Merge pull request #31336 from AnturK/Fixes-lighting-on-away-missions
Fixes lighting object initialization on new zlevels.
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@@ -88,3 +88,11 @@ SUBSYSTEM_DEF(lighting)
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/datum/controller/subsystem/lighting/Recover()
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initialized = SSlighting.initialized
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..()
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/datum/controller/subsystem/lighting/proc/initialize_lighting_objects(list/turfs)
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for(var/turf/T in turfs)
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if(!IS_DYNAMIC_LIGHTING(T))
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continue
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new/atom/movable/lighting_object(T)
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CHECK_TICK
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