Fixed taste.dm

This commit is contained in:
Fermi
2019-06-13 02:32:42 +01:00
parent 5e4ced1a60
commit 3368d3d98b
+3 -3
View File
@@ -37,16 +37,16 @@
//TRAIT_AGEUSIA players can't taste, unless it's burning them.
//10 sips of a strongly acidic substance will burn your tongue.
/mob/living/carbon/taste(datum/reagents/from)
var/obj/item/organ/tongue/T = src.getorganslot("tongue")
var/obj/item/organ/tongue/T = getorganslot("tongue")
if (!T)
return
..()
.=..()
if ((from.pH > 12.5) || (from.pH < 1.5))
to_chat(src, "<span class='warning'>You taste chemical burns!</span>")
T.adjustTongueLoss(src, 4)
if(istype(T, /obj/item/organ/tongue/cybernetic))
to_chat(src, "<span class='notice'>Your tongue moves on it's own in response to the liquid.</span>")
src.say("The pH is appropriately [round(from.pH, 1)].")
say("The pH is appropriately [round(from.pH, 1)].")
return
if (!has_trait(TRAIT_AGEUSIA)) //I'll let you get away with not having 1 damage.
switch(from.pH)