beepsky now replaces THREAT_LEVEL with the threat
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@@ -82,6 +82,8 @@
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emote = attack_two
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if("ARREST")
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emote = arrest_emote
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if("THREAT_LEVEL")
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emote = threat
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//now replace pieces of the text with the information we have
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if(emote_type != "TAUNT" && emote_type != "ARREST")
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