Couple of fixes for situations involving mechas and the clock cult gamemode (#37218)
* couple of mech fixes * safety * gateway, gravity gen * Restores oingo-boingo punch-nuke
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CitadelStationBot
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f98040513a
commit
32fe9d4fd6
@@ -50,7 +50,7 @@
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playsound(chassis, fire_sound, 50, 1)
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sleep(max(0, projectile_delay))
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if(kickback)
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chassis.newtonian_move(turn(chassis.dir,180))
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chassis.log_message("Fired from [src.name], targeting [target].")
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@@ -428,6 +428,5 @@
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if(!..())
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if(ismovableatom(hit_atom))
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var/atom/movable/AM = hit_atom
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AM.throw_at(get_edge_target_turf(AM,get_dir(src, AM)), 7, 2)
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AM.safe_throw_at(get_edge_target_turf(AM,get_dir(src, AM)), 7, 2)
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qdel(src)
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