Makes regen coma properly work at 25% when sleeping

This commit is contained in:
Putnam
2020-12-27 17:49:15 -08:00
parent 3e3ca7c8a7
commit 33358776ec
@@ -265,12 +265,12 @@
var/mob/living/M = A.affected_mob
if(HAS_TRAIT(M, TRAIT_DEATHCOMA))
return power
else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
return power * 0.9
else if(M.stat == SOFT_CRIT)
return power * 0.5
else if(M.IsSleeping())
return power * 0.25
else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
return power * 0.9
else if(M.getBruteLoss() + M.getFireLoss() >= 70 && !active_coma)
to_chat(M, "<span class='warning'>You feel yourself slip into a regenerative coma...</span>")
active_coma = TRUE