buffs it a bit

This commit is contained in:
kevinz000
2019-07-14 14:16:44 -07:00
committed by GitHub
parent 0adb33474d
commit 33250dfcbe

View File

@@ -49,15 +49,15 @@
. = ..()
if(ishuman(host_mob))
var/mob/living/carbon/human/H = host_mob
H.physiology.armor.melee += 25
H.physiology.armor.bullet += 25
H.physiology.armor.melee += 35
H.physiology.armor.bullet += 35
/datum/nanite_program/hardening/disable_passive_effect()
. = ..()
if(ishuman(host_mob))
var/mob/living/carbon/human/H = host_mob
H.physiology.armor.melee -= 25
H.physiology.armor.bullet -= 25
H.physiology.armor.melee -= 35
H.physiology.armor.bullet -= 35
/datum/nanite_program/refractive
name = "Dermal Refractive Surface"
@@ -69,15 +69,15 @@
. = ..()
if(ishuman(host_mob))
var/mob/living/carbon/human/H = host_mob
H.physiology.armor.laser += 25
H.physiology.armor.energy += 25
H.physiology.armor.laser += 35
H.physiology.armor.energy += 35
/datum/nanite_program/refractive/disable_passive_effect()
. = ..()
if(ishuman(host_mob))
var/mob/living/carbon/human/H = host_mob
H.physiology.armor.laser -= 25
H.physiology.armor.energy -= 25
H.physiology.armor.laser -= 35
H.physiology.armor.energy -= 35
/datum/nanite_program/coagulating
name = "Rapid Coagulation"