Makes the ruin more of a challenge.
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@@ -1,5 +1,5 @@
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/obj/item/projectile/hivebotbullet
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damage = 10
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damage = 15
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damage_type = BRUTE
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/mob/living/simple_animal/hostile/hivebot
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@@ -11,11 +11,11 @@
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icon_dead = "basic"
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gender = NEUTER
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mob_biotypes = list(MOB_ROBOTIC)
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health = 40
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maxHealth = 40
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health = 50
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maxHealth = 50
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healable = 0
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melee_damage_lower = 8
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melee_damage_upper = 8
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melee_damage_lower = 10
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melee_damage_upper = 10
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attacktext = "saw"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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projectilesound = 'sound/weapons/gunshot.ogg'
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@@ -61,8 +61,8 @@
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icon_living = "EngBot"
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icon_dead = "EngBot"
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desc = "A strange engineering robot that does not seem pleased to meet you."
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health = 60
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maxHealth = 60
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health = 75
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maxHealth = 75
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/mob/living/simple_animal/hostile/hivebot/strong
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name = "elite hivebot"
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@@ -70,8 +70,8 @@
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icon_living = "strong"
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icon_dead = "strong"
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desc = "A heavily armed and armored robot that does not seem pleased to meet you."
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health = 95
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maxHealth = 95
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health = 100
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maxHealth = 100
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ranged = 1
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/mob/living/simple_animal/hostile/hivebot/death(gibbed)
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