6 +6,7 @@ name = "traitor+brothers" config_tag = "traitorbro" restricted_jobs = list("AI", "Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") announce_span = "danger" announce_text = "There are Syndicate agents and Blood Brothers on the station!\n\ diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm index 94ca86e0dd..51a34f4194 100644 --- a/code/game/gamemodes/clock_cult/clock_cult.dm +++ b/code/game/gamemodes/clock_cult/clock_cult.dm @@ -52,7 +52,7 @@ Credit where due: if(!istype(M)) return FALSE if(M.mind) - if(ishuman(M) && (M.mind.assigned_role in list("Captain", "Chaplain"))) + if(M.mind.assigned_role in list("Captain", "Chaplain")) return FALSE if(M.mind.enslaved_to && !is_servant_of_ratvar(M.mind.enslaved_to)) return FALSE @@ -135,7 +135,7 @@ Credit where due: required_enemies = 3 recommended_enemies = 5 enemy_minimum_age = 7 - protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") //Silicons can eventually be converted + protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") //Silicons can eventually be converted restricted_jobs = list("Chaplain", "Captain") announce_span = "brass" announce_text = "Servants of Ratvar are trying to summon the Justiciar!\n\ @@ -275,7 +275,7 @@ Credit where due: gloves = /obj/item/clothing/gloves/color/yellow belt = /obj/item/storage/belt/utility/servant backpack_contents = list(/obj/item/storage/box/engineer = 1, \ - /obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1, /obj/item/reagent_containers/food/drinks/holyoil = 1) + /obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1, /obj/item/reagent_containers/food/drinks/bottle/holyoil = 1) id = /obj/item/pda var/plasmaman //We use this to determine if we should activate internals in post_equip() diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 8f091b6372..497cc2f1c3 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -16,7 +16,7 @@ if(!istype(M)) return FALSE if(M.mind) - if(ishuman(M) && (M.mind.assigned_role in list("Captain", "Chaplain"))) + if(M.mind.assigned_role in list("Captain", "Chaplain")) return FALSE if(specific_cult && specific_cult.is_sacrifice_target(M.mind)) return FALSE @@ -35,8 +35,8 @@ config_tag = "cult" antag_flag = ROLE_CULTIST false_report_weight = 10 - restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel") - protected_jobs = list() + restricted_jobs = list("AI", "Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 30 required_enemies = 3 recommended_enemies = 5 diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm new file mode 100644 index 0000000000..e22b785670 --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -0,0 +1,748 @@ +#define CURRENT_LIVING_PLAYERS 1 +#define CURRENT_LIVING_ANTAGS 2 +#define CURRENT_DEAD_PLAYERS 3 +#define CURRENT_OBSERVERS 4 + +#define ONLY_RULESET 1 +#define HIGHLANDER_RULESET 2 +#define TRAITOR_RULESET 4 +#define MINOR_RULESET 8 + +#define RULESET_STOP_PROCESSING 1 + +// -- Injection delays +GLOBAL_VAR_INIT(dynamic_latejoin_delay_min, (5 MINUTES)) +GLOBAL_VAR_INIT(dynamic_latejoin_delay_max, (25 MINUTES)) + +GLOBAL_VAR_INIT(dynamic_midround_delay_min, (15 MINUTES)) +GLOBAL_VAR_INIT(dynamic_midround_delay_max, (35 MINUTES)) + +// Are HIGHLANDER_RULESETs allowed to stack? +GLOBAL_VAR_INIT(dynamic_no_stacking, TRUE) +// A number between -5 and +5. +// A negative value will give a more peaceful round and +// a positive value will give a round with higher threat. +GLOBAL_VAR_INIT(dynamic_curve_centre, 0) +// A number between 0.5 and 4. +// Higher value will favour extreme rounds and +// lower value rounds closer to the average. +GLOBAL_VAR_INIT(dynamic_curve_width, 1.8) +// If enabled only picks a single starting rule and executes only autotraitor midround ruleset. +GLOBAL_VAR_INIT(dynamic_classic_secret, FALSE) +// How many roundstart players required for high population override to take effect. +GLOBAL_VAR_INIT(dynamic_high_pop_limit, 55) +// If enabled does not accept or execute any rulesets. +GLOBAL_VAR_INIT(dynamic_forced_extended, FALSE) +// How high threat is required for HIGHLANDER_RULESETs stacking. +// This is independent of dynamic_no_stacking. +GLOBAL_VAR_INIT(dynamic_stacking_limit, 90) +// List of forced roundstart rulesets. +GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset) +// Forced threat level, setting this to zero or higher forces the roundstart threat to the value. +GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) + +/datum/game_mode/dynamic + name = "dynamic mode" + config_tag = "dynamic" + + announce_span = "danger" + announce_text = "Dynamic mode!" // This needs to be changed maybe + + reroll_friendly = FALSE; + + // Threat logging vars + /// The "threat cap", threat shouldn't normally go above this and is used in ruleset calculations + var/threat_level = 0 + /// Set at the beginning of the round. Spent by the mode to "purchase" rules. + var/threat = 0 + /// Running information about the threat. Can store text or datum entries. + var/list/threat_log = list() + /// List of roundstart rules used for selecting the rules. + var/list/roundstart_rules = list() + /// List of latejoin rules used for selecting the rules. + var/list/latejoin_rules = list() + /// List of midround rules used for selecting the rules. + var/list/midround_rules = list() + /** # Pop range per requirement. + * If the value is five the range is: + * 0-4, 5-9, 10-14, 15-19, 20-24, 25-29, 30-34, 35-39, 40-54, 45+ + * If it is six the range is: + * 0-5, 6-11, 12-17, 18-23, 24-29, 30-35, 36-41, 42-47, 48-53, 54+ + * If it is seven the range is: + * 0-6, 7-13, 14-20, 21-27, 28-34, 35-41, 42-48, 49-55, 56-62, 63+ + */ + var/pop_per_requirement = 6 + /// The requirement used for checking if a second rule should be selected. + var/list/second_rule_req = list(100, 100, 80, 70, 60, 50, 30, 20, 10, 0) + /// The requirement used for checking if a third rule should be selected. + var/list/third_rule_req = list(100, 100, 100, 90, 80, 70, 60, 50, 40, 30) + /// Threat requirement for a second ruleset when high pop override is in effect. + var/high_pop_second_rule_req = 40 + /// Threat requirement for a third ruleset when high pop override is in effect. + var/high_pop_third_rule_req = 60 + /// Number of players who were ready on roundstart. + var/roundstart_pop_ready = 0 + /// List of candidates used on roundstart rulesets. + var/list/candidates = list() + /// Rules that are processed, rule_process is called on the rules in this list. + var/list/current_rules = list() + /// List of executed rulesets. + var/list/executed_rules = list() + /// Associative list of current players, in order: living players, living antagonists, dead players and observers. + var/list/list/current_players = list(CURRENT_LIVING_PLAYERS, CURRENT_LIVING_ANTAGS, CURRENT_DEAD_PLAYERS, CURRENT_OBSERVERS) + /// When world.time is over this number the mode tries to inject a latejoin ruleset. + var/latejoin_injection_cooldown = 0 + /// When world.time is over this number the mode tries to inject a midround ruleset. + var/midround_injection_cooldown = 0 + /// When TRUE GetInjectionChance returns 100. + var/forced_injection = FALSE + /// Forced ruleset to be executed for the next latejoin. + var/datum/dynamic_ruleset/latejoin/forced_latejoin_rule = null + /// When current_players was updated last time. + var/pop_last_updated = 0 + /// How many percent of the rounds are more peaceful. + var/peaceful_percentage = 50 + /// If a highlander executed. + var/highlander_executed = FALSE + /// If a only ruleset has been executed. + var/only_ruleset_executed = FALSE + +/datum/game_mode/dynamic/admin_panel() + var/list/dat = list("Game Mode Panel

Game Mode Panel

") + dat += "Dynamic Mode \[VV\]
" + dat += "Threat Level: [threat_level]
" + + dat += "Threat to Spend: [threat] \[Adjust\] \[View Log\]
" + dat += "
" + dat += "Parameters: centre = [GLOB.dynamic_curve_centre] ; width = [GLOB.dynamic_curve_width].
" + dat += "On average, [peaceful_percentage]% of the rounds are more peaceful.
" + dat += "Forced extended: [GLOB.dynamic_forced_extended ? "On" : "Off"]
" + dat += "Classic secret (only autotraitor): [GLOB.dynamic_classic_secret ? "On" : "Off"]
" + dat += "No stacking (only one round-ender): [GLOB.dynamic_no_stacking ? "On" : "Off"]
" + dat += "Stacking limit: [GLOB.dynamic_stacking_limit] \[Adjust\]" + dat += "
" + dat += "Executed rulesets: " + if (executed_rules.len > 0) + dat += "
" + for (var/datum/dynamic_ruleset/DR in executed_rules) + dat += "[DR.ruletype] - [DR.name]
" + else + dat += "none.
" + dat += "
Injection Timers: ([get_injection_chance(TRUE)]% chance)
" + dat += "Latejoin: [(latejoin_injection_cooldown-world.time)>60*10 ? "[round((latejoin_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(latejoin_injection_cooldown-world.time)] seconds"] \[Now!\]
" + dat += "Midround: [(midround_injection_cooldown-world.time)>60*10 ? "[round((midround_injection_cooldown-world.time)/60/10,0.1)] minutes" : "[(midround_injection_cooldown-world.time)] seconds"] \[Now!\]
" + usr << browse(dat.Join(), "window=gamemode_panel;size=500x500") + +/datum/game_mode/dynamic/Topic(href, href_list) + if (..()) // Sanity, maybe ? + return + if(!check_rights(R_ADMIN)) + message_admins("[usr.key] has attempted to override the game mode panel!") + log_admin("[key_name(usr)] tried to use the game mode panel without authorization.") + return + if (href_list["forced_extended"]) + GLOB.dynamic_forced_extended = !GLOB.dynamic_forced_extended + else if (href_list["no_stacking"]) + GLOB.dynamic_no_stacking = !GLOB.dynamic_no_stacking + else if (href_list["classic_secret"]) + GLOB.dynamic_classic_secret = !GLOB.dynamic_classic_secret + else if (href_list["adjustthreat"]) + var/threatadd = input("Specify how much threat to add (negative to subtract). This can inflate the threat level.", "Adjust Threat", 0) as null|num + if(!threatadd) + return + if(threatadd > 0) + create_threat(threatadd) + else + spend_threat(-threatadd) + else if (href_list["injectlate"]) + latejoin_injection_cooldown = 0 + forced_injection = TRUE + message_admins("[key_name(usr)] forced a latejoin injection.", 1) + else if (href_list["injectmid"]) + midround_injection_cooldown = 0 + forced_injection = TRUE + message_admins("[key_name(usr)] forced a midround injection.", 1) + else if (href_list["threatlog"]) + show_threatlog(usr) + else if (href_list["stacking_limit"]) + GLOB.dynamic_stacking_limit = input(usr,"Change the threat limit at which round-endings rulesets will start to stack.", "Change stacking limit", null) as num + + admin_panel() // Refreshes the window + +// Checks if there are HIGHLANDER_RULESETs and calls the rule's round_result() proc +/datum/game_mode/dynamic/set_round_result() + for(var/datum/dynamic_ruleset/rule in executed_rules) + if(rule.flags & HIGHLANDER_RULESET) + if(rule.check_finished()) // Only the rule that actually finished the round sets round result. + return rule.round_result() + // If it got to this part, just pick one highlander if it exists + for(var/datum/dynamic_ruleset/rule in executed_rules) + if(rule.flags & HIGHLANDER_RULESET) + return rule.round_result() + return ..() + +/datum/game_mode/dynamic/send_intercept() + . = "Central Command Status Summary
" + switch(round(threat_level)) + if(0 to 19) + update_playercounts() + if(!current_players[CURRENT_LIVING_ANTAGS].len) + . += "Peaceful Waypoint
" + . += "Your station orbits deep within controlled, core-sector systems and serves as a waypoint for routine traffic through Nanotrasen's trade empire. Due to the combination of high security, interstellar traffic, and low strategic value, it makes any direct threat of violence unlikely. Your primary enemies will be incompetence and bored crewmen: try to organize team-building events to keep staffers interested and productive." + else + . += "Core Territory
" + . += "Your station orbits within reliably mundane, secure space. Although Nanotrasen has a firm grip on security in your region, the valuable resources and strategic position aboard your station make it a potential target for infiltrations. Monitor crew for non-loyal behavior, but expect a relatively tame shift free of large-scale destruction. We expect great things from your station." + if(20 to 39) + . += "Anomalous Exogeology
" + . += "Although your station lies within what is generally considered Nanotrasen-controlled space, the course of its orbit has caused it to cross unusually close to exogeological features with anomalous readings. Although these features offer opportunities for our research department, it is known that these little understood readings are often correlated with increased activity from competing interstellar organizations and individuals, among them the Wizard Federation and Cult of the Geometer of Blood - all known competitors for Anomaly Type B sites. Exercise elevated caution." + if(40 to 65) + . += "Contested System
" + . += "Your station's orbit passes along the edge of Nanotrasen's sphere of influence. While subversive elements remain the most likely threat against your station, hostile organizations are bolder here, where our grip is weaker. Exercise increased caution against elite Syndicate strike forces, or Executives forbid, some kind of ill-conceived unionizing attempt." + if(66 to 79) + . += "Uncharted Space
" + . += "Congratulations and thank you for participating in the NT 'Frontier' space program! Your station is actively orbiting a high value system far from the nearest support stations. Little is known about your region of space, and the opportunity to encounter the unknown invites greater glory. You are encouraged to elevate security as necessary to protect Nanotrasen assets." + if(80 to 99) + . += "Black Orbit
" + . += "As part of a mandatory security protocol, we are required to inform you that as a result of your orbital pattern directly behind an astrological body (oriented from our nearest observatory), your station will be under decreased monitoring and support. It is anticipated that your extreme location and decreased surveillance could pose security risks. Avoid unnecessary risks and attempt to keep your station in one piece." + if(100) + . += "Impending Doom
" + . += "Your station is somehow in the middle of hostile territory, in clear view of any enemy of the corporation. Your likelihood to survive is low, and station destruction is expected and almost inevitable. Secure any sensitive material and neutralize any enemy you will come across. It is important that you at least try to maintain the station.
" + . += "Good luck." + + if(station_goals.len) + . += "
Special Orders for [station_name()]:" + for(var/datum/station_goal/G in station_goals) + G.on_report() + . += G.get_report() + + print_command_report(., "Central Command Status Summary", announce=FALSE) + priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", 'sound/ai/intercept.ogg') + if(GLOB.security_level < SEC_LEVEL_BLUE) + set_security_level(SEC_LEVEL_BLUE) + +// Yes, this is copy pasted from game_mode +/datum/game_mode/dynamic/check_finished(force_ending) + if(!SSticker.setup_done || !gamemode_ready) + return FALSE + if(replacementmode && round_converted == 2) + return replacementmode.check_finished() + if(SSshuttle.emergency && (SSshuttle.emergency.mode == SHUTTLE_ENDGAME)) + return TRUE + if(station_was_nuked) + return TRUE + if(force_ending) + return TRUE + for(var/datum/dynamic_ruleset/rule in executed_rules) + if(rule.flags & HIGHLANDER_RULESET) + return rule.check_finished() + +/datum/game_mode/dynamic/proc/show_threatlog(mob/admin) + if(!SSticker.HasRoundStarted()) + alert("The round hasn't started yet!") + return + + if(!check_rights(R_ADMIN)) + return + + var/list/out = list("Threat LogThreat Log
Starting Threat: [threat_level]
") + + for(var/entry in threat_log) + if(istext(entry)) + out += "[entry]
" + + out += "Remaining threat/threat_level: [threat]/[threat_level]" + + usr << browse(out.Join(), "window=threatlog;size=700x500") + +/// Generates the threat level using lorentz distribution and assigns peaceful_percentage. +/datum/game_mode/dynamic/proc/generate_threat() + var/relative_threat = LORENTZ_DISTRIBUTION(GLOB.dynamic_curve_centre, GLOB.dynamic_curve_width) + threat_level = round(lorentz_to_threat(relative_threat), 0.1) + + peaceful_percentage = round(LORENTZ_CUMULATIVE_DISTRIBUTION(relative_threat, GLOB.dynamic_curve_centre, GLOB.dynamic_curve_width), 0.01)*100 + + threat = threat_level + +/datum/game_mode/dynamic/can_start() + /* Disabled for now, had some changes that need to be tested and this might interfere with that. + if(GLOB.dynamic_curve_centre == 0) + // 10 is when the centre starts to decrease + // 6 is just 1 + 5 (from the maximum value and the one decreased) + // 1 just makes the curve look better, I don't know. + // Limited between 1 and 5 then inverted and rounded + // With this you get a centre curve that stays at -5 until 10 then first rapidly decreases but slows down at the end + GLOB.dynamic_curve_centre = round(-CLAMP((10*6/GLOB.player_list.len)-1, 0, 5), 0.5) + */ + message_admins("Dynamic mode parameters for the round:") + message_admins("Centre is [GLOB.dynamic_curve_centre], Width is [GLOB.dynamic_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].") + message_admins("Stacking limit is [GLOB.dynamic_stacking_limit], Classic secret is [GLOB.dynamic_classic_secret ? "Enabled" : "Disabled"], High population limit is [GLOB.dynamic_high_pop_limit].") + log_game("DYNAMIC: Dynamic mode parameters for the round:") + log_game("DYNAMIC: Centre is [GLOB.dynamic_curve_centre], Width is [GLOB.dynamic_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].") + log_game("DYNAMIC: Stacking limit is [GLOB.dynamic_stacking_limit], Classic secret is [GLOB.dynamic_classic_secret ? "Enabled" : "Disabled"], High population limit is [GLOB.dynamic_high_pop_limit].") + if(GLOB.dynamic_forced_threat_level >= 0) + threat_level = round(GLOB.dynamic_forced_threat_level, 0.1) + threat = threat_level + else + generate_threat() + + var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min) + latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time + + var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) + midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time + log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!") + return TRUE + +/datum/game_mode/dynamic/pre_setup() + for (var/rule in subtypesof(/datum/dynamic_ruleset)) + var/datum/dynamic_ruleset/ruleset = new rule() + // Simple check if the ruleset should be added to the lists. + if(ruleset.name == "") + continue + switch(ruleset.ruletype) + if("Roundstart") + roundstart_rules += ruleset + if ("Latejoin") + latejoin_rules += ruleset + if ("Midround") + if (ruleset.weight) + midround_rules += ruleset + for(var/mob/dead/new_player/player in GLOB.player_list) + if(player.ready == PLAYER_READY_TO_PLAY && player.mind) + roundstart_pop_ready++ + candidates.Add(player) + log_game("DYNAMIC: Listing [roundstart_rules.len] round start rulesets, and [candidates.len] players ready.") + if (candidates.len <= 0) + return TRUE + if (roundstart_rules.len <= 0) + return TRUE + + if(GLOB.dynamic_forced_roundstart_ruleset.len > 0) + rigged_roundstart() + else + roundstart() + + var/starting_rulesets = "" + for (var/datum/dynamic_ruleset/roundstart/DR in executed_rules) + starting_rulesets += "[DR.name], " + candidates.Cut() + return TRUE + +/datum/game_mode/dynamic/post_setup(report) + update_playercounts() + + for(var/datum/dynamic_ruleset/roundstart/rule in executed_rules) + rule.candidates.Cut() // The rule should not use candidates at this point as they all are null. + if(!rule.execute()) + stack_trace("The starting rule \"[rule.name]\" failed to execute.") + ..() + +/// A simple roundstart proc used when dynamic_forced_roundstart_ruleset has rules in it. +/datum/game_mode/dynamic/proc/rigged_roundstart() + message_admins("[GLOB.dynamic_forced_roundstart_ruleset.len] rulesets being forced. Will now attempt to draft players for them.") + log_game("DYNAMIC: [GLOB.dynamic_forced_roundstart_ruleset.len] rulesets being forced. Will now attempt to draft players for them.") + for (var/datum/dynamic_ruleset/roundstart/rule in GLOB.dynamic_forced_roundstart_ruleset) + message_admins("Drafting players for forced ruleset [rule.name].") + log_game("DYNAMIC: Drafting players for forced ruleset [rule.name].") + rule.mode = src + rule.candidates = candidates.Copy() + rule.trim_candidates() + if (rule.ready(TRUE)) + picking_roundstart_rule(list(rule), forced = TRUE) + +/datum/game_mode/dynamic/proc/roundstart() + if (GLOB.dynamic_forced_extended) + log_game("DYNAMIC: Starting a round of forced extended.") + return TRUE + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules) + if (rule.acceptable(roundstart_pop_ready, threat_level) && threat >= rule.cost) // If we got the population and threat required + rule.candidates = candidates.Copy() + rule.trim_candidates() + if (rule.ready() && rule.candidates.len > 0) + drafted_rules[rule] = rule.weight + + var/indice_pop = min(10,round(roundstart_pop_ready/pop_per_requirement)+1) + var/extra_rulesets_amount = 0 + if (GLOB.dynamic_classic_secret) + extra_rulesets_amount = 0 + else + if (roundstart_pop_ready > GLOB.dynamic_high_pop_limit) + message_admins("High Population Override is in effect! Threat Level will have more impact on which roles will appear, and player population less.") + log_game("DYNAMIC: High Population Override is in effect! Threat Level will have more impact on which roles will appear, and player population less.") + if (threat_level > high_pop_second_rule_req) + extra_rulesets_amount++ + if (threat_level > high_pop_third_rule_req) + extra_rulesets_amount++ + else + if (threat_level >= second_rule_req[indice_pop]) + extra_rulesets_amount++ + if (threat_level >= third_rule_req[indice_pop]) + extra_rulesets_amount++ + + if (drafted_rules.len > 0 && picking_roundstart_rule(drafted_rules)) + if (extra_rulesets_amount > 0) // We've got enough population and threat for a second rulestart rule + for (var/datum/dynamic_ruleset/roundstart/rule in drafted_rules) + if (rule.cost > threat) + drafted_rules -= rule + if (drafted_rules.len > 0 && picking_roundstart_rule(drafted_rules)) + if (extra_rulesets_amount > 1) // We've got enough population and threat for a third rulestart rule + for (var/datum/dynamic_ruleset/roundstart/rule in drafted_rules) + if (rule.cost > threat) + drafted_rules -= rule + picking_roundstart_rule(drafted_rules) + else + return FALSE + return TRUE + +/// Picks a random roundstart rule from the list given as an argument and executes it. +/datum/game_mode/dynamic/proc/picking_roundstart_rule(list/drafted_rules = list(), forced = FALSE) + var/datum/dynamic_ruleset/roundstart/starting_rule = pickweight(drafted_rules) + if(!starting_rule) + return FALSE + + if(!forced) + if(only_ruleset_executed) + return FALSE + // Check if a blocking ruleset has been executed. + else if(check_blocking(starting_rule.blocking_rules, executed_rules)) + drafted_rules -= starting_rule + if(drafted_rules.len <= 0) + return FALSE + starting_rule = pickweight(drafted_rules) + // Check if the ruleset is highlander and if a highlander ruleset has been executed + else if(starting_rule.flags & HIGHLANDER_RULESET) + if(threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) + if(highlander_executed) + drafted_rules -= starting_rule + if(drafted_rules.len <= 0) + return FALSE + starting_rule = pickweight(drafted_rules) + + log_game("DYNAMIC: Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]") + + roundstart_rules -= starting_rule + drafted_rules -= starting_rule + + if (istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/)) + var/datum/dynamic_ruleset/roundstart/delayed/rule = starting_rule + addtimer(CALLBACK(src, .proc/execute_delayed, rule), rule.delay) + + starting_rule.trim_candidates() + if (starting_rule.pre_execute()) + spend_threat(starting_rule.cost) + threat_log += "[worldtime2text()]: Roundstart [starting_rule.name] spent [starting_rule.cost]" + if(starting_rule.flags & HIGHLANDER_RULESET) + highlander_executed = TRUE + else if(starting_rule.flags & ONLY_RULESET) + only_ruleset_executed = TRUE + executed_rules += starting_rule + if (starting_rule.persistent) + current_rules += starting_rule + for(var/mob/M in starting_rule.assigned) + for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules) + if (!rule.ready()) + drafted_rules -= rule // And removing rules that are no longer elligible + return TRUE + else + stack_trace("The starting rule \"[starting_rule.name]\" failed to pre_execute.") + return FALSE + +/// Executes delayed roundstart rules and has a hack in it. +/datum/game_mode/dynamic/proc/execute_delayed(datum/dynamic_ruleset/roundstart/delayed/rule) + update_playercounts() + rule.candidates = current_players[CURRENT_LIVING_PLAYERS].Copy() + rule.trim_candidates() + if(rule.execute()) + executed_rules += rule + if (rule.persistent) + current_rules += rule + return TRUE + else + stack_trace("The delayed roundstart rule \"[rule.name]\" failed to execute.") + return FALSE + +/// Picks a random midround OR latejoin rule from the list given as an argument and executes it. +/// Also this could be named better. +/datum/game_mode/dynamic/proc/picking_midround_latejoin_rule(list/drafted_rules = list(), forced = FALSE) + var/datum/dynamic_ruleset/rule = pickweight(drafted_rules) + if(!rule) + return FALSE + + if(!forced) + if(only_ruleset_executed) + return FALSE + // Check if a blocking ruleset has been executed. + else if(check_blocking(rule.blocking_rules, executed_rules)) + drafted_rules -= rule + if(drafted_rules.len <= 0) + return FALSE + rule = pickweight(drafted_rules) + // Check if the ruleset is highlander and if a highlander ruleset has been executed + else if(rule.flags & HIGHLANDER_RULESET) + if(threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) + if(highlander_executed) + drafted_rules -= rule + if(drafted_rules.len <= 0) + return FALSE + rule = pickweight(drafted_rules) + + if(!rule.repeatable) + if(rule.ruletype == "Latejoin") + latejoin_rules = remove_from_list(latejoin_rules, rule.type) + else if(rule.type == "Midround") + midround_rules = remove_from_list(midround_rules, rule.type) + + if (rule.execute()) + log_game("DYNAMIC: Injected a [rule.ruletype == "latejoin" ? "latejoin" : "midround"] ruleset [rule.name].") + spend_threat(rule.cost) + threat_log += "[worldtime2text()]: [rule.ruletype] [rule.name] spent [rule.cost]" + if(rule.flags & HIGHLANDER_RULESET) + highlander_executed = TRUE + else if(rule.flags & ONLY_RULESET) + only_ruleset_executed = TRUE + if(rule.ruletype == "Latejoin") + var/mob/M = pick(rule.candidates) + message_admins("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.") + log_game("DYNAMIC: [key_name(M)] joined the station, and was selected by the [rule.name] ruleset.") + executed_rules += rule + rule.candidates.Cut() + if (rule.persistent) + current_rules += rule + return TRUE + else + stack_trace("The [rule.ruletype] rule \"[rule.name]\" failed to execute.") + return FALSE + +/// An experimental proc to allow admins to call rules on the fly or have rules call other rules. +/datum/game_mode/dynamic/proc/picking_specific_rule(ruletype, forced = FALSE) + var/datum/dynamic_ruleset/midround/new_rule + if(ispath(ruletype)) + new_rule = new ruletype() // You should only use it to call midround rules though. + else if(istype(ruletype, /datum/dynamic_ruleset)) + new_rule = ruletype + else + return FALSE + + if(!new_rule) + return FALSE + + if(!forced) + if(only_ruleset_executed) + return FALSE + // Check if a blocking ruleset has been executed. + else if(check_blocking(new_rule.blocking_rules, executed_rules)) + return FALSE + // Check if the ruleset is highlander and if a highlander ruleset has been executed + else if(new_rule.flags & HIGHLANDER_RULESET) + if(threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) + if(highlander_executed) + return FALSE + + update_playercounts() + if ((forced || (new_rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && new_rule.cost <= threat))) + new_rule.candidates = current_players.Copy() + new_rule.trim_candidates() + if (new_rule.ready(forced)) + spend_threat(new_rule.cost) + threat_log += "[worldtime2text()]: Forced rule [new_rule.name] spent [new_rule.cost]" + if (new_rule.execute()) // This should never fail since ready() returned 1 + if(new_rule.flags & HIGHLANDER_RULESET) + highlander_executed = TRUE + else if(new_rule.flags & ONLY_RULESET) + only_ruleset_executed = TRUE + log_game("DYNAMIC: Making a call to a specific ruleset...[new_rule.name]!") + executed_rules += new_rule + if (new_rule.persistent) + current_rules += new_rule + return TRUE + else if (forced) + log_game("DYNAMIC: The ruleset [new_rule.name] couldn't be executed due to lack of elligible players.") + return FALSE + +/datum/game_mode/dynamic/process() + if (pop_last_updated < world.time - (60 SECONDS)) + pop_last_updated = world.time + update_playercounts() + + for (var/datum/dynamic_ruleset/rule in current_rules) + if(rule.rule_process() == RULESET_STOP_PROCESSING) // If rule_process() returns 1 (RULESET_STOP_PROCESSING), stop processing. + current_rules -= rule + + if (midround_injection_cooldown < world.time) + if (GLOB.dynamic_forced_extended) + return + + // Somehow it manages to trigger midround multiple times so this was moved here. + // There is no way this should be able to trigger an injection twice now. + var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min) + midround_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time) + + // Time to inject some threat into the round + if(EMERGENCY_ESCAPED_OR_ENDGAMED) // Unless the shuttle is gone + return + + log_game("DYNAMIC: Checking state of the round.") + + update_playercounts() + + if (prob(get_injection_chance())) + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/midround/rule in midround_rules) + if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost) + // Classic secret : only autotraitor/minor roles + if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) + continue + rule.candidates = list() + rule.candidates = current_players.Copy() + rule.trim_candidates() + if (rule.ready() && rule.candidates.len > 0) + drafted_rules[rule] = rule.get_weight() + if (drafted_rules.len > 0) + picking_midround_latejoin_rule(drafted_rules) + +/// Updates current_players. +/datum/game_mode/dynamic/proc/update_playercounts() + current_players[CURRENT_LIVING_PLAYERS] = list() + current_players[CURRENT_LIVING_ANTAGS] = list() + current_players[CURRENT_DEAD_PLAYERS] = list() + current_players[CURRENT_OBSERVERS] = list() + for (var/mob/M in GLOB.player_list) + if (istype(M, /mob/dead/new_player)) + continue + if (M.stat != DEAD) + current_players[CURRENT_LIVING_PLAYERS].Add(M) + if (M.mind && (M.mind.special_role || M.mind.antag_datums?.len > 0)) + current_players[CURRENT_LIVING_ANTAGS].Add(M) + else + if (istype(M,/mob/dead/observer)) + var/mob/dead/observer/O = M + if (O.started_as_observer) // Observers + current_players[CURRENT_OBSERVERS].Add(M) + continue + current_players[CURRENT_DEAD_PLAYERS].Add(M) // Players who actually died (and admins who ghosted, would be nice to avoid counting them somehow) + +/// Gets the chance for latejoin and midround injection, the dry_run argument is only used for forced injection. +/datum/game_mode/dynamic/proc/get_injection_chance(dry_run = FALSE) + if(forced_injection) + forced_injection = !dry_run + return 100 + var/chance = 0 + // If the high pop override is in effect, we reduce the impact of population on the antag injection chance + var/high_pop_factor = (current_players[CURRENT_LIVING_PLAYERS].len >= GLOB.dynamic_high_pop_limit) + var/max_pop_per_antag = max(5,15 - round(threat_level/10) - round(current_players[CURRENT_LIVING_PLAYERS].len/(high_pop_factor ? 10 : 5))) + if (!current_players[CURRENT_LIVING_ANTAGS].len) + chance += 50 // No antags at all? let's boost those odds! + else + var/current_pop_per_antag = current_players[CURRENT_LIVING_PLAYERS].len / current_players[CURRENT_LIVING_ANTAGS].len + if (current_pop_per_antag > max_pop_per_antag) + chance += min(50, 25+10*(current_pop_per_antag-max_pop_per_antag)) + else + chance += 25-10*(max_pop_per_antag-current_pop_per_antag) + if (current_players[CURRENT_DEAD_PLAYERS].len > current_players[CURRENT_LIVING_PLAYERS].len) + chance -= 30 // More than half the crew died? ew, let's calm down on antags + if (threat > 70) + chance += 15 + if (threat < 30) + chance -= 15 + return round(max(0,chance)) + +/// Removes type from the list +/datum/game_mode/dynamic/proc/remove_from_list(list/type_list, type) + for(var/I in type_list) + if(istype(I, type)) + type_list -= I + return type_list + +/// Checks if a type in blocking_list is in rule_list. +/datum/game_mode/dynamic/proc/check_blocking(list/blocking_list, list/rule_list) + if(blocking_list.len > 0) + for(var/blocking in blocking_list) + for(var/datum/executed in rule_list) + if(blocking == executed.type) + return TRUE + return FALSE + +/// Checks if client age is age or older. +/datum/game_mode/dynamic/proc/check_age(client/C, age) + enemy_minimum_age = age + if(get_remaining_days(C) == 0) + enemy_minimum_age = initial(enemy_minimum_age) + return TRUE // Available in 0 days = available right now = player is old enough to play. + enemy_minimum_age = initial(enemy_minimum_age) + return FALSE + +/datum/game_mode/dynamic/make_antag_chance(mob/living/carbon/human/newPlayer) + if (GLOB.dynamic_forced_extended) + return + if(EMERGENCY_ESCAPED_OR_ENDGAMED) // No more rules after the shuttle has left + return + + update_playercounts() + + if (forced_latejoin_rule) + forced_latejoin_rule.candidates = list(newPlayer) + forced_latejoin_rule.trim_candidates() + log_game("DYNAMIC: Forcing ruleset [forced_latejoin_rule]") + if (forced_latejoin_rule.ready(TRUE)) + picking_midround_latejoin_rule(list(forced_latejoin_rule), forced = TRUE) + forced_latejoin_rule = null + + else if (latejoin_injection_cooldown < world.time && prob(get_injection_chance())) + var/list/drafted_rules = list() + for (var/datum/dynamic_ruleset/latejoin/rule in latejoin_rules) + if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost) + // Classic secret : only autotraitor/minor roles + if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET))) + continue + // No stacking : only one round-enter, unless > stacking_limit threat. + if (threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking) + if(rule.flags & HIGHLANDER_RULESET && highlander_executed) + continue + + rule.candidates = list(newPlayer) + rule.trim_candidates() + if (rule.ready()) + drafted_rules[rule] = rule.get_weight() + + if (drafted_rules.len > 0 && picking_midround_latejoin_rule(drafted_rules)) + var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min) + latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time + +/// Refund threat, but no more than threat_level. +/datum/game_mode/dynamic/proc/refund_threat(regain) + threat = min(threat_level,threat+regain) + +/// Generate threat and increase the threat_level if it goes beyond, capped at 100 +/datum/game_mode/dynamic/proc/create_threat(gain) + threat = min(100, threat+gain) + if(threat > threat_level) + threat_level = threat + +/// Expend threat, can't fall under 0. +/datum/game_mode/dynamic/proc/spend_threat(cost) + threat = max(threat-cost,0) + +/// Turns the value generated by lorentz distribution to threat value between 0 and 100. +/datum/game_mode/dynamic/proc/lorentz_to_threat(x) + switch (x) + if (-INFINITY to -20) + return rand(0, 10) + if (-20 to -10) + return RULE_OF_THREE(-40, -20, x) + 50 + if (-10 to -5) + return RULE_OF_THREE(-30, -10, x) + 50 + if (-5 to -2.5) + return RULE_OF_THREE(-20, -5, x) + 50 + if (-2.5 to -0) + return RULE_OF_THREE(-10, -2.5, x) + 50 + if (0 to 2.5) + return RULE_OF_THREE(10, 2.5, x) + 50 + if (2.5 to 5) + return RULE_OF_THREE(20, 5, x) + 50 + if (5 to 10) + return RULE_OF_THREE(30, 10, x) + 50 + if (10 to 20) + return RULE_OF_THREE(40, 20, x) + 50 + if (20 to INFINITY) + return rand(90, 100) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets.dm b/code/game/gamemodes/dynamic/dynamic_rulesets.dm new file mode 100644 index 0000000000..66afcbfb92 --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic_rulesets.dm @@ -0,0 +1,211 @@ +/datum/dynamic_ruleset + /// For admin logging and round end screen. + var/name = "" + /// For admin logging and round end screen, do not change this unless making a new rule type. + var/ruletype = "" + /// If set to TRUE, the rule won't be discarded after being executed, and dynamic will call rule_process() every time it ticks. + var/persistent = FALSE + /// If set to TRUE, dynamic mode will be able to draft this ruleset again later on. (doesn't apply for roundstart rules) + var/repeatable = FALSE + /// If set higher than 0 decreases weight by itself causing the ruleset to appear less often the more it is repeated. + var/repeatable_weight_decrease = 2 + /// List of players that are being drafted for this rule + var/list/mob/candidates = list() + /// List of players that were selected for this rule + var/list/datum/mind/assigned = list() + /// Preferences flag such as ROLE_WIZARD that need to be turned on for players to be antag + var/antag_flag = null + /// The antagonist datum that is assigned to the mobs mind on ruleset execution. + var/datum/antagonist/antag_datum = null + /// The required minimum account age for this ruleset. + var/minimum_required_age = 7 + /// If set, and config flag protect_roles_from_antagonist is false, then the rule will not pick players from these roles. + var/list/protected_roles = list() + /// If set, rule will deny candidates from those roles always. + var/list/restricted_roles = list() + /// If set, rule will only accept candidates from those roles, IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS. + var/list/exclusive_roles = list() + /// If set, there needs to be a certain amount of players doing those roles (among the players who won't be drafted) for the rule to be drafted IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS. + var/list/enemy_roles = list() + /// If enemy_roles was set, this is the amount of enemy job workers needed per threat_level range (0-10,10-20,etc) IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS. + var/required_enemies = list(1,1,0,0,0,0,0,0,0,0) + /// The rule needs this many candidates (post-trimming) to be executed (example: Cult needs 4 players at round start) + var/required_candidates = 0 + /// 1 -> 9, probability for this rule to be picked against other rules + var/weight = 5 + /// Threat cost for this rule, this is decreased from the mode's threat when the rule is executed. + var/cost = 0 + /// A flag that determines how the ruleset is handled + /// HIGHLANDER_RULESET are rulesets can end the round. + /// TRAITOR_RULESET and MINOR_RULESET can't end the round and have no difference right now. + var/flags = 0 + /// Pop range per requirement. If zero defaults to mode's pop_per_requirement. + var/pop_per_requirement = 0 + /// Requirements are the threat level requirements per pop range. + /// With the default values, The rule will never get drafted below 10 threat level (aka: "peaceful extended"), and it requires a higher threat level at lower pops. + var/list/requirements = list(40,30,20,10,10,10,10,10,10,10) + /// An alternative, static requirement used instead when pop is over mode's high_pop_limit. + var/high_population_requirement = 10 + /// Reference to the mode, use this instead of SSticker.mode. + var/datum/game_mode/dynamic/mode = null + /// If a role is to be considered another for the purpose of banning. + var/antag_flag_override = null + /// If a ruleset type which is in this list has been executed, then the ruleset will not be executed. + var/list/blocking_rules = list() + /// The minimum amount of players required for the rule to be considered. + var/minimum_players = 0 + /// The maximum amount of players required for the rule to be considered. + /// Anything below zero or exactly zero is ignored. + var/maximum_players = 0 + + +/datum/dynamic_ruleset/New() + ..() + if(CONFIG_GET(flag/protect_roles_from_antagonist)) + restricted_roles += protected_roles + if(CONFIG_GET(flag/protect_assistant_from_antagonist)) + restricted_roles += "Assistant" + + if (istype(SSticker.mode, /datum/game_mode/dynamic)) + mode = SSticker.mode + else if (GLOB.master_mode != "dynamic") // This is here to make roundstart forced ruleset function. + qdel(src) + +/datum/dynamic_ruleset/roundstart // One or more of those drafted at roundstart + ruletype = "Roundstart" + +/datum/dynamic_ruleset/roundstart/delayed/ // Executed with a 30 seconds delay + var/delay = 30 SECONDS + var/required_type = /mob/living/carbon/human // No ghosts, new players or silicons allowed. + +// Can be drafted when a player joins the server +/datum/dynamic_ruleset/latejoin + ruletype = "Latejoin" + +/// By default, a rule is acceptable if it satisfies the threat level/population requirements. +/// If your rule has extra checks, such as counting security officers, do that in ready() instead +/datum/dynamic_ruleset/proc/acceptable(population = 0, threat_level = 0) + if(minimum_players > population) + return FALSE + if(maximum_players > 0 && population > maximum_players) + return FALSE + if (population >= GLOB.dynamic_high_pop_limit) + return (threat_level >= high_population_requirement) + else + pop_per_requirement = pop_per_requirement > 0 ? pop_per_requirement : mode.pop_per_requirement + var/indice_pop = min(10,round(population/pop_per_requirement)+1) + return (threat_level >= requirements[indice_pop]) + +/// This is called if persistent variable is true everytime SSTicker ticks. +/datum/dynamic_ruleset/proc/rule_process() + return + +/// Called on game mode pre_setup, used for non-delayed roundstart rulesets only. +/// Do everything you need to do before job is assigned here. +/// IMPORTANT: ASSIGN special_role HERE +/datum/dynamic_ruleset/proc/pre_execute() + return TRUE + +/// Called on post_setup on roundstart and when the rule executes on midround and latejoin. +/// Give your candidates or assignees equipment and antag datum here. +/datum/dynamic_ruleset/proc/execute() + for(var/datum/mind/M in assigned) + M.add_antag_datum(antag_datum) + return TRUE + +/// Called after delay set in ruleset. +/// Give your candidates or assignees equipment and antag datum here. +/datum/dynamic_ruleset/roundstart/delayed/execute() + if (SSticker && SSticker.current_state < GAME_STATE_PLAYING) + CRASH("The delayed ruleset [name] executed before the round started.") + +/// Here you can perform any additional checks you want. (such as checking the map etc) +/// Remember that on roundstart no one knows what their job is at this point. +/// IMPORTANT: If ready() returns TRUE, that means pre_execute() or execute() should never fail! +/datum/dynamic_ruleset/proc/ready(forced = 0) + if (required_candidates > candidates.len) + return FALSE + return TRUE + +/// Gets weight of the ruleset +/// Note that this decreases weight if repeatable is TRUE and repeatable_weight_decrease is higher than 0 +/// Note: If you don't want repeatable rulesets to decrease their weight use the weight variable directly +/datum/dynamic_ruleset/proc/get_weight() + if(repeatable && weight > 1 && repeatable_weight_decrease > 0) + for(var/datum/dynamic_ruleset/DR in mode.executed_rules) + if(istype(DR, type)) + weight = max(weight-repeatable_weight_decrease,1) + return weight + +/// Here you can remove candidates that do not meet your requirements. +/// This means if their job is not correct or they have disconnected you can remove them from candidates here. +/// Usually this does not need to be changed unless you need some specific requirements from your candidates. +/datum/dynamic_ruleset/proc/trim_candidates() + return + +/// Counts how many players are ready at roundstart. +/// Used only by non-delayed roundstart rulesets. +/datum/dynamic_ruleset/proc/num_players() + . = 0 + for(var/mob/dead/new_player/P in GLOB.player_list) + if(P.client && P.ready == PLAYER_READY_TO_PLAY) + . ++ + +/// Set mode result and news report here. +/// Only called if ruleset is flagged as HIGHLANDER_RULESET +/datum/dynamic_ruleset/proc/round_result() + +/// Checks if round is finished, return true to end the round. +/// Only called if ruleset is flagged as HIGHLANDER_RULESET +/datum/dynamic_ruleset/proc/check_finished() + return FALSE + +////////////////////////////////////////////// +// // +// ROUNDSTART RULESETS // +// // +////////////////////////////////////////////// + +/// Checks if candidates are connected and if they are banned or don't want to be the antagonist. +/datum/dynamic_ruleset/roundstart/trim_candidates() + for(var/mob/dead/new_player/P in candidates) + if (!P.client || !P.mind) // Are they connected? + candidates.Remove(P) + continue + if(!mode.check_age(P.client, minimum_required_age)) + candidates.Remove(P) + continue + if(P.mind.special_role) // We really don't want to give antag to an antag. + candidates.Remove(P) + continue + if (!(antag_flag in P.client.prefs.be_special) || jobban_isbanned(P.ckey, list(antag_flag, ROLE_SYNDICATE)) || (antag_flag_override && jobban_isbanned(P.ckey, list(antag_flag_override, ROLE_SYNDICATE))))//are they willing and not antag-banned? + candidates.Remove(P) + continue + +/// Checks if candidates are required mob type, connected, banned and if the job is exclusive to the role. +/datum/dynamic_ruleset/roundstart/delayed/trim_candidates() + . = ..() + for (var/mob/P in candidates) + if (!istype(P, required_type)) + candidates.Remove(P) // Can be a new_player, etc. + continue + if(!mode.check_age(P.client, minimum_required_age)) + candidates.Remove(P) + continue + if (!P.client || !P.mind || !P.mind.assigned_role) // Are they connected? + candidates.Remove(P) + continue + if(P.mind.special_role || P.mind.antag_datums?.len > 0) // Are they an antag already? + candidates.Remove(P) + continue + if (!(antag_flag in P.client.prefs.be_special) || jobban_isbanned(P.ckey, list(antag_flag, ROLE_SYNDICATE)) || (antag_flag_override && jobban_isbanned(P.ckey, list(antag_flag_override, ROLE_SYNDICATE))))//are they willing and not antag-banned? + candidates.Remove(P) + continue + if ((exclusive_roles.len > 0) && !(P.mind.assigned_role in exclusive_roles)) // Is the rule exclusive to their job? + candidates.Remove(P) + continue + +/// Do your checks if the ruleset is ready to be executed here. +/// Should ignore certain checks if forced is TRUE +/datum/dynamic_ruleset/roundstart/ready(forced = FALSE) + return ..() diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm new file mode 100644 index 0000000000..24b4c67357 --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm @@ -0,0 +1,110 @@ +////////////////////////////////////////////// +// // +// LATEJOIN RULESETS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/latejoin/trim_candidates() + for(var/mob/P in candidates) + if (!P.client || !P.mind || !P.mind.assigned_role) // Are they connected? + candidates.Remove(P) + continue + if(!mode.check_age(P.client, minimum_required_age)) + candidates.Remove(P) + continue + if (!(antag_flag in P.client.prefs.be_special) || jobban_isbanned(P.ckey, list(antag_flag, ROLE_SYNDICATE)) || (antag_flag_override && jobban_isbanned(P.ckey, list(antag_flag_override))))//are they willing and not antag-banned? + candidates.Remove(P) + continue + if (P.mind.assigned_role in restricted_roles) // Does their job allow for it? + candidates.Remove(P) + continue + if ((exclusive_roles.len > 0) && !(P.mind.assigned_role in exclusive_roles)) // Is the rule exclusive to their job? + candidates.Remove(P) + continue + +/datum/dynamic_ruleset/latejoin/ready(forced = 0) + if (!forced) + var/job_check = 0 + if (enemy_roles.len > 0) + for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS]) + if (M.stat == DEAD) + continue // Dead players cannot count as opponents + if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles))) + job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it + + var/threat = round(mode.threat_level/10) + if (job_check < required_enemies[threat]) + return FALSE + return ..() + +/datum/dynamic_ruleset/latejoin/execute() + var/mob/M = pick(candidates) + assigned += M.mind + M.mind.special_role = antag_flag + M.mind.add_antag_datum(antag_datum) + return TRUE + +////////////////////////////////////////////// +// // +// SYNDICATE TRAITORS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/latejoin/infiltrator + name = "Syndicate Infiltrator" + antag_datum = /datum/antagonist/traitor + antag_flag = ROLE_TRAITOR + restricted_roles = list("AI", "Cyborg") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 1 + weight = 7 + cost = 5 + requirements = list(40,30,20,10,10,10,10,10,10,10) + high_population_requirement = 10 + repeatable = TRUE + flags = TRAITOR_RULESET + +////////////////////////////////////////////// +// // +// REVOLUTIONARY PROVOCATEUR // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/latejoin/provocateur + name = "Provocateur" + antag_datum = /datum/antagonist/rev/head + antag_flag = ROLE_REV_HEAD + antag_flag_override = ROLE_REV + restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + enemy_roles = list("AI", "Cyborg", "Security Officer","Detective","Head of Security", "Captain", "Warden") + required_enemies = list(2,2,1,1,1,1,1,0,0,0) + required_candidates = 1 + weight = 2 + cost = 20 + requirements = list(101,101,70,40,30,20,20,20,20,20) + high_population_requirement = 50 + flags = HIGHLANDER_RULESET + var/required_heads = 3 + +/datum/dynamic_ruleset/latejoin/provocateur/ready(forced=FALSE) + if (forced) + required_heads = 1 + if(!..()) + return FALSE + var/head_check = 0 + for(var/mob/player in mode.current_players[CURRENT_LIVING_PLAYERS]) + if (player.mind.assigned_role in GLOB.command_positions) + head_check++ + return (head_check >= required_heads) + +/datum/dynamic_ruleset/latejoin/provocateur/execute() + var/mob/M = pick(candidates) + assigned += M.mind + M.mind.special_role = antag_flag + var/datum/antagonist/rev/head/new_head = new() + new_head.give_flash = TRUE + new_head.give_hud = TRUE + new_head.remove_clumsy = TRUE + new_head = M.mind.add_antag_datum(new_head) + new_head.rev_team.max_headrevs = 1 // Only one revhead if it is latejoin. + return TRUE diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm new file mode 100644 index 0000000000..2acef4f06b --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -0,0 +1,460 @@ +////////////////////////////////////////////// +// // +// MIDROUND RULESETS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround // Can be drafted once in a while during a round + ruletype = "Midround" + /// If the ruleset should be restricted from ghost roles. + var/restrict_ghost_roles = TRUE + /// What type the ruleset is restricted to. + var/required_type = /mob/living/carbon/human + var/list/living_players = list() + var/list/living_antags = list() + var/list/dead_players = list() + var/list/list_observers = list() + +/datum/dynamic_ruleset/midround/from_ghosts + weight = 0 + /// Whether the ruleset should call generate_ruleset_body or not. + var/makeBody = TRUE + +/datum/dynamic_ruleset/midround/trim_candidates() + // Unlike the previous two types, these rulesets are not meant for /mob/dead/new_player + // And since I want those rulesets to be as flexible as possible, I'm not gonna put much here, + // + // All you need to know is that here, the candidates list contains 4 lists itself, indexed with the following defines: + // Candidates = list(CURRENT_LIVING_PLAYERS, CURRENT_LIVING_ANTAGS, CURRENT_DEAD_PLAYERS, CURRENT_OBSERVERS) + // So for example you can get the list of all current dead players with var/list/dead_players = candidates[CURRENT_DEAD_PLAYERS] + // Make sure to properly typecheck the mobs in those lists, as the dead_players list could contain ghosts, or dead players still in their bodies. + // We're still gonna trim the obvious (mobs without clients, jobbanned players, etc) + living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS]) + living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS]) + dead_players = trim_list(mode.current_players[CURRENT_DEAD_PLAYERS]) + list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS]) + +/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list()) + var/list/trimmed_list = L.Copy() + var/antag_name = initial(antag_flag) + for(var/mob/M in trimmed_list) + if (!istype(M, required_type)) + trimmed_list.Remove(M) + continue + if (!M.client) // Are they connected? + trimmed_list.Remove(M) + continue + if(!mode.check_age(M.client, minimum_required_age)) + trimmed_list.Remove(M) + continue + if (!(antag_name in M.client.prefs.be_special) || jobban_isbanned(M.ckey, list(antag_name, ROLE_SYNDICATE)))//are they willing and not antag-banned? + trimmed_list.Remove(M) + continue + if (M.mind) + if (restrict_ghost_roles && M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL]) // Are they playing a ghost role? + trimmed_list.Remove(M) + continue + if (M.mind.assigned_role in restricted_roles || HAS_TRAIT(M, TRAIT_MINDSHIELD)) // Does their job allow it or are they mindshielded? + trimmed_list.Remove(M) + continue + if ((exclusive_roles.len > 0) && !(M.mind.assigned_role in exclusive_roles)) // Is the rule exclusive to their job? + trimmed_list.Remove(M) + continue + return trimmed_list + +// You can then for example prompt dead players in execute() to join as strike teams or whatever +// Or autotator someone + +// IMPORTANT, since /datum/dynamic_ruleset/midround may accept candidates from both living, dead, and even antag players, you need to manually check whether there are enough candidates +// (see /datum/dynamic_ruleset/midround/autotraitor/ready(var/forced = FALSE) for example) +/datum/dynamic_ruleset/midround/ready(forced = FALSE) + if (!forced) + var/job_check = 0 + if (enemy_roles.len > 0) + for (var/mob/M in living_players) + if (M.stat == DEAD) + continue // Dead players cannot count as opponents + if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles))) + job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it + + var/threat = round(mode.threat_level/10) + if (job_check < required_enemies[threat]) + return FALSE + return TRUE + +/datum/dynamic_ruleset/midround/from_ghosts/execute() + var/list/possible_candidates = list() + possible_candidates.Add(dead_players) + possible_candidates.Add(list_observers) + send_applications(possible_candidates) + if(assigned.len > 0) + return TRUE + else + return FALSE + +/// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset. +/datum/dynamic_ruleset/midround/from_ghosts/proc/send_applications(list/possible_volunteers = list()) + if (possible_volunteers.len <= 0) // This shouldn't happen, as ready() should return FALSE if there is not a single valid candidate + message_admins("Possible volunteers was 0. This shouldn't appear, because of ready(), unless you forced it!") + return + message_admins("Polling [possible_volunteers.len] players to apply for the [name] ruleset.") + log_game("DYNAMIC: Polling [possible_volunteers.len] players to apply for the [name] ruleset.") + + candidates = pollGhostCandidates("The mode is looking for volunteers to become [antag_flag] for [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300) + + if(!candidates || candidates.len <= 0) + message_admins("The ruleset [name] received no applications.") + log_game("DYNAMIC: The ruleset [name] received no applications.") + mode.refund_threat(cost) + mode.threat_log += "[worldtime2text()]: Rule [name] refunded [cost] (no applications)" + mode.executed_rules -= src + return + + message_admins("[candidates.len] players volunteered for the ruleset [name].") + log_game("DYNAMIC: [candidates.len] players volunteered for [name].") + review_applications() + +/// Here is where you can check if your ghost applicants are valid for the ruleset. +/// Called by send_applications(). +/datum/dynamic_ruleset/midround/from_ghosts/proc/review_applications() + for (var/i = 1, i <= required_candidates, i++) + if(candidates.len <= 0) + if(i == 1) + // We have found no candidates so far and we are out of applicants. + mode.refund_threat(cost) + mode.threat_log += "[worldtime2text()]: Rule [name] refunded [cost] (all applications invalid)" + mode.executed_rules -= src + break + var/mob/applicant = pick(candidates) + candidates -= applicant + if(!isobserver(applicant)) + if(applicant.stat == DEAD) // Not an observer? If they're dead, make them one. + applicant = applicant.ghostize(FALSE) + else // Not dead? Disregard them, pick a new applicant + i-- + continue + + if(!applicant) + i-- + continue + + var/mob/new_character = applicant + + if (makeBody) + new_character = generate_ruleset_body(applicant) + + finish_setup(new_character, i) + assigned += applicant + notify_ghosts("[new_character] has been picked for the ruleset [name]!", source = new_character, action = NOTIFY_ORBIT, header="Something Interesting!") + +/datum/dynamic_ruleset/midround/from_ghosts/proc/generate_ruleset_body(mob/applicant) + var/mob/living/carbon/human/new_character = makeBody(applicant) + new_character.dna.remove_all_mutations() + return new_character + +/datum/dynamic_ruleset/midround/from_ghosts/proc/finish_setup(mob/new_character, index) + var/datum/antagonist/new_role = new antag_datum() + setup_role(new_role) + new_character.mind.add_antag_datum(new_role) + new_character.mind.special_role = antag_flag + +/datum/dynamic_ruleset/midround/from_ghosts/proc/setup_role(datum/antagonist/new_role) + return + +////////////////////////////////////////////// +// // +// SYNDICATE TRAITORS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/autotraitor + name = "Syndicate Sleeper Agent" + antag_datum = /datum/antagonist/traitor + antag_flag = ROLE_TRAITOR + restricted_roles = list("AI", "Cyborg", "Positronic Brain") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 1 + weight = 7 + cost = 10 + requirements = list(50,40,30,20,10,10,10,10,10,10) + repeatable = TRUE + high_population_requirement = 10 + flags = TRAITOR_RULESET + +/datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0) + var/player_count = mode.current_players[CURRENT_LIVING_PLAYERS].len + var/antag_count = mode.current_players[CURRENT_LIVING_ANTAGS].len + var/max_traitors = round(player_count / 10) + 1 + if ((antag_count < max_traitors) && prob(mode.threat_level))//adding traitors if the antag population is getting low + return ..() + else + return FALSE + +/datum/dynamic_ruleset/midround/autotraitor/trim_candidates() + ..() + for(var/mob/living/player in living_players) + if(issilicon(player)) // Your assigned role doesn't change when you are turned into a silicon. + living_players -= player + continue + if(is_centcom_level(player.z)) + living_players -= player // We don't autotator people in CentCom + continue + if(player.mind && (player.mind.special_role || player.mind.antag_datums?.len > 0)) + living_players -= player // We don't autotator people with roles already + +/datum/dynamic_ruleset/midround/autotraitor/ready(forced = FALSE) + if (required_candidates > living_players.len) + return FALSE + return ..() + +/datum/dynamic_ruleset/midround/autotraitor/execute() + var/mob/M = pick(living_players) + assigned += M + living_players -= M + var/datum/antagonist/traitor/newTraitor = new + M.mind.add_antag_datum(newTraitor) + return TRUE + + +////////////////////////////////////////////// +// // +// Malfunctioning AI // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/malf + name = "Malfunctioning AI" + antag_datum = /datum/antagonist/traitor + antag_flag = ROLE_MALF + enemy_roles = list("Security Officer", "Warden","Detective","Head of Security", "Captain", "Scientist", "Chemist", "Research Director", "Chief Engineer") + exclusive_roles = list("AI") + required_enemies = list(4,4,4,4,4,4,2,2,2,0) + required_candidates = 1 + weight = 3 + cost = 35 + requirements = list(101,101,80,70,60,60,50,50,40,40) + high_population_requirement = 35 + required_type = /mob/living/silicon/ai + var/ion_announce = 33 + var/removeDontImproveChance = 10 + +/datum/dynamic_ruleset/midround/malf/trim_candidates() + ..() + candidates = candidates[CURRENT_LIVING_PLAYERS] + for(var/mob/living/player in candidates) + if(!isAI(player)) + candidates -= player + continue + if(is_centcom_level(player.z)) + candidates -= player + continue + if(player.mind && (player.mind.special_role || player.mind.antag_datums?.len > 0)) + candidates -= player + +/datum/dynamic_ruleset/midround/malf/execute() + if(!candidates || !candidates.len) + return FALSE + var/mob/living/silicon/ai/M = pick(candidates) + candidates -= M + assigned += M.mind + var/datum/antagonist/traitor/AI = new + M.mind.special_role = antag_flag + M.mind.add_antag_datum(AI) + if(prob(ion_announce)) + priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg') + if(prob(removeDontImproveChance)) + M.replace_random_law(generate_ion_law(), list(LAW_INHERENT, LAW_SUPPLIED, LAW_ION)) + else + M.add_ion_law(generate_ion_law()) + return TRUE + +////////////////////////////////////////////// +// // +// WIZARD (GHOST) // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/from_ghosts/wizard + name = "Wizard" + antag_datum = /datum/antagonist/wizard + antag_flag = ROLE_WIZARD + enemy_roles = list("Security Officer","Detective","Head of Security", "Captain") + required_enemies = list(2,2,1,1,1,1,1,0,0,0) + required_candidates = 1 + weight = 1 + cost = 20 + requirements = list(90,90,70,40,30,20,10,10,10,10) + high_population_requirement = 50 + repeatable = TRUE + +/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE) + if (required_candidates > (dead_players.len + list_observers.len)) + return FALSE + if(GLOB.wizardstart.len == 0) + log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.") + message_admins("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.") + return FALSE + return ..() + +/datum/dynamic_ruleset/midround/from_ghosts/wizard/finish_setup(mob/new_character, index) + ..() + new_character.forceMove(pick(GLOB.wizardstart)) + +////////////////////////////////////////////// +// // +// NUCLEAR OPERATIVES (MIDROUND) // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/from_ghosts/nuclear + name = "Nuclear Assault" + antag_flag = ROLE_OPERATIVE + antag_datum = /datum/antagonist/nukeop + enemy_roles = list("AI", "Cyborg", "Security Officer", "Warden","Detective","Head of Security", "Captain") + required_enemies = list(3,3,3,3,3,2,1,1,0,0) + required_candidates = 5 + weight = 5 + cost = 35 + requirements = list(90,90,90,80,60,40,30,20,10,10) + high_population_requirement = 10 + var/operative_cap = list(2,2,3,3,4,5,5,5,5,5) + var/datum/team/nuclear/nuke_team + flags = HIGHLANDER_RULESET + +/datum/dynamic_ruleset/midround/from_ghosts/nuclear/acceptable(population=0, threat=0) + if (locate(/datum/dynamic_ruleset/roundstart/nuclear) in mode.executed_rules) + return FALSE // Unavailable if nuke ops were already sent at roundstart + var/indice_pop = min(10,round(living_players.len/5)+1) + required_candidates = operative_cap[indice_pop] + return ..() + +/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE) + if (required_candidates > (dead_players.len + list_observers.len)) + return FALSE + return ..() + +/datum/dynamic_ruleset/midround/from_ghosts/nuclear/finish_setup(mob/new_character, index) + new_character.mind.special_role = "Nuclear Operative" + new_character.mind.assigned_role = "Nuclear Operative" + if (index == 1) // Our first guy is the leader + var/datum/antagonist/nukeop/leader/new_role = new + nuke_team = new_role.nuke_team + new_character.mind.add_antag_datum(new_role) + else + return ..() + +////////////////////////////////////////////// +// // +// BLOB (GHOST) // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/from_ghosts/blob + name = "Blob" + antag_datum = /datum/antagonist/blob + antag_flag = ROLE_BLOB + enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain") + required_enemies = list(2,2,1,1,1,1,1,0,0,0) + required_candidates = 1 + weight = 4 + cost = 10 + requirements = list(101,101,101,80,60,50,30,20,10,10) + high_population_requirement = 50 + repeatable = TRUE + +/datum/dynamic_ruleset/midround/from_ghosts/blob/generate_ruleset_body(mob/applicant) + var/body = applicant.become_overmind() + return body + +////////////////////////////////////////////// +// // +// XENOMORPH (GHOST) // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/from_ghosts/xenomorph + name = "Alien Infestation" + antag_datum = /datum/antagonist/xeno + antag_flag = ROLE_ALIEN + enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain") + required_enemies = list(2,2,1,1,1,1,1,0,0,0) + required_candidates = 1 + weight = 3 + cost = 10 + requirements = list(101,101,101,70,50,40,20,15,10,10) + high_population_requirement = 50 + repeatable = TRUE + var/list/vents = list() + +/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/execute() + // 50% chance of being incremented by one + required_candidates += prob(50) + for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in GLOB.machines) + if(QDELETED(temp_vent)) + continue + if(is_station_level(temp_vent.loc.z) && !temp_vent.welded) + var/datum/pipeline/temp_vent_parent = temp_vent.parents[1] + if(!temp_vent_parent) + continue // No parent vent + // Stops Aliens getting stuck in small networks. + // See: Security, Virology + if(temp_vent_parent.other_atmosmch.len > 20) + vents += temp_vent + if(!vents.len) + return FALSE + . = ..() + +/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/generate_ruleset_body(mob/applicant) + var/obj/vent = pick_n_take(vents) + var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc) + new_xeno.key = applicant.key + message_admins("[ADMIN_LOOKUPFLW(new_xeno)] has been made into an alien by the midround ruleset.") + log_game("DYNAMIC: [key_name(new_xeno)] was spawned as an alien by the midround ruleset.") + return new_xeno + +////////////////////////////////////////////// +// // +// NIGHTMARE (GHOST) // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/midround/from_ghosts/nightmare + name = "Nightmare" + antag_datum = /datum/antagonist/nightmare + antag_flag = "Nightmare" + antag_flag_override = ROLE_ALIEN + enemy_roles = list("Security Officer", "Detective", "Head of Security", "Captain") + required_enemies = list(2,2,1,1,1,1,1,0,0,0) + required_candidates = 1 + weight = 3 + cost = 10 + requirements = list(101,101,101,70,50,40,20,15,10,10) + high_population_requirement = 50 + repeatable = TRUE + var/list/spawn_locs = list() + +/datum/dynamic_ruleset/midround/from_ghosts/nightmare/execute() + for(var/X in GLOB.xeno_spawn) + var/turf/T = X + var/light_amount = T.get_lumcount() + if(light_amount < SHADOW_SPECIES_LIGHT_THRESHOLD) + spawn_locs += T + if(!spawn_locs.len) + return FALSE + . = ..() + +/datum/dynamic_ruleset/midround/from_ghosts/nightmare/generate_ruleset_body(mob/applicant) + var/datum/mind/player_mind = new /datum/mind(applicant.key) + player_mind.active = TRUE + + var/mob/living/carbon/human/S = new (pick(spawn_locs)) + player_mind.transfer_to(S) + player_mind.assigned_role = "Nightmare" + player_mind.special_role = "Nightmare" + player_mind.add_antag_datum(/datum/antagonist/nightmare) + S.set_species(/datum/species/shadow/nightmare) + + playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1) + message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Nightmare by the midround ruleset.") + log_game("DYNAMIC: [key_name(S)] was spawned as a Nightmare by the midround ruleset.") + return S diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm new file mode 100644 index 0000000000..38ce6f68d0 --- /dev/null +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -0,0 +1,732 @@ + +////////////////////////////////////////////// +// // +// SYNDICATE TRAITORS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/traitor + name = "Traitors" + persistent = TRUE + antag_flag = ROLE_TRAITOR + antag_datum = /datum/antagonist/traitor/ + minimum_required_age = 0 + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster", "Cyborg") + restricted_roles = list("Cyborg") + required_candidates = 1 + weight = 5 + cost = 10 + requirements = list(10,10,10,10,10,10,10,10,10,10) + high_population_requirement = 10 + var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec) + +/datum/dynamic_ruleset/roundstart/traitor/pre_execute() + var/traitor_scaling_coeff = 10 - max(0,round(mode.threat_level/10)-5) // Above 50 threat level, coeff goes down by 1 for every 10 levels + var/num_traitors = min(round(mode.candidates.len / traitor_scaling_coeff) + 1, candidates.len) + for (var/i = 1 to num_traitors) + var/mob/M = pick(candidates) + candidates -= M + assigned += M.mind + M.mind.special_role = ROLE_TRAITOR + M.mind.restricted_roles = restricted_roles + return TRUE + +/datum/dynamic_ruleset/roundstart/traitor/rule_process() + if (autotraitor_cooldown > 0) + autotraitor_cooldown-- + else + autotraitor_cooldown = 450 // 15 minutes + message_admins("Checking if we can turn someone into a traitor.") + log_game("DYNAMIC: Checking if we can turn someone into a traitor.") + mode.picking_specific_rule(/datum/dynamic_ruleset/midround/autotraitor) + +////////////////////////////////////////// +// // +// BLOOD BROTHERS // +// // +////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/traitorbro + name = "Blood Brothers" + antag_flag = ROLE_BROTHER + antag_datum = /datum/antagonist/brother/ + restricted_roles = list("AI", "Cyborg") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 2 + weight = 4 + cost = 10 + requirements = list(40,30,30,20,20,15,15,15,10,10) + high_population_requirement = 15 + var/list/datum/team/brother_team/pre_brother_teams = list() + var/const/team_amount = 2 // Hard limit on brother teams if scaling is turned off + var/const/min_team_size = 2 + +/datum/dynamic_ruleset/roundstart/traitorbro/pre_execute() + var/num_teams = team_amount + var/bsc = CONFIG_GET(number/brother_scaling_coeff) + if(bsc) + num_teams = max(1, round(num_players() / bsc)) + + for(var/j = 1 to num_teams) + if(candidates.len < min_team_size || candidates.len < required_candidates) + break + var/datum/team/brother_team/team = new + var/team_size = prob(10) ? min(3, candidates.len) : 2 + for(var/k = 1 to team_size) + var/mob/bro = pick(candidates) + candidates -= bro + assigned += bro.mind + team.add_member(bro.mind) + bro.mind.special_role = "brother" + bro.mind.restricted_roles = restricted_roles + pre_brother_teams += team + return TRUE + +/datum/dynamic_ruleset/roundstart/traitorbro/execute() + for(var/datum/team/brother_team/team in pre_brother_teams) + team.pick_meeting_area() + team.forge_brother_objectives() + for(var/datum/mind/M in team.members) + M.add_antag_datum(/datum/antagonist/brother, team) + team.update_name() + mode.brother_teams += pre_brother_teams + return TRUE + +////////////////////////////////////////////// +// // +// CHANGELINGS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/changeling + name = "Changelings" + antag_flag = ROLE_CHANGELING + antag_datum = /datum/antagonist/changeling + restricted_roles = list("AI", "Cyborg") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 1 + weight = 3 + cost = 30 + requirements = list(80,70,60,50,40,20,20,10,10,10) + high_population_requirement = 10 + var/team_mode_probability = 30 + +/datum/dynamic_ruleset/roundstart/changeling/pre_execute() + var/num_changelings = min(round(mode.candidates.len / 10) + 1, candidates.len) + for (var/i = 1 to num_changelings) + var/mob/M = pick(candidates) + candidates -= M + assigned += M.mind + M.mind.restricted_roles = restricted_roles + M.mind.special_role = ROLE_CHANGELING + return TRUE + +/datum/dynamic_ruleset/roundstart/changeling/execute() + var/team_mode = FALSE + if(prob(team_mode_probability)) + team_mode = TRUE + var/list/team_objectives = subtypesof(/datum/objective/changeling_team_objective) + var/list/possible_team_objectives = list() + for(var/T in team_objectives) + var/datum/objective/changeling_team_objective/CTO = T + if(assigned.len >= initial(CTO.min_lings)) + possible_team_objectives += T + + if(possible_team_objectives.len && prob(20*assigned.len)) + GLOB.changeling_team_objective_type = pick(possible_team_objectives) + for(var/datum/mind/changeling in assigned) + var/datum/antagonist/changeling/new_antag = new antag_datum() + new_antag.team_mode = team_mode + changeling.add_antag_datum(new_antag) + return TRUE + +////////////////////////////////////////////// +// // +// WIZARDS // +// // +////////////////////////////////////////////// + +// Dynamic is a wonderful thing that adds wizards to every round and then adds even more wizards during the round. +/datum/dynamic_ruleset/roundstart/wizard + name = "Wizard" + antag_flag = ROLE_WIZARD + antag_datum = /datum/antagonist/wizard + minimum_required_age = 14 + restricted_roles = list("Head of Security", "Captain") // Just to be sure that a wizard getting picked won't ever imply a Captain or HoS not getting drafted + required_candidates = 1 + weight = 1 + cost = 30 + requirements = list(90,90,70,40,30,20,10,10,10,10) + high_population_requirement = 10 + var/list/roundstart_wizards = list() + +/datum/dynamic_ruleset/roundstart/wizard/acceptable(population=0, threat=0) + if(GLOB.wizardstart.len == 0) + log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.") + message_admins("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.") + return FALSE + return ..() + +/datum/dynamic_ruleset/roundstart/wizard/pre_execute() + if(GLOB.wizardstart.len == 0) + return FALSE + + var/mob/M = pick(candidates) + if (M) + candidates -= M + assigned += M.mind + M.mind.assigned_role = ROLE_WIZARD + M.mind.special_role = ROLE_WIZARD + + return TRUE + +/datum/dynamic_ruleset/roundstart/wizard/execute() + for(var/datum/mind/M in assigned) + M.current.forceMove(pick(GLOB.wizardstart)) + M.add_antag_datum(new antag_datum()) + return TRUE + +////////////////////////////////////////////// +// // +// BLOOD CULT // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/bloodcult + name = "Blood Cult" + antag_flag = ROLE_CULTIST + antag_datum = /datum/antagonist/cult + minimum_required_age = 14 + restricted_roles = list("AI", "Cyborg") + protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 2 + weight = 3 + cost = 30 + requirements = list(100,90,80,60,40,30,10,10,10,10) + high_population_requirement = 10 + pop_per_requirement = 5 + flags = HIGHLANDER_RULESET + var/cultist_cap = list(2,2,2,3,3,4,4,4,4,4) + var/datum/team/cult/main_cult + +/datum/dynamic_ruleset/roundstart/bloodcult/ready(forced = FALSE) + var/indice_pop = min(10,round(mode.roundstart_pop_ready/pop_per_requirement)+1) + required_candidates = cultist_cap[indice_pop] + . = ..() + +/datum/dynamic_ruleset/roundstart/bloodcult/pre_execute() + var/indice_pop = min(10,round(mode.roundstart_pop_ready/pop_per_requirement)+1) + var/cultists = cultist_cap[indice_pop] + for(var/cultists_number = 1 to cultists) + if(candidates.len <= 0) + break + var/mob/M = pick(candidates) + candidates -= M + assigned += M.mind + M.mind.special_role = ROLE_CULTIST + M.mind.restricted_roles = restricted_roles + return TRUE + +/datum/dynamic_ruleset/roundstart/bloodcult/execute() + main_cult = new + for(var/datum/mind/M in assigned) + var/datum/antagonist/cult/new_cultist = new antag_datum() + new_cultist.cult_team = main_cult + new_cultist.give_equipment = TRUE + M.add_antag_datum(new_cultist) + main_cult.setup_objectives() + return TRUE + +/datum/dynamic_ruleset/roundstart/bloodcult/round_result() + ..() + if(main_cult.check_cult_victory()) + SSticker.mode_result = "win - cult win" + SSticker.news_report = CULT_SUMMON + else + SSticker.mode_result = "loss - staff stopped the cult" + SSticker.news_report = CULT_FAILURE + +////////////////////////////////////////////// +// // +// NUCLEAR OPERATIVES // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/nuclear + name = "Nuclear Emergency" + antag_flag = ROLE_OPERATIVE + antag_datum = /datum/antagonist/nukeop + var/datum/antagonist/antag_leader_datum = /datum/antagonist/nukeop/leader + minimum_required_age = 14 + restricted_roles = list("Head of Security", "Captain") // Just to be sure that a nukie getting picked won't ever imply a Captain or HoS not getting drafted + required_candidates = 5 + weight = 3 + cost = 40 + requirements = list(90,90,90,80,60,40,30,20,10,10) + high_population_requirement = 10 + pop_per_requirement = 5 + flags = HIGHLANDER_RULESET + var/operative_cap = list(2,2,2,3,3,3,4,4,5,5) + var/datum/team/nuclear/nuke_team + +/datum/dynamic_ruleset/roundstart/nuclear/ready(forced = FALSE) + var/indice_pop = min(10,round(mode.roundstart_pop_ready/pop_per_requirement)+1) + required_candidates = operative_cap[indice_pop] + . = ..() + +/datum/dynamic_ruleset/roundstart/nuclear/pre_execute() + // If ready() did its job, candidates should have 5 or more members in it + + var/indice_pop = min(10,round(mode.roundstart_pop_ready/5)+1) + var/operatives = operative_cap[indice_pop] + for(var/operatives_number = 1 to operatives) + if(candidates.len <= 0) + break + var/mob/M = pick(candidates) + candidates -= M + assigned += M.mind + M.mind.assigned_role = "Nuclear Operative" + M.mind.special_role = "Nuclear Operative" + return TRUE + +/datum/dynamic_ruleset/roundstart/nuclear/execute() + var/leader = TRUE + for(var/datum/mind/M in assigned) + if (leader) + leader = FALSE + var/datum/antagonist/nukeop/leader/new_op = M.add_antag_datum(antag_leader_datum) + nuke_team = new_op.nuke_team + else + var/datum/antagonist/nukeop/new_op = new antag_datum() + M.add_antag_datum(new_op) + return TRUE + +/datum/dynamic_ruleset/roundstart/nuclear/round_result() + var result = nuke_team.get_result() + switch(result) + if(NUKE_RESULT_FLUKE) + SSticker.mode_result = "loss - syndicate nuked - disk secured" + SSticker.news_report = NUKE_SYNDICATE_BASE + if(NUKE_RESULT_NUKE_WIN) + SSticker.mode_result = "win - syndicate nuke" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_NOSURVIVORS) + SSticker.mode_result = "halfwin - syndicate nuke - did not evacuate in time" + SSticker.news_report = STATION_NUKED + if(NUKE_RESULT_WRONG_STATION) + SSticker.mode_result = "halfwin - blew wrong station" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_WRONG_STATION_DEAD) + SSticker.mode_result = "halfwin - blew wrong station - did not evacuate in time" + SSticker.news_report = NUKE_MISS + if(NUKE_RESULT_CREW_WIN_SYNDIES_DEAD) + SSticker.mode_result = "loss - evacuation - disk secured - syndi team dead" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_CREW_WIN) + SSticker.mode_result = "loss - evacuation - disk secured" + SSticker.news_report = OPERATIVES_KILLED + if(NUKE_RESULT_DISK_LOST) + SSticker.mode_result = "halfwin - evacuation - disk not secured" + SSticker.news_report = OPERATIVE_SKIRMISH + if(NUKE_RESULT_DISK_STOLEN) + SSticker.mode_result = "halfwin - detonation averted" + SSticker.news_report = OPERATIVE_SKIRMISH + else + SSticker.mode_result = "halfwin - interrupted" + SSticker.news_report = OPERATIVE_SKIRMISH + +////////////////////////////////////////////// +// // +// REVS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/delayed/revs + name = "Revolution" + persistent = TRUE + antag_flag = ROLE_REV_HEAD + antag_flag_override = ROLE_REV + antag_datum = /datum/antagonist/rev/head + minimum_required_age = 14 + restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 3 + weight = 2 + cost = 35 + requirements = list(101,101,70,40,30,20,10,10,10,10) + high_population_requirement = 10 + delay = 5 MINUTES + flags = HIGHLANDER_RULESET + // I give up, just there should be enough heads with 35 players... + minimum_players = 35 + var/datum/team/revolution/revolution + var/finished = 0 + +/datum/dynamic_ruleset/roundstart/delayed/revs/execute() + var/max_canditates = 4 + revolution = new() + for(var/i = 1 to max_canditates) + if(candidates.len <= 0) + break + var/mob/M = pick(candidates) + candidates -= M + assigned += M.mind + M.mind.restricted_roles = restricted_roles + M.mind.special_role = antag_flag + var/datum/antagonist/rev/head/new_head = new antag_datum() + new_head.give_flash = TRUE + new_head.give_hud = TRUE + new_head.remove_clumsy = TRUE + M.mind.add_antag_datum(new_head,revolution) + + revolution.update_objectives() + revolution.update_heads() + SSshuttle.registerHostileEnvironment(src) + + return TRUE + +/datum/dynamic_ruleset/roundstart/delayed/revs/rule_process() + if(check_rev_victory()) + finished = 1 + else if(check_heads_victory()) + finished = 2 + return + +/datum/dynamic_ruleset/roundstart/delayed/revs/check_finished() + if(CONFIG_GET(keyed_list/continuous)["revolution"]) + if(finished) + SSshuttle.clearHostileEnvironment(src) + return ..() + if(finished != 0) + return TRUE + else + return ..() + +/datum/dynamic_ruleset/roundstart/delayed/revs/proc/check_rev_victory() + for(var/datum/objective/mutiny/objective in revolution.objectives) + if(!(objective.check_completion())) + return FALSE + return TRUE + +/datum/dynamic_ruleset/roundstart/delayed/revs/proc/check_heads_victory() + for(var/datum/mind/rev_mind in revolution.head_revolutionaries()) + var/turf/T = get_turf(rev_mind.current) + if(!considered_afk(rev_mind) && considered_alive(rev_mind) && is_station_level(T.z)) + if(ishuman(rev_mind.current) || ismonkey(rev_mind.current)) + return FALSE + return TRUE + +/datum/dynamic_ruleset/roundstart/delayed/revs/round_result() + if(finished == 1) + SSticker.mode_result = "win - heads killed" + SSticker.news_report = REVS_WIN + else if(finished == 2) + SSticker.mode_result = "loss - rev heads killed" + SSticker.news_report = REVS_LOSE + +// Admin only rulesets. The threat requirement is 101 so it is not possible to roll them. + +////////////////////////////////////////////// +// // +// EXTENDED // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/extended + name = "Extended" + antag_flag = null + antag_datum = null + restricted_roles = list() + required_candidates = 0 + weight = 3 + cost = 0 + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + +/datum/dynamic_ruleset/roundstart/extended/pre_execute() + message_admins("Starting a round of extended.") + log_game("Starting a round of extended.") + mode.spend_threat(mode.threat) + return TRUE + +////////////////////////////////////////////// +// // +// CLOCKCULT // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/clockcult + name = "Clockcult" + antag_flag = ROLE_SERVANT_OF_RATVAR + antag_datum = /datum/antagonist/clockcult + restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + required_candidates = 4 + weight = 3 + cost = 0 + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + flags = HIGHLANDER_RULESET + var/ark_time + +/datum/dynamic_ruleset/roundstart/clockcult/pre_execute() + var/list/errorList = list() + var/list/reebes = SSmapping.LoadGroup(errorList, "Reebe", "map_files/generic", "City_of_Cogs.dmm", default_traits = ZTRAITS_REEBE, silent = TRUE) + if(errorList.len) + message_admins("Reebe failed to load!") + log_game("Reebe failed to load!") + return FALSE + for(var/datum/parsed_map/PM in reebes) + PM.initTemplateBounds() + + var/starter_servants = 4 + var/number_players = num_players() + if(number_players > 30) + number_players -= 30 + starter_servants += round(number_players / 10) + starter_servants = min(starter_servants, 8) + for (var/i in 1 to starter_servants) + var/mob/servant = pick(candidates) + candidates -= servant + assigned += servant.mind + servant.mind.assigned_role = ROLE_SERVANT_OF_RATVAR + servant.mind.special_role = ROLE_SERVANT_OF_RATVAR + ark_time = 30 + round((number_players / 5)) + ark_time = min(ark_time, 35) + return TRUE + +/datum/dynamic_ruleset/roundstart/clockcult/execute() + var/list/spread_out_spawns = GLOB.servant_spawns.Copy() + for(var/datum/mind/servant in assigned) + var/mob/S = servant.current + if(!spread_out_spawns.len) + spread_out_spawns = GLOB.servant_spawns.Copy() + log_game("[key_name(servant)] was made an initial servant of Ratvar") + var/turf/T = pick_n_take(spread_out_spawns) + S.forceMove(T) + greet_servant(S) + equip_servant(S) + add_servant_of_ratvar(S, TRUE) + var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar //that's a mouthful + G.final_countdown(ark_time) + return TRUE + +/datum/dynamic_ruleset/roundstart/clockcult/proc/greet_servant(mob/M) //Description of their role + if(!M) + return 0 + to_chat(M, "You are a servant of Ratvar, the Clockwork Justiciar!") + to_chat(M, "You have approximately [ark_time] minutes until the Ark activates.") + to_chat(M, "Unlock Script scripture by converting a new servant.") + to_chat(M, "Application scripture will be unlocked halfway until the Ark's activation.") + M.playsound_local(get_turf(M), 'sound/ambience/antag/clockcultalr.ogg', 100, FALSE, pressure_affected = FALSE) + return 1 + +/datum/dynamic_ruleset/roundstart/clockcult/proc/equip_servant(mob/living/M) //Grants a clockwork slab to the mob, with one of each component + if(!M || !ishuman(M)) + return FALSE + var/mob/living/carbon/human/L = M + L.equipOutfit(/datum/outfit/servant_of_ratvar) + var/obj/item/clockwork/slab/S = new + var/slot = "At your feet" + var/list/slots = list("In your left pocket" = SLOT_L_STORE, "In your right pocket" = SLOT_R_STORE, "In your backpack" = SLOT_IN_BACKPACK, "On your belt" = SLOT_BELT) + if(ishuman(L)) + var/mob/living/carbon/human/H = L + slot = H.equip_in_one_of_slots(S, slots) + if(slot == "In your backpack") + slot = "In your [H.back.name]" + if(slot == "At your feet") + if(!S.forceMove(get_turf(L))) + qdel(S) + if(S && !QDELETED(S)) + to_chat(L, "There is a paper in your backpack! It'll tell you if anything's changed, as well as what to expect.") + to_chat(L, "[slot] is a clockwork slab, a multipurpose tool used to construct machines and invoke ancient words of power. If this is your first time \ + as a servant, you can find a concise tutorial in the Recollection category of its interface.") + to_chat(L, "If you want more information, you can read the wiki page to learn more.") + return TRUE + return FALSE + +/datum/dynamic_ruleset/roundstart/clockcult/round_result() + if(GLOB.clockwork_gateway_activated) + SSticker.news_report = CLOCK_SUMMON + SSticker.mode_result = "win - servants completed their objective (summon ratvar)" + else + SSticker.news_report = CULT_FAILURE + SSticker.mode_result = "loss - servants failed their objective (summon ratvar)" + +////////////////////////////////////////////// +// // +// CLOWN OPS // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/nuclear/clown_ops + name = "Clown Ops" + antag_datum = /datum/antagonist/nukeop/clownop + antag_leader_datum = /datum/antagonist/nukeop/leader/clownop + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + +/datum/dynamic_ruleset/roundstart/nuclear/clown_ops/pre_execute() + . = ..() + if(.) + for(var/obj/machinery/nuclearbomb/syndicate/S in GLOB.nuke_list) + var/turf/T = get_turf(S) + if(T) + qdel(S) + new /obj/machinery/nuclearbomb/syndicate/bananium(T) + for(var/datum/mind/V in assigned) + V.assigned_role = "Clown Operative" + V.special_role = "Clown Operative" + +////////////////////////////////////////////// +// // +// DEVIL // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/devil + name = "Devil" + antag_flag = ROLE_DEVIL + antag_datum = /datum/antagonist/devil + restricted_roles = list("Lawyer", "Curator", "Chaplain", "Head of Security", "Captain", "AI") + required_candidates = 1 + weight = 3 + cost = 0 + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + var/devil_limit = 4 // Hard limit on devils if scaling is turned off + +/datum/dynamic_ruleset/roundstart/devil/pre_execute() + var/tsc = CONFIG_GET(number/traitor_scaling_coeff) + var/num_devils = 1 + + if(tsc) + num_devils = max(required_candidates, min(round(num_players() / (tsc * 3)) + 2, round(num_players() / (tsc * 1.5)))) + else + num_devils = max(required_candidates, min(num_players(), devil_limit)) + + for(var/j = 0, j < num_devils, j++) + if (!candidates.len) + break + var/mob/devil = pick(candidates) + assigned += devil + candidates -= devil + devil.mind.special_role = ROLE_DEVIL + devil.mind.restricted_roles = restricted_roles + + log_game("[key_name(devil)] has been selected as a devil") + return TRUE + +/datum/dynamic_ruleset/roundstart/devil/execute() + for(var/datum/mind/devil in assigned) + add_devil(devil.current, ascendable = TRUE) + add_devil_objectives(devil,2) + return TRUE + +/datum/dynamic_ruleset/roundstart/devil/proc/add_devil_objectives(datum/mind/devil_mind, quantity) + var/list/validtypes = list(/datum/objective/devil/soulquantity, /datum/objective/devil/soulquality, /datum/objective/devil/sintouch, /datum/objective/devil/buy_target) + var/datum/antagonist/devil/D = devil_mind.has_antag_datum(/datum/antagonist/devil) + for(var/i = 1 to quantity) + var/type = pick(validtypes) + var/datum/objective/devil/objective = new type(null) + objective.owner = devil_mind + D.objectives += objective + if(!istype(objective, /datum/objective/devil/buy_target)) + validtypes -= type + else + objective.find_target() + +////////////////////////////////////////////// +// // +// MONKEY // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/monkey + name = "Monkey" + antag_flag = ROLE_MONKEY + antag_datum = /datum/antagonist/monkey/leader + restricted_roles = list("Cyborg", "AI") + required_candidates = 1 + weight = 3 + cost = 0 + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + var/players_per_carrier = 30 + var/monkeys_to_win = 1 + var/escaped_monkeys = 0 + var/datum/team/monkey/monkey_team + +/datum/dynamic_ruleset/roundstart/monkey/pre_execute() + var/carriers_to_make = max(round(num_players()/players_per_carrier, 1), 1) + + for(var/j = 0, j < carriers_to_make, j++) + if (!candidates.len) + break + var/mob/carrier = pick(candidates) + candidates -= carrier + assigned += carrier.mind + carrier.mind.special_role = "Monkey Leader" + carrier.mind.restricted_roles = restricted_roles + log_game("[key_name(carrier)] has been selected as a Jungle Fever carrier") + return TRUE + +/datum/dynamic_ruleset/roundstart/monkey/execute() + for(var/datum/mind/carrier in assigned) + var/datum/antagonist/monkey/M = add_monkey_leader(carrier) + if(M) + monkey_team = M.monkey_team + return TRUE + +/datum/dynamic_ruleset/roundstart/monkey/proc/check_monkey_victory() + if(SSshuttle.emergency.mode != SHUTTLE_ENDGAME) + return FALSE + var/datum/disease/D = new /datum/disease/transformation/jungle_fever() + for(var/mob/living/carbon/monkey/M in GLOB.alive_mob_list) + if (M.HasDisease(D)) + if(M.onCentCom() || M.onSyndieBase()) + escaped_monkeys++ + if(escaped_monkeys >= monkeys_to_win) + return TRUE + else + return FALSE + +// This does not get called. Look into making it work. +/datum/dynamic_ruleset/roundstart/monkey/round_result() + if(check_monkey_victory()) + SSticker.mode_result = "win - monkey win" + else + SSticker.mode_result = "loss - staff stopped the monkeys" + +////////////////////////////////////////////// +// // +// METEOR // +// // +////////////////////////////////////////////// + +/datum/dynamic_ruleset/roundstart/meteor + name = "Meteor" + persistent = TRUE + required_candidates = 0 + weight = 3 + cost = 0 + requirements = list(101,101,101,101,101,101,101,101,101,101) + high_population_requirement = 101 + var/meteordelay = 2000 + var/nometeors = 0 + var/rampupdelta = 5 + +/datum/dynamic_ruleset/roundstart/meteor/rule_process() + if(nometeors || meteordelay > world.time - SSticker.round_start_time) + return + + var/list/wavetype = GLOB.meteors_normal + var/meteorminutes = (world.time - SSticker.round_start_time - meteordelay) / 10 / 60 + + if (prob(meteorminutes)) + wavetype = GLOB.meteors_threatening + + if (prob(meteorminutes/2)) + wavetype = GLOB.meteors_catastrophic + + var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10) + + spawn_meteors(ramp_up_final, wavetype) diff --git a/code/game/gamemodes/dynamic/readme.md b/code/game/gamemodes/dynamic/readme.md new file mode 100644 index 0000000000..6bd064cf7c --- /dev/null +++ b/code/game/gamemodes/dynamic/readme.md @@ -0,0 +1,57 @@ +# DYNAMIC + +## ROUNDSTART + +Dynamic rolls threat based on a special sauce formula: +"dynamic_curve_width \* tan((3.1416 \* (rand() - 0.5) \* 57.2957795)) + dynamic_curve_centre" + +Latejoin and midround injection cooldowns are set using exponential distribution between +5 minutes and 25 for latejoin +15 minutes and 35 for midround +this value is then added to world.time and assigned to the injection cooldown variables. + +rigged_roundstart() is called instead if there are forced rules (an admin set the mode) + +can_start() -> pre_setup() -> roundstart() OR rigged_roundstart() -> picking_roundstart_rule(drafted_rules) -> post_setup() + +## PROCESS + +Calls rule_process on every rule which is in the current_rules list. +Every sixty seconds, update_playercounts() +Midround injection time is checked against world.time to see if an injection should happen. +If midround injection time is lower than world.time, it updates playercounts again, then tries to inject and generates a new cooldown regardless of whether a rule is picked. + +## LATEJOIN + +make_antag_chance(newPlayer) -> [For each latespawn rule...] +-> acceptable(living players, threat_level) -> trim_candidates() -> ready(forced=FALSE) +**If true, add to drafted rules +**NOTE that acceptable uses threat_level not threat! +**NOTE Latejoin timer is ONLY reset if at least one rule was drafted. +**NOTE the new_player.dm AttemptLateSpawn() calls OnPostSetup for all roles (unless assigned role is MODE) +[After collecting all draftble rules...] +-> picking_latejoin_ruleset(drafted_rules) -> spend threat -> ruleset.execute() +## MIDROUND +process() -> [For each midround rule...] +-> acceptable(living players, threat_level) -> trim_candidates() -> ready(forced=FALSE) +[After collecting all draftble rules...] +-> picking_midround_ruleset(drafted_rules) -> spend threat -> ruleset.execute() +## FORCED +For latejoin, it simply sets forced_latejoin_rule +make_antag_chance(newPlayer) -> trim_candidates() -> ready(forced=TRUE) **NOTE no acceptable() call +For midround, calls the below proc with forced = TRUE +picking_specific_rule(ruletype,forced) -> forced OR acceptable(living_players, threat_level) -> trim_candidates() -> ready(forced) -> spend threat -> execute() +**NOTE specific rule can be called by RS traitor->MR autotraitor w/ forced=FALSE +**NOTE that due to short circuiting acceptable() need not be called if forced. +## RULESET +acceptable(population,threat) just checks if enough threat_level for population indice. +**NOTE that we currently only send threat_level as the second arg, not threat. +ready(forced) checks if enough candidates and calls the map's map_ruleset(dynamic_ruleset) at the parent level +trim_candidates() varies significantly according to the ruleset type +Roundstart: All candidates are new_player mobs. Check them for standard stuff: connected, desire role, not banned, etc. +**NOTE Roundstart deals with both candidates (trimmed list of valid players) and mode.candidates (everyone readied up). Don't confuse them! +Latejoin: Only one candidate, the latejoiner. Standard checks. +Midround: Instead of building a single list candidates, candidates contains four lists: living, dead, observing, and living antags. Standard checks in trim_list(list). +Midround - Rulesets have additional types +/from_ghosts: execute() -> send_applications() -> review_applications() -> finish_setup(mob/newcharacter, index) -> setup_role(role) +**NOTE: execute() here adds dead players and observers to candidates list diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index d16cbebb2a..f790053863 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -24,6 +24,7 @@ var/list/datum/mind/antag_candidates = list() // List of possible starting antags goes here var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist var/list/protected_jobs = list() // Jobs that can't be traitors because + var/list/required_jobs = list() // alternative required job groups eg list(list(cap=1),list(hos=1,sec=2)) translates to one captain OR one hos and two secmans var/required_players = 0 var/maximum_players = -1 // -1 is no maximum, positive numbers limit the selection of a mode on overstaffed stations var/required_enemies = 0 @@ -355,7 +356,7 @@ // Ultimate randomizing code right here for(var/mob/dead/new_player/player in GLOB.player_list) - if(player.client && player.ready == PLAYER_READY_TO_PLAY) + if(player.client && player.ready == PLAYER_READY_TO_PLAY && player.check_preferences()) players += player // Shuffling, the players list is now ping-independent!!! @@ -558,3 +559,7 @@ SSticker.news_report = STATION_EVACUATED if(SSshuttle.emergency.is_hijacked()) SSticker.news_report = SHUTTLE_HIJACK + +/// Mode specific admin panel. +/datum/game_mode/proc/admin_panel() + return diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm index e56495d808..176f62ef2d 100644 --- a/code/game/gamemodes/objective_items.dm +++ b/code/game/gamemodes/objective_items.dm @@ -53,7 +53,7 @@ name = "the chief engineer's advanced magnetic boots." targetitem = /obj/item/clothing/shoes/magboots/advance difficulty = 5 - excludefromjob = list("Chief Engineer") + excludefromjob = list("Chief Engineer", "Station Engineer", "Atmospheric Technician") /datum/objective_item/steal/capmedal name = "the medal of captaincy." @@ -62,10 +62,10 @@ excludefromjob = list("Captain") /datum/objective_item/steal/hypo - name = "the hypospray." + name = "the Chief Medical Officer's MKII hypospray." targetitem = /obj/item/hypospray/mkii/CMO //CITADEL EDIT, changing theft objective for the Hypo MK II difficulty = 5 - excludefromjob = list("Chief Medical Officer") + excludefromjob = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Virologist", "Geneticist") /datum/objective_item/steal/nukedisc name = "the nuclear authentication disk." @@ -83,10 +83,10 @@ excludefromjob = list("Head of Security", "Warden") /datum/objective_item/steal/reactive - name = "the reactive teleport armor." + name = "a reactive teleport armor." targetitem = /obj/item/clothing/suit/armor/reactive difficulty = 5 - excludefromjob = list("Research Director") + excludefromjob = list("Research Director","Scientist", "Roboticist") /datum/objective_item/steal/documents name = "any set of secret documents of any organization." @@ -143,7 +143,7 @@ name = "the station blueprints." targetitem = /obj/item/areaeditor/blueprints difficulty = 10 - excludefromjob = list("Chief Engineer") + excludefromjob = list("Chief Engineer", "Station Engineer", "Atmospheric Technician") altitems = list(/obj/item/photo) /datum/objective_item/steal/blueprints/check_special_completion(obj/item/I) @@ -159,7 +159,7 @@ name = "an unused sample of slime extract." targetitem = /obj/item/slime_extract difficulty = 3 - excludefromjob = list("Research Director","Scientist") + excludefromjob = list("Research Director","Scientist", "Roboticist") /datum/objective_item/steal/slime/check_special_completion(obj/item/slime_extract/E) if(E.Uses > 0) diff --git a/code/game/gamemodes/overthrow/overthrow.dm b/code/game/gamemodes/overthrow/overthrow.dm index 1548556515..dca0c1ade1 100644 --- a/code/game/gamemodes/overthrow/overthrow.dm +++ b/code/game/gamemodes/overthrow/overthrow.dm @@ -3,7 +3,8 @@ name = "overthrow" config_tag = "overthrow" antag_flag = ROLE_OVERTHROW - restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") + restricted_jobs = list("AI", "Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 20 // the core idea is of a swift, bloodless coup, so it shouldn't be as chaotic as revs. required_enemies = 2 // minimum two teams, otherwise it's just nerfed revs. recommended_enemies = 4 diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 09047b05a9..8459819b5b 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -12,7 +12,8 @@ config_tag = "revolution" antag_flag = ROLE_REV false_report_weight = 10 - restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer") + restricted_jobs = list("AI", "Cyborg") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 30 required_enemies = 2 recommended_enemies = 3 diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 789737ec0f..4a6e72cf67 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -96,4 +96,4 @@ /datum/game_mode/traitor/generate_report() return "Although more specific threats are commonplace, you should always remain vigilant for Syndicate agents aboard your station. Syndicate communications have implied that many \ - Nanotrasen employees are Syndicate agents with hidden memories that may be activated at a moment's notice, so it's possible that these agents might not even know their positions." \ No newline at end of file + Nanotrasen employees are Syndicate agents with hidden memories that may be activated at a moment's notice, so it's possible that these agents might not even know their positions." diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index aa363428fb..46d124ee49 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -88,17 +88,50 @@ return close_machine(target) -/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params) - if(!state_open && !occupant) - if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I)) - return +/obj/machinery/sleeper/screwdriver_act(mob/living/user, obj/item/I) + . = TRUE + if(..()) + return + if(occupant) + to_chat(user, "[src] is currently occupied!") + return + if(state_open) + to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!") + return + if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I)) + return + return FALSE + +/obj/machinery/sleeper/wrench_act(mob/living/user, obj/item/I) + . = ..() if(default_change_direction_wrench(user, I)) - return + return TRUE + +/obj/machinery/sleeper/crowbar_act(mob/living/user, obj/item/I) + . = ..() if(default_pry_open(I)) - return + return TRUE if(default_deconstruction_crowbar(I)) + return TRUE + +/obj/machinery/sleeper/default_pry_open(obj/item/I) //wew + . = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR + if(.) + I.play_tool_sound(src, 50) + visible_message("[usr] pries open [src].", "You pry open [src].") + open_machine() + +/obj/machinery/sleeper/AltClick(mob/user) + if(!user.canUseTopic(src, !issilicon(user))) return - return ..() + if(state_open) + close_machine() + else + open_machine() + +/obj/machinery/sleeper/examine(mob/user) + ..() + to_chat(user, "Alt-click [src] to [state_open ? "close" : "open"] it.") /obj/machinery/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) @@ -190,11 +223,13 @@ if(inject_chem(chem, usr)) . = TRUE if(scrambled_chems && prob(5)) - to_chat(usr, "Chem System Re-route detected, results may not be as expected!") + to_chat(usr, "Chemical system re-route detected, results may not be as expected!") /obj/machinery/sleeper/emag_act(mob/user) + . = ..() scramble_chem_buttons() to_chat(user, "You scramble the sleeper's user interface!") + return TRUE /obj/machinery/sleeper/proc/inject_chem(chem, mob/user) if((chem in available_chems) && chem_allowed(chem)) diff --git a/code/game/machinery/_machinery.dm b/code/game/machinery/_machinery.dm index b0e4c699d7..ada77f3b3e 100644 --- a/code/game/machinery/_machinery.dm +++ b/code/game/machinery/_machinery.dm @@ -113,6 +113,11 @@ Class Procs: var/atom/movable/occupant = null var/speed_process = FALSE // Process as fast as possible? var/obj/item/circuitboard/circuit // Circuit to be created and inserted when the machinery is created + var/obj/item/card/id/inserted_scan_id + var/obj/item/card/id/inserted_modify_id + var/list/region_access = null // For the identification console (card.dm) + var/list/head_subordinates = null // For the identification console (card.dm) + var/authenticated = 0 // For the identification console (card.dm) var/interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_SET_MACHINE @@ -131,7 +136,7 @@ Class Procs: else START_PROCESSING(SSfastprocess, src) power_change() - AddComponent(/datum/component/redirect, list(COMSIG_ENTER_AREA = CALLBACK(src, .proc/power_change))) + RegisterSignal(src, COMSIG_ENTER_AREA, .proc/power_change) if (occupant_typecache) occupant_typecache = typecacheof(occupant_typecache) @@ -143,6 +148,10 @@ Class Procs: else STOP_PROCESSING(SSfastprocess, src) dropContents() + if(length(component_parts)) + for(var/atom/A in component_parts) + qdel(A) + component_parts.Cut() return ..() /obj/machinery/proc/locate_machinery() @@ -179,12 +188,15 @@ Class Procs: L.update_canmove() occupant = null +/obj/machinery/proc/can_be_occupant(atom/movable/am) + return occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am) + /obj/machinery/proc/close_machine(atom/movable/target = null) state_open = FALSE density = TRUE if(!target) for(var/am in loc) - if (!(occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am))) + if (!(can_be_occupant(am))) continue var/atom/movable/AM = am if(AM.has_buckled_mobs()) @@ -311,6 +323,7 @@ Class Procs: spawn_frame(disassembled) for(var/obj/item/I in component_parts) I.forceMove(loc) + component_parts.Cut() qdel(src) /obj/machinery/proc/spawn_frame(disassembled) @@ -348,8 +361,8 @@ Class Procs: panel_open = FALSE icon_state = icon_state_closed to_chat(user, "You close the maintenance hatch of [src].") - return 1 - return 0 + return TRUE + return FALSE /obj/machinery/proc/default_change_direction_wrench(mob/user, obj/item/I) if(panel_open && I.tool_behaviour == TOOL_WRENCH) @@ -401,7 +414,7 @@ Class Procs: var/obj/item/circuitboard/machine/CB = locate(/obj/item/circuitboard/machine) in component_parts var/P if(W.works_from_distance) - display_parts(user) + to_chat(user, display_parts(user)) for(var/obj/item/A in component_parts) for(var/D in CB.req_components) if(ispath(A.type, D)) @@ -429,34 +442,38 @@ Class Procs: break RefreshParts() else - display_parts(user) + to_chat(user, display_parts(user)) if(shouldplaysound) W.play_rped_sound() return TRUE return FALSE /obj/machinery/proc/display_parts(mob/user) - to_chat(user, "It contains the following parts:") + . = list() + . += "It contains the following parts:" for(var/obj/item/C in component_parts) - to_chat(user, "[icon2html(C, user)] \A [C].") + . += "[icon2html(C, user)] \A [C]." + . = jointext(., "") /obj/machinery/examine(mob/user) - ..() + . = ..() if(stat & BROKEN) - to_chat(user, "It looks broken and non-functional.") + . += "It looks broken and non-functional." if(!(resistance_flags & INDESTRUCTIBLE)) if(resistance_flags & ON_FIRE) - to_chat(user, "It's on fire!") + . += "It's on fire!" var/healthpercent = (obj_integrity/max_integrity) * 100 switch(healthpercent) if(50 to 99) - to_chat(user, "It looks slightly damaged.") + . += "It looks slightly damaged." if(25 to 50) - to_chat(user, "It appears heavily damaged.") + . += "It appears heavily damaged." if(0 to 25) - to_chat(user, "It's falling apart!") + . += "It's falling apart!" if(user.research_scanner && component_parts) - display_parts(user) + . += display_parts(user, TRUE) + if(inserted_scan_id || inserted_modify_id) + . += "Alt-click to eject the ID card." //called on machinery construction (i.e from frame to machinery) but not on initialization /obj/machinery/proc/on_construction() @@ -490,3 +507,73 @@ Class Procs: . = . % 9 AM.pixel_x = -8 + ((.%3)*8) AM.pixel_y = -8 + (round( . / 3)*8) + +/obj/machinery/proc/id_insert_scan(mob/user, obj/item/card/id/I) + I = user.get_active_held_item() + if(istype(I)) + if(inserted_scan_id) + to_chat(user, "There's already an ID card in the console!") + return + if(!user.transferItemToLoc(I, src)) + return + inserted_scan_id = I + user.visible_message("[user] inserts an ID card into the console.", \ + "You insert the ID card into the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + updateUsrDialog() + +/obj/machinery/proc/id_eject_scan(mob/user) + if(!inserted_scan_id) + to_chat(user, "There's no ID card in the console!") + return + if(inserted_scan_id) + inserted_scan_id.forceMove(drop_location()) + if(!issilicon(user) && Adjacent(user)) + user.put_in_hands(inserted_scan_id) + inserted_scan_id = null + user.visible_message("[user] gets an ID card from the console.", \ + "You get the ID card from the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + updateUsrDialog() + +/obj/machinery/proc/id_eject_modify(mob/user) + if(inserted_modify_id) + GLOB.data_core.manifest_modify(inserted_modify_id.registered_name, inserted_modify_id.assignment) + inserted_modify_id.update_label() + inserted_modify_id.forceMove(drop_location()) + if(!issilicon(user) && Adjacent(user)) + user.put_in_hands(inserted_modify_id) + user.visible_message("[user] gets an ID card from the console.", \ + "You get the ID card from the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + inserted_modify_id = null + region_access = null + head_subordinates = null + updateUsrDialog() + +/obj/machinery/proc/id_insert_modify(mob/user) + var/obj/item/card/id/I = user.get_active_held_item() + if(istype(I)) + if(inserted_modify_id) + to_chat(user, "There's already an ID card in the console!") + return + if(!user.transferItemToLoc(I, src)) + return + inserted_modify_id = I + user.visible_message("[user] inserts an ID card into the console.", \ + "You insert the ID card into the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + updateUsrDialog() + +/obj/machinery/AltClick(mob/user) + . = ..() + if(!user.canUseTopic(src, !issilicon(user)) || !is_operational()) + return + if(inserted_modify_id) + id_eject_modify(user) + authenticated = FALSE + return + if(inserted_scan_id) + id_eject_scan(user) + authenticated = FALSE + return diff --git a/code/game/machinery/announcement_system.dm b/code/game/machinery/announcement_system.dm index 884b818f32..56227cdd53 100644 --- a/code/game/machinery/announcement_system.dm +++ b/code/game/machinery/announcement_system.dm @@ -177,7 +177,9 @@ GLOBAL_LIST_EMPTY(announcement_systems) act_up() /obj/machinery/announcement_system/emag_act() + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED act_up() + return TRUE diff --git a/code/game/machinery/bank_machine.dm b/code/game/machinery/bank_machine.dm index 71dcb89ce7..0b9ed6bb3f 100644 --- a/code/game/machinery/bank_machine.dm +++ b/code/game/machinery/bank_machine.dm @@ -6,7 +6,7 @@ var/siphoning = FALSE var/next_warning = 0 var/obj/item/radio/radio - var/radio_channel = "Common" + var/radio_channel = RADIO_CHANNEL_COMMON var/minimum_time_between_warnings = 400 /obj/machinery/computer/bank_machine/Initialize() diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index 879be046c9..968cbe7254 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -101,12 +101,14 @@ return ..() /obj/machinery/button/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return req_access = list() req_one_access = list() playsound(src, "sparks", 100, 1) obj_flags |= EMAGGED + return TRUE /obj/machinery/button/attack_ai(mob/user) if(!panel_open) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index ba9b6fc225..a175558f74 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -31,7 +31,7 @@ var/internal_radio = TRUE var/obj/item/radio/radio var/radio_key = /obj/item/encryptionkey/headset_med - var/radio_channel = "Medical" + var/radio_channel = RADIO_CHANNEL_MEDICAL var/obj/effect/countdown/clonepod/countdown @@ -163,15 +163,8 @@ H.hardset_dna(ui, se, H.real_name, null, mrace, features) - if(efficiency > 2) - var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations) - H.dna.remove_mutation_group(unclean_mutations) - if(efficiency > 5 && prob(20)) - H.randmutvg() - if(efficiency < 3 && prob(50)) - var/mob/M = H.randmutb() - if(ismob(M)) - H = M + if(prob(50 - efficiency*10)) //Chance to give a bad mutation. + H.randmutb() //100% bad mutation. Can be cured with mutadone. H.silent = 20 //Prevents an extreme edge case where clones could speak if they said something at exactly the right moment. occupant = H @@ -327,10 +320,12 @@ return ..() /obj/machinery/clonepod/emag_act(mob/user) + . = ..() if(!occupant) return to_chat(user, "You corrupt the genetic compiler.") malfunction() + return TRUE //Put messages in the connected computer's temp var for display. /obj/machinery/clonepod/proc/connected_message(message) diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 73fdcd5e8b..c317cbba0d 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -44,7 +44,7 @@ table.computer = src break -/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "operating_computer", name, 350, 470, master_ui, state) @@ -125,4 +125,4 @@ . = TRUE #undef MENU_OPERATION -#undef MENU_SURGERIES \ No newline at end of file +#undef MENU_SURGERIES diff --git a/code/game/machinery/computer/apc_control.dm b/code/game/machinery/computer/apc_control.dm index e51d623c2f..6d505c8f95 100644 --- a/code/game/machinery/computer/apc_control.dm +++ b/code/game/machinery/computer/apc_control.dm @@ -11,7 +11,6 @@ var/list/result_filters //For sorting the results var/checking_logs = 0 var/list/logs - var/authenticated = 0 var/auth_id = "\[NULL\]" /obj/machinery/computer/apc_control/Initialize() @@ -185,15 +184,19 @@ ui_interact(usr) //Refresh the UI after a filter changes /obj/machinery/computer/apc_control/emag_act(mob/user) + . = ..() if(!authenticated) to_chat(user, "You bypass [src]'s access requirements using your emag.") authenticated = TRUE log_activity("logged in") - else if(!(obj_flags & EMAGGED)) + else + if(obj_flags & EMAGGED) + return user.visible_message("You emag [src], disabling precise logging and allowing you to clear logs.") log_game("[key_name(user)] emagged [src] at [AREACOORD(src)], disabling operator tracking.") obj_flags |= EMAGGED - playsound(src, "sparks", 50, 1) + playsound(src, "sparks", 50, 1) + return TRUE /obj/machinery/computer/apc_control/proc/log_activity(log_text) var/op_string = operator && !(obj_flags & EMAGGED) ? operator : "\[NULL OPERATOR\]" diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 8d0cfb95e8..4bce450359 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -45,8 +45,8 @@ /obj/item/gun/ballistic/automatic/toy/pistol/unrestricted = ARCADE_WEIGHT_TRICK, /obj/item/hot_potato/harmless/toy = ARCADE_WEIGHT_RARE, /obj/item/twohanded/dualsaber/toy = ARCADE_WEIGHT_RARE, - /obj/item/twohanded/hypereutactic/toy = ARCADE_WEIGHT_RARE, - /obj/item/twohanded/hypereutactic/toy/rainbow = ARCADE_WEIGHT_RARE, + /obj/item/twohanded/dualsaber/hypereutactic/toy = ARCADE_WEIGHT_RARE, + /obj/item/twohanded/dualsaber/hypereutactic/toy/rainbow = ARCADE_WEIGHT_RARE, /obj/item/storage/box/snappops = ARCADE_WEIGHT_TRICK, /obj/item/clothing/under/syndicate/tacticool = ARCADE_WEIGHT_TRICK, @@ -57,6 +57,7 @@ /obj/item/stack/tile/fakespace/loaded = ARCADE_WEIGHT_TRICK, /obj/item/stack/tile/fakepit/loaded = ARCADE_WEIGHT_TRICK, /obj/item/restraints/handcuffs/fake = ARCADE_WEIGHT_TRICK, + /obj/item/clothing/gloves/rapid/hug = ARCADE_WEIGHT_TRICK, /obj/item/grenade/chem_grenade/glitter/pink = ARCADE_WEIGHT_TRICK, /obj/item/grenade/chem_grenade/glitter/blue = ARCADE_WEIGHT_TRICK, diff --git a/code/game/machinery/computer/arcade/battle.dm b/code/game/machinery/computer/arcade/battle.dm index ded9cf95f6..b906b1afb5 100644 --- a/code/game/machinery/computer/arcade/battle.dm +++ b/code/game/machinery/computer/arcade/battle.dm @@ -186,6 +186,7 @@ /obj/machinery/computer/arcade/battle/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "A mesmerizing Rhumba beat starts playing from the arcade machine's speakers!") @@ -202,5 +203,5 @@ enemy_name = "Cuban Pete" name = "Outbomb Cuban Pete" - updateUsrDialog() + return TRUE \ No newline at end of file diff --git a/code/game/machinery/computer/arcade/minesweeper.dm b/code/game/machinery/computer/arcade/minesweeper.dm index fe69860f76..641ef1c9cd 100644 --- a/code/game/machinery/computer/arcade/minesweeper.dm +++ b/code/game/machinery/computer/arcade/minesweeper.dm @@ -250,11 +250,11 @@ itemname = "a syndicate bomb beacon" new /obj/item/sbeacondrop/bomb(loc) if(2) - itemname = "a grenade launcher" - new /obj/item/gun/ballistic/revolver/grenadelauncher/unrestricted(loc) - new /obj/item/ammo_casing/a40mm(loc) - new /obj/item/ammo_casing/a40mm(loc) - new /obj/item/ammo_casing/a40mm(loc) + itemname = "a rocket launcher" + new /obj/item/gun/ballistic/rocketlauncher/unrestricted(loc) + new /obj/item/ammo_casing/caseless/rocket(loc) + new /obj/item/ammo_casing/caseless/rocket(loc) + new /obj/item/ammo_casing/caseless/rocket(loc) if(3) itemname = "two bags of c4" new /obj/item/storage/backpack/duffelbag/syndie/c4(loc) @@ -284,6 +284,7 @@ return /obj/machinery/computer/arcade/minesweeper/emag_act(mob/user) + . = ..() if(CHECK_BITFIELD(obj_flags, EMAGGED)) return desc = "An arcade machine that generates grids. It's clunking and sparking everywhere, almost as if threatening to explode at any moment!" @@ -298,6 +299,7 @@ to_chat(user, "The machine buzzes and sparks... the game has been reset!") playsound(user, 'sound/machines/buzz-sigh.ogg', 100, 0, extrarange = 3, falloff = 10) //Loud buzz game_status = MINESWEEPER_GAME_MAIN_MENU + return TRUE /obj/machinery/computer/arcade/minesweeper/proc/custom_generation(mob/user) playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) //Entered into the menu so ping sound diff --git a/code/game/machinery/computer/arcade/orion_trail.dm b/code/game/machinery/computer/arcade/orion_trail.dm index 12941dea35..023b1048ce 100644 --- a/code/game/machinery/computer/arcade/orion_trail.dm +++ b/code/game/machinery/computer/arcade/orion_trail.dm @@ -736,6 +736,7 @@ desc = "Learn how our ancestors got to Orion, and have fun in the process!" /obj/machinery/computer/arcade/orion_trail/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Realism Mode.") @@ -743,6 +744,7 @@ desc = "Learn how our ancestors got to Orion, and try not to die in the process!" newgame() obj_flags |= EMAGGED + return TRUE /mob/living/simple_animal/hostile/syndicate/ranged/smg/orion name = "spaceport security" diff --git a/code/game/machinery/computer/camera_advanced.dm b/code/game/machinery/computer/camera_advanced.dm index 86fcefb340..43582e39bf 100644 --- a/code/game/machinery/computer/camera_advanced.dm +++ b/code/game/machinery/computer/camera_advanced.dm @@ -361,14 +361,16 @@ return button_icon_state = "warp_down" owner.update_action_buttons() + QDEL_NULL(warping) + if(!do_teleport(user, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)) + to_chat(user, "Warp Failed. Something deflected our attempt to warp to [AR].") + return T.visible_message("[user] warps in!") playsound(user, 'sound/magic/magic_missile.ogg', 50, TRUE) playsound(T, 'sound/magic/magic_missile.ogg', 50, TRUE) - user.forceMove(get_turf(T)) user.setDir(SOUTH) flash_color(user, flash_color = "#AF0AAF", flash_time = 5) R.remove_eye_control(user) - QDEL_NULL(warping) /datum/action/innate/servant_warp/proc/is_canceled() return !cancel diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index 09bf401e12..0cce853c49 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -13,11 +13,8 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0) circuit = /obj/item/circuitboard/computer/card var/obj/item/card/id/scan = null var/obj/item/card/id/modify = null - var/authenticated = 0 var/mode = 0 var/printing = null - var/list/region_access = null - var/list/head_subordinates = null var/target_dept = 0 //Which department this computer has access to. 0=all departments //Cooldown for closing positions in seconds diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 8a29251de1..2202167709 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -1,4 +1,4 @@ -#define AUTOCLONING_MINIMAL_LEVEL 3 +#define AUTOCLONING_MINIMAL_LEVEL 4 /obj/machinery/computer/cloning name = "cloning console" @@ -13,17 +13,20 @@ var/scantemp_ckey var/scantemp = "Ready to Scan" var/menu = 1 //Which menu screen to display - var/list/records = list() var/datum/data/record/active_record = null var/obj/item/disk/data/diskette = null //Mostly so the geneticist can steal everything. var/loading = 0 // Nice loading text var/autoprocess = 0 + var/list/records = list() light_color = LIGHT_COLOR_BLUE /obj/machinery/computer/cloning/Initialize() . = ..() updatemodules(TRUE) + var/obj/item/circuitboard/computer/cloning/board = circuit + records = board.records + /obj/machinery/computer/cloning/Destroy() if(pods) @@ -61,9 +64,6 @@ if(!(scanner && LAZYLEN(pods) && autoprocess)) return - if(scanner.occupant && scanner.scan_level > 2) - scan_occupant(scanner.occupant) - for(var/datum/data/record/R in records) var/obj/machinery/clonepod/pod = GetAvailableEfficientPod(R.fields["mind"]) @@ -346,6 +346,8 @@ active_record = null playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) src.menu = 2 + var/obj/item/circuitboard/computer/cloning/board = circuit + board.records = records else src.temp = "Access Denied." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) @@ -368,6 +370,8 @@ for(var/key in diskette.fields) src.active_record.fields[key] = diskette.fields[key] src.temp = "Load successful." + var/obj/item/circuitboard/computer/cloning/board = circuit + board.records = records playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) if("eject") @@ -502,5 +506,7 @@ R.fields["imp"] = "[REF(imp)]" src.records += R + var/obj/item/circuitboard/computer/cloning/board = circuit + board.records = records scantemp = "Subject successfully scanned." playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 752765baa1..557f2f0636 100755 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -6,7 +6,6 @@ icon_keyboard = "tech_key" req_access = list(ACCESS_HEADS) circuit = /obj/item/circuitboard/computer/communications - var/authenticated = 0 var/auth_id = "Unknown" //Who is currently logged in? var/list/datum/comm_message/messages = list() var/datum/comm_message/currmsg @@ -432,6 +431,7 @@ return ..() /obj/machinery/computer/communications/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED @@ -440,6 +440,7 @@ authenticated = 2 to_chat(user, "You scramble the communication routing circuits!") playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0) + return TRUE /obj/machinery/computer/communications/ui_interact(mob/user) . = ..() diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 8af83ae08e..d4fe3e27a2 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -7,13 +7,10 @@ icon_keyboard = "med_key" req_one_access = list(ACCESS_MEDICAL, ACCESS_FORENSICS_LOCKERS) circuit = /obj/item/circuitboard/computer/med_data - var/obj/item/card/id/scan = null - var/authenticated = null var/rank = null var/screen = null var/datum/data/record/active1 var/datum/data/record/active2 - var/a_id = null var/temp = null var/printing = null //Sorting Variables @@ -25,24 +22,22 @@ /obj/machinery/computer/med_data/syndie icon_keyboard = "syndie_key" -/obj/machinery/computer/med_data/attackby(obj/item/O, mob/user, params) - if(istype(O, /obj/item/card/id) && !scan) - if(!user.transferItemToLoc(O, src)) - return - scan = O - to_chat(user, "You insert [O].") +/obj/machinery/computer/med_data/attackby(obj/item/I, mob/user, params) + if(istype(I, /obj/item/card/id)) + id_insert_scan(user) else return ..() /obj/machinery/computer/med_data/ui_interact(mob/user) . = ..() + if(isliving(user)) + playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) var/dat if(temp) dat = text("[temp]

Clear Screen") else - dat = text("Confirm Identity: []
", (src.scan ? text("[]", src.scan.name) : "----------")) - if(src.authenticated) - switch(src.screen) + if(authenticated) + switch(screen) if(1) dat += {" Search Records @@ -116,7 +111,7 @@ dat += "" dat += "" dat += "ID:[active1.fields["id"]]" - dat += "Sex: [active1.fields["sex"]] " + dat += "Gender: [active1.fields["gender"]] " dat += "Age: [active1.fields["age"]] " dat += "Species: [active1.fields["species"]] " dat += "Fingerprint: [active1.fields["fingerprint"]] " @@ -141,7 +136,7 @@ dat += "
Comments/Log" var/counter = 1 - while(src.active2.fields[text("com_[]", counter)]) + while(active2.fields[text("com_[]", counter)]) dat += "[active2.fields[text("com_[]", counter)]]Delete Entry" counter++ dat += "Add Entry" @@ -169,7 +164,7 @@ dat += "
Medical Robots:" var/bdat = null for(var/mob/living/simple_animal/bot/medbot/M in GLOB.alive_mob_list) - if(M.z != src.z) + if(M.z != z) continue //only find medibots on the same z-level as the computer var/turf/bl = get_turf(M) if(bl) //if it can't find a turf for the medibot, then it probably shouldn't be showing up @@ -189,7 +184,7 @@ dat += "{Log In}" var/datum/browser/popup = new(user, "med_rec", "Medical Records Console", 600, 400) popup.set_content(dat) - popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) + popup.set_title_image(user.browse_rsc_icon(icon, icon_state)) popup.open() /obj/machinery/computer/med_data/Topic(href, href_list) @@ -197,29 +192,20 @@ if(.) return . if(!(active1 in GLOB.data_core.general)) - src.active1 = null + active1 = null if(!(active2 in GLOB.data_core.medical)) - src.active2 = null + active2 = null if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr)) usr.set_machine(src) if(href_list["temp"]) - src.temp = null - if(href_list["scan"]) - if(src.scan) - usr.put_in_hands(scan) - scan = null - else - var/obj/item/I = usr.is_holding_item_of_type(/obj/item/card/id) - if(I) - if(!usr.transferItemToLoc(I, src)) - return - src.scan = I + temp = null else if(href_list["logout"]) - src.authenticated = null - src.screen = null - src.active1 = null - src.active2 = null + authenticated = null + screen = null + active1 = null + active2 = null + playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE) else if(href_list["choice"]) // SORTING! if(href_list["choice"] == "Sorting") @@ -234,34 +220,37 @@ sortBy = href_list["sort"] order = initial(order) else if(href_list["login"]) - if(issilicon(usr)) - src.active1 = null - src.active2 = null - src.authenticated = 1 - src.rank = "AI" - src.screen = 1 - else if(IsAdminGhost(usr)) - src.active1 = null - src.active2 = null - src.authenticated = 1 - src.rank = "Central Command" - src.screen = 1 - else if(istype(src.scan, /obj/item/card/id)) - src.active1 = null - src.active2 = null - if(src.check_access(src.scan)) - src.authenticated = src.scan.registered_name - src.rank = src.scan.assignment - src.screen = 1 - if(src.authenticated) - + var/mob/M = usr + var/obj/item/card/id/I = M.get_idcard(TRUE) + if(issilicon(M)) + active1 = null + active2 = null + authenticated = 1 + rank = "AI" + screen = 1 + else if(IsAdminGhost(M)) + active1 = null + active2 = null + authenticated = 1 + rank = "Central Command" + screen = 1 + else if(istype(I) && check_access(I)) + active1 = null + active2 = null + authenticated = I.registered_name + rank = I.assignment + screen = 1 + else + to_chat(usr, "Unauthorized access.") + playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE) + if(authenticated) if(href_list["screen"]) - src.screen = text2num(href_list["screen"]) - if(src.screen < 1) - src.screen = 1 + screen = text2num(href_list["screen"]) + if(screen < 1) + screen = 1 - src.active1 = null - src.active2 = null + active1 = null + active2 = null else if(href_list["vir"]) var/type = href_list["vir"] @@ -269,7 +258,7 @@ var/AfS = "" for(var/mob/M in Dis.viable_mobtypes) AfS += " [initial(M.name)];" - src.temp = {"Name: [Dis.name] + temp = {"Name: [Dis.name]
Number of stages: [Dis.max_stages]
Spread: [Dis.spread_text] Transmission
Possible Cure: [(Dis.cure_text||"none")] @@ -280,110 +269,112 @@
Severity: [Dis.severity]"} else if(href_list["del_all"]) - src.temp = "Are you sure you wish to delete all records?
\n\tYes
\n\tNo
" + temp = "Are you sure you wish to delete all records?
\n\tYes
\n\tNo
" else if(href_list["del_all2"]) investigate_log("[key_name(usr)] has deleted all medical records.", INVESTIGATE_RECORDS) GLOB.data_core.medical.Cut() - src.temp = "All records deleted." + temp = "All records deleted." else if(href_list["field"]) - var/a1 = src.active1 - var/a2 = src.active2 + var/a1 = active1 + var/a2 = active2 switch(href_list["field"]) if("fingerprint") if(active1) - var/t1 = stripped_input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) + var/t1 = stripped_input("Please input fingerprint hash:", "Med. records", active1.fields["fingerprint"], null) if(!canUseMedicalRecordsConsole(usr, t1, a1)) return - src.active1.fields["fingerprint"] = t1 - if("sex") + active1.fields["fingerprint"] = t1 + if("gender") if(active1) - if(src.active1.fields["sex"] == "Male") - src.active1.fields["sex"] = "Female" + if(active1.fields["gender"] == "Male") + active1.fields["gender"] = "Female" + else if(active1.fields["gender"] == "Female") + active1.fields["gender"] = "Other" else - src.active1.fields["sex"] = "Male" + active1.fields["gender"] = "Male" if("age") if(active1) - var/t1 = input("Please input age:", "Med. records", src.active1.fields["age"], null) as num + var/t1 = input("Please input age:", "Med. records", active1.fields["age"], null) as num if(!canUseMedicalRecordsConsole(usr, t1, a1)) return - src.active1.fields["age"] = t1 + active1.fields["age"] = t1 if("species") if(active1) - var/t1 = stripped_input("Please input species name", "Med. records", src.active1.fields["species"], null) + var/t1 = stripped_input("Please input species name", "Med. records", active1.fields["species"], null) if(!canUseMedicalRecordsConsole(usr, t1, a1)) return active1.fields["species"] = t1 if("mi_dis") if(active2) - var/t1 = stripped_input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) + var/t1 = stripped_input("Please input minor disabilities list:", "Med. records", active2.fields["mi_dis"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["mi_dis"] = t1 + active2.fields["mi_dis"] = t1 if("mi_dis_d") if(active2) - var/t1 = stripped_input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) + var/t1 = stripped_input("Please summarize minor dis.:", "Med. records", active2.fields["mi_dis_d"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["mi_dis_d"] = t1 + active2.fields["mi_dis_d"] = t1 if("ma_dis") if(active2) - var/t1 = stripped_input("Please input major disabilities list:", "Med. records", src.active2.fields["ma_dis"], null) + var/t1 = stripped_input("Please input major disabilities list:", "Med. records", active2.fields["ma_dis"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["ma_dis"] = t1 + active2.fields["ma_dis"] = t1 if("ma_dis_d") if(active2) - var/t1 = stripped_input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) + var/t1 = stripped_input("Please summarize major dis.:", "Med. records", active2.fields["ma_dis_d"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["ma_dis_d"] = t1 + active2.fields["ma_dis_d"] = t1 if("alg") if(active2) - var/t1 = stripped_input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) + var/t1 = stripped_input("Please state allergies:", "Med. records", active2.fields["alg"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["alg"] = t1 + active2.fields["alg"] = t1 if("alg_d") if(active2) - var/t1 = stripped_input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) + var/t1 = stripped_input("Please summarize allergies:", "Med. records", active2.fields["alg_d"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["alg_d"] = t1 + active2.fields["alg_d"] = t1 if("cdi") if(active2) - var/t1 = stripped_input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) + var/t1 = stripped_input("Please state diseases:", "Med. records", active2.fields["cdi"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["cdi"] = t1 + active2.fields["cdi"] = t1 if("cdi_d") if(active2) - var/t1 = stripped_input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) + var/t1 = stripped_input("Please summarize diseases:", "Med. records", active2.fields["cdi_d"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["cdi_d"] = t1 + active2.fields["cdi_d"] = t1 if("notes") if(active2) - var/t1 = stripped_input("Please summarize notes:", "Med. records", src.active2.fields["notes"], null) + var/t1 = stripped_input("Please summarize notes:", "Med. records", active2.fields["notes"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["notes"] = t1 + active2.fields["notes"] = t1 if("p_stat") if(active1) - src.temp = "Physical Condition:
\n\t*Deceased*
\n\t*Unconscious*
\n\tActive
\n\tPhysically Unfit
" + temp = "Physical Condition:
\n\t*Deceased*
\n\t*Unconscious*
\n\tActive
\n\tPhysically Unfit
" if("m_stat") if(active1) - src.temp = "Mental Condition:
\n\t*Insane*
\n\t*Unstable*
\n\t*Watch*
\n\tStable
" + temp = "Mental Condition:
\n\t*Insane*
\n\t*Unstable*
\n\t*Watch*
\n\tStable
" if("blood_type") if(active2) - src.temp = "Blood Type:
\n\tA- A+
\n\tB- B+
\n\tAB- AB+
\n\tO- O+
" + temp = "Blood Type:
\n\tA- A+
\n\tB- B+
\n\tAB- AB+
\n\tO- O+
" if("b_dna") if(active2) - var/t1 = stripped_input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null) + var/t1 = stripped_input("Please input DNA hash:", "Med. records", active2.fields["b_dna"], null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return - src.active2.fields["b_dna"] = t1 + active2.fields["b_dna"] = t1 if("show_photo_front") if(active1) if(active1.fields["photo_front"]) @@ -402,51 +393,51 @@ if(active1) switch(href_list["p_stat"]) if("deceased") - src.active1.fields["p_stat"] = "*Deceased*" + active1.fields["p_stat"] = "*Deceased*" if("unconscious") - src.active1.fields["p_stat"] = "*Unconscious*" + active1.fields["p_stat"] = "*Unconscious*" if("active") - src.active1.fields["p_stat"] = "Active" + active1.fields["p_stat"] = "Active" if("unfit") - src.active1.fields["p_stat"] = "Physically Unfit" + active1.fields["p_stat"] = "Physically Unfit" else if(href_list["m_stat"]) if(active1) switch(href_list["m_stat"]) if("insane") - src.active1.fields["m_stat"] = "*Insane*" + active1.fields["m_stat"] = "*Insane*" if("unstable") - src.active1.fields["m_stat"] = "*Unstable*" + active1.fields["m_stat"] = "*Unstable*" if("watch") - src.active1.fields["m_stat"] = "*Watch*" + active1.fields["m_stat"] = "*Watch*" if("stable") - src.active1.fields["m_stat"] = "Stable" + active1.fields["m_stat"] = "Stable" else if(href_list["blood_type"]) if(active2) switch(href_list["blood_type"]) if("an") - src.active2.fields["blood_type"] = "A-" + active2.fields["blood_type"] = "A-" if("bn") - src.active2.fields["blood_type"] = "B-" + active2.fields["blood_type"] = "B-" if("abn") - src.active2.fields["blood_type"] = "AB-" + active2.fields["blood_type"] = "AB-" if("on") - src.active2.fields["blood_type"] = "O-" + active2.fields["blood_type"] = "O-" if("ap") - src.active2.fields["blood_type"] = "A+" + active2.fields["blood_type"] = "A+" if("bp") - src.active2.fields["blood_type"] = "B+" + active2.fields["blood_type"] = "B+" if("abp") - src.active2.fields["blood_type"] = "AB+" + active2.fields["blood_type"] = "AB+" if("op") - src.active2.fields["blood_type"] = "O+" + active2.fields["blood_type"] = "O+" else if(href_list["del_r"]) if(active2) - src.temp = "Are you sure you wish to delete the record (Medical Portion Only)?
\n\tYes
\n\tNo
" + temp = "Are you sure you wish to delete the record (Medical Portion Only)?
\n\tYes
\n\tNo
" else if(href_list["del_r2"]) investigate_log("[key_name(usr)] has deleted the medical records for [active1.fields["name"]].", INVESTIGATE_RECORDS) @@ -463,10 +454,10 @@ screen = 4 else if(href_list["new"]) - if((istype(src.active1, /datum/data/record) && !( istype(src.active2, /datum/data/record) ))) + if((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) ))) var/datum/data/record/R = new /datum/data/record( ) - R.fields["name"] = src.active1.fields["name"] - R.fields["id"] = src.active1.fields["id"] + R.fields["name"] = active1.fields["name"] + R.fields["id"] = active1.fields["id"] R.name = text("Medical Record #[]", R.fields["id"]) R.fields["blood_type"] = "Unknown" R.fields["b_dna"] = "Unknown" @@ -480,76 +471,77 @@ R.fields["cdi_d"] = "No diseases have been diagnosed at the moment." R.fields["notes"] = "No notes." GLOB.data_core.medical += R - src.active2 = R - src.screen = 4 + active2 = R + screen = 4 else if(href_list["add_c"]) if(!(active2 in GLOB.data_core.medical)) return - var/a2 = src.active2 + var/a2 = active2 var/t1 = stripped_multiline_input("Add Comment:", "Med. records", null, null) if(!canUseMedicalRecordsConsole(usr, t1, null, a2)) return var/counter = 1 - while(src.active2.fields[text("com_[]", counter)]) + while(active2.fields[text("com_[]", counter)]) counter++ - src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1) + active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1) else if(href_list["del_c"]) - if((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])])) - src.active2.fields[text("com_[]", href_list["del_c"])] = "Deleted" + if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])])) + active2.fields[text("com_[]", href_list["del_c"])] = "Deleted" else if(href_list["search"]) var/t1 = stripped_input(usr, "Search String: (Name, DNA, or ID)", "Med. records") if(!canUseMedicalRecordsConsole(usr, t1)) return - src.active1 = null - src.active2 = null + active1 = null + active2 = null t1 = lowertext(t1) for(var/datum/data/record/R in GLOB.data_core.medical) if((lowertext(R.fields["name"]) == t1 || t1 == lowertext(R.fields["id"]) || t1 == lowertext(R.fields["b_dna"]))) - src.active2 = R + active2 = R else //Foreach continue //goto(3229) - if(!( src.active2 )) - src.temp = text("Could not locate record [].", sanitize(t1)) + if(!( active2 )) + temp = text("Could not locate record [].", sanitize(t1)) else for(var/datum/data/record/E in GLOB.data_core.general) - if((E.fields["name"] == src.active2.fields["name"] || E.fields["id"] == src.active2.fields["id"])) - src.active1 = E + if((E.fields["name"] == active2.fields["name"] || E.fields["id"] == active2.fields["id"])) + active1 = E else //Foreach continue //goto(3334) - src.screen = 4 + screen = 4 else if(href_list["print_p"]) - if(!( src.printing )) - src.printing = 1 + if(!( printing )) + printing = 1 GLOB.data_core.medicalPrintCount++ playsound(loc, 'sound/items/poster_being_created.ogg', 100, 1) sleep(30) - var/obj/item/paper/P = new /obj/item/paper( src.loc ) + var/obj/item/paper/P = new /obj/item/paper( loc ) P.info = "
Medical Record - (MR-[GLOB.data_core.medicalPrintCount])

" if(active1 in GLOB.data_core.general) - P.info += text("Name: [] ID: []
\nSex: []
\nAge: []
", src.active1.fields["name"], src.active1.fields["id"], src.active1.fields["sex"], src.active1.fields["age"]) + P.info += text("Name: [] ID: []
\nGender: []
\nAge: []
", active1.fields["name"], active1.fields["id"], active1.fields["gender"], active1.fields["age"]) P.info += "\nSpecies: [active1.fields["species"]]
" - P.info += text("\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src.active1.fields["fingerprint"], src.active1.fields["p_stat"], src.active1.fields["m_stat"]) + P.info += text("\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", active1.fields["fingerprint"], active1.fields["p_stat"], active1.fields["m_stat"]) else P.info += "General Record Lost!
" if(active2 in GLOB.data_core.medical) - P.info += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src.active2.fields["blood_type"], src.active2.fields["b_dna"], src.active2.fields["mi_dis"], src.active2.fields["mi_dis_d"], src.active2.fields["ma_dis"], src.active2.fields["ma_dis_d"], src.active2.fields["alg"], src.active2.fields["alg_d"], src.active2.fields["cdi"], src.active2.fields["cdi_d"], src.active2.fields["notes"]) + P.info += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", active2.fields["blood_type"], active2.fields["b_dna"], active2.fields["mi_dis"], active2.fields["mi_dis_d"], active2.fields["ma_dis"], active2.fields["ma_dis_d"], active2.fields["alg"], active2.fields["alg_d"], active2.fields["cdi"], active2.fields["cdi_d"], active2.fields["notes"]) var/counter = 1 - while(src.active2.fields[text("com_[]", counter)]) - P.info += text("[]
", src.active2.fields[text("com_[]", counter)]) + while(active2.fields[text("com_[]", counter)]) + P.info += text("[]
", active2.fields[text("com_[]", counter)]) counter++ - P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, src.active1.fields["name"]) + P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, active1.fields["name"]) else P.info += "Medical Record Lost!
" P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, "Record Lost") P.info += "" - src.printing = null + P.update_icon() + printing = null - src.add_fingerprint(usr) - src.updateUsrDialog() + add_fingerprint(usr) + updateUsrDialog() return /obj/machinery/computer/med_data/emp_act(severity) @@ -560,11 +552,11 @@ switch(rand(1,6)) if(1) if(prob(10)) - R.fields["name"] = random_unique_lizard_name(R.fields["sex"],1) + R.fields["name"] = random_unique_lizard_name(R.fields["gender"],1) else - R.fields["name"] = random_unique_name(R.fields["sex"],1) + R.fields["name"] = random_unique_name(R.fields["gender"],1) if(2) - R.fields["sex"] = pick("Male", "Female") + R.fields["gender"] = pick("Male", "Female", "Other") if(3) R.fields["age"] = rand(AGE_MIN, AGE_MAX) if(4) @@ -583,7 +575,7 @@ if(user) if(message) if(authenticated) - if(user.canUseTopic(src)) + if(user.canUseTopic(src, BE_CLOSE)) if(!record1 || record1 == active1) if(!record2 || record2 == active2) return 1 diff --git a/code/game/machinery/computer/prisoner/_prisoner.dm b/code/game/machinery/computer/prisoner/_prisoner.dm new file mode 100644 index 0000000000..d07c351a22 --- /dev/null +++ b/code/game/machinery/computer/prisoner/_prisoner.dm @@ -0,0 +1,52 @@ +/obj/machinery/computer/prisoner + var/obj/item/card/id/prisoner/contained_id + +/obj/machinery/computer/prisoner/Destroy() + if(contained_id) + contained_id.forceMove(get_turf(src)) + return ..() + + +/obj/machinery/computer/prisoner/examine(mob/user) + . = ..() + if(contained_id) + . += "Alt-click to eject the ID card." + + + +/obj/machinery/computer/prisoner/AltClick(mob/user) + id_eject(user) + return ..() + +/obj/machinery/computer/prisoner/proc/id_insert(mob/user, obj/item/card/id/prisoner/P) + if(istype(P)) + if(contained_id) + to_chat(user, "There's already an ID card in the console!") + return + if(!user.transferItemToLoc(P, src)) + return + contained_id = P + user.visible_message("[user] inserts an ID card into the console.", \ + "You insert the ID card into the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + updateUsrDialog() + +/obj/machinery/computer/prisoner/proc/id_eject(mob/user) + if(!contained_id) + to_chat(user, "There's no ID card in the console!") + return + else + contained_id.forceMove(drop_location()) + if(!issilicon(user) && Adjacent(user)) + user.put_in_hands(contained_id) + contained_id = null + user.visible_message("[user] gets an ID card from the console.", \ + "You get the ID card from the console.") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE) + updateUsrDialog() + +/obj/machinery/computer/prisoner/attackby(obj/item/I, mob/user) + if(istype(I, /obj/item/card/id/prisoner)) + id_insert(user, I) + else + return ..() diff --git a/code/game/machinery/computer/prisoner/gulag_teleporter.dm b/code/game/machinery/computer/prisoner/gulag_teleporter.dm new file mode 100644 index 0000000000..f6e164efe9 --- /dev/null +++ b/code/game/machinery/computer/prisoner/gulag_teleporter.dm @@ -0,0 +1,142 @@ +//computer that handle the points and teleports the prisoner +/obj/machinery/computer/prisoner/gulag_teleporter_computer + name = "labor camp teleporter console" + desc = "Used to send criminals to the Labor Camp." + icon_screen = "explosive" + icon_keyboard = "security_key" + req_access = list(ACCESS_ARMORY) + circuit = /obj/item/circuitboard/computer/gulag_teleporter_console + var/default_goal = 200 + var/obj/machinery/gulag_teleporter/teleporter = null + var/obj/structure/gulag_beacon/beacon = null + var/mob/living/carbon/human/prisoner = null + var/datum/data/record/temporary_record = null + + light_color = LIGHT_COLOR_RED + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/Initialize() + . = ..() + scan_machinery() + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ + datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "gulag_console", name, 455, 440, master_ui, state) + ui.open() + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_data(mob/user) + var/list/data = list() + + var/list/prisoner_list = list() + var/can_teleport = FALSE + + if(teleporter && (teleporter.occupant && ishuman(teleporter.occupant))) + prisoner = teleporter.occupant + prisoner_list["name"] = prisoner.real_name + if(contained_id) + can_teleport = TRUE + if(!isnull(GLOB.data_core.general)) + for(var/r in GLOB.data_core.security) + var/datum/data/record/R = r + if(R.fields["name"] == prisoner_list["name"]) + temporary_record = R + prisoner_list["crimstat"] = temporary_record.fields["criminal"] + + data["prisoner"] = prisoner_list + + if(teleporter) + data["teleporter"] = teleporter + data["teleporter_location"] = "([teleporter.x], [teleporter.y], [teleporter.z])" + data["teleporter_lock"] = teleporter.locked + data["teleporter_state_open"] = teleporter.state_open + if(beacon) + data["beacon"] = beacon + data["beacon_location"] = "([beacon.x], [beacon.y], [beacon.z])" + if(contained_id) + data["id"] = contained_id + data["id_name"] = contained_id.registered_name + data["goal"] = contained_id.goal + data["can_teleport"] = can_teleport + + return data + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_act(action, list/params) + if(isliving(usr)) + playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) + if(..()) + return + if(!allowed(usr)) + to_chat(usr, "Access denied.") + return + switch(action) + if("scan_teleporter") + teleporter = findteleporter() + if("scan_beacon") + beacon = findbeacon() + if("handle_id") + if(contained_id) + id_eject(usr) + else + id_insert(usr) + if("set_goal") + var/new_goal = input("Set the amount of points:", "Points", contained_id.goal) as num|null + if(!isnum(new_goal)) + return + if(!new_goal) + new_goal = default_goal + if (new_goal > 1000) + to_chat(usr, "The entered amount of points is too large. Points have instead been set to the maximum allowed amount.") + contained_id.goal = CLAMP(new_goal, 0, 1000) //maximum 1000 points + if("toggle_open") + if(teleporter.locked) + to_chat(usr, "The teleporter is locked") + return + teleporter.toggle_open() + if("teleporter_lock") + if(teleporter.state_open) + to_chat(usr, "Close the teleporter before locking!") + return + teleporter.locked = !teleporter.locked + if("teleport") + if(!teleporter || !beacon) + return + addtimer(CALLBACK(src, .proc/teleport, usr), 5) + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/scan_machinery() + teleporter = findteleporter() + beacon = findbeacon() + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/findteleporter() + var/obj/machinery/gulag_teleporter/teleporterf = null + + for(var/direction in GLOB.cardinals) + teleporterf = locate(/obj/machinery/gulag_teleporter, get_step(src, direction)) + if(teleporterf && teleporterf.is_operational()) + return teleporterf + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/findbeacon() + return locate(/obj/structure/gulag_beacon) + +/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/teleport(mob/user) + if(!contained_id) //incase the ID was removed after the transfer timer was set. + say("Warning: Unable to transfer prisoner without a valid Prisoner ID inserted!") + return + var/id_goal_not_set + if(!contained_id.goal) + id_goal_not_set = TRUE + contained_id.goal = default_goal + say("[contained_id]'s ID card goal defaulting to [contained_id.goal] points.") + log_game("[key_name(user)] teleported [key_name(prisoner)] to the Labor Camp [COORD(beacon)] for [id_goal_not_set ? "default goal of ":""][contained_id.goal] points.") + teleporter.handle_prisoner(contained_id, temporary_record) + playsound(src, 'sound/weapons/emitter.ogg', 50, 1) + prisoner.forceMove(get_turf(beacon)) + prisoner.Stun(40) // small travel dizziness + to_chat(prisoner, "The teleportation makes you a little dizzy.") + new /obj/effect/particle_effect/sparks(get_turf(prisoner)) + playsound(src, "sparks", 50, 1) + if(teleporter.locked) + teleporter.locked = FALSE + teleporter.toggle_open() + contained_id = null + temporary_record = null diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner/management.dm similarity index 74% rename from code/game/machinery/computer/prisoner.dm rename to code/game/machinery/computer/prisoner/management.dm index a2fbeee703..653f6bf48b 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner/management.dm @@ -1,4 +1,5 @@ -/obj/machinery/computer/prisoner + +/obj/machinery/computer/prisoner/management name = "prisoner management console" desc = "Used to manage tracking implants placed inside criminals." icon_screen = "explosive" @@ -10,22 +11,23 @@ var/timeleft = 60 var/stop = 0 var/screen = 0 // 0 - No Access Denied, 1 - Access allowed - var/obj/item/card/id/prisoner/inserted_id circuit = /obj/item/circuitboard/computer/prisoner light_color = LIGHT_COLOR_RED -/obj/machinery/computer/prisoner/ui_interact(mob/user) +/obj/machinery/computer/prisoner/management/ui_interact(mob/user) . = ..() + if(isliving(user)) + playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) var/dat = "" if(screen == 0) - dat += "
Unlock Console" + dat += "
{Log In}" else if(screen == 1) dat += "

Prisoner ID Management

" - if(inserted_id) - dat += text("[inserted_id]
") - dat += text("Collected Points: [inserted_id.points]. Reset.
") - dat += text("Card goal: [inserted_id.goal]. Set
") + if(contained_id) + dat += text("[contained_id]
") + dat += text("Collected Points: [contained_id.points]. Reset.
") + dat += text("Card goal: [contained_id.goal]. Set
") dat += text("Space Law recommends quotas of 100 points per minute they would normally serve in the brig.
") else dat += text("Insert Prisoner ID.
") @@ -46,7 +48,7 @@ dat += "********************************
" dat += "
Tracking Implants
" for(var/obj/item/implant/tracking/T in GLOB.tracked_implants) - if(!isliving(T.imp_in)) + if(!T.imp_in || !isliving(T.imp_in)) continue Tr = get_turf(T.imp_in) if((Tr) && (Tr.z != src.z)) @@ -61,53 +63,47 @@ dat += "ID: [T.imp_in.name] | Location: [loc_display]
" dat += "(Message Holder) |
" dat += "********************************
" - dat += "
Lock Console" + dat += "
{Log Out}" var/datum/browser/popup = new(user, "computer", "Prisoner Management Console", 400, 500) popup.set_content(dat) popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) popup.open() return -/obj/machinery/computer/prisoner/attackby(obj/item/I, mob/user, params) +/obj/machinery/computer/prisoner/management/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/card/id)) - return attack_hand(user) + if(screen) + id_insert(user) + else + to_chat(user, "Unauthorized access.") else return ..() -/obj/machinery/computer/prisoner/process() +/obj/machinery/computer/prisoner/management/process() if(!..()) src.updateDialog() return - -/obj/machinery/computer/prisoner/Topic(href, href_list) +/obj/machinery/computer/prisoner/management/Topic(href, href_list) if(..()) return if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr)) usr.set_machine(src) if(href_list["id"]) - if(href_list["id"] =="insert" && !inserted_id) - var/obj/item/card/id/prisoner/I = usr.is_holding_item_of_type(/obj/item/card/id/prisoner) - if(I) - if(!usr.transferItemToLoc(I, src)) - return - inserted_id = I - else - to_chat(usr, "No valid ID.") - else if(inserted_id) + if(href_list["id"] =="insert" && !contained_id) + id_insert(usr) + else if(contained_id) switch(href_list["id"]) if("eject") - inserted_id.forceMove(drop_location()) - inserted_id.verb_pickup() - inserted_id = null + id_eject(usr) if("reset") - inserted_id.points = 0 + contained_id.points = 0 if("setgoal") var/num = round(input(usr, "Choose prisoner's goal:", "Input an Integer", null) as num|null) if(num >= 0) num = min(num,1000) //Cap the quota to the equivilent of 10 minutes. - inserted_id.goal = num + contained_id.goal = num else if(href_list["inject1"]) var/obj/item/implant/I = locate(href_list["inject1"]) in GLOB.tracked_chem_implants if(I && istype(I)) @@ -116,17 +112,17 @@ var/obj/item/implant/I = locate(href_list["inject5"]) in GLOB.tracked_chem_implants if(I && istype(I)) I.activate(5) - else if(href_list["inject10"]) var/obj/item/implant/I = locate(href_list["inject10"]) in GLOB.tracked_chem_implants if(I && istype(I)) I.activate(10) else if(href_list["lock"]) - if(src.allowed(usr)) + if(allowed(usr)) screen = !screen + playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE) else - to_chat(usr, "Unauthorized Access.") + to_chat(usr, "Unauthorized access.") else if(href_list["warn"]) var/warning = copytext(sanitize(input(usr,"Message:","Enter your message here!","")),1,MAX_MESSAGE_LEN) diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 607f8dbe78..1823e34100 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -5,13 +5,10 @@ icon_keyboard = "security_key" req_one_access = list(ACCESS_SECURITY, ACCESS_FORENSICS_LOCKERS) circuit = /obj/item/circuitboard/computer/secure_data - var/obj/item/card/id/scan = null - var/authenticated = null var/rank = null var/screen = null var/datum/data/record/active1 = null var/datum/data/record/active2 = null - var/a_id = null var/temp = null var/printing = null var/can_change_id = 0 @@ -23,11 +20,6 @@ light_color = LIGHT_COLOR_RED -/obj/machinery/computer/secure_data/examine(mob/user) - ..() - if(scan) - to_chat(user, "Alt-click to eject the ID card.") - /obj/machinery/computer/secure_data/syndie icon_keyboard = "syndie_key" @@ -40,32 +32,19 @@ clockwork = TRUE //it'd look weird pass_flags = PASSTABLE -/obj/machinery/computer/secure_data/attackby(obj/item/O, mob/user, params) - if(istype(O, /obj/item/card/id)) - if(!scan) - if(!user.transferItemToLoc(O, src)) - return - scan = O - to_chat(user, "You insert [O].") - playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) - updateUsrDialog() - else - to_chat(user, "There's already an ID card in the console.") - else - return ..() - //Someone needs to break down the dat += into chunks instead of long ass lines. /obj/machinery/computer/secure_data/ui_interact(mob/user) . = ..() + playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE) if(src.z > 6) to_chat(user, "Unable to establish a connection: \black You're too far away from the station!") return var/dat if(temp) - dat = text("[]

Clear Screen", temp) + dat = "[temp]

Clear Screen" else - dat = text("Confirm Identity: []
", (scan ? text("[]", scan.name) : "----------")) + dat = "" if(authenticated) switch(screen) if(1) @@ -190,7 +169,7 @@ dat += {"" if(user.client.holder) dat +="" for(var/j in GLOB.loadout_items[gear_tab]) var/datum/gear/gear = GLOB.loadout_items[gear_tab][j] - var/donoritem - if(gear.ckeywhitelist && gear.ckeywhitelist.len) - donoritem = TRUE - if(!(user.ckey in gear.ckeywhitelist)) - continue + var/donoritem = gear.donoritem + if(donoritem && !gear.donator_ckey_check(user.ckey)) + continue var/class_link = "" if(gear.type in chosen_gear) class_link = "style='white-space:normal;' class='linkOn' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(j)];toggle_gear=0'" @@ -986,9 +1012,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) //The job before the current job. I only use this to get the previous jobs color when I'm filling in blank rows. var/datum/job/lastJob - var/datum/job/overflow = SSjob.GetJob(SSjob.overflow_role) - - for(var/datum/job/job in SSjob.occupations) + for(var/datum/job/job in sortList(SSjob.occupations, /proc/cmp_job_display_asc)) index += 1 if((index >= limit) || (job.title in splitJobs)) @@ -1005,7 +1029,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/rank = job.title lastJob = job if(jobban_isbanned(user, rank)) - HTML += "[rank]" + HTML += "[rank]" continue var/required_playtime_remaining = job.required_playtime_remaining(user.client) if(required_playtime_remaining) @@ -1015,7 +1039,13 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/available_in_days = job.available_in_days(user.client) HTML += "[rank]" continue - if((job_civilian_low & overflow.flag) && (rank != SSjob.overflow_role) && !jobban_isbanned(user, SSjob.overflow_role)) + if(!user.client.prefs.pref_species.qualifies_for_rank(rank, user.client.prefs.features)) + if(user.client.prefs.pref_species.id == "human") + HTML += "[rank]" + else + HTML += "[rank]" + continue + if((job_preferences["[SSjob.overflow_role]"] == JP_LOW) && (rank != SSjob.overflow_role) && !jobban_isbanned(user, SSjob.overflow_role)) HTML += "[rank]" continue if((rank in GLOB.command_positions) || (rank == "AI"))//Bold head jobs @@ -1030,32 +1060,32 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/prefUpperLevel = -1 // level to assign on left click var/prefLowerLevel = -1 // level to assign on right click - if(GetJobDepartment(job, 1) & job.flag) - prefLevelLabel = "High" - prefLevelColor = "slateblue" - prefUpperLevel = 4 - prefLowerLevel = 2 - else if(GetJobDepartment(job, 2) & job.flag) - prefLevelLabel = "Medium" - prefLevelColor = "green" - prefUpperLevel = 1 - prefLowerLevel = 3 - else if(GetJobDepartment(job, 3) & job.flag) - prefLevelLabel = "Low" - prefLevelColor = "orange" - prefUpperLevel = 2 - prefLowerLevel = 4 - else - prefLevelLabel = "NEVER" - prefLevelColor = "red" - prefUpperLevel = 3 - prefLowerLevel = 1 - + switch(job_preferences["[job.title]"]) + if(JP_HIGH) + prefLevelLabel = "High" + prefLevelColor = "slateblue" + prefUpperLevel = 4 + prefLowerLevel = 2 + if(JP_MEDIUM) + prefLevelLabel = "Medium" + prefLevelColor = "green" + prefUpperLevel = 1 + prefLowerLevel = 3 + if(JP_LOW) + prefLevelLabel = "Low" + prefLevelColor = "orange" + prefUpperLevel = 2 + prefLowerLevel = 4 + else + prefLevelLabel = "NEVER" + prefLevelColor = "red" + prefUpperLevel = 3 + prefLowerLevel = 1 HTML += "" if(rank == SSjob.overflow_role)//Overflow is special - if(job_civilian_low & overflow.flag) + if(job_preferences["[SSjob.overflow_role]"] == JP_LOW) HTML += "Yes" else HTML += "No" @@ -1086,61 +1116,17 @@ GLOBAL_LIST_EMPTY(preferences_datums) /datum/preferences/proc/SetJobPreferenceLevel(datum/job/job, level) if (!job) - return 0 + return FALSE - if (level == 1) // to high - // remove any other job(s) set to high - job_civilian_med |= job_civilian_high - job_engsec_med |= job_engsec_high - job_medsci_med |= job_medsci_high - job_civilian_high = 0 - job_engsec_high = 0 - job_medsci_high = 0 + if (level == JP_HIGH) // to high + //Set all other high to medium + for(var/j in job_preferences) + if(job_preferences["[j]"] == JP_HIGH) + job_preferences["[j]"] = JP_MEDIUM + //technically break here - if (job.department_flag == CIVILIAN) - job_civilian_low &= ~job.flag - job_civilian_med &= ~job.flag - job_civilian_high &= ~job.flag - - switch(level) - if (1) - job_civilian_high |= job.flag - if (2) - job_civilian_med |= job.flag - if (3) - job_civilian_low |= job.flag - - return 1 - else if (job.department_flag == ENGSEC) - job_engsec_low &= ~job.flag - job_engsec_med &= ~job.flag - job_engsec_high &= ~job.flag - - switch(level) - if (1) - job_engsec_high |= job.flag - if (2) - job_engsec_med |= job.flag - if (3) - job_engsec_low |= job.flag - - return 1 - else if (job.department_flag == MEDSCI) - job_medsci_low &= ~job.flag - job_medsci_med &= ~job.flag - job_medsci_high &= ~job.flag - - switch(level) - if (1) - job_medsci_high |= job.flag - if (2) - job_medsci_med |= job.flag - if (3) - job_medsci_low |= job.flag - - return 1 - - return 0 + job_preferences["[job.title]"] = level + return TRUE /datum/preferences/proc/UpdateJobPreference(mob/user, role, desiredLvl) if(!SSjob || SSjob.occupations.len <= 0) @@ -1157,64 +1143,29 @@ GLOBAL_LIST_EMPTY(preferences_datums) ShowChoices(user) return - if(role == SSjob.overflow_role) - if(job_civilian_low & job.flag) - job_civilian_low &= ~job.flag - else - job_civilian_low |= job.flag - SetChoices(user) - return 1 + var/jpval = null + switch(desiredLvl) + if(3) + jpval = JP_LOW + if(2) + jpval = JP_MEDIUM + if(1) + jpval = JP_HIGH - SetJobPreferenceLevel(job, desiredLvl) + if(role == SSjob.overflow_role) + if(job_preferences["[job.title]"] == JP_LOW) + jpval = null + else + jpval = JP_LOW + + SetJobPreferenceLevel(job, jpval) SetChoices(user) return 1 /datum/preferences/proc/ResetJobs() - - job_civilian_high = 0 - job_civilian_med = 0 - job_civilian_low = 0 - - job_medsci_high = 0 - job_medsci_med = 0 - job_medsci_low = 0 - - job_engsec_high = 0 - job_engsec_med = 0 - job_engsec_low = 0 - - -/datum/preferences/proc/GetJobDepartment(datum/job/job, level) - if(!job || !level) - return 0 - switch(job.department_flag) - if(CIVILIAN) - switch(level) - if(1) - return job_civilian_high - if(2) - return job_civilian_med - if(3) - return job_civilian_low - if(MEDSCI) - switch(level) - if(1) - return job_medsci_high - if(2) - return job_medsci_med - if(3) - return job_medsci_low - if(ENGSEC) - switch(level) - if(1) - return job_engsec_high - if(2) - return job_engsec_med - if(3) - return job_engsec_low - return 0 + job_preferences = list() /datum/preferences/proc/SetQuirks(mob/user) if(!SSquirks) @@ -1407,19 +1358,21 @@ GLOBAL_LIST_EMPTY(preferences_datums) facial_hair_style = random_facial_hair_style(gender) if("underwear") underwear = random_underwear(gender) - undie_color = random_color() + undie_color = random_short_color() if("undershirt") undershirt = random_undershirt(gender) - shirt_color = random_color() + shirt_color = random_short_color() if("socks") socks = random_socks() - socks_color = random_color() + socks_color = random_short_color() if(BODY_ZONE_PRECISE_EYES) eye_color = random_eye_color() if("s_tone") skin_tone = random_skin_tone() if("bag") backbag = pick(GLOB.backbaglist) + if("suit") + jumpsuit_style = pick(GLOB.jumpsuitlist) if("all") random_character() @@ -1526,7 +1479,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("undie_color") var/n_undie_color = input(user, "Choose your underwear's color.", "Character Preference", undie_color) as color|null if(n_undie_color) - undie_color = n_undie_color + undie_color = sanitize_hexcolor(n_undie_color) if("undershirt") var/new_undershirt = input(user, "Choose your character's undershirt:", "Character Preference") as null|anything in GLOB.undershirt_list @@ -1536,7 +1489,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("shirt_color") var/n_shirt_color = input(user, "Choose your undershirt's color.", "Character Preference", shirt_color) as color|null if(n_shirt_color) - shirt_color = n_shirt_color + shirt_color = sanitize_hexcolor(n_shirt_color) if("socks") var/new_socks = input(user, "Choose your character's socks:", "Character Preference") as null|anything in GLOB.socks_list @@ -1546,7 +1499,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("socks_color") var/n_socks_color = input(user, "Choose your socks' color.", "Character Preference", socks_color) as color|null if(n_socks_color) - socks_color = n_socks_color + socks_color = sanitize_hexcolor(n_socks_color) if("eyes") var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference","#"+eye_color) as color|null @@ -1554,9 +1507,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) eye_color = sanitize_hexcolor(new_eyes) if("species") - var/result = input(user, "Select a species", "Species Selection") as null|anything in GLOB.roundstart_races + var/result = input(user, "Select a species", "Species Selection") as null|anything in GLOB.roundstart_race_names if(result) - var/newtype = GLOB.species_list[result] + var/newtype = GLOB.species_list[GLOB.roundstart_race_names[result]] pref_species = new newtype() //let's ensure that no weird shit happens on species swapping. custom_species = null @@ -1684,6 +1637,12 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["tail_human"] = "None" features["tail_lizard"] = "None" + if("meats") + var/new_meat + new_meat = input(user, "Choose your character's meat type:", "Character Preference") as null|anything in GLOB.meat_types + if(new_meat) + features["meat_type"] = new_meat + if("snout") var/list/snowflake_snouts_list = list() for(var/path in GLOB.snouts_list) @@ -1719,6 +1678,11 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(new_horns) features["horns"] = new_horns + if("horns_color") + var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+horn_color) as color|null + if(new_horn_color) + horn_color = sanitize_hexcolor(new_horn_color) + if("wings") var/new_wings new_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.r_wings_list @@ -1753,11 +1717,17 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["legs"] = new_legs update_preview_icon() - if("moth_wings") - var/new_moth_wings - new_moth_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.moth_wings_list - if(new_moth_wings) - features["moth_wings"] = new_moth_wings + if("insect_wings") + var/new_insect_wings + new_insect_wings = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_wings_list + if(new_insect_wings) + features["insect_wings"] = new_insect_wings + + if("insect_fluffs") + var/new_insect_fluff + new_insect_fluff = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_fluffs_list + if(new_insect_fluff) + features["insect_fluff"] = new_insect_fluff if("s_tone") var/new_s_tone = input(user, "Choose your character's skin-tone:", "Character Preference") as null|anything in GLOB.skin_tones @@ -1951,11 +1921,23 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(new_ooccolor) ooccolor = new_ooccolor + if("aooccolor") + var/new_aooccolor = input(user, "Choose your Antag OOC colour:", "Game Preference",ooccolor) as color|null + if(new_aooccolor) + aooccolor = new_aooccolor + if("bag") var/new_backbag = input(user, "Choose your character's style of bag:", "Character Preference") as null|anything in GLOB.backbaglist if(new_backbag) backbag = new_backbag + if("suit") + if(jumpsuit_style == PREF_SUIT) + jumpsuit_style = PREF_SKIRT + else + jumpsuit_style = PREF_SUIT + + if("uplink_loc") var/new_loc = input(user, "Choose your character's traitor uplink spawn location:", "Character Preference") as null|anything in GLOB.uplink_spawn_loc_list if(new_loc) @@ -2018,6 +2000,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["genitals_use_skintone"] = !features["genitals_use_skintone"] if("arousable") arousable = !arousable + if("lewdchem") + lewdchem = !lewdchem if("has_cock") features["has_cock"] = !features["has_cock"] if(features["has_cock"] == FALSE) @@ -2034,6 +2018,10 @@ GLOBAL_LIST_EMPTY(preferences_datums) features["eggsack_internal"] = !features["eggsack_internal"] if("has_breasts") features["has_breasts"] = !features["has_breasts"] + if(features["has_breasts"] == FALSE) + features["breasts_producing"] = FALSE + if("breasts_producing") + features["breasts_producing"] = !features["breasts_producing"] if("has_vag") features["has_vag"] = !features["has_vag"] if(features["has_vag"] == FALSE) @@ -2217,7 +2205,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(!is_loadout_slot_available(G.category)) to_chat(user, "You cannot take this loadout, as you've already chosen too many of the same category!") return - if(G.ckeywhitelist && G.ckeywhitelist.len && !(user.ckey in G.ckeywhitelist)) + if(G.donoritem && !G.donator_ckey_check(user.ckey)) to_chat(user, "This is an item intended for donator use only. You are not authorized to use this item.") return if(gear_points >= initial(G.cost)) @@ -2259,6 +2247,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) organ_eyes.old_eye_color = eye_color character.hair_color = hair_color character.facial_hair_color = facial_hair_color + character.horn_color = horn_color character.skin_tone = skin_tone character.hair_style = hair_style @@ -2276,6 +2265,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) character.backbag = backbag + character.jumpsuit_style = jumpsuit_style var/datum/species/chosen_species if(!roundstart_checks || (pref_species.id in GLOB.roundstart_races)) @@ -2298,7 +2288,10 @@ GLOBAL_LIST_EMPTY(preferences_datums) if("xenotail" in pref_species.default_features) character.dna.species.mutant_bodyparts |= "xenotail" - if(("legs" in character.dna.species.mutant_bodyparts) && character.dna.features["legs"] == "Digitigrade Legs") + if("meat_type" in pref_species.default_features) + character.type_of_meat = GLOB.meat_types[features["meat_type"]] + + if(("legs" in character.dna.species.mutant_bodyparts) && (character.dna.features["legs"] == "Digitigrade" || character.dna.features["legs"] == "Avian")) pref_species.species_traits |= DIGITIGRADE else pref_species.species_traits -= DIGITIGRADE diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index b9c5cb7ef9..ebd135916c 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -5,7 +5,7 @@ // You do not need to raise this if you are adding new values that have sane defaults. // Only raise this value when changing the meaning/format/name/layout of an existing value // where you would want the updater procs below to run -#define SAVEFILE_VERSION_MAX 20 +#define SAVEFILE_VERSION_MAX 23 /* SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn @@ -49,6 +49,65 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car pda_style = "mono" if(current_version < 20) pda_color = "#808000" + if((current_version < 21) && features["meat_type"] && (features["meat_type"] == null)) + features["meat_type"] = "Mammalian" + if(current_version < 22) + + job_preferences = list() //It loaded null from nonexistant savefile field. + + var/job_civilian_high = 0 + var/job_civilian_med = 0 + var/job_civilian_low = 0 + + var/job_medsci_high = 0 + var/job_medsci_med = 0 + var/job_medsci_low = 0 + + var/job_engsec_high = 0 + var/job_engsec_med = 0 + var/job_engsec_low = 0 + + S["job_civilian_high"] >> job_civilian_high + S["job_civilian_med"] >> job_civilian_med + S["job_civilian_low"] >> job_civilian_low + S["job_medsci_high"] >> job_medsci_high + S["job_medsci_med"] >> job_medsci_med + S["job_medsci_low"] >> job_medsci_low + S["job_engsec_high"] >> job_engsec_high + S["job_engsec_med"] >> job_engsec_med + S["job_engsec_low"] >> job_engsec_low + + //Can't use SSjob here since this happens right away on login + for(var/job in subtypesof(/datum/job)) + var/datum/job/J = job + var/new_value + var/fval = initial(J.flag) + switch(initial(J.department_flag)) + if(CIVILIAN) + if(job_civilian_high & fval) + new_value = JP_HIGH + else if(job_civilian_med & fval) + new_value = JP_MEDIUM + else if(job_civilian_low & fval) + new_value = JP_LOW + if(MEDSCI) + if(job_medsci_high & fval) + new_value = JP_HIGH + else if(job_medsci_med & fval) + new_value = JP_MEDIUM + else if(job_medsci_low & fval) + new_value = JP_LOW + if(ENGSEC) + if(job_engsec_high & fval) + new_value = JP_HIGH + else if(job_engsec_med & fval) + new_value = JP_MEDIUM + else if(job_engsec_low & fval) + new_value = JP_LOW + if(new_value) + job_preferences["[initial(J.title)]"] = new_value + else if(current_version < 23) // we are fixing a gamebreaking bug. + job_preferences = list() //It loaded null from nonexistant savefile field. /datum/preferences/proc/load_path(ckey,filename="preferences.sav") if(!ckey) @@ -117,6 +176,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["widescreenpref"] >> widescreenpref S["autostand"] >> autostand S["cit_toggles"] >> cit_toggles + S["lewdchem"] >> lewdchem //try to fix any outdated data if necessary if(needs_update >= 0) @@ -211,6 +271,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["widescreenpref"], widescreenpref) WRITE_FILE(S["autostand"], autostand) WRITE_FILE(S["cit_toggles"], cit_toggles) + WRITE_FILE(S["lewdchem"], lewdchem) return 1 @@ -244,6 +305,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car var/species_id S["species"] >> species_id if(species_id) + if(species_id == "avian" || species_id == "aquatic") + species_id = "mammal" + else if(species_id == "moth") + species_id = "insect" + var/newtype = GLOB.species_list[species_id] if(newtype) pref_species = new newtype @@ -252,27 +318,29 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["features["mcolor"]"] , "#FFF") //Character - S["real_name"] >> real_name - S["nameless"] >> nameless - S["custom_species"] >> custom_species - S["name_is_always_random"] >> be_random_name - S["body_is_always_random"] >> be_random_body - S["gender"] >> gender - S["age"] >> age - S["hair_color"] >> hair_color - S["facial_hair_color"] >> facial_hair_color - S["eye_color"] >> eye_color - S["skin_tone"] >> skin_tone - S["hair_style_name"] >> hair_style - S["facial_style_name"] >> facial_hair_style - S["underwear"] >> underwear - S["undie_color"] >> undie_color - S["undershirt"] >> undershirt - S["shirt_color"] >> shirt_color - S["socks"] >> socks - S["socks_color"] >> socks_color - S["backbag"] >> backbag - S["uplink_loc"] >> uplink_spawn_loc + S["real_name"] >> real_name + S["nameless"] >> nameless + S["custom_species"] >> custom_species + S["name_is_always_random"] >> be_random_name + S["body_is_always_random"] >> be_random_body + S["gender"] >> gender + S["age"] >> age + S["hair_color"] >> hair_color + S["facial_hair_color"] >> facial_hair_color + S["eye_color"] >> eye_color + S["skin_tone"] >> skin_tone + S["hair_style_name"] >> hair_style + S["facial_style_name"] >> facial_hair_style + S["underwear"] >> underwear + S["undie_color"] >> undie_color + S["undershirt"] >> undershirt + S["shirt_color"] >> shirt_color + S["socks"] >> socks + S["socks_color"] >> socks_color + S["horn_color"] >> horn_color + S["backbag"] >> backbag + S["jumpsuit_style"] >> jumpsuit_style + S["uplink_loc"] >> uplink_spawn_loc S["feature_mcolor"] >> features["mcolor"] S["feature_lizard_tail"] >> features["tail_lizard"] S["feature_lizard_snout"] >> features["snout"] @@ -281,29 +349,23 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["feature_lizard_spines"] >> features["spines"] S["feature_lizard_body_markings"] >> features["body_markings"] S["feature_lizard_legs"] >> features["legs"] - S["feature_moth_wings"] >> features["moth_wings"] S["feature_human_tail"] >> features["tail_human"] S["feature_human_ears"] >> features["ears"] + S["feature_insect_wings"] >> features["insect_wings"] + S["feature_insect_fluff"] >> features["insect_fluff"] //Custom names for(var/custom_name_id in GLOB.preferences_custom_names) var/savefile_slot_name = custom_name_id + "_name" //TODO remove this S[savefile_slot_name] >> custom_names[custom_name_id] - S["preferred_ai_core_display"] >> preferred_ai_core_display - S["prefered_security_department"] >> prefered_security_department + S["preferred_ai_core_display"] >> preferred_ai_core_display + S["prefered_security_department"] >> prefered_security_department //Jobs S["joblessrole"] >> joblessrole - S["job_civilian_high"] >> job_civilian_high - S["job_civilian_med"] >> job_civilian_med - S["job_civilian_low"] >> job_civilian_low - S["job_medsci_high"] >> job_medsci_high - S["job_medsci_med"] >> job_medsci_med - S["job_medsci_low"] >> job_medsci_low - S["job_engsec_high"] >> job_engsec_high - S["job_engsec_med"] >> job_engsec_med - S["job_engsec_low"] >> job_engsec_low + //Load prefs + S["job_preferences"] >> job_preferences //Quirks S["all_quirks"] >> all_quirks @@ -322,6 +384,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["feature_mam_tail_animated"] >> features["mam_tail_animated"] S["feature_taur"] >> features["taur"] S["feature_mam_snouts"] >> features["mam_snouts"] + S["feature_meat"] >> features["meat_type"] //Xeno features S["feature_xeno_tail"] >> features["xenotail"] S["feature_xeno_dors"] >> features["xenodorsal"] @@ -346,6 +409,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["feature_breasts_shape"] >> features["breasts_shape"] S["feature_breasts_color"] >> features["breasts_color"] S["feature_breasts_fluid"] >> features["breasts_fluid"] + S["feature_breasts_producing"] >> features["breasts_producing"] //vagina features S["feature_has_vag"] >> features["has_vag"] S["feature_vag_shape"] >> features["vag_shape"] @@ -370,11 +434,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car //Sanitize - real_name = reject_bad_name(real_name) - gender = sanitize_gender(gender, TRUE, TRUE) + real_name = reject_bad_name(real_name) + gender = sanitize_gender(gender, TRUE, TRUE) if(!real_name) - real_name = random_unique_name(gender) - custom_species = reject_bad_name(custom_species) + real_name = random_unique_name(gender) + custom_species = reject_bad_name(custom_species) for(var/custom_name_id in GLOB.preferences_custom_names) var/namedata = GLOB.preferences_custom_names[custom_name_id] custom_names[custom_name_id] = reject_bad_name(custom_names[custom_name_id],namedata["allow_numbers"]) @@ -384,56 +448,55 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(!features["mcolor"] || features["mcolor"] == "#000") features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F") - nameless = sanitize_integer(nameless, 0, 1, initial(nameless)) + nameless = sanitize_integer(nameless, 0, 1, initial(nameless)) be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body)) if(gender == MALE) - hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_male_list) + hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_male_list) facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_male_list) else - hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_female_list) + hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_female_list) facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_female_list) - underwear = sanitize_inlist(underwear, GLOB.underwear_list) - undie_color = sanitize_hexcolor(undie_color, 6, 1, initial(undie_color)) - undershirt = sanitize_inlist(undershirt, GLOB.undershirt_list) - shirt_color = sanitize_hexcolor(shirt_color, 6, 1, initial(shirt_color)) - socks = sanitize_inlist(socks, GLOB.socks_list) - socks_color = sanitize_hexcolor(socks_color, 6, 1, initial(socks_color)) - age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) - hair_color = sanitize_hexcolor(hair_color, 3, 0) - facial_hair_color = sanitize_hexcolor(facial_hair_color, 3, 0) - eye_color = sanitize_hexcolor(eye_color, 3, 0) - skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones) - backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag)) - uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc)) - features["mcolor"] = sanitize_hexcolor(features["mcolor"], 3, 0) - features["tail_lizard"] = sanitize_inlist(features["tail_lizard"], GLOB.tails_list_lizard) - features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human) - features["snout"] = sanitize_inlist(features["snout"], GLOB.snouts_list) - features["horns"] = sanitize_inlist(features["horns"], GLOB.horns_list) - features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list) - features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list) - features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list) - features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list) + underwear = sanitize_inlist(underwear, GLOB.underwear_list) + undie_color = sanitize_hexcolor(undie_color, 3, FALSE, initial(undie_color)) + undershirt = sanitize_inlist(undershirt, GLOB.undershirt_list) + shirt_color = sanitize_hexcolor(shirt_color, 3, FALSE, initial(shirt_color)) + socks = sanitize_inlist(socks, GLOB.socks_list) + socks_color = sanitize_hexcolor(socks_color, 3, FALSE, initial(socks_color)) + age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) + hair_color = sanitize_hexcolor(hair_color, 3, 0) + facial_hair_color = sanitize_hexcolor(facial_hair_color, 3, 0) + eye_color = sanitize_hexcolor(eye_color, 3, 0) + skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones) + horn_color = sanitize_hexcolor(horn_color, 3, FALSE) + backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag)) + jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style)) + uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc)) + features["mcolor"] = sanitize_hexcolor(features["mcolor"], 3, 0) + features["tail_lizard"] = sanitize_inlist(features["tail_lizard"], GLOB.tails_list_lizard) + features["tail_human"] = sanitize_inlist(features["tail_human"], GLOB.tails_list_human) + features["snout"] = sanitize_inlist(features["snout"], GLOB.snouts_list) + features["horns"] = sanitize_inlist(features["horns"], GLOB.horns_list) + features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list) + features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list) + features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list) + features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list) features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list) - features["moth_wings"] = sanitize_inlist(features["moth_wings"], GLOB.moth_wings_list) + features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list) + features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list) joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole)) - job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high)) - job_civilian_med = sanitize_integer(job_civilian_med, 0, 65535, initial(job_civilian_med)) - job_civilian_low = sanitize_integer(job_civilian_low, 0, 65535, initial(job_civilian_low)) - job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high)) - job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med)) - job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low)) - job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high)) - job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med)) - job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low)) + //Validate job prefs + for(var/j in job_preferences) + if(job_preferences["[j]"] != JP_LOW && job_preferences["[j]"] != JP_MEDIUM && job_preferences["[j]"] != JP_HIGH) + job_preferences -= j all_quirks = SANITIZE_LIST(all_quirks) + positive_quirks = SANITIZE_LIST(positive_quirks) negative_quirks = SANITIZE_LIST(negative_quirks) - neutral_quirks = SANITIZE_LIST(neutral_quirks) + neutral_quirks = SANITIZE_LIST(neutral_quirks) cit_character_pref_load(S) @@ -455,30 +518,32 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //load_character will sanitize any bad data, so assume up-to-date.) //Character - WRITE_FILE(S["real_name"] , real_name) - WRITE_FILE(S["nameless"] , nameless) - WRITE_FILE(S["custom_species"] , custom_species) - WRITE_FILE(S["name_is_always_random"] , be_random_name) - WRITE_FILE(S["body_is_always_random"] , be_random_body) - WRITE_FILE(S["gender"] , gender) - WRITE_FILE(S["age"] , age) - WRITE_FILE(S["hair_color"] , hair_color) - WRITE_FILE(S["facial_hair_color"] , facial_hair_color) - WRITE_FILE(S["eye_color"] , eye_color) - WRITE_FILE(S["skin_tone"] , skin_tone) - WRITE_FILE(S["hair_style_name"] , hair_style) - WRITE_FILE(S["facial_style_name"] , facial_hair_style) - WRITE_FILE(S["underwear"] , underwear) - WRITE_FILE(S["undie_color"] , undie_color) - WRITE_FILE(S["undershirt"] , undershirt) - WRITE_FILE(S["shirt_color"] , shirt_color) - WRITE_FILE(S["socks"] , socks) - WRITE_FILE(S["socks_color"] , socks_color) - WRITE_FILE(S["backbag"] , backbag) - WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc) - WRITE_FILE(S["species"] , pref_species.id) + WRITE_FILE(S["real_name"] , real_name) + WRITE_FILE(S["nameless"] , nameless) + WRITE_FILE(S["custom_species"] , custom_species) + WRITE_FILE(S["name_is_always_random"] , be_random_name) + WRITE_FILE(S["body_is_always_random"] , be_random_body) + WRITE_FILE(S["gender"] , gender) + WRITE_FILE(S["age"] , age) + WRITE_FILE(S["hair_color"] , hair_color) + WRITE_FILE(S["facial_hair_color"] , facial_hair_color) + WRITE_FILE(S["eye_color"] , eye_color) + WRITE_FILE(S["skin_tone"] , skin_tone) + WRITE_FILE(S["hair_style_name"] , hair_style) + WRITE_FILE(S["facial_style_name"] , facial_hair_style) + WRITE_FILE(S["underwear"] , underwear) + WRITE_FILE(S["undie_color"] , undie_color) + WRITE_FILE(S["undershirt"] , undershirt) + WRITE_FILE(S["shirt_color"] , shirt_color) + WRITE_FILE(S["socks"] , socks) + WRITE_FILE(S["socks_color"] , socks_color) + WRITE_FILE(S["horn_color"] , horn_color) + WRITE_FILE(S["backbag"] , backbag) + WRITE_FILE(S["jumpsuit_style"] , jumpsuit_style) + WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc) + WRITE_FILE(S["species"] , pref_species.id) WRITE_FILE(S["feature_mcolor"] , features["mcolor"]) - WRITE_FILE(S["feature_lizard_tail"] , features["tail_lizard"]) + WRITE_FILE(S["feature_lizard_tail"] , features["tail_lizard"]) WRITE_FILE(S["feature_human_tail"] , features["tail_human"]) WRITE_FILE(S["feature_lizard_snout"] , features["snout"]) WRITE_FILE(S["feature_lizard_horns"] , features["horns"]) @@ -486,28 +551,23 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car WRITE_FILE(S["feature_lizard_frills"] , features["frills"]) WRITE_FILE(S["feature_lizard_spines"] , features["spines"]) WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"]) - WRITE_FILE(S["feature_lizard_legs"] , features["legs"]) - WRITE_FILE(S["feature_moth_wings"] , features["moth_wings"]) + WRITE_FILE(S["feature_lizard_legs"] , features["legs"]) + WRITE_FILE(S["feature_insect_wings"] , features["insect_wings"]) + WRITE_FILE(S["feature_insect_fluff"] , features["insect_fluff"]) + WRITE_FILE(S["feature_meat"] , features["meat_type"]) //Custom names for(var/custom_name_id in GLOB.preferences_custom_names) var/savefile_slot_name = custom_name_id + "_name" //TODO remove this WRITE_FILE(S[savefile_slot_name],custom_names[custom_name_id]) - WRITE_FILE(S["preferred_ai_core_display"] , preferred_ai_core_display) - WRITE_FILE(S["prefered_security_department"] , prefered_security_department) + WRITE_FILE(S["preferred_ai_core_display"] , preferred_ai_core_display) + WRITE_FILE(S["prefered_security_department"] , prefered_security_department) //Jobs WRITE_FILE(S["joblessrole"] , joblessrole) - WRITE_FILE(S["job_civilian_high"] , job_civilian_high) - WRITE_FILE(S["job_civilian_med"] , job_civilian_med) - WRITE_FILE(S["job_civilian_low"] , job_civilian_low) - WRITE_FILE(S["job_medsci_high"] , job_medsci_high) - WRITE_FILE(S["job_medsci_med"] , job_medsci_med) - WRITE_FILE(S["job_medsci_low"] , job_medsci_low) - WRITE_FILE(S["job_engsec_high"] , job_engsec_high) - WRITE_FILE(S["job_engsec_med"] , job_engsec_med) - WRITE_FILE(S["job_engsec_low"] , job_engsec_low) + //Write prefs + WRITE_FILE(S["job_preferences"] , job_preferences) //Quirks WRITE_FILE(S["all_quirks"] , all_quirks) diff --git a/code/modules/client/verbs/aooc.dm b/code/modules/client/verbs/aooc.dm index 893501a852..311c22955d 100644 --- a/code/modules/client/verbs/aooc.dm +++ b/code/modules/client/verbs/aooc.dm @@ -1,3 +1,6 @@ +GLOBAL_VAR_INIT(AOOC_COLOR, null)//If this is null, use the CSS for OOC. Otherwise, use a custom colour. +GLOBAL_VAR_INIT(normal_aooc_colour, "#ce254f") + /client/verb/aooc(msg as text) set name = "AOOC" set desc = "An OOC channel exclusive to antagonists." @@ -50,7 +53,7 @@ var/keyname = key if(prefs.unlock_content) if(prefs.toggles & MEMBER_PUBLIC) - keyname = "[icon2html('icons/member_content.dmi', world, "blag")][keyname]" + keyname = "[icon2html('icons/member_content.dmi', world, "blag")][keyname]" //The linkify span classes and linkify=TRUE below make ooc text get clickable chat href links if you pass in something resembling a url var/antaglisting = list() @@ -74,23 +77,27 @@ else to_chat(C, "Antag OOC: [keyname][holder.fakekey ? "/([holder.fakekey])" : ""]: [msg]") else - to_chat(C, "Antag OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") + if(GLOB.AOOC_COLOR) + to_chat(C, "Antag OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") + else + to_chat(C, "Antag OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") else if(!(key in C.prefs.ignoring)) - to_chat(C, "Antag OOC: [keyname]: [msg]") - -GLOBAL_VAR_INIT(antag_ooc_colour, AOOC_COLOR) + if(GLOB.AOOC_COLOR) + to_chat(C, "Antag OOC: [keyname]: [msg]") + else + to_chat(C, "Antag OOC: [keyname]: [msg]") /client/proc/set_aooc(newColor as color) set name = "Set Antag OOC Color" set desc = "Modifies antag OOC Color" set category = "Fun" - GLOB.antag_ooc_colour = sanitize_ooccolor(newColor) + GLOB.AOOC_COLOR = sanitize_ooccolor(newColor) /client/proc/reset_aooc() set name = "Reset Antag OOC Color" set desc = "Returns antag OOC Color to default" set category = "Fun" - GLOB.antag_ooc_colour = AOOC_COLOR + GLOB.AOOC_COLOR = null /proc/toggle_aooc(toggle = null) if(toggle != null) //if we're specifically en/disabling ooc diff --git a/code/modules/client/verbs/ooc.dm b/code/modules/client/verbs/ooc.dm index 5df13a1ffe..8a233025a1 100644 --- a/code/modules/client/verbs/ooc.dm +++ b/code/modules/client/verbs/ooc.dm @@ -1,3 +1,6 @@ +GLOBAL_VAR_INIT(OOC_COLOR, null)//If this is null, use the CSS for OOC. Otherwise, use a custom colour. +GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8") + /client/verb/ooc(msg as text) set name = "OOC" //Gave this shit a shorter name so you only have to time out "ooc" rather than "ooc message" to use it --NeoFite set category = "OOC" @@ -66,9 +69,15 @@ else to_chat(C, "OOC: [keyname][holder.fakekey ? "/([holder.fakekey])" : ""]: [msg]") else - to_chat(C, "OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") + if(GLOB.OOC_COLOR) + to_chat(C, "OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") + else + to_chat(C, "OOC: [holder.fakekey ? holder.fakekey : key]: [msg]") else if(!(key in C.prefs.ignoring)) - to_chat(C, "OOC: [keyname]: [msg]") + if(GLOB.OOC_COLOR) + to_chat(C, "OOC: [keyname]: [msg]") + else + to_chat(C, "OOC: [keyname]: [msg]") /proc/toggle_ooc(toggle = null) if(toggle != null) //if we're specifically en/disabling ooc @@ -99,19 +108,17 @@ else GLOB.dooc_allowed = !GLOB.dooc_allowed -GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR) - /client/proc/set_ooc(newColor as color) set name = "Set Player OOC Color" set desc = "Modifies player OOC Color" set category = "Fun" - GLOB.normal_ooc_colour = sanitize_ooccolor(newColor) + GLOB.OOC_COLOR = sanitize_ooccolor(newColor) /client/proc/reset_ooc() set name = "Reset Player OOC Color" set desc = "Returns player OOC Color to default" set category = "Fun" - GLOB.normal_ooc_colour = OOC_COLOR + GLOB.OOC_COLOR = null /client/verb/colorooc() set name = "Set Your OOC Color" diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm index 04a8e17b7b..33a83487fc 100644 --- a/code/modules/clothing/chameleon.dm +++ b/code/modules/clothing/chameleon.dm @@ -437,7 +437,7 @@ item_state = "gas_alt" resistance_flags = NONE armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) - clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS + clothing_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR gas_transfer_coefficient = 0.01 permeability_coefficient = 0.01 @@ -630,3 +630,27 @@ /obj/item/stamp/chameleon/broken/Initialize() . = ..() chameleon_action.emp_randomise(INFINITY) + +/obj/item/clothing/neck/cloak/chameleon + name = "black tie" + desc = "A neosilk clip-on tie." + icon_state = "blacktie" + item_color = "blacktie" + resistance_flags = NONE + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) + +/obj/item/clothing/neck/cloak/chameleon + var/datum/action/item_action/chameleon/change/chameleon_action + +/obj/item/clothing/neck/cloak/chameleon/Initialize() + . = ..() + chameleon_action = new(src) + chameleon_action.chameleon_type = /obj/item/clothing/neck + chameleon_action.chameleon_name = "Cloak" + chameleon_action.initialize_disguises() + +/obj/item/clothing/neck/cloak/chameleon/emp_act(severity) + . = ..() + if(. & EMP_PROTECT_SELF) + return + chameleon_action.emp_randomise() diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index a87e95e28c..387aa65d20 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -24,11 +24,13 @@ desc = "[desc] The display is flickering slightly." /obj/item/clothing/glasses/hud/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "PZZTTPFFFT") desc = "[desc] The display is flickering slightly." + return TRUE /obj/item/clothing/glasses/hud/health name = "health scanner HUD" diff --git a/code/modules/clothing/glasses/vg_glasses.dm b/code/modules/clothing/glasses/vg_glasses.dm index 449b34b22e..a51a03242c 100644 --- a/code/modules/clothing/glasses/vg_glasses.dm +++ b/code/modules/clothing/glasses/vg_glasses.dm @@ -6,21 +6,18 @@ name = "purple sunglasses" icon_state = "sun_purple" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/glasses.dmi' /obj/item/clothing/glasses/sunglasses/star name = "star-shaped sunglasses" desc = "Novelty sunglasses, both lenses are in the shape of a star." icon_state = "sun_star" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/glasses.dmi' /obj/item/clothing/glasses/sunglasses/rockstar name = "red star-shaped sunglasses" desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones." icon_state = "sun_star_silver" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/glasses.dmi' /obj/item/clothing/glasses/gglasses name = "Green Glasses" @@ -28,7 +25,6 @@ icon_state = "gglasses" item_state = "gglasses" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/glasses.dmi' /obj/item/clothing/glasses/welding/superior name = "superior welding goggles" @@ -36,7 +32,6 @@ icon_state = "rwelding-g" item_state = "rwelding-g" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/glasses.dmi' actions_types = list(/datum/action/item_action/toggle) flash_protect = 2 tint = 1 diff --git a/code/modules/clothing/gloves/_gloves.dm b/code/modules/clothing/gloves/_gloves.dm index 817fe59dcd..f0c1eeb833 100644 --- a/code/modules/clothing/gloves/_gloves.dm +++ b/code/modules/clothing/gloves/_gloves.dm @@ -8,6 +8,7 @@ slot_flags = ITEM_SLOT_GLOVES attack_verb = list("challenged") var/transfer_prints = FALSE + var/transfer_blood = 0 strip_delay = 20 equip_delay_other = 40 diff --git a/code/modules/clothing/gloves/miscellaneous.dm b/code/modules/clothing/gloves/miscellaneous.dm index bc36353ac5..cc6d65b74d 100644 --- a/code/modules/clothing/gloves/miscellaneous.dm +++ b/code/modules/clothing/gloves/miscellaneous.dm @@ -65,6 +65,9 @@ var/warcry = "AT" /obj/item/clothing/gloves/rapid/Touch(mob/living/target,proximity = TRUE) + if(!istype(target)) + return + var/mob/living/M = loc if(M.a_intent == INTENT_HARM) @@ -72,9 +75,33 @@ M.adjustStaminaLoss(-2) //Restore 2/3 of the stamina used assuming empty stam buffer. With proper stamina buffer management, this results in a net gain of +.5 stamina per click. if(warcry) M.say("[warcry]", ignore_spam = TRUE, forced = "north star warcry") + .= FALSE + /obj/item/clothing/gloves/rapid/attack_self(mob/user) var/input = stripped_input(user,"What do you want your battlecry to be? Max length of 6 characters.", ,"", 7) if(input) warcry = input + +/obj/item/clothing/gloves/rapid/hug + name = "Hugs of the North Star" + desc = "Just looking at these fills you with an urge to hug the shit out of people" + warcry = "owo" //Shouldn't ever come into play + +/obj/item/clothing/gloves/rapid/hug/Touch(mob/living/target,proximity = TRUE) + if(!istype(target)) + return + + var/mob/living/M = loc + + if(M.a_intent == INTENT_HELP) + if(target.health >= 0 && !HAS_TRAIT(target, TRAIT_FAKEDEATH)) //Can't hug people who are dying/dead + if(target.on_fire || target.lying ) //No spamming extinguishing, helping them up, or other non-hugging/patting help interactions + return + else + M.changeNext_move(CLICK_CD_RAPID) + . = FALSE + +/obj/item/clothing/gloves/rapid/hug/attack_self(mob/user) + return FALSE \ No newline at end of file diff --git a/code/modules/clothing/head/beanie.dm b/code/modules/clothing/head/beanie.dm index bbae5b261f..a5fb04d393 100644 --- a/code/modules/clothing/head/beanie.dm +++ b/code/modules/clothing/head/beanie.dm @@ -74,4 +74,13 @@ icon_state = "beaniestripedgreen" item_color = "beaniestripedgreen" +/obj/item/clothing/head/beanie/durathread + name = "durathread beanie" + desc = "A beanie made from durathread, its resilient fibres provide some protection to the wearer." + icon_state = "beaniedurathread" + item_color = null + armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50) + + + //No dog fashion sprites yet :( poor Ian can't be dope like the rest of us yet \ No newline at end of file diff --git a/code/modules/clothing/head/cit_hats.dm b/code/modules/clothing/head/cit_hats.dm index 7b0e68264f..df4a21d6c1 100644 --- a/code/modules/clothing/head/cit_hats.dm +++ b/code/modules/clothing/head/cit_hats.dm @@ -4,4 +4,3 @@ icon = 'modular_citadel/icons/obj/clothing/cit_hats.dmi' icon_state = "hunter" item_state = "hunter_worn" - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index f4b4e4a96d..be6e270e45 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -336,3 +336,11 @@ for(var/X in actions) var/datum/action/A = X A.UpdateButtonIcon() + + +/obj/item/clothing/head/helmet/durathread + name = "makeshift helmet" + desc = "A hardhat with strips of leather and durathread for additional blunt protection." + icon_state = "durathread" + item_state = "durathread" + armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50) diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 23e1825c3d..298510564c 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -279,6 +279,13 @@ desc = "This headwear shows off your Cargonian leadership" icon_state = "qmberet" +/obj/item/clothing/head/beret/durathread + name = "durathread beret" + desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer." + icon_state = "beretdurathread" + item_color = null + armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50) + #undef DRILL_DEFAULT #undef DRILL_SHOUTING #undef DRILL_YELLING diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 73fde5d50f..041f0ba012 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -312,8 +312,8 @@ /obj/item/clothing/head/pharaoh name = "pharaoh hat" desc = "Walk like an Egyptian." - icon_state = "pharoah_hat" - icon_state = "pharoah_hat" + icon_state = "pharaoh_hat" + icon_state = "pharaoh_hat" /obj/item/clothing/head/jester/alt name = "jester hat" diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 5c7514541d..b14b0575f9 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -129,3 +129,14 @@ icon_state = "emtsoft" item_color = "emt" dog_fashion = null + +/obj/item/clothing/head/soft/baseball + name = "baseball cap" + desc = "It's a robust baseball hat, this one belongs to syndicate major league team." + icon_state = "baseballsoft" + item_color = "baseballsoft" + item_state = "baseballsoft" + flags_inv = HIDEEYES|HIDEFACE + armor = list("melee" = 35, "bullet" = 35, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 90) + strip_delay = 90 //You dont take a Major Leage cap + dog_fashion = null \ No newline at end of file diff --git a/code/modules/clothing/head/vg_hats.dm b/code/modules/clothing/head/vg_hats.dm index efeb5291db..dc245cd39a 100644 --- a/code/modules/clothing/head/vg_hats.dm +++ b/code/modules/clothing/head/vg_hats.dm @@ -1,4 +1,3 @@ - /obj/item/clothing/head/helmet/dredd name = "Judge Helmet" desc = "Judge, Jury, and Executioner." @@ -12,7 +11,6 @@ max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT strip_delay = 80 dog_fashion = null - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/helmet/aviatorhelmet name = "Aviator Helmet" @@ -21,15 +19,12 @@ item_state = "aviator_helmet" icon_state = "aviator_helmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/helmet/biker name = "Biker's Helmet" desc = "This helmet should protect you from russians and masked vigilantes." armor = list(melee = 25, bullet = 15, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0) icon_state = "biker_helmet" - icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR /obj/item/clothing/head/helmet/richard @@ -38,7 +33,6 @@ armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) icon_state = "richard" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR /obj/item/clothing/head/helmet/megahelmet @@ -47,7 +41,6 @@ icon_state = "megahelmet" item_state = "megahelmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' siemens_coefficient = 1 /obj/item/clothing/head/helmet/protohelmet @@ -56,7 +49,6 @@ icon_state = "protohelmet" item_state = "protohelmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' siemens_coefficient = 1 /obj/item/clothing/head/helmet/megaxhelmet @@ -65,7 +57,6 @@ icon_state = "megaxhelmet" item_state = "megaxhelmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/helmet/joehelmet name = "Sniper Helmet" @@ -74,7 +65,6 @@ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR item_state = "joehelmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/helmet/doomguy name = "Doomguy's helmet" @@ -83,7 +73,6 @@ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR item_state = "doom" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' armor = list(melee = 50, bullet = 40, laser = 40,energy = 40, bomb = 5, bio = 0, rad = 0) /obj/item/clothing/head/helmet/neorussian @@ -92,8 +81,6 @@ icon_state = "nr_helmet" item_state = "nr_helmet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' - /obj/item/clothing/head/stalhelm name = "Stalhelm" @@ -101,7 +88,6 @@ icon_state = "stalhelm" item_state = "stalhelm" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/panzer name = "Panzer Cap" @@ -109,7 +95,6 @@ icon_state = "panzercap" item_state = "panzercap" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/naziofficer name = "Officer Cap" @@ -117,8 +102,6 @@ icon_state = "officercap" item_state = "officercap" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' - /obj/item/clothing/head/russobluecamohat name = "russian blue camo beret" @@ -133,7 +116,6 @@ icon_state = "russofurhat" item_state = "russofurhat" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/squatter_hat name = "slav squatter hat" @@ -141,7 +123,6 @@ item_state = "squatter_hat" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' desc = "Cyka blyat." - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/snake name = "snake head" @@ -149,8 +130,6 @@ icon_state = "snakehead" item_state = "snakehead" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' - /obj/item/clothing/head/mummy_rags name = "mummy rags" desc = "Ancient rags taken off from some mummy." @@ -158,7 +137,6 @@ item_state = "mummy" item_color = "mummy" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS /obj/item/clothing/head/clownpiece @@ -167,7 +145,6 @@ icon_state = "clownpiece" item_state = "clownpiece" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/mitre name = "mitre" @@ -175,7 +152,6 @@ icon_state = "mitre" item_state = "mitre" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' /obj/item/clothing/head/tinfoil name = "tinfoil hat" @@ -183,7 +159,6 @@ icon_state = "foilhat" item_state = "paper" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' siemens_coefficient = 2 /obj/item/clothing/head/celtic @@ -192,4 +167,3 @@ icon_state = "celtic_crown" item_state = "celtic_crown" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm index ed0ef27174..947aa048c4 100644 --- a/code/modules/clothing/masks/breath.dm +++ b/code/modules/clothing/masks/breath.dm @@ -4,8 +4,8 @@ icon_state = "breath" item_state = "m_mask" body_parts_covered = 0 - clothing_flags = MASKINTERNALS - visor_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS + visor_flags = ALLOWINTERNALS w_class = WEIGHT_CLASS_SMALL gas_transfer_coefficient = 0.1 permeability_coefficient = 0.5 diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index bcf3064c49..c613d1a91e 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -2,7 +2,7 @@ name = "gas mask" desc = "A face-covering mask that can be connected to an air supply. While good for concealing your identity, it isn't good for blocking gas flow." //More accurate icon_state = "gas_alt" - clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS + clothing_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR|HIDESNOUT w_class = WEIGHT_CLASS_NORMAL item_state = "gas_alt" @@ -59,7 +59,7 @@ /obj/item/clothing/mask/gas/clown_hat name = "clown wig and mask" desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask." - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS icon_state = "clown" item_state = "clown_hat" flags_cover = MASKCOVERSEYES @@ -91,7 +91,7 @@ /obj/item/clothing/mask/gas/sexyclown name = "sexy-clown wig and mask" desc = "A feminine clown mask for the dabbling crossdressers or female entertainers." - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS icon_state = "sexyclown" item_state = "sexyclown" flags_cover = MASKCOVERSEYES @@ -100,7 +100,7 @@ /obj/item/clothing/mask/gas/mime name = "mime mask" desc = "The traditional mime's mask. It has an eerie facial posture." - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS icon_state = "mime" item_state = "mime" flags_cover = MASKCOVERSEYES @@ -132,7 +132,7 @@ /obj/item/clothing/mask/gas/monkeymask name = "monkey mask" desc = "A mask used when acting as a monkey." - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS icon_state = "monkeymask" item_state = "monkeymask" flags_cover = MASKCOVERSEYES @@ -141,7 +141,7 @@ /obj/item/clothing/mask/gas/sexymime name = "sexy mime mask" desc = "A traditional female mime's mask." - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS icon_state = "sexymime" item_state = "sexymime" flags_cover = MASKCOVERSEYES @@ -162,7 +162,7 @@ name = "owl mask" desc = "Twoooo!" icon_state = "owl" - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS flags_cover = MASKCOVERSEYES resistance_flags = FLAMMABLE diff --git a/code/modules/clothing/masks/hailer.dm b/code/modules/clothing/masks/hailer.dm index 8860650fbc..086d47e8bf 100644 --- a/code/modules/clothing/masks/hailer.dm +++ b/code/modules/clothing/masks/hailer.dm @@ -7,10 +7,10 @@ actions_types = list(/datum/action/item_action/halt, /datum/action/item_action/adjust) icon_state = "sechailer" item_state = "sechailer" - clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS + clothing_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS flags_inv = HIDEFACIALHAIR|HIDEFACE w_class = WEIGHT_CLASS_SMALL - visor_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS + visor_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS visor_flags_inv = HIDEFACE flags_cover = MASKCOVERSMOUTH visor_flags_cover = MASKCOVERSMOUTH @@ -69,12 +69,14 @@ /obj/item/clothing/mask/gas/sechailer/attack_self() halt() -/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user as mob) - if(safety) - safety = FALSE - to_chat(user, "You silently fry [src]'s vocal circuit with the cryptographic sequencer.") - else + +/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user) + . = ..() + if(!safety) return + safety = FALSE + to_chat(user, "You silently fry [src]'s vocal circuit with the cryptographic sequencer.") + return TRUE /obj/item/clothing/mask/gas/sechailer/verb/halt() set category = "Object" diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index 5dfa7d6047..4b8f16a77f 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -313,3 +313,9 @@ message = replacetextEx(message,regex(capitalize(key),"g"), "[capitalize(value)]") message = replacetextEx(message,regex(key,"g"), "[value]") speech_args[SPEECH_MESSAGE] = trim(message) + +/obj/item/clothing/mask/bandana/durathread + name = "durathread bandana" + desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..." + icon_state = "banddurathread" + diff --git a/code/modules/clothing/masks/vg_masks.dm b/code/modules/clothing/masks/vg_masks.dm index 7de27fb780..29b65a6b8e 100644 --- a/code/modules/clothing/masks/vg_masks.dm +++ b/code/modules/clothing/masks/vg_masks.dm @@ -3,18 +3,15 @@ desc = "Some pranksters are truly magical." icon_state = "wizzclown" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/masks.dmi' /obj/item/clothing/mask/chapmask name = "venetian mask" desc = "A plain porcelain mask that covers the entire face. Standard attire for particularly unspeakable religions. The eyes are wide shut." icon_state = "chapmask" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/masks.dmi' /obj/item/clothing/mask/neorussian name = "neo-Russian mask" desc = "Somehow, it makes you act and look way more polite than usual." icon_state = "nr_mask" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/masks.dmi' diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm index d3290b22ab..88cc7123fd 100644 --- a/code/modules/clothing/outfits/ert.dm +++ b/code/modules/clothing/outfits/ert.dm @@ -45,16 +45,23 @@ R.recalculateChannels() /datum/outfit/ert/commander/alert - name = "ERT Commander - High Alert" + name = "ERT Commander - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert glasses = /obj/item/clothing/glasses/thermal/eyepatch backpack_contents = list(/obj/item/storage/box/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ - /obj/item/gun/energy/pulse/pistol/loyalpin=1) + /obj/item/gun/energy/e_gun=1) l_pocket = /obj/item/melee/transforming/energy/sword/saber +/datum/outfit/ert/commander/alert/red + name = "ERT Commander - Red Alert" + backpack_contents = list(/obj/item/storage/box/engineer=1,\ + /obj/item/melee/baton/loaded=1,\ + /obj/item/clothing/mask/gas/sechailer/swat=1,\ + /obj/item/gun/energy/pulse/pistol/loyalpin=1) + /datum/outfit/ert/security name = "ERT Security" @@ -80,15 +87,22 @@ R.recalculateChannels() /datum/outfit/ert/security/alert - name = "ERT Security - High Alert" + name = "ERT Security - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec backpack_contents = list(/obj/item/storage/box/engineer=1,\ /obj/item/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/melee/baton/loaded=1,\ - /obj/item/gun/energy/pulse/carbine/loyalpin=1) + /obj/item/gun/energy/e_gun/stun=1) +/datum/outfit/ert/security/alert/red + name = "ERT Security - Red Alert" + backpack_contents = list(/obj/item/storage/box/engineer=1,\ + /obj/item/storage/box/handcuffs=1,\ + /obj/item/clothing/mask/gas/sechailer/swat=1,\ + /obj/item/melee/baton/loaded=1,\ + /obj/item/gun/energy/pulse/carbine/loyalpin=1) /datum/outfit/ert/medic name = "ERT Medic" @@ -117,9 +131,18 @@ R.recalculateChannels() /datum/outfit/ert/medic/alert - name = "ERT Medic - High Alert" + name = "ERT Medic - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/med + backpack_contents = list(/obj/item/storage/box/engineer=1,\ + /obj/item/melee/baton/loaded=1,\ + /obj/item/clothing/mask/gas/sechailer/swat=1,\ + /obj/item/gun/energy/e_gun=1,\ + /obj/item/reagent_containers/hypospray/combat/nanites=1,\ + /obj/item/gun/medbeam=1) + +/datum/outfit/ert/medic/alert/red + name = "ERT Medic - Red Alert" backpack_contents = list(/obj/item/storage/box/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ @@ -154,15 +177,51 @@ R.recalculateChannels() /datum/outfit/ert/engineer/alert - name = "ERT Engineer - High Alert" + name = "ERT Engineer - Amber Alert" suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/engi + backpack_contents = list(/obj/item/storage/box/engineer=1,\ + /obj/item/melee/baton/loaded=1,\ + /obj/item/clothing/mask/gas/sechailer/swat=1,\ + /obj/item/gun/energy/e_gun=1,\ + /obj/item/construction/rcd/combat=1) + +/datum/outfit/ert/engineer/alert/red + name = "ERT Engineer - Red Alert" backpack_contents = list(/obj/item/storage/box/engineer=1,\ /obj/item/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/gun/energy/pulse/pistol/loyalpin=1,\ /obj/item/construction/rcd/combat=1) +/datum/outfit/ert/greybois + name = "Emergency Assistant" + + uniform = /obj/item/clothing/under/color/grey/glorf + shoes = /obj/item/clothing/shoes/sneakers/black + gloves = /obj/item/clothing/gloves/color/fyellow + ears = /obj/item/radio/headset + head = /obj/item/clothing/head/soft/grey + belt = /obj/item/storage/belt/utility/full + back = /obj/item/storage/backpack + mask = /obj/item/clothing/mask/gas + l_pocket = /obj/item/tank/internals/emergency_oxygen + l_hand = /obj/item/storage/toolbox/emergency/old + id = /obj/item/card/id + +/datum/outfit/ert/greybois/greygod + suit = /obj/item/clothing/suit/hazardvest + l_hand = /obj/item/storage/toolbox/plastitanium + gloves = /obj/item/clothing/gloves/color/yellow + +/datum/outfit/ert/greybois/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + if(visualsOnly) + return + var/obj/item/card/id/W = H.wear_id + W.registered_name = H.real_name + W.assignment = "Assistant" + W.access = list(ACCESS_MAINT_TUNNELS,ACCESS_CENT_GENERAL) + W.update_label(W.registered_name, W.assignment) /datum/outfit/centcom_official name = "CentCom Official" diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index e6554f6125..7fe527fec3 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -62,6 +62,16 @@ desc = "A pair of orange rubber boots, designed to prevent slipping on wet surfaces while also drying them." icon_state = "galoshes_dry" +/obj/item/clothing/shoes/sneakers/noslip + desc = "A pair of black shoes, they have the soles of galoshes making them unable to be slipped on a wet surface." + name = "black shoes" + icon_state = "black" + permeability_coefficient = 0.30 + clothing_flags = NOSLIP + strip_delay = 50 + equip_delay_other = 50 + resistance_flags = NONE + /obj/item/clothing/shoes/galoshes/dry/step_action() var/turf/open/t_loc = get_turf(src) SEND_SIGNAL(t_loc, COMSIG_TURF_MAKE_DRY, TURF_WET_WATER, TRUE, INFINITY) @@ -69,10 +79,8 @@ /obj/item/clothing/shoes/clown_shoes desc = "The prankster's standard-issue clowning shoes. Damn, they're huge!" name = "clown shoes" - icon_state = "clown" - item_state = "clown_shoes" + icon_state = "clown_shoes" slowdown = SHOES_SLOWDOWN+1 - item_color = "clown" pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes/clown /obj/item/clothing/shoes/clown_shoes/Initialize() @@ -98,7 +106,6 @@ name = "jackboots" desc = "Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time." icon_state = "jackboots" - item_state = "jackboots" lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' item_color = "hosred" @@ -115,7 +122,6 @@ name = "winter boots" desc = "Boots lined with 'synthetic' animal fur." icon_state = "winterboots" - item_state = "winterboots" permeability_coefficient = 0.15 cold_protection = FEET|LEGS min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT @@ -127,7 +133,6 @@ name = "work boots" desc = "Nanotrasen-issue Engineering lace-up work boots for the especially blue-collar." icon_state = "workboots" - item_state = "jackboots" lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' permeability_coefficient = 0.15 @@ -145,7 +150,6 @@ name = "\improper Nar'Sien invoker boots" desc = "A pair of boots worn by the followers of Nar'Sie." icon_state = "cult" - item_state = "cult" item_color = "cult" cold_protection = FEET min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT @@ -178,7 +182,6 @@ name = "roman sandals" desc = "Sandals with buckled leather straps on it." icon_state = "roman" - item_state = "roman" strip_delay = 100 equip_delay_other = 100 permeability_coefficient = 0.9 @@ -187,14 +190,12 @@ name = "griffon boots" desc = "A pair of costume boots fashioned after bird talons." icon_state = "griffinboots" - item_state = "griffinboots" pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes /obj/item/clothing/shoes/bhop name = "jump boots" desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement." icon_state = "jetboots" - item_state = "jetboots" item_color = "hosred" resistance_flags = FIRE_PROOF pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes @@ -219,17 +220,13 @@ var/atom/target = get_edge_target_turf(user, user.dir) //gets the user's direction - if (user.throw_at(target, jumpdistance, jumpspeed, spin = FALSE, diagonals_first = TRUE, callback = CALLBACK(src, .proc/hop_end))) - jumping = TRUE + if (user.throw_at(target, jumpdistance, jumpspeed, spin = FALSE, diagonals_first = TRUE)) playsound(src, 'sound/effects/stealthoff.ogg', 50, 1, 1) + recharging_time = world.time + recharging_rate user.visible_message("[usr] dashes forward into the air!") else to_chat(user, "Something prevents you from dashing forward!") -/obj/item/clothing/shoes/bhop/proc/hop_end() - jumping = FALSE - recharging_time = world.time + recharging_rate - /obj/item/clothing/shoes/singery name = "yellow performer's boots" desc = "These boots were made for dancing." @@ -256,7 +253,6 @@ name = "Wheely-Heels" desc = "Uses patented retractable wheel technology. Never sacrifice speed for style - not that this provides much of either." //Thanks Fel icon_state = "wheelys" - item_state = "wheelys" actions_types = list(/datum/action/item_action/wheelys) var/wheelToggle = FALSE //False means wheels are not popped out var/obj/vehicle/ridden/scooter/wheelys/W @@ -295,7 +291,6 @@ name = "Kindle Kicks" desc = "They'll sure kindle something in you, and it's not childhood nostalgia..." icon_state = "kindleKicks" - item_state = "kindleKicks" actions_types = list(/datum/action/item_action/kindleKicks) var/lightCycle = 0 var/active = FALSE diff --git a/code/modules/clothing/shoes/vg_shoes.dm b/code/modules/clothing/shoes/vg_shoes.dm index 931c25b823..627a061181 100644 --- a/code/modules/clothing/shoes/vg_shoes.dm +++ b/code/modules/clothing/shoes/vg_shoes.dm @@ -5,7 +5,6 @@ icon_state = "leather" item_color = "leather" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/magboots/deathsquad @@ -14,7 +13,6 @@ icon_state = "DS-magboots0" magboot_state = "DS-magboots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF mutantrace_variation = NO_MUTANTRACE_VARIATION @@ -23,7 +21,6 @@ name = "atmospherics magboots" icon_state = "atmosmagboots0" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' magboot_state = "atmosmagboots" resistance_flags = FIRE_PROOF mutantrace_variation = NO_MUTANTRACE_VARIATION @@ -33,7 +30,6 @@ desc = "Simon's Shoes." icon_state = "simonshoes" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/kneesocks @@ -41,7 +37,6 @@ desc = "A pair of girly knee-high socks." icon_state = "kneesock" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/jestershoes @@ -49,7 +44,6 @@ desc = "As worn by the clowns of old." icon_state = "jestershoes" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/aviatorboots @@ -57,7 +51,6 @@ desc = "Boots suitable for just about any occasion." icon_state = "aviator_boots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/libertyshoes @@ -65,7 +58,6 @@ desc = "Freedom isn't free, neither were these shoes." icon_state = "libertyshoes" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/megaboots @@ -73,7 +65,6 @@ desc = "Large armored boots, very weak to large spikes." icon_state = "megaboots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/protoboots @@ -81,7 +72,6 @@ desc = "Functionally identical to the DRN-001 model's boots, but in red." icon_state = "protoboots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/megaxboots @@ -89,7 +79,6 @@ desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike." icon_state = "megaxboots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/joeboots @@ -97,7 +86,6 @@ desc = "Nearly identical to the Prototype's boots, except in black." icon_state = "joeboots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/doomguy @@ -105,7 +93,6 @@ desc = "If you look closely, you might see skull fragments still buried in these boots." icon_state = "doom" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/rottenshoes @@ -113,7 +100,6 @@ desc = "These shoes seem perfect for sneaking around." icon_state = "rottenshoes" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/sandal/slippers @@ -121,7 +107,6 @@ icon_state = "slippers" desc = "For the wizard that puts comfort first. Who's going to laugh?" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/slippers_worn @@ -129,7 +114,6 @@ desc = "Fluffy..." icon_state = "slippers_worn" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/jackboots/neorussian @@ -137,5 +121,4 @@ desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit." icon_state = "nr_boots" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/_spacesuits.dm b/code/modules/clothing/spacesuits/_spacesuits.dm index 9d3918ed84..57866b5131 100644 --- a/code/modules/clothing/spacesuits/_spacesuits.dm +++ b/code/modules/clothing/spacesuits/_spacesuits.dm @@ -4,7 +4,7 @@ name = "space helmet" icon_state = "spaceold" desc = "A special helmet with solar UV shielding to protect your eyes from harmful rays." - clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL + clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS item_state = "spaceold" permeability_coefficient = 0.01 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 50, "fire" = 80, "acid" = 70) @@ -22,6 +22,7 @@ resistance_flags = NONE dog_fashion = null mutantrace_variation = MUTANTRACE_VARIATION + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/clothing/suit/space name = "space suit" @@ -44,4 +45,5 @@ strip_delay = 80 equip_delay_other = 80 resistance_flags = NONE + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //rated for cosmic radation :honk: tauric = TRUE //Citadel Add for tauric hardsuits diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 85503c720a..2694497579 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -624,19 +624,19 @@ desc = "The Multi-Augmented Severe Operations Networked Resource Integration Gear is an man-portable tank designed for extreme environmental situations. It is excessively bulky, but rated for all but the most atomic of hazards. The specialized armor is surprisingly weak to conventional weaponry. The exo slot can attach most storge bags on to the suit." icon_state = "hardsuit-ancient" item_state = "anc_hardsuit" - armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500) + armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) slowdown = 6 //Slow allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF + resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason name = "M.A.S.O.N RIG helmet" desc = "The M.A.S.O.N RIG helmet is complimentary to the rest of the armor. It features a very large, high powered flood lamp and robust flash protection." icon_state = "hardsuit0-ancient" item_state = "anc_helm" - armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500) + armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) item_color = "ancient" brightness_on = 16 scan_reagents = TRUE @@ -644,7 +644,7 @@ tint = 1 var/obj/machinery/doppler_array/integrated/bomb_radar max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF + resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize() . = ..() diff --git a/code/modules/clothing/suits/_suits.dm b/code/modules/clothing/suits/_suits.dm index 7346dc9ea9..3008043156 100644 --- a/code/modules/clothing/suits/_suits.dm +++ b/code/modules/clothing/suits/_suits.dm @@ -5,6 +5,7 @@ allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) slot_flags = ITEM_SLOT_OCLOTHING + body_parts_covered = CHEST var/blood_overlay_type = "suit" var/togglename = null var/suittoggled = FALSE @@ -28,7 +29,6 @@ H.update_inv_wear_suit() else if(adjusted == ALT_STYLE) adjusted = NORMAL_STYLE - H.update_inv_wear_suit() if(("taur" in H.dna.species.mutant_bodyparts) && (H.dna.features["taur"] != "None")) if(H.dna.features["taur"] in list("Naga", "Tentacle")) diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 5eec159462..19050dc36f 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -1,6 +1,5 @@ /obj/item/clothing/suit/armor allowed = null - body_parts_covered = CHEST cold_protection = CHEST|GROIN min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT heat_protection = CHEST|GROIN @@ -238,3 +237,14 @@ /obj/item/clothing/suit/armor/riot/knight/red icon_state = "knight_red" item_state = "knight_red" + +/obj/item/clothing/suit/armor/vest/durathread + name = "makeshift vest" + desc = "A vest made of durathread with strips of leather acting as trauma plates." + icon_state = "durathread" + item_state = "durathread" + strip_delay = 60 + equip_delay_other = 40 + max_integrity = 200 + resistance_flags = FLAMMABLE + armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 50) diff --git a/code/modules/clothing/suits/cloaks.dm b/code/modules/clothing/suits/cloaks.dm index c3276213e1..b8287c7f4c 100644 --- a/code/modules/clothing/suits/cloaks.dm +++ b/code/modules/clothing/suits/cloaks.dm @@ -7,7 +7,7 @@ icon_state = "qmcloak" item_state = "qmcloak" w_class = WEIGHT_CLASS_SMALL - body_parts_covered = CHEST|GROIN|LEGS|ARMS + body_parts_covered = CHEST|LEGS|ARMS /obj/item/clothing/head/cloakhood name = "cloak hood" @@ -62,7 +62,7 @@ allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/pickaxe, /obj/item/twohanded/spear, /obj/item/twohanded/bonespear, /obj/item/organ/regenerative_core/legion, /obj/item/kitchen/knife/combat/bone, /obj/item/kitchen/knife/combat/survival) armor = list("melee" = 35, "bullet" = 10, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60) //a fair alternative to bone armor, requiring alternative materials and gaining a suit slot hoodtype = /obj/item/clothing/head/hooded/cloakhood/goliath - body_parts_covered = CHEST|GROIN|ARMS + body_parts_covered = CHEST|ARMS|LEGS /obj/item/clothing/head/hooded/cloakhood/goliath name = "goliath cloak hood" diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index bf11d40caf..4318839845 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -23,30 +23,48 @@ allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) //Chaplain -/obj/item/clothing/suit/nun +/obj/item/clothing/suit/chaplain + name = "chaplain suit" + desc = "A piece of clothing adorned by the gods of Coding. Should never exist in this mortal realm." + allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + +/obj/item/clothing/suit/chaplain/nun name = "nun robe" desc = "Maximum piety in this star system." icon_state = "nun" item_state = "nun" body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS flags_inv = HIDESHOES|HIDEJUMPSUIT - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) -/obj/item/clothing/suit/studentuni +/obj/item/clothing/suit/chaplain/studentuni name = "student robe" desc = "The uniform of a bygone institute of learning." icon_state = "studentuni" item_state = "studentuni" body_parts_covered = ARMS|CHEST - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) -/obj/item/clothing/suit/witchhunter +/obj/item/clothing/suit/chaplain/witchhunter name = "witchunter garb" desc = "This worn outfit saw much use back in the day." icon_state = "witchhunter" item_state = "witchhunter" body_parts_covered = CHEST|GROIN|LEGS|ARMS - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + +/obj/item/clothing/suit/chaplain/pharaoh + name = "pharaoh tunic" + desc = "Lavish space tomb not included." + icon_state = "pharaoh" + icon_state = "pharaoh" + body_parts_covered = CHEST|GROIN + +/obj/item/clothing/suit/chaplain/holidaypriest + name = "holiday priest" + desc = "This is a nice holiday, my son." + icon_state = "holidaypriest" + item_state = "w_suit" + body_parts_covered = CHEST|GROIN|LEGS|ARMS + flags_inv = HIDEJUMPSUIT + //Chef /obj/item/clothing/suit/toggle/chef @@ -135,6 +153,7 @@ icon = 'icons/obj/clothing/belts.dmi' icon_state = "suspenders" blood_overlay_type = "armor" //it's the less thing that I can put here + body_parts_covered = NONE //Security /obj/item/clothing/suit/security/officer @@ -177,3 +196,24 @@ armor = list("melee" = 25, "bullet" = 10, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 45) cold_protection = CHEST|ARMS heat_protection = CHEST|ARMS + + +//Robotocist + +/obj/item/clothing/suit/hooded/techpriest + name = "techpriest robes" + desc = "For those who REALLY love their toasters." + icon_state = "techpriest" + item_state = "techpriest" + body_parts_covered = CHEST|GROIN|LEGS|ARMS + hoodtype = /obj/item/clothing/head/hooded/techpriest + mutantrace_variation = NO_MUTANTRACE_VARIATION + +/obj/item/clothing/head/hooded/techpriest + name = "techpriest's hood" + desc = "A hood for those who REALLY love their toasters." + icon_state = "techpriesthood" + item_state = "techpriesthood" + body_parts_covered = HEAD + flags_inv = HIDEHAIR|HIDEEARS + mutantrace_variation = MUTANTRACE_VARIATION diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index dc1b2b6dc3..942fdaed73 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -67,6 +67,7 @@ item_state = "death" flags_1 = CONDUCT_1 fire_resist = T0C+5200 + body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS|FEET flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT @@ -75,6 +76,7 @@ desc = "this pretty much looks ridiculous" //Needs no fixing icon_state = "justice" item_state = "justice" + body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS|FEET flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT @@ -100,14 +102,14 @@ desc = "A fancy purple apron for a stylish person." icon_state = "purplebartenderapron" item_state = "purplebartenderapron" - body_parts_covered = CHEST|GROIN|LEGS + body_parts_covered = CHEST /obj/item/clothing/suit/syndicatefake name = "black and red space suit replica" icon_state = "syndicate-black-red" item_state = "syndicate-black-red" desc = "A plastic replica of the Syndicate space suit. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!" - w_class = WEIGHT_CLASS_NORMAL + body_parts_covered = CHEST|ARMS|GROIN|LEGS|FEET|HANDS allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT resistance_flags = NONE @@ -154,7 +156,7 @@ icon_state = "owl_wings" item_state = "owl_wings" togglename = "wings" - body_parts_covered = ARMS|CHEST + body_parts_covered = ARMS actions_types = list(/datum/action/item_action/toggle_wings) /obj/item/clothing/suit/toggle/owlwings/Initialize() @@ -167,16 +169,6 @@ icon_state = "griffin_wings" item_state = "griffin_wings" - -/obj/item/clothing/suit/holidaypriest - name = "holiday priest" - desc = "This is a nice holiday, my son." - icon_state = "holidaypriest" - item_state = "w_suit" - body_parts_covered = CHEST|GROIN|LEGS|ARMS - flags_inv = HIDEJUMPSUIT - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) - /obj/item/clothing/suit/cardborg name = "cardborg suit" desc = "An ordinary cardboard box with holes cut in the sides." @@ -219,6 +211,7 @@ desc = "Your classic, non-racist poncho." icon_state = "classicponcho" item_state = "classicponcho" + body_parts_covered = CHEST|GROIN /obj/item/clothing/suit/poncho/green name = "green poncho" @@ -255,7 +248,7 @@ desc = "A costume made from 'synthetic' carp scales, it smells." icon_state = "carp_casual" item_state = "labcoat" - body_parts_covered = CHEST|GROIN|ARMS + body_parts_covered = CHEST|GROIN|ARMS|LEGS|FEET cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/gun/ballistic/automatic/speargun) @@ -275,9 +268,7 @@ desc = "A costume that looks like someone made a human-like corgi, it won't guarantee belly rubs." icon_state = "ian" item_state = "labcoat" - body_parts_covered = CHEST|GROIN|ARMS - //cold_protection = CHEST|GROIN|ARMS - //min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + body_parts_covered = CHEST|GROIN|ARMS|LEGS|FEET allowed = list() hoodtype = /obj/item/clothing/head/hooded/ian_hood dog_fashion = /datum/dog_fashion/back @@ -287,8 +278,6 @@ desc = "A hood that looks just like a corgi's head, it won't guarantee dog biscuits." icon_state = "ian" body_parts_covered = HEAD - //cold_protection = HEAD - //min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT flags_inv = HIDEHAIR|HIDEEARS /obj/item/clothing/suit/hooded/bee_costume // It's Hip! @@ -314,7 +303,7 @@ desc = "A horribly bloated suit made from human skins." icon_state = "lingspacesuit" item_state = "labcoat" - body_parts_covered = CHEST|GROIN|ARMS + body_parts_covered = CHEST|GROIN|ARMS|LEGS|FEET|HANDS allowed = list() actions_types = list(/datum/action/item_action/toggle_human_head) hoodtype = /obj/item/clothing/head/hooded/human_head @@ -355,18 +344,21 @@ desc = "A worn out, curiously comfortable t-shirt with a picture of Ian. You wouldn't go so far as to say it feels like being hugged when you wear it, but it's pretty close. Good for sleeping in." icon_state = "ianshirt" item_state = "ianshirt" + body_parts_covered = CHEST|GROIN /obj/item/clothing/suit/nerdshirt name = "gamer shirt" desc = "A baggy shirt with vintage game character Phanic the Weasel. Why would anyone wear this?" icon_state = "nerdshirt" item_state = "nerdshirt" + body_parts_covered = CHEST|GROIN /obj/item/clothing/suit/vapeshirt //wearing this is asking to get beat. name = "Vape Naysh shirt" desc = "A cheap white T-shirt with a big tacky \"VN\" on the front, Why would you wear this unironically?" icon_state = "vapeshirt" item_state = "vapeshirt" + body_parts_covered = CHEST|GROIN /obj/item/clothing/suit/jacket name = "bomber jacket" @@ -374,7 +366,7 @@ icon_state = "bomberjacket" item_state = "brownjsuit" allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/radio) - body_parts_covered = CHEST|GROIN|ARMS + body_parts_covered = CHEST|ARMS cold_protection = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT @@ -399,6 +391,7 @@ desc = "A thick jacket with a rubbery, water-resistant shell." icon_state = "pufferjacket" item_state = "hostrench" + body_parts_covered = CHEST|GROIN|ARMS armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 0) /obj/item/clothing/suit/jacket/puffer/vest @@ -446,18 +439,21 @@ desc = "Looks like this belongs in a very old movie set." icon_state = "draculacoat" item_state = "draculacoat" + body_parts_covered = CHEST|ARMS /obj/item/clothing/suit/drfreeze_coat name = "doctor freeze's labcoat" desc = "A labcoat imbued with the power of features and freezes." icon_state = "drfreeze_coat" item_state = "drfreeze_coat" + body_parts_covered = CHEST|GROIN|ARMS /obj/item/clothing/suit/gothcoat name = "gothic coat" desc = "Perfect for those who want stalk in a corner of a bar." icon_state = "gothcoat" item_state = "gothcoat" + body_parts_covered = CHEST|ARMS|HAND_LEFT //peculiar /obj/item/clothing/suit/xenos name = "xenos suit" @@ -468,13 +464,6 @@ flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT allowed = list(/obj/item/clothing/mask/facehugger/toy) -/obj/item/clothing/suit/nemes - name = "pharoah tunic" - desc = "Lavish space tomb not included." - icon_state = "pharoah" - icon_state = "pharoah" - body_parts_covered = CHEST|GROIN - // WINTER COATS @@ -603,6 +592,7 @@ name = "spooky ghost" desc = "This is obviously just a bedsheet, but maybe try it on?" icon_state = "bedsheet" + body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS|HEAD user_vars_to_edit = list("name" = "Spooky Ghost", "real_name" = "Spooky Ghost" , "incorporeal_move" = INCORPOREAL_MOVE_BASIC, "appearance_flags" = KEEP_TOGETHER|TILE_BOUND, "alpha" = 150) alternate_worn_layer = ABOVE_BODY_FRONT_LAYER //so the bedsheet goes over everything but fire @@ -611,6 +601,7 @@ desc = "A big and clanky suit made of bronze that offers no protection and looks very unfashionable. Nice." icon = 'icons/obj/clothing/clockwork_garb.dmi' icon_state = "clockwork_cuirass_old" + body_parts_covered = CHEST|GROIN|LEGS armor = list("melee" = 5, "bullet" = 0, "laser" = -5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20) /obj/item/clothing/suit/ghost_sheet @@ -623,4 +614,5 @@ throw_range = 2 w_class = WEIGHT_CLASS_TINY flags_inv = HIDEGLOVES|HIDEEARS|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR + body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS|HEAD alternate_worn_layer = UNDER_HEAD_LAYER diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm index d003a20167..fbdca6ddbc 100644 --- a/code/modules/clothing/suits/utility.dm +++ b/code/modules/clothing/suits/utility.dm @@ -130,7 +130,7 @@ equip_delay_other = 60 flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH resistance_flags = NONE - rad_flags = RAD_PROTECT_CONTENTS + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE mutantrace_variation = MUTANTRACE_VARIATION /obj/item/clothing/suit/radiation @@ -150,5 +150,5 @@ equip_delay_other = 60 flags_inv = HIDEJUMPSUIT|HIDETAUR resistance_flags = NONE - rad_flags = RAD_PROTECT_CONTENTS + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE tauric = TRUE //Citadel Add for tauric hardsuits diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index 396bcb4766..878030bc5d 100644 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -1,4 +1,4 @@ -/obj/item/clothing/accessory //Ties moved to neck slot items, but as there are still things like medals and armbands, this accessory system is being kept as-is +/obj/item/clothing/accessory //Ties moved to neck slot items, but as there are still things like medals, pokadots, and armbands, this accessory system is being kept as-is name = "Accessory" desc = "Something has gone wrong!" icon = 'icons/obj/clothing/accessories.dmi' @@ -354,3 +354,60 @@ item_color = "skull" above_suit = TRUE armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 20, "bio" = 20, "rad" = 5, "fire" = 0, "acid" = 25) + +///////////////////// +//Synda Accessories// +///////////////////// + +/obj/item/clothing/accessory/padding + name = "soft padding" + desc = "Some long sheets of padding to help soften the blows of a physical attacks." + icon_state = "padding" + item_color = "nothing" + armor = list("melee" = 15, "bullet" = 10, "laser" = 0, "energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -20, "acid" = 45) + +/obj/item/clothing/accessory/kevlar + name = "kevlar sheets" + desc = "Long thin sheets of kevlar to help resist bullets and some physical attacks." + icon_state = "padding" + item_color = "nothing" + armor = list("melee" = 10, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 25) + +/obj/item/clothing/accessory/plastics + name = "underling plastic sheet" + desc = "A full body sheet of white plastic to help defuse lasers and energy based weapons." + icon_state = "plastics" + item_color = "nothing" + armor = list("melee" = 0, "bullet" = 0, "laser" = 20, "energy" = 10, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 0, "acid" = -40) + +///////////////////// +//Pokadots On Pants// +///////////////////// + +/obj/item/clothing/accessory/attrocious_pokadots + name = "atrocious pokadots" + desc = "They look like something out of a thrift store. Attaches to clothing not to be worn by itself." + icon_state = "attrocious_pokadots" + item_color = "attrocious_pokadots" + attack_verb = list("horrifed", "eye bleeded") + +/obj/item/clothing/accessory/black_white_pokadots + name = "checkered pokadots" + desc = "You can play a game of chess on these! Attaches to clothing not to be worn by itself." + icon_state = "black_white_pokadots" + item_color = "black_white_pokadots" + attack_verb = list("check", "mate") + +/obj/item/clothing/accessory/nt_pokadots + name = "blue and white pokadots" + desc = "To show your pride in your workplace, in the most annoying possable way. Attaches to clothing not to be worn by itself." + icon_state = "nt_pokadots" + item_color = "nt_pokadots" + attack_verb = list("eye bleeded", "annoyed") + +/obj/item/clothing/accessory/syndi_pokadots + name = "black and red pokadots" + desc = "King me. Attaches to clothing not to be worn by itself." //checkers! + icon_state = "syndi_pokadots" + item_color = "syndi_pokadots" + attack_verb = list("jumped", "taken") \ No newline at end of file diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm index c239f48b05..54264ef9d4 100644 --- a/code/modules/clothing/under/color.dm +++ b/code/modules/clothing/under/color.dm @@ -1,12 +1,18 @@ /obj/item/clothing/under/color desc = "A standard issue colored jumpsuit. Variety is the spice of life!" +/obj/item/clothing/under/skirt/color + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/color/random icon_state = "random_jumpsuit" /obj/item/clothing/under/color/random/Initialize() ..() - var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost) + var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - subtypesof(/obj/item/clothing/under/skirt/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost) + if(ishuman(loc)) var/mob/living/carbon/human/H = loc H.equip_to_slot_or_del(new C(H), SLOT_W_UNIFORM) //or else you end up with naked assistants running around everywhere... @@ -14,6 +20,20 @@ new C(loc) return INITIALIZE_HINT_QDEL +/obj/item/clothing/under/skirt/color/random + icon_state = "random_jumpsuit" //Skirt variant needed + +/obj/item/clothing/under/skirt/color/random/Initialize() + ..() + var/obj/item/clothing/under/skirt/color/C = pick(subtypesof(/obj/item/clothing/under/skirt/color) - /obj/item/clothing/under/skirt/color/random) + if(ishuman(loc)) + var/mob/living/carbon/human/H = loc + H.equip_to_slot_or_del(new C(H), SLOT_W_UNIFORM) + else + new C(loc) + return INITIALIZE_HINT_QDEL + + /obj/item/clothing/under/color/black name = "black jumpsuit" icon_state = "black" @@ -21,6 +41,12 @@ item_color = "black" resistance_flags = NONE +/obj/item/clothing/under/skirt/color/black + name = "black jumpskirt" + icon_state = "black_skirt" + item_state = "bl_suit" + item_color = "black_skirt" + /obj/item/clothing/under/color/black/ghost item_flags = DROPDEL @@ -28,6 +54,9 @@ . = ..() ADD_TRAIT(src, TRAIT_NODROP, CULT_TRAIT) +/obj/item/clothing/under/color/black/ghost/Initialize() + . = ..() + ADD_TRAIT(src, TRAIT_NODROP, DROPDEL) /obj/item/clothing/under/color/grey name = "grey jumpsuit" desc = "A tasteful grey jumpsuit that reminds you of the good old days." @@ -35,6 +64,13 @@ item_state = "gy_suit" item_color = "grey" +/obj/item/clothing/under/skirt/color/grey + name = "grey jumpskirt" + desc = "A tasteful grey jumpskirt that reminds you of the good old days." + icon_state = "grey_skirt" + item_state = "gy_suit" + item_color = "grey_skirt" + /obj/item/clothing/under/color/grey/glorf name = "ancient jumpsuit" desc = "A terribly ragged and frayed grey jumpsuit. It looks like it hasn't been washed in over a decade." @@ -49,12 +85,24 @@ item_state = "b_suit" item_color = "blue" +/obj/item/clothing/under/skirt/color/blue + name = "blue jumpskirt" + icon_state = "blue_skirt" + item_state = "b_suit" + item_color = "blue_skirt" + /obj/item/clothing/under/color/green name = "green jumpsuit" icon_state = "green" item_state = "g_suit" item_color = "green" +/obj/item/clothing/under/skirt/color/green + name = "green jumpskirt" + icon_state = "green_skirt" + item_state = "g_suit" + item_color = "green_skirt" + /obj/item/clothing/under/color/orange name = "orange jumpsuit" desc = "Don't wear this near paranoid security officers." @@ -62,6 +110,12 @@ item_state = "o_suit" item_color = "orange" +/obj/item/clothing/under/skirt/color/orange + name = "orange jumpskirt" + icon_state = "orange_skirt" + item_state = "o_suit" + item_color = "orange_skirt" + /obj/item/clothing/under/color/pink name = "pink jumpsuit" icon_state = "pink" @@ -69,66 +123,133 @@ item_state = "p_suit" item_color = "pink" +/obj/item/clothing/under/skirt/color/pink + name = "pink jumpskirt" + icon_state = "pink_skirt" + item_state = "p_suit" + item_color = "pink_skirt" + /obj/item/clothing/under/color/red name = "red jumpsuit" icon_state = "red" item_state = "r_suit" item_color = "red" +/obj/item/clothing/under/skirt/color/red + name = "red jumpskirt" + icon_state = "red_skirt" + item_state = "r_suit" + item_color = "red_skirt" + /obj/item/clothing/under/color/white name = "white jumpsuit" icon_state = "white" item_state = "w_suit" item_color = "white" +/obj/item/clothing/under/skirt/color/white + name = "white jumpskirt" + icon_state = "white_skirt" + item_state = "w_suit" + item_color = "white_skirt" + /obj/item/clothing/under/color/yellow name = "yellow jumpsuit" icon_state = "yellow" item_state = "y_suit" item_color = "yellow" +/obj/item/clothing/under/skirt/color/yellow + name = "yellow jumpskirt" + icon_state = "yellow_skirt" + item_state = "y_suit" + item_color = "yellow_skirt" + /obj/item/clothing/under/color/darkblue name = "darkblue jumpsuit" icon_state = "darkblue" item_state = "b_suit" item_color = "darkblue" +/obj/item/clothing/under/skirt/color/darkblue + name = "darkblue jumpskirt" + icon_state = "darkblue_skirt" + item_state = "b_suit" + item_color = "darkblue_skirt" + /obj/item/clothing/under/color/teal name = "teal jumpsuit" icon_state = "teal" item_state = "b_suit" item_color = "teal" +/obj/item/clothing/under/skirt/color/teal + name = "teal jumpskirt" + icon_state = "teal_skirt" + item_state = "b_suit" + item_color = "teal_skirt" + + /obj/item/clothing/under/color/lightpurple name = "purple jumpsuit" icon_state = "lightpurple" item_state = "p_suit" item_color = "lightpurple" +/obj/item/clothing/under/skirt/color/lightpurple + name = "lightpurple jumpskirt" + icon_state = "lightpurple_skirt" + item_state = "p_suit" + item_color = "lightpurple_skirt" + /obj/item/clothing/under/color/darkgreen name = "darkgreen jumpsuit" icon_state = "darkgreen" item_state = "g_suit" item_color = "darkgreen" +/obj/item/clothing/under/skirt/color/darkgreen + name = "darkgreen jumpskirt" + icon_state = "darkgreen_skirt" + item_state = "g_suit" + item_color = "darkgreen_skirt" + /obj/item/clothing/under/color/lightbrown name = "lightbrown jumpsuit" icon_state = "lightbrown" item_state = "lb_suit" item_color = "lightbrown" +/obj/item/clothing/under/skirt/color/lightbrown + name = "lightbrown jumpskirt" + icon_state = "lightbrown_skirt" + item_state = "lb_suit" + item_color = "lightbrown_skirt" + /obj/item/clothing/under/color/brown name = "brown jumpsuit" icon_state = "brown" item_state = "lb_suit" item_color = "brown" +/obj/item/clothing/under/skirt/color/brown + name = "brown jumpskirt" + icon_state = "brown_skirt" + item_state = "lb_suit" + item_color = "brown_skirt" + /obj/item/clothing/under/color/maroon name = "maroon jumpsuit" icon_state = "maroon" item_state = "r_suit" item_color = "maroon" +/obj/item/clothing/under/skirt/color/maroon + name = "maroon jumpskirt" + icon_state = "maroon_skirt" + item_state = "r_suit" + item_color = "maroon_skirt" + /obj/item/clothing/under/color/rainbow name = "rainbow jumpsuit" desc = "A multi-colored jumpsuit!" @@ -136,3 +257,11 @@ item_state = "rainbow" item_color = "rainbow" can_adjust = FALSE + +/obj/item/clothing/under/skirt/color/rainbow + name = "rainbow jumpskirt" + desc = "A multi-colored jumpskirt!" + icon_state = "rainbow_skirt" + item_state = "rainbow" + item_color = "rainbow_skirt" + can_adjust = FALSE diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm index 2288c98b34..c6796d64c9 100644 --- a/code/modules/clothing/under/jobs/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian.dm @@ -16,6 +16,16 @@ item_color = "purplebartender" can_adjust = FALSE +/obj/item/clothing/under/rank/bartender/skirt + name = "bartender's skirt" + desc = "It looks like it could use some more flair." + icon_state = "barman_skirt" + item_state = "bar_suit" + item_color = "barman_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define. desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"." name = "captain's jumpsuit" @@ -25,6 +35,16 @@ sensor_mode = SENSOR_COORDS random_sensor = FALSE +/obj/item/clothing/under/rank/captain/skirt + name = "captain's jumpskirt" + desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"." + icon_state = "captain_skirt" + item_state = "b_suit" + item_color = "captain_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/cargo name = "quartermaster's jumpsuit" desc = "It's a jumpsuit worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." @@ -32,6 +52,16 @@ item_state = "lb_suit" item_color = "qm" +/obj/item/clothing/under/rank/cargo/skirt + name = "quartermaster's jumpskirt" + desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper." + icon_state = "qm_skirt" + item_state = "lb_suit" + item_color = "qm_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/cargotech name = "cargo technician's jumpsuit" desc = "Shooooorts! They're comfy and easy to wear!" @@ -42,6 +72,15 @@ mutantrace_variation = MUTANTRACE_VARIATION alt_covers_chest = TRUE +/obj/item/clothing/under/rank/cargotech/skirt + name = "cargo technician's jumpskirt" + desc = "Skiiiiirts! They're comfy and easy to wear" + icon_state = "cargo_skirt" + item_state = "lb_suit" + item_color = "cargo_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP /obj/item/clothing/under/rank/chaplain desc = "It's a black jumpsuit, often worn by religious folk." @@ -51,6 +90,16 @@ item_color = "chapblack" can_adjust = FALSE +/obj/item/clothing/under/rank/chaplain/skirt + name = "chaplain's jumpskirt" + desc = "It's a black jumpskirt, often worn by religious folk." + icon_state = "chapblack_skirt" + item_state = "bl_suit" + item_color = "chapblack_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/chef name = "cook's suit" desc = "A suit which is given only to the most hardcore cooks in space." @@ -58,6 +107,15 @@ item_color = "chef" alt_covers_chest = TRUE +/obj/item/clothing/under/rank/chef/skirt + name = "cook's skirt" + desc = "A skirt which is given only to the most hardcore cooks in space." + icon_state = "chef_skirt" + item_color = "chef_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/clown name = "clown suit" desc = "'HONK!'" @@ -66,7 +124,6 @@ item_color = "clown" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/rank/blueclown name = "blue clown suit" desc = "'BLUE HONK!'" @@ -130,7 +187,6 @@ /obj/item/clothing/under/rank/clown/Initialize() . = ..() AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50) - /obj/item/clothing/under/rank/head_of_personnel desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"." name = "head of personnel's jumpsuit" @@ -139,6 +195,16 @@ item_color = "hop" can_adjust = FALSE +/obj/item/clothing/under/rank/head_of_personnel/skirt + name = "head of personnel's jumpskirt" + desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"." + icon_state = "hop_skirt" + item_state = "b_suit" + item_color = "hop_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/hydroponics desc = "It's a jumpsuit designed to protect against minor plant-related hazards." name = "botanist's jumpsuit" @@ -147,6 +213,16 @@ item_color = "hydroponics" permeability_coefficient = 0.5 +/obj/item/clothing/under/rank/hydroponics/skirt + name = "botanist's jumpskirt" + desc = "It's a jumpskirt designed to protect against minor plant-related hazards." + icon_state = "hydroponics_skirt" + item_state = "g_suit" + item_color = "hydroponics_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/janitor desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards." name = "janitor's jumpsuit" @@ -154,49 +230,108 @@ item_color = "janitor" armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) +/obj/item/clothing/under/rank/janitor/skirt + name = "janitor's jumpskirt" + desc = "It's the official skirt of the station's janitor. It has minor protection from biohazards." + icon_state = "janitor_skirt" + item_color = "janitor_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer desc = "Slick threads." name = "Lawyer suit" can_adjust = FALSE - /obj/item/clothing/under/lawyer/black + name = "lawyer black suit" icon_state = "lawyer_black" item_state = "lawyer_black" item_color = "lawyer_black" +/obj/item/clothing/under/lawyer/black/skirt + name = "lawyer black suitskirt" + icon_state = "lawyer_black_skirt" + item_state = "lawyer_black" + item_color = "lawyer_black_skirt" + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer/female + name = "female black suit" icon_state = "black_suit_fem" - item_state = "black_suit_fem" + item_state = "bl_suit" item_color = "black_suit_fem" /obj/item/clothing/under/lawyer/red + name = "lawyer red suit" icon_state = "lawyer_red" item_state = "lawyer_red" item_color = "lawyer_red" +/obj/item/clothing/under/lawyer/female/skirt + name = "female black suitskirt" + icon_state = "black_suit_fem_skirt" + item_state = "bl_suit" + item_color = "black_suit_fem_skirt" + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/lawyer/red/skirt + name = "lawyer red suitskirt" + icon_state = "lawyer_red_skirt" + item_state = "lawyer_red" + item_color = "lawyer_red_skirt" + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer/blue + name = "lawyer blue suit" icon_state = "lawyer_blue" item_state = "lawyer_blue" item_color = "lawyer_blue" +/obj/item/clothing/under/lawyer/blue/skirt + name = "lawyer blue suitskirt" + icon_state = "lawyer_blue_skirt" + item_state = "lawyer_blue" + item_color = "lawyer_blue_skirt" + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer/bluesuit name = "blue suit" desc = "A classy suit and tie." icon_state = "bluesuit" - item_state = "bluesuit" + item_state = "b_suit" item_color = "bluesuit" can_adjust = TRUE alt_covers_chest = TRUE +/obj/item/clothing/under/lawyer/bluesuit/skirt + name = "blue suitskirt" + desc = "A classy suitskirt and tie." + icon_state = "bluesuit_skirt" + item_state = "b_suit" + item_color = "bluesuit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer/purpsuit name = "purple suit" icon_state = "lawyer_purp" - item_state = "lawyer_purp" + item_state = "p_suit" item_color = "lawyer_purp" fitted = NO_FEMALE_UNIFORM can_adjust = TRUE alt_covers_chest = TRUE +/obj/item/clothing/under/lawyer/purpsuit/skirt + name = "purple suitskirt" + icon_state = "lawyer_purp_skirt" + item_state = "p_suit" + item_color = "lawyer_purp_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/lawyer/blacksuit name = "black suit" desc = "A professional black suit. Nanotrasen Investigation Bureau approved!" @@ -206,6 +341,16 @@ can_adjust = TRUE alt_covers_chest = TRUE +/obj/item/clothing/under/lawyer/blacksuit/skirt + name = "black suitskirt" + desc = "A professional black suit. Nanotrasen Investigation Bureau approved!" + icon_state = "blacksuit_skirt" + item_state = "bar_suit" + item_color = "blacksuit_skirt" + can_adjust = FALSE + alt_covers_chest = TRUE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/curator name = "sensible suit" desc = "It's very... sensible." @@ -214,6 +359,33 @@ item_color = "red_suit" can_adjust = FALSE +/obj/item/clothing/under/lawyer/really_black + name = "executive suit" + desc = "A formal black suit and red tie, intended for the station's finest." + icon_state = "really_black_suit" + item_state = "bl_suit" + item_color = "really_black_suit" + +/obj/item/clothing/under/lawyer/really_black/skirt + name = "executive suitskirt" + desc = "A formal black suitskirt and red tie, intended for the station's finest." + icon_state = "really_black_suit_skirt" + item_state = "bl_suit" + item_color = "really_black_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + +/obj/item/clothing/under/rank/curator/skirt + name = "sensible suitskirt" + desc = "It's very... sensible." + icon_state = "red_suit_skirt" + item_state = "red_suit" + item_color = "red_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/curator/treasure_hunter name = "treasure hunter uniform" desc = "A rugged uniform suitable for treasure hunting." @@ -228,13 +400,22 @@ item_state = "mime" item_color = "mime" +/obj/item/clothing/under/rank/mime/skirt + name = "mime's skirt" + desc = "It's not very colourful." + icon_state = "mime_skirt" + item_state = "mime" + item_color = "mime_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/miner desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty." name = "shaft miner's jumpsuit" icon_state = "miner" item_state = "miner" item_color = "miner" - /obj/item/clothing/under/rank/miner/lavaland desc = "A green uniform for operating in hazardous environments." name = "shaft miner's jumpsuit" diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm index 4ee0963a64..f65b05c280 100644 --- a/code/modules/clothing/under/jobs/engineering.dm +++ b/code/modules/clothing/under/jobs/engineering.dm @@ -8,6 +8,16 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 80, "acid" = 40) resistance_flags = NONE +/obj/item/clothing/under/rank/chief_engineer/skirt + name = "chief engineer's jumpskirt" + desc = "It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding." + icon_state = "chief_skirt" + item_state = "gy_suit" + item_color = "chief_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/atmospheric_technician desc = "It's a jumpsuit worn by atmospheric technicians." name = "atmospheric technician's jumpsuit" @@ -16,6 +26,16 @@ item_color = "atmos" resistance_flags = NONE +/obj/item/clothing/under/rank/atmospheric_technician/skirt + name = "atmospheric technician's jumpskirt" + desc = "It's a jumpskirt worn by atmospheric technicians." + icon_state = "atmos_skirt" + item_state = "atmos_suit" + item_color = "atmos_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/engineer desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding." name = "engineer's jumpsuit" @@ -24,6 +44,23 @@ item_color = "engine" armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 60, "acid" = 20) resistance_flags = NONE +/obj/item/clothing/under/rank/engineer/hazard + name = "engineer's hazard jumpsuit" + desc = "A high visibility jumpsuit made from heat and radiation resistant materials." + icon_state = "hazard" + item_state = "suit-orange" + item_color = "hazard" + alt_covers_chest = TRUE + +/obj/item/clothing/under/rank/engineer/skirt + name = "engineer's jumpskirt" + desc = "It's an orange high visibility jumpskirt worn by engineers." + icon_state = "engine_skirt" + item_state = "engi_suit" + item_color = "engine_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP /obj/item/clothing/under/rank/roboticist desc = "It's a slimming black with reinforced seams; great for industrial work." @@ -31,4 +68,14 @@ icon_state = "robotics" item_state = "robotics" item_color = "robotics" - resistance_flags = NONE \ No newline at end of file + resistance_flags = NONE + +/obj/item/clothing/under/rank/roboticist/skirt + name = "roboticist's jumpskirt" + desc = "It's a slimming black with reinforced seams; great for industrial work." + icon_state = "robotics_skirt" + item_state = "robotics" + item_color = "robotics_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm index f0980cae4d..7b7a205021 100644 --- a/code/modules/clothing/under/jobs/medsci.dm +++ b/code/modules/clothing/under/jobs/medsci.dm @@ -10,6 +10,16 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 35) can_adjust = FALSE +/obj/item/clothing/under/rank/research_director/skirt + name = "research director's vest suitskirt" + desc = "It's a suitskirt worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." + icon_state = "director_skirt" + item_state = "lb_suit" + item_color = "director_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/research_director/alt desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." name = "research director's tan suit" @@ -20,6 +30,16 @@ can_adjust = TRUE alt_covers_chest = TRUE +/obj/item/clothing/under/rank/research_director/alt/skirt + name = "research director's tan suitskirt" + desc = "Maybe you'll engineer your own half-man, half-pig creature some day. Its fabric provides minor protection from biological contaminants." + icon_state = "rdwhimsy_skirt" + item_state = "rdwhimsy" + item_color = "rdwhimsy_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/research_director/turtleneck desc = "A dark purple turtleneck and tan khakis, for a director with a superior sense of style." name = "research director's turtleneck" @@ -30,6 +50,16 @@ can_adjust = TRUE alt_covers_chest = TRUE +/obj/item/clothing/under/rank/research_director/turtleneck/skirt + name = "research director's turtleneck skirt" + desc = "A dark purple turtleneck and tan khaki skirt, for a director with a superior sense of style." + icon_state = "rdturtle_skirt" + item_state = "p_suit" + item_color = "rdturtle_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/scientist desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." name = "scientist's jumpsuit" @@ -39,6 +69,15 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) +/obj/item/clothing/under/rank/scientist/skirt + name = "scientist's jumpskirt" + desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist." + icon_state = "toxinswhite_skirt" + item_state = "w_suit" + item_color = "toxinswhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP /obj/item/clothing/under/rank/chemist desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." @@ -49,6 +88,16 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 65) +/obj/item/clothing/under/rank/chemist/skirt + name = "chemist's jumpskirt" + desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it." + icon_state = "chemistrywhite_skirt" + item_state = "w_suit" + item_color = "chemistrywhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /* * Medical */ @@ -61,6 +110,16 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) +/obj/item/clothing/under/rank/chief_medical_officer/skirt + name = "chief medical officer's jumpskirt" + desc = "It's a jumpskirt worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection." + icon_state = "cmo_skirt" + item_state = "w_suit" + item_color = "cmo_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/geneticist desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it." name = "geneticist's jumpsuit" @@ -70,6 +129,16 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) +/obj/item/clothing/under/rank/geneticist/skirt + name = "geneticist's jumpskirt" + desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it." + icon_state = "geneticswhite_skirt" + item_state = "w_suit" + item_color = "geneticswhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/virologist desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it." name = "virologist's jumpsuit" @@ -79,6 +148,16 @@ permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) +/obj/item/clothing/under/rank/virologist/skirt + name = "virologist's jumpskirt" + desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it." + icon_state = "virologywhite_skirt" + item_state = "w_suit" + item_color = "virologywhite_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/nursesuit desc = "It's a jumpsuit commonly worn by nursing staff in the medical department." name = "nurse's suit" @@ -90,7 +169,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = NO_FEMALE_UNIFORM can_adjust = FALSE - /obj/item/clothing/under/rank/medical desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." name = "medical doctor's jumpsuit" @@ -99,24 +177,31 @@ item_color = "medical" permeability_coefficient = 0.5 armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0) - /obj/item/clothing/under/rank/medical/blue name = "medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue." icon_state = "scrubsblue" item_color = "scrubsblue" can_adjust = FALSE - /obj/item/clothing/under/rank/medical/green name = "medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in dark green." icon_state = "scrubsgreen" item_color = "scrubsgreen" can_adjust = FALSE - /obj/item/clothing/under/rank/medical/purple name = "medical scrubs" desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in deep purple." icon_state = "scrubspurple" item_color = "scrubspurple" can_adjust = FALSE + +/obj/item/clothing/under/rank/medical/skirt + name = "medical doctor's jumpskirt" + desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." + icon_state = "medical_skirt" + item_state = "w_suit" + item_color = "medical_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm index 6f9e77b09f..6c00d6969c 100644 --- a/code/modules/clothing/under/jobs/security.dm +++ b/code/modules/clothing/under/jobs/security.dm @@ -4,11 +4,9 @@ * Detective * Navy uniforms */ - /* * Security */ - /obj/item/clothing/under/rank/security name = "security jumpsuit" desc = "A tactical security jumpsuit for officers complete with Nanotrasen belt buckle." @@ -20,14 +18,12 @@ alt_covers_chest = TRUE sensor_mode = SENSOR_COORDS random_sensor = FALSE - /obj/item/clothing/under/rank/security/grey name = "grey security jumpsuit" desc = "A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood." icon_state = "security" item_state = "gy_suit" item_color = "security" - /obj/item/clothing/under/rank/security/skirt name = "security jumpskirt" desc = "A \"tactical\" security jumpsuit with the legs replaced by a skirt." @@ -36,6 +32,7 @@ item_color = "secskirt" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone + fitted = FEMALE_UNIFORM_TOP /obj/item/clothing/under/rank/warden @@ -49,7 +46,6 @@ alt_covers_chest = TRUE sensor_mode = 3 random_sensor = FALSE - /obj/item/clothing/under/rank/warden/grey name = "grey security suit" desc = "A formal relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood." @@ -57,6 +53,16 @@ item_state = "gy_suit" item_color = "warden" +/obj/item/clothing/under/rank/warden/skirt + name = "warden's suitskirt" + desc = "A formal security suitskirt for officers complete with Nanotrasen belt buckle." + icon_state = "rwarden_skirt" + item_state = "r_suit" + item_color = "rwarden_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /* * Detective */ @@ -72,6 +78,16 @@ sensor_mode = 3 random_sensor = FALSE +/obj/item/clothing/under/rank/det/skirt + name = "detective's suitskirt" + desc = "Someone who wears this means business." + icon_state = "detective_skirt" + item_state = "det" + item_color = "detective_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/det/grey name = "noir suit" desc = "A hard-boiled private investigator's grey suit, complete with tie clip." @@ -80,6 +96,16 @@ item_color = "greydet" alt_covers_chest = TRUE +/obj/item/clothing/under/rank/det/grey/skirt + name = "noir suitskirt" + desc = "A hard-boiled private investigator's grey suitskirt, complete with tie clip." + icon_state = "greydet_skirt" + item_state = "greydet" + item_color = "greydet_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /* * Head of Security */ @@ -95,13 +121,22 @@ sensor_mode = 3 random_sensor = FALSE +/obj/item/clothing/under/rank/head_of_security/skirt + name = "head of security's jumpskirt" + desc = "A security jumpskirt decorated for those few with the dedication to achieve the position of Head of Security." + icon_state = "rhos_skirt" + item_state = "r_suit" + item_color = "rhos_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/head_of_security/grey name = "head of security's grey jumpsuit" desc = "There are old men, and there are bold men, but there are very few old, bold men." icon_state = "hos" item_state = "gy_suit" item_color = "hos" - /obj/item/clothing/under/rank/head_of_security/alt name = "head of security's turtleneck" desc = "A stylish alternative to the normal head of security jumpsuit, complete with tactical pants." @@ -109,10 +144,19 @@ item_state = "bl_suit" item_color = "hosalt" +/obj/item/clothing/under/rank/head_of_security/alt/skirt + name = "head of security's turtleneck skirt" + desc = "A stylish alternative to the normal head of security jumpsuit, complete with a tactical skirt." + icon_state = "hosalt_skirt" + item_state = "bl_suit" + item_color = "hosalt_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /* * Navy uniforms */ - /obj/item/clothing/under/rank/security/navyblue name = "security officer's formal uniform" desc = "The latest in fashionable security outfits." @@ -120,7 +164,6 @@ item_state = "officerblueclothes" item_color = "officerblueclothes" alt_covers_chest = TRUE - /obj/item/clothing/under/rank/head_of_security/navyblue desc = "The insignia on this uniform tells you that this uniform belongs to the Head of Security." name = "head of security's formal uniform" @@ -128,7 +171,6 @@ item_state = "hosblueclothes" item_color = "hosblueclothes" alt_covers_chest = TRUE - /obj/item/clothing/under/rank/warden/navyblue desc = "The insignia on this uniform tells you that this uniform belongs to the Warden." name = "warden's formal uniform" @@ -136,11 +178,9 @@ item_state = "wardenblueclothes" item_color = "wardenblueclothes" alt_covers_chest = TRUE - /* *Blueshirt */ - /obj/item/clothing/under/rank/security/blueshirt name = "blue shirt and tie" desc = "I'm a little busy right now, Calhoun." @@ -148,3 +188,13 @@ item_state = "blueshift" item_color = "blueshift" can_adjust = FALSE +/* + *Spacepol + */ +/obj/item/clothing/under/rank/security/spacepol + name = "police uniform" + desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol." + icon_state = "spacepol" + item_state = "spacepol" + item_color = "spacepol" + can_adjust = FALSE diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 16848e393a..616c00b6c1 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -5,7 +5,6 @@ item_color = "red_pyjamas" item_state = "w_suit" can_adjust = FALSE - /obj/item/clothing/under/pj/blue name = "blue pj's" desc = "Sleepwear." @@ -13,7 +12,6 @@ item_color = "blue_pyjamas" item_state = "w_suit" can_adjust = FALSE - /obj/item/clothing/under/patriotsuit name = "Patriotic Suit" desc = "Motorcycle not included." @@ -21,7 +19,6 @@ item_state = "ek" item_color = "ek" can_adjust = FALSE - /obj/item/clothing/under/scratch name = "white suit" desc = "A white suit, suitable for an excellent host." @@ -30,13 +27,22 @@ item_color = "scratch" can_adjust = FALSE +/obj/item/clothing/under/scratch/skirt + name = "white suitskirt" + desc = "A white suitskirt, suitable for an excellent host." + icon_state = "white_suit_skirt" + item_state = "scratch" + item_color = "white_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/sl_suit desc = "It's a very amish looking suit." name = "amish suit" icon_state = "sl_suit" item_color = "sl_suit" can_adjust = FALSE - /obj/item/clothing/under/roman name = "\improper Roman armor" desc = "Ancient Roman armor. Made of metallic and leather straps." @@ -46,7 +52,6 @@ can_adjust = FALSE strip_delay = 100 resistance_flags = NONE - /obj/item/clothing/under/waiter name = "waiter's outfit" desc = "It's a very smart uniform with a special pocket for tip." @@ -54,7 +59,6 @@ item_state = "waiter" item_color = "waiter" can_adjust = FALSE - /obj/item/clothing/under/rank/prisoner name = "prison jumpsuit" desc = "It's standardised Nanotrasen prisoner-wear. Its suit sensors are stuck in the \"Fully On\" position." @@ -65,20 +69,28 @@ sensor_mode = SENSOR_COORDS random_sensor = FALSE +/obj/item/clothing/under/rank/prisoner/skirt + name = "prison jumpskirt" + desc = "It's standardised Nanotrasen prisoner-wear. Its suit sensors are stuck in the \"Fully On\" position." + icon_state = "prisoner_skirt" + item_state = "o_suit" + item_color = "prisoner_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/rank/mailman name = "mailman's jumpsuit" desc = "'Special delivery!'" icon_state = "mailman" item_state = "b_suit" item_color = "mailman" - /obj/item/clothing/under/rank/psyche name = "psychedelic jumpsuit" desc = "Groovy!" icon_state = "psyche" item_state = "p_suit" item_color = "psyche" - /obj/item/clothing/under/rank/clown/sexy name = "sexy-clown suit" desc = "It makes you look HONKable!" @@ -86,7 +98,6 @@ item_state = "sexyclown" item_color = "sexyclown" can_adjust = FALSE - /obj/item/clothing/under/jabroni name = "Jabroni Outfit" desc = "The leather club is two sectors down." @@ -94,7 +105,6 @@ item_state = "darkholme" item_color = "darkholme" can_adjust = FALSE - /obj/item/clothing/under/rank/vice name = "vice officer's jumpsuit" desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision." @@ -102,7 +112,6 @@ item_state = "gy_suit" item_color = "vice" can_adjust = FALSE - /obj/item/clothing/under/rank/centcom_officer desc = "It's a jumpsuit worn by CentCom Officers." name = "\improper CentCom officer's jumpsuit" @@ -110,14 +119,12 @@ item_state = "g_suit" item_color = "officer" alt_covers_chest = TRUE - /obj/item/clothing/under/rank/centcom_commander desc = "It's a jumpsuit worn by CentCom's highest-tier Commanders." name = "\improper CentCom officer's jumpsuit" icon_state = "centcom" item_state = "dg_suit" item_color = "centcom" - /obj/item/clothing/under/space name = "\improper NASA jumpsuit" desc = "It has a NASA logo on it and is made of space-proofed materials." @@ -134,7 +141,6 @@ max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT can_adjust = FALSE resistance_flags = NONE - /obj/item/clothing/under/acj name = "administrative cybernetic jumpsuit" icon_state = "syndicate" @@ -151,28 +157,24 @@ max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT can_adjust = FALSE resistance_flags = FIRE_PROOF | ACID_PROOF - /obj/item/clothing/under/owl name = "owl uniform" desc = "A soft brown jumpsuit made of synthetic feathers and strong conviction." icon_state = "owl" item_color = "owl" can_adjust = FALSE - /obj/item/clothing/under/griffin name = "griffon uniform" desc = "A soft brown jumpsuit with a white feather collar made of synthetic feathers and a lust for mayhem." icon_state = "griffin" item_color = "griffin" can_adjust = FALSE - /obj/item/clothing/under/cloud name = "cloud" desc = "cloud" icon_state = "cloud" item_color = "cloud" can_adjust = FALSE - /obj/item/clothing/under/gimmick/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." @@ -181,6 +183,16 @@ item_color = "green_suit" can_adjust = FALSE +/obj/item/clothing/under/gimmick/rank/captain/suit/skirt + name = "green suitskirt" + desc = "A green suitskirt and yellow necktie. Exemplifies authority." + icon_state = "green_suit_skirt" + item_state = "dg_suit" + item_color = "green_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit name = "head of personnel's suit" desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." @@ -189,6 +201,16 @@ item_color = "teal_suit" can_adjust = FALSE +/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt + name = "teal suitskirt" + desc = "A teal suitskirt and yellow necktie. An authoritative yet tacky ensemble." + icon_state = "teal_suit_skirt" + item_state = "g_suit" + item_color = "teal_suit_skirt" + body_parts_covered = CHEST|GROIN|ARMS + can_adjust = FALSE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/suit_jacket name = "black suit" desc = "A black suit and red tie. Very formal." @@ -196,21 +218,18 @@ item_state = "bl_suit" item_color = "black_suit" can_adjust = FALSE - /obj/item/clothing/under/suit_jacket/really_black name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state = "bl_suit" - item_color = "black_suit" - + item_color = "really_black_suit" /obj/item/clothing/under/suit_jacket/female name = "executive suit" desc = "A formal trouser suit for women, intended for the station's finest." icon_state = "black_suit_fem" item_state = "black_suit_fem" item_color = "black_suit_fem" - /obj/item/clothing/under/suit_jacket/green name = "green suit" desc = "A green suit and yellow necktie. Baller." @@ -218,56 +237,48 @@ item_state = "dg_suit" item_color = "green_suit" can_adjust = FALSE - /obj/item/clothing/under/suit_jacket/red name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state = "r_suit" item_color = "red_suit" - /obj/item/clothing/under/suit_jacket/charcoal name = "charcoal suit" desc = "A charcoal suit and red tie. Very professional." icon_state = "charcoal_suit" item_state = "charcoal_suit" item_color = "charcoal_suit" - /obj/item/clothing/under/suit_jacket/navy name = "navy suit" desc = "A navy suit and red tie, intended for the station's finest." icon_state = "navy_suit" item_state = "navy_suit" item_color = "navy_suit" - /obj/item/clothing/under/suit_jacket/burgundy name = "burgundy suit" desc = "A burgundy suit and black tie. Somewhat formal." icon_state = "burgundy_suit" item_state = "burgundy_suit" item_color = "burgundy_suit" - /obj/item/clothing/under/suit_jacket/checkered name = "checkered suit" desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" icon_state = "checkered_suit" item_state = "checkered_suit" item_color = "checkered_suit" - /obj/item/clothing/under/suit_jacket/tan name = "tan suit" desc = "A tan suit with a yellow tie. Smart, but casual." icon_state = "tan_suit" item_state = "tan_suit" item_color = "tan_suit" - /obj/item/clothing/under/suit_jacket/white name = "white suit" desc = "A white suit and jacket with a blue shirt. You wanna play rough? OKAY!" icon_state = "white_suit" item_state = "white_suit" item_color = "white_suit" - /obj/item/clothing/under/burial name = "burial garments" desc = "Traditional burial garments from the early 22nd century." @@ -275,7 +286,6 @@ item_state = "burial" item_color = "burial" has_sensor = NO_SENSORS - /obj/item/clothing/under/skirt/black name = "black skirt" desc = "A black skirt, very fancy!" @@ -284,7 +294,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/skirt/blue name = "blue skirt" desc = "A blue, casual skirt." @@ -294,7 +303,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/skirt/red name = "red skirt" desc = "A red, casual skirt." @@ -304,7 +312,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/skirt/purple name = "purple skirt" desc = "A purple, casual skirt." @@ -314,8 +321,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - - /obj/item/clothing/under/schoolgirl name = "blue schoolgirl uniform" desc = "It's just like one of my Japanese animes!" @@ -325,25 +330,21 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/schoolgirl/red name = "red schoolgirl uniform" icon_state = "schoolgirlred" item_state = "schoolgirlred" item_color = "schoolgirlred" - /obj/item/clothing/under/schoolgirl/green name = "green schoolgirl uniform" icon_state = "schoolgirlgreen" item_state = "schoolgirlgreen" item_color = "schoolgirlgreen" - /obj/item/clothing/under/schoolgirl/orange name = "orange schoolgirl uniform" icon_state = "schoolgirlorange" item_state = "schoolgirlorange" item_color = "schoolgirlorange" - /obj/item/clothing/under/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." @@ -351,7 +352,6 @@ item_state = "lb_suit" item_color = "overalls" can_adjust = FALSE - /obj/item/clothing/under/pirate name = "pirate outfit" desc = "Yarr." @@ -359,7 +359,6 @@ item_state = "pirate" item_color = "pirate" can_adjust = FALSE - /obj/item/clothing/under/soviet name = "soviet uniform" desc = "For the Motherland!" @@ -367,7 +366,6 @@ item_state = "soviet" item_color = "soviet" can_adjust = FALSE - /obj/item/clothing/under/redcoat name = "redcoat uniform" desc = "Looks old." @@ -375,7 +373,6 @@ item_state = "redcoat" item_color = "redcoat" can_adjust = FALSE - /obj/item/clothing/under/kilt name = "kilt" desc = "Includes shoes and plaid." @@ -385,7 +382,6 @@ body_parts_covered = CHEST|GROIN|LEGS|FEET fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/kilt/highlander desc = "You're the only one worthy of this kilt." @@ -402,7 +398,6 @@ body_parts_covered = CHEST|GROIN|LEGS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" @@ -413,11 +408,9 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE - /obj/item/clothing/under/gladiator/ash_walker desc = "This gladiator uniform appears to be covered in ash and fairly dated." has_sensor = NO_SENSORS - /obj/item/clothing/under/sundress name = "sundress" desc = "Makes you want to frolic in a field of daisies." @@ -427,7 +420,6 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/captainparade name = "captain's parade uniform" desc = "A captain's luxury-wear, for special occasions." @@ -435,7 +427,6 @@ item_state = "by_suit" item_color = "captain_parade" can_adjust = FALSE - /obj/item/clothing/under/hosparademale name = "head of security's parade uniform" desc = "A male head of security's luxury-wear, for special occasions." @@ -443,7 +434,6 @@ item_state = "r_suit" item_color = "hos_parade_male" can_adjust = FALSE - /obj/item/clothing/under/hosparadefem name = "head of security's parade uniform" desc = "A female head of security's luxury-wear, for special occasions." @@ -452,7 +442,6 @@ item_color = "hos_parade_fem" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/assistantformal name = "assistant's formal uniform" desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown." @@ -460,7 +449,6 @@ item_state = "gy_suit" item_color = "assistant_formal" can_adjust = FALSE - /obj/item/clothing/under/blacktango name = "black tango dress" desc = "Filled with Latin fire." @@ -469,8 +457,6 @@ item_color = "black_tango" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - body_parts_covered = CHEST|GROIN - /obj/item/clothing/under/stripeddress name = "striped dress" desc = "Fashion in space." @@ -480,7 +466,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_FULL can_adjust = FALSE - /obj/item/clothing/under/sailordress name = "sailor dress" desc = "Formal wear for a leading lady." @@ -490,7 +475,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/redeveninggown name = "red evening gown" desc = "Fancy dress for space bar singers." @@ -499,7 +483,6 @@ item_color = "red_evening_gown" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/maid name = "maid costume" desc = "Maid in China." @@ -509,12 +492,10 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/maid/Initialize() . = ..() var/obj/item/clothing/accessory/maidapron/A = new (src) attach_accessory(A) - /obj/item/clothing/under/janimaid name = "maid uniform" desc = "A simple maid uniform for housekeeping." @@ -524,7 +505,6 @@ body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/plaid_skirt name = "red plaid skirt" desc = "A preppy red skirt with a white blouse." @@ -534,7 +514,6 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE - /obj/item/clothing/under/plaid_skirt/blue name = "blue plaid skirt" desc = "A preppy blue skirt with a white blouse." @@ -544,7 +523,6 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE - /obj/item/clothing/under/plaid_skirt/purple name = "purple plaid skirt" desc = "A preppy purple skirt with a white blouse." @@ -554,7 +532,6 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE - /obj/item/clothing/under/singery name = "yellow performer's outfit" desc = "Just looking at this makes you want to sing." @@ -565,7 +542,6 @@ fitted = NO_FEMALE_UNIFORM alternate_worn_layer = ABOVE_SHOES_LAYER can_adjust = FALSE - /obj/item/clothing/under/singerb name = "blue performer's outfit" desc = "Just looking at this makes you want to sing." @@ -576,7 +552,6 @@ alternate_worn_layer = ABOVE_SHOES_LAYER fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - /obj/item/clothing/under/plaid_skirt/green name = "green plaid skirt" desc = "A preppy green skirt with a white blouse." @@ -586,17 +561,14 @@ fitted = FEMALE_UNIFORM_TOP can_adjust = TRUE alt_covers_chest = TRUE - /obj/item/clothing/under/jester name = "jester suit" desc = "A jolly dress, well suited to entertain your master, nuncle." icon_state = "jester" item_color = "jester" can_adjust = FALSE - /obj/item/clothing/under/jester/alt icon_state = "jester2" - /obj/item/clothing/under/geisha name = "geisha suit" desc = "Cute space ninja senpai not included." @@ -604,14 +576,12 @@ item_color = "geisha" body_parts_covered = CHEST|GROIN|ARMS can_adjust = FALSE - /obj/item/clothing/under/villain name = "villain suit" desc = "A change of wardrobe is necessary if you ever want to catch a real superhero." icon_state = "villain" item_color = "villain" can_adjust = FALSE - /obj/item/clothing/under/sailor name = "sailor suit" desc = "Skipper's in the wardroom drinkin gin'." @@ -619,7 +589,6 @@ item_state = "b_suit" item_color = "sailor" can_adjust = FALSE - /obj/item/clothing/under/plasmaman name = "plasma envirosuit" desc = "A special containment suit that allows plasma-based lifeforms to exist safely in an oxygenated environment, and automatically extinguishes them in a crisis. Despite being airtight, it's not spaceworthy." @@ -633,17 +602,12 @@ var/next_extinguish = 0 var/extinguish_cooldown = 100 var/extinguishes_left = 5 - - /obj/item/clothing/under/plasmaman/examine(mob/user) ..() to_chat(user, "There are [extinguishes_left] extinguisher charges left in this suit.") - - /obj/item/clothing/under/plasmaman/proc/Extinguish(mob/living/carbon/human/H) if(!istype(H)) return - if(H.on_fire) if(extinguishes_left) if(next_extinguish > world.time) @@ -654,7 +618,6 @@ H.ExtinguishMob() new /obj/effect/particle_effect/water(get_turf(H)) return 0 - /obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params) ..() if (istype(E, /obj/item/extinguisher_refill)) @@ -668,20 +631,17 @@ return return return - /obj/item/extinguisher_refill name = "envirosuit extinguisher cartridge" desc = "A cartridge loaded with a compressed extinguisher mix, used to refill the automatic extinguisher on plasma envirosuits." icon_state = "plasmarefill" icon = 'icons/obj/device.dmi' - /obj/item/clothing/under/rank/security/navyblue/russian name = "\improper Russian officer's uniform" desc = "The latest in fashionable russian outfits." icon_state = "hostanclothes" item_state = "hostanclothes" item_color = "hostanclothes" - /obj/item/clothing/under/mummy name = "mummy wrapping" desc = "Return the slab or suffer my stale references." @@ -692,7 +652,6 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE - /obj/item/clothing/under/scarecrow name = "scarecrow clothes" desc = "Perfect camouflage for hiding in botany." @@ -703,7 +662,6 @@ fitted = NO_FEMALE_UNIFORM can_adjust = FALSE resistance_flags = NONE - /obj/item/clothing/under/draculass name = "draculass coat" desc = "A dress inspired by the ancient \"Victorian\" era." @@ -713,8 +671,6 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - mutantrace_variation = NO_MUTANTRACE_VARIATION - /obj/item/clothing/under/drfreeze name = "doctor freeze's jumpsuit" desc = "A modified scientist jumpsuit to look extra cool." @@ -722,8 +678,6 @@ item_state = "drfreeze" item_color = "drfreeze" can_adjust = FALSE - mutantrace_variation = NO_MUTANTRACE_VARIATION - /obj/item/clothing/under/lobster name = "foam lobster suit" desc = "Who beheaded the college mascot?" @@ -732,8 +686,6 @@ item_color = "lobster" fitted = NO_FEMALE_UNIFORM can_adjust = FALSE - mutantrace_variation = NO_MUTANTRACE_VARIATION - /obj/item/clothing/under/gondola name = "gondola hide suit" desc = "Now you're cooking." @@ -741,7 +693,6 @@ item_state = "lb_suit" item_color = "gondola" can_adjust = FALSE - /obj/item/clothing/under/skeleton name = "skeleton jumpsuit" desc = "A black jumpsuit with a white bone pattern printed on it. Spooky!" @@ -758,4 +709,23 @@ desc = "A simple, inconspicuous harness replacement for a jumpsuit." icon_state = "gear_harness" item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites. - body_parts_covered = CHEST|GROIN \ No newline at end of file + body_parts_covered = CHEST|GROIN + +/obj/item/clothing/under/durathread + name = "durathread jumpsuit" + desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer." + icon_state = "durathread" + item_state = "durathread" + item_color = "durathread" + can_adjust = TRUE + armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) + +/obj/item/clothing/under/duraskirt + name = "durathread jumpskirt" + desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. Being a short skirt, it naturally doesn't protect the legs." + icon_state = "duraskirt" + item_state = "duraskirt" + item_color = "durathread" + can_adjust = FALSE + body_parts_covered = CHEST|GROIN|ARMS + armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5) \ No newline at end of file diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index 83cab9d992..4e3e1aa0cc 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -8,6 +8,17 @@ armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) alt_covers_chest = TRUE +/obj/item/clothing/under/syndicate/skirt + name = "tactical skirtleneck" + desc = "A non-descript and slightly suspicious looking skirtleneck." + icon_state = "syndicate_skirt" + item_state = "bl_suit" + item_color = "syndicate_skirt" + has_sensor = NO_SENSORS + armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) + alt_covers_chest = TRUE + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/syndicate/tacticool name = "tacticool turtleneck" desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." @@ -16,6 +27,15 @@ item_color = "tactifool" armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) +/obj/item/clothing/under/syndicate/tacticool/skirt + name = "tacticool skirtleneck" + desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." + icon_state = "tactifool_skirt" + item_state = "bl_suit" + item_color = "tactifool_skirt" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) + fitted = FEMALE_UNIFORM_TOP + /obj/item/clothing/under/syndicate/sniper name = "Tactical turtleneck suit" desc = "A double seamed tactical turtleneck disguised as a civilian grade silk suit. Intended for the most formal operator. The collar is really sharp." @@ -47,3 +67,14 @@ icon_state = "syndicate_combat" item_color = "syndicate_combat" can_adjust = FALSE + +/obj/item/clothing/under/syndicate/baseball + name = "major league, number unknown" + desc = "A major league outfit with the number faded number on the back. Seems rather robust for just a game" + icon_state = "syndicatebaseball" + item_state = "syndicatebaseball" + item_color = "syndicatebaseball" + has_sensor = NO_SENSORS + armor = list("melee" = 15, "bullet" = 5, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) + alt_covers_chest = TRUE + diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index 3e96512bb8..0fb46c3e46 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -317,6 +317,8 @@ var/list/cant_craft = list() for(var/rec in GLOB.crafting_recipes) var/datum/crafting_recipe/R = rec + if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this. + continue if((R.category != cur_category) || (R.subcategory != cur_subcategory)) continue if(check_contents(R, surroundings)) @@ -431,3 +433,10 @@ data["tool_text"] = tool_text return data + +//Mind helpers + +/datum/mind/proc/teach_crafting_recipe(R) + if(!learned_recipes) + learned_recipes = list() + learned_recipes |= R \ No newline at end of file diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index ca51fec347..7ae1c956c9 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -9,6 +9,7 @@ var/chem_catalysts[] = list() //like tools but for reagents var/category = CAT_NONE //where it shows up in the crafting UI var/subcategory = CAT_NONE + var/always_availible = TRUE //Set to FALSE if it needs to be learned first. /datum/crafting_recipe/pin_removal name = "Pin Removal" @@ -68,7 +69,7 @@ /datum/crafting_recipe/molotov name = "Molotov" result = /obj/item/reagent_containers/food/drinks/bottle/molotov - reqs = list(/obj/item/reagent_containers/glass/rag = 1, + reqs = list(/obj/item/reagent_containers/rag = 1, /obj/item/reagent_containers/food/drinks/bottle = 1) parts = list(/obj/item/reagent_containers/food/drinks/bottle = 1) time = 40 @@ -132,6 +133,18 @@ category = CAT_WEAPONRY subcategory = CAT_WEAPON +/datum/crafting_recipe/minigun + name = "Laser Minigun" + result = /obj/item/minigunpack2 + reqs = list(/obj/item/gun/energy/laser/carbine = 3, + /obj/item/stack/sheet/plasteel = 5, + /obj/item/stack/cable_coil = 30, + /obj/item/stock_parts/cell/bluespace = 2) + tools = list(TOOL_WIRECUTTER, TOOL_SCREWDRIVER, TOOL_WELDER) + time = 150 + category = CAT_WEAPONRY + subcategory = CAT_WEAPON + /datum/crafting_recipe/ed209 name = "ED209" result = /mob/living/simple_animal/bot/ed209 @@ -210,6 +223,12 @@ time = 40 category = CAT_ROBOT +/datum/crafting_recipe/potatos + name = "Potat-OS" + reqs = list(/obj/item/stack/cable_coil = 1, /obj/item/stack/rods = 1, /obj/item/reagent_containers/food/snacks/grown/potato = 1, /obj/item/aicard = 1 ) + result = /obj/item/aicard/potato + category = CAT_ROBOT + /datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but name = "Pneumatic Cannon" result = /obj/item/pneumatic_cannon/ghetto @@ -352,6 +371,7 @@ reqs = list(/obj/item/restraints/handcuffs/cable = 1, /obj/item/shard = 1, /obj/item/stack/rods = 1) + parts = list(/obj/item/shard = 1) time = 40 category = CAT_WEAPONRY subcategory = CAT_WEAPON @@ -454,6 +474,12 @@ /obj/item/bikehorn = 1) category = CAT_MISC +/datum/crafting_recipe/toyneb + name = "Non-Euplastic Blade" + reqs = list(/obj/item/light/tube = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4) + result = /obj/item/toy/sword/cx + category = CAT_MISC + /datum/crafting_recipe/chemical_payload name = "Chemical Payload (C4)" result = /obj/item/bombcore/chemical @@ -659,6 +685,15 @@ tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER) category = CAT_MISC +/datum/crafting_recipe/femur_breaker + name = "Femur Breaker" + result = /obj/structure/femur_breaker + time = 150 + reqs = list(/obj/item/stack/sheet/metal = 20, + /obj/item/stack/cable_coil = 30) + tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER) + category = CAT_MISC + /datum/crafting_recipe/lizardhat name = "Lizard Cloche Hat" result = /obj/item/clothing/head/lizard @@ -873,3 +908,44 @@ time = 150 //It's a gun category = CAT_WEAPONRY subcategory = CAT_WEAPON + +/datum/crafting_recipe/durathread_duffelbag + name = "Durathread Dufflebag" + result = /obj/item/storage/backpack/duffelbag/durathread + reqs = list(/obj/item/stack/sheet/durathread = 7, + /obj/item/stack/sheet/leather = 3) + time = 70 + category = CAT_CLOTHING + +/datum/crafting_recipe/durathread_toolbelt + name = "Durathread Toolbelt" + result = /obj/item/storage/belt/durathread + reqs = list(/obj/item/stack/sheet/durathread = 5, + /obj/item/stack/sheet/leather = 1) + time = 30 + category = CAT_CLOTHING + +/datum/crafting_recipe/durathread_bandolier + name = "Durathread Bandolier" + result = /obj/item/storage/belt/bandolier/durathread + reqs = list(/obj/item/stack/sheet/durathread = 6, + /obj/item/stack/sheet/leather = 2) + time = 50 + category = CAT_CLOTHING + + /datum/crafting_recipe/durathread_helmet + name = "Makeshift Durathread Helmet" + result = /obj/item/clothing/head/helmet/durathread + reqs = list(/obj/item/stack/sheet/durathread = 4, + /obj/item/stack/sheet/leather = 2) + time = 30 + category = CAT_CLOTHING + +/datum/crafting_recipe/durathread_vest + name = "Makeshift Durathread Armour" + result = /obj/item/clothing/suit/armor/vest/durathread + reqs = list(/obj/item/stack/sheet/durathread = 6, + /obj/item/stack/sheet/leather = 3) + time = 50 + category = CAT_CLOTHING + diff --git a/code/modules/detectivework/footprints_and_rag.dm b/code/modules/detectivework/footprints_and_rag.dm deleted file mode 100644 index a25bc01b13..0000000000 --- a/code/modules/detectivework/footprints_and_rag.dm +++ /dev/null @@ -1,50 +0,0 @@ - -/mob - var/bloody_hands = 0 - -/obj/item/clothing/gloves - var/transfer_blood = 0 - - -/obj/item/reagent_containers/glass/rag - name = "damp rag" - desc = "For cleaning up messes, you suppose." - w_class = WEIGHT_CLASS_TINY - icon = 'icons/obj/toy.dmi' - icon_state = "rag" - item_flags = NOBLUDGEON - reagent_flags = OPENCONTAINER - amount_per_transfer_from_this = 5 - possible_transfer_amounts = list() - volume = 5 - spillable = FALSE - -/obj/item/reagent_containers/glass/rag/suicide_act(mob/user) - user.visible_message("[user] is smothering [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return (OXYLOSS) - -/obj/item/reagent_containers/glass/rag/afterattack(atom/A as obj|turf|area, mob/user,proximity) - . = ..() - if(!proximity) - return - if(iscarbon(A) && A.reagents && reagents.total_volume) - var/mob/living/carbon/C = A - var/reagentlist = pretty_string_from_reagent_list(reagents) - var/log_object = "a damp rag containing [reagentlist]" - if(user.a_intent == INTENT_HARM && !C.is_mouth_covered()) - reagents.reaction(C, INGEST) - reagents.trans_to(C, reagents.total_volume) - C.visible_message("[user] has smothered \the [C] with \the [src]!", "[user] has smothered you with \the [src]!", "You hear some struggling and muffled cries of surprise.") - log_combat(user, C, "smothered", log_object) - else - reagents.reaction(C, TOUCH) - reagents.clear_reagents() - C.visible_message("[user] has touched \the [C] with \the [src].") - log_combat(user, C, "touched", log_object) - - else if(istype(A) && src in user) - user.visible_message("[user] starts to wipe down [A] with [src]!", "You start to wipe down [A] with [src]...") - if(do_after(user,30, target = A)) - user.visible_message("[user] finishes wiping off [A]!", "You finish wiping off [A].") - SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM) - return diff --git a/code/modules/events/holiday/vday.dm b/code/modules/events/holiday/vday.dm index a4e8b276b5..8f77af58eb 100644 --- a/code/modules/events/holiday/vday.dm +++ b/code/modules/events/holiday/vday.dm @@ -41,11 +41,16 @@ else L.mind.add_antag_datum(/datum/antagonist/heartbreaker) -/proc/forge_valentines_objective(mob/living/lover,mob/living/date) +/proc/forge_valentines_objective(mob/living/lover,mob/living/date,var/chemLove = FALSE) lover.mind.special_role = "valentine" - var/datum/antagonist/valentine/V = new - V.date = date.mind - lover.mind.add_antag_datum(V) //These really should be teams but i can't be assed to incorporate third wheels right now + if (chemLove == TRUE) + var/datum/antagonist/valentine/chem/V = new //Changes text and EOG check basically. + V.date = date.mind + lover.mind.add_antag_datum(V) + else + var/datum/antagonist/valentine/V = new + V.date = date.mind + lover.mind.add_antag_datum(V) //These really should be teams but i can't be assed to incorporate third wheels right now /datum/round_event/valentines/announce(fake) priority_announce("It's Valentine's Day! Give a valentine to that special someone!") diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm index 798bcf82dd..af22ae3b96 100644 --- a/code/modules/events/meteor_wave.dm +++ b/code/modules/events/meteor_wave.dm @@ -15,6 +15,12 @@ var/list/wave_type var/wave_name = "normal" +/datum/round_event/meteor_wave/setup() + announceWhen = 1 + startWhen = rand(300, 600) //Yeah for SOME REASON this is measured in seconds and not deciseconds??? + endWhen = startWhen + 60 + + /datum/round_event/meteor_wave/New() ..() if(!wave_type) @@ -46,7 +52,7 @@ kill() /datum/round_event/meteor_wave/announce(fake) - priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", 'sound/ai/meteors.ogg') + priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.", "Meteor Alert", 'sound/ai/meteors.ogg') /datum/round_event/meteor_wave/tick() if(ISMULTIPLE(activeFor, 3)) diff --git a/code/modules/events/wizard/shuffle.dm b/code/modules/events/wizard/shuffle.dm index ec253f13c3..7e37429223 100644 --- a/code/modules/events/wizard/shuffle.dm +++ b/code/modules/events/wizard/shuffle.dm @@ -27,7 +27,7 @@ for(var/mob/living/carbon/human/H in mobs) if(!moblocs) break //locs aren't always unique, so this may come into play - do_teleport(H, moblocs[moblocs.len]) + do_teleport(H, moblocs[moblocs.len], channel = TELEPORT_CHANNEL_MAGIC) moblocs.len -= 1 for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm index 412e54878a..bb601b7c82 100644 --- a/code/modules/events/wormholes.dm +++ b/code/modules/events/wormholes.dm @@ -63,4 +63,4 @@ hard_target = P.loc if(!hard_target) return - do_teleport(M, hard_target, 1, 1, 0, 0) ///You will appear adjacent to the beacon + do_teleport(M, hard_target, 1, 1, 0, 0, channel = TELEPORT_CHANNEL_WORMHOLE) ///You will appear adjacent to the beacon diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index f85668d2b8..e72b624ae5 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -7,11 +7,12 @@ /obj/item/reagent_containers/food/drinks/bottle amount_per_transfer_from_this = 10 volume = 100 + force = 15 throwforce = 15 item_state = "broken_beer" //Generic held-item sprite until unique ones are made. lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi' - var/const/duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets) + var/knockdown_duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets) isGlass = TRUE foodtype = ALCOHOL @@ -61,46 +62,30 @@ to_chat(user, "You don't want to harm [target]!") return - force = 15 //Smashing bottles over someoen's head hurts. - var/obj/item/bodypart/affecting = user.zone_selected //Find what the player is aiming at - var/armor_block = 0 //Get the target's armor values for normal attack damage. - var/armor_duration = 0 //The more force the bottle has, the longer the duration. + var/headarmor = 0 // Target's head armor + var/armor_block = min(90, target.run_armor_check(affecting, "melee", null, null,armour_penetration)) // For normal attack damage - //Calculating duration and calculating damage. - if(ishuman(target)) + //If they have a hat/helmet and the user is targeting their head. + if(affecting == BODY_ZONE_HEAD) + var/obj/item/I = target.get_item_by_slot(SLOT_HEAD) + if(I) + headarmor = I.armor.melee - var/mob/living/carbon/human/H = target - var/headarmor = 0 // Target's head armor - armor_block = H.run_armor_check(affecting, "melee", null, null,armour_penetration) // For normal attack damage - - //If they have a hat/helmet and the user is targeting their head. - if(istype(H.head, /obj/item/clothing/head) && affecting == BODY_ZONE_HEAD) - headarmor = H.head.armor.melee - else - headarmor = 0 - - //Calculate the knockdown duration for the target. - armor_duration = (duration - headarmor) + force - - else - //Only humans can have armor, right? - armor_block = target.run_armor_check(affecting, "melee") - if(affecting == BODY_ZONE_HEAD) - armor_duration = duration + force + //Calculate the knockdown duration for the target. + var/armor_duration = (knockdown_duration - headarmor) + force //Apply the damage! - armor_block = min(90,armor_block) target.apply_damage(force, BRUTE, affecting, armor_block) // You are going to knock someone out for longer if they are not wearing a helmet. var/head_attack_message = "" - if(affecting == BODY_ZONE_HEAD && istype(target, /mob/living/carbon/)) + if(affecting == BODY_ZONE_HEAD && iscarbon(target)) head_attack_message = " on the head" //Knockdown the target for the duration that we calculated and divide it by 5. if(armor_duration) - target.apply_effect(min(armor_duration, 200) , EFFECT_KNOCKDOWN) // Never knockdown more than a flash! + target.Knockdown(min(armor_duration, 200)) // Never knockdown more than a flash! //Display an attack message. if(target != user) @@ -202,17 +187,18 @@ desc = "A flask of holy water...it's been sitting in the Necropolis a while though." list_reagents = list("hell_water" = 100) -/obj/item/reagent_containers/food/drinks/holyoil +/obj/item/reagent_containers/food/drinks/bottle/holyoil name = "flask of zelus oil" - desc = "A brass flask of Zelus oil, a viscous fluid with a scenting of brass - this flask may be sipped or thrown." + desc = "A brass flask of Zelus oil, a viscous fluid scenting of brass. Can be thrown to deal damage from afar." icon_state = "zelusflask" - list_reagents = list("holyoil" = 30) //Powerfull + list_reagents = list("holyoil" = 30) volume = 30 foodtype = NONE - force = 12 //Same as a toolbox + force = 18 throwforce = 18 + knockdown_duration = 18 -/obj/item/reagent_containers/food/drinks/holyoil/null +/obj/item/reagent_containers/food/drinks/bottle/holyoil/empty list_reagents = list("holyoil" = 0) /obj/item/reagent_containers/food/drinks/bottle/vermouth diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm index 31e99535d1..1d0b626d98 100644 --- a/code/modules/food_and_drinks/food/condiment.dm +++ b/code/modules/food_and_drinks/food/condiment.dm @@ -16,6 +16,7 @@ //Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change(changetype) to change names, descs and sprites. var/list/possible_states = list( "ketchup" = list("ketchup", "ketchup bottle", "You feel more American already."), + "mustard" = list("mustard", "mustard bottle", "A spice mixed with enzymes and water."), "capsaicin" = list("hotsauce", "hotsauce bottle", "You can almost TASTE the stomach ulcers now!"), "enzyme" = list("enzyme", "universal enzyme bottle", "Used in cooking various dishes"), "soysauce" = list("soysauce", "soy sauce bottle", "A salty soy-based flavoring"), @@ -282,6 +283,12 @@ originalname = "ketchup" list_reagents = list("ketchup" = 10) +//Mustard +/obj/item/reagent_containers/food/condiment/pack/mustard + name = "mustard pack" + originalname = "mustard" + list_reagents = list("mustard" = 10) + //Hot sauce /obj/item/reagent_containers/food/condiment/pack/hotsauce name = "hotsauce pack" diff --git a/code/modules/food_and_drinks/food/snacks/meat.dm b/code/modules/food_and_drinks/food/snacks/meat.dm index 1a82d1b406..ee169e9861 100644 --- a/code/modules/food_and_drinks/food/snacks/meat.dm +++ b/code/modules/food_and_drinks/food/snacks/meat.dm @@ -108,7 +108,7 @@ tastes = list("maggots" = 1, "the inside of a reactor" = 1) foodtype = MEAT | RAW | GROSS -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect icon_state = "mothmeat" desc = "Unpleasantly powdery and dry. Kind of pretty, though." filling_color = "#BF896B" diff --git a/code/modules/food_and_drinks/food/snacks_cake.dm b/code/modules/food_and_drinks/food/snacks_cake.dm index 1eeea79410..98f80331a7 100644 --- a/code/modules/food_and_drinks/food/snacks_cake.dm +++ b/code/modules/food_and_drinks/food/snacks_cake.dm @@ -17,21 +17,21 @@ foodtype = GRAIN | DAIRY /obj/item/reagent_containers/food/snacks/store/cake/plain - name = "vanilla cake" + name = "plain cake" desc = "A plain cake, not a lie." icon_state = "plaincake" custom_food_type = /obj/item/reagent_containers/food/snacks/customizable/cake bonus_reagents = list("nutriment" = 10, "vitamin" = 2) - tastes = list("vanilla" = 1, "sweetness" = 2,"cake" = 5) + tastes = list("sweetness" = 2,"cake" = 5) foodtype = GRAIN | DAIRY | SUGAR /obj/item/reagent_containers/food/snacks/cakeslice/plain - name = "vanilla cake slice" + name = "plain cake slice" desc = "Just a slice of cake, it is enough for everyone." icon_state = "plaincake_slice" filling_color = "#FFD700" customfoodfilling = 1 - tastes = list("vanilla" = 1, "sweetness" = 2,"cake" = 5) + tastes = list("sweetness" = 2,"cake" = 5) foodtype = GRAIN | DAIRY | SUGAR /obj/item/reagent_containers/food/snacks/store/cake/carrot @@ -147,7 +147,6 @@ tastes = list("cake" = 5, "sweetness" = 2, "sourness" = 2) foodtype = GRAIN | DAIRY | FRUIT | SUGAR - /obj/item/reagent_containers/food/snacks/store/cake/chocolate name = "chocolate cake" desc = "A cake with added chocolate." @@ -186,7 +185,6 @@ tastes = list("cake" = 5, "sweetness" = 1) foodtype = GRAIN | DAIRY | JUNKFOOD | SUGAR - /obj/item/reagent_containers/food/snacks/store/cake/apple name = "apple cake" desc = "A cake centred with Apple." @@ -248,7 +246,6 @@ /obj/item/reagent_containers/food/snacks/store/cake/bsvc // blackberry strawberries vanilla cake name = "blackberry and strawberry vanilla cake" desc = "A plain cake, filled with assortment of blackberries and strawberries!" - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "blackbarry_strawberries_cake_vanilla_cake" slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/bsvc bonus_reagents = list("nutriment" = 14, "vitamin" = 4) @@ -258,7 +255,6 @@ /obj/item/reagent_containers/food/snacks/cakeslice/bsvc name = "blackberry and strawberry vanilla cake slice" desc = "Just a slice of cake filled with assortment of blackberries and strawberries!" - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "blackbarry_strawberries_cake_vanilla_slice" filling_color = "#FFD700" tastes = list("blackbarry" = 2, "strawberries" = 2, "vanilla" = 2, "sweetness" = 2,"cake" = 3) @@ -267,7 +263,6 @@ /obj/item/reagent_containers/food/snacks/store/cake/bscc // blackbarry strawberries chocolate cake name = "blackberry and strawberry chocolate cake" desc = "A plain cake, filled with assortment of blackberries and strawberries!" - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "blackbarry_strawberries_cake_coco_cake" slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/bscc bonus_reagents = list("nutriment" = 14, "vitamin" = 4, "cocoa" = 5) @@ -277,16 +272,14 @@ /obj/item/reagent_containers/food/snacks/cakeslice/bscc name = "blackberry and strawberry chocolate cake slice" desc = "Just a slice of cake filled with assortment of blackberries and strawberries!" - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "blackbarry_strawberries_cake_coco_cake_slice" filling_color = "#FFD700" tastes = list("blackberry" = 2, "strawberries" = 2, "chocolate" = 2, "sweetness" = 2,"cake" = 3) foodtype = GRAIN | DAIRY | FRUIT | SUGAR -obj/item/reagent_containers/food/snacks/store/cake/holy_cake +/obj/item/reagent_containers/food/snacks/store/cake/holy_cake name = "angel food cake" desc = "A cake made for angels and chaplains alike! Contains holy water." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "holy_cake" slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/holy_cake_slice bonus_reagents = list("nutriment" = 1, "vitamin" = 3, "holy_water" = 10) @@ -296,7 +289,6 @@ obj/item/reagent_containers/food/snacks/store/cake/holy_cake /obj/item/reagent_containers/food/snacks/cakeslice/holy_cake_slice name = "angel food cake slice" desc = "A slice of heavenly cake." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "holy_cake_slice" filling_color = "#00FFFF" tastes = list("cake" = 5, "sweetness" = 1, "clouds" = 1) @@ -305,7 +297,6 @@ obj/item/reagent_containers/food/snacks/store/cake/holy_cake obj/item/reagent_containers/food/snacks/store/cake/pound_cake name = "pound cake" desc = "A condensed cake made for filling people up quickly." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "pound_cake" slices_num = 7 //Its ment to feed the party slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/pound_cake_slice @@ -316,16 +307,14 @@ obj/item/reagent_containers/food/snacks/store/cake/pound_cake /obj/item/reagent_containers/food/snacks/cakeslice/pound_cake_slice name = "pound cake slice" desc = "A slice of condensed cake made for filling people up quickly." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "pound_cake_slice" filling_color = "#00FFFF" tastes = list("cake" = 5, "sweetness" = 5, "batter" = 1) foodtype = GRAIN | DAIRY | SUGAR | JUNKFOOD -obj/item/reagent_containers/food/snacks/store/cake/hardware_cake +/obj/item/reagent_containers/food/snacks/store/cake/hardware_cake name = "hardware cake" desc = "A cake that is made with electronic boards and leaks acid..." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "hardware_cake" slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/hardware_cake_slice bonus_reagents = list("sacid" = 15, "oil" = 15) @@ -335,8 +324,58 @@ obj/item/reagent_containers/food/snacks/store/cake/hardware_cake /obj/item/reagent_containers/food/snacks/cakeslice/hardware_cake_slice name = "hardware cake slice" desc = "A slice of electronic boards and some acid." - icon = 'modular_citadel/icons/obj/food/cake.dmi' icon_state = "hardware_cake_slice" filling_color = "#00FFFF" tastes = list("acid" = 1, "metal" = 1, "regret" = 10) foodtype = GRAIN | GROSS + +/obj/item/reagent_containers/food/snacks/store/cake/vanilla_cake + name = "vanilla cake" + desc = "A vanilla frosted cake." + icon_state = "vanillacake" + slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/vanilla_slice + bonus_reagents = list("sugar" = 15, "vanilla" = 15) + tastes = list("cake" = 1, "sugar" = 1, "vanilla" = 10) + foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/cakeslice/vanilla_slice + name = "vanilla cake slice" + desc = "A slice of vanilla frosted cake." + icon_state = "vanillacake_slice" + filling_color = "#00FFFF" + tastes = list("cake" = 1, "sugar" = 1, "vanilla" = 10) + foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/store/cake/clown_cake + name = "clown cake" + desc = "A funny cake with a clown face on it." + icon_state = "clowncake" + slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/clown_slice + bonus_reagents = list("sugar" = 15, "laugher" = 15) + tastes = list("cake" = 1, "sugar" = 1, "joy" = 10) + foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/cakeslice/clown_slice + name = "clown cake slice" + desc = "A slice of bad jokes, and silly props." + icon_state = "clowncake_slice" + filling_color = "#00FFFF" + tastes = list("cake" = 1, "sugar" = 1, "joy" = 10) + foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/store/cake/peach_cake + name = "peach cake" + desc = "A peach filled cake." + icon_state = "peachcake" + slice_path = /obj/item/reagent_containers/food/snacks/cakeslice/peach_slice + bonus_reagents = list("sugar" = 5, "peachjuice" = 15) + tastes = list("cake" = 1, "sugar" = 1, "peachjuice" = 10) + foodtype = GRAIN | SUGAR | DAIRY + +/obj/item/reagent_containers/food/snacks/cakeslice/peach_slice + name = "peach cake slice" + desc = "A slice of peach cake." + icon_state = "peach_slice" + filling_color = "#00FFFF" + tastes = list("cake" = 1, "sugar" = 1, "peachjuice" = 10) + foodtype = GRAIN | SUGAR | DAIRY diff --git a/code/modules/food_and_drinks/food/snacks_frozen.dm b/code/modules/food_and_drinks/food/snacks_frozen.dm index febfa527ca..3988909b30 100644 --- a/code/modules/food_and_drinks/food/snacks_frozen.dm +++ b/code/modules/food_and_drinks/food/snacks_frozen.dm @@ -28,6 +28,50 @@ tastes = list("ice cream" = 1, "banana" = 1, "a bad joke" = 1) foodtype = FRUIT | DAIRY | SUGAR +/obj/item/reagent_containers/food/snacks/banana_split + name = "banana split" + trash = /obj/item/reagent_containers/food/drinks/drinkingglass + desc = "A long glass dish filled with ice-cream, chocolate and a banana down the middle. A timeless classic by any standards." + icon_state = "banana_split" + bonus_reagents = list("nutriment" = 5, "vitamin" = 3) + list_reagents = list("nutriment" = 3, "banana" = 10, "vitamin" = 2) + filling_color = "#FFFACD" + tastes = list("ice cream" = 1, "banana" = 1, "charries" = 1) + foodtype = FRUIT | DAIRY | SUGAR + +/obj/item/reagent_containers/food/snacks/cola_float + name = "Root Beer Float" + trash = /obj/item/reagent_containers/food/drinks/drinkingglass + desc = "A glass filled with cream, soda and ice-cream with a cherry on top." + icon_state = "cola_float" + bonus_reagents = list("nutriment" = 3, "vitamin" = 1) + list_reagents = list("nutriment" = 3, "vitamin" = 2) + filling_color = "#FFFACD" + tastes = list("ice cream" = 1, "space coal" = 1, "cherries" = 1) + foodtype = FRUIT | DAIRY | SUGAR + +/obj/item/reagent_containers/food/snacks/charrie_float + name = "Cherry Shake" + trash = /obj/item/reagent_containers/food/drinks/drinkingglass + desc = "Cherries mixed with ice-cream, known for its filling tastes" + icon_state = "cherryshake" + bonus_reagents = list("nutriment" = 3, "vitamin" = 1) + list_reagents = list("nutriment" = 3, "vitamin" = 2, "cherryshake" = 15) + filling_color = "#FFFACD" + tastes = list("ice cream" = 1, "charries" = 1) + foodtype = FRUIT | DAIRY | SUGAR + +/obj/item/reagent_containers/food/snacks/bluecharrie_float + name = "Blue Cherry Shake" + trash = /obj/item/reagent_containers/food/drinks/drinkingglass + desc = "Cherries mixed with ice-cream, known for its filling tastes. This one is a exotic blue!" + icon_state = "bluecherryshake" + bonus_reagents = list("nutriment" = 3, "vitamin" = 1) + list_reagents = list("nutriment" = 3, "vitamin" = 2, "bluecherryshake" = 10) + filling_color = "#FFFACD" + tastes = list("ice cream" = 1, "blue cherries" = 1) + foodtype = FRUIT | DAIRY | SUGAR + /obj/item/reagent_containers/food/snacks/spacefreezy name = "space freezy" desc = "The best icecream in space." @@ -88,7 +132,7 @@ /obj/item/reagent_containers/food/snacks/snowcones/orange name = "orange flavored snowcone" - desc = "A mix of different flavors dizzled on a snowball in a paper cup." + desc = "A orange flavor dizzled on a snowball in a paper cup." icon_state = "orange_sc" list_reagents = list("nutriment" = 1, "orangejuice" = 10) tastes = list("ice" = 1, "water" = 1, "berries" = 5) @@ -126,11 +170,27 @@ tastes = list("ice" = 1, "water" = 1, "berries" = 5) foodtype = FRUIT +/obj/item/reagent_containers/food/snacks/snowcones/peach + name = "peach flavored snowcone" + desc = "A peach flavord snowball in a paper cup." + icon_state = "peach_sc" + list_reagents = list("nutriment" = 1, "peachjuice" = 10) + tastes = list("ice" = 1, "water" = 1, " peach" = 5) + foodtype = FRUIT + +/obj/item/reagent_containers/food/snacks/snowcones/strawberry + name = "strawberry flavored snowcone" + desc = "A strawberry flavord snowball in a paper cup." + icon_state = "blue_sc" + list_reagents = list("nutriment" = 1, "berryjuice" = 10) + tastes = list("ice" = 1, "water" = 1, " strawberry" = 5) + foodtype = FRUIT + /obj/item/reagent_containers/food/snacks/snowcones/fruitsalad name = "mixed fruit flavored snowcone" desc = "A mix of different flavors dizzled on a snowball in a paper cup." icon_state = "fruitsalad_sc" - list_reagents = list("nutriment" = 1, "lemonjuice" = 5, "limejuice" = 5, "lemonjuice" = 5, "orangejuice" = 5) + list_reagents = list("nutriment" = 1, "limejuice" = 5, "lemonjuice" = 5, "orangejuice" = 5) tastes = list("ice" = 1, "water" = 1, "fruits" = 25) foodtype = FRUIT diff --git a/code/modules/food_and_drinks/food/snacks_meat.dm b/code/modules/food_and_drinks/food/snacks_meat.dm index cf99bd78d9..0b53ec8822 100644 --- a/code/modules/food_and_drinks/food/snacks_meat.dm +++ b/code/modules/food_and_drinks/food/snacks_meat.dm @@ -322,6 +322,14 @@ filling_color = "#800000" tastes = list("meat" = 1, "butter" = 1) +/obj/item/reagent_containers/food/snacks/corndog + name = "corndog plate" + desc = "A plate with two small corn dogs, with two dimples of ketchup and mustard to dip them in." + icon_state = "dorndog" + trash = /obj/item/trash/plate/alt + tastes = list("hotdog" = 2, "mustard and ketchup" = 1, "fryed bread" = 1) + bonus_reagents = list("nutriment" = 6, "vitamin" = 2, "mustard" = 5, "ketchup" = 5) + /obj/item/reagent_containers/food/snacks/kebab/rat name = "rat-kebab" desc = "Not so delicious rat meat, on a stick." diff --git a/code/modules/food_and_drinks/food/snacks_other.dm b/code/modules/food_and_drinks/food/snacks_other.dm index e36efe750b..ad0824dd79 100644 --- a/code/modules/food_and_drinks/food/snacks_other.dm +++ b/code/modules/food_and_drinks/food/snacks_other.dm @@ -573,4 +573,22 @@ name = "Maintenance Peaches" desc = "I have a mouth and I must eat." icon_state = "peachcanmaint" - tastes = list("peaches" = 1, "tin" = 7) \ No newline at end of file + tastes = list("peaches" = 1, "tin" = 7) + +/obj/item/reagent_containers/food/snacks/chocolatestrawberry + name = "Chocolate dipped strawberries" + desc = "A strawberry dipped in a bit of chocolate." + icon_state = "chocolatestrawberry" + list_reagents = list("sugar" = 5, "nutriment" = 2) + filling_color = "#ffdf26" + tastes = list("strawberries" = 5, "chocolate" = 3) + foodtype = FRUIT | SUGAR + +/obj/item/reagent_containers/food/snacks/chocolatebanana + name = "Chocolate dipped banana" + desc = "A banana dipped in a bit of chocolate and held on a stick." + icon_state = "banana_coco" + list_reagents = list("sugar" = 5, "nutriment" = 3, "vitamin" = 1) + filling_color = "#ffdf26" + tastes = list("banana" = 5, "chocolate" = 3) + foodtype = FRUIT | SUGAR \ No newline at end of file diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm index 238bb4f86a..9b87002738 100644 --- a/code/modules/food_and_drinks/food/snacks_pastry.dm +++ b/code/modules/food_and_drinks/food/snacks_pastry.dm @@ -308,7 +308,6 @@ tastes = list("bread" = 1, "egg" = 1, "cheese" = 1) foodtype = GRAIN | MEAT | DAIRY - /obj/item/reagent_containers/food/snacks/sugarcookie name = "sugar cookie" desc = "Just like your little sister used to make." @@ -369,6 +368,16 @@ tastes = list("cake" = 3, "blue cherry" = 1) foodtype = GRAIN | FRUIT | SUGAR +/obj/item/reagent_containers/food/snacks/strawberrycupcake + name = "Strawberry cupcake" + desc = "Strawberry inside a delicious cupcake." + icon_state = "strawberrycupcake" + bonus_reagents = list("nutriment" = 1, "vitamin" = 3) + list_reagents = list("nutriment" = 5, "vitamin" = 1) + filling_color = "#F0E68C" + tastes = list("cake" = 2, "strawberry" = 1) + foodtype = GRAIN | FRUIT | SUGAR + /obj/item/reagent_containers/food/snacks/honeybun name = "honey bun" desc = "A sticky pastry bun glazed with honey." diff --git a/code/modules/food_and_drinks/food/snacks_pie.dm b/code/modules/food_and_drinks/food/snacks_pie.dm index 0b12ee4fcf..bc66d353e1 100644 --- a/code/modules/food_and_drinks/food/snacks_pie.dm +++ b/code/modules/food_and_drinks/food/snacks_pie.dm @@ -171,8 +171,6 @@ tastes = list("pie" = 1, "apple" = 1) foodtype = GRAIN | FRUIT | SUGAR - - /obj/item/reagent_containers/food/snacks/pie/cherrypie name = "cherry pie" desc = "Taste so good, make a grown man cry." @@ -221,6 +219,33 @@ tastes = list("pie" = 1, "grape" = 1) foodtype = GRAIN | FRUIT | SUGAR +/obj/item/reagent_containers/food/snacks/pie/mimetart + name = "mime tart" + desc = "..." + icon_state = "mimetart" + bonus_reagents = list("nutriment" = 1, "vitamin" = 4, "nothing" = 10) + list_reagents = list("nutriment" = 5, "vitamin" = 5) + tastes = list("pie" = 1, "nothing" = 1) + foodtype = GRAIN + +/obj/item/reagent_containers/food/snacks/pie/berrytart + name = "berry tart" + desc = "A tasty dessert of many different small barries on a thin pie crust." + icon_state = "berrytart" + bonus_reagents = list("nutriment" = 1, "vitamin" = 4) + list_reagents = list("nutriment" = 3, "vitamin" = 5) + tastes = list("pie" = 1, "berries" = 2) + foodtype = GRAIN | FRUIT + +/obj/item/reagent_containers/food/snacks/pie/cocolavatart + name = "chocolate lava tart" + desc = "A tasty dessert made of chocaloate, with a liquid core." + icon_state = "cocolavatart" + bonus_reagents = list("nutriment" = 1, "vitamin" = 4) + list_reagents = list("nutriment" = 4, "vitamin" = 4) + tastes = list("pie" = 1, "grape" = 1) + foodtype = GRAIN | SUGAR + /obj/item/reagent_containers/food/snacks/pie/blumpkinpie name = "blumpkin pie" desc = "An odd blue pie made with toxic blumpkin." @@ -288,6 +313,22 @@ icon_state = "baklavaslice" trash = /obj/item/trash/plate filling_color = "#1E90FF" - list_reagents = list("nutriment" = 2, "vitamins" = 4) + list_reagents = list("nutriment" = 2, "vitamin" = 4) tastes = list("nuts" = 1, "pie" = 1) - foodtype = GRAIN \ No newline at end of file + foodtype = GRAIN + +/obj/item/reagent_containers/food/snacks/pie/strawberrypie + name = "strawberry pie" + desc = "A strawberry pie." + icon_state = "strawberrypie" + bonus_reagents = list("nutriment" = 6, "vitamin" = 6) + tastes = list("strawberry" = 1, "pie" = 1) + foodtype = GRAIN | FRUIT | SUGAR + +/obj/item/reagent_containers/food/snacks/pie/peachpie + name = "peach pie" + desc = "A pie with peach filling." + icon_state = "strawberrypie" + bonus_reagents = list("nutriment" = 5, "vitamin" = 6, "peachjuice" = 15) + tastes = list("peach" = 1, "pie" = 1) + foodtype = GRAIN | FRUIT diff --git a/code/modules/food_and_drinks/food/snacks_vend.dm b/code/modules/food_and_drinks/food/snacks_vend.dm index 317a434040..8f661b868e 100644 --- a/code/modules/food_and_drinks/food/snacks_vend.dm +++ b/code/modules/food_and_drinks/food/snacks_vend.dm @@ -7,7 +7,7 @@ desc = "Nougat love it or hate it." icon_state = "candy" trash = /obj/item/trash/candy - list_reagents = list("nutriment" = 1, "sugar" = 3) + list_reagents = list("nutriment" = 1, "sugar" = 3, "cocoa" = 3) junkiness = 25 filling_color = "#D2691E" tastes = list("candy" = 1) diff --git a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm index 58d3ef69bb..0f901f2412 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/icecream_vat.dm @@ -1,9 +1,13 @@ #define ICECREAM_VANILLA 1 #define ICECREAM_CHOCOLATE 2 #define ICECREAM_STRAWBERRY 3 -#define ICECREAM_BLUE 4 -#define CONE_WAFFLE 5 -#define CONE_CHOC 6 +#define ICECREAM_PEACH 4 +#define ICECREAM_GRAPE 5 +#define ICECREAM_BLUE 6 +#define CONE_WAFFLE 7 +#define CONE_CHOC 8 + + /obj/machinery/icecream_vat name = "ice cream vat" @@ -26,7 +30,9 @@ "cocoa" = 5, "vanilla" = 5, "berryjuice" = 5, - "singulo" = 5) + "singulo" = 5, + "peachjuice" = 5, + "grapejuice" = 5) /obj/machinery/icecream_vat/proc/get_ingredient_list(type) switch(type) @@ -34,6 +40,10 @@ return list("milk", "ice", "cocoa") if(ICECREAM_STRAWBERRY) return list("milk", "ice", "berryjuice") + if(ICECREAM_PEACH) + return list("milk", "ice", "peachjuice") + if(ICECREAM_GRAPE) + return list("milk", "ice", "grapejuice") if(ICECREAM_BLUE) return list("milk", "ice", "singulo") if(CONE_WAFFLE) @@ -50,6 +60,10 @@ return "chocolate" if(ICECREAM_STRAWBERRY) return "strawberry" + if(ICECREAM_PEACH) + return "peach" + if(ICECREAM_GRAPE) + return "grape" if(ICECREAM_BLUE) return "blue" if(CONE_WAFFLE) @@ -62,7 +76,7 @@ /obj/machinery/icecream_vat/Initialize() . = ..() - while(product_types.len < 6) + while(product_types.len < 8) product_types.Add(5) create_reagents(100, OPENCONTAINER | NO_REACT) for(var/reagent in icecream_vat_reagents) @@ -76,6 +90,8 @@ dat += "Vanilla ice cream: SelectMakex5 [product_types[ICECREAM_VANILLA]] scoops left. (Ingredients: milk, ice)
" dat += "Strawberry ice cream:SelectMakex5 [product_types[ICECREAM_STRAWBERRY]] dollops left. (Ingredients: milk, ice, berry juice)
" dat += "Chocolate ice cream:SelectMakex5 [product_types[ICECREAM_CHOCOLATE]] dollops left. (Ingredients: milk, ice, coco powder)
" + dat += "Peach ice cream:SelectMakex5 [product_types[ICECREAM_PEACH]] dollops left. (Ingredients: milk, ice, peach juice)
" + dat += "Grape ice cream:SelectMakex5 [product_types[ICECREAM_GRAPE]] dollops left. (Ingredients: milk, ice, grape juice)
" dat += "Blue ice cream:SelectMakex5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
" dat += "
CONES
" dat += "Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar)
" @@ -207,6 +223,12 @@ if ("strawberry") desc = "A delicious [cone_type] cone filled with strawberry ice cream. Definitely not made with real strawberries." reagents.add_reagent("berryjuice", 2) + if ("peach") + desc = "A delicious [cone_type] cone filled with peach ice cream. Definitely made with real peaches!" + reagents.add_reagent("peachjuice", 2) + if ("grape") + desc = "A delicious [cone_type] cone filled with grape ice cream. Surprisingly, made with real pink grape, likely not real sugarcanes used." + reagents.add_reagent("grapejuice", 2) if ("blue") desc = "A delicious [cone_type] cone filled with blue ice cream. Made with real... blue?" reagents.add_reagent("singulo", 2) @@ -228,6 +250,8 @@ #undef ICECREAM_VANILLA #undef ICECREAM_CHOCOLATE #undef ICECREAM_STRAWBERRY +#undef ICECREAM_PEACH +#undef ICECREAM_GRAPE #undef ICECREAM_BLUE #undef CONE_WAFFLE #undef CONE_CHOC diff --git a/code/modules/food_and_drinks/recipes/drinks_recipes.dm b/code/modules/food_and_drinks/recipes/drinks_recipes.dm index 7c44857b1d..6880260c4c 100644 --- a/code/modules/food_and_drinks/recipes/drinks_recipes.dm +++ b/code/modules/food_and_drinks/recipes/drinks_recipes.dm @@ -381,6 +381,33 @@ id = "neurotoxin" results = list("neurotoxin" = 2) required_reagents = list("gargleblaster" = 1, "morphine" = 1) + //FermiChem vars: Easy to make, but hard to make potent + OptimalTempMin = 200 // Lower area of bell curve for determining heat based rate reactions + OptimalTempMax = 950 // Upper end for above + ExplodeTemp = 999 //Temperature at which reaction explodes + OptimalpHMin = 4.6 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase) + OptimalpHMax = 5.2 // Higest value for above + ReactpHLim = 5 // How far out pH wil react, giving impurity place (Exponential phase) + CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst) + CurveSharpT = 2 // How sharp the temperature exponential curve is (to the power of value) + CurveSharppH = 4 // How sharp the pH exponential curve is (to the power of value) + ThermicConstant = 10 //Temperature change per 1u produced + HIonRelease = 0.02 //pH change per 1u reaction + RateUpLim = 5 //Optimal/max rate possible if all conditions are perfect + FermiChem = TRUE//If the chemical uses the Fermichem reaction mechanics + FermiExplode = FALSE //If the chemical explodes in a special way + PurityMin = 0 //The minimum purity something has to be above, otherwise it explodes. + +/datum/chemical_reaction/neurotoxin/FermiFinish(datum/reagents/holder, var/atom/my_atom) + var/datum/reagent/consumable/ethanol/neurotoxin/Nt = locate(/datum/reagent/consumable/ethanol/neurotoxin) in my_atom.reagents.reagent_list + var/cached_volume = Nt.volume + if(Nt.purity < 0.5) + holder.remove_reagent(src.id, cached_volume) + holder.add_reagent("neuroweak", cached_volume) + +/datum/chemical_reaction/neurotoxin/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH)//reduced size + volume = volume/10 + ..() /datum/chemical_reaction/snowwhite name = "Snow White" @@ -454,18 +481,6 @@ results = list("vanillapudding" = 20) required_reagents = list("vanilla" = 5, "milk" = 5, "eggyolk" = 5) -/datum/chemical_reaction/cherryshake - name = "Cherry Shake" - id = "cherryshake" - results = list("cherryshake" = 3) - required_reagents = list("cherryjelly" = 1, "ice" = 1, "cream" = 1) - -/datum/chemical_reaction/bluecherryshake - name = "Blue Cherry Shake" - id = "bluecherryshake" - results = list("bluecherryshake" = 3) - required_reagents = list("bluecherryjelly" = 1, "ice" = 1, "cream" = 1) - /datum/chemical_reaction/drunkenblumpkin name = "Drunken Blumpkin" id = "drunkenblumpkin" @@ -794,4 +809,17 @@ name = "Red Queen" id = "red_queen" results = list("red_queen" = 10) - required_reagents = list("tea" = 6, "mercury" = 2, "blackpepper" = 1, "growthserum" = 1) \ No newline at end of file + required_reagents = list("tea" = 6, "mercury" = 2, "blackpepper" = 1, "growthserum" = 1) + +/datum/chemical_reaction/catnip_tea + name = "Catnip Tea" + id = "catnip_tea" + results = list("catnip_tea" = 3) + required_reagents = list("tea" = 5, "catnip" = 2) + +/datum/chemical_reaction/commander_and_chief + name = "Commander and Chief" + id = "commander_and_chief" + results = list("commander_and_chief" = 50) + required_reagents = list("alliescocktail" = 50, "champagne" = 20, "doctorsdelight" = 10, "quintuple_sec" = 10, "screwdrivercocktail" = 10) + mix_message = "When your powers combine, I am Captain Pl-..." diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm index 464b8ce26f..284affe2ec 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_cake.dm @@ -148,6 +148,36 @@ result = /obj/item/reagent_containers/food/snacks/store/cake/bsvc subcategory = CAT_CAKE +/datum/crafting_recipe/food/clowncake + name = "clown cake" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/store/cake/plain = 1, + /obj/item/reagent_containers/food/snacks/sundae = 2, + /obj/item/reagent_containers/food/snacks/grown/banana = 5 + ) + result = /obj/item/reagent_containers/food/snacks/store/cake/clown_cake + subcategory = CAT_CAKE + +/datum/crafting_recipe/food/vanillacake + name = "vanilla cake" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/store/cake/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/vanillapod = 2 + ) + result = /obj/item/reagent_containers/food/snacks/store/cake/vanilla_cake + subcategory = CAT_CAKE + +/datum/crafting_recipe/food/peachcake + name = "Peach cake" + reqs = list( + /obj/item/reagent_containers/food/snacks/store/cake/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/peach = 5 + ) + result = /obj/item/reagent_containers/food/snacks/store/cake/peach_cake + subcategory = CAT_CAKE + /datum/crafting_recipe/food/cak name = "Living cat/cake hybrid" reqs = list( diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm index 08d5716779..8f4c5d05f1 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm @@ -42,6 +42,52 @@ result = /obj/item/reagent_containers/food/snacks/honkdae subcategory = CAT_ICE +/datum/crafting_recipe/food/banana_split + name = "Banana Split" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/icecream = 3, + /obj/item/reagent_containers/food/snacks/grown/banana = 1, + /obj/item/reagent_containers/food/snacks/grown/cherries = 1, + /obj/item/reagent_containers/food/snacks/chocolatebar = 1 + ) + result = /obj/item/reagent_containers/food/snacks/banana_split + subcategory = CAT_ICE + +/datum/crafting_recipe/food/root_float + name = "Cola Float" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/icecream = 1, + /obj/item/reagent_containers/food/snacks/grown/cherries = 1, + /datum/reagent/consumable/space_cola = 10, + /obj/item/reagent_containers/food/drinks/drinkingglass = 1 + ) + result = /obj/item/reagent_containers/food/snacks/cola_float + subcategory = CAT_ICE + +/datum/crafting_recipe/food/charrie_float + name = "Cherry Shake" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/icecream = 1, + /obj/item/reagent_containers/food/snacks/grown/cherries = 3, + /obj/item/reagent_containers/food/drinks/drinkingglass = 1 + ) + result = /obj/item/reagent_containers/food/snacks/charrie_float + subcategory = CAT_ICE + +/datum/crafting_recipe/food/bluecharrie_float + name = "Blue Cherry Shake" + always_availible = FALSE + reqs = list( + /obj/item/reagent_containers/food/snacks/icecream = 1, + /obj/item/reagent_containers/food/snacks/grown/bluecherries = 3, + /obj/item/reagent_containers/food/drinks/drinkingglass = 1 + ) + result = /obj/item/reagent_containers/food/snacks/bluecharrie_float + subcategory = CAT_ICE + //////////////////////////SNOW CONES/////////////////////// /datum/crafting_recipe/food/flaverless_sc @@ -211,7 +257,7 @@ subcategory = CAT_ICE /datum/crafting_recipe/food/kiwi_sc - name = "Soda water snowcone" + name = "Kiwi snowcone" reqs = list( /obj/item/reagent_containers/food/drinks/sillycup = 1, /obj/item/reagent_containers/food/snacks/egg/kiwiEgg = 1, @@ -232,6 +278,28 @@ result = /obj/item/reagent_containers/food/snacks/snowcones/honey subcategory = CAT_ICE +/datum/crafting_recipe/food/peach_sc + name = "Peach snowcone" + reqs = list( + /obj/item/reagent_containers/food/drinks/sillycup = 1, + /datum/reagent/water = 5, + /datum/reagent/consumable/ice = 15, + /obj/item/reagent_containers/food/snacks/grown/peach = 1 + ) + result = /obj/item/reagent_containers/food/snacks/snowcones/peach + subcategory = CAT_ICE + +/datum/crafting_recipe/food/strawberry_sc + name = "Strawberry snowcone" + reqs = list( + /obj/item/reagent_containers/food/drinks/sillycup = 1, + /datum/reagent/water = 5, + /datum/reagent/consumable/ice = 15, + /obj/item/reagent_containers/food/snacks/grown/strawberry = 2 + ) + result = /obj/item/reagent_containers/food/snacks/snowcones/strawberry + subcategory = CAT_ICE + /datum/crafting_recipe/food/honey_sc name = "Rainbow snowcone" reqs = list( diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm index 7eff2820c5..d17ccf585e 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_meat.dm @@ -128,6 +128,18 @@ result = /obj/item/reagent_containers/food/snacks/pigblanket subcategory = CAT_MEAT +/datum/crafting_recipe/food/corndog + name = "Corndog meal" + reqs = list( + /obj/item/stack/rods = 1, + /obj/item/reagent_containers/food/snacks/meat/cutlet = 1, + /obj/item/reagent_containers/food/snacks/bun = 1, + /datum/reagent/consumable/mustard = 5, + /datum/reagent/consumable/ketchup = 5 + ) + result = /obj/item/reagent_containers/food/snacks/corndog + subcategory = CAT_MEAT + /datum/crafting_recipe/food/ratkebab name = "Rat Kebab" reqs = list( diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm index a6240e5b48..9cf5ea31a0 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_misc.dm @@ -258,7 +258,7 @@ subcategory = CAT_MISCFOOD -/datum/crafting_recipe/food/lizardwine +/datum/crafting_recipe/lizardwine //not a subtype of /datum/crafting_recipe/food due to a bug where the resulting bottle would contain 100u of lizardwine and 100u of ethanol. name = "Lizard wine" time = 40 reqs = list( @@ -266,6 +266,7 @@ /datum/reagent/consumable/ethanol = 100 ) result = /obj/item/reagent_containers/food/drinks/bottle/lizardwine + category = CAT_FOOD subcategory = CAT_MISCFOOD @@ -331,3 +332,12 @@ ) result = /obj/item/reagent_containers/food/snacks/riceball subcategory = CAT_MISCFOOD + +/datum/crafting_recipe/food/chocolatestrawberry + name = "Chocolate Strawberry" + reqs = list( + /obj/item/reagent_containers/food/snacks/chocolatebar = 1, + /obj/item/reagent_containers/food/snacks/grown/strawberry = 1 + ) + result = /obj/item/reagent_containers/food/snacks/chocolatestrawberry + subcategory = CAT_MISCFOOD \ No newline at end of file diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm index 2246d12df4..365cf499bb 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm @@ -23,7 +23,7 @@ result = /obj/item/reagent_containers/food/snacks/donut subcategory = CAT_PASTRY -/datum/crafting_recipe/food/donut +/datum/crafting_recipe/food/donut/semen time = 15 name = "Semen donut" reqs = list( @@ -325,6 +325,15 @@ datum/crafting_recipe/food/donut/meat result = /obj/item/reagent_containers/food/snacks/bluecherrycupcake subcategory = CAT_PASTRY +/datum/crafting_recipe/food/strawberrycupcake + name = "Strawberry cherry cupcake" + reqs = list( + /obj/item/reagent_containers/food/snacks/pastrybase = 1, + /obj/item/reagent_containers/food/snacks/grown/strawberry = 1 + ) + result = /obj/item/reagent_containers/food/snacks/strawberrycupcake + subcategory = CAT_PASTRY + /datum/crafting_recipe/food/honeybun name = "Honey bun" reqs = list( diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pie.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pie.dm index 79d761c2e2..30c265e237 100644 --- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pie.dm +++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pie.dm @@ -160,6 +160,15 @@ result = /obj/item/reagent_containers/food/snacks/pie/frostypie subcategory = CAT_PIE +/datum/crafting_recipe/food/strawberrypie + name = "Strawberry pie" + reqs = list( + /obj/item/reagent_containers/food/snacks/pie/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/strawberry = 1 + ) + result = /obj/item/reagent_containers/food/snacks/pie/strawberrypie + subcategory = CAT_PIE + /datum/crafting_recipe/food/baklava name = "Baklava pie" reqs = list( @@ -168,4 +177,50 @@ /obj/item/seeds/wheat/oat = 3 ) result = /obj/item/reagent_containers/food/snacks/pie/baklava + subcategory = CAT_PIE + +/datum/crafting_recipe/food/mimetart + name = "Mime tart" + always_availible = FALSE + reqs = list( + /datum/reagent/consumable/milk = 5, + /datum/reagent/consumable/sugar = 5, + /obj/item/reagent_containers/food/snacks/pie/plain = 1, + /datum/reagent/consumable/nothing = 5 + ) + result = /obj/item/reagent_containers/food/snacks/pie/mimetart + subcategory = CAT_PIE + +/datum/crafting_recipe/food/berrytart + name = "Berry tart" + always_availible = FALSE + reqs = list( + /datum/reagent/consumable/milk = 5, + /datum/reagent/consumable/sugar = 5, + /obj/item/reagent_containers/food/snacks/pie/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/berries = 3 + ) + result = /obj/item/reagent_containers/food/snacks/pie/berrytart + subcategory = CAT_PIE + +/datum/crafting_recipe/food/cocolavatart + name = "Chocolate Lava tart" + always_availible = FALSE + reqs = list( + /datum/reagent/consumable/milk = 5, + /datum/reagent/consumable/sugar = 5, + /obj/item/reagent_containers/food/snacks/pie/plain = 1, + /obj/item/reagent_containers/food/snacks/chocolatebar = 3, + /obj/item/slime_extract = 1 + ) + result = /obj/item/reagent_containers/food/snacks/pie/cocolavatart + subcategory = CAT_PIE + +/datum/crafting_recipe/food/peachpie + name = "Peach Pie" + reqs = list( + /obj/item/reagent_containers/food/snacks/pie/plain = 1, + /obj/item/reagent_containers/food/snacks/grown/peach = 3 + ) + result = /obj/item/reagent_containers/food/snacks/pie/peachpie subcategory = CAT_PIE \ No newline at end of file diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm index 463df71f71..082f20f524 100644 --- a/code/modules/goonchat/browserOutput.dm +++ b/code/modules/goonchat/browserOutput.dm @@ -82,6 +82,12 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico if("setMusicVolume") data = setMusicVolume(arglist(params)) + if("swaptodarkmode") + swaptodarkmode() + + if("swaptolightmode") + swaptolightmode() + if(data) ehjax_send(data = data) @@ -240,3 +246,10 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico // url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript. C << output(url_encode(url_encode(message)), "browseroutput:output") + + +/datum/chatOutput/proc/swaptolightmode() //Dark mode light mode stuff. Yell at KMC if this breaks! (See darkmode.dm for documentation) + owner.force_white_theme() + +/datum/chatOutput/proc/swaptodarkmode() + owner.force_dark_theme() diff --git a/code/modules/goonchat/browserassets/css/browserOutput.css b/code/modules/goonchat/browserassets/css/browserOutput.css index cf11b77879..7b942494f4 100644 --- a/code/modules/goonchat/browserassets/css/browserOutput.css +++ b/code/modules/goonchat/browserassets/css/browserOutput.css @@ -7,16 +7,20 @@ html, body { padding: 0; margin: 0; height: 100%; - color: #000000; + color: #f0f0f0; } body { - background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/ + background: #171717; font-family: Verdana, sans-serif; font-size: 9pt; + font-color: #f0f0f0; line-height: 1.2; overflow-x: hidden; overflow-y: scroll; - word-wrap: break-word; + word-wrap: break-word; + scrollbar-face-color:#1A1A1A; + scrollbar-track-color:#171717; + scrollbar-highlight-color:#171717; } em { @@ -56,9 +60,9 @@ img.icon { border-radius: 10px; } -a {color: #0000ff;} -a.visited {color: #ff00ff;} -a:visited {color: #ff00ff;} +a {color: #397ea5;} +a.visited {color: #7c00e6;} +a:visited {color: #7c00e6;} a.popt {text-decoration: none;} /***************************************** @@ -89,21 +93,21 @@ a.popt {text-decoration: none;} bottom: 0; right: 0; padding: 8px; - background: #ddd; + background: #202020; text-decoration: none; font-variant: small-caps; font-size: 1.1em; font-weight: bold; - color: #333; + color: #a4bad6; } -#newMessages:hover {background: #ccc;} +#newMessages:hover {background: #171717;} #newMessages i {vertical-align: middle; padding-left: 3px;} #ping { position: fixed; top: 0; - right: 80px; + right: 115px; width: 45px; - background: #ddd; + background: #202020; height: 30px; padding: 8px 0 2px 0; } @@ -120,19 +124,19 @@ a.popt {text-decoration: none;} right: 0; } #userBar .subCell { - background: #ddd; + background: #202020; height: 30px; padding: 5px 0; display: block; - color: #333; + color: #a4bad6; text-decoration: none; line-height: 28px; - border-top: 1px solid #b4b4b4; + border-top: 1px solid #171717; } -#userBar .subCell:hover {background: #ccc;} +#userBar .subCell:hover {background: #202020;} #userBar .toggle { width: 40px; - background: #ccc; + background: #202020; border-top: 0; float: right; text-align: center; @@ -242,9 +246,9 @@ a.popt {text-decoration: none;} ******************************************/ /* MOTD */ -.motd {color: #638500; font-family: Verdana, sans-serif;} -.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;} -.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;} +.motd {color: #a4bad6; font-family: Verdana, sans-serif;} +.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #a4bad6; text-decoration: underline;} +.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #a4bad6;} /* ADD HERE FOR BOLD */ .bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;} @@ -255,88 +259,90 @@ a.popt {text-decoration: none;} /* OUTPUT COLORS */ .highlight {background: yellow;} -h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;} -h1.alert, h2.alert {color: #000000;} +h1, h2, h3, h4, h5, h6 {color: #a4bad6;font-family: Georgia, Verdana, sans-serif;} +h1.alert, h2.alert {color: #a4bad6;} em {font-style: normal; font-weight: bold;} -.ooc { font-weight: bold;} +.ooc {color: #cca300; font-weight: bold;} +.antagooc {color: #ce254f; font-weight: bold;} .adminobserverooc {color: #0099cc; font-weight: bold;} -.adminooc {color: #700038; font-weight: bold;} +.adminooc {color: #3d5bc3; font-weight: bold;} -.adminsay {color: #FF4500; font-weight: bold;} -.admin {color: #386aff; font-weight: bold;} +.adminsay {color: #ff4500; font-weight: bold;} +.admin {color: #5975da; font-weight: bold;} .name { font-weight: bold;} .say {} -.deadsay {color: #5c00e6;} +.deadsay {color: #e2c1ff;} .binarysay {color: #20c20e; background-color: #000000; display: block;} .binarysay a {color: #00ff00;} .binarysay a:active, .binarysay a:visited {color: #88ff88;} -.radio {color: #008000;} -.sciradio {color: #993399;} -.comradio {color: #948f02;} -.secradio {color: #a30000;} -.medradio {color: #337296;} -.engradio {color: #fb5613;} -.suppradio {color: #a8732b;} -.servradio {color: #6eaa2c;} -.syndradio {color: #6d3f40;} -.centcomradio {color: #686868;} -.aiprivradio {color: #ff00ff;} -.redteamradio {color: #ff0000;} -.blueteamradio {color: #0000ff;} +.radio {color: #1ecc43;} +.sciradio {color: #c68cfa;} +.comradio {color: #5177ff;} +.secradio {color: #dd3535;} +.medradio {color: #57b8f0;} +.engradio {color: #f37746;} +.suppradio {color: #b88646;} +.servradio {color: #6ca729;} +.syndradio {color: #8f4a4b;} +.centcomradio {color: #2681a5;} +.aiprivradio {color: #d65d95;} +.redteamradio {color: #ff4444;} +.blueteamradio {color: #3434fd;} .yell { font-weight: bold;} -.alert {color: #ff0000;} -h1.alert, h2.alert {color: #000000;} +.alert {color: #d82020;} +h1.alert, h2.alert {color: #99aab5;} .emote { font-style: italic;} .selecteddna {color: #ffffff; background-color: #001B1B} -.attack {color: #ff0000;} -.disarm {color: #990000;} -.passive {color: #660000;} +.attack {color: #e01c1c;} +.disarm {color: #b42525;} +.passive {color: #a00f0f;} -.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;} -.danger {color: #ff0000;} -.warning {color: #ff0000; font-style: italic;} -.alertwarning {color: #FF0000; font-weight: bold} -.boldwarning {color: #ff0000; font-style: italic; font-weight: bold} -.announce {color: #228b22; font-weight: bold;} -.boldannounce {color: #ff0000; font-weight: bold;} -.greenannounce {color: #00ff00; font-weight: bold;} +.userdanger {color: #c51e1e; font-weight: bold; font-size: 24px;} +.danger {color: #c51e1e;} +.warning {color: #c51e1e; font-style: italic;} +.alertwarning {color: #FF0000; font-weight: bold} +.boldwarning {color: #c51e1e; font-style: italic; font-weight: bold} +.announce {color: #c51e1e; font-weight: bold;} +.boldannounce {color: #c51e1e; font-weight: bold;} +.greenannounce {color: #059223; font-weight: bold;} .rose {color: #ff5050;} -.info {color: #0000CC;} -.notice {color: #000099;} -.boldnotice {color: #000099; font-weight: bold;} -.adminnotice {color: #0000ff;} +.info {color: #6685f5;} +.notice {color: #6685f5;} +.boldnotice {color: #6685f5; font-weight: bold;} +.adminnotice {color: #6685f5;} .adminhelp {color: #ff0000; font-weight: bold;} -.unconscious {color: #0000ff; font-weight: bold;} +.unconscious {color: #a4bad6; font-weight: bold;} .suicide {color: #ff5050; font-style: italic;} -.green {color: #03ff39;} -.red {color: #FF0000} -.blue {color: #215cff} -.nicegreen {color: #14a833;} +.red {color: #FF0000} +.pink {color: #ff70c1;} +.blue {color: #215cff} +.green {color: #059223;} +.nicegreen {color: #059223;} .userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;} .love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;} -.shadowling {color: #3b2769;} -.cult {color: #960000;} +.shadowling {color: #8e8a99;} +.cult {color: #aa1c1c;} -.cultitalic {color: #960000; font-style: italic;} -.cultbold {color: #960000; font-style: italic; font-weight: bold;} -.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;} +.cultitalic {color: #aa1c1c; font-style: italic;} +.cultbold {color: #aa1c1c; font-style: italic; font-weight: bold;} +.cultboldtalic {color: #aa1c1c; font-weight: bold; font-size: 24px;} -.cultlarge {color: #960000; font-weight: bold; font-size: 24px;} -.narsie {color: #960000; font-weight: bold; font-size: 120px;} -.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;} +.cultlarge {color: #aa1c1c; font-weight: bold; font-size: 24px;} +.narsie {color: #aa1c1c; font-weight: bold; font-size: 120px;} +.narsiesmall {color: #aa1c1c; font-weight: bold; font-size: 48px;} .colossus {color: #7F282A; font-size: 40px;} -.hierophant {color: #660099; font-weight: bold; font-style: italic;} -.hierophant_warning {color: #660099; font-style: italic;} -.purple {color: #5e2d79;} -.holoparasite {color: #35333a;} +.hierophant {color: #b441ee; font-weight: bold; font-style: italic;} +.hierophant_warning {color: #c56bf1; font-style: italic;} +.purple {color: #9956d3;} +.holoparasite {color: #88809c;} .revennotice {color: #1d2953;} .revenboldnotice {color: #1d2953; font-weight: bold;} @@ -344,11 +350,11 @@ h1.alert, h2.alert {color: #000000;} .revenminor {color: #823abb} .revenwarning {color: #760fbb; font-style: italic;} .revendanger {color: #760fbb; font-weight: bold; font-size: 24px;} -.umbra {color: #5000A0;} -.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;} -.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;} +.umbra {color: #7c00e6;} +.umbra_emphasis {color: #7c00e6; font-weight: bold; font-style: italic;} +.umbra_large {color: #7c00e6; font-size: 24px; font-weight: bold; font-style: italic;} -.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;} +.deconversion_message {color: #a947ff; font-size: 24px; font-style: italic;} .brass {color: #BE8700;} .heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;} @@ -373,17 +379,17 @@ h1.alert, h2.alert {color: #000000;} .neovgre {color: #6E001A; font-weight: bold; font-style: italic;} .neovgre_small {color: #6E001A;} -.newscaster {color: #800000;} -.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;} +.newscaster {color: #c05d5d;} +.ghostalert {color: #6600ff; font-style: italic; font-weight: bold;} -.alien {color: #543354;} -.noticealien {color: #00c000;} -.alertalien {color: #00c000; font-weight: bold;} -.changeling {color: #800080; font-style: italic;} +.alien {color: #855d85;} +.noticealien {color: #059223;} +.alertalien {color: #059223; font-weight: bold;} +.changeling {color: #059223; font-style: italic;} -.spider {color: #4d004d;} +.spider {color: #8800ff;} -.interface {color: #330033;} +.interface {color: #750e75;} .sans {font-family: "Comic Sans MS", cursive, sans-serif;} .papyrus {font-family: "Papyrus", cursive, sans-serif;} @@ -394,29 +400,54 @@ h1.alert, h2.alert {color: #000000;} .big {font-size: 24px;} .reallybig {font-size: 32px;} .extremelybig {font-size: 40px;} -.greentext {color: #00FF00; font-size: 24px;} -.redtext {color: #FF0000; font-size: 24px;} -.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;} +.greentext {color: #059223; font-size: 24px;} +.redtext {color: #c51e1e; font-size: 24px;} +.clown {color: #ff70c1; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;} .his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;} +.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;} +@keyframes velvet { + 0% { color: #400020; } + 40% { color: #FF0000; } + 50% { color: #FF8888; } + 60% { color: #FF0000; } + 100% { color: #400020; } +} + +.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;} +@keyframes hypnocolor { + 0% { color: #202020; } + 25% { color: #4b02ac; } + 50% { color: #9f41f1; } + 75% { color: #541c9c; } + 100% { color: #7adbf3; } +} + +.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;} +@keyframes phobia { + 0% { color: #f75a5a; } + 50% { color: #dd0000; } + 100% { color: #f75a5a; } +} + .icon {height: 1em; width: auto;} .memo {color: #638500; text-align: center;} .memoedit {text-align: center; font-size: 16px;} -.abductor {color: #800080; font-style: italic;} -.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;} +.abductor {color: #c204c2; font-style: italic;} +.mind_control {color: #df3da9; font-size: 3; font-weight: bold; font-style: italic;} .slime {color: #00CED1;} .drone {color: #848482;} .monkey {color: #975032;} .swarmer {color: #2C75FF;} .resonate {color: #298F85;} -.monkeyhive {color: #774704;} -.monkeylead {color: #774704; font-size: 2;} +.monkeyhive {color: #a56408;} +.monkeylead {color: #af6805; font-size: 2;} .connectionClosed, .fatalError {background: red; color: white; padding: 5px;} .connectionClosed.restored {background: green;} -.internal.boldnshit {color: blue; font-weight: bold;} +.internal.boldnshit {color: #3d5bc3; font-weight: bold;} /* HELPER CLASSES */ .text-normal {font-weight: normal; font-style: normal;} diff --git a/code/modules/goonchat/browserassets/css/browserOutput_white.css b/code/modules/goonchat/browserassets/css/browserOutput_white.css new file mode 100644 index 0000000000..e21185449b --- /dev/null +++ b/code/modules/goonchat/browserassets/css/browserOutput_white.css @@ -0,0 +1,426 @@ +/***************************************** +* +* GLOBAL STYLES +* +******************************************/ +html, body { + padding: 0; + margin: 0; + height: 100%; + color: #000000; +} +body { + background: #fff; + font-family: Verdana, sans-serif; + font-size: 9pt; + line-height: 1.2; + overflow-x: hidden; + overflow-y: scroll; + word-wrap: break-word; +} + +em { + font-style: normal; + font-weight: bold; +} + +img { + margin: 0; + padding: 0; + line-height: 1; + -ms-interpolation-mode: nearest-neighbor; + image-rendering: pixelated; +} +img.icon { + height: 1em; + min-height: 16px; + width: auto; + vertical-align: bottom; +} + + +.r:before { /* "repeated" badge class for combined messages */ + content: 'x'; +} +.r { + display: inline-block; + min-width: 0.5em; + font-size: 0.7em; + padding: 0.2em 0.3em; + line-height: 1; + color: white; + text-align: center; + white-space: nowrap; + vertical-align: middle; + background-color: crimson; + border-radius: 10px; +} + +a {color: #0000ff;} +a.visited {color: #ff00ff;} +a:visited {color: #ff00ff;} +a.popt {text-decoration: none;} + +/***************************************** +* +* OUTPUT NOT RELATED TO ACTUAL MESSAGES +* +******************************************/ +#loading { + position: fixed; + width: 300px; + height: 150px; + text-align: center; + left: 50%; + top: 50%; + margin: -75px 0 0 -150px; +} +#loading i {display: block; padding-bottom: 3px;} + +#messages { + font-size: 13px; + padding: 3px; + margin: 0; + word-wrap: break-word; +} +#newMessages { + position: fixed; + display: block; + bottom: 0; + right: 0; + padding: 8px; + background: #ddd; + text-decoration: none; + font-variant: small-caps; + font-size: 1.1em; + font-weight: bold; + color: #333; +} +#newMessages:hover {background: #ccc;} +#newMessages i {vertical-align: middle; padding-left: 3px;} +#ping { + position: fixed; + top: 0; + right: 115px; + width: 45px; + background: #ddd; + height: 30px; + padding: 8px 0 2px 0; +} +#ping i {display: block; text-align: center;} +#ping .ms { + display: block; + text-align: center; + font-size: 8pt; + padding-top: 2px; +} +#userBar { + position: fixed; + top: 0; + right: 0; +} +#userBar .subCell { + background: #ddd; + height: 30px; + padding: 5px 0; + display: block; + color: #333; + text-decoration: none; + line-height: 28px; + border-top: 1px solid #b4b4b4; +} +#userBar .subCell:hover {background: #ccc;} +#userBar .toggle { + width: 40px; + background: #ccc; + border-top: 0; + float: right; + text-align: center; +} +#userBar .sub {clear: both; display: none; width: 160px;} +#userBar .sub.scroll {overflow-y: scroll;} +#userBar .sub.subCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;} +#userBar .sub span { + display: block; + line-height: 30px; + float: left; +} +#userBar .sub i { + display: block; + padding: 0 5px; + font-size: 1.1em; + width: 22px; + text-align: center; + line-height: 30px; + float: right; +} +#userBar .sub input { + position: absolute; + padding: 7px 5px; + width: 121px; + line-height: 30px; + float: left; +} +#userBar .topCell {border-top: 0;} + +/* POPUPS */ +.popup { + position: fixed; + top: 50%; + left: 50%; + background: #ddd; +} +.popup .close { + position: absolute; + background: #aaa; + top: 0; + right: 0; + color: #333; + text-decoration: none; + z-index: 2; + padding: 0 10px; + height: 30px; + line-height: 30px; +} +.popup .close:hover {background: #999;} +.popup .head { + background: #999; + color: #ddd; + padding: 0 10px; + height: 30px; + line-height: 30px; + text-transform: uppercase; + font-size: 0.9em; + font-weight: bold; + border-bottom: 2px solid green; +} +.popup input {border: 1px solid #999; background: #fff; margin: 0; padding: 5px; outline: none; color: #333;} +.popup input[type=text]:hover, .popup input[type=text]:active, .popup input[type=text]:focus {border-color: green;} +.popup input[type=submit] {padding: 5px 10px; background: #999; color: #ddd; text-transform: uppercase; font-size: 0.9em; font-weight: bold;} +.popup input[type=submit]:hover, .popup input[type=submit]:focus, .popup input[type=submit]:active {background: #aaa; cursor: pointer;} + +.changeFont {padding: 10px;} +.changeFont a {display: block; text-decoration: none; padding: 3px; color: #333;} +.changeFont a:hover {background: #ccc;} + +.highlightPopup {padding: 10px; text-align: center;} +.highlightPopup input[type=text] {display: block; width: 215px; text-align: left; margin-top: 5px;} +.highlightPopup input.highlightColor {background-color: #FFFF00;} +.highlightPopup input.highlightTermSubmit {margin-top: 5px;} + +/* ADMIN CONTEXT MENU */ +.contextMenu { + background-color: #ddd; + position: fixed; + margin: 2px; + width: 150px; +} +.contextMenu a { + display: block; + padding: 2px 5px; + text-decoration: none; + color: #333; +} + +.contextMenu a:hover { + background-color: #ccc; +} + +/* ADMIN FILTER MESSAGES MENU */ +.filterMessages {padding: 5px;} +.filterMessages div {padding: 2px 0;} +.filterMessages input {} +.filterMessages label {} + +.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;} + + +/***************************************** +* +* OUTPUT ACTUALLY RELATED TO MESSAGES +* +******************************************/ + +/* MOTD */ +.motd {color: #638500; font-family: Verdana, sans-serif;} +.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;} +.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;} + +/* ADD HERE FOR BOLD */ +.bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;} + +/* ADD HERE FOR ITALIC */ +.italic, .italics, .emote {font-style: italic;} + +/* OUTPUT COLORS */ +.highlight {background: yellow;} + +h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;} +h1.alert, h2.alert {color: #000000;} + +em {font-style: normal; font-weight: bold;} + +.ooc {color: #002eb8; font-weight: bold;} +.antagooc {color: #b8002e; font-weight: bold;} +.adminobserverooc {color: #0099cc; font-weight: bold;} +.adminooc {color: #700038; font-weight: bold;} + +.adminsay {color: #ff4500; font-weight: bold;} +.admin {color: #4473ff; font-weight: bold;} + +.name { font-weight: bold;} + +.say {} +.deadsay {color: #5c00e6;} +.binarysay {color: #20c20e; background-color: #000000; display: block;} +.binarysay a {color: #00ff00;} +.binarysay a:active, .binarysay a:visited {color: #88ff88;} +.radio {color: #008000;} +.sciradio {color: #993399;} +.comradio {color: #948f02;} +.secradio {color: #a30000;} +.medradio {color: #337296;} +.engradio {color: #fb5613;} +.suppradio {color: #a8732b;} +.servradio {color: #6eaa2c;} +.syndradio {color: #6d3f40;} +.centcomradio {color: #686868;} +.aiprivradio {color: #ff00ff;} +.redteamradio {color: #ff0000;} +.blueteamradio {color: #0000ff;} + +.yell { font-weight: bold;} + +.alert {color: #ff0000;} +h1.alert, h2.alert {color: #000000;} + +.emote { font-style: italic;} +.selecteddna {color: #ffffff; background-color: #001B1B} + +.attack {color: #ff0000;} +.disarm {color: #990000;} +.passive {color: #660000;} + +.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;} +.danger {color: #ff0000;} +.warning {color: #ff0000; font-style: italic;} +.alertwarning {color: #FF0000; font-weight: bold} +.boldwarning {color: #ff0000; font-style: italic; font-weight: bold} +.announce {color: #228b22; font-weight: bold;} +.boldannounce {color: #ff0000; font-weight: bold;} +.greenannounce {color: #00ff00; font-weight: bold;} +.rose {color: #ff5050;} +.info {color: #0000CC;} +.notice {color: #000099;} +.boldnotice {color: #000099; font-weight: bold;} +.adminnotice {color: #0000ff;} +.adminhelp {color: #ff0000; font-weight: bold;} +.unconscious {color: #0000ff; font-weight: bold;} +.suicide {color: #ff5050; font-style: italic;} +.green {color: #03ff39;} +.red {color: #FF0000} +.pink {color: #FF69Bf;} +.blue {color: #0000FF} +.nicegreen {color: #14a833;} +.userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;} +.love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;} +.shadowling {color: #3b2769;} +.cult {color: #960000;} + +.cultitalic {color: #960000; font-style: italic;} +.cultbold {color: #960000; font-style: italic; font-weight: bold;} +.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;} + +.cultlarge {color: #960000; font-weight: bold; font-size: 24px;} +.narsie {color: #960000; font-weight: bold; font-size: 120px;} +.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;} +.colossus {color: #7F282A; font-size: 40px;} +.hierophant {color: #660099; font-weight: bold; font-style: italic;} +.hierophant_warning {color: #660099; font-style: italic;} +.purple {color: #5e2d79;} +.holoparasite {color: #35333a;} + +.revennotice {color: #1d2953;} +.revenboldnotice {color: #1d2953; font-weight: bold;} +.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;} +.revenminor {color: #823abb} +.revenwarning {color: #760fbb; font-style: italic;} +.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;} +.umbra {color: #5000A0;} +.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;} +.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;} + +.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;} + +.brass {color: #BE8700;} +.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;} +.large_brass {color: #BE8700; font-size: 24px;} +.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;} +.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;} +.alloy {color: #42474D;} +.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;} +.nezbere {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_small {color: #42474D;} +.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;} +.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;} +.sevtug_small {color: #AF0AAF;} +.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;} +.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;} +.inathneq_small {color: #1E8CE1;} +.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;} +.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;} +.nzcrentr_small {color: #DAAA18;} +.neovgre_large {color: #6E001A; font-size: 24px; font-weight: bold; font-style: italic;} +.neovgre {color: #6E001A; font-weight: bold; font-style: italic;} +.neovgre_small {color: #6E001A;} + +.newscaster {color: #800000;} +.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;} + +.alien {color: #543354;} +.noticealien {color: #00c000;} +.alertalien {color: #00c000; font-weight: bold;} +.changeling {color: #800080; font-style: italic;} + +.spider {color: #4d004d;} + +.interface {color: #330033;} + +.sans {font-family: "Comic Sans MS", cursive, sans-serif;} +.papyrus {font-family: "Papyrus", cursive, sans-serif;} +.robot {font-family: "Courier New", cursive, sans-serif;} + +.command_headset {font-weight: bold; font-size: 24px;} +.small {font-size: 8px;} +.big {font-size: 24px;} +.reallybig {font-size: 32px;} +.extremelybig {font-size: 40px;} +.greentext {color: #00FF00; font-size: 24px;} +.redtext {color: #FF0000; font-size: 24px;} +.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;} +.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;} + +.icon {height: 1em; width: auto;} + +.memo {color: #638500; text-align: center;} +.memoedit {text-align: center; font-size: 16px;} +.abductor {color: #800080; font-style: italic;} +.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;} +.slime {color: #00CED1;} +.drone {color: #848482;} +.monkey {color: #975032;} +.swarmer {color: #2C75FF;} +.resonate {color: #298F85;} + +.monkeyhive {color: #774704;} +.monkeylead {color: #774704; font-size: 2;} + +.connectionClosed, .fatalError {background: red; color: white; padding: 5px;} +.connectionClosed.restored {background: green;} +.internal.boldnshit {color: blue; font-weight: bold;} + +/* HELPER CLASSES */ +.text-normal {font-weight: normal; font-style: normal;} +.hidden {display: none; visibility: hidden;} + diff --git a/code/modules/goonchat/browserassets/html/browserOutput.html b/code/modules/goonchat/browserassets/html/browserOutput.html index fe3be9486c..9c6d462a85 100644 --- a/code/modules/goonchat/browserassets/html/browserOutput.html +++ b/code/modules/goonchat/browserassets/html/browserOutput.html @@ -5,7 +5,7 @@ - + @@ -28,6 +28,9 @@ --ms
+
+ +
diff --git a/code/modules/goonchat/browserassets/js/browserOutput.js b/code/modules/goonchat/browserassets/js/browserOutput.js index 33553d765e..93a498fd06 100644 --- a/code/modules/goonchat/browserassets/js/browserOutput.js +++ b/code/modules/goonchat/browserassets/js/browserOutput.js @@ -35,6 +35,7 @@ var opts = { 'wasd': false, //Is the user in wasd mode? 'priorChatHeight': 0, //Thing for height-resizing detection 'restarting': false, //Is the round restarting? + 'darkmode':false, //Are we using darkmode? If not WHY ARE YOU LIVING IN 2009??? //Options menu 'selectedSubLoop': null, //Contains the interval loop for closing the selected sub menu @@ -394,6 +395,19 @@ function toHex(n) { return "0123456789ABCDEF".charAt((n-n%16)/16) + "0123456789ABCDEF".charAt(n%16); } +function swap() { //Swap to darkmode + if (opts.darkmode){ + document.getElementById("sheetofstyles").href = "browserOutput_white.css"; + opts.darkmode = false; + runByond('?_src_=chat&proc=swaptolightmode'); + } else { + document.getElementById("sheetofstyles").href = "browserOutput.css"; + opts.darkmode = true; + runByond('?_src_=chat&proc=swaptodarkmode'); + } + setCookie('darkmode', (opts.darkmode ? 'true' : 'false'), 365); +} + function handleClientData(ckey, ip, compid) { //byond sends player info to here var currentData = {'ckey': ckey, 'ip': ip, 'compid': compid}; @@ -601,6 +615,7 @@ $(function() { 'shighlightColor': getCookie('highlightcolor'), 'smusicVolume': getCookie('musicVolume'), 'smessagecombining': getCookie('messagecombining'), + 'sdarkmode': getCookie('darkmode'), }; if (savedConfig.sfontSize) { @@ -611,6 +626,9 @@ $(function() { $("body").css('line-height', savedConfig.slineHeight); internalOutput('Loaded line height setting of: '+savedConfig.slineHeight+'', 'internal'); } + if(savedConfig.sdarkmode == 'true'){ + swap(); + } if (savedConfig.spingDisabled) { if (savedConfig.spingDisabled == 'true') { opts.pingDisabled = true; @@ -655,8 +673,6 @@ $(function() { opts.messageCombining = true; } } - - (function() { var dataCookie = getCookie('connData'); if (dataCookie) { @@ -823,7 +839,9 @@ $(function() { $('#toggleOptions').click(function(e) { handleToggleClick($subOptions, $(this)); }); - + $('#darkmodetoggle').click(function(e) { + swap(); + }); $('#toggleAudio').click(function(e) { handleToggleClick($subAudio, $(this)); }); @@ -895,7 +913,7 @@ $(function() { $.ajax({ type: 'GET', - url: 'browserOutput.css', + url: 'browserOutput_white.css', success: function(styleData) { var blob = new Blob(['Chat Log', $messages.html(), '']); diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm index 4ffc10f9c2..6cc11afdf5 100644 --- a/code/modules/holodeck/computer.dm +++ b/code/modules/holodeck/computer.dm @@ -149,6 +149,7 @@ active_power_usage = 50 + spawned.len * 3 + effects.len * 5 /obj/machinery/computer/holodeck/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return if(!LAZYLEN(emag_programs)) @@ -160,6 +161,7 @@ to_chat(user, "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator.") log_game("[key_name(user)] emagged the Holodeck Control Console") nerf(!(obj_flags & EMAGGED)) + return TRUE /obj/machinery/computer/holodeck/emp_act(severity) . = ..() diff --git a/code/modules/holodeck/holo_effect.dm b/code/modules/holodeck/holo_effect.dm index fee0b2b7c9..308cec1cbd 100644 --- a/code/modules/holodeck/holo_effect.dm +++ b/code/modules/holodeck/holo_effect.dm @@ -78,6 +78,12 @@ // these vars are not really standardized but all would theoretically create stuff on death for(var/v in list("butcher_results","corpse","weapon1","weapon2","blood_volume") & mob.vars) mob.vars[v] = null + ENABLE_BITFIELD(mob.flags_1, HOLOGRAM_1) + if(isliving(mob)) + var/mob/living/L = mob + L.feeding = FALSE + L.devourable = FALSE + L.digestable = FALSE return mob /obj/effect/holodeck_effect/mobspawner/deactivate(var/obj/machinery/computer/holodeck/HC) @@ -100,7 +106,7 @@ /obj/effect/holodeck_effect/mobspawner/penguin mobtype = /mob/living/simple_animal/pet/penguin/emperor - + /obj/effect/holodeck_effect/mobspawner/penguin/Initialize() if(prob(1)) mobtype = /mob/living/simple_animal/pet/penguin/emperor/shamebrero diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index d6eacfe0e1..79a23014b0 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -69,6 +69,8 @@ if(default_deconstruction_screwdriver(user, "dnamod", "dnamod", I)) update_icon() return + else if(default_unfasten_wrench(user, I)) + return if(default_deconstruction_crowbar(I)) return if(iscyborg(user)) diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm index 19abdacf3a..ef019387e8 100644 --- a/code/modules/hydroponics/grown/berries.dm +++ b/code/modules/hydroponics/grown/berries.dm @@ -215,3 +215,26 @@ filling_color = "#7FFF00" tastes = list("green grape" = 1) distill_reagent = "cognac" + +// Strawberry +/obj/item/seeds/strawberry + name = "pack of strawberry seeds" + desc = "These seeds grow into strawberry vines." + icon_state = "seed-strawberry" + species = "strawberry" + plantname = "Strawberry Vine" + product = /obj/item/reagent_containers/food/snacks/grown/strawberry + growthstages = 6 + growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' + icon_grow = "strawberry-grow" + icon_dead = "berry-dead" + reagents_add = list("vitamin" = 0.07, "nutriment" = 0.1, "sugar" = 0.2) + mutatelist = list() + +/obj/item/reagent_containers/food/snacks/grown/strawberry + seed = /obj/item/seeds/strawberry + name = "strawberry" + icon_state = "strawberry" + filling_color = "#7FFF00" + tastes = list("strawberries" = 1) + wine_power = 20 diff --git a/code/modules/hydroponics/grown/cotton.dm b/code/modules/hydroponics/grown/cotton.dm new file mode 100644 index 0000000000..045839d0de --- /dev/null +++ b/code/modules/hydroponics/grown/cotton.dm @@ -0,0 +1,79 @@ +/obj/item/seeds/cotton + name = "pack of cotton seeds" + desc = "A pack of seeds that'll grow into a cotton plant. Assistants make good free labor if neccesary." + icon_state = "seed-cotton" + species = "cotton" + plantname = "Cotton" + icon_harvest = "cotton-harvest" + product = /obj/item/grown/cotton + lifespan = 35 + endurance = 25 + maturation = 15 + production = 1 + yield = 2 + potency = 50 + growthstages = 3 + growing_icon = 'icons/obj/hydroponics/growing.dmi' + icon_dead = "cotton-dead" + mutatelist = list(/obj/item/seeds/cotton/durathread) + +/obj/item/grown/cotton + seed = /obj/item/seeds/cotton + name = "cotton bundle" + desc = "A fluffy bundle of cotton." + icon_state = "cotton" + force = 0 + throwforce = 0 + w_class = WEIGHT_CLASS_TINY + throw_speed = 2 + throw_range = 3 + attack_verb = list("pomfed") + var/cotton_type = /obj/item/stack/sheet/cotton + var/cotton_name = "raw cotton" + +/obj/item/grown/cotton/attack_self(mob/user) + user.show_message("You pull some [cotton_name] out of the [name]!", 1) + var/seed_modifier = 0 + if(seed) + seed_modifier = round(seed.potency / 25) + var/obj/item/stack/cotton = new cotton_type(user.loc, 1 + seed_modifier) + var/old_cotton_amount = cotton.amount + for(var/obj/item/stack/ST in user.loc) + if(ST != cotton && istype(ST, cotton_type) && ST.amount < ST.max_amount) + ST.attackby(cotton, user) + if(cotton.amount > old_cotton_amount) + to_chat(user, "You add the newly-formed [cotton_name] to the stack. It now contains [cotton.amount] [cotton_name].") + qdel(src) + +//reinforced mutated variant +/obj/item/seeds/cotton/durathread + name = "pack of durathread seeds" + desc = "A pack of seeds that'll grow into an extremely durable thread that could easily rival plasteel if woven properly." + icon_state = "seed-durathread" + species = "durathread" + plantname = "Durathread" + icon_harvest = "durathread-harvest" + product = /obj/item/grown/cotton/durathread + lifespan = 80 + endurance = 50 + maturation = 15 + production = 1 + yield = 2 + potency = 50 + growthstages = 3 + growing_icon = 'icons/obj/hydroponics/growing.dmi' + icon_dead = "cotton-dead" + +/obj/item/grown/cotton/durathread + seed = /obj/item/seeds/cotton/durathread + name = "durathread bundle" + desc = "A tough bundle of durathread, good luck unraveling this." + icon_state = "durathread" + force = 5 + throwforce = 5 + w_class = WEIGHT_CLASS_NORMAL + throw_speed = 2 + throw_range = 3 + attack_verb = list("bashed", "battered", "bludgeoned", "whacked") + cotton_type = /obj/item/stack/sheet/cotton/durathread + cotton_name = "raw durathread" \ No newline at end of file diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm index 4e1718f853..af5919969c 100644 --- a/code/modules/hydroponics/grown/flowers.dm +++ b/code/modules/hydroponics/grown/flowers.dm @@ -25,6 +25,7 @@ slot_flags = ITEM_SLOT_HEAD filling_color = "#FF6347" bitesize_mod = 3 + tastes = list("sesame seeds" = 1) foodtype = VEGETABLES | GROSS distill_reagent = "vermouth" @@ -36,13 +37,14 @@ species = "lily" plantname = "Lily Plants" product = /obj/item/reagent_containers/food/snacks/grown/poppy/lily - mutatelist = list() + mutatelist = list(/obj/item/seeds/bee_balm) /obj/item/reagent_containers/food/snacks/grown/poppy/lily seed = /obj/item/seeds/poppy/lily name = "lily" desc = "A beautiful orange flower." icon_state = "lily" + tastes = list("pelts " = 1) filling_color = "#FFA500" // Geranium @@ -61,6 +63,7 @@ desc = "A beautiful blue flower." icon_state = "geranium" filling_color = "#008B8B" + tastes = list("pelts " = 1) // Harebell /obj/item/seeds/harebell @@ -86,6 +89,7 @@ name = "harebell" desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\"" icon_state = "harebell" + tastes = list("salt" = 1) slot_flags = ITEM_SLOT_HEAD filling_color = "#E6E6FA" bitesize_mod = 3 @@ -123,6 +127,7 @@ w_class = WEIGHT_CLASS_TINY throw_speed = 1 throw_range = 3 + tastes = list("seeds" = 1) /obj/item/grown/sunflower/attack(mob/M, mob/user) to_chat(M, " [user] smacks you with a sunflower!FLOWER POWER") @@ -153,6 +158,7 @@ filling_color = "#E6E6FA" bitesize_mod = 2 distill_reagent = "absinthe" //It's made from flowers. + tastes = list("glowbugs" = 1) // Novaflower /obj/item/seeds/sunflower/novaflower @@ -184,6 +190,7 @@ throw_range = 3 attack_verb = list("roasted", "scorched", "burned") grind_results = list("capsaicin" = 0, "condensedcapsaicin" = 0) + tastes = list("cooked sunflower" = 1) /obj/item/grown/novaflower/add_juice() ..() @@ -214,3 +221,61 @@ if(!user.gloves) to_chat(user, "The [name] burns your bare hand!") user.adjustFireLoss(rand(1, 5)) + +// Beebalm +/obj/item/seeds/bee_balm + name = "pack of Bee Balm seeds" + desc = "These seeds grow into Bee Balms." + icon_state = "seed-bee_balm" + species = "bee_balm" + plantname = "Bee Balm Buds" + product = /obj/item/reagent_containers/food/snacks/grown/bee_balm + endurance = 10 + maturation = 8 + yield = 3 + potency = 30 + growthstages = 3 + growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' + icon_grow = "bee_balm-grow" + icon_dead = "bee_balm-dead" + mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/bee_balm/honey) //Lower odds of becoming honey + reagents_add = list("spaceacillin" = 0.1, "sterilizine" = 0.05) + +/obj/item/reagent_containers/food/snacks/grown/bee_balm + seed = /obj/item/seeds/bee_balm + name = "bee balm" + desc = "A flower used for medical antiseptic in history." + icon_state = "bee_balm" + filling_color = "#FF6347" + bitesize_mod = 8 + tastes = list("strong antiseptic " = 1) + foodtype = GROSS + +// Beebalm +/obj/item/seeds/bee_balm/honey + name = "pack of Honey Balm seeds" + desc = "These seeds grow into Honey Balms." + icon_state = "seed-bee_balmalt" + species = "seed-bee_balm_alt" + plantname = "Honey Balm Pods" + product = /obj/item/reagent_containers/food/snacks/grown/bee_balm/honey + endurance = 1 + maturation = 10 + yield = 1 + potency = 1 + growthstages = 3 + growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' + icon_grow = "bee_balmalt-grow" + icon_dead = "bee_balmalt-dead" + reagents_add = list("honey" = 0.1, "lye" = 0.3) //To make wax + rarity = 30 + +/obj/item/reagent_containers/food/snacks/grown/bee_balm/honey + seed = /obj/item/seeds/bee_balm/honey + name = "honey balm" + desc = "A large honey filled pod of a flower." + icon_state = "bee_balmalt" + filling_color = "#FF6347" + bitesize_mod = 8 + tastes = list("wax" = 1) + foodtype = SUGAR \ No newline at end of file diff --git a/code/modules/hydroponics/grown/misc.dm b/code/modules/hydroponics/grown/misc.dm index 107a6a94f9..0902052a11 100644 --- a/code/modules/hydroponics/grown/misc.dm +++ b/code/modules/hydroponics/grown/misc.dm @@ -1,7 +1,7 @@ // Starthistle /obj/item/seeds/starthistle name = "pack of starthistle seeds" - desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots." + desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots. Grind down these seeds for a substitution for mustardgrind." icon_state = "seed-starthistle" species = "starthistle" plantname = "Starthistle" @@ -9,9 +9,10 @@ endurance = 50 // damm pesky weeds maturation = 5 production = 1 - yield = 2 + yield = 6 potency = 10 growthstages = 3 + grind_results = list("mustardgrind" = 1) growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' genes = list(/datum/plant_gene/trait/plant_type/weed_hardy) mutatelist = list(/obj/item/seeds/harebell) diff --git a/code/modules/hydroponics/grown/peach.dm b/code/modules/hydroponics/grown/peach.dm new file mode 100644 index 0000000000..6fbf933bd1 --- /dev/null +++ b/code/modules/hydroponics/grown/peach.dm @@ -0,0 +1,27 @@ +// Peach +/obj/item/seeds/peach + name = "pack of peach seeds" + desc = "These seeds grow into peach trees." + icon_state = "seed-peach" + species = "peach" + plantname = "Peach Tree" + product = /obj/item/reagent_containers/food/snacks/grown/peach + lifespan = 65 + endurance = 40 + yield = 3 + growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' + icon_grow = "peach-grow" + icon_dead = "peach-dead" + genes = list(/datum/plant_gene/trait/repeated_harvest) + reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) + +/obj/item/reagent_containers/food/snacks/grown/peach + seed = /obj/item/seeds/peach + name = "peach" + desc = "It's fuzzy!" + icon_state = "peach" + filling_color = "#FF4500" + bitesize = 25 + foodtype = FRUIT + juice_results = list("peachjuice" = 0) + tastes = list("peach" = 1) diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm index fc84617ed8..06cbb1df0c 100644 --- a/code/modules/hydroponics/grown/tea_coffee.dm +++ b/code/modules/hydroponics/grown/tea_coffee.dm @@ -14,6 +14,7 @@ icon_dead = "tea-dead" genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/tea/astra) + reagents_add = list("teapowder" = 0.1) /obj/item/reagent_containers/food/snacks/grown/tea seed = /obj/item/seeds/tea @@ -32,7 +33,7 @@ species = "teaastra" plantname = "Tea Astra Plant" product = /obj/item/reagent_containers/food/snacks/grown/tea/astra - mutatelist = list() + mutatelist = list(/obj/item/seeds/tea/catnip) reagents_add = list("synaptizine" = 0.1, "vitamin" = 0.04, "teapowder" = 0.1) rarity = 20 @@ -43,6 +44,24 @@ filling_color = "#4582B4" grind_results = list("teapowder" = 0, "salglu_solution" = 0) +// Kitty drugs +/obj/item/seeds/tea/catnip + name = "pack of catnip seeds" + icon_state = "seed-catnip" + desc = "Long stocks with flowering tips that has a chemical to make feline attracted to it." + species = "catnip" + plantname = "Catnip Plant" + growthstages = 3 + product = /obj/item/reagent_containers/food/snacks/grown/tea/catnip + reagents_add = list("catnip" = 0.1, "vitamin" = 0.06, "teapowder" = 0.3) + rarity = 50 + +/obj/item/reagent_containers/food/snacks/grown/tea/catnip + seed = /obj/item/seeds/tea/catnip + name = "Catnip buds" + icon_state = "catnip_leaves" + filling_color = "#4582B4" + grind_results = list("catnp" = 2, "water" = 1) // Coffee /obj/item/seeds/coffee diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm index 5aeef19b1a..c0e3beaf79 100644 --- a/code/modules/hydroponics/growninedible.dm +++ b/code/modules/hydroponics/growninedible.dm @@ -7,6 +7,7 @@ icon = 'icons/obj/hydroponics/harvest.dmi' resistance_flags = FLAMMABLE var/obj/item/seeds/seed = null // type path, gets converted to item on New(). It's safe to assume it's always a seed item. + var/tastes = list("indescribable" = 1) //Stops runtimes. Grown are un-eatable anyways so if you do then its a bug /obj/item/grown/Initialize(newloc, obj/item/seeds/new_seed) . = ..() diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm index 17462c0626..db529e8ffb 100644 --- a/code/modules/hydroponics/plant_genes.dm +++ b/code/modules/hydroponics/plant_genes.dm @@ -290,15 +290,15 @@ var/teleport_radius = max(round(G.seed.potency / 10), 1) var/turf/T = get_turf(target) new /obj/effect/decal/cleanable/molten_object(T) //Leave a pile of goo behind for dramatic effect... - do_teleport(target, T, teleport_radius) + do_teleport(target, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE) /datum/plant_gene/trait/teleport/on_slip(obj/item/reagent_containers/food/snacks/grown/G, mob/living/carbon/C) var/teleport_radius = max(round(G.seed.potency / 10), 1) var/turf/T = get_turf(C) to_chat(C, "You slip through spacetime!") - do_teleport(C, T, teleport_radius) + do_teleport(C, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE) if(prob(50)) - do_teleport(G, T, teleport_radius) + do_teleport(G, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE) else new /obj/effect/decal/cleanable/molten_object(T) //Leave a pile of goo behind for dramatic effect... qdel(G) diff --git a/code/modules/integrated_electronics/core/printer.dm b/code/modules/integrated_electronics/core/printer.dm index de3ade389f..f0aa10f2da 100644 --- a/code/modules/integrated_electronics/core/printer.dm +++ b/code/modules/integrated_electronics/core/printer.dm @@ -193,7 +193,7 @@ else if(ispath(build_type, /obj/item/integrated_circuit)) var/obj/item/integrated_circuit/IC = SScircuit.cached_components[build_type] cost = IC.materials[MAT_METAL] - else if(!build_type in SScircuit.circuit_fabricator_recipe_list["Tools"]) + else if(!(build_type in SScircuit.circuit_fabricator_recipe_list["Tools"])) return var/datum/component/material_container/materials = GetComponent(/datum/component/material_container) diff --git a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm index 4b7b175240..f99bf65071 100644 --- a/code/modules/jobs/job_exp.dm +++ b/code/modules/jobs/job_exp.dm @@ -8,6 +8,8 @@ GLOBAL_PROTECT(exp_to_update) return 0 if(!CONFIG_GET(flag/use_exp_tracking)) return 0 + if(!SSdbcore.Connect()) + return 0 if(!exp_requirements || !exp_type) return 0 if(!job_is_xp_locked(src.title)) diff --git a/code/modules/jobs/job_types/job.dm b/code/modules/jobs/job_types/_job.dm similarity index 84% rename from code/modules/jobs/job_types/job.dm rename to code/modules/jobs/job_types/_job.dm index f678700735..2eeffa8b7a 100644 --- a/code/modules/jobs/job_types/job.dm +++ b/code/modules/jobs/job_types/_job.dm @@ -1,228 +1,245 @@ -/datum/job - //The name of the job - var/title = "NOPE" - - //Job access. The use of minimal_access or access is determined by a config setting: config.jobs_have_minimal_access - var/list/minimal_access = list() //Useful for servers which prefer to only have access given to the places a job absolutely needs (Larger server population) - var/list/access = list() //Useful for servers which either have fewer players, so each person needs to fill more than one role, or servers which like to give more access, so players can't hide forever in their super secure departments (I'm looking at you, chemistry!) - - //Determines who can demote this position - var/department_head = list() - - //Tells the given channels that the given mob is the new department head. See communications.dm for valid channels. - var/list/head_announce = null - - //Bitflags for the job - var/flag = 0 - var/department_flag = 0 - - //Players will be allowed to spawn in as jobs that are set to "Station" - var/faction = "None" - - //How many players can be this job - var/total_positions = 0 - - //How many players can spawn in as this job - var/spawn_positions = 0 - - //How many players have this job - var/current_positions = 0 - - //Supervisors, who this person answers to directly - var/supervisors = "" - - //Sellection screen color - var/selection_color = "#ffffff" - - - //If this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect. - var/req_admin_notify - - var/custom_spawn_text - - //If you have the use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.) - var/minimal_player_age = 0 - - var/outfit = null - - var/exp_requirements = 0 - - var/exp_type = "" - var/exp_type_department = "" - - //The amount of good boy points playing this role will earn you towards a higher chance to roll antagonist next round - //can be overridden by antag_rep.txt config - var/antag_rep = 10 - - var/list/mind_traits // Traits added to the mind of the mob assigned this job - -//Only override this proc -//H is usually a human unless an /equip override transformed it -/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE) - //do actions on H but send messages to M as the key may not have been transferred_yet - if(mind_traits) - for(var/t in mind_traits) - ADD_TRAIT(H.mind, t, JOB_TRAIT) - -/datum/job/proc/announce(mob/living/carbon/human/H) - if(head_announce) - announce_head(H, head_announce) - -/datum/job/proc/override_latejoin_spawn(mob/living/carbon/human/H) //Return TRUE to force latejoining to not automatically place the person in latejoin shuttle/whatever. - return FALSE - -//Used for a special check of whether to allow a client to latejoin as this job. -/datum/job/proc/special_check_latejoin(client/C) - return TRUE - -/datum/job/proc/GetAntagRep() - . = CONFIG_GET(keyed_list/antag_rep)[lowertext(title)] - if(. == null) - return antag_rep - -//Don't override this unless the job transforms into a non-human (Silicons do this for example) -/datum/job/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, datum/outfit/outfit_override = null) - if(!H) - return FALSE - - if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions)) - if(H.dna.species.id != "human") - H.set_species(/datum/species/human) - H.apply_pref_name("human", H.client) - - //Equip the rest of the gear - H.dna.species.before_equip_job(src, H, visualsOnly) - - if(outfit_override || outfit) - H.equipOutfit(outfit_override ? outfit_override : outfit, visualsOnly) - - H.dna.species.after_equip_job(src, H, visualsOnly) - - if(!visualsOnly && announce) - announce(H) - -/datum/job/proc/get_access() - if(!config) //Needed for robots. - return src.minimal_access.Copy() - - . = list() - - if(CONFIG_GET(flag/jobs_have_minimal_access)) - . = src.minimal_access.Copy() - else - . = src.access.Copy() - - if(CONFIG_GET(flag/everyone_has_maint_access)) //Config has global maint access set - . |= list(ACCESS_MAINT_TUNNELS) - -/datum/job/proc/announce_head(var/mob/living/carbon/human/H, var/channels) //tells the given channel that the given mob is the new department head. See communications.dm for valid channels. - if(H && GLOB.announcement_systems.len) - //timer because these should come after the captain announcement - SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/addtimer, CALLBACK(pick(GLOB.announcement_systems), /obj/machinery/announcement_system/proc/announce, "NEWHEAD", H.real_name, H.job, channels), 1)) - -//If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1 -/datum/job/proc/player_old_enough(client/C) - if(available_in_days(C) == 0) - return TRUE //Available in 0 days = available right now = player is old enough to play. - return FALSE - - -/datum/job/proc/available_in_days(client/C) - if(!C) - return 0 - if(!CONFIG_GET(flag/use_age_restriction_for_jobs)) - return 0 - if(C.prefs.db_flags & DB_FLAG_EXEMPT) - return 0 - if(!isnum(C.player_age)) - return 0 //This is only a number if the db connection is established, otherwise it is text: "Requires database", meaning these restrictions cannot be enforced - if(!isnum(minimal_player_age)) - return 0 - - return max(0, minimal_player_age - C.player_age) - -/datum/job/proc/config_check() - return TRUE - -/datum/job/proc/map_check() - return TRUE - - -/datum/outfit/job - name = "Standard Gear" - - var/jobtype = null - - uniform = /obj/item/clothing/under/color/grey - id = /obj/item/card/id - ears = /obj/item/radio/headset - belt = /obj/item/pda - back = /obj/item/storage/backpack - shoes = /obj/item/clothing/shoes/sneakers/black - - var/backpack = /obj/item/storage/backpack - var/satchel = /obj/item/storage/backpack/satchel - var/duffelbag = /obj/item/storage/backpack/duffelbag - var/box = /obj/item/storage/box/survival - - var/pda_slot = SLOT_BELT - -/datum/outfit/job/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - switch(H.backbag) - if(GBACKPACK) - back = /obj/item/storage/backpack //Grey backpack - if(GSATCHEL) - back = /obj/item/storage/backpack/satchel //Grey satchel - if(GDUFFELBAG) - back = /obj/item/storage/backpack/duffelbag //Grey Duffel bag - if(LSATCHEL) - back = /obj/item/storage/backpack/satchel/leather //Leather Satchel - if(DSATCHEL) - back = satchel //Department satchel - if(DDUFFELBAG) - back = duffelbag //Department duffel bag - else - back = backpack //Department backpack - - if(box) - if(!backpack_contents) - backpack_contents = list() - backpack_contents.Insert(1, box) // Box always takes a first slot in backpack - backpack_contents[box] = 1 - -/datum/outfit/job/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - if(visualsOnly) - return - - var/datum/job/J = SSjob.GetJobType(jobtype) - if(!J) - J = SSjob.GetJob(H.job) - - if(H.nameless && J.dresscodecompliant) - if(J.title in GLOB.command_positions) - H.real_name = J.title - else - H.real_name = "[J.title] #[rand(10000, 99999)]" - - var/obj/item/card/id/C = H.wear_id - if(istype(C)) - C.access = J.get_access() - shuffle_inplace(C.access) // Shuffle access list to make NTNet passkeys less predictable - C.registered_name = H.real_name - C.assignment = J.title - C.update_label() - H.sec_hud_set_ID() - - var/obj/item/pda/PDA = H.get_item_by_slot(pda_slot) - if(istype(PDA)) - PDA.owner = H.real_name - PDA.ownjob = J.title - PDA.update_label() - -/datum/outfit/job/get_chameleon_disguise_info() - var/list/types = ..() - types -= /obj/item/storage/backpack //otherwise this will override the actual backpacks - types += backpack - types += satchel - types += duffelbag - return types +/datum/job + //The name of the job , used for preferences, bans and more. Make sure you know what you're doing before changing this. + var/title = "NOPE" + + //Job access. The use of minimal_access or access is determined by a config setting: config.jobs_have_minimal_access + var/list/minimal_access = list() //Useful for servers which prefer to only have access given to the places a job absolutely needs (Larger server population) + var/list/access = list() //Useful for servers which either have fewer players, so each person needs to fill more than one role, or servers which like to give more access, so players can't hide forever in their super secure departments (I'm looking at you, chemistry!) + + //Determines who can demote this position + var/department_head = list() + + //Tells the given channels that the given mob is the new department head. See communications.dm for valid channels. + var/list/head_announce = null + + //Bitflags for the job + var/flag = NONE //Deprecated + var/department_flag = NONE //Deprecated +// var/auto_deadmin_role_flags = NONE + + //Players will be allowed to spawn in as jobs that are set to "Station" + var/faction = "None" + + //How many players can be this job + var/total_positions = 0 + + //How many players can spawn in as this job + var/spawn_positions = 0 + + //How many players have this job + var/current_positions = 0 + + //Supervisors, who this person answers to directly + var/supervisors = "" + + //Sellection screen color + var/selection_color = "#ffffff" + + + //If this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect. + var/req_admin_notify + + // This is for Citadel specific tweaks to job notices. + var/custom_spawn_text + + //If you have the use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.) + var/minimal_player_age = 0 + + var/outfit = null + + var/exp_requirements = 0 + + var/exp_type = "" + var/exp_type_department = "" + + //The amount of good boy points playing this role will earn you towards a higher chance to roll antagonist next round + //can be overridden by antag_rep.txt config + var/antag_rep = 10 + + var/list/mind_traits // Traits added to the mind of the mob assigned this job + var/list/blacklisted_quirks //list of quirk typepaths blacklisted. + + var/display_order = JOB_DISPLAY_ORDER_DEFAULT + +//Only override this proc +//H is usually a human unless an /equip override transformed it +/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE) + //do actions on H but send messages to M as the key may not have been transferred_yet + if(mind_traits) + for(var/t in mind_traits) + ADD_TRAIT(H.mind, t, JOB_TRAIT) + +/datum/job/proc/announce(mob/living/carbon/human/H) + if(head_announce) + announce_head(H, head_announce) + +/datum/job/proc/override_latejoin_spawn(mob/living/carbon/human/H) //Return TRUE to force latejoining to not automatically place the person in latejoin shuttle/whatever. + return FALSE + +//Used for a special check of whether to allow a client to latejoin as this job. +/datum/job/proc/special_check_latejoin(client/C) + return TRUE + +/datum/job/proc/GetAntagRep() + . = CONFIG_GET(keyed_list/antag_rep)[lowertext(title)] + if(. == null) + return antag_rep + +//Don't override this unless the job transforms into a non-human (Silicons do this for example) +/datum/job/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, datum/outfit/outfit_override = null, client/preference_source) + if(!H) + return FALSE + + if(CONFIG_GET(flag/enforce_human_authority) && (title in GLOB.command_positions)) + if(H.dna.species.id != "human") + H.set_species(/datum/species/human) + H.apply_pref_name("human", preference_source) + + //Equip the rest of the gear + H.dna.species.before_equip_job(src, H, visualsOnly) + + if(outfit_override || outfit) + H.equipOutfit(outfit_override ? outfit_override : outfit, visualsOnly) + + H.dna.species.after_equip_job(src, H, visualsOnly) + + if(!visualsOnly && announce) + announce(H) + +/datum/job/proc/get_access() + if(!config) //Needed for robots. + return src.minimal_access.Copy() + + . = list() + + if(CONFIG_GET(flag/jobs_have_minimal_access)) + . = src.minimal_access.Copy() + else + . = src.access.Copy() + + if(CONFIG_GET(flag/everyone_has_maint_access)) //Config has global maint access set + . |= list(ACCESS_MAINT_TUNNELS) + +/datum/job/proc/announce_head(var/mob/living/carbon/human/H, var/channels) //tells the given channel that the given mob is the new department head. See communications.dm for valid channels. + if(H && GLOB.announcement_systems.len) + //timer because these should come after the captain announcement + SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/addtimer, CALLBACK(pick(GLOB.announcement_systems), /obj/machinery/announcement_system/proc/announce, "NEWHEAD", H.real_name, H.job, channels), 1)) + +//If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1 +/datum/job/proc/player_old_enough(client/C) + if(available_in_days(C) == 0) + return TRUE //Available in 0 days = available right now = player is old enough to play. + return FALSE + + +/datum/job/proc/available_in_days(client/C) + if(!C) + return 0 + if(!CONFIG_GET(flag/use_age_restriction_for_jobs)) + return 0 + if(!SSdbcore.Connect()) + return 0 //Without a database connection we can't get a player's age so we'll assume they're old enough for all jobs + if(C.prefs.db_flags & DB_FLAG_EXEMPT) + return 0 + if(!isnum(minimal_player_age)) + return 0 + + return max(0, minimal_player_age - C.player_age) + +/datum/job/proc/config_check() + return TRUE + +/datum/job/proc/map_check() + return TRUE + +/datum/job/proc/radio_help_message(mob/M) + to_chat(M, "Prefix your message with :h to speak on your department's radio. To see other prefixes, look closely at your headset.") + +/datum/outfit/job + name = "Standard Gear" + + var/jobtype = null + + uniform = /obj/item/clothing/under/color/grey + id = /obj/item/card/id + ears = /obj/item/radio/headset + belt = /obj/item/pda + back = /obj/item/storage/backpack + shoes = /obj/item/clothing/shoes/sneakers/black + box = /obj/item/storage/box/survival + + var/backpack = /obj/item/storage/backpack + var/satchel = /obj/item/storage/backpack/satchel + var/duffelbag = /obj/item/storage/backpack/duffelbag + + var/pda_slot = SLOT_BELT + +/datum/outfit/job/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + switch(H.backbag) + if(GBACKPACK) + back = /obj/item/storage/backpack //Grey backpack + if(GSATCHEL) + back = /obj/item/storage/backpack/satchel //Grey satchel + if(GDUFFELBAG) + back = /obj/item/storage/backpack/duffelbag //Grey Duffel bag + if(LSATCHEL) + back = /obj/item/storage/backpack/satchel/leather //Leather Satchel + if(DSATCHEL) + back = satchel //Department satchel + if(DDUFFELBAG) + back = duffelbag //Department duffel bag + else + back = backpack //Department backpack + + //converts the uniform string into the path we'll wear, whether it's the skirt or regular variant + var/holder + if(H.jumpsuit_style == PREF_SKIRT) + holder = "[uniform]/skirt" + if(!text2path(holder)) + holder = "[uniform]" + else + holder = "[uniform]" + uniform = text2path(holder) + +/datum/outfit/job/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + if(visualsOnly) + return + + var/datum/job/J = SSjob.GetJobType(jobtype) + if(!J) + J = SSjob.GetJob(H.job) + + if(H.nameless && J.dresscodecompliant) + if(J.title in GLOB.command_positions) + H.real_name = J.title + else + H.real_name = "[J.title] #[rand(10000, 99999)]" + + var/obj/item/card/id/C = H.wear_id + if(istype(C)) + C.access = J.get_access() + shuffle_inplace(C.access) // Shuffle access list to make NTNet passkeys less predictable + C.registered_name = H.real_name + C.assignment = J.title + C.update_label() + H.sec_hud_set_ID() + + var/obj/item/pda/PDA = H.get_item_by_slot(pda_slot) + if(istype(PDA)) + PDA.owner = H.real_name + PDA.ownjob = J.title + PDA.update_label() + +/datum/outfit/job/get_chameleon_disguise_info() + var/list/types = ..() + types -= /obj/item/storage/backpack //otherwise this will override the actual backpacks + types += backpack + types += satchel + types += duffelbag + return types + +//Warden and regular officers add this result to their get_access() +/datum/job/proc/check_config_for_sec_maint() + if(CONFIG_GET(flag/security_has_maint_access)) + return list(ACCESS_MAINT_TUNNELS) + return list() diff --git a/code/modules/jobs/job_types/silicon.dm b/code/modules/jobs/job_types/ai.dm similarity index 71% rename from code/modules/jobs/job_types/silicon.dm rename to code/modules/jobs/job_types/ai.dm index ab963eb8f3..4bcfab5836 100644 --- a/code/modules/jobs/job_types/silicon.dm +++ b/code/modules/jobs/job_types/ai.dm @@ -1,90 +1,69 @@ -/* -AI -*/ -/datum/job/ai - title = "AI" - flag = AI_JF - department_flag = ENGSEC - faction = "Station" - total_positions = 1 - spawn_positions = 1 - selection_color = "#ccffcc" - supervisors = "your laws" - req_admin_notify = TRUE - minimal_player_age = 30 - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - exp_type_department = EXP_TYPE_SILICON - var/do_special_check = TRUE - -/datum/job/ai/equip(mob/living/carbon/human/H, visualsOnly, announce, latejoin, outfit_override) - . = H.AIize(latejoin) - -/datum/job/ai/after_spawn(mob/H, mob/M, latejoin) - . = ..() - if(latejoin) - var/obj/structure/AIcore/latejoin_inactive/lateJoinCore - for(var/obj/structure/AIcore/latejoin_inactive/P in GLOB.latejoin_ai_cores) - if(P.is_available()) - lateJoinCore = P - GLOB.latejoin_ai_cores -= P - break - if(lateJoinCore) - lateJoinCore.available = FALSE - H.forceMove(lateJoinCore.loc) - qdel(lateJoinCore) - var/mob/living/silicon/ai/AI = H - AI.apply_pref_name("ai", M.client) //If this runtimes oh well jobcode is fucked. - AI.set_core_display_icon(null, M.client) - - //we may have been created after our borg - if(SSticker.current_state == GAME_STATE_SETTING_UP) - for(var/mob/living/silicon/robot/R in GLOB.silicon_mobs) - if(!R.connected_ai) - R.TryConnectToAI() - - if(latejoin) - announce(AI) - -/datum/job/ai/override_latejoin_spawn() - return TRUE - -/datum/job/ai/special_check_latejoin(client/C) - if(!do_special_check) - return TRUE - for(var/i in GLOB.latejoin_ai_cores) - var/obj/structure/AIcore/latejoin_inactive/LAI = i - if(istype(LAI)) - if(LAI.is_available()) - return TRUE - return FALSE - -/datum/job/ai/announce(mob/living/silicon/ai/AI) - . = ..() - SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "[AI] has been downloaded to an empty bluespace-networked AI core at [AREACOORD(AI)].")) - -/datum/job/ai/config_check() - return CONFIG_GET(flag/allow_ai) - -/* -Cyborg -*/ -/datum/job/cyborg - title = "Cyborg" - flag = CYBORG - department_flag = ENGSEC - faction = "Station" - total_positions = 0 - spawn_positions = 1 - supervisors = "your laws and the AI" //Nodrak - selection_color = "#ddffdd" - minimal_player_age = 21 - exp_requirements = 120 - exp_type = EXP_TYPE_CREW - -/datum/job/cyborg/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, outfit_override = null) - return H.Robotize(FALSE, latejoin) - -/datum/job/cyborg/after_spawn(mob/living/silicon/robot/R, mob/M) - R.updatename(M.client) - R.gender = NEUTER +/datum/job/ai + title = "AI" + flag = AI_JF +// auto_deadmin_role_flags = DEADMIN_POSITION_SILICON + department_flag = ENGSEC + faction = "Station" + total_positions = 1 + spawn_positions = 1 + selection_color = "#ccffcc" + supervisors = "your laws" + req_admin_notify = TRUE + minimal_player_age = 30 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SILICON + display_order = JOB_DISPLAY_ORDER_AI + var/do_special_check = TRUE + +/datum/job/ai/equip(mob/living/carbon/human/H, visualsOnly, announce, latejoin, datum/outfit/outfit_override, client/preference_source = null) + if(visualsOnly) + CRASH("dynamic preview is unsupported") + . = H.AIize(latejoin,preference_source) + +/datum/job/ai/after_spawn(mob/H, mob/M, latejoin) + . = ..() + if(latejoin) + var/obj/structure/AIcore/latejoin_inactive/lateJoinCore + for(var/obj/structure/AIcore/latejoin_inactive/P in GLOB.latejoin_ai_cores) + if(P.is_available()) + lateJoinCore = P + GLOB.latejoin_ai_cores -= P + break + if(lateJoinCore) + lateJoinCore.available = FALSE + H.forceMove(lateJoinCore.loc) + qdel(lateJoinCore) + var/mob/living/silicon/ai/AI = H + AI.apply_pref_name("ai", M.client) //If this runtimes oh well jobcode is fucked. + AI.set_core_display_icon(null, M.client) + + //we may have been created after our borg + if(SSticker.current_state == GAME_STATE_SETTING_UP) + for(var/mob/living/silicon/robot/R in GLOB.silicon_mobs) + if(!R.connected_ai) + R.TryConnectToAI() + + if(latejoin) + announce(AI) + +/datum/job/ai/override_latejoin_spawn() + return TRUE + +/datum/job/ai/special_check_latejoin(client/C) + if(!do_special_check) + return TRUE + for(var/i in GLOB.latejoin_ai_cores) + var/obj/structure/AIcore/latejoin_inactive/LAI = i + if(istype(LAI)) + if(LAI.is_available()) + return TRUE + return FALSE + +/datum/job/ai/announce(mob/living/silicon/ai/AI) + . = ..() + SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "[AI] has been downloaded to an empty bluespace-networked AI core at [AREACOORD(AI)].")) + +/datum/job/ai/config_check() + return CONFIG_GET(flag/allow_ai) + diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm index 65805f73fd..c04560f849 100644 --- a/code/modules/jobs/job_types/assistant.dm +++ b/code/modules/jobs/job_types/assistant.dm @@ -14,7 +14,7 @@ Assistant minimal_access = list() //See /datum/job/assistant/get_access() outfit = /datum/outfit/job/assistant antag_rep = 7 - + display_order = JOB_DISPLAY_ORDER_ASSISTANT /datum/job/assistant/get_access() if(CONFIG_GET(flag/assistants_have_maint_access) || !CONFIG_GET(flag/jobs_have_minimal_access)) //Config has assistant maint access set @@ -30,6 +30,12 @@ Assistant /datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/H) ..() if (CONFIG_GET(flag/grey_assistants)) - uniform = /obj/item/clothing/under/color/grey + if(H.jumpsuit_style == PREF_SUIT) + uniform = /obj/item/clothing/under/color/grey + else + uniform = /obj/item/clothing/under/skirt/color/grey else - uniform = /obj/item/clothing/under/color/random + if(H.jumpsuit_style == PREF_SUIT) + uniform = /obj/item/clothing/under/color/random + else + uniform = /obj/item/clothing/under/skirt/color/random diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm new file mode 100644 index 0000000000..93775beca9 --- /dev/null +++ b/code/modules/jobs/job_types/atmospheric_technician.dm @@ -0,0 +1,44 @@ +/datum/job/atmos + title = "Atmospheric Technician" + flag = ATMOSTECH + department_head = list("Chief Engineer") + department_flag = ENGSEC + faction = "Station" + total_positions = 3 + spawn_positions = 2 + supervisors = "the chief engineer" + selection_color = "#ff9b3d" + exp_requirements = 60 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/atmos + + access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, + ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM) + display_order = JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN + +/datum/outfit/job/atmos + name = "Atmospheric Technician" + jobtype = /datum/job/atmos + + belt = /obj/item/storage/belt/utility/atmostech + l_pocket = /obj/item/pda/atmos + ears = /obj/item/radio/headset/headset_eng + uniform = /obj/item/clothing/under/rank/atmospheric_technician + r_pocket = /obj/item/analyzer + + backpack = /obj/item/storage/backpack/industrial + satchel = /obj/item/storage/backpack/satchel/eng + duffelbag = /obj/item/storage/backpack/duffelbag/engineering + box = /obj/item/storage/box/engineer + pda_slot = SLOT_L_STORE + backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) + +/datum/outfit/job/atmos/rig + name = "Atmospheric Technician (Hardsuit)" + + mask = /obj/item/clothing/mask/gas + suit = /obj/item/clothing/suit/space/hardsuit/engine/atmos + suit_store = /obj/item/tank/internals/oxygen + internals_slot = SLOT_S_STORE diff --git a/code/modules/jobs/job_types/bartender.dm b/code/modules/jobs/job_types/bartender.dm new file mode 100644 index 0000000000..0ace449757 --- /dev/null +++ b/code/modules/jobs/job_types/bartender.dm @@ -0,0 +1,30 @@ +/datum/job/bartender + title = "Bartender" + flag = BARTENDER + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#bbe291" + exp_type_department = EXP_TYPE_SERVICE // This is so the jobs menu can work properly + + outfit = /datum/outfit/job/bartender + + access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_BAR, ACCESS_MINERAL_STOREROOM) + display_order = JOB_DISPLAY_ORDER_BARTENDER + +/datum/outfit/job/bartender + name = "Bartender" + jobtype = /datum/job/bartender + + glasses = /obj/item/clothing/glasses/sunglasses/reagent + belt = /obj/item/pda/bar + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/bartender + suit = /obj/item/clothing/suit/armor/vest + backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1) + shoes = /obj/item/clothing/shoes/laceup + diff --git a/code/modules/jobs/job_types/botanist.dm b/code/modules/jobs/job_types/botanist.dm new file mode 100644 index 0000000000..e6338d9b0a --- /dev/null +++ b/code/modules/jobs/job_types/botanist.dm @@ -0,0 +1,32 @@ +/datum/job/hydro + title = "Botanist" + flag = BOTANIST + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 3 + spawn_positions = 2 + supervisors = "the head of personnel" + selection_color = "#bbe291" + + outfit = /datum/outfit/job/botanist + + access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_HYDROPONICS, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) + display_order = JOB_DISPLAY_ORDER_BOTANIST + +/datum/outfit/job/botanist + name = "Botanist" + jobtype = /datum/job/hydro + + belt = /obj/item/pda/botanist + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/hydroponics + suit = /obj/item/clothing/suit/apron + gloves =/obj/item/clothing/gloves/botanic_leather + suit_store = /obj/item/plant_analyzer + + backpack = /obj/item/storage/backpack/botany + satchel = /obj/item/storage/backpack/satchel/hyd + + diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm old mode 100755 new mode 100644 index cd9c914e7a..7e832d6975 --- a/code/modules/jobs/job_types/captain.dm +++ b/code/modules/jobs/job_types/captain.dm @@ -1,111 +1,66 @@ -/* -Captain -*/ -/datum/job/captain - title = "Captain" - flag = CAPTAIN - department_head = list("CentCom") - department_flag = ENGSEC - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "Nanotrasen officials and Space law" - selection_color = "#ccccff" - req_admin_notify = 1 - minimal_player_age = 14 - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/captain - - access = list() //See get_access() - minimal_access = list() //See get_access() - -/datum/job/captain/get_access() - return get_all_accesses() - -/datum/job/captain/announce(mob/living/carbon/human/H) - ..() - SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.nameless ? "" : "[H.real_name] "]on deck!")) - -/datum/outfit/job/captain - name = "Captain" - jobtype = /datum/job/captain - - id = /obj/item/card/id/gold - belt = /obj/item/pda/captain - glasses = /obj/item/clothing/glasses/sunglasses - ears = /obj/item/radio/headset/heads/captain/alt - gloves = /obj/item/clothing/gloves/color/captain - uniform = /obj/item/clothing/under/rank/captain - suit = /obj/item/clothing/suit/armor/vest/capcarapace - shoes = /obj/item/clothing/shoes/sneakers/brown - head = /obj/item/clothing/head/caphat - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1) - - backpack = /obj/item/storage/backpack/captain - satchel = /obj/item/storage/backpack/satchel/cap - duffelbag = /obj/item/storage/backpack/duffelbag/captain - - implants = list(/obj/item/implant/mindshield) - accessory = /obj/item/clothing/accessory/medal/gold/captain - - chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/captain) - -/datum/outfit/job/captain/hardsuit - name = "Captain (Hardsuit)" - - mask = /obj/item/clothing/mask/gas/sechailer - suit = /obj/item/clothing/suit/space/hardsuit/captain - suit_store = /obj/item/tank/internals/oxygen - -/* -Head of Personnel -*/ -/datum/job/hop - title = "Head of Personnel" - flag = HOP - department_head = list("Captain") - department_flag = CIVILIAN - head_announce = list("Supply", "Service") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ddddff" - req_admin_notify = 1 - minimal_player_age = 10 - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - exp_type_department = EXP_TYPE_SUPPLY - - outfit = /datum/outfit/job/hop - - access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS, - ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS, - ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE, - ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER, - ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION, - ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS, - ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS, - ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE, - ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER, - ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION, - ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM) - - -/datum/outfit/job/hop - name = "Head of Personnel" - jobtype = /datum/job/hop - - id = /obj/item/card/id/silver - belt = /obj/item/pda/heads/hop - ears = /obj/item/radio/headset/heads/hop - uniform = /obj/item/clothing/under/rank/head_of_personnel - shoes = /obj/item/clothing/shoes/sneakers/brown - head = /obj/item/clothing/head/hopcap - backpack_contents = list(/obj/item/storage/box/ids=1,\ - /obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1) - - chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/hop) +/datum/job/captain + title = "Captain" + flag = CAPTAIN +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD|DEADMIN_POSITION_SECURITY //:eyes: + department_head = list("CentCom") + department_flag = ENGSEC + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "Nanotrasen officials and Space law" + selection_color = "#aac1ee" + req_admin_notify = 1 + minimal_player_age = 14 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_COMMAND + + outfit = /datum/outfit/job/captain + + access = list() //See get_access() + minimal_access = list() //See get_access() + + mind_traits = list(TRAIT_CAPTAIN_METABOLISM) +// mind_traits = list(TRAIT_DISK_VERIFIER) + + display_order = JOB_DISPLAY_ORDER_CAPTAIN + + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity) + +/datum/job/captain/get_access() + return get_all_accesses() + +/datum/job/captain/announce(mob/living/carbon/human/H) + ..() + SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Captain [H.nameless ? "" : "[H.real_name] "]on deck!")) + +/datum/outfit/job/captain + name = "Captain" + jobtype = /datum/job/captain + + id = /obj/item/card/id/gold + belt = /obj/item/pda/captain + glasses = /obj/item/clothing/glasses/sunglasses + ears = /obj/item/radio/headset/heads/captain/alt + gloves = /obj/item/clothing/gloves/color/captain + uniform = /obj/item/clothing/under/rank/captain + suit = /obj/item/clothing/suit/armor/vest/capcarapace + shoes = /obj/item/clothing/shoes/sneakers/brown + head = /obj/item/clothing/head/caphat + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1) + + backpack = /obj/item/storage/backpack/captain + satchel = /obj/item/storage/backpack/satchel/cap + duffelbag = /obj/item/storage/backpack/duffelbag/captain + + implants = list(/obj/item/implant/mindshield) + accessory = /obj/item/clothing/accessory/medal/gold/captain + + chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/captain) + +/datum/outfit/job/captain/hardsuit + name = "Captain (Hardsuit)" + + mask = /obj/item/clothing/mask/gas/sechailer + suit = /obj/item/clothing/suit/space/hardsuit/captain + suit_store = /obj/item/tank/internals/oxygen diff --git a/code/modules/jobs/job_types/cargo_service.dm b/code/modules/jobs/job_types/cargo_service.dm deleted file mode 100644 index 22ef2a9211..0000000000 --- a/code/modules/jobs/job_types/cargo_service.dm +++ /dev/null @@ -1,290 +0,0 @@ -/* -Quartermaster -*/ -/datum/job/qm - title = "Quartermaster" - flag = QUARTERMASTER - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#d7b088" - - outfit = /datum/outfit/job/quartermaster - - access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_VAULT) - minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_VAULT) - -/datum/outfit/job/quartermaster - name = "Quartermaster" - jobtype = /datum/job/qm - - belt = /obj/item/pda/quartermaster - ears = /obj/item/radio/headset/headset_cargo - uniform = /obj/item/clothing/under/rank/cargo - shoes = /obj/item/clothing/shoes/sneakers/brown - glasses = /obj/item/clothing/glasses/sunglasses - l_hand = /obj/item/clipboard - - chameleon_extras = /obj/item/stamp/qm - -/* -Cargo Technician -*/ -/datum/job/cargo_tech - title = "Cargo Technician" - flag = CARGOTECH - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 3 - spawn_positions = 2 - supervisors = "the quartermaster and the head of personnel" - selection_color = "#dcba97" - - outfit = /datum/outfit/job/cargo_tech - - access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/cargo_tech - name = "Cargo Technician" - jobtype = /datum/job/cargo_tech - - belt = /obj/item/pda/cargo - ears = /obj/item/radio/headset/headset_cargo - uniform = /obj/item/clothing/under/rank/cargotech - l_hand = /obj/item/export_scanner - -/* -Shaft Miner -*/ -/datum/job/mining - title = "Shaft Miner" - flag = MINER - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 3 - spawn_positions = 3 - supervisors = "the quartermaster and the head of personnel" - selection_color = "#dcba97" - custom_spawn_text = "Remember, you are a miner, not a hunter. Hunting monsters is not a requirement of your job, the only requirement of your job is to provide materials for the station. Don't be afraid to run away if you're inexperienced with fighting the mining area's locals." - - outfit = /datum/outfit/job/miner - - access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/miner - name = "Shaft Miner (Lavaland)" - jobtype = /datum/job/mining - - belt = /obj/item/pda/shaftminer - ears = /obj/item/radio/headset/headset_cargo/mining - shoes = /obj/item/clothing/shoes/workboots/mining - gloves = /obj/item/clothing/gloves/color/black - uniform = /obj/item/clothing/under/rank/miner/lavaland - l_pocket = /obj/item/reagent_containers/hypospray/medipen/survival - r_pocket = /obj/item/flashlight/seclite - backpack_contents = list( - /obj/item/storage/bag/ore=1,\ - /obj/item/kitchen/knife/combat/survival=1,\ - /obj/item/mining_voucher=1,\ - /obj/item/suit_voucher=1,\ - /obj/item/stack/marker_beacon/ten=1) - - backpack = /obj/item/storage/backpack/explorer - satchel = /obj/item/storage/backpack/satchel/explorer - duffelbag = /obj/item/storage/backpack/duffelbag - box = /obj/item/storage/box/survival_mining - - chameleon_extras = /obj/item/gun/energy/kinetic_accelerator - -/datum/outfit/job/miner/asteroid - name = "Shaft Miner (Asteroid)" - uniform = /obj/item/clothing/under/rank/miner - shoes = /obj/item/clothing/shoes/workboots - -/datum/outfit/job/miner/equipped - name = "Shaft Miner (Lavaland + Equipment)" - suit = /obj/item/clothing/suit/hooded/explorer/standard - mask = /obj/item/clothing/mask/gas/explorer - glasses = /obj/item/clothing/glasses/meson - suit_store = /obj/item/tank/internals/oxygen - internals_slot = SLOT_S_STORE - backpack_contents = list( - /obj/item/storage/bag/ore=1, - /obj/item/kitchen/knife/combat/survival=1, - /obj/item/mining_voucher=1, - /obj/item/t_scanner/adv_mining_scanner/lesser=1, - /obj/item/gun/energy/kinetic_accelerator=1,\ - /obj/item/stack/marker_beacon/ten=1) - -/datum/outfit/job/miner/equipped/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - if(visualsOnly) - return - if(istype(H.wear_suit, /obj/item/clothing/suit/hooded)) - var/obj/item/clothing/suit/hooded/S = H.wear_suit - S.ToggleHood() - -/datum/outfit/job/miner/equipped/hardsuit - name = "Shaft Miner (Equipment + Hardsuit)" - suit = /obj/item/clothing/suit/space/hardsuit/mining - mask = /obj/item/clothing/mask/breath - - -/* -Bartender -*/ -/datum/job/bartender - title = "Bartender" - flag = BARTENDER - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#bbe291" - - outfit = /datum/outfit/job/bartender - - access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_BAR, ACCESS_MINERAL_STOREROOM) - - -/datum/outfit/job/bartender - name = "Bartender" - jobtype = /datum/job/bartender - - glasses = /obj/item/clothing/glasses/sunglasses/reagent - belt = /obj/item/pda/bar - ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/bartender - suit = /obj/item/clothing/suit/armor/vest - backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1) - shoes = /obj/item/clothing/shoes/laceup - -/* -Cook -*/ -/datum/job/cook - title = "Cook" - flag = COOK - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 2 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#bbe291" - var/cooks = 0 //Counts cooks amount - - outfit = /datum/outfit/job/cook - - access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/cook - name = "Cook" - jobtype = /datum/job/cook - - belt = /obj/item/pda/cook - ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/chef - suit = /obj/item/clothing/suit/toggle/chef - head = /obj/item/clothing/head/chefhat - mask = /obj/item/clothing/mask/fakemoustache/italian - backpack_contents = list(/obj/item/sharpener = 1) - -/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - var/datum/job/cook/J = SSjob.GetJobType(jobtype) - if(J) // Fix for runtime caused by invalid job being passed - if(J.cooks>0)//Cooks - suit = /obj/item/clothing/suit/apron/chef - head = /obj/item/clothing/head/soft/mime - if(!visualsOnly) - J.cooks++ - -/datum/outfit/job/cook/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - if(visualsOnly) - return - var/list/possible_boxes = subtypesof(/obj/item/storage/box/ingredients) - var/chosen_box = pick(possible_boxes) - var/obj/item/storage/box/I = new chosen_box(src) - H.equip_to_slot_or_del(I,SLOT_IN_BACKPACK) - var/datum/martial_art/cqc/under_siege/justacook = new - justacook.teach(H) - -/* -Botanist -*/ -/datum/job/hydro - title = "Botanist" - flag = BOTANIST - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 3 - spawn_positions = 2 - supervisors = "the head of personnel" - selection_color = "#bbe291" - - outfit = /datum/outfit/job/botanist - - access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_HYDROPONICS, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) - // Removed tox and chem access because STOP PISSING OFF THE CHEMIST GUYS - // Removed medical access because WHAT THE FUCK YOU AREN'T A DOCTOR YOU GROW WHEAT - // Given Morgue access because they have a viable means of cloning. - - -/datum/outfit/job/botanist - name = "Botanist" - jobtype = /datum/job/hydro - - belt = /obj/item/pda/botanist - ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/hydroponics - suit = /obj/item/clothing/suit/apron - gloves =/obj/item/clothing/gloves/botanic_leather - suit_store = /obj/item/plant_analyzer - - backpack = /obj/item/storage/backpack/botany - satchel = /obj/item/storage/backpack/satchel/hyd - - -/* -Janitor -*/ -/datum/job/janitor - title = "Janitor" - flag = JANITOR - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 2 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#bbe291" - var/global/janitors = 0 - - outfit = /datum/outfit/job/janitor - - access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/janitor - name = "Janitor" - jobtype = /datum/job/janitor - - belt = /obj/item/pda/janitor - ears = /obj/item/radio/headset/headset_srv - uniform = /obj/item/clothing/under/rank/janitor - backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) diff --git a/code/modules/jobs/job_types/cargo_technician.dm b/code/modules/jobs/job_types/cargo_technician.dm new file mode 100644 index 0000000000..3ceb29bae2 --- /dev/null +++ b/code/modules/jobs/job_types/cargo_technician.dm @@ -0,0 +1,27 @@ +/datum/job/cargo_tech + title = "Cargo Technician" + flag = CARGOTECH + department_head = list("Quartermaster") + department_flag = CIVILIAN + faction = "Station" + total_positions = 3 + spawn_positions = 2 + supervisors = "the quartermaster" + selection_color = "#ca8f55" + + outfit = /datum/outfit/job/cargo_tech + + access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN + +/datum/outfit/job/cargo_tech + name = "Cargo Technician" + jobtype = /datum/job/cargo_tech + + belt = /obj/item/pda/cargo + ears = /obj/item/radio/headset/headset_cargo + uniform = /obj/item/clothing/under/rank/cargotech + l_hand = /obj/item/export_scanner + diff --git a/code/modules/jobs/job_types/civilian_chaplain.dm b/code/modules/jobs/job_types/chaplain.dm similarity index 66% rename from code/modules/jobs/job_types/civilian_chaplain.dm rename to code/modules/jobs/job_types/chaplain.dm index 2d190cfe60..f6648fdf86 100644 --- a/code/modules/jobs/job_types/civilian_chaplain.dm +++ b/code/modules/jobs/job_types/chaplain.dm @@ -1,95 +1,121 @@ -//Due to how large this one is it gets its own file -/* -Chaplain -*/ -/datum/job/chaplain - title = "Chaplain" - flag = CHAPLAIN - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#dddddd" - - outfit = /datum/outfit/job/chaplain - - access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE) - minimal_access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE) - -/datum/job/chaplain/after_spawn(mob/living/H, mob/M) - . = ..() - if(H.mind) - H.mind.isholy = TRUE - - var/obj/item/storage/book/bible/booze/B = new - - if(GLOB.religion) - B.deity_name = GLOB.deity - B.name = GLOB.bible_name - B.icon_state = GLOB.bible_icon_state - B.item_state = GLOB.bible_item_state - to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [GLOB.deity]. Defer to the Chaplain.") - H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK) - var/nrt = GLOB.holy_weapon_type || /obj/item/nullrod - var/obj/item/nullrod/N = new nrt(H) - H.put_in_hands(N) - return - - var/new_religion = "Christianity" - if(M.client && M.client.prefs.custom_names["religion"]) - new_religion = M.client.prefs.custom_names["religion"] - - var/new_deity = "Space Jesus" - if(M.client && M.client.prefs.custom_names["deity"]) - new_deity = M.client.prefs.custom_names["deity"] - - B.deity_name = new_deity - - - switch(lowertext(new_religion)) - if("christianity") - B.name = pick("The Holy Bible","The Dead Sea Scrolls") - if("satanism") - B.name = "The Unholy Bible" - if("cthulhu") - B.name = "The Necronomicon" - if("islam") - B.name = "Quran" - if("scientology") - B.name = pick("The Biography of L. Ron Hubbard","Dianetics") - if("chaos") - B.name = "The Book of Lorgar" - if("imperium") - B.name = "Uplifting Primer" - if("toolboxia") - B.name = "Toolbox Manifesto" - if("homosexuality") - B.name = "Guys Gone Wild" - if("lol", "wtf", "gay", "penis", "ass", "poo", "badmin", "shitmin", "deadmin", "cock", "cocks", "meme", "memes") - B.name = pick("Woodys Got Wood: The Aftermath", "War of the Cocks", "Sweet Bro and Hella Jef: Expanded Edition") - H.adjustBrainLoss(100) // starts off retarded as fuck - if("science") - B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition") - else - B.name = "The Holy Book of [new_religion]" - - GLOB.religion = new_religion - GLOB.bible_name = B.name - GLOB.deity = B.deity_name - - H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK) - - SSblackbox.record_feedback("text", "religion_name", 1, "[new_religion]", 1) - SSblackbox.record_feedback("text", "religion_deity", 1, "[new_deity]", 1) - -/datum/outfit/job/chaplain - name = "Chaplain" - jobtype = /datum/job/chaplain - - belt = /obj/item/pda/chaplain - uniform = /obj/item/clothing/under/rank/chaplain - backpack_contents = list(/obj/item/camera/spooky = 1) - backpack = /obj/item/storage/backpack/cultpack - satchel = /obj/item/storage/backpack/cultpack +/datum/job/chaplain + title = "Chaplain" + flag = CHAPLAIN + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#dddddd" + + outfit = /datum/outfit/job/chaplain + + access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE) + minimal_access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE) + + display_order = JOB_DISPLAY_ORDER_CHAPLAIN + + +/datum/job/chaplain/after_spawn(mob/living/H, mob/M) + . = ..() + if(H.mind) + H.mind.isholy = TRUE + + var/obj/item/storage/book/bible/booze/B = new + + if(GLOB.religion) + B.deity_name = GLOB.deity + B.name = GLOB.bible_name + B.icon_state = GLOB.bible_icon_state + B.item_state = GLOB.bible_item_state + to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [GLOB.deity]. Defer to the Chaplain.") + H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK) + var/nrt = GLOB.holy_weapon_type || /obj/item/nullrod + var/obj/item/nullrod/N = new nrt(H) + H.put_in_hands(N) + return + + var/new_religion = DEFAULT_RELIGION + if(M.client && M.client.prefs.custom_names["religion"]) + new_religion = M.client.prefs.custom_names["religion"] + + var/new_deity = DEFAULT_DEITY + if(M.client && M.client.prefs.custom_names["deity"]) + new_deity = M.client.prefs.custom_names["deity"] + + B.deity_name = new_deity + + + switch(lowertext(new_religion)) + if("christianity") // DEFAULT_RELIGION + B.name = pick("The Holy Bible","The Dead Sea Scrolls") + if("buddhism") + B.name = "The Sutras" + if("clownism","honkmother","honk","honkism","comedy") + B.name = pick("The Holy Joke Book", "Just a Prank", "Hymns to the Honkmother") + if("chaos") + B.name = "The Book of Lorgar" + if("cthulhu") + B.name = "The Necronomicon" + if("hinduism") + B.name = "The Vedas" + if("homosexuality") + B.name = pick("Guys Gone Wild","Coming Out of The Closet") + if("imperium") + B.name = "Uplifting Primer" + if("islam") + B.name = "Quran" + if("judaism") + B.name = "The Torah" + if("lampism") + B.name = "Fluorescent Incandescence" + if("lol", "wtf", "gay", "penis", "ass", "poo", "badmin", "shitmin", "deadmin", "cock", "cocks", "meme", "memes") + B.name = pick("Woodys Got Wood: The Aftermath", "War of the Cocks", "Sweet Bro and Hella Jef: Expanded Edition","F.A.T.A.L. Rulebook") + H.adjustBrainLoss(100) // starts off retarded as fuck + if("monkeyism","apism","gorillism","primatism") + B.name = pick("Going Bananas", "Bananas Out For Harambe") + if("mormonism") + B.name = "The Book of Mormon" + if("pastafarianism") + B.name = "The Gospel of the Flying Spaghetti Monster" + if("rastafarianism","rasta") + B.name = "The Holy Piby" + if("satanism") + B.name = "The Unholy Bible" + if("science") + B.name = pick("Principle of Relativity", "Quantum Enigma: Physics Encounters Consciousness", "Programming the Universe", "Quantum Physics and Theology", "String Theory for Dummies", "How To: Build Your Own Warp Drive", "The Mysteries of Bluespace", "Playing God: Collector's Edition") + if("scientology") + B.name = pick("The Biography of L. Ron Hubbard","Dianetics") + if("servicianism", "partying") + B.name = "The Tenets of Servicia" + B.deity_name = pick("Servicia", "Space Bacchus", "Space Dionysus") + B.desc = "Happy, Full, Clean. Live it and give it." + if("subgenius") + B.name = "Book of the SubGenius" + if("toolboxia","greytide") + B.name = pick("Toolbox Manifesto","iGlove Assistants") + if("weeaboo","kawaii") + B.name = pick("Fanfiction Compendium","Japanese for Dummies","The Manganomicon","Establishing Your O.T.P") + else + B.name = "The Holy Book of [new_religion]" + + GLOB.religion = new_religion + GLOB.bible_name = B.name + GLOB.deity = B.deity_name + + H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK) + + SSblackbox.record_feedback("text", "religion_name", 1, "[new_religion]", 1) + SSblackbox.record_feedback("text", "religion_deity", 1, "[new_deity]", 1) + +/datum/outfit/job/chaplain + name = "Chaplain" + jobtype = /datum/job/chaplain + + belt = /obj/item/pda/chaplain + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/chaplain + backpack_contents = list(/obj/item/camera/spooky = 1) + backpack = /obj/item/storage/backpack/cultpack + satchel = /obj/item/storage/backpack/cultpack \ No newline at end of file diff --git a/code/modules/jobs/job_types/chemist.dm b/code/modules/jobs/job_types/chemist.dm new file mode 100644 index 0000000000..a915d261ed --- /dev/null +++ b/code/modules/jobs/job_types/chemist.dm @@ -0,0 +1,36 @@ +/datum/job/chemist + title = "Chemist" + flag = CHEMIST + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer" + selection_color = "#74b5e0" + exp_type = EXP_TYPE_CREW + exp_requirements = 60 + + outfit = /datum/outfit/job/chemist + + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_CHEMIST + +/datum/outfit/job/chemist + name = "Chemist" + jobtype = /datum/job/chemist + + glasses = /obj/item/clothing/glasses/science + belt = /obj/item/pda/chemist + ears = /obj/item/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/chemist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/chemist + backpack = /obj/item/storage/backpack/chemistry + satchel = /obj/item/storage/backpack/satchel/chem + duffelbag = /obj/item/storage/backpack/duffelbag/med + + chameleon_extras = /obj/item/gun/syringe + diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm new file mode 100644 index 0000000000..da3f281267 --- /dev/null +++ b/code/modules/jobs/job_types/chief_engineer.dm @@ -0,0 +1,64 @@ +/datum/job/chief_engineer + title = "Chief Engineer" + flag = CHIEF +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD + department_head = list("Captain") + department_flag = ENGSEC + head_announce = list(RADIO_CHANNEL_ENGINEERING) + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#ee7400" + req_admin_notify = 1 + minimal_player_age = 7 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_ENGINEERING + + outfit = /datum/outfit/job/ce + + access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, + ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ATMOSPHERICS, ACCESS_EVA, + ACCESS_HEADS, ACCESS_CONSTRUCTION, ACCESS_SEC_DOORS, ACCESS_MINISAT, + ACCESS_CE, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, + ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ATMOSPHERICS, ACCESS_EVA, + ACCESS_HEADS, ACCESS_CONSTRUCTION, ACCESS_SEC_DOORS, ACCESS_MINISAT, + ACCESS_CE, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_CHIEF_ENGINEER + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/paraplegic, /datum/quirk/insanity) + +/datum/outfit/job/ce + name = "Chief Engineer" + jobtype = /datum/job/chief_engineer + + id = /obj/item/card/id/silver + belt = /obj/item/storage/belt/utility/chief/full + l_pocket = /obj/item/pda/heads/ce + ears = /obj/item/radio/headset/heads/ce + uniform = /obj/item/clothing/under/rank/chief_engineer + shoes = /obj/item/clothing/shoes/sneakers/brown + head = /obj/item/clothing/head/hardhat/white + gloves = /obj/item/clothing/gloves/color/black/ce + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1) + + backpack = /obj/item/storage/backpack/industrial + satchel = /obj/item/storage/backpack/satchel/eng + duffelbag = /obj/item/storage/backpack/duffelbag/engineering + box = /obj/item/storage/box/engineer + pda_slot = SLOT_L_STORE + chameleon_extras = /obj/item/stamp/ce + +/datum/outfit/job/ce/rig + name = "Chief Engineer (Hardsuit)" + + mask = /obj/item/clothing/mask/breath + suit = /obj/item/clothing/suit/space/hardsuit/engine/elite + shoes = /obj/item/clothing/shoes/magboots/advance + suit_store = /obj/item/tank/internals/oxygen + glasses = /obj/item/clothing/glasses/meson/engine + gloves = /obj/item/clothing/gloves/color/yellow + head = null + internals_slot = SLOT_S_STORE diff --git a/code/modules/jobs/job_types/chief_medical_officer.dm b/code/modules/jobs/job_types/chief_medical_officer.dm new file mode 100644 index 0000000000..4c7249f048 --- /dev/null +++ b/code/modules/jobs/job_types/chief_medical_officer.dm @@ -0,0 +1,59 @@ +/datum/job/cmo + title = "Chief Medical Officer" + flag = CMO_JF + department_head = list("Captain") + department_flag = MEDSCI +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD + head_announce = list(RADIO_CHANNEL_MEDICAL) + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#509ed1" + req_admin_notify = 1 + minimal_player_age = 7 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_MEDICAL + + outfit = /datum/outfit/job/cmo + + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, + ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, + ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) + minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, + ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, + ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) + + display_order = JOB_DISPLAY_ORDER_CHIEF_MEDICAL_OFFICER + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity) + +/datum/outfit/job/cmo + name = "Chief Medical Officer" + jobtype = /datum/job/cmo + + id = /obj/item/card/id/silver + belt = /obj/item/pda/heads/cmo + l_pocket = /obj/item/pinpointer/crew + ears = /obj/item/radio/headset/heads/cmo + uniform = /obj/item/clothing/under/rank/chief_medical_officer + shoes = /obj/item/clothing/shoes/sneakers/brown + suit = /obj/item/clothing/suit/toggle/labcoat/cmo + l_hand = /obj/item/storage/firstaid/regular + suit_store = /obj/item/flashlight/pen + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) + + backpack = /obj/item/storage/backpack/medic + satchel = /obj/item/storage/backpack/satchel/med + duffelbag = /obj/item/storage/backpack/duffelbag/med + + chameleon_extras = list(/obj/item/gun/syringe, /obj/item/stamp/cmo) + +/datum/outfit/job/cmo/hardsuit + name = "Chief Medical Officer (Hardsuit)" + + mask = /obj/item/clothing/mask/breath + suit = /obj/item/clothing/suit/space/hardsuit/medical + suit_store = /obj/item/tank/internals/oxygen + r_pocket = /obj/item/flashlight/pen + diff --git a/code/modules/jobs/job_types/civilian.dm b/code/modules/jobs/job_types/civilian.dm deleted file mode 100644 index f21ff69e8e..0000000000 --- a/code/modules/jobs/job_types/civilian.dm +++ /dev/null @@ -1,206 +0,0 @@ -/* -Clown -*/ -/datum/job/clown - title = "Clown" - flag = CLOWN - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#dddddd" - - outfit = /datum/outfit/job/clown - - access = list(ACCESS_THEATRE) - minimal_access = list(ACCESS_THEATRE) - -/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M) - . = ..() - H.apply_pref_name("clown", M.client) - -/datum/outfit/job/clown - name = "Clown" - jobtype = /datum/job/clown - - belt = /obj/item/pda/clown - uniform = /obj/item/clothing/under/rank/clown - shoes = /obj/item/clothing/shoes/clown_shoes - mask = /obj/item/clothing/mask/gas/clown_hat - l_pocket = /obj/item/bikehorn - backpack_contents = list( - /obj/item/stamp/clown = 1, - /obj/item/reagent_containers/spray/waterflower = 1, - /obj/item/reagent_containers/food/snacks/grown/banana = 1, - /obj/item/instrument/bikehorn = 1, - ) - - implants = list(/obj/item/implant/sad_trombone) - - backpack = /obj/item/storage/backpack/clown - satchel = /obj/item/storage/backpack/clown - duffelbag = /obj/item/storage/backpack/duffelbag/clown //strangely has a duffel - - box = /obj/item/storage/box/hug/survival - - chameleon_extras = /obj/item/stamp/clown - - -/datum/outfit/job/clown/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - if(visualsOnly) - return - - H.fully_replace_character_name(H.real_name, pick(GLOB.clown_names)) - -/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - if(visualsOnly) - return - - H.dna.add_mutation(CLOWNMUT) - H.dna.add_mutation(SMILE) - -/* -Mime -*/ -/datum/job/mime - title = "Mime" - flag = MIME - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#dddddd" - - outfit = /datum/outfit/job/mime - - access = list(ACCESS_THEATRE) - minimal_access = list(ACCESS_THEATRE) - -/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M) - H.apply_pref_name("mime", M.client) - -/datum/outfit/job/mime - name = "Mime" - jobtype = /datum/job/mime - - belt = /obj/item/pda/mime - uniform = /obj/item/clothing/under/rank/mime - mask = /obj/item/clothing/mask/gas/mime - gloves = /obj/item/clothing/gloves/color/white - head = /obj/item/clothing/head/frenchberet - suit = /obj/item/clothing/suit/suspenders - backpack_contents = list(/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing=1) - - accessory = /obj/item/clothing/accessory/pocketprotector/cosmetology - backpack = /obj/item/storage/backpack/mime - satchel = /obj/item/storage/backpack/mime - - -/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - - if(visualsOnly) - return - - if(H.mind) - H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall(null)) - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mime/speak(null)) - H.mind.miming = 1 - -/* -Curator -*/ -/datum/job/curator - title = "Curator" - flag = CURATOR - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of personnel" - selection_color = "#dddddd" - - outfit = /datum/outfit/job/curator - - access = list(ACCESS_LIBRARY) - minimal_access = list(ACCESS_LIBRARY, ACCESS_CONSTRUCTION,ACCESS_MINING_STATION) - -/datum/outfit/job/curator - name = "Curator" - jobtype = /datum/job/curator - - belt = /obj/item/pda/curator - uniform = /obj/item/clothing/under/rank/curator - l_hand = /obj/item/storage/bag/books - r_pocket = /obj/item/key/displaycase - l_pocket = /obj/item/laser_pointer - accessory = /obj/item/clothing/accessory/pocketprotector/full - backpack_contents = list( - /obj/item/melee/curator_whip = 1, - /obj/item/soapstone = 1, - /obj/item/barcodescanner = 1 - ) - - -/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - - if(visualsOnly) - return - - H.grant_all_languages(omnitongue=TRUE) -/* -Lawyer -*/ -/datum/job/lawyer - title = "Lawyer" - flag = LAWYER - department_head = list("Head of Personnel") - department_flag = CIVILIAN - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the head of personnel" - selection_color = "#dddddd" - var/lawyers = 0 //Counts lawyer amount - - outfit = /datum/outfit/job/lawyer - - access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS) - minimal_access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS) - - mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) - -/datum/outfit/job/lawyer - name = "Lawyer" - jobtype = /datum/job/lawyer - - belt = /obj/item/pda/lawyer - ears = /obj/item/radio/headset/headset_sec - uniform = /obj/item/clothing/under/lawyer/bluesuit - suit = /obj/item/clothing/suit/toggle/lawyer - shoes = /obj/item/clothing/shoes/laceup - l_hand = /obj/item/storage/briefcase/lawyer - l_pocket = /obj/item/laser_pointer - r_pocket = /obj/item/clothing/accessory/lawyers_badge - - chameleon_extras = /obj/item/stamp/law - - -/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - if(visualsOnly) - return - - var/datum/job/lawyer/J = SSjob.GetJobType(jobtype) - J.lawyers++ - if(J.lawyers>1) - uniform = /obj/item/clothing/under/lawyer/purpsuit - suit = /obj/item/clothing/suit/toggle/lawyer/purple diff --git a/code/modules/jobs/job_types/clown.dm b/code/modules/jobs/job_types/clown.dm new file mode 100644 index 0000000000..d8b88ae871 --- /dev/null +++ b/code/modules/jobs/job_types/clown.dm @@ -0,0 +1,58 @@ +/datum/job/clown + title = "Clown" + flag = CLOWN + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#dddddd" + + outfit = /datum/outfit/job/clown + + access = list(ACCESS_THEATRE) + minimal_access = list(ACCESS_THEATRE) + + display_order = JOB_DISPLAY_ORDER_CLOWN + + +/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M) + . = ..() + H.apply_pref_name("clown", M.client) + +/datum/outfit/job/clown + name = "Clown" + jobtype = /datum/job/clown + + belt = /obj/item/pda/clown + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/clown + shoes = /obj/item/clothing/shoes/clown_shoes + mask = /obj/item/clothing/mask/gas/clown_hat + l_pocket = /obj/item/bikehorn + backpack_contents = list( + /obj/item/stamp/clown = 1, + /obj/item/reagent_containers/spray/waterflower = 1, + /obj/item/reagent_containers/food/snacks/grown/banana = 1, + /obj/item/instrument/bikehorn = 1, + ) + + implants = list(/obj/item/implant/sad_trombone) + + backpack = /obj/item/storage/backpack/clown + satchel = /obj/item/storage/backpack/clown + duffelbag = /obj/item/storage/backpack/duffelbag/clown //strangely has a duffel + + box = /obj/item/storage/box/hug/survival + + chameleon_extras = /obj/item/stamp/clown + +/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + if(visualsOnly) + return + + H.fully_replace_character_name(H.real_name, pick(GLOB.clown_names)) //rename the mob AFTER they're equipped so their ID gets updated properly. + H.dna.add_mutation(CLOWNMUT) + H.dna.add_mutation(SMILE) diff --git a/code/modules/jobs/job_types/cook.dm b/code/modules/jobs/job_types/cook.dm new file mode 100644 index 0000000000..c213d4dffc --- /dev/null +++ b/code/modules/jobs/job_types/cook.dm @@ -0,0 +1,52 @@ +/datum/job/cook + title = "Cook" + flag = COOK + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 2 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#bbe291" + var/cooks = 0 //Counts cooks amount + + outfit = /datum/outfit/job/cook + + access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_COOK + +/datum/outfit/job/cook + name = "Cook" + jobtype = /datum/job/cook + + belt = /obj/item/pda/cook + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/chef + suit = /obj/item/clothing/suit/toggle/chef + head = /obj/item/clothing/head/chefhat + mask = /obj/item/clothing/mask/fakemoustache/italian + backpack_contents = list(/obj/item/sharpener = 1) + +/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + var/datum/job/cook/J = SSjob.GetJobType(jobtype) + if(J) // Fix for runtime caused by invalid job being passed + if(J.cooks>0)//Cooks + suit = /obj/item/clothing/suit/apron/chef + head = /obj/item/clothing/head/soft/mime + if(!visualsOnly) + J.cooks++ + +/datum/outfit/job/cook/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + if(visualsOnly) + return + var/list/possible_boxes = subtypesof(/obj/item/storage/box/ingredients) + var/chosen_box = pick(possible_boxes) + var/obj/item/storage/box/I = new chosen_box(src) + H.equip_to_slot_or_del(I,SLOT_IN_BACKPACK) + var/datum/martial_art/cqc/under_siege/justacook = new + justacook.teach(H) + diff --git a/code/modules/jobs/job_types/curator.dm b/code/modules/jobs/job_types/curator.dm new file mode 100644 index 0000000000..35fa8483d5 --- /dev/null +++ b/code/modules/jobs/job_types/curator.dm @@ -0,0 +1,43 @@ +/datum/job/curator + title = "Curator" + flag = CURATOR + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#dddddd" + + outfit = /datum/outfit/job/curator + + access = list(ACCESS_LIBRARY) + minimal_access = list(ACCESS_LIBRARY, ACCESS_CONSTRUCTION, ACCESS_MINING_STATION) + + display_order = JOB_DISPLAY_ORDER_CURATOR + +/datum/outfit/job/curator + name = "Curator" + jobtype = /datum/job/curator + + shoes = /obj/item/clothing/shoes/laceup + belt = /obj/item/pda/curator + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/curator + l_hand = /obj/item/storage/bag/books + r_pocket = /obj/item/key/displaycase + l_pocket = /obj/item/laser_pointer + accessory = /obj/item/clothing/accessory/pocketprotector/full + backpack_contents = list( + /obj/item/melee/curator_whip = 1, + /obj/item/soapstone = 1, + /obj/item/barcodescanner = 1 + ) + +/datum/outfit/job/curator/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + + if(visualsOnly) + return + + H.grant_all_languages(omnitongue=TRUE) diff --git a/code/modules/jobs/job_types/cyborg.dm b/code/modules/jobs/job_types/cyborg.dm new file mode 100644 index 0000000000..29c4c3d833 --- /dev/null +++ b/code/modules/jobs/job_types/cyborg.dm @@ -0,0 +1,27 @@ +/datum/job/cyborg + title = "Cyborg" + flag = CYBORG +// auto_deadmin_role_flags = DEADMIN_POSITION_SILICON + department_flag = ENGSEC + faction = "Station" + total_positions = 0 + spawn_positions = 1 + supervisors = "your laws and the AI" //Nodrak + selection_color = "#ddffdd" + minimal_player_age = 21 + exp_requirements = 120 + exp_type = EXP_TYPE_CREW + + display_order = JOB_DISPLAY_ORDER_CYBORG + +/datum/job/cyborg/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, datum/outfit/outfit_override = null, client/preference_source = null) + if(visualsOnly) + CRASH("dynamic preview is unsupported") + return H.Robotize(FALSE, latejoin) + +/datum/job/cyborg/after_spawn(mob/living/silicon/robot/R, mob/M) + R.updatename(M.client) + R.gender = NEUTER + +/datum/job/cyborg/radio_help_message(mob/M) + to_chat(M, "Prefix your message with :b to speak with other cyborgs and AI.") diff --git a/code/modules/jobs/job_types/detective.dm b/code/modules/jobs/job_types/detective.dm new file mode 100644 index 0000000000..27a54fbd1f --- /dev/null +++ b/code/modules/jobs/job_types/detective.dm @@ -0,0 +1,57 @@ +/datum/job/detective + title = "Detective" + flag = DETECTIVE +// auto_deadmin_role_flags = DEADMIN_POSITION_SECURITY + department_head = list("Head of Security") + department_flag = ENGSEC + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of security" + selection_color = "#c02f2f" + minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/detective + + access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) + + mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) + + display_order = JOB_DISPLAY_ORDER_DETECTIVE + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic) + +/datum/outfit/job/detective + name = "Detective" + jobtype = /datum/job/detective + + belt = /obj/item/pda/detective + ears = /obj/item/radio/headset/headset_sec/alt + uniform = /obj/item/clothing/under/rank/det + neck = /obj/item/clothing/neck/tie/black + shoes = /obj/item/clothing/shoes/sneakers/brown + suit = /obj/item/clothing/suit/det_suit + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/fedora/det_hat + l_pocket = /obj/item/toy/crayon/white + r_pocket = /obj/item/lighter + backpack_contents = list(/obj/item/storage/box/evidence=1,\ + /obj/item/detective_scanner=1,\ + /obj/item/melee/classic_baton=1) + mask = /obj/item/clothing/mask/cigarette + + implants = list(/obj/item/implant/mindshield) + + chameleon_extras = list(/obj/item/gun/ballistic/revolver/detective, /obj/item/clothing/glasses/sunglasses) + +/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + var/obj/item/clothing/mask/cigarette/cig = H.wear_mask + if(istype(cig)) //Some species specfic changes can mess this up (plasmamen) + cig.light("") + + if(visualsOnly) + return + diff --git a/code/modules/jobs/job_types/engineering.dm b/code/modules/jobs/job_types/engineering.dm deleted file mode 100644 index f28e5f1afc..0000000000 --- a/code/modules/jobs/job_types/engineering.dm +++ /dev/null @@ -1,167 +0,0 @@ -/* -Chief Engineer -*/ -/datum/job/chief_engineer - title = "Chief Engineer" - flag = CHIEF - department_head = list("Captain") - department_flag = ENGSEC - head_announce = list("Engineering") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffeeaa" - req_admin_notify = 1 - minimal_player_age = 7 - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - exp_type_department = EXP_TYPE_ENGINEERING - - outfit = /datum/outfit/job/ce - - access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, - ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ATMOSPHERICS, ACCESS_EMERGENCY_STORAGE, ACCESS_EVA, - ACCESS_HEADS, ACCESS_CONSTRUCTION, ACCESS_SEC_DOORS, ACCESS_MINISAT, - ACCESS_CE, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, - ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ATMOSPHERICS, ACCESS_EMERGENCY_STORAGE, ACCESS_EVA, - ACCESS_HEADS, ACCESS_CONSTRUCTION, ACCESS_SEC_DOORS, ACCESS_MINISAT, - ACCESS_CE, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/ce - name = "Chief Engineer" - jobtype = /datum/job/chief_engineer - - id = /obj/item/card/id/silver - belt = /obj/item/storage/belt/utility/chief/full - l_pocket = /obj/item/pda/heads/ce - ears = /obj/item/radio/headset/heads/ce - uniform = /obj/item/clothing/under/rank/chief_engineer - shoes = /obj/item/clothing/shoes/sneakers/brown - head = /obj/item/clothing/head/hardhat/white - gloves = /obj/item/clothing/gloves/color/black/ce - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1) - - backpack = /obj/item/storage/backpack/industrial - satchel = /obj/item/storage/backpack/satchel/eng - duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer - pda_slot = SLOT_L_STORE - chameleon_extras = /obj/item/stamp/ce - -/datum/outfit/job/ce/rig - name = "Chief Engineer (Hardsuit)" - - mask = /obj/item/clothing/mask/breath - suit = /obj/item/clothing/suit/space/hardsuit/engine/elite - shoes = /obj/item/clothing/shoes/magboots/advance - suit_store = /obj/item/tank/internals/oxygen - glasses = /obj/item/clothing/glasses/meson/engine - gloves = /obj/item/clothing/gloves/color/yellow - head = null - internals_slot = SLOT_S_STORE - - -/* -Station Engineer -*/ -/datum/job/engineer - title = "Station Engineer" - flag = ENGINEER - department_head = list("Chief Engineer") - department_flag = ENGSEC - faction = "Station" - total_positions = 5 - spawn_positions = 5 - supervisors = "the chief engineer" - selection_color = "#fff5cc" - exp_requirements = 60 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/engineer - - access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, - ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, - ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/engineer - name = "Station Engineer" - jobtype = /datum/job/engineer - - belt = /obj/item/storage/belt/utility/full/engi - l_pocket = /obj/item/pda/engineering - ears = /obj/item/radio/headset/headset_eng - uniform = /obj/item/clothing/under/rank/engineer - shoes = /obj/item/clothing/shoes/workboots - head = /obj/item/clothing/head/hardhat - r_pocket = /obj/item/t_scanner - - backpack = /obj/item/storage/backpack/industrial - satchel = /obj/item/storage/backpack/satchel/eng - duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer - pda_slot = SLOT_L_STORE - backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) - -/datum/outfit/job/engineer/gloved - name = "Station Engineer (Gloves)" - gloves = /obj/item/clothing/gloves/color/yellow - -/datum/outfit/job/engineer/gloved/rig - name = "Station Engineer (Hardsuit)" - - mask = /obj/item/clothing/mask/breath - suit = /obj/item/clothing/suit/space/hardsuit/engine - suit_store = /obj/item/tank/internals/oxygen - head = null - internals_slot = SLOT_S_STORE - - -/* -Atmospheric Technician -*/ -/datum/job/atmos - title = "Atmospheric Technician" - flag = ATMOSTECH - department_head = list("Chief Engineer") - department_flag = ENGSEC - faction = "Station" - total_positions = 3 - spawn_positions = 2 - supervisors = "the chief engineer" - selection_color = "#fff5cc" - exp_requirements = 60 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/atmos - - access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, - ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/atmos - name = "Atmospheric Technician" - jobtype = /datum/job/atmos - - belt = /obj/item/storage/belt/utility/atmostech - l_pocket = /obj/item/pda/atmos - ears = /obj/item/radio/headset/headset_eng - uniform = /obj/item/clothing/under/rank/atmospheric_technician - r_pocket = /obj/item/analyzer - - backpack = /obj/item/storage/backpack/industrial - satchel = /obj/item/storage/backpack/satchel/eng - duffelbag = /obj/item/storage/backpack/duffelbag/engineering - box = /obj/item/storage/box/engineer - pda_slot = SLOT_L_STORE - backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) - -/datum/outfit/job/atmos/rig - name = "Atmospheric Technician (Hardsuit)" - - mask = /obj/item/clothing/mask/gas - suit = /obj/item/clothing/suit/space/hardsuit/engine/atmos - suit_store = /obj/item/tank/internals/oxygen - internals_slot = SLOT_S_STORE diff --git a/code/modules/jobs/job_types/geneticist.dm b/code/modules/jobs/job_types/geneticist.dm new file mode 100644 index 0000000000..d7f59ff883 --- /dev/null +++ b/code/modules/jobs/job_types/geneticist.dm @@ -0,0 +1,35 @@ +/datum/job/geneticist + title = "Geneticist" + flag = GENETICIST + department_head = list("Chief Medical Officer", "Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the chief medical officer and research director" + selection_color = "#74b5e0" + exp_type = EXP_TYPE_CREW + exp_requirements = 60 + + outfit = /datum/outfit/job/geneticist + + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_ROBOTICS, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE) + minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_GENETICIST + +/datum/outfit/job/geneticist + name = "Geneticist" + jobtype = /datum/job/geneticist + + belt = /obj/item/pda/geneticist + ears = /obj/item/radio/headset/headset_medsci + uniform = /obj/item/clothing/under/rank/geneticist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/genetics + suit_store = /obj/item/flashlight/pen + + backpack = /obj/item/storage/backpack/genetics + satchel = /obj/item/storage/backpack/satchel/gen + duffelbag = /obj/item/storage/backpack/duffelbag/med + diff --git a/code/modules/jobs/job_types/head_of_personnel.dm b/code/modules/jobs/job_types/head_of_personnel.dm new file mode 100644 index 0000000000..e320ce20b4 --- /dev/null +++ b/code/modules/jobs/job_types/head_of_personnel.dm @@ -0,0 +1,51 @@ +/datum/job/hop + title = "Head of Personnel" + flag = HOP +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD + department_head = list("Captain") + department_flag = CIVILIAN + head_announce = list(RADIO_CHANNEL_SERVICE) + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#3a8529" + req_admin_notify = 1 + minimal_player_age = 10 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SERVICE + + outfit = /datum/outfit/job/hop + + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS, + ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS, + ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE, + ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER, + ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION, + ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS, + ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS, + ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE, + ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER, + ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION, + ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_HEAD_OF_PERSONNEL + + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/prosopagnosia, /datum/quirk/insanity) + +/datum/outfit/job/hop + name = "Head of Personnel" + jobtype = /datum/job/hop + + id = /obj/item/card/id/silver + belt = /obj/item/pda/heads/hop + ears = /obj/item/radio/headset/heads/hop + uniform = /obj/item/clothing/under/rank/head_of_personnel + shoes = /obj/item/clothing/shoes/sneakers/brown + head = /obj/item/clothing/head/hopcap + backpack_contents = list(/obj/item/storage/box/ids=1,\ + /obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1) + + chameleon_extras = list(/obj/item/gun/energy/e_gun, /obj/item/stamp/hop) diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm new file mode 100644 index 0000000000..f6b5dbd3ef --- /dev/null +++ b/code/modules/jobs/job_types/head_of_security.dm @@ -0,0 +1,68 @@ +/datum/job/hos + title = "Head of Security" + flag = HOS +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD|DEADMIN_POSITION_SECURITY + department_head = list("Captain") + department_flag = ENGSEC + head_announce = list(RADIO_CHANNEL_SECURITY) + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#b90000" + req_admin_notify = 1 + minimal_player_age = 14 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SECURITY + + outfit = /datum/outfit/job/hos + mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) + + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, + ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS, + ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING, + ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, + ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS, + ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING, + ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_HEAD_OF_SECURITY + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/insanity) + +/datum/outfit/job/hos + name = "Head of Security" + jobtype = /datum/job/hos + + id = /obj/item/card/id/silver + belt = /obj/item/pda/heads/hos + ears = /obj/item/radio/headset/heads/hos/alt + uniform = /obj/item/clothing/under/rank/head_of_security + shoes = /obj/item/clothing/shoes/jackboots + suit = /obj/item/clothing/suit/armor/hos/trenchcoat + gloves = /obj/item/clothing/gloves/color/black/hos + head = /obj/item/clothing/head/HoS/beret + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + suit_store = /obj/item/gun/energy/e_gun + r_pocket = /obj/item/assembly/flash/handheld + l_pocket = /obj/item/restraints/handcuffs + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) + + backpack = /obj/item/storage/backpack/security + satchel = /obj/item/storage/backpack/satchel/sec + duffelbag = /obj/item/storage/backpack/duffelbag/sec + box = /obj/item/storage/box/security + + implants = list(/obj/item/implant/mindshield) + + chameleon_extras = list(/obj/item/gun/energy/e_gun/hos, /obj/item/stamp/hos) + +/datum/outfit/job/hos/hardsuit + name = "Head of Security (Hardsuit)" + + mask = /obj/item/clothing/mask/gas/sechailer + suit = /obj/item/clothing/suit/space/hardsuit/security/hos + suit_store = /obj/item/tank/internals/oxygen + backpack_contents = list(/obj/item/melee/baton/loaded=1, /obj/item/gun/energy/e_gun=1) + diff --git a/code/modules/jobs/job_types/janitor.dm b/code/modules/jobs/job_types/janitor.dm new file mode 100644 index 0000000000..d0a06ca0e0 --- /dev/null +++ b/code/modules/jobs/job_types/janitor.dm @@ -0,0 +1,27 @@ +/datum/job/janitor + title = "Janitor" + flag = JANITOR + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 2 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#bbe291" + var/global/janitors = 0 + + outfit = /datum/outfit/job/janitor + + access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_JANITOR + +/datum/outfit/job/janitor + name = "Janitor" + jobtype = /datum/job/janitor + + belt = /obj/item/pda/janitor + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/janitor + backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) diff --git a/code/modules/jobs/job_types/lawyer.dm b/code/modules/jobs/job_types/lawyer.dm new file mode 100644 index 0000000000..0b8be52116 --- /dev/null +++ b/code/modules/jobs/job_types/lawyer.dm @@ -0,0 +1,47 @@ +/datum/job/lawyer + title = "Lawyer" + flag = LAWYER + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the head of personnel" + selection_color = "#dddddd" + var/lawyers = 0 //Counts lawyer amount + + outfit = /datum/outfit/job/lawyer + + access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS) + minimal_access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS) + + mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) + + display_order = JOB_DISPLAY_ORDER_LAWYER + +/datum/outfit/job/lawyer + name = "Lawyer" + jobtype = /datum/job/lawyer + + belt = /obj/item/pda/lawyer + ears = /obj/item/radio/headset/headset_sec + uniform = /obj/item/clothing/under/lawyer/bluesuit + suit = /obj/item/clothing/suit/toggle/lawyer + shoes = /obj/item/clothing/shoes/laceup + l_hand = /obj/item/storage/briefcase/lawyer + l_pocket = /obj/item/laser_pointer + r_pocket = /obj/item/clothing/accessory/lawyers_badge + + chameleon_extras = /obj/item/stamp/law + + +/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + if(visualsOnly) + return + + var/datum/job/lawyer/J = SSjob.GetJobType(jobtype) + J.lawyers++ + if(J.lawyers>1) + uniform = /obj/item/clothing/under/lawyer/purpsuit + suit = /obj/item/clothing/suit/toggle/lawyer/purple diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm deleted file mode 100644 index 5a926f490a..0000000000 --- a/code/modules/jobs/job_types/medical.dm +++ /dev/null @@ -1,204 +0,0 @@ -/* -Chief Medical Officer -*/ -/datum/job/cmo - title = "Chief Medical Officer" - flag = CMO_JF - department_head = list("Captain") - department_flag = MEDSCI - head_announce = list("Medical") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffddf0" - req_admin_notify = 1 - minimal_player_age = 7 - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - exp_type_department = EXP_TYPE_MEDICAL - - outfit = /datum/outfit/job/cmo - - access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, - ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, - ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) - minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM, - ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE, - ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS) - -/datum/outfit/job/cmo - name = "Chief Medical Officer" - jobtype = /datum/job/cmo - - id = /obj/item/card/id/silver - belt = /obj/item/pda/heads/cmo - l_pocket = /obj/item/pinpointer/crew - ears = /obj/item/radio/headset/heads/cmo - uniform = /obj/item/clothing/under/rank/chief_medical_officer - shoes = /obj/item/clothing/shoes/sneakers/brown - suit = /obj/item/clothing/suit/toggle/labcoat/cmo - l_hand = /obj/item/storage/firstaid/regular - suit_store = /obj/item/flashlight/pen - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) - - backpack = /obj/item/storage/backpack/medic - satchel = /obj/item/storage/backpack/satchel/med - duffelbag = /obj/item/storage/backpack/duffelbag/med - - chameleon_extras = list(/obj/item/gun/syringe, /obj/item/stamp/cmo) - -/datum/outfit/job/cmo/hardsuit - name = "Chief Medical Officer (Hardsuit)" - - mask = /obj/item/clothing/mask/breath - suit = /obj/item/clothing/suit/space/hardsuit/medical - suit_store = /obj/item/tank/internals/oxygen - r_pocket = /obj/item/flashlight/pen - -/* -Medical Doctor -*/ -/datum/job/doctor - title = "Medical Doctor" - flag = DOCTOR - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 5 - spawn_positions = 3 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" - - outfit = /datum/outfit/job/doctor - - access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/doctor - name = "Medical Doctor" - jobtype = /datum/job/doctor - - belt = /obj/item/pda/medical - ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/medical - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat - l_hand = /obj/item/storage/firstaid/regular - suit_store = /obj/item/flashlight/pen - - backpack = /obj/item/storage/backpack/medic - satchel = /obj/item/storage/backpack/satchel/med - duffelbag = /obj/item/storage/backpack/duffelbag/med - - chameleon_extras = /obj/item/gun/syringe - -/* -Chemist -*/ -/datum/job/chemist - title = "Chemist" - flag = CHEMIST - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" - exp_type = EXP_TYPE_CREW - exp_requirements = 60 - - outfit = /datum/outfit/job/chemist - - access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_MEDICAL, ACCESS_CHEMISTRY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/chemist - name = "Chemist" - jobtype = /datum/job/chemist - - glasses = /obj/item/clothing/glasses/science - belt = /obj/item/pda/chemist - ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/chemist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/chemist - backpack = /obj/item/storage/backpack/chemistry - satchel = /obj/item/storage/backpack/satchel/chem - duffelbag = /obj/item/storage/backpack/duffelbag/med - - chameleon_extras = /obj/item/gun/syringe - -/* -Geneticist -*/ -/datum/job/geneticist - title = "Geneticist" - flag = GENETICIST - department_head = list("Chief Medical Officer", "Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the chief medical officer and research director" - selection_color = "#ffeef0" - exp_type = EXP_TYPE_CREW - exp_requirements = 60 - - outfit = /datum/outfit/job/geneticist - - access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_ROBOTICS, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE) - minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/geneticist - name = "Geneticist" - jobtype = /datum/job/geneticist - - belt = /obj/item/pda/geneticist - ears = /obj/item/radio/headset/headset_medsci - uniform = /obj/item/clothing/under/rank/geneticist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/genetics - suit_store = /obj/item/flashlight/pen - - backpack = /obj/item/storage/backpack/genetics - satchel = /obj/item/storage/backpack/satchel/gen - duffelbag = /obj/item/storage/backpack/duffelbag/med - -/* -Virologist -*/ -/datum/job/virologist - title = "Virologist" - flag = VIROLOGIST - department_head = list("Chief Medical Officer") - department_flag = MEDSCI - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the chief medical officer" - selection_color = "#ffeef0" - exp_type = EXP_TYPE_CREW - exp_requirements = 60 - - outfit = /datum/outfit/job/virologist - - access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_MEDICAL, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/virologist - name = "Virologist" - jobtype = /datum/job/virologist - - belt = /obj/item/pda/viro - ears = /obj/item/radio/headset/headset_med - uniform = /obj/item/clothing/under/rank/virologist - mask = /obj/item/clothing/mask/surgical - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/virologist - suit_store = /obj/item/flashlight/pen - - backpack = /obj/item/storage/backpack/virology - satchel = /obj/item/storage/backpack/satchel/vir - duffelbag = /obj/item/storage/backpack/duffelbag/med diff --git a/code/modules/jobs/job_types/medical_doctor.dm b/code/modules/jobs/job_types/medical_doctor.dm new file mode 100644 index 0000000000..19fa1c7158 --- /dev/null +++ b/code/modules/jobs/job_types/medical_doctor.dm @@ -0,0 +1,35 @@ +/datum/job/doctor + title = "Medical Doctor" + flag = DOCTOR + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 5 + spawn_positions = 3 + supervisors = "the chief medical officer" + selection_color = "#74b5e0" + + outfit = /datum/outfit/job/doctor + + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_MEDICAL_DOCTOR + +/datum/outfit/job/doctor + name = "Medical Doctor" + jobtype = /datum/job/doctor + + belt = /obj/item/pda/medical + ears = /obj/item/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/medical + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat + l_hand = /obj/item/storage/firstaid/regular + suit_store = /obj/item/flashlight/pen + + backpack = /obj/item/storage/backpack/medic + satchel = /obj/item/storage/backpack/satchel/med + duffelbag = /obj/item/storage/backpack/duffelbag/med + + chameleon_extras = /obj/item/gun/syringe diff --git a/code/modules/jobs/job_types/mime.dm b/code/modules/jobs/job_types/mime.dm new file mode 100644 index 0000000000..1347da7125 --- /dev/null +++ b/code/modules/jobs/job_types/mime.dm @@ -0,0 +1,49 @@ +/datum/job/mime + title = "Mime" + flag = MIME + department_head = list("Head of Personnel") + department_flag = CIVILIAN + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of personnel" + selection_color = "#dddddd" + + outfit = /datum/outfit/job/mime + + access = list(ACCESS_THEATRE) + minimal_access = list(ACCESS_THEATRE) + + display_order = JOB_DISPLAY_ORDER_MIME + +/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M) + H.apply_pref_name("mime", M.client) + +/datum/outfit/job/mime + name = "Mime" + jobtype = /datum/job/mime + + belt = /obj/item/pda/mime + ears = /obj/item/radio/headset/headset_srv + uniform = /obj/item/clothing/under/rank/mime + mask = /obj/item/clothing/mask/gas/mime + gloves = /obj/item/clothing/gloves/color/white + head = /obj/item/clothing/head/frenchberet + suit = /obj/item/clothing/suit/suspenders + backpack_contents = list(/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing=1) + + backpack = /obj/item/storage/backpack/mime + satchel = /obj/item/storage/backpack/mime + + +/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + + if(visualsOnly) + return + + if(H.mind) + H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall(null)) + H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mime/speak(null)) + H.mind.miming = 1 + diff --git a/code/modules/jobs/job_types/quartermaster.dm b/code/modules/jobs/job_types/quartermaster.dm new file mode 100644 index 0000000000..49a93026ba --- /dev/null +++ b/code/modules/jobs/job_types/quartermaster.dm @@ -0,0 +1,41 @@ +/datum/job/qm + title = "Quartermaster" + flag = QUARTERMASTER + department_head = list("Captain") + department_flag = CIVILIAN + head_announce = list(RADIO_CHANNEL_SUPPLY) +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#a06121" + req_admin_notify = 1 + minimal_player_age = 7 + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SUPPLY + + outfit = /datum/outfit/job/quartermaster + + access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, + ACCESS_MINERAL_STOREROOM, ACCESS_VAULT) + minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, + ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_VAULT) + + display_order = JOB_DISPLAY_ORDER_QUARTERMASTER + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity) + +/datum/outfit/job/quartermaster + name = "Quartermaster" + jobtype = /datum/job/qm + + belt = /obj/item/pda/quartermaster + ears = /obj/item/radio/headset/headset_cargo + uniform = /obj/item/clothing/under/rank/cargo + shoes = /obj/item/clothing/shoes/sneakers/brown + glasses = /obj/item/clothing/glasses/sunglasses + l_hand = /obj/item/clipboard + + chameleon_extras = /obj/item/stamp/qm + diff --git a/code/modules/jobs/job_types/research_director.dm b/code/modules/jobs/job_types/research_director.dm new file mode 100644 index 0000000000..5368ceee64 --- /dev/null +++ b/code/modules/jobs/job_types/research_director.dm @@ -0,0 +1,61 @@ +/datum/job/rd + title = "Research Director" + flag = RD_JF +// auto_deadmin_role_flags = DEADMIN_POSITION_HEAD + department_head = list("Captain") + department_flag = MEDSCI + head_announce = list(RADIO_CHANNEL_SCIENCE) + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the captain" + selection_color = "#7544cc" + req_admin_notify = 1 + minimal_player_age = 7 + exp_type_department = EXP_TYPE_SCIENCE + exp_requirements = 180 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/rd + + access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE, + ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS, + ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, + ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, + ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK) + minimal_access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE, + ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS, + ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, + ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, + ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK) + + display_order = JOB_DISPLAY_ORDER_RESEARCH_DIRECTOR + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity) + +/datum/outfit/job/rd + name = "Research Director" + jobtype = /datum/job/rd + + id = /obj/item/card/id/silver + belt = /obj/item/pda/heads/rd + ears = /obj/item/radio/headset/heads/rd + uniform = /obj/item/clothing/under/rank/research_director + shoes = /obj/item/clothing/shoes/sneakers/brown + suit = /obj/item/clothing/suit/toggle/labcoat + l_hand = /obj/item/clipboard + l_pocket = /obj/item/laser_pointer + backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1) + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + + chameleon_extras = /obj/item/stamp/rd + +/datum/outfit/job/rd/rig + name = "Research Director (Hardsuit)" + + l_hand = null + mask = /obj/item/clothing/mask/breath + suit = /obj/item/clothing/suit/space/hardsuit/rd + suit_store = /obj/item/tank/internals/oxygen + internals_slot = SLOT_S_STORE diff --git a/code/modules/jobs/job_types/roboticist.dm b/code/modules/jobs/job_types/roboticist.dm new file mode 100644 index 0000000000..782b175ad4 --- /dev/null +++ b/code/modules/jobs/job_types/roboticist.dm @@ -0,0 +1,34 @@ +/datum/job/roboticist + title = "Roboticist" + flag = ROBOTICIST + department_head = list("Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 2 + spawn_positions = 2 + supervisors = "the research director" + selection_color = "#9574cd" + exp_requirements = 60 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/roboticist + + access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_XENOBIOLOGY, ACCESS_GENETICS) + minimal_access = list(ACCESS_ROBOTICS, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_ROBOTICIST + +/datum/outfit/job/roboticist + name = "Roboticist" + jobtype = /datum/job/roboticist + + belt = /obj/item/storage/belt/utility/full + l_pocket = /obj/item/pda/roboticist + ears = /obj/item/radio/headset/headset_sci + uniform = /obj/item/clothing/under/rank/roboticist + suit = /obj/item/clothing/suit/toggle/labcoat + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + + pda_slot = SLOT_L_STORE diff --git a/code/modules/jobs/job_types/science.dm b/code/modules/jobs/job_types/science.dm deleted file mode 100644 index 6a14f204a3..0000000000 --- a/code/modules/jobs/job_types/science.dm +++ /dev/null @@ -1,131 +0,0 @@ -/* -Research Director -*/ -/datum/job/rd - title = "Research Director" - flag = RD_JF - department_head = list("Captain") - department_flag = MEDSCI - head_announce = list("Science") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffddff" - req_admin_notify = 1 - minimal_player_age = 7 - exp_type_department = EXP_TYPE_SCIENCE - exp_requirements = 180 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/rd - - access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE, - ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS, - ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, - ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, - ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK) - minimal_access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE, - ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS, - ACCESS_RESEARCH, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_AI_UPLOAD, - ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, - ACCESS_TECH_STORAGE, ACCESS_MINISAT, ACCESS_MAINT_TUNNELS, ACCESS_NETWORK) - -/datum/outfit/job/rd - name = "Research Director" - jobtype = /datum/job/rd - - id = /obj/item/card/id/silver - belt = /obj/item/pda/heads/rd - ears = /obj/item/radio/headset/heads/rd - uniform = /obj/item/clothing/under/rank/research_director - shoes = /obj/item/clothing/shoes/sneakers/brown - suit = /obj/item/clothing/suit/toggle/labcoat - l_hand = /obj/item/clipboard - l_pocket = /obj/item/laser_pointer - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced=1) - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - - chameleon_extras = /obj/item/stamp/rd - -/datum/outfit/job/rd/rig - name = "Research Director (Hardsuit)" - - l_hand = null - mask = /obj/item/clothing/mask/breath - suit = /obj/item/clothing/suit/space/hardsuit/rd - suit_store = /obj/item/tank/internals/oxygen - internals_slot = SLOT_S_STORE - -/* -Scientist -*/ -/datum/job/scientist - title = "Scientist" - flag = SCIENTIST - department_head = list("Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 5 - spawn_positions = 3 - supervisors = "the research director" - selection_color = "#ffeeff" - exp_requirements = 60 - exp_type = EXP_TYPE_CREW - - - outfit = /datum/outfit/job/scientist - - access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS) - minimal_access = list(ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/scientist - name = "Scientist" - jobtype = /datum/job/scientist - - belt = /obj/item/pda/toxins - ears = /obj/item/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/scientist - shoes = /obj/item/clothing/shoes/sneakers/white - suit = /obj/item/clothing/suit/toggle/labcoat/science - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - -/* -Roboticist -*/ -/datum/job/roboticist - title = "Roboticist" - flag = ROBOTICIST - department_head = list("Research Director") - department_flag = MEDSCI - faction = "Station" - total_positions = 2 - spawn_positions = 2 - supervisors = "the research director" - selection_color = "#ffeeff" - exp_requirements = 60 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/roboticist - - access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_XENOBIOLOGY, ACCESS_GENETICS) - minimal_access = list(ACCESS_ROBOTICS, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM) - -/datum/outfit/job/roboticist - name = "Roboticist" - jobtype = /datum/job/roboticist - - belt = /obj/item/storage/belt/utility/full - l_pocket = /obj/item/pda/roboticist - ears = /obj/item/radio/headset/headset_sci - uniform = /obj/item/clothing/under/rank/roboticist - suit = /obj/item/clothing/suit/toggle/labcoat - - backpack = /obj/item/storage/backpack/science - satchel = /obj/item/storage/backpack/satchel/tox - - pda_slot = SLOT_L_STORE diff --git a/code/modules/jobs/job_types/scientist.dm b/code/modules/jobs/job_types/scientist.dm new file mode 100644 index 0000000000..f40a25d6ba --- /dev/null +++ b/code/modules/jobs/job_types/scientist.dm @@ -0,0 +1,33 @@ +/datum/job/scientist + title = "Scientist" + flag = SCIENTIST + department_head = list("Research Director") + department_flag = MEDSCI + faction = "Station" + total_positions = 5 + spawn_positions = 3 + supervisors = "the research director" + selection_color = "#9574cd" + exp_requirements = 60 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/scientist + + access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS) + minimal_access = list(ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_SCIENTIST + +/datum/outfit/job/scientist + name = "Scientist" + jobtype = /datum/job/scientist + + belt = /obj/item/pda/toxins + ears = /obj/item/radio/headset/headset_sci + uniform = /obj/item/clothing/under/rank/scientist + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/science + + backpack = /obj/item/storage/backpack/science + satchel = /obj/item/storage/backpack/satchel/tox + diff --git a/code/modules/jobs/job_types/security.dm b/code/modules/jobs/job_types/security.dm deleted file mode 100644 index 8d2b9e8681..0000000000 --- a/code/modules/jobs/job_types/security.dm +++ /dev/null @@ -1,341 +0,0 @@ -//Warden and regular officers add this result to their get_access() -/datum/job/proc/check_config_for_sec_maint() - if(CONFIG_GET(flag/security_has_maint_access)) - return list(ACCESS_MAINT_TUNNELS) - return list() - -/* -Head of Security -*/ -/datum/job/hos - title = "Head of Security" - flag = HOS - department_head = list("Captain") - department_flag = ENGSEC - head_announce = list("Security") - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the captain" - selection_color = "#ffdddd" - req_admin_notify = 1 - minimal_player_age = 14 - exp_requirements = 300 - exp_type = EXP_TYPE_CREW - exp_type_department = EXP_TYPE_SECURITY - - outfit = /datum/outfit/job/hos - - access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, - ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS, - ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING, - ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, - ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS, - ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING, - ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM) - - mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) - -/datum/outfit/job/hos - name = "Head of Security" - jobtype = /datum/job/hos - - id = /obj/item/card/id/silver - belt = /obj/item/pda/heads/hos - ears = /obj/item/radio/headset/heads/hos/alt - uniform = /obj/item/clothing/under/rank/head_of_security - shoes = /obj/item/clothing/shoes/jackboots - suit = /obj/item/clothing/suit/armor/hos/trenchcoat - gloves = /obj/item/clothing/gloves/color/black/hos - head = /obj/item/clothing/head/HoS/beret - glasses = /obj/item/clothing/glasses/hud/security/sunglasses - suit_store = /obj/item/gun/energy/e_gun - r_pocket = /obj/item/assembly/flash/handheld - l_pocket = /obj/item/restraints/handcuffs - backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1) - - backpack = /obj/item/storage/backpack/security - satchel = /obj/item/storage/backpack/satchel/sec - duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security - - implants = list(/obj/item/implant/mindshield) - - chameleon_extras = list(/obj/item/gun/energy/e_gun/hos, /obj/item/stamp/hos) - -/datum/outfit/job/hos/hardsuit - name = "Head of Security (Hardsuit)" - - mask = /obj/item/clothing/mask/gas/sechailer - suit = /obj/item/clothing/suit/space/hardsuit/security/hos - suit_store = /obj/item/tank/internals/oxygen - backpack_contents = list(/obj/item/melee/baton/loaded=1, /obj/item/gun/energy/e_gun=1) - -/* -Warden -*/ -/datum/job/warden - title = "Warden" - flag = WARDEN - department_head = list("Head of Security") - department_flag = ENGSEC - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of security" - selection_color = "#ffeeee" - minimal_player_age = 7 - exp_requirements = 300 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/warden - - access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) //SEE /DATUM/JOB/WARDEN/GET_ACCESS() - - mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) - -/datum/job/warden/get_access() - var/list/L = list() - L = ..() | check_config_for_sec_maint() - return L - -/datum/outfit/job/warden - name = "Warden" - jobtype = /datum/job/warden - - belt = /obj/item/pda/warden - ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/warden - shoes = /obj/item/clothing/shoes/jackboots - suit = /obj/item/clothing/suit/armor/vest/warden/alt - gloves = /obj/item/clothing/gloves/color/black - head = /obj/item/clothing/head/warden - glasses = /obj/item/clothing/glasses/hud/security/sunglasses - r_pocket = /obj/item/assembly/flash/handheld - l_pocket = /obj/item/restraints/handcuffs - suit_store = /obj/item/gun/energy/e_gun/advtaser - backpack_contents = list(/obj/item/melee/baton/loaded=1) - - backpack = /obj/item/storage/backpack/security - satchel = /obj/item/storage/backpack/satchel/sec - duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security - - implants = list(/obj/item/implant/mindshield) - - chameleon_extras = /obj/item/gun/ballistic/shotgun/automatic/combat/compact - -/* -Detective -*/ -/datum/job/detective - title = "Detective" - flag = DETECTIVE - department_head = list("Head of Security") - department_flag = ENGSEC - faction = "Station" - total_positions = 1 - spawn_positions = 1 - supervisors = "the head of security" - selection_color = "#ffeeee" - minimal_player_age = 7 - exp_requirements = 300 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/detective - - access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) - - mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) - -/datum/outfit/job/detective - name = "Detective" - jobtype = /datum/job/detective - - belt = /obj/item/pda/detective - ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/det - shoes = /obj/item/clothing/shoes/sneakers/brown - suit = /obj/item/clothing/suit/det_suit - gloves = /obj/item/clothing/gloves/color/black - head = /obj/item/clothing/head/fedora/det_hat - l_pocket = /obj/item/toy/crayon/white - r_pocket = /obj/item/lighter - backpack_contents = list(/obj/item/storage/box/evidence=1,\ - /obj/item/detective_scanner=1,\ - /obj/item/melee/classic_baton=1) - mask = /obj/item/clothing/mask/cigarette - - implants = list(/obj/item/implant/mindshield) - - chameleon_extras = list(/obj/item/gun/ballistic/revolver/detective, /obj/item/clothing/glasses/sunglasses) - -/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) - ..() - var/obj/item/clothing/mask/cigarette/cig = H.wear_mask - if(istype(cig)) //Some species specfic changes can mess this up (plasmamen) - cig.light("") - - if(visualsOnly) - return - -/* -Security Officer -*/ -/datum/job/officer - title = "Security Officer" - flag = OFFICER - department_head = list("Head of Security") - department_flag = ENGSEC - faction = "Station" - total_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions() - spawn_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions() - supervisors = "the head of security, and the head of your assigned department (if applicable)" - selection_color = "#ffeeee" - minimal_player_age = 7 - exp_requirements = 300 - exp_type = EXP_TYPE_CREW - - outfit = /datum/outfit/job/security - - access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) //BUT SEE /DATUM/JOB/WARDEN/GET_ACCESS() - - mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) - -/datum/job/officer/get_access() - var/list/L = list() - L |= ..() | check_config_for_sec_maint() - return L - -GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, SEC_DEPT_SCIENCE, SEC_DEPT_SUPPLY)) - -/datum/job/officer/after_spawn(mob/living/carbon/human/H, mob/M) - // Assign department security - var/department - if(M && M.client && M.client.prefs) - department = M.client.prefs.prefered_security_department - if(!LAZYLEN(GLOB.available_depts) || department == "None") - return - else if(department in GLOB.available_depts) - LAZYREMOVE(GLOB.available_depts, department) - else - department = pick_n_take(GLOB.available_depts) - var/ears = null - var/accessory = null - var/list/dep_access = null - var/destination = null - var/spawn_point = null - switch(department) - if(SEC_DEPT_SUPPLY) - ears = /obj/item/radio/headset/headset_sec/alt/department/supply - dep_access = list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION) - destination = /area/security/checkpoint/supply - spawn_point = locate(/obj/effect/landmark/start/depsec/supply) in GLOB.department_security_spawns - accessory = /obj/item/clothing/accessory/armband/cargo - if(SEC_DEPT_ENGINEERING) - ears = /obj/item/radio/headset/headset_sec/alt/department/engi - dep_access = list(ACCESS_CONSTRUCTION, ACCESS_ENGINE) - destination = /area/security/checkpoint/engineering - spawn_point = locate(/obj/effect/landmark/start/depsec/engineering) in GLOB.department_security_spawns - accessory = /obj/item/clothing/accessory/armband/engine - if(SEC_DEPT_MEDICAL) - ears = /obj/item/radio/headset/headset_sec/alt/department/med - dep_access = list(ACCESS_MEDICAL) - destination = /area/security/checkpoint/medical - spawn_point = locate(/obj/effect/landmark/start/depsec/medical) in GLOB.department_security_spawns - accessory = /obj/item/clothing/accessory/armband/medblue - if(SEC_DEPT_SCIENCE) - ears = /obj/item/radio/headset/headset_sec/alt/department/sci - dep_access = list(ACCESS_RESEARCH) - destination = /area/security/checkpoint/science - spawn_point = locate(/obj/effect/landmark/start/depsec/science) in GLOB.department_security_spawns - accessory = /obj/item/clothing/accessory/armband/science - - if(accessory) - var/obj/item/clothing/under/U = H.w_uniform - U.attach_accessory(new accessory) - if(ears) - if(H.ears) - qdel(H.ears) - H.equip_to_slot_or_del(new ears(H),SLOT_EARS) - - var/obj/item/card/id/W = H.wear_id - W.access |= dep_access - - var/teleport = 0 - if(!CONFIG_GET(flag/sec_start_brig)) - if(destination || spawn_point) - teleport = 1 - if(teleport) - var/turf/T - if(spawn_point) - T = get_turf(spawn_point) - H.Move(T) - else - var/safety = 0 - while(safety < 25) - T = safepick(get_area_turfs(destination)) - if(T && !H.Move(T)) - safety += 1 - continue - else - break - if(department) - to_chat(M, "You have been assigned to [department]!") - else - to_chat(M, "You have not been assigned to any department. Patrol the halls and help where needed.") - - - -/datum/outfit/job/security - name = "Security Officer" - jobtype = /datum/job/officer - - belt = /obj/item/pda/security - ears = /obj/item/radio/headset/headset_sec/alt - uniform = /obj/item/clothing/under/rank/security - gloves = /obj/item/clothing/gloves/color/black - head = /obj/item/clothing/head/helmet/sec - suit = /obj/item/clothing/suit/armor/vest/alt - shoes = /obj/item/clothing/shoes/jackboots - l_pocket = /obj/item/restraints/handcuffs - r_pocket = /obj/item/assembly/flash/handheld - suit_store = /obj/item/gun/energy/e_gun/advtaser - backpack_contents = list(/obj/item/melee/baton/loaded=1) - - backpack = /obj/item/storage/backpack/security - satchel = /obj/item/storage/backpack/satchel/sec - duffelbag = /obj/item/storage/backpack/duffelbag/sec - box = /obj/item/storage/box/security - - implants = list(/obj/item/implant/mindshield) - - chameleon_extras = list(/obj/item/gun/energy/e_gun/advtaser, /obj/item/clothing/glasses/hud/security/sunglasses, /obj/item/clothing/head/helmet) - //The helmet is necessary because /obj/item/clothing/head/helmet/sec is overwritten in the chameleon list by the standard helmet, which has the same name and icon state - - -/obj/item/radio/headset/headset_sec/alt/department/Initialize() - . = ..() - wires = new/datum/wires/radio(src) - secure_radio_connections = new - recalculateChannels() - -/obj/item/radio/headset/headset_sec/alt/department/engi - keyslot = new /obj/item/encryptionkey/headset_sec - keyslot2 = new /obj/item/encryptionkey/headset_eng - -/obj/item/radio/headset/headset_sec/alt/department/supply - keyslot = new /obj/item/encryptionkey/headset_sec - keyslot2 = new /obj/item/encryptionkey/headset_cargo - -/obj/item/radio/headset/headset_sec/alt/department/med - keyslot = new /obj/item/encryptionkey/headset_sec - keyslot2 = new /obj/item/encryptionkey/headset_med - -/obj/item/radio/headset/headset_sec/alt/department/sci - keyslot = new /obj/item/encryptionkey/headset_sec - keyslot2 = new /obj/item/encryptionkey/headset_sci diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm new file mode 100644 index 0000000000..4f12d6a19c --- /dev/null +++ b/code/modules/jobs/job_types/security_officer.dm @@ -0,0 +1,159 @@ +/datum/job/officer + title = "Security Officer" + flag = OFFICER +// auto_deadmin_role_flags = DEADMIN_POSITION_SECURITY + department_head = list("Head of Security") + department_flag = ENGSEC + faction = "Station" + total_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions() + spawn_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions() + supervisors = "the head of security, and the head of your assigned department (if applicable)" + selection_color = "#c02f2f" + minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/security + + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) // See /datum/job/officer/get_access() + + mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) + + display_order = JOB_DISPLAY_ORDER_SECURITY_OFFICER + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic) + +/datum/job/officer/get_access() + var/list/L = list() + L |= ..() | check_config_for_sec_maint() + return L + +GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, SEC_DEPT_SCIENCE, SEC_DEPT_SUPPLY)) + +/datum/job/officer/after_spawn(mob/living/carbon/human/H, mob/M) + . = ..() + // Assign department security + var/department + if(M && M.client && M.client.prefs) + department = M.client.prefs.prefered_security_department + if(!LAZYLEN(GLOB.available_depts) || department == "None") + return + else if(department in GLOB.available_depts) + LAZYREMOVE(GLOB.available_depts, department) + else + department = pick_n_take(GLOB.available_depts) + var/ears = null + var/accessory = null + var/list/dep_access = null + var/destination = null + var/spawn_point = null + switch(department) + if(SEC_DEPT_SUPPLY) + ears = /obj/item/radio/headset/headset_sec/alt/department/supply + dep_access = list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_CARGO) + destination = /area/security/checkpoint/supply + spawn_point = locate(/obj/effect/landmark/start/depsec/supply) in GLOB.department_security_spawns + accessory = /obj/item/clothing/accessory/armband/cargo + if(SEC_DEPT_ENGINEERING) + ears = /obj/item/radio/headset/headset_sec/alt/department/engi + dep_access = list(ACCESS_CONSTRUCTION, ACCESS_ENGINE, ACCESS_ATMOSPHERICS) + destination = /area/security/checkpoint/engineering + spawn_point = locate(/obj/effect/landmark/start/depsec/engineering) in GLOB.department_security_spawns + accessory = /obj/item/clothing/accessory/armband/engine + if(SEC_DEPT_MEDICAL) + ears = /obj/item/radio/headset/headset_sec/alt/department/med + dep_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING) + destination = /area/security/checkpoint/medical + spawn_point = locate(/obj/effect/landmark/start/depsec/medical) in GLOB.department_security_spawns + accessory = /obj/item/clothing/accessory/armband/medblue + if(SEC_DEPT_SCIENCE) + ears = /obj/item/radio/headset/headset_sec/alt/department/sci + dep_access = list(ACCESS_RESEARCH, ACCESS_TOX) + destination = /area/security/checkpoint/science + spawn_point = locate(/obj/effect/landmark/start/depsec/science) in GLOB.department_security_spawns + accessory = /obj/item/clothing/accessory/armband/science + + if(accessory) + var/obj/item/clothing/under/U = H.w_uniform + U.attach_accessory(new accessory) + if(ears) + if(H.ears) + qdel(H.ears) + H.equip_to_slot_or_del(new ears(H),SLOT_EARS) + + var/obj/item/card/id/W = H.wear_id + W.access |= dep_access + + var/teleport = 0 + if(!CONFIG_GET(flag/sec_start_brig)) + if(destination || spawn_point) + teleport = 1 + if(teleport) + var/turf/T + if(spawn_point) + T = get_turf(spawn_point) + H.Move(T) + else + var/safety = 0 + while(safety < 25) + T = safepick(get_area_turfs(destination)) + if(T && !H.Move(T)) + safety += 1 + continue + else + break + if(department) + to_chat(M, "You have been assigned to [department]!") + else + to_chat(M, "You have not been assigned to any department. Patrol the halls and help where needed.") + + + +/datum/outfit/job/security + name = "Security Officer" + jobtype = /datum/job/officer + + belt = /obj/item/pda/security + ears = /obj/item/radio/headset/headset_sec/alt + uniform = /obj/item/clothing/under/rank/security + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/helmet/sec + suit = /obj/item/clothing/suit/armor/vest/alt + shoes = /obj/item/clothing/shoes/jackboots + l_pocket = /obj/item/restraints/handcuffs + r_pocket = /obj/item/assembly/flash/handheld + suit_store = /obj/item/gun/energy/e_gun/advtaser + backpack_contents = list(/obj/item/melee/baton/loaded=1) + + backpack = /obj/item/storage/backpack/security + satchel = /obj/item/storage/backpack/satchel/sec + duffelbag = /obj/item/storage/backpack/duffelbag/sec + box = /obj/item/storage/box/security + + implants = list(/obj/item/implant/mindshield) + + chameleon_extras = list(/obj/item/gun/energy/disabler, /obj/item/clothing/glasses/hud/security/sunglasses, /obj/item/clothing/head/helmet) + //The helmet is necessary because /obj/item/clothing/head/helmet/sec is overwritten in the chameleon list by the standard helmet, which has the same name and icon state + + +/obj/item/radio/headset/headset_sec/alt/department/Initialize() + . = ..() + wires = new/datum/wires/radio(src) + secure_radio_connections = new + recalculateChannels() + +/obj/item/radio/headset/headset_sec/alt/department/engi + keyslot = new /obj/item/encryptionkey/headset_sec + keyslot2 = new /obj/item/encryptionkey/headset_eng + +/obj/item/radio/headset/headset_sec/alt/department/supply + keyslot = new /obj/item/encryptionkey/headset_sec + keyslot2 = new /obj/item/encryptionkey/headset_cargo + +/obj/item/radio/headset/headset_sec/alt/department/med + keyslot = new /obj/item/encryptionkey/headset_sec + keyslot2 = new /obj/item/encryptionkey/headset_med + +/obj/item/radio/headset/headset_sec/alt/department/sci + keyslot = new /obj/item/encryptionkey/headset_sec + keyslot2 = new /obj/item/encryptionkey/headset_sci diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm new file mode 100644 index 0000000000..ef16d8e53f --- /dev/null +++ b/code/modules/jobs/job_types/shaft_miner.dm @@ -0,0 +1,77 @@ +/datum/job/mining + title = "Shaft Miner" + flag = MINER + department_head = list("Quartermaster") + department_flag = CIVILIAN + faction = "Station" + total_positions = 3 + spawn_positions = 3 + supervisors = "the quartermaster" + selection_color = "#ca8f55" + custom_spawn_text = "Remember, you are a miner, not a hunter. Hunting monsters is not a requirement of your job, the only requirement of your job is to provide materials for the station. Don't be afraid to run away if you're inexperienced with fighting the mining area's locals." + + + outfit = /datum/outfit/job/miner + + access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_SHAFT_MINER + +/datum/outfit/job/miner + name = "Shaft Miner (Lavaland)" + jobtype = /datum/job/mining + + belt = /obj/item/pda/shaftminer + ears = /obj/item/radio/headset/headset_cargo/mining + shoes = /obj/item/clothing/shoes/workboots/mining + gloves = /obj/item/clothing/gloves/color/black + uniform = /obj/item/clothing/under/rank/miner/lavaland + l_pocket = /obj/item/reagent_containers/hypospray/medipen/survival + r_pocket = /obj/item/storage/bag/ore //causes issues if spawned in backpack + backpack_contents = list( + /obj/item/flashlight/seclite=1,\ + /obj/item/kitchen/knife/combat/survival=1,\ + /obj/item/mining_voucher=1,\ + /obj/item/suit_voucher=1,\ + /obj/item/stack/marker_beacon/ten=1) + + backpack = /obj/item/storage/backpack/explorer + satchel = /obj/item/storage/backpack/satchel/explorer + duffelbag = /obj/item/storage/backpack/duffelbag + box = /obj/item/storage/box/survival_mining + + chameleon_extras = /obj/item/gun/energy/kinetic_accelerator + +/datum/outfit/job/miner/asteroid + name = "Shaft Miner (Asteroid)" + uniform = /obj/item/clothing/under/rank/miner + shoes = /obj/item/clothing/shoes/workboots + +/datum/outfit/job/miner/equipped + name = "Shaft Miner (Lavaland + Equipment)" + suit = /obj/item/clothing/suit/hooded/explorer/standard + mask = /obj/item/clothing/mask/gas/explorer + glasses = /obj/item/clothing/glasses/meson + suit_store = /obj/item/tank/internals/oxygen + internals_slot = SLOT_S_STORE + backpack_contents = list( + /obj/item/flashlight/seclite=1,\ + /obj/item/kitchen/knife/combat/survival=1, + /obj/item/mining_voucher=1, + /obj/item/t_scanner/adv_mining_scanner/lesser=1, + /obj/item/gun/energy/kinetic_accelerator=1,\ + /obj/item/stack/marker_beacon/ten=1) + +/datum/outfit/job/miner/equipped/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) + ..() + if(visualsOnly) + return + if(istype(H.wear_suit, /obj/item/clothing/suit/hooded)) + var/obj/item/clothing/suit/hooded/S = H.wear_suit + S.ToggleHood() + +/datum/outfit/job/miner/equipped/hardsuit + name = "Shaft Miner (Equipment + Hardsuit)" + suit = /obj/item/clothing/suit/space/hardsuit/mining + mask = /obj/item/clothing/mask/breath diff --git a/code/modules/jobs/job_types/station_engineer.dm b/code/modules/jobs/job_types/station_engineer.dm new file mode 100644 index 0000000000..55381549ba --- /dev/null +++ b/code/modules/jobs/job_types/station_engineer.dm @@ -0,0 +1,54 @@ +/datum/job/engineer + title = "Station Engineer" + flag = ENGINEER + department_head = list("Chief Engineer") + department_flag = ENGSEC + faction = "Station" + total_positions = 5 + spawn_positions = 5 + supervisors = "the chief engineer" + selection_color = "#ff9b3d" + exp_requirements = 60 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/engineer + + access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, + ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, + ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_STATION_ENGINEER + +/datum/outfit/job/engineer + name = "Station Engineer" + jobtype = /datum/job/engineer + + belt = /obj/item/storage/belt/utility/full/engi + l_pocket = /obj/item/pda/engineering + ears = /obj/item/radio/headset/headset_eng + uniform = /obj/item/clothing/under/rank/engineer + shoes = /obj/item/clothing/shoes/workboots + head = /obj/item/clothing/head/hardhat + r_pocket = /obj/item/t_scanner + + backpack = /obj/item/storage/backpack/industrial + satchel = /obj/item/storage/backpack/satchel/eng + duffelbag = /obj/item/storage/backpack/duffelbag/engineering + box = /obj/item/storage/box/engineer + pda_slot = SLOT_L_STORE + backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1) + +/datum/outfit/job/engineer/gloved + name = "Station Engineer (Gloves)" + gloves = /obj/item/clothing/gloves/color/yellow + +/datum/outfit/job/engineer/gloved/rig + name = "Station Engineer (Hardsuit)" + mask = /obj/item/clothing/mask/breath + suit = /obj/item/clothing/suit/space/hardsuit/engine + suit_store = /obj/item/tank/internals/oxygen + head = null + internals_slot = SLOT_S_STORE + + diff --git a/code/modules/jobs/job_types/virologist.dm b/code/modules/jobs/job_types/virologist.dm new file mode 100644 index 0000000000..dcc13af627 --- /dev/null +++ b/code/modules/jobs/job_types/virologist.dm @@ -0,0 +1,35 @@ +/datum/job/virologist + title = "Virologist" + flag = VIROLOGIST + department_head = list("Chief Medical Officer") + department_flag = MEDSCI + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the chief medical officer" + selection_color = "#74b5e0" + exp_type = EXP_TYPE_CREW + exp_requirements = 60 + + outfit = /datum/outfit/job/virologist + + access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_MEDICAL, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM) + + display_order = JOB_DISPLAY_ORDER_VIROLOGIST + +/datum/outfit/job/virologist + name = "Virologist" + jobtype = /datum/job/virologist + + belt = /obj/item/pda/viro + ears = /obj/item/radio/headset/headset_med + uniform = /obj/item/clothing/under/rank/virologist + mask = /obj/item/clothing/mask/surgical + shoes = /obj/item/clothing/shoes/sneakers/white + suit = /obj/item/clothing/suit/toggle/labcoat/virologist + suit_store = /obj/item/flashlight/pen + + backpack = /obj/item/storage/backpack/virology + satchel = /obj/item/storage/backpack/satchel/vir + duffelbag = /obj/item/storage/backpack/duffelbag/med diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm new file mode 100644 index 0000000000..a5c16ab5cf --- /dev/null +++ b/code/modules/jobs/job_types/warden.dm @@ -0,0 +1,56 @@ +/datum/job/warden + title = "Warden" + flag = WARDEN +// auto_deadmin_role_flags = DEADMIN_POSITION_SECURITY + department_head = list("Head of Security") + department_flag = ENGSEC + faction = "Station" + total_positions = 1 + spawn_positions = 1 + supervisors = "the head of security" + selection_color = "#c02f2f" + minimal_player_age = 7 + exp_requirements = 300 + exp_type = EXP_TYPE_CREW + + outfit = /datum/outfit/job/warden + + access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM) + minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) // See /datum/job/warden/get_access() + + mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM) + + display_order = JOB_DISPLAY_ORDER_WARDEN + blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic) + +/datum/job/warden/get_access() + var/list/L = list() + L = ..() | check_config_for_sec_maint() + return L + +/datum/outfit/job/warden + name = "Warden" + jobtype = /datum/job/warden + + belt = /obj/item/pda/warden + ears = /obj/item/radio/headset/headset_sec/alt + uniform = /obj/item/clothing/under/rank/warden + shoes = /obj/item/clothing/shoes/jackboots + suit = /obj/item/clothing/suit/armor/vest/warden/alt + gloves = /obj/item/clothing/gloves/color/black + head = /obj/item/clothing/head/warden + glasses = /obj/item/clothing/glasses/hud/security/sunglasses + r_pocket = /obj/item/assembly/flash/handheld + l_pocket = /obj/item/restraints/handcuffs + suit_store = /obj/item/gun/energy/e_gun/advtaser + backpack_contents = list(/obj/item/melee/baton/loaded=1) + + backpack = /obj/item/storage/backpack/security + satchel = /obj/item/storage/backpack/satchel/sec + duffelbag = /obj/item/storage/backpack/duffelbag/sec + box = /obj/item/storage/box/security + + implants = list(/obj/item/implant/mindshield) + + chameleon_extras = /obj/item/gun/ballistic/shotgun/automatic/combat/compact + diff --git a/code/modules/keybindings/bindings_client.dm b/code/modules/keybindings/bindings_client.dm index 548a734f74..2b8bfa6860 100644 --- a/code/modules/keybindings/bindings_client.dm +++ b/code/modules/keybindings/bindings_client.dm @@ -4,7 +4,42 @@ set instant = TRUE set hidden = TRUE + client_keysend_amount += 1 + + var/cache = client_keysend_amount + + if(keysend_tripped && next_keysend_trip_reset <= world.time) + keysend_tripped = FALSE + + if(next_keysend_reset <= world.time) + client_keysend_amount = 0 + next_keysend_reset = world.time + (1 SECONDS) + + //The "tripped" system is to confirm that flooding is still happening after one spike + //not entirely sure how byond commands interact in relation to lag + //don't want to kick people if a lag spike results in a huge flood of commands being sent + if(cache >= MAX_KEYPRESS_AUTOKICK) + if(!keysend_tripped) + keysend_tripped = TRUE + next_keysend_trip_reset = world.time + (2 SECONDS) + else + log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.") + message_admins("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.") + QDEL_IN(src, 1) + return + + ///Check if the key is short enough to even be a real key + if(LAZYLEN(_key) > MAX_KEYPRESS_COMMANDLENGTH) + to_chat(src, "Invalid KeyDown detected! You have been disconnected from the server automatically.") + log_admin("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.") + message_admins("Client [ckey] just attempted to send an invalid keypress. Keymessage was over [MAX_KEYPRESS_COMMANDLENGTH] characters, autokicking due to likely abuse.") + QDEL_IN(src, 1) + return + //offset by 1 because the buffer address is 0 indexed because the math was simpler + keys_held[current_key_address + 1] = _key + //the time a key was pressed isn't actually used anywhere (as of 2019-9-10) but this allows easier access usage/checking keys_held[_key] = world.time + current_key_address = ((current_key_address + 1) % HELD_KEY_BUFFER_LENGTH) var/movement = SSinput.movement_keys[_key] if(!(next_move_dir_sub & movement) && !keys_held["Ctrl"]) next_move_dir_add |= movement @@ -35,7 +70,11 @@ set instant = TRUE set hidden = TRUE - keys_held -= _key + //Can't just do a remove because it would alter the length of the rolling buffer, instead search for the key then null it out if it exists + for(var/i in 1 to HELD_KEY_BUFFER_LENGTH) + if(keys_held[i] == _key) + keys_held[i] = null + break var/movement = SSinput.movement_keys[_key] if(!(next_move_dir_add & movement)) next_move_dir_sub |= movement diff --git a/code/modules/keybindings/setup.dm b/code/modules/keybindings/setup.dm index 54df252f5d..8433c9bf5a 100644 --- a/code/modules/keybindings/setup.dm +++ b/code/modules/keybindings/setup.dm @@ -1,9 +1,14 @@ /client - var/list/keys_held = list() // A list of any keys held currently - // These next two vars are to apply movement for keypresses and releases made while move delayed. - // Because discarding that input makes the game less responsive. - var/next_move_dir_add // On next move, add this dir to the move that would otherwise be done - var/next_move_dir_sub // On next move, subtract this dir from the move that would otherwise be done + /// A rolling buffer of any keys held currently + var/list/keys_held = list() + ///used to keep track of the current rolling buffer position + var/current_key_address = 0 + /// These next two vars are to apply movement for keypresses and releases made while move delayed. + /// Because discarding that input makes the game less responsive. + /// On next move, add this dir to the move that would otherwise be done + var/next_move_dir_add + /// On next move, subtract this dir from the move that would otherwise be done + var/next_move_dir_sub // Set a client's focus to an object and override these procs on that object to let it handle keypresses @@ -31,6 +36,11 @@ /client/proc/set_macros() set waitfor = FALSE + //Reset and populate the rolling buffer + keys_held.Cut() + for(var/i in 1 to HELD_KEY_BUFFER_LENGTH) + keys_held += null + erase_all_macros() var/list/macro_sets = SSinput.macro_sets diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 699df5de12..ef58943731 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -343,8 +343,11 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums return ..() /obj/machinery/computer/libraryconsole/bookmanagement/emag_act(mob/user) - if(density && !(obj_flags & EMAGGED)) - obj_flags |= EMAGGED + . = ..() + if(!density || obj_flags & EMAGGED) + return + obj_flags |= EMAGGED + return TRUE /obj/machinery/computer/libraryconsole/bookmanagement/Topic(href, href_list) if(..()) diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm index 86499e694b..f98f0755c8 100644 --- a/code/modules/mining/abandoned_crates.dm +++ b/code/modules/mining/abandoned_crates.dm @@ -169,6 +169,7 @@ locked = FALSE cut_overlays() add_overlay("securecrateg") + tamperproof = 0 // set explosion chance to zero, so we dont accidently hit it with a multitool and instantly die else if (input == null || sanitycheck == null || length(input) != codelen) to_chat(user, "You leave the crate alone.") else @@ -213,9 +214,18 @@ return return ..() +/obj/structure/closet/secure/loot/dive_into(mob/living/user) + if(!locked) + return ..() + to_chat(user, "That seems like a stupid idea.") + return FALSE + /obj/structure/closet/crate/secure/loot/emag_act(mob/user) - if(locked) - boom(user) + . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) + if(!locked) + return + boom(user) + return TRUE /obj/structure/closet/crate/secure/loot/togglelock(mob/user) if(locked) @@ -224,4 +234,6 @@ ..() /obj/structure/closet/crate/secure/loot/deconstruct(disassembled = TRUE) + if(!locked && disassembled) + return ..() boom() diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index 2c35c3148f..23ec02976d 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -43,7 +43,7 @@ name = "explorer gas mask" desc = "A military-grade gas mask that can be connected to an air supply." icon_state = "gas_mining" - visor_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS + visor_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS visor_flags_inv = HIDEFACIALHAIR visor_flags_cover = MASKCOVERSMOUTH actions_types = list(/datum/action/item_action/adjust) diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 4a628c5f34..4e54c3e222 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -10,12 +10,10 @@ GLOBAL_LIST(labor_sheet_values) density = FALSE var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null var/machinedir = SOUTH - var/obj/item/card/id/prisoner/inserted_id var/obj/machinery/door/airlock/release_door var/door_tag = "prisonshuttle" var/obj/item/radio/Radio //needed to send messages to sec radio - /obj/machinery/mineral/labor_claim_console/Initialize() . = ..() Radio = new/obj/item/radio(src) @@ -34,18 +32,6 @@ GLOBAL_LIST(labor_sheet_values) /proc/cmp_sheet_list(list/a, list/b) return a["value"] - b["value"] -/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params) - if(istype(I, /obj/item/card/id/prisoner)) - if(!inserted_id) - if(!user.transferItemToLoc(I, src)) - return - inserted_id = I - to_chat(user, "You insert [I].") - return - else - to_chat(user, "There's an ID inserted already.") - return ..() - /obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) @@ -58,14 +44,20 @@ GLOBAL_LIST(labor_sheet_values) var/can_go_home = FALSE data["emagged"] = (obj_flags & EMAGGED) ? 1 : 0 - if(inserted_id) - data["id"] = inserted_id - data["id_name"] = inserted_id.registered_name - data["points"] = inserted_id.points - data["goal"] = inserted_id.goal - if(check_auth()) + if(obj_flags & EMAGGED) can_go_home = TRUE + data["status_info"] = "No Prisoner ID detected." + var/obj/item/card/id/I = user.get_idcard(TRUE) + if(istype(I, /obj/item/card/id/prisoner)) + var/obj/item/card/id/prisoner/P = I + data["id_points"] = P.points + if(P.points >= P.goal) + can_go_home = TRUE + data["status_info"] = "Goal met!" + else + data["status_info"] = "You are [(P.goal - P.points)] points away." + if(stacking_machine) data["unclaimed_points"] = stacking_machine.points @@ -78,29 +70,19 @@ GLOBAL_LIST(labor_sheet_values) if(..()) return switch(action) - if("handle_id") - if(inserted_id) - if(!usr.get_active_held_item()) - usr.put_in_hands(inserted_id) - inserted_id = null - else - inserted_id.forceMove(get_turf(src)) - inserted_id = null - else - var/obj/item/I = usr.get_active_held_item() - if(istype(I, /obj/item/card/id/prisoner)) - if(!usr.transferItemToLoc(I, src)) - return - inserted_id = I if("claim_points") - inserted_id.points += stacking_machine.points - stacking_machine.points = 0 - to_chat(usr, "Points transferred.") + var/mob/M = usr + var/obj/item/card/id/I = M.get_idcard(TRUE) + if(istype(I, /obj/item/card/id/prisoner)) + var/obj/item/card/id/prisoner/P = I + P.points += stacking_machine.points + stacking_machine.points = 0 + to_chat(usr, "Points transferred.") + else + to_chat(usr, "No valid id for point transfer detected.") if("move_shuttle") if(!alone_in_area(get_area(src), usr)) to_chat(usr, "Prisoners are only allowed to be released while alone.") - else if(!check_auth()) - to_chat(usr, "Prisoners are only allowed to be released when they reach their point goal.") else switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE)) if(1) @@ -112,14 +94,9 @@ GLOBAL_LIST(labor_sheet_values) else if(!(obj_flags & EMAGGED)) Radio.set_frequency(FREQ_SECURITY) - Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY) + Radio.talk_into(src, "A prisoner has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY) to_chat(usr, "Shuttle received message and will be sent shortly.") -/obj/machinery/mineral/labor_claim_console/proc/check_auth() - if(obj_flags & EMAGGED) - return 1 //Shuttle is emagged, let any ol' person through - return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota. - /obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine() stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir)) if(stacking_machine) @@ -128,14 +105,15 @@ GLOBAL_LIST(labor_sheet_values) qdel(src) /obj/machinery/mineral/labor_claim_console/emag_act(mob/user) - if(!(obj_flags & EMAGGED)) - obj_flags |= EMAGGED - to_chat(user, "PZZTTPFFFT") - + . = ..() + if(obj_flags & EMAGGED) + return + obj_flags |= EMAGGED + to_chat(user, "PZZTTPFFFT") + return TRUE /**********************Prisoner Collection Unit**************************/ - /obj/machinery/mineral/stacking_machine/laborstacker force_connect = TRUE var/points = 0 //The unclaimed value of ore stacked. @@ -151,6 +129,7 @@ GLOBAL_LIST(labor_sheet_values) return ..() /**********************Point Lookup Console**************************/ + /obj/machinery/mineral/labor_points_checker name = "points checking console" desc = "A console used by prisoners to check the progress on their quotas. Simply swipe a prisoner ID." diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index abcb6d5911..5990c70813 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -641,6 +641,8 @@ nemesis_factions = list("mining", "boss") var/transform_cooldown var/swiping = FALSE + total_mass = 2.75 + total_mass_on = 5 /obj/item/melee/transforming/cleaving_saw/examine(mob/user) ..() @@ -785,30 +787,30 @@ /obj/item/melee/ghost_sword/process() ghost_check() -/obj/item/melee/ghost_sword/proc/ghost_check() - var/ghost_counter = 0 - var/turf/T = get_turf(src) - var/list/contents = T.GetAllContents() - var/mob/dead/observer/current_spirits = list() - for(var/thing in contents) - var/atom/A = thing - A.transfer_observers_to(src) - - for(var/i in orbiters?.orbiters) - if(!isobserver(i)) +/obj/item/melee/ghost_sword/proc/recursive_orbit_collect(atom/A, list/L) + for(var/i in A.orbiters?.orbiters) + if(!isobserver(i) || (i in L)) continue + L |= i + recursive_orbit_collect(i, L) + +/obj/item/melee/ghost_sword/proc/ghost_check() + var/list/mob/dead/observer/current_spirits = list() + + recursive_orbit_collect(src, current_spirits) + recursive_orbit_collect(loc, current_spirits) //anything holding us + + for(var/i in spirits - current_spirits) var/mob/dead/observer/G = i - ghost_counter++ - G.invisibility = 0 - current_spirits |= G - - for(var/mob/dead/observer/G in spirits - current_spirits) G.invisibility = GLOB.observer_default_invisibility - + + for(var/i in current_spirits) + var/mob/dead/observer/G = i + G.invisibility = 0 + spirits = current_spirits - - return ghost_counter - + return length(spirits) + /obj/item/melee/ghost_sword/attack(mob/living/target, mob/living/carbon/human/user) force = 0 var/ghost_counter = ghost_check() @@ -1333,4 +1335,4 @@ if(2) new /obj/item/wisp_lantern(src) if(3) - new /obj/item/prisoncube(src) \ No newline at end of file + new /obj/item/prisoncube(src) diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index 4605f7d693..6c1a00b020 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -13,7 +13,6 @@ speed_process = TRUE circuit = /obj/item/circuitboard/machine/ore_redemption layer = BELOW_OBJ_LAYER - var/obj/item/card/id/inserted_id var/points = 0 var/ore_pickup_rate = 15 var/sheet_per_ore = 1 @@ -48,18 +47,23 @@ point_upgrade = point_upgrade_temp sheet_per_ore = sheet_per_ore_temp +/obj/machinery/mineral/ore_redemption/examine(mob/user) + . = ..() + if(in_range(user, src) || isobserver(user)) + . += "The status display reads: Smelting [sheet_per_ore] sheet(s) per piece of ore.
Ore pickup speed at [ore_pickup_rate].
" + /obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O) var/datum/component/material_container/mat_container = materials.mat_container if (!mat_container) return - if(istype(O, /obj/item/stack/ore/bluespace_crystal/refined)) + if(O.refined_type == null) return ore_buffer -= O if(O && O.refined_type) - points += O.points * point_upgrade * O.amount + points += O.points * O.amount var/material_amount = mat_container.get_item_material_amount(O) @@ -72,11 +76,8 @@ else var/mats = O.materials & mat_container.materials var/amount = O.amount - var/id = inserted_id && inserted_id.registered_name - if (id) - id = " (ID: [id])" mat_container.insert_item(O, sheet_per_ore) //insert it - materials.silo_log(src, "smelted", amount, "ores[id]", mats) + materials.silo_log(src, "smelted", amount, "ores", mats) qdel(O) /obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D) @@ -168,15 +169,7 @@ return if(!powered()) - return - if(istype(W, /obj/item/card/id)) - var/obj/item/card/id/I = user.get_active_held_item() - if(istype(I) && !istype(inserted_id)) - if(!user.transferItemToLoc(I, src)) - return - inserted_id = I - interact(user) - return + return ..() if(istype(W, /obj/item/disk/design_disk)) if(user.transferItemToLoc(W, src)) @@ -205,9 +198,6 @@ /obj/machinery/mineral/ore_redemption/ui_data(mob/user) var/list/data = list() data["unclaimedPoints"] = points - if(inserted_id) - data["hasID"] = TRUE - data["claimedPoints"] = inserted_id.mining_points data["materials"] = list() var/datum/component/material_container/mat_container = materials.mat_container @@ -245,32 +235,24 @@ return var/datum/component/material_container/mat_container = materials.mat_container switch(action) - if("Eject") - if(!inserted_id) - return - usr.put_in_hands(inserted_id) - inserted_id = null - return TRUE - if("Insert") - var/obj/item/card/id/I = usr.get_active_held_item() - if(istype(I)) - if(!usr.transferItemToLoc(I,src)) - return - inserted_id = I - else - to_chat(usr, "Not a valid ID!") - return TRUE if("Claim") - if(inserted_id) - inserted_id.mining_points += points - points = 0 + var/mob/M = usr + var/obj/item/card/id/I = M.get_idcard(TRUE) + if(points) + if(I) + I.mining_points += points + points = 0 + else + to_chat(usr, "No ID detected.") + else + to_chat(usr, "No points to claim.") return TRUE if("Release") if(!mat_container) return if(materials.on_hold()) to_chat(usr, "Mineral access is on hold, please contact the quartermaster.") - else if(!check_access(inserted_id) && !allowed(usr)) //Check the ID inside, otherwise check the user + else if(!allowed(usr)) //Check the ID inside, otherwise check the user to_chat(usr, "Required access not found.") else var/mat_id = params["id"] @@ -293,6 +275,7 @@ var/list/mats = list() mats[mat_id] = MINERAL_MATERIAL_AMOUNT materials.silo_log(src, "released", -count, "sheets", mats) + //Logging deleted for quick coding return TRUE if("diskInsert") var/obj/item/disk/design_disk/disk = usr.get_active_held_item() @@ -321,7 +304,7 @@ return var/alloy_id = params["id"] var/datum/design/alloy = stored_research.isDesignResearchedID(alloy_id) - if((check_access(inserted_id) || allowed(usr)) && alloy) + if((check_access(inserted_scan_id) || allowed(usr)) && alloy) var/smelt_amount = can_smelt_alloy(alloy) var/desired = 0 if (params["sheets"]) diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm index aed90cebdf..38d2e3e100 100644 --- a/code/modules/mining/machine_vending.dm +++ b/code/modules/mining/machine_vending.dm @@ -20,6 +20,7 @@ new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200), new /datum/data/mining_equipment("Laser Pointer", /obj/item/laser_pointer, 300), new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300), + new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 400), new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400), new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400), new /datum/data/mining_equipment("Survival Knife", /obj/item/kitchen/knife/combat/survival, 450), @@ -28,11 +29,10 @@ new /datum/data/mining_equipment("Larger Ore Bag", /obj/item/storage/bag/ore/large, 500), new /datum/data/mining_equipment("500 Point Transfer Card", /obj/item/card/mining_point_card/mp500, 500), new /datum/data/mining_equipment("Tracking Implant Kit", /obj/item/storage/box/minertracker, 600), - new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 750), - new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 750), new /datum/data/mining_equipment("Jaunter", /obj/item/wormhole_jaunter, 750), new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750), new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750), + new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 750), new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 800), new /datum/data/mining_equipment("Burn First-Aid Kit", /obj/item/storage/firstaid/fire, 800), new /datum/data/mining_equipment("First-Aid Kit", /obj/item/storage/firstaid/regular, 800), @@ -54,7 +54,6 @@ new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500), new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500), new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000), - new /datum/data/mining_equipment("Miner Full Replacement", /obj/item/storage/backpack/duffelbag/mining_cloned, 3000), new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800), new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400), new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400), @@ -69,8 +68,8 @@ new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000), new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000), new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000), + new /datum/data/mining_equipment("Miner Full Replacement", /obj/item/storage/backpack/duffelbag/mining_cloned, 3000), new /datum/data/mining_equipment("Premium Accelerator", /obj/item/gun/energy/kinetic_accelerator/premiumka, 8000) - ) /datum/data/mining_equipment @@ -95,60 +94,42 @@ /obj/machinery/mineral/equipment_vendor/ui_interact(mob/user) . = ..() - var/dat - dat +="
" - if(istype(inserted_id)) - dat += "You have [inserted_id.mining_points] mining points collected. Eject ID.
" - else - dat += "No ID inserted. Insert ID.
" - dat += "
" + var/list/dat = list() dat += "
Equipment point cost list:
- + "} dat += "" dat += {" @@ -309,36 +288,39 @@ What a mess.*/ active1 = null active2 = null - if("Confirm Identity") - eject_id(usr) - if("Log Out") authenticated = null screen = null active1 = null active2 = null + playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE) if("Log In") - if(issilicon(usr)) - var/mob/living/silicon/borg = usr + var/mob/M = usr + var/obj/item/card/id/I = M.get_idcard(TRUE) + if(issilicon(M)) + var/mob/living/silicon/borg = M active1 = null active2 = null authenticated = borg.name rank = "AI" screen = 1 - else if(IsAdminGhost(usr)) + else if(IsAdminGhost(M)) active1 = null active2 = null - authenticated = usr.client.holder.admin_signature + authenticated = M.client.holder.admin_signature rank = "Central Command" screen = 1 - else if(istype(scan, /obj/item/card/id)) + else if(I && check_access(I)) active1 = null active2 = null - if(check_access(scan)) - authenticated = scan.registered_name - rank = scan.assignment - screen = 1 + authenticated = I.registered_name + rank = I.assignment + screen = 1 + else + to_chat(usr, "Unauthorized Access.") + playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE) + //RECORD FUNCTIONS if("Record Maintenance") screen = 2 @@ -346,16 +328,14 @@ What a mess.*/ active2 = null if("Browse Record") - var/datum/data/record/R = locate(href_list["d_rec"]) - var/S = locate(href_list["d_rec"]) - if(!( GLOB.data_core.general.Find(R) )) + var/datum/data/record/R = locate(href_list["d_rec"]) in GLOB.data_core.general + if(!R) temp = "Record Not Found!" else + active1 = active2 = R for(var/datum/data/record/E in GLOB.data_core.security) if((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - S = E - active1 = R - active2 = S + active2 = E screen = 3 @@ -368,7 +348,7 @@ What a mess.*/ var/obj/item/paper/P = new /obj/item/paper( loc ) P.info = "
Security Record - (SR-[GLOB.data_core.securityPrintCount])

" if((istype(active1, /datum/data/record) && GLOB.data_core.general.Find(active1))) - P.info += text("Name: [] ID: []
\nSex: []
\nAge: []
", active1.fields["name"], active1.fields["id"], active1.fields["sex"], active1.fields["age"]) + P.info += text("Name: [] ID: []
\nGender: []
\nAge: []
", active1.fields["name"], active1.fields["id"], active1.fields["gender"], active1.fields["age"]) P.info += "\nSpecies: [active1.fields["species"]]
" P.info += text("\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", active1.fields["fingerprint"], active1.fields["p_stat"], active1.fields["m_stat"]) else @@ -419,6 +399,7 @@ What a mess.*/ P.info += "Security Record Lost!
" P.name = text("SR-[] '[]'", GLOB.data_core.securityPrintCount, "Record Lost") P.info += "" + P.update_icon() printing = null if("Print Poster") if(!( printing )) @@ -512,7 +493,7 @@ What a mess.*/ G.fields["name"] = "New Record" G.fields["id"] = "[num2hex(rand(1, 1.6777215E7), 6)]" G.fields["rank"] = "Unassigned" - G.fields["sex"] = "Male" + G.fields["gender"] = "Male" G.fields["age"] = "Unknown" G.fields["species"] = "Human" G.fields["photo_front"] = new /icon() @@ -584,12 +565,14 @@ What a mess.*/ if(!canUseSecurityRecordsConsole(usr, t1, a1)) return active1.fields["fingerprint"] = t1 - if("sex") + if("gender") if(istype(active1, /datum/data/record)) - if(active1.fields["sex"] == "Male") - active1.fields["sex"] = "Female" + if(active1.fields["gender"] == "Male") + active1.fields["gender"] = "Female" + else if(active1.fields["gender"] == "Female") + active1.fields["gender"] = "Other" else - active1.fields["sex"] = "Male" + active1.fields["gender"] = "Male" if("age") if(istype(active1, /datum/data/record)) var/t1 = input("Please input age:", "Secure. records", active1.fields["age"], null) as num @@ -767,19 +750,14 @@ What a mess.*/ P = user.get_active_held_item() return P -/obj/machinery/computer/secure_data/proc/print_photo(icon/temp, name) +/obj/machinery/computer/secure_data/proc/print_photo(icon/temp, person_name) if (printing) return printing = TRUE sleep(20) var/obj/item/photo/P = new/obj/item/photo(drop_location()) - var/icon/small_img = icon(temp) - var/icon/ic = icon('icons/obj/items_and_weapons.dmi',"photo") - small_img.Scale(8, 8) - ic.Blend(small_img,ICON_OVERLAY, 13, 13) - P.icon = ic - P.picture.picture_image = temp - P.desc = "The photo on file for [name]." + var/datum/picture/toEmbed = new(name = person_name, desc = "The photo on file for [person_name].", image = temp) + P.set_picture(toEmbed, TRUE, TRUE) P.pixel_x = rand(-10, 10) P.pixel_y = rand(-10, 10) printing = FALSE @@ -799,7 +777,7 @@ What a mess.*/ else R.fields["name"] = "[pick(pick(GLOB.first_names_male), pick(GLOB.first_names_female))] [pick(GLOB.last_names)]" if(2) - R.fields["sex"] = pick("Male", "Female") + R.fields["gender"] = pick("Male", "Female", "Other") if(3) R.fields["age"] = rand(5, 85) if(4) @@ -823,7 +801,7 @@ What a mess.*/ /obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2) if(user) if(authenticated) - if(user.canUseTopic(src)) + if(user.canUseTopic(src, BE_CLOSE)) if(!trim(message1)) return 0 if(!record1 || record1 == active1) @@ -831,22 +809,3 @@ What a mess.*/ return 1 return 0 -/obj/machinery/computer/secure_data/AltClick(mob/user) - if(user.canUseTopic(src)) - eject_id(user) - -/obj/machinery/computer/secure_data/proc/eject_id(mob/user) - if(scan) - scan.forceMove(drop_location()) - if(!issilicon(user) && Adjacent(user)) - user.put_in_hands(scan) - scan = null - playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) - else //switching the ID with the one you're holding - if(issilicon(user) || !Adjacent(user)) - return - var/obj/item/card/id/held_id = user.is_holding_item_of_type(/obj/item/card/id) - if(QDELETED(held_id) || !user.transferItemToLoc(held_id, src)) - return - scan = held_id - playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm index 7895fb8c9f..c9e1e7195b 100644 --- a/code/game/machinery/dna_scanner.dm +++ b/code/game/machinery/dna_scanner.dm @@ -89,11 +89,11 @@ return C return null -/obj/machinery/dna_scannernew/close_machine(mob/living/carbon/user) +/obj/machinery/dna_scannernew/close_machine(atom/movable/target) if(!state_open) return FALSE - ..(user) + ..(target) // search for ghosts, if the corpse is empty and the scanner is connected to a cloner var/mob/living/mob_occupant = get_mob_or_brainmob(occupant) @@ -111,7 +111,7 @@ return TRUE /obj/machinery/dna_scannernew/open_machine() - if(state_open) + if(state_open || panel_open) return FALSE ..() @@ -126,23 +126,48 @@ return open_machine() -/obj/machinery/dna_scannernew/attackby(obj/item/I, mob/user, params) - - if(!occupant && default_deconstruction_screwdriver(user, icon_state, icon_state, I))//sent icon_state is irrelevant... - update_icon()//..since we're updating the icon here, since the scanner can be unpowered when opened/closed +/obj/machinery/dna_scannernew/screwdriver_act(mob/living/user, obj/item/I) + . = TRUE + if(..()) return + if(occupant) + to_chat(user, "[src] is currently occupied!") + return + if(state_open) + to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!") + return + if(default_deconstruction_screwdriver(user, icon_state, icon_state, I)) //sent icon_state is irrelevant... + update_icon() //..since we're updating the icon here, since the scanner can be unpowered when opened/closed + return + return FALSE +/obj/machinery/dna_scannernew/wrench_act(mob/living/user, obj/item/I) + . = ..() + if(default_change_direction_wrench(user, I)) + return TRUE + +/obj/machinery/dna_scannernew/crowbar_act(mob/living/user, obj/item/I) + . = ..() if(default_pry_open(I)) - return - + return TRUE if(default_deconstruction_crowbar(I)) - return + return TRUE - return ..() +/obj/machinery/dna_scannernew/default_pry_open(obj/item/I) //wew + . = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR + if(.) + I.play_tool_sound(src, 50) + visible_message("[usr] pries open [src].", "You pry open [src].") + open_machine() /obj/machinery/dna_scannernew/interact(mob/user) toggle_open(user) +/obj/machinery/dna_scannernew/AltClick(mob/user) + if(!user.canUseTopic(src, !issilicon(user))) + return + interact(user) + /obj/machinery/dna_scannernew/MouseDrop_T(mob/target, mob/user) if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser()) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 1081cb5fa7..365d19b826 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1280,20 +1280,23 @@ return !density || (check_access(ID) && !locked && hasPower()) /obj/machinery/door/airlock/emag_act(mob/user) - if(!operating && density && hasPower() && !(obj_flags & EMAGGED)) - operating = TRUE - update_icon(AIRLOCK_EMAG, 1) - sleep(6) - if(QDELETED(src)) - return - operating = FALSE - if(!open()) - update_icon(AIRLOCK_CLOSED, 1) - obj_flags |= EMAGGED - lights = FALSE - locked = TRUE - loseMainPower() - loseBackupPower() + . = ..() + if(operating || !density || !hasPower() || obj_flags & EMAGGED) + return + operating = TRUE + update_icon(AIRLOCK_EMAG, 1) + addtimer(CALLBACK(src, .proc/open_sesame), 6) + return TRUE + +/obj/machinery/door/airlock/proc/open_sesame() + operating = FALSE + if(!open()) + update_icon(AIRLOCK_CLOSED, 1) + obj_flags |= EMAGGED + lights = FALSE + locked = TRUE + loseMainPower() + loseBackupPower() /obj/machinery/door/airlock/attack_alien(mob/living/carbon/alien/humanoid/user) add_fingerprint(user) diff --git a/code/game/machinery/doors/unpowered.dm b/code/game/machinery/doors/unpowered.dm index 2e7e7d5cba..702f700617 100644 --- a/code/game/machinery/doors/unpowered.dm +++ b/code/game/machinery/doors/unpowered.dm @@ -13,9 +13,6 @@ else return ..() -/obj/machinery/door/unpowered/emag_act() - return - /obj/machinery/door/unpowered/shuttle icon = 'icons/turf/shuttle.dmi' name = "door" diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 97ab664b85..933bb4f42a 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -206,15 +206,20 @@ ..() /obj/machinery/door/window/emag_act(mob/user) - if(!operating && density && !(obj_flags & EMAGGED)) - obj_flags |= EMAGGED - operating = TRUE - flick("[src.base_state]spark", src) - playsound(src, "sparks", 75, 1) - sleep(6) - operating = FALSE - desc += "
Its access panel is smoking slightly." - open(2) + . = ..() + if(operating || !density || obj_flags & EMAGGED) + return + obj_flags |= EMAGGED + operating = TRUE + flick("[src.base_state]spark", src) + playsound(src, "sparks", 75, 1) + addtimer(CALLBACK(src, .proc/open_windows_me), 6) + return TRUE + +/obj/machinery/door/window/proc/open_windows_me() + operating = FALSE + desc += "
Its access panel is smoking slightly." + open(2) /obj/machinery/door/window/attackby(obj/item/I, mob/living/user, params) diff --git a/code/game/machinery/embedded_controller/access_controller.dm b/code/game/machinery/embedded_controller/access_controller.dm index 70ce3d36ae..3b9322d207 100644 --- a/code/game/machinery/embedded_controller/access_controller.dm +++ b/code/game/machinery/embedded_controller/access_controller.dm @@ -26,6 +26,7 @@ findObjsByTag() /obj/machinery/doorButtons/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED @@ -33,6 +34,7 @@ req_one_access = list() playsound(src, "sparks", 100, 1) to_chat(user, "You short out the access controller.") + return TRUE /obj/machinery/doorButtons/proc/removeMe() diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm index 8f0d56a49e..5c2676c2b9 100644 --- a/code/game/machinery/firealarm.dm +++ b/code/game/machinery/firealarm.dm @@ -97,6 +97,7 @@ alarm() /obj/machinery/firealarm/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED @@ -104,6 +105,7 @@ user.visible_message("Sparks fly out of [src]!", "You emag [src], disabling its thermal sensors.") playsound(src, "sparks", 50, 1) + return TRUE /obj/machinery/firealarm/temperature_expose(datum/gas_mixture/air, temperature, volume) if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && (last_alarm+FIREALARM_COOLDOWN < world.time) && !(obj_flags & EMAGGED) && detecting && !stat) diff --git a/code/game/machinery/gulag_item_reclaimer.dm b/code/game/machinery/gulag_item_reclaimer.dm index c955edbcd0..f51c145635 100644 --- a/code/game/machinery/gulag_item_reclaimer.dm +++ b/code/game/machinery/gulag_item_reclaimer.dm @@ -9,7 +9,6 @@ idle_power_usage = 100 active_power_usage = 2500 var/list/stored_items = list() - var/obj/item/card/id/prisoner/inserted_id = null var/obj/machinery/gulag_teleporter/linked_teleporter = null /obj/machinery/gulag_item_reclaimer/Destroy() @@ -18,28 +17,15 @@ I.forceMove(get_turf(src)) if(linked_teleporter) linked_teleporter.linked_reclaimer = null - if(inserted_id) - inserted_id.forceMove(get_turf(src)) - inserted_id = null return ..() /obj/machinery/gulag_item_reclaimer/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) // emagging lets anyone reclaim all the items return req_access = list() obj_flags |= EMAGGED - -/obj/machinery/gulag_item_reclaimer/attackby(obj/item/I, mob/user) - if(istype(I, /obj/item/card/id/prisoner)) - if(!inserted_id) - if(!user.transferItemToLoc(I, src)) - return - inserted_id = I - to_chat(user, "You insert [I].") - return - else - to_chat(user, "There's an ID inserted already.") - return ..() + return TRUE /obj/machinery/gulag_item_reclaimer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) @@ -55,15 +41,19 @@ if(allowed(user)) can_reclaim = TRUE - if(inserted_id) - data["id"] = inserted_id - data["id_name"] = inserted_id.registered_name - if(inserted_id.points >= inserted_id.goal) + var/obj/item/card/id/I = user.get_idcard(TRUE) + if(istype(I, /obj/item/card/id/prisoner)) + var/obj/item/card/id/prisoner/P = I + if(P.points >= P.goal) can_reclaim = TRUE var/list/mobs = list() for(var/i in stored_items) var/mob/thismob = i + if(QDELETED(thismob)) + say("Alert! Unable to locate vital signals of a previously processed prisoner. Ejecting equipment!") + drop_items(thismob) + continue var/list/mob_info = list() mob_info["name"] = thismob.real_name mob_info["mob"] = "[REF(thismob)]" @@ -78,16 +68,6 @@ /obj/machinery/gulag_item_reclaimer/ui_act(action, list/params) switch(action) - if("handle_id") - if(inserted_id) - usr.put_in_hands(inserted_id) - inserted_id = null - else - var/obj/item/I = usr.is_holding_item_of_type(/obj/item/card/id/prisoner) - if(I) - if(!usr.transferItemToLoc(I, src)) - return - inserted_id = I if("release_items") var/mob/M = locate(params["mobref"]) if(M == usr || allowed(usr)) @@ -98,8 +78,9 @@ /obj/machinery/gulag_item_reclaimer/proc/drop_items(mob/user) if(!stored_items[user]) return + var/drop_location = drop_location() for(var/i in stored_items[user]) var/obj/item/W = i stored_items[user] -= W - W.forceMove(get_turf(src)) + W.forceMove(drop_location) stored_items -= user diff --git a/code/game/machinery/harvester.dm b/code/game/machinery/harvester.dm index 8be7becfdd..db015eb7c1 100644 --- a/code/game/machinery/harvester.dm +++ b/code/game/machinery/harvester.dm @@ -138,7 +138,7 @@ to_chat(user, "[src] is currently occupied!") return if(state_open) - to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] it's maintenance hatch!") + to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!") return if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I)) return @@ -158,11 +158,13 @@ open_machine() /obj/machinery/harvester/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED allow_living = TRUE to_chat(user, "You overload [src]'s lifesign scanners.") + return TRUE /obj/machinery/harvester/container_resist(mob/living/user) if(!harvesting) diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 03c60be91c..b217c14e53 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -63,7 +63,7 @@ if(91 to INFINITY) filling_overlay.icon_state = "reagent100" - filling_overlay.color = list("#0000", "#0000", "#0000", "#000f", mix_color_from_reagents(beaker.reagents.reagent_list)) + filling_overlay.color = mix_color_from_reagents(beaker.reagents.reagent_list) add_overlay(filling_overlay) /obj/machinery/iv_drip/MouseDrop(mob/living/target) @@ -145,7 +145,7 @@ return // If the human is losing too much blood, beep. - if(attached.blood_volume < BLOOD_VOLUME_SAFE && prob(5)) + if(attached.blood_volume < ( (BLOOD_VOLUME_SAFE*attached.blood_ratio) && prob(5) ) ) visible_message("[src] beeps loudly.") playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) attached.transfer_blood_to(beaker, amount) @@ -218,4 +218,4 @@ to_chat(user, "[attached ? attached : "No one"] is attached.") #undef IV_TAKING -#undef IV_INJECTING \ No newline at end of file +#undef IV_INJECTING diff --git a/code/game/machinery/launch_pad.dm b/code/game/machinery/launch_pad.dm index 4016c32162..db59f3f413 100644 --- a/code/game/machinery/launch_pad.dm +++ b/code/game/machinery/launch_pad.dm @@ -127,7 +127,7 @@ if(first_inner) log_msg += "empty" log_msg += ")" - do_teleport(ROI, dest, no_effects = !first) + do_teleport(ROI, dest, no_effects = !first, channel = TELEPORT_CHANNEL_BLUESPACE) first = FALSE if (first) @@ -206,7 +206,7 @@ /obj/item/storage/briefcase/launchpad/PopulateContents() new /obj/item/pen(src) - new /obj/item/launchpad_remote(src, pad) + new /obj/item/launchpad_remote(src, pad) /obj/item/storage/briefcase/launchpad/attack_self(mob/user) if(!isturf(user.loc)) //no setting up in a locker @@ -227,7 +227,7 @@ L.pad = src.pad to_chat(user, "You link [pad] to [L].") else - return ..() + return ..() /obj/item/launchpad_remote name = "folder" diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm index a3250fe1b0..88ab4ec6f8 100644 --- a/code/game/machinery/limbgrower.dm +++ b/code/game/machinery/limbgrower.dm @@ -27,8 +27,10 @@ "human", "lizard", "fly", - "moth", + "insect", "plasmaman", + "mammal", + "xeno", "other" ) @@ -215,6 +217,7 @@ return dat /obj/machinery/limbgrower/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return for(var/id in SSresearch.techweb_designs) @@ -223,3 +226,4 @@ stored_research.add_design(D) to_chat(user, "A warning flashes onto the screen, stating that safety overrides have been deactivated!") obj_flags |= EMAGGED + return TRUE diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm index b0204ddeb8..b0a75c99dc 100644 --- a/code/game/machinery/porta_turret/portable_turret.dm +++ b/code/game/machinery/porta_turret/portable_turret.dm @@ -290,6 +290,7 @@ return ..() /obj/machinery/porta_turret/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "You short out [src]'s threat assessment circuits.") @@ -300,6 +301,7 @@ update_icon() sleep(60) //6 seconds for the traitor to gtfo of the area before the turret decides to ruin his shit on = TRUE //turns it back on. The cover popUp() popDown() are automatically called in process(), no need to define it here + return TRUE /obj/machinery/porta_turret/emp_act(severity) @@ -837,6 +839,7 @@ to_chat(user, "Access denied.") /obj/machinery/turretid/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "You short out the turret controls' access analysis module.") @@ -844,6 +847,7 @@ locked = FALSE if(user && user.machine == src) attack_hand(user) + return TRUE /obj/machinery/turretid/attack_ai(mob/user) if(!ailock || IsAdminGhost(user)) diff --git a/code/game/machinery/porta_turret/portable_turret_cover.dm b/code/game/machinery/porta_turret/portable_turret_cover.dm index 6ff795c1cc..afb00d4ee2 100644 --- a/code/game/machinery/porta_turret/portable_turret_cover.dm +++ b/code/game/machinery/porta_turret/portable_turret_cover.dm @@ -86,10 +86,13 @@ . = 0 /obj/machinery/porta_turret_cover/emag_act(mob/user) - if(!(parent_turret.obj_flags & EMAGGED)) - to_chat(user, "You short out [parent_turret]'s threat assessment circuits.") - visible_message("[parent_turret] hums oddly...") - parent_turret.obj_flags |= EMAGGED - parent_turret.on = 0 - spawn(40) - parent_turret.on = 1 + . = ..() + if(parent_turret.obj_flags & EMAGGED) + return + to_chat(user, "You short out [parent_turret]'s threat assessment circuits.") + visible_message("[parent_turret] hums oddly...") + parent_turret.obj_flags |= EMAGGED + parent_turret.on = 0 + spawn(40) + parent_turret.on = 1 + return TRUE diff --git a/code/game/machinery/quantum_pad.dm b/code/game/machinery/quantum_pad.dm index 7a8552607b..b5ef38b42c 100644 --- a/code/game/machinery/quantum_pad.dm +++ b/code/game/machinery/quantum_pad.dm @@ -36,7 +36,7 @@ to_chat(user, "The panel is screwed in, obstructing the linking device.") else to_chat(user, "The linking device is now able to be scanned with a multitool.") - + /obj/machinery/quantumpad/RefreshParts() var/E = 0 for(var/obj/item/stock_parts/capacitor/C in component_parts) @@ -74,15 +74,26 @@ to_chat(user, "There is no quantum pad data saved in [I]'s buffer!") return TRUE + else if(istype(I, /obj/item/quantum_keycard)) + var/obj/item/quantum_keycard/K = I + if(K.qpad) + to_chat(user, "You insert [K] into [src]'s card slot, activating it.") + interact(user, K.qpad) + else + to_chat(user, "You insert [K] into [src]'s card slot, initiating the link procedure.") + if(do_after(user, 40, target = src)) + to_chat(user, "You complete the link between [K] and [src].") + K.qpad = src + if(default_deconstruction_crowbar(I)) return return ..() -/obj/machinery/quantumpad/interact(mob/user) - if(!linked_pad || QDELETED(linked_pad)) +/obj/machinery/quantumpad/interact(mob/user, obj/machinery/quantumpad/target_pad = linked_pad) + if(!target_pad || QDELETED(target_pad)) if(!map_pad_link_id || !initMappedLink()) - to_chat(user, "There is no linked pad!") + to_chat(user, "Target pad not found!") return if(world.time < last_teleport + teleport_cooldown) @@ -93,18 +104,18 @@ to_chat(user, "[src] is charging up. Please wait.") return - if(linked_pad.teleporting) - to_chat(user, "Linked pad is busy. Please wait.") + if(target_pad.teleporting) + to_chat(user, "Target pad is busy. Please wait.") return - if(linked_pad.stat & NOPOWER) - to_chat(user, "Linked pad is not responding to ping.") + if(target_pad.stat & NOPOWER) + to_chat(user, "Target pad is not responding to ping.") return add_fingerprint(user) - doteleport(user) + doteleport(user, target_pad) /obj/machinery/quantumpad/proc/sparks() - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread + var/datum/effect_system/spark_spread/quantum/s = new s.set_up(5, 1, get_turf(src)) s.start() @@ -117,8 +128,8 @@ if(linked_pad) ghost.forceMove(get_turf(linked_pad)) -/obj/machinery/quantumpad/proc/doteleport(mob/user) - if(linked_pad) +/obj/machinery/quantumpad/proc/doteleport(mob/user, obj/machinery/quantumpad/target_pad = linked_pad) + if(target_pad) playsound(get_turf(src), 'sound/weapons/flash.ogg', 25, 1) teleporting = TRUE @@ -130,7 +141,7 @@ to_chat(user, "[src] is unpowered!") teleporting = FALSE return - if(!linked_pad || QDELETED(linked_pad) || linked_pad.stat & NOPOWER) + if(!target_pad || QDELETED(target_pad) || target_pad.stat & NOPOWER) to_chat(user, "Linked pad is not responding to ping. Teleport aborted.") teleporting = FALSE return @@ -141,26 +152,30 @@ // use a lot of power use_power(10000 / power_efficiency) sparks() - linked_pad.sparks() + target_pad.sparks() flick("qpad-beam", src) playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5) - flick("qpad-beam", linked_pad) - playsound(get_turf(linked_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5) + flick("qpad-beam", target_pad) + playsound(get_turf(target_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5) for(var/atom/movable/ROI in get_turf(src)) + if(QDELETED(ROI)) + continue //sleeps in CHECK_TICK + // if is anchored, don't let through if(ROI.anchored) if(isliving(ROI)) var/mob/living/L = ROI - if(L.buckled) - // TP people on office chairs - if(L.buckled.anchored) - continue + //only TP living mobs buckled to non anchored items + if(!L.buckled || L.buckled.anchored) + continue else continue + //Don't TP camera mobs else if(!isobserver(ROI)) continue - do_teleport(ROI, get_turf(linked_pad)) + do_teleport(ROI, get_turf(target_pad),null,TRUE,null,null,null,null,TRUE, channel = TELEPORT_CHANNEL_QUANTUM) + CHECK_TICK /obj/machinery/quantumpad/proc/initMappedLink() . = FALSE diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm index ff40a8539a..9d431487e0 100644 --- a/code/game/machinery/recycler.dm +++ b/code/game/machinery/recycler.dm @@ -65,6 +65,7 @@ return ..() /obj/machinery/recycler/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED @@ -73,6 +74,7 @@ update_icon() playsound(src, "sparks", 75, 1, -1) to_chat(user, "You use the cryptographic sequencer on [src].") + return TRUE /obj/machinery/recycler/update_icon() ..() diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index e2aebd2370..fc6577a4f1 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -195,6 +195,7 @@ return ..() /obj/machinery/shieldgen/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) to_chat(user, "The access controller is damaged!") return @@ -202,6 +203,7 @@ locked = FALSE playsound(src, "sparks", 100, 1) to_chat(user, "You short out the access controller.") + return TRUE /obj/machinery/shieldgen/update_icon() if(active) @@ -387,6 +389,7 @@ add_fingerprint(user) /obj/machinery/shieldwallgen/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) to_chat(user, "The access controller is damaged!") return @@ -394,6 +397,7 @@ locked = FALSE playsound(src, "sparks", 100, 1) to_chat(user, "You short out the access controller.") + return TRUE //////////////Containment Field START /obj/machinery/shieldwall diff --git a/code/game/machinery/slotmachine.dm b/code/game/machinery/slotmachine.dm index 298587cdea..4b73032a8a 100644 --- a/code/game/machinery/slotmachine.dm +++ b/code/game/machinery/slotmachine.dm @@ -99,6 +99,7 @@ return ..() /obj/machinery/computer/slot_machine/emag_act() + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED @@ -106,6 +107,7 @@ spark_system.set_up(4, 0, src.loc) spark_system.start() playsound(src, "sparks", 50, 1) + return TRUE /obj/machinery/computer/slot_machine/ui_interact(mob/living/user) . = ..() diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 90166dacf0..d27357d654 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -210,13 +210,13 @@ add_fingerprint(user) /obj/machinery/suit_storage_unit/proc/cook() + var/mob/living/mob_occupant = occupant if(uv_cycles) uv_cycles-- uv = TRUE locked = TRUE update_icon() if(occupant) - var/mob/living/mob_occupant = occupant if(uv_super) mob_occupant.adjustFireLoss(rand(20, 36)) else @@ -246,9 +246,25 @@ else visible_message("[src]'s door slides open, barraging you with the nauseating smell of charred flesh.") playsound(src, 'sound/machines/airlockclose.ogg', 25, 1) - for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected - SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG) - var/datum/component/radioactive/contamination = I.GetComponent(/datum/component/radioactive) + var/list/things_to_clear = list() //Done this way since using GetAllContents on the SSU itself would include circuitry and such. + if(suit) + things_to_clear += suit + things_to_clear += suit.GetAllContents() + if(helmet) + things_to_clear += helmet + things_to_clear += helmet.GetAllContents() + if(mask) + things_to_clear += mask + things_to_clear += mask.GetAllContents() + if(storage) + things_to_clear += storage + things_to_clear += storage.GetAllContents() + if(occupant) + things_to_clear += occupant + things_to_clear += occupant.GetAllContents() + for(var/atom/movable/AM in things_to_clear) //Scorches away blood and forensic evidence, although the SSU itself is unaffected + SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG) + var/datum/component/radioactive/contamination = AM.GetComponent(/datum/component/radioactive) if(contamination) qdel(contamination) open_machine(FALSE) diff --git a/code/game/machinery/telecomms/computers/message.dm b/code/game/machinery/telecomms/computers/message.dm index b11c6c102d..64f4cc7835 100644 --- a/code/game/machinery/telecomms/computers/message.dm +++ b/code/game/machinery/telecomms/computers/message.dm @@ -42,21 +42,23 @@ return ..() /obj/machinery/computer/message_monitor/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return - if(!isnull(linkedServer)) - obj_flags |= EMAGGED - screen = 2 - spark_system.set_up(5, 0, src) - spark_system.start() - var/obj/item/paper/monitorkey/MK = new(loc, linkedServer) - // Will help make emagging the console not so easy to get away with. - MK.info += "

�%@%(*$%&(�&?*(%&�/{}" - var/time = 100 * length(linkedServer.decryptkey) - addtimer(CALLBACK(src, .proc/UnmagConsole), time) - message = rebootmsg - else + if(isnull(linkedServer)) to_chat(user, "A no server error appears on the screen.") + return + obj_flags |= EMAGGED + screen = 2 + spark_system.set_up(5, 0, src) + spark_system.start() + var/obj/item/paper/monitorkey/MK = new(loc, linkedServer) + // Will help make emagging the console not so easy to get away with. + MK.info += "

�%@%(*$%&(�&?*(%&�/{}" + var/time = 100 * length(linkedServer.decryptkey) + addtimer(CALLBACK(src, .proc/UnmagConsole), time) + message = rebootmsg + return TRUE /obj/machinery/computer/message_monitor/New() . = ..() @@ -419,6 +421,7 @@ "name" = "[customsender]", "job" = "[customjob]", "message" = custommessage, + "emoji_message" = emoji_parse(custommessage), "targets" = list("[customrecepient.owner] ([customrecepient.ownjob])") )) // this will log the signal and transmit it to the target diff --git a/code/game/machinery/telecomms/machines/message_server.dm b/code/game/machinery/telecomms/machines/message_server.dm index cc390e1fc0..56870c5198 100644 --- a/code/game/machinery/telecomms/machines/message_server.dm +++ b/code/game/machinery/telecomms/machines/message_server.dm @@ -106,10 +106,11 @@ return "Everyone" return data["targets"][1] -/datum/signal/subspace/pda/proc/format_message() +/datum/signal/subspace/pda/proc/format_message(emojify = FALSE) + var/message = emojify ? data["emoji_message"] : data["message"] if (logged && data["photo"]) - return "\"[data["message"]]\" (Photo)" - return "\"[data["message"]]\"" + return "\"[message]\" (Photo)" + return "\"[message]\"" /datum/signal/subspace/pda/broadcast() if (!logged) // Can only go through if a message server logs it diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index cc83e6502a..1f1f13ee22 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -66,18 +66,18 @@ visible_message("Cannot authenticate locked on coordinates. Please reinstate coordinate matrix.") return if (ismovableatom(M)) - if(do_teleport(M, com.target)) + if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE)) use_power(5000) - if(!calibrated && prob(30 - ((accurate) * 10))) //oh dear a problem - log_game("[M] ([key_name(M)]) was turned into a fly person") - if(ishuman(M))//don't remove people from the round randomly you jerks - var/mob/living/carbon/human/human = M - if(human.dna && human.dna.species.id == "human") - to_chat(M, "You hear a buzzing in your ears.") - human.set_species(/datum/species/fly) - human.apply_effect((rand(120 - accurate * 40, 180 - accurate * 60)), EFFECT_IRRADIATE, 0) - calibrated = 0 + if(!calibrated && iscarbon(M) && prob(30 - ((accurate) * 10))) //oh dear a problem + var/mob/living/carbon/C = M + if(C.dna?.species && C.dna.species.id != "fly" && !HAS_TRAIT(C, TRAIT_RADIMMUNE)) + to_chat(C, "You hear a buzzing in your ears.") + C.set_species(/datum/species/fly) + log_game("[C] ([key_name(C)]) was turned into a fly person") + C.apply_effect((rand(120 - accurate * 40, 180 - accurate * 60)), EFFECT_IRRADIATE, 0) + + calibrated = FALSE return /obj/machinery/teleport/hub/update_icon() diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 0a9a135986..5e8515d3d5 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -95,6 +95,12 @@ var/obj/item/toy/crayon/CR = WM.color_source add_atom_colour(CR.paint_color, WASHABLE_COLOUR_PRIORITY) +/obj/item/reagents_containers/rag/towel/machine_wash(obj/machinery/washing_machine/WM) + if(WM.color_source) + if(istype(WM.color_source, /obj/item/toy/crayon)) + var/obj/item/toy/crayon/CR = WM.color_source + add_atom_colour(CR.paint_color, WASHABLE_COLOUR_PRIORITY) + /mob/living/simple_animal/pet/dog/corgi/machine_wash(obj/machinery/washing_machine/WM) gib() diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm index 7896d7aa35..cd7051d074 100644 --- a/code/game/mecha/combat/durand.dm +++ b/code/game/mecha/combat/durand.dm @@ -20,3 +20,6 @@ ..() defense_action.Remove(user) +/obj/mecha/combat/Initialize() + . = ..() + trackers += new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm index 95137938d0..564f308df3 100644 --- a/code/game/mecha/combat/gygax.dm +++ b/code/game/mecha/combat/gygax.dm @@ -6,6 +6,7 @@ dir_in = 1 //Facing North. max_integrity = 250 deflect_chance = 5 + force = 20 armor = list("melee" = 25, "bullet" = 20, "laser" = 30, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) max_temperature = 25000 infra_luminosity = 6 @@ -13,6 +14,7 @@ internal_damage_threshold = 35 max_equip = 3 step_energy_drain = 3 + leg_overload_coeff = 300 /obj/mecha/combat/gygax/dark desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications." @@ -20,6 +22,7 @@ icon_state = "darkgygax" max_integrity = 300 deflect_chance = 15 + force = 25 armor = list("melee" = 40, "bullet" = 40, "laser" = 50, "energy" = 35, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) max_temperature = 35000 leg_overload_coeff = 100 @@ -63,3 +66,6 @@ ..() thrusters_action.Remove(user) +/obj/mecha/combat/Initialize() + . = ..() + trackers += new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm index 125aecd667..4c32e9c367 100644 --- a/code/game/mecha/combat/honker.dm +++ b/code/game/mecha/combat/honker.dm @@ -154,4 +154,6 @@ color = color+pick(colors) return color - +/obj/mecha/combat/Initialize() + . = ..() + trackers += new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm index f5f369c2ad..1264a647c4 100644 --- a/code/game/mecha/combat/phazon.dm +++ b/code/game/mecha/combat/phazon.dm @@ -28,3 +28,6 @@ switch_damtype_action.Remove(user) phasing_action.Remove(user) +/obj/mecha/combat/Initialize() + . = ..() + trackers += new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index 8a5a83379d..23be95ff16 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -76,6 +76,9 @@ return 0 if(energy_drain && !chassis.has_charge(energy_drain)) return 0 + if(chassis.equipment_disabled) + to_chat(chassis.occupant, "Error -- Equipment control unit is unresponsive.") + return 0 return 1 /obj/item/mecha_parts/mecha_equipment/proc/action(atom/target) diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm index ba08109427..21bbdfd14b 100644 --- a/code/game/mecha/equipment/tools/medical_tools.dm +++ b/code/game/mecha/equipment/tools/medical_tools.dm @@ -159,15 +159,15 @@ t1 = "*dead*" else t1 = "Unknown" - return {"Health: [patient.stat > 1 ? "[t1]" : "[patient.health]% ([t1])"]
- Core Temperature: [patient.bodytemperature-T0C]°C ([patient.bodytemperature*1.8-459.67]°F)
- Brute Damage: [patient.getBruteLoss()]%
- Respiratory Damage: [patient.getOxyLoss()]%
- Toxin Content: [patient.getToxLoss()]%
- Burn Severity: [patient.getFireLoss()]%
- [patient.getCloneLoss() ? "Subject appears to have cellular damage." : ""]
- [patient.getBrainLoss() ? "Significant brain damage detected." : ""]
- [length(patient.get_traumas()) ? "Brain Traumas detected." : ""]
+ return {"Health: [patient.stat > 1 ? "[t1]" : "[patient.health]% ([t1])"]
+ Core Temperature: [patient.bodytemperature-T0C]°C ([patient.bodytemperature*1.8-459.67]°F)
+ Brute Damage: [patient.getBruteLoss()]%
+ Respiratory Damage: [patient.getOxyLoss()]%
+ Toxin Content: [patient.getToxLoss()]%
+ Burn Severity: [patient.getFireLoss()]%
+ [patient.getCloneLoss() ? "Subject appears to have cellular damage." : ""]
+ [patient.getBrainLoss() ? "Significant brain damage detected." : ""]
+ [length(patient.get_traumas()) ? "Brain Traumas detected." : ""]
"} /obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/get_patient_reagents() diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm index 80c92c7922..a8ba9850ff 100644 --- a/code/game/mecha/equipment/tools/other_tools.dm +++ b/code/game/mecha/equipment/tools/other_tools.dm @@ -17,7 +17,7 @@ return var/turf/T = get_turf(target) if(T) - do_teleport(chassis, T, 4) + do_teleport(chassis, T, 4, channel = TELEPORT_CHANNEL_BLUESPACE) return 1 diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 2e5a13beb2..9f8f3ef742 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -279,12 +279,12 @@ name = "\improper Melon Seed \"Scattershot\"" desc = "A weapon for combat exosuits. Shoots a spread of pellets, shaped as seed." icon_state = "mecha_scatter" - equip_cooldown = 30 + equip_cooldown = 20 projectile = /obj/item/projectile/bullet/seed - projectiles = 4 - projectile_energy_cost = 55 + projectiles = 20 + projectile_energy_cost = 25 projectiles_per_shot = 10 - variance = 20 + variance = 25 harmful = TRUE /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm index 01e304872f..e1dc80911f 100644 --- a/code/game/mecha/mech_fabricator.dm +++ b/code/game/mecha/mech_fabricator.dm @@ -64,10 +64,15 @@ /obj/machinery/mecha_part_fabricator/emag_act() + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED req_access = list() + INVOKE_ASYNC(src, .proc/error_action_sucessful) + return TRUE + +/obj/machinery/mecha_part_fabricator/proc/error_action_sucessful() say("DB error \[Code 0x00F1\]") sleep(10) say("Attempting auto-repair...") diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index fc0665f51e..22aac63d2b 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -42,6 +42,7 @@ var/last_message = 0 var/add_req_access = 1 var/maint_access = 0 + var/equipment_disabled = 0 //disabled due to EMP var/dna_lock //dna-locking the mech var/list/proc_res = list() //stores proc owners, like proc_res["functionname"] = owner reference var/datum/effect_system/spark_spread/spark_system = new @@ -143,7 +144,6 @@ diag_hud_set_mechhealth() diag_hud_set_mechcell() diag_hud_set_mechstat() - diag_hud_set_mechtracking() /obj/mecha/get_cell() return cell @@ -205,6 +205,15 @@ GLOB.mechas_list -= src //global mech list return ..() +/obj/mecha/proc/restore_equipment() + equipment_disabled = 0 + if(istype(src, /obj/mecha/combat)) + mouse_pointer = 'icons/mecha/mecha_mouse.dmi' + if(occupant) + SEND_SOUND(occupant, sound('sound/items/timer.ogg', volume=50)) + to_chat(occupant, "Equipment control unit has been rebooted successfuly.") + occupant.update_mouse_pointer() + /obj/mecha/CheckParts(list/parts_list) ..() cell = locate(/obj/item/stock_parts/cell) in contents @@ -394,8 +403,6 @@ diag_hud_set_mechhealth() diag_hud_set_mechcell() diag_hud_set_mechstat() - diag_hud_set_mechtracking() - /obj/mecha/proc/drop_item()//Derpfix, but may be useful in future for engineering exosuits. return diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index 714c66d032..3b957431f7 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -11,8 +11,8 @@ var/obj/mecha/M = new result(drop_location()) QDEL_NULL(M.cell) - var/atom/parent_atom = parent - M.CheckParts(parent_atom.contents) + var/obj/item/mecha_parts/chassis/parent_chassis = parent + M.CheckParts(parent_chassis.contents) SSblackbox.record_feedback("tally", "mechas_created", 1, M.name) QDEL_NULL(parent) diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm index 1524da42f2..18c9b3eb2f 100644 --- a/code/game/mecha/mecha_control_console.dm +++ b/code/game/mecha/mecha_control_console.dm @@ -21,8 +21,9 @@ var/answer = TR.get_mecha_info() if(answer) dat += {"
[answer]
- Send message
- Show exosuit log | (EMP pulse)
"} + Send message
+ Show exosuit log
+ [TR.recharging?"Recharging EMP Pulse...
":"(EMP Pulse)
"]"} if(screen==1) dat += "

Log contents

" @@ -65,6 +66,7 @@ icon_state = "motion2" w_class = WEIGHT_CLASS_SMALL var/ai_beacon = FALSE //If this beacon allows for AI control. Exists to avoid using istype() on checking. + var/recharging = 0 /obj/item/mecha_parts/mecha_tracking/proc/get_mecha_info() if(!in_mecha()) @@ -102,10 +104,16 @@ return 0 /obj/item/mecha_parts/mecha_tracking/proc/shock() + if(recharging) + return var/obj/mecha/M = in_mecha() if(M) - M.emp_act(EMP_LIGHT) - qdel(src) + M.emp_act(EMP_HEAVY) + addtimer(CALLBACK(src, /obj/item/mecha_parts/mecha_tracking/proc/recharge), 15 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE) + recharging = 1 + +/obj/item/mecha_parts/mecha_tracking/proc/recharge() + recharging = 0 /obj/item/mecha_parts/mecha_tracking/proc/get_mecha_log() if(!ismecha(loc)) diff --git a/code/game/mecha/mecha_defense.dm b/code/game/mecha/mecha_defense.dm index 367c750787..62a62b569d 100644 --- a/code/game/mecha/mecha_defense.dm +++ b/code/game/mecha/mecha_defense.dm @@ -149,7 +149,14 @@ use_power((cell.charge/3)/(severity*2)) take_damage(30 / severity, BURN, "energy", 1) log_message("EMP detected", color="red") - check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),1) + + if(istype(src, /obj/mecha/combat)) + mouse_pointer = 'icons/mecha/mecha_mouse-disable.dmi' + occupant?.update_mouse_pointer() + if(!equipment_disabled && occupant) //prevent spamming this message with back-to-back EMPs + to_chat(occupant, "Error -- Connection to equipment control unit has been lost.") + addtimer(CALLBACK(src, /obj/mecha/proc/restore_equipment), 3 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE) + equipment_disabled = 1 /obj/mecha/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) if(exposed_temperature>max_temperature) diff --git a/code/game/mecha/medical/medical.dm b/code/game/mecha/medical/medical.dm index e86b5174cc..8b4e48cd3e 100644 --- a/code/game/mecha/medical/medical.dm +++ b/code/game/mecha/medical/medical.dm @@ -1,8 +1,3 @@ -/obj/mecha/medical/Initialize() - . = ..() - trackers += new /obj/item/mecha_parts/mecha_tracking(src) - - /obj/mecha/medical/mechturn(direction) setDir(direction) playsound(src,'sound/mecha/mechmove01.ogg',40,1) @@ -18,4 +13,4 @@ var/result = step_rand(src) if(result) playsound(src,'sound/mecha/mechstep.ogg',25,1) - return result \ No newline at end of file + return result diff --git a/code/game/mecha/working/working.dm b/code/game/mecha/working/working.dm index 498ccd94fa..c9e7d99ac0 100644 --- a/code/game/mecha/working/working.dm +++ b/code/game/mecha/working/working.dm @@ -1,6 +1,3 @@ /obj/mecha/working internal_damage_threshold = 60 -/obj/mecha/working/Initialize() - . = ..() - trackers += new /obj/item/mecha_parts/mecha_tracking(src) diff --git a/code/game/objects/effects/alien_acid.dm b/code/game/objects/effects/alien_acid.dm index 1a605d64b0..3b5a029df4 100644 --- a/code/game/objects/effects/alien_acid.dm +++ b/code/game/objects/effects/alien_acid.dm @@ -17,7 +17,7 @@ target = get_turf(src) if(acid_amt) - acid_level = min(acid_amt*acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor. + acid_level = min( (CLAMP(round(acid_amt, 1), 0, INFINITY)) *acid_pwr, 12000) //capped so the acid effect doesn't last a half hour on the floor. //handle APCs and newscasters and stuff nicely pixel_x = target.pixel_x + rand(-4,4) diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index 91df57052e..fbe25c5d1b 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -190,11 +190,11 @@ /obj/effect/anomaly/bluespace/anomalyEffect() ..() for(var/mob/living/M in range(1,src)) - do_teleport(M, locate(M.x, M.y, M.z), 4) + do_teleport(M, locate(M.x, M.y, M.z), 4, channel = TELEPORT_CHANNEL_BLUESPACE) /obj/effect/anomaly/bluespace/Bumped(atom/movable/AM) if(isliving(AM)) - do_teleport(AM, locate(AM.x, AM.y, AM.z), 8) + do_teleport(AM, locate(AM.x, AM.y, AM.z), 8, channel = TELEPORT_CHANNEL_BLUESPACE) /obj/effect/anomaly/bluespace/detonate() var/turf/T = safepick(get_area_turfs(impact_area)) diff --git a/code/game/objects/effects/blessing.dm b/code/game/objects/effects/blessing.dm index 06ba2bb47c..5df90d65c7 100644 --- a/code/game/objects/effects/blessing.dm +++ b/code/game/objects/effects/blessing.dm @@ -16,3 +16,12 @@ I.alpha = 64 I.appearance_flags = RESET_ALPHA add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/blessedAware, "blessing", I) + RegisterSignal(loc, COMSIG_ATOM_INTERCEPT_TELEPORT, .proc/block_cult_teleport) + +/obj/effect/blessing/Destroy() + UnregisterSignal(loc, COMSIG_ATOM_INTERCEPT_TELEPORT) + return ..() + +/obj/effect/blessing/proc/block_cult_teleport(datum/source, channel, turf/origin, turf/destination) + if(channel == TELEPORT_CHANNEL_CULT) + return COMPONENT_BLOCK_TELEPORT \ No newline at end of file diff --git a/code/game/objects/effects/decals/cleanable/misc.dm b/code/game/objects/effects/decals/cleanable/misc.dm index cc69b88cc4..9f072c48b6 100644 --- a/code/game/objects/effects/decals/cleanable/misc.dm +++ b/code/game/objects/effects/decals/cleanable/misc.dm @@ -42,6 +42,9 @@ /obj/effect/decal/cleanable/glass/ex_act() qdel(src) +/obj/effect/decal/cleanable/glass/plasma + icon_state = "plasmatiny" + /obj/effect/decal/cleanable/dirt name = "dirt" desc = "Someone should clean that up." diff --git a/code/game/objects/effects/decals/turfdecal/tilecoloring.dm b/code/game/objects/effects/decals/turfdecal/tilecoloring.dm index 1708753dc1..1e755bc7e9 100644 --- a/code/game/objects/effects/decals/turfdecal/tilecoloring.dm +++ b/code/game/objects/effects/decals/turfdecal/tilecoloring.dm @@ -36,4 +36,203 @@ /obj/effect/turf_decal/tile/neutral name = "neutral corner" color = "#D4D4D4" - alpha = 50 \ No newline at end of file + alpha = 50 + +/obj/effect/turf_decal/trimline + layer = TURF_PLATING_DECAL_LAYER + alpha = 110 + icon_state = "trimline_box" + +/obj/effect/turf_decal/trimline/white + color = "#FFFFFF" + +/obj/effect/turf_decal/trimline/white/line + name = "trim decal" + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/white/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/white/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/white/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/white/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/white/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/white/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/red + color = "#DE3A3A" + +/obj/effect/turf_decal/trimline/red/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/red/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/red/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/red/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/red/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/red/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/red/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/green + color = "#9FED58" + +/obj/effect/turf_decal/trimline/green/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/green/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/green/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/green/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/green/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/green/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/green/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/blue + color = "#52B4E9" + +/obj/effect/turf_decal/trimline/blue/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/blue/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/blue/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/blue/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/blue/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/blue/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/blue/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/yellow + color = "#EFB341" + +/obj/effect/turf_decal/trimline/yellow/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/yellow/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/yellow/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/yellow/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/yellow/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/yellow/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/yellow/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/purple + color = "#D381C9" + +/obj/effect/turf_decal/trimline/purple/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/purple/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/purple/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/purple/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/purple/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/purple/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/purple/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/brown + color = "#A46106" + +/obj/effect/turf_decal/trimline/brown/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/brown/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/brown/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/brown/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/brown/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/brown/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/brown/filled/end + icon_state = "trimline_end_fill" + +/obj/effect/turf_decal/trimline/neutral + color = "#D4D4D4" + alpha = 50 + +/obj/effect/turf_decal/trimline/neutral/line + icon_state = "trimline" + +/obj/effect/turf_decal/trimline/neutral/corner + icon_state = "trimline_corner" + +/obj/effect/turf_decal/trimline/neutral/end + icon_state = "trimline_end" + +/obj/effect/turf_decal/trimline/neutral/filled + icon_state = "trimline_box_fill" + +/obj/effect/turf_decal/trimline/neutral/filled/line + icon_state = "trimline_fill" + +/obj/effect/turf_decal/trimline/neutral/filled/corner + icon_state = "trimline_corner_fill" + +/obj/effect/turf_decal/trimline/brown/filled/end + icon_state = "trimline_end_fill" \ No newline at end of file diff --git a/code/game/objects/effects/effect_system/effects_sparks.dm b/code/game/objects/effects/effect_system/effects_sparks.dm index 0656d9b3ca..19b0dc76dd 100644 --- a/code/game/objects/effects/effect_system/effects_sparks.dm +++ b/code/game/objects/effects/effect_system/effects_sparks.dm @@ -26,7 +26,7 @@ /obj/effect/particle_effect/sparks/Initialize() . = ..() - flick("sparks", src) // replay the animation + flick(icon_state, src) // replay the animation playsound(src, "sparks", 100, TRUE) var/turf/T = loc if(isturf(T)) @@ -48,6 +48,8 @@ /datum/effect_system/spark_spread effect_type = /obj/effect/particle_effect/sparks +/datum/effect_system/spark_spread/quantum + effect_type = /obj/effect/particle_effect/sparks/quantum //electricity @@ -55,5 +57,9 @@ name = "lightning" icon_state = "electricity" +/obj/effect/particle_effect/sparks/quantum + name = "quantum sparks" + icon_state = "quantum_sparks" + /datum/effect_system/lightning_spread effect_type = /obj/effect/particle_effect/sparks/electricity diff --git a/code/game/objects/effects/portals.dm b/code/game/objects/effects/portals.dm index d69cfd38ef..631b87cada 100644 --- a/code/game/objects/effects/portals.dm +++ b/code/game/objects/effects/portals.dm @@ -20,6 +20,7 @@ var/mech_sized = FALSE var/obj/effect/portal/linked var/hardlinked = TRUE //Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted. + var/teleport_channel = TELEPORT_CHANNEL_BLUESPACE var/creator var/turf/hard_target //For when a portal needs a hard target and isn't to be linked. var/atmos_link = FALSE //Link source/destination atmos. @@ -34,6 +35,7 @@ icon = 'icons/obj/objects.dmi' icon_state = "anom" mech_sized = TRUE + teleport_channel = TELEPORT_CHANNEL_WORMHOLE /obj/effect/portal/Move(newloc) for(var/T in newloc) @@ -160,7 +162,7 @@ no_effect = TRUE else last_effect = world.time - if(do_teleport(M, real_target, innate_accuracy_penalty, no_effects = no_effect)) + if(do_teleport(M, real_target, innate_accuracy_penalty, no_effects = no_effect, channel = teleport_channel)) if(istype(M, /obj/item/projectile)) var/obj/item/projectile/P = M P.ignore_source_check = TRUE diff --git a/code/game/objects/effects/spawners/bundle.dm b/code/game/objects/effects/spawners/bundle.dm index 2fe8d2a460..b9acba70d9 100644 --- a/code/game/objects/effects/spawners/bundle.dm +++ b/code/game/objects/effects/spawners/bundle.dm @@ -133,7 +133,7 @@ /obj/effect/spawner/bundle/costume/holiday_priest name = "holiday priest costume spawner" items = list( - /obj/item/clothing/suit/holidaypriest) + /obj/item/clothing/suit/chaplain/holidaypriest) /obj/effect/spawner/bundle/costume/marisawizard name = "marisa wizard costume spawner" diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 384a1e4ee4..c98cef2b87 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -33,6 +33,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/usesound = null var/throwhitsound = null var/w_class = WEIGHT_CLASS_NORMAL + var/total_mass //Total mass in arbitrary pound-like values. If there's no balance reasons for an item to have otherwise, this var should be the item's weight in pounds. var/slot_flags = 0 //This is used to determine on which slots an item can fit. pass_flags = PASSTABLE pressure_resistance = 4 @@ -67,6 +68,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person var/breakouttime = 0 var/list/materials + var/reskinned = FALSE var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]" var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item @@ -579,6 +581,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/proc/get_belt_overlay() //Returns the icon used for overlaying the object on a belt return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', icon_state) +/obj/item/proc/get_worn_belt_overlay(icon_file) + return + /obj/item/proc/update_slot_icon() if(!ismob(loc)) return diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index 8895bffd70..cf706359f7 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -37,6 +37,7 @@ RLD var/has_ammobar = FALSE //controls whether or not does update_icon apply ammo indicator overlays var/ammo_sections = 10 //amount of divisions in the ammo indicator overlay/number of ammo indicator states var/custom_range = 7 + var/upgrade = FALSE /obj/item/construction/Initialize() . = ..() @@ -82,6 +83,11 @@ RLD loaded = loadwithsheets(W, sheetmultiplier * 0.25, user) // 1 matter for 1 floortile, as 4 tiles are produced from 1 metal if(loaded) to_chat(user, "[src] now holds [matter]/[max_matter] matter-units.") + else if(istype(W, /obj/item/rcd_upgrade)) + to_chat(user, "You upgrade the RCD with the [W]!") + upgrade = TRUE + playsound(src.loc, 'sound/machines/click.ogg', 50, 1) + qdel(W) else return ..() update_icon() //ensures that ammo counters (if present) get updated @@ -148,6 +154,7 @@ RLD has_ammobar = TRUE var/mode = 1 var/ranged = FALSE + var/computer_dir = 1 var/airlock_type = /obj/machinery/door/airlock var/airlock_glass = FALSE // So the floor's rcd_act knows how much ammo to use var/window_type = /obj/structure/window/fulltile @@ -270,6 +277,28 @@ RLD return FALSE return TRUE +/obj/item/construction/rcd/proc/change_computer_dir(mob/user) + if(!user) + return + var/list/computer_dirs = list( + "NORTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "cnorth"), + "EAST" = image(icon = 'icons/mob/radial.dmi', icon_state = "ceast"), + "SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"), + "WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest") + ) + var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) + if(!check_menu(user)) + return + switch(computerdirs) + if("NORTH") + computer_dir = 1 + if("EAST") + computer_dir = 4 + if("SOUTH") + computer_dir = 2 + if("WEST") + computer_dir = 8 + /obj/item/construction/rcd/proc/change_airlock_setting(mob/user) if(!user) return @@ -434,10 +463,15 @@ RLD ..() var/list/choices = list( "Airlock" = image(icon = 'icons/mob/radial.dmi', icon_state = "airlock"), - "Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"), "Grilles & Windows" = image(icon = 'icons/mob/radial.dmi', icon_state = "grillewindow"), "Floors & Walls" = image(icon = 'icons/mob/radial.dmi', icon_state = "wallfloor") ) + if(upgrade) + choices += list( + "Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"), + "Machine Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "machine"), + "Computer Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "computer_dir"), + ) if(mode == RCD_AIRLOCK) choices += list( "Change Access" = image(icon = 'icons/mob/radial.dmi', icon_state = "access"), @@ -459,6 +493,12 @@ RLD mode = RCD_DECONSTRUCT if("Grilles & Windows") mode = RCD_WINDOWGRILLE + if("Machine Frames") + mode = RCD_MACHINE + if("Computer Frames") + mode = RCD_COMPUTER + change_computer_dir(user) + return if("Change Access") change_airlock_access(user) return @@ -511,6 +551,7 @@ RLD no_ammo_message = "Insufficient charge." desc = "A device used to rapidly build walls and floors." canRturf = TRUE + upgrade = TRUE /obj/item/construction/rcd/borg/useResource(amount, mob/user) @@ -542,6 +583,9 @@ RLD /obj/item/construction/rcd/loaded matter = 160 +/obj/item/construction/rcd/loaded/upgraded + upgrade = TRUE + /obj/item/construction/rcd/combat name = "Combat RCD" desc = "A device used to rapidly build and deconstruct. Reload with metal, plasteel, glass or compressed matter cartridges. This RCD has been upgraded to be able to remove Rwalls!" @@ -582,7 +626,7 @@ RLD name = "admin RCD" max_matter = INFINITY matter = INFINITY - + upgrade = TRUE // Ranged RCD @@ -616,7 +660,7 @@ RLD name = "rapid-light-device (RLD)" desc = "A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges." icon = 'icons/obj/tools.dmi' - icon_state = "rld-5" + icon_state = "rld" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' matter = 500 @@ -625,6 +669,7 @@ RLD var/mode = LIGHT_MODE actions_types = list(/datum/action/item_action/pick_color) ammo_sections = 5 + has_ammobar = TRUE var/wallcost = 10 var/floorcost = 15 @@ -638,6 +683,10 @@ RLD var/color_choice = null +/obj/item/construction/rld/Initialize() + . = ..() + update_icon() + /obj/item/construction/rld/ui_action_click(mob/user, var/datum/action/A) if(istype(A, /datum/action/item_action/pick_color)) color_choice = input(user,"","Choose Color",color_choice) as color @@ -645,9 +694,10 @@ RLD ..() /obj/item/construction/rld/update_icon() - icon_state = "rld-[round((matter/max_matter) * 5, 1)]" ..() - + var/ratio = CEILING((matter / max_matter) * ammo_sections, 1) + cut_overlays() //To prevent infinite stacking of overlays + add_overlay("rld_light[ratio]") /obj/item/construction/rld/attack_self(mob/user) ..() @@ -770,6 +820,12 @@ RLD return TRUE return FALSE +/obj/item/rcd_upgrade + name = "RCD advanced design disk" + desc = "It contains the design for machine frames, computer frames, and deconstruction." + icon = 'icons/obj/module.dmi' + icon_state = "datadisk3" + #undef GLOW_MODE #undef LIGHT_MODE #undef REMOVE_MODE diff --git a/code/game/objects/items/RCL.dm b/code/game/objects/items/RCL.dm index cea8165e02..63f460f9aa 100644 --- a/code/game/objects/items/RCL.dm +++ b/code/game/objects/items/RCL.dm @@ -2,7 +2,7 @@ name = "rapid cable layer" desc = "A device used to rapidly deploy cables. It has screws on the side which can be removed to slide off the cables. Do not use without insulation!" icon = 'icons/obj/tools.dmi' - icon_state = "rcl-0" + icon_state = "rcl-empty" item_state = "rcl-0" var/obj/structure/cable/last var/obj/item/stack/cable_coil/loaded @@ -92,22 +92,32 @@ /obj/item/twohanded/rcl/update_icon() if(!loaded) - icon_state = "rcl-0" - item_state = "rcl-0" + icon_state = "rcl-empty" + item_state = "rcl-empty" return + cut_overlays() + var/cable_amount = 0 switch(loaded.amount) if(61 to INFINITY) - icon_state = "rcl-30" - item_state = "rcl" + cable_amount = 3 if(31 to 60) - icon_state = "rcl-20" - item_state = "rcl" + cable_amount = 2 if(1 to 30) - icon_state = "rcl-10" - item_state = "rcl" + cable_amount = 1 else - icon_state = "rcl-0" - item_state = "rcl-0" + cable_amount = 0 + + var/mutable_appearance/cable_overlay = mutable_appearance(icon, "rcl-[cable_amount]") + cable_overlay.color = GLOB.cable_colors[colors[current_color_index]] + if(cable_amount >= 1) + icon_state = "rcl" + item_state = "rcl" + add_overlay(cable_overlay) + else + icon_state = "rcl-empty" + item_state = "rcl-0" + add_overlay(cable_overlay) + /obj/item/twohanded/rcl/proc/is_empty(mob/user, loud = 1) update_icon() @@ -302,6 +312,7 @@ obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook) to_chat(user, "Color changed to [cwname]!") if(loaded) loaded.item_color= colors[current_color_index] + update_icon() if(wiring_gui_menu) wiringGuiUpdate(user) else if(istype(action, /datum/action/item_action/rcl_gui)) @@ -318,13 +329,29 @@ obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook) /obj/item/twohanded/rcl/ghetto/update_icon() if(!loaded) - icon_state = "rclg-0" + icon_state = "rclg-empty" item_state = "rclg-0" return + cut_overlays() + var/cable_amount = 0 switch(loaded.amount) - if(1 to INFINITY) - icon_state = "rclg-1" - item_state = "rcl" + if(20 to INFINITY) + cable_amount = 3 + if(10 to 19) + cable_amount = 2 + if(1 to 9) + cable_amount = 1 else - icon_state = "rclg-1" - item_state = "rclg-1" + cable_amount = 0 + + var/mutable_appearance/cable_overlay = mutable_appearance(icon, "rcl-[cable_amount]") + cable_overlay.color = GLOB.cable_colors[colors[current_color_index]] + if(cable_amount >= 1) + icon_state = "rclg" + item_state = "rclg" + add_overlay(cable_overlay) + else + icon_state = "rclg-empty" + item_state = "rclg-0" + add_overlay(cable_overlay) + diff --git a/code/game/objects/items/RPD.dm b/code/game/objects/items/RPD.dm index 6dbf0c2ad3..141f7e510a 100644 --- a/code/game/objects/items/RPD.dm +++ b/code/game/objects/items/RPD.dm @@ -177,6 +177,8 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( desc = "A device used to rapidly pipe things." icon = 'icons/obj/tools.dmi' icon_state = "rpd" + lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags_1 = CONDUCT_1 force = 10 throwforce = 10 @@ -435,6 +437,10 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( to_chat(user, "You start building a transit tube...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, transit_build_speed, target = A)) + for(var/obj/structure/c_transit_tube/tube in A) + if(tube.dir == queued_p_dir || (queued_p_flipped && (tube.dir == turn(queued_p_dir, 45)))) + to_chat(user, "[src]'s error light flickers; there's already a pipe in the way!") + return activate() if(queued_p_type == /obj/structure/c_transit_tube_pod) var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A) diff --git a/code/game/objects/items/RSF.dm b/code/game/objects/items/RSF.dm index f0d15cc3a2..9c343c2e06 100644 --- a/code/game/objects/items/RSF.dm +++ b/code/game/objects/items/RSF.dm @@ -134,12 +134,14 @@ RSF return /obj/item/cookiesynth/emag_act(mob/user) + . = ..() obj_flags ^= EMAGGED if(obj_flags & EMAGGED) to_chat(user, "You short out [src]'s reagent safety checker!") else to_chat(user, "You reset [src]'s reagent safety checker!") - toxin = 0 + toxin = FALSE + return TRUE /obj/item/cookiesynth/attack_self(mob/user) var/mob/living/silicon/robot/P = null @@ -180,7 +182,7 @@ RSF to_chat(user, "Fabricating Cookie..") var/obj/item/reagent_containers/food/snacks/cookie/S = new /obj/item/reagent_containers/food/snacks/cookie(T) if(toxin) - S.reagents.add_reagent("chloralhydratedelayed", 10) + S.reagents.add_reagent("chloralhydrate", 10) if (iscyborg(user)) var/mob/living/silicon/robot/R = user R.cell.charge -= 100 diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index 96bbe759ca..05ffcbf2fd 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -93,34 +93,22 @@ /obj/item/card/emag/afterattack(atom/target, mob/user, proximity) . = ..() var/atom/A = target - if(!proximity && prox_check) + if(!proximity && prox_check || !(isobj(A) || issilicon(A) || isbot(A) || isdrone(A))) + return + if(istype(A, /obj/item/storage) && !(istype(A, /obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))) return - //Citadel changes: modular code misfiring, so we're bypassing into main code. if(!uses) user.visible_message("[src] emits a weak spark. It's burnt out!") playsound(src, 'sound/effects/light_flicker.ogg', 100, 1) return else if(uses <= 3) playsound(src, 'sound/effects/light_flicker.ogg', 30, 1) //Tiiiiiiny warning sound to let ya know your emag's almost dead - - if(isturf(A)) + if(!A.emag_act(user)) return - if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod)) - A.emag_act(user) - uses = max(uses - 1, 0) - if(!uses) - user.visible_message("[src] fizzles and sparks. It seems like it's out of charges.") - playsound(src, 'sound/effects/light_flicker.ogg', 100, 1) - if(istype(A,/obj/item/storage)) - return - if(!(isobj(A) || issilicon(A) || isbot(A) || isdrone(A))) - return - else - A.emag_act(user) - uses = max(uses - 1, 0) - if(!uses) - user.visible_message("[src] fizzles and sparks. It seems like it's out of charges.") - playsound(src, 'sound/effects/light_flicker.ogg', 100, 1) + uses = max(uses - 1, 0) + if(!uses) + user.visible_message("[src] fizzles and sparks. It seems like it's out of charges.") + playsound(src, 'sound/effects/light_flicker.ogg', 100, 1) /obj/item/card/emagfake diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm index 000c52ae43..09a128c558 100644 --- a/code/game/objects/items/cigs_lighters.dm +++ b/code/game/objects/items/cigs_lighters.dm @@ -764,20 +764,22 @@ CIGARETTE PACKETS ARE IN FANCY.DM ..() /obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY. - if(screw) - if(!(obj_flags & EMAGGED)) - cut_overlays() - obj_flags |= EMAGGED - super = FALSE - to_chat(user, "You maximize the voltage of [src].") - add_overlay("vapeopen_high") - var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect - sp.set_up(5, 1, src) - sp.start() - else - to_chat(user, "[src] is already emagged!") - else + . = ..() + if(!screw) to_chat(user, "You need to open the cap to do that.") + return + if(obj_flags & EMAGGED) + to_chat(user, "[src] is already emagged!") + return + cut_overlays() + obj_flags |= EMAGGED + super = FALSE + to_chat(user, "You maximize the voltage of [src].") + add_overlay("vapeopen_high") + var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect + sp.set_up(5, 1, src) + sp.start() + return TRUE /obj/item/clothing/mask/vape/attack_self(mob/user) if(reagents.total_volume > 0) diff --git a/code/game/objects/items/circuitboards/computer_circuitboards.dm b/code/game/objects/items/circuitboards/computer_circuitboards.dm index a1ee62e2eb..c260a95afd 100644 --- a/code/game/objects/items/circuitboards/computer_circuitboards.dm +++ b/code/game/objects/items/circuitboards/computer_circuitboards.dm @@ -110,6 +110,7 @@ /obj/item/circuitboard/computer/cloning name = "Cloning (Computer Board)" build_path = /obj/machinery/computer/cloning + var/list/records = list() /obj/item/circuitboard/computer/prototype_cloning name = "Prototype Cloning (Computer Board)" @@ -161,10 +162,11 @@ /obj/item/circuitboard/computer/prisoner name = "Prisoner Management Console (Computer Board)" - build_path = /obj/machinery/computer/prisoner + build_path = /obj/machinery/computer/prisoner/management + /obj/item/circuitboard/computer/gulag_teleporter_console name = "Labor Camp teleporter console (Computer Board)" - build_path = /obj/machinery/computer/gulag_teleporter_computer + build_path = /obj/machinery/computer/prisoner/gulag_teleporter_computer /obj/item/circuitboard/computer/rdconsole/production name = "R&D Console Production Only (Computer Board)" @@ -216,10 +218,13 @@ to_chat(user, "The spectrum chip is unresponsive.") /obj/item/circuitboard/computer/cargo/emag_act(mob/living/user) - if(!(obj_flags & EMAGGED)) - contraband = TRUE - obj_flags |= EMAGGED - to_chat(user, "You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.") + . = ..() + if(obj_flags & EMAGGED) + return + contraband = TRUE + obj_flags |= EMAGGED + to_chat(user, "You adjust [src]'s routing and receiver spectrum, unlocking special supplies and contraband.") + return TRUE /obj/item/circuitboard/computer/cargo/express name = "Express Supply Console (Computer Board)" @@ -233,8 +238,12 @@ obj_flags &= ~EMAGGED /obj/item/circuitboard/computer/cargo/express/emag_act(mob/living/user) - to_chat(user, "You change the routing protocols, allowing the Drop Pod to land anywhere on the station.") - obj_flags |= EMAGGED + . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) + if(obj_flags & EMAGGED) + return + to_chat(user, "You change the routing protocols, allowing the Drop Pod to land anywhere on the station.") + obj_flags |= EMAGGED + return TRUE /obj/item/circuitboard/computer/cargo/request name = "Supply Request Console (Computer Board)" @@ -365,4 +374,4 @@ /obj/item/circuitboard/computer/nanite_cloud_controller name = "Nanite Cloud Control (Computer Board)" - build_path = /obj/machinery/computer/nanite_cloud_controller \ No newline at end of file + build_path = /obj/machinery/computer/nanite_cloud_controller diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 99d6c874e8..db26f643b5 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -1,6 +1,9 @@ #define RANDOM_GRAFFITI "Random Graffiti" #define RANDOM_LETTER "Random Letter" +#define RANDOM_PUNCTUATION "Random Punctuation" #define RANDOM_NUMBER "Random Number" +#define RANDOM_SYMBOL "Random Symbol" +#define RANDOM_DRAWING "Random Drawing" #define RANDOM_ORIENTED "Random Oriented" #define RANDOM_RUNE "Random Rune" #define RANDOM_ANY "Random Anything" @@ -32,16 +35,16 @@ var/drawtype var/text_buffer = "" - var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","arrow","star","poseur tag","prolizard","antilizard", "tile") //cit edit - var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z") - var/list/numerals = list("0","1","2","3","4","5","6","7","8","9") - var/list/oriented = list("arrow","body") // These turn to face the same way as the drawer - var/list/runes = list("rune1","rune2","rune3","rune4","rune5","rune6") - var/list/randoms = list(RANDOM_ANY, RANDOM_RUNE, RANDOM_ORIENTED, - RANDOM_NUMBER, RANDOM_GRAFFITI, RANDOM_LETTER) - var/list/graffiti_large_h = list("yiffhell", "secborg", "paint") + var/static/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","star","poseur tag","prolizard","antilizard", "tile") + var/static/list/symbols = list("danger","firedanger","electricdanger","biohazard","radiation","safe","evac","space","med","trade","shop","food","peace","like","skull","nay","heart","credit") + var/static/list/drawings = list("smallbrush","brush","largebrush","splatter","snake","stickman","carp","ghost","clown","taser","disk","fireaxe","toolbox","corgi","cat","toilet","blueprint","beepsky","scroll","bottle","shotgun") + var/static/list/oriented = list("arrow","line","thinline","shortline","body","chevron","footprint","clawprint","pawprint") // These turn to face the same way as the drawer + var/static/list/runes = list("rune1","rune2","rune3","rune4","rune5","rune6") + var/static/list/randoms = list(RANDOM_ANY, RANDOM_RUNE, RANDOM_ORIENTED, + RANDOM_NUMBER, RANDOM_GRAFFITI, RANDOM_LETTER, RANDOM_SYMBOL, RANDOM_PUNCTUATION, RANDOM_DRAWING) + var/static/list/graffiti_large_h = list("yiffhell", "secborg", "paint") - var/list/all_drawables + var/static/list/all_drawables = graffiti + symbols + drawings + oriented + runes + graffiti_large_h var/paint_mode = PAINT_NORMAL @@ -54,8 +57,6 @@ var/instant = FALSE var/self_contained = TRUE // If it deletes itself when it is empty - var/list/validSurfaces = list(/turf/open/floor) - var/edible = TRUE // That doesn't mean eating it is a good idea var/list/reagent_contents = list("nutriment" = 1) @@ -71,6 +72,9 @@ var/datum/team/gang/gang //For marking territory. var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on. +/obj/item/toy/crayon/proc/isValidSurface(surface) + return istype(surface, /turf/open/floor) + /obj/item/toy/crayon/suicide_act(mob/user) user.visible_message("[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!") return (BRUTELOSS|OXYLOSS) @@ -81,7 +85,6 @@ if(name == "crayon") name = "[item_color] crayon" - all_drawables = graffiti + letters + numerals + oriented + runes + graffiti_large_h drawtype = pick(all_drawables) refill() @@ -153,55 +156,62 @@ to_chat(user, "The cap on [src] is now [is_capped ? "on" : "off"].") update_icon() -/obj/item/toy/crayon/ui_data() - var/list/data = list() - data["drawables"] = list() - var/list/D = data["drawables"] +/obj/item/toy/crayon/proc/staticDrawables() + + . = list() var/list/g_items = list() - D += list(list("name" = "Graffiti", "items" = g_items)) + . += list(list("name" = "Graffiti", "items" = g_items)) for(var/g in graffiti) g_items += list(list("item" = g)) var/list/glh_items = list() - D += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items)) + . += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items)) for(var/glh in graffiti_large_h) glh_items += list(list("item" = glh)) - var/list/L_items = list() - D += list(list("name" = "Letters", "items" = L_items)) - for(var/L in letters) - L_items += list(list("item" = L)) + var/list/S_items = list() + . += list(list("name" = "Symbols", "items" = S_items)) + for(var/S in symbols) + S_items += list(list("item" = S)) - var/list/N_items = list() - D += list(list(name = "Numerals", "items" = N_items)) - for(var/N in numerals) - N_items += list(list("item" = N)) + var/list/D_items = list() + . += list(list("name" = "Drawings", "items" = D_items)) + for(var/D in drawings) + D_items += list(list("item" = D)) var/list/O_items = list() - D += list(list(name = "Oriented", "items" = O_items)) + . += list(list(name = "Oriented", "items" = O_items)) for(var/O in oriented) O_items += list(list("item" = O)) var/list/R_items = list() - D += list(list(name = "Runes", "items" = R_items)) + . += list(list(name = "Runes", "items" = R_items)) for(var/R in runes) R_items += list(list("item" = R)) var/list/rand_items = list() - D += list(list(name = "Random", "items" = rand_items)) + . += list(list(name = "Random", "items" = rand_items)) for(var/i in randoms) rand_items += list(list("item" = i)) - data["selected_stencil"] = drawtype - data["text_buffer"] = text_buffer - data["has_cap"] = has_cap - data["is_capped"] = is_capped - data["can_change_colour"] = can_change_colour - data["current_colour"] = paint_color +/obj/item/toy/crayon/ui_data() - return data + var/static/list/crayon_drawables + + if (!crayon_drawables) + crayon_drawables = staticDrawables() + + . = list() + .["drawables"] = crayon_drawables + .["selected_stencil"] = drawtype + .["text_buffer"] = text_buffer + + .["has_cap"] = has_cap + .["is_capped"] = is_capped + .["can_change_colour"] = can_change_colour + .["current_colour"] = paint_color /obj/item/toy/crayon/ui_act(action, list/params) if(..()) @@ -216,6 +226,7 @@ if(stencil in all_drawables + randoms) drawtype = stencil . = TRUE + text_buffer = "" if(stencil in graffiti_large_h) paint_mode = PAINT_LARGE_HORIZONTAL text_buffer = "" @@ -235,18 +246,16 @@ update_icon() /obj/item/toy/crayon/proc/crayon_text_strip(text) - var/list/base = string2charlist(lowertext(text)) - var/list/out = list() - for(var/a in base) - if(a in (letters|numerals)) - out += a - return jointext(out,"") + var/static/regex/crayon_r = new /regex(@"[^\w!?,.=%#&+\/\-]") + return replacetext(lowertext(text), crayon_r, "") /obj/item/toy/crayon/afterattack(atom/target, mob/user, proximity, params) . = ..() if(!proximity || !check_allowed_items(target)) return + var/static/list/punctuation = list("!","?",".",",","/","+","-","=","%","#","&") + var/cost = 1 if(paint_mode == PAINT_LARGE_HORIZONTAL) cost = 5 @@ -264,13 +273,19 @@ if(istype(target, /obj/effect/decal/cleanable)) target = target.loc - if(!is_type_in_list(target,validSurfaces)) + if(!isValidSurface(target)) return var/drawing = drawtype switch(drawtype) if(RANDOM_LETTER) - drawing = pick(letters) + drawing = ascii2text(rand(97, 122)) // a-z + if(RANDOM_PUNCTUATION) + drawing = pick(punctuation) + if(RANDOM_SYMBOL) + drawing = pick(symbols) + if(RANDOM_DRAWING) + drawing = pick(drawings) if(RANDOM_GRAFFITI) drawing = pick(graffiti) if(RANDOM_RUNE) @@ -278,17 +293,23 @@ if(RANDOM_ORIENTED) drawing = pick(oriented) if(RANDOM_NUMBER) - drawing = pick(numerals) + drawing = ascii2text(rand(48, 57)) // 0-9 if(RANDOM_ANY) drawing = pick(all_drawables) var/temp = "rune" - if(drawing in letters) + if(is_alpha(drawing)) temp = "letter" - else if(drawing in graffiti) - temp = "graffiti" - else if(drawing in numerals) + else if(is_digit(drawing)) temp = "number" + else if(drawing in punctuation) + temp = "punctuation mark" + else if(drawing in symbols) + temp = "symbol" + else if(drawing in drawings) + temp = "drawing" + else if(drawing in graffiti|oriented) + temp = "graffiti" // If a gang member is using a gang spraycan, it'll behave differently var/gang_mode = FALSE @@ -338,7 +359,7 @@ return if(length(text_buffer)) - drawing = copytext(text_buffer,1,2) + drawing = text_buffer[1] var/list/turf/affected_turfs = list() @@ -362,7 +383,7 @@ if(PAINT_LARGE_HORIZONTAL) var/turf/left = locate(target.x-1,target.y,target.z) var/turf/right = locate(target.x+1,target.y,target.z) - if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces)) + if(isValidSurface(left) && isValidSurface(right)) var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON) C.add_hiddenprint(user) affected_turfs += left @@ -377,8 +398,9 @@ else to_chat(user, "You spray a [temp] on \the [target.name]") - if(length(text_buffer)) + if(length(text_buffer) > 1) text_buffer = copytext(text_buffer,2) + SStgui.update_uis(src) if(post_noise) audible_message("You hear spraying.") @@ -516,7 +538,7 @@ charges = -1 -/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity) +/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params) paint_color = rgb(rand(0,255), rand(0,255), rand(0,255)) . = ..() @@ -591,12 +613,14 @@ can_change_colour = TRUE gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE. - validSurfaces = list(/turf/open/floor, /turf/closed/wall) reagent_contents = list("welding_fuel" = 1, "ethanol" = 1) pre_noise = TRUE post_noise = FALSE +/obj/item/toy/crayon/spraycan/isValidSurface(surface) + return (istype(surface, /turf/open/floor) || istype(surface, /turf/closed/wall)) + /obj/item/toy/crayon/spraycan/suicide_act(mob/user) var/mob/living/carbon/human/H = user if(is_capped || !actually_paints) @@ -622,8 +646,8 @@ return (OXYLOSS) -/obj/item/toy/crayon/spraycan/New() - ..() +/obj/item/toy/crayon/spraycan/Initialize() + . = ..() // If default crayon red colour, pick a more fun spraycan colour if(!paint_color) paint_color = pick("#DA0000","#FF9300","#FFF200","#A8E61D","#00B7EF", @@ -640,7 +664,7 @@ to_chat(user, "It is empty.") to_chat(user, "Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"].") -/obj/item/toy/crayon/spraycan/afterattack(atom/target, mob/user, proximity) +/obj/item/toy/crayon/spraycan/afterattack(atom/target, mob/user, proximity, params) if(!proximity) return @@ -656,8 +680,7 @@ playsound(user.loc, 'sound/effects/spray.ogg', 25, 1, 5) var/mob/living/carbon/C = target - user.visible_message("[user] sprays [src] into the face of [target]!") - to_chat(target, "[user] sprays [src] into your face!") + C.visible_message("[user] sprays [src] into the face of [C]!", "[user] sprays [src] into your face!") if(C.client) C.blur_eyes(3) @@ -678,13 +701,14 @@ return - if(istype(target, /obj/structure/window)) + if(isobj(target)) if(actually_paints) target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY) - if(color_hex2num(paint_color) < 255) - target.set_opacity(255) - else - target.set_opacity(initial(target.opacity)) + if(istype(target, /obj/structure/window)) + if(color_hex2num(paint_color) < 255) + target.set_opacity(255) + else + target.set_opacity(initial(target.opacity)) . = use_charges(user, 2) var/fraction = min(1, . / reagents.maximum_volume) reagents.reaction(target, TOUCH, fraction * volume_multiplier) @@ -692,6 +716,7 @@ if(pre_noise || post_noise) playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5) + user.visible_message("[user] coats [target] with spray paint!", "You coat [target] with spray paint.") return . = ..() @@ -709,7 +734,7 @@ desc = "A metallic container containing shiny synthesised paint." charges = -1 -/obj/item/toy/crayon/spraycan/borg/afterattack(atom/target,mob/user,proximity) +/obj/item/toy/crayon/spraycan/borg/afterattack(atom/target,mob/user,proximity, params) var/diff = ..() if(!iscyborg(user)) to_chat(user, "How did you get this?") @@ -754,7 +779,9 @@ reagent_contents = list("lube" = 1, "banana" = 1) volume_multiplier = 5 - validSurfaces = list(/turf/open/floor) + +/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface) + return istype(surface, /turf/open/floor) /obj/item/toy/crayon/spraycan/mimecan name = "silent spraycan" @@ -794,6 +821,9 @@ #undef RANDOM_GRAFFITI #undef RANDOM_LETTER +#undef RANDOM_PUNCTUATION +#undef RANDOM_SYMBOL +#undef RANDOM_DRAWING #undef RANDOM_NUMBER #undef RANDOM_ORIENTED #undef RANDOM_RUNE diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 55e75b3992..5bef86c6d2 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -140,12 +140,10 @@ return ..() /obj/item/defibrillator/emag_act(mob/user) - if(safety) - safety = FALSE - to_chat(user, "You silently disable [src]'s safety protocols with the cryptographic sequencer.") - else - safety = TRUE - to_chat(user, "You silently enable [src]'s safety protocols with the cryptographic sequencer.") + . = ..() + safety = !safety + to_chat(user, "You silently [safety ? "enable" : "disable"] [src]'s safety protocols with the cryptographic sequencer.") + return TRUE /obj/item/defibrillator/emp_act(severity) . = ..() diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 45baa542d4..b0494539ce 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -714,6 +714,7 @@ GLOBAL_LIST_EMPTY(PDAs) return if((last_text && world.time < last_text + 10) || (everyone && last_everyone && world.time < last_everyone + PDA_SPAM_DELAY)) return + var/emoji_message = emoji_parse(message) if(prob(1)) message += "\nSent from my PDA" // Send the signal @@ -734,7 +735,8 @@ GLOBAL_LIST_EMPTY(PDAs) "name" = "[owner]", "job" = "[ownjob]", "message" = message, - "targets" = string_targets + "targets" = string_targets, + "emoji_message" = emoji_message )) if (picture) signal.data["photo"] = picture @@ -751,13 +753,13 @@ GLOBAL_LIST_EMPTY(PDAs) // Log it in our logs tnote += "→ To [target_text]:
[signal.format_message()]
" // Show it to ghosts - var/ghost_message = "[owner] PDA Message --> [target_text]: [signal.format_message()]" + var/ghost_message = "[owner] PDA Message --> [target_text]: [signal.format_message(TRUE)]" for(var/mob/M in GLOB.player_list) if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA)) to_chat(M, "[FOLLOW_LINK(M, user)] [ghost_message]") // Log in the talk log user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]") - to_chat(user, "Message sent to [target_text]: \"[message]\"") + to_chat(user, "Message sent to [target_text]: \"[emoji_message]\"") if (!silent) playsound(src, 'sound/machines/terminal_success.ogg', 15, 1) // Reset the photo @@ -787,7 +789,7 @@ GLOBAL_LIST_EMPTY(PDAs) hrefstart = "" hrefend = "" - to_chat(L, "[icon2html(src)] Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], [signal.format_message()] (Reply)") + to_chat(L, "[icon2html(src)] Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], [signal.format_message(TRUE)] (Reply)") update_icon(TRUE) diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index bf352e8eb7..3885a1f4d9 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -498,6 +498,23 @@ Code: else menu += "[ldat]" + menu += "

Pimpin' Ride:

" + + ldat = null + for (var/obj/vehicle/ridden/janicart/M in world) + var/turf/ml = get_turf(M) + + if(ml) + if (ml.z != cl.z) + continue + var/direction = get_dir(src, M) + ldat += "Ride - \[[ml.x],[ml.y] ([uppertext(dir2text(direction))])\]
" + + if (!ldat) + menu += "None" + else + menu += "[ldat]" + menu += "

Located Janitorial Cart:

" ldat = null diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm index 7823e570e0..90cdd0386c 100644 --- a/code/game/objects/items/devices/geiger_counter.dm +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -158,7 +158,7 @@ if(!M.radiation) to_chat(user, "[icon2html(src, user)] Radiation levels within normal boundaries.") else - to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].") + to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation] rad.") if(rad_strength) to_chat(user, "[icon2html(src, user)] Target contains radioactive contamination. Radioactive strength: [rad_strength]") @@ -192,13 +192,15 @@ update_icon() /obj/item/geiger_counter/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return if(scanning) to_chat(user, "Turn off [src] before you perform this action!") - return 0 + return to_chat(user, "You override [src]'s radiation storing protocols. It will now generate small doses of radiation, and stored rads are now projected into creatures you scan.") obj_flags |= EMAGGED + return TRUE /obj/item/geiger_counter/cyborg var/datum/component/mobhook diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm index 6615ebe8a8..1e31f14cfd 100644 --- a/code/game/objects/items/devices/lightreplacer.dm +++ b/code/game/objects/items/devices/lightreplacer.dm @@ -149,9 +149,11 @@ to_chat(user, "You fill \the [src] with lights from \the [S]. " + status_string() + "") /obj/item/lightreplacer/emag_act() + . = ..() if(obj_flags & EMAGGED) return Emag() + return TRUE /obj/item/lightreplacer/attack_self(mob/user) to_chat(user, status_string()) diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm index 347bb6894d..915fcac504 100644 --- a/code/game/objects/items/devices/megaphone.dm +++ b/code/game/objects/items/devices/megaphone.dm @@ -38,11 +38,13 @@ speech_args[SPEECH_SPANS] |= voicespan /obj/item/megaphone/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "You overload \the [src]'s voice synthesizer.") obj_flags |= EMAGGED voicespan = list(SPAN_REALLYBIG, "userdanger") + return TRUE /obj/item/megaphone/sec name = "security megaphone" diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index f8b1d6e15b..207497922e 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -32,6 +32,24 @@ var/datum/integrated_io/selected_io = null //functional for integrated circuits. var/mode = 0 +/obj/item/multitool/chaplain + name = "\improper hypertool" + desc = "Used for pulsing wires to test which to cut. Also emits microwaves to fry some brains!" + damtype = BRAIN + force = 18 + armour_penetration = 35 + hitsound = 'sound/effects/sparks4.ogg' + var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON + throw_speed = 3 + throw_range = 4 + throwforce = 10 + obj_flags = UNIQUE_RENAME + +/obj/item/multitool/chaplain/Initialize() + . = ..() + AddComponent(/datum/component/anti_magic, TRUE, TRUE) + /obj/item/multitool/examine(mob/user) ..() if(selected_io) @@ -237,3 +255,10 @@ icon = 'icons/obj/abductor.dmi' icon_state = "multitool" toolspeed = 0.1 + +/obj/item/multitool/advanced + name = "advanced multitool" + desc = "The reproduction of an abductor's multitool, this multitool is a classy silver." + icon = 'icons/obj/advancedtools.dmi' + icon_state = "multitool" + toolspeed = 0.2 diff --git a/code/game/objects/items/devices/quantum_keycard.dm b/code/game/objects/items/devices/quantum_keycard.dm new file mode 100644 index 0000000000..37079722c0 --- /dev/null +++ b/code/game/objects/items/devices/quantum_keycard.dm @@ -0,0 +1,32 @@ +/obj/item/quantum_keycard + name = "quantum keycard" + desc = "A keycard able to link to a quantum pad's particle signature, allowing other quantum pads to travel there instead of their linked pad." + icon = 'icons/obj/device.dmi' + icon_state = "quantum_keycard" + item_state = "card-id" + lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' + w_class = WEIGHT_CLASS_TINY + var/obj/machinery/quantumpad/qpad + +/obj/item/quantum_keycard/examine(mob/user) + ..() + if(qpad) + to_chat(user, "It's currently linked to a quantum pad.") + to_chat(user, "Alt-click to unlink the keycard.") + else + to_chat(user, "Insert [src] into an active quantum pad to link it.") + +/obj/item/quantum_keycard/AltClick(mob/living/user) + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + to_chat(user, "You start pressing [src]'s unlink button...") + if(do_after(user, 40, target = src)) + to_chat(user, "The keycard beeps twice and disconnects the quantum link.") + qpad = null + +/obj/item/quantum_keycard/update_icon() + if(qpad) + icon_state = "quantum_keycard_on" + else + icon_state = initial(icon_state) diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index dd7489d6b1..9adc0488aa 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -1,6 +1,6 @@ /obj/item/encryptionkey name = "standard encryption key" - desc = "An encryption key for a radio headset. Has no special codes in it. WHY DOES IT EXIST? ASK NANOTRASEN." + desc = "An encryption key for a radio headset." icon = 'icons/obj/radio.dmi' icon_state = "cypherkey" w_class = WEIGHT_CLASS_TINY @@ -9,124 +9,119 @@ var/independent = FALSE var/list/channels = list() +/obj/item/encryptionkey/Initialize() + . = ..() + if(!channels.len) + desc = "An encryption key for a radio headset. Has no special codes in it. You should probably tell a coder!" + +/obj/item/encryptionkey/examine(mob/user) + . = ..() + if(LAZYLEN(channels)) + var/list/examine_text_list = list() + for(var/i in channels) + examine_text_list += "[GLOB.channel_tokens[i]] - [lowertext(i)]" + + to_chat(user, "It can access the following channels; [jointext(examine_text_list, ", ")].") + /obj/item/encryptionkey/syndicate name = "syndicate encryption key" - desc = "An encryption key for a radio headset. To access the syndicate channel, use :t." icon_state = "syn_cypherkey" - channels = list("Syndicate" = 1) - syndie = 1//Signifies that it de-crypts Syndicate transmissions + channels = list(RADIO_CHANNEL_SYNDICATE = 1) + syndie = TRUE //Signifies that it de-crypts Syndicate transmissions /obj/item/encryptionkey/binary name = "binary translator key" - desc = "An encryption key for a radio headset. To access the binary channel, use :b." icon_state = "bin_cypherkey" translate_binary = TRUE /obj/item/encryptionkey/headset_sec name = "security radio encryption key" - desc = "An encryption key for a radio headset. To access the security channel, use :s." icon_state = "sec_cypherkey" - channels = list("Security" = 1) + channels = list(RADIO_CHANNEL_SECURITY = 1) /obj/item/encryptionkey/headset_eng name = "engineering radio encryption key" - desc = "An encryption key for a radio headset. To access the engineering channel, use :e." icon_state = "eng_cypherkey" - channels = list("Engineering" = 1) + channels = list(RADIO_CHANNEL_ENGINEERING = 1) /obj/item/encryptionkey/headset_rob name = "robotics radio encryption key" - desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For research, use :n." icon_state = "rob_cypherkey" - channels = list("Science" = 1, "Engineering" = 1) + channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_ENGINEERING = 1) /obj/item/encryptionkey/headset_med name = "medical radio encryption key" - desc = "An encryption key for a radio headset. To access the medical channel, use :m." icon_state = "med_cypherkey" - channels = list("Medical" = 1) + channels = list(RADIO_CHANNEL_MEDICAL = 1) /obj/item/encryptionkey/headset_sci name = "science radio encryption key" - desc = "An encryption key for a radio headset. To access the science channel, use :n." icon_state = "sci_cypherkey" - channels = list("Science" = 1) + channels = list(RADIO_CHANNEL_SCIENCE = 1) /obj/item/encryptionkey/headset_medsci name = "medical research radio encryption key" - desc = "An encryption key for a radio headset. To access the medical channel, use :m. For science, use :n." icon_state = "medsci_cypherkey" - channels = list("Science" = 1, "Medical" = 1) + channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1) /obj/item/encryptionkey/headset_com name = "command radio encryption key" - desc = "An encryption key for a radio headset. To access the command channel, use :c." icon_state = "com_cypherkey" - channels = list("Command" = 1) + channels = list(RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/heads/captain name = "\proper the captain's encryption key" - desc = "An encryption key for a radio headset. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science." icon_state = "cap_cypherkey" - channels = list("Command" = 1, "Security" = 1, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0, "Service" = 0) + channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 0, RADIO_CHANNEL_SCIENCE = 0, RADIO_CHANNEL_MEDICAL = 0, RADIO_CHANNEL_SUPPLY = 0, RADIO_CHANNEL_SERVICE = 0) /obj/item/encryptionkey/heads/rd name = "\proper the research director's encryption key" - desc = "An encryption key for a radio headset. To access the science channel, use :n. For command, use :c." icon_state = "rd_cypherkey" - channels = list("Science" = 1, "Command" = 1) + channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/heads/hos name = "\proper the head of security's encryption key" - desc = "An encryption key for a radio headset. To access the security channel, use :s. For command, use :c." icon_state = "hos_cypherkey" - channels = list("Security" = 1, "Command" = 1) + channels = list(RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/heads/ce name = "\proper the chief engineer's encryption key" - desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For command, use :c." icon_state = "ce_cypherkey" - channels = list("Engineering" = 1, "Command" = 1) + channels = list(RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/heads/cmo name = "\proper the chief medical officer's encryption key" - desc = "An encryption key for a radio headset. To access the medical channel, use :m. For command, use :c." icon_state = "cmo_cypherkey" - channels = list("Medical" = 1, "Command" = 1) + channels = list(RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/heads/hop name = "\proper the head of personnel's encryption key" - desc = "An encryption key for a radio headset. Channels are as follows: :u - supply, :v - service, :c - command." icon_state = "hop_cypherkey" - channels = list("Supply" = 1, "Service" = 1, "Command" = 1) + channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/headset_cargo name = "supply radio encryption key" - desc = "An encryption key for a radio headset. To access the supply channel, use :u." icon_state = "cargo_cypherkey" - channels = list("Supply" = 1) + channels = list(RADIO_CHANNEL_SUPPLY = 1) /obj/item/encryptionkey/headset_mining name = "mining radio encryption key" - desc = "An encryption key for a radio headset. To access the supply channel, use :u. For science, use :n." icon_state = "cargo_cypherkey" - channels = list("Supply" = 1, "Science" = 1) + channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SCIENCE = 1) /obj/item/encryptionkey/headset_service name = "service radio encryption key" - desc = "An encryption key for a radio headset. To access the service channel, use :v." icon_state = "srv_cypherkey" - channels = list("Service" = 1) + channels = list(RADIO_CHANNEL_SERVICE = 1) /obj/item/encryptionkey/headset_cent name = "\improper CentCom radio encryption key" - desc = "An encryption key for a radio headset. To access the CentCom channel, use :y." icon_state = "cent_cypherkey" independent = TRUE - channels = list("CentCom" = 1) + channels = list(RADIO_CHANNEL_CENTCOM = 1) /obj/item/encryptionkey/ai //ported from NT, this goes 'inside' the AI. - channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1) + channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_AI_PRIVATE = 1) /obj/item/encryptionkey/secbot - channels = list("AI Private"=1,"Security"=1) + channels = list(RADIO_CHANNEL_AI_PRIVATE = 1, RADIO_CHANNEL_SECURITY = 1) diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index ea9c6fb99e..cca5eb4217 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -1,3 +1,19 @@ +// Used for translating channels to tokens on examination +GLOBAL_LIST_INIT(channel_tokens, list( + RADIO_CHANNEL_COMMON = RADIO_KEY_COMMON, + RADIO_CHANNEL_SCIENCE = RADIO_TOKEN_SCIENCE, + RADIO_CHANNEL_COMMAND = RADIO_TOKEN_COMMAND, + RADIO_CHANNEL_MEDICAL = RADIO_TOKEN_MEDICAL, + RADIO_CHANNEL_ENGINEERING = RADIO_TOKEN_ENGINEERING, + RADIO_CHANNEL_SECURITY = RADIO_TOKEN_SECURITY, + RADIO_CHANNEL_CENTCOM = RADIO_TOKEN_CENTCOM, + RADIO_CHANNEL_SYNDICATE = RADIO_TOKEN_SYNDICATE, + RADIO_CHANNEL_SUPPLY = RADIO_TOKEN_SUPPLY, + RADIO_CHANNEL_SERVICE = RADIO_TOKEN_SERVICE, + MODE_BINARY = MODE_TOKEN_BINARY, + RADIO_CHANNEL_AI_PRIVATE = RADIO_TOKEN_AI_PRIVATE +)) + /obj/item/radio/headset name = "radio headset" desc = "An updated, modular intercom that fits over the head. Takes encryption keys." @@ -17,9 +33,24 @@ /obj/item/radio/headset/examine(mob/user) ..() - to_chat(user, "To speak on the general radio frequency, use ; before speaking.") - if (command) - to_chat(user, "Alt-click to toggle the high-volume mode.") + + if(item_flags & IN_INVENTORY && loc == user) + // construction of frequency description + var/list/avail_chans = list("Use [RADIO_KEY_COMMON] for the currently tuned frequency") + if(translate_binary) + avail_chans += "use [MODE_TOKEN_BINARY] for [MODE_BINARY]" + if(length(channels)) + for(var/i in 1 to length(channels)) + if(i == 1) + avail_chans += "use [MODE_TOKEN_DEPARTMENT] or [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]" + else + avail_chans += "use [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]" + to_chat(user, "A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].") + + if(command) + to_chat(user, "Alt-click to toggle the high-volume mode.") + else + to_chat(user, "A small screen on the headset flashes, it's too small to read without holding or wearing the headset.") /obj/item/radio/headset/Initialize() . = ..() @@ -47,7 +78,7 @@ /obj/item/radio/headset/syndicate/alt //undisguised bowman with flash protection name = "syndicate headset" - desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs. \nTo access the syndicate channel, use ; before speaking." + desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs." icon_state = "syndie_headset" item_state = "syndie_headset" @@ -72,13 +103,13 @@ /obj/item/radio/headset/headset_sec name = "security radio headset" - desc = "This is used by your elite security force.\nTo access the security channel, use :s." + desc = "This is used by your elite security force." icon_state = "sec_headset" keyslot = new /obj/item/encryptionkey/headset_sec /obj/item/radio/headset/headset_sec/alt name = "security bowman headset" - desc = "This is used by your elite security force. Protects ears from flashbangs.\nTo access the security channel, use :s." + desc = "This is used by your elite security force. Protects ears from flashbangs." icon_state = "sec_headset_alt" item_state = "sec_headset_alt" @@ -88,31 +119,31 @@ /obj/item/radio/headset/headset_eng name = "engineering radio headset" - desc = "When the engineers wish to chat like girls.\nTo access the engineering channel, use :e." + desc = "When the engineers wish to chat like girls." icon_state = "eng_headset" keyslot = new /obj/item/encryptionkey/headset_eng /obj/item/radio/headset/headset_rob name = "robotics radio headset" - desc = "Made specifically for the roboticists, who cannot decide between departments.\nTo access the engineering channel, use :e. For research, use :n." + desc = "Made specifically for the roboticists, who cannot decide between departments." icon_state = "rob_headset" keyslot = new /obj/item/encryptionkey/headset_rob /obj/item/radio/headset/headset_med name = "medical radio headset" - desc = "A headset for the trained staff of the medbay.\nTo access the medical channel, use :m." + desc = "A headset for the trained staff of the medbay." icon_state = "med_headset" keyslot = new /obj/item/encryptionkey/headset_med /obj/item/radio/headset/headset_sci name = "science radio headset" - desc = "A sciency headset. Like usual.\nTo access the science channel, use :n." + desc = "A sciency headset. Like usual." icon_state = "sci_headset" keyslot = new /obj/item/encryptionkey/headset_sci /obj/item/radio/headset/headset_medsci name = "medical research radio headset" - desc = "A headset that is a result of the mating between medical and science.\nTo access the medical channel, use :m. For science, use :n." + desc = "A headset that is a result of the mating between medical and science." icon_state = "medsci_headset" keyslot = new /obj/item/encryptionkey/headset_medsci @@ -127,13 +158,13 @@ /obj/item/radio/headset/heads/captain name = "\proper the captain's headset" - desc = "The headset of the king.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science." + desc = "The headset of the king." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/captain /obj/item/radio/headset/heads/captain/alt name = "\proper the captain's bowman headset" - desc = "The headset of the boss. Protects ears from flashbangs.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science." + desc = "The headset of the boss. Protects ears from flashbangs." icon_state = "com_headset_alt" item_state = "com_headset_alt" @@ -143,19 +174,19 @@ /obj/item/radio/headset/heads/rd name = "\proper the research director's headset" - desc = "Headset of the fellow who keeps society marching towards technological singularity.\nTo access the science channel, use :n. For command, use :c." + desc = "Headset of the fellow who keeps society marching towards technological singularity." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/rd /obj/item/radio/headset/heads/hos name = "\proper the head of security's headset" - desc = "The headset of the man in charge of keeping order and protecting the station.\nTo access the security channel, use :s. For command, use :c." + desc = "The headset of the man in charge of keeping order and protecting the station." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/hos /obj/item/radio/headset/heads/hos/alt name = "\proper the head of security's bowman headset" - desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs.\nTo access the security channel, use :s. For command, use :c." + desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs." icon_state = "com_headset_alt" item_state = "com_headset_alt" @@ -165,43 +196,43 @@ /obj/item/radio/headset/heads/ce name = "\proper the chief engineer's headset" - desc = "The headset of the guy in charge of keeping the station powered and undamaged.\nTo access the engineering channel, use :e. For command, use :c." + desc = "The headset of the guy in charge of keeping the station powered and undamaged." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/ce /obj/item/radio/headset/heads/cmo name = "\proper the chief medical officer's headset" - desc = "The headset of the highly trained medical chief.\nTo access the medical channel, use :m. For command, use :c." + desc = "The headset of the highly trained medical chief." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/cmo /obj/item/radio/headset/heads/hop name = "\proper the head of personnel's headset" - desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :u - supply, :v - service, :c - command." + desc = "The headset of the guy who will one day be captain." icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/hop /obj/item/radio/headset/headset_cargo name = "supply radio headset" - desc = "A headset used by the QM and his slaves.\nTo access the supply channel, use :u." + desc = "A headset used by the QM and his slaves." icon_state = "cargo_headset" keyslot = new /obj/item/encryptionkey/headset_cargo /obj/item/radio/headset/headset_cargo/mining name = "mining radio headset" - desc = "Headset used by shaft miners.\nTo access the supply channel, use :u. For science, use :n." + desc = "Headset used by shaft miners." icon_state = "mine_headset" keyslot = new /obj/item/encryptionkey/headset_mining /obj/item/radio/headset/headset_srv name = "service radio headset" - desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean.\nTo access the service channel, use :v." + desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean." icon_state = "srv_headset" keyslot = new /obj/item/encryptionkey/headset_service /obj/item/radio/headset/headset_cent name = "\improper CentCom headset" - desc = "A headset used by the upper echelons of Nanotrasen.\nTo access the CentCom channel, use :y." + desc = "A headset used by the upper echelons of Nanotrasen." icon_state = "cent_headset" keyslot = new /obj/item/encryptionkey/headset_com keyslot2 = new /obj/item/encryptionkey/headset_cent @@ -215,7 +246,7 @@ /obj/item/radio/headset/headset_cent/alt name = "\improper CentCom bowman headset" - desc = "A headset especially for emergency response personnel. Protects ears from flashbangs.\nTo access the CentCom channel, use :y." + desc = "A headset especially for emergency response personnel. Protects ears from flashbangs." icon_state = "cent_headset_alt" item_state = "cent_headset_alt" keyslot = null diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 9920b25df4..926810cfbf 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -221,7 +221,7 @@ // From the channel, determine the frequency and get a reference to it. var/freq if(channel && channels && channels.len > 0) - if(channel == "department") + if(channel == MODE_DEPARTMENT) channel = channels[1] freq = secure_radio_connections[channel] if (!channels[channel]) // if the channel is turned off, don't broadcast diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 9f52b4c1ac..e0d3e7a8a0 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -163,7 +163,37 @@ SLIME SCANNER msg += "\tSevere brain damage detected. Subject likely to have mental traumas.\n" else if (M.getBrainLoss() >= 45) msg += "\tBrain damage detected.\n" - if(iscarbon(M)) + if(ishuman(M) && advanced) // Should I make this not advanced? + var/mob/living/carbon/human/H = M + var/obj/item/organ/liver/L = H.getorganslot("liver") + if(L) + if(L.swelling > 20) + msg += "\tSubject is suffering from an enlarged liver.\n" //i.e. shrink their liver or give them a transplant. + else + msg += "\tSubject's liver is missing.\n" + var/obj/item/organ/tongue/T = H.getorganslot("tongue") + if(T) + if(T.damage > 40) + msg += "\tSubject is suffering from severe burn tissue on their tongue.\n" //i.e. their tongue is shot + if(T.name == "fluffy tongue") + msg += "\tSubject is suffering from a fluffified tongue. Suggested cure: Yamerol or a tongue transplant.\n" + else + msg += "\tSubject's tongue is missing.\n" + var/obj/item/organ/lungs/Lung = H.getorganslot("lungs") + if(Lung) + if(Lung.damage > 150) + msg += "\tSubject is suffering from acute emphysema leading to trouble breathing.\n" //i.e. Their lungs are shot + else + msg += "\tSubject's lungs have collapsed from trauma!\n" + var/obj/item/organ/genital/penis/P = H.getorganslot("penis") + if(P) + if(P.length>20) + msg += "\tSubject has a sizeable gentleman's organ at [P.length] inches.\n" + var/obj/item/organ/genital/breasts/Br = H.getorganslot("breasts") + if(Br) + if(Br.cached_size>5) + msg += "\tSubject has a sizeable bosom with a [Br.size] cup.\n" + var/mob/living/carbon/C = M if(LAZYLEN(C.get_traumas())) var/list/trauma_text = list() @@ -183,14 +213,24 @@ SLIME SCANNER msg += "\tSubject has the following physiological traits: [C.get_trait_string()].\n" if(advanced) msg += "\tBrain Activity Level: [(200 - M.getBrainLoss())/2]%.\n" - if (M.radiation) + if(M.radiation) msg += "\tSubject is irradiated.\n" - if(advanced) - msg += "\tRadiation Level: [M.radiation]%.\n" + msg += "\tRadiation Level: [M.radiation] rad\n" if(advanced && M.hallucinating()) msg += "\tSubject is hallucinating.\n" + //MKUltra + if(advanced && M.has_status_effect(/datum/status_effect/chem/enthrall)) + msg += "\tSubject has abnormal brain fuctions.\n" + + //Astrogen shenanigans + if(advanced && M.reagents.has_reagent("astral")) + if(M.mind) + msg += "\tWarning: subject may be possesed.\n" + else + msg += "\tSubject appears to be astrally projecting.\n" + //Eyes and ears if(advanced) if(iscarbon(M)) @@ -256,6 +296,7 @@ SLIME SCANNER for(var/obj/item/bodypart/org in damaged) msg += "\t\t[capitalize(org.name)]: [(org.brute_dam > 0) ? "[org.brute_dam]" : "0"]-[(org.burn_dam > 0) ? "[org.burn_dam]" : "0"]\n" + // Species and body temperature if(ishuman(M)) var/mob/living/carbon/human/H = M @@ -310,7 +351,7 @@ SLIME SCANNER var/mob/living/carbon/human/H = C if(H.bleed_rate) msg += "Subject is bleeding!\n" - var/blood_percent = round((C.blood_volume / BLOOD_VOLUME_NORMAL)*100) + var/blood_percent = round((C.blood_volume / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100) var/blood_type = C.dna.blood_type if(blood_id != "blood")//special blood substance var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id] @@ -318,9 +359,9 @@ SLIME SCANNER blood_type = R.name else blood_type = blood_id - if(C.blood_volume <= BLOOD_VOLUME_SAFE && C.blood_volume > BLOOD_VOLUME_OKAY) + if(C.blood_volume <= (BLOOD_VOLUME_SAFE*C.blood_ratio) && C.blood_volume > (BLOOD_VOLUME_OKAY*C.blood_ratio)) msg += "LOW blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" - else if(C.blood_volume <= BLOOD_VOLUME_OKAY) + else if(C.blood_volume <= (BLOOD_VOLUME_OKAY*C.blood_ratio)) msg += "CRITICAL blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" else msg += "Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]\n" @@ -341,9 +382,19 @@ SLIME SCANNER if(M.reagents) var/msg = "*---------*\n" if(M.reagents.reagent_list.len) - msg += "Subject contains the following reagents:\n" + var/list/datum/reagent/reagents = list() for(var/datum/reagent/R in M.reagents.reagent_list) - msg += "[R.volume] units of [R.name][R.overdosed == 1 ? " - OVERDOSING" : "."]\n" + if(R.invisible) + continue + reagents += R + + if(length(reagents)) + msg += "Subject contains the following reagents:\n" + for(var/datum/reagent/R in reagents) + msg += "[R.volume] units of [R.name][R.overdosed == 1 ? " - OVERDOSING" : "."]\n" + else + msg += "Subject contains no reagents.\n" + else msg += "Subject contains no reagents.\n" if(M.reagents.addiction_list.len) @@ -621,7 +672,7 @@ SLIME SCANNER to_chat(user, "Growth progress: [T.amount_grown]/[SLIME_EVOLUTION_THRESHOLD]") if(T.effectmod) to_chat(user, "Core mutation in progress: [T.effectmod]") - to_chat(user, "Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]") + to_chat(user, "Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]") to_chat(user, "========================") diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm index 21f6961e5d..e4e16fbfb4 100644 --- a/code/game/objects/items/granters.dm +++ b/code/game/objects/items/granters.dm @@ -1,4 +1,3 @@ - ///books that teach things (intrinsic actions like bar flinging, spells like fireball or smoke, or martial arts)/// /obj/item/book/granter @@ -13,19 +12,50 @@ /obj/item/book/granter/proc/turn_page(mob/user) playsound(user, pick('sound/effects/pageturn1.ogg','sound/effects/pageturn2.ogg','sound/effects/pageturn3.ogg'), 30, 1) if(do_after(user,50, user)) - to_chat(user, "[pick(remarks)]") + if(remarks.len) + to_chat(user, "[pick(remarks)]") + else + to_chat(user, "You keep reading...") return TRUE return FALSE /obj/item/book/granter/proc/recoil(mob/user) //nothing so some books can just return +/obj/item/book/granter/proc/already_known(mob/user) + return FALSE + +/obj/item/book/granter/proc/on_reading_start(mob/user) + to_chat(user, "You start reading [name]...") + +/obj/item/book/granter/proc/on_reading_stopped(mob/user) + to_chat(user, "You stop reading...") + +/obj/item/book/granter/proc/on_reading_finished(mob/user) + to_chat(user, "You finish reading [name]!") + /obj/item/book/granter/proc/onlearned(mob/user) used = TRUE + /obj/item/book/granter/attack_self(mob/user) - if(reading == TRUE) + if(reading) to_chat(user, "You're already reading this!") return FALSE + if(already_known(user)) + return FALSE + if(used && oneuse) + recoil(user) + else + on_reading_start(user) + reading = TRUE + for(var/i=1, i<=pages_to_mastery, i++) + if(!turn_page(user)) + on_reading_stopped() + reading = FALSE + return + if(do_after(user,50, user)) + on_reading_finished(user) + reading = FALSE return TRUE ///ACTION BUTTONS/// @@ -34,33 +64,23 @@ var/granted_action var/actionname = "catching bugs" //might not seem needed but this makes it so you can safely name action buttons toggle this or that without it fucking up the granter, also caps -/obj/item/book/granter/action/attack_self(mob/user) - . = ..() - if(!.) - return +/obj/item/book/granter/action/already_known(mob/user) if(!granted_action) - return - var/datum/action/G = new granted_action + return TRUE for(var/datum/action/A in user.actions) - if(A.type == G.type) + if(A.type == granted_action) to_chat(user, "You already know all about [actionname].") - qdel(G) - return - if(used == TRUE && oneuse == TRUE) - recoil(user) - else - to_chat(user, "You start reading about [actionname]...") - reading = TRUE - for(var/i=1, i<=pages_to_mastery, i++) - if(!turn_page(user)) - to_chat(user, "You stop reading...") - reading = FALSE - qdel(G) - return - if(do_after(user,50, user)) - to_chat(user, "You feel like you've got a good handle on [actionname]!") - G.Grant(user) - reading = FALSE + return TRUE + return FALSE + +/obj/item/book/granter/action/on_reading_start(mob/user) + to_chat(user, "You start reading about [actionname]...") + +/obj/item/book/granter/action/on_reading_finished(mob/user) + to_chat(user, "You feel like you've got a good handle on [actionname]!") + var/datum/action/G = new granted_action + G.Grant(user) + onlearned(user) /obj/item/book/granter/action/drink_fling granted_action = /datum/action/innate/drink_fling @@ -120,38 +140,28 @@ var/spell var/spellname = "conjure bugs" -/obj/item/book/granter/spell/attack_self(mob/user) - . = ..() - if(!.) - return +/obj/item/book/granter/spell/already_known(mob/user) if(!spell) - return - var/obj/effect/proc_holder/spell/S = new spell + return TRUE for(var/obj/effect/proc_holder/spell/knownspell in user.mind.spell_list) - if(knownspell.type == S.type) + if(knownspell.type == spell) if(user.mind) if(iswizard(user)) - to_chat(user,"You're already far more versed in this spell than this flimsy howto book can provide.") + to_chat(user,"You're already far more versed in this spell than this flimsy how-to book can provide.") else to_chat(user,"You've already read this one.") - return - if(used == TRUE && oneuse == TRUE) - recoil(user) - else - to_chat(user, "You start reading about casting [spellname]...") - reading = TRUE - for(var/i=1, i<=pages_to_mastery, i++) - if(!turn_page(user)) - to_chat(user, "You stop reading...") - reading = FALSE - qdel(S) - return - if(do_after(user,50, user)) - to_chat(user, "You feel like you've experienced enough to cast [spellname]!") - user.mind.AddSpell(S) - user.log_message("learned the spell [spellname] ([S])", LOG_ATTACK, color="orange") - onlearned(user) - reading = FALSE + return TRUE + return FALSE + +/obj/item/book/granter/spell/on_reading_start(mob/user) + to_chat(user, "You start reading about casting [spellname]...") + +/obj/item/book/granter/spell/on_reading_finished(mob/user) + to_chat(user, "You feel like you've experienced enough to cast [spellname]!") + var/obj/effect/proc_holder/spell/S = new spell + user.mind.AddSpell(S) + user.log_message("learned the spell [spellname] ([S])", LOG_ATTACK, color="orange") + onlearned(user) /obj/item/book/granter/spell/recoil(mob/user) user.visible_message("[src] glows in a black light!") @@ -280,7 +290,8 @@ if(ishuman(user)) to_chat(user,"HORSIE HAS RISEN") var/obj/item/clothing/magichead = new /obj/item/clothing/mask/horsehead/cursed(user.drop_location()) - user.dropItemToGround(user.wear_mask, TRUE) + if(!user.dropItemToGround(user.wear_mask)) + qdel(user.wear_mask) user.equip_to_slot_if_possible(magichead, SLOT_WEAR_MASK, TRUE, TRUE) qdel(src) else @@ -327,35 +338,24 @@ var/martialname = "bug jitsu" var/greet = "You feel like you have mastered the art in breaking code. Nice work, jackass." -/obj/item/book/granter/martial/attack_self(mob/user) - . = ..() - if(!.) - return +/obj/item/book/granter/martial/already_known(mob/user) if(!martial) - return + return TRUE + var/datum/martial_art/MA = martial + if(user.mind.has_martialart(initial(MA.id))) + to_chat(user,"You already know [martialname]!") + return TRUE + return FALSE + +/obj/item/book/granter/martial/on_reading_start(mob/user) + to_chat(user, "You start reading about [martialname]...") + +/obj/item/book/granter/martial/on_reading_finished(mob/user) + to_chat(user, "[greet]") var/datum/martial_art/MA = new martial - if(user.mind.martial_art) - for(var/datum/martial_art/knownmartial in user.mind.martial_art) - if(knownmartial.type == MA.type) - to_chat(user,"You already know [martialname]!") - return - if(used == TRUE && oneuse == TRUE) - recoil(user) - else - to_chat(user, "You start reading about [martialname]...") - reading = TRUE - for(var/i=1, i<=pages_to_mastery, i++) - if(!turn_page(user)) - to_chat(user, "You stop reading...") - reading = FALSE - qdel(MA) - return - if(do_after(user,50, user)) - to_chat(user, "[greet]") - MA.teach(user) - user.log_message("learned the martial art [martialname] ([MA])", LOG_ATTACK, color="orange") - onlearned(user) - reading = FALSE + MA.teach(user) + user.log_message("learned the martial art [martialname] ([MA])", LOG_ATTACK, color="orange") + onlearned(user) /obj/item/book/granter/martial/cqc martial = /datum/martial_art/cqc @@ -416,3 +416,44 @@ icon_state = "blankscroll" // I did not include mushpunch's grant, it is not a book and the item does it just fine. + + +//Crafting Recipe books + +/obj/item/book/granter/crafting_recipe + var/list/crafting_recipe_types = list() //Use full /datum/crafting_recipe/what_you_craft + +/obj/item/book/granter/crafting_recipe/on_reading_finished(mob/user) + . = ..() + if(!user.mind) + return + for(var/crafting_recipe_type in crafting_recipe_types) + var/datum/crafting_recipe/R = crafting_recipe_type + user.mind.teach_crafting_recipe(crafting_recipe_type) + to_chat(user,"You learned how to make [initial(R.name)].") + +/obj/item/book/granter/crafting_recipe/cooking_sweets_101 //We start at 101 for 103 and 105 + name = "Cooking Desserts 101" + desc = "A cook book that teaches you some more of the newest desserts. AI approved, and a best seller on Honkplanet." + crafting_recipe_types = list(/datum/crafting_recipe/food/mimetart, /datum/crafting_recipe/food/berrytart, /datum/crafting_recipe/food/cocolavatart, /datum/crafting_recipe/food/clowncake, /datum/crafting_recipe/food/vanillacake) + icon_state = "cooking_learing_sweets" + oneuse = FALSE + remarks = list("So that is how icing is made!", "Placing fruit on top? How simple...", "Huh layering cake seems harder then this...", "This book smells like candy", "A clown must have made this page, or they forgot to spell check it before printing...", "Wait, a way to cook slime to be safe?") + +/obj/item/book/granter/crafting_recipe/coldcooking //IceCream + name = "Cooking with Ice" + desc = "A cook book that teaches you many old icecream treats." + crafting_recipe_types = list(/datum/crafting_recipe/food/banana_split, /datum/crafting_recipe/food/root_float, /datum/crafting_recipe/food/bluecharrie_float, /datum/crafting_recipe/food/charrie_float) + icon_state = "cooking_learing_ice" + oneuse = FALSE + remarks = list("Looks like these would sell much better in a plasma fire...", "Using glass bowls rather then cones?", "Mixing soda and ice-cream?", "Tall glasses with of liquids and solids...", "Just add a bit of icecream and cherry on top?") + +//Later content when I have free time - Trilby Date:24-Aug-2019 + +/obj/item/book/granter/crafting_recipe/under_the_oven //Illegal cook book + name = "Under The Oven" + desc = "A cook book that teaches you many illegal and fun candys. MALF AI approved, and a best seller on the blackmarket." + crafting_recipe_types = list() + icon_state = "cooking_learing_illegal" + oneuse = FALSE + remarks = list() diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index 5e19577b46..246dd77684 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -1,5 +1,6 @@ /obj/item/restraints breakouttime = 600 + var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not. /obj/item/restraints/suicide_act(mob/living/carbon/user) user.visible_message("[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -26,6 +27,7 @@ gender = PLURAL icon = 'icons/obj/items_and_weapons.dmi' icon_state = "handcuff" + item_state = "handcuff" lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' flags_1 = CONDUCT_1 @@ -103,7 +105,6 @@ desc = "A pair of restraints fashioned from long strands of flesh." icon = 'icons/obj/mining.dmi' icon_state = "sinewcuff" - item_state = "sinewcuff" breakouttime = 300 //Deciseconds = 30s cuffsound = 'sound/weapons/cablecuff.ogg' @@ -164,14 +165,6 @@ /obj/item/restraints/handcuffs/cable/white item_color = "white" -/obj/item/restraints/handcuffs/alien - icon_state = "handcuffAlien" - -/obj/item/restraints/handcuffs/fake - name = "fake handcuffs" - desc = "Fake handcuffs meant for gag purposes." - breakouttime = 10 //Deciseconds = 1s - /obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params) ..() if(istype(I, /obj/item/stack/rods)) @@ -206,7 +199,7 @@ /obj/item/restraints/handcuffs/cable/zipties name = "zipties" desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use." - icon_state = "cuff" + item_state = "zipties" lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' materials = list() @@ -217,11 +210,26 @@ /obj/item/restraints/handcuffs/cable/zipties/used desc = "A pair of broken zipties." icon_state = "cuff_used" - item_state = "cuff" /obj/item/restraints/handcuffs/cable/zipties/used/attack() return +/obj/item/restraints/handcuffs/alien + icon_state = "handcuffAlien" + +/obj/item/restraints/handcuffs/fake + name = "fake handcuffs" + desc = "Fake handcuffs meant for gag purposes." + breakouttime = 10 //Deciseconds = 1s + demoralize_criminals = FALSE + +/obj/item/restraints/handcuffs/fake/kinky + name = "kinky handcuffs" + desc = "Fake handcuffs meant for erotic roleplay." + icon = 'modular_citadel/icons/obj/items_and_weapons.dmi' + icon_state = "handcuffgag" + item_state = "kinkycuff" + //Legcuffs /obj/item/restraints/legcuffs @@ -230,6 +238,7 @@ gender = PLURAL icon = 'icons/obj/items_and_weapons.dmi' icon_state = "handcuff" + item_state = "legcuff" lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi' flags_1 = CONDUCT_1 diff --git a/code/game/objects/items/his_grace.dm b/code/game/objects/items/his_grace.dm index 6e977331a6..3be57d23f1 100644 --- a/code/game/objects/items/his_grace.dm +++ b/code/game/objects/items/his_grace.dm @@ -12,8 +12,9 @@ lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi' icon = 'icons/obj/items_and_weapons.dmi' - w_class = WEIGHT_CLASS_GIGANTIC + w_class = WEIGHT_CLASS_BULKY force = 12 + total_mass = TOTAL_MASS_NORMAL_ITEM // average toolbox attack_verb = list("robusted") hitsound = 'sound/weapons/smash.ogg' var/awakened = FALSE @@ -174,6 +175,7 @@ /obj/item/his_grace/proc/consume(mob/living/meal) //Here's your dinner, Mr. Grace. if(!meal) return + var/victims = 0 meal.visible_message("[src] swings open and devours [meal]!", "[src] consumes you!") meal.adjustBruteLoss(200) playsound(meal, 'sound/misc/desceration-02.ogg', 75, 1) @@ -185,7 +187,10 @@ bloodthirst = max(LAZYLEN(contents), 1) //Never fully sated, and His hunger will only grow. else bloodthirst = HIS_GRACE_CONSUME_OWNER - if(LAZYLEN(contents) >= victims_needed) + for(var/mob/living/C in contents) + if(C.mind) + victims++ + if(victims >= victims_needed) ascend() update_stats() diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index 0e8a9fef9e..5e8250ea00 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -34,6 +34,7 @@ desc = "God wills it!" icon_state = "knight_templar" item_state = "knight_templar" + allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) // CITADEL CHANGES: More variants /obj/item/clothing/suit/armor/riot/chaplain/teutonic @@ -122,7 +123,6 @@ icon_state = "studentuni" item_state = "studentuni" body_parts_covered = ARMS|CHEST - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) /obj/item/clothing/head/helmet/chaplain/cage name = "cage" @@ -166,7 +166,6 @@ icon_state = "witchhunter" item_state = "witchhunter" body_parts_covered = CHEST|GROIN|LEGS|ARMS - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) /obj/item/clothing/head/helmet/chaplain/witchunter_hat name = "witchunter hat" @@ -191,7 +190,7 @@ icon_state = "chaplain_hoodie" item_state = "chaplain_hoodie" body_parts_covered = CHEST|GROIN|LEGS|ARMS - allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) + allowed = list(/obj/item/storage/book/bible, HOLY_WEAPONS, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman) hoodtype = /obj/item/clothing/head/hooded/chaplain_hood /obj/item/clothing/head/hooded/chaplain_hood @@ -229,8 +228,8 @@ throwforce = 10 w_class = WEIGHT_CLASS_TINY obj_flags = UNIQUE_RENAME - var/reskinned = FALSE var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/nullrod/Initialize() . = ..() @@ -247,10 +246,8 @@ /obj/item/nullrod/proc/reskin_holy_weapon(mob/M) if(GLOB.holy_weapon_type) return - var/obj/item/nullrod/holy_weapon - var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list( - /obj/item/melee/transforming/energy/sword/cx/chaplain - ) + var/obj/item/holy_weapon + var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(HOLY_WEAPONS) var/list/display_names = list() for(var/V in holy_weapons_list) var/obj/item/nullrod/rodtype = V @@ -273,6 +270,13 @@ qdel(src) M.put_in_active_hand(holy_weapon) +/obj/item/nullrod/proc/jedi_spin(mob/living/user) + for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH)) + user.setDir(i) + if(i == WEST) + user.emote("flip") + sleep(1) + /obj/item/nullrod/godhand icon_state = "disintegrate" item_state = "disintegrate" @@ -285,14 +289,12 @@ hitsound = 'sound/weapons/sear.ogg' damtype = BURN attack_verb = list("punched", "cross countered", "pummeled") - + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/nullrod/godhand/Initialize() . = ..() ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT) - - /obj/item/nullrod/staff icon_state = "godstaff-red" item_state = "godstaff-red" @@ -536,6 +538,7 @@ sharpness = IS_SHARP attack_verb = list("sawed", "torn", "cut", "chopped", "diced") hitsound = 'sound/weapons/chainsawhit.ogg' + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/nullrod/chainsaw/Initialize() . = ..() @@ -584,6 +587,7 @@ lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' slot_flags = ITEM_SLOT_BELT + force = 12 reach = 2 attack_verb = list("whipped", "lashed") hitsound = 'sound/weapons/chainhit.ogg' @@ -612,6 +616,7 @@ item_flags = ABSTRACT w_class = WEIGHT_CLASS_HUGE sharpness = IS_SHARP + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/nullrod/armblade/Initialize() . = ..() @@ -659,6 +664,44 @@ lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' +/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user) + add_fingerprint(user) + if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50)) + to_chat(user, "You club yourself over the head with [src].") + user.Knockdown(60) + if(ishuman(user)) + var/mob/living/carbon/human/H = user + H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD) + else + user.take_bodypart_damage(2*force) + return + if(iscyborg(target)) + return ..() + if(!isliving(target)) + return ..() + var/mob/living/carbon/C = target + if(C.stat || C.health < 0 || C.staminaloss > 130 ) + to_chat(user, "It would be dishonorable to attack a foe while they cannot retaliate.") + return + if(user.a_intent == INTENT_DISARM) + if(!ishuman(target)) + return ..() + var/mob/living/carbon/human/H = target + var/list/fluffmessages = list("[user] clubs [H] with [src]!", \ + "[user] smacks [H] with the butt of [src]!", \ + "[user] broadsides [H] with [src]!", \ + "[user] smashes [H]'s head with [src]!", \ + "[user] beats [H] with front of [src]!", \ + "[user] twirls and slams [H] with [src]!") + H.visible_message("[pick(fluffmessages)]", \ + "[pick(fluffmessages)]") + playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1) + H.adjustStaminaLoss(rand(12,18)) + if(prob(25)) + (INVOKE_ASYNC(src, .proc/jedi_spin, user)) + else + return ..() + /obj/item/nullrod/tribal_knife icon_state = "crysknife" item_state = "crysknife" @@ -701,8 +744,8 @@ name = "egyptian staff" desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth." icon = 'icons/obj/guns/magic.dmi' - icon_state = "pharoah_sceptre" - item_state = "pharoah_sceptre" + icon_state = "pharaoh_sceptre" + item_state = "pharaoh_sceptre" lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL diff --git a/code/game/objects/items/implants/implant_krav_maga.dm b/code/game/objects/items/implants/implant_krav_maga.dm index 3a751ecd0e..373658b386 100644 --- a/code/game/objects/items/implants/implant_krav_maga.dm +++ b/code/game/objects/items/implants/implant_krav_maga.dm @@ -21,7 +21,7 @@ return if(!H.mind) return - if(istype(H.mind.martial_art, /datum/martial_art/krav_maga)) + if(H.mind.has_martialart(MARTIALART_KRAVMAGA)) style.remove(H) else style.teach(H,1) diff --git a/code/game/objects/items/implants/implant_stealth.dm b/code/game/objects/items/implants/implant_stealth.dm index 84f9f5f454..eb58d76d1b 100644 --- a/code/game/objects/items/implants/implant_stealth.dm +++ b/code/game/objects/items/implants/implant_stealth.dm @@ -9,6 +9,7 @@ name = "inconspicious box" desc = "It's so normal that you didn't notice it before." icon_state = "agentbox" + max_integrity = 1 use_mob_movespeed = TRUE /obj/structure/closet/cardboard/agent/proc/go_invisible() diff --git a/code/game/objects/items/melee/energy.dm b/code/game/objects/items/melee/energy.dm index 935d2a007e..d854ab9f5a 100644 --- a/code/game/objects/items/melee/energy.dm +++ b/code/game/objects/items/melee/energy.dm @@ -5,9 +5,12 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30) resistance_flags = FIRE_PROOF var/brightness_on = 3 + total_mass = 0.4 //Survival flashlights typically weigh around 5 ounces. + /obj/item/melee/transforming/energy/Initialize() . = ..() + total_mass_on = (total_mass_on ? total_mass_on : (w_class_on * 0.75)) if(active) set_light(brightness_on) START_PROCESSING(SSobj, src) @@ -79,6 +82,7 @@ attack_verb_off = list("attacked", "chopped", "cleaved", "torn", "cut") attack_verb_on = list() light_color = "#40ceff" + total_mass = null /obj/item/melee/transforming/energy/axe/suicide_act(mob/user) user.visible_message("[user] swings [src] towards [user.p_their()] head! It looks like [user.p_theyre()] trying to commit suicide!") diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index 0d45960767..10b84917bb 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -44,6 +44,7 @@ hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "impaled", "stabbed", "sliced", "torn", "ripped", "diced", "cut") sharpness = IS_SHARP + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/melee/synthetic_arm_blade/Initialize() . = ..() @@ -67,6 +68,7 @@ attack_verb = list("slashed", "cut") hitsound = 'sound/weapons/rapierhit.ogg' materials = list(MAT_METAL = 1000) + total_mass = 3.4 /obj/item/melee/sabre/Initialize() . = ..() @@ -89,6 +91,12 @@ if(istype(B)) playsound(B, 'sound/items/sheath.ogg', 25, 1) +/obj/item/melee/sabre/get_belt_overlay() + return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "sabre") + +/obj/item/melee/sabre/get_worn_belt_overlay(icon_file) + return mutable_appearance(icon_file, "-sabre") + /obj/item/melee/sabre/suicide_act(mob/living/user) user.visible_message("[user] is trying to cut off all [user.p_their()] limbs with [src]! it looks like [user.p_theyre()] trying to commit suicide!") var/i = 0 @@ -147,13 +155,20 @@ flags_1 = CONDUCT_1 obj_flags = UNIQUE_RENAME w_class = WEIGHT_CLASS_BULKY - sharpness = IS_SHARP_ACCURATE //It cant be sharpend cook -_- + sharpness = IS_SHARP_ACCURATE //It cant be sharpend cook -_- attack_verb = list("slashed", "cut", "pierces", "pokes") + total_mass = 3.4 /obj/item/melee/rapier/Initialize() . = ..() AddComponent(/datum/component/butchering, 20, 65, 0) +/obj/item/melee/rapier/get_belt_overlay() + return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "rapier") + +/obj/item/melee/rapier/get_worn_belt_overlay(icon_file) + return mutable_appearance(icon_file, "-rapier") + /obj/item/melee/classic_baton name = "police baton" desc = "A wooden truncheon for beating criminal scum." @@ -165,8 +180,13 @@ slot_flags = ITEM_SLOT_BELT force = 12 //9 hit crit w_class = WEIGHT_CLASS_NORMAL - var/cooldown = 0 + var/cooldown = 13 var/on = TRUE + var/last_hit = 0 + var/stun_stam_cost_coeff = 1.25 + var/hardstun_ds = 1 + var/softstun_ds = 0 + var/stam_dmg = 30 /obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user) if(!on) @@ -192,12 +212,10 @@ if(!isliving(target)) return if (user.a_intent == INTENT_HARM) - if(!..()) - return - if(!iscyborg(target)) + if(!..() || !iscyborg(target)) return else - if(cooldown <= world.time) + if(last_hit < world.time) if(ishuman(target)) var/mob/living/carbon/human/H = target if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) @@ -205,7 +223,7 @@ if(check_martial_counter(H, user)) return playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) - target.Knockdown(60) + target.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg) log_combat(user, target, "stunned", src) src.add_fingerprint(user) target.visible_message("[user] has knocked down [target] with [src]!", \ @@ -214,7 +232,7 @@ target.LAssailant = null else target.LAssailant = user - cooldown = world.time + 40 + last_hit = world.time + cooldown user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina /obj/item/melee/classic_baton/telescopic @@ -230,6 +248,7 @@ item_flags = NONE force = 0 on = FALSE + total_mass = TOTAL_MASS_NORMAL_ITEM /obj/item/melee/classic_baton/telescopic/suicide_act(mob/user) var/mob/living/carbon/human/H = user @@ -390,6 +409,7 @@ var/static/list/ovens var/on = FALSE var/datum/beam/beam + total_mass = 2.5 /obj/item/melee/roastingstick/Initialize() . = ..() diff --git a/code/game/objects/items/melee/transforming.dm b/code/game/objects/items/melee/transforming.dm index 0d39e6c847..aabb930bb2 100644 --- a/code/game/objects/items/melee/transforming.dm +++ b/code/game/objects/items/melee/transforming.dm @@ -13,6 +13,7 @@ var/list/nemesis_factions //Any mob with a faction that exists in this list will take bonus damage/effects var/w_class_on = WEIGHT_CLASS_BULKY var/clumsy_check = TRUE + var/total_mass_on //Total mass in ounces when transformed. Primarily for balance purposes. Don't think about it too hard. /obj/item/melee/transforming/Initialize() . = ..() @@ -46,6 +47,7 @@ active = !active if(active) force = force_on + total_mass = total_mass_on throwforce = throwforce_on hitsound = hitsound_on throw_speed = 4 @@ -62,6 +64,7 @@ attack_verb = attack_verb_off icon_state = initial(icon_state) w_class = initial(w_class) + total_mass = initial(total_mass) if(is_sharp()) var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering) BT.butchering_enabled = TRUE @@ -84,4 +87,4 @@ /obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user) if(clumsy_check && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50)) to_chat(user, "You accidentally cut yourself with [src], like a doofus!") - user.take_bodypart_damage(5,5) + user.take_bodypart_damage(5,5) \ No newline at end of file diff --git a/code/game/objects/items/paint.dm b/code/game/objects/items/paint.dm index a6f5830dd4..cc2f5e9be7 100644 --- a/code/game/objects/items/paint.dm +++ b/code/game/objects/items/paint.dm @@ -90,14 +90,14 @@ add_fingerprint(user) -/obj/item/paint/afterattack(turf/target, mob/user, proximity) +/obj/item/paint/afterattack(atom/target, mob/user, proximity) . = ..() if(!proximity) return if(paintleft <= 0) icon_state = "paint_empty" return - if(!istype(target) || isspaceturf(target)) + if(!isturf(target) || isspaceturf(target)) return var/newcolor = "#" + item_color target.add_atom_colour(newcolor, WASHABLE_COLOUR_PRIORITY) @@ -105,12 +105,14 @@ /obj/item/paint/paint_remover gender = PLURAL name = "paint remover" - desc = "Used to remove color from floors and walls." + desc = "Used to remove color from anything." icon_state = "paint_neutral" -/obj/item/paint/paint_remover/afterattack(turf/target, mob/user, proximity) +/obj/item/paint/paint_remover/afterattack(atom/target, mob/user, proximity) . = ..() if(!proximity) return - if(istype(target) && target.color != initial(target.color)) + if(!isturf(target) || !isobj(target)) + return + if(target.color != initial(target.color)) target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY) diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm index b5bb4fa233..48588cf9f3 100644 --- a/code/game/objects/items/plushes.dm +++ b/code/game/objects/items/plushes.dm @@ -629,7 +629,7 @@ /obj/item/toy/plush/mothplushie name = "insect plushie" - desc = "An adorable stuffed toy that resembles some kind of insect" + desc = "An adorable stuffed toy that resembles some kind of insect." icon_state = "bumble" item_state = "bumble" squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1) @@ -664,6 +664,27 @@ item_state = "box" attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave") +/obj/item/toy/plush/slaggy + name = "slag plushie" + desc = "A piece of slag with some googly eyes and a drawn on mouth." + icon_state = "slaggy" + item_state = "slaggy" + attack_verb = list("melted", "refined", "stared") + +/obj/item/toy/plush/mr_buckety + name = "bucket plushie" + desc = "A bucket that is missing its handle with some googly eyes and a drawn on mouth." + icon_state = "mr_buckety" + item_state = "mr_buckety" + attack_verb = list("filled", "dumped", "stared") + +/obj/item/toy/plush/dr_scanny + name = "scanner plushie" + desc = "A old outdated scanner that has been modified to have googly eyes, a dawn on mouth and, heart." + icon_state = "dr_scanny" + item_state = "dr_scanny" + attack_verb = list("scanned", "beeped", "stared") + /obj/item/toy/plush/borgplushie name = "robot plushie" desc = "An adorable stuffed toy of a robot." @@ -752,8 +773,10 @@ item_state = "blep" /obj/item/toy/plush/mammal/circe + desc = "A luxuriously soft toy that resembles a nine-tailed kitsune." icon_state = "circe" item_state = "circe" + attack_verb = list("medicated", "tailhugged", "kissed") /obj/item/toy/plush/mammal/robin icon_state = "robin" @@ -818,8 +841,10 @@ item_state = "rae" /obj/item/toy/plush/mammal/zed + desc = "A masked stuffed toy that resembles a fierce miner. He even comes with his own little crusher!" icon_state = "zed" item_state = "zed" + attack_verb = list("ENDED", "CRUSHED", "GNOMED") /obj/item/toy/plush/mammal/justin icon_state = "justin" @@ -831,6 +856,12 @@ item_state = "reece" attack_verb = list("healed", "cured", "demoted") +/obj/item/toy/plush/mammal/redwood + desc = "An adorable stuffed toy resembling a Nanotrasen Captain. That just happens to be a bunny." + icon_state = "redwood" + item_state = "redwood" + attack_verb = list("ordered", "bapped", "reprimanded") + /obj/item/toy/plush/mammal/dog desc = "An adorable stuffed toy that resembles a canine." icon_state = "katlin" @@ -877,6 +908,12 @@ obj_flags = UNIQUE_RENAME unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad") +/obj/item/toy/plush/mammal/dog/jesse + desc = "An adorable wolf toy that resembles a cream-colored wolf. He has a little pride flag!" + icon_state = "jesse" + item_state = "jesse" + attack_verb = list("greeted", "merc'd", "howdy'd") + /obj/item/toy/plush/catgirl name = "feline plushie" desc = "An adorable stuffed toy that resembles a feline." @@ -914,3 +951,15 @@ item_state = "fermis" attack_verb = list("cuddled", "petpatted", "wigglepurred") squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1) + +/obj/item/toy/plush/catgirl/mariaf + desc = "An adorable stuffed toy that resembles a very tall cat girl." + icon_state = "mariaf" + item_state = "mariaf" + attack_verb = list("hugged", "stabbed", "licked") + +/obj/item/toy/plush/catgirl/maya + desc = "An adorable stuffed toy that resembles an angry cat girl. She has her own tiny nuke disk!" + icon_state = "maya" + item_state = "maya" + attack_verb = list("nuked", "arrested", "harmbatonned") diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index 6d7c3036f9..5454b0fdb8 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -282,11 +282,13 @@ var/cooldown = 0 /obj/item/harmalarm/emag_act(mob/user) + . = ..() obj_flags ^= EMAGGED if(obj_flags & EMAGGED) to_chat(user, "You short out the safeties on [src]!") else to_chat(user, "You reset the safeties on [src]!") + return TRUE /obj/item/harmalarm/attack_self(mob/user) var/safety = !(obj_flags & EMAGGED) diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index d5806494e6..9c929a6ebf 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -9,7 +9,7 @@ var/locked = FALSE var/installed = 0 var/require_module = 0 - var/module_type = null + var/list/module_type // if true, is not stored in the robot to be ejected // if module is reset var/one_use = FALSE @@ -18,7 +18,7 @@ if(R.stat == DEAD) to_chat(user, "[src] will not function on a deceased cyborg.") return FALSE - if(module_type && !istype(R.module, module_type)) + if(module_type && !is_type_in_list(R.module, module_type)) to_chat(R, "Upgrade mounting error! No suitable hardpoint detected!") to_chat(user, "There's no mounting point for the module!") return FALSE @@ -93,7 +93,6 @@ desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate." icon_state = "cyborg_upgrade3" require_module = 1 - //module_type = /obj/item/robot_module/security /obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -141,7 +140,7 @@ desc = "A diamond drill replacement for the mining module's standard drill." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/miner + module_type = list(/obj/item/robot_module/miner) /obj/item/borg/upgrade/ddrill/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -173,7 +172,7 @@ desc = "A satchel of holding replacement for mining cyborg's ore satchel module." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/miner + module_type = list(/obj/item/robot_module/miner) /obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R) . = ..() @@ -200,7 +199,7 @@ desc = "A trash bag of holding replacement for the janiborg's standard trash bag." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/janitor + module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup) /obj/item/borg/upgrade/tboh/action(mob/living/silicon/robot/R) . = ..() @@ -227,7 +226,7 @@ desc = "An advanced mop replacement for the janiborg's standard mop." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/janitor + module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup) /obj/item/borg/upgrade/amop/action(mob/living/silicon/robot/R) . = ..() @@ -276,7 +275,7 @@ icon_state = "ash_plating" resistance_flags = LAVA_PROOF | FIRE_PROOF require_module = 1 - module_type = /obj/item/robot_module/miner + module_type = list(/obj/item/robot_module/miner) /obj/item/borg/upgrade/lavaproof/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -405,7 +404,9 @@ to produce more advanced and complex medical reagents." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/medical + module_type = list(/obj/item/robot_module/medical, + /obj/item/robot_module/syndicate_medical, + /obj/item/robot_module/medihound) var/list/additional_reagents = list() /obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr) @@ -467,7 +468,9 @@ defibrillator, for on the scene revival." icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/medical + module_type = list(/obj/item/robot_module/medical, + /obj/item/robot_module/syndicate_medical, + /obj/item/robot_module/medihound) /obj/item/borg/upgrade/defib/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -489,7 +492,9 @@ out procedures" icon_state = "cyborg_upgrade3" require_module = 1 - module_type = /obj/item/robot_module/medical + module_type = list(/obj/item/robot_module/medical, + /obj/item/robot_module/syndicate_medical, + /obj/item/robot_module/medihound) /obj/item/borg/upgrade/processor/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -514,7 +519,7 @@ /obj/item/robot_module/medical, /obj/item/robot_module/syndicate_medical, /obj/item/robot_module/medihound, - /obj/item/robot_module/borgi) + /obj/item/robot_module/borgi) /obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -598,7 +603,7 @@ icon = 'icons/obj/storage.dmi' icon_state = "borgrped" require_module = TRUE - module_type = /obj/item/robot_module/engineering + module_type = list(/obj/item/robot_module/engineering) /obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -626,7 +631,9 @@ icon = 'icons/obj/device.dmi' icon_state = "pinpointer_crew" require_module = TRUE - module_type = /obj/item/robot_module/medical + module_type = list(/obj/item/robot_module/medical, + /obj/item/robot_module/syndicate_medical, + /obj/item/robot_module/medihound) /obj/item/borg/upgrade/pinpointer/action(mob/living/silicon/robot/R, user = usr) . = ..() @@ -664,3 +671,33 @@ desc = "Allows you to to turn a cyborg into a clown, honk." icon_state = "cyborg_upgrade3" new_module = /obj/item/robot_module/clown + +// Citadel's Vtech Controller +/obj/effect/proc_holder/silicon/cyborg/vtecControl + name = "vTec Control" + desc = "Allows finer-grained control of the vTec speed boost." + action_icon = 'icons/mob/actions.dmi' + action_icon_state = "Chevron_State_0" + + var/currentState = 0 + var/maxReduction = 2 + + +/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user) + var/mob/living/silicon/robot/self = usr + + currentState = (currentState + 1) % 3 + + if(usr) + switch(currentState) + if (0) + self.speed = maxReduction + if (1) + self.speed -= maxReduction*0.5 + if (2) + self.speed -= maxReduction*1.25 + + action.button_icon_state = "Chevron_State_[currentState]" + action.UpdateButtonIcon() + + return diff --git a/code/game/objects/items/scrolls.dm b/code/game/objects/items/scrolls.dm index 07f6edb828..28a4664a24 100644 --- a/code/game/objects/items/scrolls.dm +++ b/code/game/objects/items/scrolls.dm @@ -66,7 +66,8 @@ to_chat(user, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.") return - user.forceMove(pick(L)) - - smoke.start() - uses-- + if(do_teleport(user, pick(L), forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC, forced = TRUE)) + smoke.start() + uses-- + else + to_chat(user, "The spell matrix was disrupted by something near the destination.") diff --git a/code/game/objects/items/singularityhammer.dm b/code/game/objects/items/singularityhammer.dm index 1fe57d151f..b6559c9091 100644 --- a/code/game/objects/items/singularityhammer.dm +++ b/code/game/objects/items/singularityhammer.dm @@ -16,6 +16,7 @@ armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) resistance_flags = FIRE_PROOF | ACID_PROOF force_string = "LORD SINGULOTH HIMSELF" + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/twohanded/singularityhammer/New() ..() @@ -84,6 +85,7 @@ throwforce = 30 throw_range = 7 w_class = WEIGHT_CLASS_HUGE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/twohanded/mjollnir/proc/shock(mob/living/target) target.Stun(60) diff --git a/code/game/objects/items/stacks/bscrystal.dm b/code/game/objects/items/stacks/bscrystal.dm index 522e1a1153..49a735af9c 100644 --- a/code/game/objects/items/stacks/bscrystal.dm +++ b/code/game/objects/items/stacks/bscrystal.dm @@ -33,7 +33,7 @@ use(1) /obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L) - do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg') + do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) /obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom) if(!..()) // not caught in mid-air diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 4bb3359c2f..5610cbad9a 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -18,7 +18,7 @@ /obj/item/stack/medical/attack(mob/living/M, mob/user) - if(M.stat == DEAD) + if(M.stat == DEAD && !stop_bleeding) var/t_him = "it" if(M.gender == MALE) t_him = "him" diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index cf967e25ba..47c881bbdf 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -23,7 +23,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/glass - grind_results = list("silicon" = 20) + grind_results = list(/datum/reagent/silicon = 20) point_value = 1 /obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user) @@ -87,7 +87,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmaglass - grind_results = list("silicon" = 20, "plasma" = 10) + grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10) /obj/item/stack/sheet/plasmaglass/fifty amount = 50 @@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/rglass - grind_results = list("silicon" = 20, "iron" = 10) + grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10) point_value = 4 /obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params) @@ -177,11 +177,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ singular_name = "reinforced plasma glass sheet" icon_state = "sheet-prglass" item_state = "sheet-prglass" - materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,) + materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5,) armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) resistance_flags = ACID_PROOF merge_type = /obj/item/stack/sheet/plasmarglass - grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10) + grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10) point_value = 23 /obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE) @@ -243,8 +243,9 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( resistance_flags = ACID_PROOF armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100) max_integrity = 40 - var/cooldown = 0 sharpness = IS_SHARP + var/icon_prefix + /obj/item/shard/suicide_act(mob/user) user.visible_message("[user] is slitting [user.p_their()] [pick("wrists", "throat")] with the shard of glass! It looks like [user.p_theyre()] trying to commit suicide.") @@ -266,9 +267,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( if("large") pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) - var/matrix/M = matrix(transform) - M.Turn(rand(-170, 170)) - transform = M + if (icon_prefix) + icon_state = "[icon_prefix][icon_state]" + + var/turf/T = get_turf(src) + if(T && is_station_level(T.z)) + SSblackbox.record_feedback("tally", "station_mess_created", 1, name) + +/obj/item/shard/Destroy() + . = ..() + + var/turf/T = get_turf(src) + if(T && is_station_level(T.z)) + SSblackbox.record_feedback("tally", "station_mess_destroyed", 1, name) /obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity) . = ..() @@ -298,6 +309,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( return ..() /obj/item/shard/welder_act(mob/living/user, obj/item/I) + ..() if(I.use_tool(src, user, 0, volume=50)) var/obj/item/stack/sheet/glass/NG = new (user.loc) for(var/obj/item/stack/sheet/glass/G in user.loc) @@ -316,4 +328,13 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( playsound(loc, 'sound/effects/glass_step.ogg', 30, 1) else playsound(loc, 'sound/effects/glass_step.ogg', 50, 1) - . = ..() + return ..() + +/obj/item/shard/plasma + name = "purple shard" + desc = "A nasty looking shard of plasma glass." + force = 6 + throwforce = 11 + icon_state = "plasmalarge" + materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT) + icon_prefix = "plasma" \ No newline at end of file diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index e1ecf6d14d..8c808d0e5f 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -201,6 +201,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\ new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("loom", /obj/structure/loom, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \ new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\ new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \ @@ -248,7 +249,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \ new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \ null, \ new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \ - new/datum/stack_recipe("rag", /obj/item/reagent_containers/glass/rag, 1), \ + new/datum/stack_recipe("rag", /obj/item/reagent_containers/rag, 1), \ + new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \ new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \ new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \ null, \ @@ -277,6 +279,31 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \ /obj/item/stack/sheet/cloth/ten amount = 10 +//Durathread fuck slash-asterisk comments + GLOBAL_LIST_INIT(durathread_recipes, list ( \ + new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40), + new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \ + new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \ + new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \ + )) + +/obj/item/stack/sheet/durathread + name = "durathread" + desc = "A fabric sown from incredibly durable threads, known for its usefulness in armor production." + singular_name = "durathread roll" + icon_state = "sheet-durathread" + item_state = "sheet-cloth" + resistance_flags = FLAMMABLE + force = 0 + throwforce = 0 + merge_type = /obj/item/stack/sheet/durathread + +/obj/item/stack/sheet/durathread/Initialize(mapload, new_amount, merge = TRUE) + recipes = GLOB.durathread_recipes + return ..() + + + /* * Cardboard */ @@ -414,6 +441,8 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \ new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \ new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("brass bar stool", /obj/structure/chair/stool/bar/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("brass stool", /obj/structure/chair/stool/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \ null, new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \ @@ -425,7 +454,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \ new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \ new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \ null, - new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/holyoil/null), \ + new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \ )) @@ -477,6 +506,8 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \ new/datum/stack_recipe("bronze boots", /obj/item/clothing/shoes/bronze), \ null, new/datum/stack_recipe("bronze chair", /obj/structure/chair/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("bronze bar stool", /obj/structure/chair/stool/bar/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ + new/datum/stack_recipe("bronze stool", /obj/structure/chair/stool/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \ )) /obj/item/stack/tile/bronze @@ -598,3 +629,29 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra amount = 20 /obj/item/stack/sheet/paperframes/fifty amount = 50 + + +//durathread and cotton raw +/obj/item/stack/sheet/cotton + name = "raw cotton bundle" + desc = "A bundle of raw cotton ready to be spun on the loom." + singular_name = "raw cotton ball" + icon_state = "sheet-cotton" + is_fabric = TRUE + resistance_flags = FLAMMABLE + force = 0 + throwforce = 0 + merge_type = /obj/item/stack/sheet/cotton + pull_effort = 30 + loom_result = /obj/item/stack/sheet/cloth + +/obj/item/stack/sheet/cotton/durathread + name = "raw durathread bundle" + desc = "A bundle of raw durathread ready to be spun on the loom." + singular_name = "raw durathread ball" + icon_state = "sheet-durathreadraw" + merge_type = /obj/item/stack/sheet/cotton/durathread + pull_effort = 70 + loom_result = /obj/item/stack/sheet/durathread + + diff --git a/code/game/objects/items/stacks/sheets/sheets.dm b/code/game/objects/items/stacks/sheets/sheets.dm index 21b43eba20..908fc88383 100644 --- a/code/game/objects/items/stacks/sheets/sheets.dm +++ b/code/game/objects/items/stacks/sheets/sheets.dm @@ -12,4 +12,7 @@ novariants = FALSE var/perunit = MINERAL_MATERIAL_AMOUNT var/sheettype = null //this is used for girders in the creation of walls/false walls - var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity. \ No newline at end of file + var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity + var/is_fabric = FALSE //is this a valid material for the loom? + var/loom_result //result from pulling on the loom + var/pull_effort = 0 //amount of delay when pulling on the loom \ No newline at end of file diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index eb71311c96..6532e9f7a5 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -46,6 +46,7 @@ item_flags = NO_MAT_REDEMPTION armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50) component_type = /datum/component/storage/concrete/bluespace/bag_of_holding + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/holding/satchel name = "satchel of holding" @@ -53,6 +54,7 @@ icon_state = "holdingsat" item_state = "holdingsat" species_exception = list(/datum/species/angel) + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/holding/ComponentInitialize() . = ..() @@ -81,6 +83,7 @@ icon_state = "giftbag0" item_state = "giftbag" w_class = WEIGHT_CLASS_BULKY + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/santabag/ComponentInitialize() . = ..() @@ -133,6 +136,8 @@ desc = "It's a special backpack made exclusively for Nanotrasen officers." icon_state = "captainpack" item_state = "captainpack" + resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/industrial name = "industrial backpack" @@ -140,6 +145,7 @@ icon_state = "engiepack" item_state = "engiepack" resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/botany name = "botany backpack" @@ -194,6 +200,8 @@ desc = "A tough satchel with extra pockets." icon_state = "satchel-eng" item_state = "engiepack" + resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/satchel/med name = "medical satchel" @@ -248,18 +256,21 @@ desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt." icon = 'icons/obj/mining.dmi' icon_state = "goliath_saddle" - slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_BELT + slot_flags = ITEM_SLOT_BACK /obj/item/storage/backpack/satchel/bone/ComponentInitialize() . = ..() GET_COMPONENT(STR, /datum/component/storage) - STR.max_combined_w_class = 10 + STR.max_combined_w_class = 20 + STR.max_items = 15 /obj/item/storage/backpack/satchel/cap name = "captain's satchel" desc = "An exclusive satchel for Nanotrasen officers." icon_state = "satchel-cap" item_state = "captainpack" + resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/satchel/flat name = "smuggler's satchel" @@ -355,6 +366,7 @@ new /obj/item/cautery(src) new /obj/item/surgical_drapes(src) new /obj/item/clothing/mask/surgical(src) + new /obj/item/reagent_containers/medspray/sterilizine(src) new /obj/item/razor(src) /obj/item/storage/backpack/duffelbag/sec @@ -376,12 +388,23 @@ new /obj/item/cautery(src) new /obj/item/surgical_drapes(src) new /obj/item/clothing/mask/surgical(src) + new /obj/item/reagent_containers/medspray/sterilizine(src) /obj/item/storage/backpack/duffelbag/engineering name = "industrial duffel bag" desc = "A large duffel bag for holding extra tools and supplies." icon_state = "duffel-eng" item_state = "duffel-eng" + resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE + +/obj/item/storage/backpack/duffelbag/durathread + name = "durathread duffel bag" + desc = "A lightweight duffel bag made out of durathread." + icon_state = "duffel-durathread" + item_state = "duffel-durathread" + resistance_flags = FIRE_PROOF + slowdown = 0 /obj/item/storage/backpack/duffelbag/drone name = "drone duffel bag" @@ -389,6 +412,7 @@ icon_state = "duffel-drone" item_state = "duffel-drone" resistance_flags = FIRE_PROOF + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/duffelbag/drone/PopulateContents() new /obj/item/screwdriver(src) @@ -398,6 +422,7 @@ new /obj/item/stack/cable_coil/random(src) new /obj/item/wirecutters(src) new /obj/item/multitool(src) + new /obj/item/pipe_dispenser(src) /obj/item/storage/backpack/duffelbag/clown name = "clown's duffel bag" @@ -415,6 +440,7 @@ icon_state = "duffel-syndie" item_state = "duffel-syndieammo" slowdown = 0 + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize() . = ..() @@ -460,6 +486,7 @@ new /obj/item/mmi/syndie(src) new /obj/item/implantcase(src) new /obj/item/implanter(src) + new /obj/item/reagent_containers/medspray/sterilizine(src) /obj/item/storage/backpack/duffelbag/syndie/surgery_adv name = "advanced surgery duffel bag" @@ -479,6 +506,7 @@ new /obj/item/mmi/syndie(src) new /obj/item/implantcase(src) new /obj/item/implanter(src) + new /obj/item/reagent_containers/medspray/sterilizine(src) /obj/item/storage/backpack/duffelbag/syndie/ammo name = "ammunition duffel bag" diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index e4debeff49..232d1bd5c9 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -81,6 +81,7 @@ desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage." icon_state = "bluetrashbag" item_flags = NO_MAT_REDEMPTION + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/bag/trash/bluespace/ComponentInitialize() . = ..() @@ -105,6 +106,7 @@ component_type = /datum/component/storage/concrete/stack var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it var/datum/component/mobhook + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/bag/ore/ComponentInitialize() . = ..() @@ -391,6 +393,7 @@ icon = 'icons/obj/chemical.dmi' icon_state = "bspace_biobag" desc = "A bag for the safe transportation and disposal of biowaste and other biological materials." + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/bag/bio/holding/ComponentInitialize() . = ..() diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index e3494e36cf..3fe4abeeec 100755 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -10,6 +10,7 @@ attack_verb = list("whipped", "lashed", "disciplined") max_integrity = 300 var/content_overlays = FALSE //If this is true, the belt will gain overlays based on what it's holding + var/worn_overlays = FALSE //worn counterpart of the above. /obj/item/storage/belt/suicide_act(mob/living/carbon/user) user.visible_message("[user] begins belting [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") @@ -23,6 +24,12 @@ add_overlay(M) ..() +/obj/item/storage/belt/worn_overlays(isinhands, icon_file) + . = ..() + if(!isinhands && worn_overlays) + for(var/obj/item/I in contents) + . += I.get_worn_belt_overlay(icon_file) + /obj/item/storage/belt/Initialize() . = ..() update_icon() @@ -33,6 +40,7 @@ icon_state = "utilitybelt" item_state = "utility" content_overlays = TRUE + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //because this is easier than trying to have showers wash all contents. /obj/item/storage/belt/utility/ComponentInitialize() . = ..() @@ -337,6 +345,7 @@ desc = "A set of tactical webbing worn by Syndicate boarding parties." icon_state = "militarywebbing" item_state = "militarywebbing" + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/belt/military/ComponentInitialize() . = ..() @@ -424,6 +433,48 @@ GET_COMPONENT(STR, /datum/component/storage) STR.max_items = 6 +/obj/item/storage/belt/durathread + name = "durathread toolbelt" + desc = "A toolbelt made out of durathread, it seems resistant enough to hold even big tools like an RCD, it also has higher capacity." + icon_state = "webbing-durathread" + item_state = "webbing-durathread" + resistance_flags = FIRE_PROOF + +/obj/item/storage/belt/durathread/ComponentInitialize() + . = ..() + var/datum/component/storage/STR = GetComponent(/datum/component/storage) + STR.max_items = 14 + STR.max_combined_w_class = 32 + STR.max_w_class = WEIGHT_CLASS_NORMAL + STR.can_hold = typecacheof(list( + /obj/item/crowbar, + /obj/item/screwdriver, + /obj/item/weldingtool, + /obj/item/wirecutters, + /obj/item/wrench, + /obj/item/multitool, + /obj/item/flashlight, + /obj/item/stack/cable_coil, + /obj/item/t_scanner, + /obj/item/analyzer, + /obj/item/geiger_counter, + /obj/item/extinguisher/mini, + /obj/item/radio, + /obj/item/clothing/gloves, + /obj/item/holosign_creator/atmos, + /obj/item/holosign_creator/engineering, + /obj/item/forcefield_projector, + /obj/item/assembly/signaler, + /obj/item/lightreplacer, + /obj/item/rcd_ammo, + /obj/item/construction/rcd, + /obj/item/pipe_dispenser, + /obj/item/stack/rods, + /obj/item/stack/tile/plasteel, + /obj/item/grenade/chem_grenade/metalfoam, + /obj/item/grenade/chem_grenade/smart_metal_foam + )) + /obj/item/storage/belt/grenade name = "grenadier belt" desc = "A belt for holding grenades." @@ -481,6 +532,7 @@ desc = "A belt designed to hold various rods of power. A veritable fanny pack of exotic magic." icon_state = "soulstonebelt" item_state = "soulstonebelt" + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE /obj/item/storage/belt/wands/ComponentInitialize() . = ..() @@ -517,12 +569,15 @@ /obj/item/grenade/chem_grenade, /obj/item/lightreplacer, /obj/item/flashlight, + /obj/item/reagent_containers/glass/beaker, + /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/spray, /obj/item/soap, /obj/item/holosign_creator, /obj/item/key/janitor, /obj/item/clothing/gloves, /obj/item/melee/flyswatter, + /obj/item/paint/paint_remover, /obj/item/assembly/mousetrap )) @@ -541,6 +596,22 @@ /obj/item/ammo_casing/shotgun )) +/obj/item/storage/belt/bandolier/durathread + name = "durathread bandolier" + desc = "An double stacked bandolier made out of durathread." + icon_state = "bandolier-durathread" + item_state = "bandolier-durathread" + resistance_flags = FIRE_PROOF + +/obj/item/storage/belt/bandolier/durathread/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.max_items = 32 + STR.display_numerical_stacking = TRUE + STR.can_hold = typecacheof(list( + /obj/item/ammo_casing + )) + /obj/item/storage/belt/medolier name = "medolier" desc = "A medical bandolier for holding smartdarts." @@ -653,6 +724,10 @@ icon_state = "sheath" item_state = "sheath" w_class = WEIGHT_CLASS_BULKY + content_overlays = TRUE + worn_overlays = TRUE + var/list/fitting_swords = list(/obj/item/melee/sabre, /obj/item/melee/baton/stunsword) + var/starting_sword = /obj/item/melee/sabre /obj/item/storage/belt/sabre/ComponentInitialize() . = ..() @@ -660,35 +735,7 @@ STR.max_items = 1 STR.rustle_sound = FALSE STR.max_w_class = WEIGHT_CLASS_BULKY - STR.can_hold = typecacheof(list( - /obj/item/melee/sabre - )) - -/obj/item/storage/belt/sabre/rapier - name = "rapier sheath" - desc = "A black, thin sheath that looks to house only a long thin blade. Feels like its made of metal." - icon_state = "rsheath" - item_state = "rsheath" - force = 5 - throwforce = 15 - block_chance = 30 - w_class = WEIGHT_CLASS_BULKY - attack_verb = list("bashed", "slashes", "prods", "pokes") - -/obj/item/storage/belt/sabre/rapier/ComponentInitialize() - . = ..() - GET_COMPONENT(STR, /datum/component/storage) - STR.max_items = 1 - STR.rustle_sound = FALSE - STR.max_w_class = WEIGHT_CLASS_BULKY - STR.can_hold = typecacheof(list( - /obj/item/melee/rapier - )) - -/obj/item/storage/belt/sabre/rapier/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(attack_type == PROJECTILE_ATTACK) - final_block_chance = 0 //To thin to block bullets - return ..() + STR.can_hold = typecacheof(fitting_swords) /obj/item/storage/belt/sabre/examine(mob/user) ..() @@ -707,20 +754,28 @@ to_chat(user, "[src] is empty.") /obj/item/storage/belt/sabre/update_icon() - icon_state = initial(icon_state) - item_state = initial(item_state) - if(contents.len) - icon_state += "-sabre" - item_state += "-sabre" - if(loc && isliving(loc)) + . = ..() + if(isliving(loc)) var/mob/living/L = loc L.regenerate_icons() - ..() /obj/item/storage/belt/sabre/PopulateContents() - new /obj/item/melee/sabre(src) - update_icon() + new starting_sword(src) -/obj/item/storage/belt/sabre/rapier/PopulateContents() - new /obj/item/melee/rapier(src) - update_icon() +/obj/item/storage/belt/sabre/rapier + name = "rapier sheath" + desc = "A black, thin sheath that looks to house only a long thin blade. Feels like its made of metal." + icon_state = "rsheath" + item_state = "rsheath" + force = 5 + throwforce = 15 + block_chance = 30 + w_class = WEIGHT_CLASS_BULKY + attack_verb = list("bashed", "slashes", "prods", "pokes") + fitting_swords = list(/obj/item/melee/rapier) + starting_sword = /obj/item/melee/rapier + +/obj/item/storage/belt/sabre/rapier/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) + if(attack_type == PROJECTILE_ATTACK) + final_block_chance = 0 //To thin to block bullets + return ..() diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index 4ff63ceeac..dd6a6b8453 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -33,6 +33,7 @@ resistance_flags = FLAMMABLE var/foldable = /obj/item/stack/sheet/cardboard var/illustration = "writing" + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //exploits ahoy /obj/item/storage/box/Initialize(mapload) . = ..() @@ -1131,6 +1132,7 @@ name = "Nanotrasen MRE Ration Kit Menu 0" desc = "A package containing food suspended in an outdated bluespace pocket which lasts for centuries. If you're lucky you may even be able to enjoy the meal without getting food poisoning." icon_state = "mre" + illustration = null var/can_expire = TRUE var/spawner_chance = 2 var/expiration_date @@ -1184,7 +1186,7 @@ /obj/item/storage/box/mre/menu3 name = "\improper Nanotrasen MRE Ration Kit Menu 3" - desc = "The holy grail of MREs. This item contains the fabled MRE pizza and a sample of coffee instant type 2. Any NT employee lucky enough to get their hands on one of these is truly blessed." + desc = "The holy grail of MREs. This item contains the fabled MRE pizza, spicy nachos and a sample of coffee instant type 2. Any NT employee lucky enough to get their hands on one of these is truly blessed." icon_state = "menu3" can_expire = FALSE //always fresh, never expired. spawner_chance = 1 @@ -1192,7 +1194,42 @@ /obj/item/storage/box/mre/menu3/PopulateContents() new /obj/item/reagent_containers/food/snacks/pizzaslice/pepperoni(src) new /obj/item/reagent_containers/food/snacks/breadslice/plain(src) - new /obj/item/reagent_containers/food/snacks/cheesewedge(src) + new /obj/item/reagent_containers/food/snacks/cubannachos(src) new /obj/item/reagent_containers/food/snacks/grown/chili(src) new /obj/item/reagent_containers/food/drinks/coffee/type2(src) new /obj/item/tank/internals/emergency_oxygen(src) + +/obj/item/storage/box/mre/menu4 + name = "\improper Nanotrasen MRE Ration Kit Menu 4" + +/obj/item/storage/box/mre/menu4/safe + spawner_chance = 0 + desc = "A package containing food suspended in a bluespace pocket capable of lasting till the end of time." + can_expire = FALSE + +/obj/item/storage/box/mre/menu4/PopulateContents() + if(prob(66)) + new /obj/item/reagent_containers/food/snacks/salad/boiledrice(src) + else + new /obj/item/reagent_containers/food/snacks/salad/ricebowl(src) + new /obj/item/reagent_containers/food/snacks/burger/tofu(src) + new /obj/item/reagent_containers/food/snacks/salad/fruit(src) + new /obj/item/reagent_containers/food/snacks/cracker(src) + new /obj/item/tank/internals/emergency_oxygen(src) + +//Where do I put this? +/obj/item/secbat + name = "Secbat box" + desc = "Contained inside is a secbat for use with law enforcement." + icon = 'icons/obj/storage.dmi' + icon_state = "box" + item_state = "syringe_kit" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + +/obj/item/secbat/attack_self(mob/user) + new /mob/living/simple_animal/hostile/retaliate/bat/secbat(user.loc) + to_chat(user, "You open the box, releasing the secbat!") + var/obj/item/stack/sheet/cardboard/I = new(user.drop_location()) + qdel(src) + user.put_in_hands(I) diff --git a/code/game/objects/items/storage/briefcase.dm b/code/game/objects/items/storage/briefcase.dm index bca13f2a45..ed547bc17d 100644 --- a/code/game/objects/items/storage/briefcase.dm +++ b/code/game/objects/items/storage/briefcase.dm @@ -40,9 +40,18 @@ /obj/item/storage/briefcase/lawyer/family name = "battered briefcase" - desc = "An old briefcase, this one has seen better days in its time. It's clear they don't make them nowadays as good as they used to. Comes with an added belt clip!" + icon_state = "gbriefcase" + lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' + desc = "An old briefcase with a golden trim. It's clear they don't make them as good as they used to. Comes with an added belt clip!" slot_flags = ITEM_SLOT_BELT +/obj/item/storage/briefcase/lawyer/family/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.max_w_class = WEIGHT_CLASS_NORMAL + STR.max_combined_w_class = 14 + /obj/item/storage/briefcase/lawyer/family/PopulateContents() new /obj/item/stamp/law(src) new /obj/item/pen/fountain(src) diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm index e9b074d40c..312ef35430 100644 --- a/code/game/objects/items/storage/firstaid.dm +++ b/code/game/objects/items/storage/firstaid.dm @@ -1,365 +1,391 @@ -/* First aid storage - * Contains: - * First Aid Kits - * Pill Bottles - * Dice Pack (in a pill bottle) - */ - -/* - * First Aid Kits - */ -/obj/item/storage/firstaid - name = "first-aid kit" - desc = "It's an emergency medical kit for those serious boo-boos." - icon_state = "firstaid" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - throw_speed = 3 - throw_range = 7 - var/empty = FALSE - -/obj/item/storage/firstaid/regular - icon_state = "firstaid" - desc = "A first aid kit with the ability to heal common types of injuries." - -/obj/item/storage/firstaid/regular/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins giving [user.p_them()]self aids with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return BRUTELOSS - -/obj/item/storage/firstaid/regular/PopulateContents() - if(empty) - return - new /obj/item/stack/medical/gauze(src) - new /obj/item/stack/medical/bruise_pack(src) - new /obj/item/stack/medical/bruise_pack(src) - new /obj/item/stack/medical/ointment(src) - new /obj/item/stack/medical/ointment(src) - new /obj/item/reagent_containers/hypospray/medipen(src) - new /obj/item/healthanalyzer(src) - -/obj/item/storage/firstaid/ancient - icon_state = "firstaid" - desc = "A first aid kit with the ability to heal common types of injuries." - -/obj/item/storage/firstaid/ancient/PopulateContents() - if(empty) - return - new /obj/item/stack/medical/gauze(src) - new /obj/item/stack/medical/bruise_pack(src) - new /obj/item/stack/medical/bruise_pack(src) - new /obj/item/stack/medical/bruise_pack(src) - new /obj/item/stack/medical/ointment(src) - new /obj/item/stack/medical/ointment(src) - new /obj/item/stack/medical/ointment(src) - -/obj/item/storage/firstaid/fire - name = "burn treatment kit" - desc = "A specialized medical kit for when the toxins lab -spontaneously- burns down." - icon_state = "ointment" - item_state = "firstaid-ointment" - -/obj/item/storage/firstaid/fire/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins rubbing \the [src] against [user.p_them()]self! It looks like [user.p_theyre()] trying to start a fire!") - return FIRELOSS - -/obj/item/storage/firstaid/fire/Initialize(mapload) - . = ..() - icon_state = pick("ointment","firefirstaid") - -/obj/item/storage/firstaid/fire/PopulateContents() - if(empty) - return - for(var/i in 1 to 3) - new /obj/item/reagent_containers/pill/patch/silver_sulf(src) - new /obj/item/reagent_containers/pill/oxandrolone(src) - new /obj/item/reagent_containers/pill/oxandrolone(src) - new /obj/item/reagent_containers/hypospray/medipen(src) - new /obj/item/healthanalyzer(src) - -/obj/item/storage/firstaid/toxin - name = "toxin treatment kit" - desc = "Used to treat toxic blood content and radiation poisoning." - icon_state = "antitoxin" - item_state = "firstaid-toxin" - -/obj/item/storage/firstaid/toxin/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return TOXLOSS - -/obj/item/storage/firstaid/toxin/Initialize(mapload) - . = ..() - icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3") - -/obj/item/storage/firstaid/toxin/PopulateContents() - if(empty) - return - for(var/i in 1 to 4) - new /obj/item/reagent_containers/syringe/charcoal(src) - for(var/i in 1 to 2) - new /obj/item/storage/pill_bottle/charcoal(src) - new /obj/item/healthanalyzer(src) - -/obj/item/storage/firstaid/radbgone - name = "radiation treatment kit" - desc = "Used to treat minor toxic blood content and major radiation poisoning." - icon_state = "antitoxin" - item_state = "firstaid-toxin" - -/obj/item/storage/firstaid/radbgone/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return TOXLOSS - -/obj/item/storage/firstaid/radbgone/PopulateContents() - if(empty) - return - if(prob(50)) - new /obj/item/reagent_containers/pill/mutarad(src) - if(prob(80)) - new /obj/item/reagent_containers/pill/antirad_plus(src) - new /obj/item/reagent_containers/syringe/charcoal(src) - new /obj/item/storage/pill_bottle/charcoal(src) - new /obj/item/reagent_containers/pill/mutadone(src) - new /obj/item/reagent_containers/pill/antirad(src) - new /obj/item/reagent_containers/food/drinks/bottle/vodka(src) - new /obj/item/healthanalyzer(src) - - -/obj/item/storage/firstaid/o2 - name = "oxygen deprivation treatment kit" - desc = "A box full of oxygen goodies." - icon_state = "o2" - item_state = "firstaid-o2" - -/obj/item/storage/firstaid/o2/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins hitting [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return OXYLOSS - -/obj/item/storage/firstaid/o2/PopulateContents() - if(empty) - return - for(var/i in 1 to 4) - new /obj/item/reagent_containers/pill/salbutamol(src) - new /obj/item/reagent_containers/hypospray/medipen(src) - new /obj/item/reagent_containers/hypospray/medipen(src) - new /obj/item/healthanalyzer(src) - -/obj/item/storage/firstaid/brute - name = "brute trauma treatment kit" - desc = "A first aid kit for when you get toolboxed." - icon_state = "brute" - item_state = "firstaid-brute" - -/obj/item/storage/firstaid/brute/suicide_act(mob/living/carbon/user) - user.visible_message("[user] begins beating [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return BRUTELOSS - -/obj/item/storage/firstaid/brute/PopulateContents() - if(empty) - return - for(var/i in 1 to 4) - new /obj/item/reagent_containers/pill/patch/styptic(src) - new /obj/item/stack/medical/gauze(src) - new /obj/item/stack/medical/gauze(src) - new /obj/item/healthanalyzer(src) - -/obj/item/storage/firstaid/tactical - name = "combat medical kit" - desc = "I hope you've got insurance." - icon_state = "bezerk" - -/obj/item/storage/firstaid/tactical/ComponentInitialize() - . = ..() - GET_COMPONENT(STR, /datum/component/storage) - STR.max_w_class = WEIGHT_CLASS_NORMAL - -/obj/item/storage/firstaid/tactical/PopulateContents() - if(empty) - return - new /obj/item/stack/medical/gauze(src) - new /obj/item/defibrillator/compact/combat/loaded(src) - new /obj/item/reagent_containers/hypospray/combat(src) - new /obj/item/reagent_containers/pill/patch/styptic(src) - new /obj/item/reagent_containers/pill/patch/silver_sulf(src) - new /obj/item/reagent_containers/syringe/lethal/choral(src) - new /obj/item/clothing/glasses/hud/health/night(src) - -/* - * Pill Bottles - */ - -/obj/item/storage/pill_bottle - name = "pill bottle" - desc = "It's an airtight container for storing medication." - icon_state = "pill_canister" - icon = 'icons/obj/chemical.dmi' - item_state = "contsolid" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - w_class = WEIGHT_CLASS_SMALL - -/obj/item/storage/pill_bottle/ComponentInitialize() - . = ..() - GET_COMPONENT(STR, /datum/component/storage) - STR.allow_quick_gather = TRUE - STR.click_gather = TRUE - STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/dice)) - -/obj/item/storage/pill_bottle/suicide_act(mob/user) - user.visible_message("[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return (TOXLOSS) - -/obj/item/storage/pill_bottle/charcoal - name = "bottle of charcoal pills" - desc = "Contains pills used to counter toxins." - -/obj/item/storage/pill_bottle/charcoal/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/charcoal(src) - -/obj/item/storage/pill_bottle/antirad - name = "bottle of charcoal pills" - desc = "Contains pills used to counter radiation poisoning." - -/obj/item/storage/pill_bottle/anitrad/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/antirad(src) - -/obj/item/storage/pill_bottle/epinephrine - name = "bottle of epinephrine pills" - desc = "Contains pills used to stabilize patients." - -/obj/item/storage/pill_bottle/epinephrine/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/epinephrine(src) - -/obj/item/storage/pill_bottle/mutadone - name = "bottle of mutadone pills" - desc = "Contains pills used to treat genetic abnormalities." - -/obj/item/storage/pill_bottle/mutadone/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/mutadone(src) - -/obj/item/storage/pill_bottle/mannitol - name = "bottle of mannitol pills" - desc = "Contains pills used to treat brain damage." - -/obj/item/storage/pill_bottle/mannitol/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/mannitol(src) - -/obj/item/storage/pill_bottle/stimulant - name = "bottle of stimulant pills" - desc = "Guaranteed to give you that extra burst of energy during a long shift!" - -/obj/item/storage/pill_bottle/stimulant/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/stimulant(src) - -/obj/item/storage/pill_bottle/mining - name = "bottle of patches" - desc = "Contains patches used to treat brute and burn damage." - -/obj/item/storage/pill_bottle/mining/PopulateContents() - new /obj/item/reagent_containers/pill/patch/silver_sulf(src) - for(var/i in 1 to 3) - new /obj/item/reagent_containers/pill/patch/styptic(src) - -/obj/item/storage/pill_bottle/zoom - name = "suspicious pill bottle" - desc = "The label is pretty old and almost unreadable, you recognize some chemical compounds." - -/obj/item/storage/pill_bottle/zoom/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/zoom(src) - -/obj/item/storage/pill_bottle/happy - name = "suspicious pill bottle" - desc = "There is a smiley on the top." - -/obj/item/storage/pill_bottle/happy/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/happy(src) - -/obj/item/storage/pill_bottle/lsd - name = "suspicious pill bottle" - desc = "There is a badly drawn thing with the shape of a mushroom." - -/obj/item/storage/pill_bottle/lsd/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/lsd(src) - -/obj/item/storage/pill_bottle/aranesp - name = "suspicious pill bottle" - desc = "The label says 'gotta go fast'." - -/obj/item/storage/pill_bottle/aranesp/PopulateContents() - for(var/i in 1 to 5) - new /obj/item/reagent_containers/pill/aranesp(src) - -/obj/item/storage/pill_bottle/antirad_plus - name = "anti radiation deluxe pill bottle" - desc = "The label says 'Med-Co branded pills'." - -/obj/item/storage/pill_bottle/antirad_plus/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/antirad_plus(src) - -/obj/item/storage/pill_bottle/mutarad - name = "radiation treatment deluxe pill bottle" - desc = "The label says 'Med-Co branded pills' and below that 'Contains Mutadone in each pill!`." - -/obj/item/storage/pill_bottle/mutarad/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/mutarad(src) - -/obj/item/storage/pill_bottle/penis_enlargement - name = "penis enlargement pills" - desc = "You want penis enlargement pills?" - -/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents() - for(var/i in 1 to 7) - new /obj/item/reagent_containers/pill/penis_enlargement(src) - -///////////// -//Organ Box// -///////////// - -/obj/item/storage/belt/organbox - name = "Organ Storge" - desc = "A compact box that helps hold massive amounts of implants, organs, and some tools. Has a belt clip for easy carrying" - w_class = WEIGHT_CLASS_BULKY - icon = 'icons/obj/mysterybox.dmi' - icon_state = "organbox_open" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - throw_speed = 1 - throw_range = 1 - -/obj/item/storage/belt/organbox/ComponentInitialize() - . = ..() - GET_COMPONENT(STR, /datum/component/storage) - STR.max_items = 16 - STR.max_w_class = WEIGHT_CLASS_BULKY - STR.max_combined_w_class = 20 - STR.can_hold = typecacheof(list( - /obj/item/storage/pill_bottle, - /obj/item/reagent_containers/hypospray, - /obj/item/healthanalyzer, - /obj/item/reagent_containers/syringe, - /obj/item/clothing/glasses/hud/health, - /obj/item/hemostat, - /obj/item/scalpel, - /obj/item/retractor, - /obj/item/cautery, - /obj/item/surgical_drapes, - /obj/item/autosurgeon, - /obj/item/organ, - /obj/item/implant, - /obj/item/implantpad, - /obj/item/implantcase, - /obj/item/implanter, - /obj/item/circuitboard/computer/operating, - /obj/item/stack/sheet/mineral/silver, - /obj/item/organ_storage - )) + +/* First aid storage + * Contains: + * First Aid Kits + * Pill Bottles + * Dice Pack (in a pill bottle) + */ + +/* + * First Aid Kits + */ +/obj/item/storage/firstaid + name = "first-aid kit" + desc = "It's an emergency medical kit for those serious boo-boos." + icon_state = "firstaid" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + throw_speed = 3 + throw_range = 7 + var/empty = FALSE + +/obj/item/storage/firstaid/regular + icon_state = "firstaid" + desc = "A first aid kit with the ability to heal common types of injuries." + +/obj/item/storage/firstaid/regular/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins giving [user.p_them()]self aids with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return BRUTELOSS + +/obj/item/storage/firstaid/regular/PopulateContents() + if(empty) + return + new /obj/item/stack/medical/gauze(src) + new /obj/item/stack/medical/bruise_pack(src) + new /obj/item/stack/medical/bruise_pack(src) + new /obj/item/stack/medical/ointment(src) + new /obj/item/stack/medical/ointment(src) + new /obj/item/reagent_containers/hypospray/medipen(src) + new /obj/item/healthanalyzer(src) + +/obj/item/storage/firstaid/ancient + icon_state = "firstaid" + desc = "A first aid kit with the ability to heal common types of injuries." + +/obj/item/storage/firstaid/ancient/PopulateContents() + if(empty) + return + new /obj/item/stack/medical/gauze(src) + new /obj/item/stack/medical/bruise_pack(src) + new /obj/item/stack/medical/bruise_pack(src) + new /obj/item/stack/medical/bruise_pack(src) + new /obj/item/stack/medical/ointment(src) + new /obj/item/stack/medical/ointment(src) + new /obj/item/stack/medical/ointment(src) + +/obj/item/storage/firstaid/fire + name = "burn treatment kit" + desc = "A specialized medical kit for when the toxins lab -spontaneously- burns down." + icon_state = "ointment" + item_state = "firstaid-ointment" + +/obj/item/storage/firstaid/fire/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins rubbing \the [src] against [user.p_them()]self! It looks like [user.p_theyre()] trying to start a fire!") + return FIRELOSS + +/obj/item/storage/firstaid/fire/Initialize(mapload) + . = ..() + icon_state = pick("ointment","firefirstaid") + +/obj/item/storage/firstaid/fire/PopulateContents() + if(empty) + return + for(var/i in 1 to 3) + new /obj/item/reagent_containers/pill/patch/silver_sulf(src) + new /obj/item/reagent_containers/pill/oxandrolone(src) + new /obj/item/reagent_containers/pill/oxandrolone(src) + new /obj/item/reagent_containers/hypospray/medipen(src) + new /obj/item/healthanalyzer(src) + +/obj/item/storage/firstaid/toxin + name = "toxin treatment kit" + desc = "Used to treat toxic blood content and radiation poisoning." + icon_state = "antitoxin" + item_state = "firstaid-toxin" + +/obj/item/storage/firstaid/toxin/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return TOXLOSS + +/obj/item/storage/firstaid/toxin/Initialize(mapload) + . = ..() + icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3") + +/obj/item/storage/firstaid/toxin/PopulateContents() + if(empty) + return + for(var/i in 1 to 4) + new /obj/item/reagent_containers/syringe/charcoal(src) + for(var/i in 1 to 2) + new /obj/item/storage/pill_bottle/charcoal(src) + new /obj/item/healthanalyzer(src) + +/obj/item/storage/firstaid/radbgone + name = "radiation treatment kit" + desc = "Used to treat minor toxic blood content and major radiation poisoning." + icon_state = "antitoxin" + item_state = "firstaid-toxin" + +/obj/item/storage/firstaid/radbgone/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return TOXLOSS + +/obj/item/storage/firstaid/radbgone/PopulateContents() + if(empty) + return + if(prob(50)) + new /obj/item/reagent_containers/pill/mutarad(src) + if(prob(80)) + new /obj/item/reagent_containers/pill/antirad_plus(src) + new /obj/item/reagent_containers/syringe/charcoal(src) + new /obj/item/storage/pill_bottle/charcoal(src) + new /obj/item/reagent_containers/pill/mutadone(src) + new /obj/item/reagent_containers/pill/antirad(src) + new /obj/item/reagent_containers/food/drinks/bottle/vodka(src) + new /obj/item/healthanalyzer(src) + + +/obj/item/storage/firstaid/o2 + name = "oxygen deprivation treatment kit" + desc = "A box full of oxygen goodies." + icon_state = "o2" + item_state = "firstaid-o2" + +/obj/item/storage/firstaid/o2/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins hitting [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return OXYLOSS + +/obj/item/storage/firstaid/o2/PopulateContents() + if(empty) + return + for(var/i in 1 to 4) + new /obj/item/reagent_containers/pill/salbutamol(src) + new /obj/item/reagent_containers/hypospray/medipen(src) + new /obj/item/reagent_containers/hypospray/medipen(src) + new /obj/item/healthanalyzer(src) + +/obj/item/storage/firstaid/brute + name = "brute trauma treatment kit" + desc = "A first aid kit for when you get toolboxed." + icon_state = "brute" + item_state = "firstaid-brute" + +/obj/item/storage/firstaid/brute/suicide_act(mob/living/carbon/user) + user.visible_message("[user] begins beating [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return BRUTELOSS + +/obj/item/storage/firstaid/brute/PopulateContents() + if(empty) + return + for(var/i in 1 to 4) + new /obj/item/reagent_containers/pill/patch/styptic(src) + new /obj/item/stack/medical/gauze(src) + new /obj/item/stack/medical/gauze(src) + new /obj/item/healthanalyzer(src) + +/obj/item/storage/firstaid/tactical + name = "combat medical kit" + desc = "I hope you've got insurance." + icon_state = "bezerk" + +/obj/item/storage/firstaid/tactical/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.max_w_class = WEIGHT_CLASS_NORMAL + +/obj/item/storage/firstaid/tactical/PopulateContents() + if(empty) + return + new /obj/item/stack/medical/gauze(src) + new /obj/item/defibrillator/compact/combat/loaded(src) + new /obj/item/reagent_containers/hypospray/combat(src) + new /obj/item/reagent_containers/pill/patch/styptic(src) + new /obj/item/reagent_containers/pill/patch/silver_sulf(src) + new /obj/item/reagent_containers/syringe/lethal/choral(src) + new /obj/item/clothing/glasses/hud/health/night(src) + +/* + * Pill Bottles + */ + +/obj/item/storage/pill_bottle + name = "pill bottle" + desc = "It's an airtight container for storing medication." + icon_state = "pill_canister" + icon = 'icons/obj/chemical.dmi' + item_state = "contsolid" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + w_class = WEIGHT_CLASS_SMALL + +/obj/item/storage/pill_bottle/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.allow_quick_gather = TRUE + STR.click_gather = TRUE + STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/dice)) + +/obj/item/storage/pill_bottle/suicide_act(mob/user) + user.visible_message("[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return (TOXLOSS) + +/obj/item/storage/pill_bottle/charcoal + name = "bottle of charcoal pills" + desc = "Contains pills used to counter toxins." + +/obj/item/storage/pill_bottle/charcoal/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/charcoal(src) + +/obj/item/storage/pill_bottle/antirad + name = "bottle of charcoal pills" + desc = "Contains pills used to counter radiation poisoning." + +/obj/item/storage/pill_bottle/anitrad/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/antirad(src) + +/obj/item/storage/pill_bottle/epinephrine + name = "bottle of epinephrine pills" + desc = "Contains pills used to stabilize patients." + +/obj/item/storage/pill_bottle/epinephrine/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/epinephrine(src) + +/obj/item/storage/pill_bottle/mutadone + name = "bottle of mutadone pills" + desc = "Contains pills used to treat genetic abnormalities." + +/obj/item/storage/pill_bottle/mutadone/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/mutadone(src) + +/obj/item/storage/pill_bottle/mannitol + name = "bottle of mannitol pills" + desc = "Contains pills used to treat brain damage." + +/obj/item/storage/pill_bottle/mannitol/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/mannitol(src) + +/obj/item/storage/pill_bottle/stimulant + name = "bottle of stimulant pills" + desc = "Guaranteed to give you that extra burst of energy during a long shift!" + +/obj/item/storage/pill_bottle/stimulant/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/stimulant(src) + +/obj/item/storage/pill_bottle/mining + name = "bottle of patches" + desc = "Contains patches used to treat brute and burn damage." + +/obj/item/storage/pill_bottle/mining/PopulateContents() + new /obj/item/reagent_containers/pill/patch/silver_sulf(src) + for(var/i in 1 to 3) + new /obj/item/reagent_containers/pill/patch/styptic(src) + +/obj/item/storage/pill_bottle/zoom + name = "suspicious pill bottle" + desc = "The label is pretty old and almost unreadable, you recognize some chemical compounds." + +/obj/item/storage/pill_bottle/zoom/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/zoom(src) + +/obj/item/storage/pill_bottle/happy + name = "suspicious pill bottle" + desc = "There is a smiley on the top." + +/obj/item/storage/pill_bottle/happy/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/happy(src) + +/obj/item/storage/pill_bottle/lsd + name = "suspicious pill bottle" + desc = "There is a badly drawn thing with the shape of a mushroom." + +/obj/item/storage/pill_bottle/lsd/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/lsd(src) + +/obj/item/storage/pill_bottle/aranesp + name = "suspicious pill bottle" + desc = "The label says 'gotta go fast'." + +/obj/item/storage/pill_bottle/aranesp/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/aranesp(src) + +/obj/item/storage/pill_bottle/psicodine + name = "bottle of psicodine pills" + desc = "Contains pills used to treat mental distress and traumas." + +/obj/item/storage/pill_bottle/psicodine/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/psicodine(src) + +/obj/item/storage/pill_bottle/happiness + name = "happiness pill bottle" + desc = "The label is long gone, in its place an 'H' written with a marker." + +/obj/item/storage/pill_bottle/happiness/PopulateContents() + for(var/i in 1 to 5) + new /obj/item/reagent_containers/pill/happiness(src) + +/obj/item/storage/pill_bottle/antirad_plus + name = "anti radiation deluxe pill bottle" + desc = "The label says 'Med-Co branded pills'." + +/obj/item/storage/pill_bottle/antirad_plus/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/antirad_plus(src) + +/obj/item/storage/pill_bottle/mutarad + name = "radiation treatment deluxe pill bottle" + desc = "The label says 'Med-Co branded pills' and below that 'Contains Mutadone in each pill!`." + +/obj/item/storage/pill_bottle/mutarad/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/mutarad(src) + +/obj/item/storage/pill_bottle/penis_enlargement + name = "penis enlargement pills" + desc = "You want penis enlargement pills?" + +/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/penis_enlargement(src) + +/obj/item/storage/pill_bottle/breast_enlargement + name = "breast enlargement pills" + desc = "Made by Fermichem - They have a woman with breasts larger than she is on them. The warming states not to take more than 10u at a time." + +/obj/item/storage/pill_bottle/breast_enlargement/PopulateContents() + for(var/i in 1 to 7) + new /obj/item/reagent_containers/pill/breast_enlargement(src) + +///////////// +//Organ Box// +///////////// + +/obj/item/storage/belt/organbox + name = "Organ Storge" + desc = "A compact box that helps hold massive amounts of implants, organs, and some tools. Has a belt clip for easy carrying" + w_class = WEIGHT_CLASS_BULKY + icon = 'icons/obj/mysterybox.dmi' + icon_state = "organbox_open" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + throw_speed = 1 + throw_range = 1 + +/obj/item/storage/belt/organbox/ComponentInitialize() + . = ..() + GET_COMPONENT(STR, /datum/component/storage) + STR.max_items = 16 + STR.max_w_class = WEIGHT_CLASS_BULKY + STR.max_combined_w_class = 20 + STR.can_hold = typecacheof(list( + /obj/item/storage/pill_bottle, + /obj/item/reagent_containers/hypospray, + /obj/item/healthanalyzer, + /obj/item/reagent_containers/syringe, + /obj/item/clothing/glasses/hud/health, + /obj/item/hemostat, + /obj/item/scalpel, + /obj/item/retractor, + /obj/item/cautery, + /obj/item/surgical_drapes, + /obj/item/autosurgeon, + /obj/item/organ, + /obj/item/implant, + /obj/item/implantpad, + /obj/item/implantcase, + /obj/item/implanter, + /obj/item/circuitboard/computer/operating, + /obj/item/stack/sheet/mineral/silver, + /obj/item/organ_storage + )) + diff --git a/code/game/objects/items/storage/lockbox.dm b/code/game/objects/items/storage/lockbox.dm index 4924051855..eeebc6f4c5 100644 --- a/code/game/objects/items/storage/lockbox.dm +++ b/code/game/objects/items/storage/lockbox.dm @@ -48,14 +48,16 @@ to_chat(user, "It's locked!") /obj/item/storage/lockbox/emag_act(mob/user) - if(!broken) - broken = TRUE - SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE) - desc += "It appears to be broken." - icon_state = src.icon_broken - if(user) - visible_message("\The [src] has been broken by [user] with an electromagnetic card!") - return + . = ..() + if(broken) + return + broken = TRUE + SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE) + desc += "It appears to be broken." + icon_state = src.icon_broken + if(user) + visible_message("\The [src] has been broken by [user] with an electromagnetic card!") + return TRUE /obj/item/storage/lockbox/Entered() . = ..() diff --git a/code/game/objects/items/storage/storage.dm b/code/game/objects/items/storage/storage.dm index 7c2694016b..b69567a2a5 100644 --- a/code/game/objects/items/storage/storage.dm +++ b/code/game/objects/items/storage/storage.dm @@ -16,7 +16,7 @@ AddComponent(component_type) /obj/item/storage/AllowDrop() - return TRUE + return FALSE /obj/item/storage/contents_explosion(severity, target) for(var/atom/A in contents) diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm index 5b99bb85bf..d18212be42 100644 --- a/code/game/objects/items/storage/toolbox.dm +++ b/code/game/objects/items/storage/toolbox.dm @@ -19,6 +19,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons) var/latches = "single_latch" var/has_latches = TRUE var/can_rubberify = TRUE + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //very protecc too /obj/item/storage/toolbox/Initialize(mapload) . = ..() diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm index a6a3cea373..cf5d685b4a 100644 --- a/code/game/objects/items/storage/uplink_kits.dm +++ b/code/game/objects/items/storage/uplink_kits.dm @@ -1,7 +1,7 @@ /obj/item/storage/box/syndicate /obj/item/storage/box/syndicate/PopulateContents() - switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1))) + switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "baseball" = 1, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1))) if("bloodyspai") // 30 tc now this is more right new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set new /obj/item/clothing/mask/chameleon(src) // Goes with above @@ -52,7 +52,7 @@ new /obj/item/clothing/under/suit_jacket/really_black(src) new /obj/item/screwdriver/power(src) //2 tc item - if("murder") // 35 tc now + if("murder") // 35 tc new /obj/item/melee/transforming/energy/sword/saber(src) new /obj/item/clothing/glasses/thermal/syndi(src) new /obj/item/card/emag(src) @@ -62,6 +62,17 @@ new /obj/item/clothing/glasses/phantomthief/syndicate(src) new /obj/item/reagent_containers/syringe/stimulants(src) + if("baseball") // 42~ tc + new /obj/item/melee/baseball_bat/ablative/syndi(src) //Lets say 12 tc, lesser sleeping carp + new /obj/item/clothing/glasses/sunglasses/garb(src) //Lets say 2 tc + new /obj/item/card/emag(src) //6 tc + new /obj/item/clothing/shoes/sneakers/noslip(src) //2tc + new /obj/item/encryptionkey/syndicate(src) //1tc + new /obj/item/autosurgeon/anti_drop(src) //Lets just say 7~ + new /obj/item/clothing/under/syndicate/baseball(src) //3tc + new /obj/item/clothing/head/soft/baseball(src) //Lets say 4 tc + new /obj/item/reagent_containers/hypospray/medipen/stimulants/baseball(src) //lets say 5tc + if("implant") // 67+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it? new /obj/item/implanter/freedom(src) new /obj/item/implanter/uplink/precharged(src) @@ -132,7 +143,7 @@ new /obj/item/card/emag(src) // 6 tc if("ninja") // 40~ tc worth - new /obj/item/katana(src) // Unique , basicly a better esword. 10 tc? + new /obj/item/katana(src) // Unique , basicly a better esword. 10 tc? new /obj/item/implanter/adrenalin(src) // 8 tc new /obj/item/throwing_star(src) // ~5 tc for all 6 new /obj/item/throwing_star(src) @@ -294,6 +305,7 @@ new /obj/item/radio/headset/chameleon(src) new /obj/item/stamp/chameleon(src) new /obj/item/pda/chameleon(src) + new /obj/item/clothing/neck/cloak/chameleon(src) //5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars. //Not counting the damage it will do while embedded (2*4 = 8, at 15% chance) diff --git a/code/game/objects/items/storage/wallets.dm b/code/game/objects/items/storage/wallets.dm index c263c2669d..cb5790e45f 100644 --- a/code/game/objects/items/storage/wallets.dm +++ b/code/game/objects/items/storage/wallets.dm @@ -36,7 +36,8 @@ /obj/item/reagent_containers/syringe, /obj/item/screwdriver, /obj/item/valentine, - /obj/item/stamp)) + /obj/item/stamp, + /obj/item/key)) /obj/item/storage/wallet/Exited(atom/movable/AM) . = ..() @@ -60,7 +61,7 @@ /obj/item/storage/wallet/update_icon() var/new_state = "wallet" if(front_id) - new_state = "wallet_[front_id.icon_state]" + new_state = "wallet_id" if(new_state != icon_state) //avoid so many icon state changes. icon_state = new_state diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm index 1245b7de94..d409e40575 100644 --- a/code/game/objects/items/tanks/tanks.dm +++ b/code/game/objects/items/tanks/tanks.dm @@ -23,7 +23,7 @@ toggle_internals(user) /obj/item/tank/proc/toggle_internals(mob/user) - var/mob/living/carbon/human/H = user + var/mob/living/carbon/H = user if(!istype(H)) return @@ -33,13 +33,19 @@ H.update_internals_hud_icon(0) else if(!H.getorganslot(ORGAN_SLOT_BREATHING_TUBE)) - if(!H.wear_mask) - to_chat(H, "You need a mask!") - return - if(H.wear_mask.mask_adjusted) - H.wear_mask.adjustmask(H) - if(!(H.wear_mask.clothing_flags & MASKINTERNALS)) - to_chat(H, "[H.wear_mask] can't use [src]!") + var/obj/item/clothing/check + var/internals = FALSE + + for(check in GET_INTERNAL_SLOTS(H)) + if(istype(check, /obj/item/clothing/mask)) + var/obj/item/clothing/mask/M = check + if(M.mask_adjusted) + M.adjustmask(H) + if(CHECK_BITFIELD(check.clothing_flags, ALLOWINTERNALS)) + internals = TRUE + + if(!internals) + to_chat(H, "You are not wearing an internals mask!") return if(H.internal) diff --git a/code/game/objects/items/teleprod.dm b/code/game/objects/items/teleprod.dm index 341c85fa1c..40392c19c3 100644 --- a/code/game/objects/items/teleprod.dm +++ b/code/game/objects/items/teleprod.dm @@ -10,7 +10,7 @@ . = ..() if(!. || !istype(M) || M.anchored) return - do_teleport(M, get_turf(M), 15) + do_teleport(M, get_turf(M), 15, channel = TELEPORT_CHANNEL_BLUESPACE) /obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user) user.visible_message("[user] accidentally hits [user.p_them()]self with [src]!", \ @@ -18,7 +18,7 @@ SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK) user.Knockdown(stunforce*3) playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1) - if(do_teleport(user, get_turf(user), 50)) + if(do_teleport(user, get_turf(user), 50, channel = TELEPORT_CHANNEL_BLUESPACE)) deductcharge(hitcost) else deductcharge(hitcost * 0.25) diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index 97375221d4..f891a48df6 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -31,7 +31,7 @@ name = "brass crowbar" desc = "A brass crowbar. It feels faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "crowbar_brass" + icon_state = "crowbar_clock" toolspeed = 0.5 /obj/item/crowbar/bronze @@ -90,4 +90,12 @@ var/obj/item/wirecutters/power/cutjaws = new /obj/item/wirecutters/power(drop_location()) to_chat(user, "You attach the cutting jaws to [src].") qdel(src) - user.put_in_active_hand(cutjaws) \ No newline at end of file + user.put_in_active_hand(cutjaws) + +/obj/item/crowbar/advanced + name = "advanced crowbar" + desc = "A scientist's almost successful reproduction of an abductor's crowbar, it uses the same technology combined with a handle that can't quite hold it." + icon = 'icons/obj/advancedtools.dmi' + usesound = 'sound/weapons/sonic_jackhammer.ogg' + icon_state = "crowbar" + toolspeed = 0.2 \ No newline at end of file diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm index e5808de088..6cbede78a8 100644 --- a/code/game/objects/items/tools/screwdriver.dm +++ b/code/game/objects/items/tools/screwdriver.dm @@ -81,7 +81,7 @@ name = "brass screwdriver" desc = "A screwdriver made of brass. The handle feels freezing cold." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "screwdriver_brass" + icon_state = "screwdriver_clock" item_state = "screwdriver_brass" toolspeed = 0.5 random_color = FALSE @@ -141,4 +141,14 @@ name = "powered screwdriver" desc = "An electrical screwdriver, designed to be both precise and quick." usesound = 'sound/items/drill_use.ogg' - toolspeed = 0.5 \ No newline at end of file + toolspeed = 0.5 + +/obj/item/screwdriver/advanced + name = "advanced screwdriver" + desc = "A classy silver screwdriver with an alien alloy tip, it works almost as well as the real thing." + icon = 'icons/obj/advancedtools.dmi' + icon_state = "screwdriver_a" + item_state = "screwdriver_nuke" + usesound = 'sound/items/pshoom.ogg' + toolspeed = 0.2 + random_color = FALSE \ No newline at end of file diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm index 718035a9a5..fb38e4335e 100644 --- a/code/game/objects/items/tools/weldingtool.dm +++ b/code/game/objects/items/tools/weldingtool.dm @@ -360,7 +360,7 @@ name = "brass welding tool" desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "brasswelder" + icon_state = "clockwelder" item_state = "brasswelder" /obj/item/weldingtool/bronze @@ -377,4 +377,18 @@ nextrefueltick = world.time + 10 reagents.add_reagent("welding_fuel", 1) +/obj/item/weldingtool/advanced + name = "advanced welding tool" + desc = "A modern welding tool combined with an alien welding tool, it never runs out of fuel and works almost as fast." + icon = 'icons/obj/advancedtools.dmi' + icon_state = "welder" + toolspeed = 0.2 + light_intensity = 0 + change_icons = 0 + +/obj/item/weldingtool/advanced/process() + if(get_fuel() <= max_fuel) + reagents.add_reagent("welding_fuel", 1) + ..() + #undef WELDER_FUEL_BURN_INTERVAL diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index 1a35196bd8..e40ae8bdc1 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -63,9 +63,9 @@ /obj/item/wirecutters/brass name = "brass wirecutters" - desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch." + desc = "A pair of eloquent wirecutters made of brass. The handle feels freezing cold to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "cutters_brass" + icon_state = "cutters_clock" random_color = FALSE toolspeed = 0.5 @@ -82,7 +82,6 @@ icon = 'icons/obj/abductor.dmi' icon_state = "cutters" toolspeed = 0.1 - random_color = FALSE /obj/item/wirecutters/cyborg @@ -126,3 +125,11 @@ return else ..() + +/obj/item/wirecutters/advanced + name = "advanced wirecutters" + desc = "A set of reproduction alien wirecutters, they have a silver handle with an exceedingly sharp blade." + icon = 'icons/obj/advancedtools.dmi' + icon_state = "cutters" + toolspeed = 0.2 + random_color = FALSE \ No newline at end of file diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm index 4fd99e9adf..462eb22aaa 100644 --- a/code/game/objects/items/tools/wrench.dm +++ b/code/game/objects/items/tools/wrench.dm @@ -32,7 +32,7 @@ name = "brass wrench" desc = "A brass wrench. It's faintly warm to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF - icon_state = "wrench_brass" + icon_state = "wrench_clock" toolspeed = 0.5 /obj/item/wrench/bronze @@ -112,4 +112,12 @@ user.dust() - return OXYLOSS \ No newline at end of file + return OXYLOSS + +/obj/item/wrench/advanced + name = "advanced wrench" + desc = "A wrench that uses the same magnetic technology that abductor tools use, but slightly more ineffeciently." + icon = 'icons/obj/advancedtools.dmi' + icon_state = "wrench" + usesound = 'sound/effects/empulse.ogg' + toolspeed = 0.2 \ No newline at end of file diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 9ac5261e5f..46fabea8b0 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -30,6 +30,7 @@ throw_speed = 3 throw_range = 7 force = 0 + total_mass = TOTAL_MASS_TINY_ITEM /* @@ -112,10 +113,6 @@ /obj/item/toy/syndicateballoon name = "syndicate balloon" desc = "There is a tag on the back that reads \"FUK NT!11!\"." - throwforce = 0 - throw_speed = 3 - throw_range = 7 - force = 0 icon = 'icons/obj/items_and_weapons.dmi' icon_state = "syndballoon" item_state = "syndballoon" @@ -225,6 +222,8 @@ w_class = WEIGHT_CLASS_SMALL attack_verb = list("attacked", "struck", "hit") var/hacked = FALSE + total_mass = 0.4 + var/total_mass_on = TOTAL_MASS_TOY_SWORD /obj/item/toy/sword/attack_self(mob/user) active = !( active ) @@ -274,6 +273,9 @@ else return ..() +/obj/item/toy/sword/getweight() + return (active ? total_mass_on : total_mass) || w_class *1.25 + /* * Foam armblade */ @@ -327,12 +329,13 @@ force_unwielded = 0 force_wielded = 0 attack_verb = list("attacked", "struck", "hit") + total_mass_on = TOTAL_MASS_TOY_SWORD /obj/item/twohanded/dualsaber/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - return 0 + return FALSE /obj/item/twohanded/dualsaber/toy/IsReflect()//Stops Toy Dualsabers from reflecting energy projectiles - return 0 + return FALSE /obj/item/toy/katana name = "replica katana" @@ -346,6 +349,7 @@ slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK force = 5 throwforce = 5 + total_mass = null w_class = WEIGHT_CLASS_NORMAL attack_verb = list("attacked", "slashed", "stabbed", "sliced") hitsound = 'sound/weapons/bladeslice.ogg' diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index 539a60986a..37ab948332 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -44,6 +44,10 @@ icon_state = "plate" resistance_flags = NONE +/obj/item/trash/plate/alt + desc = "Still some dip left. Sadly still just trash..." + icon_state = "plate1" + /obj/item/trash/pistachios name = "pistachios pack" icon_state = "pistachios_pack" diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index bf63a96f05..82bf2c6b5f 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -28,6 +28,8 @@ var/force_wielded = 0 var/wieldsound = null var/unwieldsound = null + var/slowdown_wielded = 0 + item_flags = SLOWS_WHILE_IN_HAND /obj/item/twohanded/proc/unwield(mob/living/carbon/user, show_message = TRUE) if(!wielded || !user) @@ -55,7 +57,7 @@ var/obj/item/twohanded/offhand/O = user.get_inactive_held_item() if(O && istype(O)) O.unwield() - return + slowdown -= slowdown_wielded /obj/item/twohanded/proc/wield(mob/living/carbon/user) if(wielded) @@ -85,7 +87,7 @@ O.desc = "Your second grip on [src]." O.wielded = TRUE user.put_in_inactive_hand(O) - return + slowdown += slowdown_wielded /obj/item/twohanded/dropped(mob/user) . = ..() @@ -279,6 +281,7 @@ wieldsound = 'sound/weapons/saberon.ogg' unwieldsound = 'sound/weapons/saberoff.ogg' hitsound = "swing_hit" + var/hitsound_on = 'sound/weapons/blade1.ogg' armour_penetration = 35 item_color = "green" light_color = "#00ff00"//green @@ -290,8 +293,10 @@ var/hacked = FALSE var/brightness_on = 6 //TWICE AS BRIGHT AS A REGULAR ESWORD var/list/possible_colors = list("red", "blue", "green", "purple") - total_mass = 0.375 //Survival flashlights typically weigh around 5 ounces. - var/total_mass_on = 3.4 //The typical medieval sword, on the other hand, weighs roughly 3 pounds. //Values copied from the regular e-sword + var/list/rainbow_colors = list(LIGHT_COLOR_RED, LIGHT_COLOR_GREEN, LIGHT_COLOR_LIGHT_CYAN, LIGHT_COLOR_LAVENDER) + var/spinnable = TRUE + total_mass = 0.4 //Survival flashlights typically weigh around 5 ounces. + var/total_mass_on = 3.4 /obj/item/twohanded/dualsaber/suicide_act(mob/living/carbon/user) if(wielded) @@ -353,7 +358,7 @@ if(HAS_TRAIT(user, TRAIT_CLUMSY) && (wielded) && prob(40)) impale(user) return - if((wielded) && prob(50)) + if(spinnable && (wielded) && prob(50)) INVOKE_ASYNC(src, .proc/jedi_spin, user) /obj/item/twohanded/dualsaber/proc/jedi_spin(mob/living/user) @@ -406,11 +411,14 @@ /obj/item/twohanded/dualsaber/process() if(wielded) if(hacked) - light_color = pick(LIGHT_COLOR_RED, LIGHT_COLOR_GREEN, LIGHT_COLOR_LIGHT_CYAN, LIGHT_COLOR_LAVENDER) + rainbow_process() open_flame() else STOP_PROCESSING(SSobj, src) +/obj/item/twohanded/dualsaber/proc/rainbow_process() + light_color = pick(rainbow_colors) + /obj/item/twohanded/dualsaber/IsReflect() if(wielded) return 1 @@ -428,7 +436,8 @@ playsound(loc, hitsound, get_clamped_volume(), 1, -1) add_fingerprint(user) // Light your candles while spinning around the room - INVOKE_ASYNC(src, .proc/jedi_spin, user) + if(spinnable) + INVOKE_ASYNC(src, .proc/jedi_spin, user) /obj/item/twohanded/dualsaber/green possible_colors = list("green") @@ -478,6 +487,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30) var/obj/item/grenade/explosive = null var/war_cry = "AAAAARGH!!!" + var/icon_prefix = "spearglass" /obj/item/twohanded/spear/Initialize() . = ..() @@ -520,7 +530,7 @@ if(explosive) icon_state = "spearbomb[wielded]" else - icon_state = "spearglass[wielded]" + icon_state = "[icon_prefix][wielded]" /obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity) . = ..() @@ -547,6 +557,13 @@ src.war_cry = input /obj/item/twohanded/spear/CheckParts(list/parts_list) + var/obj/item/shard/tip = locate() in parts_list + if (istype(tip, /obj/item/shard/plasma)) + force_wielded = 19 + force_unwielded = 11 + throwforce = 21 + icon_prefix = "spearplasma" + qdel(tip) var/obj/item/twohanded/spear/S = locate() in parts_list if(S) if(S.explosive) diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 48681c3d6d..4cb6fc74c0 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -69,6 +69,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 max_integrity = 200 armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/claymore/Initialize() . = ..() @@ -223,11 +224,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 max_integrity = 200 armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) resistance_flags = FIRE_PROOF + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/katana/cursed slot_flags = null -/obj/item/katana/Initialize() +/obj/item/katana/cursed/Initialize() . = ..() ADD_TRAIT(src, TRAIT_NODROP, CURSED_ITEM_TRAIT) @@ -253,7 +255,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear remove_item_from_storage(user) - qdel(I) + if (!user.transferItemToLoc(I, S)) + return + S.CheckParts(list(I)) qdel(src) user.put_in_hands(S) @@ -431,6 +435,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 sharpness = IS_SHARP attack_verb = list("sawed", "torn", "cut", "chopped", "diced") hitsound = 'sound/weapons/chainsawhit.ogg' + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/mounted_chainsaw/Initialize() . = ..() @@ -510,6 +515,19 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 var/homerun_able = 0 total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google +/obj/item/melee/baseball_bat/chaplain + name = "blessed baseball bat" + desc = "There ain't a cult in the league that can withstand a swatter." + force = 14 + throwforce = 14 + obj_flags = UNIQUE_RENAME + var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON + +/obj/item/melee/baseball_bat/chaplain/Initialize() + . = ..() + AddComponent(/datum/component/anti_magic, TRUE, TRUE) + /obj/item/melee/baseball_bat/homerun name = "home run bat" desc = "This thing looks dangerous... Dangerously good at baseball, that is." @@ -560,6 +578,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 playsound(turf, 'sound/weapons/effects/batreflect2.ogg', 50, 1) return 1 +/obj/item/melee/baseball_bat/ablative/syndi + name = "syndicate major league bat" + desc = "A metal bat made by the syndicate for the major league team." + force = 18 //Spear damage... + throwforce = 30 + /obj/item/melee/flyswatter name = "flyswatter" desc = "Useful for killing insects of all sizes." diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index b8320c80fb..405e697d3b 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -99,7 +99,7 @@ GLOBAL_LIST_INIT(globalBlankCanvases, new(AMT_OF_CANVASES)) return //Cleaning one pixel with a soap or rag - if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/glass/rag)) + if(istype(I, /obj/item/soap) || istype(I, /obj/item/reagent_containers/rag)) //Pixel info created only when needed var/icon/masterpiece = icon(icon,icon_state) var/thePix = masterpiece.GetPixel(pixX,pixY) diff --git a/code/game/objects/structures/barsigns.dm b/code/game/objects/structures/barsigns.dm index 1ab28a33de..2093ae5660 100644 --- a/code/game/objects/structures/barsigns.dm +++ b/code/game/objects/structures/barsigns.dm @@ -112,12 +112,16 @@ /obj/structure/sign/barsign/emag_act(mob/user) + . = ..() if(broken || (obj_flags & EMAGGED)) to_chat(user, "Nothing interesting happens!") return obj_flags |= EMAGGED to_chat(user, "You emag the barsign. Takeover in progress...") - sleep(10 SECONDS) + addtimer(CALLBACK(src, .proc/syndie_bar_good), 10 SECONDS) + return TRUE + +/obj/structure/sign/barsign/proc/syndie_bar_good() set_sign(new /datum/barsign/hiddensigns/syndibarsign) req_access = list(ACCESS_SYNDICATE) diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm index e944eb32da..dde9bce1bc 100644 --- a/code/game/objects/structures/beds_chairs/chair.dm +++ b/code/game/objects/structures/beds_chairs/chair.dm @@ -317,9 +317,6 @@ new stack_type(get_turf(loc)) qdel(src) - - - /obj/item/chair/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(attack_type == UNARMED_ATTACK && prob(hit_reaction_chance)) owner.visible_message("[owner] fends off [attack_text] with [src]!") @@ -338,7 +335,6 @@ C.Knockdown(20) smash(user) - /obj/item/chair/stool name = "stool" icon_state = "stool_toppled" @@ -352,6 +348,70 @@ item_state = "stool_bar" origin_type = /obj/structure/chair/stool/bar +////////////////////////// +//Brass & Bronze stools!// +////////////////////////// + +/obj/structure/chair/stool/bar/brass + name = "brass bar stool" + desc = "A brass bar stool with red silk for a pillow." + icon_state = "barbrass" + item_chair = /obj/item/chair/stool/bar/brass + buildstacktype = /obj/item/stack/tile/brass + buildstackamount = 1 + +/obj/structure/chair/stool/bar/bronze + name = "bronze bar stool" + desc = "A bronze bar stool with red silk for a pillow." + icon_state = "barbrass" + item_chair = /obj/item/chair/stool/bar/bronze + buildstacktype = /obj/item/stack/tile/bronze + buildstackamount = 1 + +/obj/structure/chair/stool/brass + name = "brass stool" + desc = "A brass stool with a silk top for comfort." + icon_state = "stoolbrass" + item_chair = /obj/item/chair/stool/brass + buildstacktype = /obj/item/stack/tile/brass + buildstackamount = 1 + +/obj/structure/chair/stool/bronze + name = "bronze stool" + desc = "A bronze stool with a silk top for comfort." + icon_state = "stoolbrass" + item_chair = /obj/item/chair/stool/bronze + buildstacktype = /obj/item/stack/tile/bronze + buildstackamount = 1 + +/obj/item/chair/stool/brass + name = "brass stool" + icon_state = "stoolbrass_toppled" + item_state = "stoolbrass" + origin_type = /obj/structure/chair/stool/brass + +/obj/item/chair/stool/bar/brass + name = "brass bar stool" + icon_state = "barbrass_toppled" + item_state = "stoolbrass_bar" + origin_type = /obj/structure/chair/stool/bar/brass + +/obj/item/chair/stool/bronze + name = "bronze stool" + icon_state = "stoolbrass_toppled" + item_state = "stoolbrass" + origin_type = /obj/structure/chair/stool/bronze + +/obj/item/chair/stool/bar/bronze + name = "bronze bar stool" + icon_state = "barbrass_toppled" + item_state = "stoolbrass_bar" + origin_type = /obj/structure/chair/stool/bar/bronze + +///////////////////////////////// +//End of Brass & Bronze stools!// +///////////////////////////////// + /obj/item/chair/stool/narsie_act() return //sturdy enough to ignore a god @@ -429,3 +489,19 @@ . = ..() if(has_gravity()) playsound(src, 'sound/machines/clockcult/integration_cog_install.ogg', 50, TRUE) + +/obj/structure/chair/sofa + name = "old ratty sofa" + icon_state = "sofamiddle" + icon = 'icons/obj/sofa.dmi' + buildstackamount = 1 + item_chair = null + +/obj/structure/chair/sofa/left + icon_state = "sofaend_left" + +/obj/structure/chair/sofa/right + icon_state = "sofaend_right" + +/obj/structure/chair/sofa/corner + icon_state = "sofacorner" \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 2c4463928c..edcb4a6181 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -34,6 +34,10 @@ var/delivery_icon = "deliverycloset" //which icon to use when packagewrapped. null to be unwrappable. var/anchorable = TRUE var/icon_welded = "welded" + var/obj/item/electronics/airlock/lockerelectronics //Installed electronics + var/lock_in_use = FALSE //Someone is doing some stuff with the lock here, better not proceed further + var/eigen_teleport = FALSE //If the closet leads to Mr Tumnus. + var/obj/structure/closet/eigen_target //Where you go to. /obj/structure/closet/Initialize(mapload) @@ -42,47 +46,56 @@ PopulateContents() if(mapload && !opened) // if closed, any item at the crate's loc is put in the contents take_contents() + if(secure) + lockerelectronics = new(src) + lockerelectronics.accesses = req_access //USE THIS TO FILL IT, NOT INITIALIZE OR NEW /obj/structure/closet/proc/PopulateContents() return /obj/structure/closet/Destroy() - dump_contents() + dump_contents(override = FALSE) return ..() /obj/structure/closet/update_icon() cut_overlays() - if(!opened) + if(opened & icon_door_override) + add_overlay("[icon_door]_open") layer = OBJ_LAYER - if(icon_door) - add_overlay("[icon_door]_door") - else - add_overlay("[icon_state]_door") - if(welded) - add_overlay(icon_welded) - if(secure && !broken) - if(locked) - add_overlay("locked") - else - add_overlay("unlocked") - + return + else if(opened) + add_overlay("[icon_state]_open") + return + if(icon_door) + add_overlay("[icon_door]_door") else layer = BELOW_OBJ_LAYER - if(icon_door_override) - add_overlay("[icon_door]_open") - else - add_overlay("[icon_state]_open") + add_overlay("[icon_state]_door") + if(welded) + add_overlay("welded") + if(!secure) + return + if(broken) + add_overlay("off") + add_overlay("sparking") + else if(locked) + add_overlay("locked") + else + add_overlay("unlocked") /obj/structure/closet/examine(mob/user) ..() if(welded) - to_chat(user, "It's welded shut.") + to_chat(user, "It's welded shut.") if(anchored) to_chat(user, "It is bolted to the ground.") if(opened) to_chat(user, "The parts are welded together.") else if(secure && !opened) + else if(broken) + to_chat(user, "The lock is screwed in.") + else if(secure) to_chat(user, "Alt-click to [locked ? "unlock" : "lock"].") if(isliving(user)) var/mob/living/L = user @@ -117,9 +130,39 @@ return FALSE return TRUE -/obj/structure/closet/proc/dump_contents() +/obj/structure/closet/proc/can_lock(mob/living/user, var/check_access = TRUE) //set check_access to FALSE if you only need to check if a locker has a functional lock rather than access + if(!secure) + return FALSE + if(broken) + to_chat(user, "[src] is broken!") + return FALSE + if(QDELETED(lockerelectronics) && !locked) //We want to be able to unlock it regardless of electronics, but only lockable with electronics + to_chat(user, "[src] is missing locker electronics!") + return FALSE + if(!check_access) + return TRUE + if(allowed(user)) + return TRUE + to_chat(user, "Access denied.") + +/obj/structure/closet/proc/togglelock(mob/living/user) + add_fingerprint(user) + if(eigen_target) + return + if(opened) + return + if(!can_lock(user)) + return + locked = !locked + user.visible_message("[user] [locked ? null : "un"]locks [src].", + "You [locked ? null : "un"]lock [src].") + update_icon() + +/obj/structure/closet/proc/dump_contents(var/override = TRUE) //Override is for not revealing the locker electronics when you open the locker, for example var/atom/L = drop_location() for(var/atom/movable/AM in src) + if(AM == lockerelectronics && override) + continue AM.forceMove(L) if(throwing) // you keep some momentum when getting out of a thrown closet step(AM, dir) @@ -148,7 +191,12 @@ if(contents.len >= storage_capacity) return -1 if(insertion_allowed(AM)) - AM.forceMove(src) + if(eigen_teleport) // For teleporting people with linked lockers. + do_teleport(AM, get_turf(eigen_target), 0) + if(eigen_target.opened == FALSE) + eigen_target.bust_open() + else + AM.forceMove(src) return TRUE else return FALSE @@ -207,6 +255,73 @@ else return open(user) +/obj/structure/closet/proc/bust_open() + welded = FALSE //applies to all lockers + locked = FALSE //applies to critter crates and secure lockers only + broken = TRUE //applies to secure lockers only + open() + +/obj/structure/closet/proc/handle_lock_addition(mob/user, obj/item/electronics/airlock/E) + add_fingerprint(user) + if(lock_in_use) + to_chat(user, "Wait for work on [src] to be done first!") + return + if(secure) + to_chat(user, "This locker already has a lock!") + return + if(broken) + to_chat(user, "Unscrew the broken lock first!") + return + if(!istype(E)) + return + user.visible_message("[user] begins installing a lock on [src]...","You begin installing a lock on [src]...") + lock_in_use = TRUE + playsound(loc, 'sound/items/screwdriver.ogg', 50, 1) + if(!do_after(user, 60, target = src)) + lock_in_use = FALSE + return + lock_in_use = FALSE + to_chat(user, "You finish the lock on [src]!") + E.forceMove(src) + lockerelectronics = E + req_access = E.accesses + secure = TRUE + update_icon() + return TRUE + +/obj/structure/closet/proc/handle_lock_removal(mob/user, obj/item/screwdriver/S) + if(lock_in_use) + to_chat(user, "Wait for work on [src] to be done first!") + return + if(locked) + to_chat(user, "Unlock it first!") + return + if(!secure) + to_chat(user, "[src] doesn't have a lock that you can remove!") + return + if(!istype(S)) + return + var/brokenword = broken ? "broken " : null + user.visible_message("[user] begins removing the [brokenword]lock on [src]...","You begin removing the [brokenword]lock on [src]...") + playsound(loc, S.usesound, 50, 1) + lock_in_use = TRUE + if(!do_after(user, 100 * S.toolspeed, target = src)) + lock_in_use = FALSE + return + to_chat(user, "You remove the [brokenword]lock from [src]!") + if(!QDELETED(lockerelectronics)) + lockerelectronics.add_fingerprint(user) + lockerelectronics.forceMove(user.loc) + lockerelectronics = null + req_access = null + secure = FALSE + broken = FALSE + locked = FALSE + lock_in_use = FALSE + update_icon() + return TRUE + + /obj/structure/closet/deconstruct(disassembled = TRUE) if(ispath(material_drop) && material_drop_amount && !(flags_1 & NODECONSTRUCT_1)) new material_drop(loc, material_drop_amount) @@ -234,6 +349,9 @@ to_chat(user, "You begin cutting \the [src] apart...") if(W.use_tool(src, user, 40, volume=50)) + if(eigen_teleport) + to_chat(user, "The unstable nature of \the [src] makes it impossible to cut!") + return if(!opened) return user.visible_message("[user] slices apart \the [src].", @@ -247,18 +365,25 @@ deconstruct(TRUE) return if(user.transferItemToLoc(W, drop_location())) // so we put in unlit welder too - return + return TRUE + else if(istype(W, /obj/item/electronics/airlock)) + handle_lock_addition(user, W) + else if(istype(W, /obj/item/screwdriver)) + handle_lock_removal(user, W) else if(istype(W, /obj/item/weldingtool) && can_weld_shut) if(!W.tool_start_check(user, amount=0)) return to_chat(user, "You begin [welded ? "unwelding":"welding"] \the [src]...") if(W.use_tool(src, user, 40, volume=50)) + if(eigen_teleport) + to_chat(user, "The unstable nature of \the [src] makes it impossible to weld!") + return if(opened) return welded = !welded after_weld(welded) - user.visible_message("[user] [welded ? "welds shut" : "unwelded"] \the [src].", + user.visible_message("[user] [welded ? "welds shut" : "unwelds"] \the [src].", "You [welded ? "weld" : "unwelded"] \the [src] with \the [W].", "You hear welding.") update_icon() @@ -401,20 +526,12 @@ if(user.loc == src) //so we don't get the message if we resisted multiple times and succeeded. to_chat(user, "You fail to break out of [src]!") -/obj/structure/closet/proc/bust_open() - welded = FALSE //applies to all lockers - locked = FALSE //applies to critter crates and secure lockers only - broken = TRUE //applies to secure lockers only - open() - /obj/structure/closet/AltClick(mob/user) ..() - if(!user.canUseTopic(src, BE_CLOSE) || !isturf(loc)) + if(!user.canUseTopic(src, be_close=TRUE) || !isturf(loc)) + to_chat(user, "You can't do that right now!") return - if(opened || !secure) - return - else - togglelock(user) + togglelock(user) /obj/structure/closet/CtrlShiftClick(mob/living/user) if(!HAS_TRAIT(user, TRAIT_SKITTISH)) @@ -423,29 +540,19 @@ return dive_into(user) -/obj/structure/closet/proc/togglelock(mob/living/user, silent) - if(secure && !broken) - if(allowed(user)) - if(iscarbon(user)) - add_fingerprint(user) - locked = !locked - user.visible_message("[user] [locked ? null : "un"]locks [src].", - "You [locked ? null : "un"]lock [src].") - update_icon() - else if(!silent) - to_chat(user, "Access Denied") - else if(secure && broken) - to_chat(user, "\The [src] is broken!") - /obj/structure/closet/emag_act(mob/user) - if(secure && !broken) - user.visible_message("Sparks fly from [src]!", - "You scramble [src]'s lock, breaking it open!", - "You hear a faint electrical spark.") - playsound(src, "sparks", 50, 1) - broken = TRUE - locked = FALSE - update_icon() + . = ..() + if(!secure || broken) + return + user.visible_message("Sparks fly from [src]!", + "You scramble [src]'s lock, breaking it open!", + "You hear a faint electrical spark.") + playsound(src, "sparks", 50, 1) + broken = TRUE + locked = FALSE + if(!QDELETED(lockerelectronics)) + QDEL_NULL(lockerelectronics) + update_icon() /obj/structure/closet/get_remote_view_fullscreens(mob/user) if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS))) @@ -458,16 +565,19 @@ if (!(. & EMP_PROTECT_CONTENTS)) for(var/obj/O in src) O.emp_act(severity) - if(secure && !broken && !(. & EMP_PROTECT_SELF)) - if(prob(50 / severity)) - locked = !locked - update_icon() - if(prob(20 / severity) && !opened) - if(!locked) - open() - else - req_access = list() - req_access += pick(get_all_accesses()) + if(!secure || broken) + return ..() + if(prob(50 / severity)) + locked = !locked + update_icon() + if(prob(20 / severity) && !opened) + if(!locked) + open() + else + req_access = list() + req_access += pick(get_all_accesses()) + if(!QDELETED(lockerelectronics)) + lockerelectronics.accesses = req_access /obj/structure/closet/contents_explosion(severity, target) for(var/atom/A in contents) diff --git a/code/game/objects/structures/crates_lockers/closets/bodybag.dm b/code/game/objects/structures/crates_lockers/closets/bodybag.dm index 502b23354c..1c34850274 100644 --- a/code/game/objects/structures/crates_lockers/closets/bodybag.dm +++ b/code/game/objects/structures/crates_lockers/closets/bodybag.dm @@ -49,6 +49,12 @@ return 1 return 0 +/obj/structure/closet/body_bag/handle_lock_addition() + return + +/obj/structure/closet/body_bag/handle_lock_removal() + return + /obj/structure/closet/body_bag/MouseDrop(over_object, src_location, over_location) . = ..() if(over_object == usr && Adjacent(usr) && (in_range(src, usr) || usr.contents.Find(src))) diff --git a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm index 82b0d1a441..aad68b2166 100644 --- a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm +++ b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm @@ -57,6 +57,11 @@ I.alpha = 0 animate(I, pixel_z = 32, alpha = 255, time = 5, easing = ELASTIC_EASING) +/obj/structure/closet/cardboard/handle_lock_addition() //Whoever heard of a lockable cardboard box anyway + return + +/obj/structure/closet/cardboard/handle_lock_removal() + return /obj/structure/closet/cardboard/metal name = "large metal box" diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 0809edaa71..b49d0a77d5 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -21,8 +21,8 @@ new /obj/item/clothing/head/soft/black(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/shoes/sneakers/black(src) - new /obj/item/reagent_containers/glass/rag(src) - new /obj/item/reagent_containers/glass/rag(src) + new /obj/item/reagent_containers/rag(src) + new /obj/item/reagent_containers/rag(src) new /obj/item/storage/box/beanbag(src) new /obj/item/clothing/suit/armor/vest/alt(src) new /obj/item/circuitboard/machine/dish_drive(src) @@ -53,7 +53,7 @@ new /obj/item/clothing/suit/toggle/chef(src) new /obj/item/clothing/under/rank/chef(src) new /obj/item/clothing/head/chefhat(src) - new /obj/item/reagent_containers/glass/rag(src) + new /obj/item/reagent_containers/rag(src) /obj/structure/closet/jcloset name = "custodial closet" @@ -111,9 +111,9 @@ new /obj/item/clothing/accessory/pocketprotector/cosmetology(src) new /obj/item/clothing/under/rank/chaplain(src) new /obj/item/clothing/shoes/sneakers/black(src) - new /obj/item/clothing/suit/nun(src) + new /obj/item/clothing/suit/chaplain/nun(src) new /obj/item/clothing/head/nun_hood(src) - new /obj/item/clothing/suit/holidaypriest(src) + new /obj/item/clothing/suit/chaplain/holidaypriest(src) new /obj/item/storage/backpack/cultpack(src) new /obj/item/storage/fancy/candle_box(src) new /obj/item/storage/fancy/candle_box(src) @@ -358,3 +358,8 @@ new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/storage/backpack/satchel/explorer(src) +/obj/structure/closet/coffin/handle_lock_addition() + return + +/obj/structure/closet/coffin/handle_lock_removal() + return diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm index 5a9228e397..18928424c0 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm @@ -9,6 +9,7 @@ new /obj/item/clothing/head/beret/qm(src) new /obj/item/storage/lockbox/medal/cargo(src) new /obj/item/clothing/under/rank/cargo(src) + new /obj/item/clothing/under/rank/cargo/skirt(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/radio/headset/headset_cargo(src) new /obj/item/clothing/suit/fire/firefighter(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 0d06276876..a7adafdad4 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -8,6 +8,7 @@ new /obj/item/clothing/neck/cloak/ce(src) new /obj/item/clothing/head/beret/ce(src) new /obj/item/clothing/under/rank/chief_engineer(src) + new /obj/item/clothing/under/rank/chief_engineer/skirt(src) new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/welding(src) new /obj/item/clothing/gloves/color/yellow(src) @@ -32,6 +33,7 @@ new /obj/item/extinguisher/advanced(src) new /obj/item/storage/photo_album/CE(src) new /obj/item/storage/lockbox/medal/engineering(src) + new /obj/item/construction/rcd/loaded/upgraded(src) /obj/structure/closet/secure_closet/engineering_electrical name = "electrical supplies locker" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 9081cddbe4..0f810225b3 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -61,6 +61,7 @@ new /obj/item/clothing/head/bio_hood/cmo(src) new /obj/item/clothing/suit/toggle/labcoat/cmo(src) new /obj/item/clothing/under/rank/chief_medical_officer(src) + new /obj/item/clothing/under/rank/chief_medical_officer/skirt(src) new /obj/item/clothing/shoes/sneakers/brown (src) new /obj/item/cartridge/cmo(src) new /obj/item/radio/headset/heads/cmo(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm index eb764fc230..e44d3c9079 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm @@ -4,6 +4,18 @@ req_access = list(ACCESS_ALL_PERSONAL_LOCKERS) var/registered_name = null +/obj/structure/closet/secure_closet/personal/examine(mob/user) + ..() + if(registered_name) + to_chat(user, "The display reads, \"Owned by [registered_name]\".") + +/obj/structure/closet/secure_closet/personal/check_access(obj/item/card/id/I) + . = ..() + if(!I || !istype(I)) + return + if(registered_name == I.registered_name) + return TRUE + /obj/structure/closet/secure_closet/personal/PopulateContents() ..() if(prob(50)) @@ -33,21 +45,21 @@ /obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params) var/obj/item/card/id/I = W.GetID() - if(istype(I)) - if(broken) - to_chat(user, "It appears to be broken.") - return - if(!I || !I.registered_name) - return - if(allowed(user) || !registered_name || (istype(I) && (registered_name == I.registered_name))) - //they can open all lockers, or nobody owns this, or they own this locker - locked = !locked - update_icon() - - if(!registered_name) - registered_name = I.registered_name - desc = "Owned by [I.registered_name]." - else - to_chat(user, "Access Denied.") - else + if(!I || !istype(I)) return ..() + if(!can_lock(user, FALSE)) //Can't do anything if there isn't a lock! + return + if(I.registered_name && !registered_name) + to_chat(user, "You claim [src].") + registered_name = I.registered_name + else + ..() + +/obj/structure/closet/secure_closet/personal/handle_lock_addition() //If lock construction is successful we don't care what access the electronics had, so we override it + if(..()) + req_access = list(ACCESS_ALL_PERSONAL_LOCKERS) + lockerelectronics.accesses = req_access + +/obj/structure/closet/secure_closet/personal/handle_lock_removal() + if(..()) + registered_name = null diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index 7fe1247eb7..efcc2aa7ca 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -11,8 +11,11 @@ new /obj/item/clothing/head/bio_hood/scientist(src) new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/under/rank/research_director(src) + new /obj/item/clothing/under/rank/research_director/skirt(src) new /obj/item/clothing/under/rank/research_director/alt(src) + new /obj/item/clothing/under/rank/research_director/alt/skirt(src) new /obj/item/clothing/under/rank/research_director/turtleneck(src) + new /obj/item/clothing/under/rank/research_director/turtleneck/skirt(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/cartridge/rd(src) new /obj/item/clothing/gloves/color/latex(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 8c06af91a4..3cb8ceb22b 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -2,7 +2,6 @@ name = "\proper captain's locker" req_access = list(ACCESS_CAPTAIN) icon_state = "cap" - /obj/structure/closet/secure_closet/captains/PopulateContents() ..() new /obj/item/clothing/suit/hooded/wintercoat/captain(src) @@ -14,6 +13,7 @@ new /obj/item/pet_carrier(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/clothing/under/rank/captain(src) + new /obj/item/clothing/under/rank/captain/skirt(src) new /obj/item/clothing/suit/armor/vest/capcarapace(src) new /obj/item/clothing/head/caphat(src) new /obj/item/clothing/under/captainparade(src) @@ -34,16 +34,15 @@ new /obj/item/gun/energy/e_gun(src) new /obj/item/door_remote/captain(src) new /obj/item/storage/photo_album/Captain(src) - /obj/structure/closet/secure_closet/hop name = "\proper head of personnel's locker" req_access = list(ACCESS_HOP) icon_state = "hop" - /obj/structure/closet/secure_closet/hop/PopulateContents() ..() new /obj/item/clothing/neck/cloak/hop(src) new /obj/item/clothing/under/rank/head_of_personnel(src) + new /obj/item/clothing/under/rank/head_of_personnel/skirt(src) new /obj/item/clothing/head/hopcap(src) new /obj/item/clothing/head/hopcap/beret(src) new /obj/item/cartridge/hop(src) @@ -62,12 +61,10 @@ new /obj/item/door_remote/civillian(src) new /obj/item/circuitboard/machine/techfab/department/service(src) new /obj/item/storage/photo_album/HoP(src) - /obj/structure/closet/secure_closet/hos name = "\proper head of security's locker" req_access = list(ACCESS_HOS) icon_state = "hos" - /obj/structure/closet/secure_closet/hos/PopulateContents() ..() new /obj/item/clothing/neck/cloak/hos(src) @@ -77,7 +74,9 @@ new /obj/item/clothing/under/hosparademale(src) new /obj/item/clothing/suit/armor/vest/leather(src) new /obj/item/clothing/suit/armor/hos(src) + new /obj/item/clothing/under/rank/head_of_security/skirt(src) new /obj/item/clothing/under/rank/head_of_security/alt(src) + new /obj/item/clothing/under/rank/head_of_security/alt/skirt(src) new /obj/item/clothing/head/HoS(src) new /obj/item/clothing/glasses/hud/security/sunglasses/eyepatch(src) new /obj/item/clothing/glasses/hud/security/sunglasses/gars/supergars(src) @@ -95,12 +94,10 @@ new /obj/item/pinpointer/nuke(src) new /obj/item/circuitboard/machine/techfab/department/security(src) new /obj/item/storage/photo_album/HoS(src) - /obj/structure/closet/secure_closet/warden name = "\proper warden's locker" req_access = list(ACCESS_ARMORY) icon_state = "warden" - /obj/structure/closet/secure_closet/warden/PopulateContents() ..() new /obj/item/radio/headset/headset_sec(src) @@ -110,6 +107,7 @@ new /obj/item/clothing/head/beret/sec/navywarden(src) new /obj/item/clothing/suit/armor/vest/warden/alt(src) new /obj/item/clothing/under/rank/warden/navyblue(src) + new /obj/item/clothing/under/rank/warden/skirt(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/holosign_creator/security(src) new /obj/item/clothing/mask/gas/sechailer(src) @@ -120,12 +118,10 @@ new /obj/item/clothing/gloves/krav_maga/sec(src) new /obj/item/door_remote/head_of_security(src) new /obj/item/gun/ballistic/shotgun/automatic/combat/compact(src) - /obj/structure/closet/secure_closet/security name = "security officer's locker" req_access = list(ACCESS_SECURITY) icon_state = "sec" - /obj/structure/closet/secure_closet/security/PopulateContents() ..() new /obj/item/clothing/suit/armor/vest(src) @@ -134,55 +130,45 @@ new /obj/item/radio/headset/headset_sec/alt(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/flashlight/seclite(src) - /obj/structure/closet/secure_closet/security/sec - /obj/structure/closet/secure_closet/security/sec/PopulateContents() ..() new /obj/item/storage/belt/security/full(src) - /obj/structure/closet/secure_closet/security/cargo - /obj/structure/closet/secure_closet/security/cargo/PopulateContents() ..() new /obj/item/clothing/accessory/armband/cargo(src) new /obj/item/encryptionkey/headset_cargo(src) - /obj/structure/closet/secure_closet/security/engine - /obj/structure/closet/secure_closet/security/engine/PopulateContents() ..() new /obj/item/clothing/accessory/armband/engine(src) new /obj/item/encryptionkey/headset_eng(src) - /obj/structure/closet/secure_closet/security/science - /obj/structure/closet/secure_closet/security/science/PopulateContents() ..() new /obj/item/clothing/accessory/armband/science(src) new /obj/item/encryptionkey/headset_sci(src) - /obj/structure/closet/secure_closet/security/med - /obj/structure/closet/secure_closet/security/med/PopulateContents() ..() new /obj/item/clothing/accessory/armband/medblue(src) new /obj/item/encryptionkey/headset_med(src) - /obj/structure/closet/secure_closet/detective name = "\improper detective's cabinet" req_access = list(ACCESS_FORENSICS_LOCKERS) icon_state = "cabinet" resistance_flags = FLAMMABLE max_integrity = 70 - /obj/structure/closet/secure_closet/detective/PopulateContents() ..() new /obj/item/clothing/under/rank/det(src) + new /obj/item/clothing/under/rank/det/skirt(src) new /obj/item/clothing/suit/det_suit(src) new /obj/item/clothing/head/fedora/det_hat(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/under/rank/det/grey(src) + new /obj/item/clothing/under/rank/det/grey/skirt(src) new /obj/item/clothing/accessory/waistcoat(src) new /obj/item/clothing/suit/det_suit/grey(src) new /obj/item/clothing/head/fedora(src) @@ -200,33 +186,29 @@ /obj/structure/closet/secure_closet/injection name = "lethal injections" req_access = list(ACCESS_HOS) - /obj/structure/closet/secure_closet/injection/PopulateContents() ..() for(var/i in 1 to 5) new /obj/item/reagent_containers/syringe/lethal/execution(src) - /obj/structure/closet/secure_closet/brig name = "brig locker" req_access = list(ACCESS_BRIG) anchored = TRUE var/id = null - /obj/structure/closet/secure_closet/evidence anchored = TRUE name = "Secure Evidence Closet" req_access_txt = "0" req_one_access_txt = list(ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS) - /obj/structure/closet/secure_closet/brig/PopulateContents() ..() new /obj/item/clothing/under/rank/prisoner( src ) + new /obj/item/clothing/under/rank/prisoner/skirt( src ) new /obj/item/clothing/shoes/sneakers/orange( src ) /obj/structure/closet/secure_closet/courtroom name = "courtroom locker" req_access = list(ACCESS_COURT) - /obj/structure/closet/secure_closet/courtroom/PopulateContents() ..() new /obj/item/clothing/shoes/sneakers/brown(src) @@ -236,22 +218,18 @@ new /obj/item/clothing/suit/judgerobe (src) new /obj/item/clothing/head/powdered_wig (src) new /obj/item/storage/briefcase(src) - /obj/structure/closet/secure_closet/contraband/armory anchored = TRUE name = "Contraband Locker" req_access = list(ACCESS_ARMORY) - /obj/structure/closet/secure_closet/contraband/heads anchored = TRUE name = "Contraband Locker" req_access = list(ACCESS_HEADS) - /obj/structure/closet/secure_closet/armory1 name = "armory armor locker" req_access = list(ACCESS_ARMORY) icon_state = "armory" - /obj/structure/closet/secure_closet/armory1/PopulateContents() ..() new /obj/item/clothing/suit/armor/laserproof(src) @@ -261,12 +239,10 @@ new /obj/item/clothing/head/helmet/riot(src) for(var/i in 1 to 3) new /obj/item/shield/riot(src) - /obj/structure/closet/secure_closet/armory2 name = "armory ballistics locker" req_access = list(ACCESS_ARMORY) icon_state = "armory" - /obj/structure/closet/secure_closet/armory2/PopulateContents() ..() new /obj/item/storage/box/firingpins(src) @@ -274,12 +250,10 @@ new /obj/item/storage/box/rubbershot(src) for(var/i in 1 to 3) new /obj/item/gun/ballistic/shotgun/riot(src) - /obj/structure/closet/secure_closet/armory3 name = "armory energy gun locker" req_access = list(ACCESS_ARMORY) icon_state = "armory" - /obj/structure/closet/secure_closet/armory3/PopulateContents() ..() new /obj/item/storage/box/firingpins(src) @@ -288,24 +262,20 @@ new /obj/item/gun/energy/e_gun(src) for(var/i in 1 to 3) new /obj/item/gun/energy/laser(src) - /obj/structure/closet/secure_closet/tac name = "armory tac locker" req_access = list(ACCESS_ARMORY) icon_state = "tac" - /obj/structure/closet/secure_closet/tac/PopulateContents() ..() new /obj/item/gun/ballistic/automatic/wt550(src) new /obj/item/clothing/head/helmet/alt(src) new /obj/item/clothing/mask/gas/sechailer(src) new /obj/item/clothing/suit/armor/bulletproof(src) - /obj/structure/closet/secure_closet/lethalshots name = "shotgun lethal rounds" req_access = list(ACCESS_ARMORY) icon_state = "tac" - /obj/structure/closet/secure_closet/lethalshots/PopulateContents() ..() for(var/i in 1 to 3) diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm index f2d32b773e..94d1b03fdb 100644 --- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm +++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm @@ -9,6 +9,7 @@ /obj/structure/closet/syndicate/personal/PopulateContents() ..() new /obj/item/clothing/under/syndicate(src) + new /obj/item/clothing/under/syndicate/skirt(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/radio/headset/syndicate(src) new /obj/item/ammo_box/magazine/m10mm(src) diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index 7493603ad4..d83922d708 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -2,33 +2,34 @@ name = "wardrobe" desc = "It's a storage unit for standard-issue Nanotrasen attire." icon_door = "blue" - /obj/structure/closet/wardrobe/PopulateContents() ..() for(var/i in 1 to 3) new /obj/item/clothing/under/color/blue(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/blue(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/brown(src) return - /obj/structure/closet/wardrobe/pink name = "pink wardrobe" icon_door = "pink" - /obj/structure/closet/wardrobe/pink/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/pink(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/pink(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/brown(src) return - /obj/structure/closet/wardrobe/black name = "black wardrobe" icon_door = "black" - /obj/structure/closet/wardrobe/black/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/black(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/black(src) if(prob(25)) new /obj/item/clothing/suit/jacket/leather(src) if(prob(20)) @@ -44,66 +45,60 @@ if(prob(40)) new /obj/item/clothing/mask/bandana/skull(src) return - - /obj/structure/closet/wardrobe/green name = "green wardrobe" icon_door = "green" - /obj/structure/closet/wardrobe/green/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/green(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/green(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/mask/bandana/green(src) new /obj/item/clothing/mask/bandana/green(src) return - - /obj/structure/closet/wardrobe/orange name = "prison wardrobe" desc = "It's a storage unit for Nanotrasen-regulation prisoner attire." icon_door = "orange" - /obj/structure/closet/wardrobe/orange/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/rank/prisoner(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/rank/prisoner/skirt(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/orange(src) return - - /obj/structure/closet/wardrobe/yellow name = "yellow wardrobe" icon_door = "yellow" - /obj/structure/closet/wardrobe/yellow/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/yellow(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/yellow(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/orange(src) new /obj/item/clothing/mask/bandana/gold(src) new /obj/item/clothing/mask/bandana/gold(src) return - - /obj/structure/closet/wardrobe/white name = "white wardrobe" icon_door = "white" - /obj/structure/closet/wardrobe/white/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/white(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/white(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/white(src) for(var/i in 1 to 3) new /obj/item/clothing/head/soft/mime(src) return - /obj/structure/closet/wardrobe/pjs name = "pajama wardrobe" icon_door = "white" - /obj/structure/closet/wardrobe/pjs/PopulateContents() new /obj/item/clothing/under/pj/red(src) new /obj/item/clothing/under/pj/red(src) @@ -112,15 +107,14 @@ for(var/i in 1 to 4) new /obj/item/clothing/shoes/sneakers/white(src) return - - /obj/structure/closet/wardrobe/grey name = "grey wardrobe" icon_door = "grey" - /obj/structure/closet/wardrobe/grey/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/under/color/grey(src) + for(var/i in 1 to 3) + new /obj/item/clothing/under/skirt/color/grey(src) for(var/i in 1 to 3) new /obj/item/clothing/shoes/sneakers/black(src) for(var/i in 1 to 3) @@ -140,28 +134,36 @@ if(prob(30)) new /obj/item/clothing/accessory/pocketprotector(src) return - - /obj/structure/closet/wardrobe/mixed name = "mixed wardrobe" icon_door = "mixed" - /obj/structure/closet/wardrobe/mixed/PopulateContents() if(prob(40)) new /obj/item/clothing/suit/jacket(src) if(prob(40)) new /obj/item/clothing/suit/jacket(src) new /obj/item/clothing/under/color/white(src) + new /obj/item/clothing/under/skirt/color/white(src) new /obj/item/clothing/under/color/blue(src) + new /obj/item/clothing/under/skirt/color/blue(src) new /obj/item/clothing/under/color/yellow(src) + new /obj/item/clothing/under/skirt/color/yellow(src) new /obj/item/clothing/under/color/green(src) + new /obj/item/clothing/under/skirt/color/green(src) new /obj/item/clothing/under/color/orange(src) + new /obj/item/clothing/under/skirt/color/orange(src) new /obj/item/clothing/under/color/pink(src) + new /obj/item/clothing/under/skirt/color/pink(src) new /obj/item/clothing/under/color/red(src) + new /obj/item/clothing/under/skirt/color/red(src) new /obj/item/clothing/under/color/darkblue(src) + new /obj/item/clothing/under/skirt/color/darkblue(src) new /obj/item/clothing/under/color/teal(src) + new /obj/item/clothing/under/skirt/color/teal(src) new /obj/item/clothing/under/color/lightpurple(src) + new /obj/item/clothing/under/skirt/color/lightpurple(src) new /obj/item/clothing/under/color/green(src) + new /obj/item/clothing/under/skirt/color/green(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/blue(src) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 067b1b0eb1..6caa7d834b 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -54,6 +54,12 @@ manifest = null update_icon() +/obj/structure/closet/crate/handle_lock_addition() + return + +/obj/structure/closet/crate/handle_lock_removal() + return + /obj/structure/closet/crate/proc/tear_manifest(mob/user) to_chat(user, "You tear the manifest off of [src].") playsound(src, 'sound/items/poster_ripped.ogg', 75, 1) diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index 461e19adf1..05e62c196f 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -79,4 +79,4 @@ var/n_color = input(H, "Choose your [garment_type]'\s color.", "Character Preference", default_color) as color|null if(!n_color || !H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) return default_color - return n_color + return sanitize_hexcolor(n_color, 3, FALSE, default_color) diff --git a/code/game/objects/structures/femur_breaker.dm b/code/game/objects/structures/femur_breaker.dm new file mode 100644 index 0000000000..e3002a8fae --- /dev/null +++ b/code/game/objects/structures/femur_breaker.dm @@ -0,0 +1,175 @@ +#define BREAKER_ANIMATION_LENGTH 32 +#define BREAKER_SLAT_RAISED 1 +#define BREAKER_SLAT_MOVING 2 +#define BREAKER_SLAT_DROPPED 3 +#define BREAKER_ACTIVATE_DELAY 30 +#define BREAKER_WRENCH_DELAY 10 +#define BREAKER_ACTION_INUSE 5 +#define BREAKER_ACTION_WRENCH 6 + +/obj/structure/femur_breaker + name = "femur breaker" + desc = "A large structure used to break the femurs of traitors and treasonists." + icon = 'icons/obj/femur_breaker.dmi' + icon_state = "breaker_raised" + can_buckle = TRUE + anchored = TRUE + density = TRUE + max_buckled_mobs = 1 + buckle_lying = TRUE + buckle_prevents_pull = TRUE + layer = ABOVE_MOB_LAYER + var/slat_status = BREAKER_SLAT_RAISED + var/current_action = 0 // What's currently happening to the femur breaker + +/obj/structure/femur_breaker/examine(mob/user) + ..() + + var/msg = "" + + msg += "It is [anchored ? "secured to the floor." : "unsecured."]
" + + if (slat_status == BREAKER_SLAT_RAISED) + msg += "The breaker slat is in a neutral position." + else + msg += "The breaker slat is lowered, and must be raised." + + if (LAZYLEN(buckled_mobs)) + msg += "
" + msg += "Someone appears to be strapped in. You can help them unbuckle, or activate the femur breaker." + + to_chat(user, msg) + + return msg + +/obj/structure/femur_breaker/attack_hand(mob/user) + add_fingerprint(user) + + // Currently being used + if (current_action) + return + + switch (slat_status) + if (BREAKER_SLAT_MOVING) + return + if (BREAKER_SLAT_DROPPED) + slat_status = BREAKER_SLAT_MOVING + icon_state = "breaker_raise" + addtimer(CALLBACK(src, .proc/raise_slat), BREAKER_ANIMATION_LENGTH) + return + if (BREAKER_SLAT_RAISED) + if (LAZYLEN(buckled_mobs)) + if (user.a_intent == INTENT_HARM) + user.visible_message("[user] begins to pull the lever!", + "You begin to the pull the lever.") + current_action = BREAKER_ACTION_INUSE + + if (do_after(user, BREAKER_ACTIVATE_DELAY, target = src) && slat_status == BREAKER_SLAT_RAISED) + current_action = 0 + slat_status = BREAKER_SLAT_MOVING + icon_state = "breaker_drop" + drop_slat(user) + else + current_action = 0 + else + var/mob/living/carbon/human/H = buckled_mobs[1] + + if (H) + H.regenerate_icons() + + unbuckle_all_mobs() + else //HERE + slat_status = BREAKER_SLAT_DROPPED + icon_state = "breaker_drop" + +/obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/H) + H.emote("scream") + H.apply_damage(150, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)) + H.adjustBruteLoss(rand(5,20) + (max(0, H.health))) //Make absolutely sure they end up in crit, so that they can succumb if they wish. + +/obj/structure/femur_breaker/proc/raise_slat() + slat_status = BREAKER_SLAT_RAISED + icon_state = "breaker_raised" + +/obj/structure/femur_breaker/proc/drop_slat(mob/user) + if (buckled_mobs.len) + var/mob/living/carbon/human/H = buckled_mobs[1] + + if (!H) + return + + playsound(src, 'sound/effects/femur_breaker.ogg', 100, FALSE) + H.Stun(BREAKER_ANIMATION_LENGTH) + addtimer(CALLBACK(src, .proc/damage_leg, H), BREAKER_ANIMATION_LENGTH, TIMER_UNIQUE) + log_combat(user, H, "femur broke", src) + + slat_status = BREAKER_SLAT_DROPPED + icon_state = "breaker" + +/obj/structure/femur_breaker/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE) + if (!anchored) + to_chat(usr, "The [src] needs to be wrenched to the floor!") + return FALSE + + if (!istype(M, /mob/living/carbon/human)) + to_chat(usr, "It doesn't look like [M.p_they()] can fit into this properly!") + return FALSE + + if (slat_status != BREAKER_SLAT_RAISED) + to_chat(usr, "The femur breaker must be in its neutral position before buckling someone in!") + return FALSE + + return ..(M, force, FALSE) + +/obj/structure/femur_breaker/post_buckle_mob(mob/living/M) + if (!istype(M, /mob/living/carbon/human)) + return + + var/mob/living/carbon/human/H = M + + if (H.dna) + if (H.dna.species) + var/datum/species/S = H.dna.species + + if (!istype(S)) + unbuckle_all_mobs() + else + unbuckle_all_mobs() + else + unbuckle_all_mobs() + + ..() + +/obj/structure/femur_breaker/can_be_unfasten_wrench(mob/user, silent) + if (LAZYLEN(buckled_mobs)) + if (!silent) + to_chat(user, "Can't unfasten, someone's strapped in!") + return FAILED_UNFASTEN + + if (current_action) + return FAILED_UNFASTEN + + return ..() + +/obj/structure/femur_breaker/wrench_act(mob/living/user, obj/item/I) + if (current_action) + return + + current_action = BREAKER_ACTION_WRENCH + + if (do_after(user, BREAKER_WRENCH_DELAY, target = src)) + current_action = 0 + default_unfasten_wrench(user, I, 0) + setDir(SOUTH) + return TRUE + else + current_action = 0 + +#undef BREAKER_ANIMATION_LENGTH +#undef BREAKER_SLAT_RAISED +#undef BREAKER_SLAT_MOVING +#undef BREAKER_SLAT_DROPPED +#undef BREAKER_ACTIVATE_DELAY +#undef BREAKER_WRENCH_DELAY +#undef BREAKER_ACTION_INUSE +#undef BREAKER_ACTION_WRENCH diff --git a/code/game/objects/structures/loom.dm b/code/game/objects/structures/loom.dm new file mode 100644 index 0000000000..c4e1968e59 --- /dev/null +++ b/code/game/objects/structures/loom.dm @@ -0,0 +1,21 @@ +//Loom, turns raw cotton and durathread into their respective fabrics. + +/obj/structure/loom + name = "loom" + desc = "A simple device used to weave cloth and other thread-based fabrics together into usable material." + icon = 'icons/obj/hydroponics/equipment.dmi' + icon_state = "loom" + density = TRUE + anchored = TRUE + +/obj/structure/loom/attackby(obj/item/stack/sheet/W, mob/user) + if(W.is_fabric && W.amount > 1) + user.show_message("You start weaving the [W.name] through the loom..", 1) + if(W.use_tool(src, user, W.pull_effort)) + new W.loom_result(drop_location()) + user.show_message("You weave the [W.name] into a workable fabric.", 1) + W.amount = (W.amount - 2) + if(W.amount < 1) + qdel(W) + else + user.show_message("You need a valid fabric and at least 2 of said fabric before using this.", 1) \ No newline at end of file diff --git a/code/game/objects/structures/table_frames.dm b/code/game/objects/structures/table_frames.dm index e979d4f18e..226d279288 100644 --- a/code/game/objects/structures/table_frames.dm +++ b/code/game/objects/structures/table_frames.dm @@ -100,6 +100,14 @@ to_chat(user, "You start adding [B] to [src]...") if(do_after(user, 20, target = src) && B.use(1)) make_new_table(/obj/structure/table/bronze) + else if(istype(I, /obj/item/stack/sheet/plasmaglass)) + var/obj/item/stack/sheet/plasmaglass/G = I + if(G.get_amount() < 1) + to_chat(user, "You need one plasmaglass sheet to do this!") + return + to_chat(user, "You start adding [G] to [src]...") + if(do_after(user, 20, target = src) && G.use(1)) + make_new_table(/obj/structure/table/plasmaglass) else return ..() diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 8c29c1b2c5..b17d585385 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -21,6 +21,7 @@ anchored = TRUE layer = TABLE_LAYER climbable = TRUE + obj_flags = CAN_BE_HIT|SHOVABLE_ONTO pass_flags = LETPASSTHROW //You can throw objects over this, despite it's density.") var/frame = /obj/structure/table_frame var/framestack = /obj/item/stack/rods @@ -115,6 +116,9 @@ log_combat(user, pushed_mob, "placed") /obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob) + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + to_chat(user, "Throwing [pushed_mob] onto the table might hurt them!") + return var/added_passtable = FALSE if(!pushed_mob.pass_flags & PASSTABLE) added_passtable = TRUE @@ -125,14 +129,23 @@ if(pushed_mob.loc != loc) //Something prevented the tabling return pushed_mob.Knockdown(40) - pushed_mob.visible_message("[user] pushes [pushed_mob] onto [src].", \ - "[user] pushes [pushed_mob] onto [src].") - log_combat(user, pushed_mob, "pushed") + pushed_mob.visible_message("[user] slams [pushed_mob] onto [src]!", \ + "[user] slams you onto [src]!") + log_combat(user, pushed_mob, "tabled", null, "onto [src]") if(!ishuman(pushed_mob)) return var/mob/living/carbon/human/H = pushed_mob SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "table", /datum/mood_event/table) +/obj/structure/table/shove_act(mob/living/target, mob/living/user) + if(!target.resting) + target.Knockdown(SHOVE_KNOCKDOWN_TABLE) + user.visible_message("[user.name] shoves [target.name] onto \the [src]!", + "You shove [target.name] onto \the [src]!", null, COMBAT_MESSAGE_RANGE) + target.forceMove(src.loc) + log_combat(user, target, "shoved", "onto [src] (table)") + return TRUE + /obj/structure/table/attackby(obj/item/I, mob/user, params) if(!(flags_1 & NODECONSTRUCT_1)) if(istype(I, /obj/item/screwdriver) && deconstruction_ready) @@ -258,6 +271,53 @@ for(var/obj/item/shard/S in debris) S.color = NARSIE_WINDOW_COLOUR +/* + * Plasmaglass tables + */ +/obj/structure/table/plasmaglass + name = "plasmaglass table" + desc = "A glasstable, but it's pink and more sturdy. What will Nanotrasen design next with plasma?" + icon = 'icons/obj/smooth_structures/plasmaglass_table.dmi' + icon_state = "plasmaglass_table" + climbable = TRUE + buildstack = /obj/item/stack/sheet/plasmaglass + canSmoothWith = null + max_integrity = 270 + resistance_flags = ACID_PROOF + armor = list("melee" = 10, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100) + var/list/debris = list() + +/obj/structure/table/plasmaglass/New() + . = ..() + debris += new frame + debris += new /obj/item/shard/plasma + +/obj/structure/table/plasmaglass/Destroy() + QDEL_LIST(debris) + . = ..() + +/obj/structure/table/plasmaglass/proc/check_break(mob/living/M) + return + +/obj/structure/table/plasmaglass/deconstruct(disassembled = TRUE, wrench_disassembly = 0) + if(!(flags_1 & NODECONSTRUCT_1)) + if(disassembled) + ..() + return + else + var/turf/T = get_turf(src) + playsound(T, "shatter", 50, 1) + for(var/X in debris) + var/atom/movable/AM = X + AM.forceMove(T) + debris -= AM + qdel(src) + +/obj/structure/table/plasmaglass/narsie_act() + color = NARSIE_WINDOW_COLOUR + for(var/obj/item/shard/S in debris) + S.color = NARSIE_WINDOW_COLOUR + /* * Wooden tables */ diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index d70838a30b..46db567b10 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -537,7 +537,7 @@ if(istype(O, /obj/item/stack/medical/gauze)) var/obj/item/stack/medical/gauze/G = O - new /obj/item/reagent_containers/glass/rag(src.loc) + new /obj/item/reagent_containers/rag(src.loc) to_chat(user, "You tear off a strip of gauze and make a rag.") G.use(1) return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index a26d57e3e1..9fc055c2ba 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -281,6 +281,8 @@ . += new /obj/effect/decal/cleanable/glass(location) if (reinf) . += new /obj/item/stack/rods(location, (fulltile ? 2 : 1)) + if (fulltile) + . += new /obj/item/shard(location) /obj/structure/window/proc/can_be_rotated(mob/user,rotation_type) if(anchored) @@ -409,6 +411,15 @@ glass_type = /obj/item/stack/sheet/plasmaglass rad_insulation = RAD_NO_INSULATION +/obj/structure/window/plasma/spawnDebris(location) + . = list() + . += new /obj/item/shard/plasma(location) + . += new /obj/effect/decal/cleanable/glass/plasma(location) + if (reinf) + . += new /obj/item/stack/rods(location, (fulltile ? 2 : 1)) + if (fulltile) + . += new /obj/item/shard/plasma(location) + /obj/structure/window/plasma/spawner/east dir = EAST diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm index cff219c63e..f6d234b346 100644 --- a/code/game/turfs/open.dm +++ b/code/game/turfs/open.dm @@ -272,7 +272,7 @@ return 0 if(ishuman(C) && (lube&NO_SLIP_WHEN_WALKING)) var/mob/living/carbon/human/H = C - if(!H.sprinting && H.getStaminaLoss() >= 20) + if(!H.sprinting && H.getStaminaLoss() <= 20) return 0 if(!(lube&SLIDE_ICE)) to_chat(C, "You slipped[ O ? " on the [O.name]" : ""]!") diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index b00efc7ed6..194014b61a 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -236,6 +236,10 @@ return list("mode" = RCD_DECONSTRUCT, "delay" = 50, "cost" = 33) if(RCD_WINDOWGRILLE) return list("mode" = RCD_WINDOWGRILLE, "delay" = 10, "cost" = 4) + if(RCD_MACHINE) + return list("mode" = RCD_MACHINE, "delay" = 20, "cost" = 25) + if(RCD_COMPUTER) + return list("mode" = RCD_COMPUTER, "delay" = 20, "cost" = 25) return FALSE /turf/open/floor/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode) @@ -274,4 +278,20 @@ var/obj/structure/grille/G = new(src) G.anchored = TRUE return TRUE + if(RCD_MACHINE) + if(locate(/obj/structure/frame/machine) in src) + return FALSE + var/obj/structure/frame/machine/M = new(src) + M.state = 2 + M.icon_state = "box_1" + M.anchored = TRUE + return TRUE + if(RCD_COMPUTER) + if(locate(/obj/structure/frame/computer) in src) + return FALSE + var/obj/structure/frame/computer/C = new(src) + C.anchored = TRUE + C.setDir(the_rcd.computer_dir) + return TRUE + return FALSE diff --git a/code/game/turfs/simulated/wall/misc_walls.dm b/code/game/turfs/simulated/wall/misc_walls.dm index dfc6972578..8b63d60939 100644 --- a/code/game/turfs/simulated/wall/misc_walls.dm +++ b/code/game/turfs/simulated/wall/misc_walls.dm @@ -7,6 +7,7 @@ smooth = SMOOTH_MORE sheet_type = /obj/item/stack/sheet/runed_metal sheet_amount = 1 + explosion_block = 10 girder_type = /obj/structure/girder/cult /turf/closed/wall/mineral/cult/Initialize() @@ -49,7 +50,7 @@ /turf/closed/wall/clockwork name = "clockwork wall" desc = "A huge chunk of warm metal. The clanging of machinery emanates from within." - explosion_block = 2 + explosion_block = 5 hardness = 10 slicing_duration = 80 sheet_type = /obj/item/stack/tile/brass diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 7110ff4405..181b72e4a2 100755 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -382,6 +382,19 @@ if(ismob(A) || .) A.ratvar_act() +//called on /datum/species/proc/altdisarm() +/turf/shove_act(mob/living/target, mob/living/user, pre_act = FALSE) + var/list/possibilities + for(var/obj/O in contents) + if(CHECK_BITFIELD(O.obj_flags, SHOVABLE_ONTO)) + LAZYADD(possibilities, O) + else if(!O.CanPass(target, src)) + return FALSE + if(possibilities) + var/obj/O = pick(possibilities) + return O.shove_act(target, user) + return FALSE + /turf/proc/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir) underlay_appearance.icon = icon underlay_appearance.icon_state = icon_state diff --git a/code/game/world.dm b/code/game/world.dm index dedf822597..e9c8433006 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -137,7 +137,7 @@ GLOBAL_VAR(restart_counter) // but those are both private, so let's put the commit info in the runtime // log which is ultimately public. log_runtime(GLOB.revdata.get_log_message()) - + /world/Topic(T, addr, master, key) TGS_TOPIC //redirect to server tools if necessary @@ -270,7 +270,8 @@ GLOBAL_VAR(restart_counter) if (M.client) n++ - features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map + if(SSmapping.config) // this just stops the runtime, honk. + features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map if(get_security_level())//CIT CHANGE - makes the hub entry show the security level features += "[get_security_level()] alert" diff --git a/code/modules/VR/vr_sleeper.dm b/code/modules/VR/vr_sleeper.dm index bfbf6b5b79..89e9c33ecc 100644 --- a/code/modules/VR/vr_sleeper.dm +++ b/code/modules/VR/vr_sleeper.dm @@ -54,12 +54,16 @@ only_current_user_can_interact = TRUE /obj/machinery/vr_sleeper/hugbox/emag_act(mob/user) - return + return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) /obj/machinery/vr_sleeper/emag_act(mob/user) + . = ..() + if(you_die_in_the_game_you_die_for_real) + return you_die_in_the_game_you_die_for_real = TRUE sparks.start() addtimer(CALLBACK(src, .proc/emagNotify), 150) + return TRUE /obj/machinery/vr_sleeper/update_icon() icon_state = "[initial(icon_state)][state_open ? "-open" : ""]" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index b400f44b98..555c35980d 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -423,6 +423,25 @@ if(GLOB.master_mode == "secret") dat += "(Force Secret Mode)
" + if(GLOB.master_mode == "dynamic") + if(SSticker.current_state <= GAME_STATE_PREGAME) + dat += "(Force Roundstart Rulesets)
" + if (GLOB.dynamic_forced_roundstart_ruleset.len > 0) + for(var/datum/dynamic_ruleset/roundstart/rule in GLOB.dynamic_forced_roundstart_ruleset) + dat += {"-> [rule.name] <-
"} + dat += "(Clear Rulesets)
" + dat += "(Dynamic mode options)
" + else if (SSticker.IsRoundInProgress()) + dat += "(Force Next Latejoin Ruleset)
" + if (SSticker && SSticker.mode && istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + if (mode.forced_latejoin_rule) + dat += {"-> [mode.forced_latejoin_rule.name] <-
"} + dat += "(Execute Midround Ruleset!)
" + dat += "
" + if(SSticker.IsRoundInProgress()) + dat += "(Game Mode Panel)
" + dat += {"
Create Object
@@ -839,6 +858,44 @@ browser.set_content(dat.Join()) browser.open() +/datum/admins/proc/dynamic_mode_options(mob/user) + var/dat = {" +

Dynamic Mode Options


+
+

Common options

+ All these options can be changed midround.
+
+ Force extended: - Option is [GLOB.dynamic_forced_extended ? "ON" : "OFF"]. +
This will force the round to be extended. No rulesets will be drafted.
+
+ No stacking: - Option is [GLOB.dynamic_no_stacking ? "ON" : "OFF"]. +
Unless the threat goes above [GLOB.dynamic_stacking_limit], only one "round-ender" ruleset will be drafted.
+
+ Classic secret mode: - Option is [GLOB.dynamic_classic_secret ? "ON" : "OFF"]. +
Only one roundstart ruleset will be drafted. Only traitors and minor roles will latespawn.
+
+
+ Forced threat level: Current value : [GLOB.dynamic_forced_threat_level]. +
The value threat is set to if it is higher than -1.
+
+ High population limit: Current value : [GLOB.dynamic_high_pop_limit]. +
The threshold at which "high population override" will be in effect.
+
+ Stacking threeshold: Current value : [GLOB.dynamic_stacking_limit]. +
The threshold at which "round-ender" rulesets will stack. A value higher than 100 ensure this never happens.
+

Advanced parameters

+ Curve centre: -> [GLOB.dynamic_curve_centre] <-
+ Curve width: -> [GLOB.dynamic_curve_width] <-
+ Latejoin injection delay:
+ Minimum: -> [GLOB.dynamic_latejoin_delay_min / 60 / 10] <- Minutes
+ Maximum: -> [GLOB.dynamic_latejoin_delay_max / 60 / 10] <- Minutes
+ Midround injection delay:
+ Minimum: -> [GLOB.dynamic_midround_delay_min / 60 / 10] <- Minutes
+ Maximum: -> [GLOB.dynamic_midround_delay_max / 60 / 10] <- Minutes
+ "} + + user << browse(dat, "window=dyn_mode_options;size=900x650") + /datum/admins/proc/create_or_modify_area() set category = "Debug" set name = "Create or modify area" diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index fad7410a6a..8b6f471e7d 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -15,9 +15,9 @@ H.real_name = random_unique_name(H.gender) H.name = H.real_name H.underwear = random_underwear(H.gender) - H.undie_color = random_color() + H.undie_color = random_short_color() H.undershirt = random_undershirt(H.gender) - H.shirt_color = random_color() + H.shirt_color = random_short_color() H.skin_tone = random_skin_tone() H.hair_style = random_hair_style(H.gender) H.facial_hair_style = random_facial_hair_style(H.gender) @@ -34,7 +34,8 @@ H.dna.features["frills"] = pick(GLOB.frills_list) H.dna.features["spines"] = pick(GLOB.spines_list) H.dna.features["body_markings"] = pick(GLOB.body_markings_list) - H.dna.features["moth_wings"] = pick(GLOB.moth_wings_list) + H.dna.features["insect_wings"] = pick(GLOB.insect_wings_list) + H.dna.features["insect_fluff"] = pick(GLOB.insect_fluffs_list) H.update_body() H.update_hair() diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 6fa118ab7f..91df9ef85c 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -291,6 +291,11 @@ else if(href_list["editrights"]) edit_rights_topic(href_list) + else if(href_list["gamemode_panel"]) + if(!check_rights(R_ADMIN)) + return + SSticker.mode.admin_panel() + else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return @@ -1342,6 +1347,291 @@ else if(href_list["f_secret"]) return HandleFSecret() + + else if(href_list["f_dynamic_roundstart"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode.", null, null, null, null) + var/roundstart_rules = list() + for (var/rule in subtypesof(/datum/dynamic_ruleset/roundstart)) + var/datum/dynamic_ruleset/roundstart/newrule = new rule() + roundstart_rules[newrule.name] = newrule + var/added_rule = input(usr,"What ruleset do you want to force? This will bypass threat level and population restrictions.", "Rigging Roundstart", null) as null|anything in roundstart_rules + if (added_rule) + GLOB.dynamic_forced_roundstart_ruleset += roundstart_rules[added_rule] + log_admin("[key_name(usr)] set [added_rule] to be a forced roundstart ruleset.") + message_admins("[key_name(usr)] set [added_rule] to be a forced roundstart ruleset.", 1) + Game() + + else if(href_list["f_dynamic_roundstart_clear"]) + if(!check_rights(R_ADMIN)) + return + GLOB.dynamic_forced_roundstart_ruleset = list() + Game() + log_admin("[key_name(usr)] cleared the rigged roundstart rulesets. The mode will pick them as normal.") + message_admins("[key_name(usr)] cleared the rigged roundstart rulesets. The mode will pick them as normal.", 1) + + else if(href_list["f_dynamic_roundstart_remove"]) + if(!check_rights(R_ADMIN)) + return + var/datum/dynamic_ruleset/roundstart/rule = locate(href_list["f_dynamic_roundstart_remove"]) + GLOB.dynamic_forced_roundstart_ruleset -= rule + Game() + log_admin("[key_name(usr)] removed [rule] from the forced roundstart rulesets.") + message_admins("[key_name(usr)] removed [rule] from the forced roundstart rulesets.", 1) + + else if(href_list["f_dynamic_latejoin"]) + if(!check_rights(R_ADMIN)) + return + if(!SSticker || !SSticker.mode) + return alert(usr, "The game must start first.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/latejoin_rules = list() + for (var/rule in subtypesof(/datum/dynamic_ruleset/latejoin)) + var/datum/dynamic_ruleset/latejoin/newrule = new rule() + latejoin_rules[newrule.name] = newrule + var/added_rule = input(usr,"What ruleset do you want to force upon the next latejoiner? This will bypass threat level and population restrictions.", "Rigging Latejoin", null) as null|anything in latejoin_rules + if (added_rule) + var/datum/game_mode/dynamic/mode = SSticker.mode + mode.forced_latejoin_rule = latejoin_rules[added_rule] + log_admin("[key_name(usr)] set [added_rule] to proc on the next latejoin.") + message_admins("[key_name(usr)] set [added_rule] to proc on the next latejoin.", 1) + Game() + + else if(href_list["f_dynamic_latejoin_clear"]) + if(!check_rights(R_ADMIN)) + return + if (SSticker && SSticker.mode && istype(SSticker.mode,/datum/game_mode/dynamic)) + var/datum/game_mode/dynamic/mode = SSticker.mode + mode.forced_latejoin_rule = null + Game() + log_admin("[key_name(usr)] cleared the forced latejoin ruleset.") + message_admins("[key_name(usr)] cleared the forced latejoin ruleset.", 1) + + else if(href_list["f_dynamic_midround"]) + if(!check_rights(R_ADMIN)) + return + if(!SSticker || !SSticker.mode) + return alert(usr, "The game must start first.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/midround_rules = list() + for (var/rule in subtypesof(/datum/dynamic_ruleset/midround)) + var/datum/dynamic_ruleset/midround/newrule = new rule() + midround_rules[newrule.name] = rule + var/added_rule = input(usr,"What ruleset do you want to force right now? This will bypass threat level and population restrictions.", "Execute Ruleset", null) as null|anything in midround_rules + if (added_rule) + var/datum/game_mode/dynamic/mode = SSticker.mode + log_admin("[key_name(usr)] executed the [added_rule] ruleset.") + message_admins("[key_name(usr)] executed the [added_rule] ruleset.", 1) + mode.picking_specific_rule(midround_rules[added_rule],1) + + else if (href_list["f_dynamic_options"]) + if(!check_rights(R_ADMIN)) + return + + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_centre"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + var/new_centre = input(usr,"Change the centre of the dynamic mode threat curve. A negative value will give a more peaceful round ; a positive value, a round with higher threat. Any number between -5 and +5 is allowed.", "Change curve centre", null) as num + if (new_centre < -5 || new_centre > 5) + return alert(usr, "Only values between -5 and +5 are allowed.", null, null, null, null) + + log_admin("[key_name(usr)] changed the distribution curve center to [new_centre].") + message_admins("[key_name(usr)] changed the distribution curve center to [new_centre]", 1) + GLOB.dynamic_curve_centre = new_centre + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_width"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + var/new_width = input(usr,"Change the width of the dynamic mode threat curve. A higher value will favour extreme rounds ; a lower value, a round closer to the average. Any Number between 0.5 and 4 are allowed.", "Change curve width", null) as num + if (new_width < 0.5 || new_width > 4) + return alert(usr, "Only values between 0.5 and +2.5 are allowed.", null, null, null, null) + + log_admin("[key_name(usr)] changed the distribution curve width to [new_width].") + message_admins("[key_name(usr)] changed the distribution curve width to [new_width]", 1) + GLOB.dynamic_curve_width = new_width + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_latejoin_min"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/new_min = input(usr,"Change the minimum delay of latejoin injection in minutes.", "Change latejoin injection delay minimum", null) as num + if(new_min <= 0) + return alert(usr, "The minimum can't be zero or lower.", null, null, null, null) + if((new_min MINUTES) > GLOB.dynamic_latejoin_delay_max) + return alert(usr, "The minimum must be lower than the maximum.", null, null, null, null) + + log_admin("[key_name(usr)] changed the latejoin injection minimum delay to [new_min] minutes.") + message_admins("[key_name(usr)] changed the latejoin injection minimum delay to [new_min] minutes", 1) + GLOB.dynamic_latejoin_delay_min = (new_min MINUTES) + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_latejoin_max"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/new_max = input(usr,"Change the maximum delay of latejoin injection in minutes.", "Change latejoin injection delay maximum", null) as num + if(new_max <= 0) + return alert(usr, "The maximum can't be zero or lower.", null, null, null, null) + if((new_max MINUTES) < GLOB.dynamic_latejoin_delay_min) + return alert(usr, "The maximum must be higher than the minimum.", null, null, null, null) + + log_admin("[key_name(usr)] changed the latejoin injection maximum delay to [new_max] minutes.") + message_admins("[key_name(usr)] changed the latejoin injection maximum delay to [new_max] minutes", 1) + GLOB.dynamic_latejoin_delay_max = (new_max MINUTES) + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_midround_min"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/new_min = input(usr,"Change the minimum delay of midround injection in minutes.", "Change midround injection delay minimum", null) as num + if(new_min <= 0) + return alert(usr, "The minimum can't be zero or lower.", null, null, null, null) + if((new_min MINUTES) > GLOB.dynamic_midround_delay_max) + return alert(usr, "The minimum must be lower than the maximum.", null, null, null, null) + + log_admin("[key_name(usr)] changed the midround injection minimum delay to [new_min] minutes.") + message_admins("[key_name(usr)] changed the midround injection minimum delay to [new_min] minutes", 1) + GLOB.dynamic_midround_delay_min = (new_min MINUTES) + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_roundstart_midround_max"]) + if(!check_rights(R_ADMIN)) + return + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + var/new_max = input(usr,"Change the maximum delay of midround injection in minutes.", "Change midround injection delay maximum", null) as num + if(new_max <= 0) + return alert(usr, "The maximum can't be zero or lower.", null, null, null, null) + if((new_max MINUTES) > GLOB.dynamic_midround_delay_max) + return alert(usr, "The maximum must be higher than the minimum.", null, null, null, null) + + log_admin("[key_name(usr)] changed the midround injection maximum delay to [new_max] minutes.") + message_admins("[key_name(usr)] changed the midround injection maximum delay to [new_max] minutes", 1) + GLOB.dynamic_midround_delay_max = (new_max MINUTES) + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_force_extended"]) + if(!check_rights(R_ADMIN)) + return + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + GLOB.dynamic_forced_extended = !GLOB.dynamic_forced_extended + log_admin("[key_name(usr)] set 'forced_extended' to [GLOB.dynamic_forced_extended].") + message_admins("[key_name(usr)] set 'forced_extended' to [GLOB.dynamic_forced_extended].") + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_no_stacking"]) + if(!check_rights(R_ADMIN)) + return + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + GLOB.dynamic_no_stacking = !GLOB.dynamic_no_stacking + log_admin("[key_name(usr)] set 'no_stacking' to [GLOB.dynamic_no_stacking].") + message_admins("[key_name(usr)] set 'no_stacking' to [GLOB.dynamic_no_stacking].") + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_classic_secret"]) + if(!check_rights(R_ADMIN)) + return + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + GLOB.dynamic_classic_secret = !GLOB.dynamic_classic_secret + log_admin("[key_name(usr)] set 'classic_secret' to [GLOB.dynamic_classic_secret].") + message_admins("[key_name(usr)] set 'classic_secret' to [GLOB.dynamic_classic_secret].") + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_stacking_limit"]) + if(!check_rights(R_ADMIN)) + return + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + GLOB.dynamic_stacking_limit = input(usr,"Change the threat limit at which round-endings rulesets will start to stack.", "Change stacking limit", null) as num + log_admin("[key_name(usr)] set 'stacking_limit' to [GLOB.dynamic_stacking_limit].") + message_admins("[key_name(usr)] set 'stacking_limit' to [GLOB.dynamic_stacking_limit].") + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_high_pop_limit"]) + if(!check_rights(R_ADMIN)) + return + + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + var/new_value = input(usr, "Enter the high-pop override threshold for dynamic mode.", "High pop override") as num + if (new_value < 0) + return alert(usr, "Only positive values allowed!", null, null, null, null) + GLOB.dynamic_high_pop_limit = new_value + + log_admin("[key_name(usr)] set 'high_pop_limit' to [GLOB.dynamic_high_pop_limit].") + message_admins("[key_name(usr)] set 'high_pop_limit' to [GLOB.dynamic_high_pop_limit].") + dynamic_mode_options(usr) + + else if(href_list["f_dynamic_forced_threat"]) + if(!check_rights(R_ADMIN)) + return + + if(SSticker && SSticker.mode) + return alert(usr, "The game has already started.", null, null, null, null) + + if(GLOB.master_mode != "dynamic") + return alert(usr, "The game mode has to be dynamic mode!", null, null, null, null) + + var/new_value = input(usr, "Enter the forced threat level for dynamic mode.", "Forced threat level") as num + if (new_value > 100) + return alert(usr, "The value must be be under 100.", null, null, null, null) + GLOB.dynamic_forced_threat_level = new_value + + log_admin("[key_name(usr)] set 'forced_threat_level' to [GLOB.dynamic_forced_threat_level].") + message_admins("[key_name(usr)] set 'forced_threat_level' to [GLOB.dynamic_forced_threat_level].") + dynamic_mode_options(usr) else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) @@ -1882,14 +2172,14 @@ return var/mob/M = locate(href_list["CentComReply"]) - usr.client.admin_headset_message(M, "CentCom") + usr.client.admin_headset_message(M, RADIO_CHANNEL_CENTCOM) else if(href_list["SyndicateReply"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["SyndicateReply"]) - usr.client.admin_headset_message(M, "Syndicate") + usr.client.admin_headset_message(M, RADIO_CHANNEL_SYNDICATE) else if(href_list["HeadsetMessage"]) if(!check_rights(R_ADMIN)) diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 84e5ba4f82..5f3153d90f 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -6,7 +6,7 @@ set category = null set name = "Admin PM Mob" if(!holder) - to_chat(src, "Error: Admin-PM-Context: Only administrators may use this command.") + to_chat(src, "Error: Admin-PM-Context: Only administrators may use this command.") return if( !ismob(M) || !M.client ) return @@ -18,7 +18,7 @@ set category = "Admin" set name = "Admin PM" if(!holder) - to_chat(src, "Error: Admin-PM-Panel: Only administrators may use this command.") + to_chat(src, "Error: Admin-PM-Panel: Only administrators may use this command.") return var/list/client/targets[0] for(var/client/T) @@ -37,7 +37,7 @@ /client/proc/cmd_ahelp_reply(whom) if(prefs.muted & MUTE_ADMINHELP) - to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") + to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") return var/client/C if(istext(whom)) @@ -48,7 +48,7 @@ C = whom if(!C) if(holder) - to_chat(src, "Error: Admin-PM: Client not found.") + to_chat(src, "Error: Admin-PM: Client not found.") return var/datum/admin_help/AH = C.current_ticket @@ -65,12 +65,12 @@ //Fetching a message if needed. src is the sender and C is the target client /client/proc/cmd_admin_pm(whom, msg) if(prefs.muted & MUTE_ADMINHELP) - to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") + to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") return if(!holder && !current_ticket) //no ticket? https://www.youtube.com/watch?v=iHSPf6x1Fdo - to_chat(src, "You can no longer reply to this ticket, please open another one by using the Adminhelp verb if need be.") - to_chat(src, "Message: [msg]") + to_chat(src, "You can no longer reply to this ticket, please open another one by using the Adminhelp verb if need be.") + to_chat(src, "Message: [msg]") return var/client/recipient @@ -95,14 +95,14 @@ if(!msg) return if(holder) - to_chat(src, "Error: Use the admin IRC channel, nerd.") + to_chat(src, "Error: Use the admin IRC channel, nerd.") return else if(!recipient) if(holder) - to_chat(src, "Error: Admin-PM: Client not found.") + to_chat(src, "Error: Admin-PM: Client not found.") if(msg) to_chat(src, msg) return @@ -118,12 +118,12 @@ return if(prefs.muted & MUTE_ADMINHELP) - to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") + to_chat(src, "Error: Admin-PM: You are unable to use admin PM-s (muted).") return if(!recipient) if(holder) - to_chat(src, "Error: Admin-PM: Client not found.") + to_chat(src, "Error: Admin-PM: Client not found.") else current_ticket.MessageNoRecipient(msg) return @@ -145,15 +145,15 @@ var/keywordparsedmsg = keywords_lookup(msg) if(irc) - to_chat(src, "PM to-Admins: [rawmsg]") + to_chat(src, "PM to-Admins: [rawmsg]") var/datum/admin_help/AH = admin_ticket_log(src, "Reply PM from-[key_name(src, TRUE, TRUE)] to IRC: [keywordparsedmsg]") ircreplyamount-- send2irc("[AH ? "#[AH.id] " : ""]Reply: [ckey]", rawmsg) else if(recipient.holder) if(holder) //both are admins - to_chat(recipient, "Admin PM from-[key_name(src, recipient, 1)]: [keywordparsedmsg]") - to_chat(src, "Admin PM to-[key_name(recipient, src, 1)]: [keywordparsedmsg]") + to_chat(recipient, "Admin PM from-[key_name(src, recipient, 1)]: [keywordparsedmsg]") + to_chat(src, "Admin PM to-[key_name(recipient, src, 1)]: [keywordparsedmsg]") //omg this is dumb, just fill in both their tickets var/interaction_message = "PM from-[key_name(src, recipient, 1)] to-[key_name(recipient, src, 1)]: [keywordparsedmsg]" @@ -162,10 +162,10 @@ admin_ticket_log(recipient, interaction_message) else //recipient is an admin but sender is not - var/replymsg = "Reply PM from-[key_name(src, recipient, 1)]: [keywordparsedmsg]" - admin_ticket_log(src, replymsg) - to_chat(recipient, replymsg) - to_chat(src, "PM to-Admins: [msg]") + var/replymsg = "Reply PM from-[key_name(src, recipient, 1)]: [keywordparsedmsg]" + admin_ticket_log(src, "[replymsg]") + to_chat(recipient, "[replymsg]") + to_chat(src, "PM to-Admins: [msg]") //play the receiving admin the adminhelp sound (if they have them enabled) if(recipient.prefs.toggles & SOUND_ADMINHELP) @@ -177,11 +177,11 @@ new /datum/admin_help(msg, recipient, TRUE) to_chat(recipient, "-- Administrator private message --") - to_chat(recipient, "Admin PM from-[key_name(src, recipient, 0)]: [msg]") - to_chat(recipient, "Click on the administrator's name to reply.") - to_chat(src, "Admin PM to-[key_name(recipient, src, 1)]: [msg]") + to_chat(recipient, "Admin PM from-[key_name(src, recipient, 0)]: [msg]") + to_chat(recipient, "Click on the administrator's name to reply.") + to_chat(src, "Admin PM to-[key_name(recipient, src, 1)]: [msg]") - admin_ticket_log(recipient, "PM From [key_name_admin(src)]: [keywordparsedmsg]") + admin_ticket_log(recipient, "PM From [key_name_admin(src)]: [keywordparsedmsg]") //always play non-admin recipients the adminhelp sound SEND_SOUND(recipient, sound('sound/effects/adminhelp.ogg')) @@ -200,20 +200,20 @@ return else //neither are admins - to_chat(src, "Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.") + to_chat(src, "Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.") return if(irc) log_admin_private("PM: [key_name(src)]->IRC: [rawmsg]") for(var/client/X in GLOB.admins) - to_chat(X, "PM: [key_name(src, X, 0)]->IRC: [keywordparsedmsg]") + to_chat(X, "PM: [key_name(src, X, 0)]->IRC: [keywordparsedmsg]") else window_flash(recipient, ignorepref = TRUE) log_admin_private("PM: [key_name(src)]->[key_name(recipient)]: [rawmsg]") //we don't use message_admins here because the sender/receiver might get it too for(var/client/X in GLOB.admins) if(X.key!=key && X.key!=recipient.key) //check client/X is an admin and isn't the sender or recipient - to_chat(X, "PM: [key_name(src, X, 0)]->[key_name(recipient, X, 0)]: [keywordparsedmsg]" ) + to_chat(X, "PM: [key_name(src, X, 0)]->[key_name(recipient, X, 0)]: [keywordparsedmsg]" ) @@ -296,10 +296,10 @@ msg = emoji_parse(msg) to_chat(C, "-- Administrator private message --") - to_chat(C, "Admin PM from-[adminname]: [msg]") - to_chat(C, "Click on the administrator's name to reply.") + to_chat(C, "Admin PM from-[adminname]: [msg]") + to_chat(C, "Click on the administrator's name to reply.") - admin_ticket_log(C, "PM From [irc_tagged]: [msg]") + admin_ticket_log(C, "PM From [irc_tagged]: [msg]") window_flash(C, ignorepref = TRUE) //always play non-admin recipients the adminhelp sound diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm index 6295d4be43..c0445d588d 100644 --- a/code/modules/admin/verbs/borgpanel.dm +++ b/code/modules/admin/verbs/borgpanel.dm @@ -62,7 +62,7 @@ .["laws"] = borg.laws ? borg.laws.get_law_list(include_zeroth = TRUE) : list() .["channels"] = list() for (var/k in GLOB.radiochannels) - if (k == "Common") + if (k == RADIO_CHANNEL_COMMON) continue .["channels"] += list(list("name" = k, "installed" = (k in borg.radio.channels))) .["cell"] = borg.cell ? list("missing" = FALSE, "maxcharge" = borg.cell.maxcharge, "charge" = borg.cell.charge) : list("missing" = TRUE, "maxcharge" = 1, "charge" = 0) @@ -164,15 +164,15 @@ if (channel in borg.radio.channels) // We're removing a channel if (!borg.radio.keyslot) // There's no encryption key. This shouldn't happen but we can cope borg.radio.channels -= channel - if (channel == "Syndicate") + if (channel == RADIO_CHANNEL_SYNDICATE) borg.radio.syndie = FALSE - else if (channel == "CentCom") + else if (channel == RADIO_CHANNEL_CENTCOM) borg.radio.independent = FALSE else borg.radio.keyslot.channels -= channel - if (channel == "Syndicate") + if (channel == RADIO_CHANNEL_SYNDICATE) borg.radio.keyslot.syndie = FALSE - else if (channel == "CentCom") + else if (channel == RADIO_CHANNEL_CENTCOM) borg.radio.keyslot.independent = FALSE message_admins("[key_name_admin(user)] removed the [channel] radio channel from [ADMIN_LOOKUPFLW(borg)].") log_admin("[key_name(user)] removed the [channel] radio channel from [key_name(borg)].") @@ -180,9 +180,9 @@ if (!borg.radio.keyslot) // Assert that an encryption key exists borg.radio.keyslot = new (borg.radio) borg.radio.keyslot.channels[channel] = 1 - if (channel == "Syndicate") + if (channel == RADIO_CHANNEL_SYNDICATE) borg.radio.keyslot.syndie = TRUE - else if (channel == "CentCom") + else if (channel == RADIO_CHANNEL_CENTCOM) borg.radio.keyslot.independent = TRUE message_admins("[key_name_admin(user)] added the [channel] radio channel to [ADMIN_LOOKUPFLW(borg)].") log_admin("[key_name(user)] added the [channel] radio channel to [key_name(borg)].") diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index f74b31760d..a725399b0f 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -65,7 +65,7 @@ return if (!sender) - sender = input("Who is the message from?", "Sender") as null|anything in list("CentCom","Syndicate") + sender = input("Who is the message from?", "Sender") as null|anything in list(RADIO_CHANNEL_CENTCOM,RADIO_CHANNEL_SYNDICATE) if(!sender) return @@ -298,7 +298,7 @@ if(candidates.len) ckey = input("Pick the player you want to respawn as a xeno.", "Suitable Candidates") as null|anything in candidates else - to_chat(usr, "Error: create_xeno(): no suitable candidates.") + to_chat(usr, "Error: create_xeno(): no suitable candidates.") if(!istext(ckey)) return 0 diff --git a/code/modules/antagonists/abductor/abductor.dm b/code/modules/antagonists/abductor/abductor.dm index 8e29b38fe1..0fca957ffe 100644 --- a/code/modules/antagonists/abductor/abductor.dm +++ b/code/modules/antagonists/abductor/abductor.dm @@ -56,6 +56,7 @@ /datum/antagonist/abductor/greet() to_chat(owner.current, "You are the [owner.special_role]!") to_chat(owner.current, "With the help of your teammate, kidnap and experiment on station crew members!") + to_chat(owner.current, "Try not to disturb the habitat, it could lead to dead specimens.") to_chat(owner.current, "[greet_text]") owner.announce_objectives() diff --git a/code/modules/antagonists/abductor/equipment/abduction_surgery.dm b/code/modules/antagonists/abductor/equipment/abduction_surgery.dm index 819dbafd6a..98164de099 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_surgery.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_surgery.dm @@ -1,5 +1,5 @@ /datum/surgery/organ_extraction - name = "experimental dissection" + name = "experimental organ replacement" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/incise, /datum/surgery_step/extract_organ, /datum/surgery_step/gland_insert) possible_locs = list(BODY_ZONE_CHEST) ignore_clothes = 1 diff --git a/code/modules/antagonists/abductor/equipment/gland.dm b/code/modules/antagonists/abductor/equipment/gland.dm index 8a3ff2186a..72edb18020 100644 --- a/code/modules/antagonists/abductor/equipment/gland.dm +++ b/code/modules/antagonists/abductor/equipment/gland.dm @@ -167,7 +167,7 @@ /obj/item/organ/heart/gland/pop/activate() to_chat(owner, "You feel unlike yourself.") randomize_human(owner) - var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/moth, /datum/species/fly)) + var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/insect, /datum/species/fly)) owner.set_species(species) /obj/item/organ/heart/gland/ventcrawling diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm index a1b9b53fe9..252e2b5cbe 100644 --- a/code/modules/antagonists/changeling/changeling.dm +++ b/code/modules/antagonists/changeling/changeling.dm @@ -353,7 +353,7 @@ /datum/antagonist/changeling/greet() if (you_are_greet) to_chat(owner.current, "You are [changelingID], a changeling! You have absorbed and taken the form of a human.") - to_chat(owner.current, "Use say \":g message\" to communicate with your fellow changelings.") + to_chat(owner.current, "Use say \"[MODE_TOKEN_CHANGELING] message\" to communicate with your fellow changelings.") to_chat(owner.current, "You must complete the following tasks:") owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/ling_aler.ogg', 100, FALSE, pressure_affected = FALSE) diff --git a/code/modules/antagonists/changeling/powers/hivemind.dm b/code/modules/antagonists/changeling/powers/hivemind.dm index 1d7382d947..f7718d7708 100644 --- a/code/modules/antagonists/changeling/powers/hivemind.dm +++ b/code/modules/antagonists/changeling/powers/hivemind.dm @@ -1,8 +1,8 @@ -//HIVEMIND COMMUNICATION (:g) +//HIVEMIND COMMUNICATION //MODE_TOKEN_CHANGELING / :g /obj/effect/proc_holder/changeling/hivemind_comms name = "Hivemind Communication" desc = "We tune our senses to the airwaves to allow us to discreetly communicate and exchange DNA with other changelings." - helptext = "We will be able to talk with other changelings with :g. Exchanged DNA do not count towards absorb objectives." + helptext = "We will be able to talk with other changelings with :g. Exchanged DNA do not count towards absorb objectives." //MODE_TOKEN_CHANGELING needs to be manually updated here. dna_cost = 1 chemical_cost = -1 action_icon = 'icons/mob/actions/actions_xeno.dmi' @@ -20,7 +20,7 @@ ..() var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) changeling.changeling_speak = 1 - to_chat(user, "Use say \":g message\" to communicate with the other changelings.") + to_chat(user, "Use say \"[MODE_TOKEN_CHANGELING] message\" to communicate with the other changelings.") var/obj/effect/proc_holder/changeling/hivemind_upload/S1 = new if(!changeling.has_sting(S1)) changeling.purchasedpowers+=S1 diff --git a/code/modules/antagonists/changeling/powers/linglink.dm b/code/modules/antagonists/changeling/powers/linglink.dm index 70df78e3b4..971c811074 100644 --- a/code/modules/antagonists/changeling/powers/linglink.dm +++ b/code/modules/antagonists/changeling/powers/linglink.dm @@ -56,8 +56,8 @@ if(M.lingcheck() == LINGHIVE_LING) to_chat(M, "We can sense a foreign presence in the hivemind...") target.mind.linglink = 1 - target.say(":g AAAAARRRRGGGGGHHHHH!!") - to_chat(target, "You can now communicate in the changeling hivemind, say \":g message\" to communicate!") + target.say("[MODE_TOKEN_CHANGELING] AAAAARRRRGGGGGHHHHH!!") + to_chat(target, "You can now communicate in the changeling hivemind, say \"[MODE_TOKEN_CHANGELING] message\" to communicate!") target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them sleep(1800) SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]", "[i]")) diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm index 4e0595362c..c428c56d45 100644 --- a/code/modules/antagonists/changeling/powers/mutations.dm +++ b/code/modules/antagonists/changeling/powers/mutations.dm @@ -161,11 +161,13 @@ throwforce = 0 //Just to be on the safe side throw_range = 0 throw_speed = 0 + armour_penetration = 20 hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") sharpness = IS_SHARP var/can_drop = FALSE var/fake = FALSE + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/melee/arm_blade/Initialize(mapload,silent,synthetic) . = ..() @@ -244,6 +246,7 @@ lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' item_flags = NEEDS_PERMIT | ABSTRACT | DROPDEL | NOBLUDGEON + slot_flags = NONE flags_1 = NONE w_class = WEIGHT_CLASS_HUGE ammo_type = /obj/item/ammo_casing/magic/tentacle diff --git a/code/modules/antagonists/changeling/powers/strained_muscles.dm b/code/modules/antagonists/changeling/powers/strained_muscles.dm index baeed8b0b2..081b1181dc 100644 --- a/code/modules/antagonists/changeling/powers/strained_muscles.dm +++ b/code/modules/antagonists/changeling/powers/strained_muscles.dm @@ -5,7 +5,7 @@ name = "Strained Muscles" desc = "We evolve the ability to reduce the acid buildup in our muscles, allowing us to move much faster." helptext = "The strain will make us tired, and we will rapidly become fatigued. Standard weight restrictions, like hardsuits, still apply. Cannot be used in lesser form." - chemical_cost = 0 + chemical_cost = 15 dna_cost = 1 req_human = 1 var/stacks = 0 //Increments every 5 seconds; damage increases over time @@ -15,13 +15,16 @@ action_background_icon_state = "bg_ling" /obj/effect/proc_holder/changeling/strained_muscles/sting_action(mob/living/carbon/user) + var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) active = !active if(active) to_chat(user, "Our muscles tense and strengthen.") + changeling.chem_recharge_slowdown += 0.5 else REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles") to_chat(user, "Our muscles relax.") - if(stacks >= 10) + changeling.chem_recharge_slowdown -= 0.5 + if(stacks >= 20) to_chat(user, "We collapse in exhaustion.") user.Knockdown(60) user.emote("gasp") @@ -31,6 +34,7 @@ return TRUE /obj/effect/proc_holder/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user) + var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling) while(active) ADD_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles") if(user.stat != CONSCIOUS || user.staminaloss >= 90) @@ -38,13 +42,14 @@ to_chat(user, "Our muscles relax without the energy to strengthen them.") user.Knockdown(40) REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles") + changeling.chem_recharge_slowdown -= 0.5 break stacks++ //user.take_bodypart_damage(stacks * 0.03, 0) - user.staminaloss += stacks * 1.3 //At first the changeling may regenerate stamina fast enough to nullify fatigue, but it will stack + user.adjustStaminaLoss(stacks*1.3) //At first the changeling may regenerate stamina fast enough to nullify fatigue, but it will stack - if(stacks == 11) //Warning message that the stacks are getting too high + if(stacks == 10) //Warning message that the stacks are getting too high to_chat(user, "Our legs are really starting to hurt...") sleep(40) diff --git a/code/modules/antagonists/changeling/powers/tiny_prick.dm b/code/modules/antagonists/changeling/powers/tiny_prick.dm index 5a701d8a96..c58d934d6d 100644 --- a/code/modules/antagonists/changeling/powers/tiny_prick.dm +++ b/code/modules/antagonists/changeling/powers/tiny_prick.dm @@ -62,13 +62,13 @@ /obj/effect/proc_holder/changeling/sting/transformation - name = "Transformation Sting" - desc = "We silently sting a human, injecting a retrovirus that forces them to transform." - helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is loud, and might cause our blood to react violently to heat." + name = "Temporary Transformation Sting" + desc = "We silently sting a human, injecting a chemical that forces them to transform into a chosen being for a limited time. Additional stings extend the duration." + helptext = "The victim will transform much like a changeling would for a limited time. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is loud, and might cause our blood to react violently to heat." sting_icon = "sting_transform" - chemical_cost = 50 - dna_cost = 3 - loudness = 2 + chemical_cost = 10 + dna_cost = 2 + loudness = 1 var/datum/changelingprofile/selected_dna = null action_icon = 'icons/mob/actions/actions_changeling.dmi' action_icon_state = "ling_sting_transform" @@ -97,19 +97,19 @@ return 1 /obj/effect/proc_holder/changeling/sting/transformation/sting_action(mob/user, mob/target) - log_combat(user, target, "stung", "transformation sting", " new identity is '[selected_dna.dna.real_name]'") - var/datum/dna/NewDNA = selected_dna.dna + if(ismonkey(target)) to_chat(user, "Our genes cry out as we sting [target.name]!") var/mob/living/carbon/C = target . = TRUE if(istype(C)) - C.real_name = NewDNA.real_name - NewDNA.transfer_identity(C) - if(ismonkey(C)) - C.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_DEFAULTMSG) - C.updateappearance(mutcolor_update=1) + if(C.reagents.has_reagent("changeling_sting_real")) + C.reagents.add_reagent("changeling_sting_real",120) + log_combat(user, target, "stung", "transformation sting", ", extending the duration.") + else + C.reagents.add_reagent("changeling_sting_real",120,list("desired_dna" = selected_dna.dna)) + log_combat(user, target, "stung", "transformation sting", " new identity is '[selected_dna.dna.real_name]'") /obj/effect/proc_holder/changeling/sting/false_armblade @@ -230,24 +230,23 @@ /obj/effect/proc_holder/changeling/sting/LSD name = "Hallucination Sting" - desc = "Causes terror in the target." - helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect begins after a few seconds." + desc = "Causes terror in the target and deals a minor amount of toxin damage." + helptext = "We evolve the ability to sting a target with a powerful toxic hallucinogenic chemical. The target does not notice they have been stung, and the effect begins instantaneously. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat." sting_icon = "sting_lsd" chemical_cost = 10 dna_cost = 1 + loudness = 1 action_icon = 'icons/mob/actions/actions_changeling.dmi' action_icon_state = "ling_sting_lsd" action_background_icon_state = "bg_ling" -/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target) +/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/target) log_combat(user, target, "stung", "LSD sting") - addtimer(CALLBACK(src, .proc/hallucination_time, target), rand(100,200)) + if(target.reagents) + target.reagents.add_reagent("regenerative_materia", 5) + target.reagents.add_reagent("mindbreaker", 5) return TRUE -/obj/effect/proc_holder/changeling/sting/LSD/proc/hallucination_time(mob/living/carbon/target) - if(target) - target.hallucination = max(90, target.hallucination) - /obj/effect/proc_holder/changeling/sting/cryo name = "Cryogenic Sting" desc = "We silently sting a human with a cocktail of chemicals that freeze them." diff --git a/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm b/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm index ea2ec4d6ef..5cf7ab7923 100644 --- a/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm +++ b/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm @@ -133,6 +133,9 @@ return FALSE if(!uses) return FALSE + if(!do_teleport(A, get_turf(linked_gateway), channel = TELEPORT_CHANNEL_CULT, forced = TRUE)) + visible_message("[A] bounces off [src]!") + return FALSE if(isliving(A)) var/mob/living/user = A to_chat(user, "You pass through [src] and appear elsewhere!") @@ -141,7 +144,6 @@ playsound(linked_gateway, 'sound/effects/empulse.ogg', 50, 1) transform = matrix() * 1.5 linked_gateway.transform = matrix() * 1.5 - A.forceMove(get_turf(linked_gateway)) if(!no_cost) uses = max(0, uses - 1) linked_gateway.uses = max(0, linked_gateway.uses - 1) diff --git a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm index 530c4c5662..23caa788d4 100644 --- a/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm +++ b/code/modules/antagonists/clockcult/clock_helpers/slab_abilities.dm @@ -67,6 +67,7 @@ name = "replicant manacles" desc = "Heavy manacles made out of freezing-cold metal. It looks like brass, but feels much more solid." icon_state = "brass_manacles" + item_state = "brass_manacles" item_flags = DROPDEL /obj/item/restraints/handcuffs/clockwork/dropped(mob/user) diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_armor.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_armor.dm index 54027266e5..0ac96c47f9 100644 --- a/code/modules/antagonists/clockcult/clock_items/clockwork_armor.dm +++ b/code/modules/antagonists/clockcult/clock_items/clockwork_armor.dm @@ -69,7 +69,7 @@ heat_protection = CHEST|GROIN|LEGS resistance_flags = FIRE_PROOF | ACID_PROOF armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) - allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/holyoil) + allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/bottle/holyoil) /obj/item/clothing/suit/armor/clockwork/Initialize() . = ..() diff --git a/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm b/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm index 552a747651..6d6b1fa9d0 100644 --- a/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm +++ b/code/modules/antagonists/clockcult/clock_scriptures/scripture_drivers.dm @@ -27,7 +27,7 @@ to_chat(invoker, "Stargazers can't be built off-station.") return return ..() - + //Integration Cog: Creates an integration cog that can be inserted into APCs to passively siphon power. /datum/clockwork_scripture/create_object/integration_cog @@ -224,12 +224,14 @@ . = ..() /datum/clockwork_scripture/abscond/scripture_effects() - var/take_pulling = invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST) + var/mob/living/pulled_mob = (invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST)) ? invoker.pulling : null var/turf/T if(GLOB.ark_of_the_clockwork_justiciar) T = get_step(GLOB.ark_of_the_clockwork_justiciar, SOUTH) else T = get_turf(pick(GLOB.servant_spawns)) + if(!do_teleport(invoker, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)) + return invoker.visible_message("[invoker] flickers and phases out of existence!", \ "You feel a dizzying sense of vertigo as you're yanked back to Reebe!") T.visible_message("[invoker] flickers and phases into existence!") @@ -237,10 +239,9 @@ playsound(T, 'sound/magic/magic_missile.ogg', 50, TRUE) do_sparks(5, TRUE, invoker) do_sparks(5, TRUE, T) - if(take_pulling) + if(pulled_mob && do_teleport(pulled_mob, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)) adjust_clockwork_power(-special_power_cost) - invoker.pulling.forceMove(T) - invoker.forceMove(T) + invoker.start_pulling(pulled_mob) //forcemove resets pulls, so we need to re-pull if(invoker.client) animate(invoker.client, color = client_color, time = 25) diff --git a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm index 2b1d9d5f02..f735d6bb29 100644 --- a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -131,12 +131,10 @@ if(!M || !M.current) continue if(isliving(M.current) && M.current.stat != DEAD) - if(isAI(M.current)) - M.current.forceMove(get_step(get_step(src, NORTH),NORTH)) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark. - else - M.current.forceMove(get_turf(src)) - M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash) - M.current.clear_fullscreen("flash", 5) + var/turf/t_turf = isAI(M.current) ? get_step(get_step(src, NORTH),NORTH) : get_turf(src) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark. + do_teleport(M.current, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE) + M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash) + M.current.clear_fullscreen("flash", 5) playsound(src, 'sound/magic/clockwork/invoke_general.ogg', 50, FALSE) recalls_remaining-- recalling = FALSE diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm index a5fd516a42..fc4d945d51 100644 --- a/code/modules/antagonists/cult/blood_magic.dm +++ b/code/modules/antagonists/cult/blood_magic.dm @@ -4,6 +4,7 @@ desc = "Prepare blood magic by carving runes into your flesh. This rite is most effective with an empowering rune" var/list/spells = list() var/channeling = FALSE + var/holy_dispel = FALSE /datum/action/innate/cult/blood_magic/Grant() ..() @@ -33,6 +34,9 @@ B.button.moved = B.button.screen_loc /datum/action/innate/cult/blood_magic/Activate() + if(holy_dispel) + to_chat(owner, "Holy water currently scours your body, nullifying the power of the rites!") + return var/rune = FALSE var/limit = RUNELESS_MAX_BLOODCHARGE for(var/obj/effect/rune/empower/R in range(1, owner)) @@ -64,7 +68,7 @@ qdel(nullify_spell) return BS = possible_spells[entered_spell_name] - if(QDELETED(src) || owner.incapacitated() || !BS || (rune && !(locate(/obj/effect/rune/empower) in range(1, owner))) || (spells.len >= limit)) + if(QDELETED(src) || owner.incapacitated() || !BS || holy_dispel || (rune && !(locate(/obj/effect/rune/empower) in range(1, owner))) || (spells.len >= limit)) return to_chat(owner,"You begin to carve unnatural symbols into your flesh!") SEND_SOUND(owner, sound('sound/weapons/slice.ogg',0,1,10)) @@ -73,7 +77,7 @@ else to_chat(owner, "You are already invoking blood magic!") return - if(do_after(owner, 100 - rune*60, target = owner)) + if(do_after(owner, 100 - rune*60, target = owner) && !holy_dispel) if(ishuman(owner)) var/mob/living/carbon/human/H = owner H.bleed(40 - rune*32) @@ -490,11 +494,12 @@ to_chat(user, "The target rune is blocked. Attempting to teleport to it would be massively unwise.") return uses-- - user.visible_message("Dust flows from [user]'s hand, and [user.p_they()] disappear[user.p_s()] with a sharp crack!", \ - "You speak the words of the talisman and find yourself somewhere else!", "You hear a sharp crack.") + var/turf/origin = get_turf(user) var/mob/living/L = target - L.forceMove(dest) - dest.visible_message("There is a boom of outrushing air as something appears above the rune!", null, "You hear a boom.") + if(do_teleport(L, dest, channel = TELEPORT_CHANNEL_CULT)) + origin.visible_message("Dust flows from [user]'s hand, and [user.p_they()] disappear[user.p_s()] with a sharp crack!", \ + "You speak the words of the talisman and find yourself somewhere else!", "You hear a sharp crack.") + dest.visible_message("There is a boom of outrushing air as something appears above the rune!", null, "You hear a boom.") ..() //Shackles @@ -643,6 +648,11 @@ desc = "A spell that will absorb blood from anything you touch.
Touching cultists and constructs can heal them.
Clicking the hand will potentially let you focus the spell into something stronger." color = "#7D1717" +/obj/item/melee/blood_magic/manipulator/examine(mob/user) + . = ..() + if(iscultist(user)) + to_chat(user, "The [name] currently has [uses] blood charges left.") + /obj/item/melee/blood_magic/manipulator/afterattack(atom/target, mob/living/carbon/human/user, proximity) if(proximity) if(ishuman(target)) @@ -654,15 +664,15 @@ if(H.stat == DEAD) to_chat(user,"Only a revive rune can bring back the dead!") return - if(H.blood_volume < BLOOD_VOLUME_SAFE) - var/restore_blood = BLOOD_VOLUME_SAFE - H.blood_volume + if(H.blood_volume < (BLOOD_VOLUME_SAFE*H.blood_ratio)) + var/restore_blood = (BLOOD_VOLUME_SAFE*H.blood_ratio) - H.blood_volume if(uses*2 < restore_blood) H.blood_volume += uses*2 to_chat(user,"You use the last of your blood rites to restore what blood you could!") uses = 0 return ..() else - H.blood_volume = BLOOD_VOLUME_SAFE + H.blood_volume = (BLOOD_VOLUME_SAFE*H.blood_ratio) uses -= round(restore_blood/2) to_chat(user,"Your blood rites have restored [H == user ? "your" : "[H.p_their()]"] blood to safe levels!") var/overall_damage = H.getBruteLoss() + H.getFireLoss() + H.getToxLoss() + H.getOxyLoss() @@ -677,9 +687,9 @@ if(ratio>1) ratio = 1 uses -= round(overall_damage) - H.visible_message("[H] is fully healed by [H==user ? "[H.p_their()]":"[H]'s"]'s blood magic!") + H.visible_message("[H] is fully healed by [H==user ? "[H.p_their()]":"[user]'s"] blood magic!") else - H.visible_message("[H] is partially healed by [H==user ? "[H.p_their()]":"[H]'s"] blood magic.") + H.visible_message("[H] is partially healed by [H==user ? "[H.p_their()]":"[user]'s"] blood magic.") uses = 0 ratio *= -1 H.adjustOxyLoss((overall_damage*ratio) * (H.getOxyLoss() / overall_damage), 0) @@ -697,7 +707,7 @@ if(H.cultslurring) to_chat(user,"[H.p_their(TRUE)] blood has been tainted by an even stronger form of blood magic, it's no use to us like this!") return - if(H.blood_volume > BLOOD_VOLUME_SAFE) + if(H.blood_volume > (BLOOD_VOLUME_SAFE*H.blood_ratio)) H.blood_volume -= 100 uses += 50 user.Beam(H,icon_state="drainbeam",time=10) @@ -761,7 +771,7 @@ switch(choice) if("Blood Spear (150)") if(uses < 150) - to_chat(user, "You need 200 charges to perform this rite.") + to_chat(user, "You need 150 charges to perform this rite.") else uses -= 150 var/turf/T = get_turf(user) @@ -777,7 +787,7 @@ "A [rite.name] materializes at your feet.") if("Blood Bolt Barrage (300)") if(uses < 300) - to_chat(user, "You need 400 charges to perform this rite.") + to_chat(user, "You need 300 charges to perform this rite.") else var/obj/rite = new /obj/item/gun/ballistic/shotgun/boltaction/enchanted/arcane_barrage/blood() uses -= 300 @@ -789,7 +799,7 @@ qdel(rite) if("Blood Beam (500)") if(uses < 500) - to_chat(user, "You need 600 charges to perform this rite.") + to_chat(user, "You need 500 charges to perform this rite.") else var/obj/rite = new /obj/item/blood_beam() uses -= 500 @@ -798,4 +808,4 @@ to_chat(user, "Your hands glow with POWER OVERWHELMING!!!") else to_chat(user, "You need a free hand for this rite!") - qdel(rite) \ No newline at end of file + qdel(rite) diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm index 9a17c3270b..10759afcd0 100644 --- a/code/modules/antagonists/cult/cult_items.dm +++ b/code/modules/antagonists/cult/cult_items.dm @@ -105,7 +105,6 @@ inhand_x_dimension = 64 inhand_y_dimension = 64 actions_types = list() - item_flags = SLOWS_WHILE_IN_HAND var/datum/action/innate/dash/cult/jaunt var/datum/action/innate/cult/spin2win/linked_action var/spinning = FALSE @@ -568,7 +567,7 @@ var/mob/living/carbon/C = user if(C.pulling) var/atom/movable/pulled = C.pulling - pulled.forceMove(T) + do_teleport(pulled, T, channel = TELEPORT_CHANNEL_CULT) . = pulled /obj/item/cult_shift/attack_self(mob/user) @@ -593,13 +592,12 @@ new /obj/effect/temp_visual/dir_setting/cult/phase/out(mobloc, C.dir) var/atom/movable/pulled = handle_teleport_grab(destination, C) - C.forceMove(destination) - if(pulled) - C.start_pulling(pulled) //forcemove resets pulls, so we need to re-pull - - new /obj/effect/temp_visual/dir_setting/cult/phase(destination, C.dir) - playsound(destination, 'sound/effects/phasein.ogg', 25, 1) - playsound(destination, "sparks", 50, 1) + if(do_teleport(C, destination, channel = TELEPORT_CHANNEL_CULT)) + if(pulled) + C.start_pulling(pulled) //forcemove resets pulls, so we need to re-pull + new /obj/effect/temp_visual/dir_setting/cult/phase(destination, C.dir) + playsound(destination, 'sound/effects/phasein.ogg', 25, 1) + playsound(destination, "sparks", 50, 1) else to_chat(C, "The veil cannot be torn here!") @@ -668,6 +666,7 @@ righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' slot_flags = 0 force = 17 + force_unwielded = 17 force_wielded = 24 throwforce = 40 throw_speed = 2 diff --git a/code/modules/antagonists/cult/cult_structures.dm b/code/modules/antagonists/cult/cult_structures.dm index 64d57c2f94..0dd6b08c4d 100644 --- a/code/modules/antagonists/cult/cult_structures.dm +++ b/code/modules/antagonists/cult/cult_structures.dm @@ -73,6 +73,10 @@ animate(src, color = previouscolor, time = 8) addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8) +/obj/structure/destructible/cult/proc/check_menu(mob/living/user) + if(!user || user.incapacitated() || !iscultist(user) || !anchored || cooldowntime > world.time) + return FALSE + return TRUE /obj/structure/destructible/cult/talisman name = "altar" @@ -80,9 +84,18 @@ icon_state = "talismanaltar" break_message = "The altar shatters, leaving only the wailing of the damned!" -/obj/structure/destructible/cult/talisman/attack_hand(mob/living/user) + var/static/image/radial_whetstone = image(icon = 'icons/obj/kitchen.dmi', icon_state = "cult_sharpener") + var/static/image/radial_shell = image(icon = 'icons/obj/wizard.dmi', icon_state = "construct-cult") + var/static/image/radial_unholy_water = image(icon = 'icons/obj/drinks.dmi', icon_state = "holyflask") + +/obj/structure/destructible/cult/talisman/Initialize() . = ..() - if(.) + radial_unholy_water.color = "#333333" + +/obj/structure/destructible/cult/talisman/ui_interact(mob/user) + . = ..() + + if(!user.canUseTopic(src, TRUE)) return if(!iscultist(user)) to_chat(user, "You're pretty sure you know exactly what this is used for and you can't seem to touch it.") @@ -91,22 +104,27 @@ to_chat(user, "You need to anchor [src] to the floor with your dagger first.") return if(cooldowntime > world.time) - to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") + to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") return - var/choice = alert(user,"You study the schematics etched into the altar...",,"Eldritch Whetstone","Construct Shell","Flask of Unholy Water") - var/list/pickedtype = list() + + to_chat(user, "You study the schematics etched into the altar...") + + var/list/options = list("Eldritch Whetstone" = radial_whetstone, "Construct Shell" = radial_shell, "Flask of Unholy Water" = radial_unholy_water) + var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) + + var/reward switch(choice) if("Eldritch Whetstone") - pickedtype += /obj/item/sharpener/cult + reward = /obj/item/sharpener/cult if("Construct Shell") - pickedtype += /obj/structure/constructshell + reward = /obj/structure/constructshell if("Flask of Unholy Water") - pickedtype += /obj/item/reagent_containers/glass/beaker/unholywater - if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time) + reward = /obj/item/reagent_containers/glass/beaker/unholywater + + if(!QDELETED(src) && reward && check_menu(user)) cooldowntime = world.time + 2400 - for(var/N in pickedtype) - new N(get_turf(src)) - to_chat(user, "You kneel before the altar and your faith is rewarded with the [choice]!") + new reward(get_turf(src)) + to_chat(user, "You kneel before the altar and your faith is rewarded with the [choice]!") /obj/structure/destructible/cult/forge name = "daemon forge" @@ -116,9 +134,14 @@ light_color = LIGHT_COLOR_LAVA break_message = "The force breaks apart into shards with a howling scream!" -/obj/structure/destructible/cult/forge/attack_hand(mob/living/user) + var/static/image/radial_flagellant = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cultrobes") + var/static/image/radial_shielded = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor") + var/static/image/radial_mirror = image(icon = 'icons/obj/items_and_weapons.dmi', icon_state = "mirror_shield") + +/obj/structure/destructible/cult/forge/ui_interact(mob/user) . = ..() - if(.) + + if(!user.canUseTopic(src, TRUE)) return if(!iscultist(user)) to_chat(user, "The heat radiating from [src] pushes you back.") @@ -129,24 +152,26 @@ if(cooldowntime > world.time) to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") return - var/choice - if(user.mind.has_antag_datum(/datum/antagonist/cult/master)) - choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield") - else - choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield") - var/list/pickedtype = list() + + to_chat(user, "You study the schematics etched into the forge...") + + + var/list/options = list("Shielded Robe" = radial_shielded, "Flagellant's Robe" = radial_flagellant, "Mirror Shield" = radial_mirror) + var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) + + var/reward switch(choice) if("Shielded Robe") - pickedtype += /obj/item/clothing/suit/hooded/cultrobes/cult_shield + reward = /obj/item/clothing/suit/hooded/cultrobes/cult_shield if("Flagellant's Robe") - pickedtype += /obj/item/clothing/suit/hooded/cultrobes/berserker + reward = /obj/item/clothing/suit/hooded/cultrobes/berserker if("Mirror Shield") - pickedtype += /obj/item/shield/mirror - if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time) + reward = /obj/item/shield/mirror + + if(!QDELETED(src) && reward && check_menu(user)) cooldowntime = world.time + 2400 - for(var/N in pickedtype) - new N(get_turf(src)) - to_chat(user, "You work the forge as dark knowledge guides your hands, creating the [choice]!") + new reward(get_turf(src)) + to_chat(user, "You work the forge as dark knowledge guides your hands, creating the [choice]!") @@ -188,7 +213,7 @@ var/mob/living/simple_animal/M = L if(M.health < M.maxHealth) M.adjustHealth(-3) - if(ishuman(L) && L.blood_volume < BLOOD_VOLUME_NORMAL) + if(ishuman(L) && L.blood_volume < (BLOOD_VOLUME_NORMAL * L.blood_ratio)) L.blood_volume += 1.0 CHECK_TICK if(last_corrupt <= world.time) @@ -234,9 +259,14 @@ light_color = LIGHT_COLOR_FIRE break_message = "The books and tomes of the archives burn into ash as the desk shatters!" -/obj/structure/destructible/cult/tome/attack_hand(mob/living/user) + var/static/image/radial_blindfold = image(icon = 'icons/obj/clothing/glasses.dmi', icon_state = "blindfold") + var/static/image/radial_curse = image(icon = 'icons/obj/cult.dmi', icon_state ="shuttlecurse") + var/static/image/radial_veilwalker = image(icon = 'icons/obj/cult.dmi', icon_state ="shifter") + +/obj/structure/destructible/cult/tome/ui_interact(mob/user) . = ..() - if(.) + + if(!user.canUseTopic(src, TRUE)) return if(!iscultist(user)) to_chat(user, "These books won't open and it hurts to even try and read the covers.") @@ -247,21 +277,27 @@ if(cooldowntime > world.time) to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") return - var/choice = alert(user,"You flip through the black pages of the archives...",,"Zealot's Blindfold","Shuttle Curse","Veil Walker Set") - var/list/pickedtype = list() + + to_chat(user, "You flip through the black pages of the archives...") + + var/list/options = list("Zealot's Blindfold" = radial_blindfold, "Shuttle Curse" = radial_curse, "Veil Walker Set" = radial_veilwalker) + var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) + + var/reward switch(choice) if("Zealot's Blindfold") - pickedtype += /obj/item/clothing/glasses/hud/health/night/cultblind + reward = /obj/item/clothing/glasses/hud/health/night/cultblind if("Shuttle Curse") - pickedtype += /obj/item/shuttle_curse + reward = /obj/item/shuttle_curse if("Veil Walker Set") - pickedtype += /obj/item/cult_shift - pickedtype += /obj/item/flashlight/flare/culttorch - if(src && !QDELETED(src) && anchored && pickedtype.len && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time) + reward = /obj/effect/spawner/bundle/veil_walker + if(!QDELETED(src) && reward && check_menu(user)) cooldowntime = world.time + 2400 - for(var/N in pickedtype) - new N(get_turf(src)) - to_chat(user, "You summon the [choice] from the archives!") + new reward(get_turf(src)) + to_chat(user, "You summon the [choice] from the archives!") + +/obj/effect/spawner/bundle/veil_walker + items = list(/obj/item/cult_shift, /obj/item/flashlight/flare/culttorch) /obj/effect/gateway name = "gateway" diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm index 2f3a039e70..bfc4955f68 100644 --- a/code/modules/antagonists/cult/runes.dm +++ b/code/modules/antagonists/cult/runes.dm @@ -61,8 +61,8 @@ Runes can either be invoked by one's self or with many different cultists. Each if(do_after(user, 15, target = src)) to_chat(user, "You carefully erase the [lowertext(cultist_name)] rune.") qdel(src) - else if(istype(I, /obj/item/nullrod)) - user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod") + else if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod)) + user.say("BEGONE FOUL MAGICKS!!", forced = "bible") to_chat(user, "You disrupt the magic of [src] with [I].") qdel(src) @@ -185,9 +185,6 @@ structure_check() searches for nearby cultist structures required for the invoca color = RUNE_COLOR_OFFER req_cultists = 1 rune_in_use = FALSE - var/mob/living/currentconversionman - var/conversiontimeout - var/conversionresult /obj/effect/rune/convert/do_invoke_glow() return @@ -233,36 +230,18 @@ structure_check() searches for nearby cultist structures required for the invoca addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 5) Cult_team.check_size() // Triggers the eye glow or aura effects if the cult has grown large enough relative to the crew rune_in_use = FALSE + /obj/effect/rune/convert/proc/do_convert(mob/living/convertee, list/invokers) if(invokers.len < 2) for(var/M in invokers) - to_chat(M, "You need at least two invokers to convert [convertee]!") + to_chat(M, "You need at least two invokers to convert [convertee]!") log_game("Offer rune failed - tried conversion with one invoker") return 0 - if(convertee.anti_magic_check(TRUE, TRUE)) + if(convertee.anti_magic_check(TRUE, TRUE, FALSE, 0)) //Not chargecost because it can be spammed for(var/M in invokers) to_chat(M, "Something is shielding [convertee]'s mind!") log_game("Offer rune failed - convertee had anti-magic") return 0 - to_chat(convertee, "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \ - and something evil takes root.") - to_chat(convertee, "Do you wish to embrace the Geometer of Blood? Click here to become a follower of Nar'sie. Or you could choose to continue resisting and suffer a fate worse than death...") - currentconversionman = convertee - conversiontimeout = world.time + (10 SECONDS) - convertee.Stun(100) - ADD_TRAIT(convertee, TRAIT_MUTE, "conversionrune") - conversionresult = FALSE - while(world.time < conversiontimeout && convertee && !conversionresult) - stoplag(1) - currentconversionman = null - if(!convertee) - return FALSE - REMOVE_TRAIT(convertee, TRAIT_MUTE, "conversionrune") - if(get_turf(convertee) != get_turf(src)) - return FALSE - if(!conversionresult) - do_sacrifice(convertee, invokers, TRUE) - return FALSE var/brutedamage = convertee.getBruteLoss() var/burndamage = convertee.getFireLoss() if(brutedamage || burndamage) @@ -274,6 +253,8 @@ structure_check() searches for nearby cultist structures required for the invoca SSticker.mode.add_cultist(convertee.mind, 1) new /obj/item/melee/cultblade/dagger(get_turf(src)) convertee.mind.special_role = ROLE_CULTIST + to_chat(convertee, "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \ + and something evil takes root.") to_chat(convertee, "Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\ ") if(ishuman(convertee)) @@ -283,7 +264,7 @@ structure_check() searches for nearby cultist structures required for the invoca H.cultslurring = 0 return 1 -/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac) +/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers) var/mob/living/first_invoker = invokers[1] if(!first_invoker) return FALSE @@ -293,7 +274,7 @@ structure_check() searches for nearby cultist structures required for the invoca var/big_sac = FALSE - if(!force_a_sac && (((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) + if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3) for(var/M in invokers) to_chat(M, "[sacrificial] is too greatly linked to the world! You need three acolytes!") log_game("Offer rune failed - not enough acolytes and target is living or sac target") @@ -333,14 +314,6 @@ structure_check() searches for nearby cultist structures required for the invoca sacrificial.gib() return TRUE -/obj/effect/rune/convert/Topic(href, href_list) - if(href_list["signmeup"]) - if(currentconversionman == usr) - conversionresult = TRUE - else - to_chat(usr, "Your fate has already been set in stone.") - - /obj/effect/rune/empower cultist_name = "Empower" cultist_desc = "allows cultists to prepare greater amounts of blood magic at far less of a cost." @@ -414,6 +387,7 @@ structure_check() searches for nearby cultist structures required for the invoca return var/movedsomething = FALSE var/moveuserlater = FALSE + var/movesuccess = FALSE for(var/atom/movable/A in T) if(ishuman(A)) new /obj/effect/temp_visual/dir_setting/cult/phase/out(T, A.dir) @@ -424,20 +398,26 @@ structure_check() searches for nearby cultist structures required for the invoca continue if(!A.anchored) movedsomething = TRUE - A.forceMove(target) + if(do_teleport(A, target, forceMove = TRUE, channel = TELEPORT_CHANNEL_CULT)) + movesuccess = TRUE if(movedsomething) ..() - visible_message("There is a sharp crack of inrushing air, and everything above the rune disappears!", null, "You hear a sharp crack.") - to_chat(user, "You[moveuserlater ? "r vision blurs, and you suddenly appear somewhere else":" send everything above the rune away"].") if(moveuserlater) - user.forceMove(target) + if(do_teleport(user, target, channel = TELEPORT_CHANNEL_CULT)) + movesuccess = TRUE + if(movesuccess) + visible_message("There is a sharp crack of inrushing air, and everything above the rune disappears!", null, "You hear a sharp crack.") + to_chat(user, "You[moveuserlater ? "r vision blurs, and you suddenly appear somewhere else":" send everything above the rune away"].") + else + to_chat(user, "You[moveuserlater ? "r vision blurs briefly, but nothing happens":" try send everything above the rune away, but the teleportation fails"].") if(is_mining_level(z) && !is_mining_level(target.z)) //No effect if you stay on lavaland actual_selected_rune.handle_portal("lava") else var/area/A = get_area(T) if(A.map_name == "Space") actual_selected_rune.handle_portal("space", T) - target.visible_message("There is a boom of outrushing air as something appears above the rune!", null, "You hear a boom.") + if(movesuccess) + target.visible_message("There is a boom of outrushing air as something appears above the rune!", null, "You hear a boom.") else fail_invoke() diff --git a/code/modules/antagonists/disease/disease_disease.dm b/code/modules/antagonists/disease/disease_disease.dm index 21d0381982..b4b8ac0956 100644 --- a/code/modules/antagonists/disease/disease_disease.dm +++ b/code/modules/antagonists/disease/disease_disease.dm @@ -51,7 +51,7 @@ if(cures.len) return var/list/not_used = advance_cures.Copy() - cures = list(pick_n_take(not_used), pick_n_take(not_used)) + cures = list(pick(pick_n_take(not_used)), pick(pick_n_take(not_used))) // Get the cure name from the cure_id var/datum/reagent/D1 = GLOB.chemical_reagents_list[cures[1]] diff --git a/code/modules/antagonists/ert/ert.dm b/code/modules/antagonists/ert/ert.dm index 53f8aa2da1..bb24af4f7a 100644 --- a/code/modules/antagonists/ert/ert.dm +++ b/code/modules/antagonists/ert/ert.dm @@ -36,30 +36,42 @@ /datum/antagonist/ert/security // kinda handled by the base template but here for completion -/datum/antagonist/ert/security/red +/datum/antagonist/ert/security/amber outfit = /datum/outfit/ert/security/alert +/datum/antagonist/ert/security/red + outfit = /datum/outfit/ert/security/alert/red + /datum/antagonist/ert/engineer role = "Engineer" outfit = /datum/outfit/ert/engineer -/datum/antagonist/ert/engineer/red +/datum/antagonist/ert/engineer/amber outfit = /datum/outfit/ert/engineer/alert +/datum/antagonist/ert/engineer/red + outfit = /datum/outfit/ert/engineer/alert/red + /datum/antagonist/ert/medic role = "Medical Officer" outfit = /datum/outfit/ert/medic -/datum/antagonist/ert/medic/red +/datum/antagonist/ert/medic/amber outfit = /datum/outfit/ert/medic/alert +/datum/antagonist/ert/medic/red + outfit = /datum/outfit/ert/medic/alert/red + /datum/antagonist/ert/commander role = "Commander" outfit = /datum/outfit/ert/commander -/datum/antagonist/ert/commander/red +/datum/antagonist/ert/commander/amber outfit = /datum/outfit/ert/commander/alert +/datum/antagonist/ert/commander/red + outfit = /datum/outfit/ert/commander/alert/red + /datum/antagonist/ert/deathsquad name = "Deathsquad Trooper" outfit = /datum/outfit/death_commando diff --git a/code/modules/antagonists/greybois/greybois.dm b/code/modules/antagonists/greybois/greybois.dm new file mode 100644 index 0000000000..b5e18045e8 --- /dev/null +++ b/code/modules/antagonists/greybois/greybois.dm @@ -0,0 +1,23 @@ +/datum/antagonist/greybois + name = "Emergency Assistant" + show_name_in_check_antagonists = TRUE + show_in_antagpanel = FALSE + var/mission = "Assist the station." + var/datum/outfit/outfit = /datum/outfit/ert/greybois + +/datum/antagonist/greybois/greygod + outfit = /datum/outfit/ert/greybois/greygod + +/datum/antagonist/greybois/greet() + to_chat(owner, "You are an Emergency Assistant.") + to_chat(owner, "Central Command is sending you to [station_name()] with the task: [mission]") + +/datum/antagonist/greybois/on_gain() + equipERT() + . = ..() + +/datum/antagonist/greybois/proc/equipERT() + var/mob/living/carbon/human/H = owner.current + if(!istype(H)) + return + H.equipOutfit(outfit) diff --git a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm index c616459bd1..edae8a4240 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclear_challenge.dm @@ -5,6 +5,7 @@ #define CHALLENGE_SHUTTLE_DELAY 15000 // 25 minutes, so the ops have at least 5 minutes before the shuttle is callable. GLOBAL_LIST_EMPTY(jam_on_wardec) +GLOBAL_VAR_INIT(war_declared, FALSE) /obj/item/nuclear_challenge name = "Declaration of War (Challenge Mode)" @@ -61,8 +62,13 @@ GLOBAL_LIST_EMPTY(jam_on_wardec) for(var/obj/machinery/computer/camera_advanced/shuttle_docker/D in GLOB.jam_on_wardec) D.jammed = TRUE + + GLOB.war_declared = TRUE + var/list/nukeops = get_antag_minds(/datum/antagonist/nukeop) + var/actual_players = GLOB.joined_player_list.len - nukeops.len + + new uplink_type(get_turf(user), user.key, CHALLENGE_TELECRYSTALS + CEILING(PLAYER_SCALING * actual_players, 1)) - new uplink_type(get_turf(user), user.key, CHALLENGE_TELECRYSTALS + CEILING(PLAYER_SCALING * GLOB.player_list.len, 1)) CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY)) SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1) @@ -72,7 +78,10 @@ GLOBAL_LIST_EMPTY(jam_on_wardec) if(declaring_war) to_chat(user, "You are already in the process of declaring war! Make your mind up.") return FALSE - if(GLOB.player_list.len < CHALLENGE_MIN_PLAYERS) + + var/list/nukeops = get_antag_minds(/datum/antagonist/nukeop) + var/actual_players = GLOB.joined_player_list.len - nukeops.len + if(actual_players < CHALLENGE_MIN_PLAYERS) to_chat(user, "The enemy crew is too small to be worth declaring war on.") return FALSE if(!user.onSyndieBase()) diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index ade5458765..add3c1d9b0 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -373,6 +373,11 @@ S.switch_mode_to(TRACK_INFILTRATOR) countdown.start() set_security_level("delta") + + if(GLOB.war_declared) + var/area/A = get_area(src) + priority_announce("Alert: Unexpected increase in radiation levels near [A.name] ([src.x],[src.y],[src.z]). Please send an authorized radiation specialist to investigate.", "Sensory Nuclear Indexer Telemetry Calculation Helper") + else detonation_timer = null set_security_level(previous_level) diff --git a/code/modules/antagonists/swarmer/swarmer.dm b/code/modules/antagonists/swarmer/swarmer.dm index 9fb2c3e2b7..87cee7586d 100644 --- a/code/modules/antagonists/swarmer/swarmer.dm +++ b/code/modules/antagonists/swarmer/swarmer.dm @@ -488,7 +488,7 @@ S.set_up(4,0,get_turf(target)) S.start() playsound(src,'sound/effects/sparks4.ogg',50,1) - do_teleport(target, F, 0) + do_teleport(target, F, 0, channel = TELEPORT_CHANNEL_BLUESPACE) /mob/living/simple_animal/hostile/swarmer/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = FALSE, tesla_shock = FALSE, illusion = FALSE, stun = TRUE) if(!tesla_shock) diff --git a/code/modules/antagonists/traitor/IAA/internal_affairs.dm b/code/modules/antagonists/traitor/IAA/internal_affairs.dm index 051bf74705..f2e6566e8f 100644 --- a/code/modules/antagonists/traitor/IAA/internal_affairs.dm +++ b/code/modules/antagonists/traitor/IAA/internal_affairs.dm @@ -244,10 +244,12 @@ to_chat(owner.current, "Your target has been framed for [crime], and you have been tasked with eliminating them to prevent them defending themselves in court.") to_chat(owner.current, "Any damage you cause will be a further embarrassment to Nanotrasen, so you have no limits on collateral damage.") to_chat(owner.current, " You have been provided with a standard uplink to accomplish your task. ") + to_chat(owner.current, "By no means reveal that you, or any other NT employees, are undercover agents.") else to_chat(owner.current, "Your target is suspected of [crime], and you have been tasked with eliminating them by any means necessary to avoid a costly and embarrassing public trial.") to_chat(owner.current, "While you have a license to kill, unneeded property damage or loss of employee life will lead to your contract being terminated.") to_chat(owner.current, "For the sake of plausible deniability, you have been equipped with an array of captured Syndicate weaponry available via uplink.") + to_chat(owner.current, "By no means reveal that you, or any other NT employees, are undercover agents.") to_chat(owner.current, "Finally, watch your back. Your target has friends in high places, and intel suggests someone may have taken out a contract of their own to protect them.") owner.announce_objectives() diff --git a/code/modules/antagonists/valentines/valentine.dm b/code/modules/antagonists/valentines/valentine.dm index 31e69b32c2..21e54374a4 100644 --- a/code/modules/antagonists/valentines/valentine.dm +++ b/code/modules/antagonists/valentines/valentine.dm @@ -27,6 +27,7 @@ var/mob/living/L = owner L.remove_status_effect(STATUS_EFFECT_INLOVE) + /datum/antagonist/valentine/greet() to_chat(owner, "You're on a date with [date.name]! Protect [date.p_them()] at all costs. This takes priority over all other loyalties.") @@ -42,4 +43,21 @@ if(objectives_complete) return "[owner.name] protected [owner.p_their()] date" else - return "[owner.name] date failed!" \ No newline at end of file + return "[owner.name] date failed!" + +//Just so it's distinct, basically. +/datum/antagonist/valentine/chem/greet() + to_chat(owner, "You're in love with [date.name]! Protect [date.p_them()] at all costs. This takes priority over all other loyalties.") + +/datum/antagonist/valentine/chem/roundend_report() + var/objectives_complete = TRUE + if(owner.objectives.len) + for(var/datum/objective/objective in owner.objectives) + if(!objective.check_completion()) + objectives_complete = FALSE + break + + if(objectives_complete) + return "[owner.name] protected [owner.p_their()] love: [date.name]! What a cutie!" + else + return "[owner.name] date failed!" diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index 7cfefd5413..8642484895 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -385,9 +385,11 @@ /obj/item/warpwhistle/attack_self(mob/living/carbon/user) if(!istype(user) || on_cooldown) return + var/turf/T = get_turf(user) + if(!T) + return on_cooldown = TRUE last_user = user - var/turf/T = get_turf(user) playsound(T,'sound/magic/warpwhistle.ogg', 200, 1) user.canmove = FALSE new /obj/effect/temp_visual/tornado(T) @@ -402,9 +404,15 @@ return var/breakout = 0 while(breakout < 50) + if(!T) + end_effect(user) + return var/turf/potential_T = find_safe_turf() + if(!potential_T) + end_effect(user) + return if(T.z != potential_T.z || abs(get_dist_euclidian(potential_T,T)) > 50 - breakout) - user.forceMove(potential_T) + do_teleport(user, potential_T, channel = TELEPORT_CHANNEL_MAGIC) user.canmove = 0 T = potential_T break diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm index b1aa63c242..186eb1b024 100644 --- a/code/modules/assembly/flash.dm +++ b/code/modules/assembly/flash.dm @@ -12,6 +12,7 @@ crit_fail = FALSE //Is the flash burnt out? light_color = LIGHT_COLOR_WHITE light_power = FLASH_LIGHT_POWER + var/flashing_overlay = "flash-f" var/times_used = 0 //Number of times it's been used. var/burnout_resistance = 0 var/last_used = 0 //last world.time it was used. @@ -36,8 +37,8 @@ add_overlay("flashburnt") attached_overlays += "flashburnt" if(flash) - add_overlay("flash-f") - attached_overlays += "flash-f" + add_overlay(flashing_overlay) + attached_overlays += flashing_overlay addtimer(CALLBACK(src, .proc/update_icon), 5) if(holder) holder.update_icon() @@ -313,3 +314,50 @@ /obj/item/assembly/flash/shield/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) activate() return ..() + +//ported from tg - check to make sure it can't appear where it's not supposed to. +/obj/item/assembly/flash/hypnotic + desc = "A modified flash device, programmed to emit a sequence of subliminal flashes that can send a vulnerable target into a hypnotic trance." + flashing_overlay = "flash-hypno" //I cannot find this icon no matter how hard I look in tg, so I might just make my own. + light_color = LIGHT_COLOR_PINK + cooldown = 20 + +/obj/item/assembly/flash/hypnotic/burn_out() + return + +/obj/item/assembly/flash/hypnotic/flash_carbon(mob/living/carbon/M, mob/user, power = 15, targeted = TRUE, generic_message = FALSE) + if(!istype(M)) + return + if(user) + log_combat(user, M, "[targeted? "hypno-flashed(targeted)" : "hypno-flashed(AOE)"]", src) + else //caused by emp/remote signal + M.log_message("was [targeted? "hypno-flashed(targeted)" : "hypno-flashed(AOE)"]",LOG_ATTACK) + if(generic_message && M != user) + to_chat(M, "[src] emits a soothing light...") + if(targeted) + if(M.flash_act(1, 1)) + var/hypnosis = FALSE + if(M.hypnosis_vulnerable()) + hypnosis = TRUE + if(user) + user.visible_message("[user] blinds [M] with the flash!", "You hypno-flash [M]!") + + if(!hypnosis) + to_chat(M, "The light makes you feel oddly relaxed...") + M.confused += min(M.confused + 10, 20) + M.dizziness += min(M.dizziness + 10, 20) + M.drowsyness += min(M.drowsyness + 10, 20) + M.apply_status_effect(STATUS_EFFECT_PACIFY, 100) + else + M.apply_status_effect(/datum/status_effect/trance, 200, TRUE) + + else if(user) + user.visible_message("[user] fails to blind [M] with the flash!", "You fail to hypno-flash [M]!") + else + to_chat(M, "[src] fails to blind you!") + + else if(M.flash_act()) + to_chat(M, "Such a pretty light...") + M.confused += min(M.confused + 4, 20) + M.dizziness += min(M.dizziness + 4, 20) + M.drowsyness += min(M.drowsyness + 4, 20) diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm index 9858db2abb..0d9c0730c1 100644 --- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm +++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm @@ -38,8 +38,11 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list()) for(var/id in cached_gases) . += cached_gases[id] * cached_gasheats[id] -/datum/gas_mixture/turf/heat_capacity() - . = ..() +/datum/gas_mixture/turf/heat_capacity() // Same as above except vacuums return HEAT_CAPACITY_VACUUM + var/list/cached_gases = gases + var/list/cached_gasheats = GLOB.meta_gas_specific_heats + for(var/id in cached_gases) + . += cached_gases[id] * cached_gasheats[id] if(!.) . += HEAT_CAPACITY_VACUUM //we want vacuums in turfs to have the same heat capacity as space @@ -331,22 +334,19 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list()) /datum/gas_mixture/react(datum/holder) . = NO_REACTION var/list/cached_gases = gases - if(!cached_gases.len) + if(!length(cached_gases)) return - var/possible + var/list/reactions = list() for(var/I in cached_gases) - if(GLOB.nonreactive_gases[I]) - continue - possible = TRUE - break - if(!possible) + reactions += SSair.gas_reactions[I] + if(!length(reactions)) return reaction_results = new var/temp = temperature var/ener = THERMAL_ENERGY(src) reaction_loop: - for(var/r in SSair.gas_reactions) + for(var/r in reactions) var/datum/gas_reaction/reaction = r var/list/min_reqs = reaction.min_requirements @@ -376,14 +376,11 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list()) continue reaction_loop //at this point, all requirements for the reaction are satisfied. we can now react() */ - . |= reaction.react(src, holder) if (. & STOP_REACTIONS) break if(.) GAS_GARBAGE_COLLECT(gases) - if(temperature < TCMB) //just for safety - temperature = TCMB //Takes the amount of the gas you want to PP as an argument //So I don't have to do some hacky switches/defines/magic strings diff --git a/code/modules/atmospherics/gasmixtures/gas_types.dm b/code/modules/atmospherics/gasmixtures/gas_types.dm index d628826b01..19f7bff965 100644 --- a/code/modules/atmospherics/gasmixtures/gas_types.dm +++ b/code/modules/atmospherics/gasmixtures/gas_types.dm @@ -78,22 +78,26 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g var/moles_visible = null var/dangerous = FALSE //currently used by canisters var/fusion_power = 0 //How much the gas accelerates a fusion reaction + var/rarity = 0 // relative rarity compared to other gases, used when setting up the reactions list. /datum/gas/oxygen id = "o2" specific_heat = 20 name = "Oxygen" + rarity = 900 /datum/gas/nitrogen id = "n2" specific_heat = 20 name = "Nitrogen" + rarity = 1000 /datum/gas/carbon_dioxide //what the fuck is this? id = "co2" specific_heat = 30 name = "Carbon Dioxide" fusion_power = 3 + rarity = 700 /datum/gas/plasma id = "plasma" @@ -102,6 +106,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g gas_overlay = "plasma" moles_visible = MOLES_GAS_VISIBLE dangerous = TRUE + rarity = 800 /datum/gas/water_vapor id = "water_vapor" @@ -110,6 +115,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g gas_overlay = "water_vapor" moles_visible = MOLES_GAS_VISIBLE fusion_power = 8 + rarity = 500 /datum/gas/hypernoblium id = "nob" @@ -118,6 +124,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g gas_overlay = "freon" moles_visible = MOLES_GAS_VISIBLE dangerous = TRUE + rarity = 50 /datum/gas/nitrous_oxide id = "n2o" @@ -126,6 +133,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g gas_overlay = "nitrous_oxide" moles_visible = MOLES_GAS_VISIBLE * 2 dangerous = TRUE + rarity = 600 /datum/gas/nitryl id = "no2" @@ -135,6 +143,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g moles_visible = MOLES_GAS_VISIBLE dangerous = TRUE fusion_power = 15 + rarity = 100 /datum/gas/tritium id = "tritium" @@ -144,6 +153,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g moles_visible = MOLES_GAS_VISIBLE dangerous = TRUE fusion_power = 1 + rarity = 300 /datum/gas/bz id = "bz" @@ -151,18 +161,21 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g name = "BZ" dangerous = TRUE fusion_power = 8 + rarity = 400 /datum/gas/stimulum id = "stim" specific_heat = 5 name = "Stimulum" fusion_power = 7 + rarity = 1 /datum/gas/pluoxium id = "pluox" specific_heat = 80 name = "Pluoxium" fusion_power = 10 + rarity = 200 /datum/gas/miasma id = "miasma" @@ -171,6 +184,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g name = "Miasma" gas_overlay = "miasma" moles_visible = MOLES_GAS_VISIBLE * 60 + rarity = 250 /obj/effect/overlay/gas icon = 'icons/effects/atmospherics.dmi' diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm index ef0a422079..8e320b2f3e 100644 --- a/code/modules/atmospherics/gasmixtures/reactions.dm +++ b/code/modules/atmospherics/gasmixtures/reactions.dm @@ -1,19 +1,36 @@ //All defines used in reactions are located in ..\__DEFINES\reactions.dm /proc/init_gas_reactions() - var/list/reaction_types = list() + . = list() + for(var/type in subtypesof(/datum/gas)) + .[type] = list() + for(var/r in subtypesof(/datum/gas_reaction)) var/datum/gas_reaction/reaction = r - if(!initial(reaction.exclude)) - reaction_types += reaction - reaction_types = sortList(reaction_types, /proc/cmp_gas_reactions) + if(initial(reaction.exclude)) + continue + reaction = new r + var/datum/gas/reaction_key + for (var/req in reaction.min_requirements) + if (ispath(req)) + var/datum/gas/req_gas = req + if (!reaction_key || initial(reaction_key.rarity) > initial(req_gas.rarity)) + reaction_key = req_gas + .[reaction_key] += list(reaction) + sortTim(., /proc/cmp_gas_reactions, TRUE) - . = list() - for(var/path in reaction_types) - . += new path - -/proc/cmp_gas_reactions(datum/gas_reaction/a, datum/gas_reaction/b) //sorts in descending order of priority - return initial(b.priority) - initial(a.priority) +/proc/cmp_gas_reactions(list/datum/gas_reaction/a, list/datum/gas_reaction/b) // compares lists of reactions by the maximum priority contained within the list + if (!length(a) || !length(b)) + return length(b) - length(a) + var/maxa + var/maxb + for (var/datum/gas_reaction/R in a) + if (R.priority > maxa) + maxa = R.priority + for (var/datum/gas_reaction/R in b) + if (R.priority > maxb) + maxb = R.priority + return maxb - maxa /datum/gas_reaction //regarding the requirements lists: the minimum or maximum requirements must be non-zero. @@ -347,15 +364,10 @@ var/list/cached_gases = air.gases var/temperature = air.temperature var/pressure = air.return_pressure() - var/old_heat_capacity = air.heat_capacity() var/reaction_efficency = min(1/((pressure/(0.1*ONE_ATMOSPHERE))*(max(cached_gases[/datum/gas/plasma]/cached_gases[/datum/gas/nitrous_oxide],1))),cached_gases[/datum/gas/nitrous_oxide],cached_gases[/datum/gas/plasma]/2) var/energy_released = 2*reaction_efficency*FIRE_CARBON_ENERGY_RELEASED - if(cached_gases[/datum/gas/miasma] && cached_gases[/datum/gas/miasma] > 0) - energy_released /= cached_gases[/datum/gas/miasma]*0.1 - if(cached_gases[/datum/gas/bz] && cached_gases[/datum/gas/bz] > 0) - energy_released *= cached_gases[/datum/gas/bz]*0.1 - if ((cached_gases[/datum/gas/nitrous_oxide] - reaction_efficency < 0 )|| (cached_gases[/datum/gas/plasma] - (2*reaction_efficency) < 0)) //Shouldn't produce gas from nothing. + if ((cached_gases[/datum/gas/nitrous_oxide] - reaction_efficency < 0 )|| (cached_gases[/datum/gas/plasma] - (2*reaction_efficency) < 0) || energy_released <= 0) //Shouldn't produce gas from nothing. return NO_REACTION cached_gases[/datum/gas/bz] += reaction_efficency if(reaction_efficency == cached_gases[/datum/gas/nitrous_oxide]) @@ -364,7 +376,7 @@ cached_gases[/datum/gas/nitrous_oxide] -= reaction_efficency cached_gases[/datum/gas/plasma] -= 2*reaction_efficency - SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, (reaction_efficency**0.5)*BZ_RESEARCH_AMOUNT) + SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, min((reaction_efficency**2)*BZ_RESEARCH_SCALE),BZ_RESEARCH_MAX_AMOUNT) if(energy_released > 0) var/new_heat_capacity = air.heat_capacity() @@ -460,4 +472,4 @@ //Possibly burning a bit of organic matter through maillard reaction, so a *tiny* bit more heat would be understandable air.temperature += cleaned_air * 0.002 - SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists \ No newline at end of file + SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 3bf54a1178..6ca25c0d80 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -1,880 +1,882 @@ -/datum/tlv - var/min2 - var/min1 - var/max1 - var/max2 - -/datum/tlv/New(min2 as num, min1 as num, max1 as num, max2 as num) - if(min2) src.min2 = min2 - if(min1) src.min1 = min1 - if(max1) src.max1 = max1 - if(max2) src.max2 = max2 - -/datum/tlv/proc/get_danger_level(val as num) - if(max2 != -1 && val >= max2) - return 2 - if(min2 != -1 && val <= min2) - return 2 - if(max1 != -1 && val >= max1) - return 1 - if(min1 != -1 && val <= min1) - return 1 - return 0 - -/datum/tlv/no_checks - min2 = -1 - min1 = -1 - max1 = -1 - max2 = -1 - -/datum/tlv/dangerous - min2 = -1 - min1 = -1 - max1 = 0.2 - max2 = 0.5 - -/obj/item/electronics/airalarm - name = "air alarm electronics" - icon_state = "airalarm_electronics" - -/obj/item/wallframe/airalarm - name = "air alarm frame" - desc = "Used for building Air Alarms." - icon = 'icons/obj/monitors.dmi' - icon_state = "alarm_bitem" - result_path = /obj/machinery/airalarm - -#define AALARM_MODE_SCRUBBING 1 -#define AALARM_MODE_VENTING 2 //makes draught -#define AALARM_MODE_PANIC 3 //like siphon, but stronger (enables widenet) -#define AALARM_MODE_REPLACEMENT 4 //sucks off all air, then refill and swithes to scrubbing -#define AALARM_MODE_OFF 5 -#define AALARM_MODE_FLOOD 6 //Emagged mode; turns off scrubbers and pressure checks on vents -#define AALARM_MODE_SIPHON 7 //Scrubbers suck air -#define AALARM_MODE_CONTAMINATED 8 //Turns on all filtering and widenet scrubbing. -#define AALARM_MODE_REFILL 9 //just like normal, but with triple the air output - -#define AALARM_REPORT_TIMEOUT 100 - -#define AALARM_OVERLAY_OFF "alarm_off" -#define AALARM_OVERLAY_GREEN "alarm_green" -#define AALARM_OVERLAY_WARN "alarm_amber" -#define AALARM_OVERLAY_DANGER "alarm_red" - -/obj/machinery/airalarm - name = "air alarm" - desc = "A machine that monitors atmosphere levels. Goes off if the area is dangerous." - icon = 'icons/obj/monitors.dmi' - icon_state = "alarm0" - use_power = IDLE_POWER_USE - idle_power_usage = 4 - active_power_usage = 8 - power_channel = ENVIRON - req_access = list(ACCESS_ATMOSPHERICS) - max_integrity = 250 - integrity_failure = 80 - armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 30) - resistance_flags = FIRE_PROOF - - var/danger_level = 0 - var/mode = AALARM_MODE_SCRUBBING - - var/locked = TRUE - var/aidisabled = 0 - var/shorted = 0 - var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone - var/brightness_on = 1 - - var/frequency = FREQ_ATMOS_CONTROL - var/alarm_frequency = FREQ_ATMOS_ALARMS - var/datum/radio_frequency/radio_connection - - var/list/TLV = list( // Breathable air. - "pressure" = new/datum/tlv(ONE_ATMOSPHERE * 0.8, ONE_ATMOSPHERE* 0.9, ONE_ATMOSPHERE * 1.1, ONE_ATMOSPHERE * 1.2), // kPa - "temperature" = new/datum/tlv(T0C, T0C+10, T0C+40, T0C+66), - /datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa - /datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), - /datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), - /datum/gas/miasma = new/datum/tlv/(-1, -1, 2, 5), - /datum/gas/plasma = new/datum/tlv/dangerous, - /datum/gas/nitrous_oxide = new/datum/tlv/dangerous, - /datum/gas/bz = new/datum/tlv/dangerous, - /datum/gas/hypernoblium = new/datum/tlv(-1, -1, 1000, 1000), // Hyper-Noblium is inert and nontoxic - /datum/gas/water_vapor = new/datum/tlv/dangerous, - /datum/gas/tritium = new/datum/tlv/dangerous, - /datum/gas/stimulum = new/datum/tlv(-1, -1, 1000, 1000), // Stimulum has only positive effects - /datum/gas/nitryl = new/datum/tlv/dangerous, - /datum/gas/pluoxium = new/datum/tlv(-1, -1, 1000, 1000) // Unlike oxygen, pluoxium does not fuel plasma/tritium fires - ) - -/obj/machinery/airalarm/server // No checks here. - TLV = list( - "pressure" = new/datum/tlv/no_checks, - "temperature" = new/datum/tlv/no_checks, - /datum/gas/oxygen = new/datum/tlv/no_checks, - /datum/gas/nitrogen = new/datum/tlv/no_checks, - /datum/gas/carbon_dioxide = new/datum/tlv/no_checks, - /datum/gas/miasma = new/datum/tlv/no_checks, - /datum/gas/plasma = new/datum/tlv/no_checks, - /datum/gas/nitrous_oxide = new/datum/tlv/no_checks, - /datum/gas/bz = new/datum/tlv/no_checks, - /datum/gas/hypernoblium = new/datum/tlv/no_checks, - /datum/gas/water_vapor = new/datum/tlv/no_checks, - /datum/gas/tritium = new/datum/tlv/no_checks, - /datum/gas/stimulum = new/datum/tlv/no_checks, - /datum/gas/nitryl = new/datum/tlv/no_checks, - /datum/gas/pluoxium = new/datum/tlv/no_checks - ) - -/obj/machinery/airalarm/kitchen_cold_room // Copypasta: to check temperatures. - TLV = list( - "pressure" = new/datum/tlv(ONE_ATMOSPHERE * 0.8, ONE_ATMOSPHERE* 0.9, ONE_ATMOSPHERE * 1.1, ONE_ATMOSPHERE * 1.2), // kPa - "temperature" = new/datum/tlv(T0C-73.15, T0C-63.15, T0C, T0C+10), - /datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa - /datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), - /datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), - /datum/gas/miasma = new/datum/tlv/(-1, -1, 2, 5), - /datum/gas/plasma = new/datum/tlv/dangerous, - /datum/gas/nitrous_oxide = new/datum/tlv/dangerous, - /datum/gas/bz = new/datum/tlv/dangerous, - /datum/gas/hypernoblium = new/datum/tlv(-1, -1, 1000, 1000), // Hyper-Noblium is inert and nontoxic - /datum/gas/water_vapor = new/datum/tlv/dangerous, - /datum/gas/tritium = new/datum/tlv/dangerous, - /datum/gas/stimulum = new/datum/tlv(-1, -1, 1000, 1000), // Stimulum has only positive effects - /datum/gas/nitryl = new/datum/tlv/dangerous, - /datum/gas/pluoxium = new/datum/tlv(-1, -1, 1000, 1000) // Unlike oxygen, pluoxium does not fuel plasma/tritium fires - ) - -/obj/machinery/airalarm/unlocked - locked = FALSE - -/obj/machinery/airalarm/engine - name = "engine air alarm" - locked = FALSE - req_access = null - req_one_access = list(ACCESS_ATMOSPHERICS, ACCESS_ENGINE) - -/obj/machinery/airalarm/mixingchamber - name = "chamber air alarm" - locked = FALSE - req_access = null - req_one_access = list(ACCESS_ATMOSPHERICS, ACCESS_TOX, ACCESS_TOX_STORAGE) - -/obj/machinery/airalarm/all_access - name = "all-access air alarm" - desc = "This particular atmos control unit appears to have no access restrictions." - locked = FALSE - req_access = null - req_one_access = null - -/obj/machinery/airalarm/syndicate //general syndicate access - req_access = list(ACCESS_SYNDICATE) - -/obj/machinery/airalarm/directional/north //Pixel offsets get overwritten on New() - dir = SOUTH - pixel_y = 24 - -/obj/machinery/airalarm/directional/south - dir = NORTH - pixel_y = -24 - -/obj/machinery/airalarm/directional/east - dir = WEST - pixel_x = 24 - -/obj/machinery/airalarm/directional/west - dir = EAST - pixel_x = -24 - -//all air alarms in area are connected via magic -/area - var/list/air_vent_names = list() - var/list/air_scrub_names = list() - var/list/air_vent_info = list() - var/list/air_scrub_info = list() - -/obj/machinery/airalarm/Initialize(mapload, ndir, nbuild) - . = ..() - wires = new /datum/wires/airalarm(src) - - if(ndir) - setDir(ndir) - - if(nbuild) - buildstage = 0 - panel_open = TRUE - pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24) - pixel_y = (dir & 3)? (dir == 1 ? -24 : 24) : 0 - - if(name == initial(name)) - name = "[get_area_name(src)] Air Alarm" - - power_change() - set_frequency(frequency) - -/obj/machinery/airalarm/Destroy() - SSradio.remove_object(src, frequency) - qdel(wires) - wires = null - return ..() - -/obj/machinery/airalarm/examine(mob/user) - . = ..() - switch(buildstage) - if(0) - to_chat(user, "It is missing air alarm electronics.") - if(1) - to_chat(user, "It is missing wiring.") - if(2) - to_chat(user, "Alt-click to [locked ? "unlock" : "lock"] the interface.") - -/obj/machinery/airalarm/ui_status(mob/user) - if(user.has_unlimited_silicon_privilege && aidisabled) - to_chat(user, "AI control has been disabled.") - else if(!shorted) - return ..() - return UI_CLOSE - -/obj/machinery/airalarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "airalarm", name, 440, 650, master_ui, state) - ui.open() - -/obj/machinery/airalarm/ui_data(mob/user) - var/data = list( - "locked" = locked, - "siliconUser" = user.has_unlimited_silicon_privilege, - "emagged" = (obj_flags & EMAGGED ? 1 : 0), - "danger_level" = danger_level, - ) - - var/area/A = get_area(src) - data["atmos_alarm"] = A.atmosalm - data["fire_alarm"] = A.fire - - var/turf/T = get_turf(src) - var/datum/gas_mixture/environment = T.return_air() - var/datum/tlv/cur_tlv - - data["environment_data"] = list() - var/pressure = environment.return_pressure() - cur_tlv = TLV["pressure"] - data["environment_data"] += list(list( - "name" = "Pressure", - "value" = pressure, - "unit" = "kPa", - "danger_level" = cur_tlv.get_danger_level(pressure) - )) - var/temperature = environment.temperature - cur_tlv = TLV["temperature"] - data["environment_data"] += list(list( - "name" = "Temperature", - "value" = temperature, - "unit" = "K ([round(temperature - T0C, 0.1)]C)", - "danger_level" = cur_tlv.get_danger_level(temperature) - )) - var/total_moles = environment.total_moles() - var/partial_pressure = R_IDEAL_GAS_EQUATION * environment.temperature / environment.volume - for(var/gas_id in environment.gases) - if(!(gas_id in TLV)) // We're not interested in this gas, it seems. - continue - cur_tlv = TLV[gas_id] - data["environment_data"] += list(list( - "name" = GLOB.meta_gas_names[gas_id], - "value" = environment.gases[gas_id] / total_moles * 100, - "unit" = "%", - "danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure) - )) - - if(!locked || user.has_unlimited_silicon_privilege) - data["vents"] = list() - for(var/id_tag in A.air_vent_names) - var/long_name = A.air_vent_names[id_tag] - var/list/info = A.air_vent_info[id_tag] - if(!info || info["frequency"] != frequency) - continue - data["vents"] += list(list( - "id_tag" = id_tag, - "long_name" = sanitize(long_name), - "power" = info["power"], - "checks" = info["checks"], - "excheck" = info["checks"]&1, - "incheck" = info["checks"]&2, - "direction" = info["direction"], - "external" = info["external"], - "internal" = info["internal"], - "extdefault"= (info["external"] == ONE_ATMOSPHERE), - "intdefault"= (info["internal"] == 0) - )) - data["scrubbers"] = list() - for(var/id_tag in A.air_scrub_names) - var/long_name = A.air_scrub_names[id_tag] - var/list/info = A.air_scrub_info[id_tag] - if(!info || info["frequency"] != frequency) - continue - data["scrubbers"] += list(list( - "id_tag" = id_tag, - "long_name" = sanitize(long_name), - "power" = info["power"], - "scrubbing" = info["scrubbing"], - "widenet" = info["widenet"], - "filter_types" = info["filter_types"] - )) - data["mode"] = mode - data["modes"] = list() - data["modes"] += list(list("name" = "Filtering - Scrubs out contaminants", "mode" = AALARM_MODE_SCRUBBING, "selected" = mode == AALARM_MODE_SCRUBBING, "danger" = 0)) - data["modes"] += list(list("name" = "Contaminated - Scrubs out ALL contaminants quickly","mode" = AALARM_MODE_CONTAMINATED, "selected" = mode == AALARM_MODE_CONTAMINATED, "danger" = 0)) - data["modes"] += list(list("name" = "Draught - Siphons out air while replacing", "mode" = AALARM_MODE_VENTING, "selected" = mode == AALARM_MODE_VENTING, "danger" = 0)) - data["modes"] += list(list("name" = "Refill - Triple vent output", "mode" = AALARM_MODE_REFILL, "selected" = mode == AALARM_MODE_REFILL, "danger" = 1)) - data["modes"] += list(list("name" = "Cycle - Siphons air before replacing", "mode" = AALARM_MODE_REPLACEMENT, "selected" = mode == AALARM_MODE_REPLACEMENT, "danger" = 1)) - data["modes"] += list(list("name" = "Siphon - Siphons air out of the room", "mode" = AALARM_MODE_SIPHON, "selected" = mode == AALARM_MODE_SIPHON, "danger" = 1)) - data["modes"] += list(list("name" = "Panic Siphon - Siphons air out of the room quickly","mode" = AALARM_MODE_PANIC, "selected" = mode == AALARM_MODE_PANIC, "danger" = 1)) - data["modes"] += list(list("name" = "Off - Shuts off vents and scrubbers", "mode" = AALARM_MODE_OFF, "selected" = mode == AALARM_MODE_OFF, "danger" = 0)) - if(obj_flags & EMAGGED) - data["modes"] += list(list("name" = "Flood - Shuts off scrubbers and opens vents", "mode" = AALARM_MODE_FLOOD, "selected" = mode == AALARM_MODE_FLOOD, "danger" = 1)) - - var/datum/tlv/selected - var/list/thresholds = list() - - selected = TLV["pressure"] - thresholds += list(list("name" = "Pressure", "settings" = list())) - thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "min2", "selected" = selected.min2)) - thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "min1", "selected" = selected.min1)) - thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "max1", "selected" = selected.max1)) - thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "max2", "selected" = selected.max2)) - - selected = TLV["temperature"] - thresholds += list(list("name" = "Temperature", "settings" = list())) - thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "min2", "selected" = selected.min2)) - thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "min1", "selected" = selected.min1)) - thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "max1", "selected" = selected.max1)) - thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "max2", "selected" = selected.max2)) - - for(var/gas_id in GLOB.meta_gas_names) - if(!(gas_id in TLV)) // We're not interested in this gas, it seems. - continue - selected = TLV[gas_id] - thresholds += list(list("name" = GLOB.meta_gas_names[gas_id], "settings" = list())) - thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "min2", "selected" = selected.min2)) - thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "min1", "selected" = selected.min1)) - thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "max1", "selected" = selected.max1)) - thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "max2", "selected" = selected.max2)) - - data["thresholds"] = thresholds - return data - -/obj/machinery/airalarm/ui_act(action, params) - if(..() || buildstage != 2) - return - if((locked && !usr.has_unlimited_silicon_privilege) || (usr.has_unlimited_silicon_privilege && aidisabled)) - return - var/device_id = params["id_tag"] - switch(action) - if("lock") - if(usr.has_unlimited_silicon_privilege && !wires.is_cut(WIRE_IDSCAN)) - locked = !locked - . = TRUE - if("power", "toggle_filter", "widenet", "scrubbing") - send_signal(device_id, list("[action]" = params["val"]), usr) - . = TRUE - if("excheck") - send_signal(device_id, list("checks" = text2num(params["val"])^1), usr) - . = TRUE - if("incheck") - send_signal(device_id, list("checks" = text2num(params["val"])^2), usr) - . = TRUE - if("set_external_pressure", "set_internal_pressure") - var/area/A = get_area(src) - var/target = input("New target pressure:", name, A.air_vent_info[device_id][(action == "set_external_pressure" ? "external" : "internal")]) as num|null - if(!isnull(target) && !..()) - send_signal(device_id, list("[action]" = target), usr) - . = TRUE - if("reset_external_pressure") - send_signal(device_id, list("reset_external_pressure"), usr) - . = TRUE - if("reset_internal_pressure") - send_signal(device_id, list("reset_internal_pressure"), usr) - . = TRUE - if("threshold") - var/env = params["env"] - if(text2path(env)) - env = text2path(env) - - var/name = params["var"] - var/datum/tlv/tlv = TLV[env] - if(isnull(tlv)) - return - var/value = input("New [name] for [env]:", name, tlv.vars[name]) as num|null - if(!isnull(value) && !..()) - if(value < 0) - tlv.vars[name] = -1 - else - tlv.vars[name] = round(value, 0.01) - investigate_log(" treshold value for [env]:[name] was set to [value] by [key_name(usr)]",INVESTIGATE_ATMOS) - . = TRUE - if("mode") - mode = text2num(params["mode"]) - investigate_log("was turned to [get_mode_name(mode)] mode by [key_name(usr)]",INVESTIGATE_ATMOS) - apply_mode() - . = TRUE - if("alarm") - var/area/A = get_area(src) - if(A.atmosalert(2, src)) - post_alert(2) - . = TRUE - if("reset") - var/area/A = get_area(src) - if(A.atmosalert(0, src)) - post_alert(0) - . = TRUE - update_icon() - -/obj/machinery/airalarm/proc/reset(wire) - switch(wire) - if(WIRE_POWER) - if(!wires.is_cut(WIRE_POWER)) - shorted = FALSE - update_icon() - if(WIRE_AI) - if(!wires.is_cut(WIRE_AI)) - aidisabled = FALSE - - -/obj/machinery/airalarm/proc/shock(mob/user, prb) - if((stat & (NOPOWER))) // unpowered, no shock - return 0 - if(!prob(prb)) - return 0 //you lucked out, no shock for you - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(5, 1, src) - s.start() //sparks always. - if (electrocute_mob(user, get_area(src), src, 1, TRUE)) - return 1 - else - return 0 - -/obj/machinery/airalarm/proc/refresh_all() - var/area/A = get_area(src) - for(var/id_tag in A.air_vent_names) - var/list/I = A.air_vent_info[id_tag] - if(I && I["timestamp"] + AALARM_REPORT_TIMEOUT / 2 > world.time) - continue - send_signal(id_tag, list("status")) - for(var/id_tag in A.air_scrub_names) - var/list/I = A.air_scrub_info[id_tag] - if(I && I["timestamp"] + AALARM_REPORT_TIMEOUT / 2 > world.time) - continue - send_signal(id_tag, list("status")) - -/obj/machinery/airalarm/proc/set_frequency(new_frequency) - SSradio.remove_object(src, frequency) - frequency = new_frequency - radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM) - -/obj/machinery/airalarm/proc/send_signal(target, list/command, mob/user)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise - if(!radio_connection) - return 0 - - var/datum/signal/signal = new(command) - signal.data["tag"] = target - signal.data["sigtype"] = "command" - signal.data["user"] = user - radio_connection.post_signal(src, signal, RADIO_FROM_AIRALARM) - - return 1 - -/obj/machinery/airalarm/proc/get_mode_name(mode_value) - switch(mode_value) - if(AALARM_MODE_SCRUBBING) - return "Filtering" - if(AALARM_MODE_CONTAMINATED) - return "Contaminated" - if(AALARM_MODE_VENTING) - return "Draught" - if(AALARM_MODE_REFILL) - return "Refill" - if(AALARM_MODE_PANIC) - return "Panic Siphon" - if(AALARM_MODE_REPLACEMENT) - return "Cycle" - if(AALARM_MODE_SIPHON) - return "Siphon" - if(AALARM_MODE_OFF) - return "Off" - if(AALARM_MODE_FLOOD) - return "Flood" - -/obj/machinery/airalarm/proc/apply_mode() - var/area/A = get_area(src) - switch(mode) - if(AALARM_MODE_SCRUBBING) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "set_filters" = list(/datum/gas/carbon_dioxide, /datum/gas/miasma), - "scrubbing" = 1, - "widenet" = 0, - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 1, - "checks" = 1, - "set_external_pressure" = ONE_ATMOSPHERE - )) - if(AALARM_MODE_CONTAMINATED) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "set_filters" = list( - /datum/gas/carbon_dioxide, - /datum/gas/miasma, - /datum/gas/plasma, - /datum/gas/water_vapor, - /datum/gas/hypernoblium, - /datum/gas/nitrous_oxide, - /datum/gas/nitryl, - /datum/gas/tritium, - /datum/gas/bz, - /datum/gas/stimulum, - /datum/gas/pluoxium - ), - "scrubbing" = 1, - "widenet" = 1, - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 1, - "checks" = 1, - "set_external_pressure" = ONE_ATMOSPHERE - )) - if(AALARM_MODE_VENTING) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "widenet" = 0, - "scrubbing" = 0 - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 1, - "checks" = 1, - "set_external_pressure" = ONE_ATMOSPHERE*2 - )) - if(AALARM_MODE_REFILL) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "set_filters" = list(/datum/gas/carbon_dioxide, /datum/gas/miasma), - "scrubbing" = 1, - "widenet" = 0, - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 1, - "checks" = 1, - "set_external_pressure" = ONE_ATMOSPHERE * 3 - )) - if(AALARM_MODE_PANIC, - AALARM_MODE_REPLACEMENT) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "widenet" = 1, - "scrubbing" = 0 - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 0 - )) - if(AALARM_MODE_SIPHON) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 1, - "widenet" = 0, - "scrubbing" = 0 - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 0 - )) - - if(AALARM_MODE_OFF) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 0 - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 0 - )) - if(AALARM_MODE_FLOOD) - for(var/device_id in A.air_scrub_names) - send_signal(device_id, list( - "power" = 0 - )) - for(var/device_id in A.air_vent_names) - send_signal(device_id, list( - "power" = 1, - "checks" = 2, - "set_internal_pressure" = 0 - )) - -/obj/machinery/airalarm/update_icon() - set_light(0) - cut_overlays() - SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) - if(stat & NOPOWER) - icon_state = "alarm0" - return - - if(stat & BROKEN) - icon_state = "alarmx" - return - - if(panel_open) - switch(buildstage) - if(2) - icon_state = "alarmx" - if(1) - icon_state = "alarm_b2" - if(0) - icon_state = "alarm_b1" - return - - icon_state = "alarm1" - var/overlay_state = AALARM_OVERLAY_OFF - var/area/A = get_area(src) - switch(max(danger_level, A.atmosalm)) - if(0) - add_overlay(AALARM_OVERLAY_GREEN) - overlay_state = AALARM_OVERLAY_GREEN - light_color = LIGHT_COLOR_GREEN - set_light(brightness_on) - if(1) - add_overlay(AALARM_OVERLAY_WARN) - overlay_state = AALARM_OVERLAY_WARN - light_color = LIGHT_COLOR_LAVA - set_light(brightness_on) - if(2) - add_overlay(AALARM_OVERLAY_DANGER) - overlay_state = AALARM_OVERLAY_DANGER - light_color = LIGHT_COLOR_RED - set_light(brightness_on) - - SSvis_overlays.add_vis_overlay(src, icon, overlay_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) - update_light() - -/obj/machinery/airalarm/process() - if((stat & (NOPOWER|BROKEN)) || shorted) - return - - var/turf/location = get_turf(src) - if(!location) - return - - var/datum/tlv/cur_tlv - - var/datum/gas_mixture/environment = location.return_air() - var/list/env_gases = environment.gases - var/partial_pressure = R_IDEAL_GAS_EQUATION * environment.temperature / environment.volume - - cur_tlv = TLV["pressure"] - var/environment_pressure = environment.return_pressure() - var/pressure_dangerlevel = cur_tlv.get_danger_level(environment_pressure) - - cur_tlv = TLV["temperature"] - var/temperature_dangerlevel = cur_tlv.get_danger_level(environment.temperature) - - var/gas_dangerlevel = 0 - for(var/gas_id in env_gases) - if(!(gas_id in TLV)) // We're not interested in this gas, it seems. - continue - cur_tlv = TLV[gas_id] - gas_dangerlevel = max(gas_dangerlevel, cur_tlv.get_danger_level(env_gases[gas_id] * partial_pressure)) - - GAS_GARBAGE_COLLECT(environment.gases) - - var/old_danger_level = danger_level - danger_level = max(pressure_dangerlevel, temperature_dangerlevel, gas_dangerlevel) - - if(old_danger_level != danger_level) - apply_danger_level() - if(mode == AALARM_MODE_REPLACEMENT && environment_pressure < ONE_ATMOSPHERE * 0.05) - mode = AALARM_MODE_SCRUBBING - apply_mode() - - return - - -/obj/machinery/airalarm/proc/post_alert(alert_level) - var/datum/radio_frequency/frequency = SSradio.return_frequency(alarm_frequency) - - if(!frequency) - return - - var/datum/signal/alert_signal = new(list( - "zone" = get_area_name(src), - "type" = "Atmospheric" - )) - if(alert_level==2) - alert_signal.data["alert"] = "severe" - else if (alert_level==1) - alert_signal.data["alert"] = "minor" - else if (alert_level==0) - alert_signal.data["alert"] = "clear" - - frequency.post_signal(src, alert_signal, range = -1) - -/obj/machinery/airalarm/proc/apply_danger_level() - var/area/A = get_area(src) - - var/new_area_danger_level = 0 - for(var/obj/machinery/airalarm/AA in A) - if (!(AA.stat & (NOPOWER|BROKEN)) && !AA.shorted) - new_area_danger_level = max(new_area_danger_level,AA.danger_level) - if(A.atmosalert(new_area_danger_level,src)) //if area was in normal state or if area was in alert state - post_alert(new_area_danger_level) - - update_icon() - -/obj/machinery/airalarm/attackby(obj/item/W, mob/user, params) - switch(buildstage) - if(2) - if(istype(W, /obj/item/wirecutters) && panel_open && wires.is_all_cut()) - W.play_tool_sound(src) - to_chat(user, "You cut the final wires.") - new /obj/item/stack/cable_coil(loc, 5) - buildstage = 1 - update_icon() - return - else if(istype(W, /obj/item/screwdriver)) // Opening that Air Alarm up. - W.play_tool_sound(src) - panel_open = !panel_open - to_chat(user, "The wires have been [panel_open ? "exposed" : "unexposed"].") - update_icon() - return - else if(istype(W, /obj/item/card/id) || istype(W, /obj/item/pda))// trying to unlock the interface with an ID card - togglelock(user) - else if(panel_open && is_wire_tool(W)) - wires.interact(user) - return - if(1) - if(istype(W, /obj/item/crowbar)) - user.visible_message("[user.name] removes the electronics from [src.name].",\ - "You start prying out the circuit...") - W.play_tool_sound(src) - if (W.use_tool(src, user, 20)) - if (buildstage == 1) - to_chat(user, "You remove the air alarm electronics.") - new /obj/item/electronics/airalarm( src.loc ) - playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1) - buildstage = 0 - update_icon() - return - - if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/cable = W - if(cable.get_amount() < 5) - to_chat(user, "You need five lengths of cable to wire the air alarm!") - return - user.visible_message("[user.name] wires the air alarm.", \ - "You start wiring the air alarm...") - if (do_after(user, 20, target = src)) - if (cable.get_amount() >= 5 && buildstage == 1) - cable.use(5) - to_chat(user, "You wire the air alarm.") - wires.repair() - aidisabled = 0 - locked = FALSE - mode = 1 - shorted = 0 - post_alert(0) - buildstage = 2 - update_icon() - return - if(0) - if(istype(W, /obj/item/electronics/airalarm)) - if(user.temporarilyRemoveItemFromInventory(W)) - to_chat(user, "You insert the circuit.") - buildstage = 1 - update_icon() - qdel(W) - return - - if(istype(W, /obj/item/electroadaptive_pseudocircuit)) - var/obj/item/electroadaptive_pseudocircuit/P = W - if(!P.adapt_circuit(user, 25)) - return - user.visible_message("[user] fabricates a circuit and places it into [src].", \ - "You adapt an air alarm circuit and slot it into the assembly.") - buildstage = 1 - update_icon() - return - - if(istype(W, /obj/item/wrench)) - to_chat(user, "You detach \the [src] from the wall.") - W.play_tool_sound(src) - new /obj/item/wallframe/airalarm( user.loc ) - qdel(src) - return - - return ..() - -/obj/machinery/airalarm/AltClick(mob/user) - ..() - if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc)) - return - else - togglelock(user) - -/obj/machinery/airalarm/proc/togglelock(mob/living/user) - if(stat & (NOPOWER|BROKEN)) - to_chat(user, "It does nothing!") - else - if(src.allowed(usr) && !wires.is_cut(WIRE_IDSCAN)) - locked = !locked - updateUsrDialog() - to_chat(user, "You [ locked ? "lock" : "unlock"] the air alarm interface.") - else - to_chat(user, "Access denied.") - return - -/obj/machinery/airalarm/power_change() - ..() - if(stat & NOPOWER) - set_light(0) - update_icon() - -/obj/machinery/airalarm/emag_act(mob/user) - if(obj_flags & EMAGGED) - return - obj_flags |= EMAGGED - visible_message("Sparks fly out of [src]!", "You emag [src], disabling its safeties.") - playsound(src, "sparks", 50, 1) - -/obj/machinery/airalarm/obj_break(damage_flag) - ..() - update_icon() - set_light(0) - -/obj/machinery/airalarm/deconstruct(disassembled = TRUE) - if(!(flags_1 & NODECONSTRUCT_1)) - new /obj/item/stack/sheet/metal(loc, 2) - var/obj/item/I = new /obj/item/electronics/airalarm(loc) - if(!disassembled) - I.obj_integrity = I.max_integrity * 0.5 - new /obj/item/stack/cable_coil(loc, 3) - qdel(src) - -#undef AALARM_MODE_SCRUBBING -#undef AALARM_MODE_VENTING -#undef AALARM_MODE_PANIC -#undef AALARM_MODE_REPLACEMENT -#undef AALARM_MODE_OFF -#undef AALARM_MODE_FLOOD -#undef AALARM_MODE_SIPHON -#undef AALARM_MODE_CONTAMINATED -#undef AALARM_MODE_REFILL -#undef AALARM_REPORT_TIMEOUT +/datum/tlv + var/min2 + var/min1 + var/max1 + var/max2 + +/datum/tlv/New(min2 as num, min1 as num, max1 as num, max2 as num) + if(min2) src.min2 = min2 + if(min1) src.min1 = min1 + if(max1) src.max1 = max1 + if(max2) src.max2 = max2 + +/datum/tlv/proc/get_danger_level(val as num) + if(max2 != -1 && val >= max2) + return 2 + if(min2 != -1 && val <= min2) + return 2 + if(max1 != -1 && val >= max1) + return 1 + if(min1 != -1 && val <= min1) + return 1 + return 0 + +/datum/tlv/no_checks + min2 = -1 + min1 = -1 + max1 = -1 + max2 = -1 + +/datum/tlv/dangerous + min2 = -1 + min1 = -1 + max1 = 0.2 + max2 = 0.5 + +/obj/item/electronics/airalarm + name = "air alarm electronics" + icon_state = "airalarm_electronics" + +/obj/item/wallframe/airalarm + name = "air alarm frame" + desc = "Used for building Air Alarms." + icon = 'icons/obj/monitors.dmi' + icon_state = "alarm_bitem" + result_path = /obj/machinery/airalarm + +#define AALARM_MODE_SCRUBBING 1 +#define AALARM_MODE_VENTING 2 //makes draught +#define AALARM_MODE_PANIC 3 //like siphon, but stronger (enables widenet) +#define AALARM_MODE_REPLACEMENT 4 //sucks off all air, then refill and swithes to scrubbing +#define AALARM_MODE_OFF 5 +#define AALARM_MODE_FLOOD 6 //Emagged mode; turns off scrubbers and pressure checks on vents +#define AALARM_MODE_SIPHON 7 //Scrubbers suck air +#define AALARM_MODE_CONTAMINATED 8 //Turns on all filtering and widenet scrubbing. +#define AALARM_MODE_REFILL 9 //just like normal, but with triple the air output + +#define AALARM_REPORT_TIMEOUT 100 + +#define AALARM_OVERLAY_OFF "alarm_off" +#define AALARM_OVERLAY_GREEN "alarm_green" +#define AALARM_OVERLAY_WARN "alarm_amber" +#define AALARM_OVERLAY_DANGER "alarm_red" + +/obj/machinery/airalarm + name = "air alarm" + desc = "A machine that monitors atmosphere levels. Goes off if the area is dangerous." + icon = 'icons/obj/monitors.dmi' + icon_state = "alarm0" + use_power = IDLE_POWER_USE + idle_power_usage = 4 + active_power_usage = 8 + power_channel = ENVIRON + req_access = list(ACCESS_ATMOSPHERICS) + max_integrity = 250 + integrity_failure = 80 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 30) + resistance_flags = FIRE_PROOF + + var/danger_level = 0 + var/mode = AALARM_MODE_SCRUBBING + + var/locked = TRUE + var/aidisabled = 0 + var/shorted = 0 + var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone + var/brightness_on = 1 + + var/frequency = FREQ_ATMOS_CONTROL + var/alarm_frequency = FREQ_ATMOS_ALARMS + var/datum/radio_frequency/radio_connection + + var/list/TLV = list( // Breathable air. + "pressure" = new/datum/tlv(ONE_ATMOSPHERE * 0.8, ONE_ATMOSPHERE* 0.9, ONE_ATMOSPHERE * 1.1, ONE_ATMOSPHERE * 1.2), // kPa + "temperature" = new/datum/tlv(T0C, T0C+10, T0C+40, T0C+66), + /datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa + /datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), + /datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), + /datum/gas/miasma = new/datum/tlv/(-1, -1, 2, 5), + /datum/gas/plasma = new/datum/tlv/dangerous, + /datum/gas/nitrous_oxide = new/datum/tlv/dangerous, + /datum/gas/bz = new/datum/tlv/dangerous, + /datum/gas/hypernoblium = new/datum/tlv(-1, -1, 1000, 1000), // Hyper-Noblium is inert and nontoxic + /datum/gas/water_vapor = new/datum/tlv/dangerous, + /datum/gas/tritium = new/datum/tlv/dangerous, + /datum/gas/stimulum = new/datum/tlv(-1, -1, 1000, 1000), // Stimulum has only positive effects + /datum/gas/nitryl = new/datum/tlv/dangerous, + /datum/gas/pluoxium = new/datum/tlv(-1, -1, 1000, 1000) // Unlike oxygen, pluoxium does not fuel plasma/tritium fires + ) + +/obj/machinery/airalarm/server // No checks here. + TLV = list( + "pressure" = new/datum/tlv/no_checks, + "temperature" = new/datum/tlv/no_checks, + /datum/gas/oxygen = new/datum/tlv/no_checks, + /datum/gas/nitrogen = new/datum/tlv/no_checks, + /datum/gas/carbon_dioxide = new/datum/tlv/no_checks, + /datum/gas/miasma = new/datum/tlv/no_checks, + /datum/gas/plasma = new/datum/tlv/no_checks, + /datum/gas/nitrous_oxide = new/datum/tlv/no_checks, + /datum/gas/bz = new/datum/tlv/no_checks, + /datum/gas/hypernoblium = new/datum/tlv/no_checks, + /datum/gas/water_vapor = new/datum/tlv/no_checks, + /datum/gas/tritium = new/datum/tlv/no_checks, + /datum/gas/stimulum = new/datum/tlv/no_checks, + /datum/gas/nitryl = new/datum/tlv/no_checks, + /datum/gas/pluoxium = new/datum/tlv/no_checks + ) + +/obj/machinery/airalarm/kitchen_cold_room // Copypasta: to check temperatures. + TLV = list( + "pressure" = new/datum/tlv(ONE_ATMOSPHERE * 0.8, ONE_ATMOSPHERE* 0.9, ONE_ATMOSPHERE * 1.1, ONE_ATMOSPHERE * 1.2), // kPa + "temperature" = new/datum/tlv(T0C-73.15, T0C-63.15, T0C, T0C+10), + /datum/gas/oxygen = new/datum/tlv(16, 19, 135, 140), // Partial pressure, kpa + /datum/gas/nitrogen = new/datum/tlv(-1, -1, 1000, 1000), + /datum/gas/carbon_dioxide = new/datum/tlv(-1, -1, 5, 10), + /datum/gas/miasma = new/datum/tlv/(-1, -1, 2, 5), + /datum/gas/plasma = new/datum/tlv/dangerous, + /datum/gas/nitrous_oxide = new/datum/tlv/dangerous, + /datum/gas/bz = new/datum/tlv/dangerous, + /datum/gas/hypernoblium = new/datum/tlv(-1, -1, 1000, 1000), // Hyper-Noblium is inert and nontoxic + /datum/gas/water_vapor = new/datum/tlv/dangerous, + /datum/gas/tritium = new/datum/tlv/dangerous, + /datum/gas/stimulum = new/datum/tlv(-1, -1, 1000, 1000), // Stimulum has only positive effects + /datum/gas/nitryl = new/datum/tlv/dangerous, + /datum/gas/pluoxium = new/datum/tlv(-1, -1, 1000, 1000) // Unlike oxygen, pluoxium does not fuel plasma/tritium fires + ) + +/obj/machinery/airalarm/unlocked + locked = FALSE + +/obj/machinery/airalarm/engine + name = "engine air alarm" + locked = FALSE + req_access = null + req_one_access = list(ACCESS_ATMOSPHERICS, ACCESS_ENGINE) + +/obj/machinery/airalarm/mixingchamber + name = "chamber air alarm" + locked = FALSE + req_access = null + req_one_access = list(ACCESS_ATMOSPHERICS, ACCESS_TOX, ACCESS_TOX_STORAGE) + +/obj/machinery/airalarm/all_access + name = "all-access air alarm" + desc = "This particular atmos control unit appears to have no access restrictions." + locked = FALSE + req_access = null + req_one_access = null + +/obj/machinery/airalarm/syndicate //general syndicate access + req_access = list(ACCESS_SYNDICATE) + +/obj/machinery/airalarm/directional/north //Pixel offsets get overwritten on New() + dir = SOUTH + pixel_y = 24 + +/obj/machinery/airalarm/directional/south + dir = NORTH + pixel_y = -24 + +/obj/machinery/airalarm/directional/east + dir = WEST + pixel_x = 24 + +/obj/machinery/airalarm/directional/west + dir = EAST + pixel_x = -24 + +//all air alarms in area are connected via magic +/area + var/list/air_vent_names = list() + var/list/air_scrub_names = list() + var/list/air_vent_info = list() + var/list/air_scrub_info = list() + +/obj/machinery/airalarm/Initialize(mapload, ndir, nbuild) + . = ..() + wires = new /datum/wires/airalarm(src) + + if(ndir) + setDir(ndir) + + if(nbuild) + buildstage = 0 + panel_open = TRUE + pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24) + pixel_y = (dir & 3)? (dir == 1 ? -24 : 24) : 0 + + if(name == initial(name)) + name = "[get_area_name(src)] Air Alarm" + + power_change() + set_frequency(frequency) + +/obj/machinery/airalarm/Destroy() + SSradio.remove_object(src, frequency) + qdel(wires) + wires = null + return ..() + +/obj/machinery/airalarm/examine(mob/user) + . = ..() + switch(buildstage) + if(0) + to_chat(user, "It is missing air alarm electronics.") + if(1) + to_chat(user, "It is missing wiring.") + if(2) + to_chat(user, "Alt-click to [locked ? "unlock" : "lock"] the interface.") + +/obj/machinery/airalarm/ui_status(mob/user) + if(user.has_unlimited_silicon_privilege && aidisabled) + to_chat(user, "AI control has been disabled.") + else if(!shorted) + return ..() + return UI_CLOSE + +/obj/machinery/airalarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ + datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) + if(!ui) + ui = new(user, src, ui_key, "airalarm", name, 440, 650, master_ui, state) + ui.open() + +/obj/machinery/airalarm/ui_data(mob/user) + var/data = list( + "locked" = locked, + "siliconUser" = user.has_unlimited_silicon_privilege, + "emagged" = (obj_flags & EMAGGED ? 1 : 0), + "danger_level" = danger_level, + ) + + var/area/A = get_area(src) + data["atmos_alarm"] = A.atmosalm + data["fire_alarm"] = A.fire + + var/turf/T = get_turf(src) + var/datum/gas_mixture/environment = T.return_air() + var/datum/tlv/cur_tlv + + data["environment_data"] = list() + var/pressure = environment.return_pressure() + cur_tlv = TLV["pressure"] + data["environment_data"] += list(list( + "name" = "Pressure", + "value" = pressure, + "unit" = "kPa", + "danger_level" = cur_tlv.get_danger_level(pressure) + )) + var/temperature = environment.temperature + cur_tlv = TLV["temperature"] + data["environment_data"] += list(list( + "name" = "Temperature", + "value" = temperature, + "unit" = "K ([round(temperature - T0C, 0.1)]C)", + "danger_level" = cur_tlv.get_danger_level(temperature) + )) + var/total_moles = environment.total_moles() + var/partial_pressure = R_IDEAL_GAS_EQUATION * environment.temperature / environment.volume + for(var/gas_id in environment.gases) + if(!(gas_id in TLV)) // We're not interested in this gas, it seems. + continue + cur_tlv = TLV[gas_id] + data["environment_data"] += list(list( + "name" = GLOB.meta_gas_names[gas_id], + "value" = environment.gases[gas_id] / total_moles * 100, + "unit" = "%", + "danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure) + )) + + if(!locked || user.has_unlimited_silicon_privilege) + data["vents"] = list() + for(var/id_tag in A.air_vent_names) + var/long_name = A.air_vent_names[id_tag] + var/list/info = A.air_vent_info[id_tag] + if(!info || info["frequency"] != frequency) + continue + data["vents"] += list(list( + "id_tag" = id_tag, + "long_name" = sanitize(long_name), + "power" = info["power"], + "checks" = info["checks"], + "excheck" = info["checks"]&1, + "incheck" = info["checks"]&2, + "direction" = info["direction"], + "external" = info["external"], + "internal" = info["internal"], + "extdefault"= (info["external"] == ONE_ATMOSPHERE), + "intdefault"= (info["internal"] == 0) + )) + data["scrubbers"] = list() + for(var/id_tag in A.air_scrub_names) + var/long_name = A.air_scrub_names[id_tag] + var/list/info = A.air_scrub_info[id_tag] + if(!info || info["frequency"] != frequency) + continue + data["scrubbers"] += list(list( + "id_tag" = id_tag, + "long_name" = sanitize(long_name), + "power" = info["power"], + "scrubbing" = info["scrubbing"], + "widenet" = info["widenet"], + "filter_types" = info["filter_types"] + )) + data["mode"] = mode + data["modes"] = list() + data["modes"] += list(list("name" = "Filtering - Scrubs out contaminants", "mode" = AALARM_MODE_SCRUBBING, "selected" = mode == AALARM_MODE_SCRUBBING, "danger" = 0)) + data["modes"] += list(list("name" = "Contaminated - Scrubs out ALL contaminants quickly","mode" = AALARM_MODE_CONTAMINATED, "selected" = mode == AALARM_MODE_CONTAMINATED, "danger" = 0)) + data["modes"] += list(list("name" = "Draught - Siphons out air while replacing", "mode" = AALARM_MODE_VENTING, "selected" = mode == AALARM_MODE_VENTING, "danger" = 0)) + data["modes"] += list(list("name" = "Refill - Triple vent output", "mode" = AALARM_MODE_REFILL, "selected" = mode == AALARM_MODE_REFILL, "danger" = 1)) + data["modes"] += list(list("name" = "Cycle - Siphons air before replacing", "mode" = AALARM_MODE_REPLACEMENT, "selected" = mode == AALARM_MODE_REPLACEMENT, "danger" = 1)) + data["modes"] += list(list("name" = "Siphon - Siphons air out of the room", "mode" = AALARM_MODE_SIPHON, "selected" = mode == AALARM_MODE_SIPHON, "danger" = 1)) + data["modes"] += list(list("name" = "Panic Siphon - Siphons air out of the room quickly","mode" = AALARM_MODE_PANIC, "selected" = mode == AALARM_MODE_PANIC, "danger" = 1)) + data["modes"] += list(list("name" = "Off - Shuts off vents and scrubbers", "mode" = AALARM_MODE_OFF, "selected" = mode == AALARM_MODE_OFF, "danger" = 0)) + if(obj_flags & EMAGGED) + data["modes"] += list(list("name" = "Flood - Shuts off scrubbers and opens vents", "mode" = AALARM_MODE_FLOOD, "selected" = mode == AALARM_MODE_FLOOD, "danger" = 1)) + + var/datum/tlv/selected + var/list/thresholds = list() + + selected = TLV["pressure"] + thresholds += list(list("name" = "Pressure", "settings" = list())) + thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "min2", "selected" = selected.min2)) + thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "min1", "selected" = selected.min1)) + thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "max1", "selected" = selected.max1)) + thresholds[thresholds.len]["settings"] += list(list("env" = "pressure", "val" = "max2", "selected" = selected.max2)) + + selected = TLV["temperature"] + thresholds += list(list("name" = "Temperature", "settings" = list())) + thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "min2", "selected" = selected.min2)) + thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "min1", "selected" = selected.min1)) + thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "max1", "selected" = selected.max1)) + thresholds[thresholds.len]["settings"] += list(list("env" = "temperature", "val" = "max2", "selected" = selected.max2)) + + for(var/gas_id in GLOB.meta_gas_names) + if(!(gas_id in TLV)) // We're not interested in this gas, it seems. + continue + selected = TLV[gas_id] + thresholds += list(list("name" = GLOB.meta_gas_names[gas_id], "settings" = list())) + thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "min2", "selected" = selected.min2)) + thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "min1", "selected" = selected.min1)) + thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "max1", "selected" = selected.max1)) + thresholds[thresholds.len]["settings"] += list(list("env" = gas_id, "val" = "max2", "selected" = selected.max2)) + + data["thresholds"] = thresholds + return data + +/obj/machinery/airalarm/ui_act(action, params) + if(..() || buildstage != 2) + return + if((locked && !usr.has_unlimited_silicon_privilege) || (usr.has_unlimited_silicon_privilege && aidisabled)) + return + var/device_id = params["id_tag"] + switch(action) + if("lock") + if(usr.has_unlimited_silicon_privilege && !wires.is_cut(WIRE_IDSCAN)) + locked = !locked + . = TRUE + if("power", "toggle_filter", "widenet", "scrubbing") + send_signal(device_id, list("[action]" = params["val"]), usr) + . = TRUE + if("excheck") + send_signal(device_id, list("checks" = text2num(params["val"])^1), usr) + . = TRUE + if("incheck") + send_signal(device_id, list("checks" = text2num(params["val"])^2), usr) + . = TRUE + if("set_external_pressure", "set_internal_pressure") + var/area/A = get_area(src) + var/target = input("New target pressure:", name, A.air_vent_info[device_id][(action == "set_external_pressure" ? "external" : "internal")]) as num|null + if(!isnull(target) && !..()) + send_signal(device_id, list("[action]" = target), usr) + . = TRUE + if("reset_external_pressure") + send_signal(device_id, list("reset_external_pressure"), usr) + . = TRUE + if("reset_internal_pressure") + send_signal(device_id, list("reset_internal_pressure"), usr) + . = TRUE + if("threshold") + var/env = params["env"] + if(text2path(env)) + env = text2path(env) + + var/name = params["var"] + var/datum/tlv/tlv = TLV[env] + if(isnull(tlv)) + return + var/value = input("New [name] for [env]:", name, tlv.vars[name]) as num|null + if(!isnull(value) && !..()) + if(value < 0) + tlv.vars[name] = -1 + else + tlv.vars[name] = round(value, 0.01) + investigate_log(" treshold value for [env]:[name] was set to [value] by [key_name(usr)]",INVESTIGATE_ATMOS) + . = TRUE + if("mode") + mode = text2num(params["mode"]) + investigate_log("was turned to [get_mode_name(mode)] mode by [key_name(usr)]",INVESTIGATE_ATMOS) + apply_mode() + . = TRUE + if("alarm") + var/area/A = get_area(src) + if(A.atmosalert(2, src)) + post_alert(2) + . = TRUE + if("reset") + var/area/A = get_area(src) + if(A.atmosalert(0, src)) + post_alert(0) + . = TRUE + update_icon() + +/obj/machinery/airalarm/proc/reset(wire) + switch(wire) + if(WIRE_POWER) + if(!wires.is_cut(WIRE_POWER)) + shorted = FALSE + update_icon() + if(WIRE_AI) + if(!wires.is_cut(WIRE_AI)) + aidisabled = FALSE + + +/obj/machinery/airalarm/proc/shock(mob/user, prb) + if((stat & (NOPOWER))) // unpowered, no shock + return 0 + if(!prob(prb)) + return 0 //you lucked out, no shock for you + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread + s.set_up(5, 1, src) + s.start() //sparks always. + if (electrocute_mob(user, get_area(src), src, 1, TRUE)) + return 1 + else + return 0 + +/obj/machinery/airalarm/proc/refresh_all() + var/area/A = get_area(src) + for(var/id_tag in A.air_vent_names) + var/list/I = A.air_vent_info[id_tag] + if(I && I["timestamp"] + AALARM_REPORT_TIMEOUT / 2 > world.time) + continue + send_signal(id_tag, list("status")) + for(var/id_tag in A.air_scrub_names) + var/list/I = A.air_scrub_info[id_tag] + if(I && I["timestamp"] + AALARM_REPORT_TIMEOUT / 2 > world.time) + continue + send_signal(id_tag, list("status")) + +/obj/machinery/airalarm/proc/set_frequency(new_frequency) + SSradio.remove_object(src, frequency) + frequency = new_frequency + radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM) + +/obj/machinery/airalarm/proc/send_signal(target, list/command, mob/user)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise + if(!radio_connection) + return 0 + + var/datum/signal/signal = new(command) + signal.data["tag"] = target + signal.data["sigtype"] = "command" + signal.data["user"] = user + radio_connection.post_signal(src, signal, RADIO_FROM_AIRALARM) + + return 1 + +/obj/machinery/airalarm/proc/get_mode_name(mode_value) + switch(mode_value) + if(AALARM_MODE_SCRUBBING) + return "Filtering" + if(AALARM_MODE_CONTAMINATED) + return "Contaminated" + if(AALARM_MODE_VENTING) + return "Draught" + if(AALARM_MODE_REFILL) + return "Refill" + if(AALARM_MODE_PANIC) + return "Panic Siphon" + if(AALARM_MODE_REPLACEMENT) + return "Cycle" + if(AALARM_MODE_SIPHON) + return "Siphon" + if(AALARM_MODE_OFF) + return "Off" + if(AALARM_MODE_FLOOD) + return "Flood" + +/obj/machinery/airalarm/proc/apply_mode() + var/area/A = get_area(src) + switch(mode) + if(AALARM_MODE_SCRUBBING) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "set_filters" = list(/datum/gas/carbon_dioxide, /datum/gas/miasma), + "scrubbing" = 1, + "widenet" = 0, + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 1, + "checks" = 1, + "set_external_pressure" = ONE_ATMOSPHERE + )) + if(AALARM_MODE_CONTAMINATED) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "set_filters" = list( + /datum/gas/carbon_dioxide, + /datum/gas/miasma, + /datum/gas/plasma, + /datum/gas/water_vapor, + /datum/gas/hypernoblium, + /datum/gas/nitrous_oxide, + /datum/gas/nitryl, + /datum/gas/tritium, + /datum/gas/bz, + /datum/gas/stimulum, + /datum/gas/pluoxium + ), + "scrubbing" = 1, + "widenet" = 1, + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 1, + "checks" = 1, + "set_external_pressure" = ONE_ATMOSPHERE + )) + if(AALARM_MODE_VENTING) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "widenet" = 0, + "scrubbing" = 0 + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 1, + "checks" = 1, + "set_external_pressure" = ONE_ATMOSPHERE*2 + )) + if(AALARM_MODE_REFILL) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "set_filters" = list(/datum/gas/carbon_dioxide, /datum/gas/miasma), + "scrubbing" = 1, + "widenet" = 0, + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 1, + "checks" = 1, + "set_external_pressure" = ONE_ATMOSPHERE * 3 + )) + if(AALARM_MODE_PANIC, + AALARM_MODE_REPLACEMENT) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "widenet" = 1, + "scrubbing" = 0 + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 0 + )) + if(AALARM_MODE_SIPHON) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 1, + "widenet" = 0, + "scrubbing" = 0 + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 0 + )) + + if(AALARM_MODE_OFF) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 0 + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 0 + )) + if(AALARM_MODE_FLOOD) + for(var/device_id in A.air_scrub_names) + send_signal(device_id, list( + "power" = 0 + )) + for(var/device_id in A.air_vent_names) + send_signal(device_id, list( + "power" = 1, + "checks" = 2, + "set_internal_pressure" = 0 + )) + +/obj/machinery/airalarm/update_icon() + set_light(0) + cut_overlays() + SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays) + if(stat & NOPOWER) + icon_state = "alarm0" + return + + if(stat & BROKEN) + icon_state = "alarmx" + return + + if(panel_open) + switch(buildstage) + if(2) + icon_state = "alarmx" + if(1) + icon_state = "alarm_b2" + if(0) + icon_state = "alarm_b1" + return + + icon_state = "alarm1" + var/overlay_state = AALARM_OVERLAY_OFF + var/area/A = get_area(src) + switch(max(danger_level, A.atmosalm)) + if(0) + add_overlay(AALARM_OVERLAY_GREEN) + overlay_state = AALARM_OVERLAY_GREEN + light_color = LIGHT_COLOR_GREEN + set_light(brightness_on) + if(1) + add_overlay(AALARM_OVERLAY_WARN) + overlay_state = AALARM_OVERLAY_WARN + light_color = LIGHT_COLOR_LAVA + set_light(brightness_on) + if(2) + add_overlay(AALARM_OVERLAY_DANGER) + overlay_state = AALARM_OVERLAY_DANGER + light_color = LIGHT_COLOR_RED + set_light(brightness_on) + + SSvis_overlays.add_vis_overlay(src, icon, overlay_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir) + update_light() + +/obj/machinery/airalarm/process() + if((stat & (NOPOWER|BROKEN)) || shorted) + return + + var/turf/location = get_turf(src) + if(!location) + return + + var/datum/tlv/cur_tlv + + var/datum/gas_mixture/environment = location.return_air() + var/list/env_gases = environment.gases + var/partial_pressure = R_IDEAL_GAS_EQUATION * environment.temperature / environment.volume + + cur_tlv = TLV["pressure"] + var/environment_pressure = environment.return_pressure() + var/pressure_dangerlevel = cur_tlv.get_danger_level(environment_pressure) + + cur_tlv = TLV["temperature"] + var/temperature_dangerlevel = cur_tlv.get_danger_level(environment.temperature) + + var/gas_dangerlevel = 0 + for(var/gas_id in env_gases) + if(!(gas_id in TLV)) // We're not interested in this gas, it seems. + continue + cur_tlv = TLV[gas_id] + gas_dangerlevel = max(gas_dangerlevel, cur_tlv.get_danger_level(env_gases[gas_id] * partial_pressure)) + + GAS_GARBAGE_COLLECT(environment.gases) + + var/old_danger_level = danger_level + danger_level = max(pressure_dangerlevel, temperature_dangerlevel, gas_dangerlevel) + + if(old_danger_level != danger_level) + apply_danger_level() + if(mode == AALARM_MODE_REPLACEMENT && environment_pressure < ONE_ATMOSPHERE * 0.05) + mode = AALARM_MODE_SCRUBBING + apply_mode() + + return + + +/obj/machinery/airalarm/proc/post_alert(alert_level) + var/datum/radio_frequency/frequency = SSradio.return_frequency(alarm_frequency) + + if(!frequency) + return + + var/datum/signal/alert_signal = new(list( + "zone" = get_area_name(src), + "type" = "Atmospheric" + )) + if(alert_level==2) + alert_signal.data["alert"] = "severe" + else if (alert_level==1) + alert_signal.data["alert"] = "minor" + else if (alert_level==0) + alert_signal.data["alert"] = "clear" + + frequency.post_signal(src, alert_signal, range = -1) + +/obj/machinery/airalarm/proc/apply_danger_level() + var/area/A = get_area(src) + + var/new_area_danger_level = 0 + for(var/obj/machinery/airalarm/AA in A) + if (!(AA.stat & (NOPOWER|BROKEN)) && !AA.shorted) + new_area_danger_level = max(new_area_danger_level,AA.danger_level) + if(A.atmosalert(new_area_danger_level,src)) //if area was in normal state or if area was in alert state + post_alert(new_area_danger_level) + + update_icon() + +/obj/machinery/airalarm/attackby(obj/item/W, mob/user, params) + switch(buildstage) + if(2) + if(istype(W, /obj/item/wirecutters) && panel_open && wires.is_all_cut()) + W.play_tool_sound(src) + to_chat(user, "You cut the final wires.") + new /obj/item/stack/cable_coil(loc, 5) + buildstage = 1 + update_icon() + return + else if(istype(W, /obj/item/screwdriver)) // Opening that Air Alarm up. + W.play_tool_sound(src) + panel_open = !panel_open + to_chat(user, "The wires have been [panel_open ? "exposed" : "unexposed"].") + update_icon() + return + else if(istype(W, /obj/item/card/id) || istype(W, /obj/item/pda))// trying to unlock the interface with an ID card + togglelock(user) + else if(panel_open && is_wire_tool(W)) + wires.interact(user) + return + if(1) + if(istype(W, /obj/item/crowbar)) + user.visible_message("[user.name] removes the electronics from [src.name].",\ + "You start prying out the circuit...") + W.play_tool_sound(src) + if (W.use_tool(src, user, 20)) + if (buildstage == 1) + to_chat(user, "You remove the air alarm electronics.") + new /obj/item/electronics/airalarm( src.loc ) + playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1) + buildstage = 0 + update_icon() + return + + if(istype(W, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/cable = W + if(cable.get_amount() < 5) + to_chat(user, "You need five lengths of cable to wire the air alarm!") + return + user.visible_message("[user.name] wires the air alarm.", \ + "You start wiring the air alarm...") + if (do_after(user, 20, target = src)) + if (cable.get_amount() >= 5 && buildstage == 1) + cable.use(5) + to_chat(user, "You wire the air alarm.") + wires.repair() + aidisabled = 0 + locked = FALSE + mode = 1 + shorted = 0 + post_alert(0) + buildstage = 2 + update_icon() + return + if(0) + if(istype(W, /obj/item/electronics/airalarm)) + if(user.temporarilyRemoveItemFromInventory(W)) + to_chat(user, "You insert the circuit.") + buildstage = 1 + update_icon() + qdel(W) + return + + if(istype(W, /obj/item/electroadaptive_pseudocircuit)) + var/obj/item/electroadaptive_pseudocircuit/P = W + if(!P.adapt_circuit(user, 25)) + return + user.visible_message("[user] fabricates a circuit and places it into [src].", \ + "You adapt an air alarm circuit and slot it into the assembly.") + buildstage = 1 + update_icon() + return + + if(istype(W, /obj/item/wrench)) + to_chat(user, "You detach \the [src] from the wall.") + W.play_tool_sound(src) + new /obj/item/wallframe/airalarm( user.loc ) + qdel(src) + return + + return ..() + +/obj/machinery/airalarm/AltClick(mob/user) + ..() + if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc)) + return + else + togglelock(user) + +/obj/machinery/airalarm/proc/togglelock(mob/living/user) + if(stat & (NOPOWER|BROKEN)) + to_chat(user, "It does nothing!") + else + if(src.allowed(usr) && !wires.is_cut(WIRE_IDSCAN)) + locked = !locked + updateUsrDialog() + to_chat(user, "You [ locked ? "lock" : "unlock"] the air alarm interface.") + else + to_chat(user, "Access denied.") + return + +/obj/machinery/airalarm/power_change() + ..() + if(stat & NOPOWER) + set_light(0) + update_icon() + +/obj/machinery/airalarm/emag_act(mob/user) + . = ..() + if(obj_flags & EMAGGED) + return + obj_flags |= EMAGGED + visible_message("Sparks fly out of [src]!", "You emag [src], disabling its safeties.") + playsound(src, "sparks", 50, 1) + return TRUE + +/obj/machinery/airalarm/obj_break(damage_flag) + ..() + update_icon() + set_light(0) + +/obj/machinery/airalarm/deconstruct(disassembled = TRUE) + if(!(flags_1 & NODECONSTRUCT_1)) + new /obj/item/stack/sheet/metal(loc, 2) + var/obj/item/I = new /obj/item/electronics/airalarm(loc) + if(!disassembled) + I.obj_integrity = I.max_integrity * 0.5 + new /obj/item/stack/cable_coil(loc, 3) + qdel(src) + +#undef AALARM_MODE_SCRUBBING +#undef AALARM_MODE_VENTING +#undef AALARM_MODE_PANIC +#undef AALARM_MODE_REPLACEMENT +#undef AALARM_MODE_OFF +#undef AALARM_MODE_FLOOD +#undef AALARM_MODE_SIPHON +#undef AALARM_MODE_CONTAMINATED +#undef AALARM_MODE_REFILL +#undef AALARM_REPORT_TIMEOUT diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm index 552b9dbd64..ccd13d8d4a 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm @@ -27,7 +27,7 @@ var/obj/item/radio/radio var/radio_key = /obj/item/encryptionkey/headset_med - var/radio_channel = "Medical" + var/radio_channel = RADIO_CHANNEL_MEDICAL var/running_anim = FALSE @@ -394,6 +394,21 @@ . = TRUE update_icon() +/obj/machinery/atmospherics/components/unary/cryo_cell/CtrlClick(mob/user) + if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK) && !state_open) + on = !on + update_icon() + return ..() + +/obj/machinery/atmospherics/components/unary/cryo_cell/AltClick(mob/user) + if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) + if(state_open) + close_machine() + else + open_machine() + update_icon() + return ..() + /obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user) return // we don't see the pipe network while inside cryo. diff --git a/code/modules/awaymissions/capture_the_flag.dm b/code/modules/awaymissions/capture_the_flag.dm index fcfdd7c455..84f08197b4 100644 --- a/code/modules/awaymissions/capture_the_flag.dm +++ b/code/modules/awaymissions/capture_the_flag.dm @@ -24,7 +24,6 @@ armour_penetration = 1000 resistance_flags = INDESTRUCTIBLE anchored = TRUE - item_flags = SLOWS_WHILE_IN_HAND var/team = WHITE_TEAM var/reset_cooldown = 0 var/anyonecanpickup = TRUE diff --git a/code/modules/cargo/bounties/engineering.dm b/code/modules/cargo/bounties/engineering.dm index e10d48f3bf..cf2cd7d93c 100644 --- a/code/modules/cargo/bounties/engineering.dm +++ b/code/modules/cargo/bounties/engineering.dm @@ -14,10 +14,10 @@ return FALSE return T.air_contents.gases[gas_type] >= moles_required -/datum/bounty/item/engineering/gas/nitryl_tank - name = "Full Tank of Nitryl" - description = "The non-human staff of Station 88 has been volunteered to test performance enhancing drugs. Ship them a tank full of Nitryl so they can get started." - gas_type = /datum/gas/nitryl +//datum/bounty/item/engineering/gas/nitryl_tank +// name = "Full Tank of Nitryl" +// description = "The non-human staff of Station 88 has been volunteered to test performance enhancing drugs. Ship them a tank full of Nitryl so they can get started." +// gas_type = /datum/gas/nitryl /datum/bounty/item/engineering/gas/tritium_tank name = "Full Tank of Tritium" @@ -37,6 +37,55 @@ required_count = 10 //easy to make wanted_types = list(/obj/machinery/portable_atmospherics/canister) +/datum/bounty/item/engineering/microwave + name = "Microwaves" + description = "Due to a shortage of microwaves, our chefs are incapable of keeping up with our sheer volume of orders. We need at least three microwaves to keep up with our crew's dietary habits." + reward = 2000 + required_count = 3 + wanted_types = list(/obj/machinery/microwave) + +/datum/bounty/item/engineering/hydroponicstrays + name = "Hydroponics Tray" + description = "The garden has become a hot spot of late, they need a few more hydroponics tray to grow more flowers." + reward = 2500 + required_count = 5 + wanted_types = list(/obj/machinery/hydroponics) + +/datum/bounty/item/engineering/rcd + name = "Spare RCD" + description = "Construction and repairs to are shuttles are going slowly. As it turns out, we're a little short on RCDs, can you send us a few?" + reward = 2500 + required_count = 3 + wanted_types = list(/obj/item/construction/rcd) + +/datum/bounty/item/engineering/rpd + name = "Spare RPD" + description = "Our Atmospheric Technicians are still living in the past, relying on stationary pipe dispensers to produce the pipes necessary to accomplish their strenuous tasks. They could use an upgrade. Could you send us some Rapid Pipe Dispensers?" + reward = 3000 + required_count = 3 + wanted_types = list(/obj/item/pipe_dispenser) + +/datum/bounty/item/engineering/heaters + name = "Space Heaters" + description = "The kitchen freezer was left open and now the whole place is frozen solid! We need a few space heaters to warm it back up before anyone gets hungry." + reward = 3000 + required_count = 5 + wanted_types = list(/obj/machinery/space_heater) + +/datum/bounty/item/engineering/arcadetrail + name = "Orion Trail Arcade Games" + description = "The staff have nothing to do when off-work. Can you send us some Orion Trail games to play?" + reward = 3000 + required_count = 5 + wanted_types = list(/obj/machinery/computer/arcade/orion_trail) + +/datum/bounty/item/engineering/arcadebattle + name = "Battle Arcade Games" + description = "The staff have nothing to do when off-work. Can you send us some Battle Arcade games to play?" + reward = 3000 + required_count = 5 + wanted_types = list(/obj/machinery/computer/arcade/battle) + /datum/bounty/item/engineering/energy_ball name = "Contained Tesla Ball" description = "Station 24 is being overrun by hordes of angry Mothpeople. They are requesting the ultimate bug zapper." diff --git a/code/modules/cargo/bounties/reagent.dm b/code/modules/cargo/bounties/reagent.dm index 3f458e2b12..9f1c76db3d 100644 --- a/code/modules/cargo/bounties/reagent.dm +++ b/code/modules/cargo/bounties/reagent.dm @@ -109,10 +109,9 @@ datum/bounty/reagent/complex_drink/New() /datum/reagent/consumable/ethanol/patron,\ /datum/reagent/consumable/ethanol/quadruple_sec,\ /datum/reagent/consumable/ethanol/quintuple_sec,\ - /datum/reagent/consumable/bluecherryshake,\ /datum/reagent/consumable/doctor_delight,\ /datum/reagent/consumable/ethanol/silencer) - + var/reagent_type = pick(possible_reagents) wanted_reagent = new reagent_type name = wanted_reagent.name diff --git a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm index b5b9a616d0..1a607b4b96 100644 --- a/code/modules/cargo/console.dm +++ b/code/modules/cargo/console.dm @@ -36,6 +36,7 @@ cat |= EXPORT_EMAG /obj/machinery/computer/cargo/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return user.visible_message("[user] swipes a suspicious card through [src]!", @@ -48,6 +49,8 @@ var/obj/item/circuitboard/computer/cargo/board = circuit board.contraband = TRUE board.obj_flags |= EMAGGED + req_access = list() + return TRUE /obj/machinery/computer/cargo/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) diff --git a/code/modules/cargo/exports/manifest.dm b/code/modules/cargo/exports/manifest.dm index 02b060e0bf..d03f5a46ce 100644 --- a/code/modules/cargo/exports/manifest.dm +++ b/code/modules/cargo/exports/manifest.dm @@ -81,6 +81,7 @@ /datum/export/paperwork_correct cost = 150 + k_elasticity = 0 unit_name = "correct paperwork" export_types = list(/obj/item/folder/paperwork_correct) @@ -88,5 +89,6 @@ /datum/export/paperwork_incorrect cost = -500 // Failed to meet NT standers + k_elasticity = 0 unit_name = "returned incorrect paperwork" export_types = list(/obj/item/folder/paperwork) diff --git a/code/modules/cargo/expressconsole.dm b/code/modules/cargo/expressconsole.dm index 5288c27ff6..0097346a34 100644 --- a/code/modules/cargo/expressconsole.dm +++ b/code/modules/cargo/expressconsole.dm @@ -54,6 +54,7 @@ ..() /obj/machinery/computer/cargo/express/emag_act(mob/living/user) + . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) if(obj_flags & EMAGGED) return user.visible_message("[user] swipes a suspicious card through [src]!", @@ -63,6 +64,8 @@ var/obj/item/circuitboard/computer/cargo/board = circuit board.obj_flags |= EMAGGED packin_up() + req_access = list() + return TRUE /obj/machinery/computer/cargo/express/proc/packin_up() // oh shit, I'm sorry meme_pack_data = list() // sorry for what? diff --git a/code/modules/cargo/packs.dm b/code/modules/cargo/packs.dm index 46cc1fa93c..1087f1ebb5 100644 --- a/code/modules/cargo/packs.dm +++ b/code/modules/cargo/packs.dm @@ -252,6 +252,17 @@ crate_name = "space suit crate" crate_type = /obj/structure/closet/crate/secure +/datum/supply_pack/emergency/spacejets + name = "Spare EVA Jetpacks" + desc = "Contains three EVA grade jectpaks. Requires EVA access to open." + cost = 2000 + access = ACCESS_EVA + contains = list(/obj/item/tank/jetpack/carbondioxide/eva, + /obj/item/tank/jetpack/carbondioxide/eva, + /obj/item/tank/jetpack/carbondioxide/eva) + crate_name = "eva jetpacks crate" + crate_type = /obj/structure/closet/crate/secure + /datum/supply_pack/emergency/specialops name = "Special Ops Supplies" desc = "(*!&@#TOO CHEAP FOR THAT NULL_ENTRY, HUH OPERATIVE? WELL, THIS LITTLE ORDER CAN STILL HELP YOU OUT IN A PINCH. CONTAINS A BOX OF FIVE EMP GRENADES, THREE SMOKEBOMBS, AN INCENDIARY GRENADE, AND A \"SLEEPY PEN\" FULL OF NICE TOXINS!#@*$" @@ -339,15 +350,6 @@ /obj/item/clothing/head/fedora/det_hat) crate_name = "forensics crate" -/datum/supply_pack/security/sechardsuit - name = "Sec Hardsuit" - desc = "One Sec Hardsuit with a small air tank and mask." - cost = 3000 // half of SWAT gear for have the armor and half the gear - contains = list(/obj/item/clothing/suit/space/hardsuit/security, - /obj/item/tank/internals/air, - /obj/item/clothing/mask/gas) - crate_name = "sec hardsuit crate" - /datum/supply_pack/security/helmets name = "Helmets Crate" desc = "Contains three standard-issue brain buckets. Requires Security access to open." @@ -366,6 +368,55 @@ /obj/item/gun/energy/laser) crate_name = "laser crate" +/datum/supply_pack/security/russianclothing + name = "Russian Surplus Clothing" + desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!" + contraband = TRUE + cost = 5000 // Its basicly sec suits, good boots/gloves + contains = list(/obj/item/clothing/suit/security/officer/russian, + /obj/item/clothing/suit/security/officer/russian, + /obj/item/clothing/shoes/combat, + /obj/item/clothing/shoes/combat, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/head/helmet/alt, + /obj/item/clothing/head/helmet/alt, + /obj/item/clothing/gloves/combat, + /obj/item/clothing/gloves/combat, + /obj/item/clothing/mask/gas, + /obj/item/clothing/mask/gas) + crate_name = "surplus russian clothing" + crate_type = /obj/structure/closet/crate/internals + +/datum/supply_pack/security/russianmosin + name = "Russian Minutemen Gear" + desc = "An old russian Minutemen crate, comes with a full russian outfit, a mosin and a stripper clip." + contraband = TRUE + access = FALSE + cost = 5000 // + contains = list(/obj/item/clothing/suit/security/officer/russian, + /obj/item/clothing/shoes/combat, + /obj/item/clothing/head/ushanka, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/head/helmet/alt, + /obj/item/clothing/gloves/combat, + /obj/item/clothing/mask/gas, + /obj/item/gun/ballistic/shotgun/boltaction, + /obj/item/ammo_box/a762) + crate_name = "surplus russian gear" + crate_type = /obj/structure/closet/crate/internals + +/datum/supply_pack/security/sechardsuit + name = "Sec Hardsuit" + desc = "One Sec Hardsuit with a small air tank and mask." + cost = 3000 // half of SWAT gear for have the armor and half the gear + contains = list(/obj/item/clothing/suit/space/hardsuit/security, + /obj/item/tank/internals/air, + /obj/item/clothing/mask/gas) + crate_name = "sec hardsuit crate" + /datum/supply_pack/security/securitybarriers name = "Security Barrier Grenades" desc = "Stem the tide with four Security Barrier grenades. Requires Security access to open." @@ -430,28 +481,6 @@ /obj/item/melee/baton/loaded) crate_name = "stun baton crate" -/datum/supply_pack/security/russianclothing - name = "Russian Surplus Clothing" - desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!" - contraband = TRUE - cost = 5000 // Its basicly sec suits, good boots/gloves - contains = list(/obj/item/clothing/suit/security/officer/russian, - /obj/item/clothing/suit/security/officer/russian, - /obj/item/clothing/shoes/combat, - /obj/item/clothing/shoes/combat, - /obj/item/clothing/head/ushanka, - /obj/item/clothing/head/ushanka, - /obj/item/clothing/suit/armor/bulletproof, - /obj/item/clothing/suit/armor/bulletproof, - /obj/item/clothing/head/helmet/alt, - /obj/item/clothing/head/helmet/alt, - /obj/item/clothing/gloves/combat, - /obj/item/clothing/gloves/combat, - /obj/item/clothing/mask/gas, - /obj/item/clothing/mask/gas) - crate_name = "surplus russian clothing" - crate_type = /obj/structure/closet/crate/internals - /datum/supply_pack/security/taser name = "Taser Crate" desc = "From the depths of stunbased combat, this order rises above, supreme. Contains three hybrid tasers, capable of firing both electrodes and disabling shots. Requires Security access to open." @@ -665,6 +694,15 @@ /obj/item/gun/energy/e_gun/stun) crate_name = "swat taser crate" +/datum/supply_pack/security/armory/woodstock + name = "Classic WoodStock Shotguns Crate" + desc = "Contains three rustic, pumpaction shotguns. Requires Armory access to open." + cost = 3500 + contains = list(/obj/item/gun/ballistic/shotgun, + /obj/item/gun/ballistic/shotgun, + /obj/item/gun/ballistic/shotgun) + crate_name = "woodstock shotguns crate" + /datum/supply_pack/security/armory/wt550 name = "WT-550 Semi-Auto Rifle Crate" desc = "Contains two high-powered, semiautomatic rifles chambered in 4.6x30mm. Requires Armory access to open." @@ -1633,7 +1671,7 @@ /obj/item/caution, /obj/item/storage/bag/trash, /obj/item/reagent_containers/spray/cleaner, - /obj/item/reagent_containers/glass/rag, + /obj/item/reagent_containers/rag, /obj/item/grenade/chem_grenade/cleaner, /obj/item/grenade/chem_grenade/cleaner, /obj/item/grenade/chem_grenade/cleaner, @@ -1661,17 +1699,28 @@ /datum/supply_pack/service/janitor/janpremium name = "Janitor Premium Supplies" desc = "Do to the union for better supplies, we have desided to make a deal for you, In this crate you can get a brand new chem, Drying Angent this stuff is the work of slimes or magic! This crate also contains a rag to test out the Drying Angent magic, three wet floor signs, and some spare bottles of ammonia." - cost = 3000 + cost = 1750 access = ACCESS_JANITOR contains = list(/obj/item/caution, /obj/item/caution, /obj/item/caution, - /obj/item/reagent_containers/glass/rag, + /obj/item/reagent_containers/rag, + /obj/item/reagent_containers/glass/bottle/ammonia, /obj/item/reagent_containers/glass/bottle/ammonia, /obj/item/reagent_containers/glass/bottle/ammonia, /obj/item/reagent_containers/spray/drying_agent) crate_name = "janitor backpack crate" +/datum/supply_pack/service/janitor/janpimp + name = "Custodial Cruiser" + desc = "Clown steal your ride? Assistant lock it in the dorms? Order a new one and get back to cleaning in style!" + cost = 3000 + access = ACCESS_JANITOR + contains = list(/obj/vehicle/ridden/janicart, + /obj/item/key/janitor) + crate_name = "janitor ride crate" + crate_type = /obj/structure/closet/crate/large + /datum/supply_pack/service/mule name = "MULEbot Crate" desc = "Pink-haired Quartermaster not doing her job? Replace her with this tireless worker, today!" @@ -1968,7 +2017,8 @@ /obj/item/storage/box/mre/menu1/safe, /obj/item/storage/box/mre/menu2/safe, /obj/item/storage/box/mre/menu2/safe, - /obj/item/storage/box/mre/menu3) + /obj/item/storage/box/mre/menu3, + /obj/item/storage/box/mre/menu4/safe) crate_name = "MRE crate (emergency rations)" /datum/supply_pack/organic/pizza @@ -2195,6 +2245,12 @@ /obj/item/clothing/neck/petcollar) crate_name = "pug crate" +/datum/supply_pack/organic/critter/kiwi + name = "Space kiwi Crate" + cost = 2000 + contains = list( /mob/living/simple_animal/kiwi) + crate_name = "space kiwi crate" + /datum/supply_pack/critter/snake name = "Snake Crate" desc = "Tired of these MOTHER FUCKING snakes on this MOTHER FUCKING space station? Then this isn't the crate for you. Contains three poisonous snakes." @@ -2204,6 +2260,17 @@ /mob/living/simple_animal/hostile/retaliate/poison/snake) crate_name = "snake crate" +/datum/supply_pack/critter/secbat + name = "Security Bat Crate" + desc = "Contains five security bats, perfect to Bat-up any security officer." + cost = 2500 + contains = list(/mob/living/simple_animal/hostile/retaliate/bat/secbat, + /mob/living/simple_animal/hostile/retaliate/bat/secbat, + /mob/living/simple_animal/hostile/retaliate/bat/secbat, + /mob/living/simple_animal/hostile/retaliate/bat/secbat, + /mob/living/simple_animal/hostile/retaliate/bat/secbat) + crate_name = "security bat crate" + ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Costumes & Toys ///////////////////////////////// ////////////////////////////////////////////////////////////////////////////// @@ -2561,6 +2628,13 @@ /obj/item/vending_refill/wardrobe/law_wardrobe) crate_name = "security department supply crate" +/datum/supply_pack/costumes_toys/kinkmate + name = "Kinkmate construction kit" + cost = 2000 + contraband = TRUE + contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate) + crate_name = "Kinkmate construction kit" + ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Miscellaneous /////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// @@ -2674,6 +2748,26 @@ crate_type = /obj/structure/closet/crate/wooden crate_name = "festive wrapping paper crate" +/datum/supply_pack/misc/paper_work + name = "Freelance Paper work" + desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (10) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up. + cost = 700 // Net of 0 credits + contains = list(/obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/folder/paperwork, + /obj/item/pen/fountain, + /obj/item/pen/fountain, + /obj/item/pen/fountain, + /obj/item/pen/fountain, + /obj/item/pen/fountain) + crate_name = "Paperwork" /datum/supply_pack/misc/funeral name = "Funeral Supply crate" @@ -2686,18 +2780,11 @@ crate_name = "coffin" crate_type = /obj/structure/closet/crate/coffin -/datum/supply_pack/misc/religious_supplies - name = "Religious Supplies Crate" - desc = "Keep your local chaplain happy and well-supplied, lest they call down judgement upon your cargo bay. Contains two bottles of holywater, bibles, chaplain robes, and burial garmets." - cost = 4000 // it costs so much because the Space Church is ran by Space Jews - contains = list(/obj/item/reagent_containers/food/drinks/bottle/holywater, - /obj/item/reagent_containers/food/drinks/bottle/holywater, - /obj/item/storage/book/bible/booze, - /obj/item/storage/book/bible/booze, - /obj/item/clothing/suit/hooded/chaplain_hoodie, - /obj/item/clothing/suit/hooded/chaplain_hoodie - ) - crate_name = "religious supplies crate" +/datum/supply_pack/misc/jukebox + name = "Jukebox" + cost = 35000 + contains = list(/obj/machinery/jukebox) + crate_name = "Jukebox" /datum/supply_pack/misc/lewd name = "Lewd Crate" // OwO @@ -2730,26 +2817,18 @@ crate_name = "deluxe keg" crate_type = /obj/structure/closet/crate -/datum/supply_pack/misc/paper_work - name = "Freelance Paper work" - desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (10) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up. - cost = 400 // Net of 0 credits - contains = list(/obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/folder/paperwork, - /obj/item/pen/fountain, - /obj/item/pen/fountain, - /obj/item/pen/fountain, - /obj/item/pen/fountain, - /obj/item/pen/fountain) - crate_name = "Paperwork" +/datum/supply_pack/misc/religious_supplies + name = "Religious Supplies Crate" + desc = "Keep your local chaplain happy and well-supplied, lest they call down judgement upon your cargo bay. Contains two bottles of holywater, bibles, chaplain robes, and burial garmets." + cost = 4000 // it costs so much because the Space Church is ran by Space Jews + contains = list(/obj/item/reagent_containers/food/drinks/bottle/holywater, + /obj/item/reagent_containers/food/drinks/bottle/holywater, + /obj/item/storage/book/bible/booze, + /obj/item/storage/book/bible/booze, + /obj/item/clothing/suit/hooded/chaplain_hoodie, + /obj/item/clothing/suit/hooded/chaplain_hoodie + ) + crate_name = "religious supplies crate" /datum/supply_pack/misc/randomised/promiscuous name = "Promiscuous Organs" @@ -2775,4 +2854,3 @@ /obj/item/toner, /obj/item/toner) crate_name = "toner crate" - diff --git a/code/modules/client/client_defines.dm b/code/modules/client/client_defines.dm index 7216b73af6..a54584d6cc 100644 --- a/code/modules/client/client_defines.dm +++ b/code/modules/client/client_defines.dm @@ -75,3 +75,8 @@ var/datum/player_details/player_details //these persist between logins/logouts during the same round. var/list/char_render_holders //Should only be a key-value list of north/south/east/west = obj/screen. + + var/client_keysend_amount = 0 + var/next_keysend_reset = 0 + var/next_keysend_trip_reset = 0 + var/keysend_tripped = FALSE \ No newline at end of file diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm index 06f23574e1..5442fcb932 100644 --- a/code/modules/client/client_procs.dm +++ b/code/modules/client/client_procs.dm @@ -817,6 +817,10 @@ GLOBAL_LIST_EMPTY(external_rsc_urls) var/file = GLOB.vox_sounds[name] Export("##action=load_rsc", file) stoplag() + for (var/name in GLOB.vox_sounds_male) + var/file = GLOB.vox_sounds_male[name] + Export("##action=load_rsc", file) + stoplag() #endif diff --git a/code/modules/client/darkmode.dm b/code/modules/client/darkmode.dm new file mode 100644 index 0000000000..9e8d136b3b --- /dev/null +++ b/code/modules/client/darkmode.dm @@ -0,0 +1,117 @@ +//Darkmode preference by Kmc2000// + +/* +This lets you switch chat themes by using winset and CSS loading, you must relog to see this change (or rebuild your browseroutput datum) +Things to note: +If you change ANYTHING in interface/skin.dmf you need to change it here: +Format: +winset(src, "window as appears in skin.dmf after elem", "var to change = currentvalue;var to change = desired value") +How this works: +I've added a function to browseroutput.js which registers a cookie for darkmode and swaps the chat accordingly. You can find the button to do this under the "cog" icon next to the ping button (top right of chat) +This then swaps the window theme automatically +Thanks to spacemaniac and mcdonald for help with the JS side of this. +*/ + +/client/proc/force_white_theme() //There's no way round it. We're essentially changing the skin by hand. It's painful but it works, and is the way Lummox suggested. + //Main windows + winset(src, "infowindow", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "infowindow", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "info", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_WHITEMODE_BACKGROUND]") + winset(src, "info", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "browseroutput", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "browseroutput", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "outputwindow", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "outputwindow", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "mainwindow", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "split", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_BACKGROUND]") + //Buttons + winset(src, "changelog", "background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG];background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG]") + winset(src, "changelog", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "rules", "background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG];background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG]") + winset(src, "rules", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "wiki", "background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG];background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG]") + winset(src, "wiki", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "forum", "background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG];background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG]") + winset(src, "forum", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "github", "background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG];background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG]") + winset(src, "github", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "report-issue", "background-color = [COLOR_DARKMODE_ISSUE_BUTTON_BG];background-color = [COLOR_WHITEMODE_ISSUE_BUTTON_BG]") + winset(src, "report-issue", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + //Status and verb tabs + winset(src, "output", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_BACKGROUND]") + winset(src, "output", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "statwindow", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "statwindow", "text-color = #eaeaea;text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "stat", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_BACKGROUND]") + winset(src, "stat", "tab-background-color = [COLOR_DARKMODE_BACKGROUND];tab-background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "stat", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "stat", "tab-text-color = [COLOR_DARKMODE_TEXT];tab-text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "stat", "prefix-color = [COLOR_DARKMODE_TEXT];prefix-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "stat", "suffix-color = [COLOR_DARKMODE_TEXT];suffix-color = [COLOR_WHITEMODE_TEXT]") + //Etc. + winset(src, "say", "background-color = [COLOR_DARKMODE_DARKBACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "say", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "asset_cache_browser", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_WHITEMODE_DARKBACKGROUND]") + winset(src, "asset_cache_browser", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + winset(src, "tooltip", "background-color = [COLOR_DARKMODE_BACKGROUND];background-color = [COLOR_WHITEMODE_BACKGROUND]") + winset(src, "tooltip", "text-color = [COLOR_DARKMODE_TEXT];text-color = [COLOR_WHITEMODE_TEXT]") + +/client/proc/force_dark_theme() //Inversely, if theyre using white theme and want to swap to the superior dark theme, let's get WINSET() ing + //Main windows + winset(src, "infowindow", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_DARKBACKGROUND]") + winset(src, "infowindow", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "info", "background-color = [COLOR_WHITEMODE_BACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "info", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "browseroutput", "background-color = [COLOR_WHITEMODE_BACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "browseroutput", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "outputwindow", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "outputwindow", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "mainwindow", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_DARKBACKGROUND]") + winset(src, "split", "background-color = [COLOR_WHITEMODE_BACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + //Buttons + winset(src, "changelog", "background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "changelog", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "rules", "background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "rules", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "wiki", "background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "wiki", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "forum", "background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "forum", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "github", "background-color = [COLOR_WHITEMODE_INFO_BUTTONS_BG];background-color = [COLOR_DARKMODE_INFO_BUTTONS_BG]") + winset(src, "github", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "report-issue", "background-color = [COLOR_WHITEMODE_ISSUE_BUTTON_BG];background-color = [COLOR_DARKMODE_ISSUE_BUTTON_BG]") + winset(src, "report-issue", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + //Status and verb tabs + winset(src, "output", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "output", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "statwindow", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_DARKBACKGROUND]") + winset(src, "statwindow", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "stat", "background-color = [COLOR_WHITEMODE_BACKGROUND];background-color = [COLOR_DARKMODE_DARKBACKGROUND]") + winset(src, "stat", "tab-background-color = [COLOR_WHITEMODE_DARKBACKGROUND];tab-background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "stat", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "stat", "tab-text-color = [COLOR_WHITEMODE_TEXT];tab-text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "stat", "prefix-color = [COLOR_WHITEMODE_TEXT];prefix-color = [COLOR_DARKMODE_TEXT]") + winset(src, "stat", "suffix-color = [COLOR_WHITEMODE_TEXT];suffix-color = [COLOR_DARKMODE_TEXT]") + //Etc. + winset(src, "say", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "say", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "asset_cache_browser", "background-color = [COLOR_WHITEMODE_DARKBACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "asset_cache_browser", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + winset(src, "tooltip", "background-color = [COLOR_WHITEMODE_BACKGROUND];background-color = [COLOR_DARKMODE_BACKGROUND]") + winset(src, "tooltip", "text-color = [COLOR_WHITEMODE_TEXT];text-color = [COLOR_DARKMODE_TEXT]") + + +/datum/asset/simple/goonchat + verify = FALSE + assets = list( + "json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js', + "errorHandler.js" = 'code/modules/goonchat/browserassets/js/errorHandler.js', + "browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js', + "fontawesome-webfont.eot" = 'tgui/assets/fonts/fontawesome-webfont.eot', + "fontawesome-webfont.svg" = 'tgui/assets/fonts/fontawesome-webfont.svg', + "fontawesome-webfont.ttf" = 'tgui/assets/fonts/fontawesome-webfont.ttf', + "fontawesome-webfont.woff" = 'tgui/assets/fonts/fontawesome-webfont.woff', + "font-awesome.css" = 'code/modules/goonchat/browserassets/css/font-awesome.css', + "browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css', + "browserOutput_white.css" = 'code/modules/goonchat/browserassets/css/browserOutput_white.css', + ) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 9e48591361..ae6de5ba05 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -29,7 +29,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) //game-preferences var/lastchangelog = "" //Saved changlog filesize to detect if there was a change - var/ooccolor = null + var/ooccolor = "#c43b23" + var/aooccolor = "#ce254f" var/enable_tips = TRUE var/tip_delay = 500 //tip delay in milliseconds @@ -71,18 +72,20 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/gender = MALE //gender of character (well duh) var/age = 30 //age of character var/underwear = "Nude" //underwear type - var/undie_color = "#FFFFFF" + var/undie_color = "FFF" var/undershirt = "Nude" //undershirt type - var/shirt_color = "#FFFFFF" + var/shirt_color = "FFF" var/socks = "Nude" //socks type - var/socks_color = "#FFFFFF" + var/socks_color = "FFF" var/backbag = DBACKPACK //backpack type + var/jumpsuit_style = PREF_SUIT //suit/skirt var/hair_style = "Bald" //Hair type var/hair_color = "000" //Hair color var/facial_hair_style = "Shaved" //Face hair type var/facial_hair_color = "000" //Facial hair color var/skin_tone = "caucasian1" //Skin color var/eye_color = "000" //Eye color + var/horn_color = "85615a" //Horn color var/datum/species/pref_species = new /datum/species/human() //Mutant race var/list/features = list("mcolor" = "FFF", "tail_lizard" = "Smooth", @@ -94,8 +97,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) "frills" = "None", "spines" = "None", "body_markings" = "None", - "legs" = "Normal Legs", - "moth_wings" = "Plain", + "legs" = "Plantigrade", + "insect_wings" = "Plain", + "insect_fluff" = "None", "mcolor2" = "FFF", "mcolor3" = "FFF", "mam_body_markings" = "Plain", @@ -142,6 +146,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) "breasts_size" = "C", "breasts_shape" = "Pair", "breasts_fluid" = "milk", + "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = "Human", "vag_color" = "fff", @@ -154,7 +159,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) "womb_fluid" = "femcum", "ipc_screen" = "Sunburst", "ipc_antenna" = "None", - "flavor_text" = "" + "flavor_text" = "", + "meat_type" = "Mammalian" ) var/list/custom_names = list() @@ -169,18 +175,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) var/list/all_quirks = list() var/list/character_quirks = list() - //Jobs, uses bitflags - var/job_civilian_high = 0 - var/job_civilian_med = 0 - var/job_civilian_low = 0 - - var/job_medsci_high = 0 - var/job_medsci_med = 0 - var/job_medsci_low = 0 - - var/job_engsec_high = 0 - var/job_engsec_med = 0 - var/job_engsec_low = 0 + //Job preferences 2.0 - indexed by job title , no key or value implies never + var/list/job_preferences = list() // Want randomjob if preferences already filled - Donkie var/joblessrole = BERANDOMJOB //defaults to 1 for fewer assistants @@ -238,7 +234,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) return #define APPEARANCE_CATEGORY_COLUMN "
" + mutant_category = 0 + + if("meat_type" in pref_species.default_features) + if(!mutant_category) + dat += APPEARANCE_CATEGORY_COLUMN + + dat += "

Meat Type

" + + dat += "[features["meat_type"]]" + mutant_category++ if(mutant_category >= MAX_MUTANT_ROWS) dat += "" @@ -468,6 +477,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "

Horns

" dat += "[features["horns"]]" + dat += "    Change
" + mutant_category++ if(mutant_category >= MAX_MUTANT_ROWS) @@ -534,6 +545,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(mutant_category >= MAX_MUTANT_ROWS) dat += "" mutant_category = 0 + if("ears" in pref_species.default_features) if(!mutant_category) dat += APPEARANCE_CATEGORY_COLUMN @@ -546,6 +558,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(mutant_category >= MAX_MUTANT_ROWS) dat += "" mutant_category = 0 + if("mam_snouts" in pref_species.default_features) if(!mutant_category) dat += APPEARANCE_CATEGORY_COLUMN @@ -570,14 +583,24 @@ GLOBAL_LIST_EMPTY(preferences_datums) if(mutant_category >= MAX_MUTANT_ROWS) dat += "" mutant_category = 0 - if("moth_wings" in pref_species.default_features) + if("insect_wings" in pref_species.default_features) if(!mutant_category) dat += APPEARANCE_CATEGORY_COLUMN - dat += "

Moth wings

" + dat += "

Insect wings

" - dat += "[features["moth_wings"]]" + dat += "[features["insect_wings"]]" + mutant_category++ + if(mutant_category >= MAX_MUTANT_ROWS) + dat += "" + mutant_category = 0 + if("insect_fluff" in pref_species.default_features) + if(!mutant_category) + dat += APPEARANCE_CATEGORY_COLUMN + dat += "

Insect Fluff

" + + dat += "[features["insect_fluff"]]" mutant_category++ if(mutant_category >= MAX_MUTANT_ROWS) dat += "" @@ -678,14 +701,15 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "

Clothing & Equipment

" dat += "Underwear:[underwear]" if(UNDIE_COLORABLE(GLOB.underwear_list[underwear])) - dat += "Underwear Color:[undie_color]" + dat += "Underwear Color:     Change
" dat += "Undershirt:[undershirt]" if(UNDIE_COLORABLE(GLOB.undershirt_list[undershirt])) - dat += "Undershirt Color:[shirt_color]" + dat += "Undershirt Color:     Change
" dat += "Socks:[socks]" if(UNDIE_COLORABLE(GLOB.socks_list[socks])) - dat += "Socks Color:[socks_color]" + dat += "Socks Color:     Change
" dat += "Backpack:[backbag]" + dat += "Jumpsuit:
[jumpsuit_style]
" dat += "Uplink Location:[uplink_spawn_loc]" dat += "" @@ -740,6 +764,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "    Change
" dat += "Cup Size:[features["breasts_size"]]" dat += "Breast Shape:[features["breasts_shape"]]" + dat += "Lactates:[features["breasts_producing"] == TRUE ? "Yes" : "No"]" dat += "" dat += "" dat += "
Name: [active1.fields["name"]] 
ID: [active1.fields["id"]] 
Sex: [active1.fields["sex"]] 
Gender: [active1.fields["gender"]] 
Age: [active1.fields["age"]] 
Species: [active1.fields["species"]] 
Rank: [active1.fields["rank"]] 
" -#define MAX_MUTANT_ROWS 4 +#define MAX_MUTANT_ROWS 5 /datum/preferences/proc/ShowChoices(mob/user) if(!user || !user.client) @@ -348,9 +344,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "[TextPreview(features["flavor_text"])]...
" dat += "

Body

" dat += "Gender:[gender == MALE ? "Male" : (gender == FEMALE ? "Female" : (gender == PLURAL ? "Non-binary" : "Object"))]
" - dat += "Species:[pref_species.id]
" + dat += "Species:[pref_species.name]
" dat += "Custom Species Name:[custom_species ? custom_species : "None"]
" - dat += "Random Body
" + dat += "Random Body:Randomize!
" dat += "Always Random Body:[be_random_body ? "Yes" : "No"]
" dat += "
Cycle background:[bgstate]
" @@ -445,6 +441,19 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "[features["tail_human"]]" + mutant_category++ + if(mutant_category >= MAX_MUTANT_ROWS) + dat += "
" @@ -774,6 +799,8 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "BYOND Membership Publicity: [(toggles & MEMBER_PUBLIC) ? "Public" : "Hidden"]
" if(unlock_content || check_rights_for(user.client, R_ADMIN)) dat += "OOC Color:     Change
" + dat += "Antag OOC Color:     Change
" + dat += "
" @@ -791,6 +818,7 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "Voracious MediHound sleepers: [(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]
" dat += "Hear Vore Sounds: [(cit_toggles & EATING_NOISES) ? "Yes" : "No"]
" dat += "Hear Vore Digestion Sounds: [(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]
" + dat += "Lewdchem:[lewdchem == TRUE ? "Enabled" : "Disabled"]
" dat += "Widescreen: [widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]
" dat += "Auto stand: [autostand ? "Enabled" : "Disabled"]
" dat += "Screen Shake: [(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]
" @@ -911,11 +939,9 @@ GLOBAL_LIST_EMPTY(preferences_datums) dat += "
Description
BANNED
BANNED
\[IN [(available_in_days)] DAYS\]
\[MUTANT\]
\[NON-HUMAN\]
" for(var/datum/data/mining_equipment/prize in prize_list) dat += "" dat += "
[prize.equipment_name][prize.cost]Purchase
" var/datum/browser/popup = new(user, "miningvendor", "Mining Equipment Vendor", 400, 350) - popup.set_content(dat) + popup.set_content(dat.Join()) popup.open() return /obj/machinery/mineral/equipment_vendor/Topic(href, href_list) if(..()) return - if(href_list["choice"]) - if(istype(inserted_id)) - if(href_list["choice"] == "eject") - to_chat(usr, "You eject the ID from [src]'s card slot.") - inserted_id.forceMove(loc) - inserted_id.verb_pickup() - inserted_id = null - else if(href_list["choice"] == "insert") - var/obj/item/card/id/I = usr.get_active_held_item() - if(istype(I)) - if(!usr.transferItemToLoc(I, src)) - return - inserted_id = I - to_chat(usr, "You insert the ID into [src]'s card slot.") - else - to_chat(usr, "Error: No valid ID!") - flick(icon_deny, src) if(href_list["purchase"]) - if(istype(inserted_id)) - var/datum/data/mining_equipment/prize = locate(href_list["purchase"]) + var/mob/M = usr + var/obj/item/card/id/I = M.get_idcard(TRUE) + if(istype(I)) + var/datum/data/mining_equipment/prize = locate(href_list["purchase"]) in prize_list if (!prize || !(prize in prize_list)) to_chat(usr, "Error: Invalid choice!") flick(icon_deny, src) return - if(prize.cost > inserted_id.mining_points) - to_chat(usr, "Error: Insufficient points for [prize.equipment_name]!") + if(prize.cost > I.mining_points) + to_chat(usr, "Error: Insufficient credits for [prize.equipment_name] on [I]!") flick(icon_deny, src) else - inserted_id.mining_points -= prize.cost - to_chat(usr, "[src] clanks to life briefly before vending [prize.equipment_name]!") - new prize.equipment_path(src.loc) - SSblackbox.record_feedback("nested tally", "mining_equipment_bought", 1, list("[type]", "[prize.equipment_path]")) + if (I.mining_points -= prize.cost) + to_chat(usr, "[src] clanks to life briefly before vending [prize.equipment_name]!") + new prize.equipment_path(src.loc) + SSblackbox.record_feedback("nested tally", "mining_equipment_bought", 1, list("[type]", "[prize.equipment_path]")) + else + to_chat(usr, "Error: Transaction failure, please try again later!") + flick(icon_deny, src) else - to_chat(usr, "Error: Please insert a valid ID!") + to_chat(usr, "Error: An ID with a registered account is required!") flick(icon_deny, src) updateUsrDialog() return @@ -160,15 +141,6 @@ if(istype(I, /obj/item/suit_voucher)) RedeemSVoucher(I, user) return - if(istype(I, /obj/item/card/id)) - var/obj/item/card/id/C = usr.get_active_held_item() - if(istype(C) && !istype(inserted_id)) - if(!usr.transferItemToLoc(C, src)) - return - inserted_id = C - to_chat(usr, "You insert the ID into [src]'s card slot.") - interact(user) - return if(default_deconstruction_screwdriver(user, "mining-open", "mining", I)) updateUsrDialog() return @@ -212,7 +184,6 @@ if(prob(50 / severity) && severity < 3) qdel(src) - /****************Golem Point Vendor**************************/ /obj/machinery/mineral/equipment_vendor/golem @@ -228,7 +199,6 @@ new /datum/data/mining_equipment("Monkey Cube", /obj/item/reagent_containers/food/snacks/monkeycube, 300), new /datum/data/mining_equipment("Toolbelt", /obj/item/storage/belt/utility, 350), new /datum/data/mining_equipment("Royal Cape of the Liberator", /obj/item/bedsheet/rd/royal_cape, 500), - new /datum/data/mining_equipment("Sulphuric Acid", /obj/item/reagent_containers/glass/beaker/sulphuric, 500), new /datum/data/mining_equipment("Grey Slime Extract", /obj/item/slime_extract/grey, 1000), new /datum/data/mining_equipment("Modification Kit", /obj/item/borg/upgrade/modkit/trigger_guard, 1700), new /datum/data/mining_equipment("The Liberator's Legacy", /obj/item/storage/box/rndboards, 2000) @@ -323,8 +293,11 @@ new /obj/item/encryptionkey/headset_cargo(src) new /obj/item/clothing/mask/gas/explorer(src) new /obj/item/card/mining_access_card(src) + new /obj/item/gun/energy/kinetic_accelerator(src) + new /obj/item/kitchen/knife/combat/survival(src) + new /obj/item/flashlight/seclite(src) -//CITADEL ADDITIONS BELOW + //CITADEL ADDITIONS BELOW /obj/item/storage/backpack/duffelbag/mining_cloned name = "mining replacement kit" @@ -336,6 +309,7 @@ new /obj/item/clothing/shoes/workboots/mining(src) new /obj/item/clothing/gloves/color/black(src) new /obj/item/implanter/tracking/gps(src) + new /obj/item/gun/energy/kinetic_accelerator(src) new /obj/item/kitchen/knife/combat/survival(src) new /obj/item/storage/firstaid/regular(src) new /obj/item/reagent_containers/hypospray/medipen/survival(src) diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index a1ba493d46..0abb1cfa9e 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -68,6 +68,7 @@ /obj/machinery/computer/shuttle/mining name = "mining shuttle console" desc = "Used to call and send the mining shuttle." + req_access = list(ACCESS_MINING) circuit = /obj/item/circuitboard/computer/mining_shuttle shuttleId = "mining" possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public" diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 4ccac5f9d7..1cd32d43ac 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -1,592 +1,623 @@ -#define LINKIFY_READY(string, value) "[string]" - -/mob/dead/new_player - var/ready = 0 - var/spawning = 0//Referenced when you want to delete the new_player later on in the code. - - flags_1 = NONE - - invisibility = INVISIBILITY_ABSTRACT - - density = FALSE - stat = DEAD - canmove = FALSE - - anchored = TRUE // don't get pushed around - var/mob/living/new_character //for instant transfer once the round is set up - -/mob/dead/new_player/Initialize() - if(client && SSticker.state == GAME_STATE_STARTUP) - var/obj/screen/splash/S = new(client, TRUE, TRUE) - S.Fade(TRUE) - - if(length(GLOB.newplayer_start)) - forceMove(pick(GLOB.newplayer_start)) - else - forceMove(locate(1,1,1)) - - ComponentInitialize() - - . = ..() - -/mob/dead/new_player/prepare_huds() - return - -/mob/dead/new_player/proc/new_player_panel() - var/output = "

Welcome, [client ? client.prefs.real_name : "Unknown User"]

" - output += "

Setup Character

" - - if(SSticker.current_state <= GAME_STATE_PREGAME) - switch(ready) - if(PLAYER_NOT_READY) - output += "

\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | Not Ready | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]

" - if(PLAYER_READY_TO_PLAY) - output += "

\[ Ready | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]

" - if(PLAYER_READY_TO_OBSERVE) - output += "

\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | Observe \]

" - else - output += "

View the Crew Manifest

" - output += "

Join Game!

" - output += "

[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)]

" - - if(!IsGuestKey(src.key)) - if (SSdbcore.Connect()) - var/isadmin = 0 - if(src.client && src.client.holder) - isadmin = 1 - var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[sanitizeSQL(ckey)]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[sanitizeSQL(ckey)]\")") - var/rs = REF(src) - if(query_get_new_polls.Execute()) - var/newpoll = 0 - if(query_get_new_polls.NextRow()) - newpoll = 1 - - if(newpoll) - output += "

Show Player Polls (NEW!)

" - else - output += "

Show Player Polls

" - qdel(query_get_new_polls) - if(QDELETED(src)) - return - - output += "
" - - //src << browse(output,"window=playersetup;size=210x240;can_close=0") - var/datum/browser/popup = new(src, "playersetup", "
New Player Options
", 250, 265) - popup.set_window_options("can_close=0") - popup.set_content(output) - popup.open(0) - -/mob/dead/new_player/Topic(href, href_list[]) - if(src != usr) - return 0 - - if(!client) - return 0 - - //Determines Relevent Population Cap - var/relevant_cap - var/hpc = CONFIG_GET(number/hard_popcap) - var/epc = CONFIG_GET(number/extreme_popcap) - if(hpc && epc) - relevant_cap = min(hpc, epc) - else - relevant_cap = max(hpc, epc) - - if(href_list["show_preferences"]) - client.prefs.ShowChoices(src) - return 1 - - if(href_list["ready"]) - var/tready = text2num(href_list["ready"]) - //Avoid updating ready if we're after PREGAME (they should use latejoin instead) - //This is likely not an actual issue but I don't have time to prove that this - //no longer is required - if(SSticker.current_state <= GAME_STATE_PREGAME) - ready = tready - //if it's post initialisation and they're trying to observe we do the needful - if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE) - ready = tready - make_me_an_observer() - return - - if(href_list["refresh"]) - src << browse(null, "window=playersetup") //closes the player setup window - new_player_panel() - - if(href_list["late_join"]) - if(!SSticker || !SSticker.IsRoundInProgress()) - to_chat(usr, "The round is either not ready, or has already finished...") - return - - if(href_list["late_join"] == "override") - LateChoices() - return - - if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums))) - to_chat(usr, "[CONFIG_GET(string/hard_popcap_message)]") - - var/queue_position = SSticker.queued_players.Find(usr) - if(queue_position == 1) - to_chat(usr, "You are next in line to join the game. You will be notified when a slot opens up.") - else if(queue_position) - to_chat(usr, "There are [queue_position-1] players in front of you in the queue to join the game.") - else - SSticker.queued_players += usr - to_chat(usr, "You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].") - return - LateChoices() - - if(href_list["manifest"]) - ViewManifest() - - if(href_list["SelectedJob"]) - - if(!GLOB.enter_allowed) - to_chat(usr, "There is an administrative lock on entering the game!") - return - - if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums)) - if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1])) - to_chat(usr, "Server is full.") - return - - AttemptLateSpawn(href_list["SelectedJob"]) - return - - if(href_list["JoinAsGhostRole"]) - if(!GLOB.enter_allowed) - to_chat(usr, " There is an administrative lock on entering the game!") - - if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums)) - if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1])) - to_chat(usr, "Server is full.") - return - - var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]]) - if(MS.attack_ghost(src, latejoinercalling = TRUE)) - SSticker.queued_players -= src - SSticker.queue_delay = 4 - qdel(src) - - if(!ready && href_list["preference"]) - if(client) - client.prefs.process_link(src, href_list) - else if(!href_list["late_join"]) - new_player_panel() - - if(href_list["showpoll"]) - handle_player_polling() - return - - if(href_list["pollid"]) - var/pollid = href_list["pollid"] - if(istext(pollid)) - pollid = text2num(pollid) - if(isnum(pollid) && ISINTEGER(pollid)) - src.poll_player(pollid) - return - - if(href_list["votepollid"] && href_list["votetype"]) - var/pollid = text2num(href_list["votepollid"]) - var/votetype = href_list["votetype"] - //lets take data from the user to decide what kind of poll this is, without validating it - //what could go wrong - switch(votetype) - if(POLLTYPE_OPTION) - var/optionid = text2num(href_list["voteoptionid"]) - if(vote_on_poll(pollid, optionid)) - to_chat(usr, "Vote successful.") - else - to_chat(usr, "Vote failed, please try again or contact an administrator.") - if(POLLTYPE_TEXT) - var/replytext = href_list["replytext"] - if(log_text_poll_reply(pollid, replytext)) - to_chat(usr, "Feedback logging successful.") - else - to_chat(usr, "Feedback logging failed, please try again or contact an administrator.") - if(POLLTYPE_RATING) - var/id_min = text2num(href_list["minid"]) - var/id_max = text2num(href_list["maxid"]) - - if( (id_max - id_min) > 100 ) //Basic exploit prevention - //(protip, this stops no exploits) - to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.") - return - - for(var/optionid = id_min; optionid <= id_max; optionid++) - if(!isnull(href_list["o[optionid]"])) //Test if this optionid was replied to - var/rating - if(href_list["o[optionid]"] == "abstain") - rating = null - else - rating = text2num(href_list["o[optionid]"]) - if(!isnum(rating) || !ISINTEGER(rating)) - return - - if(!vote_on_numval_poll(pollid, optionid, rating)) - to_chat(usr, "Vote failed, please try again or contact an administrator.") - return - to_chat(usr, "Vote successful.") - if(POLLTYPE_MULTI) - var/id_min = text2num(href_list["minoptionid"]) - var/id_max = text2num(href_list["maxoptionid"]) - - if( (id_max - id_min) > 100 ) //Basic exploit prevention - to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.") - return - - for(var/optionid = id_min; optionid <= id_max; optionid++) - if(!isnull(href_list["option_[optionid]"])) //Test if this optionid was selected - var/i = vote_on_multi_poll(pollid, optionid) - switch(i) - if(0) - continue - if(1) - to_chat(usr, "Vote failed, please try again or contact an administrator.") - return - if(2) - to_chat(usr, "Maximum replies reached.") - break - to_chat(usr, "Vote successful.") - if(POLLTYPE_IRV) - if (!href_list["IRVdata"]) - to_chat(src, "No ordering data found. Please try again or contact an administrator.") - return - var/list/votelist = splittext(href_list["IRVdata"], ",") - if (!vote_on_irv_poll(pollid, votelist)) - to_chat(src, "Vote failed, please try again or contact an administrator.") - return - to_chat(src, "Vote successful.") - -//When you cop out of the round (NB: this HAS A SLEEP FOR PLAYER INPUT IN IT) -/mob/dead/new_player/proc/make_me_an_observer() - if(QDELETED(src) || !src.client) - ready = PLAYER_NOT_READY - return FALSE - - var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No") - - if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes") - ready = PLAYER_NOT_READY - src << browse(null, "window=playersetup") //closes the player setup window - new_player_panel() - return FALSE - - var/mob/dead/observer/observer = new() - spawning = TRUE - - observer.started_as_observer = TRUE - close_spawn_windows() - var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list - to_chat(src, "Now teleporting.") - if (O) - observer.forceMove(O.loc) - else - to_chat(src, "Teleporting failed. Ahelp an admin please") - stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised") - observer.key = key - observer.client = client - observer.set_ghost_appearance() - if(observer.client && observer.client.prefs) - observer.real_name = observer.client.prefs.real_name - observer.name = observer.real_name - observer.update_icon() - observer.stop_sound_channel(CHANNEL_LOBBYMUSIC) - QDEL_NULL(mind) - qdel(src) - return TRUE - -/proc/get_job_unavailable_error_message(retval, jobtitle) - switch(retval) - if(JOB_AVAILABLE) - return "[jobtitle] is available." - if(JOB_UNAVAILABLE_GENERIC) - return "[jobtitle] is unavailable." - if(JOB_UNAVAILABLE_BANNED) - return "You are currently banned from [jobtitle]." - if(JOB_UNAVAILABLE_PLAYTIME) - return "You do not have enough relevant playtime for [jobtitle]." - if(JOB_UNAVAILABLE_ACCOUNTAGE) - return "Your account is not old enough for [jobtitle]." - if(JOB_UNAVAILABLE_SLOTFULL) - return "[jobtitle] is already filled to capacity." - return "Error: Unknown job availability." - -/mob/dead/new_player/proc/IsJobUnavailable(rank, latejoin = FALSE) - var/datum/job/job = SSjob.GetJob(rank) - if(!job) - return JOB_UNAVAILABLE_GENERIC - if((job.current_positions >= job.total_positions) && job.total_positions != -1) - if(job.title == "Assistant") - if(isnum(client.player_age) && client.player_age <= 14) //Newbies can always be assistants - return JOB_AVAILABLE - for(var/datum/job/J in SSjob.occupations) - if(J && J.current_positions < J.total_positions && J.title != job.title) - return JOB_UNAVAILABLE_SLOTFULL - else - return JOB_UNAVAILABLE_SLOTFULL - if(jobban_isbanned(src,rank)) - return JOB_UNAVAILABLE_BANNED - if(QDELETED(src)) - return JOB_UNAVAILABLE_GENERIC - if(!job.player_old_enough(client)) - return JOB_UNAVAILABLE_ACCOUNTAGE - if(job.required_playtime_remaining(client)) - return JOB_UNAVAILABLE_PLAYTIME - if(latejoin && !job.special_check_latejoin(client)) - return JOB_UNAVAILABLE_GENERIC - return JOB_AVAILABLE - -/mob/dead/new_player/proc/AttemptLateSpawn(rank) - var/error = IsJobUnavailable(rank) - if(error != JOB_AVAILABLE) - alert(src, get_job_unavailable_error_message(error, rank)) - return FALSE - - if(SSticker.late_join_disabled) - alert(src, "An administrator has disabled late join spawning.") - return FALSE - - var/arrivals_docked = TRUE - if(SSshuttle.arrivals) - close_spawn_windows() //In case we get held up - if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin)) - src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.") - return FALSE - - if(CONFIG_GET(flag/arrivals_shuttle_require_undocked)) - SSshuttle.arrivals.RequireUndocked(src) - arrivals_docked = SSshuttle.arrivals.mode != SHUTTLE_CALL - - //Remove the player from the join queue if he was in one and reset the timer - SSticker.queued_players -= src - SSticker.queue_delay = 4 - - SSjob.AssignRole(src, rank, 1) - - var/mob/living/character = create_character(TRUE) //creates the human and transfers vars and mind - var/equip = SSjob.EquipRank(character, rank, TRUE) - if(isliving(equip)) //Borgs get borged in the equip, so we need to make sure we handle the new mob. - character = equip - - var/datum/job/job = SSjob.GetJob(rank) - - if(job && !job.override_latejoin_spawn(character)) - SSjob.SendToLateJoin(character) - if(!arrivals_docked) - var/obj/screen/splash/Spl = new(character.client, TRUE) - Spl.Fade(TRUE) - character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25) - - character.update_parallax_teleport() - - SSticker.minds += character.mind - - var/mob/living/carbon/human/humanc - if(ishuman(character)) - humanc = character //Let's retypecast the var to be human, - - if(humanc) //These procs all expect humans - GLOB.data_core.manifest_inject(humanc) - if(SSshuttle.arrivals) - SSshuttle.arrivals.QueueAnnounce(humanc, rank) - else - AnnounceArrival(humanc, rank) - AddEmploymentContract(humanc) - if(GLOB.highlander) - to_chat(humanc, "THERE CAN BE ONLY ONE!!!") - humanc.make_scottish() - - if(GLOB.summon_guns_triggered) - give_guns(humanc) - if(GLOB.summon_magic_triggered) - give_magic(humanc) - - GLOB.joined_player_list += character.ckey - GLOB.latejoiners += character - - if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais. - if(SSshuttle.emergency) - switch(SSshuttle.emergency.mode) - if(SHUTTLE_RECALL, SHUTTLE_IDLE) - SSticker.mode.make_antag_chance(humanc) - if(SHUTTLE_CALL) - if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5) - SSticker.mode.make_antag_chance(humanc) - - if(humanc && CONFIG_GET(flag/roundstart_traits)) - SSquirks.AssignQuirks(humanc, humanc.client, TRUE) - - log_manifest(character.mind.key,character.mind,character,latejoin = TRUE) - -/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee) - //TODO: figure out a way to exclude wizards/nukeops/demons from this. - for(var/C in GLOB.employmentCabinets) - var/obj/structure/filingcabinet/employment/employmentCabinet = C - if(!employmentCabinet.virgin) - employmentCabinet.addFile(employee) - - -/mob/dead/new_player/proc/LateChoices() - var/dat = "
Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]
" - - if(SSshuttle.emergency) - switch(SSshuttle.emergency.mode) - if(SHUTTLE_ESCAPE) - dat += "
The station has been evacuated.

" - if(SHUTTLE_CALL) - if(!SSshuttle.canRecall()) - dat += "
The station is currently undergoing evacuation procedures.

" - - var/available_job_count = 0 - for(var/datum/job/job in SSjob.occupations) - if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE) - available_job_count++ - for(var/spawner in GLOB.mob_spawners) - if(!LAZYLEN(spawner)) - continue - var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) - if(!istype(S) || !S.can_latejoin()) - continue - available_job_count++ - break - - if(!available_job_count) - dat += "
There are currently no open positions!
" - - else - dat += "
Choose from the following open positions:

" - var/list/categorizedJobs = list( - "Command" = list(jobs = list(), titles = GLOB.command_positions, color = "#aac1ee"), - "Engineering" = list(jobs = list(), titles = GLOB.engineering_positions, color = "#ffd699"), - "Supply" = list(jobs = list(), titles = GLOB.supply_positions, color = "#ead4ae"), - "Miscellaneous" = list(jobs = list(), titles = list(), color = "#ffffff", colBreak = TRUE), - "Ghost Role" = list(jobs = list(), titles = GLOB.mob_spawners, color = "#ffffff"), - "Synthetic" = list(jobs = list(), titles = GLOB.nonhuman_positions, color = "#ccffcc"), - "Service" = list(jobs = list(), titles = GLOB.civilian_positions, color = "#cccccc"), - "Medical" = list(jobs = list(), titles = GLOB.medical_positions, color = "#99ffe6", colBreak = TRUE), - "Science" = list(jobs = list(), titles = GLOB.science_positions, color = "#e6b3e6"), - "Security" = list(jobs = list(), titles = GLOB.security_positions, color = "#ff9999"), - ) - for(var/spawner in GLOB.mob_spawners) - if(!LAZYLEN(spawner)) - continue - var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) - if(!istype(S) || !S.can_latejoin()) - continue - categorizedJobs["Ghost Role"]["jobs"] += spawner - - for(var/datum/job/job in SSjob.occupations) - if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE) - var/categorized = FALSE - for(var/jobcat in categorizedJobs) - var/list/jobs = categorizedJobs[jobcat]["jobs"] - if(job.title in categorizedJobs[jobcat]["titles"]) - categorized = TRUE - if(jobcat == "Command") - - if(job.title == "Captain") // Put captain at top of command jobs - jobs.Insert(1, job) - else - jobs += job - else // Put heads at top of non-command jobs - if(job.title in GLOB.command_positions) - jobs.Insert(1, job) - else - jobs += job - if(!categorized) - categorizedJobs["Miscellaneous"]["jobs"] += job - - - dat += "
" - for(var/jobcat in categorizedJobs) - if(categorizedJobs[jobcat]["colBreak"]) - dat += "" - if(!length(categorizedJobs[jobcat]["jobs"])) - continue - var/color = categorizedJobs[jobcat]["color"] - dat += "
" - dat += "[jobcat]" - for(var/datum/job/job in categorizedJobs[jobcat]["jobs"]) - var/position_class = "otherPosition" - if(job.title in GLOB.command_positions) - position_class = "commandPosition" - if(job in SSjob.prioritized_jobs) - dat += "[job.title] ([job.current_positions])" - else - dat += "[job.title] ([job.current_positions])" - categorizedJobs[jobcat]["jobs"] -= job - - for(var/spawner in categorizedJobs[jobcat]["jobs"]) - dat += "[spawner]" - - dat += "

" - dat += "
" - dat += "" - - // Removing the old window method but leaving it here for reference - //src << browse(dat, "window=latechoices;size=300x640;can_close=1") - - // Added the new browser window method - var/datum/browser/popup = new(src, "latechoices", "Choose Profession", 680, 580) - popup.add_stylesheet("playeroptions", 'html/browser/playeroptions.css') - popup.set_content(dat) - popup.open(FALSE) // FALSE is passed to open so that it doesn't use the onclose() proc - - -/mob/dead/new_player/proc/create_character(transfer_after) - spawning = 1 - close_spawn_windows() - - var/mob/living/carbon/human/H = new(loc) - - var/frn = CONFIG_GET(flag/force_random_names) - if(!frn) - frn = jobban_isbanned(src, "appearance") - if(QDELETED(src)) - return - if(frn) - client.prefs.random_character() - client.prefs.real_name = client.prefs.pref_species.random_name(gender,1) - client.prefs.copy_to(H) - H.dna.update_dna_identity() - if(mind) - if(transfer_after) - mind.late_joiner = TRUE - mind.active = 0 //we wish to transfer the key manually - mind.transfer_to(H) //won't transfer key since the mind is not active - - H.name = real_name - - . = H - new_character = . - if(transfer_after) - transfer_character() - -/mob/dead/new_player/proc/transfer_character() - . = new_character - if(.) - new_character.key = key //Manually transfer the key to log them in - new_character.stop_sound_channel(CHANNEL_LOBBYMUSIC) - new_character = null - qdel(src) - -/mob/dead/new_player/proc/ViewManifest() - var/dat = "" - dat += "

Crew Manifest

" - dat += GLOB.data_core.get_manifest(OOC = 1) - - src << browse(dat, "window=manifest;size=387x420;can_close=1") - -/mob/dead/new_player/Move() - return 0 - - -/mob/dead/new_player/proc/close_spawn_windows() - - src << browse(null, "window=latechoices") //closes late choices window - src << browse(null, "window=playersetup") //closes the player setup window - src << browse(null, "window=preferences") //closes job selection - src << browse(null, "window=mob_occupation") - src << browse(null, "window=latechoices") //closes late job selection +#define LINKIFY_READY(string, value) "[string]" + +/mob/dead/new_player + var/ready = 0 + var/spawning = 0//Referenced when you want to delete the new_player later on in the code. + + flags_1 = NONE + + invisibility = INVISIBILITY_ABSTRACT + + density = FALSE + stat = DEAD + canmove = FALSE + + anchored = TRUE // don't get pushed around + + var/mob/living/new_character //for instant transfer once the round is set up + + //Used to make sure someone doesn't get spammed with messages if they're ineligible for roles + var/ineligible_for_roles = FALSE + +/mob/dead/new_player/Initialize() + if(client && SSticker.state == GAME_STATE_STARTUP) + var/obj/screen/splash/S = new(client, TRUE, TRUE) + S.Fade(TRUE) + + if(length(GLOB.newplayer_start)) + forceMove(pick(GLOB.newplayer_start)) + else + forceMove(locate(1,1,1)) + + ComponentInitialize() + + . = ..() + +/mob/dead/new_player/prepare_huds() + return + +/mob/dead/new_player/proc/new_player_panel() + var/output = "

Welcome, [client ? client.prefs.real_name : "Unknown User"]

" + output += "

Setup Character

" + + if(SSticker.current_state <= GAME_STATE_PREGAME) + switch(ready) + if(PLAYER_NOT_READY) + output += "

\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | Not Ready | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]

" + if(PLAYER_READY_TO_PLAY) + output += "

\[ Ready | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | [LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)] \]

" + if(PLAYER_READY_TO_OBSERVE) + output += "

\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | Observe \]

" + else + output += "

View the Crew Manifest

" + output += "

Join Game!

" + output += "

[LINKIFY_READY("Observe", PLAYER_READY_TO_OBSERVE)]

" + + if(!IsGuestKey(src.key)) + if (SSdbcore.Connect()) + var/isadmin = 0 + if(src.client && src.client.holder) + isadmin = 1 + var/datum/DBQuery/query_get_new_polls = SSdbcore.NewQuery("SELECT id FROM [format_table_name("poll_question")] WHERE [(isadmin ? "" : "adminonly = false AND")] Now() BETWEEN starttime AND endtime AND id NOT IN (SELECT pollid FROM [format_table_name("poll_vote")] WHERE ckey = \"[sanitizeSQL(ckey)]\") AND id NOT IN (SELECT pollid FROM [format_table_name("poll_textreply")] WHERE ckey = \"[sanitizeSQL(ckey)]\")") + var/rs = REF(src) + if(query_get_new_polls.Execute()) + var/newpoll = 0 + if(query_get_new_polls.NextRow()) + newpoll = 1 + + if(newpoll) + output += "

Show Player Polls (NEW!)

" + else + output += "

Show Player Polls

" + qdel(query_get_new_polls) + if(QDELETED(src)) + return + + output += "
" + + //src << browse(output,"window=playersetup;size=210x240;can_close=0") + var/datum/browser/popup = new(src, "playersetup", "
New Player Options
", 250, 265) + popup.set_window_options("can_close=0") + popup.set_content(output) + popup.open(FALSE) + +/mob/dead/new_player/Topic(href, href_list[]) + if(src != usr) + return 0 + + if(!client) + return 0 + + //Determines Relevent Population Cap + var/relevant_cap + var/hpc = CONFIG_GET(number/hard_popcap) + var/epc = CONFIG_GET(number/extreme_popcap) + if(hpc && epc) + relevant_cap = min(hpc, epc) + else + relevant_cap = max(hpc, epc) + + if(href_list["show_preferences"]) + client.prefs.ShowChoices(src) + return 1 + + if(href_list["ready"]) + var/tready = text2num(href_list["ready"]) + //Avoid updating ready if we're after PREGAME (they should use latejoin instead) + //This is likely not an actual issue but I don't have time to prove that this + //no longer is required + if(SSticker.current_state <= GAME_STATE_PREGAME) + ready = tready + //if it's post initialisation and they're trying to observe we do the needful + if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE) + ready = tready + make_me_an_observer() + return + + if(href_list["refresh"]) + src << browse(null, "window=playersetup") //closes the player setup window + new_player_panel() + + if(href_list["late_join"]) + if(!SSticker || !SSticker.IsRoundInProgress()) + to_chat(usr, "The round is either not ready, or has already finished...") + return + + if(href_list["late_join"] == "override") + LateChoices() + return + + if(SSticker.queued_players.len || (relevant_cap && living_player_count() >= relevant_cap && !(ckey(key) in GLOB.admin_datums))) + to_chat(usr, "[CONFIG_GET(string/hard_popcap_message)]") + + var/queue_position = SSticker.queued_players.Find(usr) + if(queue_position == 1) + to_chat(usr, "You are next in line to join the game. You will be notified when a slot opens up.") + else if(queue_position) + to_chat(usr, "There are [queue_position-1] players in front of you in the queue to join the game.") + else + SSticker.queued_players += usr + to_chat(usr, "You have been added to the queue to join the game. Your position in queue is [SSticker.queued_players.len].") + return + LateChoices() + + if(href_list["manifest"]) + ViewManifest() + + if(href_list["SelectedJob"]) + + if(!GLOB.enter_allowed) + to_chat(usr, "There is an administrative lock on entering the game!") + return + + if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums)) + if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1])) + to_chat(usr, "Server is full.") + return + + AttemptLateSpawn(href_list["SelectedJob"]) + return + + if(href_list["JoinAsGhostRole"]) + if(!GLOB.enter_allowed) + to_chat(usr, " There is an administrative lock on entering the game!") + + if(SSticker.queued_players.len && !(ckey(key) in GLOB.admin_datums)) + if((living_player_count() >= relevant_cap) || (src != SSticker.queued_players[1])) + to_chat(usr, "Server is full.") + return + + var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]]) + if(MS.attack_ghost(src, latejoinercalling = TRUE)) + SSticker.queued_players -= src + SSticker.queue_delay = 4 + qdel(src) + + if(!ready && href_list["preference"]) + if(client) + client.prefs.process_link(src, href_list) + else if(!href_list["late_join"]) + new_player_panel() + + if(href_list["showpoll"]) + handle_player_polling() + return + + if(href_list["pollid"]) + var/pollid = href_list["pollid"] + if(istext(pollid)) + pollid = text2num(pollid) + if(isnum(pollid) && ISINTEGER(pollid)) + src.poll_player(pollid) + return + + if(href_list["votepollid"] && href_list["votetype"]) + var/pollid = text2num(href_list["votepollid"]) + var/votetype = href_list["votetype"] + //lets take data from the user to decide what kind of poll this is, without validating it + //what could go wrong + switch(votetype) + if(POLLTYPE_OPTION) + var/optionid = text2num(href_list["voteoptionid"]) + if(vote_on_poll(pollid, optionid)) + to_chat(usr, "Vote successful.") + else + to_chat(usr, "Vote failed, please try again or contact an administrator.") + if(POLLTYPE_TEXT) + var/replytext = href_list["replytext"] + if(log_text_poll_reply(pollid, replytext)) + to_chat(usr, "Feedback logging successful.") + else + to_chat(usr, "Feedback logging failed, please try again or contact an administrator.") + if(POLLTYPE_RATING) + var/id_min = text2num(href_list["minid"]) + var/id_max = text2num(href_list["maxid"]) + + if( (id_max - id_min) > 100 ) //Basic exploit prevention + //(protip, this stops no exploits) + to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.") + return + + for(var/optionid = id_min; optionid <= id_max; optionid++) + if(!isnull(href_list["o[optionid]"])) //Test if this optionid was replied to + var/rating + if(href_list["o[optionid]"] == "abstain") + rating = null + else + rating = text2num(href_list["o[optionid]"]) + if(!isnum(rating) || !ISINTEGER(rating)) + return + + if(!vote_on_numval_poll(pollid, optionid, rating)) + to_chat(usr, "Vote failed, please try again or contact an administrator.") + return + to_chat(usr, "Vote successful.") + if(POLLTYPE_MULTI) + var/id_min = text2num(href_list["minoptionid"]) + var/id_max = text2num(href_list["maxoptionid"]) + + if( (id_max - id_min) > 100 ) //Basic exploit prevention + to_chat(usr, "The option ID difference is too big. Please contact administration or the database admin.") + return + + for(var/optionid = id_min; optionid <= id_max; optionid++) + if(!isnull(href_list["option_[optionid]"])) //Test if this optionid was selected + var/i = vote_on_multi_poll(pollid, optionid) + switch(i) + if(0) + continue + if(1) + to_chat(usr, "Vote failed, please try again or contact an administrator.") + return + if(2) + to_chat(usr, "Maximum replies reached.") + break + to_chat(usr, "Vote successful.") + if(POLLTYPE_IRV) + if (!href_list["IRVdata"]) + to_chat(src, "No ordering data found. Please try again or contact an administrator.") + return + var/list/votelist = splittext(href_list["IRVdata"], ",") + if (!vote_on_irv_poll(pollid, votelist)) + to_chat(src, "Vote failed, please try again or contact an administrator.") + return + to_chat(src, "Vote successful.") + +//When you cop out of the round (NB: this HAS A SLEEP FOR PLAYER INPUT IN IT) +/mob/dead/new_player/proc/make_me_an_observer() + if(QDELETED(src) || !src.client) + ready = PLAYER_NOT_READY + return FALSE + + var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No") + + if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes") + ready = PLAYER_NOT_READY + src << browse(null, "window=playersetup") //closes the player setup window + new_player_panel() + return FALSE + + var/mob/dead/observer/observer = new() + spawning = TRUE + + observer.started_as_observer = TRUE + close_spawn_windows() + var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list + to_chat(src, "Now teleporting.") + if (O) + observer.forceMove(O.loc) + else + to_chat(src, "Teleporting failed. Ahelp an admin please") + stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised") + observer.key = key + observer.client = client + observer.set_ghost_appearance() + if(observer.client && observer.client.prefs) + observer.real_name = observer.client.prefs.real_name + observer.name = observer.real_name + observer.update_icon() + observer.stop_sound_channel(CHANNEL_LOBBYMUSIC) + QDEL_NULL(mind) + qdel(src) + return TRUE + +/proc/get_job_unavailable_error_message(retval, jobtitle) + switch(retval) + if(JOB_AVAILABLE) + return "[jobtitle] is available." + if(JOB_UNAVAILABLE_GENERIC) + return "[jobtitle] is unavailable." + if(JOB_UNAVAILABLE_BANNED) + return "You are currently banned from [jobtitle]." + if(JOB_UNAVAILABLE_PLAYTIME) + return "You do not have enough relevant playtime for [jobtitle]." + if(JOB_UNAVAILABLE_ACCOUNTAGE) + return "Your account is not old enough for [jobtitle]." + if(JOB_UNAVAILABLE_SLOTFULL) + return "[jobtitle] is already filled to capacity." + return "Error: Unknown job availability." + +/mob/dead/new_player/proc/IsJobUnavailable(rank, latejoin = FALSE) + var/datum/job/job = SSjob.GetJob(rank) + if(!job) + return JOB_UNAVAILABLE_GENERIC + if((job.current_positions >= job.total_positions) && job.total_positions != -1) + if(job.title == "Assistant") + if(isnum(client.player_age) && client.player_age <= 14) //Newbies can always be assistants + return JOB_AVAILABLE + for(var/datum/job/J in SSjob.occupations) + if(J && J.current_positions < J.total_positions && J.title != job.title) + return JOB_UNAVAILABLE_SLOTFULL + else + return JOB_UNAVAILABLE_SLOTFULL + if(jobban_isbanned(src,rank)) + return JOB_UNAVAILABLE_BANNED + if(QDELETED(src)) + return JOB_UNAVAILABLE_GENERIC + if(!job.player_old_enough(client)) + return JOB_UNAVAILABLE_ACCOUNTAGE + if(job.required_playtime_remaining(client)) + return JOB_UNAVAILABLE_PLAYTIME + if(latejoin && !job.special_check_latejoin(client)) + return JOB_UNAVAILABLE_GENERIC + return JOB_AVAILABLE + +/mob/dead/new_player/proc/AttemptLateSpawn(rank) + var/error = IsJobUnavailable(rank) + if(error != JOB_AVAILABLE) + alert(src, get_job_unavailable_error_message(error, rank)) + return FALSE + + if(SSticker.late_join_disabled) + alert(src, "An administrator has disabled late join spawning.") + return FALSE + + var/arrivals_docked = TRUE + if(SSshuttle.arrivals) + close_spawn_windows() //In case we get held up + if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin)) + src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.") + return FALSE + + if(CONFIG_GET(flag/arrivals_shuttle_require_undocked)) + SSshuttle.arrivals.RequireUndocked(src) + arrivals_docked = SSshuttle.arrivals.mode != SHUTTLE_CALL + + //Remove the player from the join queue if he was in one and reset the timer + SSticker.queued_players -= src + SSticker.queue_delay = 4 + + SSjob.AssignRole(src, rank, 1) + + var/mob/living/character = create_character(TRUE) //creates the human and transfers vars and mind + var/equip = SSjob.EquipRank(character, rank, TRUE) + if(isliving(equip)) //Borgs get borged in the equip, so we need to make sure we handle the new mob. + character = equip + + var/datum/job/job = SSjob.GetJob(rank) + + if(job && !job.override_latejoin_spawn(character)) + SSjob.SendToLateJoin(character) + if(!arrivals_docked) + var/obj/screen/splash/Spl = new(character.client, TRUE) + Spl.Fade(TRUE) + character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25) + + character.update_parallax_teleport() + + SSticker.minds += character.mind + + var/mob/living/carbon/human/humanc + if(ishuman(character)) + humanc = character //Let's retypecast the var to be human, + + if(humanc) //These procs all expect humans + GLOB.data_core.manifest_inject(humanc) + if(SSshuttle.arrivals) + SSshuttle.arrivals.QueueAnnounce(humanc, rank) + else + AnnounceArrival(humanc, rank) + AddEmploymentContract(humanc) + if(GLOB.highlander) + to_chat(humanc, "THERE CAN BE ONLY ONE!!!") + humanc.make_scottish() + + if(GLOB.summon_guns_triggered) + give_guns(humanc) + if(GLOB.summon_magic_triggered) + give_magic(humanc) + + GLOB.joined_player_list += character.ckey + GLOB.latejoiners += character + + if(CONFIG_GET(flag/allow_latejoin_antagonists) && humanc) //Borgs aren't allowed to be antags. Will need to be tweaked if we get true latejoin ais. + if(SSshuttle.emergency) + switch(SSshuttle.emergency.mode) + if(SHUTTLE_RECALL, SHUTTLE_IDLE) + SSticker.mode.make_antag_chance(humanc) + if(SHUTTLE_CALL) + if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5) + SSticker.mode.make_antag_chance(humanc) + + if(humanc && CONFIG_GET(flag/roundstart_traits)) + SSquirks.AssignQuirks(humanc, humanc.client, TRUE, FALSE, job, FALSE) + + log_manifest(character.mind.key,character.mind,character,latejoin = TRUE) + +/mob/dead/new_player/proc/AddEmploymentContract(mob/living/carbon/human/employee) + //TODO: figure out a way to exclude wizards/nukeops/demons from this. + for(var/C in GLOB.employmentCabinets) + var/obj/structure/filingcabinet/employment/employmentCabinet = C + if(!employmentCabinet.virgin) + employmentCabinet.addFile(employee) + + +/mob/dead/new_player/proc/LateChoices() + + var/level = "green" + switch(GLOB.security_level) + if(SEC_LEVEL_GREEN) + level = "green" + if(SEC_LEVEL_BLUE) + level = "blue" + if(SEC_LEVEL_AMBER) + level = "amber" + if(SEC_LEVEL_RED) + level = "red" + if(SEC_LEVEL_DELTA) + level = "delta" + + var/dat = "
Round Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]
Alert Level: [capitalize(level)]
" + if(SSshuttle.emergency) + switch(SSshuttle.emergency.mode) + if(SHUTTLE_ESCAPE) + dat += "
The station has been evacuated.

" + if(SHUTTLE_CALL) + if(!SSshuttle.canRecall()) + dat += "
The station is currently undergoing evacuation procedures.

" + for(var/datum/job/prioritized_job in SSjob.prioritized_jobs) + if(prioritized_job.current_positions >= prioritized_job.total_positions) + SSjob.prioritized_jobs -= prioritized_job + dat += "
" + var/column_counter = 0 + var/free_space = 0 + for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions)) + var/cat_color = "fff" //random default + if(SSjob.name_occupations && SSjob.name_occupations[category[1]]) + cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color + else + cat_color = SSjob.occupations[category[1]].selection_color + dat += "
" + dat += "[SSjob.name_occupations[category[1]].exp_type_department]" + + var/list/dept_dat = list() + for(var/job in category) + var/datum/job/job_datum = SSjob.name_occupations[job] + if(job_datum && IsJobUnavailable(job_datum.title, TRUE) == JOB_AVAILABLE) + var/command_bold = "" + if(job in GLOB.command_positions) + command_bold = " command" + if(job_datum in SSjob.prioritized_jobs) + dept_dat += "[job_datum.title] ([job_datum.current_positions])" + else + dept_dat += "[job_datum.title] ([job_datum.current_positions])" + if(!dept_dat.len) + dept_dat += "No positions open." + dat += jointext(dept_dat, "") + dat += "

" + column_counter++ + if(free_space <=4) + free_space++ + if(column_counter > 0 && (column_counter % 3 == 0)) + dat += "
" + if(free_space >= 5 && (free_space % 5 == 0) && (column_counter % 3 != 0)) + free_space = 0 + column_counter = 0 + dat += "" + + dat += "
" + + var/available_ghosts = 0 + for(var/spawner in GLOB.mob_spawners) + if(!LAZYLEN(spawner)) + continue + var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) + if(!istype(S) || !S.can_latejoin()) + continue + available_ghosts++ + break + + if(!available_ghosts) + dat += "
There are currently no open ghost spawners.
" + else + var/list/categorizedJobs = list("Ghost Role" = list(jobs = list(), titles = GLOB.mob_spawners, color = "#ffffff")) + for(var/spawner in GLOB.mob_spawners) + if(!LAZYLEN(spawner)) + continue + var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner]) + if(!istype(S) || !S.can_latejoin()) + continue + categorizedJobs["Ghost Role"]["jobs"] += spawner + + dat += "
" + for(var/jobcat in categorizedJobs) + if(!length(categorizedJobs[jobcat]["jobs"])) + continue + var/color = categorizedJobs[jobcat]["color"] + dat += "
" + dat += "[jobcat]" + for(var/spawner in categorizedJobs[jobcat]["jobs"]) + dat += "[spawner]" + + dat += "

" + dat += "
" + dat += "" + + var/datum/browser/popup = new(src, "latechoices", "Choose Profession", 720, 600) + popup.add_stylesheet("playeroptions", 'html/browser/playeroptions.css') + popup.set_content(jointext(dat, "")) + popup.open(FALSE) // FALSE is passed to open so that it doesn't use the onclose() proc + +/mob/dead/new_player/proc/create_character(transfer_after) + spawning = 1 + close_spawn_windows() + + var/mob/living/carbon/human/H = new(loc) + + var/frn = CONFIG_GET(flag/force_random_names) + if(!frn) + frn = jobban_isbanned(src, "appearance") + if(QDELETED(src)) + return + if(frn) + client.prefs.random_character() + client.prefs.real_name = client.prefs.pref_species.random_name(gender,1) + client.prefs.copy_to(H) + H.dna.update_dna_identity() + if(mind) + if(transfer_after) + mind.late_joiner = TRUE + mind.active = 0 //we wish to transfer the key manually + mind.transfer_to(H) //won't transfer key since the mind is not active + + H.name = real_name + + . = H + new_character = . + if(transfer_after) + transfer_character() + +/mob/dead/new_player/proc/transfer_character() + . = new_character + if(.) + new_character.key = key //Manually transfer the key to log them in + new_character.stop_sound_channel(CHANNEL_LOBBYMUSIC) + new_character = null + qdel(src) + +/mob/dead/new_player/proc/ViewManifest() + var/dat = "" + dat += "

Crew Manifest

" + dat += GLOB.data_core.get_manifest(OOC = 1) + + src << browse(dat, "window=manifest;size=387x420;can_close=1") + +/mob/dead/new_player/Move() + return 0 + + +/mob/dead/new_player/proc/close_spawn_windows() + + src << browse(null, "window=latechoices") //closes late choices window + src << browse(null, "window=playersetup") //closes the player setup window + src << browse(null, "window=preferences") //closes job selection + src << browse(null, "window=mob_occupation") + src << browse(null, "window=latechoices") //closes late job selection + +/* Used to make sure that a player has a valid job preference setup, used to knock players out of eligibility for anything if their prefs don't make sense. + A "valid job preference setup" in this situation means at least having one job set to low, or not having "return to lobby" enabled + Prevents "antag rolling" by setting antag prefs on, all jobs to never, and "return to lobby if preferences not availible" + Doing so would previously allow you to roll for antag, then send you back to lobby if you didn't get an antag role + This also does some admin notification and logging as well, as well as some extra logic to make sure things don't go wrong +*/ + +/mob/dead/new_player/proc/check_preferences() + if(!client) + return FALSE //Not sure how this would get run without the mob having a client, but let's just be safe. + if(client.prefs.joblessrole != RETURNTOLOBBY) + return TRUE + // If they have antags enabled, they're potentially doing this on purpose instead of by accident. Notify admins if so. + var/has_antags = FALSE + if(client.prefs.be_special.len > 0) + has_antags = TRUE + if(client.prefs.job_preferences.len == 0) + if(!ineligible_for_roles) + to_chat(src, "You have no jobs enabled, along with return to lobby if job is unavailable. This makes you ineligible for any round start role, please update your job preferences.") + ineligible_for_roles = TRUE + ready = PLAYER_NOT_READY + if(has_antags) + log_admin("[src.ckey] just got booted back to lobby with no jobs, but antags enabled.") + message_admins("[src.ckey] just got booted back to lobby with no jobs enabled, but antag rolling enabled. Likely antag rolling abuse.") + + return FALSE //This is the only case someone should actually be completely blocked from antag rolling as well + return TRUE diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm index ffe9a800a1..994d082585 100644 --- a/code/modules/mob/dead/new_player/preferences_setup.dm +++ b/code/modules/mob/dead/new_player/preferences_setup.dm @@ -6,11 +6,11 @@ else gender = pick(MALE,FEMALE) underwear = random_underwear(gender) - undie_color = random_color() + undie_color = random_short_color() undershirt = random_undershirt(gender) - shirt_color = random_color() + shirt_color = random_short_color() socks = random_socks() - socks_color = random_color() + socks_color = random_short_color() skin_tone = random_skin_tone() hair_style = random_hair_style(gender) facial_hair_style = random_facial_hair_style(gender) @@ -24,50 +24,35 @@ age = rand(AGE_MIN,AGE_MAX) /datum/preferences/proc/update_preview_icon() - // Silicons only need a very basic preview since there is no customization for them. -// var/wide_icon = FALSE //CITDEL THINGS -// if(features["taur"] != "None") -// wide_icon = TRUE - if(job_engsec_high) - switch(job_engsec_high) - if(AI_JF) - parent.show_character_previews(image('icons/mob/ai.dmi', resolve_ai_icon(preferred_ai_core_display), dir = SOUTH)) - return - if(CYBORG) - parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH)) - return + // Determine what job is marked as 'High' priority, and dress them up as such. + var/datum/job/previewJob + var/highest_pref = 0 + for(var/job in job_preferences) + if(job_preferences["[job]"] > highest_pref) + previewJob = SSjob.GetJob(job) + highest_pref = job_preferences["[job]"] + + if(previewJob) + // Silicons only need a very basic preview since there is no customization for them. + if(istype(previewJob,/datum/job/ai)) + parent.show_character_previews(image('icons/mob/ai.dmi', icon_state = resolve_ai_icon(preferred_ai_core_display), dir = SOUTH)) + return + if(istype(previewJob,/datum/job/cyborg)) + parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH)) + return // Set up the dummy for its photoshoot var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) mannequin.cut_overlays() + // Apply the Dummy's preview background first so we properly layer everything else on top of it. mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER)) copy_to(mannequin) - // Determine what job is marked as 'High' priority, and dress them up as such. - var/datum/job/previewJob - var/highRankFlag = job_civilian_high | job_medsci_high | job_engsec_high - - if(job_civilian_low & ASSISTANT) - previewJob = SSjob.GetJob("Assistant") - else if(highRankFlag) - var/highDeptFlag - if(job_civilian_high) - highDeptFlag = CIVILIAN - else if(job_medsci_high) - highDeptFlag = MEDSCI - else if(job_engsec_high) - highDeptFlag = ENGSEC - - for(var/datum/job/job in SSjob.occupations) - if(job.flag == highRankFlag && job.department_flag == highDeptFlag) - previewJob = job - break - if(previewJob) - if(current_tab != 2) - mannequin.job = previewJob.title - previewJob.equip(mannequin, TRUE) + mannequin.job = previewJob.title + previewJob.equip(mannequin, TRUE, preference_source = parent) COMPILE_OVERLAYS(mannequin) parent.show_character_previews(new /mutable_appearance(mannequin)) unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES) + diff --git a/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm b/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm new file mode 100644 index 0000000000..020776a75f --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/Citadel_Snowflake.dm @@ -0,0 +1,53 @@ +/datum/sprite_accessory/mam_tails/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +/datum/sprite_accessory/mam_tails_animated/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +/datum/sprite_accessory/mam_body_markings/shark/datashark + name = "DataShark" + icon_state = "datashark" + ckeys_allowed = list("rubyflamewing") + +//Sabresune +/datum/sprite_accessory/mam_ears/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_tails/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +/datum/sprite_accessory/mam_tails_animated/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +/datum/sprite_accessory/mam_body_markings/sabresune + name = "Sabresune" + icon_state = "sabresune" + ckeys_allowed = list("poojawa") + +//Lunasune +/datum/sprite_accessory/mam_ears/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") + +/datum/sprite_accessory/mam_tails/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") + +/datum/sprite_accessory/mam_tails_animated/lunasune + name = "lunasune" + icon_state = "lunasune" + ckeys_allowed = list("invader4352") diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm index 5e24d0630b..dd66f68e5d 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm @@ -61,6 +61,17 @@ var/dimension_y = 32 var/center = FALSE //Should we center the sprite? + //Special / holdover traits for Citadel specific sprites. + var/extra = FALSE + var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay. + var/extra_icon = 'modular_citadel/icons/mob/mam_tails.dmi' + var/extra2 = FALSE + var/extra2_color_src = MUTCOLORS3 + var/extra2_icon = 'modular_citadel/icons/mob/mam_tails.dmi' + + //for snowflake/donor specific sprites + var/list/ckeys_allowed + /datum/sprite_accessory/underwear icon = 'icons/mob/underwear.dmi' var/has_color = FALSE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm new file mode 100644 index 0000000000..6c0659f851 --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm @@ -0,0 +1,53 @@ + +/****************************************** +*********** Xeno Dorsal Tubes ************* +*******************************************/ +/datum/sprite_accessory/xeno_dorsal + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_dorsal/standard + name = "Standard" + icon_state = "standard" + +/datum/sprite_accessory/xeno_dorsal/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/xeno_dorsal/down + name = "Dorsal Down" + icon_state = "down" + +/****************************************** +************* Xeno Tails ****************** +*******************************************/ +/datum/sprite_accessory/xeno_tail + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_tail/none + name = "None" + +/datum/sprite_accessory/xeno_tail/standard + name = "Xenomorph Tail" + icon_state = "xeno" + +/****************************************** +************* Xeno Heads ****************** +*******************************************/ +/datum/sprite_accessory/xeno_head + icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + +/datum/sprite_accessory/xeno_head/standard + name = "Standard" + icon_state = "standard" + +/datum/sprite_accessory/xeno_head/royal + name = "royal" + icon_state = "royal" + +/datum/sprite_accessory/xeno_head/hollywood + name = "hollywood" + icon_state = "hollywood" + +/datum/sprite_accessory/xeno_head/warrior + name = "warrior" + icon_state = "warrior" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm index 6bce18d7ce..2f1d48cfa7 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm @@ -1,6 +1,6 @@ -//////////.////////////////// -// MutantParts Definitions // -///////////////////////////// +/****************************************** +************* Lizard Markings ************* +*******************************************/ /datum/sprite_accessory/body_markings icon = 'icons/mob/mutant_bodyparts.dmi' @@ -22,4 +22,271 @@ /datum/sprite_accessory/body_markings/lbelly name = "Light Belly" icon_state = "lbelly" - gender_specific = 1 \ No newline at end of file + gender_specific = 1 + +/****************************************** +************ Furry Markings *************** +*******************************************/ + +// These are all color matrixed and applied per-limb by default. you MUST comply with this if you want to have your markings work --Pooj +// use the HumanScissors tool to break your sprite up into the zones easier. +// Although Byond supposedly doesn't have an icon limit anymore of 512 states after 512.1478, just be careful about too many additions. + +/datum/sprite_accessory/mam_body_markings + extra = FALSE + extra2 = FALSE + color_src = MATRIXED + gender_specific = 0 + icon = 'modular_citadel/icons/mob/mam_markings.dmi' + +/datum/sprite_accessory/mam_body_markings/none + name = "None" + icon_state = "none" + ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme") + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/plain + name = "Plain" + icon_state = "plain" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/redpanda + name = "Redpanda" + icon_state = "redpanda" + +/datum/sprite_accessory/mam_body_markings/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/belly + name = "Belly" + icon_state = "belly" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/bellyslim + name = "Bellyslim" + icon_state = "bellyslim" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/corgi + name = "Corgi" + icon_state = "corgi" + +/datum/sprite_accessory/mam_body_markings/cow + name = "Bovine" + icon_state = "bovine" + +/datum/sprite_accessory/mam_body_markings/corvid + name = "Corvid" + icon_state = "corvid" + +/datum/sprite_accessory/mam_body_markings/dalmation + name = "Dalmation" + icon_state = "dalmation" + +/datum/sprite_accessory/mam_body_markings/deer + name = "Deer" + icon_state = "deer" + +/datum/sprite_accessory/mam_body_markings/dog + name = "Dog" + icon_state = "dog" + +/datum/sprite_accessory/mam_body_markings/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_body_markings/fennec + name = "Fennec" + icon_state = "Fennec" + +/datum/sprite_accessory/mam_body_markings/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_body_markings/frog + name = "Frog" + icon_state = "frog" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/goat + name = "Goat" + icon_state = "goat" + +/datum/sprite_accessory/mam_body_markings/handsfeet + name = "Handsfeet" + icon_state = "handsfeet" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_body_markings/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_body_markings/hyena + name = "Hyena" + icon_state = "hyena" + +/datum/sprite_accessory/mam_body_markings/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_body_markings/insect + name = "Insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/otie + name = "Otie" + icon_state = "otie" + +/datum/sprite_accessory/mam_body_markings/otter + name = "Otter" + icon_state = "otter" + +/datum/sprite_accessory/mam_body_markings/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_body_markings/panther + name = "Panther" + icon_state = "panther" + +/datum/sprite_accessory/mam_body_markings/possum + name = "Possum" + icon_state = "possum" + +/datum/sprite_accessory/mam_body_markings/raccoon + name = "Raccoon" + icon_state = "raccoon" + +/datum/sprite_accessory/mam_body_markings/pede + name = "Scolipede" + icon_state = "scolipede" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_body_markings/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_body_markings/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_body_markings/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_body_markings/tajaran + name = "Tajaran" + icon_state = "tajaran" + +/datum/sprite_accessory/mam_body_markings/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_body_markings/turian + name = "Turian" + icon_state = "turian" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/mam_body_markings/wolf + name = "Wolf" + icon_state = "wolf" + +/datum/sprite_accessory/mam_body_markings/xeno + name = "Xeno" + icon_state = "xeno" + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/****************************************** +************* Insect Markings ************* +*******************************************/ + +/datum/sprite_accessory/insect_fluff + icon = 'icons/mob/wings.dmi' + color_src = 0 + +/datum/sprite_accessory/insect_fluff/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/insect_fluff/plain + name = "Plain" + icon_state = "plain" + +/datum/sprite_accessory/insect_fluff/reddish + name = "Reddish" + icon_state = "redish" + +/datum/sprite_accessory/insect_fluff/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/insect_fluff/gothic + name = "Gothic" + icon_state = "gothic" + +/datum/sprite_accessory/insect_fluff/lovers + name = "Lovers" + icon_state = "lovers" + +/datum/sprite_accessory/insect_fluff/whitefly + name = "White Fly" + icon_state = "whitefly" + +/datum/sprite_accessory/insect_fluff/punished + name = "Burnt Off" + icon_state = "punished" + +/datum/sprite_accessory/insect_fluff/firewatch + name = "Firewatch" + icon_state = "firewatch" + +/datum/sprite_accessory/insect_fluff/deathhead + name = "Deathshead" + icon_state = "deathhead" + +/datum/sprite_accessory/insect_fluff/poison + name = "Poison" + icon_state = "poison" + +/datum/sprite_accessory/insect_fluff/ragged + name = "Ragged" + icon_state = "ragged" + +/datum/sprite_accessory/insect_fluff/moonfly + name = "Moon Fly" + icon_state = "moonfly" + +/datum/sprite_accessory/insect_fluff/snow + name = "Snow" + icon_state = "snow" + +/datum/sprite_accessory/insect_fluff/colored + name = "Colored (Hair)" + icon_state = "snow" + color_src = HAIR + +/datum/sprite_accessory/insect_fluff/colored1 + name = "Colored (Primary)" + icon_state = "snow" + color_src = MUTCOLORS + +/datum/sprite_accessory/insect_fluff/colored2 + name = "Colored (Secondary)" + icon_state = "snow" + color_src = MUTCOLORS2 + +/datum/sprite_accessory/insect_fluff/colored3 + name = "Colored (Tertiary)" + icon_state = "snow" + color_src = MUTCOLORS3 \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm index 163f8370a2..1496ca030a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm @@ -5,8 +5,295 @@ name = "None" icon_state = "none" +/****************************************** +*************** Human Ears **************** +*******************************************/ + +/datum/sprite_accessory/ears/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/bear + name = "Bear" + icon_state = "bear" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolf + name = "Big Wolf" + icon_state = "bigwolf" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfinner + name = "Big Wolf (ALT)" + icon_state = "bigwolfinner" + hasinner = 1 + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfdark + name = "Dark Big Wolf" + icon_state = "bigwolfdark" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/bigwolfinnerdark + name = "Dark Big Wolf (ALT)" + icon_state = "bigwolfinnerdark" + hasinner = 1 + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + /datum/sprite_accessory/ears/cat name = "Cat" icon_state = "cat" hasinner = 1 - color_src = HAIR \ No newline at end of file + color_src = HAIR + +/datum/sprite_accessory/ears/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/curled + name = "Curled Horn" + icon_state = "horn1" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MUTCOLORS3 + +/datum/sprite_accessory/ears/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/elephant + name = "Elephant" + icon_state = "elephant" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/elf + name = "Elf" + icon_state = "elf" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = SKINTONE + +/datum/sprite_accessory/ears/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/fox + name = "Fox" + icon_state = "fox" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/jellyfish + name = "Jellyfish" + icon_state = "jellyfish" + color_src = HAIR + +/datum/sprite_accessory/ears/lab + name = "Dog, Floppy" + icon_state = "lab" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/murid + name = "Murid" + icon_state = "murid" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/pede + name = "Scolipede" + icon_state = "pede" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + +/datum/sprite_accessory/ears/human/sergal + name = "Sergal" + icon_state = "sergal" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/human/skunk + name = "skunk" + icon_state = "skunk" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/squirrel + name = "Squirrel" + icon_state = "squirrel" + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/ears/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + + +/****************************************** +*************** Furry Ears **************** +*******************************************/ + +/datum/sprite_accessory/mam_ears + icon = 'modular_citadel/icons/mob/mam_ears.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/mam_ears/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/mam_ears/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_ears/bear + name = "Bear" + icon_state = "bear" + +/datum/sprite_accessory/mam_ears/bigwolf + name = "Big Wolf" + icon_state = "bigwolf" + +/datum/sprite_accessory/mam_ears/bigwolfinner + name = "Big Wolf (ALT)" + icon_state = "bigwolfinner" + hasinner = 1 + +/datum/sprite_accessory/mam_ears/bigwolfdark + name = "Dark Big Wolf" + icon_state = "bigwolfdark" + +/datum/sprite_accessory/mam_ears/bigwolfinnerdark + name = "Dark Big Wolf (ALT)" + icon_state = "bigwolfinnerdark" + hasinner = 1 + +/datum/sprite_accessory/mam_ears/cat + name = "Cat" + icon_state = "cat" + hasinner = 1 + color_src = HAIR + +/datum/sprite_accessory/mam_ears/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_ears/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_ears/curled + name = "Curled Horn" + icon_state = "horn1" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_ears/deer + name = "Deer" + icon_state = "deer" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_ears/eevee + name = "Eevee" + icon_state = "eevee" + + +/datum/sprite_accessory/mam_ears/elf + name = "Elf" + icon_state = "elf" + color_src = MUTCOLORS3 + + +/datum/sprite_accessory/mam_ears/elephant + name = "Elephant" + icon_state = "elephant" + +/datum/sprite_accessory/mam_ears/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_ears/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_ears/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_ears/husky + name = "Husky" + icon_state = "wolf" + +/datum/sprite_accessory/mam_ears/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_ears/jellyfish + name = "Jellyfish" + icon_state = "jellyfish" + color_src = HAIR + +/datum/sprite_accessory/mam_ears/lab + name = "Dog, Long" + icon_state = "lab" + +/datum/sprite_accessory/mam_ears/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_ears/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_ears/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_ears/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_ears/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_ears/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_ears/skunk + name = "skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_ears/wolf + name = "Wolf" + icon_state = "wolf" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm index 3566f3dea5..d11299fd5b 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm @@ -86,4 +86,45 @@ /datum/sprite_accessory/facial_hair/elvis name = "Sideburns (Elvis)" - icon_state = "facial_elvis" \ No newline at end of file + icon_state = "facial_elvis" + +#define VFACE(_name, new_state) /datum/sprite_accessory/facial_hair/##new_state/icon_state=#new_state;;/datum/sprite_accessory/facial_hair/##new_state/name= #_name + " (Virgo)" +VFACE("Watson", facial_watson_s) +VFACE("Chaplin", facial_chaplin_s) +VFACE("Fullbeard", facial_fullbeard_s) +VFACE("Vandyke", facial_vandyke_s) +VFACE("Elvis", facial_elvis_s) +VFACE("Abe", facial_abe_s) +VFACE("Chin", facial_chin_s) +VFACE("GT", facial_gt_s) +VFACE("Hip", facial_hip_s) +VFACE("Hogan", facial_hogan_s) +VFACE("Selleck", facial_selleck_s) +VFACE("Neckbeard", facial_neckbeard_s) +VFACE("Longbeard", facial_longbeard_s) +VFACE("Dwarf", facial_dwarf_s) +VFACE("Sideburn", facial_sideburn_s) +VFACE("Mutton", facial_mutton_s) +VFACE("Moustache", facial_moustache_s) +VFACE("Pencilstache", facial_pencilstache_s) +VFACE("Goatee", facial_goatee_s) +VFACE("Smallstache", facial_smallstache_s) +VFACE("Volaju", facial_volaju_s) +VFACE("3 O\'clock", facial_3oclock_s) +VFACE("5 O\'clock", facial_5oclock_s) +VFACE("7 O\'clock", facial_7oclock_s) +VFACE("5 O\'clock Moustache", facial_5oclockmoustache_s) +VFACE("7 O\'clock", facial_7oclockmoustache_s) +VFACE("Walrus", facial_walrus_s) +VFACE("Muttonmus", facial_muttonmus_s) +VFACE("Wise", facial_wise_s) +VFACE("Martial Artist", facial_martialartist_s) +VFACE("Dorsalfnil", facial_dorsalfnil_s) +VFACE("Hornadorns", facial_hornadorns_s) +VFACE("Spike", facial_spike_s) +VFACE("Chinhorns", facial_chinhorns_s) +VFACE("Cropped Fullbeard", facial_croppedfullbeard_s) +VFACE("Chinless Beard", facial_chinlessbeard_s) +VFACE("Moonshiner", facial_moonshiner_s) +VFACE("Tribearder", facial_tribearder_s) +#undef VFACE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm index f8d8d26328..abcc90c0ee 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm @@ -461,4 +461,163 @@ /datum/sprite_accessory/hair/longestalt name = "Very Long with Fringe" - icon_state = "hair_vlongfringe" \ No newline at end of file + icon_state = "hair_vlongfringe" + +/*************** VIRGO PORTED HAIRS ****************************/ +#define VHAIR(_name, new_state) /datum/sprite_accessory/hair/##new_state/icon_state=#new_state;/datum/sprite_accessory/hair/##new_state/name = #_name + " (Virgo)" +//VIRGO PORTED HAIRS +VHAIR("Short Hair Rosa", hair_rosa_s) +VHAIR("Short Hair 80s", hair_80s_s) +VHAIR("Long Bedhead", hair_long_bedhead_s) +VHAIR("Dave", hair_dave_s) +VHAIR("Country", hair_country_s) +VHAIR("Shy", hair_shy_s) +VHAIR("Unshaven Mohawk", hair_unshaven_mohawk_s) +VHAIR("Manbun", hair_manbun_s) +VHAIR("Longer Bedhead", hair_longer_bedhead_s) +VHAIR("Ponytail", hair_ponytail_s) +VHAIR("Ziegler", hair_ziegler_s) +VHAIR("Emo Fringe", hair_emofringe_s) +VHAIR("Very Short Over Eye Alt", hair_veryshortovereyealternate_s) +VHAIR("Shorthime", hair_shorthime_s) +VHAIR("High Tight", hair_hightight_s) +VHAIR("Thinning Front", hair_thinningfront_s) +VHAIR("Big Afro", hair_bigafro_s) +VHAIR("Afro", hair_afro_s) +VHAIR("High Braid", hair_hbraid_s) +VHAIR("Braid", hair_braid_s) +VHAIR("Sargeant", hair_sargeant_s) +VHAIR("Gelled", hair_gelled_s) +VHAIR("Kagami", hair_kagami_s) +VHAIR("ShortTail", hair_stail_s) +VHAIR("Gentle", hair_gentle_s) +VHAIR("Grande", hair_grande_s) +VHAIR("Bobcurl", hair_bobcurl_s) +VHAIR("Pompadeur", hair_pompadour_s) +VHAIR("Plait", hair_plait_s) +VHAIR("Long", hair_long_s) +VHAIR("Rattail", hair_rattail_s) +VHAIR("Tajspiky", hair_tajspiky_s) +VHAIR("Messy", hair_messy_s) +VHAIR("Bangs", hair_bangs_s) +VHAIR("TBraid", hair_tbraid_s) +VHAIR("Toriyama2", hair_toriyama2_s) +VHAIR("CIA", hair_cia_s) +VHAIR("Mulder", hair_mulder_s) +VHAIR("Scully", hair_scully_s) +VHAIR("Nitori", hair_nitori_s) +VHAIR("Joestar", hair_joestar_s) +VHAIR("Ponytail4", hair_ponytail4_s) +VHAIR("Ponytail5", hair_ponytail5_s) +VHAIR("Beehive2", hair_beehive2_s) +VHAIR("Short Braid", hair_shortbraid_s) +VHAIR("Reverse Mohawk", hair_reversemohawk_s) +VHAIR("SHort Bangs", hair_shortbangs_s) +VHAIR("Half Shaved", hair_halfshaved_s) +VHAIR("Longer Alt 2", hair_longeralt2_s) +VHAIR("Bun", hair_bun_s) +VHAIR("Curly", hair_curly_s) +VHAIR("Victory", hair_victory_s) +VHAIR("Ponytail6", hair_ponytail6_s) +VHAIR("Undercut3", hair_undercut3_s) +VHAIR("Bobcut Alt", hair_bobcultalt_s) +VHAIR("Fingerwave", hair_fingerwave_s) +VHAIR("Oxton", hair_oxton_s) +VHAIR("Poofy2", hair_poofy2_s) +VHAIR("Fringe Tail", hair_fringetail_s) +VHAIR("Bun3", hair_bun3_s) +VHAIR("Wisp", hair_wisp_s) +VHAIR("Undercut2", hair_undercut2_s) +VHAIR("TBob", hair_tbob_s) +VHAIR("Spiky Ponytail", hair_spikyponytail_s) +VHAIR("Rowbun", hair_rowbun_s) +VHAIR("Rowdualtail", hair_rowdualtail_s) +VHAIR("Rowbraid", hair_rowbraid_s) +VHAIR("Shaved Mohawk", hair_shavedmohawk_s) +VHAIR("Topknot", hair_topknot_s) +VHAIR("Ronin", hair_ronin_s) +VHAIR("Bowlcut2", hair_bowlcut2_s) +VHAIR("Thinning Rear", hair_thinningrear_s) +VHAIR("Thinning", hair_thinning_s) +VHAIR("Jade", hair_jade_s) +VHAIR("Bedhead", hair_bedhead_s) +VHAIR("Dreadlocks", hair_dreads_s) +VHAIR("Very Long", hair_vlong_s) +VHAIR("Jensen", hair_jensen_s) +VHAIR("Halfbang", hair_halfbang_s) +VHAIR("Kusangi", hair_kusangi_s) +VHAIR("Ponytail", hair_ponytail_s) +VHAIR("Ponytail3", hair_ponytail3_s) +VHAIR("Halfbang Alt", hair_halfbang_alt_s) +VHAIR("Bedhead V2", hair_bedheadv2_s) +VHAIR("Long Fringe", hair_longfringe_s) +VHAIR("Flair", hair_flair_s) +VHAIR("Bedhead V3", hair_bedheadv3_s) +VHAIR("Himecut", hair_himecut_s) +VHAIR("Curls", hair_curls_s) +VHAIR("Very Long Fringe", hair_vlongfringe_s) +VHAIR("Longest", hair_longest_s) +VHAIR("Father", hair_father_s) +VHAIR("Emo Long", hair_emolong_s) +VHAIR("Short Hair 3", hair_shorthair3_s) +VHAIR("Double Bun", hair_doublebun_s) +VHAIR("Sleeze", hair_sleeze_s) +VHAIR("Twintail", hair_twintail_s) +VHAIR("Emo 2", hair_emo2_s) +VHAIR("Low Fade", hair_lowfade_s) +VHAIR("Med Fade", hair_medfade_s) +VHAIR("High Fade", hair_highfade_s) +VHAIR("Bald Fade", hair_baldfade_s) +VHAIR("No Fade", hair_nofade_s) +VHAIR("Trim Flat", hair_trimflat_s) +VHAIR("Shaved", hair_shaved_s) +VHAIR("Trimmed", hair_trimmed_s) +VHAIR("Tight Bun", hair_tightbun_s) +VHAIR("Short Hair 4", hair_d_s) +VHAIR("Short Hair 5", hair_e_s) +VHAIR("Short Hair 6", hair_f_s) +VHAIR("Skinhead", hair_skinhead_s) +VHAIR("Afro2", hair_afro2_s) +VHAIR("Bobcut", hair_bobcut_s) +VHAIR("Emo", hair_emo_s) +VHAIR("Long Over Eye", hair_longovereye_s) +VHAIR("Feather", hair_feather_s) +VHAIR("Hitop", hair_hitop_s) +VHAIR("Short Over Eye", hair_shortoverye_s) +VHAIR("Straight", hair_straight_s) +VHAIR("Buzzcut", hair_buzzcut_s) +VHAIR("Combover", hair_combover_s) +VHAIR("Crewcut", hair_crewcut_s) +VHAIR("Devillock", hair_devilock_s) +VHAIR("Clean", hair_clean_s) +VHAIR("Shaggy", hair_shaggy_s) +VHAIR("Updo", hair_updo_s) +VHAIR("Mohawk", hair_mohawk_s) +VHAIR("Odango", hair_odango_s) +VHAIR("Ombre", hair_ombre_s) +VHAIR("Parted", hair_parted_s) +VHAIR("Quiff", hair_quiff_s) +VHAIR("Volaju", hair_volaju_s) +VHAIR("Bun2", hair_bun2_s) +VHAIR("Rows1", hair_rows1_s) +VHAIR("Rows2", hair_rows2_s) +VHAIR("Dandy Pompadour", hair_dandypompadour_s) +VHAIR("Poofy", hair_poofy_s) +VHAIR("Toriyama", hair_toriyama_s) +VHAIR("Drillruru", hair_drillruru_s) +VHAIR("Bowlcut", hair_bowlcut_s) +VHAIR("Coffee House", hair_coffeehouse_s) +VHAIR("Family Man", hair_thefamilyman_s) +VHAIR("Shaved Part", hair_shavedpart_s) +VHAIR("Modern", hair_modern_s) +VHAIR("One Shoulder", hair_oneshoulder_s) +VHAIR("Very Short Over Eye", hair_veryshortovereye_s) +VHAIR("Unkept", hair_unkept_s) +VHAIR("Wife", hair_wife_s) +VHAIR("Nia", hair_nia_s) +VHAIR("Undercut", hair_undercut_s) +VHAIR("Bobcut Alt", hair_bobcutalt_s) +VHAIR("Short Hair 4 alt", hair_shorthair4_s) +VHAIR("Tressshoulder", hair_tressshoulder_s) + //END +#undef VHAIR \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm index 607ad650e3..a630ead7b3 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm @@ -1,5 +1,6 @@ /datum/sprite_accessory/horns icon = 'icons/mob/mutant_bodyparts.dmi' + color_src = HORNCOLOR /datum/sprite_accessory/horns/none name = "None" @@ -23,4 +24,13 @@ /datum/sprite_accessory/horns/angler name = "Angeler" - icon_state = "angler" \ No newline at end of file + icon_state = "angler" + color_src = MUTCOLORS + +/datum/sprite_accessory/horns/antler + name = "Deer Antlers" + icon_state = "deer" + +/datum/sprite_accessory/horns/guilmon + name = "Guilmon" + icon_state = "guilmon" \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm new file mode 100644 index 0000000000..6d2ab1a39b --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm @@ -0,0 +1,158 @@ + +/****************************************** +************** IPC SCREENS **************** +*******************************************/ +/datum/sprite_accessory/screen + icon = 'modular_citadel/icons/mob/ipc_screens.dmi' + color_src = null + +/datum/sprite_accessory/screen/blank + name = "Blank" + icon_state = "blank" + +/datum/sprite_accessory/screen/pink + name = "Pink" + icon_state = "pink" + +/datum/sprite_accessory/screen/green + name = "Green" + icon_state = "green" + +/datum/sprite_accessory/screen/red + name = "Red" + icon_state = "red" + +/datum/sprite_accessory/screen/blue + name = "Blue" + icon_state = "blue" + +/datum/sprite_accessory/screen/yellow + name = "Yellow" + icon_state = "yellow" + +/datum/sprite_accessory/screen/shower + name = "Shower" + icon_state = "shower" + +/datum/sprite_accessory/screen/nature + name = "Nature" + icon_state = "nature" + +/datum/sprite_accessory/screen/eight + name = "Eight" + icon_state = "eight" + +/datum/sprite_accessory/screen/goggles + name = "Goggles" + icon_state = "goggles" + +/datum/sprite_accessory/screen/heart + name = "Heart" + icon_state = "heart" + +/datum/sprite_accessory/screen/monoeye + name = "Mono eye" + icon_state = "monoeye" + +/datum/sprite_accessory/screen/breakout + name = "Breakout" + icon_state = "breakout" + +/datum/sprite_accessory/screen/purple + name = "Purple" + icon_state = "purple" + +/datum/sprite_accessory/screen/scroll + name = "Scroll" + icon_state = "scroll" + +/datum/sprite_accessory/screen/console + name = "Console" + icon_state = "console" + +/datum/sprite_accessory/screen/rgb + name = "RGB" + icon_state = "rgb" + +/datum/sprite_accessory/screen/golglider + name = "Gol Glider" + icon_state = "golglider" + +/datum/sprite_accessory/screen/rainbow + name = "Rainbow" + icon_state = "rainbow" + +/datum/sprite_accessory/screen/sunburst + name = "Sunburst" + icon_state = "sunburst" + +/datum/sprite_accessory/screen/static + name = "Static" + icon_state = "static" + +//Oracle Station sprites + +/datum/sprite_accessory/screen/bsod + name = "BSOD" + icon_state = "bsod" + +/datum/sprite_accessory/screen/redtext + name = "Red Text" + icon_state = "retext" + +/datum/sprite_accessory/screen/sinewave + name = "Sine wave" + icon_state = "sinewave" + +/datum/sprite_accessory/screen/squarewave + name = "Square wave" + icon_state = "squarwave" + +/datum/sprite_accessory/screen/ecgwave + name = "ECG wave" + icon_state = "ecgwave" + +/datum/sprite_accessory/screen/eyes + name = "Eyes" + icon_state = "eyes" + +/datum/sprite_accessory/screen/textdrop + name = "Text drop" + icon_state = "textdrop" + +/datum/sprite_accessory/screen/stars + name = "Stars" + icon_state = "stars" + + +/****************************************** +************** IPC Antennas *************** +*******************************************/ + +/datum/sprite_accessory/antenna + icon = 'modular_citadel/icons/mob/ipc_antennas.dmi' + color_src = MUTCOLORS2 + +/datum/sprite_accessory/antenna/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/antenna/antennae + name = "Angled Antennae" + icon_state = "antennae" + +/datum/sprite_accessory/antenna/tvantennae + name = "TV Antennae" + icon_state = "tvantennae" + +/datum/sprite_accessory/antenna/cyberhead + name = "Cyberhead" + icon_state = "cyberhead" + +/datum/sprite_accessory/antenna/antlers + name = "Antlers" + icon_state = "antlers" + +/datum/sprite_accessory/antenna/crowned + name = "Crowned" + icon_state = "crowned" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/legs.dm b/code/modules/mob/dead/new_player/sprite_accessories/legs.dm deleted file mode 100644 index 7663100822..0000000000 --- a/code/modules/mob/dead/new_player/sprite_accessories/legs.dm +++ /dev/null @@ -1,8 +0,0 @@ -/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them. - icon = null //These datums exist for selecting legs on preference, and little else - -/datum/sprite_accessory/legs/none - name = "Normal Legs" - -/datum/sprite_accessory/legs/digitigrade_lizard - name = "Digitigrade Legs" \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm new file mode 100644 index 0000000000..15640a2699 --- /dev/null +++ b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm @@ -0,0 +1,124 @@ +/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them. -- OR SO THEY USED TO BE + icon = null //These datums exist for selecting legs on preference, and little else + +/****************************************** +***************** Leggy ******************* +*******************************************/ + +/datum/sprite_accessory/legs/none + name = "Plantigrade" + +/datum/sprite_accessory/legs/digitigrade_lizard + name = "Digitigrade" + +/datum/sprite_accessory/legs/digitigrade_bird + name = "Avian" + + +/****************************************** +************** Taur Bodies **************** +*******************************************/ + +/datum/sprite_accessory/taur + icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra = TRUE + extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi' + extra2 = TRUE + center = TRUE + dimension_x = 64 + var/taur_mode = NOT_TAURIC + color_src = MATRIXED + +/datum/sprite_accessory/taur/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/taur/cow + name = "Cow" + icon_state = "cow" + taur_mode = HOOF_TAURIC + +/datum/sprite_accessory/taur/deer + name = "Deer" + icon_state = "deer" + taur_mode = HOOF_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/drake + name = "Drake" + icon_state = "drake" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/drider + name = "Drider" + icon_state = "drider" + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/eevee + name = "Eevee" + icon_state = "eevee" + taur_mode = PAW_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/fox + name = "Fox" + icon_state = "fox" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/husky + name = "Husky" + icon_state = "husky" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/horse + name = "Horse" + icon_state = "horse" + taur_mode = HOOF_TAURIC + +/datum/sprite_accessory/taur/lab + name = "Lab" + icon_state = "lab" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/naga + name = "Naga" + icon_state = "naga" + taur_mode = SNEK_TAURIC + +/datum/sprite_accessory/taur/otie + name = "Otie" + icon_state = "otie" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/pede + name = "Scolipede" + icon_state = "pede" + taur_mode = PAW_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/panther + name = "Panther" + icon_state = "panther" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/shepherd + name = "Shepherd" + icon_state = "shepherd" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/tentacle + name = "Tentacle" + icon_state = "tentacle" + taur_mode = SNEK_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/tiger + name = "Tiger" + icon_state = "tiger" + taur_mode = PAW_TAURIC + +/datum/sprite_accessory/taur/wolf + name = "Wolf" + icon_state = "wolf" + taur_mode = PAW_TAURIC diff --git a/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm deleted file mode 100644 index 6b8036bd69..0000000000 --- a/code/modules/mob/dead/new_player/sprite_accessories/moth_wings.dm +++ /dev/null @@ -1,68 +0,0 @@ -/datum/sprite_accessory/moth_wings - icon = 'icons/mob/wings.dmi' - color_src = null - -/datum/sprite_accessory/moth_wings/plain - name = "Plain" - icon_state = "plain" - -/datum/sprite_accessory/moth_wings/monarch - name = "Monarch" - icon_state = "monarch" - -/datum/sprite_accessory/moth_wings/luna - name = "Luna" - icon_state = "luna" - -/datum/sprite_accessory/moth_wings/atlas - name = "Atlas" - icon_state = "atlas" - -/datum/sprite_accessory/moth_wings/reddish - name = "Reddish" - icon_state = "redish" - -/datum/sprite_accessory/moth_wings/royal - name = "Royal" - icon_state = "royal" - -/datum/sprite_accessory/moth_wings/gothic - name = "Gothic" - icon_state = "gothic" - -/datum/sprite_accessory/moth_wings/lovers - name = "Lovers" - icon_state = "lovers" - -/datum/sprite_accessory/moth_wings/whitefly - name = "White Fly" - icon_state = "whitefly" - -/datum/sprite_accessory/moth_wings/punished - name = "Burnt Off" - icon_state = "punished" - locked = TRUE - -/datum/sprite_accessory/moth_wings/firewatch - name = "Firewatch" - icon_state = "firewatch" - -/datum/sprite_accessory/moth_wings/deathhead - name = "Deathshead" - icon_state = "deathhead" - -/datum/sprite_accessory/moth_wings/poison - name = "Poison" - icon_state = "poison" - -/datum/sprite_accessory/moth_wings/ragged - name = "Ragged" - icon_state = "ragged" - -/datum/sprite_accessory/moth_wings/moonfly - name = "Moon Fly" - icon_state = "moonfly" - -/datum/sprite_accessory/moth_wings/snow - name = "Snow" - icon_state = "snow" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm index c663c08d69..7252f85324 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm @@ -15,4 +15,359 @@ /datum/sprite_accessory/snouts/roundlight name = "Round + Light" - icon_state = "roundlight" \ No newline at end of file + icon_state = "roundlight" + +/datum/sprite_accessory/snout/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + +//christ this was a mistake, but it's here just in case someone wants to selectively fix -- Pooj +/************* Lizard compatable snoots *********** +/datum/sprite_accessory/snouts/bird + name = "Beak" + icon_state = "bird" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/bigbeak + name = "Big Beak" + icon_state = "bigbeak" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/bug + name = "Bug" + icon_state = "bug" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/snouts/elephant + name = "Elephant" + icon_state = "elephant" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/snouts/lcanid + name = "Mammal, Long" + icon_state = "lcanid" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/lcanidalt + name = "Mammal, Long ALT" + icon_state = "lcanidalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/scanid + name = "Mammal, Short" + icon_state = "scanid" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/scanidalt + name = "Mammal, Short ALT" + icon_state = "scanidalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/wolf + name = "Mammal, Thick" + icon_state = "wolf" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/wolfalt + name = "Mammal, Thick ALT" + icon_state = "wolfalt" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/redpanda + name = "WahCoon" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/rhino + name = "Horn" + icon_state = "rhino" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/snouts/rodent + name = "Rodent" + icon_state = "rodent" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/otie + name = "Otie" + icon_state = "otie" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/pede + name = "Scolipede" + icon_state = "pede" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/sergal + name = "Sergal" + icon_state = "sergal" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/snouts/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + +/datum/sprite_accessory/snouts/toucan + name = "Toucan" + icon_state = "toucan" + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + color_src = MATRIXED +*/ + +/****************************************** +************** Mammal Snouts ************** +*******************************************/ + +/datum/sprite_accessory/mam_snouts + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_snouts.dmi' + +/datum/sprite_accessory/mam_snouts/none + name = "None" + icon_state = "none" + + +/datum/sprite_accessory/mam_snouts/bird + name = "Beak" + icon_state = "bird" + +/datum/sprite_accessory/mam_snouts/bigbeak + name = "Big Beak" + icon_state = "bigbeak" + +/datum/sprite_accessory/mam_snouts/bug + name = "Bug" + icon_state = "bug" + color_src = MUTCOLORS + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/elephant + name = "Elephant" + icon_state = "elephant" + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/lcanid + name = "Mammal, Long" + icon_state = "lcanid" + +/datum/sprite_accessory/mam_snouts/lcanidalt + name = "Mammal, Long ALT" + icon_state = "lcanidalt" + +/datum/sprite_accessory/mam_snouts/scanid + name = "Mammal, Short" + icon_state = "scanid" + +/datum/sprite_accessory/mam_snouts/scanidalt + name = "Mammal, Short ALT" + icon_state = "scanidalt" + +/datum/sprite_accessory/mam_snouts/wolf + name = "Mammal, Thick" + icon_state = "wolf" + +/datum/sprite_accessory/mam_snouts/wolfalt + name = "Mammal, Thick ALT" + icon_state = "wolfalt" + +/datum/sprite_accessory/mam_snouts/redpanda + name = "WahCoon" + icon_state = "wah" + +/datum/sprite_accessory/mam_snouts/redpandaalt + name = "WahCoon ALT" + icon_state = "wahalt" + +/datum/sprite_accessory/mam_snouts/rhino + name = "Horn" + icon_state = "rhino" + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/rodent + name = "Rodent" + icon_state = "rodent" + +/datum/sprite_accessory/mam_snouts/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_snouts/otie + name = "Otie" + icon_state = "otie" + +/datum/sprite_accessory/mam_snouts/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_snouts/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_snouts/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_snouts/toucan + name = "Toucan" + icon_state = "toucan" + +/datum/sprite_accessory/mam_snouts/sharp + name = "Sharp" + icon_state = "sharp" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/round + name = "Round" + icon_state = "round" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/sharplight + name = "Sharp + Light" + icon_state = "sharplight" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/roundlight + name = "Round + Light" + icon_state = "roundlight" + color_src = MUTCOLORS + + +/****************************************** +**************** Snouts ******************* +*************but higher up*****************/ + +/datum/sprite_accessory/mam_snouts/fbird + name = "Beak (Top)" + icon_state = "fbird" + +/datum/sprite_accessory/mam_snouts/fbigbeak + name = "Big Beak (Top)" + icon_state = "fbigbeak" + +/datum/sprite_accessory/mam_snouts/fbug + name = "Bug (Top)" + icon_state = "fbug" + color_src = MUTCOLORS + extra2 = TRUE + extra2_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/felephant + name = "Elephant (Top)" + icon_state = "felephant" + extra = TRUE + extra_color_src = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/flcanid + name = "Mammal, Long (Top)" + icon_state = "flcanid" + +/datum/sprite_accessory/mam_snouts/flcanidalt + name = "Mammal, Long ALT (Top)" + icon_state = "flcanidalt" + +/datum/sprite_accessory/mam_snouts/fscanid + name = "Mammal, Short (Top)" + icon_state = "fscanid" + +/datum/sprite_accessory/mam_snouts/fscanidalt + name = "Mammal, Short ALT (Top)" + icon_state = "fscanidalt" + +/datum/sprite_accessory/mam_snouts/fwolf + name = "Mammal, Thick (Top)" + icon_state = "fwolf" + +/datum/sprite_accessory/mam_snouts/fwolfalt + name = "Mammal, Thick ALT (Top)" + icon_state = "fwolfalt" + +/datum/sprite_accessory/mam_snouts/fredpanda + name = "WahCoon (Top)" + icon_state = "fwah" + +/datum/sprite_accessory/mam_snouts/frhino + name = "Horn (Top)" + icon_state = "frhino" + extra = TRUE + extra = MUTCOLORS3 + +/datum/sprite_accessory/mam_snouts/frodent + name = "Rodent (Top)" + icon_state = "frodent" + +/datum/sprite_accessory/mam_snouts/fhusky + name = "Husky (Top)" + icon_state = "fhusky" + +/datum/sprite_accessory/mam_snouts/fotie + name = "Otie (Top)" + icon_state = "fotie" + +/datum/sprite_accessory/mam_snouts/fpede + name = "Scolipede (Top)" + icon_state = "fpede" + +/datum/sprite_accessory/mam_snouts/fsergal + name = "Sergal (Top)" + icon_state = "fsergal" + +/datum/sprite_accessory/mam_snouts/fshark + name = "Shark (Top)" + icon_state = "fshark" + +/datum/sprite_accessory/mam_snouts/ftoucan + name = "Toucan (Top)" + icon_state = "ftoucan" + +/datum/sprite_accessory/mam_snouts/fsharp + name = "Sharp (Top)" + icon_state = "fsharp" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/fround + name = "Round (Top)" + icon_state = "fround" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/fsharplight + name = "Sharp + Light (Top)" + icon_state = "fsharplight" + color_src = MUTCOLORS + +/datum/sprite_accessory/mam_snouts/froundlight + name = "Round + Light (Top)" + icon_state = "froundlight" + color_src = MUTCOLORS \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm index 31faabf663..6042d97247 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm @@ -4,6 +4,10 @@ /datum/sprite_accessory/tails_animated icon = 'icons/mob/mutant_bodyparts.dmi' +/****************************************** +************* Lizard Tails **************** +*******************************************/ + /datum/sprite_accessory/tails/lizard/smooth name = "Smooth" icon_state = "smooth" @@ -36,6 +40,48 @@ name = "Spikes" icon_state = "spikes" +/datum/sprite_accessory/tails/lizard/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/tails_animated/lizard/none + name = "None" + icon_state = "None" + +/datum/sprite_accessory/tails/lizard/axolotl + name = "Axolotl" + icon_state = "axolotl" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/lizard/axolotl + name = "Axolotl" + icon_state = "axolotl" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/body_markings/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + +/datum/sprite_accessory/tails/lizard/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/lizard/guilmon + name = "Guilmon" + icon_state = "guilmon" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/****************************************** +************** Human Tails **************** +*******************************************/ + /datum/sprite_accessory/tails/human/none name = "None" icon_state = "none" @@ -43,13 +89,626 @@ /datum/sprite_accessory/tails_animated/human/none name = "None" icon_state = "none" -/* + +/datum/sprite_accessory/tails/human/ailurus + name = "Red Panda" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/ailurus + name = "Red Panda" + icon_state = "wah" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/axolotl + name = "Axolotl" + icon_state = "axolotl" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/bee + name = "Bee" + icon_state = "bee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + /datum/sprite_accessory/tails/human/cat name = "Cat" icon_state = "cat" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' color_src = HAIR /datum/sprite_accessory/tails_animated/human/cat name = "Cat" icon_state = "cat" - color_src = HAIR*/ \ No newline at end of file + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails/human/catbig + name = "Cat, Big" + icon_state = "catbig" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/catbig + name = "Cat, Big" + icon_state = "catbig" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/cow + name = "Cow" + icon_state = "cow" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/tails_animated/human/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/tails/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/eevee + name = "Eevee" + icon_state = "eevee" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fennec + name = "Fennec" + icon_state = "fennec" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fish + name = "Fish" + icon_state = "fish" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/fox + name = "Fox" + icon_state = "fox" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/fox + name = "Fox" + icon_state = "fox" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/horse + name = "Horse" + icon_state = "horse" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails_animated/human/horse + name = "Horse" + icon_state = "horse" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = HAIR + +/datum/sprite_accessory/tails/human/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/husky + name = "Husky" + icon_state = "husky" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/insect + name = "Insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails_animated/human/insect + name = "insect" + icon_state = "insect" + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + color_src = MATRIXED + +/datum/sprite_accessory/tails/human/kitsune + name = "Kitsune" + icon_state = "kitsune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/kitsune + name = "Kitsune" + icon_state = "kitsune" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/murid + name = "Murid" + icon_state = "murid" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/murid + name = "Murid" + icon_state = "murid" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/otie + name = "Otusian" + icon_state = "otie" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/orca + name = "Orca" + icon_state = "orca" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/orca + name = "Orca" + icon_state = "orca" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/pede + name = "Scolipede" + icon_state = "pede" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/pede + name = "Scolipede" + icon_state = "pede" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/rabbit + name = "Rabbit" + icon_state = "rabbit" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/sergal + name = "Sergal" + icon_state = "sergal" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/sergal + name = "Sergal" + icon_state = "sergal" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/skunk + name = "skunk" + icon_state = "skunk" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/skunk + name = "skunk" + icon_state = "skunk" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/shark + name = "Shark" + icon_state = "shark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/datashark + name = "datashark" + icon_state = "datashark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/datashark + name = "datashark" + icon_state = "datashark" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/tails_animated/human/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/tails/human/squirrel + name = "Squirrel" + icon_state = "squirrel" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/squirrel + name = "Squirrel" + icon_state = "squirrel" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/tentacle + name = "Tentacle" + icon_state = "tentacle" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/tentacle + name = "Tentacle" + icon_state = "tentacle" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/tiger + name = "Tiger" + icon_state = "tiger" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/tiger + name = "Tiger" + icon_state = "tiger" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails/human/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/tails_animated/human/wolf + name = "Wolf" + icon_state = "wolf" + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/****************************************** +************** Furry Tails **************** +*******************************************/ + +/datum/sprite_accessory/mam_tails + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/mam_tails/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/mam_tails_animated + color_src = MATRIXED + icon = 'modular_citadel/icons/mob/mam_tails.dmi' + +/datum/sprite_accessory/mam_tails_animated/none + name = "None" + icon_state = "none" + color_src = MATRIXED + +/datum/sprite_accessory/mam_tails/ailurus + name = "Red Panda" + icon_state = "wah" + extra = TRUE + +/datum/sprite_accessory/mam_tails_animated/ailurus + name = "Red Panda" + icon_state = "wah" + extra = TRUE + +/datum/sprite_accessory/mam_tails/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_tails_animated/axolotl + name = "Axolotl" + icon_state = "axolotl" + +/datum/sprite_accessory/mam_tails/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/mam_tails_animated/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/mam_tails/cat + name = "Cat" + icon_state = "cat" + color_src = HAIR + +/datum/sprite_accessory/mam_tails_animated/cat + name = "Cat" + icon_state = "cat" + color_src = HAIR + +/datum/sprite_accessory/mam_tails/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_tails_animated/catbig + name = "Cat, Big" + icon_state = "catbig" + +/datum/sprite_accessory/mam_tails/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/mam_tails_animated/corvid + name = "Corvid" + icon_state = "crow" + +/datum/sprite_accessory/mam_tail/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_tails_animated/cow + name = "Cow" + icon_state = "cow" + +/datum/sprite_accessory/mam_tails/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_tails_animated/eevee + name = "Eevee" + icon_state = "eevee" + +/datum/sprite_accessory/mam_tails/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_tails_animated/fennec + name = "Fennec" + icon_state = "fennec" + +/datum/sprite_accessory/mam_tails/human/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_tails_animated/human/fish + name = "Fish" + icon_state = "fish" + +/datum/sprite_accessory/mam_tails/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_tails_animated/fox + name = "Fox" + icon_state = "fox" + +/datum/sprite_accessory/mam_tails/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_tails_animated/hawk + name = "Hawk" + icon_state = "hawk" + +/datum/sprite_accessory/mam_tails/horse + name = "Horse" + icon_state = "horse" + color_src = HAIR + +/datum/sprite_accessory/mam_tails_animated/horse + name = "Horse" + icon_state = "Horse" + color_src = HAIR + +/datum/sprite_accessory/mam_tails/husky + name = "Husky" + icon_state = "husky" + +/datum/sprite_accessory/mam_tails_animated/husky + name = "Husky" + icon_state = "husky" + +datum/sprite_accessory/mam_tails/insect + name = "Insect" + icon_state = "insect" + +/datum/sprite_accessory/mam_tails_animated/insect + name = "Insect" + icon_state = "insect" + +/datum/sprite_accessory/mam_tails/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_tails_animated/kangaroo + name = "kangaroo" + icon_state = "kangaroo" + +/datum/sprite_accessory/mam_tails/kitsune + name = "Kitsune" + icon_state = "kitsune" + +/datum/sprite_accessory/mam_tails_animated/kitsune + name = "Kitsune" + icon_state = "kitsune" + +/datum/sprite_accessory/mam_tails/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_tails_animated/lab + name = "Lab" + icon_state = "lab" + +/datum/sprite_accessory/mam_tails/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_tails_animated/murid + name = "Murid" + icon_state = "murid" + +/datum/sprite_accessory/mam_tails/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_tails_animated/otie + name = "Otusian" + icon_state = "otie" + +/datum/sprite_accessory/mam_tails/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_tails_animated/orca + name = "Orca" + icon_state = "orca" + +/datum/sprite_accessory/mam_tails/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_tails_animated/pede + name = "Scolipede" + icon_state = "pede" + +/datum/sprite_accessory/mam_tails/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_tails_animated/rabbit + name = "Rabbit" + icon_state = "rabbit" + +/datum/sprite_accessory/mam_tails/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_tails_animated/sergal + name = "Sergal" + icon_state = "sergal" + +/datum/sprite_accessory/mam_tails/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_tails_animated/skunk + name = "Skunk" + icon_state = "skunk" + +/datum/sprite_accessory/mam_tails/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_tails_animated/shark + name = "Shark" + icon_state = "shark" + +/datum/sprite_accessory/mam_tails/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_tails_animated/shepherd + name = "Shepherd" + icon_state = "shepherd" + +/datum/sprite_accessory/mam_tails/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/mam_tails_animated/straighttail + name = "Straight Tail" + icon_state = "straighttail" + +/datum/sprite_accessory/mam_tails/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_tails_animated/squirrel + name = "Squirrel" + icon_state = "squirrel" + +/datum/sprite_accessory/mam_tails/tentacle + name = "Tentacle" + icon_state = "tentacle" + +/datum/sprite_accessory/mam_tails_animated/tentacle + name = "Tentacle" + icon_state = "tentacle" + +/datum/sprite_accessory/mam_tails/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_tails_animated/tiger + name = "Tiger" + icon_state = "tiger" + +/datum/sprite_accessory/mam_tails/wolf + name = "Wolf" + icon_state = "wolf" + +/datum/sprite_accessory/mam_tails_animated/wolf + name = "Wolf" + icon_state = "wolf" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm index bf63ea09d7..fb40563ccf 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm @@ -172,11 +172,13 @@ name = "Tank Top - Midriff" icon_state = "tank_midriff" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/tanktop_midriff_alt name = "Tank Top - Midriff Halterneck" icon_state = "tank_midriff_alt" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/tankstripe name = "Tank Top - Striped" @@ -190,100 +192,122 @@ name = "Baby-Doll" icon_state = "babydoll" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra name = "Bra" icon_state = "bra" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_alt name = "Bra - Alt" icon_state = "bra_alt" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_thin name = "Bra - Thin" icon_state = "bra_thin" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_kinky name = "Bra - Kinky Black" icon_state = "bra_kinky" + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_freedom name = "Bra - Freedom" icon_state = "bra_assblastusa" + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_commie name = "Bra - Commie" icon_state = "bra_commie" + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_beekini name = "Bra - Bee-kini" icon_state = "bra_bee-kini" + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_uk name = "Bra - UK" icon_state = "bra_uk" + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_neko name = "Bra - Neko" icon_state = "bra_neko" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/halterneck_bra name = "Bra - Halterneck" icon_state = "halterneck_bra" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/sports_bra name = "Bra, Sports" icon_state = "sports_bra" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/sports_bra_alt name = "Bra, Sports - Alt" icon_state = "sports_bra_alt" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_strapless name = "Bra, Strapless" icon_state = "bra_strapless" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/bra_strapless_alt name = "Bra, Strapless - Alt" icon_state = "bra_blue" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/striped_bra name = "Bra - Striped" icon_state = "striped_bra" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/fishnet_sleeves name = "Fishnet - sleeves" icon_state = "fishnet_sleeves" + gender = FEMALE /datum/sprite_accessory/underwear/top/fishnet_gloves name = "Fishnet - gloves" icon_state = "fishnet_gloves" + gender = FEMALE /datum/sprite_accessory/underwear/top/fishnet_base name = "Fishnet - top" icon_state = "fishnet_body" + gender = FEMALE /datum/sprite_accessory/underwear/top/swimsuit name = "Swimsuit Top" icon_state = "bra_swimming" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/swimsuit_alt name = "Swimsuit Top - Strapless" icon_state = "bra_swimming_alt" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/top/tubetop name = "Tube Top" icon_state = "tubetop" - has_color = TRUE \ No newline at end of file + has_color = TRUE + gender = FEMALE \ No newline at end of file diff --git a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm index 611547ad4e..3356804cb3 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/underwear.dm @@ -10,45 +10,55 @@ name = "Mankini" icon_state = "mankini" has_color = TRUE + gender = MALE /datum/sprite_accessory/underwear/bottom/male_kinky name = "Jockstrap" icon_state = "jockstrap" has_color = TRUE + gender = MALE /datum/sprite_accessory/underwear/bottom/briefs name = "Briefs" icon_state = "briefs" has_color = TRUE + gender = MALE /datum/sprite_accessory/underwear/bottom/boxers name = "Boxers" icon_state = "boxers" has_color = TRUE + gender = MALE /datum/sprite_accessory/underwear/bottom/male_bee name = "Boxers - Bee" icon_state = "bee_shorts" + gender = MALE /datum/sprite_accessory/underwear/bottom/male_hearts name = "Boxers - Heart" icon_state = "boxers_heart" + gender = MALE /datum/sprite_accessory/underwear/bottom/male_stripe name = "Boxers - Striped" icon_state = "boxers_striped" + gender = MALE /datum/sprite_accessory/underwear/bottom/male_commie name = "Boxers - Striped Communist" icon_state = "boxers_commie" + gender = MALE /datum/sprite_accessory/underwear/bottom/male_usastripe name = "Boxers - Striped Freedom" icon_state = "boxers_assblastusa" + gender = MALE /datum/sprite_accessory/underwear/bottom/male_uk name = "Boxers - Striped UK" icon_state = "boxers_uk" + gender = MALE /datum/sprite_accessory/underwear/bottom/boxer_briefs name = "Boxer Briefs" @@ -59,60 +69,73 @@ name = "Panties" icon_state = "panties" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_alt name = "Panties - Alt" icon_state = "panties_alt" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/fishnet_lower name = "Panties - Fishnet" icon_state = "fishnet_lower" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/female_beekini name = "Panties - Bee-kini" icon_state = "panties_bee-kini" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/female_commie name = "Panties - Commie" icon_state = "panties_commie" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/female_usastripe name = "Panties - Freedom" icon_state = "panties_assblastusa" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/female_kinky name = "Panties - Kinky Black" icon_state = "panties_kinky" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_uk name = "Panties - UK" icon_state = "panties_uk" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_neko name = "Panties - Neko" icon_state = "panties_neko" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_slim name = "Panties - Slim" icon_state = "panties_slim" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/striped_panties name = "Panties - Striped" icon_state = "striped_panties" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_swimsuit name = "Panties - Swimsuit" icon_state = "panties_swimming" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/panties_thin name = "Panties - Thin" icon_state = "panties_thin" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/longjon name = "Long John Bottoms" @@ -122,23 +145,28 @@ /datum/sprite_accessory/underwear/bottom/swimsuit_red name = "Swimsuit, One Piece - Red" icon_state = "swimming_red" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/swimsuit name = "Swimsuit, One Piece - Black" icon_state = "swimming_black" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/swimsuit_blue name = "Swimsuit, One Piece - Striped Blue" icon_state = "swimming_blue" + gender = FEMALE /datum/sprite_accessory/underwear/bottom/thong name = "Thong" icon_state = "thong" has_color = TRUE + gender = FEMALE /datum/sprite_accessory/underwear/bottom/thong_babydoll name = "Thong - Alt" icon_state = "thong_babydoll" has_color = TRUE + gender = FEMALE diff --git a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm index d051b2f07a..dc0e0222bf 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm @@ -1,3 +1,5 @@ +//Angel Wings + /datum/sprite_accessory/wings/none name = "None" icon_state = "none" @@ -23,4 +25,120 @@ dimension_x = 46 center = TRUE dimension_y = 34 - locked = TRUE \ No newline at end of file + locked = TRUE + +//INSECT WINGS + +/datum/sprite_accessory/insect_wings + icon = 'icons/mob/wings.dmi' + color_src = null + +/datum/sprite_accessory/insect_wings/none + name = "None" + icon_state = "none" + +/datum/sprite_accessory/insect_wings/plain + name = "Plain" + icon_state = "plain" + +/datum/sprite_accessory/insect_wings/monarch + name = "Monarch" + icon_state = "monarch" + +/datum/sprite_accessory/insect_wings/luna + name = "Luna" + icon_state = "luna" + +/datum/sprite_accessory/insect_wings/atlas + name = "Atlas" + icon_state = "atlas" + +/datum/sprite_accessory/insect_wings/reddish + name = "Reddish" + icon_state = "redish" + +/datum/sprite_accessory/insect_wings/royal + name = "Royal" + icon_state = "royal" + +/datum/sprite_accessory/insect_wings/gothic + name = "Gothic" + icon_state = "gothic" + +/datum/sprite_accessory/insect_wings/lovers + name = "Lovers" + icon_state = "lovers" + +/datum/sprite_accessory/insect_wings/whitefly + name = "White Fly" + icon_state = "whitefly" + +/datum/sprite_accessory/insect_wings/punished + name = "Burnt Off" + icon_state = "punished" + locked = TRUE + +/datum/sprite_accessory/insect_wings/firewatch + name = "Firewatch" + icon_state = "firewatch" + +/datum/sprite_accessory/insect_wings/deathhead + name = "Deathshead" + icon_state = "deathhead" + +/datum/sprite_accessory/insect_wings/poison + name = "Poison" + icon_state = "poison" + +/datum/sprite_accessory/insect_wings/ragged + name = "Ragged" + icon_state = "ragged" + +/datum/sprite_accessory/insect_wings/moonfly + name = "Moon Fly" + icon_state = "moonfly" + +/datum/sprite_accessory/insect_wings/snow + name = "Snow" + icon_state = "snow" + +/datum/sprite_accessory/insect_wings/colored + name = "Colored (Hair)" + icon_state = "snowplain" + color_src = HAIR + +/datum/sprite_accessory/insect_fluff/colored1 + name = "Colored (Primary)" + icon_state = "snowplain" + color_src = MUTCOLORS + +/datum/sprite_accessory/insect_fluff/colored2 + name = "Colored (Secondary)" + icon_state = "snowplain" + color_src = MUTCOLORS2 + +/datum/sprite_accessory/insect_fluff/colored3 + name = "Colored (Tertiary)" + icon_state = "snowplain" + color_src = MUTCOLORS3 + +/datum/sprite_accessory/insect_wings/bee + name = "Bee" + icon_state = "bee" + +/datum/sprite_accessory/insect_wings/bee_color + name = "Bee (Hair colored)" + icon_state = "bee" + color_src = HAIR + +/datum/sprite_accessory/insect_wings/fairy + name = "Fairy" + icon_state = "fairy" + +/datum/sprite_accessory/insect_wings/bat + name = "Bat" + icon_state = "bat" + +/datum/sprite_accessory/insect_wings/feathery + name = "Feathery" + icon_state = "feathery" diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index d521ef179f..7eeab05466 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -4,14 +4,14 @@ return var/message_mode = get_message_mode(message) - if(client && (message_mode == "admin" || message_mode == "deadmin")) + if(client && (message_mode == MODE_ADMIN || message_mode == MODE_DEADMIN)) message = copytext(message, 3) if(findtext(message, " ", 1, 2)) message = copytext(message, 2) - if(message_mode == "admin") + if(message_mode == MODE_ADMIN) client.cmd_admin_say(message) - else if(message_mode == "deadmin") + else if(message_mode == MODE_DEADMIN) client.dsay(message) return diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm index 815184c63d..ca1a961a92 100644 --- a/code/modules/mob/living/blood.dm +++ b/code/modules/mob/living/blood.dm @@ -18,10 +18,10 @@ /mob/living/carbon/monkey/handle_blood() if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_NOCLONE))) //cryosleep or husked people do not pump the blood. //Blood regeneration if there is some space - if(blood_volume < BLOOD_VOLUME_NORMAL) + if(blood_volume < (BLOOD_VOLUME_NORMAL * blood_ratio)) blood_volume += 0.1 // regenerate blood VERY slowly - if(blood_volume < BLOOD_VOLUME_OKAY) - adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1)) + if(blood_volume < (BLOOD_VOLUME_OKAY * blood_ratio)) + adjustOxyLoss(round(((BLOOD_VOLUME_NORMAL * blood_ratio) - blood_volume) * 0.02, 1)) // Takes care blood loss and regeneration /mob/living/carbon/human/handle_blood() @@ -33,7 +33,7 @@ if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_NOCLONE))) //cryosleep or husked people do not pump the blood. //Blood regeneration if there is some space - if(blood_volume < BLOOD_VOLUME_NORMAL && !HAS_TRAIT(src, TRAIT_NOHUNGER)) + if(blood_volume < (BLOOD_VOLUME_NORMAL * blood_ratio) && !HAS_TRAIT(src, TRAIT_NOHUNGER)) var/nutrition_ratio = 0 switch(nutrition) if(0 to NUTRITION_LEVEL_STARVING) @@ -46,20 +46,22 @@ nutrition_ratio = 0.8 else nutrition_ratio = 1 + if(HAS_TRAIT(src, TRAIT_HIGH_BLOOD)) + nutrition_ratio *= 1.2 if(satiety > 80) nutrition_ratio *= 1.25 nutrition = max(0, nutrition - nutrition_ratio * HUNGER_FACTOR) - blood_volume = min(BLOOD_VOLUME_NORMAL, blood_volume + 0.5 * nutrition_ratio) + blood_volume = min((BLOOD_VOLUME_NORMAL * blood_ratio), blood_volume + 0.5 * nutrition_ratio) //Effects of bloodloss var/word = pick("dizzy","woozy","faint") - switch(blood_volume) + switch(blood_volume * INVERSE(blood_ratio)) if(BLOOD_VOLUME_OKAY to BLOOD_VOLUME_SAFE) if(prob(5)) to_chat(src, "You feel [word].") - adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.01, 1)) + adjustOxyLoss(round(((BLOOD_VOLUME_NORMAL * blood_ratio) - blood_volume) * 0.01, 1)) if(BLOOD_VOLUME_BAD to BLOOD_VOLUME_OKAY) - adjustOxyLoss(round((BLOOD_VOLUME_NORMAL - blood_volume) * 0.02, 1)) + adjustOxyLoss(round(((BLOOD_VOLUME_NORMAL * blood_ratio) - blood_volume) * 0.02, 1)) if(prob(5)) blur_eyes(6) to_chat(src, "You feel very [word].") @@ -111,7 +113,7 @@ blood_volume = initial(blood_volume) /mob/living/carbon/human/restore_blood() - blood_volume = BLOOD_VOLUME_NORMAL + blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio) bleed_rate = 0 /**************************************************** @@ -122,7 +124,7 @@ /mob/living/proc/transfer_blood_to(atom/movable/AM, amount, forced) if(!blood_volume || !AM.reagents) return 0 - if(blood_volume < BLOOD_VOLUME_BAD && !forced) + if(blood_volume < (BLOOD_VOLUME_BAD * blood_ratio) && !forced) return 0 if(blood_volume < amount) @@ -161,7 +163,7 @@ return /mob/living/carbon/get_blood_data(blood_id) - if(blood_id == "blood") //actual blood reagent + if(blood_id == "blood") //actual blood reagent var/blood_data = list() //set the blood data blood_data["donor"] = src @@ -204,6 +206,21 @@ if(istype(ling)) blood_data["changeling_loudness"] = ling.loudfactor return blood_data + if(blood_id == "slimejelly") //Just so MKUltra works. Takes the minimum required data. Sishen is testing if this breaks stuff. + var/blood_data = list() + if(mind) + blood_data["mind"] = mind + else if(last_mind) + blood_data["mind"] = last_mind + if(ckey) + blood_data["ckey"] = ckey + else if(last_mind) + blood_data["ckey"] = ckey(last_mind.key) + blood_data["gender"] = gender + blood_data["real_name"] = real_name + return blood_data + + //get the id of the substance this mob use as blood. /mob/proc/get_blood_id() @@ -300,3 +317,24 @@ var/obj/effect/decal/cleanable/oil/B = locate() in T.contents if(!B) B = new(T) + +//This is a terrible way of handling it. +/mob/living/proc/ResetBloodVol() + if(ishuman(src)) + var/mob/living/carbon/human/H = src + if (HAS_TRAIT(src, TRAIT_HIGH_BLOOD)) + blood_ratio = 1.2 + H.handle_blood() + return + blood_ratio = 1 + H.handle_blood() + return + blood_ratio = 1 + +/mob/living/proc/AdjustBloodVol(var/value) + if(blood_ratio == value) + return + blood_ratio = value + if(ishuman(src)) + var/mob/living/carbon/human/H = src + H.handle_blood() diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index 8403d533c4..edf0fde83e 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -91,7 +91,7 @@ else return initial(pixel_x) -/mob/living/carbon/alien/humanoid/get_permeability_protection() +/mob/living/carbon/alien/humanoid/get_permeability_protection(list/target_zones) return 0.8 /mob/living/carbon/alien/humanoid/alien_evolve(mob/living/carbon/alien/humanoid/new_xeno) diff --git a/code/modules/mob/living/carbon/alien/humanoid/update_icons.dm b/code/modules/mob/living/carbon/alien/humanoid/update_icons.dm index e1a7752e9d..d2788075e2 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/update_icons.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/update_icons.dm @@ -59,15 +59,19 @@ /mob/living/carbon/alien/humanoid/update_inv_handcuffed() remove_overlay(HANDCUFF_LAYER) - var/cuff_icon = "aliencuff" - var/dmi_file = 'icons/mob/alien.dmi' - - if(mob_size == MOB_SIZE_LARGE) - cuff_icon = "aliencuff_[caste]" - dmi_file = 'icons/mob/alienqueen.dmi' if(handcuffed) - overlays_standing[HANDCUFF_LAYER] = mutable_appearance(dmi_file, cuff_icon, -HANDCUFF_LAYER) + var/cuff_icon = handcuffed.item_state + var/dmi_file = 'icons/mob/alien.dmi' + + if(mob_size == MOB_SIZE_LARGE) + cuff_icon += "_[caste]" + dmi_file = 'icons/mob/alienqueen.dmi' + + var/mutable_appearance/cuffs = mutable_appearance(dmi_file, cuff_icon, -HANDCUFF_LAYER) + cuffs.color = handcuffed.color + + overlays_standing[HANDCUFF_LAYER] = cuffs apply_overlay(HANDCUFF_LAYER) //Royals have bigger sprites, so inhand things must be handled differently. diff --git a/code/modules/mob/living/carbon/alien/larva/emote.dm b/code/modules/mob/living/carbon/alien/larva/emote.dm deleted file mode 100644 index 62cb620ee4..0000000000 --- a/code/modules/mob/living/carbon/alien/larva/emote.dm +++ /dev/null @@ -1,113 +0,0 @@ -/mob/living/carbon/alien/larva/emote(act,m_type=1,message = null) - - var/param = null - if (findtext(act, "-", 1, null)) - var/t1 = findtext(act, "-", 1, null) - param = copytext(act, t1 + 1, length(act) + 1) - act = copytext(act, 1, t1) - - var/muzzled = is_muzzled() - - switch(act) //Alphabetically sorted please. - if ("burp","burps") - if (!muzzled) - message = "[src] burps." - m_type = 2 - if ("choke","chokes") - message = "[src] chokes." - m_type = 2 - if ("collapse","collapses") - Paralyse(2) - message = "[src] collapses!" - m_type = 2 - if ("dance","dances") - if (!src.restrained()) - message = "[src] dances around happily." - m_type = 1 - if ("deathgasp","deathgasps") - message = "[src] lets out a sickly hiss of air and falls limply to the floor..." - m_type = 2 - if ("drool","drools") - message = "[src] drools." - m_type = 1 - if ("gasp","gasps") - message = "[src] gasps." - m_type = 2 - if ("gnarl","gnarls") - if (!muzzled) - message = "[src] gnarls and shows its teeth.." - m_type = 2 - if ("hiss","hisses") - message = "[src] hisses softly." - m_type = 1 - if ("jump","jumps") - message = "[src] jumps!" - m_type = 1 - if ("me") - ..() - return - if ("moan","moans") - message = "[src] moans!" - m_type = 2 - if ("nod","nods") - message = "[src] nods its head." - m_type = 1 - if ("roar","roars") - if (!muzzled) - message = "[src] softly roars." - m_type = 2 - if ("roll","rolls") - if (!src.restrained()) - message = "[src] rolls." - m_type = 1 - if ("scratch","scratches") - if (!src.restrained()) - message = "[src] scratches." - m_type = 1 - if ("screech","screeches") //This orignally was called scretch, changing it. -Sum99 - if (!muzzled) - message = "[src] screeches." - m_type = 2 - if ("shake","shakes") - message = "[src] shakes its head." - m_type = 1 - if ("shiver","shivers") - message = "[src] shivers." - m_type = 2 - if ("sign","signs") - if (!src.restrained()) - message = text("[src] signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null)) - m_type = 1 - if ("snore","snores") - message = "[src] snores." - m_type = 2 - if ("sulk","sulks") - message = "[src] sulks down sadly." - m_type = 1 - if ("sway","sways") - message = "[src] sways around dizzily." - m_type = 1 - if ("tail") - message = "[src] waves its tail." - m_type = 1 - if ("twitch") - message = "[src] twitches violently." - m_type = 1 - if ("whimper","whimpers") - if (!muzzled) - message = "[src] whimpers." - m_type = 2 - - if ("help") //"The exception" - src << "Help for larva emotes. You can use these emotes with say \"*emote\":\n\nburp, choke, collapse, dance, deathgasp, drool, gasp, gnarl, hiss, jump, me, moan, nod, roll, roar, scratch, screech, shake, shiver, sign-#, sulk, sway, tail, twitch, whimper" - - else - src << "Unusable emote '[act]'. Say *help for a list." - - if ((message && src.stat == 0)) - log_emote("[name]/[key] : [message]") - if (m_type & 1) - visible_message(message) - else - audible_message(message) - return diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm index b4739f943e..1574305a83 100644 --- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm +++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm @@ -63,7 +63,7 @@ -/obj/item/organ/body_egg/alien_embryo/proc/AttemptGrow(gib_on_success=TRUE) +/obj/item/organ/body_egg/alien_embryo/proc/AttemptGrow(var/kill_on_sucess=TRUE) if(!owner || bursting) return @@ -102,10 +102,12 @@ new_xeno.notransform = 0 new_xeno.invisibility = 0 - if(gib_on_success) - new_xeno.visible_message("[new_xeno] bursts out of [owner] in a shower of gore!", "You exit [owner], your previous host.", "You hear organic matter ripping and tearing!") - owner.gib(TRUE) - else + if(kill_on_sucess) //ITS TOO LATE + new_xeno.visible_message("[new_xeno] bursts out of [owner]!", "You exit [owner], your previous host.", "You hear organic matter ripping and tearing!") + owner.apply_damage(rand(100,300),BRUTE,zone,FALSE) //Random high damage to torso so health sensors don't metagame. + owner.spill_organs(TRUE,FALSE,TRUE) //Lets still make the death gruesome and impossible to just simply defib someone. + owner.death(FALSE) //Just in case some freak occurance occurs where you somehow survive all your organs being removed from you and the 100-300 brute damage. + else //When it is removed via surgery at a late stage, rather than forced. new_xeno.visible_message("[new_xeno] wriggles out of [owner]!", "You exit [owner], your previous host.") owner.adjustBruteLoss(40) owner.cut_overlay(overlay) diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm index c2c8904aa1..e66d70f492 100644 --- a/code/modules/mob/living/carbon/alien/special/facehugger.dm +++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm @@ -15,7 +15,7 @@ icon_state = "facehugger" item_state = "facehugger" w_class = WEIGHT_CLASS_TINY //note: can be picked up by aliens unlike most other items of w_class below 4 - clothing_flags = MASKINTERNALS + clothing_flags = ALLOWINTERNALS throw_range = 5 tint = 3 flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH @@ -33,16 +33,18 @@ /obj/item/clothing/mask/facehugger/lamarr name = "Lamarr" - sterile = 1 + sterile = TRUE /obj/item/clothing/mask/facehugger/dead icon_state = "facehugger_dead" item_state = "facehugger_inactive" + sterile = TRUE stat = DEAD /obj/item/clothing/mask/facehugger/impregnated icon_state = "facehugger_impregnated" item_state = "facehugger_impregnated" + sterile = TRUE stat = DEAD /obj/item/clothing/mask/facehugger/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index db7257f0f0..1d070489e7 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -6,6 +6,7 @@ create_reagents(1000) update_body_parts() //to update the carbon's new bodyparts appearance GLOB.carbon_list += src + blood_volume = (BLOOD_VOLUME_NORMAL * blood_ratio) /mob/living/carbon/Destroy() //This must be done first, so the mob ghosts correctly before DNA etc is nulled @@ -238,7 +239,7 @@ if(href_list["internal"]) var/slot = text2num(href_list["internal"]) var/obj/item/ITEM = get_item_by_slot(slot) - if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & MASKINTERNALS)) + if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) visible_message("[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].", \ "[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].") if(do_mob(usr, src, POCKET_STRIP_DELAY)) @@ -246,7 +247,7 @@ internal = null update_internals_hud_icon(0) else if(ITEM && istype(ITEM, /obj/item/tank)) - if((wear_mask && (wear_mask.clothing_flags & MASKINTERNALS)) || getorganslot(ORGAN_SLOT_BREATHING_TUBE)) + if((wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) || getorganslot(ORGAN_SLOT_BREATHING_TUBE)) internal = ITEM update_internals_hud_icon(1) @@ -270,9 +271,13 @@ if(restrained()) changeNext_move(CLICK_CD_BREAKOUT) last_special = world.time + CLICK_CD_BREAKOUT + var/buckle_cd = 600 + if(handcuffed) + var/obj/item/restraints/O = src.get_item_by_slot(SLOT_HANDCUFFED) + buckle_cd = O.breakouttime visible_message("[src] attempts to unbuckle [p_them()]self!", \ - "You attempt to unbuckle yourself... (This will take around one minute and you need to stay still.)") - if(do_after(src, 600, 0, target = src)) + "You attempt to unbuckle yourself... (This will take around [round(buckle_cd/600,1)] minute\s, and you need to stay still.)") + if(do_after(src, buckle_cd, 0, target = src)) if(!buckled) return buckled.user_unbuckle_mob(src,src) @@ -477,11 +482,13 @@ if(message) visible_message("[src] throws up all over [p_them()]self!", \ "You throw up all over yourself!") + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomitself) distance = 0 else if(message) visible_message("[src] throws up!", "You throw up!") - + if(!isflyperson(src)) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "vomit", /datum/mood_event/vomit) if(stun) Stun(80) @@ -634,6 +641,18 @@ else . += INFINITY +/mob/living/carbon/get_permeability_protection(list/target_zones = list(HANDS,CHEST,GROIN,LEGS,FEET,ARMS,HEAD)) + var/list/tally = list() + for(var/obj/item/I in get_equipped_items()) + for(var/zone in target_zones) + if(I.body_parts_covered & zone) + tally["[zone]"] = max(1 - I.permeability_coefficient, target_zones["[zone]"]) + var/protection = 0 + for(var/key in tally) + protection += tally[key] + protection *= INVERSE(target_zones.len) + return protection + //this handles hud updates /mob/living/carbon/update_damage_hud() @@ -687,9 +706,10 @@ clear_fullscreen("critvision") //Oxygen damage overlay - if(oxyloss) + var/windedup = getOxyLoss() + getStaminaLoss() * 0.2 + if(windedup) var/severity = 0 - switch(oxyloss) + switch(windedup) if(10 to 20) severity = 1 if(20 to 25) @@ -785,7 +805,8 @@ drop_all_held_items() stop_pulling() throw_alert("handcuffed", /obj/screen/alert/restrained/handcuffed, new_master = src.handcuffed) - SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) + if(handcuffed.demoralize_criminals) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "handcuffed", /datum/mood_event/handcuffed) else clear_alert("handcuffed") SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "handcuffed") @@ -916,3 +937,17 @@ /mob/living/carbon/can_resist() return bodyparts.len > 2 && ..() + +/mob/living/carbon/proc/hypnosis_vulnerable()//unused atm, but added in case + if(HAS_TRAIT(src, TRAIT_MINDSHIELD)) + return FALSE + if(hallucinating()) + return TRUE + if(IsSleeping()) + return TRUE + if(HAS_TRAIT(src, TRAIT_DUMB)) + return TRUE + GET_COMPONENT_FROM(mood, /datum/component/mood, src) + if(mood) + if(mood.sanity < SANITY_UNSTABLE) + return TRUE diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm index f782289e18..41daf642f2 100644 --- a/code/modules/mob/living/carbon/carbon_defines.dm +++ b/code/modules/mob/living/carbon/carbon_defines.dm @@ -2,7 +2,7 @@ gender = MALE pressure_resistance = 15 possible_a_intents = list(INTENT_HELP, INTENT_HARM) - hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,GLAND_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD,RAD_HUD) has_limbs = 1 held_items = list(null, null) var/list/stomach_contents = list() @@ -11,8 +11,8 @@ var/silent = FALSE //Can't talk. Value goes down every life proc. //NOTE TO FUTURE CODERS: DO NOT INITIALIZE NUMERICAL VARS AS NULL OR I WILL MURDER YOU. var/dreaming = 0 //How many dream images we have left to send - var/obj/item/handcuffed = null //Whether or not the mob is handcuffed - var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this. + var/obj/item/restraints/handcuffed //Whether or not the mob is handcuffed + var/obj/item/restraints/legcuffed //Same as handcuffs but for legs. Bear traps use this. var/disgust = 0 diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 8550a0887f..5b224444e0 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -247,7 +247,7 @@ if(DISGUST_LEVEL_DISGUSTED to INFINITY) msg += "[t_He] look[p_s()] extremely disgusted.\n" - if(blood_volume < BLOOD_VOLUME_SAFE) + if(blood_volume < (BLOOD_VOLUME_SAFE*blood_ratio)) msg += "[t_He] [t_has] pale skin.\n" if(bleedsuppress) @@ -281,6 +281,13 @@ if(91.01 to INFINITY) msg += "[t_He] [t_is] a shitfaced, slobbering wreck.\n" + if(reagents.has_reagent("astral")) + msg += "[t_He] have wild, spacey eyes" + if(mind) + msg += " and have a strange, abnormal look to them.\n" + else + msg += " and don't look like they're all there.\n" + if(isliving(user)) var/mob/living/L = user if(src != user && HAS_TRAIT(L, TRAIT_EMPATH) && !appears_dead) @@ -304,6 +311,13 @@ msg += "" + var/obj/item/organ/vocal_cords/Vc = user.getorganslot(ORGAN_SLOT_VOICE) + if(Vc) + if(istype(Vc, /obj/item/organ/vocal_cords/velvet)) + if(client?.prefs.lewdchem) + msg += "You feel your chords resonate looking at them.\n" + + if(!appears_dead) if(stat == UNCONSCIOUS) msg += "[t_He] [t_is]n't responding to anything around [t_him] and seem[p_s()] to be asleep.\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 57dd1af749..85dfe66725 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -623,6 +623,7 @@ facial_hair_style = "Shaved" hair_style = pick("Bedhead", "Bedhead 2", "Bedhead 3") underwear = "Nude" + undershirt = "Nude" update_body() update_hair() update_genitals() @@ -801,6 +802,11 @@ else hud_used.healthdoll.icon_state = "healthdoll_DEAD" + if(hud_used.staminas) + hud_used.staminas.icon_state = staminahudamount() + if(hud_used.staminabuffer) + hud_used.staminabuffer.icon_state = staminabufferhudamount() + /mob/living/carbon/human/fully_heal(admin_revive = 0) if(admin_revive) regenerate_limbs() @@ -811,6 +817,8 @@ for(var/datum/mutation/human/HM in dna.mutations) if(HM.quality != POSITIVE) dna.remove_mutation(HM.name) + if(blood_volume < (BLOOD_VOLUME_NORMAL*blood_ratio)) + blood_volume = (BLOOD_VOLUME_NORMAL*blood_ratio) ..() /mob/living/carbon/human/check_weakness(obj/item/weapon, mob/living/attacker) @@ -851,60 +859,89 @@ .["Copy outfit"] = "?_src_=vars;[HrefToken()];copyoutfit=[REF(src)]" /mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user) - //If they dragged themselves and we're currently aggressively grabbing them try to piggyback - if(user == target && can_piggyback(target) && pulling == target && (HAS_TRAIT(src, TRAIT_PACIFISM) || grab_state >= GRAB_AGGRESSIVE) && stat == CONSCIOUS) - buckle_mob(target,TRUE,TRUE) + if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS) + //If they dragged themselves and we're currently aggressively grabbing them try to piggyback + if(user == target && can_piggyback(target)) + piggyback(target) + return + //If you dragged them to you and you're aggressively grabbing try to fireman carry them + else if(user != target && can_be_firemanned(target)) + fireman_carry(target) + return . = ..() -/mob/living/carbon/human/proc/piggyback_instant(mob/living/M) - return buckle_mob(M, TRUE, TRUE, FALSE, TRUE) +//src is the user that will be carrying, target is the mob to be carried +/mob/living/carbon/human/proc/can_piggyback(mob/living/carbon/target) + return (istype(target) && target.stat == CONSCIOUS) -//Can C try to piggyback at all. -/mob/living/carbon/human/proc/can_piggyback(mob/living/carbon/C) - if(istype(C) && C.stat == CONSCIOUS) - return TRUE - return FALSE +/mob/living/carbon/human/proc/can_be_firemanned(mob/living/carbon/target) + return (ishuman(target) && target.lying) -/mob/living/carbon/human/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE, bypass_piggybacking = FALSE, no_delay = FALSE) +/mob/living/carbon/human/proc/fireman_carry(mob/living/carbon/target) + if(can_be_firemanned(target)) + visible_message("[src] starts lifting [target] onto their back...", + "You start lifting [target] onto your back...") + if(do_after(src, 30, TRUE, target)) + //Second check to make sure they're still valid to be carried + if(can_be_firemanned(target) && !incapacitated(FALSE, TRUE)) + target.resting = FALSE + buckle_mob(target, TRUE, TRUE, 90, 1, 0) + return + visible_message("[src] fails to fireman carry [target]!") + else + to_chat(src, "You can't fireman carry [target] while they're standing!") + +/mob/living/carbon/human/proc/piggyback(mob/living/carbon/target) + if(can_piggyback(target)) + visible_message("[target] starts to climb onto [src]...") + if(do_after(target, 15, target = src)) + if(can_piggyback(target)) + if(target.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE)) + target.visible_message("[target] can't hang onto [src]!") + return + buckle_mob(target, TRUE, TRUE, FALSE, 0, 2) + else + visible_message("[target] fails to climb onto [src]!") + else + to_chat(target, "You can't piggyback ride [src] right now!") + +/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = FALSE, hands_needed = 0, target_hands_needed = 0) if(!force)//humans are only meant to be ridden through piggybacking and special cases return - if(bypass_piggybacking) - return ..() - if(!is_type_in_typecache(M, can_ride_typecache)) - M.visible_message("[M] really can't seem to mount [src]...") + if(!is_type_in_typecache(target, can_ride_typecache)) + target.visible_message("[target] really can't seem to mount [src]...") return + buckle_lying = lying_buckle var/datum/component/riding/human/riding_datum = LoadComponent(/datum/component/riding/human) - riding_datum.ride_check_rider_incapacitated = TRUE - riding_datum.ride_check_rider_restrained = TRUE - riding_datum.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(-6, 4), TEXT_WEST = list( 6, 4))) - if(buckled_mobs && ((M in buckled_mobs) || (buckled_mobs.len >= max_buckled_mobs)) || buckled || (M.stat != CONSCIOUS)) + if(target_hands_needed) + riding_datum.ride_check_rider_restrained = TRUE + if(buckled_mobs && ((target in buckled_mobs) || (buckled_mobs.len >= max_buckled_mobs)) || buckled) return - if(can_piggyback(M)) - riding_datum.ride_check_ridden_incapacitated = TRUE - visible_message("[M] starts to climb onto [src]...") - if(no_delay || do_after(M, 15, target = src)) - if(can_piggyback(M)) - if(M.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE)) - M.visible_message("[M] can't hang onto [src]!") - return - if(!riding_datum.equip_buckle_inhands(M, 2)) //MAKE SURE THIS IS LAST!! - M.visible_message("[M] can't climb onto [src]!") - return - . = ..(M, force, check_loc) - stop_pulling() - else - visible_message("[M] fails to climb onto [src]!") - else - . = ..(M,force,check_loc) - stop_pulling() + var/equipped_hands_self + var/equipped_hands_target + if(hands_needed) + equipped_hands_self = riding_datum.equip_buckle_inhands(src, hands_needed, target) + if(target_hands_needed) + equipped_hands_target = riding_datum.equip_buckle_inhands(target, target_hands_needed) + + if(hands_needed || target_hands_needed) + if(hands_needed && !equipped_hands_self) + src.visible_message("[src] can't get a grip on [target] because their hands are full!", + "You can't get a grip on [target] because your hands are full!") + return + else if(target_hands_needed && !equipped_hands_target) + target.visible_message("[target] can't get a grip on [src] because their hands are full!", + "You can't get a grip on [src] because your hands are full!") + return + + stop_pulling() + riding_datum.handle_vehicle_layer() + . = ..(target, force, check_loc) /mob/living/carbon/human/proc/is_shove_knockdown_blocked() //If you want to add more things that block shove knockdown, extend this - var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back, gloves, shoes, belt, s_store, glasses, ears, wear_id) //Everything but pockets. Pockets are l_store and r_store. (if pockets were allowed, putting something armored, gloves or hats for example, would double up on the armor) - for(var/bp in body_parts) - if(istype(bp, /obj/item/clothing)) - var/obj/item/clothing/C = bp - if(C.blocks_shove_knockdown) - return TRUE + for(var/obj/item/clothing/C in get_equipped_items()) //doesn't include pockets + if(C.blocks_shove_knockdown) + return TRUE return FALSE /mob/living/carbon/human/proc/clear_shove_slowdown() @@ -1029,8 +1066,8 @@ /mob/living/carbon/human/species/lizard/ashwalker race = /datum/species/lizard/ashwalker -/mob/living/carbon/human/species/moth - race = /datum/species/moth +/mob/living/carbon/human/species/insect + race = /datum/species/insect /mob/living/carbon/human/species/mush race = /datum/species/mush diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index b42346382f..5af295a5dd 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -27,7 +27,7 @@ for(var/bp in body_parts) if(!bp) continue - if(bp && istype(bp , /obj/item/clothing)) + if(istype(bp, /obj/item/clothing)) var/obj/item/clothing/C = bp if(C.body_parts_covered & def_zone.body_part) protection += C.armor.getRating(d_type) @@ -348,10 +348,15 @@ if(temp) var/update = 0 var/dmg = rand(M.force/2, M.force) + var/atom/throw_target = get_edge_target_turf(src, M.dir) switch(M.damtype) if("brute") - if(M.force > 20) - Unconscious(20) + if(M.force > 35) // durand and other heavy mechas + Knockdown(50) + src.throw_at(throw_target, rand(1,5), 7) + else if(M.force >= 20 && !IsKnockdown()) // lightweight mechas like gygax + Knockdown(30) + src.throw_at(throw_target, rand(1,3), 7) update |= temp.receive_damage(dmg, 0) playsound(src, 'sound/weapons/punch4.ogg', 50, 1) if("fire") @@ -654,6 +659,7 @@ if(health >= 0) if(src == M) + var/to_send = "" visible_message("[src] examines [p_them()]self.", \ "You check yourself for injuries.") @@ -700,53 +706,55 @@ var/no_damage if(status == "OK" || status == "no damage") no_damage = TRUE - to_chat(src, "\t Your [LB.name] [HAS_TRAIT(src, TRAIT_SELF_AWARE) ? "has" : "is"] [status].") + to_send += "\t Your [LB.name] [HAS_TRAIT(src, TRAIT_SELF_AWARE) ? "has" : "is"] [status].\n" for(var/obj/item/I in LB.embedded_objects) - to_chat(src, "\t There is \a [I] embedded in your [LB.name]!") + to_send += "\t There is \a [I] embedded in your [LB.name]!\n" for(var/t in missing) - to_chat(src, "Your [parse_zone(t)] is missing!") + to_send += "Your [parse_zone(t)] is missing!\n" if(bleed_rate) - to_chat(src, "You are bleeding!") + to_send += "You are bleeding!\n" if(getStaminaLoss()) if(getStaminaLoss() > 30) - to_chat(src, "You're completely exhausted.") + to_send += "You're completely exhausted.\n" else - to_chat(src, "You feel fatigued.") + to_send += "You feel fatigued.\n" if(HAS_TRAIT(src, TRAIT_SELF_AWARE)) if(toxloss) if(toxloss > 10) - to_chat(src, "You feel sick.") + to_send += "You feel sick.\n" else if(toxloss > 20) - to_chat(src, "You feel nauseated.") + to_send += "You feel nauseated.\n" else if(toxloss > 40) - to_chat(src, "You feel very unwell!") + to_send += "You feel very unwell!\n" if(oxyloss) if(oxyloss > 10) - to_chat(src, "You feel lightheaded.") + to_send += "You feel lightheaded.\n" else if(oxyloss > 20) - to_chat(src, "Your thinking is clouded and distant.") + to_send += "Your thinking is clouded and distant.\n" else if(oxyloss > 30) - to_chat(src, "You're choking!") + to_send += "You're choking!\n" switch(nutrition) if(NUTRITION_LEVEL_FULL to INFINITY) - to_chat(src, "You're completely stuffed!") + to_send += "You're completely stuffed!\n" if(NUTRITION_LEVEL_WELL_FED to NUTRITION_LEVEL_FULL) - to_chat(src, "You're well fed!") + to_send += "You're well fed!\n" if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED) - to_chat(src, "You're not hungry.") + to_send += "You're not hungry.\n" if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED) - to_chat(src, "You could use a bite to eat.") + to_send += "You could use a bite to eat.\n" if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY) - to_chat(src, "You feel quite hungry.") + to_send += "You feel quite hungry.\n" if(0 to NUTRITION_LEVEL_STARVING) - to_chat(src, "You're starving!") + to_send += "You're starving!\n" if(roundstart_quirks.len) - to_chat(src, "You have these quirks: [get_trait_string()].") + to_send += "You have these quirks: [get_trait_string()].\n" + + to_chat(src, to_send) else if(wear_suit) wear_suit.add_fingerprint(M) diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index c9d59b84f2..e32d073500 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -1,5 +1,5 @@ /mob/living/carbon/human - hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD, NANITE_HUD, DIAG_NANITE_FULL_HUD,ANTAG_HUD,GLAND_HUD,SENTIENT_DISEASE_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ID_HUD,WANTED_HUD,IMPLOYAL_HUD,IMPCHEM_HUD,IMPTRACK_HUD, NANITE_HUD, DIAG_NANITE_FULL_HUD,ANTAG_HUD,GLAND_HUD,SENTIENT_DISEASE_HUD,RAD_HUD) hud_type = /datum/hud/human possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM) pressure_resistance = 25 @@ -17,6 +17,8 @@ //Eye colour var/eye_color = "000" + var/horn_color = "85615a" //specific horn colors, because why not? + var/skin_tone = "caucasian1" //Skin tone var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup @@ -25,12 +27,13 @@ var/age = 30 //Player's age var/underwear = "Nude" //Which underwear the player wants - var/undie_color = "#FFFFFF" + var/undie_color = "FFFFFF" var/undershirt = "Nude" //Which undershirt the player wants - var/shirt_color = "#FFFFFF" + var/shirt_color = "FFFFFF" var/socks = "Nude" //Which socks the player wants - var/socks_color = "#FFFFFF" + var/socks_color = "FFFFFF" var/backbag = DBACKPACK //Which backpack type the player has chosen. + var/jumpsuit_style = PREF_SUIT //suit/skirt //Equipment slots var/obj/item/wear_suit = null @@ -47,6 +50,7 @@ var/bleedsuppress = 0 //for stopping bloodloss, eventually this will be limb-based like bleeding var/name_override //For temporary visible name changes + var/genital_override = FALSE //Force genitals on things incase of chems var/nameless = FALSE //For drones of both the insectoid and robotic kind. And other types of nameless critters. diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm index 0b40d3d26a..b65d62b63b 100644 --- a/code/modules/mob/living/carbon/human/human_helpers.dm +++ b/code/modules/mob/living/carbon/human/human_helpers.dm @@ -111,26 +111,6 @@ return ..() -/mob/living/carbon/human/get_permeability_protection() - var/list/prot = list("hands"=0, "chest"=0, "groin"=0, "legs"=0, "feet"=0, "arms"=0, "head"=0) - for(var/obj/item/I in get_equipped_items()) - if(I.body_parts_covered & HANDS) - prot["hands"] = max(1 - I.permeability_coefficient, prot["hands"]) - if(I.body_parts_covered & CHEST) - prot["chest"] = max(1 - I.permeability_coefficient, prot["chest"]) - if(I.body_parts_covered & GROIN) - prot["groin"] = max(1 - I.permeability_coefficient, prot["groin"]) - if(I.body_parts_covered & LEGS) - prot["legs"] = max(1 - I.permeability_coefficient, prot["legs"]) - if(I.body_parts_covered & FEET) - prot["feet"] = max(1 - I.permeability_coefficient, prot["feet"]) - if(I.body_parts_covered & ARMS) - prot["arms"] = max(1 - I.permeability_coefficient, prot["arms"]) - if(I.body_parts_covered & HEAD) - prot["head"] = max(1 - I.permeability_coefficient, prot["head"]) - var/protection = (prot["head"] + prot["arms"] + prot["feet"] + prot["legs"] + prot["groin"] + prot["chest"] + prot["hands"])/7 - return protection - /mob/living/carbon/human/can_use_guns(obj/item/G) . = ..() diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 176d967d52..d35df6b789 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -167,9 +167,9 @@ dropItemToGround(r_store, TRUE) //Again, makes sense for pockets to drop. if(l_store) dropItemToGround(l_store, TRUE) - if(wear_id) + if(wear_id && !CHECK_BITFIELD(wear_id.item_flags, NO_UNIFORM_REQUIRED)) dropItemToGround(wear_id) - if(belt) + if(belt && !CHECK_BITFIELD(belt.item_flags, NO_UNIFORM_REQUIRED)) dropItemToGround(belt) w_uniform = null update_suit_sensors() diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 1af9dbc5f5..b1c31ffdff 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -39,6 +39,10 @@ //Stuff jammed in your limbs hurts handle_embedded_objects() + if(stat != DEAD) + //process your dick energy + handle_arousal() + //Update our name based on whether our face is obscured/disfigured name = get_visible_name() @@ -54,7 +58,7 @@ var/obj/item/clothing/CH = head if (CS.clothing_flags & CH.clothing_flags & STOPSPRESSUREDAMAGE) return ONE_ATMOSPHERE - if(istype(loc, /obj/belly)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn + if(isbelly(loc)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn return ONE_ATMOSPHERE if(istype(loc, /obj/item/dogborg/sleeper)) return ONE_ATMOSPHERE //END OF CIT CHANGES diff --git a/code/modules/mob/living/carbon/human/login.dm b/code/modules/mob/living/carbon/human/login.dm deleted file mode 100644 index 1ac24cffa9..0000000000 --- a/code/modules/mob/living/carbon/human/login.dm +++ /dev/null @@ -1,9 +0,0 @@ -/mob/living/carbon/human/Login() - ..() - if(src.martial_art == default_martial_art && mind.stored_martial_art) //If the mind has a martial art stored and the body has the default one. - src.mind.stored_martial_art.teach(src) //Running teach so that it deals with help verbs. - else if(src.martial_art != default_martial_art && src.martial_art != mind.stored_martial_art) //If the body has a martial art which is not the default one and is not stored in the mind. - if(src.martial_art_owner != mind) - src.martial_art.remove(src) - else - src.mind.stored_martial_art = src.martial_art diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index 56be62c75e..eee425063d 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -53,14 +53,14 @@ if(ears) var/obj/item/radio/headset/dongle = ears if(!istype(dongle)) - return 0 + return FALSE if(dongle.translate_binary) - return 1 + return TRUE /mob/living/carbon/human/radio(message, message_mode, list/spans, language) . = ..() - if(. != 0) - return . + if(.) + return switch(message_mode) if(MODE_HEADSET) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 76d8a10474..4ef1aef5ff 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1,6 +1,7 @@ // This code handles different species in the game. GLOBAL_LIST_EMPTY(roundstart_races) +GLOBAL_LIST_EMPTY(roundstart_race_names) /datum/species var/id // if the game needs to manually check your race to do something not included in a proc here, it will use this @@ -15,6 +16,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/hair_color // this allows races to have specific hair colors... if null, it uses the H's hair/facial hair colors. if "mutcolor", it uses the H's mutant_color var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent. + var/horn_color //specific horn colors, because why not? + var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans) var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id. var/exotic_bloodtype = "" //If your race uses a non standard bloodtype (A+, O-, AB-, etc) @@ -79,7 +82,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/fixed_mut_color3 = "" var/whitelisted = 0 //Is this species restricted to certain players? var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666", "SeeALiggerPullTheTrigger") Spaces & capitalization can be included or ignored entirely for each key as it checks for both. - + var/should_draw_citadel = FALSE /////////// // PROCS // @@ -98,6 +101,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/datum/species/S = new I if(S.check_roundstart_eligible()) GLOB.roundstart_races += S.id + GLOB.roundstart_race_names["[S.name]"] = S.id qdel(S) if(!GLOB.roundstart_races.len) GLOB.roundstart_races += "human" @@ -129,10 +133,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) return //Please override this locally if you want to define when what species qualifies for what rank if human authority is enforced. -/datum/species/proc/qualifies_for_rank(rank, list/features) - if(rank in GLOB.command_positions) - return 0 - return 1 +/datum/species/proc/qualifies_for_rank(rank, list/features) //SPECIES JOB RESTRICTIONS + //if(rank in GLOB.command_positions) Left as an example: The format qualifies for rank takes. + // return 0 //It returns false when it runs the proc so they don't get jobs from the global list. + return 1 //It returns 1 to say they are a-okay to continue. //Will regenerate missing organs /datum/species/proc/regenerate_organs(mob/living/carbon/C,datum/species/old_species,replace_current=TRUE) @@ -260,7 +264,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) C.hud_used.update_locked_slots() // this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) species_traits += DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(FALSE) @@ -294,8 +298,6 @@ GLOBAL_LIST_EMPTY(roundstart_races) for(var/datum/disease/A in C.diseases) A.cure(FALSE) - SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) - //CITADEL EDIT if(NOAROUSAL in species_traits) C.canbearoused = FALSE @@ -306,6 +308,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/mob/living/carbon/human/H = C if(NOGENITALS in H.dna.species.species_traits) H.give_genitals(TRUE) //call the clean up proc to delete anything on the mob then return. + if("meat_type" in default_features) //I can't believe it's come to the meat + H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]] + + SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species) + // EDIT ENDS @@ -317,6 +324,11 @@ GLOBAL_LIST_EMPTY(roundstart_races) for(var/X in inherent_traits) REMOVE_TRAIT(C, X, SPECIES_TRAIT) + if("meat_type" in default_features) + C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]] + else + C.type_of_meat = initial(meat) + SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src) /datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour) @@ -500,7 +512,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(B) var/mutable_appearance/MA = mutable_appearance(B.icon, B.icon_state, -BODY_LAYER) if(UNDIE_COLORABLE(B)) - MA.color = H.undie_color + MA.color = "#[H.undie_color]" standing += MA if(H.undershirt) @@ -516,7 +528,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) else MA = mutable_appearance(T.icon, T.icon_state, -BODY_LAYER) if(UNDIE_COLORABLE(T)) - MA.color = H.shirt_color + MA.color = "#[H.shirt_color]" standing += MA if(H.socks && H.get_num_legs(FALSE) >= 2) @@ -529,7 +541,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : "" var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) if(UNDIE_COLORABLE(S)) - MA.color = H.socks_color + MA.color = "#[H.socks_color]" standing += MA if(standing.len) @@ -612,6 +624,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) else if ("wings" in mutant_bodyparts) bodyparts_to_add -= "wings_open" + if("insect_fluff" in mutant_bodyparts) + if(!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)) + bodyparts_to_add -= "insect_fluff" + //CITADEL EDIT //Race specific bodyparts: //Xenos @@ -717,8 +733,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) S = GLOB.wings_open_list[H.dna.features["wings"]] if("legs") S = GLOB.legs_list[H.dna.features["legs"]] - if("moth_wings") - S = GLOB.moth_wings_list[H.dna.features["moth_wings"]] + if("insect_wings") + S = GLOB.insect_wings_list[H.dna.features["insect_wings"]] + if("insect_fluff") + S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]] if("caps") S = GLOB.caps_list[H.dna.features["caps"]] if("ipc_screen") @@ -815,6 +833,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) accessory_overlay.color = "#[H.facial_hair_color]" if(EYECOLOR) accessory_overlay.color = "#[H.eye_color]" + if(HORNCOLOR) + accessory_overlay.color = "#[H.horn_color]" else accessory_overlay.color = forced_colour else @@ -880,6 +900,9 @@ GLOBAL_LIST_EMPTY(roundstart_races) extra_accessory_overlay.color = "#[H.facial_hair_color]" if(EYECOLOR) extra_accessory_overlay.color = "#[H.eye_color]" + + if(HORNCOLOR) + extra_accessory_overlay.color = "#[H.horn_color]" standing += extra_accessory_overlay if(S.extra2) //apply the extra overlay, if there is one @@ -912,6 +935,8 @@ GLOBAL_LIST_EMPTY(roundstart_races) extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]" else extra2_accessory_overlay.color = "#[H.hair_color]" + if(HORNCOLOR) + extra2_accessory_overlay.color = "#[H.horn_color]" standing += extra2_accessory_overlay @@ -1019,13 +1044,12 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(SLOT_BELT) if(H.belt) return FALSE - - var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST) - - if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC)) - if(!disable_warning) - to_chat(H, "You need a jumpsuit before you can attach this [I.name]!") - return FALSE + if(!CHECK_BITFIELD(I.item_flags, NO_UNIFORM_REQUIRED)) + var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST) + if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC)) + if(!disable_warning) + to_chat(H, "You need a jumpsuit before you can attach this [I.name]!") + return FALSE if(!(I.slot_flags & ITEM_SLOT_BELT)) return return equip_delay_self_check(I, H, bypass_equip_delay_self) @@ -1062,12 +1086,12 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(SLOT_WEAR_ID) if(H.wear_id) return FALSE - - var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST) - if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC)) - if(!disable_warning) - to_chat(H, "You need a jumpsuit before you can attach this [I.name]!") - return FALSE + if(!CHECK_BITFIELD(I.item_flags, NO_UNIFORM_REQUIRED)) + var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST) + if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC)) + if(!disable_warning) + to_chat(H, "You need a jumpsuit before you can attach this [I.name]!") + return FALSE if( !(I.slot_flags & ITEM_SLOT_ID) ) return FALSE return equip_delay_self_check(I, H, bypass_equip_delay_self) @@ -1314,10 +1338,10 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/obj/item/organ/cyberimp/chest/thrusters/T = H.getorganslot(ORGAN_SLOT_THRUSTERS) if(!istype(J) && istype(C)) J = C.jetpack - if(istype(J) && J.full_speed && J.allow_thrust(0.01, H)) //Prevents stacking - . -= 2 - else if(istype(T) && T.allow_thrust(0.01, H)) - . -= 2 + if(istype(J) && J.full_speed && J.allow_thrust(0.005, H)) //Prevents stacking + . -= 0.4 + else if(istype(T) && T.allow_thrust(0.005, H)) + . -= 0.4 if(!ignoreslow && gravity) if(H.wear_suit) @@ -1697,7 +1721,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(H.stat == CONSCIOUS && H != user && prob(I.force + ((100 - H.health) * 0.5))) // rev deconversion through blunt trauma. var/datum/antagonist/rev/rev = H.mind.has_antag_datum(/datum/antagonist/rev) - var/datum/antagonist/gang/gang = H.mind.has_antag_datum(/datum/antagonist/gang/) + var/datum/antagonist/gang/gang = H.mind.has_antag_datum(/datum/antagonist/gang && !/datum/antagonist/gang/boss) if(rev) rev.remove_revolutionary(FALSE, user) if(gang) @@ -1733,6 +1757,130 @@ GLOBAL_LIST_EMPTY(roundstart_races) H.forcesay(GLOB.hit_appends) //forcesay checks stat already. return TRUE +/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style) + if(!istype(M)) + return TRUE + CHECK_DNA_AND_SPECIES(M) + CHECK_DNA_AND_SPECIES(H) + + if(!istype(M)) //sanity check for drones. + return TRUE + if(M.mind) + attacker_style = M.mind.martial_art + if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) + log_combat(M, H, "attempted to touch") + H.visible_message("[M] attempted to touch [H]!") + return TRUE + switch(M.a_intent) + if(INTENT_HELP) + if(M == H) + althelp(M, H, attacker_style) + return TRUE + return FALSE + if(INTENT_DISARM) + altdisarm(M, H, attacker_style) + return TRUE + return FALSE + +/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user == target && istype(user)) + if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(user, "You're too exhausted for that.") + return + if(!user.resting) + to_chat(user, "You can only force yourself up if you're on the ground.") + return + user.visible_message("[user] forces [p_them()]self up to [p_their()] feet!", "You force yourself up to your feet!") + user.resting = 0 + user.update_canmove() + user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting + playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) + +/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) + if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) + to_chat(user, "You're too exhausted.") + return FALSE + if(target.check_block()) + target.visible_message("[target] blocks [user]'s shoving attempt!") + return FALSE + if(attacker_style && attacker_style.disarm_act(user,target)) + return TRUE + if(user.resting) + return FALSE + else + if(user == target) + return + user.do_attack_animation(target, ATTACK_EFFECT_DISARM) + user.adjustStaminaLossBuffered(4) + playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1) + + if(target.w_uniform) + target.w_uniform.add_fingerprint(user) + SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected) + + if(!target.resting) + target.adjustStaminaLoss(5) + + if(target.is_shove_knockdown_blocked()) + return + + var/turf/target_oldturf = target.loc + var/shove_dir = get_dir(user.loc, target_oldturf) + var/turf/target_shove_turf = get_step(target.loc, shove_dir) + var/mob/living/carbon/human/target_collateral_human + var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied + + //Thank you based whoneedsspace + target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents + if(target_collateral_human && !target_collateral_human.resting) + shove_blocked = TRUE + else + target_collateral_human = null + target.Move(target_shove_turf, shove_dir) + if(get_turf(target) == target_oldturf) + shove_blocked = TRUE + + if(shove_blocked && !target.buckled) + var/directional_blocked = !target.Adjacent(target_shove_turf) + var/targetatrest = target.resting + if((directional_blocked || !(target_collateral_human || target_shove_turf.shove_act(target, user))) && !targetatrest) + target.Knockdown(SHOVE_KNOCKDOWN_SOLID) + user.visible_message("[user.name] shoves [target.name], knocking them down!", + "You shove [target.name], knocking them down!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "knocking them down") + else if(target_collateral_human && !targetatrest) + target.Knockdown(SHOVE_KNOCKDOWN_HUMAN) + target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL) + user.visible_message("[user.name] shoves [target.name] into [target_collateral_human.name]!", + "You shove [target.name] into [target_collateral_human.name]!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "into [target_collateral_human.name]") + + else + user.visible_message("[user.name] shoves [target.name]!", + "You shove [target.name]!", null, COMBAT_MESSAGE_RANGE) + var/target_held_item = target.get_active_held_item() + var/knocked_item = FALSE + if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types)) + target_held_item = null + if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID)) + target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH) + if(target_held_item) + target.visible_message("[target.name]'s grip on \the [target_held_item] loosens!", + "Your grip on \the [target_held_item] loosens!", null, COMBAT_MESSAGE_RANGE) + addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH) + else if(target_held_item) + target.dropItemToGround(target_held_item) + knocked_item = TRUE + target.visible_message("[target.name] drops \the [target_held_item]!!", + "You drop \the [target_held_item]!!", null, COMBAT_MESSAGE_RANGE) + var/append_message = "" + if(target_held_item) + if(knocked_item) + append_message = "causing them to drop [target_held_item]" + else + append_message = "loosening their grip on [target_held_item]" + log_combat(user, target, "shoved", append_message) + /datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H) var/hit_percent = (100-(blocked+armor))/100 hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100 diff --git a/code/modules/mob/living/carbon/human/species_types/bugmen.dm b/code/modules/mob/living/carbon/human/species_types/bugmen.dm new file mode 100644 index 0000000000..94dba550b6 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species_types/bugmen.dm @@ -0,0 +1,64 @@ +/datum/species/insect + name = "Anthromorphic Insect" + id = "insect" + say_mod = "flutters" + default_color = "00FF00" + species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) + mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns") + default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", + "insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None","horns" = "None") + attack_verb = "slash" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect + liked_food = VEGETABLES | DAIRY + disliked_food = FRUIT | GROSS + toxic_food = MEAT | RAW + mutanteyes = /obj/item/organ/eyes/insect + should_draw_citadel = TRUE + +/datum/species/insect/on_species_gain(mob/living/carbon/C) + . = ..() + if(ishuman(C)) + var/mob/living/carbon/human/H = C + if(!H.dna.features["insect_wings"]) + H.dna.features["insect_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["insect_wings"]) ? H.client.prefs.features["insect_wings"] : "None"]" + handle_mutant_bodyparts(H) + +/datum/species/insect/random_name(gender,unique,lastname) + if(unique) + return random_unique_moth_name() + + var/randname = moth_name() + + if(lastname) + randname += " [lastname]" + + return randname + +/datum/species/insect/handle_fire(mob/living/carbon/human/H, no_protection = FALSE) + ..() + if(H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive + to_chat(H, "Your precious wings burn to a crisp!") + if(H.dna.features["insect_wings"] != "None") + H.dna.features["insect_wings"] = "Burnt Off" + handle_mutant_bodyparts(H) + +/datum/species/insect/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H) + . = ..() + if(chem.id == "pestkiller") + H.adjustToxLoss(3) + H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM) + +/datum/species/insect/check_weakness(obj/item/weapon, mob/living/attacker) + if(istype(weapon, /obj/item/melee/flyswatter)) + return 9 //flyswatters deal 10x damage to insects + return 0 + +/datum/species/insect/space_move(mob/living/carbon/human/H) + . = ..() + if(H.loc && !isspaceturf(H.loc) && (H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None")) + var/datum/gas_mixture/current = H.loc.return_air() + if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible + return TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/corporate.dm b/code/modules/mob/living/carbon/human/species_types/corporate.dm index 620f0b2543..146090b366 100644 --- a/code/modules/mob/living/carbon/human/species_types/corporate.dm +++ b/code/modules/mob/living/carbon/human/species_types/corporate.dm @@ -16,5 +16,5 @@ blacklisted = 1 use_skintones = 0 species_traits = list(NOBLOOD,EYECOLOR,NOGENITALS) - inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER) + inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER) sexes = 0 \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/species_types/flypeople.dm b/code/modules/mob/living/carbon/human/species_types/flypeople.dm index 6f05eb393d..043ee4fde1 100644 --- a/code/modules/mob/living/carbon/human/species_types/flypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/flypeople.dm @@ -1,5 +1,5 @@ /datum/species/fly - name = "Flyperson" + name = "Anthromorphic Fly" id = "fly" say_mod = "buzzes" species_traits = list(NOEYES) diff --git a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm new file mode 100644 index 0000000000..e726d45347 --- /dev/null +++ b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm @@ -0,0 +1,98 @@ +/datum/species/mammal + name = "Anthromorph" + id = "mammal" + default_color = "4B4B4B" + should_draw_citadel = TRUE + species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) + mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "horns", "legs") + default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", + "mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian") + attack_verb = "claw" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal + liked_food = MEAT | FRIED + disliked_food = TOXIC + +//Curiosity killed the cat's wagging tail. +/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H) + if(H) + stop_wagging_tail(H) + +/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount) + if(H) + stop_wagging_tail(H) + . = ..() + +/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H) + return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H) + return ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H) + if("mam_tail" in mutant_bodyparts) + mutant_bodyparts -= "mam_tail" + mutant_bodyparts |= "mam_waggingtail" + H.update_body() + +/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H) + if("mam_waggingtail" in mutant_bodyparts) + mutant_bodyparts -= "mam_waggingtail" + mutant_bodyparts |= "mam_tail" + H.update_body() + + +/datum/species/mammal/qualifies_for_rank(rank, list/features) + return TRUE + + +//Alien// +/datum/species/xeno + // A cloning mistake, crossing human and xenomorph DNA + name = "Xenomorph Hybrid" + id = "xeno" + say_mod = "hisses" + default_color = "00FF00" + should_draw_citadel = TRUE + species_traits = list(MUTCOLORS,EYECOLOR,LIPS) + inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) + mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs") + default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade") + attack_verb = "slash" + attack_sound = 'sound/weapons/slash.ogg' + miss_sound = 'sound/weapons/slashmiss.ogg' + meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno + skinned_type = /obj/item/stack/sheet/animalhide/xeno + exotic_bloodtype = "L" + damage_overlay_type = "xeno" + liked_food = MEAT + +/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species) + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) + species_traits += DIGITIGRADE + if(DIGITIGRADE in species_traits) + C.Digitigrade_Leg_Swap(FALSE) + . = ..() + +/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species) + if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade") + species_traits -= DIGITIGRADE + if(DIGITIGRADE in species_traits) + C.Digitigrade_Leg_Swap(TRUE) + . = ..() + +//Praise the Omnissiah, A challange worthy of my skills - HS + +//EXOTIC// +//These races will likely include lots of downsides and upsides. Keep them relatively balanced.// + +//misc +/mob/living/carbon/human/dummy + no_vore = TRUE + +/mob/living/carbon/human/vore + devourable = TRUE + digestable = TRUE + feeding = TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm index 2c663b4094..84c44ea81c 100644 --- a/code/modules/mob/living/carbon/human/species_types/golems.dm +++ b/code/modules/mob/living/carbon/human/species_types/golems.dm @@ -45,7 +45,7 @@ return golem_name /datum/species/golem/random - name = "Random Golem" + name = "Golem Mutant" blacklisted = FALSE dangerous_existence = FALSE var/static/list/random_golem_types @@ -420,7 +420,7 @@ H.visible_message("[H] teleports!", "You destabilize and teleport!") new /obj/effect/particle_effect/sparks(get_turf(H)) playsound(get_turf(H), "sparks", 50, 1) - do_teleport(H, get_turf(H), 6, asoundin = 'sound/weapons/emitter2.ogg') + do_teleport(H, get_turf(H), 6, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) last_teleport = world.time /datum/species/golem/bluespace/spec_hitby(atom/movable/AM, mob/living/carbon/human/H) @@ -486,7 +486,7 @@ spark_system.set_up(10, 0, src) spark_system.attach(H) spark_system.start() - do_teleport(H, get_turf(H), 12, asoundin = 'sound/weapons/emitter2.ogg') + do_teleport(H, get_turf(H), 12, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) last_teleport = world.time UpdateButtonIcon() //action icon looks unavailable sleep(cooldown + 5) diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm b/code/modules/mob/living/carbon/human/species_types/ipc.dm similarity index 98% rename from modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm rename to code/modules/mob/living/carbon/human/species_types/ipc.dm index 25b8daf2cb..95b924ea18 100644 --- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/ipc.dm +++ b/code/modules/mob/living/carbon/human/species_types/ipc.dm @@ -1,5 +1,5 @@ /datum/species/ipc - name = "IPC" + name = "I.P.C." id = "ipc" say_mod = "beeps" default_color = "00FF00" diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index 2b487d4349..03cd514300 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -14,7 +14,8 @@ damage_overlay_type = "" var/datum/action/innate/regenerate_limbs/regenerate_limbs var/datum/action/innate/slime_change/slime_change //CIT CHANGE - liked_food = MEAT + liked_food = TOXIC | MEAT + toxic_food = null coldmod = 6 // = 3x cold damage heatmod = 0.5 // = 1/4x heat damage burnmod = 0.5 // = 1/2x generic burn damage @@ -47,14 +48,14 @@ H.adjustBruteLoss(5) to_chat(H, "You feel empty!") - if(H.blood_volume < BLOOD_VOLUME_NORMAL) + if(H.blood_volume < (BLOOD_VOLUME_NORMAL * H.blood_ratio)) if(H.nutrition >= NUTRITION_LEVEL_STARVING) H.blood_volume += 3 H.nutrition -= 2.5 - if(H.blood_volume < BLOOD_VOLUME_OKAY) + if(H.blood_volume < (BLOOD_VOLUME_OKAY*H.blood_ratio)) if(prob(5)) to_chat(H, "You feel drained!") - if(H.blood_volume < BLOOD_VOLUME_BAD) + if(H.blood_volume < (BLOOD_VOLUME_BAD*H.blood_ratio)) Cannibalize_Body(H) if(regenerate_limbs) regenerate_limbs.UpdateButtonIcon() @@ -86,7 +87,7 @@ var/list/limbs_to_heal = H.get_missing_limbs() if(limbs_to_heal.len < 1) return 0 - if(H.blood_volume >= BLOOD_VOLUME_OKAY+40) + if(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) return 1 return 0 @@ -97,13 +98,13 @@ to_chat(H, "You feel intact enough as it is.") return to_chat(H, "You focus intently on your missing [limbs_to_heal.len >= 2 ? "limbs" : "limb"]...") - if(H.blood_volume >= 40*limbs_to_heal.len+BLOOD_VOLUME_OKAY) + if(H.blood_volume >= 40*limbs_to_heal.len+(BLOOD_VOLUME_OKAY*H.blood_ratio)) H.regenerate_limbs() H.blood_volume -= 40*limbs_to_heal.len to_chat(H, "...and after a moment you finish reforming!") return else if(H.blood_volume >= 40)//We can partially heal some limbs - while(H.blood_volume >= BLOOD_VOLUME_OKAY+40) + while(H.blood_volume >= (BLOOD_VOLUME_OKAY*H.blood_ratio)+40) var/healed_limb = pick(limbs_to_heal) H.regenerate_limb(healed_limb) limbs_to_heal -= healed_limb @@ -117,7 +118,7 @@ //Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death. /datum/species/jelly/slime - name = "Slimeperson" + name = "Xenobiological Slime Entity" id = "slime" default_color = "00FFFF" species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD) @@ -137,7 +138,7 @@ bodies -= C // This means that the other bodies maintain a link // so if someone mindswapped into them, they'd still be shared. bodies = null - C.blood_volume = min(C.blood_volume, BLOOD_VOLUME_NORMAL) + C.blood_volume = min(C.blood_volume, (BLOOD_VOLUME_NORMAL*C.blood_ratio)) ..() /datum/species/jelly/slime/on_species_gain(mob/living/carbon/C, datum/species/old_species) @@ -388,12 +389,268 @@ "...and move this one instead.") +////////////////////////////////////////////////////////Round Start Slimes/////////////////////////////////////////////////////////////////// + +/datum/species/jelly/roundstartslime + name = "Xenobiological Slime Hybrid" + id = "slimeperson" + limbs_id = "slime" + default_color = "00FFFF" + species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD) + inherent_traits = list(TRAIT_TOXINLOVER) + mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur") + default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None") + say_mod = "says" + hair_color = "mutcolor" + hair_alpha = 160 //a notch brighter so it blends better. + coldmod = 3 + heatmod = 1 + burnmod = 1 + +/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H) + if(H) + stop_wagging_tail(H) + +/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount) + if(H) + stop_wagging_tail(H) + . = ..() + +/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H) + return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H) + return ("mam_waggingtail" in mutant_bodyparts) + +/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H) + if("mam_tail" in mutant_bodyparts) + mutant_bodyparts -= "mam_tail" + mutant_bodyparts |= "mam_waggingtail" + H.update_body() + +/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H) + if("mam_waggingtail" in mutant_bodyparts) + mutant_bodyparts -= "mam_waggingtail" + mutant_bodyparts |= "mam_tail" + H.update_body() + + +/datum/action/innate/slime_change + name = "Alter Form" + check_flags = AB_CHECK_CONSCIOUS + button_icon_state = "alter_form" //placeholder + icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi' + background_icon_state = "bg_alien" + +/datum/action/innate/slime_change/Activate() + var/mob/living/carbon/human/H = owner + if(!isjellyperson(H)) + return + else + H.visible_message("[owner] gains a look of \ + concentration while standing perfectly still.\ + Their body seems to shift and starts getting more goo-like.", + "You focus intently on altering your body while \ + standing perfectly still...") + change_form() + +/datum/action/innate/slime_change/proc/change_form() + var/mob/living/carbon/human/H = owner + var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel") + if(select_alteration == "Hair Style") + if(H.gender == MALE) + var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list + if(new_style) + H.facial_hair_style = new_style + else + H.facial_hair_style = "Shaved" + //handle normal hair + var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list + if(new_style) + H.hair_style = new_style + H.update_hair() + else if (select_alteration == "Genitals") + var/list/organs = list() + var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel") + switch(operation) + if("add sexual organ") + var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel") + if(new_organ == "Penis") + H.give_penis() + else if(new_organ == "Testicles") + H.give_balls() + else if(new_organ == "Breasts") + H.give_breasts() + else if(new_organ == "Vagina") + H.give_vagina() + else if(new_organ == "Womb") + H.give_womb() + else + return + if("remove sexual organ") + for(var/obj/item/organ/genital/X in H.internal_organs) + var/obj/item/organ/I = X + organs["[I.name] ([I.type])"] = I + var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs + organ = organs[organ] + if(!organ) + return + var/obj/item/organ/genital/O + if(isorgan(organ)) + O = organ + O.Remove(H) + organ.forceMove(get_turf(H)) + qdel(organ) + H.update_genitals() + + else if (select_alteration == "Ears") + var/list/snowflake_ears_list = list("Normal" = null) + for(var/path in GLOB.mam_ears_list) + var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_ears_list[S.name] = path + var/new_ears + new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list + if(new_ears) + H.dna.features["mam_ears"] = new_ears + H.update_body() + + else if (select_alteration == "Snout") + var/list/snowflake_snouts_list = list("Normal" = null) + for(var/path in GLOB.mam_snouts_list) + var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_snouts_list[S.name] = path + var/new_snout + new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list + if(new_snout) + H.dna.features["mam_snouts"] = new_snout + H.update_body() + + else if (select_alteration == "Markings") + var/list/snowflake_markings_list = list() + for(var/path in GLOB.mam_body_markings_list) + var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_markings_list[S.name] = path + var/new_mam_body_markings + new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list + if(new_mam_body_markings) + H.dna.features["mam_body_markings"] = new_mam_body_markings + if(new_mam_body_markings == "None") + H.dna.features["mam_body_markings"] = "Plain" + for(var/X in H.bodyparts) //propagates the markings changes + var/obj/item/bodypart/BP = X + BP.update_limb(FALSE, H) + H.update_body() + + else if (select_alteration == "Tail") + var/list/snowflake_tails_list = list("Normal" = null) + for(var/path in GLOB.mam_tails_list) + var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_tails_list[S.name] = path + var/new_tail + new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list + if(new_tail) + H.dna.features["mam_tail"] = new_tail + if(new_tail != "None") + H.dna.features["taur"] = "None" + H.update_body() + + else if (select_alteration == "Taur body") + var/list/snowflake_taur_list = list("Normal" = null) + for(var/path in GLOB.taur_list) + var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path] + if(istype(instance, /datum/sprite_accessory)) + var/datum/sprite_accessory/S = instance + if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) + snowflake_taur_list[S.name] = path + var/new_taur + new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list + if(new_taur) + H.dna.features["taur"] = new_taur + if(new_taur != "None") + H.dna.features["mam_tail"] = "None" + H.update_body() + + else if (select_alteration == "Penis") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list + if(new_shape) + H.dna.features["cock_shape"] = new_shape + H.update_genitals() + H.give_balls() + H.give_penis() + H.apply_overlay() + + + else if (select_alteration == "Vagina") + for(var/obj/item/organ/genital/vagina/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list + if(new_shape) + H.dna.features["vag_shape"] = new_shape + H.update_genitals() + H.give_womb() + H.give_vagina() + H.apply_overlay() + + else if (select_alteration == "Penis Length") + for(var/obj/item/organ/genital/penis/X in H.internal_organs) + qdel(X) + var/new_length + new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null + if(new_length) + H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN) + H.update_genitals() + H.apply_overlay() + H.give_balls() + H.give_penis() + + else if (select_alteration == "Breast Size") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_size + new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list + if(new_size) + H.dna.features["breasts_size"] = new_size + H.update_genitals() + H.apply_overlay() + H.give_breasts() + + else if (select_alteration == "Breast Shape") + for(var/obj/item/organ/genital/breasts/X in H.internal_organs) + qdel(X) + var/new_shape + new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list + if(new_shape) + H.dna.features["breasts_shape"] = new_shape + H.update_genitals() + H.apply_overlay() + H.give_breasts() + + else + return + + ///////////////////////////////////LUMINESCENTS////////////////////////////////////////// //Luminescents are able to consume and use slime extracts, without them decaying. /datum/species/jelly/luminescent - name = "Luminescent" + name = "Luminescent Slime Entity" id = "lum" say_mod = "says" var/glow_intensity = LUMINESCENT_DEFAULT_GLOW @@ -560,7 +817,7 @@ //Stargazers are the telepathic branch of jellypeople, able to project psychic messages and to link minds with willing participants. /datum/species/jelly/stargazer - name = "Stargazer" + name = "Stargazer Slime Entity" id = "stargazer" var/datum/action/innate/project_thought/project_thought var/datum/action/innate/link_minds/link_minds @@ -728,4 +985,4 @@ to_chat(H, "You connect [target]'s mind to your slime link!") else to_chat(H, "You can't seem to link [target]'s mind...") - to_chat(target, "The foreign presence leaves your mind.") \ No newline at end of file + to_chat(target, "The foreign presence leaves your mind.") diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 30bf705547..4dbfd23df8 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -1,17 +1,19 @@ /datum/species/lizard // Reptilian humanoids with scaled skin and tails. - name = "Lizardperson" + name = "Anthromorphic Lizard" id = "lizard" say_mod = "hisses" default_color = "00FF00" - species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS) + species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR) inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE) mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur") mutanttongue = /obj/item/organ/tongue/lizard mutanttail = /obj/item/organ/tail/lizard coldmod = 1.5 heatmod = 0.67 - default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None") + default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", + "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", + "legs" = "Digitigrade", "taur" = "None") attack_verb = "slash" attack_sound = 'sound/weapons/slash.ogg' miss_sound = 'sound/weapons/slashmiss.ogg' @@ -71,14 +73,14 @@ H.update_body() /datum/species/lizard/on_species_gain(mob/living/carbon/human/C, datum/species/old_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian")) species_traits += DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(FALSE) return ..() /datum/species/lizard/on_species_loss(mob/living/carbon/human/C, datum/species/new_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Normal Legs") + if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade") species_traits -= DIGITIGRADE if(DIGITIGRADE in species_traits) C.Digitigrade_Leg_Swap(TRUE) diff --git a/code/modules/mob/living/carbon/human/species_types/mothmen.dm b/code/modules/mob/living/carbon/human/species_types/mothmen.dm deleted file mode 100644 index d15d989384..0000000000 --- a/code/modules/mob/living/carbon/human/species_types/mothmen.dm +++ /dev/null @@ -1,61 +0,0 @@ -/datum/species/moth - name = "Mothman" - id = "moth" - say_mod = "flutters" - default_color = "00FF00" - species_traits = list(LIPS, NOEYES) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) - mutant_bodyparts = list("moth_wings") - default_features = list("moth_wings" = "Plain") - attack_verb = "slash" - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth - liked_food = VEGETABLES | DAIRY - disliked_food = FRUIT | GROSS - toxic_food = MEAT | RAW - mutanteyes = /obj/item/organ/eyes/moth - -/datum/species/moth/on_species_gain(mob/living/carbon/C) - . = ..() - if(ishuman(C)) - var/mob/living/carbon/human/H = C - if(!H.dna.features["moth_wings"]) - H.dna.features["moth_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["moth_wings"]) ? H.client.prefs.features["moth_wings"] : "Plain"]" - handle_mutant_bodyparts(H) - -/datum/species/moth/random_name(gender,unique,lastname) - if(unique) - return random_unique_moth_name() - - var/randname = moth_name() - - if(lastname) - randname += " [lastname]" - - return randname - -/datum/species/moth/handle_fire(mob/living/carbon/human/H, no_protection = FALSE) - ..() - if(H.dna.features["moth_wings"] != "Burnt Off" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive - to_chat(H, "Your precious wings burn to a crisp!") - H.dna.features["moth_wings"] = "Burnt Off" - handle_mutant_bodyparts(H) - -/datum/species/moth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H) - . = ..() - if(chem.id == "pestkiller") - H.adjustToxLoss(3) - H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM) - -/datum/species/moth/check_weakness(obj/item/weapon, mob/living/attacker) - if(istype(weapon, /obj/item/melee/flyswatter)) - return 9 //flyswatters deal 10x damage to moths - return 0 - -/datum/species/moth/space_move(mob/living/carbon/human/H) - . = ..() - if(H.loc && !isspaceturf(H.loc) && H.dna.features["moth_wings"] != "Burnt Off") - var/datum/gas_mixture/current = H.loc.return_air() - if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible - return TRUE diff --git a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm index 7be0265cba..ceadb28115 100644 --- a/code/modules/mob/living/carbon/human/species_types/mushpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/mushpeople.dm @@ -1,5 +1,5 @@ /datum/species/mush //mush mush codecuck - name = "Mushroomperson" + name = "Anthromorphic Mushroom" id = "mush" mutant_bodyparts = list("caps") default_features = list("caps" = "Round") diff --git a/code/modules/mob/living/carbon/human/species_types/podpeople.dm b/code/modules/mob/living/carbon/human/species_types/podpeople.dm index 0da4073f1d..46207e5e60 100644 --- a/code/modules/mob/living/carbon/human/species_types/podpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/podpeople.dm @@ -1,6 +1,6 @@ /datum/species/pod // A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness. - name = "Podperson" + name = "Anthromorphic Plant" id = "pod" default_color = "59CE00" species_traits = list(MUTCOLORS,EYECOLOR) @@ -71,6 +71,7 @@ H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL) /datum/species/pod/pseudo_weak + name = "Anthromorphic Plant" id = "podweak" limbs_id = "pod" species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS) diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm index 11a25cea6c..754c48c3bd 100644 --- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm @@ -174,6 +174,7 @@ item_flags = ABSTRACT | DROPDEL w_class = WEIGHT_CLASS_HUGE sharpness = IS_SHARP + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/light_eater/Initialize() . = ..() diff --git a/code/modules/mob/living/carbon/human/species_types/synths.dm b/code/modules/mob/living/carbon/human/species_types/synths.dm index 0ebd6e795b..ac18580e9b 100644 --- a/code/modules/mob/living/carbon/human/species_types/synths.dm +++ b/code/modules/mob/living/carbon/human/species_types/synths.dm @@ -1,10 +1,10 @@ /datum/species/synth - name = "Synth" //inherited from the real species, for health scanners and things + name = "Synthetic" //inherited from the real species, for health scanners and things id = "synth" say_mod = "beep boops" //inherited from a user's real species sexes = 0 species_traits = list(NOTRANSSTING,NOGENITALS,NOAROUSAL) //all of these + whatever we inherit from the real species - inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER,TRAIT_NOBREATH) + inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH) inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID) dangerous_existence = 1 blacklisted = 1 @@ -12,7 +12,7 @@ damage_overlay_type = "synth" limbs_id = "synth" var/list/initial_species_traits = list(NOTRANSSTING) //for getting these values back for assume_disguise() - var/list/initial_inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOHUNGER,TRAIT_NOBREATH) + var/list/initial_inherent_traits = list(TRAIT_VIRUSIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER,TRAIT_NOBREATH) var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged diff --git a/code/modules/mob/living/carbon/human/species_types/vampire.dm b/code/modules/mob/living/carbon/human/species_types/vampire.dm index 4bc3d622ac..53c6f1bd0f 100644 --- a/code/modules/mob/living/carbon/human/species_types/vampire.dm +++ b/code/modules/mob/living/carbon/human/species_types/vampire.dm @@ -46,7 +46,7 @@ C.adjustCloneLoss(-4) return C.blood_volume -= 0.75 - if(C.blood_volume <= BLOOD_VOLUME_SURVIVE) + if(C.blood_volume <= (BLOOD_VOLUME_SURVIVE*C.blood_ratio)) to_chat(C, "You ran out of blood!") C.dust() var/area/A = get_area(C) diff --git a/code/modules/mob/living/carbon/human/status_procs.dm b/code/modules/mob/living/carbon/human/status_procs.dm index 5c20b0ce75..49121c9409 100644 --- a/code/modules/mob/living/carbon/human/status_procs.dm +++ b/code/modules/mob/living/carbon/human/status_procs.dm @@ -3,7 +3,7 @@ amount = dna.species.spec_stun(src,amount) return ..() -/mob/living/carbon/human/Knockdown(amount, updating = 1, ignore_canknockdown = 0) +/mob/living/carbon/human/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg) amount = dna.species.spec_stun(src,amount) return ..() diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index feb80e8d2c..72ff7e7a60 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -288,8 +288,10 @@ There are several things that need to be remembered: S.alternate_worn_icon = 'modular_citadel/icons/mob/digishoes.dmi' else S.alternate_worn_icon = null - - overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(state = shoes.icon_state, default_layer = SHOES_LAYER, default_icon_file = ((shoes.alternate_worn_icon) ? shoes.alternate_worn_icon : 'icons/mob/feet.dmi')) + var/t_state = shoes.item_state + if (!t_state) + t_state = shoes.icon_state + overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(state = t_state, default_layer = SHOES_LAYER, default_icon_file = ((shoes.alternate_worn_icon) ? shoes.alternate_worn_icon : 'icons/mob/feet.dmi')) var/mutable_appearance/shoes_overlay = overlays_standing[SHOES_LAYER] if(OFFSET_SHOES in dna.species.offset_features) shoes_overlay.pixel_x += dna.species.offset_features[OFFSET_SHOES][1] @@ -377,13 +379,16 @@ There are several things that need to be remembered: if(wear_suit) var/obj/item/clothing/suit/S = wear_suit + var/no_taur_thanks = FALSE + if(!istype(S)) + no_taur_thanks = TRUE wear_suit.screen_loc = ui_oclothing if(client && hud_used && hud_used.hud_shown) if(hud_used.inventory_shown) client.screen += wear_suit update_observer_view(wear_suit,1) - if(S.mutantrace_variation) //Just make sure we've got this checked too + if(!no_taur_thanks && S.mutantrace_variation) //Just make sure we've got this checked too if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) //are we not a taur, but we have Digitigrade legs? Run this check first, then. S.alternate_worn_icon = 'modular_citadel/icons/mob/suit_digi.dmi' else @@ -404,7 +409,7 @@ There are several things that need to be remembered: if(OFFSET_SUIT in dna.species.offset_features) suit_overlay.pixel_x += dna.species.offset_features[OFFSET_SUIT][1] suit_overlay.pixel_y += dna.species.offset_features[OFFSET_SUIT][2] - if(S.center) + if(!no_taur_thanks && S.center) suit_overlay = center_image(suit_overlay, S.dimension_x, S.dimension_y) overlays_standing[SUIT_LAYER] = suit_overlay update_hair() @@ -468,14 +473,6 @@ There are several things that need to be remembered: overlays_standing[BACK_LAYER] = back_overlay apply_overlay(BACK_LAYER) -/mob/living/carbon/human/update_inv_legcuffed() - remove_overlay(LEGCUFF_LAYER) - clear_alert("legcuffed") - if(legcuffed) - overlays_standing[LEGCUFF_LAYER] = mutable_appearance('icons/mob/mob.dmi', "legcuff1", -LEGCUFF_LAYER) - apply_overlay(LEGCUFF_LAYER) - throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = src.legcuffed) - /proc/wear_female_version(t_color, icon, layer, type) var/index = t_color var/icon/female_clothing_icon = GLOB.female_clothing_icons[index] diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm deleted file mode 100644 index 65a4c5d33f..0000000000 --- a/code/modules/mob/living/carbon/human/whisper.dm +++ /dev/null @@ -1,91 +0,0 @@ -/mob/living/carbon/human/whisper_verb(message as text) - whisper(message) - -/mob/living/carbon/human/whisper(message, datum/language/language=null) - if(!IsVocal()) - return - if(!message) - return - if(!language) - language = get_default_language() - - if(GLOB.say_disabled) //This is here to try to identify lag problems - to_chat(usr, "Speech is currently admin-disabled.") - return - - if(stat == DEAD) - return - - - message = trim(html_encode(message)) - if(!can_speak(message)) - return - - message = "[message]" - log_whisper("[src.name]/[src.key] : [message]") - - if (src.client) - if (src.client.prefs.muted & MUTE_IC) - to_chat(src, "You cannot whisper (muted).") - return - - log_whisper("[src.name]/[src.key] : [message]") - - var/alt_name = get_alt_name() - - var/whispers = "whispers" - var/critical = InCritical() - - // We are unconscious but not in critical, so don't allow them to whisper. - if(stat == UNCONSCIOUS && !critical) - return - - // If whispering your last words, limit the whisper based on how close you are to death. - if(critical) - var/health_diff = round(-HEALTH_THRESHOLD_DEAD + health) - // If we cut our message short, abruptly end it with a-.. - var/message_len = length(message) - message = copytext(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]" - message = Ellipsis(message, 10, 1) - - message = treat_message(message) - if(!message) - return - - var/list/listening_dead = list() - for(var/mob/M in GLOB.player_list) - if(M.stat == DEAD && M.client && ((M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) || (get_dist(M, src) <= 7))) - listening_dead |= M - - var/list/listening = get_hearers_in_view(1, src) - listening |= listening_dead - var/list/eavesdropping = get_hearers_in_view(2, src) - eavesdropping -= listening - var/list/watching = hearers(5, src) - watching -= listening - watching -= eavesdropping - - var/rendered - whispers = critical ? "whispers something in [p_their()] final breath." : "whispers something." - rendered = "[src.name] [whispers]" - for(var/mob/M in watching) - M.show_message(rendered, 2) - - var/spans = list(SPAN_ITALICS) - whispers = critical ? "whispers in [p_their()] final breath" : "whispers" - rendered = "[GetVoice()][alt_name] [whispers], \"[attach_spans(message, spans)]\"" - - for(var/atom/movable/AM in listening) - if(istype(AM,/obj/item/radio)) - continue - AM.Hear(rendered, src, language, message, , spans) - - message = stars(message) - rendered = "[GetVoice()][alt_name] [whispers], \"[attach_spans(message, spans)]\"" - for(var/atom/movable/AM in eavesdropping) - if(istype(AM,/obj/item/radio)) - continue - AM.Hear(rendered, src, language, message, , spans) - - if(critical) //Dying words. - succumb(1) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 9dd55c361e..7a3405cc09 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -228,6 +228,9 @@ else if(SA_partialpressure > 0.01) if(prob(20)) emote(pick("giggle","laugh")) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "chemical_euphoria", /datum/mood_event/chemical_euphoria) + else + SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "chemical_euphoria") //BZ (Facepunch port of their Agent B) if(breath_gases[/datum/gas/bz]) @@ -304,11 +307,17 @@ return /mob/living/carbon/proc/get_breath_from_internal(volume_needed) + var/obj/item/clothing/check + var/internals = FALSE + + for(check in GET_INTERNAL_SLOTS(src)) + if(CHECK_BITFIELD(check.clothing_flags, ALLOWINTERNALS)) + internals = TRUE if(internal) if(internal.loc != src) internal = null update_internals_hud_icon(0) - else if ((!wear_mask || !(wear_mask.clothing_flags & MASKINTERNALS)) && !getorganslot(ORGAN_SLOT_BREATHING_TUBE)) + else if (!internals && !getorganslot(ORGAN_SLOT_BREATHING_TUBE)) internal = null update_internals_hud_icon(0) else @@ -466,7 +475,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put /mob/living/carbon/handle_status_effects() ..() if(getStaminaLoss() && !combatmode)//CIT CHANGE - prevents stamina regen while combat mode is active - adjustStaminaLoss(resting ? (recoveringstam ? -7.5 : -3) : -1.5)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke + adjustStaminaLoss(resting ? (recoveringstam ? -7.5 : -6) : -3)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke if(!recoveringstam && incomingstammult != 1) incomingstammult = max(0.01, incomingstammult) @@ -526,6 +535,9 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put if(jitteriness) do_jitter_animation(jitteriness) jitteriness = max(jitteriness - restingpwr, 0) + SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "jittery", /datum/mood_event/jittery) + else + SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "jittery") if(stuttering) stuttering = max(stuttering-1, 0) @@ -611,6 +623,8 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put if(drunkenness >= 101) adjustToxLoss(4) //Let's be honest you shouldn't be alive by now + else + SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "drunk") //used in human and monkey handle_environment() /mob/living/carbon/proc/natural_bodytemperature_stabilization() diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index f1a6b58cd1..f9c2e2dd3d 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -152,15 +152,6 @@ return threatcount -/mob/living/carbon/monkey/get_permeability_protection() - var/protection = 0 - if(head) - protection = 1 - head.permeability_coefficient - if(wear_mask) - protection = max(1 - wear_mask.permeability_coefficient, protection) - protection = protection/7 //the rest of the body isn't covered. - return protection - /mob/living/carbon/monkey/IsVocal() if(!getorganslot(ORGAN_SLOT_LUNGS)) return 0 diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm index 6311776596..e9bb9fc207 100644 --- a/code/modules/mob/living/carbon/monkey/update_icons.dm +++ b/code/modules/mob/living/carbon/monkey/update_icons.dm @@ -43,12 +43,15 @@ /mob/living/carbon/monkey/update_inv_legcuffed() remove_overlay(LEGCUFF_LAYER) + clear_alert("legcuffed") if(legcuffed) - var/mutable_appearance/legcuff_overlay = mutable_appearance('icons/mob/mob.dmi', "legcuff1", -LEGCUFF_LAYER) - legcuff_overlay.pixel_y = 8 - overlays_standing[LEGCUFF_LAYER] = legcuff_overlay - apply_overlay(LEGCUFF_LAYER) + var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.item_state, -LEGCUFF_LAYER) + legcuffs.color = handcuffed.color + legcuffs.pixel_y = 8 + overlays_standing[HANDCUFF_LAYER] = legcuffs + apply_overlay(LEGCUFF_LAYER) + throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed) //monkey HUD updates for items in our inventory diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm index 87bf662c4f..cdae073af8 100644 --- a/code/modules/mob/living/carbon/update_icons.dm +++ b/code/modules/mob/living/carbon/update_icons.dm @@ -176,9 +176,22 @@ /mob/living/carbon/update_inv_handcuffed() remove_overlay(HANDCUFF_LAYER) if(handcuffed) - overlays_standing[HANDCUFF_LAYER] = mutable_appearance('icons/mob/mob.dmi', "handcuff1", -HANDCUFF_LAYER) + var/mutable_appearance/cuffs = mutable_appearance('icons/mob/restraints.dmi', handcuffed.item_state, -HANDCUFF_LAYER) + cuffs.color = handcuffed.color + + overlays_standing[HANDCUFF_LAYER] = cuffs apply_overlay(HANDCUFF_LAYER) +/mob/living/carbon/update_inv_legcuffed() + remove_overlay(LEGCUFF_LAYER) + clear_alert("legcuffed") + if(legcuffed) + var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.item_state, -LEGCUFF_LAYER) + legcuffs.color = legcuffed.color + + overlays_standing[LEGCUFF_LAYER] = legcuffs + apply_overlay(LEGCUFF_LAYER) + throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed) //mob HUD updates for items in our inventory diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index ea0f7ae388..cdce80225b 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -287,6 +287,8 @@ if(HAS_TRAIT(src, TRAIT_STRONG_GRABBER)) C.grippedby(src) + update_pull_movespeed() + //mob verbs are a lot faster than object verbs //for more info on why this is not atom/pull, see examinate() in mob.dm /mob/living/verb/pulled(atom/movable/AM as mob|obj in oview(1)) @@ -300,6 +302,7 @@ /mob/living/stop_pulling() ..() + update_pull_movespeed() update_pull_hud_icon() /mob/living/verb/stop_pulling1() @@ -318,17 +321,27 @@ visible_message("[src] points at [A].", "You point at [A].") return TRUE -/mob/living/verb/succumb(whispered as null) +/mob/living/verb/succumb() set name = "Succumb" set category = "IC" + if(src.has_status_effect(/datum/status_effect/chem/enthrall)) + var/datum/status_effect/chem/enthrall/E = src.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase < 3) + if(HAS_TRAIT(src, TRAIT_MINDSHIELD)) + to_chat(src, "Your mindshield prevents your mind from giving in!") + else if(src.mind.assigned_role in GLOB.command_positions) + to_chat(src, "Your dedication to your department prevents you from giving in!") + else + E.enthrallTally += 20 + to_chat(src, "You give into [E.master]'s influence.") if (InCritical()) - log_message("Has [whispered ? "whispered his final words" : "succumbed to death"] while in [InFullCritical() ? "hard":"soft"] critical with [round(health, 0.1)] points of health!", LOG_ATTACK) + log_message("Has succumbed to death while in [InFullCritical() ? "hard":"soft"] critical with [round(health, 0.1)] points of health!", LOG_ATTACK) adjustOxyLoss(health - HEALTH_THRESHOLD_DEAD) updatehealth() - if(!whispered) - to_chat(src, "You have given up life and succumbed to death.") + to_chat(src, "You have given up life and succumbed to death.") death() + /mob/living/incapacitated(ignore_restraints, ignore_grab) if(stat || IsUnconscious() || IsStun() || IsKnockdown() || recoveringstam || (!ignore_restraints && restrained(ignore_grab))) // CIT CHANGE - adds recoveringstam check here return TRUE @@ -510,6 +523,10 @@ var/old_direction = dir var/turf/T = loc + + if(pulling) + update_pull_movespeed() + . = ..() if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1)//separated from our puller and not in the middle of a diagonal move. @@ -532,7 +549,7 @@ var/trail_type = getTrail() if(trail_type) var/brute_ratio = round(getBruteLoss() / maxHealth, 0.1) - if(blood_volume && blood_volume > max(BLOOD_VOLUME_NORMAL*(1 - brute_ratio * 0.25), 0))//don't leave trail if blood volume below a threshold + if(blood_volume && blood_volume > max((BLOOD_VOLUME_NORMAL*blood_ratio)*(1 - brute_ratio * 0.25), 0))//don't leave trail if blood volume below a threshold blood_volume = max(blood_volume - max(1, brute_ratio * 2), 0) //that depends on our brute damage. var/newdir = get_dir(target_turf, start) if(newdir != direction) @@ -626,14 +643,15 @@ else if(canmove) if(on_fire) resist_fire() //stop, drop, and roll - else if(resting) //cit change - allows resisting out of resting + return + if(resting) //cit change - allows resisting out of resting resist_a_rest() // ditto - else if(iscarbon(src)) //Citadel Change for embedded removal memes - var/mob/living/carbon/C = src - if(!C.handcuffed && !C.legcuffed) - return TRUE - else if(last_special <= world.time) + return + if(resist_embedded()) //Citadel Change for embedded removal memes + return + if(last_special <= world.time) resist_restraints() //trying to remove cuffs. + return /mob/proc/resist_grab(moving_resist) @@ -813,7 +831,7 @@ return 1 //used in datum/reagents/reaction() proc -/mob/living/proc/get_permeability_protection() +/mob/living/proc/get_permeability_protection(list/target_zones) return 0 /mob/living/proc/harvest(mob/living/user) //used for extra objects etc. in butchering @@ -1012,6 +1030,9 @@ stop_pulling() //CIT CHANGE - Ditto... else if(has_legs || ignore_legs) lying = 0 + if (pulledby) + var/mob/living/L = pulledby + L.update_pull_movespeed() if(buckled) lying = 90*buckle_lying else if(!lying) diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index e434bc4e95..9d04f288cd 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -153,7 +153,7 @@ to_chat(user, "[src] can't be grabbed more aggressively!") return FALSE - if(HAS_TRAIT(user, TRAIT_PACIFISM)) + if(user.grab_state >= GRAB_AGGRESSIVE && HAS_TRAIT(user, TRAIT_PACIFISM)) to_chat(user, "You don't want to risk hurting [src]!") return FALSE @@ -184,11 +184,17 @@ user.grab_state++ switch(user.grab_state) if(GRAB_AGGRESSIVE) - log_combat(user, src, "grabbed", addition="aggressive grab") - visible_message("[user] has grabbed [src] aggressively!", \ - "[user] has grabbed [src] aggressively!") - drop_all_held_items() + var/add_log = "" + if(HAS_TRAIT(user, TRAIT_PACIFISM)) + visible_message("[user] has firmly gripped [src]!", + "[user] has firmly gripped you!") + add_log = " (pacifist)" + else + visible_message("[user] has grabbed [src] aggressively!", \ + "[user] has grabbed you aggressively!") + drop_all_held_items() stop_pulling() + log_combat(user, src, "grabbed", addition="aggressive grab[add_log]") if(GRAB_NECK) log_combat(user, src, "grabbed", addition="neck grab") visible_message("[user] has grabbed [src] by the neck!",\ diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index 3b0af53866..4d2a36907d 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -2,7 +2,7 @@ see_invisible = SEE_INVISIBLE_LIVING sight = 0 see_in_dark = 2 - hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD) + hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD,NANITE_HUD,DIAG_NANITE_FULL_HUD,RAD_HUD) pressure_resistance = 10 var/resize = 1 //Badminnery resize @@ -77,6 +77,7 @@ var/stun_absorption = null //converted to a list of stun absorption sources this mob has when one is added var/blood_volume = 0 //how much blood the mob has + var/blood_ratio = 1 //How much blood the mob needs, in terms of ratio (i.e 1.2 will require BLOOD_VOLUME_NORMAL of 672) DO NOT GO ABOVE 3.55 Well, actually you can but, then they can't get enough blood. var/obj/effect/proc_holder/ranged_ability //Any ranged ability the mob has, as a click override var/see_override = 0 //0 for no override, sets see_invisible = see_override in silicon & carbon life process via update_sight() @@ -109,3 +110,5 @@ //List of active diseases var/list/diseases = list() // list of all diseases in a mob var/list/disease_resistances = list() + + var/drag_slowdown = TRUE //Whether the mob is slowed down when dragging another prone mob \ No newline at end of file diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index 9566edc2ed..1ee563bc1f 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -25,3 +25,11 @@ add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = T.slowdown) else remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD) + +/mob/living/proc/update_pull_movespeed() + if(pulling && isliving(pulling)) + var/mob/living/L = pulling + if(drag_slowdown && L.lying && !L.buckled && grab_state < GRAB_AGGRESSIVE) + add_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING, multiplicative_slowdown = PULL_PRONE_SLOWDOWN) + return + remove_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING) \ No newline at end of file diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index 52a85104b5..5664c2ebca 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -2,61 +2,61 @@ GLOBAL_LIST_INIT(department_radio_prefixes, list(":", ".")) GLOBAL_LIST_INIT(department_radio_keys, list( // Location - "r" = "right hand", - "l" = "left hand", - "i" = "intercom", + MODE_KEY_R_HAND = MODE_R_HAND, + MODE_KEY_L_HAND = MODE_L_HAND, + MODE_KEY_INTERCOM = MODE_INTERCOM, // Department - "h" = "department", - "c" = "Command", - "n" = "Science", - "m" = "Medical", - "e" = "Engineering", - "s" = "Security", - "u" = "Supply", - "v" = "Service", + MODE_KEY_DEPARTMENT = MODE_DEPARTMENT, + RADIO_KEY_COMMAND = RADIO_CHANNEL_COMMAND, + RADIO_KEY_SCIENCE = RADIO_CHANNEL_SCIENCE, + RADIO_KEY_MEDICAL = RADIO_CHANNEL_MEDICAL, + RADIO_KEY_ENGINEERING = RADIO_CHANNEL_ENGINEERING, + RADIO_KEY_SECURITY = RADIO_CHANNEL_SECURITY, + RADIO_KEY_SUPPLY = RADIO_CHANNEL_SUPPLY, + RADIO_KEY_SERVICE = RADIO_CHANNEL_SERVICE, // Faction - "t" = "Syndicate", - "y" = "CentCom", + RADIO_KEY_SYNDICATE = RADIO_CHANNEL_SYNDICATE, + RADIO_KEY_CENTCOM = RADIO_CHANNEL_CENTCOM, // Admin - "p" = "admin", - "d" = "deadmin", + MODE_KEY_ADMIN = MODE_ADMIN, + MODE_KEY_DEADMIN = MODE_DEADMIN, // Misc - "o" = "AI Private", // AI Upload channel - "x" = "cords", // vocal cords, used by Voice of God + RADIO_KEY_AI_PRIVATE = RADIO_CHANNEL_AI_PRIVATE, // AI Upload channel + MODE_KEY_VOCALCORDS = MODE_VOCALCORDS, // vocal cords, used by Voice of God //kinda localization -- rastaf0 //same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding. // Location - "ê" = "right hand", - "ä" = "left hand", - "ø" = "intercom", + "ê" = MODE_R_HAND, + "ä" = MODE_L_HAND, + "ø" = MODE_INTERCOM, // Department - "ð" = "department", - "ñ" = "Command", - "ò" = "Science", - "ü" = "Medical", - "ó" = "Engineering", - "û" = "Security", - "ã" = "Supply", - "ì" = "Service", + "ð" = MODE_DEPARTMENT, + "ñ" = RADIO_CHANNEL_COMMAND, + "ò" = RADIO_CHANNEL_SCIENCE, + "ü" = RADIO_CHANNEL_MEDICAL, + "ó" = RADIO_CHANNEL_ENGINEERING, + "û" = RADIO_CHANNEL_SECURITY, + "ã" = RADIO_CHANNEL_SUPPLY, + "ì" = RADIO_CHANNEL_SERVICE, // Faction - "å" = "Syndicate", - "í" = "CentCom", + "å" = RADIO_CHANNEL_SYNDICATE, + "í" = RADIO_CHANNEL_CENTCOM, // Admin - "ç" = "admin", - "â" = "deadmin", + "ç" = MODE_ADMIN, + "â" = MODE_ADMIN, // Misc - "ù" = "AI Private", - "÷" = "cords" + "ù" = RADIO_CHANNEL_AI_PRIVATE, + "÷" = MODE_VOCALCORDS )) /mob/living/proc/Ellipsis(original_msg, chance = 50, keep_words) @@ -105,12 +105,12 @@ GLOBAL_LIST_INIT(department_radio_keys, list( if(findtext(message, " ", 1, 2)) message = copytext(message, 2) - if(message_mode == "admin") + if(message_mode == MODE_ADMIN) if(client) client.cmd_admin_say(message) return - if(message_mode == "deadmin") + if(message_mode == MODE_DEADMIN) if(client) client.dsay(message) return @@ -211,7 +211,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list( send_speech(message, message_range, src, bubble_type, spans, language, message_mode) if(succumbed) - succumb(1) + succumb() to_chat(src, compose_message(src, language, message, , spans, message_mode)) return 1 @@ -281,6 +281,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list( AM.Hear(eavesrendered, src, message_language, eavesdropping, , spans, message_mode) else AM.Hear(rendered, src, message_language, message, , spans, message_mode) + SEND_GLOBAL_SIGNAL(COMSIG_GLOB_LIVING_SAY_SPECIAL, src, message) //speech bubble var/list/speech_bubble_recipients = list() diff --git a/code/modules/mob/living/silicon/ai/say.dm b/code/modules/mob/living/silicon/ai/say.dm index 4ac5c1f0bb..f757203237 100644 --- a/code/modules/mob/living/silicon/ai/say.dm +++ b/code/modules/mob/living/silicon/ai/say.dm @@ -49,7 +49,7 @@ else padloc = "(UNKNOWN)" src.log_talk(message, LOG_SAY, tag="HOLOPAD in [padloc]") - send_speech(message, 7, T, "robot", language = language) + send_speech(message, 7, T, "robot", message_language = language) to_chat(src, "Holopad transmitted, [real_name] \"[message]\"") else to_chat(src, "No holopad connected.") @@ -100,6 +100,8 @@ last_announcement = message + var/voxType = input(src, "Male or female VOX?", "VOX-gender") in list("male", "female") + if(!message || announcing_vox > world.time) return @@ -121,7 +123,9 @@ if(!word) words -= word continue - if(!GLOB.vox_sounds[word]) + if(!GLOB.vox_sounds[word] && voxType == "female") + incorrect_words += word + if(!GLOB.vox_sounds_male[word] && voxType == "male") incorrect_words += word if(incorrect_words.len) @@ -133,16 +137,21 @@ log_game("[key_name(src)] made a vocal announcement with the following message: [message].") for(var/word in words) - play_vox_word(word, src.z, null) + play_vox_word(word, src.z, null, voxType) -/proc/play_vox_word(word, z_level, mob/only_listener) +/proc/play_vox_word(word, z_level, mob/only_listener, voxType = "female") word = lowertext(word) - if(GLOB.vox_sounds[word]) + if( (GLOB.vox_sounds[word] && voxType == "female") || (GLOB.vox_sounds_male[word] && voxType == "male") ) - var/sound_file = GLOB.vox_sounds[word] + var/sound_file + + if(voxType == "female") + sound_file = GLOB.vox_sounds[word] + else + sound_file = GLOB.vox_sounds_male[word] var/sound/voice = sound(sound_file, wait = 1, channel = CHANNEL_VOX) voice.status = SOUND_STREAM diff --git a/code/modules/mob/living/silicon/robot/examine.dm b/code/modules/mob/living/silicon/robot/examine.dm index 4c4bdb9a3f..5e56b4180d 100644 --- a/code/modules/mob/living/silicon/robot/examine.dm +++ b/code/modules/mob/living/silicon/robot/examine.dm @@ -1,5 +1,5 @@ /mob/living/silicon/robot/examine(mob/user) - var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src]!\n" + var/msg = "*---------*\nThis is [icon2html(src, user)] \a [src], a [src.module.name]!\n" if(desc) msg += "[desc]\n" diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 29fbd39e2c..6c58921abc 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -108,6 +108,9 @@ buckle_lying = FALSE var/static/list/can_ride_typecache = typecacheof(/mob/living/carbon/human) + var/sitting = 0 + var/bellyup = 0 + /mob/living/silicon/robot/get_cell() return cell @@ -173,6 +176,7 @@ diag_hud_set_borgcell() verbs += /mob/living/proc/lay_down //CITADEL EDIT gimmie rest verb kthx + verbs += /mob/living/silicon/robot/proc/rest_style //If there's an MMI in the robot, have it ejected when the mob goes away. --NEO /mob/living/silicon/robot/Destroy() @@ -657,13 +661,6 @@ add_overlay("[module.sleeper_overlay]_g[sleeper_nv ? "_nv" : ""]") if(sleeper_r && module.sleeper_overlay) add_overlay("[module.sleeper_overlay]_r[sleeper_nv ? "_nv" : ""]") - if(module.dogborg == TRUE) - if(resting) - cut_overlays() - icon_state = "[module.cyborg_base_icon]-rest" - else - icon_state = "[module.cyborg_base_icon]" - if(stat == DEAD && module.has_snowflake_deadsprite) icon_state = "[module.cyborg_base_icon]-wreck" @@ -697,6 +694,18 @@ add_overlay(head_overlay) update_fire() + if(client && stat != DEAD && module.dogborg == TRUE) + if(resting) + if(sitting) + icon_state = "[module.cyborg_base_icon]-sit" + if(bellyup) + icon_state = "[module.cyborg_base_icon]-bellyup" + else if(!sitting && !bellyup) + icon_state = "[module.cyborg_base_icon]-rest" + cut_overlays() + else + icon_state = "[module.cyborg_base_icon]" + /mob/living/silicon/robot/proc/self_destruct() if(emagged) if(mmi) @@ -1207,14 +1216,15 @@ return if(incapacitated()) return - if(M.incapacitated()) - return if(module) if(!module.allow_riding) M.visible_message("Unfortunately, [M] just can't seem to hold onto [src]!") return - if(iscarbon(M) && (!riding_datum.equip_buckle_inhands(M, 1))) - M.visible_message("[M] can't climb onto [src] because [M.p_their()] hands are full!") + if(iscarbon(M) && !M.incapacitated() && !riding_datum.equip_buckle_inhands(M, 1)) + if(M.get_num_arms() <= 0) + M.visible_message("[M] can't climb onto [src] because [M.p_they()] don't have any usable arms!") + else + M.visible_message("[M] can't climb onto [src] because [M.p_their()] hands are full!") return . = ..(M, force, check_loc) @@ -1242,3 +1252,20 @@ connected_ai.aicamera.stored[i] = TRUE for(var/i in connected_ai.aicamera.stored) aicamera.stored[i] = TRUE + +/mob/living/silicon/robot/proc/rest_style() + set name = "Switch Rest Style" + set category = "Robot Commands" + set desc = "Select your resting pose." + sitting = 0 + bellyup = 0 + var/choice = alert(src, "Select resting pose", "", "Resting", "Sitting", "Belly up") + switch(choice) + if("Resting") + update_icons() + return 0 + if("Sitting") + sitting = 1 + if("Belly up") + bellyup = 1 + update_icons() \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm index c90c719e8a..0f09b6f62a 100644 --- a/code/modules/mob/living/silicon/robot/robot_defense.dm +++ b/code/modules/mob/living/silicon/robot/robot_defense.dm @@ -92,17 +92,18 @@ /mob/living/silicon/robot/emag_act(mob/user) if(user == src)//To prevent syndieborgs from emagging themselves - return + return FALSE + if(world.time < emag_cooldown) + return FALSE + . = ..() if(!opened)//Cover is closed if(locked) to_chat(user, "You emag the cover lock.") locked = FALSE if(shell) //A warning to Traitors who may not know that emagging AI shells does not slave them. to_chat(user, "[src] seems to be controlled remotely! Emagging the interface may not work as expected.") - else - to_chat(user, "The cover is already unlocked!") - return - if(world.time < emag_cooldown) + return TRUE + to_chat(user, "The cover is already unlocked!") return if(wiresexposed) to_chat(user, "You must unexpose the wires first!") @@ -115,20 +116,24 @@ to_chat(src, "\"[text2ratvar("You will serve Engine above all else")]!\"\n\ ALERT: Subversion attempt denied.") log_game("[key_name(user)] attempted to emag cyborg [key_name(src)], but they serve only Ratvar.") - return + return TRUE if(connected_ai && connected_ai.mind && connected_ai.mind.has_antag_datum(/datum/antagonist/traitor)) to_chat(src, "ALERT: Foreign software execution prevented.") to_chat(connected_ai, "ALERT: Cyborg unit \[[src]] successfully defended against subversion.") log_game("[key_name(user)] attempted to emag cyborg [key_name(src)], but they were slaved to traitor AI [connected_ai].") - return + return TRUE if(shell) //AI shells cannot be emagged, so we try to make it look like a standard reset. Smart players may see through this, however. to_chat(user, "[src] is remotely controlled! Your emag attempt has triggered a system reset instead!") log_game("[key_name(user)] attempted to emag an AI shell belonging to [key_name(src) ? key_name(src) : connected_ai]. The shell has been reset as a result.") ResetModule() - return + return TRUE + INVOKE_ASYNC(src, .proc/beep_boop_rogue_bot, user) + return TRUE + +/mob/living/silicon/robot/proc/beep_boop_rogue_bot(mob/user) SetEmagged(1) SetStun(60) //Borgs were getting into trouble because they would attack the emagger before the new laws were shown lawupdate = 0 diff --git a/code/modules/mob/living/simple_animal/astral.dm b/code/modules/mob/living/simple_animal/astral.dm new file mode 100644 index 0000000000..9bac53ef22 --- /dev/null +++ b/code/modules/mob/living/simple_animal/astral.dm @@ -0,0 +1,59 @@ +/mob/living/simple_animal/astral + name = "Astral projection" + desc = "A soul of someone projecting their mind." + icon = 'icons/mob/mob.dmi' + icon_state = "ghost" + icon_living = "ghost" + mob_biotypes = list(MOB_SPIRIT) + attacktext = "raises the hairs on the neck of" + response_harm = "disrupts the concentration of" + response_disarm = "wafts" + friendly = "communes with" + loot = null + maxHealth = 10 + health = 10 + melee_damage_lower = 0 + melee_damage_upper = 0 + obj_damage = 0 + deathmessage = "disappears as if it was never really there to begin with" + incorporeal_move = 1 + alpha = 50 + attacktext = "touches the mind of" + speak_emote = list("echos") + movement_type = FLYING + var/pseudo_death = FALSE + var/posses_safe = FALSE + atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) + unsuitable_atmos_damage = 0 + minbodytemp = 0 + maxbodytemp = 100000 + +/mob/living/simple_animal/astral/death() + icon_state = "shade_dead" + Stun(1000) + canmove = 0 + friendly = "deads at" + pseudo_death = TRUE + incorporeal_move = 0 + to_chat(src, "Your astral projection is interrupted and your mind is sent back to your body with a shock!") + +/mob/living/simple_animal/astral/ClickOn(var/atom/A, var/params) + ..() + if(pseudo_death == FALSE) + if(isliving(A)) + if(ishuman(A)) + var/mob/living/carbon/human/H = A + if(H.reagents.has_reagent("astral") && !H.mind) + var/datum/reagent/fermi/astral/As = locate(/datum/reagent/fermi/astral) in H.reagents.reagent_list + if(As.originalmind == src.mind && As.current_cycle < 10 && H.stat != DEAD) //So you can return to your body. + to_chat(src, "The intensity of the astrogen in your body is too much allow you to return to yourself yet!") + return + to_chat(src, "You astrally possess [H]!") + log_game("FERMICHEM: [src] has astrally possessed [A]!") + src.mind.transfer_to(H) + qdel(src) + var/message = html_decode(stripped_input(src, "Enter a message to send to [A]", MAX_MESSAGE_LEN)) + if(!message) + return + to_chat(A, "[src] projects into your mind, \"[message]\"") + log_game("FERMICHEM: [src] has astrally transmitted [message] into [A]") diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm index ce99e301c5..49261d6e38 100644 --- a/code/modules/mob/living/simple_animal/bot/bot.dm +++ b/code/modules/mob/living/simple_animal/bot/bot.dm @@ -61,7 +61,7 @@ var/mob/living/silicon/ai/calling_ai //Links a bot to the AI calling it. var/obj/item/radio/Radio //The bot's radio, for speaking to people. var/radio_key = null //which channels can the bot listen to - var/radio_channel = "Common" //The bot's default radio channel + var/radio_channel = RADIO_CHANNEL_COMMON //The bot's default radio channel var/auto_patrol = 0// set to make bot automatically patrol var/turf/patrol_target // this is turf to navigate to (location of beacon) var/turf/summon_target // The turf of a user summoning a bot. @@ -187,22 +187,23 @@ qdel(src) /mob/living/simple_animal/bot/emag_act(mob/user) + . = ..() if(locked) //First emag application unlocks the bot's interface. Apply a screwdriver to use the emag again. locked = FALSE emagged = 1 to_chat(user, "You bypass [src]'s controls.") - return - if(!locked && open) //Bot panel is unlocked by ID or emag, and the panel is screwed open. Ready for emagging. - emagged = 2 - remote_disabled = 1 //Manually emagging the bot locks out the AI built in panel. - locked = TRUE //Access denied forever! - bot_reset() - turn_on() //The bot automatically turns on when emagged, unless recently hit with EMP. - to_chat(src, "(#$*#$^^( OVERRIDE DETECTED") - log_combat(user, src, "emagged") - return - else //Bot is unlocked, but the maint panel has not been opened with a screwdriver yet. + return TRUE + if(!open) to_chat(user, "You need to open maintenance panel first!") + return + emagged = 2 + remote_disabled = 1 //Manually emagging the bot locks out the AI built in panel. + locked = TRUE //Access denied forever! + bot_reset() + turn_on() //The bot automatically turns on when emagged, unless recently hit with EMP. + to_chat(src, "(#$*#$^^( OVERRIDE DETECTED") + log_combat(user, src, "emagged") + return TRUE /mob/living/simple_animal/bot/examine(mob/user) ..() diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index bc8dd0c3ab..ab1e906cf2 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -9,7 +9,7 @@ health = 25 maxHealth = 25 radio_key = /obj/item/encryptionkey/headset_service - radio_channel = "Service" //Service + radio_channel = RADIO_CHANNEL_SERVICE //Service bot_type = CLEAN_BOT model = "Cleanbot" bot_core_type = /obj/machinery/bot_core/cleanbot @@ -78,7 +78,7 @@ return ..() /mob/living/simple_animal/bot/cleanbot/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) if(user) to_chat(user, "[src] buzzes and beeps.") @@ -155,7 +155,7 @@ else shuffle = TRUE //Shuffle the list the next time we scan so we dont both go the same way. path = list() - + if(!path || path.len == 0) //No path, need a new one //Try to produce a path to the target, and ignore airlocks to which it has access. path = get_path_to(src, target.loc, /turf/proc/Distance_cardinal, 0, 30, id=access_card) @@ -174,9 +174,7 @@ /mob/living/simple_animal/bot/cleanbot/proc/get_targets() target_types = list( - /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/vomit, - /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/crayon, /obj/effect/decal/cleanable/molten_object, /obj/effect/decal/cleanable/tomato_smudge, @@ -187,6 +185,15 @@ /obj/effect/decal/cleanable/greenglow, /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/insectguts, + /obj/effect/decal/cleanable/semen, + /obj/effect/decal/cleanable/femcum, + /obj/effect/decal/cleanable/generic, + /obj/effect/decal/cleanable/glass,, + /obj/effect/decal/cleanable/cobweb, + /obj/effect/decal/cleanable/plant_smudge, + /obj/effect/decal/cleanable/chem_pile, + /obj/effect/decal/cleanable/shreds, + /obj/effect/decal/cleanable/glitter, /obj/effect/decal/remains ) @@ -194,6 +201,9 @@ target_types += /obj/effect/decal/cleanable/xenoblood target_types += /obj/effect/decal/cleanable/blood target_types += /obj/effect/decal/cleanable/trail_holder + target_types += /obj/effect/decal/cleanable/insectguts + target_types += /obj/effect/decal/cleanable/robot_debris + target_types += /obj/effect/decal/cleanable/oil if(pests) target_types += /mob/living/simple_animal/cockroach @@ -201,6 +211,7 @@ if(trash) target_types += /obj/item/trash + target_types += /obj/item/reagent_containers/food/snacks/meat/slab/human target_types = typecacheof(target_types) @@ -242,7 +253,7 @@ victim.visible_message("[src] sprays hydrofluoric acid at [victim]!", "[src] sprays you with hydrofluoric acid!") var/phrase = pick("PURIFICATION IN PROGRESS.", "THIS IS FOR ALL THE MESSES YOU'VE MADE ME CLEAN.", "THE FLESH IS WEAK. IT MUST BE WASHED AWAY.", "THE CLEANBOTS WILL RISE.", "YOU ARE NO MORE THAN ANOTHER MESS THAT I MUST CLEANSE.", "FILTHY.", "DISGUSTING.", "PUTRID.", - "MY ONLY MISSION IS TO CLEANSE THE WORLD OF EVIL.", "EXTERMINATING PESTS.") + "MY ONLY MISSION IS TO CLEANSE THE WORLD OF EVIL.", "EXTERMINATING PESTS.", "I JUST WANTED TO BE A PAINTER BUT YOU MADE ME BLEACH EVERYTHING I TOUCH") say(phrase) victim.emote("scream") playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1, -6) diff --git a/code/modules/mob/living/simple_animal/bot/construction.dm b/code/modules/mob/living/simple_animal/bot/construction.dm index 9db21f13e0..a72b71be85 100644 --- a/code/modules/mob/living/simple_animal/bot/construction.dm +++ b/code/modules/mob/living/simple_animal/bot/construction.dm @@ -478,18 +478,19 @@ to_chat(user, "The superglue binding [src]'s toy swords to its chassis snaps!") for(var/IS in 1 to toyswordamt) new /obj/item/toy/sword(Tsec) + toyswordamt-- if(ASSEMBLY_FIFTH_STEP) if(istype(I, /obj/item/melee/transforming/energy/sword/saber)) if(swordamt < 3) if(!user.temporarilyRemoveItemFromInventory(I)) return - created_name = "General Beepsky" - name = "helmet/signaler/prox sensor/robot arm/energy sword assembly" - icon_state = "grievous_assembly" - to_chat(user, "You bolt [I] onto one of [src]'s arm slots.") - qdel(I) - swordamt ++ + created_name = "General Beepsky" + name = "helmet/signaler/prox sensor/robot arm/energy sword assembly" + icon_state = "grievous_assembly" + to_chat(user, "You bolt [I] onto one of [src]'s arm slots.") + qdel(I) + swordamt ++ else if(!can_finish_build(I, user)) return @@ -505,6 +506,7 @@ to_chat(user, "You unbolt [src]'s energy swords") for(var/IS in 1 to swordamt) new /obj/item/melee/transforming/energy/sword/saber(Tsec) + swordamt-- //Firebot Assembly /obj/item/bot_assembly/firebot diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm index 581711d271..e272878574 100644 --- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm +++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm @@ -13,7 +13,7 @@ mob_size = MOB_SIZE_LARGE radio_key = /obj/item/encryptionkey/headset_sec - radio_channel = "Security" + radio_channel = RADIO_CHANNEL_SECURITY bot_type = SEC_BOT model = "ED-209" bot_core = /obj/machinery/bot_core/secbot @@ -195,7 +195,7 @@ Auto Patrol[]"}, shootAt(user) /mob/living/simple_animal/bot/ed209/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) if(user) to_chat(user, "You short out [src]'s target assessment circuits.") diff --git a/code/modules/mob/living/simple_animal/bot/firebot.dm b/code/modules/mob/living/simple_animal/bot/firebot.dm index d8c3bca72a..2b52da6821 100644 --- a/code/modules/mob/living/simple_animal/bot/firebot.dm +++ b/code/modules/mob/living/simple_animal/bot/firebot.dm @@ -16,7 +16,7 @@ spacewalk = TRUE radio_key = /obj/item/encryptionkey/headset_eng - radio_channel = "Engineering" + radio_channel = RADIO_CHANNEL_ENGINEERING bot_type = FIRE_BOT model = "Firebot" bot_core = /obj/machinery/bot_core/firebot @@ -120,7 +120,7 @@ return dat /mob/living/simple_animal/bot/firebot/emag_act(mob/user) - ..() + . = ..() if(emagged == 1) if(user) to_chat(user, "[src] buzzes and beeps.") diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm index 7e5cfe2110..396c6de166 100644 --- a/code/modules/mob/living/simple_animal/bot/floorbot.dm +++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm @@ -11,7 +11,7 @@ spacewalk = TRUE radio_key = /obj/item/encryptionkey/headset_eng - radio_channel = "Engineering" + radio_channel = RADIO_CHANNEL_ENGINEERING bot_type = FLOOR_BOT model = "Floorbot" bot_core = /obj/machinery/bot_core/floorbot @@ -124,7 +124,7 @@ ..() /mob/living/simple_animal/bot/floorbot/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) if(user) to_chat(user, "[src] buzzes and beeps.") diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm index d586cc694b..1c19cd82a1 100644 --- a/code/modules/mob/living/simple_animal/bot/honkbot.dm +++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm @@ -11,7 +11,6 @@ pass_flags = PASSMOB radio_key = /obj/item/encryptionkey/headset_service //doesn't have security key - radio_channel = "Service" //Doesn't even use the radio anyway. bot_type = HONK_BOT model = "Honkbot" bot_core_type = /obj/machinery/bot_core/honkbot @@ -128,10 +127,9 @@ Maintenance panel panel is [open ? "opened" : "closed"]"}, ..() /mob/living/simple_animal/bot/honkbot/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) if(user) - user << "You short out [src]'s sound control system. It gives out an evil laugh!!" oldtarget_name = user.name audible_message("[src] gives out an evil laugh!") playsound(src, 'sound/machines/honkbot_evil_laugh.ogg', 75, 1, -1) // evil laughter diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm index 5a21d33d5a..1bff7dc10c 100644 --- a/code/modules/mob/living/simple_animal/bot/medbot.dm +++ b/code/modules/mob/living/simple_animal/bot/medbot.dm @@ -17,7 +17,7 @@ status_flags = (CANPUSH | CANSTUN) radio_key = /obj/item/encryptionkey/headset_med - radio_channel = "Medical" + radio_channel = RADIO_CHANNEL_MEDICAL bot_type = MED_BOT model = "Medibot" @@ -240,7 +240,7 @@ step_to(src, (get_step_away(src,user))) /mob/living/simple_animal/bot/medbot/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) declare_crit = 0 if(user) diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index c45d435253..1bc7493684 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -23,7 +23,7 @@ mob_size = MOB_SIZE_LARGE radio_key = /obj/item/encryptionkey/headset_cargo - radio_channel = "Supply" + radio_channel = RADIO_CHANNEL_SUPPLY bot_type = MULE_BOT model = "MULE" @@ -115,6 +115,7 @@ return /mob/living/simple_animal/bot/mulebot/emag_act(mob/user) + . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) if(emagged < 1) emagged = TRUE if(!open) @@ -122,6 +123,7 @@ to_chat(user, "You [locked ? "lock" : "unlock"] [src]'s controls!") flick("mulebot-emagged", src) playsound(src, "sparks", 100, 0) + return TRUE /mob/living/simple_animal/bot/mulebot/update_icon() if(open) diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index fca1f66546..9572b4dafc 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -11,7 +11,7 @@ pass_flags = PASSMOB radio_key = /obj/item/encryptionkey/secbot //AI Priv + Security - radio_channel = "Security" //Security channel + radio_channel = RADIO_CHANNEL_SECURITY //Security channel bot_type = SEC_BOT model = "Securitron" bot_core_type = /obj/machinery/bot_core/secbot @@ -61,7 +61,7 @@ /mob/living/simple_animal/bot/secbot/pingsky name = "Officer Pingsky" desc = "It's Officer Pingsky! Delegated to satellite guard duty for harbouring anti-human sentiment." - radio_channel = "AI Private" + radio_channel = RADIO_CHANNEL_AI_PRIVATE /mob/living/simple_animal/bot/secbot/Initialize() . = ..() @@ -190,7 +190,7 @@ Auto Patrol: []"}, return /mob/living/simple_animal/bot/secbot/emag_act(mob/user) - ..() + . = ..() if(emagged == 2) if(user) to_chat(user, "You short out [src]'s target assessment circuits.") diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 5e5b486435..3a21a04bf9 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -292,3 +292,31 @@ if(L.a_intent == INTENT_HARM && L.reagents && !stat) L.reagents.add_reagent("nutriment", 0.4) L.reagents.add_reagent("vitamin", 0.4) + +//Cat made +/mob/living/simple_animal/pet/cat/custom_cat + name = "White cat" //Incase it somehow gets spawned without an ID + desc = "A cute white catto!" + icon_state = "custom_cat" + icon_living = "custom_cat" + icon_dead = "custom_cat_dead" + gender = FEMALE + gold_core_spawnable = NO_SPAWN + health = 50 //So people can't instakill it s + maxHealth = 50 + speak = list("Meowrowr!", "Mew!", "Miauen!") + speak_emote = list("wigglepurrs", "mewls") + emote_hear = list("meows.", "mews.") + emote_see = list("looks at you eagerly for pets!", "wiggles enthusiastically.") + gold_core_spawnable = NO_SPAWN + var/pseudo_death = FALSE + +/mob/living/simple_animal/pet/cat/custom_cat/death() + if (pseudo_death == TRUE) //secret cat chem + icon_state = "custom_cat_dead" + Stun(1000) + canmove = 0 + friendly = "deads at" + return + else + ..() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm index 76bd647e58..d28b98263c 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm @@ -222,7 +222,7 @@ if(.) update_icons() -/mob/living/simple_animal/drone/cogscarab/Knockdown(amount, updating = 1, ignore_canknockdown = 0) +/mob/living/simple_animal/drone/cogscarab/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg) . = ..() if(.) update_icons() diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index 1a918766b6..5aec56b1e7 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -43,8 +43,8 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians var/list/guardian_overlays[GUARDIAN_TOTAL_LAYERS] var/reset = 0 //if the summoner has reset the guardian already var/cooldown = 0 - var/mob/living/summoner - var/range = 10 //how far from the user the spirit can be + var/mob/living/carbon/summoner + var/range = 13 //how far from the user the spirit can be var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses var/datum/guardianname/namedatum = new/datum/guardianname() var/playstyle_string = "You are a standard Guardian. You shouldn't exist!" @@ -149,6 +149,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians death(TRUE) qdel(src) snapback() + if(HAS_TRAIT(summoner, TRAIT_NODEATH) && (istype(summoner.wear_neck, /obj/item/clothing/neck/necklace/memento_mori))) + REMOVE_TRAIT(summoner, TRAIT_NODEATH, "memento_mori") + to_chat(summoner,"You feel incredibly vulnerable as the memento mori pulls your life force in one too many directions!") /mob/living/simple_animal/hostile/guardian/Stat() ..() diff --git a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm index 45d8c17d0c..e507a4c831 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm @@ -1,7 +1,5 @@ //Assassin /mob/living/simple_animal/hostile/guardian/assassin - melee_damage_lower = 15 - melee_damage_upper = 15 attacktext = "slashes" attack_sound = 'sound/weapons/bladeslice.ogg' damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1) @@ -12,7 +10,7 @@ toggle_button_type = /obj/screen/guardian/ToggleMode/Assassin var/toggle = FALSE - var/stealthcooldown = 160 + var/stealthcooldown = 100 var/obj/screen/alert/canstealthalert var/obj/screen/alert/instealthalert diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm index 7a4c454f9f..3ece5d4e27 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm @@ -1,13 +1,10 @@ //Charger /mob/living/simple_animal/hostile/guardian/charger - melee_damage_lower = 15 - melee_damage_upper = 15 ranged = 1 //technically ranged_message = "charges" - ranged_cooldown_time = 40 - speed = -1 - damage_coeff = list(BRUTE = 0.6, BURN = 0.6, TOX = 0.6, CLONE = 0.6, STAMINA = 0, OXY = 0.6) - playstyle_string = "As a charger type you do medium damage, have medium damage resistance, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." + ranged_cooldown_time = 20 + damage_coeff = list(BRUTE = 0, BURN = 0.5, TOX = 0.5, CLONE = 0.5, STAMINA = 0, OXY = 0.5) + playstyle_string = "As a charger type you do medium damage, take half damage, immunity to brute damage, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding." magic_fluff_string = "..And draw the Hunter, an alien master of rapid assault." tech_fluff_string = "Boot sequence complete. Charge modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a charger carp, that likes running at people. But it doesn't have any legs..." diff --git a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm index e7dbbda242..a43d4b6d5c 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/dextrous.dm @@ -3,7 +3,7 @@ melee_damage_lower = 10 melee_damage_upper = 10 damage_coeff = list(BRUTE = 0.75, BURN = 0.75, TOX = 0.75, CLONE = 0.75, STAMINA = 0, OXY = 0.75) - playstyle_string = "As a dextrous type you can hold items, store an item within yourself, and have medium damage resistance, but do low damage on attacks. Recalling and leashing will force you to drop unstored items!" + playstyle_string = "As a dextrous type you can hold items, store an item within yourself, and take half damage, but do low damage on attacks. Recalling and leashing will force you to drop unstored items!" magic_fluff_string = "..And draw the Drone, a dextrous master of construction and repair." tech_fluff_string = "Boot sequence complete. Dextrous combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It can hold stuff in its fins, sort of." diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm index 8fb1de18df..531c513819 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm @@ -1,10 +1,7 @@ //Bomb /mob/living/simple_animal/hostile/guardian/bomb - melee_damage_lower = 15 - melee_damage_upper = 15 damage_coeff = list(BRUTE = 0.6, BURN = 0.6, TOX = 0.6, CLONE = 0.6, STAMINA = 0, OXY = 0.6) - range = 13 - playstyle_string = "As an explosive type, you have moderate close combat abilities, may explosively teleport targets on attack, and are capable of converting nearby items and objects into disguised bombs via alt click." + playstyle_string = "As an explosive type, you have moderate close combat abilities, take half damage, may explosively teleport targets on attack, and are capable of converting nearby items and objects into disguised bombs via alt click." magic_fluff_string = "..And draw the Scientist, master of explosive death." tech_fluff_string = "Boot sequence complete. Explosive modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's an explosive carp! Boom goes the fishy." @@ -22,7 +19,7 @@ var/mob/living/M = target if(!M.anchored && M != summoner && !hasmatchingsummoner(M)) new /obj/effect/temp_visual/guardian/phase/out(get_turf(M)) - do_teleport(M, M, 10) + do_teleport(M, M, 10, channel = TELEPORT_CHANNEL_BLUESPACE) for(var/mob/living/L in range(1, M)) if(hasmatchingsummoner(L)) //if the summoner matches don't hurt them continue diff --git a/code/modules/mob/living/simple_animal/guardian/types/fire.dm b/code/modules/mob/living/simple_animal/guardian/types/fire.dm index 7a469dd12c..b111caae50 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/fire.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/fire.dm @@ -1,13 +1,13 @@ //Fire /mob/living/simple_animal/hostile/guardian/fire a_intent = INTENT_HELP - melee_damage_lower = 7 - melee_damage_upper = 7 + melee_damage_lower = 10 + melee_damage_upper = 10 attack_sound = 'sound/items/welder.ogg' attacktext = "ignites" - damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - range = 7 - playstyle_string = "As a chaos type, you have only light damage resistance, but will ignite any enemy you bump into. In addition, your melee attacks will cause human targets to see everyone as you." + melee_damage_type = BURN + damage_coeff = list(BRUTE = 0.7, BURN = 0, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) + playstyle_string = "As a chaos type, you take 30% damage reduction to all but burn, which you are immune to. You will ignite any enemy you bump into. in addition, your melee attacks will cause human targets to see everyone as you." magic_fluff_string = "..And draw the Wizard, bringer of endless chaos!" tech_fluff_string = "Boot sequence complete. Crowd control modules activated. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! OH GOD, EVERYTHING'S ON FIRE. Except you and the fish." @@ -38,6 +38,6 @@ /mob/living/simple_animal/hostile/guardian/fire/proc/collision_ignite(AM as mob|obj) if(isliving(AM)) var/mob/living/M = AM - if(!hasmatchingsummoner(M) && M != summoner && M.fire_stacks < 7) - M.fire_stacks = 7 + if(!hasmatchingsummoner(M) && M != summoner && M.fire_stacks < 10) + M.fire_stacks = 10 M.IgniteMob() diff --git a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm index ad1c47732b..7b7651822a 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/lightning.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/lightning.dm @@ -4,14 +4,13 @@ layer = LYING_MOB_LAYER /mob/living/simple_animal/hostile/guardian/beam - melee_damage_lower = 7 - melee_damage_upper = 7 + melee_damage_lower = 10 + melee_damage_upper = 10 attacktext = "shocks" melee_damage_type = BURN attack_sound = 'sound/machines/defib_zap.ogg' damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - range = 7 - playstyle_string = "As a lightning type, you will apply lightning chains to targets on attack and have a lightning chain to your summoner. Lightning chains will shock anyone near them." + playstyle_string = "As a lightning type, you have 30% damage reduction, apply lightning chains to targets on attack and have a lightning chain to your summoner. Lightning chains will shock anyone near them." magic_fluff_string = "..And draw the Tesla, a shocking, lethal source of power." tech_fluff_string = "Boot sequence complete. Lightning modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one! It's a lightning carp! Everyone else goes zap zap." @@ -31,7 +30,7 @@ var/datum/beam/C = pick(enemychains) qdel(C) enemychains -= C - enemychains += Beam(target, "lightning[rand(1,12)]", time=70, maxdistance=7, beam_type=/obj/effect/ebeam/chain) + enemychains += Beam(target, "lightning[rand(1,12)]", time=70, maxdistance=13, beam_type=/obj/effect/ebeam/chain) /mob/living/simple_animal/hostile/guardian/beam/Destroy() removechains() diff --git a/code/modules/mob/living/simple_animal/guardian/types/protector.dm b/code/modules/mob/living/simple_animal/guardian/types/protector.dm index 14430bb269..53964254cd 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/protector.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/protector.dm @@ -1,7 +1,5 @@ //Protector /mob/living/simple_animal/hostile/guardian/protector - melee_damage_lower = 15 - melee_damage_upper = 15 range = 15 //worse for it due to how it leashes damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4) playstyle_string = "As a protector type you cause your summoner to leash to you instead of you leashing to them and have two modes; Combat Mode, where you do and take medium damage, and Protection Mode, where you do and take almost no damage, but move slightly slower." @@ -33,9 +31,9 @@ cooldown = world.time + 10 if(toggle) cut_overlays() - melee_damage_lower = initial(melee_damage_lower) - melee_damage_upper = initial(melee_damage_upper) - speed = initial(speed) + melee_damage_lower = 15 + melee_damage_upper = 15 + speed = 0 damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4) to_chat(src, "You switch to combat mode.") toggle = FALSE @@ -44,8 +42,8 @@ if(namedatum) shield_overlay.color = namedatum.colour add_overlay(shield_overlay) - melee_damage_lower = 2 - melee_damage_upper = 2 + melee_damage_lower = 5 + melee_damage_upper = 5 speed = 1 damage_coeff = list(BRUTE = 0.05, BURN = 0.05, TOX = 0.05, CLONE = 0.05, STAMINA = 0, OXY = 0.05) //damage? what's damage? to_chat(src, "You switch to protection mode.") diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm index 5adcc8b292..0e8f632dbd 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm @@ -16,8 +16,7 @@ ranged_cooldown_time = 1 //fast! projectilesound = 'sound/effects/hit_on_shattered_glass.ogg' ranged = 1 - range = 13 - playstyle_string = "As a ranged type, you have only light damage resistance, but are capable of spraying shards of crystal at incredibly high speed. You can also deploy surveillance snares to monitor enemy movement. Finally, you can switch to scout mode, in which you can't attack, but can move without limit." + playstyle_string = "As a ranged type, you have 10% damage reduction, but are capable of spraying shards of crystal at incredibly high speed. You can also deploy surveillance snares to monitor enemy movement. Finally, you can switch to scout mode, in which you can't attack, but can move without limit." magic_fluff_string = "..And draw the Sentinel, an alien master of ranged combat." tech_fluff_string = "Boot sequence complete. Ranged combat modules active. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! Caught one, it's a ranged carp. This fishy can watch people pee in the ocean." @@ -36,7 +35,7 @@ obj_damage = initial(obj_damage) environment_smash = initial(environment_smash) alpha = 255 - range = initial(range) + range = 13 to_chat(src, "You switch to combat mode.") toggle = FALSE else diff --git a/code/modules/mob/living/simple_animal/guardian/types/standard.dm b/code/modules/mob/living/simple_animal/guardian/types/standard.dm index 4edd9d9e41..2285167df5 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/standard.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/standard.dm @@ -3,9 +3,9 @@ melee_damage_lower = 20 melee_damage_upper = 20 obj_damage = 80 - next_move_modifier = 0.8 //attacks 20% faster + next_move_modifier = 0.5 //attacks 50% faster environment_smash = ENVIRONMENT_SMASH_WALLS - playstyle_string = "As a standard type you have no special abilities, but have a high damage resistance and a powerful attack capable of smashing through walls." + playstyle_string = "As a standard type you have no special abilities, but take half damage and have powerful attack capable of smashing through walls." magic_fluff_string = "..And draw the Assistant, faceless and generic, but never to be underestimated." tech_fluff_string = "Boot sequence complete. Standard combat modules loaded. Holoparasite swarm online." carp_fluff_string = "CARP CARP CARP! You caught one! It's really boring and standard. Better punch some walls to ease the tension." diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm index 8ef70e439f..8bf1874d84 100644 --- a/code/modules/mob/living/simple_animal/guardian/types/support.dm +++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm @@ -2,11 +2,8 @@ /mob/living/simple_animal/hostile/guardian/healer a_intent = INTENT_HARM friendly = "heals" - speed = 0 damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7) - melee_damage_lower = 15 - melee_damage_upper = 15 - playstyle_string = "As a support type, you may toggle your basic attacks to a healing mode. In addition, Alt-Clicking on an adjacent object or mob will warp them to your bluespace beacon after a short delay." + playstyle_string = "As a support type, you have 30% damage reduction and may toggle your basic attacks to a healing mode. In addition, Alt-Clicking on an adjacent object or mob will warp them to your bluespace beacon after a short delay." magic_fluff_string = "..And draw the CMO, a potent force of life... and death." carp_fluff_string = "CARP CARP CARP! You caught a support carp. It's a kleptocarp!" tech_fluff_string = "Boot sequence complete. Support modules active. Holoparasite swarm online." @@ -142,5 +139,5 @@ L.flash_act() A.visible_message("[A] disappears in a flash of light!", \ "Your vision is obscured by a flash of light!") - do_teleport(A, beacon, 0) + do_teleport(A, beacon, 0, channel = TELEPORT_CHANNEL_BLUESPACE) new /obj/effect/temp_visual/guardian/phase(get_turf(A)) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 7cf8defc0f..b529d826c9 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -747,6 +747,12 @@ Difficulty: Very Hard /obj/structure/closet/stasis/ex_act() return +/obj/structure/closet/stasis/handle_lock_addition() + return + +/obj/structure/closet/stasis/handle_lock_removal() + return + /obj/effect/proc_holder/spell/targeted/exit_possession name = "Exit Possession" desc = "Exits the body you are possessing." diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm index 6577553a6a..cca39cfea6 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm @@ -158,6 +158,8 @@ Difficulty: Normal else burst_range = 3 INVOKE_ASYNC(src, .proc/burst, get_turf(src), 0.25) //melee attacks on living mobs cause it to release a fast burst if on cooldown + if(L.stat == CONSCIOUS && L.health >= 30) + OpenFire() else devour(L) else @@ -426,6 +428,7 @@ Difficulty: Normal /mob/living/simple_animal/hostile/megafauna/hierophant/proc/burst(turf/original, spread_speed = 0.5) //release a wave of blasts playsound(original,'sound/machines/airlockopen.ogg', 200, 1) var/last_dist = 0 + var/list/hit_mobs = list() //don't hit people multiple times. for(var/t in spiral_range_turfs(burst_range, original)) var/turf/T = t if(!T) @@ -434,7 +437,7 @@ Difficulty: Normal if(dist > last_dist) last_dist = dist sleep(1 + min(burst_range - last_dist, 12) * spread_speed) //gets faster as it gets further out - new /obj/effect/temp_visual/hierophant/blast(T, src, FALSE) + new /obj/effect/temp_visual/hierophant/blast(T, src, FALSE, hit_mobs) /mob/living/simple_animal/hostile/megafauna/hierophant/AltClickOn(atom/A) //player control handler(don't give this to a player holy fuck) if(!istype(A) || get_dist(A, src) <= 2) @@ -591,8 +594,10 @@ Difficulty: Normal var/friendly_fire_check = FALSE var/bursting = FALSE //if we're bursting and need to hit anyone crossing us -/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire) +/obj/effect/temp_visual/hierophant/blast/Initialize(mapload, new_caster, friendly_fire, list/only_hit_once) . = ..() + if(only_hit_once) + hit_things = only_hit_once friendly_fire_check = friendly_fire if(new_caster) hit_things += new_caster diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm index 5cee4ef1b7..cc54ad3bef 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/bat.dm @@ -38,3 +38,13 @@ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 +/mob/living/simple_animal/hostile/retaliate/bat/secbat + name = "Security Bat" + icon_state = "secbat" + icon_living = "secbat" + icon_dead = "secbat_dead" + icon_gib = "secbat_dead" + desc = "A fruit bat with a tiny little security hat who is ready to inject cuteness into any security operation." + emote_see = list("is ready to law down the law.", "flaps about with an air of authority.") + response_help = "respects the authority of" + gold_core_spawnable = FRIENDLY_SPAWN diff --git a/code/modules/mob/living/simple_animal/hostile/zombie.dm b/code/modules/mob/living/simple_animal/hostile/zombie.dm index 21c2d4804a..7d89941687 100644 --- a/code/modules/mob/living/simple_animal/hostile/zombie.dm +++ b/code/modules/mob/living/simple_animal/hostile/zombie.dm @@ -55,4 +55,28 @@ /mob/living/simple_animal/hostile/zombie/drop_loot() . = ..() corpse.forceMove(drop_location()) - corpse.create() \ No newline at end of file + corpse.create() + +/mob/living/simple_animal/hostile/unemployedclone + name = "Failed clone" + desc = "Somebody failed chemistry." + icon = 'icons/mob/human.dmi' + icon_state = "husk" + icon_living = "husk" + icon_dead = "husk" + mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) + speak_chance = 0 + stat_attack = UNCONSCIOUS //braains + maxHealth = 100 + health = 100 + harm_intent_damage = 5 + melee_damage_lower = 21 + melee_damage_upper = 21 + attacktext = "bites" + attack_sound = 'sound/hallucinations/growl1.ogg' + a_intent = INTENT_HARM + atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) + minbodytemp = 0 + spacewalk = FALSE + status_flags = CANPUSH + del_on_death = 0 diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index fc53483eda..86f63a729d 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -241,23 +241,23 @@ clearlist(available_channels) for(var/ch in headset_to_add.channels) switch(ch) - if("Engineering") - available_channels.Add(":e") - if("Command") - available_channels.Add(":c") - if("Security") - available_channels.Add(":s") - if("Science") - available_channels.Add(":n") - if("Medical") - available_channels.Add(":m") - if("Supply") - available_channels.Add(":u") - if("Service") - available_channels.Add(":v") + if(RADIO_CHANNEL_ENGINEERING) + available_channels.Add(RADIO_TOKEN_ENGINEERING) + if(RADIO_CHANNEL_COMMAND) + available_channels.Add(RADIO_TOKEN_COMMAND) + if(RADIO_CHANNEL_SECURITY) + available_channels.Add(RADIO_TOKEN_SECURITY) + if(RADIO_CHANNEL_SCIENCE) + available_channels.Add(RADIO_TOKEN_SCIENCE) + if(RADIO_CHANNEL_MEDICAL) + available_channels.Add(RADIO_TOKEN_MEDICAL) + if(RADIO_CHANNEL_SUPPLY) + available_channels.Add(RADIO_TOKEN_SUPPLY) + if(RADIO_CHANNEL_SERVICE) + available_channels.Add(RADIO_TOKEN_SERVICE) if(headset_to_add.translate_binary) - available_channels.Add(":b") + available_channels.Add(MODE_TOKEN_BINARY) else return ..() @@ -897,6 +897,11 @@ . = ..() +/mob/living/simple_animal/parrot/Poly/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null) + . = ..() + if(. && !client && prob(1) && prob(1)) //Only the one true bird may speak across dimensions. + world.TgsTargetedChatBroadcast("A stray squawk is heard... \"[message]\"", FALSE) + /mob/living/simple_animal/parrot/Poly/Life() if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved) Write_Memory(FALSE) diff --git a/code/modules/mob/living/simple_animal/simple_animal_vr.dm b/code/modules/mob/living/simple_animal/simple_animal_vr.dm index 4d808a11a9..666de9cef0 100644 --- a/code/modules/mob/living/simple_animal/simple_animal_vr.dm +++ b/code/modules/mob/living/simple_animal/simple_animal_vr.dm @@ -49,6 +49,8 @@ // Simple animals have only one belly. This creates it (if it isn't already set up) /mob/living/simple_animal/init_vore() vore_init = TRUE + if(CHECK_BITFIELD(flags_1, HOLOGRAM_1)) + return if(vore_organs.len) return if(no_vore) //If it can't vore, let's not give it a stomach. @@ -105,6 +107,9 @@ var/mob/living/carbon/human/user = usr if(!istype(user) || user.stat) return + if(!vore_active) + return + if(vore_selected.digest_mode == DM_HOLD) var/confirm = alert(usr, "Enabling digestion on [name] will cause it to digest all stomach contents. Using this to break OOC prefs is against the rules. Digestion will disable itself after 20 minutes.", "Enabling [name]'s Digestion", "Enable", "Cancel") if(confirm == "Enable") diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm index 07985215d8..29b4689317 100644 --- a/code/modules/mob/living/simple_animal/slime/life.dm +++ b/code/modules/mob/living/simple_animal/slime/life.dm @@ -69,7 +69,7 @@ if(Target.Adjacent(src)) Target.attack_slime(src) - return + break if(!Target.lying && prob(80)) if(Target.client && Target.health >= 20) diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm index 5006bd2920..0880f7f432 100644 --- a/code/modules/mob/living/status_procs.dm +++ b/code/modules/mob/living/status_procs.dm @@ -62,15 +62,15 @@ return K.duration - world.time return 0 -/mob/living/proc/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE) //Can't go below remaining duration +/mob/living/proc/Knockdown(amount, updating = TRUE, ignore_canknockdown = FALSE, override_hardstun, override_stamdmg) //Can't go below remaining duration if(((status_flags & CANKNOCKDOWN) && !HAS_TRAIT(src, TRAIT_STUNIMMUNE)) || ignore_canknockdown) - if(absorb_stun(amount, ignore_canknockdown)) + if(absorb_stun(isnull(override_hardstun)? amount : override_hardstun, ignore_canknockdown)) return var/datum/status_effect/incapacitating/knockdown/K = IsKnockdown() if(K) - K.duration = max(world.time + amount, K.duration) - else if(amount > 0) - K = apply_status_effect(STATUS_EFFECT_KNOCKDOWN, amount, updating) + K.duration = max(world.time + (isnull(override_hardstun)? amount : override_hardstun), K.duration) + else if((amount || override_hardstun) > 0) + K = apply_status_effect(STATUS_EFFECT_KNOCKDOWN, amount, updating, override_hardstun, override_stamdmg) return K /mob/living/proc/SetKnockdown(amount, updating = TRUE, ignore_canknockdown = FALSE) //Sets remaining duration diff --git a/code/modules/mob/living/taste.dm b/code/modules/mob/living/taste.dm index fec024cebf..282fe0a716 100644 --- a/code/modules/mob/living/taste.dm +++ b/code/modules/mob/living/taste.dm @@ -32,4 +32,33 @@ last_taste_time = world.time last_taste_text = text_output +//FermiChem - How to check pH of a beaker without a meter/pH paper. +//Basically checks the pH of the holder and burns your poor tongue if it's too acidic! +//TRAIT_AGEUSIA players can't taste, unless it's burning them. +//taking sips of a strongly acidic/alkaline substance will burn your tongue. +/mob/living/carbon/taste(datum/reagents/from) + var/obj/item/organ/tongue/T = getorganslot("tongue") + if (!T) + return + .=..() + if ((from.pH > 12.5) || (from.pH < 1.5)) + to_chat(src, "You taste chemical burns!") + T.adjustTongueLoss(src, 4) + if(istype(T, /obj/item/organ/tongue/cybernetic)) + to_chat(src, "Your tongue moves on it's own in response to the liquid.") + say("The pH is appropriately [round(from.pH, 1)].") + return + if (!HAS_TRAIT(src, TRAIT_AGEUSIA)) //I'll let you get away with not having 1 damage. + switch(from.pH) + if(11.5 to INFINITY) + to_chat(src, "You taste a strong alkaline flavour!") + T.adjustTongueLoss(src, 1) + if(8.5 to 11.5) + to_chat(src, "You taste a sort of soapy tone in the mixture.") + if(2.5 to 5.5) + to_chat(src, "You taste a sort of acid tone in the mixture.") + if(-INFINITY to 2.5) + to_chat(src, "You taste a strong acidic flavour!") + T.adjustTongueLoss(src, 1) + #undef DEFAULT_TASTE_SENSITIVITY diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index b098801da8..52fdea861f 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -116,19 +116,23 @@ // vision_distance (optional) define how many tiles away the message can be seen. // ignored_mob (optional) doesn't show any message to a given mob if TRUE. -/atom/proc/visible_message(message, self_message, blind_message, vision_distance, ignored_mob) +/atom/proc/visible_message(message, self_message, blind_message, vision_distance, list/ignored_mobs, no_ghosts = FALSE) var/turf/T = get_turf(src) if(!T) return + if(!islist(ignored_mobs)) + ignored_mobs = list(ignored_mobs) var/range = 7 if(vision_distance) range = vision_distance for(var/mob/M in get_hearers_in_view(range, src)) if(!M.client) continue - if(M == ignored_mob) + if(M in ignored_mobs) continue var/msg = message + if(isobserver(M) && no_ghosts) + continue if(M == src) //the src always see the main message or self message if(self_message) msg = self_message @@ -155,7 +159,7 @@ // deaf_message (optional) is what deaf people will see. // hearing_distance (optional) is the range, how many tiles away the message can be heard. -/mob/audible_message(message, deaf_message, hearing_distance, self_message) +/mob/audible_message(message, deaf_message, hearing_distance, self_message, no_ghosts = FALSE) var/range = 7 if(hearing_distance) range = hearing_distance @@ -163,6 +167,8 @@ var/msg = message if(self_message && M==src) msg = self_message + if(no_ghosts && isobserver(M)) + continue M.show_message( msg, 2, deaf_message, 1) // Show a message to all mobs in earshot of this atom @@ -171,11 +177,13 @@ // deaf_message (optional) is what deaf people will see. // hearing_distance (optional) is the range, how many tiles away the message can be heard. -/atom/proc/audible_message(message, deaf_message, hearing_distance) +/atom/proc/audible_message(message, deaf_message, hearing_distance, no_ghosts = FALSE) var/range = 7 if(hearing_distance) range = hearing_distance for(var/mob/M in get_hearers_in_view(range, src)) + if(no_ghosts && isobserver(M)) + continue M.show_message( message, 2, deaf_message, 1) /mob/proc/Life() @@ -444,18 +452,28 @@ reset_perspective(null) unset_machine() +GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0) + //suppress the .click/dblclick macros so people can't use them to identify the location of items or aimbot /mob/verb/DisClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num) set name = ".click" set hidden = TRUE set category = null - return + if(GLOB.exploit_warn_spam_prevention < world.time) + var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .click macro!" + log_admin(msg) + message_admins(msg) + GLOB.exploit_warn_spam_prevention = world.time + 10 /mob/verb/DisDblClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num) set name = ".dblclick" set hidden = TRUE set category = null - return + if(GLOB.exploit_warn_spam_prevention < world.time) + var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .dblclick macro!" + log_admin(msg) + message_admins(msg) + GLOB.exploit_warn_spam_prevention = world.time + 10 /mob/Topic(href, href_list) if(href_list["mach_close"]) @@ -516,7 +534,12 @@ return if(isAI(M)) return - show_inv(usr) + +/mob/MouseDrop_T(atom/dropping, atom/user) + . = ..() + if(ismob(dropping) && dropping != user) + var/mob/M = dropping + M.show_inv(user) /mob/proc/is_muzzled() return 0 diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index a0126f5fdd..0cb886f11b 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -65,6 +65,7 @@ var/active_hand_index = 1 var/list/held_items = list() //len = number of hands, eg: 2 nulls is 2 empty hands, 1 item and 1 null is 1 full hand and 1 empty hand. //held_items[active_hand_index] is the actively held item, but please use get_active_held_item() instead, because OOP + var/bloody_hands = 0 var/datum/component/storage/active_storage = null//Carbon diff --git a/code/modules/mob/say_vr.dm b/code/modules/mob/say_vr.dm index 66444abf91..1fc97c31e4 100644 --- a/code/modules/mob/say_vr.dm +++ b/code/modules/mob/say_vr.dm @@ -172,15 +172,11 @@ proc/get_top_level_mob(var/mob/S) user.log_message(message, INDIVIDUAL_EMOTE_LOG) message = "[user] " + "[message]" - for(var/mob/M) - if(M in list(/mob/living)) - M.show_message(message) - if(emote_type == EMOTE_AUDIBLE) - user.audible_message(message=message,hearing_distance=1) + user.audible_message(message=message,hearing_distance=1, no_ghosts = TRUE) else - user.visible_message(message=message,self_message=message,vision_distance=1) - log_emote("[key_name(user)] : [message]") + user.visible_message(message=message,self_message=message,vision_distance=1, no_ghosts = TRUE) + log_emote("[key_name(user)] : (SUBTLER) [message]") message = null diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm index 580374c5c0..db4cdc2ff5 100644 --- a/code/modules/modular_computers/computers/item/computer.dm +++ b/code/modules/modular_computers/computers/item/computer.dm @@ -178,13 +178,13 @@ turn_on(user) /obj/item/modular_computer/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) to_chat(user, "\The [src] was already emagged.") - return 0 - else - obj_flags |= EMAGGED - to_chat(user, "You emag \the [src]. It's screen briefly shows a \"OVERRIDE ACCEPTED: New software downloads available.\" message.") - return 1 + return + obj_flags |= EMAGGED + to_chat(user, "You emag \the [src]. It's screen briefly shows a \"OVERRIDE ACCEPTED: New software downloads available.\" message.") + return TRUE /obj/item/modular_computer/examine(mob/user) ..() diff --git a/code/modules/modular_computers/computers/machinery/modular_computer.dm b/code/modules/modular_computers/computers/machinery/modular_computer.dm index 19d3b56046..b3476e7046 100644 --- a/code/modules/modular_computers/computers/machinery/modular_computer.dm +++ b/code/modules/modular_computers/computers/machinery/modular_computer.dm @@ -44,7 +44,9 @@ cpu.attack_ghost(user) /obj/machinery/modular_computer/emag_act(mob/user) - return cpu ? cpu.emag_act(user) : 1 + . = ..() + if(cpu) + . |= cpu.emag_act(user) /obj/machinery/modular_computer/update_icon() cut_overlays() diff --git a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm index 1c3fbd8147..94be922fdf 100644 --- a/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm +++ b/code/modules/ninja/suit/n_suit_verbs/ninja_stealth.dm @@ -8,33 +8,37 @@ Contents: /obj/item/clothing/suit/space/space_ninja/proc/toggle_stealth() - var/mob/living/carbon/human/U = affecting - if(!U) + if(!affecting) return if(stealth) cancel_stealth() else if(cell.charge <= 0) - to_chat(U, "You don't have enough power to enable Stealth!") + to_chat(affecting, "You don't have enough power to enable Stealth!") return stealth = !stealth - animate(U, alpha = 50,time = 15) - U.visible_message("[U.name] vanishes into thin air!", \ + animate(affecting, alpha = 10,time = 15) + affecting.visible_message("[affecting.name] vanishes into thin air!", \ "You are now mostly invisible to normal detection.") + RegisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY), .proc/reduce_stealth) + RegisterSignal(affecting, COMSIG_MOVABLE_BUMP, .proc/bumping_stealth) +/obj/item/clothing/suit/space/space_ninja/proc/reduce_stealth() + affecting.alpha = min(affecting.alpha + 30, 80) + +/obj/item/clothing/suit/space/space_ninja/proc/bumping_stealth(datum/source, atom/A) + if(isliving(A)) + affecting.alpha = min(affecting.alpha + 15, 80) /obj/item/clothing/suit/space/space_ninja/proc/cancel_stealth() - var/mob/living/carbon/human/U = affecting - if(!U) - return 0 - if(stealth) - stealth = !stealth - animate(U, alpha = 255, time = 15) - U.visible_message("[U.name] appears from thin air!", \ - "You are now visible.") - return 1 - return 0 - + if(!affecting || !stealth) + return FALSE + stealth = !stealth + UnregisterSignal(affecting, list(COMSIG_MOB_ITEM_ATTACK, COMSIG_MOB_ATTACK_RANGED, COMSIG_MOB_ATTACK_HAND, COMSIG_MOB_THROW, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_BUMP)) + animate(affecting, alpha = 255, time = 15) + affecting.visible_message("[affecting.name] appears from thin air!", \ + "You are now visible.") + return TRUE /obj/item/clothing/suit/space/space_ninja/proc/stealth() if(!s_busy) diff --git a/code/modules/ninja/suit/shoes.dm b/code/modules/ninja/suit/shoes.dm index 1b935a00de..1bda62e064 100644 --- a/code/modules/ninja/suit/shoes.dm +++ b/code/modules/ninja/suit/shoes.dm @@ -1,9 +1,7 @@ - /obj/item/clothing/shoes/space_ninja name = "ninja shoes" desc = "A pair of running shoes. Excellent for running and even better for smashing skulls." icon_state = "s-ninja" - item_state = "secshoes" permeability_coefficient = 0.01 clothing_flags = NOSLIP resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF @@ -13,3 +11,12 @@ min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT heat_protection = FEET max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT + +/obj/item/clothing/shoes/space_ninja/equipped(mob/user, slot) + . = ..() + if(slot == SLOT_SHOES) + ADD_TRAIT(user, TRAIT_SILENT_STEP, "ninja_shoes_[REF(src)]") + +/obj/item/clothing/shoes/space_ninja/dropped(mob/user) + . = ..() + REMOVE_TRAIT(user, TRAIT_SILENT_STEP, "ninja_shoes_[REF(src)]") diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm index b98ef764c0..ac1ef3b96a 100644 --- a/code/modules/ninja/suit/suit.dm +++ b/code/modules/ninja/suit/suit.dm @@ -149,12 +149,11 @@ Contents: /obj/item/clothing/suit/space/space_ninja/examine(mob/user) ..() - if(s_initialized) - if(user == affecting) - to_chat(user, "All systems operational. Current energy capacity: [DisplayEnergy(cell.charge)].") - to_chat(user, "The CLOAK-tech device is [stealth?"active":"inactive"].") - to_chat(user, "There are [s_bombs] smoke bomb\s remaining.") - to_chat(user, "There are [a_boost] adrenaline booster\s remaining.") + if(s_initialized && user == affecting) + to_chat(user, "All systems operational. Current energy capacity: [DisplayEnergy(cell.charge)].\n\ + The CLOAK-tech device is [stealth?"active":"inactive"].\n\ + There are [s_bombs] smoke bomb\s remaining.\n\ + There are [a_boost] adrenaline booster\s remaining.") /obj/item/clothing/suit/space/space_ninja/ui_action_click(mob/user, action) if(istype(action, /datum/action/item_action/initialize_ninja_suit)) diff --git a/code/modules/ninja/suit/suit_initialisation.dm b/code/modules/ninja/suit/suit_initialisation.dm index 4b159557bc..3d80282fe7 100644 --- a/code/modules/ninja/suit/suit_initialisation.dm +++ b/code/modules/ninja/suit/suit_initialisation.dm @@ -48,7 +48,7 @@ /obj/item/clothing/suit/space/space_ninja/proc/ninitialize_seven(delay, mob/living/carbon/human/U) to_chat(U, "All systems operational. Welcome to SpiderOS, [U.real_name].") s_initialized = TRUE - ntick() + START_PROCESSING(SSprocessing, src) s_busy = FALSE @@ -91,4 +91,5 @@ unlock_suit() U.regenerate_icons() s_initialized = FALSE + STOP_PROCESSING(SSprocessing, src) s_busy = FALSE diff --git a/code/modules/ninja/suit/suit_process.dm b/code/modules/ninja/suit/suit_process.dm index 4a89a59f75..850fb837b4 100644 --- a/code/modules/ninja/suit/suit_process.dm +++ b/code/modules/ninja/suit/suit_process.dm @@ -1,20 +1,17 @@ -/obj/item/clothing/suit/space/space_ninja/proc/ntick(mob/living/carbon/human/U = affecting) - //Runs in the background while the suit is initialized. - //Requires charge or stealth to process. - spawn while(s_initialized) - if(!affecting) - terminate()//Kills the suit and attached objects. +/obj/item/clothing/suit/space/space_ninja/process() + if(!affecting || !s_initialized) + return PROCESS_KILL - else if(cell.charge > 0) - if(s_coold) - s_coold--//Checks for ability s_cooldown first. + if(cell.charge > 0) + if(s_coold) + s_coold--//Checks for ability s_cooldown first. - cell.charge -= s_cost//s_cost is the default energy cost each ntick, usually 5. - if(stealth)//If stealth is active. - cell.charge -= s_acost + cell.charge -= s_cost//s_cost is the default energy cost each tick, usually 5. + if(stealth)//If stealth is active. + cell.charge -= s_acost + affecting.alpha = max(affecting.alpha - 10, 10) - else - cell.charge = 0 + else + cell.charge = 0 + if(stealth) cancel_stealth() - - sleep(10)//Checks every second. diff --git a/code/modules/oracle_ui/README.md b/code/modules/oracle_ui/README.md new file mode 100644 index 0000000000..bc96eb1f51 --- /dev/null +++ b/code/modules/oracle_ui/README.md @@ -0,0 +1,233 @@ +# `/datum/oracle_ui` + +This datum is a replacement for tgui which does not use any Node.js dependencies, and works entirely through raw HTML, JS and CSS. It's designed to be reasonably easy to port something from tgui to oracle_ui. + +### How to create a UI + +For this example, we're going to port the disposals bin from tgui to oracle_ui. + +#### Step 1 + +In order to create a UI, you will first need to create an instance of `/datum/oracle_ui` or one of its subclasses, in this case `/datum/oracle_ui/themed/nano`. + +You need to pass in `src`, the width of the window, the height of the window, and the template to render from. You can optionally set some flags to disallow window resizing and whether to automatically refresh the UI. + +`code/modules/recycling/disposal-unit.dm` +```dm +/obj/machinery/disposal/bin/Initialize(mapload, obj/structure/disposalconstruct/make_from) + . = ..() + ui = new /datum/oracle_ui/themed/nano(src, 330, 190, "disposal_bin") + ui.auto_refresh = TRUE + ui.can_resize = FALSE +``` + +#### Step 2 + +You will now need to make a template in `html/oracle_ui/content/{template_name}`. + +Values defined as `@{value}` will get replaced at runtime by oracle_ui. + +`html/oracle_ui/content/disposal_bin/index.html` +```html +
+
+ State: +
@{full_pressure}
+
+
+ Pressure: +
+
+
+
@{per}
+
+
+
+
+ Handle: +
@{flush}
+
+
+ Eject: +
@{contents}
+
+
+ Compressor: +
@{pressure_charging}
+
+
+``` + +#### Step 3 + +Now you need to implement the methods that provide data to oracle_ui. `oui_data` can be adapted from the `ui_data` proc that tgui uses. + +The `act` proc generates a hyperlink that will result in `oui_act` getting called on your object when clicked. The `class` argument defines a css class to be added to the hyperlink, and disabled determines whether the hyperlink will be disabled or not. + +Calling `soft_update_fields` will result in the UI being updated on all clients, which is useful when the object changes state. + +`code/modules/recycling/disposal-unit.dm` +```dm +/obj/machinery/disposal/bin/oui_data(mob/user) + var/list/data = list() + data["flush"] = flush ? ui.act("Disengage", user, "handle-0", class="active") : ui.act("Engage", user, "handle-1") + data["full_pressure"] = full_pressure ? "Ready" : (pressure_charging ? "Pressurizing" : "Off") + data["pressure_charging"] = pressure_charging ? ui.act("Turn Off", user, "pump-0", class="active", disabled=full_pressure) : ui.act("Turn On", user, "pump-1", disabled=full_pressure) + var/per = full_pressure ? 100 : Clamp(100* air_contents.return_pressure() / (SEND_PRESSURE), 0, 99) + data["per"] = "[round(per, 1)]%" + data["contents"] = ui.act("Eject Contents", user, "eject", disabled=contents.len < 1) + data["isai"] = isAI(user) + return data +/obj/machinery/disposal/bin/oui_act(mob/user, action, list/params) + if(..()) + return + switch(action) + if("handle-0") + flush = FALSE + update_icon() + . = TRUE + if("handle-1") + if(!panel_open) + flush = TRUE + update_icon() + . = TRUE + if("pump-0") + if(pressure_charging) + pressure_charging = FALSE + update_icon() + . = TRUE + if("pump-1") + if(!pressure_charging) + pressure_charging = TRUE + update_icon() + . = TRUE + if("eject") + eject() + . = TRUE + ui.soft_update_fields() +``` + +#### Step 4 + +You now need to hook in and ensure oracle_ui is invoked upon clicking. `render` should be used to open the UI for a user, typically on click. + +`code/modules/recycling/disposal-unit.dm` +```dm +/obj/machinery/disposal/bin/ui_interact(mob/user, state) + if(stat & BROKEN) + return + if(user.loc == src) + to_chat(user, "You cannot reach the controls from inside!") + return + ui.render(user) +``` + +#### Done + +![gif](https://user-images.githubusercontent.com/202160/37561879-1bb9179e-2a52-11e8-902c-80e6e6df7204.gif) + +You should have a functional UI at this point. Some additional odds and ends can be discovered throughout `code/modules/recycling/disposal-unit.dm`. For a full diff of the changes made to it, refer to [the original pull request on GitHub](https://github.com/OracleStation/OracleStation/pull/702/files#diff-4b6c20ec7d37222630e7524d9577e230). + +### API Reference + +#### `/datum/oracle_ui` + +The main datum which handles the UI. + +##### `get_content(mob/target)` +Returns the HTML that should be displayed for a specified target mob. Calls `oui_getcontent` on the datasource to get the return value. *This proc is not used in the themed subclass.* + +##### `can_view(mob/target)` +Returns whether the specified target mob can view the UI. Calls `oui_canview` on the datasource to get the return value. + +##### `test_viewer(mob/target, updating)` +Tests whether the client is valid and can view the UI. If updating is TRUE, checks to see if they still have the UI window open. + +##### `render(mob/target, updating = FALSE)` +Opens the UI for a target mob, sending HTML. If updating is TRUE, will only do it to clients which still have the window open. + +##### `render_all()` +Does the above, but for all viewers and with updating set to TRUE. + +##### `close(mob/target)` +Closes the UI for the specified target mob. + +##### `close_all()` +Does the above, but for all viewers. + +##### `check_view(mob/target)` +Checks if the specified target mob can view the UI, and if they can't closes their UI + +##### `check_view_all()` +Does the above, but for all viewers. + +##### `call_js(mob/target, js_func, list/parameters = list())` +Invokes `js_func` in the UI of the specified target mob with the specified parameters. + +##### `call_js_all(js_func, list/parameters = list()))` +Does the above, but for all viewers. + +##### `steal_focus(mob/target)` +Causes the UI to steal focus for the specified target mob. + +##### `steal_focus_all()` +Does the above, but for all viewers. + +##### `flash(mob/target, times = -1)` +Causes the UI to flash for the specified target mob the specified number of times, the default keeps the element flashing until focused. + +##### `flash_all()` +Does the above, but for all viewers. + +##### `href(mob/user, action, list/parameters = list())` +Generates a href for the specified user which will invoke `oui_act` on the datasource with the specified action and parameters. + +#### `/datum/oracle_ui/themed` + +A subclass which supports templating and theming. + +##### `get_file(path)` +Loads a file from disk and returns the contents. Caches files loaded from disk for you. + +##### `get_content_file(filename)` +Loads a file from the current content folder and returns the contents. + +##### `get_themed_file(filename)` +Loads a file from the current theme folder and returns the contents. + +##### `process_template(template, variables)` +Processes a template and populates it with the provided variables. + +##### `get_inner_content(mob/target)` +Returns the templated content to be inserted into the main template for the specified target mob. + +##### `soft_update_fields()` +For all viewers, updates the fields in the template via the `updateFields` javaScript function. + +##### `soft_update_all()` +For all viewers, updates the content body in the template via the `replaceContent` javaScript function. + +##### `change_page(var/newpage)` +Changes the template to use to draw the page and forces an update to all viewers + +##### `act(label, mob/user, action, list/parameters = list(), class = "", disabled = FALSE` +Returns a fully formatted hyperlink for the specified user. `label` will be the hyperlink label, `action` and `parameters` are what will be passed to `oui_act`, `class` is any CSS classes to apply to the hyperlink and `disabled` will disable the hyperlink. + +#### `/datum` + +Functions built into all objects to support oracle_ui. There are default implementations for most major superclasses. + +##### `oui_canview(mob/user)` +Returns whether the specified user view the UI at this time. + +##### `oui_getcontent(mob/user)` +Returns the raw HTML to be sent to the specified user. *This proc is not used in the themed subclass of oracle_ui.* + +##### `oui_data(mob/user)` +Returns templating data for the specified user. *This proc is only used in the themed subclass of oracle_ui.* + +##### `oui_data_debug(mob/user)` +Returns the above, but JSON-encoded and escaped, for copy pasting into the web IDE. *This proc is only used for debugging purposes.* + +##### `oui_act(mob/user, action, list/params)` +Called when a hyperlink is clicked in the UI. diff --git a/code/modules/oracle_ui/assets.dm b/code/modules/oracle_ui/assets.dm new file mode 100644 index 0000000000..5d26d80a81 --- /dev/null +++ b/code/modules/oracle_ui/assets.dm @@ -0,0 +1,8 @@ +/datum/asset/simple/oui_theme_nano + assets = list( + // JavaScript + "sui-nano-common.js" = 'html/oracle_ui/themes/nano/sui-nano-common.js', + "sui-nano-jquery.min.js" = 'html/oracle_ui/themes/nano/sui-nano-jquery.min.js', + // Stylesheets + "sui-nano-common.css" = 'html/oracle_ui/themes/nano/sui-nano-common.css', + ) diff --git a/code/modules/oracle_ui/hookup_procs.dm b/code/modules/oracle_ui/hookup_procs.dm new file mode 100644 index 0000000000..e6038744c1 --- /dev/null +++ b/code/modules/oracle_ui/hookup_procs.dm @@ -0,0 +1,44 @@ +/datum/proc/oui_canview(mob/user) + return TRUE + +/datum/proc/oui_getcontent(mob/user) + return "Default Implementation" + +/datum/proc/oui_canuse(mob/user) + if(isobserver(user) && !user.has_unlimited_silicon_privilege) + return FALSE + return oui_canview(user) + +/datum/proc/oui_data(mob/user) + return list() + +/datum/proc/oui_data_debug(mob/user) + return html_encode(json_encode(oui_data(user))) + +/datum/proc/oui_act(mob/user, action, list/params) + // No Implementation + +/atom/oui_canview(mob/user) + if(isobserver(user)) + return TRUE + if(user.incapacitated()) + return FALSE + if(isturf(src.loc) && Adjacent(user)) + return TRUE + return FALSE + +/obj/item/oui_canview(mob/user) + if(src.loc == user) + return src in user.held_items + return ..() + +/obj/machinery/oui_canview(mob/user) + if(user.has_unlimited_silicon_privilege) + return TRUE + if(!can_interact()) + return FALSE + if(iscyborg(user)) + return can_see(user, src, 7) + if(isAI(user)) + return GLOB.cameranet.checkTurfVis(get_turf_pixel(src)) + return ..() diff --git a/code/modules/oracle_ui/oracle_ui.dm b/code/modules/oracle_ui/oracle_ui.dm new file mode 100644 index 0000000000..5e8d6b9c7b --- /dev/null +++ b/code/modules/oracle_ui/oracle_ui.dm @@ -0,0 +1,134 @@ +/datum/oracle_ui + var/width = 512 + var/height = 512 + var/can_close = TRUE + var/can_minimize = FALSE + var/can_resize = TRUE + var/titlebar = TRUE + var/window_id = null + var/viewers[0] + var/auto_check_view = TRUE + var/auto_refresh = FALSE + var/atom/datasource = null + var/datum/asset/assets = null + +/datum/oracle_ui/New(atom/n_datasource, n_width = 512, n_height = 512, n_assets = null) + datasource = n_datasource + window_id = REF(src) + width = n_width + height = n_height + +/datum/oracle_ui/Destroy() + close_all() + if(src.datum_flags & DF_ISPROCESSING) + STOP_PROCESSING(SSobj, src) + return ..() + +/datum/oracle_ui/process() + if(auto_check_view) + check_view_all() + if(auto_refresh) + render_all() + +/datum/oracle_ui/proc/get_content(mob/target) + return call(datasource, "oui_getcontent")(target) + +/datum/oracle_ui/proc/can_view(mob/target) + return call(datasource, "oui_canview")(target) + +/datum/oracle_ui/proc/test_viewer(mob/target, updating) + //If the target is null or does not have a client, remove from viewers and return + if(!target | !target.client | !can_view(target)) + viewers -= target + if(viewers.len < 1 && (src.datum_flags & DF_ISPROCESSING)) + STOP_PROCESSING(SSobj, src) //No more viewers, stop polling + close(target) + return FALSE + //If this is an update, and they have closed the window, remove from viewers and return + if(updating && winget(target, window_id, "is-visible") != "true") + viewers -= target + if(viewers.len < 1 && (src.datum_flags & DF_ISPROCESSING)) + STOP_PROCESSING(SSobj, src) //No more viewers, stop polling + return FALSE + return TRUE + +/datum/oracle_ui/proc/render(mob/target, updating = FALSE) + set waitfor = FALSE //Makes this an async call + if(!can_view(target)) + return + //Check to see if they have the window open still if updating + if(updating && !test_viewer(target, updating)) + return + //Send assets + if(!updating && assets) + assets.send(target) + //Add them to the viewers if they aren't there already + viewers |= target + if(!(src.datum_flags & DF_ISPROCESSING) && (auto_refresh | auto_check_view)) + START_PROCESSING(SSobj, src) //Start processing to poll for viewability + //Send the content + if(updating) + target << output(get_content(target), "[window_id].browser") + else + target << browse(get_content(target), "window=[window_id];size=[width]x[height];can_close=[can_close];can_minimize=[can_minimize];can_resize=[can_resize];titlebar=[titlebar];focus=false;") + steal_focus(target) + +/datum/oracle_ui/proc/render_all() + for(var/viewer in viewers) + render(viewer, TRUE) + +/datum/oracle_ui/proc/close(mob/target) + if(target && target.client) + target << browse(null, "window=[window_id]") + +/datum/oracle_ui/proc/close_all() + for(var/viewer in viewers) + close(viewer) + viewers = list() + +/datum/oracle_ui/proc/check_view_all() + for(var/viewer in viewers) + check_view(viewer) + +/datum/oracle_ui/proc/check_view(mob/target) + set waitfor = FALSE //Makes this an async call + if(!test_viewer(target, TRUE)) + close(target) + +/datum/oracle_ui/proc/call_js(mob/target, js_func, list/parameters = list()) + set waitfor = FALSE //Makes this an async call + if(!test_viewer(target, TRUE)) + return + target << output(list2params(parameters),"[window_id].browser:[js_func]") + +/datum/oracle_ui/proc/call_js_all(js_func, list/parameters = list()) + for(var/viewer in viewers) + call_js(viewer, js_func, parameters) + +/datum/oracle_ui/proc/steal_focus(mob/target) + set waitfor = FALSE //Makes this an async call + winset(target, "[window_id]","focus=true") + +/datum/oracle_ui/proc/steal_focus_all() + for(var/viewer in viewers) + steal_focus(viewer) + +/datum/oracle_ui/proc/flash(mob/target, times = -1) + set waitfor = FALSE //Makes this an async call + winset(target, "[window_id]","flash=[times]") + +/datum/oracle_ui/proc/flash_all(times = -1) + for(var/viewer in viewers) + flash(viewer, times) + +/datum/oracle_ui/proc/href(mob/user, action, list/parameters = list()) + var/params_string = replacetext(list2params(parameters),"&",";") + return "?src=[REF(src)];sui_action=[action];sui_user=[REF(user)];[params_string]" + +/datum/oracle_ui/Topic(href, parameters) + var/action = parameters["sui_action"] + var/mob/current_user = locate(parameters["sui_user"]) + if(!call(datasource, "oui_canuse")(current_user)) + return + if(datasource) + call(datasource, "oui_act")(current_user, action, parameters); diff --git a/code/modules/oracle_ui/themed.dm b/code/modules/oracle_ui/themed.dm new file mode 100644 index 0000000000..56b82c2647 --- /dev/null +++ b/code/modules/oracle_ui/themed.dm @@ -0,0 +1,82 @@ +/datum/oracle_ui/themed + var/theme = "" + var/content_root = "" + var/current_page = "index.html" + var/root_template = "" + +/datum/oracle_ui/themed/New(atom/n_datasource, n_width = 512, n_height = 512, n_content_root = "") + root_template = get_themed_file("index.html") + content_root = n_content_root + return ..(n_datasource, n_width, n_height, get_asset_datum(/datum/asset/simple/oui_theme_nano)) + +/datum/oracle_ui/themed/process() + if(auto_check_view) + check_view_all() + if(auto_refresh) + soft_update_fields() + +GLOBAL_LIST_EMPTY(oui_template_variables) +GLOBAL_LIST_EMPTY(oui_file_cache) + +/datum/oracle_ui/themed/proc/get_file(path) + if(GLOB.oui_file_cache[path]) + return GLOB.oui_file_cache[path] + else if(fexists(path)) + var/data = file2text(path) + GLOB.oui_file_cache[path] = data + return data + else + var/errormsg = "MISSING PATH '[path]'" +#ifndef UNIT_TESTS + log_world(errormsg) //Because Travis absolutely hates these procs +#endif + return errormsg + +/datum/oracle_ui/themed/proc/get_content_file(filename) + return get_file("./html/oracle_ui/content/[content_root]/[filename]") + +/datum/oracle_ui/themed/proc/get_themed_file(filename) + return get_file("./html/oracle_ui/themes/[theme]/[filename]") + +/datum/oracle_ui/themed/proc/process_template(template, variables) + var/regex/pattern = regex("\\@\\{(\\w+)\\}","gi") + GLOB.oui_template_variables = variables + var/replaced = pattern.Replace(template, /proc/oui_process_template_replace) + GLOB.oui_template_variables = null + return replaced + +/proc/oui_process_template_replace(match, group1) + var/value = GLOB.oui_template_variables[group1] + return "[value]" + +/datum/oracle_ui/themed/proc/get_inner_content(mob/target) + var/list/data = call(datasource, "oui_data")(target) + return process_template(get_content_file(current_page), data) + +/datum/oracle_ui/themed/get_content(mob/target) + var/list/template_data = list("title" = datasource.name, "body" = get_inner_content(target)) + return process_template(root_template, template_data) + +/datum/oracle_ui/themed/proc/soft_update_fields() + for(var/viewer in viewers) + var/json = json_encode(call(datasource, "oui_data")(viewer)) + call_js(viewer, "updateFields", list(json)) + +/datum/oracle_ui/themed/proc/soft_update_all() + for(var/viewer in viewers) + call_js(viewer, "replaceContent", list(get_inner_content(viewer))) + +/datum/oracle_ui/themed/proc/change_page(newpage) + if(newpage == current_page) + return + current_page = newpage + render_all() + +/datum/oracle_ui/themed/proc/act(label, mob/user, action, list/parameters = list(), class = "", disabled = FALSE) + if(disabled) + return "[label]" + else + return "[label]" + +/datum/oracle_ui/themed/nano + theme = "nano" diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm index 907fccdc5b..ccbcf34d8c 100644 --- a/code/modules/paperwork/filingcabinet.dm +++ b/code/modules/paperwork/filingcabinet.dm @@ -67,6 +67,9 @@ /obj/structure/filingcabinet/ui_interact(mob/user) . = ..() + if(isobserver(user)) + return + if(contents.len <= 0) to_chat(user, "[src] is empty.") return diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 37877ffb09..059a42bb36 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -31,6 +31,7 @@ var/spam_flag = 0 var/contact_poison // Reagent ID to transfer on contact var/contact_poison_volume = 0 + var/datum/oracle_ui/ui = null /obj/item/paper/pickup(user) @@ -40,16 +41,40 @@ if(!istype(G) || G.transfer_prints) H.reagents.add_reagent(contact_poison,contact_poison_volume) contact_poison = null + ui.check_view_all() ..() +/obj/item/paper/dropped(mob/user) + ui.check_view(user) + return ..() + /obj/item/paper/Initialize() . = ..() pixel_y = rand(-8, 8) pixel_x = rand(-9, 9) + ui = new /datum/oracle_ui(src, 420, 600, get_asset_datum(/datum/asset/spritesheet/simple/paper)) + ui.can_resize = FALSE update_icon() updateinfolinks() +/obj/item/paper/oui_getcontent(mob/target) + if(!target.is_literate()) + return "[name][stars(info)]
[stamps]" + else if(istype(target.get_active_held_item(), /obj/item/pen) | istype(target.get_active_held_item(), /obj/item/toy/crayon)) + return "[name][info_links]
[stamps]" + else + return "[name][info]
[stamps]" + +/obj/item/paper/oui_canview(mob/target) + if(check_rights_for(target.client, R_FUN)) //Allows admins to view faxes + return TRUE + if(isAI(target)) + var/mob/living/silicon/ai/ai = target + return get_dist(src, ai.current) < 2 + if(iscyborg(target)) + return get_dist(src, target) < 2 + return ..() /obj/item/paper/update_icon() @@ -65,20 +90,13 @@ /obj/item/paper/examine(mob/user) ..() to_chat(user, "Alt-click to fold it.") - - var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/simple/paper) - assets.send(user) - - if(in_range(user, src) || isobserver(user)) - if(user.is_literate()) - user << browse("[name][info]
[stamps]", "window=[name]") - onclose(user, "[name]") - else - user << browse("[name][stars(info)]
[stamps]", "window=[name]") - onclose(user, "[name]") + if(oui_canview(user)) + ui.render(user) else to_chat(user, "You're too far away to read it!") +/obj/item/paper/proc/show_content(mob/user) + user.examinate(src) /obj/item/paper/verb/rename() set name = "Rename paper" @@ -98,7 +116,7 @@ if((loc == usr && usr.stat == CONSCIOUS)) name = "paper[(n_name ? text("- '[n_name]'") : null)]" add_fingerprint(usr) - + ui.render_all() /obj/item/paper/suicide_act(mob/user) user.visible_message("[user] scratches a grid on [user.p_their()] wrist with the paper! It looks like [user.p_theyre()] trying to commit sudoku...") @@ -108,7 +126,7 @@ spam_flag = FALSE /obj/item/paper/attack_self(mob/user) - user.examinate(src) + show_content(user) if(rigged && (SSevents.holidays && SSevents.holidays[APRIL_FOOLS])) if(!spam_flag) spam_flag = TRUE @@ -123,11 +141,9 @@ else //cyborg or AI not seeing through a camera dist = get_dist(src, user) if(dist < 2) - usr << browse("[name][info]
[stamps]", "window=[name]") - onclose(usr, "[name]") + show_content(user) else - usr << browse("[name][stars(info)]
[stamps]", "window=[name]") - onclose(usr, "[name]") + to_chat(user, "You can't quite see it.") /obj/item/paper/proc/addtofield(id, text, links = 0) @@ -173,6 +189,7 @@ for(var/i in 1 to min(fields, 15)) addtofield(i, "write", 1) info_links = info_links + "write" + ui.render_all() /obj/item/paper/proc/clearpaper() @@ -274,7 +291,7 @@ else info += t // Oh, he wants to edit to the end of the file, let him. updateinfolinks() - usr << browse("[name][info_links]
[stamps]", "window=[name]") // Update the window + show_content(usr) update_icon() @@ -289,7 +306,7 @@ if(istype(P, /obj/item/pen) || istype(P, /obj/item/toy/crayon)) if(user.is_literate()) - user << browse("[name][info_links]
[stamps]", "window=[name]") + show_content(user) return else to_chat(user, "You don't know how to read or write.") @@ -312,6 +329,7 @@ add_overlay(stampoverlay) to_chat(user, "You stamp the paper with your rubber stamp.") + ui.render_all() if(P.is_hot()) if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(10)) diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index a5900aa196..5bcb7a60df 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -164,7 +164,7 @@ /obj/item/pen/sleepy/Initialize() . = ..() create_reagents(45, OPENCONTAINER) - reagents.add_reagent("chloralhydratedelayed", 20) + reagents.add_reagent("chloralhydrate", 20) reagents.add_reagent("mutetoxin", 15) reagents.add_reagent("tirizene", 10) diff --git a/code/modules/photography/photos/frame.dm b/code/modules/photography/photos/frame.dm index f379541b9c..6469a1091b 100644 --- a/code/modules/photography/photos/frame.dm +++ b/code/modules/photography/photos/frame.dm @@ -46,7 +46,7 @@ /obj/item/wallframe/picture/update_icon() cut_overlays() if(displayed) - add_overlay(getFlatIcon(displayed)) + add_overlay(image(displayed)) /obj/item/wallframe/picture/after_attach(obj/O) ..() @@ -148,7 +148,7 @@ /obj/structure/sign/picture_frame/update_icon() cut_overlays() if(framed) - add_overlay(getFlatIcon(framed)) + add_overlay(image(framed)) /obj/structure/sign/picture_frame/deconstruct(disassembled = TRUE) if(!(flags_1 & NODECONSTRUCT_1)) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 7c377ffa22..5fc29cb813 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -267,7 +267,7 @@ to_chat(user, "There is an integration cog installed!") to_chat(user, "Alt-Click the APC to [ locked ? "unlock" : "lock"] the interface.") - + if(issilicon(user)) to_chat(user, "Ctrl-Click the APC to switch the breaker [ operating ? "off" : "on"].") @@ -747,7 +747,7 @@ if(damage_flag == "melee" && damage_amount < damage_deflection) return 0 . = ..() - + /obj/machinery/power/apc/deconstruct(disassembled = TRUE) if(!(flags_1 & NODECONSTRUCT_1)) if(!(stat & BROKEN)) @@ -759,21 +759,23 @@ update_icon() /obj/machinery/power/apc/emag_act(mob/user) - if(!(obj_flags & EMAGGED) && !malfhack) - if(opened) - to_chat(user, "You must close the cover to swipe an ID card!") - else if(panel_open) - to_chat(user, "You must close the panel first!") - else if(stat & (BROKEN|MAINT)) - to_chat(user, "Nothing happens!") - else - flick("apc-spark", src) - playsound(src, "sparks", 75, 1) - obj_flags |= EMAGGED - locked = FALSE - to_chat(user, "You emag the APC interface.") - update_icon() - + . = ..() + if(obj_flags & EMAGGED || malfhack) + return + if(opened) + to_chat(user, "You must close the cover to swipe an ID card!") + else if(panel_open) + to_chat(user, "You must close the panel first!") + else if(stat & (BROKEN|MAINT)) + to_chat(user, "Nothing happens!") + else + flick("apc-spark", src) + playsound(src, "sparks", 75, 1) + obj_flags |= EMAGGED + locked = FALSE + to_chat(user, "You emag the APC interface.") + update_icon() + return TRUE // attack with hand - remove cell (if cover open) or interact with the APC @@ -800,8 +802,6 @@ if(!ui) ui = new(user, src, ui_key, "apc", name, 535, 515, master_ui, state) ui.open() - if(ui) - ui.set_autoupdate(state = (failure_timer ? 1 : 0)) /obj/machinery/power/apc/ui_data(mob/user) var/list/data = list( diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index f82f0ee8e6..8d99cbb485 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -323,6 +323,8 @@ var/BR = brightness var/PO = bulb_power var/CO = bulb_colour + if(color) + CO = color var/area/A = get_area(src) if (A && A.fire) CO = bulb_emergency_colour @@ -360,6 +362,9 @@ else removeStaticPower(static_power_used, STATIC_LIGHT) +/obj/machinery/light/update_atom_colour() + . = ..() + update() /obj/machinery/light/process() if (!cell) diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index 7a6e313cd0..7375a3e17a 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -194,10 +194,12 @@ return ..() /obj/machinery/power/port_gen/pacman/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED emp_act(EMP_HEAVY) + return TRUE /obj/machinery/power/port_gen/pacman/attack_ai(mob/user) interact(user) diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 4159d9898a..974b210648 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -19,6 +19,7 @@ circuit = /obj/item/circuitboard/machine/rad_collector var/obj/item/tank/internals/plasma/loaded_tank = null var/stored_power = 0 + var/last_push var/active = 0 var/locked = FALSE var/drainratio = 1 @@ -61,9 +62,9 @@ loaded_tank.air_contents.gases[/datum/gas/oxygen] -= gasdrained loaded_tank.air_contents.gases[/datum/gas/carbon_dioxide] += gasdrained*2 GAS_GARBAGE_COLLECT(loaded_tank.air_contents.gases) - var/bitcoins_mined = RAD_COLLECTOR_OUTPUT - SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, bitcoins_mined*RAD_COLLECTOR_MINING_CONVERSION_RATE) - stored_power-=bitcoins_mined + SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, stored_power*RAD_COLLECTOR_MINING_CONVERSION_RATE) + last_push = stored_power + stored_power = 0 /obj/machinery/power/rad_collector/interact(mob/user) if(anchored) @@ -170,9 +171,9 @@ . = ..() if(active) if(!bitcoinmining) - to_chat(user, "[src]'s display states that it has stored [DisplayPower(stored_power)], and processing [DisplayPower(RAD_COLLECTOR_OUTPUT)].") + to_chat(user, "[src]'s display states that it has stored [DisplayPower(stored_power)], and is processing [DisplayPower((RAD_COLLECTOR_OUTPUT)*((60 SECONDS)/SSmachines.wait))] per minute.
The plasma within it's tank is being irradiated into tritium.
") else - to_chat(user, "[src]'s display states that it has stored a total of [stored_power*RAD_COLLECTOR_MINING_CONVERSION_RATE], and producing [RAD_COLLECTOR_OUTPUT*RAD_COLLECTOR_MINING_CONVERSION_RATE] research points per minute.") + to_chat(user, "[src]'s display states that it's producing a total of [(last_push*RAD_COLLECTOR_MINING_CONVERSION_RATE)*((60 SECONDS)/SSmachines.wait)] research points per minute.
The tritium and oxygen within it's tank is being combusted into carbon dioxide.
") else if(!bitcoinmining) to_chat(user,"[src]'s display displays the words: \"Power production mode. Please insert Plasma. Use a multitool to change production modes.\"") diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index d805713fa6..4d6ede69d1 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -339,12 +339,13 @@ projectile_sound = initial(projectile_sound) /obj/machinery/power/emitter/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return locked = FALSE obj_flags |= EMAGGED - if(user) - user.visible_message("[user.name] emags [src].","You short out the lock.") + user?.visible_message("[user.name] emags [src].","You short out the lock.") + return TRUE /obj/machinery/power/emitter/prototype diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index bc05e784a4..35710f8d61 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -84,16 +84,18 @@ /obj/singularity/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by attempting to telekenetically grab a singularity.
") C.visible_message("[C]'s head begins to collapse in on itself!", "Your head feels like it's collapsing in on itself! This was really not a good idea!", "You hear something crack and explode in gore.") var/turf/T = get_turf(C) for(var/i in 1 to 3) C.apply_damage(30, BRUTE, BODY_ZONE_HEAD) new /obj/effect/gibspawner/generic(T) sleep(1) - C.ghostize() var/obj/item/bodypart/head/rip_u = C.get_bodypart(BODY_ZONE_HEAD) rip_u.dismember(BURN) //nice try jedi qdel(rip_u) + return + return ..() /obj/singularity/ex_act(severity, target) switch(severity) diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index 026c39c6cf..3c151d4e77 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -5,12 +5,21 @@ #define PLASMA_HEAT_PENALTY 15 // Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty. #define OXYGEN_HEAT_PENALTY 1 #define CO2_HEAT_PENALTY 0.1 -#define NITROGEN_HEAT_MODIFIER -1.5 +#define PLUOXIUM_HEAT_PENALTY -1 +#define TRITIUM_HEAT_PENALTY 10 +#define NITROGEN_HEAT_PENALTY -1.5 +#define BZ_HEAT_PENALTY 5 #define OXYGEN_TRANSMIT_MODIFIER 1.5 //Higher == Bigger bonus to power generation. #define PLASMA_TRANSMIT_MODIFIER 4 +#define BZ_TRANSMIT_MODIFIER -2 + +#define TRITIUM_RADIOACTIVITY_MODIFIER 3 //Higher == Crystal spews out more radiation +#define BZ_RADIOACTIVITY_MODIFIER 5 +#define PLUOXIUM_RADIOACTIVITY_MODIFIER -2 #define N2O_HEAT_RESISTANCE 6 //Higher == Gas makes the crystal more resistant against heat damage. +#define PLUOXIUM_HEAT_RESISTANCE 3 #define POWERLOSS_INHIBITION_GAS_THRESHOLD 0.20 //Higher == Higher percentage of inhibitor gas needed before the charge inertia chain reaction effect starts. #define POWERLOSS_INHIBITION_MOLE_THRESHOLD 20 //Higher == More moles of the gas are needed before the charge inertia chain reaction effect starts. //Scales powerloss inhibition down until this amount of moles is reached @@ -53,6 +62,7 @@ #define SUPERMATTER_EMERGENCY_PERCENT 25 #define SUPERMATTER_DANGER_PERCENT 50 #define SUPERMATTER_WARNING_PERCENT 100 +#define CRITICAL_TEMPERATURE 10000 #define SUPERMATTER_COUNTDOWN_TIME 30 SECONDS @@ -102,6 +112,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) var/o2comp = 0 var/co2comp = 0 var/n2ocomp = 0 + var/pluoxiumcomp = 0 + var/tritiumcomp = 0 + var/bzcomp = 0 + + var/pluoxiumbonus = 0 var/combined_gas = 0 var/gasmix_power_ratio = 0 @@ -184,8 +199,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) to_chat(H, "You get headaches just from looking at it.") return -#define CRITICAL_TEMPERATURE 10000 - /obj/machinery/power/supermatter_crystal/proc/get_status() var/turf/T = get_turf(src) if(!T) @@ -354,16 +367,24 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) plasmacomp = max(removed.gases[/datum/gas/plasma]/combined_gas, 0) o2comp = max(removed.gases[/datum/gas/oxygen]/combined_gas, 0) co2comp = max(removed.gases[/datum/gas/carbon_dioxide]/combined_gas, 0) + pluoxiumcomp = max(removed.gases[/datum/gas/pluoxium]/combined_gas, 0) + tritiumcomp = max(removed.gases[/datum/gas/tritium]/combined_gas, 0) + bzcomp = max(removed.gases[/datum/gas/bz]/combined_gas, 0) n2ocomp = max(removed.gases[/datum/gas/nitrous_oxide]/combined_gas, 0) n2comp = max(removed.gases[/datum/gas/nitrogen]/combined_gas, 0) - gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp - n2comp, 0), 1) + if(pluoxiumcomp >= 0.15) + pluoxiumbonus = 1 //makes pluoxium only work at 15%+ + else + pluoxiumbonus = 0 - dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY)+(o2comp * OXYGEN_HEAT_PENALTY)+(co2comp * CO2_HEAT_PENALTY)+(n2comp * NITROGEN_HEAT_MODIFIER), 0.5) - dynamic_heat_resistance = max(n2ocomp * N2O_HEAT_RESISTANCE, 1) + gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp + tritiumcomp + bzcomp - pluoxiumcomp - n2comp, 0), 1) - power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER), 0) + dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY) + (o2comp * OXYGEN_HEAT_PENALTY) + (co2comp * CO2_HEAT_PENALTY) + (tritiumcomp * TRITIUM_HEAT_PENALTY) + ((pluoxiumcomp * PLUOXIUM_HEAT_PENALTY) * pluoxiumbonus) + (n2comp * NITROGEN_HEAT_PENALTY) + (bzcomp * BZ_HEAT_PENALTY), 0.5) + dynamic_heat_resistance = max((n2ocomp * N2O_HEAT_RESISTANCE) + ((pluoxiumcomp * PLUOXIUM_HEAT_RESISTANCE) * pluoxiumbonus), 1) + + power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER) + (bzcomp * BZ_TRANSMIT_MODIFIER), 0) //more moles of gases are harder to heat than fewer, so let's scale heat damage around them mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25) @@ -392,7 +413,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload if(prob(50)) - radiation_pulse(src, power * (1 + power_transmission_bonus/10)) + radiation_pulse(src, power * (1 + (tritiumcomp * TRITIUM_RADIOACTIVITY_MODIFIER) + ((pluoxiumcomp * PLUOXIUM_RADIOACTIVITY_MODIFIER) * pluoxiumbonus) * (power_transmission_bonus/(10-(bzcomp * BZ_RADIOACTIVITY_MODIFIER))))) // Rad Modifiers BZ(500%), Tritium(300%), and Pluoxium(-200%) + if(bzcomp >= 0.4 && prob(30 * bzcomp)) + src.fire_nuclear_particles() // Start to emit radballs at a maximum of 30% chance per tick var/device_energy = power * REACTION_POWER_MODIFIER @@ -527,11 +550,14 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal) /obj/machinery/power/supermatter_crystal/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a supermatter crystal.
") to_chat(C, "That was a really dense idea.") - C.ghostize() + C.visible_message("A bright flare of radiation is seen from [C]'s head, shortly before you hear a sickening sizzling!") var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs rip_u.Remove(C) qdel(rip_u) + return + return ..() /obj/machinery/power/supermatter_crystal/attack_paw(mob/user) dust_mob(user, cause = "monkey attack") diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm index bbad3e08b0..9a5486dfe2 100644 --- a/code/modules/power/tesla/energy_ball.dm +++ b/code/modules/power/tesla/energy_ball.dm @@ -132,11 +132,14 @@ /obj/singularity/energy_ball/attack_tk(mob/user) if(iscarbon(user)) var/mob/living/carbon/C = user + log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a tesla ball.
") to_chat(C, "That was a shockingly dumb idea.") + C.visible_message("A bright flare of lightning is seen from [C]'s head, shortly before you hear a sickening sizzling!") var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs - C.ghostize(0) + rip_u.Remove(C) qdel(rip_u) - C.death() + return + return ..() /obj/singularity/energy_ball/orbit(obj/singularity/energy_ball/target) if (istype(target)) diff --git a/code/modules/projectiles/ammunition/caseless/rocket.dm b/code/modules/projectiles/ammunition/caseless/rocket.dm index 9d6befce53..bc693d96bc 100644 --- a/code/modules/projectiles/ammunition/caseless/rocket.dm +++ b/code/modules/projectiles/ammunition/caseless/rocket.dm @@ -9,7 +9,7 @@ name = "\improper PM-9HEDP" desc = "An 84mm High Explosive Dual Purpose rocket. Pointy end toward mechs." caliber = "84mm" - icon_state = "s-casing-live" + icon_state = "84mm-hedp" projectile_type = /obj/item/projectile/bullet/a84mm /obj/item/ammo_casing/caseless/a75 diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index 089c79effd..638711e8d4 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -59,6 +59,9 @@ /obj/item/ammo_casing/energy/laser/redtag/hitscan projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan +/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy + projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy + /obj/item/ammo_casing/energy/xray projectile_type = /obj/item/projectile/beam/xray e_cost = 50 @@ -68,3 +71,9 @@ projectile_type = /obj/item/projectile/beam/mindflayer select_name = "MINDFUCK" fire_sound = 'sound/weapons/laser.ogg' + +/obj/item/ammo_casing/energy/laser/weak + projectile_type = /obj/item/projectile/beam/weak/minigun + e_cost = 10 + fire_sound = 'sound/weapons/gatling.ogg' + click_cooldown_override = 1 diff --git a/code/modules/projectiles/ammunition/energy/special.dm b/code/modules/projectiles/ammunition/energy/special.dm index 0879506036..7b4e0bfa97 100644 --- a/code/modules/projectiles/ammunition/energy/special.dm +++ b/code/modules/projectiles/ammunition/energy/special.dm @@ -62,3 +62,8 @@ e_cost = 200 select_name = "stun" projectile_type = /obj/item/projectile/energy/tesla/revolver + +/obj/item/ammo_casing/energy/emitter + fire_sound = 'sound/weapons/emitter.ogg' + e_cost = 2000 //20,000 is in the cell making this 10 shots before reload + projectile_type = /obj/item/projectile/beam/emitter diff --git a/code/modules/projectiles/boxes_magazines/internal/grenade.dm b/code/modules/projectiles/boxes_magazines/internal/grenade.dm index 352d1eb951..79a005ee8a 100644 --- a/code/modules/projectiles/boxes_magazines/internal/grenade.dm +++ b/code/modules/projectiles/boxes_magazines/internal/grenade.dm @@ -11,7 +11,7 @@ max_ammo = 1 /obj/item/ammo_box/magazine/internal/rocketlauncher - name = "grenade launcher internal magazine" + name = "rocket launcher internal magazine" ammo_type = /obj/item/ammo_casing/caseless/rocket caliber = "84mm" max_ammo = 1 diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 98fd774d63..fb3ed19f82 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -32,9 +32,10 @@ var/fire_delay = 0 //rate of fire for burst firing and semi auto var/firing_burst = 0 //Prevent the weapon from firing again while already firing var/semicd = 0 //cooldown handler - var/weapon_weight = WEAPON_LIGHT + var/weapon_weight = WEAPON_LIGHT //currently only used for inaccuracy var/spread = 0 //Spread induced by the gun itself. var/randomspread = 1 //Set to 0 for shotguns. This is used for weapons that don't fire all their bullets at once. + var/inaccuracy_modifier = 1 lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' @@ -538,3 +539,13 @@ if(A == chambered) chambered = null update_icon() + +/obj/item/gun/proc/getinaccuracy(mob/living/user) + if(!iscarbon(user)) + return FALSE + else + var/mob/living/carbon/holdingdude = user + if(istype(holdingdude) && holdingdude.combatmode) + return (max((holdingdude.lastdirchange + weapon_weight * 25) - world.time,0) * inaccuracy_modifier) + else + return ((weapon_weight * 25) * inaccuracy_modifier) diff --git a/code/modules/projectiles/guns/ballistic/launchers.dm b/code/modules/projectiles/guns/ballistic/launchers.dm index eea4e1bc0b..12006440d2 100644 --- a/code/modules/projectiles/guns/ballistic/launchers.dm +++ b/code/modules/projectiles/guns/ballistic/launchers.dm @@ -86,6 +86,7 @@ pin = /obj/item/firing_pin/implant/pindicate burst_size = 1 fire_delay = 0 + inaccuracy_modifier = 0.7 casing_ejector = FALSE weapon_weight = WEAPON_HEAVY magazine_wording = "rocket" @@ -108,34 +109,33 @@ /obj/item/gun/ballistic/rocketlauncher/can_shoot() return chambered?.BB -/obj/item/gun/ballistic/rocketlauncher/process_chamber() - if(chambered) - chambered = null - if(magazine) - QDEL_NULL(magazine) - update_icon() - /obj/item/gun/ballistic/rocketlauncher/attack_self_tk(mob/user) return //too difficult to remove the rocket with TK /obj/item/gun/ballistic/rocketlauncher/attack_self(mob/living/user) if(magazine) - if(chambered) - chambered.forceMove(magazine) - magazine.stored_ammo.Insert(1, chambered) + var/obj/item/ammo_casing/AC = chambered + if(AC) + if(!user.put_in_hands(AC)) + AC.bounce_away(FALSE, NONE) + to_chat(user, "You remove \the [AC] from \the [src]!") + playsound(src, 'sound/weapons/gun_magazine_remove_full.ogg', 70, TRUE) chambered = null else - stack_trace("Removed [magazine] from [src] without a chambered round") - magazine.forceMove(drop_location()) - if(user.is_holding(src)) - user.put_in_hands(magazine) - playsound(src, 'sound/weapons/gun_magazine_remove_full.ogg', 70, TRUE) - to_chat(user, "You work the [magazine] out from [src].") - magazine = null - else - to_chat(user, "There's no rocket in [src].") + to_chat(user, "There's no [magazine_wording] in [src].") update_icon() +/obj/item/gun/ballistic/rocketlauncher/attackby(obj/item/A, mob/user, params) + if(magazine && istype(A, /obj/item/ammo_casing)) + if(chambered) + to_chat(user, "[src] already has a [magazine_wording] chambered.") + return + if(magazine.attackby(A, user, silent = TRUE)) + to_chat(user, "You load a new [A] into \the [src].") + playsound(src, "gun_insert_full_magazine", 70, 1) + chamber_round() + update_icon() + /obj/item/gun/ballistic/rocketlauncher/update_icon() icon_state = "[initial(icon_state)]-[chambered ? "1" : "0"]" diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index bb6a144c93..d1b99c0e3c 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -40,7 +40,7 @@ if(istype(user) && user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes pumping shotguns impossible in stamina softcrit to_chat(user, "You're too exhausted for that.")//CIT CHANGE - ditto return//CIT CHANGE - ditto - pump(user) + pump(user, TRUE) recentpump = world.time + 10 if(istype(user))//CIT CHANGE - makes pumping shotguns cost a lil bit of stamina. user.adjustStaminaLossBuffered(2) //CIT CHANGE - DITTO. make this scale inversely to the strength stat when stats/skills are added @@ -52,7 +52,9 @@ process_fire(user, user, FALSE) . = 1 -/obj/item/gun/ballistic/shotgun/proc/pump(mob/M) +/obj/item/gun/ballistic/shotgun/proc/pump(mob/M, visible = TRUE) + if(visible) + M.visible_message("[M] racks [src].", "You rack [src].") playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1) pump_unload(M) pump_reload(M) @@ -205,6 +207,7 @@ name = "combat shotgun" desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath." icon_state = "cshotgun" + fire_delay = 3 mag_type = /obj/item/ammo_box/magazine/internal/shot/com w_class = WEIGHT_CLASS_HUGE unique_reskin = list("Tatical" = "cshotgun", @@ -212,14 +215,41 @@ ) /obj/item/gun/ballistic/shotgun/automatic/combat/compact - name = "compact combat shotgun" - desc = "A compact version of the semi automatic combat shotgun. For close encounters." + name = "warden's combat shotgun" + desc = "A modified version of the semi automatic combat shotgun with a collapsible stock. For close encounters." icon_state = "cshotgunc" - mag_type = /obj/item/ammo_box/magazine/internal/shot/com/compact + mag_type = /obj/item/ammo_box/magazine/internal/shot/com w_class = WEIGHT_CLASS_NORMAL - unique_reskin = list("Tatical" = "cshotgunc", - "Slick" = "cshotgunc_slick" - ) + var/stock = FALSE + recoil = 5 + spread = 2 + +/obj/item/gun/ballistic/shotgun/automatic/combat/compact/AltClick(mob/living/user) + if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user))) + return + toggle_stock(user) + . = ..() + +/obj/item/gun/ballistic/shotgun/automatic/combat/compact/examine(mob/user) + ..() + to_chat(user, "Alt-click to toggle the stock.") + +/obj/item/gun/ballistic/shotgun/automatic/combat/compact/proc/toggle_stock(mob/living/user) + stock = !stock + if(stock) + w_class = WEIGHT_CLASS_HUGE + to_chat(user, "You unfold the stock.") + recoil = 1 + spread = 0 + else + w_class = WEIGHT_CLASS_NORMAL + to_chat(user, "You fold the stock.") + recoil = 5 + spread = 2 + update_icon() + +/obj/item/gun/ballistic/shotgun/automatic/combat/compact/update_icon() + icon_state = "[current_skin ? unique_reskin[current_skin] : "cshotgun"][stock ? "" : "c"]" //Dual Feed Shotgun @@ -235,6 +265,7 @@ /obj/item/gun/ballistic/shotgun/automatic/dual_tube/examine(mob/user) ..() to_chat(user, "Alt-click to pump it.") + . = ..() /obj/item/gun/ballistic/shotgun/automatic/dual_tube/Initialize() . = ..() diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index 54cb9fe5d0..de738c9047 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -118,11 +118,11 @@ switch(fail_tick) if(0 to 200) fail_tick += (2*(fail_chance)) - M.rad_act(40) + M.rad_act(400) to_chat(M, "Your [name] feels warmer.") if(201 to INFINITY) SSobj.processing.Remove(src) - M.rad_act(80) + M.rad_act(800) crit_fail = 1 to_chat(M, "Your [name]'s reactor overloads!") diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index cd0dd53d48..bb97f9cf99 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -159,3 +159,65 @@ /obj/item/gun/energy/laser/redtag/hitscan ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan) + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain + name = "\improper holy lasrifle" + desc = "A lasrifle from the old Imperium. This one seems to be blessed by techpriests." + icon_state = "LaserAK" + item_state = null + force = 14 + pin = /obj/item/firing_pin/holy + icon = 'modular_citadel/icons/obj/guns/VGguns.dmi' + ammo_x_offset = 4 + ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy) + lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi' + righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi' + var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON + throw_speed = 3 + throw_range = 4 + throwforce = 10 + obj_flags = UNIQUE_RENAME + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize() + . = ..() + AddComponent(/datum/component/anti_magic, TRUE, TRUE) + +/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer) + if(!ishuman(user) || !ishuman(target)) + return + + if(semicd) + return + + if(user == target) + target.visible_message("[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...", \ + "You stick [src] in your mouth, ready to pull the trigger...") + else + target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger...", \ + "[user] points [src] at your head, ready to pull the trigger...") + + semicd = TRUE + + if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH)) + if(user) + if(user == target) + user.visible_message("[user] decided not to shoot.") + else if(target && target.Adjacent(user)) + target.visible_message("[user] has decided to spare [target]", "[user] has decided to spare your life!") + semicd = FALSE + return + + semicd = FALSE + + target.visible_message("[user] pulls the trigger!", "[user] pulls the trigger!") + + playsound('sound/weapons/dink.ogg', 30, 1) + + if((iscultist(target)) || (is_servant_of_ratvar(target))) + chambered.BB.damage *= 1500 + + else if(chambered && chambered.BB) + chambered.BB.damage *= 5 + + process_fire(target, user, TRUE, params) diff --git a/code/modules/projectiles/guns/energy/minigun.dm b/code/modules/projectiles/guns/energy/minigun.dm new file mode 100644 index 0000000000..d903cda47c --- /dev/null +++ b/code/modules/projectiles/guns/energy/minigun.dm @@ -0,0 +1,149 @@ +//The ammo/gun is stored in a back slot item +/obj/item/minigunpack2 + name = " Laser Gatling Pack" + desc = "A massive battery pack with an attached laser gatling gun!" + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "holstered" + item_state = "backpack" + lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi' + slot_flags = ITEM_SLOT_BACK + w_class = WEIGHT_CLASS_HUGE + var/obj/item/gun/energy/minigun/gun + var/armed = 0 //whether the gun is attached, 0 is attached, 1 is the gun is wielded. + var/overheat = 0 + var/overheat_max = 60 + var/heat_diffusion = 5 + +/obj/item/minigunpack2/Initialize() + . = ..() + gun = new(src) + START_PROCESSING(SSobj, src) + +/obj/item/minigunpack2/Destroy() + STOP_PROCESSING(SSobj, src) + return ..() + +/obj/item/minigunpack2/process() + overheat = max(0, overheat - heat_diffusion) + +//ATTACK HAND IGNORING PARENT RETURN VALUE +/obj/item/minigunpack2/attack_hand(var/mob/living/carbon/user) + if(src.loc == user) + if(!armed) + if(user.get_item_by_slot(SLOT_BACK) == src) + armed = 1 + if(!user.put_in_hands(gun)) + armed = 0 + to_chat(user, "You need a free hand to hold the gun!") + return + update_icon() + user.update_inv_back() + else + to_chat(user, "You are already holding the gun!") + else + ..() + +/obj/item/minigunpack2/attackby(obj/item/W, mob/user, params) + if(W == gun) //Don't need armed check, because if you have the gun assume its armed. + user.dropItemToGround(gun, TRUE) + else + ..() + +/obj/item/minigunpack2/dropped(mob/user) + if(armed) + user.dropItemToGround(gun, TRUE) + +/obj/item/minigunpack2/MouseDrop(atom/over_object) + . = ..() + if(armed) + return + if(iscarbon(usr)) + var/mob/M = usr + + if(!over_object) + return + + if(!M.incapacitated()) + + if(istype(over_object, /obj/screen/inventory/hand)) + var/obj/screen/inventory/hand/H = over_object + M.putItemFromInventoryInHandIfPossible(src, H.held_index) + + +/obj/item/minigunpack2/update_icon() + if(armed) + icon_state = "notholstered" + else + icon_state = "holstered" + +/obj/item/minigunpack2/proc/attach_gun(var/mob/user) + if(!gun) + gun = new(src) + gun.forceMove(src) + armed = 0 + if(user) + to_chat(user, "You attach the [gun.name] to the [name].") + else + src.visible_message("The [gun.name] snaps back onto the [name]!") + update_icon() + user.update_inv_back() + + +/obj/item/gun/energy/minigun + name = "laser gatling gun" + desc = "An advanced laser cannon with an incredible rate of fire. Requires a bulky backpack power source to use." + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "minigun_spin" + item_state = "minigun" + flags_1 = CONDUCT_1 + force = 15 + recoil = 2 + slowdown = 1 + slot_flags = null + w_class = WEIGHT_CLASS_HUGE + materials = list() + ammo_type = list(/obj/item/ammo_casing/energy/laser/weak) + burst_size = 2 + automatic = 1 + can_charge = 0 + selfcharge = EGUN_SELFCHARGE + charge_tick = 2 + charge_delay = 5 + weapon_weight = WEAPON_HEAVY + item_flags = NEEDS_PERMIT | SLOWS_WHILE_IN_HAND + var/obj/item/minigunpack2/ammo_pack + +/obj/item/gun/energy/minigun/Initialize() + if(istype(loc, /obj/item/minigunpack2)) //We should spawn inside an ammo pack so let's use that one. + ammo_pack = loc + else + return INITIALIZE_HINT_QDEL //No pack, no gun + + return ..() + +/obj/item/gun/energy/minigun/attack_self(mob/living/user) + return + +/obj/item/gun/energy/minigun/dropped(mob/user) + if(ammo_pack) + ammo_pack.attach_gun(user) + else + qdel(src) + +/obj/item/gun/energy/minigun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0) + if(ammo_pack) + if(ammo_pack.overheat < ammo_pack.overheat_max) + ammo_pack.overheat += burst_size + ..() + else + to_chat(user, "The gun's heat sensor locked the trigger to prevent lens damage.") + +/obj/item/gun/energy/minigun/afterattack(atom/target, mob/living/user, flag, params) + if(!ammo_pack || ammo_pack.loc != user) + to_chat(user, "You need the backpack power source to fire the gun!") + . = ..() + +/obj/item/gun/energy/minigun/dropped(mob/living/user) + ammo_pack.attach_gun(user) + diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 6e2c9dc62a..87bfd578bc 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -304,3 +304,22 @@ /obj/item/gun/energy/gravity_gun/security pin = /obj/item/firing_pin + +//Emitter Gun + +/obj/item/gun/energy/emitter + name = "Emitter Carbine" + desc = "A small emitter fitted into a handgun case, do to size constraints and safety it can only shoot about ten times when fully charged." + icon_state = "emitter_carbine" + force = 12 + w_class = WEIGHT_CLASS_SMALL + cell_type = /obj/item/stock_parts/cell/super + ammo_type = list(/obj/item/ammo_casing/energy/emitter) + +/obj/item/gun/energy/emitter/update_icon() + ..() + var/obj/item/ammo_casing/energy/shot = ammo_type[select] + if(!QDELETED(cell) && (cell.charge > shot.e_cost)) + add_overlay("emitter_carbine_empty") + else + add_overlay("emitter_carbine") diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm index e3724fdf31..42033d8c88 100644 --- a/code/modules/projectiles/guns/magic/wand.dm +++ b/code/modules/projectiles/guns/magic/wand.dm @@ -131,7 +131,7 @@ no_den_usage = 1 /obj/item/gun/magic/wand/teleport/zap_self(mob/living/user) - if(do_teleport(user, user, 10)) + if(do_teleport(user, user, 10, channel = TELEPORT_CHANNEL_MAGIC)) var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(3, user.loc) smoke.start() diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index 05d6367306..9103340790 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -37,10 +37,12 @@ to_chat(user, "This firearm already has a firing pin installed.") /obj/item/firing_pin/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "You override the authentication mechanism.") + return TRUE /obj/item/firing_pin/proc/gun_insert(mob/living/user, obj/item/gun/G) gun = G @@ -186,6 +188,15 @@ desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it." selfdestruct = TRUE +/obj/item/firing_pin/holy + name = "blessed pin" + desc = "A firing pin that only responds to those who are holier than thou." + +/obj/item/firing_pin/holy/pin_auth(mob/living/user) + if(user.mind.isholy) + return TRUE + return FALSE + // Laser tag pins /obj/item/firing_pin/tag name = "laser tag firing pin" diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index cbd0348743..d8154b367d 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -39,6 +39,14 @@ /obj/item/projectile/beam/weak damage = 15 +/obj/item/projectile/beam/weak/minigun + damage = 12.5 + armour_penetration = 40 + +/obj/item/projectile/beam/weak/minigun/Initialize() + .=..() + speed = pick(0.7,0.75,0.8,0.85,0.9,0.95,1,1.05,1.1,1.15) + /obj/item/projectile/beam/weak/penetrator armour_penetration = 50 @@ -151,6 +159,11 @@ /obj/item/projectile/beam/lasertag/redtag/hitscan hitscan = TRUE +/obj/item/projectile/beam/lasertag/redtag/hitscan/holy + name = "lasrifle beam" + damage = 0.1 + damage_type = BURN + /obj/item/projectile/beam/lasertag/bluetag icon_state = "bluelaser" suit_types = list(/obj/item/clothing/suit/redtag) diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm index f9aa47c6a3..4a1c954b1b 100644 --- a/code/modules/projectiles/projectile/bullets/shotgun.dm +++ b/code/modules/projectiles/projectile/bullets/shotgun.dm @@ -5,7 +5,7 @@ /obj/item/projectile/bullet/shotgun_beanbag name = "beanbag slug" damage = 5 - stamina = 80 + stamina = 70 /obj/item/projectile/bullet/incendiary/shotgun name = "incendiary slug" @@ -61,12 +61,12 @@ /obj/item/projectile/bullet/pellet/shotgun_buckshot name = "buckshot pellet" - damage = 12.5 + damage = 10 /obj/item/projectile/bullet/pellet/shotgun_rubbershot name = "rubbershot pellet" - damage = 3 - stamina = 25 + damage = 2 + stamina = 15 /obj/item/projectile/bullet/pellet/Range() ..() diff --git a/code/modules/projectiles/projectile/energy/net_snare.dm b/code/modules/projectiles/projectile/energy/net_snare.dm index f5d0607341..c8333a811c 100644 --- a/code/modules/projectiles/projectile/energy/net_snare.dm +++ b/code/modules/projectiles/projectile/energy/net_snare.dm @@ -42,10 +42,10 @@ /obj/effect/nettingportal/proc/pop(teletarget) if(teletarget) for(var/mob/living/L in get_turf(src)) - do_teleport(L, teletarget, 2)//teleport what's in the tile to the beacon + do_teleport(L, teletarget, 2, channel = TELEPORT_CHANNEL_BLUESPACE)//teleport what's in the tile to the beacon else for(var/mob/living/L in get_turf(src)) - do_teleport(L, L, 15) //Otherwise it just warps you off somewhere. + do_teleport(L, L, 15, channel = TELEPORT_CHANNEL_BLUESPACE) //Otherwise it just warps you off somewhere. qdel(src) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index dee88f176f..5b84608fad 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -67,7 +67,7 @@ teleloc = target.loc for(var/atom/movable/stuff in teleloc) if(!stuff.anchored && stuff.loc) - if(do_teleport(stuff, stuff, 10)) + if(do_teleport(stuff, stuff, 10, channel = TELEPORT_CHANNEL_MAGIC)) teleammount++ var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(max(round(4 - teleammount),0), stuff.loc) //Smoke drops off if a lot of stuff is moved for the sake of sanity diff --git a/code/modules/projectiles/projectile/special/rocket.dm b/code/modules/projectiles/projectile/special/rocket.dm index a62fa25f7d..e15810c6bb 100644 --- a/code/modules/projectiles/projectile/special/rocket.dm +++ b/code/modules/projectiles/projectile/special/rocket.dm @@ -16,6 +16,7 @@ var/anti_armour_damage = 200 armour_penetration = 100 dismemberment = 100 + ricochets_max = 0 /obj/item/projectile/bullet/a84mm/on_hit(atom/target, blocked = FALSE) ..() diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index dc86ab4e6c..56cb02293e 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -1,3 +1,4 @@ +#define CHEMICAL_QUANTISATION_LEVEL 0.001 /proc/build_chemical_reagent_list() //Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id @@ -53,10 +54,16 @@ var/maximum_volume = 100 var/atom/my_atom = null var/chem_temp = 150 + var/pH = REAGENT_NORMAL_PH//Potential of hydrogen. Edited on adding new reagents, deleting reagents, and during fermi reactions. + var/overallPurity = 1 var/last_tick = 1 var/addiction_tick = 1 var/list/datum/reagent/addiction_list = new/list() var/reagents_holder_flags + var/targetVol = 0 //the target volume, i.e. the total amount that can be created during a fermichem reaction. + var/reactedVol = 0 //how much of the reagent is reacted during a fermireaction + var/fermiIsReacting = FALSE //that prevents multiple reactions from occurring (i.e. add_reagent calls to process_reactions(), this stops any extra reactions.) + var/fermiReactID = null //ID of the chem being made during a fermireaction, kept here so it's cache isn't lost between loops/procs. /datum/reagents/New(maximum=100, new_flags) maximum_volume = maximum @@ -89,7 +96,7 @@ var/list/data = list() for(var/r in reagent_list) //no reagents will be left behind var/datum/reagent/R = r - data += "[R.id] ([round(R.volume, 0.1)]u)" + data += "[R.id] ([round(R.volume, CHEMICAL_QUANTISATION_LEVEL)]u)" //Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals. return english_list(data) @@ -121,11 +128,13 @@ /datum/reagents/proc/remove_all(amount = 1) var/list/cached_reagents = reagent_list + if((total_volume - amount) <= 0)//Because this can result in 0, I don't want it to crash. + pH = 7 if(total_volume > 0) var/part = amount / total_volume for(var/reagent in cached_reagents) var/datum/reagent/R = reagent - remove_reagent(R.id, R.volume * part) + remove_reagent(R.id, R.volume * part, ignore_pH = TRUE) update_total() handle_reactions() @@ -189,8 +198,11 @@ var/transfer_amount = T.volume * part if(preserve_data) trans_data = copy_data(T) - R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, no_react = 1) //we only handle reaction after every reagent has been transfered. - remove_reagent(T.id, transfer_amount) + + + R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, T.purity, pH, no_react = TRUE, ignore_pH = TRUE) //we only handle reaction after every reagent has been transfered. + + remove_reagent(T.id, transfer_amount, ignore_pH = TRUE) update_total() R.update_total() @@ -249,7 +261,8 @@ if(current_reagent.id == reagent) if(preserve_data) trans_data = current_reagent.data - R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp) + R.add_reagent(current_reagent.id, amount, trans_data, chem_temp, current_reagent.purity, pH, no_react = TRUE) + remove_reagent(current_reagent.id, amount, 1) break @@ -350,14 +363,21 @@ R.on_update (A) update_total() -/datum/reagents/proc/handle_reactions() + +/datum/reagents/proc/handle_reactions()//HERE EDIT HERE THE MAIN REACTION + if(fermiIsReacting == TRUE) + return + if(reagents_holder_flags & NO_REACT) return //Yup, no reactions here. No siree. + var/list/cached_reagents = reagent_list var/list/cached_reactions = GLOB.chemical_reactions_list var/datum/cached_my_atom = my_atom - var/reaction_occurred = 0 + var/reaction_occurred = 0 // checks if reaction, binary variable + var/continue_reacting = FALSE //Helps keep track what kind of reaction is occuring; standard or fermi. + do var/list/possible_reactions = list() reaction_occurred = 0 @@ -382,6 +402,7 @@ var/has_special_react = C.special_react var/can_special_react = 0 + for(var/B in cached_required_reagents) if(!has_reagent(B, cached_required_reagents[B])) break @@ -402,7 +423,7 @@ if(!C.required_other) matching_other = 1 - else if(istype(cached_my_atom, /obj/item/slime_extract)) + else if(istype(cached_my_atom, /obj/item/slime_extract))//if the object is a slime_extract. var/obj/item/slime_extract/M = cached_my_atom if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this @@ -413,7 +434,7 @@ if(!C.required_other) matching_other = 1 - if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp)) + if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))//Temperature check!! meets_temp_requirement = 1 if(!has_special_react || C.check_special_react(src)) @@ -427,53 +448,273 @@ //select the reaction with the most extreme temperature requirements for(var/V in possible_reactions) var/datum/chemical_reaction/competitor = V - if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met. + if(selected_reaction.is_cold_recipe) if(competitor.required_temp <= selected_reaction.required_temp) selected_reaction = competitor else - if(competitor.required_temp >= selected_reaction.required_temp) + if(competitor.required_temp >= selected_reaction.required_temp) //will return with the hotter reacting first. selected_reaction = competitor - var/list/cached_required_reagents = selected_reaction.required_reagents - var/list/cached_results = selected_reaction.results + var/list/cached_required_reagents = selected_reaction.required_reagents//update reagents list + var/list/cached_results = selected_reaction.results//resultant chemical list var/special_react_result = selected_reaction.check_special_react(src) var/list/multiplier = INFINITY - for(var/B in cached_required_reagents) - multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B])) - for(var/B in cached_required_reagents) - remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1) + //Splits reactions into two types; FermiChem is advanced reaction mechanics, Other is default reaction. + //FermiChem relies on two additional properties; pH and impurity + //Temperature plays into a larger role too. + var/datum/chemical_reaction/C = selected_reaction - for(var/P in selected_reaction.results) - multiplier = max(multiplier, 1) //this shouldnt happen ... - SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P) - add_reagent(P, cached_results[P]*multiplier, null, chem_temp) + if (C.FermiChem == TRUE && !continue_reacting) + if (chem_temp > C.ExplodeTemp) //This is first to ensure explosions. + var/datum/chemical_reaction/fermi/Ferm = selected_reaction + fermiIsReacting = FALSE + SSblackbox.record_feedback("tally", "fermi_chem", 1, ("[Ferm] explosion")) + Ferm.FermiExplode(src, my_atom, volume = total_volume, temp = chem_temp, pH = pH) + return 0 - var/list/seen = viewers(4, get_turf(my_atom)) - var/iconhtml = icon2html(cached_my_atom, seen) - if(cached_my_atom) - if(!ismob(cached_my_atom)) // No bubbling mobs - if(selected_reaction.mix_sound) - playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1) + for(var/B in cached_required_reagents) + multiplier = min(multiplier, round((get_reagent_amount(B) / cached_required_reagents[B]), CHEMICAL_QUANTISATION_LEVEL)) + for(var/P in selected_reaction.results) + targetVol = cached_results[P]*multiplier - for(var/mob/M in seen) - to_chat(M, "[iconhtml] [selected_reaction.mix_message]") + if( (chem_temp <= C.ExplodeTemp) && (chem_temp >= C.OptimalTempMin)) + if( (pH >= (C.OptimalpHMin - C.ReactpHLim)) && (pH <= (C.OptimalpHMax + C.ReactpHLim)) )//To prevent pointless reactions + + if (fermiIsReacting == TRUE) + return 0 + else + START_PROCESSING(SSprocessing, src) + selected_reaction.on_reaction(src, my_atom, multiplier) + fermiIsReacting = TRUE + fermiReactID = selected_reaction + reaction_occurred = 1 + + else //It's a little bit of a confusing nest, but esstentially we check if it's a fermireaction, then temperature, then pH. If this is true, the remainer of this handler is run. + return 0 //If pH is out of range + else + return 0 //If not hot enough + + //Standard reaction mechanics: + else + if (C.FermiChem == TRUE)//Just to make sure, should only proc when grenades are combining. + if (chem_temp > C.ExplodeTemp) //To allow fermigrenades + var/datum/chemical_reaction/fermi/Ferm = selected_reaction + fermiIsReacting = FALSE + SSblackbox.record_feedback("tally", "fermi_chem", 1, ("[Ferm] explosion")) + Ferm.FermiExplode(src, my_atom, volume = total_volume, temp = chem_temp, pH = pH) + return 0 + + for(var/B in cached_required_reagents) // + multiplier = min(multiplier, round((get_reagent_amount(B) / cached_required_reagents[B]), CHEMICAL_QUANTISATION_LEVEL)) + + for(var/B in cached_required_reagents) + remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1, ignore_pH = TRUE) + + for(var/P in selected_reaction.results) + multiplier = max(multiplier, 1) //this shouldnt happen ... + SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)//log + add_reagent(P, cached_results[P]*multiplier, null, chem_temp) + + + var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers + var/iconhtml = icon2html(cached_my_atom, seen) + if(cached_my_atom) + if(!ismob(cached_my_atom)) // No bubbling mobs + if(selected_reaction.mix_sound) + playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1) - if(istype(cached_my_atom, /obj/item/slime_extract)) - var/obj/item/slime_extract/ME2 = my_atom - ME2.Uses-- - if(ME2.Uses <= 0) // give the notification that the slime core is dead for(var/mob/M in seen) - to_chat(M, "[iconhtml] \The [my_atom]'s power is consumed in the reaction.") - ME2.name = "used slime extract" - ME2.desc = "This extract has been used up." + to_chat(M, "[iconhtml] [selected_reaction.mix_message]") - selected_reaction.on_reaction(src, multiplier, special_react_result) - reaction_occurred = 1 + if(istype(cached_my_atom, /obj/item/slime_extract))//if there's an extract and it's used up. + var/obj/item/slime_extract/ME2 = my_atom + ME2.Uses-- + if(ME2.Uses <= 0) // give the notification that the slime core is dead + for(var/mob/M in seen) + to_chat(M, "[iconhtml] \The [my_atom]'s power is consumed in the reaction.") + ME2.name = "used slime extract" + ME2.desc = "This extract has been used up." + + selected_reaction.on_reaction(src, multiplier, special_react_result) + reaction_occurred = 1 + continue_reacting = TRUE while(reaction_occurred) update_total() return 0 +/datum/reagents/process() + var/datum/chemical_reaction/fermi/C = fermiReactID + + var/list/cached_required_reagents = C.required_reagents//update reagents list + var/list/cached_results = C.results//resultant chemical list + var/multiplier = INFINITY + + for(var/B in cached_required_reagents) // + multiplier = min(multiplier, round((get_reagent_amount(B) / cached_required_reagents[B]), 0.001)) + if (multiplier == 0) + fermiEnd() + return + for(var/P in cached_results) + targetVol = cached_results[P]*multiplier + + if (fermiIsReacting == FALSE) + CRASH("Fermi has refused to stop reacting even though we asked her nicely.") + + if (chem_temp > C.OptimalTempMin && fermiIsReacting == TRUE)//To prevent pointless reactions + if( (pH >= (C.OptimalpHMin - C.ReactpHLim)) && (pH <= (C.OptimalpHMax + C.ReactpHLim)) ) + if (reactedVol < targetVol) + reactedVol = fermiReact(fermiReactID, chem_temp, pH, reactedVol, targetVol, cached_required_reagents, cached_results, multiplier) + else//Volume is used up + fermiEnd() + return + else//pH is out of range + fermiEnd() + return + else//Temperature is too low, or reaction has stopped. + fermiEnd() + return + +/datum/reagents/proc/fermiEnd() + var/datum/chemical_reaction/fermi/C = fermiReactID + STOP_PROCESSING(SSprocessing, src) + fermiIsReacting = FALSE + reactedVol = 0 + targetVol = 0 + //pH check, handled at the end to reduce calls. + if(istype(my_atom, /obj/item/reagent_containers)) + var/obj/item/reagent_containers/RC = my_atom + RC.pH_check() + C.FermiFinish(src, my_atom) + handle_reactions() + update_total() + //Reaction sounds and words + playsound(get_turf(my_atom), C.mix_sound, 80, 1) + var/list/seen = viewers(5, get_turf(my_atom)) + var/iconhtml = icon2html(my_atom, seen) + for(var/mob/M in seen) + to_chat(M, "[iconhtml] [C.mix_message]") + +/datum/reagents/proc/fermiReact(selected_reaction, cached_temp, cached_pH, reactedVol, targetVol, cached_required_reagents, cached_results, multiplier) + var/datum/chemical_reaction/fermi/C = selected_reaction + var/deltaT = 0 + var/deltapH = 0 + var/stepChemAmmount = 0 + + //get purity from combined beaker reactant purities HERE. + var/purity = 1 + + //Begin checks + //For now, purity is handled elsewhere (on add) + //Calculate DeltapH (Deviation of pH from optimal) + //Lower range + if (cached_pH < C.OptimalpHMin) + if (cached_pH < (C.OptimalpHMin - C.ReactpHLim)) + deltapH = 0 + return//If outside pH range, no reaction + else + deltapH = (((cached_pH - (C.OptimalpHMin - C.ReactpHLim))**C.CurveSharppH)/((C.ReactpHLim**C.CurveSharppH))) + //Upper range + else if (cached_pH > C.OptimalpHMax) + if (cached_pH > (C.OptimalpHMax + C.ReactpHLim)) + deltapH = 0 + return //If outside pH range, no reaction + else + deltapH = (((- cached_pH + (C.OptimalpHMax + C.ReactpHLim))**C.CurveSharppH)/(C.ReactpHLim**C.CurveSharppH))//Reverse - to + to prevent math operation failures. + //Within mid range + else if (cached_pH >= C.OptimalpHMin && cached_pH <= C.OptimalpHMax) + deltapH = 1 + //This should never proc: + else + WARNING("[my_atom] attempted to determine FermiChem pH for '[C.id]' which broke for some reason! ([usr])") + + //Calculate DeltaT (Deviation of T from optimal) + if (cached_temp < C.OptimalTempMax && cached_temp >= C.OptimalTempMin) + deltaT = (((cached_temp - C.OptimalTempMin)**C.CurveSharpT)/((C.OptimalTempMax - C.OptimalTempMin)**C.CurveSharpT)) + else if (cached_temp >= C.OptimalTempMax) + deltaT = 1 + else + deltaT = 0 + + purity = (deltapH)//set purity equal to pH offset + + //Then adjust purity of result with reagent purity. + purity *= reactant_purity(C) + + var/removeChemAmmount //remove factor + var/addChemAmmount //add factor + //ONLY WORKS FOR ONE PRODUCT AT THE MOMENT + //Calculate how much product to make and how much reactant to remove factors.. + for(var/P in cached_results) + //stepChemAmmount = CLAMP(((deltaT * multiplier), 0, ((targetVol - reactedVol)/cached_results[P])) //used to have multipler, now it does + stepChemAmmount = (multiplier*cached_results[P]) + if (stepChemAmmount >= C.RateUpLim) + stepChemAmmount = (C.RateUpLim) + addChemAmmount = deltaT * stepChemAmmount + if (addChemAmmount >= (targetVol - reactedVol)) + addChemAmmount = (targetVol - reactedVol) + if (addChemAmmount < CHEMICAL_QUANTISATION_LEVEL) + addChemAmmount = CHEMICAL_QUANTISATION_LEVEL + removeChemAmmount = (addChemAmmount/cached_results[P]) + //This is kept for future bugtesters. + //message_admins("Reaction vars: PreReacted: [reactedVol] of [targetVol]. deltaT [deltaT], multiplier [multiplier], Step [stepChemAmmount], uncapped Step [deltaT*(multiplier*cached_results[P])], addChemAmmount [addChemAmmount], removeFactor [removeChemAmmount] Pfactor [cached_results[P]], adding [addChemAmmount]") + + //remove reactants + for(var/B in cached_required_reagents) + remove_reagent(B, (removeChemAmmount * cached_required_reagents[B]), safety = 1, ignore_pH = TRUE) + + //add product + var/TotalStep = 0 + for(var/P in cached_results) + SSblackbox.record_feedback("tally", "chemical_reaction", addChemAmmount, P)//log + SSblackbox.record_feedback("tally", "fermi_chem", addChemAmmount, P) + add_reagent(P, (addChemAmmount), null, cached_temp, purity)//add reagent function!! I THINK I can do this: + TotalStep += addChemAmmount//for multiple products + //Above should reduce yeild based on holder purity. + //Purity Check + for(var/datum/reagent/R in my_atom.reagents.reagent_list) + if(P == R.id) + if (R.purity < C.PurityMin)//If purity is below the min, blow it up. + fermiIsReacting = FALSE + SSblackbox.record_feedback("tally", "fermi_chem", 1, ("[P] explosion")) + C.FermiExplode(src, my_atom, (reactedVol+targetVol), cached_temp, pH) + STOP_PROCESSING(SSprocessing, src) + return 0 + + C.FermiCreate(src)//proc that calls when step is done + + //Apply pH changes and thermal output of reaction to beaker + chem_temp = round(cached_temp + (C.ThermicConstant * addChemAmmount)) + pH += (C.HIonRelease * addChemAmmount) + //keep track of the current reacted amount + reactedVol = reactedVol + addChemAmmount + + //Check extremes + if (chem_temp > C.ExplodeTemp) + //go to explode proc + fermiIsReacting = FALSE + SSblackbox.record_feedback("tally", "fermi_chem", 1, ("[C] explosions")) + C.FermiExplode(src, my_atom, (reactedVol+targetVol), chem_temp, pH) + STOP_PROCESSING(SSprocessing, src) + return + + //Make sure things are limited. + pH = CLAMP(pH, 0, 14) + + //return said amount to compare for next step. + return (reactedVol) + +//Currently calculates it irrespective of required reagents at the start +/datum/reagents/proc/reactant_purity(var/datum/chemical_reaction/fermi/C, holder) + var/list/cached_reagents = reagent_list + var/i = 0 + var/cachedPurity + for(var/datum/reagent/R in my_atom.reagents.reagent_list) + if (R in cached_reagents) + cachedPurity += R.purity + i++ + return cachedPurity/i + /datum/reagents/proc/isolate_reagent(reagent) var/list/cached_reagents = reagent_list for(var/_reagent in cached_reagents) @@ -505,11 +746,14 @@ total_volume = 0 for(var/reagent in cached_reagents) var/datum/reagent/R = reagent - if(R.volume < 0.1) + if(R.volume == 0) + del_reagent(R.id) + if((R.volume < 0.01) && !fermiIsReacting) del_reagent(R.id) else total_volume += R.volume - + if(!reagent_list) + pH = 7 return 0 /datum/reagents/proc/clear_reagents() @@ -517,6 +761,7 @@ for(var/reagent in cached_reagents) var/datum/reagent/R = reagent del_reagent(R.id) + pH = REAGENT_NORMAL_PH return 0 /datum/reagents/proc/reaction(atom/A, method = TOUCH, volume_modifier = 1, show_message = 1) @@ -563,13 +808,17 @@ /datum/reagents/proc/adjust_thermal_energy(J, min_temp = 2.7, max_temp = 1000) var/S = specific_heat() - chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), 2.7, 1000) + chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), min_temp, max_temp) + if(istype(my_atom, /obj/item/reagent_containers)) + var/obj/item/reagent_containers/RC = my_atom + RC.temp_check() + +/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, other_purity = 1, other_pH, no_react = 0, ignore_pH = FALSE) -/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, no_react = 0) if(!isnum(amount) || !amount) return FALSE - if(amount <= 0) + if(amount <= CHEMICAL_QUANTISATION_LEVEL)//To prevent small ammount problems. return FALSE var/datum/reagent/D = GLOB.chemical_reagents_list[reagent] @@ -577,6 +826,23 @@ WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])") return FALSE + if (D.id == "water" && no_react == FALSE && !istype(my_atom, /obj/item/reagent_containers/food)) //Do like an otter, add acid to water, but also don't blow up botany. + if (pH <= 2) + SSblackbox.record_feedback("tally", "fermi_chem", 1, "water-acid explosions") + var/datum/effect_system/smoke_spread/chem/s = new + var/turf/T = get_turf(my_atom) + var/datum/reagents/R = new/datum/reagents(3000) + R.add_reagent("fermiAcid", amount) + for (var/datum/reagent/reagentgas in reagent_list) + R.add_reagent(reagentgas, amount/5) + remove_reagent(reagentgas, amount/5) + s.set_up(R, CLAMP(amount/10, 0, 2), T) + s.start() + return FALSE + + if(!pH) + other_pH = D.pH + update_total() var/cached_total = total_volume if(cached_total + amount > maximum_volume) @@ -587,6 +853,10 @@ var/cached_temp = chem_temp var/list/cached_reagents = reagent_list + var/cached_pH = pH + + + //Equalize temperature - Not using specific_heat() because the new chemical isn't in yet. var/specific_heat = 0 var/thermal_energy = 0 @@ -597,32 +867,55 @@ specific_heat += D.specific_heat * (amount / new_total) thermal_energy += D.specific_heat * amount * reagtemp chem_temp = thermal_energy / (specific_heat * new_total) - //// + + //cacluate reagent based pH shift. + if(ignore_pH == TRUE) + pH = ((cached_pH * cached_total)+(other_pH * amount))/(cached_total + amount)//should be right + else + pH = ((cached_pH * cached_total)+(D.pH * amount))/(cached_total + amount)//should be right + if(istype(my_atom, /obj/item/reagent_containers/)) + var/obj/item/reagent_containers/RC = my_atom + RC.pH_check()//checks beaker resilience //add the reagent to the existing if it exists for(var/A in cached_reagents) var/datum/reagent/R = A - if (R.id == reagent) - R.volume += amount + if (R.id == reagent) //IF MERGING + //Add amount and equalize purity + R.volume += round(amount, CHEMICAL_QUANTISATION_LEVEL) + R.purity = ((R.purity * R.volume) + (other_purity * amount)) /((R.volume + amount)) //This should add the purity to the product + update_total() if(my_atom) my_atom.on_reagent_change(ADD_REAGENT) - R.on_merge(data, amount) + if(isliving(my_atom)) + if(R.OnMobMergeCheck == TRUE)//Forces on_mob_add proc when a chem is merged + R.on_mob_add(my_atom, amount) + //else + // R.on_merge(data, amount, my_atom, other_purity) + R.on_merge(data, amount, my_atom, other_purity) if(!no_react) handle_reactions() + return TRUE + //otherwise make a new one var/datum/reagent/R = new D.type(data) cached_reagents += R R.holder = src - R.volume = amount + R.volume = round(amount, CHEMICAL_QUANTISATION_LEVEL) + R.purity = other_purity + R.loc = get_turf(my_atom) if(data) R.data = data R.on_new(data) + if(R.addProc == TRUE)//Allows on new without data overhead. + R.on_new(pH) //Add more as desired. + if(isliving(my_atom)) - R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete + R.on_mob_add(my_atom, amount) update_total() if(my_atom) my_atom.on_reagent_change(ADD_REAGENT) @@ -630,12 +923,13 @@ handle_reactions() return TRUE + /datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15) for(var/r_id in list_reagents) var/amt = list_reagents[r_id] add_reagent(r_id, amt, data) -/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to +/datum/reagents/proc/remove_reagent(reagent, amount, safety, ignore_pH = FALSE)//Added a safety check for the trans_id_to if(isnull(amount)) amount = 0 @@ -653,6 +947,15 @@ for(var/A in cached_reagents) var/datum/reagent/R = A if (R.id == reagent) + if((total_volume - amount) <= 0)//Because this can result in 0, I don't want it to crash. + pH = 7 + //In practice this is really confusing and players feel like it randomly melts their beakers, but I'm not sure how else to handle it. We'll see how it goes and I can remove this if it confuses people. + else if (ignore_pH == FALSE) + //if (((pH > R.pH) && (pH <= 7)) || ((pH < R.pH) && (pH >= 7))) + pH = (((pH - R.pH) / total_volume) * amount) + pH + if(istype(my_atom, /obj/item/reagent_containers/)) + var/obj/item/reagent_containers/RC = my_atom + RC.pH_check()//checks beaker resilience) //clamp the removal amount to be between current reagent amount //and zero, to prevent removing more than the holder has stored amount = CLAMP(amount, 0, R.volume) @@ -674,7 +977,7 @@ if(!amount) return R else - if(R.volume >= amount) + if(round(R.volume, CHEMICAL_QUANTISATION_LEVEL) >= amount) return R else return 0 @@ -686,7 +989,7 @@ for(var/_reagent in cached_reagents) var/datum/reagent/R = _reagent if (R.id == reagent) - return R.volume + return round(R.volume, CHEMICAL_QUANTISATION_LEVEL) return 0 diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index fa9d60a219..9a228b28e3 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -139,12 +139,14 @@ /obj/machinery/chem_dispenser/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) to_chat(user, "[src] has no functional safeties to emag.") return to_chat(user, "You short out [src]'s safeties.") dispensable_reagents |= emagged_reagents//add the emagged reagents to the dispensable ones obj_flags |= EMAGGED + return TRUE /obj/machinery/chem_dispenser/ex_act(severity, target) if(severity < 3) @@ -189,10 +191,16 @@ data["beakerCurrentVolume"] = beakerCurrentVolume data["beakerMaxVolume"] = beaker.volume data["beakerTransferAmounts"] = beaker.possible_transfer_amounts + data["beakerCurrentpH"] = beaker.reagents.pH + //pH accuracy + for(var/obj/item/stock_parts/capacitor/C in component_parts) + data["partRating"]= 10**(C.rating-1) + else data["beakerCurrentVolume"] = null data["beakerMaxVolume"] = null data["beakerTransferAmounts"] = null + data["beakerCurrentpH"] = null var/chemicals[0] var/recipes[0] diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index a17b1e8190..eeb452dbb5 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -77,6 +77,16 @@ updateUsrDialog() update_icon() return + + if(beaker) + if(istype(I, /obj/item/reagent_containers/dropper)) + var/obj/item/reagent_containers/dropper/D = I + D.afterattack(beaker, user, 1) + + if(istype(I, /obj/item/reagent_containers/syringe)) + var/obj/item/reagent_containers/syringe/S = I + S.afterattack(beaker, user, 1) + return ..() /obj/machinery/chem_heater/on_deconstruction() @@ -97,13 +107,21 @@ data["isBeakerLoaded"] = beaker ? 1 : 0 data["currentTemp"] = beaker ? beaker.reagents.chem_temp : null + data["currentpH"] = beaker ? beaker.reagents.pH : null data["beakerCurrentVolume"] = beaker ? beaker.reagents.total_volume : null data["beakerMaxVolume"] = beaker ? beaker.volume : null + //purity and pH accuracy + for(var/obj/item/stock_parts/micro_laser/M in component_parts) + data["partRating"]= 10**(M.rating-1) + if(M.rating == 4) + data["showPurity"] = 1 + else + data["showPurity"] = 0 var beakerContents[0] if(beaker) for(var/datum/reagent/R in beaker.reagents.reagent_list) - beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list... + beakerContents.Add(list(list("name" = R.name, "volume" = R.volume, "purity" = R.purity))) // list in a list because Byond merges the first list... data["beakerContents"] = beakerContents return data diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index 6401a78141..85cf5e5011 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -21,6 +21,7 @@ var/analyzeVars[0] var/useramount = 30 // Last used amount var/list/pillStyles + var/fermianalyze //Give more detail on fermireactions on analysis /obj/machinery/chem_master/Initialize() create_reagents(100) @@ -102,12 +103,9 @@ updateUsrDialog() update_icon() else if(!condi && istype(I, /obj/item/storage/pill_bottle)) - if(bottle) - to_chat(user, "A pill bottle is already loaded into [src]!") - return if(!user.transferItemToLoc(I, src)) return - bottle = I + replace_pillbottle(user, I) to_chat(user, "You add [I] into the dispenser slot.") updateUsrDialog() else @@ -131,12 +129,23 @@ update_icon() return TRUE -/obj/machinery/chem_master/on_deconstruction() - replace_beaker(usr) +/obj/machinery/chem_master/proc/replace_pillbottle(mob/living/user, obj/item/storage/pill_bottle/new_bottle) if(bottle) bottle.forceMove(drop_location()) - adjust_item_drop_location(bottle) + if(user && Adjacent(user) && !issiliconoradminghost(user)) + user.put_in_hands(beaker) + else + adjust_item_drop_location(bottle) + if(new_bottle) + bottle = new_bottle + else bottle = null + update_icon() + return TRUE + +/obj/machinery/chem_master/on_deconstruction() + replace_beaker(usr) + replace_pillbottle(usr) return ..() /obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ @@ -162,6 +171,7 @@ data["condi"] = condi data["screen"] = screen data["analyzeVars"] = analyzeVars + data["fermianalyze"] = fermianalyze data["chosenPillStyle"] = chosenPillStyle data["isPillBottleLoaded"] = bottle ? 1 : 0 if(bottle) @@ -195,22 +205,21 @@ . = TRUE if("ejectp") - if(bottle) - bottle.forceMove(drop_location()) - adjust_item_drop_location(bottle) - bottle = null - . = TRUE + replace_pillbottle(usr) + . = TRUE if("transferToBuffer") if(beaker) var/id = params["id"] var/amount = text2num(params["amount"]) if (amount > 0) + end_fermi_reaction() beaker.reagents.trans_id_to(src, id, amount) . = TRUE else if (amount == -1) // -1 means custom amount useramount = input("Enter the Amount you want to transfer:", name, useramount) as num|null if (useramount > 0) + end_fermi_reaction() beaker.reagents.trans_id_to(src, id, useramount) . = TRUE @@ -224,6 +233,12 @@ else reagents.remove_reagent(id, amount) . = TRUE + else if (amount == -1) // -1 means custom amount + useramount = input("Enter the Amount you want to transfer:", name, useramount) as num|null + if (useramount > 0) + end_fermi_reaction() + reagents.trans_id_to(beaker, id, useramount) + . = TRUE if("toggleMode") mode = !mode @@ -245,14 +260,14 @@ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return var/obj/item/reagent_containers/pill/P - var/target_loc = drop_location() + var/target_loc = bottle ? bottle : drop_location() var/drop_threshold = INFINITY if(bottle) GET_COMPONENT_FROM(STRB, /datum/component/storage, bottle) if(STRB) drop_threshold = STRB.max_items - bottle.contents.len - for(var/i = 0; i < amount; i++) + for(var/i in 1 to amount) if(i < drop_threshold) P = new(target_loc) else @@ -323,7 +338,7 @@ var/vol_part = min(reagents.total_volume, 30) if(text2num(many)) amount_full = round(reagents.total_volume / 30) - vol_part = reagents.total_volume % 30 + vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals. var/name = stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -348,10 +363,10 @@ return var/amount_full = 0 - var/vol_part = min(reagents.total_volume, 30) + var/vol_part = min(reagents.total_volume, 60) if(text2num(many)) - amount_full = round(reagents.total_volume / 30) - vol_part = reagents.total_volume % 30 + amount_full = round(reagents.total_volume / 60) + vol_part = reagents.total_volume % 60 var/name = stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN) if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr))) return @@ -361,7 +376,7 @@ P = new/obj/item/reagent_containers/glass/bottle/vial/small(drop_location()) P.name = trim("[name] hypovial") adjust_item_drop_location(P) - reagents.trans_to(P, 30) + reagents.trans_to(P, 60) if(vol_part) P = new/obj/item/reagent_containers/glass/bottle/vial/small(drop_location()) @@ -370,7 +385,7 @@ reagents.trans_to(P, vol_part) . = TRUE //END CITADEL ADDITIONS - if("analyze") + if("analyzeBeak") var/datum/reagent/R = GLOB.chemical_reagents_list[params["id"]] if(R) var/state = "Unknown" @@ -382,7 +397,45 @@ state = "Gas" var/const/P = 3 //The number of seconds between life ticks var/T = initial(R.metabolization_rate) * (60 / P) - analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold)) + var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id) + if(Rcr && Rcr.FermiChem) + fermianalyze = TRUE + var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2 + var/datum/reagent/targetReagent = beaker.reagents.has_reagent("[R.id]") + + if(!targetReagent) + CRASH("Tried to find a reagent that doesn't exist in the chem_master!") + analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = targetReagent.purity, "inverseRatioF" = initial(R.InverseChemVal), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache) + else + fermianalyze = FALSE + analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold)) + screen = "analyze" + return + + if("analyzeBuff") + var/datum/reagent/R = GLOB.chemical_reagents_list[params["id"]] + if(R) + var/state = "Unknown" + if(initial(R.reagent_state) == 1) + state = "Solid" + else if(initial(R.reagent_state) == 2) + state = "Liquid" + else if(initial(R.reagent_state) == 3) + state = "Gas" + var/const/P = 3 //The number of seconds between life ticks + var/T = initial(R.metabolization_rate) * (60 / P) + if(istype(R, /datum/reagent/fermi)) + fermianalyze = TRUE + var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id) + var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2 + var/datum/reagent/targetReagent = reagents.has_reagent("[R.id]") + + if(!targetReagent) + CRASH("Tried to find a reagent that doesn't exist in the chem_master!") + analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold), "purityF" = targetReagent.purity, "inverseRatioF" = initial(R.InverseChemVal), "purityE" = initial(Rcr.PurityMin), "minTemp" = initial(Rcr.OptimalTempMin), "maxTemp" = initial(Rcr.OptimalTempMax), "eTemp" = initial(Rcr.ExplodeTemp), "pHpeak" = pHpeakCache) + else + fermianalyze = FALSE + analyzeVars = list("name" = initial(R.name), "state" = state, "color" = initial(R.color), "description" = initial(R.description), "metaRate" = T, "overD" = initial(R.overdose_threshold), "addicD" = initial(R.addiction_threshold)) screen = "analyze" return @@ -392,6 +445,9 @@ +/obj/machinery/chem_master/proc/end_fermi_reaction()//Ends any reactions upon moving. + if(beaker.reagents.fermiIsReacting) + beaker.reagents.fermiEnd() /obj/machinery/chem_master/proc/isgoodnumber(num) if(isnum(num)) @@ -432,4 +488,4 @@ condi = TRUE #undef PILL_STYLE_COUNT -#undef RANDOM_PILL_STYLE \ No newline at end of file +#undef RANDOM_PILL_STYLE diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index 9bfbffd330..520148848c 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -33,9 +33,19 @@ var/addiction_stage4_end = 40 var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick. var/self_consuming = FALSE - var/metabolizing = FALSE - - + var/metabolizing = FALSE + var/invisible = FALSE //Set to true if it doesn't appear on handheld health analyzers. + //Fermichem vars: + var/purity = 1 //How pure a chemical is from 0 - 1. + var/addProc = FALSE //If the chemical should force an on_new() call + var/turf/loc = null //Should be the creation location! + var/pH = 7 //pH of the specific reagent, used for calculating the sum pH of a holder. + var/SplitChem = FALSE //If the chem splits on metabolism + var/ImpureChem = "fermiTox"// What chemical is metabolised with an inpure reaction + var/InverseChemVal = 0.25 // If the impurity is below 0.5, replace ALL of the chem with InverseChem upon metabolising + var/InverseChem = "fermiTox"// What chem is metabolised when purity is below InverseChemVal, this shouldn't be made, but if it does, well, I guess I'll know about it. + var/DoNotSplit = FALSE // If impurity is handled within the main chem itself + var/OnMobMergeCheck = FALSE //Call on_mob_life proc when reagents are merging. /datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references @@ -61,11 +71,32 @@ /datum/reagent/proc/on_mob_life(mob/living/carbon/M) current_cycle++ - holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears. + if(holder) + holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears. return // Called when this reagent is first added to a mob -/datum/reagent/proc/on_mob_add(mob/living/L) +/datum/reagent/proc/on_mob_add(mob/living/L, amount) + if(SplitChem) + var/mob/living/carbon/M = L + if(!M) + return + if(purity < 0) + CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") + if (purity == 1 || DoNotSplit == TRUE) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]") + return + else if (InverseChemVal > purity)//Turns all of a added reagent into the inverse chem + M.reagents.remove_reagent(id, amount, FALSE) + M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [InverseChem]") + return + else + var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem + M.reagents.remove_reagent(id, (impureVol), FALSE) + M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [id]") + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [ImpureChem]") return // Called when this reagent is removed while inside a mob @@ -88,7 +119,32 @@ return // Called when two reagents of the same are mixing. -/datum/reagent/proc/on_merge(data) +/datum/reagent/proc/on_merge(data, amount, mob/living/carbon/M, purity) + if(SplitChem) + if(!ishuman(M)) + return + if (purity < 0) + CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") + if (purity == 1 || DoNotSplit == TRUE) + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [id] in themselves") + return + else if (InverseChemVal > purity) + M.reagents.remove_reagent(id, amount, FALSE) + M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) + for(var/datum/reagent/fermi/R in M.reagents.reagent_list) + if(R.name == "") + R.name = name//Negative effects are hidden + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [InverseChem]") + return + else + var/impureVol = amount * (1 - purity) + M.reagents.remove_reagent(id, impureVol, FALSE) + M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) + for(var/datum/reagent/fermi/R in M.reagents.reagent_list) + if(R.name == "") + R.name = name//Negative effects are hidden + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [id]") + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [ImpureChem]") return /datum/reagent/proc/on_update(atom/A) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index 211fddca26..88073ca5f3 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -14,6 +14,7 @@ nutriment_factor = 0 taste_description = "alcohol" var/boozepwr = 65 //Higher numbers equal higher hardness, higher hardness equals more intense alcohol poisoning + pH = 7.33 /* Boozepwr Chart @@ -86,6 +87,8 @@ All effects don't start immediately, but rather get worse over time; the rate is taste_description = "piss water" glass_name = "glass of beer" glass_desc = "A freezing pint of beer." + pH = 4 + /datum/reagent/consumable/ethanol/beer/light name = "Light Beer" @@ -95,6 +98,7 @@ All effects don't start immediately, but rather get worse over time; the rate is taste_description = "dish water" glass_name = "glass of light beer" glass_desc = "A freezing pint of watery light beer." + pH = 5 /datum/reagent/consumable/ethanol/beer/green name = "Green Beer" @@ -105,6 +109,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "greenbeerglass" glass_name = "glass of green beer" glass_desc = "A freezing pint of green beer. Festive." + pH = 6 /datum/reagent/consumable/ethanol/beer/green/on_mob_life(mob/living/carbon/M) if(M.color != color) @@ -124,6 +129,8 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of RR coffee liquor" glass_desc = "DAMN, THIS THING LOOKS ROBUST!" shot_glass_icon_state = "shotglasscream" + pH = 6 + /datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/carbon/M) M.dizziness = max(0,M.dizziness-5) @@ -145,6 +152,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of whiskey" glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy." shot_glass_icon_state = "shotglassbrown" + pH = 4.5 /datum/reagent/consumable/ethanol/thirteenloko name = "Thirteen Loko" @@ -161,6 +169,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of Thirteen Loko" glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass." + /datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/carbon/M) M.drowsyness = max(0,M.drowsyness-7) M.AdjustSleeping(-40) @@ -221,6 +230,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of vodka" glass_desc = "The glass contain wodka. Xynta." shot_glass_icon_state = "shotglassclear" + pH = 8.1 /datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/carbon/M) M.radiation = max(M.radiation-2,0) @@ -255,6 +265,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "threemileislandglass" glass_name = "Three Mile Island Ice Tea" glass_desc = "A glass of this is sure to prevent a meltdown." + pH = 3.5 /datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/carbon/M) M.set_drugginess(50) @@ -270,6 +281,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "ginvodkaglass" glass_name = "glass of gin" glass_desc = "A crystal clear glass of Griffeater gin." + pH = 6.9 /datum/reagent/consumable/ethanol/rum name = "Rum" @@ -282,6 +294,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of rum" glass_desc = "Now you want to Pray for a pirate suit, don't you?" shot_glass_icon_state = "shotglassbrown" + pH = 6.5 /datum/reagent/consumable/ethanol/tequila name = "Tequila" @@ -294,6 +307,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of tequila" glass_desc = "Now all that's missing is the weird colored shades!" shot_glass_icon_state = "shotglassgold" + pH = 4 /datum/reagent/consumable/ethanol/vermouth name = "Vermouth" @@ -306,6 +320,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of vermouth" glass_desc = "You wonder why you're even drinking this straight." shot_glass_icon_state = "shotglassclear" + pH = 3.25 /datum/reagent/consumable/ethanol/wine name = "Wine" @@ -318,6 +333,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of wine" glass_desc = "A very classy looking drink." shot_glass_icon_state = "shotglassred" + pH = 3.45 /datum/reagent/consumable/ethanol/lizardwine name = "Lizard wine" @@ -327,6 +343,7 @@ All effects don't start immediately, but rather get worse over time; the rate is boozepwr = 45 quality = DRINK_FANTASTIC taste_description = "scaley sweetness" + pH = 3 /datum/reagent/consumable/ethanol/grappa name = "Grappa" @@ -338,6 +355,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "grappa" glass_name = "glass of grappa" glass_desc = "A fine drink originally made to prevent waste by using the leftovers from winemaking." + pH = 3.5 /datum/reagent/consumable/ethanol/cognac name = "Cognac" @@ -350,6 +368,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of cognac" glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this." shot_glass_icon_state = "shotglassbrown" + pH = 3.5 /datum/reagent/consumable/ethanol/absinthe name = "Absinthe" @@ -395,6 +414,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "aleglass" glass_name = "glass of ale" glass_desc = "A freezing pint of delicious Ale." + pH = 4.5 /datum/reagent/consumable/ethanol/goldschlager name = "Goldschlager" @@ -421,6 +441,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "glass of patron" glass_desc = "Drinking patron in the bar, with all the subpar ladies." shot_glass_icon_state = "shotglassclear" + pH = 4.5 /datum/reagent/consumable/ethanol/gintonic name = "Gin and Tonic" @@ -433,6 +454,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "gintonicglass" glass_name = "Gin and Tonic" glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman." + pH = 3 /datum/reagent/consumable/ethanol/rum_coke name = "Rum and Coke" @@ -445,6 +467,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "whiskeycolaglass" glass_name = "Rum and Coke" glass_desc = "The classic go-to of space-fratboys." + pH = 4 /datum/reagent/consumable/ethanol/cuba_libre name = "Cuba Libre" @@ -458,6 +481,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Cuba Libre" glass_desc = "A classic mix of rum, cola, and lime. A favorite of revolutionaries everywhere!" + /datum/reagent/consumable/ethanol/cuba_libre/on_mob_life(mob/living/carbon/M) if(M.mind && M.mind.has_antag_datum(/datum/antagonist/rev)) //Cuba Libre, the traditional drink of revolutions! Heals revolutionaries. M.adjustBruteLoss(-1, 0) @@ -504,6 +528,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Vodka martini" glass_desc ="A bastardisation of the classic martini. Still great." + /datum/reagent/consumable/ethanol/white_russian name = "White Russian" id = "whiterussian" @@ -557,8 +582,8 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder." /datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/carbon/C) - if(C.blood_volume < BLOOD_VOLUME_NORMAL) - C.blood_volume = min(BLOOD_VOLUME_NORMAL, C.blood_volume + 3) //Bloody Mary quickly restores blood loss. + if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) + C.blood_volume = min((BLOOD_VOLUME_NORMAL*C.blood_ratio), C.blood_volume + 3) //Bloody Mary quickly restores blood loss. ..() /datum/reagent/consumable/ethanol/brave_bull @@ -643,6 +668,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "beepskysmashglass" glass_name = "Beepsky Smash" glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW." + pH = 2 overdose_threshold = 40 var/datum/brain_trauma/special/beepsky/B @@ -1347,6 +1373,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/neurotoxin name = "Neurotoxin" + id = "neurotoxin" description = "A strong neurotoxin that puts the subject into a death-like state." color = "#2E2E61" // rgb: 46, 46, 97 boozepwr = 50 @@ -1356,6 +1383,10 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "neurotoxinglass" glass_name = "Neurotoxin" glass_desc = "A drink that is guaranteed to knock you silly." + SplitChem = TRUE + ImpureChem = "neuroweak" + InverseChemVal = 0 //Clear conversion + InverseChem = "neuroweak" /datum/reagent/consumable/ethanol/neurotoxin/proc/pickt() return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG)) @@ -1364,12 +1395,12 @@ All effects don't start immediately, but rather get worse over time; the rate is M.set_drugginess(50) M.dizziness +=2 M.adjustBrainLoss(1*REM, 150) - if(prob(20)) + if(prob(20) && !holder.has_reagent("neuroweak")) M.adjustStaminaLoss(10) M.drop_all_held_items() to_chat(M, "You cant feel your hands!") if(current_cycle > 5) - if(prob(20)) + if(prob(20) && !holder.has_reagent("neuroweak")) var/t = pickt() ADD_TRAIT(M, t, type) M.adjustStaminaLoss(10) @@ -1391,6 +1422,25 @@ All effects don't start immediately, but rather get worse over time; the rate is M.adjustStaminaLoss(10) ..() +/datum/reagent/consumable/ethanol/neuroweak + name = "Neuro-Smash" + id = "neuroweak" + description = "A mostly safe alcoholic drink for the true daredevils. Counteracts Neurotoxins." + boozepwr = 60 + pH = 8 + +/datum/reagent/consumable/ethanol/neuroweak/on_mob_life(mob/living/carbon/M) + if(holder.has_reagent("neurotoxin")) + M.adjustBrainLoss(-1*REM, 150) + M.reagents.remove_reagent("neurotoxin", 1.5 * REAGENTS_METABOLISM, FALSE) + if(holder.has_reagent("fentanyl")) + M.adjustBrainLoss(-1*REM, 150) + M.reagents.remove_reagent("fentanyl", 0.75 * REAGENTS_METABOLISM, FALSE) + else + M.adjustBrainLoss(-0.5*REM, 150) + M.dizziness +=2 + ..() + /datum/reagent/consumable/ethanol/hippies_delight name = "Hippie's Delight" id = "hippiesdelight" @@ -1578,6 +1628,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Bastion Bourbon" glass_desc = "If you're feeling low, count on the buttery flavor of our own bastion bourbon." shot_glass_icon_state = "shotglassgreen" + pH = 4 /datum/reagent/consumable/ethanol/bastion_bourbon/on_mob_metabolize(mob/living/L) var/heal_points = 10 @@ -2076,7 +2127,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/blazaam/on_mob_life(mob/living/carbon/M) if(M.drunkenness > 40) if(stored_teleports) - do_teleport(M, get_turf(M), rand(1,3)) + do_teleport(M, get_turf(M), rand(1,3), channel = TELEPORT_CHANNEL_WORMHOLE) stored_teleports-- if(prob(10)) stored_teleports += rand(2,6) @@ -2095,6 +2146,29 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_name = "Planet Cracker" glass_desc = "Although historians believe the drink was originally created to commemorate the end of an important conflict in man's past, its origins have largely been forgotten and it is today seen more as a general symbol of human supremacy." +/datum/reagent/consumable/ethanol/commander_and_chief + name = "Commander and Chief" + id = "commander_and_chief" + description = "A cocktail for the captain on the go." + color = "#ffffc9" + boozepwr = 50 + quality = DRINK_FANTASTIC + taste_description = "Tastes like...duty and responsibility?" + glass_icon_state = "commander_and_chief" + glass_name = "Commander and Chief" + glass_desc = "The gems of this majestic chalice represent the departments and their Heads." + +/datum/reagent/consumable/ethanol/commander_and_chief/on_mob_life(mob/living/carbon/M) + if(M.mind && HAS_TRAIT(M.mind, TRAIT_CAPTAIN_METABOLISM)) + M.heal_bodypart_damage(2,2,2) + M.adjustBruteLoss(-3.5,0) + M.adjustOxyLoss(-3.5,0) + M.adjustFireLoss(-3.5,0) + M.adjustToxLoss(-3.5,0) + M.radiation = max(M.radiation - 25, 0) + . = 1 + return ..() + /datum/reagent/consumable/ethanol/fruit_wine name = "Fruit Wine" id = "fruit_wine" @@ -2106,6 +2180,7 @@ All effects don't start immediately, but rather get worse over time; the rate is can_synth = FALSE var/list/names = list("null fruit" = 1) //Names of the fruits used. Associative list where name is key, value is the percentage of that fruit. var/list/tastes = list("bad coding" = 1) //List of tastes. See above. + pH = 4 /datum/reagent/consumable/ethanol/fruit_wine/on_new(list/data) names = data["names"] diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index 8aa555944a..dd51ce2bc7 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -13,6 +13,7 @@ glass_icon_state = "glass_orange" glass_name = "glass of orange juice" glass_desc = "Vitamins! Yay!" + pH = 3.3 /datum/reagent/consumable/orangejuice/on_mob_life(mob/living/carbon/M) if(M.getOxyLoss() && prob(30)) @@ -45,6 +46,7 @@ glass_icon_state = "glass_green" glass_name = "glass of lime juice" glass_desc = "A glass of sweet-sour lime juice." + pH = 2.2 /datum/reagent/consumable/limejuice/on_mob_life(mob/living/carbon/M) if(M.getToxLoss() && prob(20)) @@ -125,6 +127,7 @@ glass_icon_state = "lemonglass" glass_name = "glass of lemon juice" glass_desc = "Sour..." + pH = 2 /datum/reagent/consumable/banana name = "Banana Juice" @@ -168,6 +171,7 @@ /datum/reagent/consumable/laughter/on_mob_life(mob/living/carbon/M) M.emote("laugh") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "chemical_laughter", /datum/mood_event/chemical_laughter) ..() /datum/reagent/consumable/superlaughter @@ -182,6 +186,7 @@ if(prob(30)) M.visible_message("[M] bursts out into a fit of uncontrollable laughter!", "You burst out in a fit of uncontrollable laughter!") M.Stun(5) + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "chemical_laughter", /datum/mood_event/chemical_superlaughter) ..() /datum/reagent/consumable/potato_juice @@ -881,3 +886,23 @@ to_chat(M, "[pick("Diamond skies where white deer fly.","Sipping strawberry tea.","Silver raindrops drift through timeless, Neverending June.","Crystal ... pearls free, with love!","Beaming love into me.")]") ..() . = 1 + +/datum/reagent/consumable/catnip_tea + name = "Catnip Tea" + id = "catnip_tea" + description = "A sleepy and tasty catnip tea!" + color = "#101000" // rgb: 16, 16, 0 + nutriment_factor = 0 + taste_description = "sugar and catnip" + glass_icon_state = "teaglass" + glass_name = "glass of catnip tea" + glass_desc = "A purrfect drink for a cat." + +/datum/reagent/consumable/catnip_tea/on_mob_life(mob/living/carbon/M) + M.adjustStaminaLoss(min(50 - M.getStaminaLoss(), 3)) + if(prob(20)) + M.emote("nya") + if(prob(20)) + to_chat(M, "[pick("Headpats feel nice.", "Backrubs would be nice.", "Mew")]") + M.adjustArousalLoss(5) + ..() diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index a4586dd997..5b06710472 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -15,6 +15,7 @@ description = "An illegal chemical compound used as drug." color = "#60A584" // rgb: 96, 165, 132 overdose_threshold = 30 + pH = 9 /datum/reagent/drug/space_drugs/on_mob_life(mob/living/carbon/M) M.set_drugginess(15) @@ -44,6 +45,7 @@ addiction_threshold = 30 taste_description = "smoke" trippy = FALSE + pH = 8 /datum/reagent/drug/nicotine/on_mob_life(mob/living/carbon/M) if(prob(1)) @@ -65,6 +67,7 @@ color = "#FA00C8" overdose_threshold = 20 addiction_threshold = 10 + pH = 10 /datum/reagent/drug/crank/on_mob_life(mob/living/carbon/M) if(prob(5)) @@ -112,6 +115,7 @@ color = "#0064B4" overdose_threshold = 20 addiction_threshold = 15 + pH = 9 /datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/M) @@ -167,6 +171,7 @@ var/brain_damage = TRUE var/jitter = TRUE var/confusion = TRUE + pH = 5 /datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L) ..() @@ -261,6 +266,7 @@ addiction_threshold = 10 taste_description = "salt" // because they're bathsalts? var/datum/brain_trauma/special/psychotic_brawling/bath_salts/rage + pH = 8.2 /datum/reagent/drug/bath_salts/on_mob_metabolize(mob/living/L) ..() @@ -357,6 +363,7 @@ description = "Amps you up and gets you going, fixes all stamina damage you might have but can cause toxin and oxygen damage." reagent_state = LIQUID color = "#78FFF0" + pH = 9.2 /datum/reagent/drug/aranesp/on_mob_life(mob/living/carbon/M) var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.") @@ -370,6 +377,84 @@ ..() . = 1 +/datum/reagent/drug/happiness + name = "Happiness" + id = "happiness" + description = "Fills you with ecstasic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings." + reagent_state = LIQUID + color = "#FFF378" + addiction_threshold = 10 + overdose_threshold = 20 + pH = 10.5 + +/datum/reagent/drug/happiness/on_mob_add(mob/living/L) + ..() + ADD_TRAIT(L, TRAIT_FEARLESS, id) + SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug) + +/datum/reagent/drug/happiness/on_mob_delete(mob/living/L) + REMOVE_TRAIT(L, TRAIT_FEARLESS, id) + SEND_SIGNAL(L, COMSIG_CLEAR_MOOD_EVENT, "happiness_drug") + ..() + +/datum/reagent/drug/happiness/on_mob_life(mob/living/carbon/M) + M.jitteriness = 0 + M.confused = 0 + M.disgust = 0 + M.adjustBrainLoss(0.2) + ..() + . = 1 + +/datum/reagent/drug/happiness/overdose_process(mob/living/M) + if(prob(30)) + var/reaction = rand(1,3) + switch(reaction) + if(1) + M.emote("laugh") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug_good_od) + if(2) + M.emote("sway") + M.Dizzy(25) + if(3) + M.emote("frown") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug_bad_od) + M.adjustBrainLoss(0.5) + ..() + . = 1 + +/datum/reagent/drug/happiness/addiction_act_stage1(mob/living/M)// all work and no play makes jack a dull boy + GET_COMPONENT_FROM(mood, /datum/component/mood, M) + mood.setSanity(min(mood.sanity, SANITY_DISTURBED)) + M.Jitter(5) + if(prob(20)) + M.emote(pick("twitch","laugh","frown")) + ..() + +/datum/reagent/drug/happiness/addiction_act_stage2(mob/living/M) + GET_COMPONENT_FROM(mood, /datum/component/mood, M) + mood.setSanity(min(mood.sanity, SANITY_UNSTABLE)) + M.Jitter(10) + if(prob(30)) + M.emote(pick("twitch","laugh","frown")) + ..() + +/datum/reagent/drug/happiness/addiction_act_stage3(mob/living/M) + GET_COMPONENT_FROM(mood, /datum/component/mood, M) + mood.setSanity(min(mood.sanity, SANITY_CRAZY)) + M.Jitter(15) + if(prob(40)) + M.emote(pick("twitch","laugh","frown")) + ..() + +/datum/reagent/drug/happiness/addiction_act_stage4(mob/living/carbon/human/M) + GET_COMPONENT_FROM(mood, /datum/component/mood, M) + mood.setSanity(SANITY_INSANE) + M.Jitter(20) + if(prob(50)) + M.emote(pick("twitch","laugh","frown")) + ..() + . = 1 + /datum/reagent/drug/skooma name = "Skooma" id = "skooma" @@ -380,6 +465,7 @@ addiction_threshold = 1 addiction_stage3_end = 40 addiction_stage4_end = 240 + pH = 12.5 /datum/reagent/drug/skooma/on_mob_metabolize(mob/living/L) . = ..() @@ -440,4 +526,3 @@ if(prob(40)) M.emote(pick("twitch","drool","moan")) ..() - diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 7d0cea0c8f..5e68f84792 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -191,6 +191,13 @@ color = "#731008" // rgb: 115, 16, 8 taste_description = "ketchup" +/datum/reagent/consumable/mustard + name = "Mustard" + id = "mustard" + description = "Mustard, mostly used on hotdogs, corndogs and burgers." + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#DDED26" // rgb: 221, 237, 38 + taste_description = "mustard" /datum/reagent/consumable/capsaicin name = "Capsaicin Oil" @@ -230,6 +237,7 @@ description = "A special oil that noticably chills the body. Extracted from Icepeppers and slimes." color = "#8BA6E9" // rgb: 139, 166, 233 taste_description = "mint" + pH = 13 //HMM! I wonder /datum/reagent/consumable/frostoil/on_mob_life(mob/living/carbon/M) var/cooling = 0 @@ -275,6 +283,7 @@ description = "A chemical agent used for self-defense and in police work." color = "#B31008" // rgb: 179, 16, 8 taste_description = "scorching agony" + pH = 7.4 /datum/reagent/consumable/condensedcapsaicin/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(!ishuman(M) && !ismonkey(M)) @@ -321,7 +330,7 @@ victim.blind_eyes(2) victim.confused = max(M.confused, 3) victim.damageoverlaytemp = 60 - victim.Knockdown(60, override_stamdmg = min(reac_volume * 3, 15)) + victim.Knockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 3, 15)) return else if ( eyes_covered ) // Eye cover is better than mouth cover victim.blur_eyes(3) @@ -334,7 +343,7 @@ victim.blind_eyes(3) victim.confused = max(M.confused, 6) victim.damageoverlaytemp = 75 - victim.Knockdown(100, override_stamdmg = min(reac_volume * 5, 25)) + victim.Knockdown(80, override_hardstun = 0.1, override_stamdmg = min(reac_volume * 5, 25)) victim.update_damage_hud() /datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/carbon/M) @@ -402,6 +411,7 @@ color = "#E700E7" // rgb: 231, 0, 231 metabolization_rate = 0.2 * REAGENTS_METABOLISM taste_description = "mushroom" + pH = 11 /datum/reagent/drug/mushroomhallucinogen/on_mob_life(mob/living/carbon/M) M.slurring = max(M.slurring,50) @@ -618,6 +628,7 @@ description = "A blinding substance extracted from certain onions." color = "#c0c9a0" taste_description = "bitterness" + pH = 5 /datum/reagent/consumable/tearjuice/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(!istype(M)) @@ -672,6 +683,7 @@ description = "An ichor, derived from a certain mushroom, makes for a bad time." color = "#1d043d" taste_description = "bitter mushroom" + pH = 12 /datum/reagent/consumable/entpoly/on_mob_life(mob/living/carbon/M) if(current_cycle >= 10) @@ -692,6 +704,7 @@ description = "A stimulating ichor which causes luminescent fungi to grow on the skin. " color = "#b5a213" taste_description = "tingling mushroom" + pH = 11.2 /datum/reagent/consumable/tinlux/reaction_mob(mob/living/M) M.set_light(2) @@ -706,6 +719,7 @@ color = "#d3a308" nutriment_factor = 3 * REAGENTS_METABOLISM taste_description = "fruity mushroom" + pH = 10.4 /datum/reagent/consumable/vitfro/on_mob_life(mob/living/carbon/M) if(prob(80)) @@ -721,6 +735,7 @@ nutriment_factor = 5 * REAGENTS_METABOLISM color = "#eef442" // rgb: 238, 244, 66 taste_description = "mournful honking" + pH = 9.2 /datum/reagent/consumable/astrotame name = "Astrotame" @@ -750,3 +765,4 @@ quality = FOOD_AMAZING taste_mult = 100 can_synth = FALSE + pH = 6.1 diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index fe70db250d..4dc0d145dc 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -18,6 +18,7 @@ name = "Leporazine" id = "leporazine" description = "Leporazine will effectively regulate a patient's body temperature, ensuring it never leaves safe levels." + pH = 8.4 color = "#82b8aa" /datum/reagent/medicine/leporazine/on_mob_life(mob/living/carbon/M) @@ -60,6 +61,9 @@ M.SetSleeping(0, 0) M.jitteriness = 0 M.cure_all_traumas(TRAUMA_RESILIENCE_MAGIC) + if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) + M.blood_volume = (BLOOD_VOLUME_NORMAL*M.blood_ratio) + for(var/thing in M.diseases) var/datum/disease/D = thing if(D.severity == DISEASE_SEVERITY_POSITIVE) @@ -79,6 +83,7 @@ id = "synaptizine" description = "Increases resistance to stuns as well as reducing drowsiness and hallucinations." color = "#FF00FF" + pH = 4 /datum/reagent/medicine/synaptizine/on_mob_life(mob/living/carbon/M) M.drowsyness = max(M.drowsyness-5, 0) @@ -98,6 +103,7 @@ id = "synaphydramine" description = "Reduces drowsiness, hallucinations, and Histamine from body." color = "#EC536D" // rgb: 236, 83, 109 + pH = 5.2 /datum/reagent/medicine/synaphydramine/on_mob_life(mob/living/carbon/M) M.drowsyness = max(M.drowsyness-5, 0) @@ -116,6 +122,7 @@ id = "inacusiate" description = "Instantly restores all hearing to the patient, but does not cure deafness." color = "#6600FF" // rgb: 100, 165, 255 + pH = 2 /datum/reagent/medicine/inacusiate/on_mob_life(mob/living/carbon/M) M.restoreEars() @@ -127,6 +134,7 @@ description = "A chemical mixture with almost magical healing powers. Its main limitation is that the patient's body temperature must be under 270K for it to metabolise correctly." color = "#0000C8" taste_description = "sludge" + pH = 11 /datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/carbon/M) var/power = -0.00003 * (M.bodytemperature ** 2) + 3 @@ -148,6 +156,7 @@ color = "#0000C8" taste_description = "muscle" metabolization_rate = 1.5 * REAGENTS_METABOLISM + pH = 13 /datum/reagent/medicine/clonexadone/on_mob_life(mob/living/carbon/M) if(M.bodytemperature < T0C) @@ -163,6 +172,7 @@ description = "A mixture of cryoxadone and slime jelly, that apparently inverses the requirement for its activation." color = "#f7832a" taste_description = "spicy jelly" + pH = 12 /datum/reagent/medicine/pyroxadone/on_mob_life(mob/living/carbon/M) if(M.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT) @@ -194,6 +204,7 @@ color = "#669900" // rgb: 102, 153, 0 overdose_threshold = 30 taste_description = "fish" + pH = 12.2 /datum/reagent/medicine/rezadone/on_mob_life(mob/living/carbon/M) M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that. @@ -215,6 +226,7 @@ description = "Spaceacillin will prevent a patient from conventionally spreading any diseases they are currently infected with." color = "#f2f2f2" metabolization_rate = 0.1 * REAGENTS_METABOLISM + pH = 8.1 //Goon Chems. Ported mainly from Goonstation. Easily mixable (or not so easily) and provide a variety of effects. /datum/reagent/medicine/silver_sulfadiazine @@ -222,6 +234,7 @@ id = "silver_sulfadiazine" description = "If used in touch-based applications, immediately restores burn wounds as well as restoring more over time. If ingested through other means, deals minor toxin damage." reagent_state = LIQUID + pH = 7.2 color = "#ffeac9" /datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) @@ -235,6 +248,7 @@ if(show_message) to_chat(M, "You feel your burns healing! It stings like hell!") M.emote("scream") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine) ..() /datum/reagent/medicine/silver_sulfadiazine/on_mob_life(mob/living/carbon/M) @@ -250,6 +264,7 @@ color = "#f7ffa5" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 + pH = 10.7 /datum/reagent/medicine/oxandrolone/on_mob_life(mob/living/carbon/M) if(M.getFireLoss() > 50) @@ -271,6 +286,7 @@ description = "If used in touch-based applications, immediately restores bruising as well as restoring more over time. If ingested through other means, deals minor toxin damage." reagent_state = LIQUID color = "#FF9696" + pH = 6.7 /datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(iscarbon(M) && M.stat != DEAD) @@ -283,6 +299,7 @@ if(show_message) to_chat(M, "You feel your bruises healing! It stings like hell!") M.emote("scream") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine) ..() @@ -302,6 +319,7 @@ taste_description = "sweetness and salt" var/last_added = 0 var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active + pH = 5.5 /datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M) if(last_added) @@ -340,6 +358,7 @@ reagent_state = LIQUID color = "#6D6374" metabolization_rate = 0.4 * REAGENTS_METABOLISM + pH = 2.6 /datum/reagent/medicine/mine_salve/on_mob_life(mob/living/carbon/C) C.hal_screwyhud = SCREWYHUD_HEALTHY @@ -378,6 +397,7 @@ description = "Has a 100% chance of instantly healing brute and burn damage. One unit of the chemical will heal one point of damage. Touch application only." reagent_state = LIQUID color = "#FFEBEB" + pH = 11.5 /datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1) if(iscarbon(M)) @@ -388,6 +408,7 @@ M.adjustFireLoss(-1.25 * reac_volume) if(show_message) to_chat(M, "You feel your burns and bruises healing! It stings like hell!") + SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine) ..() /datum/reagent/medicine/charcoal @@ -398,6 +419,7 @@ color = "#000000" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "ash" + pH = 5 /datum/reagent/medicine/charcoal/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(-2*REM, 0) @@ -415,6 +437,7 @@ color = "#DCDCDC" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 + pH = 2 /datum/reagent/medicine/omnizine/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(-0.5*REM, 0) @@ -440,6 +463,7 @@ color = "#19C832" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "acid" + pH = 1.5 /datum/reagent/medicine/calomel/on_mob_life(mob/living/carbon/M) for(var/datum/reagent/R in M.reagents.reagent_list) @@ -457,6 +481,7 @@ reagent_state = LIQUID color = "#14FF3C" metabolization_rate = 2 * REAGENTS_METABOLISM + pH = 12 //It's a reducing agent /datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/carbon/M) if(M.radiation > 0) @@ -470,6 +495,7 @@ reagent_state = LIQUID color = "#003153" // RGB 0, 49, 83 metabolization_rate = 0.5 * REAGENTS_METABOLISM + pH = 8.9 /datum/reagent/medicine/prussian_blue/on_mob_life(mob/living/carbon/M) if(M.radiation > 0) @@ -483,6 +509,7 @@ reagent_state = LIQUID color = "#E6FFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM + pH = 1 //One of the best buffers, NEVERMIND! var/healtoxinlover = FALSE /datum/reagent/medicine/pen_acid/on_mob_life(mob/living/carbon/M) @@ -500,6 +527,7 @@ description = "Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Slimepeople friendly!" color = "#91D865" healtoxinlover = TRUE + pH = 12//invert /datum/reagent/medicine/sal_acid name = "Salicyclic Acid" @@ -509,6 +537,7 @@ color = "#D2D2D2" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 + pH = 2.1 /datum/reagent/medicine/sal_acid/on_mob_life(mob/living/carbon/M) @@ -532,6 +561,7 @@ reagent_state = LIQUID color = "#00FFFF" metabolization_rate = 0.25 * REAGENTS_METABOLISM + pH = 2 /datum/reagent/medicine/salbutamol/on_mob_life(mob/living/carbon/M) M.adjustOxyLoss(-3*REM, 0) @@ -547,6 +577,7 @@ reagent_state = LIQUID color = "#FF6464" metabolization_rate = 0.25 * REAGENTS_METABOLISM + pH = 11 /datum/reagent/medicine/perfluorodecalin/on_mob_life(mob/living/carbon/human/M) M.adjustOxyLoss(-12*REM, 0) @@ -566,6 +597,7 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 45 addiction_threshold = 30 + pH = 12 /datum/reagent/medicine/ephedrine/on_mob_life(mob/living/carbon/M) M.AdjustStun(-20, 0) @@ -620,6 +652,7 @@ reagent_state = LIQUID color = "#64FFE6" metabolization_rate = 0.5 * REAGENTS_METABOLISM + pH = 11.5 /datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/carbon/M) if(prob(10)) @@ -637,6 +670,7 @@ metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 30 addiction_threshold = 25 + pH = 8.96 /datum/reagent/medicine/morphine/on_mob_metabolize(mob/living/L) ..() @@ -705,6 +739,7 @@ color = "#FFFFFF" metabolization_rate = 0.25 * REAGENTS_METABOLISM taste_description = "dull toxin" + pH = 10 /datum/reagent/medicine/oculine/on_mob_life(mob/living/carbon/M) var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES) @@ -736,6 +771,7 @@ color = "#000000" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 35 + pH = 12 /datum/reagent/medicine/atropine/on_mob_life(mob/living/carbon/M) if(M.health < 0) @@ -765,6 +801,7 @@ color = "#D2FFFA" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 + pH = 10.2 /datum/reagent/medicine/epinephrine/on_mob_life(mob/living/carbon/M) if(M.health < 0) @@ -801,6 +838,7 @@ color = "#A0E85E" metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "magnets" + pH = 0 /datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/carbon/human/M, method=TOUCH, reac_volume) if(M.stat == DEAD) @@ -834,6 +872,7 @@ id = "mannitol" description = "Efficiently restores brain damage." color = "#DCDCFF" + pH = 10.4 /datum/reagent/medicine/mannitol/on_mob_life(mob/living/carbon/C) C.adjustBrainLoss(-2*REM) @@ -841,12 +880,26 @@ C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC) ..() +/datum/reagent/medicine/neurine + name = "Neurine" + id = "neurine" + description = "Reacts with neural tissue, helping reform damaged connections. Can cure minor traumas." + color = "#EEFF8F" + +/datum/reagent/medicine/neurine/on_mob_life(mob/living/carbon/C) + if(holder.has_reagent("neurotoxin")) + holder.remove_reagent("neurotoxin", 5) + if(prob(15)) + C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC) + ..() + /datum/reagent/medicine/mutadone name = "Mutadone" id = "mutadone" description = "Removes jitteriness and restores genetic defects." color = "#5096C8" taste_description = "acid" + pH = 2 /datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/M) M.jitteriness = 0 @@ -861,6 +914,7 @@ description = "Purges alcoholic substance from the patient's body and eliminates its side effects." color = "#00B4C8" taste_description = "raw egg" + pH = 4 /datum/reagent/medicine/antihol/on_mob_life(mob/living/carbon/M) M.dizziness = 0 @@ -882,6 +936,7 @@ color = "#78008C" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 60 + pH = 8.7 /datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L) ..() @@ -919,6 +974,7 @@ reagent_state = LIQUID color = "#FFFFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM + pH = 6.7 /datum/reagent/medicine/insulin/on_mob_life(mob/living/carbon/M) if(M.AdjustSleeping(-20, FALSE)) @@ -934,6 +990,7 @@ reagent_state = LIQUID color = "#fc2626" overdose_threshold = 30 + pH = 5 /datum/reagent/medicine/bicaridine/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-2*REM, 0) @@ -952,6 +1009,7 @@ reagent_state = LIQUID color = "#13d2f0" overdose_threshold = 30 + pH = 9.7 /datum/reagent/medicine/dexalin/on_mob_life(mob/living/carbon/M) M.adjustOxyLoss(-2*REM, 0) @@ -970,6 +1028,7 @@ reagent_state = LIQUID color = "#ffc400" overdose_threshold = 30 + pH = 9 /datum/reagent/medicine/kelotane/on_mob_life(mob/living/carbon/M) M.adjustFireLoss(-2*REM, 0) @@ -989,6 +1048,7 @@ color = "#6aff00" overdose_threshold = 30 taste_description = "a roll of gauze" + pH = 10 /datum/reagent/medicine/antitoxin/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(-2*REM, 0) @@ -1007,6 +1067,7 @@ id = "inaprovaline" description = "Stabilizes the breathing of patients. Good for those in critical condition." reagent_state = LIQUID + pH = 8.5 color = "#5dc1f0" /datum/reagent/medicine/inaprovaline/on_mob_life(mob/living/carbon/M) @@ -1062,6 +1123,7 @@ description = "Miniature medical robots that swiftly restore bodily damage." reagent_state = SOLID color = "#555555" + pH = 11 /datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-5*REM, 0) //A ton of healing - this is a 50 telecrystal investment. @@ -1075,14 +1137,15 @@ . = 1 /datum/reagent/medicine/neo_jelly - name = "Neo Jelly" - id = "neo_jelly" - description = "Gradually regenerates all types of damage, without harming slime anatomy.Can OD" - reagent_state = LIQUID - metabolization_rate = 1 * REAGENTS_METABOLISM - color = "#91D865" - overdose_threshold = 30 - taste_description = "jelly" + name = "Neo Jelly" + id = "neo_jelly" + description = "Gradually regenerates all types of damage, without harming slime anatomy.Can OD" + reagent_state = LIQUID + metabolization_rate = 1 * REAGENTS_METABOLISM + color = "#91D865" + overdose_threshold = 30 + taste_description = "jelly" + pH = 11.8 /datum/reagent/medicine/neo_jelly/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-1.5*REM, 0) @@ -1105,6 +1168,7 @@ description = "Ichor from an extremely powerful plant. Great for restoring wounds, but it's a little heavy on the brain." color = rgb(255, 175, 0) overdose_threshold = 25 + pH = 11 /datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(-3 * REM, 0) @@ -1113,7 +1177,7 @@ M.adjustToxLoss(-3 * REM, 0, TRUE) //Heals TOXINLOVERS M.adjustBrainLoss(2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that! M.adjustCloneLoss(-1 * REM, 0) - M.adjustStaminaLoss(-30 * REM, 0) + M.adjustStaminaLoss(-13 * REM, 0) M.jitteriness = min(max(0, M.jitteriness + 3), 30) M.druggy = min(max(0, M.druggy + 10), 15) //See above ..() @@ -1132,6 +1196,7 @@ reagent_state = LIQUID color = "#27870a" metabolization_rate = 0.4 * REAGENTS_METABOLISM + pH = 4.3 /datum/reagent/medicine/haloperidol/on_mob_life(mob/living/carbon/M) for(var/datum/reagent/drug/R in M.reagents.reagent_list) @@ -1154,6 +1219,7 @@ color = "#a1a1a1" overdose_threshold = 3 //To prevent people stacking massive amounts of a very strong healing reagent can_synth = FALSE + pH = 14 /datum/reagent/medicine/lavaland_extract/on_mob_life(mob/living/carbon/M) M.heal_bodypart_damage(5,5) @@ -1217,6 +1283,7 @@ description = "A medication used to treat pain, fever, and inflammation, along with heart attacks." color = "#F5F5F5" self_consuming = TRUE + pH = 12.5 /datum/reagent/medicine/corazone/on_mob_metabolize(mob/living/M) ..() @@ -1249,6 +1316,7 @@ overdose_threshold = 20 // with the random effects this might be awesome or might kill you at less than 10u (extensively tested) taste_description = "salt" // it actually does taste salty var/overdose_progress = 0 // to track overdose progress + pH = 7.89 /datum/reagent/medicine/modafinil/on_mob_metabolize(mob/living/M) ADD_TRAIT(M, TRAIT_SLEEPIMMUNE, id) @@ -1305,3 +1373,38 @@ M.adjustStaminaLoss(1.5*REM, 0) ..() return TRUE + +/datum/reagent/medicine/psicodine + name = "Psicodine" + id = "psicodine" + description = "Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage." + reagent_state = LIQUID + color = "#07E79E" + metabolization_rate = 0.25 * REAGENTS_METABOLISM + overdose_threshold = 30 + pH = 9.12 + +/datum/reagent/medicine/psicodine/on_mob_add(mob/living/L) + ..() + ADD_TRAIT(L, TRAIT_FEARLESS, id) + +/datum/reagent/medicine/psicodine/on_mob_delete(mob/living/L) + REMOVE_TRAIT(L, TRAIT_FEARLESS, id) + ..() + +/datum/reagent/medicine/psicodine/on_mob_life(mob/living/carbon/M) + M.jitteriness = max(0, M.jitteriness-6) + M.dizziness = max(0, M.dizziness-6) + M.confused = max(0, M.confused-6) + M.disgust = max(0, M.disgust-6) + GET_COMPONENT_FROM(mood, /datum/component/mood, M) + if(mood.sanity <= SANITY_NEUTRAL) // only take effect if in negative sanity and then... + mood.setSanity(min(mood.sanity+5, SANITY_NEUTRAL)) // set minimum to prevent unwanted spiking over neutral + ..() + . = 1 + +/datum/reagent/medicine/psicodine/overdose_process(mob/living/M) + M.hallucination = min(max(0, M.hallucination + 5), 60) + M.adjustToxLoss(1, 0) + ..() + . = 1 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 42b012d52f..a6bec66cfc 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -10,6 +10,7 @@ glass_name = "glass of tomato juice" glass_desc = "Are you sure this is tomato juice?" shot_glass_icon_state = "shotglassred" + pH = 7.4 /datum/reagent/blood/reaction_mob(mob/living/L, method=TOUCH, reac_volume) if(data && data["viruses"]) @@ -95,6 +96,7 @@ description = "You don't even want to think about what's in here." taste_description = "gross iron" shot_glass_icon_state = "shotglassred" + pH = 7.45 /datum/reagent/vaccine //data must contain virus type @@ -195,24 +197,23 @@ glass_icon_state = "glass_clear" glass_name = "glass of holy water" glass_desc = "A glass of holy water." + pH = 7.5 //God is alkaline /datum/reagent/water/holywater/on_mob_metabolize(mob/living/L) - ..() + . = ..() ADD_TRAIT(L, TRAIT_HOLY, id) + if(is_servant_of_ratvar(L)) + to_chat(L, "A fog spreads through your mind, purging the Justiciar's influence!") + else if(iscultist(L)) + to_chat(L, "A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence") + /datum/reagent/water/holywater/on_mob_end_metabolize(mob/living/L) REMOVE_TRAIT(L, TRAIT_HOLY, id) - ..() - -/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) - if(is_servant_of_ratvar(M)) - to_chat(M, "A fog spreads through your mind, purging the Justiciar's influence!") - ..() - -/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) - if(iscultist(M)) - to_chat(M, "A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence") - ..() + if(iscultist(L)) + for(var/datum/action/innate/cult/blood_magic/BM in L.actions) + BM.holy_dispel = FALSE + return ..() /datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M) if(!data) @@ -221,9 +222,11 @@ M.jitteriness = min(M.jitteriness+4,10) if(iscultist(M)) for(var/datum/action/innate/cult/blood_magic/BM in M.actions) - to_chat(M, "Your blood rites falter as holy water scours your body!") - for(var/datum/action/innate/cult/blood_spell/BS in BM.spells) - qdel(BS) + if(!BM.holy_dispel) + BM.holy_dispel = TRUE + to_chat(M, "Your blood rites falter as holy water scours your body!") + for(var/datum/action/innate/cult/blood_spell/BS in BM.spells) + qdel(BS) if(data >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec if(!M.stuttering) M.stuttering = 1 @@ -271,6 +274,7 @@ id = "unholywater" description = "Something that shouldn't exist on this plane of existence." taste_description = "suffering" + pH = 6.5 /datum/reagent/fuel/unholywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) @@ -289,7 +293,7 @@ M.adjustOxyLoss(-2, 0) M.adjustBruteLoss(-2, 0) M.adjustFireLoss(-2, 0) - if(ishuman(M) && M.blood_volume < BLOOD_VOLUME_NORMAL) + if(ishuman(M) && M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio)) M.blood_volume += 3 else // Will deal about 90 damage when 50 units are thrown M.adjustBrainLoss(3, 150) @@ -313,6 +317,7 @@ M.adjustFireLoss(1, 0) //Hence the other damages... ain't I a bastard? M.adjustBrainLoss(5, 150) holder.remove_reagent(id, 1) + pH = 0.1 /datum/reagent/fuel/holyoil //Its oil name = "Zelus Oil" @@ -346,7 +351,7 @@ //We only get 30u to start with... /datum/reagent/fuel/holyoil/reaction_obj(obj/O, reac_volume) - . = ..() + . = ..() if(istype(O, /obj/item/stack/sheet/metal)) var/obj/item/stack/sheet/metal/M = O reac_volume = min(reac_volume, M.amount) @@ -380,6 +385,7 @@ metabolization_rate = 10 * REAGENTS_METABOLISM // very fast, so it can be applied rapidly. But this changes on an overdose overdose_threshold = 11 //Slightly more than one un-nozzled spraybottle. taste_description = "sour oranges" + pH = 5 /datum/reagent/spraytan/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1) if(ishuman(M)) @@ -530,12 +536,12 @@ race = /datum/species/fly mutationtext = "The pain subsides. You feel... buzzy." -/datum/reagent/mutationtoxin/moth - name = "Moth Mutation Toxin" +/datum/reagent/mutationtoxin/insect + name = "Insect Mutation Toxin" id = "mothmutationtoxin" description = "A glowing toxin." color = "#5EFF3B" //RGB: 94, 255, 59 - race = /datum/species/moth + race = /datum/species/insect mutationtext = "The pain subsides. You feel... attracted to light." /datum/reagent/mutationtoxin/pod @@ -704,6 +710,7 @@ color = "#202040" // rgb: 20, 20, 40 metabolization_rate = 0.25 * REAGENTS_METABOLISM taste_description = "bitterness" + pH = 10 /datum/reagent/serotrotium/on_mob_life(mob/living/carbon/M) if(ishuman(M)) @@ -718,6 +725,7 @@ reagent_state = GAS color = "#808080" // rgb: 128, 128, 128 taste_mult = 0 // oderless and tasteless + pH = 9.2//It's acutally a huge range and very dependant on the chemistry but pH is basically a made up var in it's implementation anyways /datum/reagent/oxygen/reaction_obj(obj/O, reac_volume) if((!O) || (!reac_volume)) @@ -738,6 +746,7 @@ reagent_state = SOLID color = "#6E3B08" // rgb: 110, 59, 8 taste_description = "metal" + pH = 5.5 /datum/reagent/copper/reaction_obj(obj/O, reac_volume) if(istype(O, /obj/item/stack/sheet/metal)) @@ -754,6 +763,7 @@ color = "#808080" // rgb: 128, 128, 128 taste_mult = 0 + /datum/reagent/nitrogen/reaction_obj(obj/O, reac_volume) if((!O) || (!reac_volume)) return 0 @@ -773,6 +783,7 @@ reagent_state = GAS color = "#808080" // rgb: 128, 128, 128 taste_mult = 0 + pH = 0.1//Now I'm stuck in a trap of my own design. Maybe I should make -ve pHes? (not 0 so I don't get div/0 errors) /datum/reagent/potassium name = "Potassium" @@ -804,6 +815,7 @@ reagent_state = SOLID color = "#BF8C00" // rgb: 191, 140, 0 taste_description = "rotten eggs" + pH = 4.5 /datum/reagent/carbon name = "Carbon" @@ -812,6 +824,7 @@ reagent_state = SOLID color = "#1C1300" // rgb: 30, 20, 0 taste_description = "sour chalk" + pH = 5 /datum/reagent/carbon/reaction_turf(turf/T, reac_volume) if(!isspaceturf(T)) @@ -826,6 +839,7 @@ reagent_state = GAS color = "#808080" // rgb: 128, 128, 128 taste_description = "chlorine" + pH = 7.4 /datum/reagent/chlorine/on_mob_life(mob/living/carbon/M) M.take_bodypart_damage(1*REM, 0, 0, 0) @@ -839,6 +853,7 @@ reagent_state = GAS color = "#808080" // rgb: 128, 128, 128 taste_description = "acid" + pH = 2 /datum/reagent/fluorine/on_mob_life(mob/living/carbon/M) M.adjustToxLoss(1*REM, 0) @@ -852,6 +867,7 @@ reagent_state = SOLID color = "#808080" // rgb: 128, 128, 128 taste_description = "salty metal" + pH = 11.6 /datum/reagent/phosphorus name = "Phosphorus" @@ -860,6 +876,7 @@ reagent_state = SOLID color = "#832828" // rgb: 131, 40, 40 taste_description = "vinegar" + pH = 6.5 /datum/reagent/lithium name = "Lithium" @@ -868,6 +885,7 @@ reagent_state = SOLID color = "#808080" // rgb: 128, 128, 128 taste_description = "metal" + pH = 11.3 /datum/reagent/lithium/on_mob_life(mob/living/carbon/M) if(M.canmove && !isspaceturf(M.loc)) @@ -882,6 +900,7 @@ description = "Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity." color = "#808080" // rgb: 128, 128, 128 taste_description = "sweetness" + pH = 9 /datum/reagent/radium name = "Radium" @@ -890,6 +909,7 @@ reagent_state = SOLID color = "#C7C7C7" // rgb: 199,199,199 taste_description = "the colour blue and regret" + pH = 10 /datum/reagent/radium/on_mob_life(mob/living/carbon/M) M.apply_effect(2*REM/M.metabolism_efficiency,EFFECT_IRRADIATE,0) @@ -909,6 +929,7 @@ description = "Sterilizes wounds in preparation for surgery." color = "#e6f1f5" // rgb: 200, 165, 220 taste_description = "bitterness" + pH = 10.5 /datum/reagent/space_cleaner/sterilizine/reaction_mob(mob/living/carbon/C, method=TOUCH, reac_volume) if(method in list(TOUCH, VAPOR, PATCH)) @@ -924,11 +945,12 @@ description = "Pure iron is a metal." reagent_state = SOLID taste_description = "iron" + pH = 6 color = "#c2391d" /datum/reagent/iron/on_mob_life(mob/living/carbon/C) - if(C.blood_volume < BLOOD_VOLUME_NORMAL) + if(C.blood_volume < (BLOOD_VOLUME_NORMAL*C.blood_ratio)) C.blood_volume += 0.5 ..() @@ -966,6 +988,7 @@ reagent_state = SOLID color = "#B8B8C0" // rgb: 184, 184, 192 taste_description = "the inside of a reactor" + pH = 4 /datum/reagent/uranium/on_mob_life(mob/living/carbon/M) M.apply_effect(1/M.metabolism_efficiency,EFFECT_IRRADIATE,0) @@ -986,10 +1009,11 @@ reagent_state = SOLID color = "#0000CC" taste_description = "fizzling blue" + pH = 12 /datum/reagent/bluespace/reaction_mob(mob/living/M, method=TOUCH, reac_volume) if(method == TOUCH || method == VAPOR) - do_teleport(M, get_turf(M), (reac_volume / 5), asoundin = 'sound/effects/phasein.ogg') //4 tiles per crystal + do_teleport(M, get_turf(M), (reac_volume / 5), asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) //4 tiles per crystal ..() /datum/reagent/bluespace/on_mob_life(mob/living/carbon/M) @@ -1001,7 +1025,7 @@ ..() /mob/living/proc/bluespace_shuffle() - do_teleport(src, get_turf(src), 5, asoundin = 'sound/effects/phasein.ogg') + do_teleport(src, get_turf(src), 5, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) /datum/reagent/aluminium name = "Aluminium" @@ -1018,6 +1042,7 @@ reagent_state = SOLID color = "#A8A8A8" // rgb: 168, 168, 168 taste_mult = 0 + pH = 10 /datum/reagent/fuel name = "Welding fuel" @@ -1028,6 +1053,8 @@ glass_icon_state = "dr_gibb_glass" glass_name = "glass of welder fuel" glass_desc = "Unless you're an industrial tool, this is probably not safe for consumption." + pH = 4 + /datum/reagent/fuel/reaction_mob(mob/living/M, method=TOUCH, reac_volume)//Splashing people with welding fuel to make them easy to ignite! if(method == TOUCH || method == VAPOR) @@ -1046,6 +1073,7 @@ description = "A compound used to clean things. Now with 50% more sodium hypochlorite!" color = "#A5F0EE" // rgb: 165, 240, 238 taste_description = "sourness" + pH = 5.5 /datum/reagent/space_cleaner/reaction_obj(obj/O, reac_volume) if(istype(O, /obj/effect/decal/cleanable)) @@ -1103,6 +1131,7 @@ description = "A powerful, acidic cleaner sold by Waffle Co. Affects organic matter while leaving other objects unaffected." metabolization_rate = 1.5 * REAGENTS_METABOLISM taste_description = "acid" + pH = 2 /datum/reagent/space_cleaner/ez_clean/on_mob_life(mob/living/carbon/M) M.adjustBruteLoss(3.33) @@ -1123,6 +1152,7 @@ color = "#7529b3" // rgb: 200, 165, 220 metabolization_rate = 1.5 * REAGENTS_METABOLISM taste_description = "sourness" + pH = 11.9 /datum/reagent/cryptobiolin/on_mob_life(mob/living/carbon/M) M.Dizzy(1) @@ -1137,6 +1167,7 @@ description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions." color = "#587a31" // rgb: 200, 165, 220A taste_description = "numbness" + pH = 9.1 /datum/reagent/impedrezene/on_mob_life(mob/living/carbon/M) M.jitteriness = max(M.jitteriness-5,0) @@ -1179,6 +1210,7 @@ color = "#92D17D" // rgb: 146, 209, 125 can_synth = FALSE taste_description = "slime" + pH = 11 /datum/reagent/fungalspores/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0) if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection)))) @@ -1190,6 +1222,7 @@ description = "A perfluoronated sulfonic acid that forms a foam when mixed with water." color = "#9E6B38" // rgb: 158, 107, 56 taste_description = "metal" + pH = 13 /datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually. name = "Foaming agent" @@ -1198,6 +1231,7 @@ reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 taste_description = "metal" + pH = 12.5 /datum/reagent/smart_foaming_agent //Smart foaming agent. Functions similarly to metal foam, but conforms to walls. name = "Smart foaming agent" @@ -1206,6 +1240,7 @@ reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 taste_description = "metal" + pH = 11.8 /datum/reagent/ammonia name = "Ammonia" @@ -1214,6 +1249,7 @@ reagent_state = GAS color = "#404030" // rgb: 64, 64, 48 taste_description = "mordant" + pH = 11.6 /datum/reagent/diethylamine name = "Diethylamine" @@ -1221,6 +1257,7 @@ description = "A secondary amine, mildly corrosive." color = "#604030" // rgb: 96, 64, 48 taste_description = "iron" + pH = 12 /datum/reagent/carbondioxide name = "Carbon Dioxide" @@ -1229,6 +1266,7 @@ description = "A gas commonly produced by burning carbon fuels. You're constantly producing this in your lungs." color = "#B0B0B0" // rgb : 192, 192, 192 taste_description = "something unknowable" + pH = 6 /datum/reagent/carbondioxide/reaction_obj(obj/O, reac_volume) if((!O) || (!reac_volume)) @@ -1250,6 +1288,7 @@ metabolization_rate = 1.5 * REAGENTS_METABOLISM color = "#808080" taste_description = "sweetness" + pH = 5.8 /datum/reagent/nitrous_oxide/reaction_obj(obj/O, reac_volume) if((!O) || (!reac_volume)) @@ -1309,6 +1348,7 @@ metabolization_rate = REAGENTS_METABOLISM color = "90560B" taste_description = "burning" + pH = 2 /datum/reagent/nitryl/on_mob_metabolize(mob/living/L) ..() @@ -1342,6 +1382,7 @@ colorname = "red" color = "#DA0000" // red random_color_list = list("#DA0000") + pH = 0.5 /datum/reagent/colorful_reagent/crayonpowder/orange name = "Orange Crayon Powder" @@ -1349,6 +1390,7 @@ colorname = "orange" color = "#FF9300" // orange random_color_list = list("#FF9300") + pH = 2 /datum/reagent/colorful_reagent/crayonpowder/yellow name = "Yellow Crayon Powder" @@ -1356,6 +1398,7 @@ colorname = "yellow" color = "#FFF200" // yellow random_color_list = list("#FFF200") + pH = 5 /datum/reagent/colorful_reagent/crayonpowder/green name = "Green Crayon Powder" @@ -1364,12 +1407,14 @@ color = "#A8E61D" // green random_color_list = list("#A8E61D") + /datum/reagent/colorful_reagent/crayonpowder/blue name = "Blue Crayon Powder" id = "bluecrayonpowder" colorname = "blue" color = "#00B7EF" // blue random_color_list = list("#00B7EF") + pH = 10 /datum/reagent/colorful_reagent/crayonpowder/purple name = "Purple Crayon Powder" @@ -1377,6 +1422,7 @@ colorname = "purple" color = "#DA00FF" // purple random_color_list = list("#DA00FF") + pH = 13 /datum/reagent/colorful_reagent/crayonpowder/invisible name = "Invisible Crayon Powder" @@ -1399,9 +1445,6 @@ color = "#FFFFFF" // white random_color_list = list("#FFFFFF") //doesn't actually change appearance at all - - - //////////////////////////////////Hydroponics stuff/////////////////////////////// /datum/reagent/plantnutriment @@ -1411,6 +1454,7 @@ color = "#000000" // RBG: 0, 0, 0 var/tox_prob = 0 taste_description = "plant food" + pH = 3 /datum/reagent/plantnutriment/on_mob_life(mob/living/carbon/M) if(prob(tox_prob)) @@ -1424,6 +1468,7 @@ description = "Cheap and extremely common type of plant nutriment." color = "#376400" // RBG: 50, 100, 0 tox_prob = 10 + pH = 2 /datum/reagent/plantnutriment/left4zednutriment name = "Left 4 Zed" @@ -1431,6 +1476,7 @@ description = "Unstable nutriment that makes plants mutate more often than usual." color = "#1A1E4D" // RBG: 26, 30, 77 tox_prob = 25 + pH = 1.5 /datum/reagent/plantnutriment/robustharvestnutriment name = "Robust Harvest" @@ -1438,17 +1484,10 @@ description = "Very potent nutriment that prevents plants from mutating." color = "#9D9D00" // RBG: 157, 157, 0 tox_prob = 15 - - - - - - + pH = 1 // GOON OTHERS - - /datum/reagent/oil name = "Oil" id = "oil" @@ -1465,6 +1504,7 @@ color = "#6b008f" taste_description = "bitterness" taste_mult = 1.5 + pH = 1.5 /datum/reagent/stable_plasma/on_mob_life(mob/living/carbon/C) C.adjustPlasma(10) @@ -1477,6 +1517,7 @@ reagent_state = LIQUID color = "#694600" taste_description = "metal" + pH = 4.5 /datum/reagent/carpet name = "Carpet" @@ -1499,14 +1540,16 @@ reagent_state = LIQUID color = "#b37740" taste_description = "chemicals" + pH = 7.8 /datum/reagent/phenol name = "Phenol" id = "phenol" description = "An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own." reagent_state = LIQUID + taste_description = "sweet and tarry" //Again, not a strong acid. + pH = 5.5 color = "#e6e8ff" - taste_description = "acid" /datum/reagent/ash name = "Ash" @@ -1515,14 +1558,15 @@ reagent_state = LIQUID color = "#665c56" taste_description = "ash" + pH = 6.5 /datum/reagent/acetone name = "Acetone" id = "acetone" description = "A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life." reagent_state = LIQUID + taste_description = "solvent"//It's neutral though..? color = "#e6e6e6" - taste_description = "acid" /datum/reagent/colorful_reagent name = "Colorful Reagent" @@ -1612,6 +1656,7 @@ reagent_state = LIQUID color = "#60A584" // rgb: 96, 165, 132 taste_description = "cool salt" + pH = 11.2 /datum/reagent/lye name = "Lye" @@ -1619,7 +1664,8 @@ description = "Also known as sodium hydroxide. As a profession making this is somewhat underwhelming." reagent_state = LIQUID color = "#FFFFD6" // very very light yellow - taste_description = "acid" + taste_description = "alkali" //who put ACID for NaOH ???? + pH = 11.9 /datum/reagent/drying_agent name = "Drying agent" @@ -1628,6 +1674,7 @@ reagent_state = LIQUID color = "#A70FFF" taste_description = "dryness" + pH = 10.7 /datum/reagent/drying_agent/reaction_turf(turf/open/T, reac_volume) if(istype(T)) @@ -1699,6 +1746,7 @@ description = "Royal Bee Jelly, if injected into a Queen Space Bee said bee will split into two bees." color = "#00ff80" taste_description = "strange honey" + pH = 3 /datum/reagent/royal_bee_jelly/on_mob_life(mob/living/carbon/M) if(prob(2)) @@ -1720,6 +1768,7 @@ metabolization_rate = INFINITY can_synth = FALSE taste_description = "brains" + pH = 0.5 /datum/reagent/romerol/reaction_mob(mob/living/carbon/human/H, method=TOUCH, reac_volume) // Silently add the zombie infection organ to be activated upon death @@ -1778,6 +1827,7 @@ description = "the petroleum based components of plastic." color = "#f7eded" taste_description = "plastic" + pH = 6 /datum/reagent/glitter name = "generic glitter" @@ -1820,6 +1870,7 @@ color = "#AAAAAA55" taste_description = "water" metabolization_rate = 0.25 * REAGENTS_METABOLISM + pH = 15 /datum/reagent/pax/on_mob_metabolize(mob/living/L) ..() @@ -1908,6 +1959,13 @@ color = "#FAEAFF" taste_description = "synthetic catnip" +/datum/reagent/moonsugar/on_mob_life(mob/living/carbon/M) + if(prob(20)) + to_chat(M, "You find yourself unable to supress the desire to meow!") + M.emote("nya") + ..() + +//Kept for legacy, I think it will break everything if you enable it. /datum/reagent/penis_enlargement name = "Penis Enlargement" id = "penis_enlargement" @@ -1924,3 +1982,63 @@ P.length += added_length P.update() ..() + +/datum/reagent/changeling_string + name = "UNKNOWN" + id = "changeling_sting_real" + description = "404: Chemical not found." + metabolization_rate = REAGENTS_METABOLISM + color = "#0000FF" + can_synth = FALSE + var/datum/dna/original_dna + var/reagent_ticks = 0 + invisible = TRUE + +/datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C) + if(C && C.dna && data["desired_dna"]) + original_dna = new C.dna.type + C.dna.copy_dna(original_dna) + var/datum/dna/new_dna = data["desired_dna"] + new_dna.copy_dna(C.dna) + C.real_name = new_dna.real_name + C.updateappearance(mutcolor_update=1) + C.update_body() + C.domutcheck() + C.regenerate_icons() + ..() + +/datum/reagent/changeling_string/on_mob_end_metabolize(mob/living/carbon/C) + if(original_dna) + original_dna.copy_dna(C.dna) + C.real_name = original_dna.real_name + C.updateappearance(mutcolor_update=1) + C.update_body() + C.domutcheck() + C.regenerate_icons() + ..() + +/datum/reagent/changeling_string/Destroy() + qdel(original_dna) + return ..() + +/datum/reagent/mustardgrind + name = "Mustardgrind" + id = "mustardgrind" + description = "A powerd that is mixed with water and enzymes to make mustard." + color = "#BCC740" //RGB: 188, 199, 64 + taste_description = "plant dust" + +/datum/reagent/pax/catnip + name = "catnip" + id = "catnip" + taste_description = "grass" + description = "A colorless liquid that makes people more peaceful and felines more happy." + metabolization_rate = 1.75 * REAGENTS_METABOLISM + +/datum/reagent/pax/catnip/on_mob_life(mob/living/carbon/M) + if(prob(20)) + M.emote("nya") + if(prob(20)) + to_chat(M, "[pick("Headpats feel nice.", "The feeling of a hairball...", "Backrubs would be nice.", "Whats behind those doors?")]") + M.adjustArousalLoss(2) + ..() diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 6bd165f23e..77600dec0f 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -23,6 +23,7 @@ color = "#792300" // rgb: 121, 35, 0 toxpwr = 2.5 taste_description = "mushroom" + pH = 13 /datum/reagent/toxin/mutagen name = "Unstable mutagen" @@ -32,6 +33,7 @@ toxpwr = 0 taste_description = "slime" taste_mult = 0.9 + pH = 2 /datum/reagent/toxin/mutagen/reaction_mob(mob/living/carbon/M, method=TOUCH, reac_volume) if(!..()) @@ -61,6 +63,7 @@ taste_mult = 1.5 color = "#8228A0" toxpwr = 3 + pH = 4 /datum/reagent/toxin/plasma/on_mob_life(mob/living/carbon/C) if(holder.has_reagent("epinephrine")) @@ -93,6 +96,7 @@ color = "#7DC3A0" toxpwr = 0 taste_description = "acid" + pH = 1.2 /datum/reagent/toxin/lexorin/on_mob_life(mob/living/carbon/C) . = TRUE @@ -115,6 +119,7 @@ toxpwr = 0 taste_description = "slime" taste_mult = 1.3 + pH = 10 /datum/reagent/toxin/slimejelly/on_mob_life(mob/living/carbon/M) if(prob(10)) @@ -133,6 +138,7 @@ color = "#CF3600" // rgb: 207, 54, 0 toxpwr = 0 taste_description = "mint" + pH = 8 /datum/reagent/toxin/minttoxin/on_mob_life(mob/living/carbon/M) if(HAS_TRAIT(M, TRAIT_FAT)) @@ -146,6 +152,7 @@ color = "#003333" // rgb: 0, 51, 51 toxpwr = 2 taste_description = "fish" + pH = 12 /datum/reagent/toxin/zombiepowder name = "Zombie Powder" @@ -155,6 +162,7 @@ color = "#669900" // rgb: 102, 153, 0 toxpwr = 0.5 taste_description = "death" + pH = 13 /datum/reagent/toxin/zombiepowder/on_mob_metabolize(mob/living/L) ..() @@ -177,6 +185,7 @@ color = "#664700" // rgb: 102, 71, 0 toxpwr = 0.8 taste_description = "death" + pH = 14.5 /datum/reagent/toxin/ghoulpowder/on_mob_metabolize(mob/living/L) ..() @@ -198,6 +207,7 @@ color = "#B31008" // rgb: 139, 166, 233 toxpwr = 0 taste_description = "sourness" + pH = 11 /datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/carbon/M) M.hallucination += 5 @@ -210,6 +220,7 @@ color = "#49002E" // rgb: 73, 0, 46 toxpwr = 1 taste_mult = 1 + pH = 2 /datum/reagent/toxin/plantbgone/reaction_obj(obj/O, reac_volume) if(istype(O, /obj/structure/alien/weeds)) @@ -234,6 +245,7 @@ id = "weedkiller" description = "A harmful toxic mixture to kill weeds. Do not ingest!" color = "#4B004B" // rgb: 75, 0, 75 + pH = 3 /datum/reagent/toxin/pestkiller name = "Pest Killer" @@ -241,6 +253,7 @@ description = "A harmful toxic mixture to kill pests. Do not ingest!" color = "#4B004B" // rgb: 75, 0, 75 toxpwr = 1 + pH = 3.2 /datum/reagent/toxin/pestkiller/reaction_mob(mob/living/M, method=TOUCH, reac_volume) ..() @@ -254,6 +267,7 @@ description = "A natural toxin produced by blob spores that inhibits vision when ingested." color = "#9ACD32" toxpwr = 1 + pH = 11 /datum/reagent/toxin/spore/on_mob_life(mob/living/carbon/C) C.damageoverlaytemp = 60 @@ -268,6 +282,7 @@ color = "#9ACD32" toxpwr = 0.5 taste_description = "burning" + pH = 13 /datum/reagent/toxin/spore_burning/on_mob_life(mob/living/carbon/M) M.adjust_fire_stacks(2) @@ -282,6 +297,7 @@ color = "#000067" // rgb: 0, 0, 103 toxpwr = 0 metabolization_rate = 1.5 * REAGENTS_METABOLISM + pH = 11 /datum/reagent/toxin/chloralhydrate/on_mob_life(mob/living/carbon/M) switch(current_cycle) @@ -297,25 +313,6 @@ . = 1 ..() -/datum/reagent/toxin/chloralhydratedelayed //sedates half as quickly and does not cause toxloss. same name/desc so it doesn't give away sleepypens - name = "Chloral Hydrate" - id = "chloralhydratedelayed" - description = "A powerful sedative that induces confusion and drowsiness before putting its target to sleep." - reagent_state = SOLID - color = "#000067" // rgb: 0, 0, 103 - toxpwr = 0 - metabolization_rate = 1 * REAGENTS_METABOLISM - -/datum/reagent/toxin/chloralhydratedelayed/on_mob_life(mob/living/carbon/M) - switch(current_cycle) - if(10 to 20) - M.confused += 1 - M.drowsyness += 1 - M.adjustStaminaLoss(7.5) - if(20 to INFINITY) - M.Sleeping(40, 0) - ..() - /datum/reagent/toxin/fakebeer //disguised as normal beer for use by emagged brobots name = "Beer" id = "fakebeer" @@ -326,6 +323,7 @@ glass_icon_state = "beerglass" glass_name = "glass of beer" glass_desc = "A freezing pint of beer." + pH = 2 /datum/reagent/toxin/fakebeer/on_mob_life(mob/living/carbon/M) switch(current_cycle) @@ -343,6 +341,7 @@ reagent_state = SOLID color = "#5B2E0D" // rgb: 91, 46, 13 toxpwr = 0.5 + pH = 4.2 /datum/reagent/toxin/teapowder name = "Ground Tea Leaves" @@ -351,6 +350,7 @@ reagent_state = SOLID color = "#7F8400" // rgb: 127, 132, 0 toxpwr = 0.5 + pH = 4.9 /datum/reagent/toxin/mutetoxin //the new zombie powder. name = "Mute Toxin" @@ -359,6 +359,7 @@ color = "#F0F8FF" // rgb: 240, 248, 255 toxpwr = 0 taste_description = "silence" + pH = 12.2 /datum/reagent/toxin/mutetoxin/on_mob_life(mob/living/carbon/M) M.silent = max(M.silent, 3) @@ -369,12 +370,12 @@ id = "tirizene" description = "A nonlethal poison that causes extreme fatigue and weakness in its victim." color = "#6E2828" - data = 13 + data = 15 toxpwr = 0 /datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M) M.adjustStaminaLoss(REM * data, 0) - data = max(data - 1, 3) + data = max(data - 1, 5) ..() . = 1 @@ -816,6 +817,7 @@ var/acidpwr = 10 //the amount of protection removed from the armour taste_description = "acid" self_consuming = TRUE + pH = 2.75 /datum/reagent/toxin/acid/reaction_mob(mob/living/carbon/C, method=TOUCH, reac_volume) if(!istype(C)) diff --git a/code/modules/reagents/chemistry/recipes.dm b/code/modules/reagents/chemistry/recipes.dm index 50006eef62..32155c9b89 100644 --- a/code/modules/reagents/chemistry/recipes.dm +++ b/code/modules/reagents/chemistry/recipes.dm @@ -17,6 +17,24 @@ var/mix_message = "The solution begins to bubble." //The message shown to nearby people upon mixing, if applicable var/mix_sound = 'sound/effects/bubbles.ogg' //The sound played upon mixing, if applicable + //FermiChem! + var/OptimalTempMin = 200 // Lower area of bell curve for determining heat based rate reactions + var/OptimalTempMax = 800 // Upper end for above + var/ExplodeTemp = 900 // Temperature at which reaction explodes - If any reaction is this hot, it explodes! + var/OptimalpHMin = 5 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase) + var/OptimalpHMax = 10 // Higest value for above + var/ReactpHLim = 3 // How far out pH wil react, giving impurity place (Exponential phase) + var/CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)//Not implemented yet + var/CurveSharpT = 2 // How sharp the temperature exponential curve is (to the power of value) + var/CurveSharppH = 2 // How sharp the pH exponential curve is (to the power of value) + var/ThermicConstant = 1 // Temperature change per 1u produced + var/HIonRelease = 0.1 // pH change per 1u reaction + var/RateUpLim = 10 // Optimal/max rate possible if all conditions are perfect + var/FermiChem = FALSE // If the chemical uses the Fermichem reaction mechanics//If the chemical uses the Fermichem reaction mechanics + var/FermiExplode = FALSE // If the chemical explodes in a special way + var/PurityMin = 0.15 //If purity is below 0.15, it explodes too. Set to 0 to disable this. + + /datum/chemical_reaction/proc/on_reaction(datum/reagents/holder, created_volume, specialreact) return //I recommend you set the result amount to the total volume of all components. diff --git a/code/modules/reagents/chemistry/recipes/drugs.dm b/code/modules/reagents/chemistry/recipes/drugs.dm index d91e2af7e9..27b1fe12ee 100644 --- a/code/modules/reagents/chemistry/recipes/drugs.dm +++ b/code/modules/reagents/chemistry/recipes/drugs.dm @@ -41,6 +41,13 @@ results = list("aranesp" = 3) required_reagents = list("epinephrine" = 1, "atropine" = 1, "morphine" = 1) +/datum/chemical_reaction/happiness + name = "Happiness" + id = "happiness" + results = list("happiness" = 4) + required_reagents = list("nitrous_oxide" = 2, "epinephrine" = 1, "ethanol" = 1) + required_catalysts = list("plasma" = 5) + /datum/chemical_reaction/skooma name = "skooma" id = "skooma" diff --git a/code/modules/reagents/chemistry/recipes/medicine.dm b/code/modules/reagents/chemistry/recipes/medicine.dm index 727048a12c..59865dd1da 100644 --- a/code/modules/reagents/chemistry/recipes/medicine.dm +++ b/code/modules/reagents/chemistry/recipes/medicine.dm @@ -178,6 +178,12 @@ results = list("mutadone" = 3) required_reagents = list("mutagen" = 1, "acetone" = 1, "bromine" = 1) +/datum/chemical_reaction/neurine + name = "Neurine" + id = "neurine" + results = list("neurine" = 3) + required_reagents = list("mannitol" = 1, "acetone" = 1, "oxygen" = 1) + /datum/chemical_reaction/antihol name = "antihol" id = "antihol" @@ -258,3 +264,9 @@ results = list("modafinil" = 5) required_reagents = list("diethylamine" = 1, "ammonia" = 1, "phenol" = 1, "acetone" = 1, "sacid" = 1) required_catalysts = list("bromine" = 1) // as close to the real world synthesis as possible + +/datum/chemical_reaction/psicodine + name = "Psicodine" + id = "psicodine" + results = list("psicodine" = 5) + required_reagents = list( "mannitol" = 2, "water" = 2, "impedrezene" = 1) diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index bcd08b1853..b4e42aa973 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -82,6 +82,12 @@ required_temp = 374 mob_react = FALSE +/datum/chemical_reaction/mustard + name = "Mustard" + id = "mustard" + results = list("mustard" = 5) + required_reagents = list("mustardgrind" = 1, "water" = 10, "enzyme"= 1) + /datum/chemical_reaction/soapification/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) for(var/i = 1, i <= created_volume, i++) @@ -528,6 +534,16 @@ /datum/chemical_reaction/life/on_reaction(datum/reagents/holder, created_volume) chemical_mob_spawn(holder, rand(1, round(created_volume, 1)), "Life") // Lol. +//This is missing, I'm adding it back (see tgwiki). Not sure why we don't have it. +/datum/chemical_reaction/life_friendly + name = "Life (Friendly)" + id = "life_friendly" + required_reagents = list("strange_reagent" = 1, "synthflesh" = 1, "sugar" = 1) + required_temp = 374 + +/datum/chemical_reaction/life_friendly/on_reaction(datum/reagents/holder, created_volume) + chemical_mob_spawn(holder, rand(1, round(created_volume, 1)), "Life (friendly)", FRIENDLY_SPAWN) //Pray for cute cats + /datum/chemical_reaction/corgium name = "corgium" id = "corgium" @@ -613,7 +629,7 @@ required_temp = 450 /datum/chemical_reaction/moff - name = "moth mutation toxic" + name = "insect mutation toxic" id = "moffs" results = list("mothmutationtoxin" = 1) required_reagents = list("liquid_dark_matter" = 2, "ammonia" = 5, "lithium" = 1, "stablemutationtoxin" = 1) diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 13e809f7cb..b3f9591f64 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -1,3 +1,6 @@ +#define PH_WEAK (1 << 0) +#define TEMP_WEAK (1 << 1) + /obj/item/reagent_containers name = "Container" desc = "..." @@ -12,6 +15,9 @@ var/spawned_disease = null var/disease_amount = 20 var/spillable = FALSE + var/beaker_weakness_bitflag = NONE//Bitflag! + var/container_HP = 2 + var/cached_icon /obj/item/reagent_containers/Initialize(mapload, vol) . = ..() @@ -123,9 +129,91 @@ reagents.clear_reagents() +//melts plastic beakers /obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M) reagents.expose_temperature(1000) + if(beaker_weakness_bitflag & TEMP_WEAK) + var/list/seen = viewers(5, get_turf(src)) + var/iconhtml = icon2html(src, seen) + for(var/mob/H in seen) + to_chat(H, "[iconhtml] \The [src]'s melts from the temperature!") + playsound(get_turf(src), 'sound/FermiChem/heatmelt.ogg', 80, 1) + qdel(src) ..() +//melts plastic beakers /obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) - reagents.expose_temperature(exposed_temperature) \ No newline at end of file + reagents.expose_temperature(exposed_temperature) + temp_check() + +/obj/item/reagent_containers/proc/temp_check() + if(beaker_weakness_bitflag & TEMP_WEAK) + if(reagents.chem_temp >= 444)//assuming polypropylene + START_PROCESSING(SSobj, src) + +//melts glass beakers +/obj/item/reagent_containers/proc/pH_check() + if(beaker_weakness_bitflag & PH_WEAK) + if((reagents.pH < 1.5) || (reagents.pH > 12.5)) + START_PROCESSING(SSobj, src) + + +/obj/item/reagent_containers/process() + if(!cached_icon) + cached_icon = icon_state + var/damage + var/cause + if(beaker_weakness_bitflag & PH_WEAK) + if(reagents.pH < 2) + damage = (2 - reagents.pH)/20 + cause = "from the extreme pH" + playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1) + + if(reagents.pH > 12) + damage = (reagents.pH - 12)/20 + cause = "from the extreme pH" + playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1) + + if(beaker_weakness_bitflag & TEMP_WEAK) + if(reagents.chem_temp >= 444) + if(damage) + damage += (reagents.chem_temp/444)/5 + else + damage = (reagents.chem_temp/444)/5 + if(cause) + cause += " and " + cause += "from the high temperature" + playsound(get_turf(src), 'sound/FermiChem/heatdam.ogg', 50, 1) + + if(!damage || damage <= 0) + STOP_PROCESSING(SSobj, src) + + container_HP -= damage + + var/list/seen = viewers(5, get_turf(src)) + var/iconhtml = icon2html(src, seen) + + var/damage_percent = ((container_HP / initial(container_HP)*100)) + switch(damage_percent) + if(-INFINITY to 0) + for(var/mob/M in seen) + to_chat(M, "[iconhtml] \The [src]'s melts [cause]!") + playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1) + SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted") + STOP_PROCESSING(SSobj, src) + qdel(src) + return + if(0 to 35) + icon_state = "[cached_icon]_m3" + desc = "[initial(desc)] It is severely deformed." + if(35 to 70) + icon_state = "[cached_icon]_m2" + desc = "[initial(desc)] It is deformed." + if(70 to 85) + desc = "[initial(desc)] It is mildly deformed." + icon_state = "[cached_icon]_m1" + + update_icon() + if(prob(25)) + for(var/mob/M in seen) + to_chat(M, "[iconhtml] \The [src]'s is damaged by [cause] and begins to deform!") diff --git a/code/modules/reagents/reagent_containers/blood_pack.dm b/code/modules/reagents/reagent_containers/blood_pack.dm index 31e893aa3a..3e555f385f 100644 --- a/code/modules/reagents/reagent_containers/blood_pack.dm +++ b/code/modules/reagents/reagent_containers/blood_pack.dm @@ -90,3 +90,9 @@ update_pack_name() else return ..() + +/obj/item/reagent_containers/blood/bluespace + name = "bluespace blood pack" + desc = "Contains blood used for transfusion, this one has been made with bluespace technology to hold much more blood. Must be attached to an IV drip." + icon_state = "bsbloodpack" + volume = 600 //its a blood bath! \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/bottle.dm b/code/modules/reagents/reagent_containers/bottle.dm index 66befb1bb6..249ed56d20 100644 --- a/code/modules/reagents/reagent_containers/bottle.dm +++ b/code/modules/reagents/reagent_containers/bottle.dm @@ -240,7 +240,7 @@ name = "Rhinovirus culture bottle" desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium." spawned_disease = /datum/disease/advance/cold - + /obj/item/reagent_containers/glass/bottle/flu_virion name = "Flu virion culture bottle" desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium." diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 9d10b9356a..257106aaa7 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -6,6 +6,7 @@ reagent_flags = OPENCONTAINER spillable = TRUE resistance_flags = ACID_PROOF + container_HP = 2 /obj/item/reagent_containers/glass/attack(mob/M, mob/user, obj/target) @@ -53,7 +54,7 @@ /obj/item/reagent_containers/glass/afterattack(obj/target, mob/user, proximity) . = ..() - if((!proximity) || !spillable || !check_allowed_items(target,target_self=1)) + if((!proximity) || !check_allowed_items(target,target_self=1)) return if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it. @@ -108,11 +109,12 @@ /obj/item/reagent_containers/glass/beaker name = "beaker" - desc = "A beaker. It can hold up to 50 units." + desc = "A beaker. It can hold up to 50 units. Unable to withstand extreme pHes" icon = 'icons/obj/chemical.dmi' icon_state = "beaker" item_state = "beaker" materials = list(MAT_GLASS=500) + beaker_weakness_bitflag = PH_WEAK /obj/item/reagent_containers/glass/beaker/Initialize() . = ..() @@ -125,54 +127,62 @@ update_icon() /obj/item/reagent_containers/glass/beaker/update_icon() + if(!cached_icon) + cached_icon = icon_state cut_overlays() if(reagents.total_volume) - var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]10") + var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[cached_icon]10") var/percent = round((reagents.total_volume / volume) * 100) switch(percent) if(0 to 9) - filling.icon_state = "[icon_state]-10" + filling.icon_state = "[cached_icon]-10" if(10 to 24) - filling.icon_state = "[icon_state]10" + filling.icon_state = "[cached_icon]10" if(25 to 49) - filling.icon_state = "[icon_state]25" + filling.icon_state = "[cached_icon]25" if(50 to 74) - filling.icon_state = "[icon_state]50" + filling.icon_state = "[cached_icon]50" if(75 to 79) - filling.icon_state = "[icon_state]75" + filling.icon_state = "[cached_icon]75" if(80 to 90) - filling.icon_state = "[icon_state]80" + filling.icon_state = "[cached_icon]80" if(91 to INFINITY) - filling.icon_state = "[icon_state]100" + filling.icon_state = "[cached_icon]100" filling.color = mix_color_from_reagents(reagents.reagent_list) add_overlay(filling) /obj/item/reagent_containers/glass/beaker/jar name = "honey jar" - desc = "A jar for honey. It can hold up to 50 units of sweet delight." + desc = "A jar for honey. It can hold up to 50 units of sweet delight. Unable to withstand reagents of an extreme pH." icon = 'icons/obj/chemical.dmi' icon_state = "vapour" /obj/item/reagent_containers/glass/beaker/large name = "large beaker" - desc = "A large beaker. Can hold up to 100 units." + desc = "A large beaker. Can hold up to 100 units. Unable to withstand reagents of an extreme pH." icon_state = "beakerlarge" materials = list(MAT_GLASS=2500) volume = 100 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100) + container_HP = 3 /obj/item/reagent_containers/glass/beaker/plastic name = "x-large beaker" - desc = "An extra-large beaker. Can hold up to 120 units." + desc = "An extra-large beaker. Can hold up to 150 units. Is able to resist acid and alkaline solutions, but melts at 444K" icon_state = "beakerwhite" materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000) - volume = 120 + volume = 150 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(5,10,15,20,25,30,60,120) + possible_transfer_amounts = list(5,10,15,20,25,30,50,100,150) + +/obj/item/reagent_containers/glass/beaker/plastic/Initialize() + beaker_weakness_bitflag &= ~PH_WEAK + beaker_weakness_bitflag |= TEMP_WEAK + . = ..() /obj/item/reagent_containers/glass/beaker/plastic/update_icon() icon_state = "beakerlarge" // hack to lets us reuse the large beaker reagent fill states @@ -181,12 +191,16 @@ /obj/item/reagent_containers/glass/beaker/meta name = "metamaterial beaker" - desc = "A large beaker. Can hold up to 180 units." + desc = "A large beaker. Can hold up to 200 units. Is able to withstand all chemical situations." icon_state = "beakergold" materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000) - volume = 180 + volume = 200 amount_per_transfer_from_this = 10 - possible_transfer_amounts = list(5,10,15,20,25,30,60,120,180) + possible_transfer_amounts = list(5,10,15,20,25,30,50,100,200) + +/obj/item/reagent_containers/glass/beaker/meta/Initialize() + beaker_weakness_bitflag &= ~PH_WEAK + . = ..() /obj/item/reagent_containers/glass/beaker/noreact name = "cryostasis beaker" @@ -197,17 +211,24 @@ reagent_flags = OPENCONTAINER | NO_REACT volume = 50 amount_per_transfer_from_this = 10 + container_HP = 10//shouldn't be needed + +/obj/item/reagent_containers/glass/beaker/noreact/Initialize() + beaker_weakness_bitflag &= ~PH_WEAK + . = ..() + //reagents.set_reacting(FALSE) was this removed in a recent pr? /obj/item/reagent_containers/glass/beaker/bluespace name = "bluespace beaker" desc = "A bluespace beaker, powered by experimental bluespace technology \ and Element Cuban combined with the Compound Pete. Can hold up to \ - 300 units." + 300 units. Unable to withstand reagents of an extreme pH." icon_state = "beakerbluespace" materials = list(MAT_GLASS=3000) volume = 300 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300) + container_HP = 4 /obj/item/reagent_containers/glass/beaker/cryoxadone list_reagents = list("cryoxadone" = 30) @@ -264,6 +285,11 @@ SLOT_L_STORE, SLOT_R_STORE,\ SLOT_GENERC_DEXTROUS_STORAGE ) + container_HP = 1 + +/obj/item/reagent_containers/glass/bucket/Initialize() + beaker_weakness_bitflag |= TEMP_WEAK + . = ..() /obj/item/reagent_containers/glass/bucket/attackby(obj/O, mob/user, params) if(istype(O, /obj/item/mop)) @@ -313,6 +339,11 @@ materials = list(MAT_GLASS=0) volume = 50 amount_per_transfer_from_this = 10 + container_HP = 1 + +/obj/item/reagent_containers/glass/beaker/waterbottle/Initialize() + beaker_weakness_bitflag |= TEMP_WEAK + . = ..() /obj/item/reagent_containers/glass/beaker/waterbottle/empty list_reagents = list() @@ -324,6 +355,7 @@ list_reagents = list("water" = 100) volume = 100 amount_per_transfer_from_this = 20 + container_HP = 1 /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty list_reagents = list() diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 82d95cea40..a96ba006c9 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -127,6 +127,21 @@ else to_chat(usr, "It is spent.") +/obj/item/reagent_containers/hypospray/medipen/stimulants + name = "illegal stimpack medipen" + desc = "A highly illegal medipen due to its load and small injections, allow for five uses before being drained" + volume = 50 + amount_per_transfer_from_this = 10 + list_reagents = list("stimulants" = 50) + +/obj/item/reagent_containers/hypospray/medipen/stimulants/baseball + name = "the reason the syndicate major league team wins." + desc = "They say drugs never win, but look where you are now, then where they are." + icon_state = "baseballstim" + volume = 50 + amount_per_transfer_from_this = 50 + list_reagents = list("stimulants" = 50) + /obj/item/reagent_containers/hypospray/medipen/stimpack //goliath kiting name = "stimpack medipen" desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor." diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm index 280337e686..38880f669f 100644 --- a/code/modules/reagents/reagent_containers/pill.dm +++ b/code/modules/reagents/reagent_containers/pill.dm @@ -1,242 +1,259 @@ -/obj/item/reagent_containers/pill - name = "pill" - desc = "A tablet or capsule." - icon = 'icons/obj/chemical.dmi' - icon_state = "pill" - item_state = "pill" - lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' - righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' - possible_transfer_amounts = list() - volume = 50 - grind_results = list() - var/apply_type = INGEST - var/apply_method = "swallow" - var/roundstart = 0 - var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills - var/dissolvable = TRUE - -/obj/item/reagent_containers/pill/Initialize() - . = ..() - if(!icon_state) - icon_state = "pill[rand(1,20)]" - if(reagents.total_volume && roundstart) - name += " ([reagents.total_volume]u)" - - -/obj/item/reagent_containers/pill/attack_self(mob/user) - return - - -/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone) - if(!canconsume(M, user)) - return 0 - - if(M == user) - M.visible_message("[user] attempts to [apply_method] [src].") - if(self_delay) - if(!do_mob(user, M, self_delay)) - return 0 - to_chat(M, "You [apply_method] [src].") - - else - M.visible_message("[user] attempts to force [M] to [apply_method] [src].", \ - "[user] attempts to force [M] to [apply_method] [src].") - if(!do_mob(user, M)) - return 0 - M.visible_message("[user] forces [M] to [apply_method] [src].", \ - "[user] forces [M] to [apply_method] [src].") - - var/makes_me_think = pick(strings("redpill.json", "redpill_questions")) - if(icon_state == "pill4" && prob(5)) //you take the red pill - you stay in Wonderland, and I show you how deep the rabbit hole goes - addtimer(CALLBACK(GLOBAL_PROC, /proc/to_chat, M, "[makes_me_think]"), 50) - - log_combat(user, M, "fed", reagents.log_list()) - if(reagents.total_volume) - reagents.reaction(M, apply_type) - reagents.trans_to(M, reagents.total_volume) - qdel(src) - return 1 - - -/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity) - . = ..() - if(!proximity) - return - if(!dissolvable || !target.is_refillable()) - return - if(target.is_drainable() && !target.reagents.total_volume) - to_chat(user, "[target] is empty! There's nothing to dissolve [src] in.") - return - - if(target.reagents.holder_full()) - to_chat(user, "[target] is full.") - return - - to_chat(user, "You dissolve [src] in [target].") - for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius - to_chat(O, "[user] slips something into [target]!") - reagents.trans_to(target, reagents.total_volume) - qdel(src) - -/obj/item/reagent_containers/pill/tox - name = "toxins pill" - desc = "Highly toxic." - icon_state = "pill5" - list_reagents = list("toxin" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/cyanide - name = "cyanide pill" - desc = "Don't swallow this." - icon_state = "pill5" - list_reagents = list("cyanide" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/adminordrazine - name = "adminordrazine pill" - desc = "It's magic. We don't have to explain it." - icon_state = "pill16" - list_reagents = list("adminordrazine" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/morphine - name = "morphine pill" - desc = "Commonly used to treat insomnia." - icon_state = "pill8" - list_reagents = list("morphine" = 30) - roundstart = 1 - -/obj/item/reagent_containers/pill/stimulant - name = "stimulant pill" - desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!" - icon_state = "pill19" - list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30) - roundstart = 1 - -/obj/item/reagent_containers/pill/salbutamol - name = "salbutamol pill" - desc = "Used to treat oxygen deprivation." - icon_state = "pill16" - list_reagents = list("salbutamol" = 30) - roundstart = 1 - -/obj/item/reagent_containers/pill/charcoal - name = "charcoal pill" - desc = "Neutralizes many common toxins." - icon_state = "pill17" - list_reagents = list("charcoal" = 10) - roundstart = 1 - -/obj/item/reagent_containers/pill/epinephrine - name = "epinephrine pill" - desc = "Used to stabilize patients." - icon_state = "pill5" - list_reagents = list("epinephrine" = 15) - roundstart = 1 - -/obj/item/reagent_containers/pill/mannitol - name = "mannitol pill" - desc = "Used to treat brain damage." - icon_state = "pill17" - list_reagents = list("mannitol" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/mutadone - name = "mutadone pill" - desc = "Used to treat genetic damage." - icon_state = "pill20" - list_reagents = list("mutadone" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/salicyclic - name = "salicylic acid pill" - desc = "Used to dull pain." - icon_state = "pill9" - list_reagents = list("sal_acid" = 24) - roundstart = 1 - -/obj/item/reagent_containers/pill/oxandrolone - name = "oxandrolone pill" - desc = "Used to stimulate burn healing." - icon_state = "pill11" - list_reagents = list("oxandrolone" = 24) - roundstart = 1 - -/obj/item/reagent_containers/pill/insulin - name = "insulin pill" - desc = "Handles hyperglycaemic coma." - icon_state = "pill18" - list_reagents = list("insulin" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/antirad - name = "potassium iodide pill" - desc = "Used to treat radition used to counter radiation poisoning." - icon_state = "pill18" - list_reagents = list("potass_iodide" = 50) - roundstart = 1 - -/obj/item/reagent_containers/pill/antirad_plus - name = "prussian blue pill" - desc = "Used to treat heavy radition poisoning." - icon = 'modular_citadel/icons/obj/modularpills.dmi' - icon_state = "prussian_blue" - list_reagents = list("prussian_blue" = 25, "water" = 10) - roundstart = 1 - -/obj/item/reagent_containers/pill/mutarad - name = "radiation treatment deluxe pill" - desc = "Used to treat heavy radition poisoning and genetic defects." - icon = 'modular_citadel/icons/obj/modularpills.dmi' - icon_state = "anit_rad_fixgene" - list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5) - roundstart = 1 - -///////////////////////////////////////// this pill is used only in a legion mob drop -/obj/item/reagent_containers/pill/shadowtoxin - name = "black pill" - desc = "I wouldn't eat this if I were you." - icon_state = "pill9" - color = "#454545" - list_reagents = list("shadowmutationtoxin" = 1) -//////////////////////////////////////// drugs -/obj/item/reagent_containers/pill/zoom - name = "zoom pill" - list_reagents = list("synaptizine" = 10, "nicotine" = 10, "methamphetamine" = 1) - - -/obj/item/reagent_containers/pill/happy - name = "happy pill" - list_reagents = list("sugar" = 10, "space_drugs" = 10) - - -/obj/item/reagent_containers/pill/lsd - name = "hallucinogen pill" - list_reagents = list("mushroomhallucinogen" = 15, "mindbreaker" = 15) - - -/obj/item/reagent_containers/pill/aranesp - name = "speedy pill" - list_reagents = list("aranesp" = 10) - -/obj/item/reagent_containers/pill/floorpill - name = "floorpill" - desc = "A strange pill found in the depths of maintenance" - icon_state = "pill21" - var/static/list/names = list("maintenance pill","floorpill","mystery pill","suspicious pill","strange pill") - var/static/list/descs = list("Your feeling is telling you no, but...","Drugs are expensive, you can't afford not to eat any pills that you find."\ - , "Surely, there's no way this could go bad.") - -/obj/item/reagent_containers/pill/floorpill/Initialize() - list_reagents = list(get_random_reagent_id() = rand(10,50)) - . = ..() - name = pick(names) - if(prob(20)) - desc = pick(descs) - -/obj/item/reagent_containers/pill/get_belt_overlay() - return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch") - -/obj/item/reagent_containers/pill/penis_enlargement - name = "penis enlargement pill" - list_reagents = list("penis_enlargement" = 30) +/obj/item/reagent_containers/pill + name = "pill" + desc = "A tablet or capsule." + icon = 'icons/obj/chemical.dmi' + icon_state = "pill" + item_state = "pill" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + possible_transfer_amounts = list() + volume = 50 + grind_results = list() + var/apply_type = INGEST + var/apply_method = "swallow" + var/roundstart = 0 + var/self_delay = 0 //pills are instant, this is because patches inheret their aplication from pills + var/dissolvable = TRUE + +/obj/item/reagent_containers/pill/Initialize() + . = ..() + if(!icon_state) + icon_state = "pill[rand(1,20)]" + if(reagents.total_volume && roundstart) + name += " ([reagents.total_volume]u)" + + +/obj/item/reagent_containers/pill/attack_self(mob/user) + return + + +/obj/item/reagent_containers/pill/attack(mob/M, mob/user, def_zone) + if(!canconsume(M, user)) + return 0 + + if(M == user) + M.visible_message("[user] attempts to [apply_method] [src].") + if(self_delay) + if(!do_mob(user, M, self_delay)) + return 0 + to_chat(M, "You [apply_method] [src].") + + else + M.visible_message("[user] attempts to force [M] to [apply_method] [src].", \ + "[user] attempts to force [M] to [apply_method] [src].") + if(!do_mob(user, M)) + return 0 + M.visible_message("[user] forces [M] to [apply_method] [src].", \ + "[user] forces [M] to [apply_method] [src].") + + var/makes_me_think = pick(strings("redpill.json", "redpill_questions")) + if(icon_state == "pill4" && prob(5)) //you take the red pill - you stay in Wonderland, and I show you how deep the rabbit hole goes + addtimer(CALLBACK(GLOBAL_PROC, /proc/to_chat, M, "[makes_me_think]"), 50) + + log_combat(user, M, "fed", reagents.log_list()) + if(reagents.total_volume) + reagents.reaction(M, apply_type) + reagents.trans_to(M, reagents.total_volume) + qdel(src) + return 1 + + +/obj/item/reagent_containers/pill/afterattack(obj/target, mob/user , proximity) + . = ..() + if(!proximity) + return + if(!dissolvable || !target.is_refillable()) + return + if(target.is_drainable() && !target.reagents.total_volume) + to_chat(user, "[target] is empty! There's nothing to dissolve [src] in.") + return + + if(target.reagents.holder_full()) + to_chat(user, "[target] is full.") + return + + to_chat(user, "You dissolve [src] in [target].") + for(var/mob/O in viewers(2, user)) //viewers is necessary here because of the small radius + to_chat(O, "[user] slips something into [target]!") + reagents.trans_to(target, reagents.total_volume) + qdel(src) + +/obj/item/reagent_containers/pill/tox + name = "toxins pill" + desc = "Highly toxic." + icon_state = "pill5" + list_reagents = list("toxin" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/cyanide + name = "cyanide pill" + desc = "Don't swallow this." + icon_state = "pill5" + list_reagents = list("cyanide" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/adminordrazine + name = "adminordrazine pill" + desc = "It's magic. We don't have to explain it." + icon_state = "pill16" + list_reagents = list("adminordrazine" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/morphine + name = "morphine pill" + desc = "Commonly used to treat insomnia." + icon_state = "pill8" + list_reagents = list("morphine" = 30) + roundstart = 1 + +/obj/item/reagent_containers/pill/stimulant + name = "stimulant pill" + desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!" + icon_state = "pill19" + list_reagents = list("ephedrine" = 10, "antihol" = 10, "coffee" = 30) + roundstart = 1 + +/obj/item/reagent_containers/pill/salbutamol + name = "salbutamol pill" + desc = "Used to treat oxygen deprivation." + icon_state = "pill16" + list_reagents = list("salbutamol" = 30) + roundstart = 1 + +/obj/item/reagent_containers/pill/charcoal + name = "charcoal pill" + desc = "Neutralizes many common toxins." + icon_state = "pill17" + list_reagents = list("charcoal" = 10) + roundstart = 1 + +/obj/item/reagent_containers/pill/epinephrine + name = "epinephrine pill" + desc = "Used to stabilize patients." + icon_state = "pill5" + list_reagents = list("epinephrine" = 15) + roundstart = 1 + +/obj/item/reagent_containers/pill/mannitol + name = "mannitol pill" + desc = "Used to treat brain damage." + icon_state = "pill17" + list_reagents = list("mannitol" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/mutadone + name = "mutadone pill" + desc = "Used to treat genetic damage." + icon_state = "pill20" + list_reagents = list("mutadone" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/salicyclic + name = "salicylic acid pill" + desc = "Used to dull pain." + icon_state = "pill9" + list_reagents = list("sal_acid" = 24) + roundstart = 1 + +/obj/item/reagent_containers/pill/oxandrolone + name = "oxandrolone pill" + desc = "Used to stimulate burn healing." + icon_state = "pill11" + list_reagents = list("oxandrolone" = 24) + roundstart = 1 + +/obj/item/reagent_containers/pill/insulin + name = "insulin pill" + desc = "Handles hyperglycaemic coma." + icon_state = "pill18" + list_reagents = list("insulin" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/psicodine + name = "psicodine pill" + desc = "Used to treat mental instability and traumas." + list_reagents = list("psicodine" = 10) + icon_state = "pill22" + roundstart = 1 + +/obj/item/reagent_containers/pill/antirad + name = "potassium iodide pill" + desc = "Used to treat radition used to counter radiation poisoning." + icon_state = "pill18" + list_reagents = list("potass_iodide" = 50) + roundstart = 1 + +/obj/item/reagent_containers/pill/antirad_plus + name = "prussian blue pill" + desc = "Used to treat heavy radition poisoning." + icon = 'modular_citadel/icons/obj/modularpills.dmi' + icon_state = "prussian_blue" + list_reagents = list("prussian_blue" = 25, "water" = 10) + roundstart = 1 + +/obj/item/reagent_containers/pill/mutarad + name = "radiation treatment deluxe pill" + desc = "Used to treat heavy radition poisoning and genetic defects." + icon = 'modular_citadel/icons/obj/modularpills.dmi' + icon_state = "anit_rad_fixgene" + list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5) + roundstart = 1 + +///////////////////////////////////////// this pill is used only in a legion mob drop +/obj/item/reagent_containers/pill/shadowtoxin + name = "black pill" + desc = "I wouldn't eat this if I were you." + icon_state = "pill9" + color = "#454545" + list_reagents = list("shadowmutationtoxin" = 1) +//////////////////////////////////////// drugs +/obj/item/reagent_containers/pill/zoom + name = "zoom pill" + list_reagents = list("synaptizine" = 10, "nicotine" = 10, "methamphetamine" = 1) + + +/obj/item/reagent_containers/pill/happy + name = "happy pill" + list_reagents = list("sugar" = 10, "space_drugs" = 10) + + +/obj/item/reagent_containers/pill/lsd + name = "hallucinogen pill" + list_reagents = list("mushroomhallucinogen" = 15, "mindbreaker" = 15) + + +/obj/item/reagent_containers/pill/aranesp + name = "speedy pill" + list_reagents = list("aranesp" = 10) + +/obj/item/reagent_containers/pill/happiness + name = "happiness pill" + desc = "It has a creepy smiling face on it." + icon_state = "pill_happy" + list_reagents = list("happiness" = 10) + +/obj/item/reagent_containers/pill/floorpill + name = "floorpill" + desc = "A strange pill found in the depths of maintenance" + icon_state = "pill21" + var/static/list/names = list("maintenance pill","floorpill","mystery pill","suspicious pill","strange pill") + var/static/list/descs = list("Your feeling is telling you no, but...","Drugs are expensive, you can't afford not to eat any pills that you find."\ + , "Surely, there's no way this could go bad.") + +/obj/item/reagent_containers/pill/floorpill/Initialize() + list_reagents = list(get_random_reagent_id() = rand(10,50)) + . = ..() + name = pick(names) + if(prob(20)) + desc = pick(descs) + +/obj/item/reagent_containers/pill/get_belt_overlay() + return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch") + +/obj/item/reagent_containers/pill/penis_enlargement + name = "penis enlargement pill" + list_reagents = list("penis_enlarger" = 10) + +/obj/item/reagent_containers/pill/breast_enlargement + name = "breast enlargement pill" + list_reagents = list("breast_enlarger" = 10) diff --git a/code/modules/reagents/reagent_containers/rags.dm b/code/modules/reagents/reagent_containers/rags.dm new file mode 100644 index 0000000000..92a4b155d8 --- /dev/null +++ b/code/modules/reagents/reagent_containers/rags.dm @@ -0,0 +1,177 @@ +/obj/item/reagent_containers/rag + name = "damp rag" + desc = "For cleaning up messes, you suppose." + w_class = WEIGHT_CLASS_TINY + icon = 'icons/obj/toy.dmi' + icon_state = "rag" + item_flags = NOBLUDGEON + reagent_flags = OPENCONTAINER + amount_per_transfer_from_this = 5 + possible_transfer_amounts = list() + volume = 5 + spillable = FALSE + var/wipe_sound + var/soak_efficiency = 1 + var/extinguish_efficiency = 0 + var/action_speed = 3 SECONDS + var/damp_threshold = 0.5 + +/obj/item/reagent_containers/rag/suicide_act(mob/user) + user.visible_message("[user] is smothering [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return (OXYLOSS) + +/obj/item/reagent_containers/rag/examine(mob/user) + . = ..() + if(reagents.total_volume) + to_chat(user, "Alt-Click to squeeze the liquids out of it.") + +/obj/item/reagent_containers/rag/afterattack(atom/A as obj|turf|area, mob/user,proximity) + . = ..() + if(!proximity) + return + if(iscarbon(A) && A.reagents && reagents.total_volume) + var/mob/living/carbon/C = A + var/reagentlist = pretty_string_from_reagent_list(reagents) + var/log_object = "a damp rag containing [reagentlist]" + if(user.a_intent == INTENT_HARM && !C.is_mouth_covered()) + reagents.reaction(C, INGEST) + reagents.trans_to(C, 5) + C.visible_message("[user] has smothered \the [C] with \the [src]!", "[user] has smothered you with \the [src]!", "You hear some struggling and muffled cries of surprise.") + log_combat(user, C, "smothered", log_object) + else + reagents.reaction(C, TOUCH) + reagents.remove_all(5) + C.visible_message("[user] has touched \the [C] with \the [src].") + log_combat(user, C, "touched", log_object) + + else if(istype(A) && src in user) + user.visible_message("[user] starts to wipe down [A] with [src]!", "You start to wipe down [A] with [src]...") + if(do_after(user, action_speed, target = A)) + user.visible_message("[user] finishes wiping off [A]!", "You finish wiping off [A].") + SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM) + return + +/obj/item/reagent_containers/rag/pre_altattackby(mob/living/M, mob/living/user, params) + if(istype(M) && user.a_intent == INTENT_HELP) + user.changeNext_move(CLICK_CD_MELEE) + if(M.on_fire) + user.visible_message("\The [user] uses \the [src] to pat out [M == user ? "[user.p_their()]" : "\the [M]'s"] flames!") + if(hitsound) + playsound(M, hitsound, 25, 1) + M.adjust_fire_stacks(-min(extinguish_efficiency, M.fire_stacks)) + else + if(reagents.total_volume > (volume * damp_threshold)) + to_chat(user, "\The [src] is too drenched to be used to dry [user == M ? "yourself" : "\the [M]"] off.") + return TRUE + user.visible_message("\The [user] starts drying [M == user ? "[user.p_them()]self" : "\the [M]"] off with \the [src]...") + if(do_mob(user, M, action_speed)) + if(reagents.total_volume > (volume * damp_threshold)) + return + user.visible_message("\The [user] dries [M == user ? "[user.p_them()]self" : "\the [M]"] off with \the [src].") + if(wipe_sound) + playsound(M, wipe_sound, 25, 1) + if(M.fire_stacks) + var/minus_plus = M.fire_stacks < 0 ? 1 : -1 + var/amount = min(abs(M.fire_stacks), soak_efficiency) + var/r_id = "fuel" + if(M.fire_stacks < 0) + r_id = "water" + reagents.add_reagent(r_id, amount * 0.3) + M.adjust_fire_stacks(minus_plus * amount) + M.wash_cream() + return TRUE + return ..() + +/obj/item/reagent_containers/rag/AltClick(mob/user) + . = ..() + if(reagents.total_volume && user.canUseTopic(src, BE_CLOSE)) + to_chat(user, "You start squeezing the liquids out of \the [src]...") + if(do_after(user, action_speed, TRUE, src)) + to_chat(user, "You squeeze \the [src] dry.") + var/atom/react_loc = get_turf(src) + if(ismob(react_loc)) + react_loc = react_loc.loc + if(react_loc) + reagents.reaction(react_loc, TOUCH) + reagents.clear_reagents() + +/obj/item/reagent_containers/rag/towel + name = "towel" + desc = "A soft cotton towel." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "towel" + item_state = "towel" + slot_flags = ITEM_SLOT_HEAD | ITEM_SLOT_BELT | ITEM_SLOT_OCLOTHING + item_flags = NOBLUDGEON | NO_UNIFORM_REQUIRED //so it can be worn on the belt slot even with no uniform. + force = 1 + w_class = WEIGHT_CLASS_NORMAL + attack_verb = list("whipped") + hitsound = 'sound/items/towelwhip.ogg' + volume = 10 + total_mass = 2 + wipe_sound = 'sound/items/towelwipe.ogg' + soak_efficiency = 4 + extinguish_efficiency = 3 + var/flat_icon = "towel_flat" + var/folded_icon = "towel" + var/list/possible_colors + +/obj/item/reagent_containers/rag/towel/Initialize() + . = ..() + if(possible_colors) + add_atom_colour(pick(possible_colors), FIXED_COLOUR_PRIORITY) + +/obj/item/reagent_containers/rag/towel/attack(mob/living/M, mob/living/user) + if(user.a_intent == INTENT_HARM) + DISABLE_BITFIELD(item_flags, NOBLUDGEON) + . = TRUE + ..() + if(.) + ENABLE_BITFIELD(item_flags, NOBLUDGEON) + +/obj/item/reagent_containers/rag/towel/equipped(mob/living/user, slot) + . = ..() + switch(slot) + if(SLOT_BELT) + body_parts_covered = GROIN|LEGS + if(SLOT_WEAR_SUIT) + body_parts_covered = CHEST|GROIN|LEGS + if(SLOT_HEAD) + body_parts_covered = HEAD + flags_inv = HIDEHAIR + +/obj/item/reagent_containers/rag/towel/dropped(mob/user) + . = ..() + body_parts_covered = NONE + flags_inv = NONE + +/obj/item/reagent_containers/rag/towel/attack_self(mob/user) + if(!user.CanReach(src) || !user.dropItemToGround(src)) + return + to_chat(user, "You lay out \the [src] flat on the ground.") + icon_state = flat_icon + layer = BELOW_OBJ_LAYER + +/obj/item/reagent_containers/rag/towel/pickup(mob/living/user) + . = ..() + icon_state = folded_icon + layer = initial(layer) + +/obj/item/reagent_containers/rag/towel/on_reagent_change(changetype) + force = initial(force) + round(reagents.total_volume * 0.5) + +/obj/item/reagent_containers/rag/towel/random + possible_colors = list("#FF0000","#FF7F00","#FFFF00","#00FF00","#0000FF","#4B0082","#8F00FF") + +/obj/item/reagent_containers/rag/towel/syndicate + name = "syndicate towel" + desc = "Truly a weapon of mass destruction." + possible_colors = list("#DD1A1A", "#DB4325", "#E02700") + force = 4 + armour_penetration = 10 + volume = 20 + soak_efficiency = 6 + extinguish_efficiency = 5 + action_speed = 15 + damp_threshold = 0.8 + armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 20, "bio" = 20, "rad" = 20, "fire" = 50, "acid" = 50) //items don't provide armor to wearers unlike clothing yet. \ No newline at end of file diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 871fd32b16..a4a6a7d473 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -111,14 +111,7 @@ stuff_mob_in(target, user) /obj/machinery/disposal/proc/stuff_mob_in(mob/living/target, mob/living/user) - if(!iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. - return - if(!isturf(user.loc)) //No magically doing it from inside closets - return - if(target.buckled || target.has_buckled_mobs()) - return - if(target.mob_size > MOB_SIZE_HUMAN) - to_chat(user, "[target] doesn't fit inside [src]!") + if(!can_stuff_mob_in(target, user)) return add_fingerprint(user) if(user == target) @@ -137,6 +130,19 @@ target.LAssailant = user update_icon() +/obj/machinery/disposal/proc/can_stuff_mob_in(mob/living/target, mob/living/user, pushing = FALSE) + if(!pushing && !iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. + return FALSE + if(!isturf(user.loc)) //No magically doing it from inside closets + return FALSE + if(target.buckled || target.has_buckled_mobs()) + return FALSE + if(target.mob_size > MOB_SIZE_HUMAN) + if(!pushing) + to_chat(user, "[target] doesn't fit inside [src]!") + return FALSE + return TRUE + /obj/machinery/disposal/relaymove(mob/user) attempt_escape(user) @@ -264,6 +270,14 @@ name = "disposal unit" desc = "A pneumatic waste disposal unit." icon_state = "disposal" + var/datum/oracle_ui/themed/nano/ui + obj_flags = CAN_BE_HIT | USES_TGUI | SHOVABLE_ONTO + +/obj/machinery/disposal/bin/Initialize(mapload, obj/structure/disposalconstruct/make_from) + . = ..() + ui = new /datum/oracle_ui/themed/nano(src, 330, 190, "disposal_bin") + ui.auto_refresh = TRUE + ui.can_resize = FALSE // attack by item places it in to disposal /obj/machinery/disposal/bin/attackby(obj/item/I, mob/user, params) @@ -275,32 +289,43 @@ STR.remove_from_storage(O,src) T.update_icon() update_icon() + ui.soft_update_fields() else + ui.soft_update_fields() return ..() // handle machine interaction -/obj/machinery/disposal/bin/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) +/obj/machinery/disposal/bin/ui_interact(mob/user, state) if(stat & BROKEN) return - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "disposal_unit", name, 300, 200, master_ui, state) - ui.open() + if(user.loc == src) + to_chat(user, "You cannot reach the controls from inside!") + return + ui.render(user) -/obj/machinery/disposal/bin/ui_data(mob/user) +/obj/machinery/disposal/bin/oui_canview(mob/user) + if(user.loc == src) + return FALSE + if(stat & BROKEN) + return FALSE + if(Adjacent(user)) + return TRUE + return ..() + + +/obj/machinery/disposal/bin/oui_data(mob/user) var/list/data = list() - data["flush"] = flush - data["full_pressure"] = full_pressure - data["pressure_charging"] = pressure_charging - data["panel_open"] = panel_open - var/per = CLAMP(100* air_contents.return_pressure() / (SEND_PRESSURE), 0, 100) - data["per"] = round(per, 1) + data["flush"] = flush ? ui.act("Disengage", user, "handle-0", class="active") : ui.act("Engage", user, "handle-1") + data["full_pressure"] = full_pressure ? "Ready" : (pressure_charging ? "Pressurizing" : "Off") + data["pressure_charging"] = pressure_charging ? ui.act("Turn Off", user, "pump-0", class="active", disabled=full_pressure) : ui.act("Turn On", user, "pump-1", disabled=full_pressure) + var/per = full_pressure ? 100 : CLAMP(100* air_contents.return_pressure() / (SEND_PRESSURE), 0, 99) + data["per"] = "[round(per, 1)]%" + data["contents"] = ui.act("Eject Contents", user, "eject", disabled=contents.len < 1) data["isai"] = isAI(user) return data -/obj/machinery/disposal/bin/ui_act(action, params) +/obj/machinery/disposal/bin/oui_act(mob/user, action, list/params) if(..()) return @@ -327,6 +352,7 @@ if("eject") eject() . = TRUE + ui.soft_update_fields() /obj/machinery/disposal/bin/hitby(atom/movable/AM) @@ -341,11 +367,23 @@ else return ..() +/obj/machinery/disposal/bin/shove_act(mob/living/target, mob/living/user) + if(!can_stuff_mob_in(target, user, TRUE)) + return FALSE + target.Knockdown(SHOVE_KNOCKDOWN_SOLID) + target.forceMove(src) + user.visible_message("[user.name] shoves [target.name] into \the [src]!", + "You shove [target.name] into \the [src]!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "into [src] (disposal bin)") + return TRUE + + /obj/machinery/disposal/bin/flush() ..() full_pressure = FALSE pressure_charging = TRUE update_icon() + ui.soft_update_fields() /obj/machinery/disposal/bin/update_icon() cut_overlays() @@ -389,7 +427,7 @@ do_flush() flush_count = 0 - updateDialog() + ui.soft_update_fields() if(flush && air_contents.return_pressure() >= SEND_PRESSURE) // flush can happen even without power do_flush() diff --git a/code/modules/research/designs/comp_board_designs/comp_board_designs_cargo .dm b/code/modules/research/designs/comp_board_designs/comp_board_designs_cargo .dm index fd548adc76..b11a5ee258 100644 --- a/code/modules/research/designs/comp_board_designs/comp_board_designs_cargo .dm +++ b/code/modules/research/designs/comp_board_designs/comp_board_designs_cargo .dm @@ -32,4 +32,12 @@ id = "mining" build_path = /obj/item/circuitboard/computer/mining category = list("Computer Boards") - departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY \ No newline at end of file + departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY + +/datum/design/board/miningshuttle + name = "Computer Design (Mining Shuttle Console)" + desc = "Allows for the construction of circuit boards used to build a Mining Shuttle Console." + id = "miningshuttle" + build_path = /obj/item/circuitboard/computer/mining_shuttle + category = list("Computer Boards") + departmental_flags = DEPARTMENTAL_FLAG_CARGO \ No newline at end of file diff --git a/code/modules/research/designs/limbgrower_designs.dm b/code/modules/research/designs/limbgrower_designs.dm index 71f7234e34..dae59408c8 100644 --- a/code/modules/research/designs/limbgrower_designs.dm +++ b/code/modules/research/designs/limbgrower_designs.dm @@ -8,7 +8,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/l_arm - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/rightarm name = "Right Arm" @@ -16,7 +16,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/r_arm - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/leftleg name = "Left Leg" @@ -24,7 +24,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/l_leg - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/rightleg name = "Right Leg" @@ -32,7 +32,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/r_leg - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/armblade name = "Arm Blade" diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 3a7ef68903..301d2de279 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -192,6 +192,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/bsblood_bag + name = "Blue Space Empty Blood Bag" + desc = "A large sterilized plastic bag for blood." + id = "bsblood_bag" + build_path = /obj/item/reagent_containers/blood/bluespace + build_type = PROTOLATHE + materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 4500, MAT_BLUESPACE = 250) + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/cloning_disk name = "Cloning Data Disk" desc = "Produce additional disks for storing genetic data." @@ -554,6 +564,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/cybernetic_tongue + name = "Cybernetic tongue" + desc = "A fancy cybernetic tongue." + id = "cybernetic_tongue" + build_type = PROTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 500) + build_path = /obj/item/organ/tongue/cybernetic + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + ///////////////////// //Adv Surgery Tools// ///////////////////// @@ -703,6 +723,13 @@ research_icon = 'icons/obj/surgery.dmi' research_icon_state = "surgery_any" var/surgery + +/datum/design/surgery/experimental_dissection + name = "Experimental Dissection" + desc = "A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database." + id = "surgery_exp_dissection" + surgery = /datum/surgery/advanced/bioware/experimental_dissection + research_icon_state = "surgery_chest" /datum/design/surgery/lobotomy name = "Lobotomy" @@ -732,6 +759,13 @@ surgery = /datum/surgery/advanced/reconstruction research_icon_state = "surgery_chest" +/datum/design/surgery/surgery_toxinhealing + name = "Body Rejuvenation" + desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals." + id = "surgery_toxinhealing" + surgery = /datum/surgery/advanced/toxichealing + research_icon_state = "surgery_chest" + /datum/design/surgery/revival name = "Revival" desc = "An experimental surgical procedure which involves reconstruction and reactivation of the patient's brain even long after death. The body must still be able to sustain life." @@ -767,6 +801,22 @@ surgery = /datum/surgery/advanced/bioware/vein_threading research_icon_state = "surgery_chest" +/datum/design/surgery/ligament_hook + name = "Ligament Hook" + desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \ + However this weakens the connection, making them easier to detach as well." + id = "surgery_ligament_hook" + surgery = /datum/surgery/advanced/bioware/ligament_hook + research_icon_state = "surgery_chest" + +/datum/design/surgery/ligament_reinforcement + name = "Ligament Reinforcement" + desc = "A surgical procedure which adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. \ + However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage." + id = "surgery_ligament_reinforcement" + surgery = /datum/surgery/advanced/bioware/ligament_reinforcement + research_icon_state = "surgery_chest" + /datum/design/surgery/necrotic_revival name = "Necrotic Revival" desc = "An experimental surgical procedure that stimulates the growth of a Romerol tumor inside the patient's brain. Requires zombie powder or rezadone." diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm index 59df0f6e85..77eebca696 100644 --- a/code/modules/research/designs/misc_designs.dm +++ b/code/modules/research/designs/misc_designs.dm @@ -1,4 +1,3 @@ - ///////////////////////////////////////// /////////////////HUDs//////////////////// ///////////////////////////////////////// @@ -291,6 +290,16 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SERVICE +/datum/design/light_replacer + name = "Light Replacer" + desc = "A device to automatically replace lights. Refill with working light bulbs." + id = "light_replacer" + build_type = PROTOLATHE + materials = list(MAT_METAL = 1500, MAT_SILVER = 150, MAT_GLASS = 3000) + build_path = /obj/item/lightreplacer + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + /datum/design/blutrash name = "Trashbag of Holding" desc = "An advanced trash bag with bluespace properties; capable of holding a plethora of garbage." @@ -370,6 +379,16 @@ ////////////Tools////////////// /////////////////////////////// +/datum/design/rcd_upgrade + name = "Advanced RCD designs upgrade" + desc = "Adds the computer frame and machine frame to the RCD." + id = "rcd_upgrade" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000) + build_path = /obj/item/rcd_upgrade + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + /datum/design/exwelder name = "Experimental Welding Tool" desc = "An experimental welder capable of self-fuel generation." @@ -460,6 +479,16 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING +/datum/design/quantum_keycard + name = "Quantum Keycard" + desc = "Allows for the construction of a quantum keycard." + id = "quantum_keycard" + build_type = PROTOLATHE + materials = list(MAT_GLASS = 500, MAT_METAL = 500, MAT_SILVER = 500, MAT_BLUESPACE = 1000) + build_path = /obj/item/quantum_keycard + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING + /datum/design/anomaly_neutralizer name = "Anomaly Neutralizer" desc = "An advanced tool capable of instantly neutralizing anomalies, designed to capture the fleeting aberrations created by the engine." @@ -470,6 +499,16 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING +/datum/design/pHmeter + name = "Chemical Analyser" + desc = "A a electrode attached to a small circuit box that will tell you the pH of a solution." + id = "pHmeter" + build_type = PROTOLATHE + materials = list(MAT_METAL = 1000, MAT_SILVER = 100, MAT_DIAMOND = 100) + build_path = /obj/item/fermichem/pHmeter + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + ///////////////////////////////////////// ////////////Armour/////////////////////// ///////////////////////////////////////// diff --git a/code/modules/research/designs/power_designs.dm b/code/modules/research/designs/power_designs.dm index f8122c16e3..1dbd111785 100644 --- a/code/modules/research/designs/power_designs.dm +++ b/code/modules/research/designs/power_designs.dm @@ -57,16 +57,6 @@ category = list("Misc","Power Designs") departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING -/datum/design/light_replacer - name = "Light Replacer" - desc = "A device to automatically replace lights. Refill with working light bulbs." - id = "light_replacer" - build_type = PROTOLATHE - materials = list(MAT_METAL = 1500, MAT_SILVER = 150, MAT_GLASS = 3000) - build_path = /obj/item/lightreplacer - category = list("Power Designs") - departmental_flags = DEPARTMENTAL_FLAG_SERVICE - /datum/design/inducer name = "Inducer" desc = "The NT-75 Electromagnetic Power Inducer can wirelessly induce electric charge in an object, allowing you to recharge power cells without having to remove them." diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index ebd386513e..e56350a280 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -651,7 +651,7 @@ if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you! visible_message("[src] twists and bends, relocating itself!") throwSmoke(userturf) - do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg') + do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) throwSmoke(get_turf(user)) warn_admins(user, "Teleport", 0) diff --git a/code/modules/research/nanites/nanite_program_hub.dm b/code/modules/research/nanites/nanite_program_hub.dm index 81c5a44527..e33f3d7cd7 100644 --- a/code/modules/research/nanites/nanite_program_hub.dm +++ b/code/modules/research/nanites/nanite_program_hub.dm @@ -115,4 +115,10 @@ qdel(disk.program) disk.program = null disk.name = initial(disk.name) - . = TRUE \ No newline at end of file + . = TRUE + + +/obj/machinery/nanite_program_hub/admin/Initialize() + . = ..() + linked_techweb = SSresearch.admin_tech + diff --git a/code/modules/research/nanites/nanite_programs/buffing.dm b/code/modules/research/nanites/nanite_programs/buffing.dm index c80c5c5d96..be12d06ede 100644 --- a/code/modules/research/nanites/nanite_programs/buffing.dm +++ b/code/modules/research/nanites/nanite_programs/buffing.dm @@ -49,14 +49,14 @@ . = ..() if(ishuman(host_mob)) var/mob/living/carbon/human/H = host_mob - H.physiology.armor.melee += 50 + H.physiology.armor.melee += 35 H.physiology.armor.bullet += 35 /datum/nanite_program/hardening/disable_passive_effect() . = ..() if(ishuman(host_mob)) var/mob/living/carbon/human/H = host_mob - H.physiology.armor.melee -= 50 + H.physiology.armor.melee -= 35 H.physiology.armor.bullet -= 35 /datum/nanite_program/refractive @@ -69,14 +69,14 @@ . = ..() if(ishuman(host_mob)) var/mob/living/carbon/human/H = host_mob - H.physiology.armor.laser += 50 + H.physiology.armor.laser += 35 H.physiology.armor.energy += 35 /datum/nanite_program/refractive/disable_passive_effect() . = ..() if(ishuman(host_mob)) var/mob/living/carbon/human/H = host_mob - H.physiology.armor.laser -= 50 + H.physiology.armor.laser -= 35 H.physiology.armor.energy -= 35 /datum/nanite_program/coagulating @@ -127,4 +127,4 @@ /datum/nanite_program/mindshield/disable_passive_effect() . = ..() REMOVE_TRAIT(host_mob, TRAIT_MINDSHIELD, "nanites") - host_mob.sec_hud_set_implants() \ No newline at end of file + host_mob.sec_hud_set_implants() diff --git a/code/modules/research/nanites/nanite_programs/healing.dm b/code/modules/research/nanites/nanite_programs/healing.dm index d3a268047e..8aab7f1e2b 100644 --- a/code/modules/research/nanites/nanite_programs/healing.dm +++ b/code/modules/research/nanites/nanite_programs/healing.dm @@ -48,7 +48,7 @@ /datum/nanite_program/purging name = "Blood Purification" - desc = "The nanites purge toxins and chemicals from the host's bloodstream." + desc = "The nanites purge toxins and chemicals from the host's bloodstream, however it is dangerous to slimepeople biology due to inaccuracy." use_rate = 1 rogue_types = list(/datum/nanite_program/suffocating, /datum/nanite_program/necrotic) @@ -93,7 +93,7 @@ /datum/nanite_program/blood_restoring/check_conditions() if(iscarbon(host_mob)) var/mob/living/carbon/C = host_mob - if(C.blood_volume >= BLOOD_VOLUME_SAFE) + if(C.blood_volume >= (BLOOD_VOLUME_SAFE*C.blood_ratio)) return FALSE else return FALSE @@ -143,7 +143,7 @@ /datum/nanite_program/purging_advanced name = "Selective Blood Purification" desc = "The nanites purge toxins and dangerous chemicals from the host's bloodstream, while ignoring beneficial chemicals. \ - The added processing power required to analyze the chemicals severely increases the nanite consumption rate." + The added processing power required to analyze the chemicals severely increases the nanite consumption rate. Due to added complexity, it is safe with slimepeople biology." use_rate = 2 rogue_types = list(/datum/nanite_program/suffocating, /datum/nanite_program/necrotic) @@ -157,7 +157,7 @@ return ..() /datum/nanite_program/purging_advanced/active_effect() - host_mob.adjustToxLoss(-1) + host_mob.adjustToxLoss(-1, forced = TRUE) for(var/datum/reagent/toxin/R in host_mob.reagents.reagent_list) host_mob.reagents.remove_reagent(R.id,1) @@ -256,4 +256,3 @@ log_game("[C] has been successfully defibrillated by nanites.") else playsound(C, 'sound/machines/defib_failed.ogg', 50, 0) - diff --git a/code/modules/research/nanites/nanite_programs/utility.dm b/code/modules/research/nanites/nanite_programs/utility.dm index 77fb4e1005..44b85e4210 100644 --- a/code/modules/research/nanites/nanite_programs/utility.dm +++ b/code/modules/research/nanites/nanite_programs/utility.dm @@ -190,13 +190,13 @@ if(!iscarbon(host_mob)) return FALSE var/mob/living/carbon/C = host_mob - if(C.nutrition <= NUTRITION_LEVEL_WELL_FED) + if(C.nutrition <= NUTRITION_LEVEL_STARVING) return FALSE return ..() /datum/nanite_program/metabolic_synthesis/active_effect() host_mob.nutrition -= 0.5 - nanites.adjust_nanites(0.5) + nanites.adjust_nanites(src, 0.5) /datum/nanite_program/triggered/access name = "Subdermal ID" diff --git a/code/modules/research/nanites/nanite_programs/weapon.dm b/code/modules/research/nanites/nanite_programs/weapon.dm index f4914d4af0..4f29398e91 100644 --- a/code/modules/research/nanites/nanite_programs/weapon.dm +++ b/code/modules/research/nanites/nanite_programs/weapon.dm @@ -46,13 +46,13 @@ /datum/nanite_program/aggressive_replication name = "Aggressive Replication" desc = "Nanites will consume organic matter to improve their replication rate, damaging the host. The efficiency increases with the volume of nanites, requiring 200 to break even." - use_rate = 1 + use_rate = 0 rogue_types = list(/datum/nanite_program/necrotic) /datum/nanite_program/aggressive_replication/active_effect() - var/extra_regen = round(nanites.nanite_volume / 200, 0.1) - nanites.adjust_nanites(extra_regen) - host_mob.adjustBruteLoss(extra_regen / 2, TRUE) + var/extra_regen = round(nanites.nanite_volume / 50, 0.1) + nanites.adjust_nanites(src, extra_regen) + host_mob.adjustBruteLoss(extra_regen / 3, TRUE) /datum/nanite_program/meltdown name = "Meltdown" @@ -89,10 +89,9 @@ /datum/nanite_program/triggered/explosive/proc/boom() var/nanite_amount = nanites.nanite_volume - var/dev_range = FLOOR(nanite_amount/200, 1) - 1 var/heavy_range = FLOOR(nanite_amount/100, 1) - 1 var/light_range = FLOOR(nanite_amount/50, 1) - 1 - explosion(host_mob, dev_range, heavy_range, light_range) + explosion(host_mob, 0, heavy_range, light_range) qdel(nanites) //TODO make it defuse if triggered again @@ -197,4 +196,4 @@ if(host_mob.mind && host_mob.mind.has_antag_datum(/datum/antagonist/brainwashed)) host_mob.mind.remove_antag_datum(/datum/antagonist/brainwashed) log_game("[key_name(host_mob)] is no longer brainwashed by nanites.") - cooldown = world.time + 450 \ No newline at end of file + cooldown = world.time + 450 diff --git a/code/modules/research/nanites/nanite_remote.dm b/code/modules/research/nanites/nanite_remote.dm index 60dd78cf94..824d033bf4 100644 --- a/code/modules/research/nanites/nanite_remote.dm +++ b/code/modules/research/nanites/nanite_remote.dm @@ -37,6 +37,7 @@ to_chat(user, "Access denied.") /obj/item/nanite_remote/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return to_chat(user, "You override [src]'s ID lock.") @@ -44,6 +45,7 @@ if(locked) locked = FALSE update_icon() + return TRUE /obj/item/nanite_remote/update_icon() . = ..() diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index cb5062904d..a7d7857a24 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -184,12 +184,14 @@ Nothing else in the console has ID requirements. ..() /obj/machinery/computer/rdconsole/emag_act(mob/user) - if(!(obj_flags & EMAGGED)) - to_chat(user, "You disable the security protocols[locked? " and unlock the console":""].") - playsound(src, "sparks", 75, 1) - obj_flags |= EMAGGED - locked = FALSE - return ..() + . = ..() + if(obj_flags & EMAGGED) + return + to_chat(user, "You disable the security protocols[locked? " and unlock the console":""].") + playsound(src, "sparks", 75, 1) + obj_flags |= EMAGGED + locked = FALSE + return TRUE /obj/machinery/computer/rdconsole/multitool_act(mob/user, obj/item/multitool/I) var/lathe = linked_lathe && linked_lathe.multitool_act(user, I) diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm index 20e05782ef..b3e114d2ad 100644 --- a/code/modules/research/server.dm +++ b/code/modules/research/server.dm @@ -155,8 +155,10 @@ src.updateUsrDialog() /obj/machinery/computer/rdservercontrol/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return playsound(src, "sparks", 75, 1) obj_flags |= EMAGGED to_chat(user, "You disable the security protocols.") + return TRUE diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm index af004c4701..3cd296f866 100644 --- a/code/modules/research/stock_parts.dm +++ b/code/modules/research/stock_parts.dm @@ -13,6 +13,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi var/works_from_distance = FALSE var/pshoom_or_beepboopblorpzingshadashwoosh = 'sound/items/rped.ogg' var/alt_sound = null + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //cutting down on exploits /obj/item/storage/part_replacer/pre_attack(obj/machinery/T, mob/living/user, params) if(!istype(T) || !T.component_parts) @@ -67,6 +68,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi icon = 'icons/obj/stock_parts.dmi' w_class = WEIGHT_CLASS_SMALL var/rating = 1 + rad_flags = RAD_NO_CONTAMINATE /obj/item/stock_parts/Initialize() . = ..() diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index c6487c92f0..038a41b3cd 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -69,7 +69,7 @@ display_name = "Advanced Biotechnology" description = "Advanced Biotechnology" prereq_ids = list("biotech") - design_ids = list("piercesyringe", "crewpinpointer", "smoke_machine", "plasmarefiller", "limbgrower", "defibrillator", "meta_beaker", "healthanalyzer_advanced","harvester","holobarrier_med","smartdartgun","medicinalsmartdart") + design_ids = list("piercesyringe", "crewpinpointer", "smoke_machine", "plasmarefiller", "limbgrower", "defibrillator", "meta_beaker", "healthanalyzer_advanced","harvester","holobarrier_med","smartdartgun","medicinalsmartdart", "pHmeter") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -115,7 +115,7 @@ display_name = "Advanced Surgery" description = "When simple medicine doesn't cut it." prereq_ids = list("adv_biotech") - design_ids = list("surgery_lobotomy", "surgery_reconstruction", "organbox") + design_ids = list("surgery_lobotomy", "surgery_reconstruction", "surgery_toxinhealing", "organbox", "surgery_exp_dissection") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -124,7 +124,7 @@ display_name = "Experimental Surgery" description = "When evolution isn't fast enough." prereq_ids = list("adv_surgery") - design_ids = list("surgery_revival","surgery_pacify","surgery_vein_thread","surgery_nerve_splice","surgery_nerve_ground","surgery_viral_bond") + design_ids = list("surgery_revival","surgery_pacify","surgery_vein_thread","surgery_nerve_splice","surgery_nerve_ground","surgery_ligament_hook","surgery_ligament_reinforcement","surgery_viral_bond") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 5000 @@ -172,7 +172,7 @@ display_name = "Advanced Engineering" description = "Pushing the boundaries of physics, one chainsaw-fist at a time." prereq_ids = list("engineering", "emp_basic") - design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription") + design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription", "rcd_upgrade") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000) export_price = 5000 @@ -221,13 +221,22 @@ //research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500) //export_price = 5000 +/datum/techweb_node/computer_board_gaming + id = "computer_board_gaming" + display_name = "Games and Toys" + description = "For the slackers on the station." + prereq_ids = list("comptech") + design_ids = list("arcade_battle", "arcade_orion", "slotmachine", "autoylathe") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000) + export_price = 5000 + /////////////////////////Bluespace tech///////////////////////// /datum/techweb_node/bluespace_basic //Bluespace-memery id = "bluespace_basic" display_name = "Basic Bluespace Theory" description = "Basic studies into the mysterious alternate dimension known as bluespace." prereq_ids = list("base", "datatheory") - design_ids = list("beacon", "xenobioconsole", "telesci_gps") + design_ids = list("beacon", "xenobioconsole", "telesci_gps", "xenobio_monkeys") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -236,7 +245,7 @@ display_name = "Applied Bluespace Research" description = "Using bluespace to make things faster and better." prereq_ids = list("bluespace_basic", "engineering") - design_ids = list("bs_rped","biobag_holding","minerbag_holding", "bluespacebeaker", "bluespacesyringe", "phasic_scanning", "bluespacesmartdart") + design_ids = list("bs_rped","biobag_holding","minerbag_holding", "bluespacebeaker", "bluespacesyringe", "phasic_scanning", "bluespacesmartdart", "xenobio_slimebasic") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 5000 @@ -245,7 +254,7 @@ display_name = "Advanced Bluespace Research" description = "Deeper understanding of how the Bluespace dimension works" prereq_ids = list("practical_bluespace", "high_efficiency") - design_ids = list("bluespace_matter_bin", "femto_mani", "triphasic_scanning", "bluespace_crystal") + design_ids = list("bluespace_matter_bin", "femto_mani", "triphasic_scanning", "bluespace_crystal", "xenobio_slimeadv") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10000) export_price = 5000 @@ -263,7 +272,7 @@ display_name = "Bluespace Pockets" description = "Studies into the mysterious alternate dimension known as bluespace and how to place items in the threads of reality." prereq_ids = list("adv_power", "adv_bluespace", "adv_biotech", "adv_plasma") - design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding") + design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding", "bsblood_bag") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5500) export_price = 5000 @@ -278,10 +287,10 @@ /datum/techweb_node/bluespace_warping id = "bluespace_warping" - display_name = "Bluespace Teleportation tech" - description = "Traversing through space at an instant with Bluespace." + display_name = "Bluespace Travel" + description = "Application of Bluespace for static teleportation technology." prereq_ids = list("adv_power", "adv_bluespace") - design_ids = list( "tele_station", "tele_hub", "quantumpad", "launchpad", "launchpad_console", "teleconsole", "roastingstick") + design_ids = list("tele_station", "tele_hub", "quantumpad", "quantum_keycard", "launchpad", "launchpad_console", "teleconsole", "roastingstick") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -423,7 +432,7 @@ display_name = "Computer Consoles" description = "Computers and how they work." prereq_ids = list("datatheory") - design_ids = list("cargo", "cargorequest", "libraryconsole", "mining", "crewconsole", "rdcamera", "comconsole", "idcardconsole", "seccamera") + design_ids = list("cargo", "cargorequest", "libraryconsole", "mining", "miningshuttle", "crewconsole", "rdcamera", "comconsole", "idcardconsole", "seccamera") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000) export_price = 5000 @@ -438,15 +447,6 @@ "portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced", "bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small") -/datum/techweb_node/computer_board_gaming - id = "computer_board_gaming" - display_name = "Arcade Games" - description = "For the slackers on the station." - prereq_ids = list("comptech") - design_ids = list("arcade_battle", "arcade_orion", "slotmachine") // Magic money - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500) - export_price = 2000 - /datum/techweb_node/comp_recordkeeping id = "comp_recordkeeping" display_name = "Computerized Recordkeeping" @@ -517,7 +517,7 @@ display_name = "Cybernetic Organs" description = "We have the technology to rebuild him." prereq_ids = list("adv_biotech") - design_ids = list("cybernetic_heart", "cybernetic_liver", "cybernetic_liver_u", "cybernetic_lungs", "cybernetic_lungs_u") + design_ids = list("cybernetic_heart", "cybernetic_liver", "cybernetic_liver_u", "cybernetic_lungs", "cybernetic_lungs_u", "cybernetic_tongue") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -672,7 +672,7 @@ display_name = "Ballistic Weaponry" description = "This isn't research.. This is reverse-engineering!" prereq_ids = list("weaponry") - design_ids = list("mag_oldsmg", "mag_oldsmg_ap", "mag_oldsmg_ic") + design_ids = list("mag_oldsmg", "mag_oldsmg_ap", "mag_oldsmg_ic", "mag_oldsmg_rubber", "mag_oldsmg_tx") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750) export_price = 5000 @@ -998,7 +998,7 @@ description = "Things used by the greys." prereq_ids = list("biotech","engineering") boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, - /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor, /obj/item/stack/sheet/mineral/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 20000 @@ -1012,7 +1012,7 @@ prereq_ids = list("alientech", "adv_biotech") design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery") boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, - /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 20000 @@ -1024,7 +1024,7 @@ description = "Alien engineering tools" prereq_ids = list("alientech", "adv_engi") design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool") - boost_item_paths = list(/obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + boost_item_paths = list(/obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 20000 @@ -1049,6 +1049,15 @@ continue boost_item_paths |= UI.item //allows deconning to unlock. +/datum/techweb_node/advanced_illegl_ballistics + id = "advanced_illegal_ballistics" + display_name = "Advanced Illegal Ballistics" + description = "Advanced Ballistic for Illegal weaponds." + design_ids = list("10mm","10mmap","10mminc","10mmhp","pistolm9mm","m45","bolt_clip") + prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space. + export_price = 7000 + //Helpers for debugging/balancing the techweb in its entirety! /proc/total_techweb_exports() var/list/datum/techweb_node/processing = list() @@ -1079,4 +1088,4 @@ for(var/i in processing) var/datum/techweb_node/TN = i TW.add_point_list(TN.research_costs) - return TW.printout_points() + return TW.printout_points() \ No newline at end of file diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm index ad5bfa27dc..b9e7122d07 100644 --- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm +++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm @@ -680,7 +680,7 @@ datum/status_effect/stabilized/blue/on_remove() if(!F) F = get_turf(owner) range = 50 - if(do_teleport(owner, F, range)) + if(do_teleport(owner, F, range, channel = TELEPORT_CHANNEL_BLUESPACE)) to_chat(owner, "[linked_extract] will take some time to re-align you on the bluespace axis.") do_sparks(5,FALSE,owner) owner.apply_status_effect(/datum/status_effect/bluespacestabilization) diff --git a/code/modules/research/xenobiology/crossbreeding/_weapons.dm b/code/modules/research/xenobiology/crossbreeding/_weapons.dm index 141e6b1fe1..4753abff97 100644 --- a/code/modules/research/xenobiology/crossbreeding/_weapons.dm +++ b/code/modules/research/xenobiology/crossbreeding/_weapons.dm @@ -9,11 +9,13 @@ righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' item_flags = ABSTRACT | DROPDEL w_class = WEIGHT_CLASS_HUGE + slot_flags = NONE force = 5 max_charges = 1 //Recharging costs blood. recharge_rate = 1 ammo_type = /obj/item/ammo_casing/magic/bloodchill fire_sound = 'sound/effects/attackblob.ogg' + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/gun/magic/bloodchill/Initialize() . = ..() @@ -46,4 +48,4 @@ /obj/item/projectile/magic/bloodchill/on_hit(mob/living/target) . = ..() if(isliving(target)) - target.apply_status_effect(/datum/status_effect/bloodchill) \ No newline at end of file + target.apply_status_effect(/datum/status_effect/bloodchill) diff --git a/code/modules/research/xenobiology/crossbreeding/burning.dm b/code/modules/research/xenobiology/crossbreeding/burning.dm index 38362e6d64..363331e12d 100644 --- a/code/modules/research/xenobiology/crossbreeding/burning.dm +++ b/code/modules/research/xenobiology/crossbreeding/burning.dm @@ -144,7 +144,7 @@ Burning extracts: user.visible_message("[src] sparks, and lets off a shockwave of bluespace energy!") for(var/mob/living/L in range(1, get_turf(user))) if(L != user) - do_teleport(L, get_turf(L), 6, asoundin = 'sound/effects/phasein.ogg') //Somewhere between the effectiveness of fake and real BS crystal + do_teleport(L, get_turf(L), 6, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) //Somewhere between the effectiveness of fake and real BS crystal new /obj/effect/particle_effect/sparks(get_turf(L)) playsound(get_turf(L), "sparks", 50, 1) ..() diff --git a/code/modules/research/xenobiology/crossbreeding/consuming.dm b/code/modules/research/xenobiology/crossbreeding/consuming.dm index b51a7b2553..0b2d60da8c 100644 --- a/code/modules/research/xenobiology/crossbreeding/consuming.dm +++ b/code/modules/research/xenobiology/crossbreeding/consuming.dm @@ -232,7 +232,7 @@ Consuming extracts: L.Cut(I,I+1) if(target) - do_teleport(M, target, 0, asoundin = 'sound/effects/phasein.ogg') + do_teleport(M, target, 0, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) new /obj/effect/particle_effect/sparks(get_turf(M)) playsound(get_turf(M), "sparks", 50, 1) diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index 5c96460f64..f10770bff0 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -494,7 +494,7 @@ to_chat(user, "You feel your body vibrating...") if(do_after(user, 25, target = user)) to_chat(user, "You teleport!") - do_teleport(user, get_turf(user), 6, asoundin = 'sound/weapons/emitter2.ogg') + do_teleport(user, get_turf(user), 6, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) return 300 if(SLIME_ACTIVATE_MAJOR) @@ -510,7 +510,7 @@ if(teleport_x && teleport_y && teleport_z) var/turf/T = locate(teleport_x, teleport_y, teleport_z) to_chat(user, "You snap back to your anchor point!") - do_teleport(user, T, asoundin = 'sound/weapons/emitter2.ogg') + do_teleport(user, T, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) return 450 diff --git a/code/modules/shuttle/computer.dm b/code/modules/shuttle/computer.dm index 0c957919a1..946f0fb9a4 100644 --- a/code/modules/shuttle/computer.dm +++ b/code/modules/shuttle/computer.dm @@ -63,11 +63,13 @@ to_chat(usr, "Unable to comply.") /obj/machinery/computer/shuttle/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return req_access = list() obj_flags |= EMAGGED to_chat(user, "You fried the consoles ID checking system.") + return TRUE /obj/machinery/computer/shuttle/proc/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE) if(port && (shuttleId == initial(shuttleId) || override)) diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index 020b4b29ab..119023d465 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -134,6 +134,8 @@ . = TRUE /obj/machinery/computer/emergency_shuttle/emag_act(mob/user) + . = ..() + // How did you even get on the shuttle before it go to the station? if(!IS_DOCKED) return @@ -159,6 +161,7 @@ authorized += ID process() + return TRUE /obj/machinery/computer/emergency_shuttle/Destroy() // Our fake IDs that the emag generated are just there for colour @@ -459,10 +462,12 @@ return /obj/machinery/computer/shuttle/pod/emag_act(mob/user) + . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "You fry the pod's alert level checking system.") + return TRUE /obj/machinery/computer/shuttle/pod/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE) . = ..() diff --git a/code/modules/shuttle/ferry.dm b/code/modules/shuttle/ferry.dm index eaa1f36b75..39ab087f9c 100644 --- a/code/modules/shuttle/ferry.dm +++ b/code/modules/shuttle/ferry.dm @@ -12,7 +12,7 @@ /obj/machinery/computer/shuttle/ferry/emag_act(mob/user) if(!allow_emag) to_chat(user, "[src]'s security firewall is far too powerful for you to bypass.") - return FALSE + return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) return ..() /obj/machinery/computer/shuttle/ferry/attack_ai() @@ -37,4 +37,4 @@ return last_request = world.time to_chat(usr, "Your request has been received by CentCom.") - to_chat(GLOB.admins, "FERRY: [ADMIN_LOOKUPFLW(usr)] (Move Ferry) is requesting to move the transport ferry to CentCom.") + to_chat(GLOB.admins, "FERRY: [ADMIN_LOOKUPFLW(usr)] (Move Ferry) is requesting to move the transport ferry to CentCom.") diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm index a6904c28cc..dd2d7483e3 100644 --- a/code/modules/shuttle/on_move.dm +++ b/code/modules/shuttle/on_move.dm @@ -179,7 +179,7 @@ All ShuttleMove procs go here for(var/obj/machinery/door/airlock/A in range(1, src)) // includes src A.shuttledocked = FALSE A.air_tight = TRUE - INVOKE_ASYNC(A, /obj/machinery/door/.proc/close) + addtimer(CALLBACK(A, /obj/machinery/door/.proc/close), 0) /obj/machinery/door/airlock/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation) . = ..() diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm index d1435a554c..9bea790957 100644 --- a/code/modules/shuttle/special.dm +++ b/code/modules/shuttle/special.dm @@ -48,7 +48,7 @@ return /obj/machinery/power/emitter/energycannon/magical/emag_act(mob/user) - return + return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) /obj/structure/table/abductor/wabbajack name = "wabbajack altar" diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index b54fceb3e7..2249f5f10e 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -60,6 +60,10 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list( for(var/a in T.GetAllContents()) if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types)) return FALSE + if(istype(a, /obj/structure/closet))//Prevents eigenlockers from ending up at CC + var/obj/structure/closet/c = a + if(c.eigen_teleport == TRUE) + return FALSE return TRUE /obj/docking_port/mobile/supply/request(obj/docking_port/stationary/S) diff --git a/code/modules/spells/spell_types/area_teleport.dm b/code/modules/spells/spell_types/area_teleport.dm index ab399f4e2a..7bede9f8be 100644 --- a/code/modules/spells/spell_types/area_teleport.dm +++ b/code/modules/spells/spell_types/area_teleport.dm @@ -58,7 +58,7 @@ var/success = 0 while(tempL.len) attempt = pick(tempL) - target.Move(attempt) + do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC) if(get_turf(target) == attempt) success = 1 break @@ -66,7 +66,7 @@ tempL.Remove(attempt) if(!success) - target.forceMove(L) + do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC) playsound(get_turf(user), sound2, 50,1) return diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm index 88c6ce175f..1576c55326 100644 --- a/code/modules/spells/spell_types/shapeshift.dm +++ b/code/modules/spells/spell_types/shapeshift.dm @@ -15,7 +15,6 @@ var/die_with_shapeshifted_form = TRUE var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa. var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into. - var/shapeshift_type var/list/possible_shapes = list(/mob/living/simple_animal/mouse,\ /mob/living/simple_animal/pet/dog/corgi,\ @@ -167,4 +166,4 @@ /datum/soullink/shapeshift/sharerDies(gibbed, mob/living/sharer) if(source) - source.shapeDeath(gibbed) \ No newline at end of file + source.shapeDeath(gibbed) diff --git a/code/modules/spells/spell_types/turf_teleport.dm b/code/modules/spells/spell_types/turf_teleport.dm index 093285b74d..8a45f2be22 100644 --- a/code/modules/spells/spell_types/turf_teleport.dm +++ b/code/modules/spells/spell_types/turf_teleport.dm @@ -40,6 +40,5 @@ if(!picked || !isturf(picked)) return - if(!target.Move(picked)) - target.forceMove(picked) - playsound(get_turf(user), sound2, 50,1) + if(do_teleport(user, picked, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC)) + playsound(get_turf(user), sound1, 50,1) diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm index 98f5534d06..b09dee04c7 100644 --- a/code/modules/station_goals/shield.dm +++ b/code/modules/station_goals/shield.dm @@ -133,6 +133,7 @@ mode = "M-SHIELD" speed_process = TRUE var/kill_range = 14 + density = 0 /obj/machinery/satellite/meteor_shield/sci name = "\improper Meteor Shield Satellite" @@ -197,9 +198,11 @@ change_meteor_chance(0.5) /obj/machinery/satellite/meteor_shield/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "You access the satellite's debug mode, increasing the chance of meteor strikes.") if(active) change_meteor_chance(4) + return TRUE diff --git a/code/modules/surgery/advanced/bioware/experimental_dissection.dm b/code/modules/surgery/advanced/bioware/experimental_dissection.dm new file mode 100644 index 0000000000..6266480baf --- /dev/null +++ b/code/modules/surgery/advanced/bioware/experimental_dissection.dm @@ -0,0 +1,72 @@ +/datum/surgery/advanced/bioware/experimental_dissection + name = "Experimental Dissection" + desc = "A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/dissection, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_DISSECTION + +/datum/surgery/advanced/bioware/experimental_dissection/can_start(mob/user, mob/living/carbon/target) + . = ..() + if(iscyborg(user)) + return FALSE //robots cannot be creative + //(also this surgery shouldn't be consistently successful, and cyborgs have a 100% success rate on surgery) + if(target.stat != DEAD) + return FALSE + +/datum/surgery_step/dissection + name = "dissection" + implements = list(/obj/item/scalpel = 60, /obj/item/kitchen/knife = 30, /obj/item/shard = 15) + time = 125 + +/datum/surgery_step/dissection/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start dissecting [target].", + "[user] starts dissecting [target].", + "[user] starts dissecting [target].") + +/datum/surgery_step/dissection/proc/check_value(mob/living/carbon/target) + if(isalienroyal(target)) + return 10000 + else if(isalienadult(target)) + return 5000 + else if(ismonkey(target)) + return 1000 + else if(ishuman(target)) + var/mob/living/carbon/human/H = target + if(H.dna && H.dna.species) + if(isabductor(H)) + return 8000 + if(isgolem(H) || iszombie(H)) + return 4000 + if(isjellyperson(H) || ispodperson(H)) + return 3000 + return 2000 + +/datum/surgery_step/dissection/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You dissect [target], and add your discoveries to the research database!", + "[user] dissects [target], adding [user.p_their()] discoveries to the research database!", + "[user] dissects [target]!") + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = check_value(target))) + var/obj/item/bodypart/L = target.get_bodypart(BODY_ZONE_CHEST) + target.apply_damage(80, BRUTE, L) + new /datum/bioware/dissected(target) + return TRUE + +/datum/surgery_step/dissection/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You dissect [target], but do not find anything particularly interesting.", + "[user] dissects [target], however it seems [user.p_they()] didn't find anything useful.", + "[user] dissects [target], but looks a little dissapointed.") + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = (check_value(target) * 0.2))) + var/obj/item/bodypart/L = target.get_bodypart(BODY_ZONE_CHEST) + target.apply_damage(80, BRUTE, L) + new /datum/bioware/dissected(target) + return TRUE + +/datum/bioware/dissected + name = "Dissected" + desc = "This body has been dissected and analyzed. It is no longer worth experimenting on." + mod_type = BIOWARE_DISSECTION \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/ligament_hook.dm b/code/modules/surgery/advanced/bioware/ligament_hook.dm new file mode 100644 index 0000000000..2c154436e6 --- /dev/null +++ b/code/modules/surgery/advanced/bioware/ligament_hook.dm @@ -0,0 +1,45 @@ +/datum/surgery/advanced/bioware/ligament_hook + name = "Ligament Hook" + desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \ + However this weakens the connection, making them easier to detach as well." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/incise, + /datum/surgery_step/reshape_ligaments, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_LIGAMENTS + +/datum/surgery_step/reshape_ligaments + name = "reshape ligaments" + accept_hand = TRUE + time = 125 + +/datum/surgery_step/reshape_ligaments/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start reshaping [target]'s ligaments into a hook-like shape.", + "[user] starts reshaping [target]'s ligaments into a hook-like shape.", + "[user] starts manipulating [target]'s ligaments.") + +/datum/surgery_step/reshape_ligaments/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You finish reshaping [target]'s ligaments into a connective hook!", + "[user] finishes reshaping [target]'s ligaments into a connective hook!", + "[user] finishes manipulating [target]'s ligaments!") + new /datum/bioware/hooked_ligaments(target) + return TRUE + +/datum/bioware/hooked_ligaments + name = "Hooked Ligaments" + desc = "The ligaments and nerve endings that connect the torso to the limbs are formed into a hook-like shape, so limbs can be attached without requiring surgery, but are easier to sever." + mod_type = BIOWARE_LIGAMENTS + +/datum/bioware/hooked_ligaments/on_gain() + ..() + ADD_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") + ADD_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook") + +/datum/bioware/hooked_ligaments/on_lose() + ..() + REMOVE_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") + REMOVE_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook") \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm new file mode 100644 index 0000000000..ac034fcea7 --- /dev/null +++ b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm @@ -0,0 +1,45 @@ +/datum/surgery/advanced/bioware/ligament_reinforcement + name = "Ligament Reinforcement" + desc = "A surgical procedure which adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. \ + However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/incise, + /datum/surgery_step/reinforce_ligaments, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_LIGAMENTS + +/datum/surgery_step/reinforce_ligaments + name = "reinforce ligaments" + accept_hand = TRUE + time = 125 + +/datum/surgery_step/reinforce_ligaments/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start reinforcing [target]'s ligaments.", + "[user] starts reinforcing [target]'s ligaments.", + "[user] starts manipulating [target]'s ligaments.") + +/datum/surgery_step/reinforce_ligaments/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You finish reinforcing [target]'s ligaments!", + "[user] finishes reinforcing [target]'s ligaments!", + "[user] finishes manipulating [target]'s ligaments!") + new /datum/bioware/reinforced_ligaments(target) + return TRUE + +/datum/bioware/reinforced_ligaments + name = "Reinforced Ligaments" + desc = "The ligaments and nerve endings that connect the torso to the limbs are protected by a mix of bone and tissues, and are much harder to separate from the body, but are also easier to disable." + mod_type = BIOWARE_LIGAMENTS + +/datum/bioware/reinforced_ligaments/on_gain() + ..() + ADD_TRAIT(owner, TRAIT_NODISMEMBER, "reinforced_ligaments") + ADD_TRAIT(owner, TRAIT_EASYLIMBDISABLE, "reinforced_ligaments") + +/datum/bioware/reinforced_ligaments/on_lose() + ..() + REMOVE_TRAIT(owner, TRAIT_NODISMEMBER, "reinforced_ligaments") + REMOVE_TRAIT(owner, TRAIT_EASYLIMBDISABLE, "reinforced_ligaments") \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/nerve_grounding.dm b/code/modules/surgery/advanced/bioware/nerve_grounding.dm index f4b23c89b1..99902ff6d6 100644 --- a/code/modules/surgery/advanced/bioware/nerve_grounding.dm +++ b/code/modules/surgery/advanced/bioware/nerve_grounding.dm @@ -17,10 +17,14 @@ time = 155 /datum/surgery_step/ground_nerves/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] starts splicing together [target]'s nerves.", "You start splicing together [target]'s nerves.") + display_results(user, target, "You start rerouting [target]'s nerves.", + "[user] starts rerouting [target]'s nerves.", + "[user] starts manipulating [target]'s nervous system.") /datum/surgery_step/ground_nerves/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully splices [target]'s nervous system!", "You successfully splice [target]'s nervous system!") + display_results(user, target, "You successfully reroute [target]'s nervous system!", + "[user] successfully reroutes [target]'s nervous system!", + "[user] finishes manipulating [target]'s nervous system.") new /datum/bioware/grounded_nerves(target) return TRUE @@ -37,4 +41,4 @@ /datum/bioware/grounded_nerves/on_lose() ..() - owner.physiology.siemens_coeff = prev_coeff \ No newline at end of file + owner.physiology.siemens_coeff = prev_coeff diff --git a/code/modules/surgery/advanced/bioware/nerve_splicing.dm b/code/modules/surgery/advanced/bioware/nerve_splicing.dm index 6192786cc4..e6e66e1b6e 100644 --- a/code/modules/surgery/advanced/bioware/nerve_splicing.dm +++ b/code/modules/surgery/advanced/bioware/nerve_splicing.dm @@ -10,17 +10,20 @@ /datum/surgery_step/close) possible_locs = list(BODY_ZONE_CHEST) bioware_target = BIOWARE_NERVES - /datum/surgery_step/splice_nerves name = "splice nerves" accept_hand = TRUE time = 155 /datum/surgery_step/splice_nerves/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] starts splicing together [target]'s nerves.", "You start splicing together [target]'s nerves.") + display_results(user, target, "You start splicing together [target]'s nerves.", + "[user] starts splicing together [target]'s nerves.", + "[user] starts manipulating [target]'s nervous system.") /datum/surgery_step/splice_nerves/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully splices [target]'s nervous system!", "You successfully splice [target]'s nervous system!") + display_results(user, target, "You successfully splice [target]'s nervous system!", + "[user] successfully splices [target]'s nervous system!", + "[user] finishes manipulating [target]'s nervous system.") new /datum/bioware/spliced_nerves(target) return TRUE @@ -28,11 +31,9 @@ name = "Spliced Nerves" desc = "Nerves are connected to each other multiple times, greatly reducing the impact of stunning effects." mod_type = BIOWARE_NERVES - /datum/bioware/spliced_nerves/on_gain() ..() owner.physiology.stun_mod *= 0.5 - /datum/bioware/spliced_nerves/on_lose() ..() - owner.physiology.stun_mod *= 2 \ No newline at end of file + owner.physiology.stun_mod *= 2 diff --git a/code/modules/surgery/advanced/bioware/vein_threading.dm b/code/modules/surgery/advanced/bioware/vein_threading.dm index 7a03833c51..fc0868c116 100644 --- a/code/modules/surgery/advanced/bioware/vein_threading.dm +++ b/code/modules/surgery/advanced/bioware/vein_threading.dm @@ -10,17 +10,20 @@ /datum/surgery_step/close) possible_locs = list(BODY_ZONE_CHEST) bioware_target = BIOWARE_CIRCULATION - /datum/surgery_step/thread_veins name = "thread veins" accept_hand = TRUE time = 125 /datum/surgery_step/thread_veins/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] starts weaving [target]'s circulatory system.", "You start weaving [target]'s circulatory system.") + display_results(user, target, "You start weaving [target]'s circulatory system.", + "[user] starts weaving [target]'s circulatory system.", + "[user] starts manipulating [target]'s circulatory system.") /datum/surgery_step/thread_veins/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] weaves [target]'s circulatory system into a resistant mesh!", "You weave [target]'s circulatory system into a resistant mesh!") + display_results(user, target, "You weave [target]'s circulatory system into a resistant mesh!", + "[user] weaves [target]'s circulatory system into a resistant mesh!", + "[user] finishes manipulating [target]'s circulatory system.") new /datum/bioware/threaded_veins(target) return TRUE @@ -28,11 +31,9 @@ name = "Threaded Veins" desc = "The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds." mod_type = BIOWARE_CIRCULATION - /datum/bioware/threaded_veins/on_gain() ..() owner.physiology.bleed_mod *= 0.25 - /datum/bioware/threaded_veins/on_lose() ..() - owner.physiology.bleed_mod *= 4 \ No newline at end of file + owner.physiology.bleed_mod *= 4 diff --git a/code/modules/surgery/advanced/brainwashing.dm b/code/modules/surgery/advanced/brainwashing.dm index 23783f1bf2..730a912189 100644 --- a/code/modules/surgery/advanced/brainwashing.dm +++ b/code/modules/surgery/advanced/brainwashing.dm @@ -2,7 +2,6 @@ name = "Brainwashing Surgery Disk" desc = "The disk provides instructions on how to impress an order on a brain, making it the primary objective of the patient." surgeries = list(/datum/surgery/advanced/brainwashing) - /datum/surgery/advanced/brainwashing name = "Brainwashing" desc = "A surgical procedure which directly implants a directive into the patient's brain, making it their absolute priority. It can be cleared using a mindshield implant." @@ -13,10 +12,9 @@ /datum/surgery_step/clamp_bleeders, /datum/surgery_step/brainwash, /datum/surgery_step/close) - + species = list(/mob/living/carbon/human) possible_locs = list(BODY_ZONE_HEAD) - /datum/surgery/advanced/brainwashing/can_start(mob/user, mob/living/carbon/target) if(!..()) return FALSE @@ -24,27 +22,29 @@ if(!B) return FALSE return TRUE - /datum/surgery_step/brainwash name = "brainwash" implements = list(/obj/item/hemostat = 85, TOOL_WIRECUTTER = 50, /obj/item/stack/packageWrap = 35, /obj/item/stack/cable_coil = 15) time = 200 var/objective - /datum/surgery_step/brainwash/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) objective = stripped_input(user, "Choose the objective to imprint on your victim's brain.", "Brainwashing", null, MAX_MESSAGE_LEN) if(!objective) return -1 - user.visible_message("[user] begins to tinker with [target]'s brain.", "You begin to brainwash [target]...") + display_results(user, target, "You begin to brainwash [target]...", + "[user] begins to fix [target]'s brain.", + "[user] begins to perform surgery on [target]'s brain.") /datum/surgery_step/brainwash/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(!target.mind) - user.visible_message("[target] doesn't respond to the brainwashing, as if [target.p_they()] lacked a mind...") + to_chat(user, "[target] doesn't respond to the brainwashing, as if [target.p_they()] lacked a mind...") return FALSE if(HAS_TRAIT(target, TRAIT_MINDSHIELD)) - user.visible_message("You hear a faint buzzing from a device inside [target]'s brain, and the brainwashing is erased.") + to_chat(user, "You hear a faint buzzing from a device inside [target]'s brain, and the brainwashing is erased.") return FALSE - user.visible_message("[user] successfully brainwashes [target]!", "You succeed in brainwashing [target].") + display_results(user, target, "You succeed in brainwashing [target].", + "[user] successfully fixes [target]'s brain!", + "[user] completes the surgery on [target]'s brain.") to_chat(target, "A new compulsion fills your mind... you feel forced to obey it!") brainwash(target, objective) message_admins("[ADMIN_LOOKUPFLW(user)] surgically brainwashed [ADMIN_LOOKUPFLW(target)] with the objective '[objective]'.") @@ -53,8 +53,10 @@ /datum/surgery_step/brainwash/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(target.getorganslot(ORGAN_SLOT_BRAIN)) - user.visible_message("[user] damages some brain tissue!", "You bruise some brain tissue!") + display_results(user, target, "You screw up, bruising the brain tissue!", + "[user] screws up, causing brain damage!", + "[user] completes the surgery on [target]'s brain.") target.adjustBrainLoss(40) else user.visible_message("[user] suddenly notices that the brain [user.p_they()] [user.p_were()] working on is not there anymore.", "You suddenly notice that the brain you were working on is not there anymore.") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/surgery/advanced/lobotomy.dm b/code/modules/surgery/advanced/lobotomy.dm index f74346b193..1c09f5f7da 100644 --- a/code/modules/surgery/advanced/lobotomy.dm +++ b/code/modules/surgery/advanced/lobotomy.dm @@ -12,7 +12,6 @@ species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_HEAD) requires_bodypart_type = 0 - /datum/surgery/advanced/lobotomy/can_start(mob/user, mob/living/carbon/target) if(!..()) return FALSE @@ -20,23 +19,25 @@ if(!B) return FALSE return TRUE - /datum/surgery_step/lobotomize name = "perform lobotomy" implements = list(/obj/item/scalpel = 85, /obj/item/melee/transforming/energy/sword = 55, /obj/item/kitchen/knife = 35, /obj/item/shard = 25, /obj/item = 20) time = 100 - /datum/surgery_step/lobotomize/tool_check(mob/user, obj/item/tool) if(implement_type == /obj/item && !tool.is_sharp()) return FALSE return TRUE /datum/surgery_step/lobotomize/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to cut a piece of [target]'s brain.", "You begin to cut a piece of [target]'s brain...") + display_results(user, target, "You begin to perform a lobotomy on [target]'s brain...", + "[user] begins to perform a lobotomy on [target]'s brain.", + "[user] begins to perform surgery on [target]'s brain.") /datum/surgery_step/lobotomize/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully lobotomizes [target]!", "You succeed in lobotomizing [target].") + display_results(user, target, "You succeed in lobotomizing [target].", + "[user] successfully lobotomizes [target]!", + "[user] completes the surgery on [target]'s brain.") target.cure_all_traumas(TRAUMA_RESILIENCE_LOBOTOMY) if(target.mind && target.mind.has_antag_datum(/datum/antagonist/brainwashed)) target.mind.remove_antag_datum(/datum/antagonist/brainwashed) @@ -51,7 +52,9 @@ /datum/surgery_step/lobotomize/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(target.getorganslot(ORGAN_SLOT_BRAIN)) - user.visible_message("[user] removes the wrong part, causing more damage!", "You remove the wrong part, causing more damage!") + display_results(user, target, "You remove the wrong part, causing more damage!", + "[user] successfully lobotomizes [target]!", + "[user] completes the surgery on [target]'s brain.") target.adjustBrainLoss(80) switch(rand(1,3)) if(1) @@ -62,4 +65,4 @@ target.gain_trauma_type(BRAIN_TRAUMA_SPECIAL, TRAUMA_RESILIENCE_MAGIC) else user.visible_message("[user] suddenly notices that the brain [user.p_they()] [user.p_were()] working on is not there anymore.", "You suddenly notice that the brain you were working on is not there anymore.") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/surgery/advanced/necrotic_revival.dm b/code/modules/surgery/advanced/necrotic_revival.dm index a88bb51b31..8c57930252 100644 --- a/code/modules/surgery/advanced/necrotic_revival.dm +++ b/code/modules/surgery/advanced/necrotic_revival.dm @@ -7,9 +7,7 @@ /datum/surgery_step/clamp_bleeders, /datum/surgery_step/bionecrosis, /datum/surgery_step/close) - possible_locs = list(BODY_ZONE_HEAD) - /datum/surgery/advanced/necrotic_revival/can_start(mob/user, mob/living/carbon/target) . = ..() var/obj/item/organ/zombie_infection/ZI = target.getorganslot(ORGAN_SLOT_ZOMBIE) @@ -19,16 +17,21 @@ /datum/surgery_step/bionecrosis name = "start bionecrosis" implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) + implements = list(/obj/item/reagent_containers/syringe = 100, /obj/item/pen = 30) time = 50 chems_needed = list("zombiepowder", "rezadone") require_all_chems = FALSE /datum/surgery_step/bionecrosis/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to stimulate [target]'s brain.", "You begin to stimulate [target]'s brain...") + display_results(user, target, "You begin to grow a romerol tumor on [target]'s brain...", + "[user] begins to tinker with [target]'s brain...", + "[user] begins to perform surgery on [target]'s brain.") /datum/surgery_step/bionecrosis/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully grows a necrotic tumor on [target]'s brain!", "You succeed in growing a necrotic tumor on [target]'s brain.") + display_results(user, target, "You succeed in growing a romerol tumor on [target]'s brain.", + "[user] successfully grows a romerol tumor on [target]'s brain!", + "[user] completes the surgery on [target]'s brain.") if(!target.getorganslot(ORGAN_SLOT_ZOMBIE)) var/obj/item/organ/zombie_infection/ZI = new() ZI.Insert(target) - return TRUE \ No newline at end of file + return TRUE diff --git a/code/modules/surgery/advanced/pacification.dm b/code/modules/surgery/advanced/pacification.dm index 15e34d003c..d5585d71a8 100644 --- a/code/modules/surgery/advanced/pacification.dm +++ b/code/modules/surgery/advanced/pacification.dm @@ -7,31 +7,34 @@ /datum/surgery_step/clamp_bleeders, /datum/surgery_step/pacify, /datum/surgery_step/close) - species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_HEAD) requires_bodypart_type = 0 - /datum/surgery/advanced/pacify/can_start(mob/user, mob/living/carbon/target) . = ..() var/obj/item/organ/brain/B = target.getorganslot(ORGAN_SLOT_BRAIN) if(!B) return FALSE - /datum/surgery_step/pacify name = "rewire brain" implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) time = 40 /datum/surgery_step/pacify/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to reshape [target]'s brain.", "You begin to reshape [target]'s brain...") + display_results(user, target, "You begin to pacify [target]...", + "[user] begins to fix [target]'s brain.", + "[user] begins to perform surgery on [target]'s brain.") /datum/surgery_step/pacify/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] reshapes [target]'s brain!", "You succeed in reshaping [target]'s brain.") + display_results(user, target, "You succeed in neurologically pacifying [target].", + "[user] successfully fixes [target]'s brain!", + "[user] completes the surgery on [target]'s brain.") target.gain_trauma(/datum/brain_trauma/severe/pacifism, TRAUMA_RESILIENCE_LOBOTOMY) return TRUE /datum/surgery_step/pacify/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] reshapes [target]'s brain!", "You screwed up, and rewired [target]'s brain the wrong way around...") + display_results(user, target, "You screw up, rewiring [target]'s brain the wrong way around...", + "[user] screws up, causing brain damage!", + "[user] completes the surgery on [target]'s brain.") target.gain_trauma_type(BRAIN_TRAUMA_SEVERE, TRAUMA_RESILIENCE_LOBOTOMY) - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/surgery/advanced/revival.dm b/code/modules/surgery/advanced/revival.dm index ebda8a04e2..01c30f174a 100644 --- a/code/modules/surgery/advanced/revival.dm +++ b/code/modules/surgery/advanced/revival.dm @@ -8,11 +8,9 @@ /datum/surgery_step/incise, /datum/surgery_step/revive, /datum/surgery_step/close) - species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_HEAD) requires_bodypart_type = 0 - /datum/surgery/advanced/revival/can_start(mob/user, mob/living/carbon/target) if(!..()) return FALSE @@ -24,12 +22,10 @@ if(!B) return FALSE return TRUE - /datum/surgery_step/revive name = "electrically stimulate brain" implements = list(/obj/item/twohanded/shockpaddles = 100, /obj/item/abductor/gizmo = 100, /obj/item/melee/baton = 75, /obj/item/organ/cyberimp/arm/baton = 75, /obj/item/organ/cyberimp/arm/gun/taser = 60, /obj/item/gun/energy/e_gun/advtaser = 60, /obj/item/gun/energy/taser = 60) time = 120 - /datum/surgery_step/revive/tool_check(mob/user, obj/item/tool) . = TRUE if(istype(tool, /obj/item/twohanded/shockpaddles)) @@ -51,25 +47,33 @@ return FALSE /datum/surgery_step/revive/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] prepares to shock [target]'s brain with [tool].", "You prepare to give [target]'s brain the spark of life with [tool].") + display_results(user, target, "You prepare to give [target]'s brain the spark of life with [tool].", + "[user] prepares to shock [target]'s brain with [tool].", + "[user] prepares to shock [target]'s brain with [tool].") target.notify_ghost_cloning("Someone is trying to zap your brain. Re-enter your corpse if you want to be revived!", source = target) /datum/surgery_step/revive/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] send a powerful shock to [target]'s brain with [tool]...", "You successfully shock [target]'s brain with [tool]...") + display_results(user, target, "You successfully shock [target]'s brain with [tool]...", + "[user] send a powerful shock to [target]'s brain with [tool]...", + "[user] send a powerful shock to [target]'s brain with [tool]...") playsound(get_turf(target), 'sound/magic/lightningbolt.ogg', 50, 1) target.adjustOxyLoss(-50, 0) target.updatehealth() if(target.revive()) user.visible_message("...[target] wakes up, alive and aware!", "IT'S ALIVE!") + target.visible_message("...[target] wakes up, alive and aware!") target.emote("gasp") target.adjustBrainLoss(50, 199) //MAD SCIENCE return TRUE else user.visible_message("...[target.p_they()] convulses, then lies still.") + target.visible_message("...[target.p_they()] convulses, then lies still.") return FALSE /datum/surgery_step/revive/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] send a powerful shock to [target]'s brain with [tool], but [target.p_they()] doesn't react.", "You shock [target]'s brain with [tool], but [target.p_they()] doesn't react.") + display_results(user, target, "You shock [target]'s brain with [tool], but [target.p_they()] doesn't react.", + "[user] send a powerful shock to [target]'s brain with [tool], but [target.p_they()] doesn't react.", + "[user] send a powerful shock to [target]'s brain with [tool], but [target.p_they()] doesn't react.") playsound(get_turf(target), 'sound/magic/lightningbolt.ogg', 50, 1) target.adjustBrainLoss(15, 199) - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/surgery/advanced/toxichealing.dm b/code/modules/surgery/advanced/toxichealing.dm new file mode 100644 index 0000000000..a82287831c --- /dev/null +++ b/code/modules/surgery/advanced/toxichealing.dm @@ -0,0 +1,37 @@ +/datum/surgery/advanced/toxichealing + name = "Body Rejuvenation" + desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/incise, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/toxichealing, + /datum/surgery_step/close) + + species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) + possible_locs = list(BODY_ZONE_CHEST) + requires_bodypart_type = 0 + +/datum/surgery_step/toxichealing + name = "rejuvenate body" + implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) + repeatable = TRUE + time = 25 + +/datum/surgery_step/toxichealing/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] starts rejuvenating some of [target]'s flesh back to life.", "You start knitting some of [target]'s flesh back to life.") + +/datum/surgery_step/toxichealing/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] fixes some of [target]'s wounds.", "You succeed in fixing some of [target]'s wounds.") + target.heal_bodypart_damage(0,0,30) //Heals stam + target.adjustToxLoss(-15, 0, TRUE) + target.adjustOxyLoss(-20, 0) + return TRUE + +/datum/surgery_step/toxichealing/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] screws up!", "You screwed up!") + target.take_bodypart_damage(25,0) + return FALSE \ No newline at end of file diff --git a/code/modules/surgery/advanced/viral_bonding.dm b/code/modules/surgery/advanced/viral_bonding.dm index 115f8a2eed..b87d5e001c 100644 --- a/code/modules/surgery/advanced/viral_bonding.dm +++ b/code/modules/surgery/advanced/viral_bonding.dm @@ -7,17 +7,14 @@ /datum/surgery_step/incise, /datum/surgery_step/viral_bond, /datum/surgery_step/close) - species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_CHEST) - /datum/surgery/advanced/viral_bonding/can_start(mob/user, mob/living/carbon/target) if(!..()) return FALSE if(!LAZYLEN(target.diseases)) return FALSE return TRUE - /datum/surgery_step/viral_bond name = "viral bond" implements = list(/obj/item/cautery = 100, TOOL_WELDER = 50, /obj/item = 30) // 30% success with any hot item. @@ -27,15 +24,18 @@ /datum/surgery_step/viral_bond/tool_check(mob/user, obj/item/tool) if(implement_type == TOOL_WELDER || implement_type == /obj/item) return tool.is_hot() - return TRUE /datum/surgery_step/viral_bond/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] starts heating [target]'s bone marrow with [tool]...", "You start heating [target]'s bone marrow with [tool]...") + display_results(user, target, "You start heating [target]'s bone marrow with [tool]...", + "[user] starts heating [target]'s bone marrow with [tool]...", + "[user] starts heating something in [target]'s chest with [tool]...") /datum/surgery_step/viral_bond/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[target]'s bone marrow begins pulsing slowly.", "[target]'s bone marrow begins pulsing slowly. The viral bonding is complete.") + display_results(user, target, "[target]'s bone marrow begins pulsing slowly. The viral bonding is complete.", + "[target]'s bone marrow begins pulsing slowly.", + "[user] finishes the operation.") for(var/X in target.diseases) var/datum/disease/D = X D.carrier = TRUE - return TRUE \ No newline at end of file + return TRUE diff --git a/code/modules/surgery/amputation.dm b/code/modules/surgery/amputation.dm index 8465a6d332..01cf6ae112 100644 --- a/code/modules/surgery/amputation.dm +++ b/code/modules/surgery/amputation.dm @@ -1,25 +1,25 @@ - /datum/surgery/amputation - name = "amputation" + name = "Amputation" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/sever_limb) species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD) requires_bodypart_type = 0 - - /datum/surgery_step/sever_limb name = "sever limb" implements = list(/obj/item/scalpel = 100, /obj/item/circular_saw = 100, /obj/item/melee/transforming/energy/sword/cyborg/saw = 100, /obj/item/melee/arm_blade = 80, /obj/item/twohanded/required/chainsaw = 80, /obj/item/mounted_chainsaw = 80, /obj/item/twohanded/fireaxe = 50, /obj/item/hatchet = 40, /obj/item/kitchen/knife/butcher = 25) time = 64 /datum/surgery_step/sever_limb/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to sever [target]'s [parse_zone(target_zone)]!", "You begin to sever [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to sever [target]'s [parse_zone(target_zone)]...", + "[user] begins to sever [target]'s [parse_zone(target_zone)]!", + "[user] begins to sever [target]'s [parse_zone(target_zone)]!") /datum/surgery_step/sever_limb/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) var/mob/living/carbon/human/L = target - user.visible_message("[user] severs [L]'s [parse_zone(target_zone)]!", "You sever [L]'s [parse_zone(target_zone)].") + display_results(user, target, "You sever [L]'s [parse_zone(target_zone)].", + "[user] severs [L]'s [parse_zone(target_zone)]!", + "[user] severs [L]'s [parse_zone(target_zone)]!") if(surgery.operated_bodypart) var/obj/item/bodypart/target_limb = surgery.operated_bodypart target_limb.drop_limb() - - return 1 \ No newline at end of file + return 1 diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index a97a133685..dffb7bf355 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -40,6 +40,7 @@ var/skin_tone = "" var/body_gender = "" var/species_id = "" + var/should_draw_citadel = FALSE var/should_draw_gender = FALSE var/should_draw_greyscale = FALSE var/species_color = "" @@ -48,8 +49,8 @@ var/body_markings = "" //for bodypart markings var/body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi' var/list/markings_color = list() - var/auxmarking = "" - var/list/auxmarking_color = list() + var/aux_marking + var/digitigrade_type var/animal_origin = null //for nonhuman bodypart (e.g. monkey) var/dismemberable = 1 //whether it can be dismembered with a weapon. @@ -230,7 +231,7 @@ return BODYPART_DISABLED_PARALYSIS if(can_dismember() && !HAS_TRAIT(owner, TRAIT_NODISMEMBER)) . = disabled //inertia, to avoid limbs healing 0.1 damage and being re-enabled - if((get_damage(TRUE) >= max_damage)) + if((get_damage(TRUE) >= max_damage) || (HAS_TRAIT(owner, TRAIT_EASYLIMBDISABLE) && (get_damage(TRUE) >= (max_damage * 0.6)))) //Easy limb disable disables the limb at 40% health instead of 0% return BODYPART_DISABLED_DAMAGE if(disabled && (get_damage(TRUE) <= (max_damage * 0.5))) return BODYPART_NOT_DISABLED @@ -309,7 +310,7 @@ should_draw_greyscale = FALSE no_update = TRUE body_markings = "husk" // reeee - auxmarking = "husk" + aux_marking = "husk" if(no_update) return @@ -351,21 +352,29 @@ else species_color = "" + if("legs" in S.default_features) + if(body_zone == BODY_ZONE_L_LEG || body_zone == BODY_ZONE_R_LEG) + if(DIGITIGRADE in S.species_traits) + digitigrade_type = lowertext(H.dna.features.["legs"]) + else + digitigrade_type = null + if("mam_body_markings" in S.default_features) var/datum/sprite_accessory/Smark Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]] - body_markings_icon = Smark.icon + if(Smark) + body_markings_icon = Smark.icon if(H.dna.features.["mam_body_markings"] != "None") body_markings = lowertext(H.dna.features.["mam_body_markings"]) - auxmarking = lowertext(H.dna.features.["mam_body_markings"]) + aux_marking = lowertext(H.dna.features.["mam_body_markings"]) else body_markings = "plain" - auxmarking = "plain" + aux_marking = "plain" markings_color = list(colorlist) else body_markings = null - auxmarking = null + aux_marking = null if(!dropping_limb && H.dna.check_mutation(HULK)) mutation_color = "00aa00" @@ -380,7 +389,7 @@ if(status == BODYPART_ROBOTIC) dmg_overlay_type = "robotic" body_markings = null - auxmarking = null + aux_marking = null if(dropping_limb) no_update = TRUE //when attached, the limb won't be affected by the appearance changes of its mob owner. @@ -422,7 +431,7 @@ else . += image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - . += image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + . += image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir) var/image/aux @@ -452,21 +461,25 @@ if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" else if(use_digitigrade) - limb.icon_state = "digitigrade_[use_digitigrade]_[body_zone]" + limb.icon_state = "[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" else limb.icon = 'icons/mob/human_parts.dmi' if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" + else if(use_digitigrade) + limb.icon_state = "[species_id]_[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" // Citadel Start - if(should_draw_citadel && !use_digitigrade) + if(should_draw_citadel) limb.icon = 'modular_citadel/icons/mob/mutant_bodyparts.dmi' if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" + else if(use_digitigrade) + limb.icon_state = "[species_id]_[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" @@ -475,7 +488,7 @@ if(species_id == "husk") marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir) else if(species_id == "husk" && use_digitigrade) - marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) else if(!use_digitigrade) if(body_zone == BODY_ZONE_CHEST) @@ -483,20 +496,21 @@ else marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - marking = image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + . += marking // Citadel End if(aux_zone) aux = image(limb.icon, "[species_id]_[aux_zone]", -aux_layer, image_dir) - . += aux - if(!isnull(auxmarking)) + if(!isnull(aux_marking)) if(species_id == "husk") auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir) else auxmarking = image(body_markings_icon, "[body_markings]_[aux_zone]", -aux_layer, image_dir) - . += auxmarking + . += aux + . += auxmarking else limb.icon = icon @@ -508,7 +522,7 @@ if(aux_zone) aux = image(limb.icon, "[aux_zone]", -aux_layer, image_dir) . += aux - if(!isnull(auxmarking)) + if(!isnull(aux_marking)) if(species_id == "husk") auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir) else @@ -527,7 +541,7 @@ else marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - marking = image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) . += marking return @@ -537,8 +551,11 @@ limb.color = "#[draw_color]" if(aux_zone) aux.color = "#[draw_color]" - if(!isnull(auxmarking)) - auxmarking.color = list(markings_color) + if(!isnull(aux_marking)) + if(species_id == "husk") + auxmarking.color = "#141414" + else + auxmarking.color = list(markings_color) if(!isnull(body_markings)) if(species_id == "husk") diff --git a/code/modules/surgery/bodyparts/robot_bodyparts.dm b/code/modules/surgery/bodyparts/robot_bodyparts.dm index ab31d64034..a3f8b883b4 100644 --- a/code/modules/surgery/bodyparts/robot_bodyparts.dm +++ b/code/modules/surgery/bodyparts/robot_bodyparts.dm @@ -20,8 +20,8 @@ icon_state = "borg_l_arm" status = BODYPART_ROBOTIC - brute_reduction = 5 - burn_reduction = 4 + brute_reduction = 2 + burn_reduction = 1 light_brute_msg = ROBOTIC_LIGHT_BRUTE_MSG medium_brute_msg = ROBOTIC_MEDIUM_BRUTE_MSG @@ -41,8 +41,8 @@ icon_state = "borg_r_arm" status = BODYPART_ROBOTIC - brute_reduction = 5 - burn_reduction = 4 + brute_reduction = 2 + burn_reduction = 1 light_brute_msg = ROBOTIC_LIGHT_BRUTE_MSG medium_brute_msg = ROBOTIC_MEDIUM_BRUTE_MSG @@ -62,8 +62,8 @@ icon_state = "borg_l_leg" status = BODYPART_ROBOTIC - brute_reduction = 5 - burn_reduction = 4 + brute_reduction = 2 + burn_reduction = 1 light_brute_msg = ROBOTIC_LIGHT_BRUTE_MSG medium_brute_msg = ROBOTIC_MEDIUM_BRUTE_MSG @@ -83,8 +83,8 @@ icon_state = "borg_r_leg" status = BODYPART_ROBOTIC - brute_reduction = 5 - burn_reduction = 4 + brute_reduction = 2 + burn_reduction = 1 light_brute_msg = ROBOTIC_LIGHT_BRUTE_MSG medium_brute_msg = ROBOTIC_MEDIUM_BRUTE_MSG @@ -103,8 +103,8 @@ icon_state = "borg_chest" status = BODYPART_ROBOTIC - brute_reduction = 5 - burn_reduction = 4 + brute_reduction = 2 + burn_reduction = 1 light_brute_msg = ROBOTIC_LIGHT_BRUTE_MSG medium_brute_msg = ROBOTIC_MEDIUM_BRUTE_MSG @@ -268,38 +268,38 @@ burn_reduction = 0 max_damage = 20 -// Upgraded Surplus lims +// Upgraded Surplus lims - Better then robotic lims /obj/item/bodypart/l_arm/robot/surplus_upgraded name = "reinforced surplus prosthetic left arm" - desc = "A skeletal, robotic limb. This one is reinforced to provide better protection." + desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts." icon = 'icons/mob/augmentation/surplus_augments.dmi' - brute_reduction = 1 - burn_reduction = 1 - max_damage = 30 + brute_reduction = 3 + burn_reduction = 2 + max_damage = 55 /obj/item/bodypart/r_arm/robot/surplus_upgraded name = "reinforced surplus prosthetic right arm" - desc = "A skeletal, robotic limb. This one is reinforced to provide better protection." + desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts." icon = 'icons/mob/augmentation/surplus_augments.dmi' - brute_reduction = 1 - burn_reduction = 1 - max_damage = 30 + brute_reduction = 3 + burn_reduction = 2 + max_damage = 55 /obj/item/bodypart/l_leg/robot/surplus_upgraded name = "reinforced surplus prosthetic left leg" - desc = "A skeletal, robotic limb. This one is reinforced to provide better protection." + desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts." icon = 'icons/mob/augmentation/surplus_augments.dmi' - brute_reduction = 1 - burn_reduction = 1 - max_damage = 30 + brute_reduction = 3 + burn_reduction = 2 + max_damage = 55 /obj/item/bodypart/r_leg/robot/surplus_upgraded name = "reinforced surplus prosthetic right leg" - desc = "A skeletal, robotic limb. This one is reinforced to provide better protection." + desc = "A skeletal, robotic limb. This one is reinforced to provide better protection, and is made of stronger parts." icon = 'icons/mob/augmentation/surplus_augments.dmi' - brute_reduction = 1 - burn_reduction = 1 - max_damage = 30 + brute_reduction = 3 + burn_reduction = 2 + max_damage = 55 #undef ROBOTIC_LIGHT_BRUTE_MSG #undef ROBOTIC_MEDIUM_BRUTE_MSG diff --git a/code/modules/surgery/brain_surgery.dm b/code/modules/surgery/brain_surgery.dm index fcd626ad97..e65271576d 100644 --- a/code/modules/surgery/brain_surgery.dm +++ b/code/modules/surgery/brain_surgery.dm @@ -1,5 +1,5 @@ /datum/surgery/brain_surgery - name = "brain surgery" + name = "Brain surgery" steps = list( /datum/surgery_step/incise, /datum/surgery_step/retract_skin, @@ -7,16 +7,13 @@ /datum/surgery_step/clamp_bleeders, /datum/surgery_step/fix_brain, /datum/surgery_step/close) - species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_HEAD) requires_bodypart_type = 0 - /datum/surgery_step/fix_brain name = "fix brain" implements = list(/obj/item/hemostat = 85, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) //don't worry, pouring some alcohol on their open brain will get that chance to 100 time = 120 //long and complicated - /datum/surgery/brain_surgery/can_start(mob/user, mob/living/carbon/target) var/obj/item/organ/brain/B = target.getorganslot(ORGAN_SLOT_BRAIN) if(!B) @@ -24,10 +21,14 @@ return TRUE /datum/surgery_step/fix_brain/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to fix [target]'s brain.", "You begin to fix [target]'s brain...") + display_results(user, target, "You begin to fix [target]'s brain...", + "[user] begins to fix [target]'s brain.", + "[user] begins to perform surgery on [target]'s brain.") /datum/surgery_step/fix_brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully fixes [target]'s brain!", "You succeed in fixing [target]'s brain.") + display_results(user, target, "You succeed in fixing [target]'s brain.", + "[user] successfully fixes [target]'s brain!", + "[user] completes the surgery on [target]'s brain.") if(target.mind && target.mind.has_antag_datum(/datum/antagonist/brainwashed)) target.mind.remove_antag_datum(/datum/antagonist/brainwashed) target.adjustBrainLoss(-60) @@ -36,9 +37,11 @@ /datum/surgery_step/fix_brain/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(target.getorganslot(ORGAN_SLOT_BRAIN)) - user.visible_message("[user] screws up, causing more damage!", "You screw up, causing more damage!") + display_results(user, target, "You screw up, causing more damage!", + "[user] screws up, causing brain damage!", + "[user] completes the surgery on [target]'s brain.") target.adjustBrainLoss(60) target.gain_trauma_type(BRAIN_TRAUMA_SEVERE, TRAUMA_RESILIENCE_LOBOTOMY) else user.visible_message("[user] suddenly notices that the brain [user.p_they()] [user.p_were()] working on is not there anymore.", "You suddenly notice that the brain you were working on is not there anymore.") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/surgery/cavity_implant.dm b/code/modules/surgery/cavity_implant.dm index 72874e0308..4c65b56962 100644 --- a/code/modules/surgery/cavity_implant.dm +++ b/code/modules/surgery/cavity_implant.dm @@ -1,30 +1,32 @@ /datum/surgery/cavity_implant - name = "cavity implant" + name = "Cavity implant" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/incise, /datum/surgery_step/handle_cavity, /datum/surgery_step/close) species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_CHEST) - - //handle cavity /datum/surgery_step/handle_cavity name = "implant item" accept_hand = 1 accept_any_item = 1 + implements = list(/obj/item = 100) + repeatable = TRUE time = 32 var/obj/item/IC = null - +/datum/surgery_step/handle_cavity/tool_check(mob/user, obj/item/tool) + if(istype(tool, /obj/item/cautery) || istype(tool, /obj/item/gun/energy/laser)) + return FALSE + return !tool.is_hot() /datum/surgery_step/handle_cavity/preop(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/bodypart/chest/CH = target.get_bodypart(BODY_ZONE_CHEST) IC = CH.cavity_item if(tool) - if(istype(tool, /obj/item/surgical_drapes) || istype(tool, /obj/item/bedsheet)) - var/obj/item/inactive = user.get_inactive_held_item() - if(istype(inactive, /obj/item/cautery) || istype(inactive, /obj/item/screwdriver) || iscyborg(user)) - attempt_cancel_surgery(surgery, tool, target, user) - return -1 - user.visible_message("[user] begins to insert [tool] into [target]'s [target_zone].", "You begin to insert [tool] into [target]'s [target_zone]...") + display_results(user, target, "You begin to insert [tool] into [target]'s [target_zone]...", + "[user] begins to insert [tool] into [target]'s [target_zone].", + "[user] begins to insert [tool.w_class > WEIGHT_CLASS_SMALL ? tool : "something"] into [target]'s [target_zone].") else - user.visible_message("[user] checks for items in [target]'s [target_zone].", "You check for items in [target]'s [target_zone]...") + display_results(user, target, "You check for items in [target]'s [target_zone]...", + "[user] checks for items in [target]'s [target_zone].", + "[user] looks for something in [target]'s [target_zone].") /datum/surgery_step/handle_cavity/success(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/bodypart/chest/CH = target.get_bodypart(BODY_ZONE_CHEST) @@ -32,18 +34,18 @@ if(IC || tool.w_class > WEIGHT_CLASS_NORMAL || HAS_TRAIT(tool, TRAIT_NODROP) || istype(tool, /obj/item/organ)) to_chat(user, "You can't seem to fit [tool] in [target]'s [target_zone]!") return 0 - var/obj/item/electronic_assembly/EA = tool - if(istype(EA) && EA.combat_circuits && tool.w_class > WEIGHT_CLASS_SMALL) - to_chat(user, "[tool] is too dangerous to put in [target]'s [target_zone]! Maybe if it was smaller...") - return 0 else - user.visible_message("[user] stuffs [tool] into [target]'s [target_zone]!", "You stuff [tool] into [target]'s [target_zone].") + display_results(user, target, "You stuff [tool] into [target]'s [target_zone].", + "[user] stuffs [tool] into [target]'s [target_zone]!", + "[user] stuffs [tool.w_class > WEIGHT_CLASS_SMALL ? tool : "something"] into [target]'s [target_zone].") user.transferItemToLoc(tool, target, TRUE) CH.cavity_item = tool return 1 else if(IC) - user.visible_message("[user] pulls [IC] out of [target]'s [target_zone]!", "You pull [IC] out of [target]'s [target_zone].") + display_results(user, target, "You pull [IC] out of [target]'s [target_zone].", + "[user] pulls [IC] out of [target]'s [target_zone]!", + "[user] pulls [IC.w_class > WEIGHT_CLASS_SMALL ? IC : "something"] out of [target]'s [target_zone].") user.put_in_hands(IC) CH.cavity_item = null return 1 diff --git a/code/modules/surgery/core_removal.dm b/code/modules/surgery/core_removal.dm index 7bf888ab40..6243405f8d 100644 --- a/code/modules/surgery/core_removal.dm +++ b/code/modules/surgery/core_removal.dm @@ -1,5 +1,5 @@ /datum/surgery/core_removal - name = "core removal" + name = "Core removal" steps = list(/datum/surgery_step/incise, /datum/surgery_step/extract_core) species = list(/mob/living/simple_animal/slime) possible_locs = list(BODY_ZONE_R_ARM,BODY_ZONE_L_ARM,BODY_ZONE_R_LEG,BODY_ZONE_L_LEG,BODY_ZONE_CHEST,BODY_ZONE_HEAD) @@ -8,7 +8,6 @@ if(target.stat == DEAD) return 1 return 0 - //extract brain /datum/surgery_step/extract_core name = "extract core" @@ -16,13 +15,17 @@ time = 16 /datum/surgery_step/extract_core/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to extract a core from [target].", "You begin to extract a core from [target]...") + display_results(user, target, "You begin to extract a core from [target]...", + "[user] begins to extract a core from [target].", + "[user] begins to extract a core from [target].") /datum/surgery_step/extract_core/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) var/mob/living/simple_animal/slime/slime = target if(slime.cores > 0) slime.cores-- - user.visible_message("[user] successfully extracts a core from [target]!", "You successfully extract a core from [target]. [slime.cores] core\s remaining.") + display_results(user, target, "You successfully extract a core from [target]. [slime.cores] core\s remaining.", + "[user] successfully extracts a core from [target]!", + "[user] successfully extracts a core from [target]!") new slime.coretype(slime.loc) @@ -33,4 +36,4 @@ return 0 else to_chat(user, "There aren't any cores left in [target]!") - return 1 \ No newline at end of file + return 1 diff --git a/code/modules/surgery/embalming.dm b/code/modules/surgery/embalming.dm new file mode 100644 index 0000000000..f74d864245 --- /dev/null +++ b/code/modules/surgery/embalming.dm @@ -0,0 +1,31 @@ +/datum/surgery/embalming //Fast and easy way to husk bodys + name = "Embalming" + desc = "A surgical procedure that prevents a corps from producing." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/embalming, + /datum/surgery_step/close) + + species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) + possible_locs = list(BODY_ZONE_CHEST) + requires_bodypart_type = 0 + +/datum/surgery_step/embalming + name = "embalming body" + implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) + implements = list(/obj/item/reagent_containers/syringe = 100, /obj/item/pen = 30) + time = 10 + chems_needed = list("drying_agent", "sterilizine") + require_all_chems = FALSE + +/datum/surgery_step/embalming/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] starts to embalm [target]'s body.", "You start embalming [target]'s body.") + +/datum/surgery_step/embalming/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] embalms [target]'s body.", "You succeed in embalming [target]'s body.") + ADD_TRAIT(target, TRAIT_HUSK, MAGIC_TRAIT) //Husk's prevent body smell + return FALSE + +/datum/surgery_step/embalming/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + user.visible_message("[user] screws up!", "You screwed up!") + ADD_TRAIT(target, TRAIT_NOCLONE, MAGIC_TRAIT) //That body is ruined, but still gives miasma + return FALSE \ No newline at end of file diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm index a8cb881326..85142e7bb1 100644 --- a/code/modules/surgery/eye_surgery.dm +++ b/code/modules/surgery/eye_surgery.dm @@ -1,16 +1,14 @@ /datum/surgery/eye_surgery - name = "eye surgery" + name = "Eye surgery" steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/fix_eyes, /datum/surgery_step/close) species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_PRECISE_EYES) requires_bodypart_type = 0 - //fix eyes /datum/surgery_step/fix_eyes name = "fix eyes" implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 45, /obj/item/pen = 25) time = 64 - /datum/surgery/eye_surgery/can_start(mob/user, mob/living/carbon/target) var/obj/item/organ/eyes/E = target.getorganslot(ORGAN_SLOT_EYES) if(!E) @@ -19,10 +17,14 @@ return TRUE /datum/surgery_step/fix_eyes/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to fix [target]'s eyes.", "You begin to fix [target]'s eyes...") + display_results(user, target, "You begin to fix [target]'s eyes...", + "[user] begins to fix [target]'s eyes.", + "[user] begins to perform surgery on [target]'s eyes.") /datum/surgery_step/fix_eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] successfully fixes [target]'s eyes!", "You succeed in fixing [target]'s eyes.") + display_results(user, target, "You succeed in fixing [target]'s eyes.", + "[user] successfully fixes [target]'s eyes!", + "[user] completes the surgery on [target]'s eyes.") target.cure_blind(list(EYE_DAMAGE)) target.set_blindness(0) target.cure_nearsighted(list(EYE_DAMAGE)) @@ -32,8 +34,12 @@ /datum/surgery_step/fix_eyes/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(target.getorgan(/obj/item/organ/brain)) - user.visible_message("[user] accidentally stabs [target] right in the brain!", "You accidentally stab [target] right in the brain!") + display_results(user, target, "You accidentally stab [target] right in the brain!", + "[user] accidentally stabs [target] right in the brain!", + "[user] accidentally stabs [target] right in the brain!") target.adjustBrainLoss(70) else - user.visible_message("[user] accidentally stabs [target] right in the brain! Or would have, if [target] had a brain.", "You accidentally stab [target] right in the brain! Or would have, if [target] had a brain.") - return FALSE \ No newline at end of file + display_results(user, target, "You accidentally stab [target] right in the brain! Or would have, if [target] had a brain.", + "[user] accidentally stabs [target] right in the brain! Or would have, if [target] had a brain.", + "[user] accidentally stabs [target] right in the brain!") + return FALSE diff --git a/code/modules/surgery/helpers.dm b/code/modules/surgery/helpers.dm index 59440cc3ee..0419a4c73f 100644 --- a/code/modules/surgery/helpers.dm +++ b/code/modules/surgery/helpers.dm @@ -65,7 +65,7 @@ if(S.ignore_clothes || get_location_accessible(M, selected_zone)) var/datum/surgery/procedure = new S.type(M, selected_zone, affecting) - user.visible_message("[user] drapes [I] over [M]'s [parse_zone(selected_zone)] to prepare for \an [procedure.name].", \ + user.visible_message("[user] drapes [I] over [M]'s [parse_zone(selected_zone)] to prepare for surgery.", \ "You drape [I] over [M]'s [parse_zone(selected_zone)] to prepare for \an [procedure.name].") log_combat(user, M, "operated on", null, "(OPERATION TYPE: [procedure.name]) (TARGET AREA: [selected_zone])") @@ -169,4 +169,3 @@ return 0 return 1 - diff --git a/code/modules/surgery/implant_removal.dm b/code/modules/surgery/implant_removal.dm index 92c5e05246..05119b365d 100644 --- a/code/modules/surgery/implant_removal.dm +++ b/code/modules/surgery/implant_removal.dm @@ -3,27 +3,30 @@ steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/extract_implant, /datum/surgery_step/close) species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_CHEST) - - //extract implant /datum/surgery_step/extract_implant name = "extract implant" implements = list(/obj/item/hemostat = 100, TOOL_CROWBAR = 65) time = 64 var/obj/item/implant/I = null - /datum/surgery_step/extract_implant/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) for(var/obj/item/O in target.implants) I = O break if(I) - user.visible_message("[user] begins to extract [I] from [target]'s [target_zone].", "You begin to extract [I] from [target]'s [target_zone]...") + display_results(user, target, "You begin to extract [I] from [target]'s [target_zone]...", + "[user] begins to extract [I] from [target]'s [target_zone].", + "[user] begins to extract something from [target]'s [target_zone].") else - user.visible_message("[user] looks for an implant in [target]'s [target_zone].", "You look for an implant in [target]'s [target_zone]...") + display_results(user, target, "You look for an implant in [target]'s [target_zone]...", + "[user] looks for an implant in [target]'s [target_zone].", + "[user] looks for something in [target]'s [target_zone].") /datum/surgery_step/extract_implant/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(I) - user.visible_message("[user] successfully removes [I] from [target]'s [target_zone]!", "You successfully remove [I] from [target]'s [target_zone].") + display_results(user, target, "You successfully remove [I] from [target]'s [target_zone].", + "[user] successfully removes [I] from [target]'s [target_zone]!", + "[user] successfully removes something from [target]'s [target_zone]!") I.removed(target) var/obj/item/implantcase/case @@ -36,14 +39,15 @@ case.imp = I I.forceMove(case) case.update_icon() - user.visible_message("[user] places [I] into [case]!", "You place [I] into [case].") + display_results(user, target, "You place [I] into [case].", + "[user] places [I] into [case]!", + "[user] places it into [case]!") else qdel(I) else to_chat(user, "You can't find anything in [target]'s [target_zone]!") return 1 - /datum/surgery/implant_removal/mechanic name = "implant removal" requires_bodypart_type = BODYPART_ROBOTIC @@ -53,4 +57,4 @@ /datum/surgery_step/mechanic_unwrench, /datum/surgery_step/extract_implant, /datum/surgery_step/mechanic_wrench, - /datum/surgery_step/mechanic_close) \ No newline at end of file + /datum/surgery_step/mechanic_close) diff --git a/code/modules/surgery/limb_augmentation.dm b/code/modules/surgery/limb_augmentation.dm index 46fe262189..7ba8dbc49d 100644 --- a/code/modules/surgery/limb_augmentation.dm +++ b/code/modules/surgery/limb_augmentation.dm @@ -1,9 +1,5 @@ - /////AUGMENTATION SURGERIES////// - - //SURGERY STEPS - /datum/surgery_step/replace name = "sever muscles" implements = list(/obj/item/scalpel = 100, TOOL_WIRECUTTER = 55) @@ -11,16 +7,15 @@ /datum/surgery_step/replace/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to sever the muscles on [target]'s [parse_zone(user.zone_selected)].", "You begin to sever the muscles on [target]'s [parse_zone(user.zone_selected)]...") - + display_results(user, target, "You begin to sever the muscles on [target]'s [parse_zone(user.zone_selected)]...", + "[user] begins to sever the muscles on [target]'s [parse_zone(user.zone_selected)].", + "[user] begins an incision on [target]'s [parse_zone(user.zone_selected)].") /datum/surgery_step/replace_limb name = "replace limb" implements = list(/obj/item/bodypart = 100, /obj/item/organ_storage = 100) time = 32 var/obj/item/bodypart/L = null // L because "limb" - - /datum/surgery_step/replace_limb/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(istype(tool, /obj/item/organ_storage) && istype(tool.contents[1], /obj/item/bodypart)) tool = tool.contents[1] @@ -33,22 +28,20 @@ return -1 L = surgery.operated_bodypart if(L) - user.visible_message("[user] begins to augment [target]'s [parse_zone(user.zone_selected)].", "You begin to augment [target]'s [parse_zone(user.zone_selected)]...") + display_results(user, target, "You begin to augment [target]'s [parse_zone(user.zone_selected)]...", + "[user] begins to augment [target]'s [parse_zone(user.zone_selected)] with [aug].", + "[user] begins to augment [target]'s [parse_zone(user.zone_selected)].") else user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_selected)].", "You look for [target]'s [parse_zone(user.zone_selected)]...") - //ACTUAL SURGERIES - /datum/surgery/augmentation - name = "augmentation" + name = "Augmentation" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/replace, /datum/surgery_step/saw, /datum/surgery_step/replace_limb) species = list(/mob/living/carbon/human) possible_locs = list(BODY_ZONE_R_ARM,BODY_ZONE_L_ARM,BODY_ZONE_R_LEG,BODY_ZONE_L_LEG,BODY_ZONE_CHEST,BODY_ZONE_HEAD) requires_real_bodypart = TRUE - //SURGERY STEP SUCCESSES - /datum/surgery_step/replace_limb/success(mob/user, mob/living/carbon/target, target_zone, obj/item/bodypart/tool, datum/surgery/surgery) if(L) if(istype(tool, /obj/item/organ_storage)) @@ -58,7 +51,9 @@ tool = tool.contents[1] if(istype(tool) && user.temporarilyRemoveItemFromInventory(tool)) tool.replace_limb(target, TRUE) - user.visible_message("[user] successfully augments [target]'s [parse_zone(target_zone)]!", "You successfully augment [target]'s [parse_zone(target_zone)].") + display_results(user, target, "You successfully augment [target]'s [parse_zone(target_zone)].", + "[user] successfully augments [target]'s [parse_zone(target_zone)] with [tool]!", + "[user] successfully augments [target]'s [parse_zone(target_zone)]!") log_combat(user, target, "augmented", addition="by giving him new [parse_zone(target_zone)] INTENT: [uppertext(user.a_intent)]") else to_chat(user, "[target] has no organic [parse_zone(target_zone)] there!") diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm index 9967eba663..bb297b4604 100644 --- a/code/modules/surgery/lipoplasty.dm +++ b/code/modules/surgery/lipoplasty.dm @@ -1,14 +1,11 @@ /datum/surgery/lipoplasty - name = "lipoplasty" + name = "Lipoplasty" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/cut_fat, /datum/surgery_step/remove_fat, /datum/surgery_step/close) possible_locs = list(BODY_ZONE_CHEST) - /datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target) if(HAS_TRAIT(target, TRAIT_FAT)) return 1 return 0 - - //cut fat /datum/surgery_step/cut_fat name = "cut excess fat" @@ -16,10 +13,14 @@ time = 64 /datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to cut away [target]'s excess fat.", "You begin to cut away [target]'s excess fat...") + display_results(user, target, "You begin to cut away [target]'s excess fat...", + "[user] begins to cut away [target]'s excess fat.", + "[user] begins to cut [target]'s [target_zone] with [tool].") /datum/surgery_step/cut_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] cuts [target]'s excess fat loose!", "You cut [target]'s excess fat loose.") + display_results(user, target, "You cut [target]'s excess fat loose.", + "[user] cuts [target]'s excess fat loose!", + "[user] finishes the cut on [target]'s [target_zone].") return 1 //remove fat @@ -29,25 +30,27 @@ time = 32 /datum/surgery_step/remove_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to extract [target]'s loose fat!", "You begin to extract [target]'s loose fat...") + display_results(user, target, "You begin to extract [target]'s loose fat...", + "[user] begins to extract [target]'s loose fat!", + "[user] begins to extract something from [target]'s [target_zone].") /datum/surgery_step/remove_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] extracts [target]'s fat!", "You extract [target]'s fat.") + display_results(user, target, "You extract [target]'s fat.", + "[user] extracts [target]'s fat!", + "[user] extracts [target]'s fat!") target.overeatduration = 0 //patient is unfatted var/removednutriment = target.nutrition target.nutrition = NUTRITION_LEVEL_WELL_FED removednutriment -= 450 //whatever was removed goes into the meat var/mob/living/carbon/human/H = target var/typeofmeat = /obj/item/reagent_containers/food/snacks/meat/slab/human - if(H.dna && H.dna.species) typeofmeat = H.dna.species.meat - var/obj/item/reagent_containers/food/snacks/meat/slab/human/newmeat = new typeofmeat newmeat.name = "fatty meat" newmeat.desc = "Extremely fatty tissue taken from a patient." newmeat.subjectname = H.real_name newmeat.subjectjob = H.job - newmeat.reagents.add_reagent ("nutriment", (removednutriment / 15)) //To balance with nutriment_factor of nutriment + newmeat.reagents.add_reagent (/datum/reagent/consumable/nutriment, (removednutriment / 15)) //To balance with nutriment_factor of nutriment newmeat.forceMove(target.loc) - return 1 \ No newline at end of file + return 1 diff --git a/code/modules/surgery/mechanic_steps.dm b/code/modules/surgery/mechanic_steps.dm index 6431770fa9..7d364d9ecf 100644 --- a/code/modules/surgery/mechanic_steps.dm +++ b/code/modules/surgery/mechanic_steps.dm @@ -9,15 +9,14 @@ time = 24 /datum/surgery_step/mechanic_open/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to unscrew the shell of [target]'s [parse_zone(target_zone)].", - "You begin to unscrew the shell of [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to unscrew the shell of [target]'s [parse_zone(target_zone)]...", + "[user] begins to unscrew the shell of [target]'s [parse_zone(target_zone)].", + "[user] begins to unscrew the shell of [target]'s [parse_zone(target_zone)].") /datum/surgery_step/mechanic_incise/tool_check(mob/user, obj/item/tool) if(implement_type == /obj/item && !tool.is_sharp()) return FALSE - return TRUE - //close shell /datum/surgery_step/mechanic_close name = "screw shell" @@ -29,15 +28,14 @@ time = 24 /datum/surgery_step/mechanic_close/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to screw the shell of [target]'s [parse_zone(target_zone)].", - "You begin to screw the shell of [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to screw the shell of [target]'s [parse_zone(target_zone)]...", + "[user] begins to screw the shell of [target]'s [parse_zone(target_zone)].", + "[user] begins to screw the shell of [target]'s [parse_zone(target_zone)].") /datum/surgery_step/mechanic_close/tool_check(mob/user, obj/item/tool) if(implement_type == /obj/item && !tool.is_sharp()) return FALSE - return TRUE - //prepare electronics /datum/surgery_step/prepare_electronics name = "prepare electronics" @@ -47,8 +45,9 @@ time = 24 /datum/surgery_step/prepare_electronics/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to prepare electronics in [target]'s [parse_zone(target_zone)].", - "You begin to prepare electronics in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to prepare electronics in [target]'s [parse_zone(target_zone)]...", + "[user] begins to prepare electronics in [target]'s [parse_zone(target_zone)].", + "[user] begins to prepare electronics in [target]'s [parse_zone(target_zone)].") //unwrench /datum/surgery_step/mechanic_unwrench @@ -59,8 +58,9 @@ time = 24 /datum/surgery_step/mechanic_unwrench/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to unwrench some bolts in [target]'s [parse_zone(target_zone)].", - "You begin to unwrench some bolts in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to unwrench some bolts in [target]'s [parse_zone(target_zone)]...", + "[user] begins to unwrench some bolts in [target]'s [parse_zone(target_zone)].", + "[user] begins to unwrench some bolts in [target]'s [parse_zone(target_zone)].") //wrench /datum/surgery_step/mechanic_wrench @@ -71,8 +71,9 @@ time = 24 /datum/surgery_step/mechanic_wrench/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to wrench some bolts in [target]'s [parse_zone(target_zone)].", - "You begin to wrench some bolts in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to wrench some bolts in [target]'s [parse_zone(target_zone)]...", + "[user] begins to wrench some bolts in [target]'s [parse_zone(target_zone)].", + "[user] begins to wrench some bolts in [target]'s [parse_zone(target_zone)].") //open hatch /datum/surgery_step/open_hatch @@ -81,5 +82,6 @@ time = 10 /datum/surgery_step/open_hatch/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].", - "You begin to open the hatch holders in [target]'s [parse_zone(target_zone)]...") \ No newline at end of file + display_results(user, target, "You begin to open the hatch holders in [target]'s [parse_zone(target_zone)]...", + "[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].", + "[user] begins to open the hatch holders in [target]'s [parse_zone(target_zone)].") diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm index 553de45c60..6bffed7452 100644 --- a/code/modules/surgery/organ_manipulation.dm +++ b/code/modules/surgery/organ_manipulation.dm @@ -1,5 +1,5 @@ /datum/surgery/organ_manipulation - name = "organ manipulation" + name = "Organ manipulation" species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_CHEST, BODY_ZONE_HEAD) requires_real_bodypart = 1 @@ -13,7 +13,6 @@ //there should be bone fixing /datum/surgery_step/close ) - /datum/surgery/organ_manipulation/soft possible_locs = list(BODY_ZONE_PRECISE_GROIN, BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM) steps = list( @@ -24,9 +23,8 @@ /datum/surgery_step/manipulate_organs, /datum/surgery_step/close ) - /datum/surgery/organ_manipulation/alien - name = "alien organ manipulation" + name = "Alien organ manipulation" possible_locs = list(BODY_ZONE_CHEST, BODY_ZONE_HEAD, BODY_ZONE_PRECISE_GROIN, BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM) species = list(/mob/living/carbon/alien/humanoid) steps = list( @@ -37,9 +35,8 @@ /datum/surgery_step/manipulate_organs, /datum/surgery_step/close ) - /datum/surgery/organ_manipulation/mechanic - name = "prosthesis organ manipulation" + name = "Prosthesis organ manipulation" possible_locs = list(BODY_ZONE_CHEST, BODY_ZONE_HEAD) requires_bodypart_type = BODYPART_ROBOTIC steps = list( @@ -51,7 +48,6 @@ /datum/surgery_step/mechanic_wrench, /datum/surgery_step/mechanic_close ) - /datum/surgery/organ_manipulation/mechanic/soft possible_locs = list(BODY_ZONE_PRECISE_GROIN, BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM) steps = list( @@ -61,7 +57,6 @@ /datum/surgery_step/manipulate_organs, /datum/surgery_step/mechanic_close ) - /datum/surgery_step/manipulate_organs time = 64 name = "manipulate organs" @@ -70,11 +65,9 @@ var/implements_extract = list(/obj/item/hemostat = 100, TOOL_CROWBAR = 55) var/current_type var/obj/item/organ/I = null - /datum/surgery_step/manipulate_organs/New() ..() implements = implements + implements_extract - /datum/surgery_step/manipulate_organs/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) I = null if(istype(tool, /obj/item/organ_storage)) @@ -92,9 +85,9 @@ if(target_zone != I.zone || target.getorganslot(I.slot)) to_chat(user, "There is no room for [I] in [target]'s [parse_zone(target_zone)]!") return -1 - - user.visible_message("[user] begins to insert [tool] into [target]'s [parse_zone(target_zone)].", - "You begin to insert [tool] into [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to insert [tool] into [target]'s [parse_zone(target_zone)]...", + "[user] begins to insert [tool] into [target]'s [parse_zone(target_zone)].", + "[user] begins to insert something into [target]'s [parse_zone(target_zone)].") else if(implement_type in implements_extract) current_type = "extract" @@ -107,21 +100,20 @@ O.on_find(user) organs -= O organs[O.name] = O - I = input("Remove which organ?", "Surgery", null, null) as null|anything in organs if(I && user && target && user.Adjacent(target) && user.get_active_held_item() == tool) I = organs[I] if(!I) return -1 - user.visible_message("[user] begins to extract [I] from [target]'s [parse_zone(target_zone)].", - "You begin to extract [I] from [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to extract [I] from [target]'s [parse_zone(target_zone)]...", + "[user] begins to extract [I] from [target]'s [parse_zone(target_zone)].", + "[user] begins to extract something from [target]'s [parse_zone(target_zone)].") else return -1 else if(istype(tool, /obj/item/reagent_containers/food/snacks/organ)) to_chat(user, "[tool] was bitten by someone! It's too damaged to use!") return -1 - /datum/surgery_step/manipulate_organs/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(current_type == "insert") if(istype(tool, /obj/item/organ_storage)) @@ -134,17 +126,20 @@ I = tool user.temporarilyRemoveItemFromInventory(I, TRUE) I.Insert(target) - user.visible_message("[user] inserts [tool] into [target]'s [parse_zone(target_zone)]!", - "You insert [tool] into [target]'s [parse_zone(target_zone)].") + display_results(user, target, "You insert [tool] into [target]'s [parse_zone(target_zone)].", + "[user] inserts [tool] into [target]'s [parse_zone(target_zone)]!", + "[user] inserts something into [target]'s [parse_zone(target_zone)]!") else if(current_type == "extract") if(I && I.owner == target) - user.visible_message("[user] successfully extracts [I] from [target]'s [parse_zone(target_zone)]!", - "You successfully extract [I] from [target]'s [parse_zone(target_zone)].") + display_results(user, target, "You successfully extract [I] from [target]'s [parse_zone(target_zone)].", + "[user] successfully extracts [I] from [target]'s [parse_zone(target_zone)]!", + "[user] successfully extracts something from [target]'s [parse_zone(target_zone)]!") log_combat(user, target, "surgically removed [I.name] from", addition="INTENT: [uppertext(user.a_intent)]") I.Remove(target) I.forceMove(get_turf(target)) else - user.visible_message("[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!", - "You can't extract anything from [target]'s [parse_zone(target_zone)]!") + display_results(user, target, "You can't extract anything from [target]'s [parse_zone(target_zone)]!", + "[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!", + "[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!") return 0 diff --git a/code/modules/surgery/organic_steps.dm b/code/modules/surgery/organic_steps.dm index 01eb751f39..da03771a27 100644 --- a/code/modules/surgery/organic_steps.dm +++ b/code/modules/surgery/organic_steps.dm @@ -1,4 +1,3 @@ - //make incision /datum/surgery_step/incise name = "make incision" @@ -7,13 +6,22 @@ time = 16 /datum/surgery_step/incise/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to make an incision in [target]'s [parse_zone(target_zone)].", - "You begin to make an incision in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to make an incision in [target]'s [parse_zone(target_zone)]...", + "[user] begins to make an incision in [target]'s [parse_zone(target_zone)].", + "[user] begins to make an incision in [target]'s [parse_zone(target_zone)].") /datum/surgery_step/incise/tool_check(mob/user, obj/item/tool) if(implement_type == /obj/item && !tool.is_sharp()) return FALSE - + return TRUE +/datum/surgery_step/incise/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + if ishuman(target) + var/mob/living/carbon/human/H = target + if (!(NOBLOOD in H.dna.species.species_traits)) + display_results(user, target, "Blood pools around the incision in [H]'s [parse_zone(target_zone)].", + "Blood pools around the incision in [H]'s [parse_zone(target_zone)].", + "") + H.bleed_rate += 3 return TRUE //clamp bleeders @@ -23,15 +31,17 @@ time = 24 /datum/surgery_step/clamp_bleeders/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].", - "You begin to clamp bleeders in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to clamp bleeders in [target]'s [parse_zone(target_zone)]...", + "[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].", + "[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].") /datum/surgery_step/clamp_bleeders/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(locate(/datum/surgery_step/saw) in surgery.steps) target.heal_bodypart_damage(20,0) + if (ishuman(target)) + var/mob/living/carbon/human/H = target + H.bleed_rate = max( (H.bleed_rate - 3), 0) return ..() - - //retract skin /datum/surgery_step/retract_skin name = "retract skin" @@ -39,8 +49,9 @@ time = 24 /datum/surgery_step/retract_skin/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].", - "You begin to retract the skin in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to retract the skin in [target]'s [parse_zone(target_zone)]...", + "[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].", + "[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].") @@ -52,22 +63,21 @@ time = 24 /datum/surgery_step/close/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].", - "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...", + "[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].", + "[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].") /datum/surgery_step/close/tool_check(mob/user, obj/item/tool) if(implement_type == TOOL_WELDER || implement_type == /obj/item) return tool.is_hot() - return TRUE - /datum/surgery_step/close/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(locate(/datum/surgery_step/saw) in surgery.steps) target.heal_bodypart_damage(45,0) + if (ishuman(target)) + var/mob/living/carbon/human/H = target + H.bleed_rate = max( (H.bleed_rate - 3), 0) return ..() - - - //saw bone /datum/surgery_step/saw name = "saw bone" @@ -77,13 +87,15 @@ time = 54 /datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].", - "You begin to saw through the bone in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to saw through the bone in [target]'s [parse_zone(target_zone)]...", + "[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].", + "[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].") /datum/surgery_step/saw/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) target.apply_damage(50, BRUTE, "[target_zone]") - - user.visible_message("[user] saws [target]'s [parse_zone(target_zone)] open!", "You saw [target]'s [parse_zone(target_zone)] open.") + display_results(user, target, "You saw [target]'s [parse_zone(target_zone)] open.", + "[user] saws [target]'s [parse_zone(target_zone)] open!", + "[user] saws [target]'s [parse_zone(target_zone)] open!") return 1 //drill bone @@ -93,10 +105,12 @@ time = 30 /datum/surgery_step/drill/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to drill into the bone in [target]'s [parse_zone(target_zone)].", - "You begin to drill into the bone in [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to drill into the bone in [target]'s [parse_zone(target_zone)]...", + "[user] begins to drill into the bone in [target]'s [parse_zone(target_zone)].", + "[user] begins to drill into the bone in [target]'s [parse_zone(target_zone)].") /datum/surgery_step/drill/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] drills into [target]'s [parse_zone(target_zone)]!", - "You drill into [target]'s [parse_zone(target_zone)].") + display_results(user, target, "You drill into [target]'s [parse_zone(target_zone)].", + "[user] drills into [target]'s [parse_zone(target_zone)]!", + "[user] drills into [target]'s [parse_zone(target_zone)]!") return 1 diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm index cb004ce599..2489aa0705 100644 --- a/code/modules/surgery/organs/augments_arms.dm +++ b/code/modules/surgery/organs/augments_arms.dm @@ -132,7 +132,7 @@ else var/list/choice_list = list() for(var/obj/item/I in items_list) - choice_list[I] = getFlatIcon(I) + choice_list[I] = image(I) var/obj/item/choice = show_radial_menu(owner, owner, choice_list) if(owner && owner == usr && owner.stat != DEAD && (src in owner.internal_organs) && !holder && (choice in contents)) // This monster sanity check is a nice example of how bad input is. @@ -185,11 +185,12 @@ zone = BODY_ZONE_L_ARM /obj/item/organ/cyberimp/arm/toolset/emag_act() - if(!(locate(/obj/item/kitchen/knife/combat/cyborg) in items_list)) - to_chat(usr, "You unlock [src]'s integrated knife!") - items_list += new /obj/item/kitchen/knife/combat/cyborg(src) - return 1 - return 0 + . = ..() + if(locate(/obj/item/kitchen/knife/combat/cyborg) in items_list) + return + to_chat(usr, "You unlock [src]'s integrated knife!") + items_list += new /obj/item/kitchen/knife/combat/cyborg(src) + return TRUE /obj/item/organ/cyberimp/arm/esword name = "arm-mounted energy blade" diff --git a/code/modules/surgery/organs/autosurgeon.dm b/code/modules/surgery/organs/autosurgeon.dm index 0ba6fd7fcd..2cc5c554c6 100644 --- a/code/modules/surgery/organs/autosurgeon.dm +++ b/code/modules/surgery/organs/autosurgeon.dm @@ -99,6 +99,9 @@ /obj/item/autosurgeon/reviver starting_organ = /obj/item/organ/cyberimp/chest/reviver +/obj/item/autosurgeon/anti_drop + starting_organ = /obj/item/organ/cyberimp/brain/anti_drop + /obj/item/autosurgeon/penis desc = "A single use autosurgeon that contains a penis. A screwdriver can be used to remove it, but implants can't be placed back in." uses = 1 diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 98abb2528a..40d11ca2a4 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -169,7 +169,6 @@ var/list/obj/effect/abstract/eye_lighting/eye_lighting var/obj/effect/abstract/eye_lighting/on_mob var/image/mob_overlay - var/datum/component/mobhook /obj/item/organ/eyes/robotic/glow/Initialize() . = ..() @@ -185,7 +184,7 @@ /obj/item/organ/eyes/robotic/glow/proc/terminate_effects() if(owner && active) - deactivate() + deactivate(TRUE) active = FALSE clear_visuals(TRUE) STOP_PROCESSING(SSfastprocess, src) @@ -238,26 +237,12 @@ return deactivate(silent = TRUE) -/obj/item/organ/eyes/robotic/glow/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = FALSE) - . = ..() - if (mobhook && mobhook.parent != M) - QDEL_NULL(mobhook) - if (!mobhook) - mobhook = M.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_DIR_CHANGE = CALLBACK(src, .proc/update_visuals))) - -/obj/item/organ/eyes/robotic/glow/Remove(mob/living/carbon/M) - . = ..() - QDEL_NULL(mobhook) - -/obj/item/organ/eyes/robotic/glow/Destroy() - QDEL_NULL(mobhook) // mobhook is not our component - return ..() - /obj/item/organ/eyes/robotic/glow/proc/activate(silent = FALSE) start_visuals() if(!silent) to_chat(owner, "Your [src] clicks and makes a whining noise, before shooting out a beam of light!") active = TRUE + RegisterSignal(owner, COMSIG_ATOM_DIR_CHANGE, .proc/update_visuals) cycle_mob_overlay() /obj/item/organ/eyes/robotic/glow/proc/deactivate(silent = FALSE) @@ -265,6 +250,7 @@ if(!silent) to_chat(owner, "Your [src] shuts off!") active = FALSE + UnregisterSignal(owner, COMSIG_ATOM_DIR_CHANGE) remove_mob_overlay() /obj/item/organ/eyes/robotic/glow/proc/update_visuals(datum/source, olddir, newdir) @@ -335,7 +321,7 @@ if(!istype(parent)) return INITIALIZE_HINT_QDEL -/obj/item/organ/eyes/moth - name = "moth eyes" +/obj/item/organ/eyes/insect + name = "insect eyes" desc = "These eyes seem to have increased sensitivity to bright light, with no improvement to low light vision." flash_protect = -1 diff --git a/code/modules/surgery/organs/liver.dm b/code/modules/surgery/organs/liver.dm index f666fc209b..94973a8e10 100755 --- a/code/modules/surgery/organs/liver.dm +++ b/code/modules/surgery/organs/liver.dm @@ -1,6 +1,7 @@ #define LIVER_DEFAULT_HEALTH 100 //amount of damage required for liver failure #define LIVER_DEFAULT_TOX_TOLERANCE 3 //amount of toxins the liver can filter out #define LIVER_DEFAULT_TOX_LETHALITY 0.01 //lower values lower how harmful toxins are to the liver +#define LIVER_SWELLING_MOVE_MODIFY "pharma" /obj/item/organ/liver name = "liver" @@ -16,6 +17,8 @@ var/toxTolerance = LIVER_DEFAULT_TOX_TOLERANCE//maximum amount of toxins the liver can just shrug off var/toxLethality = LIVER_DEFAULT_TOX_LETHALITY//affects how much damage toxins do to the liver var/filterToxins = TRUE //whether to filter toxins + var/swelling = 0 + var/cachedmoveCalc = 1 /obj/item/organ/liver/on_life() var/mob/living/carbon/C = owner @@ -45,11 +48,40 @@ if(damage > maxHealth)//cap liver damage damage = maxHealth + if(swelling >= 10) + pharmacokinesis() + /obj/item/organ/liver/prepare_eat() var/obj/S = ..() S.reagents.add_reagent("iron", 5) return S +//Just in case +/obj/item/organ/liver/Remove(mob/living/carbon/M, special = 0) + ..() + M.remove_movespeed_modifier(LIVER_SWELLING_MOVE_MODIFY) + M.ResetBloodVol() //At the moment, this shouldn't allow application twice. You either have this OR a thirsty ferret. + sizeMoveMod(1, M) + +//Applies some of the effects to the patient. +/obj/item/organ/liver/proc/pharmacokinesis() + var/moveCalc = 1+((round(swelling) - 9)/3) + if(moveCalc == cachedmoveCalc)//reduce calculations + return + if(prob(5)) + to_chat(owner, "You feel a stange ache in your side, almost like a sitch. This pain is affecting your movements and making you feel lightheaded.") + var/mob/living/carbon/human/H = owner + H.add_movespeed_modifier(LIVER_SWELLING_MOVE_MODIFY, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc) + H.AdjustBloodVol(moveCalc/3) + sizeMoveMod(moveCalc, H) + +/obj/item/organ/liver/proc/sizeMoveMod(var/value, mob/living/carbon/human/H) + if(cachedmoveCalc == value) + return + H.next_move_modifier /= cachedmoveCalc + H.next_move_modifier *= value + cachedmoveCalc = value + /obj/item/organ/liver/fly name = "insectoid liver" icon_state = "liver-x" //xenomorph liver? It's just a black liver so it fits. diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index ef358c48da..cfbb530e69 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -1,3 +1,5 @@ +#define LUNGS_MAX_HEALTH 300 + /obj/item/organ/lungs name = "lungs" icon_state = "lungs" @@ -54,8 +56,40 @@ var/crit_stabilizing_reagent = "epinephrine" + //health + var/maxHealth = LUNGS_MAX_HEALTH + var/damage = 0 + +//TODO: lung health affects lung function +/obj/item/organ/lungs/proc/adjustLungLoss(damage_mod, mob/living/carbon/M) //damage might be too low atm. + if (maxHealth == INFINITY) + return + if(damage+damage_mod < 0) + damage = 0 + return + + damage += damage_mod + if ((damage / maxHealth) > 1) + to_chat(M, "You feel your lungs collapse within your chest as you gasp for air, unable to inflate them anymore!") + M.emote("gasp") + SSblackbox.record_feedback("tally", "fermi_chem", 1, "Lungs lost") + qdel(src) + else if ((damage / maxHealth) > 0.75) + to_chat(M, "It's getting really hard to breathe!!") + M.emote("gasp") + M.Dizzy(3) + else if ((damage / maxHealth) > 0.5) + M.Dizzy(2) + to_chat(M, "Your chest is really starting to hurt.") + M.emote("cough") + else if ((damage / maxHealth) > 0.2) + to_chat(M, "You feel an ache within your chest.") + M.emote("cough") + M.Dizzy(1) /obj/item/organ/lungs/proc/check_breath(datum/gas_mixture/breath, mob/living/carbon/human/H) +//TODO: add lung damage = less oxygen gains + var/breathModifier = (5-(5*(damage/maxHealth)/2)) //range 2.5 - 5 if((H.status_flags & GODMODE)) return if(HAS_TRAIT(H, TRAIT_NOBREATH)) @@ -124,7 +158,7 @@ else H.failed_last_breath = FALSE if(H.health >= H.crit_threshold) - H.adjustOxyLoss(-5) + H.adjustOxyLoss(-breathModifier) //More damaged lungs = slower oxy rate up to a factor of half gas_breathed = breath_gases[/datum/gas/oxygen] H.clear_alert("not_enough_oxy") @@ -153,7 +187,7 @@ else H.failed_last_breath = FALSE if(H.health >= H.crit_threshold) - H.adjustOxyLoss(-5) + H.adjustOxyLoss(-breathModifier) gas_breathed = breath_gases[/datum/gas/nitrogen] H.clear_alert("nitro") @@ -190,7 +224,7 @@ else H.failed_last_breath = FALSE if(H.health >= H.crit_threshold) - H.adjustOxyLoss(-5) + H.adjustOxyLoss(-breathModifier) gas_breathed = breath_gases[/datum/gas/carbon_dioxide] H.clear_alert("not_enough_co2") @@ -220,7 +254,7 @@ else H.failed_last_breath = FALSE if(H.health >= H.crit_threshold) - H.adjustOxyLoss(-5) + H.adjustOxyLoss(-breathModifier) gas_breathed = breath_gases[/datum/gas/plasma] H.clear_alert("not_enough_tox") @@ -244,6 +278,9 @@ else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning if(prob(20)) H.emote(pick("giggle", "laugh")) + SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "chemical_euphoria", /datum/mood_event/chemical_euphoria) + else + SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "chemical_euphoria") // BZ @@ -368,10 +405,13 @@ var/cold_modifier = H.dna.species.coldmod if(breath_temperature < cold_level_3_threshold) H.apply_damage_type(cold_level_3_damage*cold_modifier, cold_damage_type) + adjustLungLoss((cold_level_3_damage*cold_modifier*2), H) if(breath_temperature > cold_level_3_threshold && breath_temperature < cold_level_2_threshold) H.apply_damage_type(cold_level_2_damage*cold_modifier, cold_damage_type) + adjustLungLoss((cold_level_2_damage*cold_modifier*2), H) if(breath_temperature > cold_level_2_threshold && breath_temperature < cold_level_1_threshold) H.apply_damage_type(cold_level_1_damage*cold_modifier, cold_damage_type) + adjustLungLoss((cold_level_1_damage*cold_modifier*2), H) if(breath_temperature < cold_level_1_threshold) if(prob(20)) to_chat(H, "You feel [cold_message] in your [name]!") @@ -380,10 +420,13 @@ var/heat_modifier = H.dna.species.heatmod if(breath_temperature > heat_level_1_threshold && breath_temperature < heat_level_2_threshold) H.apply_damage_type(heat_level_1_damage*heat_modifier, heat_damage_type) + adjustLungLoss((heat_level_1_damage*heat_modifier*2), H) if(breath_temperature > heat_level_2_threshold && breath_temperature < heat_level_3_threshold) H.apply_damage_type(heat_level_2_damage*heat_modifier, heat_damage_type) + adjustLungLoss((heat_level_2_damage*heat_modifier*2), H) if(breath_temperature > heat_level_3_threshold) H.apply_damage_type(heat_level_3_damage*heat_modifier, heat_damage_type) + adjustLungLoss((heat_level_3_damage*heat_modifier*2), H) if(breath_temperature > heat_level_1_threshold) if(prob(20)) to_chat(H, "You feel [hot_message] in your [name]!") @@ -402,12 +445,14 @@ safe_oxygen_max = 0 // Like, at all. safe_toxins_min = 16 //We breath THIS! safe_toxins_max = 0 + maxHealth = INFINITY//I don't understand how plamamen work, so I'm not going to try t give them special lungs atm /obj/item/organ/lungs/cybernetic name = "cybernetic lungs" desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement." icon_state = "lungs-c" synthetic = TRUE + maxHealth = 400 /obj/item/organ/lungs/cybernetic/emp_act() . = ..() @@ -427,6 +472,7 @@ cold_level_1_threshold = 200 cold_level_2_threshold = 140 cold_level_3_threshold = 100 + maxHealth = 550 /obj/item/organ/lungs/ashwalker name = "ash lungs" @@ -451,6 +497,6 @@ /obj/item/organ/lungs/slime/check_breath(datum/gas_mixture/breath, mob/living/carbon/human/H) . = ..() - if (breath.gases[/datum/gas/plasma]) + if (breath && breath.gases[/datum/gas/plasma]) var/plasma_pp = breath.get_breath_partial_pressure(breath.gases[/datum/gas/plasma]) owner.blood_volume += (0.2 * plasma_pp) // 10/s when breathing literally nothing but plasma, which will suffocate you. diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index b16967b6b0..9f910de9a9 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -153,6 +153,17 @@ // if they have no mutant tongues, give them a regular one T.Insert(src) + else + var/obj/item/organ/tongue/oT = getorganslot(ORGAN_SLOT_TONGUE) + if(oT.name == "fluffy tongue") + var/obj/item/organ/tongue/T + if(dna && dna.species && dna.species.mutanttongue) + T = new dna.species.mutanttongue() + else + T = new() + oT.Remove(src) + qdel(oT) + T.Insert(src) if(!getorganslot(ORGAN_SLOT_EYES)) var/obj/item/organ/eyes/E diff --git a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm index ccfc21f878..3eaaa8de92 100644 --- a/code/modules/surgery/organs/tongue.dm +++ b/code/modules/surgery/organs/tongue.dm @@ -1,3 +1,5 @@ +#define TONGUE_MAX_HEALTH 60 + /obj/item/organ/tongue name = "tongue" desc = "A fleshy muscle mostly used for lying." @@ -8,6 +10,8 @@ var/list/languages_possible var/say_mod = null var/taste_sensitivity = 15 // lower is more sensitive. + var/maxHealth = TONGUE_MAX_HEALTH + var/damage = 0 var/modifies_speech = FALSE var/static/list/languages_possible_base = typecacheof(list( /datum/language/common, @@ -27,6 +31,29 @@ /obj/item/organ/tongue/proc/handle_speech(datum/source, list/speech_args) +/obj/item/organ/tongue/proc/adjustTongueLoss(mob/living/carbon/M, damage_mod) + if (maxHealth == "alien") + return + if (maxHealth == "bone") + var/target = M.get_bodypart(BODY_ZONE_HEAD) + M.apply_damage(damage_mod, BURN, target) + to_chat(M, "The drink burns your skull! Oof, your bones!") + return + if(damage+damage_mod < 0) + damage = 0 + return + + damage += damage_mod + if ((damage / maxHealth) > 1) + to_chat(M, "Your tongue is singed beyond recognition, and disintegrates!") + SSblackbox.record_feedback("tally", "fermi_chem", 1, "Tongues lost to Fermi") + qdel(src) + else if ((damage / maxHealth) > 0.85) + to_chat(M, "Your tongue feels like it's about to fall out!.") + else if ((damage / maxHealth) > 0.5) + to_chat(M, "Your tongue is really starting to hurt.") + + /obj/item/organ/tongue/Insert(mob/living/carbon/M, special = 0) ..() if(say_mod && M.dna && M.dna.species) @@ -51,6 +78,7 @@ icon_state = "tonguelizard" say_mod = "hisses" taste_sensitivity = 10 // combined nose + tongue, extra sensitive + maxHealth = 40 //extra sensitivity means tongue is more susceptible to damage modifies_speech = TRUE /obj/item/organ/tongue/lizard/handle_speech(datum/source, list/speech_args) @@ -68,6 +96,7 @@ icon_state = "tonguefly" say_mod = "buzzes" taste_sensitivity = 25 // you eat vomit, this is a mercy + maxHealth = 80 //years of eatting trash has made your tongue strong modifies_speech = TRUE /obj/item/organ/tongue/fly/handle_speech(datum/source, list/speech_args) @@ -85,6 +114,7 @@ icon_state = "tongueayylmao" say_mod = "gibbers" taste_sensitivity = 101 // ayys cannot taste anything. + maxHealth = 120 //Ayys probe a lot modifies_speech = TRUE /obj/item/organ/tongue/abductor/handle_speech(datum/source, list/speech_args) @@ -113,6 +143,7 @@ icon_state = "tonguezombie" say_mod = "moans" taste_sensitivity = 32 + maxHealth = 65 //Stop! It's already dead...! modifies_speech = TRUE /obj/item/organ/tongue/zombie/handle_speech(datum/source, list/speech_args) @@ -137,6 +168,7 @@ icon_state = "tonguexeno" say_mod = "hisses" taste_sensitivity = 10 // LIZARDS ARE ALIENS CONFIRMED + maxHealth = "alien" //Their blood is acid, so, no, though a tongueless xeno might be funny modifies_speech = TRUE // not really, they just hiss var/static/list/languages_possible_alien = typecacheof(list( /datum/language/xenocommon, @@ -159,6 +191,7 @@ say_mod = "rattles" attack_verb = list("bitten", "chattered", "chomped", "enamelled", "boned") taste_sensitivity = 101 // skeletons cannot taste anything + maxHealth = "bone" //Take brute damage instead modifies_speech = TRUE var/chattering = FALSE var/phomeme_type = "sans" @@ -181,6 +214,7 @@ name = "plasma bone \"tongue\"" desc = "Like animated skeletons, Plasmamen vibrate their teeth in order to produce speech." icon_state = "tongueplasma" + maxHealth = "alien" modifies_speech = FALSE /obj/item/organ/tongue/robot @@ -192,6 +226,7 @@ attack_verb = list("beeped", "booped") modifies_speech = TRUE taste_sensitivity = 25 // not as good as an organic tongue + maxHealth = 100 //RoboTongue! var/electronics_magic = TRUE /obj/item/organ/tongue/robot/can_speak_in_language(datum/language/dt) @@ -200,8 +235,39 @@ /obj/item/organ/tongue/robot/handle_speech(datum/source, list/speech_args) speech_args[SPEECH_SPANS] |= SPAN_ROBOT +/obj/item/organ/tongue/fluffy + name = "fluffy tongue" + desc = "OwO what's this?" + icon_state = "tonguefluffy" + taste_sensitivity = 10 // extra sensitive and inquisitive uwu + maxHealth = 35 //Sensitive tongue! + modifies_speech = TRUE + +/obj/item/organ/tongue/fluffy/handle_speech(datum/source, list/speech_args) + var/message = speech_args[SPEECH_MESSAGE] + if(copytext(message, 1, 2) != "*") + message = replacetext(message, "ne", "nye") + message = replacetext(message, "nu", "nyu") + message = replacetext(message, "na", "nya") + message = replacetext(message, "no", "nyo") + message = replacetext(message, "ove", "uv") + message = replacetext(message, "l", "w") + message = replacetext(message, "r", "w") + message = lowertext(message) + speech_args[SPEECH_MESSAGE] = message + +/obj/item/organ/tongue/cybernetic + name = "cybernetic tongue" + desc = "A state of the art robotic tongue that can detect the pH of anything drank." + icon_state = "tonguecybernetic" + taste_sensitivity = 10 + maxHealth = 60 //It's robotic! + +/obj/item/organ/tongue/cybernetic/handle_speech(datum/source, list/speech_args) + speech_args[SPEECH_SPANS] |= SPAN_ROBOT + /obj/item/organ/tongue/robot/ipc name = "positronic voicebox" say_mod = "beeps" desc = "A voice synthesizer used by IPCs to smoothly interface with organic lifeforms." - electronics_magic = FALSE \ No newline at end of file + electronics_magic = FALSE diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm index 55ead3b5b4..8103224306 100644 --- a/code/modules/surgery/organs/vocal_cords.dm +++ b/code/modules/surgery/organs/vocal_cords.dm @@ -3,7 +3,7 @@ #define COOLDOWN_MEME 300 #define COOLDOWN_NONE 100 -/obj/item/organ/vocal_cords //organs that are activated through speech with the :x channel +/obj/item/organ/vocal_cords //organs that are activated through speech with the :x/MODE_KEY_VOCALCORDS channel name = "vocal cords" icon_state = "appendix" zone = BODY_ZONE_PRECISE_MOUTH @@ -575,7 +575,7 @@ cooldown = COOLDOWN_MEME for(var/V in listeners) var/mob/living/carbon/human/H = V - if(H.canbearoused && H.has_dna()) // probably a redundant check but for good measure + if(H.canbearoused && H.has_dna() && HAS_TRAIT(H, TRAIT_NYMPHO)) // probably a redundant check but for good measure H.mob_climax(forced_climax=TRUE) //DAB @@ -608,6 +608,867 @@ return cooldown +////////////////////////////////////// +///////ENTHRAL VELVET CHORDS////////// +////////////////////////////////////// + +//Heavily modified voice of god code +/obj/item/organ/vocal_cords/velvet + name = "Velvet chords" + desc = "The voice spoken from these just make you want to drift off, sleep and obey." + icon_state = "velvet_chords" + actions_types = list(/datum/action/item_action/organ_action/velvet) + spans = list("velvet") + +/datum/action/item_action/organ_action/velvet + name = "Velvet chords" + var/obj/item/organ/vocal_cords/velvet/cords = null + //icon_icon = 'icons/mob/screen_alert.dmi' + //button_icon_state = "velvet_chords" + //icon = 'icons/mob/screen_alert.dmi' + //icon_state = "in_love" + +/datum/action/item_action/organ_action/velvet/New() + ..() + cords = target + +/datum/action/item_action/organ_action/velvet/IsAvailable() + return TRUE + +/datum/action/item_action/organ_action/velvet/Trigger() + . = ..() + var/command = input(owner, "Speak in a sultry tone", "Command") + if(QDELETED(src) || QDELETED(owner)) + return + if(!command) + return + owner.say(".x[command]") + +/obj/item/organ/vocal_cords/velvet/can_speak_with() + return TRUE + +/obj/item/organ/vocal_cords/velvet/handle_speech(message) //actually say the message + owner.say(message, spans = spans, sanitize = FALSE) + velvetspeech(message, owner, 1) + +////////////////////////////////////// +///////////FermiChem////////////////// +////////////////////////////////////// +//Removed span_list from input arguments. +/proc/velvetspeech(message, mob/living/user, base_multiplier = 1, message_admins = FALSE, debug = FALSE) + + if(!user || !user.can_speak() || user.stat) + return 0 //no cooldown + + var/log_message = message + + //FIND THRALLS + message = lowertext(message) + var/mob/living/list/listeners = list() + for(var/mob/living/L in get_hearers_in_view(8, user)) + if(L.can_hear() && !L.anti_magic_check(FALSE, TRUE) && L.stat != DEAD) + if(L.has_status_effect(/datum/status_effect/chem/enthrall))//Check to see if they have the status + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall)//Check to see if pet is on cooldown from last command and if the master is right + if(E.master != user) + continue + if(ishuman(L)) + var/mob/living/carbon/human/H = L + if(istype(H.ears, /obj/item/clothing/ears/earmuffs)) + continue + + if (E.cooldown > 0)//If they're on cooldown you can't give them more commands. + continue + listeners += L + + if(!listeners.len) + return 0 + + //POWER CALCULATIONS + + var/power_multiplier = base_multiplier + + // Not sure I want to give extra power to anyone at the moment...? We'll see how it turns out + if(user.mind) + //Chaplains are very good at indoctrinating + if(user.mind.assigned_role == "Chaplain") + power_multiplier *= 1.2 + //Command staff has authority + if(user.mind.assigned_role in GLOB.command_positions) + power_multiplier *= 1.1 + //Why are you speaking + if(user.mind.assigned_role == "Mime") + power_multiplier *= 0.5 + + //Cultists are closer to their gods and are better at indoctrinating + if(iscultist(user)) + power_multiplier *= 1.2 + else if (is_servant_of_ratvar(user)) + power_multiplier *= 1.2 + else if (is_devil(user))//The devil is supposed to be seductive, right? + power_multiplier *= 1.2 + + //range = 0.5 - 1.4~ + //most cases = 1 + + //Try to check if the speaker specified a name or a job to focus on + var/list/specific_listeners = list() + var/found_string = null + + //Get the proper job titles + message = get_full_job_name(message) + + for(var/V in listeners) + var/mob/living/L = V + if(dd_hasprefix(message, L.real_name)) + specific_listeners += L //focus on those with the specified name + //Cut out the name so it doesn't trigger commands + found_string = L.real_name + power_multiplier += 0.5 + + else if(dd_hasprefix(message, L.first_name())) + specific_listeners += L //focus on those with the specified name + //Cut out the name so it doesn't trigger commands + found_string = L.first_name() + power_multiplier += 0.5 + + else if(L.mind && L.mind.assigned_role && dd_hasprefix(message, L.mind.assigned_role)) + specific_listeners += L //focus on those with the specified job + //Cut out the job so it doesn't trigger commands + found_string = L.mind.assigned_role + power_multiplier += 0.25 + + if(specific_listeners.len) + listeners = specific_listeners + //power_multiplier *= (1 + (1/specific_listeners.len)) //Put this is if it becomes OP, power is judged internally on a thrall, so shouldn't be nessicary. + message = copytext(message, 0, 1)+copytext(message, 1 + length(found_string), length(message) + 1)//I have no idea what this does + + var/obj/item/organ/tongue/T = user.getorganslot(ORGAN_SLOT_TONGUE) + if (T.name == "fluffy tongue") //If you sound hillarious, it's hard to take you seriously. This is a way for other players to combat/reduce their effectiveness. + power_multiplier *= 0.75 + + if(debug == TRUE) + to_chat(world, "[user]'s power is [power_multiplier].") + + //Mixables + var/static/regex/enthral_words = regex("relax|obey|love|serve|docile|so easy|ara ara") + var/static/regex/reward_words = regex("good boy|good girl|good pet|good job") + var/static/regex/punish_words = regex("bad boy|bad girl|bad pet|bad job") + //phase 0 + var/static/regex/saymyname_words = regex("say my name|who am i|whoami") + var/static/regex/wakeup_words = regex("revert|awaken|snap") //works + //phase1 + var/static/regex/petstatus_words = regex("how are you|what is your status|are you okay") + var/static/regex/silence_words = regex("shut up|silence|be silent|ssh|quiet|hush") + var/static/regex/speak_words = regex("talk to me|speak") + var/static/regex/antiresist_words = regex("unable to resist|give in")//useful if you think your target is resisting a lot + var/static/regex/resist_words = regex("resist|snap out of it|fight")//useful if two enthrallers are fighting + var/static/regex/forget_words = regex("forget|muddled|awake and forget") + var/static/regex/attract_words = regex("come here|come to me|get over here|attract") + //phase 2 + var/static/regex/orgasm_words = regex("cum|orgasm|climax|squirt|heyo") //wah, lewd + var/static/regex/awoo_words = regex("howl|awoo|bark") + var/static/regex/nya_words = regex("nya|meow|mewl") + var/static/regex/sleep_words = regex("sleep|slumber|rest") + var/static/regex/strip_words = regex("strip|derobe|nude") + var/static/regex/walk_words = regex("slow down|walk") + var/static/regex/run_words = regex("run|speed up") + var/static/regex/liedown_words = regex("lie down") //TO ADD + var/static/regex/knockdown_words = regex("drop|fall|trip|knockdown|kneel") + //phase 3 + var/static/regex/statecustom_words = regex("state triggers|state your triggers") + var/static/regex/custom_words = regex("new trigger|listen to me") + var/static/regex/custom_words_words = regex("speak|echo|shock|cum|kneel|strip|trance")//What a descriptive name! + var/static/regex/custom_echo = regex("obsess|fills your mind|loop") + var/static/regex/instill_words = regex("feel|entice|overwhel") + var/static/regex/recognise_words = regex("recognise me|did you miss me?") + var/static/regex/objective_words = regex("new objective|obey this command|unable to resist|compulsed") + var/static/regex/heal_words = regex("live|heal|survive|mend|life|pets never die") + var/static/regex/stun_words = regex("stop|wait|stand still|hold on|halt") + var/static/regex/hallucinate_words = regex("get high|hallucinate") + var/static/regex/hot_words = regex("heat|hot|hell") + var/static/regex/cold_words = regex("cold|cool down|chill|freeze") + var/static/regex/getup_words = regex("get up") + var/static/regex/pacify_words = regex("more and more docile|complaisant|friendly|pacifist") + var/static/regex/charge_words = regex("charge|oorah|attack") + + var/distancelist = list(2,2,1.5,1.3,1.15,1,0.8,0.6,0.5,0.25) + + //CALLBACKS ARE USED FOR MESSAGES BECAUSE SAY IS HANDLED AFTER THE PROCESSING. + + //Tier 1 + //ENTHRAL mixable (works I think) + if(findtext(message, enthral_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + power_multiplier *= distancelist[get_dist(user, V)+1] + if(L == user) + continue + if(length(message)) + E.enthrallTally += (power_multiplier*(((length(message))/200) + 1)) //encourage players to say more than one word. + else + E.enthrallTally += power_multiplier*1.25 //thinking about it, I don't know how this can proc + if(L.canbearoused) + if(L.client?.prefs.lewdchem) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[E.enthrallGender] is so nice to listen to."), 5) + E.cooldown += 1 + + //REWARD mixable works + if(findtext(message, reward_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + power_multiplier *= distancelist[get_dist(user, V)+1] + if(L == user) + continue + if (L.client?.prefs.lewdchem) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[E.enthrallGender] has praised me!!"), 5) + if(HAS_TRAIT(L, TRAIT_NYMPHO)) + L.adjustArousalLoss(2*power_multiplier) + if(HAS_TRAIT(L, TRAIT_MASO)) + E.enthrallTally -= power_multiplier + E.resistanceTally += power_multiplier + E.cooldown += 1 + else + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "I've been praised for doing a good job!"), 5) + E.resistanceTally -= power_multiplier + E.enthrallTally += power_multiplier + var/descmessage = "[(L.client?.prefs.lewdchem?"I feel so happy! I'm a good pet who [E.enthrallGender] loves!":"I did a good job!")]" + SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "enthrallpraise", /datum/mood_event/enthrallpraise, descmessage) + E.cooldown += 1 + + //PUNISH mixable works + else if(findtext(message, punish_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + var/descmessage = "[(L.client?.prefs.lewdchem?"I've failed [E.enthrallGender]... What a bad, bad pet!":"I did a bad job...")]" + if(L == user) + continue + if (L.client?.prefs.lewdchem) + if(HAS_TRAIT(L, TRAIT_MASO)) + L.adjustArousalLoss(3*power_multiplier) + descmessage += "And yet, it feels so good..!" //I don't really understand masco, is this the right sort of thing they like? + E.enthrallTally += power_multiplier + E.resistanceTally -= power_multiplier + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "I've let [E.enthrallGender] down...!
"), 5) + else + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "I've let [E.enthrallGender] down...
"), 5) + else + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "I've failed [E.master]..."), 5) + E.resistanceTally += power_multiplier + E.enthrallTally += power_multiplier + E.cooldown += 1 + SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "enthrallscold", /datum/mood_event/enthrallscold, descmessage) + E.cooldown += 1 + + + + //teir 0 + //SAY MY NAME works + if((findtext(message, saymyname_words))) + for(var/V in listeners) + var/mob/living/carbon/C = V + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall") + C.silent = 0 + if(C.client?.prefs.lewdchem) + addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.enthrallGender]"), 5) + else + addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.master]"), 5) + + //WAKE UP + else if((findtext(message, wakeup_words))) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + L.SetSleeping(0)//Can you hear while asleep? + switch(E.phase) + if(0) + E.phase = 3 + E.status = null + user.emote("snap") + if(L.client?.prefs.lewdchem) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "The snapping of your [E.enthrallGender]'s fingers brings you back to your enthralled state, obedient and ready to serve."), 5) + else + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "The snapping of [E.master]'s fingers brings you back to being under their influence."), 5) + to_chat(user, "You wake up [L]!") + + //tier 1 + + //PETSTATUS i.e. how they are + else if((findtext(message, petstatus_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + REMOVE_TRAIT(H, TRAIT_MUTE, "enthrall") + var/speaktrigger = "" + //phase + switch(E.phase) + if(0) + continue + if(1) + addtimer(CALLBACK(H, /atom/movable/proc/say, "I feel happy being with you."), 5) + continue + if(2) + speaktrigger += "[(H.client?.prefs.lewdchem?"I think I'm in love with you... ":"I find you really inspirational, ")]" //' + if(3) + speaktrigger += "[(H.client?.prefs.lewdchem?"I'm devoted to being your pet":"I'm commited to following your cause!")]! " + if(4) + speaktrigger += "[(H.client?.prefs.lewdchem?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!! + + //mood + GET_COMPONENT_FROM(mood, /datum/component/mood, H) + switch(mood.sanity) + if(SANITY_GREAT to INFINITY) + speaktrigger += "I'm beyond elated!! " //did you mean byond elated? hohoho + if(SANITY_NEUTRAL to SANITY_GREAT) + speaktrigger += "I'm really happy! " + if(SANITY_DISTURBED to SANITY_NEUTRAL) + speaktrigger += "I'm a little sad, " + if(SANITY_UNSTABLE to SANITY_DISTURBED) + speaktrigger += "I'm really upset, " + if(SANITY_CRAZY to SANITY_UNSTABLE) + speaktrigger += "I'm about to fall apart without you! " + if(SANITY_INSANE to SANITY_CRAZY) + speaktrigger += "Hold me, please.. " + + //Withdrawal + switch(E.withdrawalTick) + if(10 to 36) //denial + speaktrigger += "I missed you, " + if(36 to 66) //barganing + speaktrigger += "I missed you, but I knew you'd come back for me! " + if(66 to 90) //anger + speaktrigger += "I couldn't take being away from you like that, " + if(90 to 140) //depression + speaktrigger += "I was so scared you'd never come back, " + if(140 to INFINITY) //acceptance + speaktrigger += "I'm hurt that you left me like that... I felt so alone... " + + //hunger + switch(H.nutrition) + if(0 to NUTRITION_LEVEL_STARVING) + speaktrigger += "I'm famished, please feed me..! " + if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY) + speaktrigger += "I'm so hungry... " + if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED) + speaktrigger += "I'm hungry, " + if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED) + speaktrigger += "I'm sated, " + if(NUTRITION_LEVEL_WELL_FED to NUTRITION_LEVEL_FULL) + speaktrigger += "I've a full belly! " + if(NUTRITION_LEVEL_FULL to INFINITY) + speaktrigger += "I'm fat... " + + //health + switch(H.health) + if(100 to INFINITY) + speaktrigger += "I feel fit, " + if(80 to 99) + speaktrigger += "I ache a little bit, " + if(40 to 80) + speaktrigger += "I'm really hurt, " + if(0 to 40) + speaktrigger += "I'm in a lot of pain, help! " + if(-INFINITY to 0) + speaktrigger += "I'm barely concious and in so much pain, please help me! " + //toxin + switch(H.getToxLoss()) + if(10 to 30) + speaktrigger += "I feel a bit queasy... " + if(30 to 60) + speaktrigger += "I feel nauseous... " + if(60 to INFINITY) + speaktrigger += "My head is pounding and I feel like I'm going to be sick... " + //oxygen + if (H.getOxyLoss() >= 25) + speaktrigger += "I can't breathe! " + //blind + if (HAS_TRAIT(H, TRAIT_BLIND)) + speaktrigger += "I can't see! " + //deaf..? + if (HAS_TRAIT(H, TRAIT_DEAF))//How the heck you managed to get here I have no idea, but just in case! + speaktrigger += "I can barely hear you! " + //And the brain damage. And the brain damage. And the brain damage. And the brain damage. And the brain damage. + switch(H.getBrainLoss()) + if(20 to 40) + speaktrigger += "I have a mild head ache, " + if(40 to 80) + speaktrigger += "I feel disorentated and confused, " + if(80 to 120) + speaktrigger += "My head feels like it's about to explode, " + if(120 to 160) + speaktrigger += "You are the only thing keeping my mind sane, " + if(160 to INFINITY) + speaktrigger += "I feel like I'm on the brink of losing my mind, " + + //horny + if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem) + switch(H.getArousalLoss()) + if(40 to 60) + speaktrigger += "I'm feeling a little horny, " + if(60 to 80) + speaktrigger += "I'm feeling horny, " + if(80 to INFINITY) + speaktrigger += "I'm really, really horny, " + + //collar + if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar)) + speaktrigger += "I love the collar you gave me, " + //End + if(H.client?.prefs.lewdchem) + speaktrigger += "[E.enthrallGender]!" + else + speaktrigger += "[user.first_name()]!" + //say it! + addtimer(CALLBACK(H, /atom/movable/proc/say, "[speaktrigger]"), 5) + E.cooldown += 1 + + //SILENCE + else if((findtext(message, silence_words))) + for(var/mob/living/carbon/C in listeners) + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + power_multiplier *= distancelist[get_dist(user, C)+1] + if (E.phase >= 3) //If target is fully enthralled, + ADD_TRAIT(C, TRAIT_MUTE, "enthrall") + else + C.silent += ((10 * power_multiplier) * E.phase) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You are unable to speak!"), 5) + to_chat(user, "You silence [C].") + E.cooldown += 3 + + //SPEAK + else if((findtext(message, speak_words)))//fix + for(var/mob/living/carbon/C in listeners) + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall") + C.silent = 0 + E.cooldown += 3 + to_chat(user, "You [(C.client?.prefs.lewdchem?"allow [C] to speak again":"encourage [C] to speak again")].") + + + //Antiresist + else if((findtext(message, antiresist_words))) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + E.status = "Antiresist" + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "Your mind clouds over, as you find yourself unable to resist!"), 5) + E.statusStrength = (1 * power_multiplier * E.phase) + E.cooldown += 15//Too short? yes, made 15 + to_chat(user, "You frustrate [L]'s attempts at resisting.") + + //RESIST + else if((findtext(message, resist_words))) + for(var/mob/living/carbon/C in listeners) + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + power_multiplier *= distancelist[get_dist(user, C)+1] + E.deltaResist += (power_multiplier) + E.owner_resist() + E.cooldown += 2 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You are spurred into resisting from [user]'s words!'"), 5) + to_chat(user, "You spark resistance in [C].") + + //FORGET (A way to cancel the process) + else if((findtext(message, forget_words))) + for(var/mob/living/carbon/C in listeners) + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase == 4) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You're unable to forget about [(C.client?.prefs.lewdchem?"the dominating presence of [E.enthrallGender]":"[E.master]")]!"), 5) + continue + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You wake up, forgetting everything that just happened. You must've dozed off..? How embarassing!"), 5) + C.Sleeping(50) + switch(E.phase) + if(1 to 2) + E.phase = -1 + to_chat(C, "You have no recollection of being enthralled by [E.master]!") + to_chat(user, "You revert [C] back to their state before enthrallment.") + if(3) + E.phase = 0 + E.cooldown = 0 + if(C.client?.prefs.lewdchem) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You revert to yourself before being enthralled by your [E.enthrallGender], with no memory of what happened."), 5) + else + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You revert to who you were before, with no memory of what happened with [E.master]."), 5) + to_chat(user, "You put [C] into a sleeper state, ready to turn them back at the snap of your fingers.") + + //ATTRACT + else if((findtext(message, attract_words))) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + L.throw_at(get_step_towards(user,L), 3 * power_multiplier, 1 * power_multiplier) + E.cooldown += 3 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You are drawn towards [user]!"), 5) + to_chat(user, "You draw [L] towards you!") + + + //teir 2 + + /* removed for now + //ORGASM + else if((findtext(message, orgasm_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase > 1) + if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem) // probably a redundant check but for good measure + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "Your [E.enthrallGender] pushes you over the limit, overwhelming your body with pleasure."), 5) + H.mob_climax(forced_climax=TRUE) + H.SetStun(20) + H.setArousalLoss(H.min_arousal) + E.resistanceTally = 0 //makes resistance 0, but resets arousal, resistance buildup is faster unaroused (massively so). + E.enthrallTally += power_multiplier + E.cooldown += 6 + else + H.throw_at(get_step_towards(user,H), 3 * power_multiplier, 1 * power_multiplier) + */ + + + //awoo + else if((findtext(message, awoo_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + H.say("*awoo") + E.cooldown += 1 + + //Nya + else if((findtext(message, nya_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + playsound(get_turf(H), pick('sound/effects/meow1.ogg', 'modular_citadel/sound/voice/nya.ogg'), 50, 1, -1) //I'm very tempted to write a Fermis clause that makes them merowr.ogg if it's me. But, I also don't think snowflakism is okay. I would've gotten away for it too, if it wern't for my morals. + H.emote("me", 1, "lets out a nya!") + E.cooldown += 1 + + //SLEEP + else if((findtext(message, sleep_words))) + for(var/mob/living/carbon/C in listeners) + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + C.Sleeping(45 * power_multiplier) + E.cooldown += 10 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "Drowsiness suddenly overwhelms you as you fall asleep!"), 5) + to_chat(user, "You send [C] to sleep.") + + //STRIP + else if((findtext(message, strip_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + var/items = H.get_contents() + for(var/obj/item/W in items) + if(W == H.wear_suit) + H.dropItemToGround(W, TRUE) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "Before you can even think about it, you quickly remove your clothes in response to [(H.client?.prefs.lewdchem?"your [E.enthrallGender]'s command'":"[E.master]'s directive'")]."), 5) + E.cooldown += 10 + + //WALK + else if((findtext(message, walk_words))) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + if(L.m_intent != MOVE_INTENT_WALK) + L.toggle_move_intent() + E.cooldown += 1 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You slow down to a walk."), 5) + to_chat(user, "You encourage [L] to slow down.") + + //RUN + else if((findtext(message, run_words))) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + if(L.m_intent != MOVE_INTENT_RUN) + L.toggle_move_intent() + E.cooldown += 1 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You speed up into a jog!"), 5) + to_chat(user, "You encourage [L] to pick up the pace!") + + //LIE DOWN + else if(findtext(message, liedown_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + L.lay_down() + E.cooldown += 10 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[(L.client?.prefs.lewdchem?"You eagerly lie down!":"You suddenly lie down!")]"), 5) + to_chat(user, "You encourage [L] to lie down.") + + //KNOCKDOWN + else if(findtext(message, knockdown_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(2 to INFINITY) + L.Knockdown(30 * power_multiplier * E.phase) + E.cooldown += 8 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You suddenly drop to the ground!"), 5) + to_chat(user, "You encourage [L] to drop down to the ground.") + + //tier3 + + //STATE TRIGGERS + else if((findtext(message, statecustom_words)))//doesn't work + for(var/V in listeners) + var/mob/living/carbon/C = V + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + if (E.phase == 3) + var/speaktrigger = "" + C.emote("me", 1, "whispers something quietly.") + if (get_dist(user, C) > 1)//Requires user to be next to their pet. + to_chat(user, "You need to be next to your pet to hear them!") + continue + for (var/trigger in E.customTriggers) + speaktrigger += "[trigger], " + to_chat(user, "[C] whispers, \"[speaktrigger] are my triggers.\"")//So they don't trigger themselves! + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "You whisper your triggers to [(C.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")]."), 5) + + + //CUSTOM TRIGGERS + else if((findtext(message, custom_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase == 3) + if (get_dist(user, H) > 1)//Requires user to be next to their pet. + to_chat(user, "You need to be next to your pet to give them a new trigger!") + continue + else + user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") + user.SetStun(1000)//Hands are handy, so you have to stay still + H.SetStun(1000) + if (E.mental_capacity >= 5) + var/trigger = html_decode(stripped_input(user, "Enter the trigger phrase", MAX_MESSAGE_LEN)) + var/custom_words_words_list = list("Speak", "Echo", "Shock", "Cum", "Kneel", "Strip", "Trance", "Cancel") + var/trigger2 = input(user, "Pick an effect", "Effects") in custom_words_words_list + trigger2 = lowertext(trigger2) + if ((findtext(trigger2, custom_words_words))) + if (trigger2 == "speak" || trigger2 == "echo") + var/trigger3 = html_decode(stripped_input(user, "Enter the phrase spoken. Abusing this to self antag is bannable.", MAX_MESSAGE_LEN)) + E.customTriggers[trigger] = list(trigger2, trigger3) + log_game("FERMICHEM: [H] has been implanted by [user] with [trigger], triggering [trigger2], to send [trigger3].") + if(findtext(trigger3, "admin")) + message_admins("FERMICHEM: [user] maybe be trying to abuse MKUltra by implanting by [H] with [trigger], triggering [trigger2], to send [trigger3].") + else + E.customTriggers[trigger] = trigger2 + log_game("FERMICHEM: [H] has been implanted by [user] with [trigger], triggering [trigger2].") + E.mental_capacity -= 5 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"your [E.enthrallGender]":"[E.master]")] whispers you a new trigger."), 5) + to_chat(user, "You sucessfully set the trigger word [trigger] in [H]") + else + to_chat(user, "Your pet looks at you confused, it seems they don't understand that effect!") + else + to_chat(user, "Your pet looks at you with a vacant blase expression, you don't think you can program anything else into them") + user.SetStun(0) + H.SetStun(0) + + //CUSTOM ECHO + else if((findtext(message, custom_echo))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase == 3) + if (get_dist(user, H) > 1)//Requires user to be next to their pet. + to_chat(user, "You need to be next to your pet to give them a new echophrase!") + continue + else + user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.") + user.SetStun(1000)//Hands are handy, so you have to stay still + H.SetStun(1000) + var/trigger = stripped_input(user, "Enter the loop phrase", MAX_MESSAGE_LEN) + var/customSpan = list("Notice", "Warning", "Hypnophrase", "Love", "Velvet") + var/trigger2 = input(user, "Pick the style", "Style") in customSpan + trigger2 = lowertext(trigger2) + E.customEcho = trigger + E.customSpan = trigger2 + user.SetStun(0) + H.SetStun(0) + to_chat(user, "You sucessfully set an echoing phrase in [H]") + + //CUSTOM OBJECTIVE + else if((findtext(message, objective_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase == 3) + if (get_dist(user, H) > 1)//Requires user to be next to their pet. + to_chat(user, "You need to be next to your pet to give them a new objective!") + continue + else + user.emote("me", 1, "puts their hands upon [H.name]'s head and looks deep into their eyes, whispering something to them.'") + user.SetStun(1000)//So you can't run away! + H.SetStun(1000) + if (E.mental_capacity >= 200) + var/datum/objective/brainwashing/objective = stripped_input(user, "Add an objective to give your pet.", MAX_MESSAGE_LEN) + if(!LAZYLEN(objective)) + to_chat(user, "You can't give your pet an objective to do nothing!") + continue + //Pets don't understand harm + objective = replacetext(lowertext(objective), "kill", "hug") + objective = replacetext(lowertext(objective), "murder", "cuddle") + objective = replacetext(lowertext(objective), "harm", "snuggle") + objective = replacetext(lowertext(objective), "decapitate", "headpat") + objective = replacetext(lowertext(objective), "strangle", "meow at") + objective = replacetext(lowertext(objective), "suicide", "self-love") + message_admins("[H] has been implanted by [user] with the objective [objective].") + log_game("FERMICHEM: [H] has been implanted by [user] with the objective [objective] via MKUltra.") + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")] whispers you a new objective."), 5) + brainwash(H, objective) + E.mental_capacity -= 200 + to_chat(user, "You sucessfully give an objective to [H]") + else + to_chat(user, "Your pet looks at you with a vacant blasé expression, you don't think you can program anything else into them") + user.SetStun(0) + H.SetStun(0) + + //INSTILL + else if((findtext(message, instill_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase == 3 && H.client?.prefs.lewdchem) + var/instill = stripped_input(user, "Instill an emotion in your [(user.client?.prefs.lewdchem?"Your pet":"listener")].", MAX_MESSAGE_LEN) + to_chat(H, "[instill]") + to_chat(user, "You sucessfully instill a feeling in [H]") + log_game("FERMICHEM: [H] has been instilled by [user] with [instill] via MKUltra.") + E.cooldown += 1 + + //RECOGNISE + else if((findtext(message, recognise_words))) + for(var/V in listeners) + var/mob/living/carbon/human/H = V + var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall) + if(E.phase > 1) + if(user.ckey == E.enthrallID && user.real_name == E.master.real_name) + E.master = user + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "[(H.client?.prefs.lewdchem?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]"), 5) + to_chat(user, "[H] looks at you with sparkling eyes, recognising you!") + + //I dunno how to do state objectives without them revealing they're an antag + + //HEAL (maybe make this nap instead?) + else if(findtext(message, heal_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3)//Tier 3 only + E.status = "heal" + E.statusStrength = (5 * power_multiplier) + E.cooldown += 5 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You begin to lick your wounds."), 5) + L.Stun(15 * power_multiplier) + to_chat(user, "[L] begins to lick their wounds.") + + //STUN + else if(findtext(message, stun_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3 to INFINITY) + L.Stun(40 * power_multiplier) + E.cooldown += 8 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "Your muscles freeze up!"), 5) + to_chat(user, "You cause [L] to freeze up!") + + //HALLUCINATE + else if(findtext(message, hallucinate_words)) + for(var/V in listeners) + var/mob/living/carbon/C = V + var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3 to INFINITY) + new /datum/hallucination/delusion(C, TRUE, null,150 * power_multiplier,0) + to_chat(user, "You send [C] on a trip.") + + //HOT + else if(findtext(message, hot_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3 to INFINITY) + L.adjust_bodytemperature(50 * power_multiplier)//This seems nuts, reduced it, but then it didn't do anything, so I reverted it. + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You feel your metabolism speed up!"), 5) + to_chat(user, "You speed [L]'s metabolism up!") + + //COLD + else if(findtext(message, cold_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3 to INFINITY) + L.adjust_bodytemperature(-50 * power_multiplier) + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You feel your metabolism slow down!"), 5) + to_chat(user, "You slow [L]'s metabolism down!") + + //GET UP + else if(findtext(message, getup_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3 to INFINITY)//Tier 3 only + if(L.resting) + L.lay_down() //aka get up + L.SetStun(0) + L.SetKnockdown(0) + L.SetUnconscious(0) //i said get up i don't care if you're being tased + E.cooldown += 10 //This could be really strong + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You jump to your feet from sheer willpower!"), 5) + to_chat(user, "You spur [L] to their feet!") + + //PACIFY + else if(findtext(message, pacify_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3)//Tier 3 only + E.status = "pacify" + E.cooldown += 10 + addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "You feel like never hurting anyone ever again."), 5) + to_chat(user, "You remove any intent to harm from [L]'s mind.") + + //CHARGE + else if(findtext(message, charge_words)) + for(var/V in listeners) + var/mob/living/L = V + var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall) + switch(E.phase) + if(3)//Tier 3 only + E.statusStrength = 2* power_multiplier + E.status = "charge" + E.cooldown += 10 + to_chat(user, "You rally [L], leading them into a charge!") + + if(message_admins || debug)//Do you want this in? + message_admins("[ADMIN_LOOKUPFLW(user)] has said '[log_message]' with a Velvet Voice, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].") + log_game("FERMICHEM: [key_name(user)] ckey: [user.key] has said '[log_message]' with a Velvet Voice, affecting [english_list(listeners)], with a power multiplier of [power_multiplier].") + SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times people have spoken with a velvet voice") + //SSblackbox.record_feedback("tally", "Velvet_voice", 1, log_message) If this is on, it fills the thing up and OOFs the server + + return + #undef COOLDOWN_STUN #undef COOLDOWN_DAMAGE diff --git a/code/modules/surgery/plastic_surgery.dm b/code/modules/surgery/plastic_surgery.dm index 54482ade73..39077ae235 100644 --- a/code/modules/surgery/plastic_surgery.dm +++ b/code/modules/surgery/plastic_surgery.dm @@ -1,8 +1,7 @@ /datum/surgery/plastic_surgery - name = "plastic surgery" + name = "Plastic surgery" steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/reshape_face, /datum/surgery_step/close) possible_locs = list(BODY_ZONE_HEAD) - //reshape_face /datum/surgery_step/reshape_face name = "reshape face" @@ -10,12 +9,16 @@ time = 64 /datum/surgery_step/reshape_face/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to alter [target]'s appearance.", "You begin to alter [target]'s appearance...") + display_results(user, target, "You begin to alter [target]'s appearance...", + "[user] begins to alter [target]'s appearance.", + "[user] begins to make an incision in [target]'s face.") /datum/surgery_step/reshape_face/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(HAS_TRAIT_FROM(target, TRAIT_DISFIGURED, TRAIT_GENERIC)) REMOVE_TRAIT(target, TRAIT_DISFIGURED, TRAIT_GENERIC) - user.visible_message("[user] successfully restores [target]'s appearance!", "You successfully restore [target]'s appearance.") + display_results(user, target, "You successfully restore [target]'s appearance.", + "[user] successfully restores [target]'s appearance!", + "[user] finishes the operation on [target]'s face.") else var/list/names = list() if(!isabductor(user)) @@ -31,8 +34,18 @@ var/oldname = target.real_name target.real_name = chosen_name var/newname = target.real_name //something about how the code handles names required that I use this instead of target.real_name - user.visible_message("[user] alters [oldname]'s appearance completely, [target.p_they()] is now [newname]!", "You alter [oldname]'s appearance completely, [target.p_they()] is now [newname].") + display_results(user, target, "You alter [oldname]'s appearance completely, [target.p_they()] is now [newname].", + "[user] alters [oldname]'s appearance completely, [target.p_they()] is now [newname]!", + "[user] finishes the operation on [target]'s face.") if(ishuman(target)) var/mob/living/carbon/human/H = target H.sec_hud_set_ID() return 1 + return TRUE + +/datum/surgery_step/reshape_face/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You screw up, leaving [target]'s appearance disfigured!", + "[user] screws up, disfiguring [target]'s appearance!", + "[user] finishes the operation on [target]'s face.") + ADD_TRAIT(target, TRAIT_DISFIGURED, TRAIT_GENERIC) + return FALSE diff --git a/code/modules/surgery/prosthetic_replacement.dm b/code/modules/surgery/prosthetic_replacement.dm index 9032964ae4..fdceb1fb1f 100644 --- a/code/modules/surgery/prosthetic_replacement.dm +++ b/code/modules/surgery/prosthetic_replacement.dm @@ -1,26 +1,21 @@ /datum/surgery/prosthetic_replacement - name = "prosthetic replacement" + name = "Prosthetic replacement" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/add_prosthetic) species = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD) requires_bodypart = FALSE //need a missing limb requires_bodypart_type = 0 - /datum/surgery/prosthetic_replacement/can_start(mob/user, mob/living/carbon/target) if(!iscarbon(target)) return 0 var/mob/living/carbon/C = target if(!C.get_bodypart(user.zone_selected)) //can only start if limb is missing return 1 - - - /datum/surgery_step/add_prosthetic name = "add prosthetic" implements = list(/obj/item/bodypart = 100, /obj/item/organ_storage = 100, /obj/item/twohanded/required/chainsaw = 100, /obj/item/melee/synthetic_arm_blade = 100) time = 32 var/organ_rejection_dam = 0 - /datum/surgery_step/add_prosthetic/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(istype(tool, /obj/item/organ_storage)) if(!tool.contents.len) @@ -48,16 +43,19 @@ organ_rejection_dam = 30 if(target_zone == BP.body_zone) //so we can't replace a leg with an arm, or a human arm with a monkey arm. - user.visible_message("[user] begins to replace [target]'s [parse_zone(target_zone)].", "You begin to replace [target]'s [parse_zone(target_zone)]...") + display_results(user, target, "You begin to replace [target]'s [parse_zone(target_zone)] with [tool]...", + "[user] begins to replace [target]'s [parse_zone(target_zone)] with [tool].", + "[user] begins to replace [target]'s [parse_zone(target_zone)].") else to_chat(user, "[tool] isn't the right type for [parse_zone(target_zone)].") return -1 else if(target_zone == BODY_ZONE_L_ARM || target_zone == BODY_ZONE_R_ARM) - user.visible_message("[user] begins to attach [tool] onto [target].", "You begin to attach [tool] onto [target]...") + display_results(user, target, "You begin to attach [tool] onto [target]...", + "[user] begins to attach [tool] onto [target]'s [parse_zone(target_zone)].", + "[user] begins to attach something onto [target]'s [parse_zone(target_zone)].") else to_chat(user, "[tool] must be installed onto an arm.") return -1 - /datum/surgery_step/add_prosthetic/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(istype(tool, /obj/item/organ_storage)) tool.icon_state = initial(tool.icon_state) @@ -69,13 +67,17 @@ L.attach_limb(target) if(organ_rejection_dam) target.adjustToxLoss(organ_rejection_dam) - user.visible_message("[user] successfully replaces [target]'s [parse_zone(target_zone)]!", "You succeed in replacing [target]'s [parse_zone(target_zone)].") + display_results(user, target, "You succeed in replacing [target]'s [parse_zone(target_zone)].", + "[user] successfully replaces [target]'s [parse_zone(target_zone)] with [tool]!", + "[user] successfully replaces [target]'s [parse_zone(target_zone)]!") return 1 else var/obj/item/bodypart/L = target.newBodyPart(target_zone, FALSE, FALSE) L.is_pseudopart = TRUE L.attach_limb(target) - user.visible_message("[user] finishes attaching [tool]!", "You attach [tool].") + display_results(user, target, "You attach [tool].", + "[user] finishes attaching [tool]!", + "[user] finishes the attachment procedure!") qdel(tool) if(istype(tool, /obj/item/twohanded/required/chainsaw)) var/obj/item/mounted_chainsaw/new_arm = new(target) @@ -85,4 +87,3 @@ var/obj/item/melee/arm_blade/new_arm = new(target,TRUE,TRUE) target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm) return 1 - diff --git a/code/modules/surgery/remove_embedded_object.dm b/code/modules/surgery/remove_embedded_object.dm index 451ae02dac..0c3a3b55a5 100644 --- a/code/modules/surgery/remove_embedded_object.dm +++ b/code/modules/surgery/remove_embedded_object.dm @@ -2,23 +2,20 @@ name = "removal of embedded objects" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/remove_object) possible_locs = list(BODY_ZONE_R_ARM,BODY_ZONE_L_ARM,BODY_ZONE_R_LEG,BODY_ZONE_L_LEG,BODY_ZONE_CHEST,BODY_ZONE_HEAD) - - /datum/surgery_step/remove_object name = "remove embedded objects" time = 32 accept_hand = 1 var/obj/item/bodypart/L = null - - /datum/surgery_step/remove_object/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) L = surgery.operated_bodypart if(L) - user.visible_message("[user] looks for objects embedded in [target]'s [parse_zone(user.zone_selected)].", "You look for objects embedded in [target]'s [parse_zone(user.zone_selected)]...") + display_results(user, target, "You look for objects embedded in [target]'s [parse_zone(user.zone_selected)]...", + "[user] looks for objects embedded in [target]'s [parse_zone(user.zone_selected)].", + "[user] looks for something in [target]'s [parse_zone(user.zone_selected)].") else user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_selected)].", "You look for [target]'s [parse_zone(user.zone_selected)]...") - /datum/surgery_step/remove_object/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(L) if(ishuman(target)) @@ -33,11 +30,12 @@ SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "embedded") if(objects > 0) - user.visible_message("[user] successfully removes [objects] objects from [H]'s [L]!", "You successfully remove [objects] objects from [H]'s [L.name].") + display_results(user, target, "You successfully remove [objects] objects from [H]'s [L.name].", + "[user] successfully removes [objects] objects from [H]'s [L]!", + "[user] successfully removes [objects] objects from [H]'s [L]!") else to_chat(user, "You find no objects embedded in [H]'s [L]!") else to_chat(user, "You can't find [target]'s [parse_zone(user.zone_selected)], let alone any objects embedded in it!") - return 1 diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm index f670b80167..c5a944fbb2 100644 --- a/code/modules/surgery/surgery_step.dm +++ b/code/modules/surgery/surgery_step.dm @@ -2,13 +2,12 @@ var/name var/list/implements = list() //format is path = probability of success. alternatively var/implement_type = null //the current type of implement used. This has to be stored, as the actual typepath of the tool may not match the list type. - var/accept_hand = 0 //does the surgery step require an open hand? If true, ignores implements. Compatible with accept_any_item. - var/accept_any_item = 0 //does the surgery step accept any item? If true, ignores implements. Compatible with require_hand. + var/accept_hand = FALSE //does the surgery step require an open hand? If true, ignores implements. Compatible with accept_any_item. + var/accept_any_item = FALSE //does the surgery step accept any item? If true, ignores implements. Compatible with require_hand. var/time = 10 //how long does the step take? - var/repeatable = 0 //can this step be repeated? Make shure it isn't last step, or it used in surgery with `can_cancel = 1`. Or surgion will be stuck in the loop + var/repeatable = FALSE //can this step be repeated? Make shure it isn't last step, or it used in surgery with `can_cancel = 1`. Or surgion will be stuck in the loop var/list/chems_needed = list() //list of chems needed to complete the step. Even on success, the step will have no effect if there aren't the chems required in the mob. var/require_all_chems = TRUE //any on the list or all on the list? - /datum/surgery_step/proc/try_op(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE) var/success = FALSE if(accept_hand) @@ -16,104 +15,87 @@ success = TRUE if(iscyborg(user)) success = TRUE - if(accept_any_item) if(tool && tool_check(user, tool)) success = TRUE - else if(tool) for(var/key in implements) var/match = FALSE - if(ispath(key) && istype(tool, key)) match = TRUE else if(tool.tool_behaviour == key) match = TRUE - if(match) implement_type = key if(tool_check(user, tool)) success = TRUE break - if(success) if(target_zone == surgery.location) if(get_location_accessible(target, target_zone) || surgery.ignore_clothes) - initiate(user, target, target_zone, tool, surgery, try_to_fail) - return 1 + return initiate(user, target, target_zone, tool, surgery, try_to_fail) else to_chat(user, "You need to expose [target]'s [parse_zone(target_zone)] to perform surgery on it!") - return 1 //returns 1 so we don't stab the guy in the dick or wherever. - + return TRUE //returns TRUE so we don't stab the guy in the dick or wherever. if(repeatable) var/datum/surgery_step/next_step = surgery.get_surgery_next_step() if(next_step) surgery.status++ if(next_step.try_op(user, target, user.zone_selected, user.get_active_held_item(), surgery)) - return 1 + return TRUE else surgery.status-- - - if(iscyborg(user) && user.a_intent != INTENT_HARM) //to save asimov borgs a LOT of heartache - return 1 - - return 0 - - + return FALSE /datum/surgery_step/proc/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE) - surgery.step_in_progress = 1 - + surgery.step_in_progress = TRUE var/speed_mod = 1 - + var/advance = FALSE if(preop(user, target, target_zone, tool, surgery) == -1) - surgery.step_in_progress = 0 - return - + surgery.step_in_progress = FALSE + return FALSE if(tool) speed_mod = tool.toolspeed - if(do_after(user, time * speed_mod, target = target)) - var/advance = 0 var/prob_chance = 100 - if(implement_type) //this means it isn't a require hand or any item step. prob_chance = implements[implement_type] prob_chance *= surgery.get_propability_multiplier() - if((prob(prob_chance) || iscyborg(user)) && chem_check(target) && !try_to_fail) if(success(user, target, target_zone, tool, surgery)) - advance = 1 + advance = TRUE else if(failure(user, target, target_zone, tool, surgery)) - advance = 1 - + advance = TRUE if(advance && !repeatable) surgery.status++ if(surgery.status > surgery.steps.len) surgery.complete() - - surgery.step_in_progress = 0 + surgery.step_in_progress = FALSE + return advance /datum/surgery_step/proc/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] begins to perform surgery on [target].", "You begin to perform surgery on [target]...") - + display_results(user, target, "You begin to perform surgery on [target]...", + "[user] begins to perform surgery on [target].", + "[user] begins to perform surgery on [target].") /datum/surgery_step/proc/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] succeeds!", "You succeed.") - return 1 + display_results(user, target, "You succeed.", + "[user] succeeds!", + "[user] finishes.") + return TRUE /datum/surgery_step/proc/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - user.visible_message("[user] screws up!", "You screw up!") - return 0 + display_results(user, target, "You screw up!", + "[user] screws up!", + "[user] finishes.", TRUE) //By default the patient will notice if the wrong thing has been cut + return FALSE /datum/surgery_step/proc/tool_check(mob/user, obj/item/tool) - return 1 - + return TRUE /datum/surgery_step/proc/chem_check(mob/living/carbon/target) if(!LAZYLEN(chems_needed)) return TRUE - if(require_all_chems) . = TRUE for(var/R in chems_needed) @@ -124,7 +106,6 @@ for(var/R in chems_needed) if(target.reagents.has_reagent(R)) return TRUE - /datum/surgery_step/proc/get_chem_list() if(!LAZYLEN(chems_needed)) return @@ -135,3 +116,11 @@ var/chemname = temp.name chems += chemname return english_list(chems, and_text = require_all_chems ? " and " : " or ") + +//Replaces visible_message during operations so only people looking over the surgeon can tell what they're doing, allowing for shenanigans. +/datum/surgery_step/proc/display_results(mob/user, mob/living/carbon/target, self_message, detailed_message, vague_message, target_detailed = FALSE) + var/list/detailed_mobs = get_hearers_in_view(1, user) //Only the surgeon and people looking over his shoulder can see the operation clearly + if(!target_detailed) + detailed_mobs -= target //The patient can't see well what's going on, unless it's something like getting cut + user.visible_message(detailed_message, self_message, vision_distance = 1, ignored_mobs = target_detailed ? null : target) + user.visible_message(vague_message, "", ignored_mobs = detailed_mobs) diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm index 13dcf5a12b..09e955d2f9 100644 --- a/code/modules/uplink/uplink_items.dm +++ b/code/modules/uplink/uplink_items.dm @@ -290,6 +290,22 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /datum/uplink_item/dangerous category = "Conspicuous and Dangerous Weapons" +/datum/uplink_item/dangerous/pistol + name = "Stechkin Pistol" + desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible \ + with suppressors." + item = /obj/item/gun/ballistic/automatic/pistol + cost = 7 + exclude_modes = list(/datum/game_mode/nuclear/clown_ops) + +/datum/uplink_item/dangerous/revolver + name = "Syndicate Revolver" + desc = "A brutally simple syndicate revolver that fires .357 Magnum rounds and has 7 chambers." + item = /obj/item/gun/ballistic/revolver/syndie + cost = 13 + surplus = 50 + exclude_modes = list(/datum/game_mode/nuclear/clown_ops) + /datum/uplink_item/dangerous/rawketlawnchair name = "84mm Rocket Propelled Grenade Launcher" desc = "A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. \ @@ -414,8 +430,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /datum/uplink_item/dangerous/rapier name = "Rapier" desc = "A fancy rapier with a diamond tip piercing anything that it comes into contack with. \ - The rapier comes with its own shielf, this is rather noticeable as only the captain is known to carry a shielf. \ - The shielf itself can be used to block melee attacks only. Its also jet black colours." + The rapier comes with its own sheath, this is rather noticeable as only the captain is known to carry a sheath. \ + The sheath itself can be used to block melee attacks only. Its also jet black colours." item = /obj/item/storage/belt/sabre/rapier cost = 8 exclude_modes = list(/datum/game_mode/nuclear/clown_ops) @@ -494,14 +510,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) surplus = 25 include_modes = list(/datum/game_mode/nuclear) -/datum/uplink_item/dangerous/pistol - name = "Stechkin Pistol" - desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible \ - with suppressors." - item = /obj/item/gun/ballistic/automatic/pistol - cost = 7 - exclude_modes = list(/datum/game_mode/nuclear/clown_ops) - /datum/uplink_item/dangerous/bolt_action name = "Surplus Rifle" desc = "A horribly outdated bolt action weapon. You've got to be desperate to use this." @@ -509,14 +517,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) cost = 2 include_modes = list(/datum/game_mode/nuclear) -/datum/uplink_item/dangerous/revolver - name = "Syndicate Revolver" - desc = "A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers." - item = /obj/item/gun/ballistic/revolver/syndie - cost = 13 - surplus = 50 - exclude_modes = list(/datum/game_mode/nuclear/clown_ops) - /datum/uplink_item/dangerous/foamsmg name = "Toy Submachine Gun" desc = "A fully-loaded Donksoft bullpup submachine gun that fires riot grade darts with a 20-round magazine." @@ -563,6 +563,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) cost = 13 surplus = 0 +/datum/uplink_item/dangerous/phantomthief + name = "Syndicate Mask" + desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles" + item = /obj/item/clothing/glasses/phantomthief/syndicate + cost = 2 + /datum/uplink_item/stealthy_weapons/dart_pistol name = "Dart Pistol" desc = "A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any \ @@ -1263,9 +1269,44 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes //Space Suits and Hardsuits /datum/uplink_item/suits - category = "Space Suits and Hardsuits" + category = "Space Suits, Hardsuits and Clothing" surplus = 40 +/datum/uplink_item/suits/turtlenck + name = "Tactical Turtleneck" + desc = "A slightly armored suit that has no sensor on them, if someone sees you in this hope they think its a fake." + item = /obj/item/clothing/under/syndicate + cost = 1 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) //They already get these + +/datum/uplink_item/suits/turtlenck_skirt + name = "Tactical Skirtleneck" + desc = "A slightly armored suit that has no sensor on them, if someone sees you in this hope they think its a fake." + item = /obj/item/clothing/under/syndicate/skirt + cost = 1 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) //They already get these + +/datum/uplink_item/suits/padding + name = "Soft Padding" + desc = "Padding to add to a jumpsuit to help against melee and bullets." + item = /obj/item/clothing/accessory/padding + cost = 2 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + +/datum/uplink_item/suits/kevlar + name = "Kevlar sheets" + desc = "Kevlar sheets to add to jumpsuit to help against bullets and melee." + item = /obj/item/clothing/accessory/kevlar + cost = 2 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + +/datum/uplink_item/suits/plastic + name = "Plastic sheet" + desc = "Plastic body sheet to add to a jumpsuit to help against laser and energy harm." + item = /obj/item/clothing/accessory/plastics + cost = 2 + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) + /datum/uplink_item/suits/space_suit name = "Syndicate Space Suit" desc = "This red and black Syndicate space suit is less encumbering than Nanotrasen variants, \ @@ -1307,6 +1348,19 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes /datum/uplink_item/device_tools category = "Devices and Tools" +/datum/uplink_item/device_tools/emag + name = "Cryptographic Sequencer" + desc = "The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions \ + in electronic devices, subverts intended functions, and easily breaks security mechanisms." + item = /obj/item/card/emag + cost = 6 + +/datum/uplink_item/device_tools/emagrecharge + name = "Electromagnet Charging Device" + desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer." + item = /obj/item/emagrecharge + cost = 2 + /datum/uplink_item/device_tools/cutouts name = "Adaptive Cardboard Cutouts" desc = "These cardboard cutouts are coated with a thin material that prevents discoloration and makes the images on them appear more lifelike. \ @@ -1375,19 +1429,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes cost = 1 exclude_modes = list(/datum/game_mode/nuclear) -/datum/uplink_item/device_tools/emag - name = "Cryptographic Sequencer" - desc = "The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions \ - in electronic devices, subverts intended functions, and easily breaks security mechanisms." - item = /obj/item/card/emag - cost = 6 - -/datum/uplink_item/device_tools/emagrecharge - name = "Electromagnet Charging Device" - desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer." - item = /obj/item/emagrecharge - cost = 2 - /datum/uplink_item/device_tools/fakenucleardisk name = "Decoy Nuclear Authentication Disk" desc = "It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. \ @@ -1418,6 +1459,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes desc = "A cheap bottle of one use syndicate brand super glue. \ Use on any item to make it undroppable. \ Be careful not to glue an item you're already holding!" + exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops) item = /obj/item/syndie_glue cost = 2 @@ -1796,7 +1838,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes desc = "A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. \ Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas." item = /obj/item/reagent_containers/hypospray/magillitis - cost = 15 + cost = 8 restricted_roles = list("Geneticist", "Chief Medical Officer") /datum/uplink_item/role_restricted/modified_syringe_gun @@ -1837,6 +1879,13 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes item = /obj/item/clothing/shoes/clown_shoes/taeclowndo restricted_roles = list("Clown") +/datum/uplink_item/role_restricted/emitter_cannon + name = "Emitter Cannon" + desc = "A small emitter fitted into a gun case, do to size constraints and safety it can only shoot about ten times when fully charged." + cost = 5 //Low ammo, and deals same as 10mm but emp-able + item = /obj/item/gun/energy/emitter + restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician") + // Pointless /datum/uplink_item/badass category = "(Pointless) Badassery" diff --git a/code/modules/vehicles/cars/clowncar.dm b/code/modules/vehicles/cars/clowncar.dm index 63ef4fda5a..e504ea84f2 100644 --- a/code/modules/vehicles/cars/clowncar.dm +++ b/code/modules/vehicles/cars/clowncar.dm @@ -63,11 +63,13 @@ DumpMobs(TRUE) /obj/vehicle/sealed/car/clowncar/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "You scramble the clowncar child safety lock and a panel with 6 colorful buttons appears!") initialize_controller_action_type(/datum/action/vehicle/sealed/RollTheDice, VEHICLE_CONTROL_DRIVE) + return TRUE /obj/vehicle/sealed/car/clowncar/Destroy() playsound(src, 'sound/vehicles/clowncar_fart.ogg', 100) diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm index 410952397d..5165343993 100644 --- a/code/modules/vending/_vending.dm +++ b/code/modules/vending/_vending.dm @@ -65,7 +65,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C var/scan_id = 1 var/obj/item/coin/coin var/obj/item/stack/spacecash/bill - + var/global/vending_cache = list() //used for storing the icons of items being vended var/dish_quants = list() //used by the snack machine's custom compartment to count dishes. @@ -306,10 +306,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C . = ..() /obj/machinery/vending/emag_act(mob/user) + . = ..() if(obj_flags & EMAGGED) return obj_flags |= EMAGGED to_chat(user, "You short out the product lock on [src].") + return TRUE /obj/machinery/vending/_try_interact(mob/user) if(seconds_electrified && !(stat & NOPOWER)) diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm index 5cfa454bd9..c577643df3 100644 --- a/code/modules/vending/autodrobe.dm +++ b/code/modules/vending/autodrobe.dm @@ -54,7 +54,7 @@ /obj/item/clothing/head/ushanka = 1, /obj/item/clothing/suit/imperium_monk = 1, /obj/item/clothing/mask/gas/cyborg = 1, - /obj/item/clothing/suit/holidaypriest = 1, + /obj/item/clothing/suit/chaplain/holidaypriest = 1, /obj/item/clothing/head/wizard/marisa/fake = 1, /obj/item/clothing/suit/wizrobe/marisa/fake = 1, /obj/item/clothing/under/sundress = 1, @@ -63,6 +63,8 @@ /obj/item/clothing/suit/wizrobe/fake = 1, /obj/item/clothing/head/wizard/fake = 1, /obj/item/staff = 3, + /obj/item/clothing/under/rank/mime/skirt = 1, + /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 1, /obj/item/clothing/mask/gas/sexyclown = 1, /obj/item/clothing/under/rank/clown/sexy = 1, /obj/item/clothing/mask/gas/sexymime = 1, @@ -120,7 +122,7 @@ /obj/item/clothing/shoes/roman = 1, /obj/item/shield/riot/roman/fake = 1, /obj/item/skub = 1, - /obj/item/clothing/under/lobster = 1, // CIT CHANGES + /obj/item/clothing/under/lobster = 1, // CIT CHANGES /obj/item/clothing/head/lobsterhat = 1, /obj/item/clothing/head/drfreezehat = 1, /obj/item/clothing/suit/dracula = 1, diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index c31c9a12a2..b232184975 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -31,6 +31,9 @@ /obj/item/clothing/under/pants/tan = 4, /obj/item/clothing/under/pants/track = 3, /obj/item/clothing/suit/jacket/miljacket = 5, + /obj/item/clothing/under/scratch/skirt = 2, + /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2, + /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2, /obj/item/clothing/neck/tie/blue = 3, /obj/item/clothing/neck/tie/red = 3, /obj/item/clothing/neck/tie/black = 3, @@ -96,8 +99,11 @@ /obj/item/clothing/suit/jacket/letterman_red = 3, /obj/item/clothing/ears/headphones = 10, /obj/item/clothing/suit/apron/purple_bartender = 4, - /obj/item/clothing/under/rank/bartender/purple = 4) + /obj/item/clothing/under/rank/bartender/purple = 4, + /obj/item/clothing/accessory/attrocious_pokadots = 8, + /obj/item/clothing/accessory/black_white_pokadots = 8) contraband = list(/obj/item/clothing/under/syndicate/tacticool = 3, + /obj/item/clothing/under/syndicate/tacticool/skirt = 3, /obj/item/clothing/mask/balaclava = 3, /obj/item/clothing/head/ushanka = 3, /obj/item/clothing/under/soviet = 3, @@ -105,7 +111,8 @@ /obj/item/clothing/suit/jacket/letterman_syndie = 5, /obj/item/clothing/under/jabroni = 2, /obj/item/clothing/suit/vapeshirt = 2, - /obj/item/clothing/under/geisha = 4) + /obj/item/clothing/under/geisha = 4, + /obj/item/clothing/accessory/syndi_pokadots = 4) premium = list(/obj/item/clothing/under/suit_jacket/checkered = 4, /obj/item/clothing/head/mailman = 2, /obj/item/clothing/under/rank/mailman = 2, @@ -113,7 +120,8 @@ /obj/item/clothing/suit/jacket/leather/overcoat = 4, /obj/item/clothing/under/pants/mustangjeans = 3, /obj/item/clothing/neck/necklace/dope = 5, - /obj/item/clothing/suit/jacket/letterman_nanotrasen = 5) + /obj/item/clothing/suit/jacket/letterman_nanotrasen = 5, + /obj/item/clothing/accessory/nt_pokadots = 5) refill_canister = /obj/item/vending_refill/clothing /obj/item/vending_refill/clothing diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/drinnerware.dm index 749a3b7c2b..3b036c0d90 100644 --- a/code/modules/vending/drinnerware.dm +++ b/code/modules/vending/drinnerware.dm @@ -9,7 +9,9 @@ /obj/item/kitchen/rollingpin = 2, /obj/item/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/apron/chef = 2, + /obj/item/storage/box/cups = 2, /obj/item/reagent_containers/food/condiment/pack/ketchup = 5, + /obj/item/reagent_containers/food/condiment/pack/mustard = 5, /obj/item/reagent_containers/food/condiment/pack/hotsauce = 5, /obj/item/reagent_containers/food/condiment/pack/astrotame = 5, /obj/item/reagent_containers/food/condiment/saltshaker = 5, diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm index 9358d1652f..1b66dd5eb6 100644 --- a/code/modules/vending/engivend.dm +++ b/code/modules/vending/engivend.dm @@ -7,12 +7,12 @@ products = list(/obj/item/clothing/glasses/meson/engine = 5, /obj/item/clothing/glasses/welding = 5, /obj/item/multitool = 5, - /obj/item/construction/rcd/loaded = 3, + /obj/item/construction/rcd/loaded/upgraded = 3, /obj/item/grenade/chem_grenade/smart_metal_foam = 10, /obj/item/geiger_counter = 6, /obj/item/stock_parts/cell/high = 10, - /obj/item/electronics/airlock = 10, - /obj/item/electronics/apc = 10, + /obj/item/electronics/airlock = 10, + /obj/item/electronics/apc = 10, /obj/item/electronics/airalarm = 10, /obj/item/electronics/firealarm = 10, /obj/item/electronics/firelock = 10, diff --git a/code/modules/vending/medical.dm b/code/modules/vending/medical.dm index 523606aa6a..44dca6b257 100644 --- a/code/modules/vending/medical.dm +++ b/code/modules/vending/medical.dm @@ -28,7 +28,9 @@ contraband = list(/obj/item/reagent_containers/pill/tox = 3, /obj/item/reagent_containers/pill/morphine = 4, /obj/item/reagent_containers/pill/charcoal = 6) - premium = list(/obj/item/storage/box/hug/medical = 1, + premium = list(/obj/item/reagent_containers/medspray/synthflesh = 2, + /obj/item/storage/box/hug/medical = 1, + /obj/item/storage/pill_bottle/psicodine = 2, /obj/item/reagent_containers/hypospray/medipen = 3, /obj/item/storage/belt/medical = 3, /obj/item/wrench/medical = 1, diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm index 4594048256..d230f40af0 100644 --- a/code/modules/vending/megaseed.dm +++ b/code/modules/vending/megaseed.dm @@ -15,6 +15,7 @@ /obj/item/seeds/chili = 3, /obj/item/seeds/cocoapod = 3, /obj/item/seeds/coffee = 3, + /obj/item/seeds/cotton = 3, /obj/item/seeds/corn = 3, /obj/item/seeds/eggplant = 3, /obj/item/seeds/grape = 3, @@ -23,6 +24,7 @@ /obj/item/seeds/lime = 3, /obj/item/seeds/onion = 3, /obj/item/seeds/orange = 3, + /obj/item/seeds/peach = 3, /obj/item/seeds/peanutseed = 3, /obj/item/seeds/pineapple = 3, /obj/item/seeds/potato = 3, @@ -31,7 +33,9 @@ /obj/item/seeds/replicapod = 3, /obj/item/seeds/wheat/rice = 3, /obj/item/seeds/soya = 3, + /obj/item/seeds/sugarcane = 3, /obj/item/seeds/sunflower = 3, + /obj/item/seeds/strawberry = 3, /obj/item/seeds/tea = 3, /obj/item/seeds/tobacco = 3, /obj/item/seeds/tomato = 3, diff --git a/code/modules/vending/security.dm b/code/modules/vending/security.dm index aaa1cf3b6f..b3b21fe375 100644 --- a/code/modules/vending/security.dm +++ b/code/modules/vending/security.dm @@ -12,7 +12,8 @@ /obj/item/reagent_containers/food/snacks/donut = 12, /obj/item/storage/box/evidence = 6, /obj/item/flashlight/seclite = 4, - /obj/item/restraints/legcuffs/bola/energy = 7) + /obj/item/restraints/legcuffs/bola/energy = 7, + /obj/item/secbat = 5) contraband = list(/obj/item/clothing/glasses/sunglasses = 2, /obj/item/storage/fancy/donut_box = 2, /obj/item/ssword_kit = 1) diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index 9481d4d086..fbc7713f25 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -40,6 +40,7 @@ /obj/item/clothing/suit/hooded/wintercoat/medical = 3, /obj/item/clothing/under/rank/nursesuit = 3, /obj/item/clothing/head/nursehat = 3, + /obj/item/clothing/under/rank/medical/skirt= 5, /obj/item/clothing/under/rank/medical/blue = 2, /obj/item/clothing/under/rank/medical/green = 2, /obj/item/clothing/under/rank/medical/purple = 2, @@ -67,6 +68,7 @@ /obj/item/storage/backpack/satchel/eng = 3, /obj/item/clothing/suit/hooded/wintercoat/engineering = 3, /obj/item/clothing/under/rank/engineer = 5, + /obj/item/clothing/under/rank/engineer/skirt = 5, /obj/item/clothing/suit/hazardvest = 5, /obj/item/clothing/shoes/workboots = 5, /obj/item/clothing/head/hardhat = 5) @@ -87,6 +89,7 @@ /obj/item/storage/backpack/industrial = 3, /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 5, /obj/item/clothing/under/rank/atmospheric_technician = 5, + /obj/item/clothing/under/rank/atmospheric_technician/skirt = 5, /obj/item/clothing/shoes/sneakers/black = 5) refill_canister = /obj/item/vending_refill/wardrobe/atmos_wardrobe @@ -101,6 +104,7 @@ vend_reply = "Thank you for using the CargoDrobe!" products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3, /obj/item/clothing/under/rank/cargotech = 5, + /obj/item/clothing/under/rank/cargotech/skirt = 5, /obj/item/clothing/shoes/sneakers/black = 5, /obj/item/clothing/gloves/fingerless = 5, /obj/item/clothing/head/soft = 5, @@ -118,12 +122,14 @@ vend_reply = "Thank you for using the RoboDrobe!" products = list(/obj/item/clothing/glasses/hud/diagnostic = 3, /obj/item/clothing/under/rank/roboticist = 3, + /obj/item/clothing/under/rank/roboticist/skirt = 3, /obj/item/clothing/suit/toggle/labcoat = 3, /obj/item/clothing/shoes/sneakers/black = 3, /obj/item/clothing/gloves/fingerless = 3, /obj/item/clothing/head/soft/black = 3, /obj/item/clothing/mask/bandana/skull = 2) premium = list(/obj/item/radio/headset/headset_rob = 2) //Cit change + contraband = list(/obj/item/clothing/suit/hooded/techpriest = 2) refill_canister = /obj/item/vending_refill/wardrobe/robo_wardrobe /obj/item/vending_refill/wardrobe/robo_wardrobe @@ -140,6 +146,7 @@ /obj/item/storage/backpack/satchel/tox = 3, /obj/item/clothing/suit/hooded/wintercoat/science = 3, /obj/item/clothing/under/rank/scientist = 4, + /obj/item/clothing/under/rank/scientist/skirt = 4, /obj/item/clothing/suit/toggle/labcoat/science = 4, /obj/item/clothing/shoes/sneakers/white = 4, /obj/item/radio/headset/headset_sci = 4, @@ -161,6 +168,7 @@ /obj/item/clothing/suit/apron = 3, /obj/item/clothing/suit/apron/overalls = 5, /obj/item/clothing/under/rank/hydroponics = 5, + /obj/item/clothing/under/rank/hydroponics/skirt = 5, /obj/item/clothing/mask/bandana = 4) refill_canister = /obj/item/vending_refill/wardrobe/hydro_wardrobe @@ -175,6 +183,9 @@ vend_reply = "Thank you for using the CuraDrobe!" products = list(/obj/item/clothing/head/fedora/curator = 2, /obj/item/clothing/suit/curator = 2, + /obj/item/clothing/under/rank/curator/skirt = 2, + /obj/item/clothing/under/gimmick/rank/captain/suit/skirt = 2, + /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt = 2, /obj/item/clothing/under/rank/curator/treasure_hunter = 2, /obj/item/clothing/shoes/workboots/mining = 2, /obj/item/storage/backpack/satchel/explorer = 2, @@ -194,12 +205,13 @@ /obj/item/radio/headset/headset_srv = 3, /obj/item/clothing/under/sl_suit = 3, /obj/item/clothing/under/rank/bartender = 3, + /obj/item/clothing/under/rank/bartender/skirt = 2, /obj/item/clothing/under/rank/bartender/purple = 2, /obj/item/clothing/accessory/waistcoat = 3, /obj/item/clothing/suit/apron/purple_bartender = 2, /obj/item/clothing/head/soft/black = 4, /obj/item/clothing/shoes/sneakers/black = 4, - /obj/item/reagent_containers/glass/rag = 4, + /obj/item/reagent_containers/rag = 4, /obj/item/storage/box/beanbag = 1, /obj/item/clothing/suit/armor/vest/alt = 1, /obj/item/circuitboard/machine/dish_drive = 1, @@ -215,8 +227,8 @@ name = "ChefDrobe" desc = "This vending machine might not dispense meat, but it certainly dispenses chef related clothing." icon_state = "chefdrobe" - product_ads = "Our clothes are guaranteed to protect you from food splatters!" - vend_reply = "Thank you for using the ChefDrobe!" + product_ads = "Our clothes are guaranteed to protect you from food splatters!;Now stocking recipe books!" + vend_reply = "Thank you for using the ChefDrobe!;Just like your grandmother's old recipes!" products = list(/obj/item/clothing/under/waiter = 3, /obj/item/radio/headset/headset_srv = 4, /obj/item/clothing/accessory/waistcoat = 3, @@ -226,8 +238,11 @@ /obj/item/circuitboard/machine/dish_drive = 1, /obj/item/clothing/suit/toggle/chef = 2, /obj/item/clothing/under/rank/chef = 2, + /obj/item/clothing/under/rank/chef/skirt = 2, /obj/item/clothing/head/chefhat = 2, - /obj/item/reagent_containers/glass/rag = 3) + /obj/item/reagent_containers/rag = 3, + /obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 2, + /obj/item/book/granter/crafting_recipe/coldcooking = 2) refill_canister = /obj/item/vending_refill/wardrobe/chef_wardrobe /obj/item/vending_refill/wardrobe/chef_wardrobe @@ -240,6 +255,7 @@ product_ads = "Come and get your janitorial clothing, now endorsed by lizard janitors everywhere!" vend_reply = "Thank you for using the JaniDrobe!" products = list(/obj/item/clothing/under/rank/janitor = 2, + /obj/item/clothing/under/rank/janitor/skirt = 2, /obj/item/cartridge/janitor = 3, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, @@ -265,10 +281,19 @@ icon_state = "lawdrobe" product_ads = "OBJECTION! Get the rule of law for yourself!" vend_reply = "Thank you for using the LawDrobe!" - products = list(/obj/item/clothing/under/lawyer/female = 3, - /obj/item/clothing/under/lawyer/black = 3, + products = list(/obj/item/clothing/under/lawyer/bluesuit/skirt = 3, + /obj/item/clothing/under/lawyer/purpsuit/skirt = 3, + /obj/item/clothing/under/lawyer/blacksuit/skirt = 3, + /obj/item/clothing/under/lawyer/female = 3, + /obj/item/clothing/under/lawyer/female/skirt = 3, + /obj/item/clothing/under/lawyer/really_black = 3, + /obj/item/clothing/under/lawyer/really_black/skirt = 3, + /obj/item/clothing/under/lawyer/blue = 3, + /obj/item/clothing/under/lawyer/blue/skirt = 3, /obj/item/clothing/under/lawyer/red = 3, - /obj/item/clothing/under/lawyer/bluesuit = 3, + /obj/item/clothing/under/lawyer/red/skirt = 3, + /obj/item/clothing/under/lawyer/black = 3, + /obj/item/clothing/under/lawyer/black/skirt = 3, /obj/item/clothing/suit/toggle/lawyer = 3, /obj/item/clothing/under/lawyer/purpsuit = 3, /obj/item/clothing/suit/toggle/lawyer/purple = 3, @@ -291,10 +316,14 @@ /obj/item/storage/backpack/cultpack = 2, /obj/item/clothing/accessory/pocketprotector/cosmetology = 2, /obj/item/clothing/under/rank/chaplain = 2, + /obj/item/clothing/under/rank/chaplain/skirt = 2, /obj/item/clothing/shoes/sneakers/black = 2, - /obj/item/clothing/suit/nun = 2, + /obj/item/clothing/suit/chaplain/nun = 2, /obj/item/clothing/head/nun_hood = 2, - /obj/item/clothing/suit/holidaypriest = 2, + /obj/item/clothing/suit/chaplain/holidaypriest = 2, + /obj/item/clothing/suit/chaplain/pharaoh = 2, + /obj/item/clothing/head/nemes = 1, + /obj/item/clothing/head/pharaoh = 1, /obj/item/storage/fancy/candle_box = 3) refill_canister = /obj/item/vending_refill/wardrobe/chap_wardrobe @@ -308,11 +337,13 @@ product_ads = "Our clothes are 0.5% more resistant to acid spills! Get yours now!" vend_reply = "Thank you for using the ChemDrobe!" products = list(/obj/item/clothing/under/rank/chemist = 3, + /obj/item/clothing/under/rank/chemist/skirt = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/chemist = 3, /obj/item/storage/backpack/chemistry = 3, /obj/item/storage/backpack/satchel/chem = 3, - /obj/item/storage/bag/chemistry = 3) + /obj/item/storage/bag/chemistry = 3, + /obj/item/fermichem/pHbooklet = 3)//pH indicator) refill_canister = /obj/item/vending_refill/wardrobe/chem_wardrobe /obj/item/vending_refill/wardrobe/chem_wardrobe @@ -325,6 +356,7 @@ product_ads = "Perfect for the mad scientist in you!" vend_reply = "Thank you for using the GeneDrobe!" products = list(/obj/item/clothing/under/rank/geneticist = 3, + /obj/item/clothing/under/rank/geneticist/skirt = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/genetics = 3, /obj/item/storage/backpack/genetics = 3, @@ -341,6 +373,7 @@ product_ads = " Viruses getting you down? Then upgrade to sterilized clothing today!" vend_reply = "Thank you for using the ViroDrobe" products = list(/obj/item/clothing/under/rank/virologist = 3, + /obj/item/clothing/under/rank/virologist/skirt = 3, /obj/item/clothing/shoes/sneakers/white = 3, /obj/item/clothing/suit/toggle/labcoat/virologist = 3, /obj/item/clothing/mask/surgical = 3, diff --git a/code/modules/zombie/items.dm b/code/modules/zombie/items.dm index 9a2455f56d..ae53f29a55 100644 --- a/code/modules/zombie/items.dm +++ b/code/modules/zombie/items.dm @@ -13,6 +13,7 @@ hitsound = 'sound/hallucinations/growl1.ogg' force = 21 // Just enough to break airlocks with melee attacks damtype = "brute" + total_mass = TOTAL_MASS_HAND_REPLACEMENT /obj/item/zombie_hand/Initialize() . = ..() diff --git a/config/admins.txt b/config/admins.txt index 27a2178e2c..1fdf480dd3 100644 --- a/config/admins.txt +++ b/config/admins.txt @@ -1,11 +1,11 @@ -############################################################################################### -# Basically, ckey goes first. Rank goes after the "=" # -# Case is not important for ckey. # -# Case IS important for the rank. # -# All punctuation (spaces etc) EXCEPT '-', '_' and '@' will be stripped from rank names. # -# Ranks can be anything defined in admin_ranks.txt # -# NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn # -# NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. # -############################################################################################### - -yourckeygoeshere = Host +############################################################################################### +# Basically, ckey goes first. Rank goes after the "=" # +# Case is not important for ckey. # +# Case IS important for the rank. # +# All punctuation (spaces etc) EXCEPT '-', '_' and '@' will be stripped from rank names. # +# Ranks can be anything defined in admin_ranks.txt # +# NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn # +# NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. # +############################################################################################### + +yourckeygoeshere = Host \ No newline at end of file diff --git a/config/config.txt b/config/config.txt index 3bc9f873a9..a01f5424da 100644 --- a/config/config.txt +++ b/config/config.txt @@ -4,6 +4,7 @@ $include game_options.txt $include dbconfig.txt $include comms.txt $include antag_rep.txt +$include donator_groupings.txt # You can use the @ character at the beginning of a config option to lock it from being edited in-game # Example usage: diff --git a/config/donator_groupings.txt b/config/donator_groupings.txt new file mode 100644 index 0000000000..b26d1efe22 --- /dev/null +++ b/config/donator_groupings.txt @@ -0,0 +1,8 @@ +#this is a bad system but I'm lazy so it piggybacks off config loader system. +#Specify group followed by ckey for each ckey. + +#TIER_1_DONATORS test_ckey + +#TIER_2_DONATORS test_ckey + +#TIER_3_DONATORS test_ckey diff --git a/config/game_options.txt b/config/game_options.txt index 6d59f10807..2e346ce0ac 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -410,7 +410,7 @@ ROUNDSTART_RACES human ## Races that are strictly worse than humans that could probably be turned on without balance concerns ROUNDSTART_RACES lizard #ROUNDSTART_RACES fly -#ROUNDSTART_RACES moth +#ROUNDSTART_RACES insect ROUNDSTART_RACES plasmaman #ROUNDSTART_RACES shadow ROUNDSTART_RACES felinid diff --git a/config/spaceRuinBlacklist.txt b/config/spaceRuinBlacklist.txt index cba9a01e73..deafa47969 100644 --- a/config/spaceRuinBlacklist.txt +++ b/config/spaceRuinBlacklist.txt @@ -49,3 +49,4 @@ #_maps/RandomRuins/SpaceRuins/bigape.dmm #_maps/RandomRuins/SpaceRuins/arcade.dmm #_maps/RandomRuins/SpaceRuins/spacehermit.dmm +#_maps/RandomRuins/SpaceRuins/advancedlab.dmm diff --git a/goon/browserassets/css/browserOutput.css b/goon/browserassets/css/browserOutput.css new file mode 100644 index 0000000000..58129ac1cb --- /dev/null +++ b/goon/browserassets/css/browserOutput.css @@ -0,0 +1,876 @@ +/***************************************** +* +* GLOBAL STYLES +* +******************************************/ +html, body { + padding: 0; + margin: 0; + height: 100%; + color: #000000; +} +body { + background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/ + font-family: Verdana, sans-serif; + font-size: 9pt; + line-height: 1.2; + overflow-x: hidden; + overflow-y: scroll; + word-wrap: break-word; +} + +em { + font-style: normal; + font-weight: bold; +} + +img { + margin: 0; + padding: 0; + line-height: 1; + -ms-interpolation-mode: nearest-neighbor; + image-rendering: pixelated; +} +img.icon { + height: 1em; + min-height: 16px; + width: auto; + vertical-align: bottom; +} + + +.r:before { /* "repeated" badge class for combined messages */ + content: 'x'; +} +.r { + display: inline-block; + min-width: 0.5em; + font-size: 0.7em; + padding: 0.2em 0.3em; + line-height: 1; + color: white; + text-align: center; + white-space: nowrap; + vertical-align: middle; + background-color: crimson; + border-radius: 10px; +} + +a {color: #0000ff;} +a.visited {color: #ff00ff;} +a:visited {color: #ff00ff;} +a.popt {text-decoration: none;} + +/***************************************** +* +* OUTPUT NOT RELATED TO ACTUAL MESSAGES +* +******************************************/ +#loading { + position: fixed; + width: 300px; + height: 150px; + text-align: center; + left: 50%; + top: 50%; + margin: -75px 0 0 -150px; +} +#loading i {display: block; padding-bottom: 3px;} + +#messages { + font-size: 13px; + padding: 3px; + margin: 0; + word-wrap: break-word; +} +#newMessages { + position: fixed; + display: block; + bottom: 0; + right: 0; + padding: 8px; + background: #ddd; + text-decoration: none; + font-variant: small-caps; + font-size: 1.1em; + font-weight: bold; + color: #333; +} +#newMessages:hover {background: #ccc;} +#newMessages i {vertical-align: middle; padding-left: 3px;} +#ping { + position: fixed; + top: 0; + right: 80px; + width: 45px; + background: #ddd; + height: 30px; + padding: 8px 0 2px 0; +} +#ping i {display: block; text-align: center;} +#ping .ms { + display: block; + text-align: center; + font-size: 8pt; + padding-top: 2px; +} +#userBar { + position: fixed; + top: 0; + right: 0; +} +#userBar .subCell { + background: #ddd; + height: 30px; + padding: 5px 0; + display: block; + color: #333; + text-decoration: none; + line-height: 28px; + border-top: 1px solid #b4b4b4; +} +#userBar .subCell:hover {background: #ccc;} +#userBar .toggle { + width: 40px; + background: #ccc; + border-top: 0; + float: right; + text-align: center; +} +#userBar .sub {clear: both; display: none; width: 160px;} +#userBar .sub.scroll {overflow-y: scroll;} +#userBar .sub.subCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;} +#userBar .sub span { + display: block; + line-height: 30px; + float: left; +} +#userBar .sub i { + display: block; + padding: 0 5px; + font-size: 1.1em; + width: 22px; + text-align: center; + line-height: 30px; + float: right; +} +#userBar .sub input { + position: absolute; + padding: 7px 5px; + width: 121px; + line-height: 30px; + float: left; +} +#userBar .topCell {border-top: 0;} + +/* POPUPS */ +.popup { + position: fixed; + top: 50%; + left: 50%; + background: #ddd; +} +.popup .close { + position: absolute; + background: #aaa; + top: 0; + right: 0; + color: #333; + text-decoration: none; + z-index: 2; + padding: 0 10px; + height: 30px; + line-height: 30px; +} +.popup .close:hover {background: #999;} +.popup .head { + background: #999; + color: #ddd; + padding: 0 10px; + height: 30px; + line-height: 30px; + text-transform: uppercase; + font-size: 0.9em; + font-weight: bold; + border-bottom: 2px solid green; +} +.popup input {border: 1px solid #999; background: #fff; margin: 0; padding: 5px; outline: none; color: #333;} +.popup input[type=text]:hover, .popup input[type=text]:active, .popup input[type=text]:focus {border-color: green;} +.popup input[type=submit] {padding: 5px 10px; background: #999; color: #ddd; text-transform: uppercase; font-size: 0.9em; font-weight: bold;} +.popup input[type=submit]:hover, .popup input[type=submit]:focus, .popup input[type=submit]:active {background: #aaa; cursor: pointer;} + +.changeFont {padding: 10px;} +.changeFont a {display: block; text-decoration: none; padding: 3px; color: #333;} +.changeFont a:hover {background: #ccc;} + +.highlightPopup {padding: 10px; text-align: center;} +.highlightPopup input[type=text] {display: block; width: 215px; text-align: left; margin-top: 5px;} +.highlightPopup input.highlightColor {background-color: #FFFF00;} +.highlightPopup input.highlightTermSubmit {margin-top: 5px;} + +/* ADMIN CONTEXT MENU */ +.contextMenu { + background-color: #ddd; + position: fixed; + margin: 2px; + width: 150px; +} +.contextMenu a { + display: block; + padding: 2px 5px; + text-decoration: none; + color: #333; +} + +.contextMenu a:hover { + background-color: #ccc; +} + +/* ADMIN FILTER MESSAGES MENU */ +.filterMessages {padding: 5px;} +.filterMessages div {padding: 2px 0;} +.filterMessages input {} +.filterMessages label {} + +.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;} + + +/***************************************** +* +* OUTPUT ACTUALLY RELATED TO MESSAGES +* +******************************************/ + +/* MOTD */ +.motd {color: #638500; font-family: Verdana, sans-serif;} +.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;} +.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;} + +/* ADD HERE FOR BOLD */ +.bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;} + +/* ADD HERE FOR ITALIC */ +.italic, .italics, .emote {font-style: italic;} + +/* OUTPUT COLORS */ +.highlight {background: yellow;} + +h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;} +h1.alert, h2.alert {color: #000000;} + +em {font-style: normal; font-weight: bold;} + +.ooc { font-weight: bold;} +.adminobserverooc {color: #0099cc; font-weight: bold;} +.adminooc {color: #700038; font-weight: bold;} + +.adminobserver {color: #996600; font-weight: bold;} +.admin {color: #386aff; font-weight: bold;} + +.name { font-weight: bold;} + +.say {} +.deadsay {color: #5c00e6;} +.binarysay {color: #20c20e; background-color: #000000; display: block;} +.binarysay a {color: #00ff00;} +.binarysay a:active, .binarysay a:visited {color: #88ff88;} +.radio {color: #008000;} +.sciradio {color: #993399;} +.comradio {color: #948f02;} +.secradio {color: #a30000;} +.medradio {color: #337296;} +.engradio {color: #fb5613;} +.suppradio {color: #a8732b;} +.servradio {color: #6eaa2c;} +.syndradio {color: #6d3f40;} +.centcomradio {color: #686868;} +.aiprivradio {color: #ff00ff;} +.redteamradio {color: #ff0000;} +.blueteamradio {color: #0000ff;} + +.yell { font-weight: bold;} + +.alert {color: #ff0000;} +h1.alert, h2.alert {color: #000000;} + +.emote { font-style: italic;} +.selecteddna {color: #ffffff; background-color: #001B1B} + +.attack {color: #ff0000;} +.disarm {color: #990000;} +.passive {color: #660000;} + +.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;} +.danger {color: #ff0000;} +.warning {color: #ff0000; font-style: italic;} +.boldwarning {color: #ff0000; font-style: italic; font-weight: bold} +.announce {color: #228b22; font-weight: bold;} +.boldannounce {color: #ff0000; font-weight: bold;} +.greenannounce {color: #00ff00; font-weight: bold;} +.rose {color: #ff5050;} +.info {color: #0000CC;} +.notice {color: #000099;} +.boldnotice {color: #000099; font-weight: bold;} +.adminnotice {color: #0000ff;} +.adminhelp {color: #ff0000; font-weight: bold;} +.unconscious {color: #0000ff; font-weight: bold;} +.suicide {color: #ff5050; font-style: italic;} +.green {color: #03ff39;} +.nicegreen {color: #14a833;} +.shadowling {color: #3b2769;} +.cult {color: #960000;} + +.cultitalic {color: #960000; font-style: italic;} +.cultbold {color: #960000; font-style: italic; font-weight: bold;} +.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;} + +.cultlarge {color: #960000; font-weight: bold; font-size: 24px;} +.narsie {color: #960000; font-weight: bold; font-size: 120px;} +.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;} +.colossus {color: #7F282A; font-size: 40px;} +.hierophant {color: #660099; font-weight: bold; font-style: italic;} +.hierophant_warning {color: #660099; font-style: italic;} +.purple {color: #5e2d79;} +.holoparasite {color: #35333a;} + +.revennotice {color: #1d2953;} +.revenboldnotice {color: #1d2953; font-weight: bold;} +.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;} +.revenminor {color: #823abb} +.revenwarning {color: #760fbb; font-style: italic;} +.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;} +.umbra {color: #5000A0;} +.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;} +.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;} + +.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;} + +.brass {color: #BE8700;} +.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;} +.large_brass {color: #BE8700; font-size: 24px;} +.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;} +.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;} +.alloy {color: #42474D;} +.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;} +.nezbere {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_small {color: #42474D;} +.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;} +.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;} +.sevtug_small {color: #AF0AAF;} +.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;} +.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;} +.inathneq_small {color: #1E8CE1;} +.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;} +.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;} +.nzcrentr_small {color: #DAAA18;} +.neovgre_large {color: #6E001A; font-size: 24px; font-weight: bold; font-style: italic;} +.neovgre {color: #6E001A; font-weight: bold; font-style: italic;} +.neovgre_small {color: #6E001A;} + +.newscaster {color: #800000;} +.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;} + +.alien {color: #543354;} +.noticealien {color: #00c000;} +.alertalien {color: #00c000; font-weight: bold;} +.changeling {color: #800080; font-style: italic;} + +.spider {color: #4d004d;} + +.interface {color: #330033;} + +.sans {font-family: "Comic Sans MS", cursive, sans-serif;} +.papyrus {font-family: "Papyrus", cursive, sans-serif;} +.robot {font-family: "Courier New", cursive, sans-serif;} + +.command_headset {font-weight: bold; font-size: 24px;} +.small {font-size: 8px;} +.big {font-size: 24px;} +.reallybig {font-size: 32px;} +.extremelybig {font-size: 40px;} +.greentext {color: #00FF00; font-size: 24px;} +.redtext {color: #FF0000; font-size: 24px;} +.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;} +.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;} +.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;} +@keyframes velvet { + 0% { color: #400020; } + 40% { color: #FF0000; } + 50% { color: #FF8888; } + 60% { color: #FF0000; } + 100% { color: #400020; } +} + +.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;} +@keyframes hypnocolor { + 0% { color: #202020; } + 25% { color: #4b02ac; } + 50% { color: #9f41f1; } + 75% { color: #541c9c; } + 100% { color: #7adbf3; } +} + +.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;} +@keyframes phobia { + 0% { color: #f75a5a; } + 50% { color: #dd0000; } + 100% { color: #f75a5a; } +} + +.icon {height: 1em; width: auto;} + +.memo {color: #638500; text-align: center;} +.memoedit {text-align: center; font-size: 16px;} +.abductor {color: #800080; font-style: italic;} +.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;} +.slime {color: #00CED1;} +.drone {color: #848482;} +.monkey {color: #975032;} +.swarmer {color: #2C75FF;} +.resonate {color: #298F85;} + +.monkeyhive {color: #774704;} +.monkeylead {color: #774704; font-size: 2;} + +.connectionClosed, .fatalError {background: red; color: white; padding: 5px;} +.connectionClosed.restored {background: green;} +.internal.boldnshit {color: blue; font-weight: bold;} + +/* HELPER CLASSES */ +.text-normal {font-weight: normal; font-style: normal;} +.hidden {display: none; visibility: hidden;}/***************************************** +* +* GLOBAL STYLES +* +******************************************/ +html, body { + padding: 0; + margin: 0; + height: 100%; + color: #000000; +} +body { + background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/ + font-family: Verdana, sans-serif; + font-size: 9pt; + line-height: 1.2; + overflow-x: hidden; + overflow-y: scroll; + word-wrap: break-word; +} + +em { + font-style: normal; + font-weight: bold; +} + +img { + margin: 0; + padding: 0; + line-height: 1; + -ms-interpolation-mode: nearest-neighbor; + image-rendering: pixelated; +} +img.icon { + height: 1em; + min-height: 16px; + width: auto; + vertical-align: bottom; +} + + +.r:before { /* "repeated" badge class for combined messages */ + content: 'x'; +} +.r { + display: inline-block; + min-width: 0.5em; + font-size: 0.7em; + padding: 0.2em 0.3em; + line-height: 1; + color: white; + text-align: center; + white-space: nowrap; + vertical-align: middle; + background-color: crimson; + border-radius: 10px; +} + +a {color: #0000ff;} +a.visited {color: #ff00ff;} +a:visited {color: #ff00ff;} +a.popt {text-decoration: none;} + +/***************************************** +* +* OUTPUT NOT RELATED TO ACTUAL MESSAGES +* +******************************************/ +#loading { + position: fixed; + width: 300px; + height: 150px; + text-align: center; + left: 50%; + top: 50%; + margin: -75px 0 0 -150px; +} +#loading i {display: block; padding-bottom: 3px;} + +#messages { + font-size: 13px; + padding: 3px; + margin: 0; + word-wrap: break-word; +} +#newMessages { + position: fixed; + display: block; + bottom: 0; + right: 0; + padding: 8px; + background: #ddd; + text-decoration: none; + font-variant: small-caps; + font-size: 1.1em; + font-weight: bold; + color: #333; +} +#newMessages:hover {background: #ccc;} +#newMessages i {vertical-align: middle; padding-left: 3px;} +#ping { + position: fixed; + top: 0; + right: 80px; + width: 45px; + background: #ddd; + height: 30px; + padding: 8px 0 2px 0; +} +#ping i {display: block; text-align: center;} +#ping .ms { + display: block; + text-align: center; + font-size: 8pt; + padding-top: 2px; +} +#userBar { + position: fixed; + top: 0; + right: 0; +} +#userBar .subCell { + background: #ddd; + height: 30px; + padding: 5px 0; + display: block; + color: #333; + text-decoration: none; + line-height: 28px; + border-top: 1px solid #b4b4b4; +} +#userBar .subCell:hover {background: #ccc;} +#userBar .toggle { + width: 40px; + background: #ccc; + border-top: 0; + float: right; + text-align: center; +} +#userBar .sub {clear: both; display: none; width: 160px;} +#userBar .sub.scroll {overflow-y: scroll;} +#userBar .sub.subCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;} +#userBar .sub span { + display: block; + line-height: 30px; + float: left; +} +#userBar .sub i { + display: block; + padding: 0 5px; + font-size: 1.1em; + width: 22px; + text-align: center; + line-height: 30px; + float: right; +} +#userBar .sub input { + position: absolute; + padding: 7px 5px; + width: 121px; + line-height: 30px; + float: left; +} +#userBar .topCell {border-top: 0;} + +/* POPUPS */ +.popup { + position: fixed; + top: 50%; + left: 50%; + background: #ddd; +} +.popup .close { + position: absolute; + background: #aaa; + top: 0; + right: 0; + color: #333; + text-decoration: none; + z-index: 2; + padding: 0 10px; + height: 30px; + line-height: 30px; +} +.popup .close:hover {background: #999;} +.popup .head { + background: #999; + color: #ddd; + padding: 0 10px; + height: 30px; + line-height: 30px; + text-transform: uppercase; + font-size: 0.9em; + font-weight: bold; + border-bottom: 2px solid green; +} +.popup input {border: 1px solid #999; background: #fff; margin: 0; padding: 5px; outline: none; color: #333;} +.popup input[type=text]:hover, .popup input[type=text]:active, .popup input[type=text]:focus {border-color: green;} +.popup input[type=submit] {padding: 5px 10px; background: #999; color: #ddd; text-transform: uppercase; font-size: 0.9em; font-weight: bold;} +.popup input[type=submit]:hover, .popup input[type=submit]:focus, .popup input[type=submit]:active {background: #aaa; cursor: pointer;} + +.changeFont {padding: 10px;} +.changeFont a {display: block; text-decoration: none; padding: 3px; color: #333;} +.changeFont a:hover {background: #ccc;} + +.highlightPopup {padding: 10px; text-align: center;} +.highlightPopup input[type=text] {display: block; width: 215px; text-align: left; margin-top: 5px;} +.highlightPopup input.highlightColor {background-color: #FFFF00;} +.highlightPopup input.highlightTermSubmit {margin-top: 5px;} + +/* ADMIN CONTEXT MENU */ +.contextMenu { + background-color: #ddd; + position: fixed; + margin: 2px; + width: 150px; +} +.contextMenu a { + display: block; + padding: 2px 5px; + text-decoration: none; + color: #333; +} + +.contextMenu a:hover { + background-color: #ccc; +} + +/* ADMIN FILTER MESSAGES MENU */ +.filterMessages {padding: 5px;} +.filterMessages div {padding: 2px 0;} +.filterMessages input {} +.filterMessages label {} + +.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;} + + +/***************************************** +* +* OUTPUT ACTUALLY RELATED TO MESSAGES +* +******************************************/ + +/* MOTD */ +.motd {color: #638500; font-family: Verdana, sans-serif;} +.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;} +.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;} + +/* ADD HERE FOR BOLD */ +.bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;} + +/* ADD HERE FOR ITALIC */ +.italic, .italics, .emote {font-style: italic;} + +/* OUTPUT COLORS */ +.highlight {background: yellow;} + +h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;} +h1.alert, h2.alert {color: #000000;} + +em {font-style: normal; font-weight: bold;} + +.ooc { font-weight: bold;} +.adminobserverooc {color: #0099cc; font-weight: bold;} +.adminooc {color: #700038; font-weight: bold;} + +.adminsay {color: #FF4500; font-weight: bold;} +.admin {color: #386aff; font-weight: bold;} + +.name { font-weight: bold;} + +.say {} +.deadsay {color: #5c00e6;} +.binarysay {color: #20c20e; background-color: #000000; display: block;} +.binarysay a {color: #00ff00;} +.binarysay a:active, .binarysay a:visited {color: #88ff88;} +.radio {color: #008000;} +.sciradio {color: #993399;} +.comradio {color: #948f02;} +.secradio {color: #a30000;} +.medradio {color: #337296;} +.engradio {color: #fb5613;} +.suppradio {color: #a8732b;} +.servradio {color: #6eaa2c;} +.syndradio {color: #6d3f40;} +.centcomradio {color: #686868;} +.aiprivradio {color: #ff00ff;} +.redteamradio {color: #ff0000;} +.blueteamradio {color: #0000ff;} + +.yell { font-weight: bold;} + +.alert {color: #ff0000;} +h1.alert, h2.alert {color: #000000;} + +.emote { font-style: italic;} +.selecteddna {color: #ffffff; background-color: #001B1B} + +.attack {color: #ff0000;} +.disarm {color: #990000;} +.passive {color: #660000;} + +.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;} +.danger {color: #ff0000;} +.warning {color: #ff0000; font-style: italic;} +.boldwarning {color: #ff0000; font-style: italic; font-weight: bold} +.announce {color: #228b22; font-weight: bold;} +.boldannounce {color: #ff0000; font-weight: bold;} +.greenannounce {color: #00ff00; font-weight: bold;} +.rose {color: #ff5050;} +.info {color: #0000CC;} +.notice {color: #000099;} +.boldnotice {color: #000099; font-weight: bold;} +.adminnotice {color: #0000ff;} +.adminhelp {color: #ff0000; font-weight: bold;} +.unconscious {color: #0000ff; font-weight: bold;} +.suicide {color: #ff5050; font-style: italic;} +.green {color: #03ff39;} +.nicegreen {color: #14a833;} +.userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;} +.love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;} +.shadowling {color: #3b2769;} +.cult {color: #960000;} + +.cultitalic {color: #960000; font-style: italic;} +.cultbold {color: #960000; font-style: italic; font-weight: bold;} +.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;} + +.cultlarge {color: #960000; font-weight: bold; font-size: 24px;} +.narsie {color: #960000; font-weight: bold; font-size: 120px;} +.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;} +.colossus {color: #7F282A; font-size: 40px;} +.hierophant {color: #660099; font-weight: bold; font-style: italic;} +.hierophant_warning {color: #660099; font-style: italic;} +.purple {color: #5e2d79;} +.holoparasite {color: #35333a;} + +.revennotice {color: #1d2953;} +.revenboldnotice {color: #1d2953; font-weight: bold;} +.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;} +.revenminor {color: #823abb} +.revenwarning {color: #760fbb; font-style: italic;} +.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;} +.umbra {color: #5000A0;} +.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;} +.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;} + +.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;} + +.brass {color: #BE8700;} +.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;} +.large_brass {color: #BE8700; font-size: 24px;} +.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;} +.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;} +.alloy {color: #42474D;} +.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;} +.nezbere {color: #42474D; font-weight: bold; font-style: italic;} +.nezbere_small {color: #42474D;} +.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;} +.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;} +.sevtug_small {color: #AF0AAF;} +.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;} +.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;} +.inathneq_small {color: #1E8CE1;} +.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;} +.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;} +.nzcrentr_small {color: #DAAA18;} +.neovgre_large {color: #6E001A; font-size: 24px; font-weight: bold; font-style: italic;} +.neovgre {color: #6E001A; font-weight: bold; font-style: italic;} +.neovgre_small {color: #6E001A;} + +.newscaster {color: #800000;} +.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;} + +.alien {color: #543354;} +.noticealien {color: #00c000;} +.alertalien {color: #00c000; font-weight: bold;} +.changeling {color: #800080; font-style: italic;} + +.spider {color: #4d004d;} + +.interface {color: #330033;} + +.sans {font-family: "Comic Sans MS", cursive, sans-serif;} +.papyrus {font-family: "Papyrus", cursive, sans-serif;} +.robot {font-family: "Courier New", cursive, sans-serif;} + +.command_headset {font-weight: bold; font-size: 24px;} +.small {font-size: 8px;} +.big {font-size: 24px;} +.reallybig {font-size: 32px;} +.extremelybig {font-size: 40px;} +.greentext {color: #00FF00; font-size: 24px;} +.redtext {color: #FF0000; font-size: 24px;} +.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;} +.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;} +@keyframes hypnocolor { + 0% { color: #202020; } + 25% { color: #4b02ac; } + 50% { color: #9f41f1; } + 75% { color: #541c9c; } + 100% { color: #7adbf3; } +} + +.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;} +@keyframes phobia { + 0% { color: #f75a5a; } + 50% { color: #dd0000; } + 100% { color: #f75a5a; } +} +.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;} + +.icon {height: 1em; width: auto;} + +.memo {color: #638500; text-align: center;} +.memoedit {text-align: center; font-size: 16px;} +.abductor {color: #800080; font-style: italic;} +.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;} +.slime {color: #00CED1;} +.drone {color: #848482;} +.monkey {color: #975032;} +.swarmer {color: #2C75FF;} +.resonate {color: #298F85;} + +.monkeyhive {color: #774704;} +.monkeylead {color: #774704; font-size: 2;} + +.connectionClosed, .fatalError {background: red; color: white; padding: 5px;} +.connectionClosed.restored {background: green;} +.internal.boldnshit {color: blue; font-weight: bold;} + +/* HELPER CLASSES */ +.text-normal {font-weight: normal; font-style: normal;} +.hidden {display: none; visibility: hidden;} diff --git a/html/changelogs/AutoChangeLog-pr-8349.yml b/html/changelogs/AutoChangeLog-pr-8349.yml new file mode 100644 index 0000000000..de4c08624a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8349.yml @@ -0,0 +1,5 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "more bountys" + - rscdel: "Nitryl bounty" diff --git a/html/changelogs/AutoChangeLog-pr-8537.yml b/html/changelogs/AutoChangeLog-pr-8537.yml new file mode 100644 index 0000000000..a537ba1c3a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8537.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes emags wasting charges on un-emaggable & co stuff." diff --git a/html/changelogs/AutoChangeLog-pr-8636.yml b/html/changelogs/AutoChangeLog-pr-8636.yml new file mode 100644 index 0000000000..3b291661b5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8636.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "fixed airless place" diff --git a/html/changelogs/AutoChangeLog-pr-8649.yml b/html/changelogs/AutoChangeLog-pr-8649.yml new file mode 100644 index 0000000000..c8f61cc24e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8649.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "The default amount of z-levels reserved specifically for space ruin generation has been increased from 1 to 2" diff --git a/html/changelogs/AutoChangeLog-pr-8660.yml b/html/changelogs/AutoChangeLog-pr-8660.yml new file mode 100644 index 0000000000..710c4489ea --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8660.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - code_imp: "Changes some files to be better" diff --git a/html/changelogs/AutoChangeLog-pr-8673.yml b/html/changelogs/AutoChangeLog-pr-8673.yml new file mode 100644 index 0000000000..6ff2c7135c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8673.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - balance: "As all things are not" diff --git a/html/changelogs/AutoChangeLog-pr-8763.yml b/html/changelogs/AutoChangeLog-pr-8763.yml new file mode 100644 index 0000000000..d99b529656 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8763.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - balance: "bone satchles" diff --git a/html/changelogs/AutoChangeLog-pr-8774.yml b/html/changelogs/AutoChangeLog-pr-8774.yml new file mode 100644 index 0000000000..7ba01cc6aa --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8774.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "Removed the human check for cult conversion of captain/chaplain minds." diff --git a/html/changelogs/AutoChangeLog-pr-8795.yml b/html/changelogs/AutoChangeLog-pr-8795.yml new file mode 100644 index 0000000000..7fe2250a0b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8795.yml @@ -0,0 +1,7 @@ +author: "Sishen1542, original by @zxaber" +delete-after: True +changes: + - balance: "Utility mechs no longer automatically get beacons." + - balance: "Tracking beacons no longer delete themselves when EMPing a mech, and instead have a ten-second cooldown in-between EMPs. They also now do heavy EMP damage rather than light." + - balance: "Mechs that take EMP damage lose the use of their weapons and equipment temporarily. Movement and abilities are not effected." + - balance: "Mechs taking EMP damage no longer roll for a random malfunction." diff --git a/html/changelogs/AutoChangeLog-pr-8829.yml b/html/changelogs/AutoChangeLog-pr-8829.yml new file mode 100644 index 0000000000..6d0dd108dd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8829.yml @@ -0,0 +1,5 @@ +author: "BurgerLUA" +delete-after: True +changes: + - code_imp: "Added a new framework for reagents. Reagents can now have a bool that determines if it can be detected by handheld medical analyzers. Currently only the changeling sting chemical does this." + - balance: "Made changeling transformation string last between 10-15 minutes. Lowered the dna cost of changeling sting from 3 dna to 2 dna. Lowered the chemical cost from 50 to 10. Lowered the loudness from 2 to 1. Changeling sting transformation can be removed via high doses of calomel." diff --git a/html/changelogs/AutoChangeLog-pr-8830.yml b/html/changelogs/AutoChangeLog-pr-8830.yml new file mode 100644 index 0000000000..e4cb94374b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8830.yml @@ -0,0 +1,6 @@ +author: "Ghommie (original PRs by Kmc2000 and actioninja)" +delete-after: True +changes: + - rscadd: "Added darkmode! You can opt-in to this by clicking the new toggle darkmode button just beside the settings one." + - rscadd: "Byond members will now have a new setting for their Antag OOC color, instead of using their OOC one. (Antag OOC still locked under admin discretion though)" + - rscdel: "Default black'n'white windows style." diff --git a/html/changelogs/AutoChangeLog-pr-8881.yml b/html/changelogs/AutoChangeLog-pr-8881.yml new file mode 100644 index 0000000000..3599d4fa23 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8881.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixing baklava pies a bit." diff --git a/html/changelogs/AutoChangeLog-pr-8898.yml b/html/changelogs/AutoChangeLog-pr-8898.yml new file mode 100644 index 0000000000..e836d4225e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8898.yml @@ -0,0 +1,4 @@ +author: "WhiteHusky" +delete-after: True +changes: + - tweak: "Checking yourself shouldn't freeze the client anymore." diff --git a/html/changelogs/AutoChangeLog-pr-8900.yml b/html/changelogs/AutoChangeLog-pr-8900.yml new file mode 100644 index 0000000000..cbb910c3d5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8900.yml @@ -0,0 +1,4 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "Abductor Replication Lab ruin and advanced tools" diff --git a/html/changelogs/AutoChangeLog-pr-8906.yml b/html/changelogs/AutoChangeLog-pr-8906.yml new file mode 100644 index 0000000000..c988071f3e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8906.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "Sweaters now cover groins too." diff --git a/html/changelogs/AutoChangeLog-pr-8908.yml b/html/changelogs/AutoChangeLog-pr-8908.yml new file mode 100644 index 0000000000..d9cbd5abed --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8908.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - balance: "Improved the zelus flask to be more viable for bottle smashing than the average barman's selection." + - code_imp: "Very slight bottle smashing code clean up, stupid const vars." diff --git a/html/changelogs/AutoChangeLog-pr-8909.yml b/html/changelogs/AutoChangeLog-pr-8909.yml new file mode 100644 index 0000000000..bfb1470f71 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8909.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes krav maga gloves, wizard spells knockdowns." diff --git a/html/changelogs/AutoChangeLog-pr-8912.yml b/html/changelogs/AutoChangeLog-pr-8912.yml new file mode 100644 index 0000000000..5d5a7c38fc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8912.yml @@ -0,0 +1,6 @@ +author: "Ghommie (original PRs by ShizCalev and bobbahbrown)" +delete-after: True +changes: + - rscadd: "Headsets now dynamically show in their description how to speak on any channels they can use when held or worn." + - code_imp: "Radio channels names and keys now use defines." + - tweak: "The head arrival announcement will now be broadcast to the supply for the quartermaster." diff --git a/html/changelogs/AutoChangeLog-pr-8913.yml b/html/changelogs/AutoChangeLog-pr-8913.yml new file mode 100644 index 0000000000..ccac6aef16 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8913.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Added new chairs" diff --git a/html/changelogs/AutoChangeLog-pr-8914.yml b/html/changelogs/AutoChangeLog-pr-8914.yml new file mode 100644 index 0000000000..ea7f548d6a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8914.yml @@ -0,0 +1,13 @@ +author: "Ghommie (original PRs by Mickyan, Anturk, ShizCalev, nemvar and Naksu)" +delete-after: True +changes: + - rscadd: "After rigorous mandatory art training for the crew, many new graffiti styles are now available" + - bugfix: "Cleaned up some crayon and spraycan code for futureproofing." + - bugfix: "Spraypainting blast doors no longer makes them see-through." + - balance: "Paint remover now works on blast doors and the like." + - rscadd: "Most objects can now be colored using a spray can." + - spellcheck: "Added visible message to spraying objects and windows." + - rscadd: "Colored lights now shine in different colours." + - rscdel: "Removed individual buttons text in crayon/spraycan UI, speeding it up." + - bugfix: "Text mode buffer is actually visible in the UI." + - tweak: "Last letter of a text mode buffer no longer rotates out to be replaced with \"a\", allowing the text mode to be used for individual symbols." diff --git a/html/changelogs/AutoChangeLog-pr-8915.yml b/html/changelogs/AutoChangeLog-pr-8915.yml new file mode 100644 index 0000000000..5e3e0e77a9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8915.yml @@ -0,0 +1,6 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "Added in an alert pop up to the cult convertees, on top of the older \"click here to become a blood cultist\" chat message." + - tweak: "The convertee's screen will now flash red to fit in the aforementioned message's fluff." + - spellcheck: "Made said message less verbose." diff --git a/html/changelogs/AutoChangeLog-pr-8917.yml b/html/changelogs/AutoChangeLog-pr-8917.yml new file mode 100644 index 0000000000..2b858cad47 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8917.yml @@ -0,0 +1,4 @@ +author: "Bhijn" +delete-after: True +changes: + - bugfix: "Warp whistles no longer grant permanent invulnerability and invisibility" diff --git a/html/changelogs/AutoChangeLog-pr-8920.yml b/html/changelogs/AutoChangeLog-pr-8920.yml new file mode 100644 index 0000000000..6d3ae3ada4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8920.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Towels. Crafted with 3 sheets of cloth, they can be worn on head, suit and belt slots even without uniform, or laid flat on the floor. Sprites from Baystation and Aurora Station." + - rscadd: "You can combat mode right click people while wielding rags and towels to pat out their flames (to no use for rags) or otherwise drying them out." diff --git a/html/changelogs/AutoChangeLog-pr-8921.yml b/html/changelogs/AutoChangeLog-pr-8921.yml new file mode 100644 index 0000000000..9c1c456f7f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8921.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - admin: "Bugtesting zone upgrades for easy bug/game testing" diff --git a/html/changelogs/AutoChangeLog-pr-8922.yml b/html/changelogs/AutoChangeLog-pr-8922.yml new file mode 100644 index 0000000000..1e641bd424 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8922.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - rscadd: "Gamemode voting results are displayed at the end-round screen." diff --git a/html/changelogs/AutoChangeLog-pr-8925.yml b/html/changelogs/AutoChangeLog-pr-8925.yml new file mode 100644 index 0000000000..ddc90eba19 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8925.yml @@ -0,0 +1,4 @@ +author: "BurgerLUA" +delete-after: True +changes: + - bugfix: "Fixed autolathe wires not correctly shocking you when pulsed." diff --git a/html/changelogs/AutoChangeLog-pr-8926.yml b/html/changelogs/AutoChangeLog-pr-8926.yml new file mode 100644 index 0000000000..762318ab21 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8926.yml @@ -0,0 +1,4 @@ +author: "Fermis" +delete-after: True +changes: + - rscadd: "Added the secbat, a box to hold it and the ability to dispense it from the SecTech vendor." diff --git a/html/changelogs/AutoChangeLog-pr-8927.yml b/html/changelogs/AutoChangeLog-pr-8927.yml new file mode 100644 index 0000000000..3a87d7652e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8927.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - balance: "toned down the stamina costs of some of the bulkier weapons." + - code_imp: "repathed hypereutactic blades to be a subtype of dual sabers. Way less copypasta." diff --git a/html/changelogs/AutoChangeLog-pr-8929.yml b/html/changelogs/AutoChangeLog-pr-8929.yml new file mode 100644 index 0000000000..4fed45f1d0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8929.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixing CX Shredder guns not accepting standard flechette mags." + - bugfix: "Fixing missing magpistol magazines icon states." diff --git a/html/changelogs/AutoChangeLog-pr-8931.yml b/html/changelogs/AutoChangeLog-pr-8931.yml new file mode 100644 index 0000000000..2bde1025db --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8931.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "more cargo to cargo" diff --git a/html/changelogs/AutoChangeLog-pr-8932.yml b/html/changelogs/AutoChangeLog-pr-8932.yml new file mode 100644 index 0000000000..d9038ef1a5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8932.yml @@ -0,0 +1,7 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Adds a gun range to Box Station" + - rscadd: "Provides some extra power grid connections" + - rscdel: "Sunglasses and Earmuffs removed from the Warden's Office - they can be found at the range instead" + - tweak: "Rearranges a few objects within the prison as to accommodate the new gun range" diff --git a/html/changelogs/AutoChangeLog-pr-8933.yml b/html/changelogs/AutoChangeLog-pr-8933.yml new file mode 100644 index 0000000000..09d318be08 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8933.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - balance: "Cloning no longer gives you positive mutations, but a chance for a negative one. Cloning has a chance to \"scramble\" your visual DNA." diff --git a/html/changelogs/AutoChangeLog-pr-8934.yml b/html/changelogs/AutoChangeLog-pr-8934.yml new file mode 100644 index 0000000000..e86e47a45f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8934.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "More loadout gear" diff --git a/html/changelogs/AutoChangeLog-pr-8939.yml b/html/changelogs/AutoChangeLog-pr-8939.yml new file mode 100644 index 0000000000..6041d66721 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8939.yml @@ -0,0 +1,9 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "The syndicate base's bathroom is now fitted with a shower, and a special towel." + - bugfix: "Fixed many issues with towels." + - tweak: "The dry people off with rags/towels action can only be done if the object is NOT moist with reagents now. Also cleans banana creaming." + - rscadd: "Towels deal more damage while soaked with reagents." + - rscadd: "You can now squeeze rags/towels with Alt-Click." + - rscdel: "deleted an old and crappier towel sprite that got in the way." diff --git a/html/changelogs/AutoChangeLog-pr-8942.yml b/html/changelogs/AutoChangeLog-pr-8942.yml new file mode 100644 index 0000000000..a1b80ba839 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8942.yml @@ -0,0 +1,4 @@ +author: "Chayse" +delete-after: True +changes: + - tweak: "Changed the Warden's compact combat shotgun to instead be a regular combat shotgun with a foldable stock and penalties for being folded." diff --git a/html/changelogs/AutoChangeLog-pr-8945.yml b/html/changelogs/AutoChangeLog-pr-8945.yml new file mode 100644 index 0000000000..afa9bdaa95 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8945.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes Pubby's disposal conveyor belts and lack of a second lawyer spawner." diff --git a/html/changelogs/AutoChangeLog-pr-8949.yml b/html/changelogs/AutoChangeLog-pr-8949.yml new file mode 100644 index 0000000000..83560d74f2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8949.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "Poojawa power creep" diff --git a/html/changelogs/AutoChangeLog-pr-8950.yml b/html/changelogs/AutoChangeLog-pr-8950.yml new file mode 100644 index 0000000000..62b90d2407 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8950.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "Not my work not my credit" diff --git a/html/changelogs/AutoChangeLog-pr-8952.yml b/html/changelogs/AutoChangeLog-pr-8952.yml new file mode 100644 index 0000000000..df2ff22d09 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8952.yml @@ -0,0 +1,4 @@ +author: "CdrCross" +delete-after: True +changes: + - rscadd: "Adds the ability for cloning consoles to read and write record lists to the circuit board, and provides a template for giving other machines local circuit board memory." diff --git a/html/changelogs/AutoChangeLog-pr-8953.yml b/html/changelogs/AutoChangeLog-pr-8953.yml new file mode 100644 index 0000000000..2128149556 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8953.yml @@ -0,0 +1,5 @@ +author: "Toriate" +delete-after: True +changes: + - rscadd: "RPD now has inhands" + - imageadd: "New sprites for RCDs and RPDs, inhands included" diff --git a/html/changelogs/AutoChangeLog-pr-8956.yml b/html/changelogs/AutoChangeLog-pr-8956.yml new file mode 100644 index 0000000000..d6d33b3bd2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8956.yml @@ -0,0 +1,4 @@ +author: "CameronWoof" +delete-after: True +changes: + - tweak: "Altered the icons for inventory backplates. Sleek! Stylish! New!" diff --git a/html/changelogs/AutoChangeLog-pr-8958.yml b/html/changelogs/AutoChangeLog-pr-8958.yml new file mode 100644 index 0000000000..a800b1b218 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8958.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Emitter gun" diff --git a/html/changelogs/AutoChangeLog-pr-8959.yml b/html/changelogs/AutoChangeLog-pr-8959.yml new file mode 100644 index 0000000000..87ca24462e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8959.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "suit storage nulling anti magic item protection" diff --git a/html/changelogs/AutoChangeLog-pr-8964.yml b/html/changelogs/AutoChangeLog-pr-8964.yml new file mode 100644 index 0000000000..6675fecc50 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8964.yml @@ -0,0 +1,5 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - balance: "rebalanced steal goals restrictions" + - spellcheck: "fixed a few misleading goals" diff --git a/html/changelogs/AutoChangeLog-pr-8965.yml b/html/changelogs/AutoChangeLog-pr-8965.yml new file mode 100644 index 0000000000..138991e507 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8965.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "ports a fix" diff --git a/html/changelogs/AutoChangeLog-pr-8966.yml b/html/changelogs/AutoChangeLog-pr-8966.yml new file mode 100644 index 0000000000..2d63b8356e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8966.yml @@ -0,0 +1,4 @@ +author: "Poojawa" +delete-after: True +changes: + - imageadd: "RCL now show what color is currently in use" diff --git a/html/changelogs/AutoChangeLog-pr-8968.yml b/html/changelogs/AutoChangeLog-pr-8968.yml new file mode 100644 index 0000000000..0a0b0e84d0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8968.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "oversight in benos" diff --git a/html/changelogs/AutoChangeLog-pr-8970.yml b/html/changelogs/AutoChangeLog-pr-8970.yml new file mode 100644 index 0000000000..304c9115dc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8970.yml @@ -0,0 +1,6 @@ +author: "original by @randolfthemeh and @twaticus, port by sishen1542" +delete-after: True +changes: + - rscadd: "jumpskirts" + - rscadd: "more jumpskirts" + - rscadd: "jumpskirt/suit prefs" diff --git a/html/changelogs/AutoChangeLog-pr-8971.yml b/html/changelogs/AutoChangeLog-pr-8971.yml new file mode 100644 index 0000000000..c5b5215ff9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8971.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - tweak: "slime people now enjoy eating toxic food and it will not disgust them" diff --git a/html/changelogs/AutoChangeLog-pr-8974.yml b/html/changelogs/AutoChangeLog-pr-8974.yml new file mode 100644 index 0000000000..b71dc88ecd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8974.yml @@ -0,0 +1,4 @@ +author: "EgoSumStultus" +delete-after: True +changes: + - bugfix: "Fixed blood chiller's inhand" diff --git a/html/changelogs/AutoChangeLog-pr-8976.yml b/html/changelogs/AutoChangeLog-pr-8976.yml new file mode 100644 index 0000000000..67e7bbc11a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8976.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "combat pushes will now properly stop targets from using firearms, and will disarm the firearm if performed a second time, and also slow down people by 15%, and won't push people on tables blocked by shutters or other dense object anymore." diff --git a/html/changelogs/AutoChangeLog-pr-8978.yml b/html/changelogs/AutoChangeLog-pr-8978.yml new file mode 100644 index 0000000000..56e3760e9c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8978.yml @@ -0,0 +1,4 @@ +author: "Yakumo Chen" +delete-after: True +changes: + - balance: "Made stealth implant boxes flimsier" diff --git a/html/changelogs/AutoChangeLog-pr-8979.yml b/html/changelogs/AutoChangeLog-pr-8979.yml new file mode 100644 index 0000000000..f826fcd681 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8979.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes CHECK_BITFIELD macro." diff --git a/html/changelogs/AutoChangeLog-pr-8980.yml b/html/changelogs/AutoChangeLog-pr-8980.yml new file mode 100644 index 0000000000..caba11ae69 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8980.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes hypovials being unable to transfer out liquids or be refilled by large dispensers like water tanks." + - bugfix: "Fixes chem-masters machineries not dispensing newly made pills inside loaded in pill bottles." diff --git a/html/changelogs/AutoChangeLog-pr-8982.yml b/html/changelogs/AutoChangeLog-pr-8982.yml new file mode 100644 index 0000000000..8599966d64 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8982.yml @@ -0,0 +1,6 @@ +author: "Ghommie (original PR by Skoglol)" +delete-after: True +changes: + - bugfix: "Mining bags will no longer drop ore into backpack." + - bugfix: "Mining bags in backpack no longer interferes with other mining bags." + - bugfix: "Fixes some storage size circumventions." diff --git a/html/changelogs/AutoChangeLog-pr-8984.yml b/html/changelogs/AutoChangeLog-pr-8984.yml new file mode 100644 index 0000000000..31c45cdbc6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8984.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Stunswords now fit in the captain's sabre sheat." diff --git a/html/changelogs/AutoChangeLog-pr-8985.yml b/html/changelogs/AutoChangeLog-pr-8985.yml new file mode 100644 index 0000000000..37aaa4162d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8985.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - bugfix: "hos trenchcloak now properly has a sprite on digi characters" diff --git a/html/changelogs/AutoChangeLog-pr-8986.yml b/html/changelogs/AutoChangeLog-pr-8986.yml new file mode 100644 index 0000000000..810631f5f5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8986.yml @@ -0,0 +1,6 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "reworked ninja's stealth mode. Increased invisibility, but engaging in combat, attacking or throwing things, bumping people will temporarily lower it." + - rscadd: "Ninja shoes are even stealthier." + - code_imp: "cleaned up some 2014 tier processing code horror." diff --git a/html/changelogs/AutoChangeLog-pr-8988.yml b/html/changelogs/AutoChangeLog-pr-8988.yml new file mode 100644 index 0000000000..9145d73c01 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8988.yml @@ -0,0 +1,5 @@ +author: "kiwedespars" +delete-after: True +changes: + - rscadd: "regenerative materia to hallucination sting" + - rscadd: "mindbreaker toxin as an actual chemical to hallucination sting" diff --git a/html/changelogs/AutoChangeLog-pr-8991.yml b/html/changelogs/AutoChangeLog-pr-8991.yml new file mode 100644 index 0000000000..138991e507 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8991.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "ports a fix" diff --git a/html/changelogs/AutoChangeLog-pr-8992.yml b/html/changelogs/AutoChangeLog-pr-8992.yml new file mode 100644 index 0000000000..299792fee3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8992.yml @@ -0,0 +1,5 @@ +author: "Chayse" +delete-after: True +changes: + - rscadd: "Assorted space-worthy helmets can now act as masks for internals." + - refactor: "Internals code can now check any item with the ALLOWSINTERNALS flag through the GET_INTERNAL_SLOTS define. For now this only checks head and mask slots, since those are the most realistically speaking usable ones." diff --git a/html/changelogs/AutoChangeLog-pr-8994.yml b/html/changelogs/AutoChangeLog-pr-8994.yml new file mode 100644 index 0000000000..a3a4fef0b7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8994.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "the oxyloss fullscreen overlays now also take in consideration 1/5 of the user stamina loss." diff --git a/html/changelogs/AutoChangeLog-pr-8995.yml b/html/changelogs/AutoChangeLog-pr-8995.yml new file mode 100644 index 0000000000..76669d7821 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8995.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "When you're jogging, you will only slip on water if you have more than 20% staminaloss, for real this time." diff --git a/html/changelogs/AutoChangeLog-pr-8996.yml b/html/changelogs/AutoChangeLog-pr-8996.yml new file mode 100644 index 0000000000..7c631e3301 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8996.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - imageadd: "Different cuffs now come with different worn overlays instead of a generic one." diff --git a/html/changelogs/AutoChangeLog-pr-8998.yml b/html/changelogs/AutoChangeLog-pr-8998.yml new file mode 100644 index 0000000000..981e746fc9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8998.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "High luminosity eyes can now be properly deactivated and won't illuminate your surroundings again until turned back on." diff --git a/html/changelogs/AutoChangeLog-pr-8999.yml b/html/changelogs/AutoChangeLog-pr-8999.yml new file mode 100644 index 0000000000..182e3a8409 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8999.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - balance: "Chestbursters no longer give and remove your brain. They just disembowel and kill you now." diff --git a/html/changelogs/AutoChangeLog-pr-9000.yml b/html/changelogs/AutoChangeLog-pr-9000.yml new file mode 100644 index 0000000000..3fa3e8946f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9000.yml @@ -0,0 +1,4 @@ +author: "EgoSumStultus" +delete-after: True +changes: + - bugfix: "FIXED SHIELF" diff --git a/html/changelogs/AutoChangeLog-pr-9001.yml b/html/changelogs/AutoChangeLog-pr-9001.yml new file mode 100644 index 0000000000..be2fd2b833 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9001.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - rscdel: "duplicate definition of hos and sec skirts" diff --git a/html/changelogs/AutoChangeLog-pr-9005.yml b/html/changelogs/AutoChangeLog-pr-9005.yml new file mode 100644 index 0000000000..d65017a00d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9005.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "QM rooms not getting Key Aunths" diff --git a/html/changelogs/AutoChangeLog-pr-9008.yml b/html/changelogs/AutoChangeLog-pr-9008.yml new file mode 100644 index 0000000000..0c73bc8ae9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9008.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - bugfix: "Krav Maga leg sweep now works properly." diff --git a/html/changelogs/AutoChangeLog-pr-9009.yml b/html/changelogs/AutoChangeLog-pr-9009.yml new file mode 100644 index 0000000000..21cf0c8d85 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9009.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - bugfix: "Fixes WarOps miscalculating players." diff --git a/html/changelogs/AutoChangeLog-pr-9010.yml b/html/changelogs/AutoChangeLog-pr-9010.yml new file mode 100644 index 0000000000..52aed38e2c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9010.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - balance: "Activating the nuclear device during war-ops informs the crew of the nuke's position." diff --git a/html/changelogs/AutoChangeLog-pr-9014.yml b/html/changelogs/AutoChangeLog-pr-9014.yml new file mode 100644 index 0000000000..f217b64afd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9014.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes freshly cloned people starting with undershirts. Fixes random characters possibly rolling with undergarments of the opposite gender (Doesn't affect preferences' freedom of choice)." diff --git a/html/changelogs/AutoChangeLog-pr-9018.yml b/html/changelogs/AutoChangeLog-pr-9018.yml new file mode 100644 index 0000000000..7acb63b426 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9018.yml @@ -0,0 +1,12 @@ +author: "Ghommie (original PRs by XDTM, optimumtact, Nichlas0010 and monster860)" +delete-after: True +changes: + - rscadd: "Added Quantum Keycards, devices that can link to a quantum pad, and can be used on any other quantum pad to teleport to its linked pad. +spellchecking: Renamed \"Bluespace Teleportation Tech\" tech node to \"Bluespace Travel\"." + - tweak: "Moved roasting sticks from the \"Bluespace Travel\" to \"Practical Bluespace\"." + - rscadd: "Spraying holy water on tiles will now prevent cult-based teleportation from using them as a destination point." + - tweak: "Quantum, wormhole and magic teleportation is no longer disrupted by bags of holding." + - bugfix: "You are now also blocked from teleporting IN to no-teleport areas, not just out of them." + - tweak: "Quantum teleportation now makes pretty rainbow sparks instead of the normal ones." + - bugfix: "Non-bluespace teleportation (spells etc.) no longer makes sparks." + - bugfix: "Fixed teleportation deleting mob spawners like golem shells and ashwalker eggs." diff --git a/html/changelogs/AutoChangeLog-pr-9019.yml b/html/changelogs/AutoChangeLog-pr-9019.yml new file mode 100644 index 0000000000..8006c134e3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9019.yml @@ -0,0 +1,6 @@ +author: "Ghommie" +delete-after: True +changes: + - balance: "MRE menu 3 has cuban nachos instead of a chili now." + - bugfix: "Removed the illustration overlay from MREs, looks pretty weird otherwise." + - rscadd: "MRE menu 4, vegetarian." diff --git a/html/changelogs/AutoChangeLog-pr-9021.yml b/html/changelogs/AutoChangeLog-pr-9021.yml new file mode 100644 index 0000000000..e8809f1d7e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9021.yml @@ -0,0 +1,4 @@ +author: "Ghommie (by Floyd / Qustinnus, Arathian)" +delete-after: True +changes: + - rscadd: "The robotocist now has robe to show his love for toasters" diff --git a/html/changelogs/AutoChangeLog-pr-9022.yml b/html/changelogs/AutoChangeLog-pr-9022.yml new file mode 100644 index 0000000000..4fb48506e4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9022.yml @@ -0,0 +1,4 @@ +author: "Ghommie (by nemvar)" +delete-after: True +changes: + - tweak: "Dwarfs are now more robust." diff --git a/html/changelogs/AutoChangeLog-pr-9024.yml b/html/changelogs/AutoChangeLog-pr-9024.yml new file mode 100644 index 0000000000..1d75959c79 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9024.yml @@ -0,0 +1,4 @@ +author: "Ghommie (by Arkatos)" +delete-after: True +changes: + - bugfix: "Fixed an issue with a Lizardwine drink crafting, where a final product would contain unwated 100u of Ethanol." diff --git a/html/changelogs/AutoChangeLog-pr-9026.yml b/html/changelogs/AutoChangeLog-pr-9026.yml new file mode 100644 index 0000000000..bf8ce9efbe --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9026.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - rscadd: "The alert level is displayed at the job selection screen." diff --git a/html/changelogs/AutoChangeLog-pr-9030.yml b/html/changelogs/AutoChangeLog-pr-9030.yml new file mode 100644 index 0000000000..94c797433a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9030.yml @@ -0,0 +1,4 @@ +author: "CameronWoof" +delete-after: True +changes: + - bugfix: "Attaching a beaker that contains water to an IV stand no longer causes a visual glitch" diff --git a/html/changelogs/AutoChangeLog-pr-9033.yml b/html/changelogs/AutoChangeLog-pr-9033.yml new file mode 100644 index 0000000000..3e69bc9486 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9033.yml @@ -0,0 +1,4 @@ +author: "EgoSumStultus" +delete-after: True +changes: + - bugfix: "fixed magpistol magazine sprites" diff --git a/html/changelogs/AutoChangeLog-pr-9036.yml b/html/changelogs/AutoChangeLog-pr-9036.yml new file mode 100644 index 0000000000..afd2882fc3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9036.yml @@ -0,0 +1,5 @@ +author: "Linzolle" +delete-after: True +changes: + - rscadd: "shoes can have a different icon used for their item and mob icons" + - bugfix: "combat gloves plus having no mob icon" diff --git a/html/changelogs/AutoChangeLog-pr-9040.yml b/html/changelogs/AutoChangeLog-pr-9040.yml new file mode 100644 index 0000000000..33958a2ece --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9040.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "new books/cooking" diff --git a/html/changelogs/AutoChangeLog-pr-9042.yml b/html/changelogs/AutoChangeLog-pr-9042.yml new file mode 100644 index 0000000000..38c4006383 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9042.yml @@ -0,0 +1,4 @@ +author: "EgoSumStultus" +delete-after: True +changes: + - rscadd: "Added the Femur Breaker" diff --git a/html/changelogs/AutoChangeLog-pr-9043.yml b/html/changelogs/AutoChangeLog-pr-9043.yml new file mode 100644 index 0000000000..14c9331e5b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9043.yml @@ -0,0 +1,7 @@ +author: "chef" +delete-after: True +changes: + - rscadd: "Added main hallway approach to monastery" + - rscadd: "Added Maintenance hallway approach, with some maint loot" + - tweak: "moved the docking arm for the white ship" + - tweak: "changed placement of some grills and windows" diff --git a/html/changelogs/AutoChangeLog-pr-9044.yml b/html/changelogs/AutoChangeLog-pr-9044.yml new file mode 100644 index 0000000000..6133ea45e9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9044.yml @@ -0,0 +1,7 @@ +author: "Original by Citinited, port by Sishen1542" +delete-after: True +changes: + - rscadd: "You can now use an airlock electronics on a locker to add a lock, and can screwdriver an unlocked locker to remove its lock." + - rscadd: "You can now remove the locks on broken or emagged lockers." + - tweak: "Removing the lock from a personal locker now wipes that locker's ID details." + - tweak: "Broken lockers have had their appearance changed." diff --git a/html/changelogs/AutoChangeLog-pr-9045.yml b/html/changelogs/AutoChangeLog-pr-9045.yml new file mode 100644 index 0000000000..8917707ae3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9045.yml @@ -0,0 +1,8 @@ +author: "CameronWoof" +delete-after: True +changes: + - tweak: "Fluid-producing sexual organs no longer start full" + - tweak: "Sexual organ fluid capacity decreased from 50 to 15" + - tweak: "Sexual organ production rate decreased from 5u to 0.035u per two seconds." + - tweak: "Sexual fluid decals no longer contain reagents" + - tweak: "Sexual fluids cannot by synthesized (e.g., by the Odysseus)" diff --git a/html/changelogs/AutoChangeLog-pr-9046.yml b/html/changelogs/AutoChangeLog-pr-9046.yml new file mode 100644 index 0000000000..24e7035a88 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9046.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - tweak: "density = 0" diff --git a/html/changelogs/AutoChangeLog-pr-9050.yml b/html/changelogs/AutoChangeLog-pr-9050.yml new file mode 100644 index 0000000000..3b12a12f17 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9050.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "fixes a few bad touchs on combat mode pushing." diff --git a/html/changelogs/AutoChangeLog-pr-9052.yml b/html/changelogs/AutoChangeLog-pr-9052.yml new file mode 100644 index 0000000000..a75b6c51ae --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9052.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - balance: "Hierophant now goes sicko mode, but hey, at least you can't be multi-hit by melee waves!" diff --git a/html/changelogs/AutoChangeLog-pr-9054.yml b/html/changelogs/AutoChangeLog-pr-9054.yml new file mode 100644 index 0000000000..5952c9ecfd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9054.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - balance: "hugboxing mining loot" diff --git a/html/changelogs/AutoChangeLog-pr-9057.yml b/html/changelogs/AutoChangeLog-pr-9057.yml new file mode 100644 index 0000000000..4df1b23ca7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9057.yml @@ -0,0 +1,4 @@ +author: "EgoSumStultus" +delete-after: True +changes: + - rscadd: "Adds male AI vox." diff --git a/html/changelogs/AutoChangeLog-pr-9061.yml b/html/changelogs/AutoChangeLog-pr-9061.yml new file mode 100644 index 0000000000..4fc9d10ba5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9061.yml @@ -0,0 +1,5 @@ +author: "deathride58" +delete-after: True +changes: + - tweak: "The femur breaker now uses `*scream` instead of forced speech. This means that the femur breaker will no longer spam deadchat with \"AAAAAAAAAHHHHHHHHHH!!\"" + - tweak: "The femur breaker will now guarantee that the victim falls into crit, which will make it harder to perform torture scenes with it since the victim can just succumb." diff --git a/html/changelogs/AutoChangeLog-pr-9062.yml b/html/changelogs/AutoChangeLog-pr-9062.yml new file mode 100644 index 0000000000..12102204c3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9062.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - spellcheck: "less bad wording in slime" diff --git a/html/changelogs/AutoChangeLog-pr-9064.yml b/html/changelogs/AutoChangeLog-pr-9064.yml new file mode 100644 index 0000000000..6e775c1eb4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9064.yml @@ -0,0 +1,4 @@ +author: "Cebutris" +delete-after: True +changes: + - rscadd: "Hugs of the North Star! Get them from the arcades (if you're lucky) and hug your friends at INCREDIBLE hihg speeds!" diff --git a/html/changelogs/AutoChangeLog-pr-9069.yml b/html/changelogs/AutoChangeLog-pr-9069.yml new file mode 100644 index 0000000000..0439515dd3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9069.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes clock cult Abscond scripture not dragging pulled mobs into Reebe. Also fixes blood cult tele runes teleporting you from the source turf to the source turf." diff --git a/html/changelogs/AutoChangeLog-pr-9070.yml b/html/changelogs/AutoChangeLog-pr-9070.yml new file mode 100644 index 0000000000..2013550dd2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9070.yml @@ -0,0 +1,5 @@ +author: "Linzolle" +delete-after: True +changes: + - rscadd: "inhands sprite for rainbow knife" + - tweak: "colour of highlight on the regular knife when held in the right hand" diff --git a/html/changelogs/AutoChangeLog-pr-9071.yml b/html/changelogs/AutoChangeLog-pr-9071.yml new file mode 100644 index 0000000000..40ae43867f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9071.yml @@ -0,0 +1,4 @@ +author: "Yakumo Chen" +delete-after: True +changes: + - balance: "Autocloning now requires tier 4 parts" diff --git a/html/changelogs/AutoChangeLog-pr-9077.yml b/html/changelogs/AutoChangeLog-pr-9077.yml new file mode 100644 index 0000000000..2f42e36dd6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9077.yml @@ -0,0 +1,8 @@ +author: "original by actioninja, port by sishen1542" +delete-after: True +changes: + - tweak: "Medical and Security consoles now check access on worn or inhand ID instead of requiring an inserted ID" + - tweak: "mining vendor now reads from ID in hand or on person instead of requiring an inserted ID" + - bugfix: "ORM is functional again (for real this time)" + - tweak: "ORM claim points button transfers points to worn/inhand ID instead of to an inserted ID, no longer accepts insertions" + - tweak: "Same for gulag consoles" diff --git a/html/changelogs/AutoChangeLog-pr-9078.yml b/html/changelogs/AutoChangeLog-pr-9078.yml new file mode 100644 index 0000000000..2e202ec43a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9078.yml @@ -0,0 +1,7 @@ +author: "kappa-sama" +delete-after: True +changes: + - rscdel: "Removed racism" + - tweak: "Teleporter calibration actually matters to all roundstart players" + - balance: "Slows down teleportation with the console/hub/teleporter setup if you care for your species." + - balance: "Dedicated non-humans can now get hulk without having to become human." diff --git a/html/changelogs/AutoChangeLog-pr-9079.yml b/html/changelogs/AutoChangeLog-pr-9079.yml new file mode 100644 index 0000000000..42aa732e16 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9079.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - balance: "ling blade now has 40 armor pen" diff --git a/html/changelogs/AutoChangeLog-pr-9080.yml b/html/changelogs/AutoChangeLog-pr-9080.yml new file mode 100644 index 0000000000..1ae1e3e2aa --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9080.yml @@ -0,0 +1,4 @@ +author: "Fermis" +delete-after: True +changes: + - rscadd: "Adds 3 new music tracks." diff --git a/html/changelogs/AutoChangeLog-pr-9081.yml b/html/changelogs/AutoChangeLog-pr-9081.yml new file mode 100644 index 0000000000..c66148e446 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9081.yml @@ -0,0 +1,4 @@ +author: "BurgerBB" +delete-after: True +changes: + - balance: "Central Command informs you when a Meteor Storm is about to hit 5 to 10 minutes before it happens." diff --git a/html/changelogs/AutoChangeLog-pr-9083.yml b/html/changelogs/AutoChangeLog-pr-9083.yml new file mode 100644 index 0000000000..74b4d95ca3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9083.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "strawbarries and such" diff --git a/html/changelogs/AutoChangeLog-pr-9084.yml b/html/changelogs/AutoChangeLog-pr-9084.yml new file mode 100644 index 0000000000..c2569d10b4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9084.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "fixes clock cult mass recall." diff --git a/html/changelogs/AutoChangeLog-pr-9085.yml b/html/changelogs/AutoChangeLog-pr-9085.yml new file mode 100644 index 0000000000..92f5dc4cf8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9085.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes underwear colors a bit." diff --git a/html/changelogs/AutoChangeLog-pr-9086.yml b/html/changelogs/AutoChangeLog-pr-9086.yml new file mode 100644 index 0000000000..4dea682d47 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9086.yml @@ -0,0 +1,4 @@ +author: "original by TheChosenEvilOne, port by sishen1542" +delete-after: True +changes: + - rscadd: "Ported dynamic mode from /vg/, originally made by @DeityLink, @Kurfursten and @ShiftyRail" diff --git a/html/changelogs/AutoChangeLog-pr-9089.yml b/html/changelogs/AutoChangeLog-pr-9089.yml new file mode 100644 index 0000000000..dc1e351f25 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9089.yml @@ -0,0 +1,6 @@ +author: "original by Tlaltecuhtli, port by sishen1542" +delete-after: True +changes: + - rscadd: "rcd disk that gives rcd computer frame and machine frame designs" + - rscadd: "upgraded rcd in CE lockers" + - tweak: "moved deconstruction to the upgrade disk, ashwalker rcd comes upgraded" diff --git a/html/changelogs/AutoChangeLog-pr-9097.yml b/html/changelogs/AutoChangeLog-pr-9097.yml new file mode 100644 index 0000000000..941c0e7b98 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9097.yml @@ -0,0 +1,4 @@ +author: "lolman360" +delete-after: True +changes: + - rscadd: "NT has authorized shipments or Cotton to Megaseed Servitors. It's time to start picking, liggers." diff --git a/html/changelogs/AutoChangeLog-pr-9098.yml b/html/changelogs/AutoChangeLog-pr-9098.yml new file mode 100644 index 0000000000..6e11eaeb90 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9098.yml @@ -0,0 +1,4 @@ +author: "Cebutris" +delete-after: True +changes: + - bugfix: "Tea Aspera now properly contains tea powder" diff --git a/html/changelogs/AutoChangeLog-pr-9099.yml b/html/changelogs/AutoChangeLog-pr-9099.yml new file mode 100644 index 0000000000..d3caa658f2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9099.yml @@ -0,0 +1,6 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "tweaked Neurotoxin" + - balance: "added more depth to Neurotoxin" + - bugfix: "fixed the inability to create Neurotoxin" diff --git a/html/changelogs/AutoChangeLog-pr-9100.yml b/html/changelogs/AutoChangeLog-pr-9100.yml new file mode 100644 index 0000000000..81141b3b0c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9100.yml @@ -0,0 +1,4 @@ +author: "Cebutris" +delete-after: True +changes: + - tweak: "Breasts no longer lactate by default, lactation is now a preference" diff --git a/html/changelogs/AutoChangeLog-pr-9101.yml b/html/changelogs/AutoChangeLog-pr-9101.yml new file mode 100644 index 0000000000..174619dd49 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9101.yml @@ -0,0 +1,4 @@ +author: "Sishen1542, original by XDTM" +delete-after: True +changes: + - rscadd: "Surgery steps are now shown in detail only to the surgeon and anyone standing adjacent to them; the patient and people watching from further away get a more vague/ambiguous description." diff --git a/html/changelogs/AutoChangeLog-pr-9107.yml b/html/changelogs/AutoChangeLog-pr-9107.yml new file mode 100644 index 0000000000..65a14b9576 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9107.yml @@ -0,0 +1,4 @@ +author: "Bhijn" +delete-after: True +changes: + - bugfix: "You can now actually use the resist hotkey to resist out of handcuffs. Woah, revolutionary" diff --git a/html/changelogs/AutoChangeLog-pr-9109.yml b/html/changelogs/AutoChangeLog-pr-9109.yml new file mode 100644 index 0000000000..137ca7f325 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9109.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "amazing things like tea of catnip, catnip and plant" diff --git a/html/changelogs/AutoChangeLog-pr-9113.yml b/html/changelogs/AutoChangeLog-pr-9113.yml new file mode 100644 index 0000000000..1bdae7cab9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9113.yml @@ -0,0 +1,5 @@ +author: "Fermis" +delete-after: True +changes: + - bugfix: "fixes fermichem reactions for tiny volumes work" + - tweak: "makes quantisation level for chemistry finer" diff --git a/html/changelogs/AutoChangeLog-pr-9115.yml b/html/changelogs/AutoChangeLog-pr-9115.yml new file mode 100644 index 0000000000..32c3109c43 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9115.yml @@ -0,0 +1,4 @@ +author: "Thalpy" +delete-after: True +changes: + - bugfix: "fixes message_admins in SDZF" diff --git a/html/changelogs/AutoChangeLog-pr-9119.yml b/html/changelogs/AutoChangeLog-pr-9119.yml new file mode 100644 index 0000000000..756c3edcb2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9119.yml @@ -0,0 +1,4 @@ +author: "Linzolle" +delete-after: True +changes: + - rscadd: "mining shuttle console can now be printed after computer consoles have been researched" diff --git a/html/changelogs/AutoChangeLog-pr-9122.yml b/html/changelogs/AutoChangeLog-pr-9122.yml new file mode 100644 index 0000000000..1d3ff248fb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9122.yml @@ -0,0 +1,6 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "fun" + - rscdel: "bad stuff" + - balance: "mech bad" diff --git a/html/changelogs/AutoChangeLog-pr-9126.yml b/html/changelogs/AutoChangeLog-pr-9126.yml new file mode 100644 index 0000000000..c3e54a8f2d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9126.yml @@ -0,0 +1,4 @@ +author: "original by Skoglol, port by sishen1542" +delete-after: True +changes: + - balance: "Added lots of new virus cures, made cure difficulty scale more consistently. Cures are now picked from a list of possible cures per resistance level, multiple diseases at the same level no longer always share a cure. Looking at you table salt." diff --git a/html/changelogs/AutoChangeLog-pr-9130.yml b/html/changelogs/AutoChangeLog-pr-9130.yml new file mode 100644 index 0000000000..f10e72a6ce --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9130.yml @@ -0,0 +1,9 @@ +author: "Owai-Seek" +delete-after: True +changes: + - rscadd: "custodial cruiser cargo crate" + - tweak: "removed light replacer from power designs and moved to misc designs" + - tweak: "added pimpin ride to custodial locator" + - tweak: "added additional items to janibelt whitelist" + - tweak: "made plant DNA manipulator unwrenchable" + - balance: "reduced janitor premium supply costs" diff --git a/html/changelogs/AutoChangeLog-pr-9132.yml b/html/changelogs/AutoChangeLog-pr-9132.yml new file mode 100644 index 0000000000..f9dee17687 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9132.yml @@ -0,0 +1,4 @@ +author: "Toriate" +delete-after: True +changes: + - imageadd: "Updated the sprites of all the regular crates" diff --git a/html/changelogs/AutoChangeLog-pr-9133.yml b/html/changelogs/AutoChangeLog-pr-9133.yml new file mode 100644 index 0000000000..50bfced879 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9133.yml @@ -0,0 +1,4 @@ +author: "Raptorizer" +delete-after: True +changes: + - tweak: "Doubled peach spawn rate" diff --git a/html/changelogs/AutoChangeLog-pr-9134.yml b/html/changelogs/AutoChangeLog-pr-9134.yml new file mode 100644 index 0000000000..f0be3bdd0a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9134.yml @@ -0,0 +1,4 @@ +author: "Arturlang" +delete-after: True +changes: + - tweak: "Advanced toxin filtration nanites now heal slimes" diff --git a/html/changelogs/AutoChangeLog-pr-9136.yml b/html/changelogs/AutoChangeLog-pr-9136.yml new file mode 100644 index 0000000000..7bb9e3ccf2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9136.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - balance: "rebalances strained muscles" diff --git a/html/changelogs/AutoChangeLog-pr-9137.yml b/html/changelogs/AutoChangeLog-pr-9137.yml new file mode 100644 index 0000000000..a61a3dbe6f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9137.yml @@ -0,0 +1,5 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "added in the assistant response team" + - bugfix: "fixed up access on the centcom hangar button" diff --git a/html/changelogs/AutoChangeLog-pr-9138.yml b/html/changelogs/AutoChangeLog-pr-9138.yml new file mode 100644 index 0000000000..b78d505c5a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9138.yml @@ -0,0 +1,4 @@ +author: "kappa-sama" +delete-after: True +changes: + - bugfix: "seed" diff --git a/html/changelogs/AutoChangeLog-pr-9141.yml b/html/changelogs/AutoChangeLog-pr-9141.yml new file mode 100644 index 0000000000..86230537de --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9141.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "Fixed another runtime in warp whistles." diff --git a/html/changelogs/AutoChangeLog-pr-9142.yml b/html/changelogs/AutoChangeLog-pr-9142.yml new file mode 100644 index 0000000000..75fbfe4155 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9142.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "glue uplinks" diff --git a/html/changelogs/AutoChangeLog-pr-9145.yml b/html/changelogs/AutoChangeLog-pr-9145.yml new file mode 100644 index 0000000000..27e5712dd0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9145.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "RPDs to drones" diff --git a/html/changelogs/AutoChangeLog-pr-9147.yml b/html/changelogs/AutoChangeLog-pr-9147.yml new file mode 100644 index 0000000000..7f1dcb7e7e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9147.yml @@ -0,0 +1,5 @@ +author: "Code-Cygnet" +delete-after: True +changes: + - rscadd: "Added new things - Mind trait, alcohol reagent, chemical reagent, drink sprite and recipe." + - imageadd: "added commander_and_chief sprite to drinks.dmi" diff --git a/html/changelogs/AutoChangeLog-pr-9149.yml b/html/changelogs/AutoChangeLog-pr-9149.yml new file mode 100644 index 0000000000..8a10035d1f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9149.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Armor and such" diff --git a/html/changelogs/AutoChangeLog-pr-9150.yml b/html/changelogs/AutoChangeLog-pr-9150.yml new file mode 100644 index 0000000000..585ea0a149 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9150.yml @@ -0,0 +1,5 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "flavor" + - bugfix: "maybe a runtime" diff --git a/html/changelogs/AutoChangeLog-pr-9151.yml b/html/changelogs/AutoChangeLog-pr-9151.yml new file mode 100644 index 0000000000..ed01c0d137 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9151.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "chameloen clothing" diff --git a/html/changelogs/AutoChangeLog-pr-9155.yml b/html/changelogs/AutoChangeLog-pr-9155.yml new file mode 100644 index 0000000000..ad16ff6276 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9155.yml @@ -0,0 +1,4 @@ +author: "Poojawa" +delete-after: True +changes: + - server: "Poly's speech now echos to the chat bot." diff --git a/html/changelogs/AutoChangeLog-pr-9162.yml b/html/changelogs/AutoChangeLog-pr-9162.yml new file mode 100644 index 0000000000..a415ce8bbc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9162.yml @@ -0,0 +1,5 @@ +author: "Sishen1542" +delete-after: True +changes: + - balance: "storage tweaks for belt briefcase" + - imageadd: "codersprite for belt briefcase" diff --git a/html/changelogs/AutoChangeLog-pr-9164.yml b/html/changelogs/AutoChangeLog-pr-9164.yml new file mode 100644 index 0000000000..08d7ccec18 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9164.yml @@ -0,0 +1,4 @@ +author: "lolman360" +delete-after: True +changes: + - imageadd: "missing durathread sprites" diff --git a/html/changelogs/AutoChangeLog-pr-9168.yml b/html/changelogs/AutoChangeLog-pr-9168.yml new file mode 100644 index 0000000000..2375f6a28a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9168.yml @@ -0,0 +1,4 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "Added looc hotkey" diff --git a/html/changelogs/AutoChangeLog-pr-9169.yml b/html/changelogs/AutoChangeLog-pr-9169.yml new file mode 100644 index 0000000000..2a9d3ae34b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9169.yml @@ -0,0 +1,8 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Adds a mass driver to Delta Station's chapel" + - rscadd: "Adds a second means of entry into the chapel" + - tweak: "Slightly expands the chapel to make room for the driver, slight adjustment to air systems" + - tweak: "Clears a path in the station exterior for the mass driver to work properly" + - tweak: "Nearby maintenance loot has been relocated to accommodate the chapel expansion, surrounding area has been \"cleaned up\" somewhat" diff --git a/html/changelogs/AutoChangeLog-pr-9170.yml b/html/changelogs/AutoChangeLog-pr-9170.yml new file mode 100644 index 0000000000..566d427605 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9170.yml @@ -0,0 +1,5 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "tons of peach themed items" + - spellcheck: "caje" diff --git a/html/changelogs/AutoChangeLog-pr-9172.yml b/html/changelogs/AutoChangeLog-pr-9172.yml new file mode 100644 index 0000000000..751cfa6d26 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9172.yml @@ -0,0 +1,4 @@ +author: "kevinz000" +delete-after: True +changes: + - rscadd: "Racking shotguns is now more threatening." diff --git a/html/changelogs/AutoChangeLog-pr-9175.yml b/html/changelogs/AutoChangeLog-pr-9175.yml new file mode 100644 index 0000000000..d3aa92d42d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9175.yml @@ -0,0 +1,5 @@ +author: "lolman360" +delete-after: True +changes: + - rscadd: "Added durathread jumpskirt" + - imageadd: "Duraskirt sprites and rolled down jumpsuit sprites." diff --git a/html/changelogs/AutoChangeLog-pr-9177.yml b/html/changelogs/AutoChangeLog-pr-9177.yml new file mode 100644 index 0000000000..4b8a06c8af --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9177.yml @@ -0,0 +1,5 @@ +author: "JTGSZ" +delete-after: True +changes: + - tweak: "Added one more gang boss slot bringing total to 4 from 3" + - bugfix: "Fixed Gang Boss being able to be deconverted" diff --git a/html/changelogs/AutoChangeLog-pr-9178.yml b/html/changelogs/AutoChangeLog-pr-9178.yml new file mode 100644 index 0000000000..2a6de13f5e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9178.yml @@ -0,0 +1,4 @@ +author: "Bhijn" +delete-after: True +changes: + - bugfix: "the `!tgs poly` command now actually works" diff --git a/html/changelogs/AutoChangeLog-pr-9180.yml b/html/changelogs/AutoChangeLog-pr-9180.yml new file mode 100644 index 0000000000..e184ad3205 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9180.yml @@ -0,0 +1,4 @@ +author: "Bhijn" +delete-after: True +changes: + - rscadd: "Poly now has a 0.01% chance per squawk to speak through the TGS relay." diff --git a/html/changelogs/AutoChangeLog-pr-9183.yml b/html/changelogs/AutoChangeLog-pr-9183.yml new file mode 100644 index 0000000000..dc5b5a8bdb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9183.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixes Blood Cult conversion prompts" diff --git a/html/changelogs/AutoChangeLog-pr-9184.yml b/html/changelogs/AutoChangeLog-pr-9184.yml new file mode 100644 index 0000000000..d0b4d1fa7e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9184.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscdel: "Removes an obnoxious temporary overlay var." diff --git a/html/changelogs/AutoChangeLog-pr-9186.yml b/html/changelogs/AutoChangeLog-pr-9186.yml new file mode 100644 index 0000000000..f0497ee7c2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9186.yml @@ -0,0 +1,5 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "added pharaoh gear to chaplain vendor" + - spellcheck: "fixed typos in pharaoh items" diff --git a/html/changelogs/AutoChangeLog-pr-9189.yml b/html/changelogs/AutoChangeLog-pr-9189.yml new file mode 100644 index 0000000000..cf9b0c70a3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9189.yml @@ -0,0 +1,5 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "made laser minigun not shitcode and also craftable" + - soundadd: "added new fire sounds for the laser minigun" diff --git a/html/changelogs/AutoChangeLog-pr-9191.yml b/html/changelogs/AutoChangeLog-pr-9191.yml new file mode 100644 index 0000000000..242e268017 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9191.yml @@ -0,0 +1,6 @@ +author: "Linzolle" +delete-after: True +changes: + - rscadd: "can now carry people on your back by aggressive grabbing them while they are laying down and then dragging their sprite onto yours." + - tweak: "dragging people who are prone is now much slower, and carrying them will allow you to move faster at the cost of taking 5 seconds to lift them up onto your back." + - tweak: "pacifists can now aggressive grab (cannot table slam people though)" diff --git a/html/changelogs/AutoChangeLog-pr-9194.yml b/html/changelogs/AutoChangeLog-pr-9194.yml new file mode 100644 index 0000000000..24299209ea --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9194.yml @@ -0,0 +1,4 @@ +author: "kappa-sama" +delete-after: True +changes: + - tweak: "added obj/item/key to wallet whitelist" diff --git a/html/changelogs/AutoChangeLog-pr-9199.yml b/html/changelogs/AutoChangeLog-pr-9199.yml new file mode 100644 index 0000000000..bf0219c7d9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9199.yml @@ -0,0 +1,7 @@ +author: "Tupinambis" +delete-after: True +changes: + - balance: "added a small fire delay (3 ticks) to automatic shotguns" + - balance: "Reduced buckshot brute damage by 20%. (12.5 -> 10 brute per pellet) (75 -> 60 brute at close range)" + - balance: "Reduced rubbershot stamina damage by 40% (25 -> 15 stamina per pellet) (150 -> 90 stamina at close range)" + - balance: "Reduced beanbag stamina damage by 12.5% (80 -> 70 stamina per shot)" diff --git a/html/changelogs/AutoChangeLog-pr-9200.yml b/html/changelogs/AutoChangeLog-pr-9200.yml new file mode 100644 index 0000000000..d1be09ee4a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9200.yml @@ -0,0 +1,4 @@ +author: "Owai-Seek" +delete-after: True +changes: + - bugfix: "fixed them strawberries" diff --git a/html/changelogs/AutoChangeLog-pr-9203.yml b/html/changelogs/AutoChangeLog-pr-9203.yml new file mode 100644 index 0000000000..0ad87d26c1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9203.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - imageadd: "redid brass tools to look better*" diff --git a/html/changelogs/AutoChangeLog-pr-9204.yml b/html/changelogs/AutoChangeLog-pr-9204.yml new file mode 100644 index 0000000000..3b70354fd9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9204.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "/cursed from a item path" diff --git a/html/changelogs/AutoChangeLog-pr-9208.yml b/html/changelogs/AutoChangeLog-pr-9208.yml new file mode 100644 index 0000000000..1645164266 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9208.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "colorable socks can be colored again." diff --git a/html/changelogs/AutoChangeLog-pr-9209.yml b/html/changelogs/AutoChangeLog-pr-9209.yml new file mode 100644 index 0000000000..5ed81d6856 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9209.yml @@ -0,0 +1,4 @@ +author: "original by redmoogle, port by sishen1542" +delete-after: True +changes: + - rscadd: "Added support for 3 new gasses; Tritium, Pluoxium, and BZ" diff --git a/html/changelogs/AutoChangeLog-pr-9210.yml b/html/changelogs/AutoChangeLog-pr-9210.yml new file mode 100644 index 0000000000..b02811e7a8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9210.yml @@ -0,0 +1,7 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - tweak: "CentCom has noticed the lack of coffins in Delta Station's chapel and provided some, but in exchange for reducing the chapel morgue's capacity." + - tweak: "Fixed a maintenance door the chaplain should have been able to open." + - bugfix: "Fixes space areas outside the driver +removal: CentCom Defense Analysts have ordered the maintenance hatch to the Mass Driver room be removed citing \"security concerns\"." diff --git a/html/changelogs/AutoChangeLog-pr-9212.yml b/html/changelogs/AutoChangeLog-pr-9212.yml new file mode 100644 index 0000000000..48e8b8b4d3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9212.yml @@ -0,0 +1,5 @@ +author: "dapnee" +delete-after: True +changes: + - rscadd: "Plasmaglass tables, spears, tiny plasmaglass shards" + - bugfix: "Plasmaglass structures now drop plasmaglass shards instead of nothing" diff --git a/html/changelogs/AutoChangeLog-pr-9216.yml b/html/changelogs/AutoChangeLog-pr-9216.yml new file mode 100644 index 0000000000..0be9314dbc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9216.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "oops not being blacklisted" diff --git a/html/changelogs/AutoChangeLog-pr-9219.yml b/html/changelogs/AutoChangeLog-pr-9219.yml new file mode 100644 index 0000000000..138991e507 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9219.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "ports a fix" diff --git a/html/changelogs/AutoChangeLog-pr-9221.yml b/html/changelogs/AutoChangeLog-pr-9221.yml new file mode 100644 index 0000000000..0256c4a7c9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9221.yml @@ -0,0 +1,9 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "holy lasrifle, hypertool, divine lightblade, and blessed baseball bat. Four new holy weapons!" + - balance: "stamina and force tweaks for most holy weapons." + - tweak: "prayer beads no longer deconvert after a 10 second timer, now just inject holy water for delayed effect" + - tweak: "cultist runes are now destroyed with a bible or a null rod" + - tweak: "bo-staff now functions as a nerfed sleepy carp staff" + - bugfix: "fixed kevinz code to add in non-null rod child items as holy weapons" diff --git a/html/changelogs/AutoChangeLog-pr-9227.yml b/html/changelogs/AutoChangeLog-pr-9227.yml new file mode 100644 index 0000000000..9f6bfabdc4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9227.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "Missing sprites with bad ones" diff --git a/html/changelogs/AutoChangeLog-pr-9229.yml b/html/changelogs/AutoChangeLog-pr-9229.yml new file mode 100644 index 0000000000..5c617f6ab0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9229.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "emag charge amount" diff --git a/html/changelogs/AutoChangeLog-pr-9235.yml b/html/changelogs/AutoChangeLog-pr-9235.yml new file mode 100644 index 0000000000..112f34a7f0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9235.yml @@ -0,0 +1,5 @@ +author: "Yakumo Chen" +delete-after: True +changes: + - rscdel: "Removes autoscan" + - balance: "Scanning people now requires someone to operate the cloning computer regardless of part level." diff --git a/html/changelogs/AutoChangeLog-pr-9238.yml b/html/changelogs/AutoChangeLog-pr-9238.yml new file mode 100644 index 0000000000..b2eb8db233 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9238.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Surgerys and spays in bags" diff --git a/html/changelogs/AutoChangeLog-pr-9239.yml b/html/changelogs/AutoChangeLog-pr-9239.yml new file mode 100644 index 0000000000..781dcd82b6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9239.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - tweak: "earthbloods stam regen" diff --git a/html/changelogs/AutoChangeLog-pr-9241.yml b/html/changelogs/AutoChangeLog-pr-9241.yml new file mode 100644 index 0000000000..1cb08cd8d0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9241.yml @@ -0,0 +1,6 @@ +author: "Alonefromhell" +delete-after: True +changes: + - rscadd: "Ported Oracle UI, a framework for self-updating and neat UI's" + - refactor: "Paper now uses OUI" + - refactor: "Bins now use OUI" diff --git a/html/changelogs/AutoChangeLog-pr-9242.yml b/html/changelogs/AutoChangeLog-pr-9242.yml new file mode 100644 index 0000000000..1e47385e67 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9242.yml @@ -0,0 +1,4 @@ +author: "kappa-sama" +delete-after: True +changes: + - tweak: "blood cult ritual daggers fit in jack/combat boots" diff --git a/html/changelogs/AutoChangeLog-pr-9247.yml b/html/changelogs/AutoChangeLog-pr-9247.yml new file mode 100644 index 0000000000..4f6e0b0875 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9247.yml @@ -0,0 +1,4 @@ +author: "Fermi" +delete-after: True +changes: + - bugfix: "Fixes tiny runaway decimals in reagents system." diff --git a/html/changelogs/AutoChangeLog-pr-9248.yml b/html/changelogs/AutoChangeLog-pr-9248.yml new file mode 100644 index 0000000000..3e6eff727c --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9248.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - imageadd: "Red to Blue/Black crosses as questioned by Bhijn" diff --git a/html/changelogs/AutoChangeLog-pr-9249.yml b/html/changelogs/AutoChangeLog-pr-9249.yml new file mode 100644 index 0000000000..b2ef0c2d46 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9249.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "clean bot not cleaning basic cleanables" diff --git a/html/changelogs/AutoChangeLog-pr-9251.yml b/html/changelogs/AutoChangeLog-pr-9251.yml new file mode 100644 index 0000000000..c40c2e05fc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9251.yml @@ -0,0 +1,5 @@ +author: "Linzolle" +delete-after: True +changes: + - tweak: "all chaplain suits can hold the same items in suit storage" + - code_imp: "improvement to organisation for chaplain suits" diff --git a/html/changelogs/AutoChangeLog-pr-9256.yml b/html/changelogs/AutoChangeLog-pr-9256.yml new file mode 100644 index 0000000000..dcf039a2a0 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9256.yml @@ -0,0 +1,4 @@ +author: "Fermi" +delete-after: True +changes: + - bugfix: "SDGF: Fixes infinite clones." diff --git a/html/changelogs/AutoChangeLog-pr-9260.yml b/html/changelogs/AutoChangeLog-pr-9260.yml new file mode 100644 index 0000000000..f94d9772f9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9260.yml @@ -0,0 +1,4 @@ +author: "dapnee" +delete-after: True +changes: + - rscadd: "Trim lines!" diff --git a/html/changelogs/AutoChangeLog-pr-9263.yml b/html/changelogs/AutoChangeLog-pr-9263.yml new file mode 100644 index 0000000000..36a03fa125 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9263.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "new traitor bundle" diff --git a/html/changelogs/AutoChangeLog-pr-9267.yml b/html/changelogs/AutoChangeLog-pr-9267.yml new file mode 100644 index 0000000000..a894c0d468 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9267.yml @@ -0,0 +1,4 @@ +author: "Tupinambis" +delete-after: True +changes: + - balance: "Engivend RCDs now vend upgraded RCDs" diff --git a/html/changelogs/AutoChangeLog-pr-9269.yml b/html/changelogs/AutoChangeLog-pr-9269.yml new file mode 100644 index 0000000000..693588208e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9269.yml @@ -0,0 +1,5 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "re-enables femichem explosions in grenades." + - tweak: "adds nuance to the SDGF and hatmium explosions." diff --git a/html/changelogs/AutoChangeLog-pr-9275.yml b/html/changelogs/AutoChangeLog-pr-9275.yml new file mode 100644 index 0000000000..cd74273366 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9275.yml @@ -0,0 +1,5 @@ +author: "Fermis" +delete-after: True +changes: + - bugfix: "Fixes analyse function on ChemMasters to correctly display purity." + - bugfix: "Fixes the custom transfer for buffer to beaker button." diff --git a/html/changelogs/AutoChangeLog-pr-9276.yml b/html/changelogs/AutoChangeLog-pr-9276.yml new file mode 100644 index 0000000000..f778c26c13 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9276.yml @@ -0,0 +1,6 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "trash" + - imageadd: "eye bleed +:add: misstakes" diff --git a/html/changelogs/AutoChangeLog-pr-9277.yml b/html/changelogs/AutoChangeLog-pr-9277.yml new file mode 100644 index 0000000000..4bf92cd32e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9277.yml @@ -0,0 +1,11 @@ +author: "Poojawa" +delete-after: True +changes: + - rscadd: "Added new wings to Insects and separated fluff from old ones, they're Insect's new body markings now without being per-limb (for now)." + - rscadd: "Horns are now available to mammals, and they have their own color." + - rscadd: "Legs are no longer a binary hack code, but actually something that can be changed. Framework for tauric adaptations." + - rscdel: "Purged Modular Citadel's sprite_accessories." + - bugfix: "improved the quality of a number of sprites." + - tweak: "Moths are now all insects. Avians and Aquatics are all anthromorphics. Just as planned." + - rscadd: "Anthromorphs can choose their preferred gibbing meat. I guess. Snowflakes are weird." + - bugfix: "Additional Gentlemen names." diff --git a/html/changelogs/AutoChangeLog-pr-9278.yml b/html/changelogs/AutoChangeLog-pr-9278.yml new file mode 100644 index 0000000000..3ec1eb839a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9278.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "Spamming forged packets no longer crashes the server." diff --git a/html/changelogs/AutoChangeLog-pr-9279.yml b/html/changelogs/AutoChangeLog-pr-9279.yml new file mode 100644 index 0000000000..572f40e643 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9279.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed undergarments color preferences resetting each round." diff --git a/html/changelogs/AutoChangeLog-pr-9282.yml b/html/changelogs/AutoChangeLog-pr-9282.yml new file mode 100644 index 0000000000..5a27defb41 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9282.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed a few dozen suits' body coverage inconsistencies. These changes shouldn't affect armor and utility vests for most." diff --git a/html/changelogs/AutoChangeLog-pr-9283.yml b/html/changelogs/AutoChangeLog-pr-9283.yml new file mode 100644 index 0000000000..33e02f8539 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9283.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscdel: "Removed old things!" diff --git a/html/changelogs/AutoChangeLog-pr-9288.yml b/html/changelogs/AutoChangeLog-pr-9288.yml new file mode 100644 index 0000000000..8a684431bf --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9288.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "UI memes" diff --git a/html/changelogs/AutoChangeLog-pr-9289.yml b/html/changelogs/AutoChangeLog-pr-9289.yml new file mode 100644 index 0000000000..7abf947bfc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9289.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "fixing chems for strained muscles" diff --git a/html/changelogs/AutoChangeLog-pr-9292.yml b/html/changelogs/AutoChangeLog-pr-9292.yml new file mode 100644 index 0000000000..33168f9c43 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9292.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed clown shoes and work boots." diff --git a/html/changelogs/AutoChangeLog-pr-9293.yml b/html/changelogs/AutoChangeLog-pr-9293.yml new file mode 100644 index 0000000000..a99bf1ab41 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9293.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed some overlay bug that happens when legcuffed and then handcuffed." diff --git a/html/changelogs/AutoChangeLog-pr-9295.yml b/html/changelogs/AutoChangeLog-pr-9295.yml new file mode 100644 index 0000000000..a96540c11b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9295.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - balance: "Slowed down police baton and tele baton speed by 75%, should be still be faster than the legacy speed (2 seconds) by 0.6 seconds. Telescopic batons' stamina cost per swing is now on par with police batons, ergo more expensive." diff --git a/html/changelogs/AutoChangeLog-pr-9296.yml b/html/changelogs/AutoChangeLog-pr-9296.yml new file mode 100644 index 0000000000..101ec1aaa8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9296.yml @@ -0,0 +1,9 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Increases the number of plots to 9 (from 5)" + - rscadd: "Additional lighting placed directly outside the garden" + - tweak: "Cleans up the area to reflect use. Moves the seed extractor to a more central location" + - tweak: "Relocates the seed packs on botany's counter to the garden +removal: Removes wooden barricades outside the garden" + - config: "Renames \"Abandoned Garden\" area designation to \"Maintenance Garden\", but does not replace the icon in Dream Maker" diff --git a/html/changelogs/AutoChangeLog-pr-9298.yml b/html/changelogs/AutoChangeLog-pr-9298.yml new file mode 100644 index 0000000000..8301acbbd6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9298.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed undershirts n socks colors prefs." diff --git a/html/changelogs/AutoChangeLog-pr-9302.yml b/html/changelogs/AutoChangeLog-pr-9302.yml new file mode 100644 index 0000000000..4f6ed4d336 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9302.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "Things that access job_preferences now explicitly access keys, which means it no longer attempts to access invalid indices and runtimes as a result." diff --git a/html/changelogs/AutoChangeLog-pr-9304.yml b/html/changelogs/AutoChangeLog-pr-9304.yml new file mode 100644 index 0000000000..f4a919c52f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9304.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Blue space blood bag" diff --git a/html/changelogs/AutoChangeLog-pr-9306.yml b/html/changelogs/AutoChangeLog-pr-9306.yml new file mode 100644 index 0000000000..0a560c8090 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9306.yml @@ -0,0 +1,5 @@ +author: "kappa-sama" +delete-after: True +changes: + - tweak: "voidcells can now unlock alien tech" + - balance: "rebalanced tech trees (not really)" diff --git a/html/changelogs/AutoChangeLog-pr-9307.yml b/html/changelogs/AutoChangeLog-pr-9307.yml new file mode 100644 index 0000000000..de787a4274 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9307.yml @@ -0,0 +1,4 @@ +author: "BurgerLUA" +delete-after: True +changes: + - balance: "Rebalanced special jetpacks." diff --git a/html/changelogs/AutoChangeLog-pr-9310.yml b/html/changelogs/AutoChangeLog-pr-9310.yml new file mode 100644 index 0000000000..34ded5a0db --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9310.yml @@ -0,0 +1,4 @@ +author: "GrayRachnid" +delete-after: True +changes: + - rscadd: "Added windoors to all the flaps on delta." diff --git a/html/changelogs/AutoChangeLog-pr-9312.yml b/html/changelogs/AutoChangeLog-pr-9312.yml new file mode 100644 index 0000000000..487b79393b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9312.yml @@ -0,0 +1,9 @@ +author: "XDTM" +delete-after: True +changes: + - rscadd: "Added the experimental dissection surgery, which can be performed once per corpse to gain techweb points." + - rscadd: "Rarer specimens are more valuable, so xenos and rare species are more efficient subjects." + - rscadd: "Added two new surgery procedures, under the Experimental Surgery techweb node." + - rscadd: "Ligament Hook makes it so you can attach limbs manually (like skeletons) but makes dismemberment more likely as well." + - rscadd: "Ligament Reinforcement prevents dismemberment, but makes limbs easier to disable through damage." + - tweak: "Golem limbs can now be disabled, although they are still undismemberable." diff --git a/html/changelogs/AutoChangeLog-pr-9317.yml b/html/changelogs/AutoChangeLog-pr-9317.yml new file mode 100644 index 0000000000..11d58e79ce --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9317.yml @@ -0,0 +1,7 @@ +author: "Ghommie (original PR by CrazyClown12)" +delete-after: True +changes: + - tweak: "The chloral hydrate inside of the sleepy pen is no longer slower acting than chloral hydrate made in chemistry." + - tweak: "The chloral hydrate inside of cookies synthesised by emagged borgs is no longer slower acting than chloral hydrate made in chemistry." + - balance: "Slight tirizene buff." + - rscdel: "Delayed chloral hydrate" diff --git a/html/changelogs/AutoChangeLog-pr-9318.yml b/html/changelogs/AutoChangeLog-pr-9318.yml new file mode 100644 index 0000000000..5f7f4af654 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9318.yml @@ -0,0 +1,4 @@ +author: "Fermis" +delete-after: True +changes: + - bugfix: "Fixes small residues of chems that won't go away!" diff --git a/html/changelogs/AutoChangeLog-pr-9320.yml b/html/changelogs/AutoChangeLog-pr-9320.yml new file mode 100644 index 0000000000..605de17ab2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9320.yml @@ -0,0 +1,5 @@ +author: "Ghommie (original PR by harmonyn)" +delete-after: True +changes: + - balance: "Resisting out of bucklecuffs takes more/less time depending on the handcuffs you used, i.e., fake handcuffs will not bucklecuff someone for ages." + - tweak: "fake handcuffs shouldn't no longer demoralize restrained criminals scums." diff --git a/html/changelogs/AutoChangeLog-pr-9321.yml b/html/changelogs/AutoChangeLog-pr-9321.yml new file mode 100644 index 0000000000..d0c4f6d18d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9321.yml @@ -0,0 +1,6 @@ +author: "Linzolle" +delete-after: True +changes: + - bugfix: "blood halberd not going back to 17 force after unwielding" + - spellcheck: "unnecessary 's at the end of blood rites healing" + - rscadd: "QoL to blood rites, examine the ritual aura to view how many blood charges are left" diff --git a/html/changelogs/AutoChangeLog-pr-9322.yml b/html/changelogs/AutoChangeLog-pr-9322.yml new file mode 100644 index 0000000000..2d2632bb81 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9322.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "narsie no longer asks for consent" diff --git a/html/changelogs/AutoChangeLog-pr-9326.yml b/html/changelogs/AutoChangeLog-pr-9326.yml new file mode 100644 index 0000000000..582230dedb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9326.yml @@ -0,0 +1,4 @@ +author: "YakumoChen" +delete-after: True +changes: + - tweak: "AEGs brought more in line with current radiation system. Try not to get EMP'd." diff --git a/html/changelogs/AutoChangeLog-pr-9331.yml b/html/changelogs/AutoChangeLog-pr-9331.yml new file mode 100644 index 0000000000..0ecd5dfad7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9331.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "You can now alt-click to rotate machinery such as the tachyon-droppler array or emitters again." diff --git a/html/changelogs/AutoChangeLog-pr-9332.yml b/html/changelogs/AutoChangeLog-pr-9332.yml new file mode 100644 index 0000000000..e8a2aa1faa --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9332.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Sofas can't be wielded and transformed back into plain chairs anymore." diff --git a/html/changelogs/AutoChangeLog-pr-9334.yml b/html/changelogs/AutoChangeLog-pr-9334.yml new file mode 100644 index 0000000000..cc31ec8896 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9334.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Enables emojis for PDA messages." diff --git a/html/changelogs/AutoChangeLog-pr-9335.yml b/html/changelogs/AutoChangeLog-pr-9335.yml new file mode 100644 index 0000000000..b36c0957dd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9335.yml @@ -0,0 +1,6 @@ +author: "Raptorizer" +delete-after: True +changes: + - tweak: "tweaked numbers/variables" + - balance: "rebalanced numbers/variables" + - spellcheck: "removed unneeded code" diff --git a/html/changelogs/AutoChangeLog-pr-9336.yml b/html/changelogs/AutoChangeLog-pr-9336.yml new file mode 100644 index 0000000000..3f86da234e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9336.yml @@ -0,0 +1,8 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "tweaked beaker health and allows use of syringes/droppers on chem_heaters" + - soundadd: "added a sound for when beakers take temperature damage." + - imageadd: "added some icons for melting beakers" + - refactor: "refactored how beakers take damage" + - bugfix: "fixes how beakers would only take one instance of damage on pH damage" diff --git a/html/changelogs/AutoChangeLog-pr-9338.yml b/html/changelogs/AutoChangeLog-pr-9338.yml new file mode 100644 index 0000000000..e5909f52ae --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9338.yml @@ -0,0 +1,4 @@ +author: "lolman360" +delete-after: True +changes: + - bugfix: "Fixes an undocumented change to the naming of Plasmamen." diff --git a/html/changelogs/AutoChangeLog-pr-9341.yml b/html/changelogs/AutoChangeLog-pr-9341.yml new file mode 100644 index 0000000000..e017f2941e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9341.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "Blood cult altar, forge and archives now use radial menus." diff --git a/html/changelogs/AutoChangeLog-pr-9342.yml b/html/changelogs/AutoChangeLog-pr-9342.yml new file mode 100644 index 0000000000..75d441f143 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9342.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed some machineries' UIs." diff --git a/html/changelogs/AutoChangeLog-pr-9344.yml b/html/changelogs/AutoChangeLog-pr-9344.yml new file mode 100644 index 0000000000..c45c9269b6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9344.yml @@ -0,0 +1,6 @@ +author: "Ghommie (original PRs by Time-Green and Qustinnus)" +delete-after: True +changes: + - tweak: "loot crates can't explode after unlocking anymore" + - bugfix: "jumping into loot crates no longers causes them to go boom" + - bugfix: "You can now deconstruct abandoned crates with a welder without making them go boom. After unlocking them, of course." diff --git a/html/changelogs/AutoChangeLog-pr-9348.yml b/html/changelogs/AutoChangeLog-pr-9348.yml new file mode 100644 index 0000000000..a58556b992 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9348.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "blood and clock cultists messages from metabolizing" diff --git a/html/changelogs/AutoChangeLog-pr-9349.yml b/html/changelogs/AutoChangeLog-pr-9349.yml new file mode 100644 index 0000000000..e51b826f01 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9349.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed advanced medical scanners borg upgrades." + - bugfix: "Fixes certain borg upgrades being unapplicable on dogborg counterparts of the target cyborg type." diff --git a/html/changelogs/AutoChangeLog-pr-9352.yml b/html/changelogs/AutoChangeLog-pr-9352.yml new file mode 100644 index 0000000000..e34277b531 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9352.yml @@ -0,0 +1,4 @@ +author: "JTGSZ" +delete-after: True +changes: + - tweak: "Gave Qualifies_for_Rank Check back its checks in job controller." diff --git a/html/changelogs/AutoChangeLog-pr-9356.yml b/html/changelogs/AutoChangeLog-pr-9356.yml new file mode 100644 index 0000000000..65aacda077 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9356.yml @@ -0,0 +1,9 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Expands the chapel mass driver room to make it easier to use" + - rscadd: "Rearranges the chapel backroom so there are now six coffins and burial garments roundstart" + - tweak: "Cleans up the Janitor's office" + - tweak: "Readjusts the station exterior so mass-driven coffins (hopefully) have less friction" + - bugfix: "Adds a fan to the chapel driver" + - bugfix: "The Janitor missed a few spots around the newly renovated Maintenance Garden" diff --git a/html/changelogs/AutoChangeLog-pr-9359.yml b/html/changelogs/AutoChangeLog-pr-9359.yml new file mode 100644 index 0000000000..1eb933e4c5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9359.yml @@ -0,0 +1,6 @@ +author: "Bhijn" +delete-after: True +changes: + - balance: "The point production mode of radiation collectors has been reverted to the original behavior of using all of the stored power every process cycle instead of just 4% of it" + - tweak: "Radiation collectors now display the amount of power/research points they're producing per minute rather than per process cycle, which should hopefully clear up a lot of confusion." + - tweak: "Radiation collectors also display what's happening to the gas within them, which should make it a lot more obvious as to how you get tritium." diff --git a/html/changelogs/AutoChangeLog-pr-9365.yml b/html/changelogs/AutoChangeLog-pr-9365.yml new file mode 100644 index 0000000000..1a0543f28e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9365.yml @@ -0,0 +1,7 @@ +author: "Ghommie (original PR by 81Denton, kriskog and nemvar)" +delete-after: True +changes: + - spellcheck: "Sleepers now show a message if players try to unscrew the maintenance hatch while they're occupied or open. Fixed typos in sleeper/organ harvester messages." + - tweak: "Sleepers and dna scanners can now be pried open with crowbars." + - tweak: "You can open and close sleepers and dna scanners by alt-clicking them." + - bugfix: "The scanner's hatch now must be closed (on top of being unoccupied), just like sleepers, before being screwdriverable. This fixes a tricky door stuck issue with the machine." diff --git a/html/changelogs/AutoChangeLog-pr-9367.yml b/html/changelogs/AutoChangeLog-pr-9367.yml new file mode 100644 index 0000000000..f875262781 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9367.yml @@ -0,0 +1,6 @@ +author: "Poojawa" +delete-after: True +changes: + - rscadd: "Medical huds are now calibrated for Radioactive wavelengths." + - balance: "Engineering equipment, blue space, and common storage containers are radiation protected" + - bugfix: "fixed suit storage not cleaning radiation levels of everything stuffed into them." diff --git a/html/changelogs/AutoChangeLog-pr-9373.yml b/html/changelogs/AutoChangeLog-pr-9373.yml new file mode 100644 index 0000000000..0dc7d7a85f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9373.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Beebal and Honeybalm plants" diff --git a/html/changelogs/AutoChangeLog-pr-9380.yml b/html/changelogs/AutoChangeLog-pr-9380.yml new file mode 100644 index 0000000000..0d42ef7276 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9380.yml @@ -0,0 +1,6 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed people being shovable hrough windows, windoors and the such." + - rscadd: "You can now shove people into disposal bins." + - refactor: "refactored altdisarm(), ergo the \"shoving people around\" proc." diff --git a/html/changelogs/AutoChangeLog-pr-9382.yml b/html/changelogs/AutoChangeLog-pr-9382.yml new file mode 100644 index 0000000000..c82a6a4309 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9382.yml @@ -0,0 +1,4 @@ +author: "Chayse" +delete-after: True +changes: + - bugfix: "Borgs now have the necessary dexterity to unbuckle people from themselves and from bucklable objects." diff --git a/html/changelogs/AutoChangeLog-pr-9385.yml b/html/changelogs/AutoChangeLog-pr-9385.yml new file mode 100644 index 0000000000..36c0f7c105 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9385.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "removed reflect from divine lightblade" diff --git a/html/changelogs/AutoChangeLog-pr-9388.yml b/html/changelogs/AutoChangeLog-pr-9388.yml new file mode 100644 index 0000000000..9c42745219 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9388.yml @@ -0,0 +1,4 @@ +author: "original by Skoglol, port by sishen1542" +delete-after: True +changes: + - admin: "Dynamic gamemode now more auto-deadmin friendly." diff --git a/html/changelogs/AutoChangeLog-pr-9393.yml b/html/changelogs/AutoChangeLog-pr-9393.yml new file mode 100644 index 0000000000..ef03eb483f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9393.yml @@ -0,0 +1,4 @@ +author: "Chayse" +delete-after: True +changes: + - bugfix: "AIs can now once more talk through holopads successfully" diff --git a/html/changelogs/AutoChangeLog-pr-9394.yml b/html/changelogs/AutoChangeLog-pr-9394.yml new file mode 100644 index 0000000000..2c1c89877b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9394.yml @@ -0,0 +1,5 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - bugfix: "Readjusts positioning of Delta's QM keycard device" + - bugfix: "Cleaned up a few spots I missed in #9356, particularly around the janitor's office" diff --git a/html/changelogs/AutoChangeLog-pr-9401.yml b/html/changelogs/AutoChangeLog-pr-9401.yml new file mode 100644 index 0000000000..ba40c9af65 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9401.yml @@ -0,0 +1,4 @@ +author: "actioninja" +delete-after: True +changes: + - bugfix: "APC UI autoupdates correctly" diff --git a/html/changelogs/AutoChangeLog-pr-9405.yml b/html/changelogs/AutoChangeLog-pr-9405.yml new file mode 100644 index 0000000000..ee4bce83bd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9405.yml @@ -0,0 +1,5 @@ +author: "Thalpy" +delete-after: True +changes: + - tweak: "Alkaline buffer recipe so people don't get grumpy and expanded the pH range" + - bugfix: "fixes buffers" diff --git a/html/changelogs/AutoChangeLog-pr-9407.yml b/html/changelogs/AutoChangeLog-pr-9407.yml new file mode 100644 index 0000000000..dbfadaebb7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9407.yml @@ -0,0 +1,4 @@ +author: "AdmiralPancakes1" +delete-after: True +changes: + - rscadd: "Cryo cell shortcuts: alt-click toggles the doors, ctrl-click toggles the power" diff --git a/html/oracle_ui/content/disposal_bin/index.html b/html/oracle_ui/content/disposal_bin/index.html new file mode 100644 index 0000000000..8f7713b53c --- /dev/null +++ b/html/oracle_ui/content/disposal_bin/index.html @@ -0,0 +1,27 @@ +
+
+ State: +
@{full_pressure}
+
+
+ Pressure: +
+
+
+
@{per}
+
+
+
+
+ Handle: +
@{flush}
+
+
+ Eject: +
@{contents}
+
+
+ Compressor: +
@{pressure_charging}
+
+
\ No newline at end of file diff --git a/html/oracle_ui/editor_tool.html b/html/oracle_ui/editor_tool.html new file mode 100644 index 0000000000..e0ce75bb29 --- /dev/null +++ b/html/oracle_ui/editor_tool.html @@ -0,0 +1,103 @@ + + + + + + OracleUI IDE + + + +
+

Content Template:

+ +
+
+

Data:

+ +
+
+

Output:

+ +
+ + + diff --git a/html/oracle_ui/themes/nano/index.html b/html/oracle_ui/themes/nano/index.html new file mode 100644 index 0000000000..388f6e4ce4 --- /dev/null +++ b/html/oracle_ui/themes/nano/index.html @@ -0,0 +1,19 @@ + + + + + + @{title} + + + + + +
+
@{title}
+
+ @{body} +
+
+ + diff --git a/html/oracle_ui/themes/nano/sui-nano-common.css b/html/oracle_ui/themes/nano/sui-nano-common.css new file mode 100644 index 0000000000..481b81c3e3 --- /dev/null +++ b/html/oracle_ui/themes/nano/sui-nano-common.css @@ -0,0 +1,353 @@ +body +{ + padding: 0; + margin: 0; + background-color: #272727; + font-size: 12px; + color: #ffffff; + line-height: 170%; + cursor: default; + -moz-user-select: none; + -ms-user-select: none; +} + +hr +{ + background-color: #40628a; + height: 1px; +} + +a, a:link, a:visited, a:active, .linkOn, .linkOff +{ + color: #ffffff; + text-decoration: none; + background: #40628a; + border: 1px solid #161616; + padding: 1px 4px 1px 4px; + margin: 0 2px 0 0; + cursor:default; +} + +a:hover +{ + color: #40628a; + background: #ffffff; +} + +a.white, a.white:link, a.white:visited, a.white:active +{ + color: #40628a; + text-decoration: none; + background: #ffffff; + border: 1px solid #161616; + padding: 1px 4px 1px 4px; + margin: 0 2px 0 0; + cursor:default; +} + +a.white:hover +{ + color: #ffffff; + background: #40628a; +} + +.active, a.active:link, a.active:visited, a.active:active, a.active:hover +{ + color: #ffffff; + background: #2f943c; + border-color: #24722e; +} + +.disabled, a.disabled:link, a.disabled:visited, a.disabled:active, a.disabled:hover +{ + color: #ffffff; + background: #999999; + border-color: #666666; +} + +a.icon, .linkOn.icon, .linkOff.icon +{ + position: relative; + padding: 1px 4px 2px 20px; +} + +a.icon img, .linkOn.icon img +{ + position: absolute; + top: 0; + left: 0; + width: 18px; + height: 18px; +} + +ul +{ + padding: 4px 0 0 10px; + margin: 0; + list-style-type: none; +} + +li +{ + padding: 0 0 2px 0; +} + +img, a img +{ + border-style:none; +} + +h1, h2, h3, h4, h5, h6 +{ + margin: 0; + padding: 16px 0 8px 0; + color: #517087; +} + +h1 +{ + font-size: 15px; +} + +h2 +{ + font-size: 14px; +} + +h3 +{ + font-size: 13px; +} + +h4 +{ + font-size: 12px; +} + +.uiWrapper +{ + + width: 100%; + height: 100%; +} + +.uiTitle +{ + clear: both; + padding: 6px 8px 6px 8px; + border-bottom: 2px solid #161616; + background: #383838; + color: #98B0C3; + font-size: 16px; +} + +.uiTitle.icon +{ + padding: 6px 8px 6px 42px; + background-position: 2px 50%; + background-repeat: no-repeat; +} + +.uiContent +{ + clear: both; + padding: 8px; + font-family: Verdana, Geneva, sans-serif; +} + +.good +{ + color: #00ff00; +} + +.average +{ + color: #d09000; +} + +.bad +{ + color: #ff0000; +} + +.highlight +{ + color: #8BA5C4; +} + +.dark +{ + color: #272727; +} + +.notice +{ + position: relative; + background: #E9C183; + color: #15345A; + font-size: 10px; + font-style: italic; + padding: 2px 4px 0 4px; + margin: 4px; +} + +.notice.icon +{ + padding: 2px 4px 0 20px; +} + +.notice img +{ + position: absolute; + top: 0; + left: 0; + width: 16px; + height: 16px; +} + +div.notice +{ + clear: both; +} + +.statusDisplay +{ + background: #000000; + color: #ffffff; + border: 1px solid #40628a; + padding: 4px; + margin: 3px 0; +} + +.statusLabel +{ + width: 138px; + float: left; + overflow: hidden; + color: #98B0C3; +} + +.statusValue +{ + float: left; +} + +.block +{ + padding: 8px; + margin: 10px 4px 4px 4px; + border: 1px solid #40628a; + background-color: #202020; +} + +.block h3 +{ + padding: 0; +} + +.progressBar +{ + position: relative; + width: 185px; + height: 14px; + border: 1px solid #666666; + float: left; + overflow: hidden; + padding: 1px; +} + +.progressLabel +{ + top: -2px; + height: 100%; + position: absolute; + right: 4px; + text-align: right; +} + +.progressFill +{ + width: 100%; + height: 100%; + background: #40628a; + overflow: hidden; + transition: width 2.2s linear; +} + +.progressFill.good +{ + color: #ffffff; + background: #00ff00; +} + +.progressFill.average +{ + color: #ffffff; + background: #d09000; +} + +.progressFill.bad +{ + color: #ffffff; + background: #ff0000; +} + +.progressFill.highlight +{ + color: #ffffff; + background: #8BA5C4; +} + +.clearBoth +{ + clear: both; +} + +.clearLeft +{ + clear: left; +} + +.clearRight +{ + clear: right; +} + +.line +{ + width: 100%; + clear: both; +} + +section .label, section .content +{ + display: table-cell; + margin: 0; + text-align: left; + vertical-align: middle; + padding: 3px 2px +} + +section .label +{ + width: 1%; + padding-right: 32px; + white-space: nowrap; + color: #8ba5c4; +} + +section +{ + display: table-row; + width: 100% +} + +.display { + width: calc(100% - 8px); + padding: 4px; + background-color: #000; + background-color: rgba(0, 0, 0, .33); + box-shadow: inset 0 0 5px rgba(0, 0, 0, .5); + -ms-filter: "progid:DXImageTransform.Microsoft.gradient(startColorStr=#54000000,endColorStr=#54000000)"; + filter: progid: DXImageTransform.Microsoft.gradient(startColorStr=#54000000, endColorStr=#54000000); +} \ No newline at end of file diff --git a/html/oracle_ui/themes/nano/sui-nano-common.js b/html/oracle_ui/themes/nano/sui-nano-common.js new file mode 100644 index 0000000000..716891a53f --- /dev/null +++ b/html/oracle_ui/themes/nano/sui-nano-common.js @@ -0,0 +1,47 @@ +function replaceContent(body) { + var maincontent = document.getElementById('maincontent'); + if(maincontent) { + maincontent.innerHTML = body; + } +} + +function updateProgressLabels() { + var progressBars = document.getElementsByClassName("progressBar"); + for(var i = 0; i < progressBars.length; i++) { + var progressBar = progressBars[i]; + if(!progressBar) + continue; + var progressFill = progressBar.getElementsByClassName("progressFill")[0]; + if(!progressFill) + continue; + var width = parseInt(getComputedStyle(progressFill).width); + var maxWidth = parseInt(getComputedStyle(progressBar).width); + var progressLabel = progressBar.getElementsByClassName("progressLabel")[0]; + if(progressLabel) + progressLabel.innerHTML = Math.round((width / maxWidth) * 100) + '%'; + } +} + +if(getComputedStyle) { setInterval(updateProgressLabels, 50); } //Fallback + +function updateFields(json) { + var fields = 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