From 32ec9d6f50937a5c568619ae38230ab0375bab55 Mon Sep 17 00:00:00 2001 From: Putnam Date: Sat, 21 Dec 2019 08:36:00 -0800 Subject: [PATCH] i believe they call this a "weh" --- code/game/gamemodes/dynamic/dynamic_storytellers.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm index 1d01be2f01..ff669727c0 100644 --- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -54,7 +54,7 @@ Property weights are: if(property in rule.property_weights) property_weight += rule.property_weights[property] * property_weights[property] drafted_rules[rule] = rule.get_weight() + property_weight - else if(threat < rule.cost) + else if(mode.threat < rule.cost) SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") return drafted_rules @@ -78,7 +78,7 @@ Property weights are: if(property in rule.property_weights) property_weight += rule.property_weights[property] * property_weights[property] drafted_rules[rule] = rule.get_weight() + property_weight - else if(threat < rule.cost) + else if(mode.threat < rule.cost) SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") return drafted_rules @@ -92,7 +92,7 @@ Property weights are: if(property in rule.property_weights) property_weight += rule.property_weights[property] * property_weights[property] drafted_rules[rule] = rule.get_weight() + property_weight - else if(threat < rule.cost) + else if(mode.threat < rule.cost) SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend") return drafted_rules