cleans up some other species related stuff, unmodularizes some code
This commit is contained in:
@@ -1,113 +0,0 @@
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/mob/living/carbon/alien/larva/emote(act,m_type=1,message = null)
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var/param = null
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if (findtext(act, "-", 1, null))
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var/t1 = findtext(act, "-", 1, null)
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param = copytext(act, t1 + 1, length(act) + 1)
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act = copytext(act, 1, t1)
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var/muzzled = is_muzzled()
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switch(act) //Alphabetically sorted please.
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if ("burp","burps")
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if (!muzzled)
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message = "<span class='name'>[src]</span> burps."
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m_type = 2
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if ("choke","chokes")
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message = "<span class='name'>[src]</span> chokes."
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m_type = 2
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if ("collapse","collapses")
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Paralyse(2)
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message = "<span class='name'>[src]</span> collapses!"
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m_type = 2
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if ("dance","dances")
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if (!src.restrained())
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message = "<span class='name'>[src]</span> dances around happily."
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m_type = 1
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if ("deathgasp","deathgasps")
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message = "<span class='name'>[src]</span> lets out a sickly hiss of air and falls limply to the floor..."
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m_type = 2
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if ("drool","drools")
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message = "<span class='name'>[src]</span> drools."
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m_type = 1
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if ("gasp","gasps")
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message = "<span class='name'>[src]</span> gasps."
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m_type = 2
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if ("gnarl","gnarls")
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if (!muzzled)
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message = "<span class='name'>[src]</span> gnarls and shows its teeth.."
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m_type = 2
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if ("hiss","hisses")
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message = "<span class='name'>[src]</span> hisses softly."
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m_type = 1
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if ("jump","jumps")
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message = "<span class='name'>[src]</span> jumps!"
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m_type = 1
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if ("me")
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..()
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return
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if ("moan","moans")
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message = "<span class='name'>[src]</span> moans!"
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m_type = 2
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if ("nod","nods")
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message = "<span class='name'>[src]</span> nods its head."
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m_type = 1
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if ("roar","roars")
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if (!muzzled)
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message = "<span class='name'>[src]</span> softly roars."
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m_type = 2
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if ("roll","rolls")
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if (!src.restrained())
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message = "<span class='name'>[src]</span> rolls."
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m_type = 1
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if ("scratch","scratches")
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if (!src.restrained())
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message = "<span class='name'>[src]</span> scratches."
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m_type = 1
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if ("screech","screeches") //This orignally was called scretch, changing it. -Sum99
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if (!muzzled)
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message = "<span class='name'>[src]</span> screeches."
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m_type = 2
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if ("shake","shakes")
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message = "<span class='name'>[src]</span> shakes its head."
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m_type = 1
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if ("shiver","shivers")
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message = "<span class='name'>[src]</span> shivers."
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m_type = 2
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if ("sign","signs")
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if (!src.restrained())
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message = text("<span class='name'>[src]</span> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
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m_type = 1
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if ("snore","snores")
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message = "<B>[src]</B> snores."
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m_type = 2
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if ("sulk","sulks")
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message = "<span class='name'>[src]</span> sulks down sadly."
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m_type = 1
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if ("sway","sways")
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message = "<span class='name'>[src]</span> sways around dizzily."
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m_type = 1
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if ("tail")
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message = "<span class='name'>[src]</span> waves its tail."
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m_type = 1
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if ("twitch")
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message = "<span class='name'>[src]</span> twitches violently."
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m_type = 1
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if ("whimper","whimpers")
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if (!muzzled)
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message = "<span class='name'>[src]</span> whimpers."
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m_type = 2
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if ("help") //"The exception"
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src << "Help for larva emotes. You can use these emotes with say \"*emote\":\n\nburp, choke, collapse, dance, deathgasp, drool, gasp, gnarl, hiss, jump, me, moan, nod, roll, roar, scratch, screech, shake, shiver, sign-#, sulk, sway, tail, twitch, whimper"
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else
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src << "<span class='info'>Unusable emote '[act]'. Say *help for a list.</span>"
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if ((message && src.stat == 0))
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log_emote("[name]/[key] : [message]")
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if (m_type & 1)
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visible_message(message)
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else
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audible_message(message)
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return
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@@ -802,6 +802,11 @@
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else
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hud_used.healthdoll.icon_state = "healthdoll_DEAD"
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if(hud_used.staminas)
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hud_used.staminas.icon_state = staminahudamount()
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if(hud_used.staminabuffer)
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hud_used.staminabuffer.icon_state = staminabufferhudamount()
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/mob/living/carbon/human/fully_heal(admin_revive = 0)
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if(admin_revive)
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regenerate_limbs()
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@@ -39,6 +39,10 @@
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//Stuff jammed in your limbs hurts
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handle_embedded_objects()
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if(stat != DEAD)
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//process your dick energy
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handle_arousal()
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//Update our name based on whether our face is obscured/disfigured
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name = get_visible_name()
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@@ -54,7 +58,7 @@
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var/obj/item/clothing/CH = head
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if (CS.clothing_flags & CH.clothing_flags & STOPSPRESSUREDAMAGE)
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return ONE_ATMOSPHERE
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if(istype(loc, /obj/belly)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn
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if(isbelly(loc)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn
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return ONE_ATMOSPHERE
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if(istype(loc, /obj/item/dogborg/sleeper))
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return ONE_ATMOSPHERE //END OF CIT CHANGES
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@@ -1,9 +0,0 @@
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/mob/living/carbon/human/Login()
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..()
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if(src.martial_art == default_martial_art && mind.stored_martial_art) //If the mind has a martial art stored and the body has the default one.
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src.mind.stored_martial_art.teach(src) //Running teach so that it deals with help verbs.
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else if(src.martial_art != default_martial_art && src.martial_art != mind.stored_martial_art) //If the body has a martial art which is not the default one and is not stored in the mind.
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if(src.martial_art_owner != mind)
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src.martial_art.remove(src)
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else
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src.mind.stored_martial_art = src.martial_art
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@@ -82,7 +82,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/fixed_mut_color3 = ""
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var/whitelisted = 0 //Is this species restricted to certain players?
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var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666", "SeeALiggerPullTheTrigger") Spaces & capitalization can be included or ignored entirely for each key as it checks for both.
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var/should_draw_citadel = FALSE
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///////////
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// PROCS //
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@@ -1751,6 +1751,161 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.forcesay(GLOB.hit_appends) //forcesay checks stat already.
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return TRUE
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/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style)
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if(!istype(M))
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return TRUE
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CHECK_DNA_AND_SPECIES(M)
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CHECK_DNA_AND_SPECIES(H)
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if(!istype(M)) //sanity check for drones.
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return TRUE
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if(M.mind)
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attacker_style = M.mind.martial_art
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if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK))
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log_combat(M, H, "attempted to touch")
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H.visible_message("<span class='warning'>[M] attempted to touch [H]!</span>")
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return TRUE
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switch(M.a_intent)
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if(INTENT_HELP)
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if(M == H)
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althelp(M, H, attacker_style)
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return TRUE
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return FALSE
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if(INTENT_DISARM)
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altdisarm(M, H, attacker_style)
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return TRUE
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return FALSE
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/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
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if(user == target && istype(user))
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if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
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to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
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return
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if(!user.resting)
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to_chat(user, "<span class='notice'>You can only force yourself up if you're on the ground.</span>")
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return
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user.visible_message("<span class='notice'>[user] forces [p_them()]self up to [p_their()] feet!</span>", "<span class='notice'>You force yourself up to your feet!</span>")
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user.resting = 0
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user.update_canmove()
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user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting
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playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
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/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
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if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
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to_chat(user, "<span class='warning'>You're too exhausted.</span>")
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return FALSE
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if(target.check_block())
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target.visible_message("<span class='warning'>[target] blocks [user]'s shoving attempt!</span>")
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return FALSE
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if(attacker_style && attacker_style.disarm_act(user,target))
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return TRUE
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if(user.resting)
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return FALSE
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else
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if(user == target)
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return
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user.do_attack_animation(target, ATTACK_EFFECT_DISARM)
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user.adjustStaminaLossBuffered(4)
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playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1)
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if(target.w_uniform)
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target.w_uniform.add_fingerprint(user)
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SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected)
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if(!target.resting)
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target.adjustStaminaLoss(5)
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var/turf/target_oldturf = target.loc
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var/shove_dir = get_dir(user.loc, target_oldturf)
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var/turf/target_shove_turf = get_step(target.loc, shove_dir)
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var/mob/living/carbon/human/target_collateral_human
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var/obj/structure/table/target_table
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var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
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//Thank you based whoneedsspace
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target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
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if(target_collateral_human)
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shove_blocked = TRUE
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else
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target.Move(target_shove_turf, shove_dir)
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if(get_turf(target) == target_oldturf)
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if(target_shove_turf.density)
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shove_blocked = TRUE
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else
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var/thoushallnotpass = FALSE
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for(var/obj/O in target_shove_turf)
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if(istype(O, /obj/structure/table))
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target_table = O
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else if(!O.CanPass(src, target_shove_turf))
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shove_blocked = TRUE
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thoushallnotpass = TRUE
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if(thoushallnotpass)
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target_table = null
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if(target.is_shove_knockdown_blocked())
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return
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if(shove_blocked || target_table)
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var/directional_blocked = FALSE
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if(shove_dir in GLOB.cardinals) //Directional checks to make sure that we're not shoving through a windoor or something like that
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var/target_turf = get_turf(target)
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for(var/obj/O in target_turf)
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if(O.flags_1 & ON_BORDER_1 && O.dir == shove_dir && O.density)
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directional_blocked = TRUE
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break
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if(target_turf != target_shove_turf) //Make sure that we don't run the exact same check twice on the same tile
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for(var/obj/O in target_shove_turf)
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if(O.flags_1 & ON_BORDER_1 && O.dir == turn(shove_dir, 180) && O.density)
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directional_blocked = TRUE
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break
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var/targetatrest = target.resting
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if(((!target_table && !target_collateral_human) || directional_blocked) && !targetatrest)
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target.Knockdown(SHOVE_KNOCKDOWN_SOLID)
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user.visible_message("<span class='danger'>[user.name] shoves [target.name], knocking them down!</span>",
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"<span class='danger'>You shove [target.name], knocking them down!</span>", null, COMBAT_MESSAGE_RANGE)
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log_combat(user, target, "shoved", "knocking them down")
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else if(target_table)
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if(!targetatrest)
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target.Knockdown(SHOVE_KNOCKDOWN_TABLE)
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user.visible_message("<span class='danger'>[user.name] shoves [target.name] onto \the [target_table]!</span>",
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"<span class='danger'>You shove [target.name] onto \the [target_table]!</span>", null, COMBAT_MESSAGE_RANGE)
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target.forceMove(target_shove_turf)
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log_combat(user, target, "shoved", "onto [target_table]")
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else if(target_collateral_human && !targetatrest)
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target.Knockdown(SHOVE_KNOCKDOWN_HUMAN)
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if(!target_collateral_human.resting)
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target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL)
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user.visible_message("<span class='danger'>[user.name] shoves [target.name] into [target_collateral_human.name]!</span>",
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"<span class='danger'>You shove [target.name] into [target_collateral_human.name]!</span>", null, COMBAT_MESSAGE_RANGE)
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log_combat(user, target, "shoved", "into [target_collateral_human.name]")
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else
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user.visible_message("<span class='danger'>[user.name] shoves [target.name]!</span>",
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"<span class='danger'>You shove [target.name]!</span>", null, COMBAT_MESSAGE_RANGE)
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var/target_held_item = target.get_active_held_item()
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var/knocked_item = FALSE
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if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
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target_held_item = null
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if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID))
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target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
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if(target_held_item)
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target.visible_message("<span class='danger'>[target.name]'s grip on \the [target_held_item] loosens!</span>",
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"<span class='danger'>Your grip on \the [target_held_item] loosens!</span>", null, COMBAT_MESSAGE_RANGE)
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addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
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else if(target_held_item)
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target.dropItemToGround(target_held_item)
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knocked_item = TRUE
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target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
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"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
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var/append_message = ""
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if(target_held_item)
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if(knocked_item)
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append_message = "causing them to drop [target_held_item]"
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else
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append_message = "loosening their grip on [target_held_item]"
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log_combat(user, target, "shoved", append_message)
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/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
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var/hit_percent = (100-(blocked+armor))/100
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hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100
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@@ -0,0 +1,98 @@
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/datum/species/mammal
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name = "Anthromorph"
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id = "mammal"
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default_color = "4B4B4B"
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should_draw_citadel = TRUE
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "horns", "legs")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky",
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"mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
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attack_verb = "claw"
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attack_sound = 'sound/weapons/slash.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal
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liked_food = MEAT | FRIED
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disliked_food = TOXIC
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//Curiosity killed the cat's wagging tail.
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/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H)
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if(H)
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stop_wagging_tail(H)
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/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount)
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if(H)
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stop_wagging_tail(H)
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. = ..()
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/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H)
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return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
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/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H)
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return ("mam_waggingtail" in mutant_bodyparts)
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/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H)
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if("mam_tail" in mutant_bodyparts)
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mutant_bodyparts -= "mam_tail"
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mutant_bodyparts |= "mam_waggingtail"
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H.update_body()
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|
||||
/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
|
||||
/datum/species/mammal/qualifies_for_rank(rank, list/features)
|
||||
return TRUE
|
||||
|
||||
|
||||
//Alien//
|
||||
/datum/species/xeno
|
||||
// A cloning mistake, crossing human and xenomorph DNA
|
||||
name = "Xenomorph Hybrid"
|
||||
id = "xeno"
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
should_draw_citadel = TRUE
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
|
||||
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs")
|
||||
default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/xeno
|
||||
exotic_bloodtype = "L"
|
||||
damage_overlay_type = "xeno"
|
||||
liked_food = MEAT
|
||||
|
||||
/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
|
||||
species_traits += DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(FALSE)
|
||||
. = ..()
|
||||
|
||||
/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade")
|
||||
species_traits -= DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(TRUE)
|
||||
. = ..()
|
||||
|
||||
//Praise the Omnissiah, A challange worthy of my skills - HS
|
||||
|
||||
//EXOTIC//
|
||||
//These races will likely include lots of downsides and upsides. Keep them relatively balanced.//
|
||||
|
||||
//misc
|
||||
/mob/living/carbon/human/dummy
|
||||
no_vore = TRUE
|
||||
|
||||
/mob/living/carbon/human/vore
|
||||
devourable = TRUE
|
||||
digestable = TRUE
|
||||
feeding = TRUE
|
||||
43
code/modules/mob/living/carbon/human/species_types/ipc.dm
Normal file
43
code/modules/mob/living/carbon/human/species_types/ipc.dm
Normal file
@@ -0,0 +1,43 @@
|
||||
/datum/species/ipc
|
||||
name = "I.P.C."
|
||||
id = "ipc"
|
||||
say_mod = "beeps"
|
||||
default_color = "00FF00"
|
||||
should_draw_citadel = TRUE
|
||||
blacklisted = 0
|
||||
sexes = 0
|
||||
species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
mutant_bodyparts = list("ipc_screen", "ipc_antenna")
|
||||
default_features = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
mutanttongue = /obj/item/organ/tongue/robot/ipc
|
||||
|
||||
exotic_blood = "oil"
|
||||
|
||||
var/datum/action/innate/monitor_change/screen
|
||||
|
||||
/datum/species/ipc/on_species_gain(mob/living/carbon/human/C)
|
||||
if(isipcperson(C) && !screen)
|
||||
screen = new
|
||||
screen.Grant(C)
|
||||
..()
|
||||
|
||||
/datum/species/ipc/on_species_loss(mob/living/carbon/human/C)
|
||||
if(screen)
|
||||
screen.Remove(C)
|
||||
..()
|
||||
|
||||
/datum/action/innate/monitor_change
|
||||
name = "Screen Change"
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
icon_icon = 'icons/mob/actions/actions_silicon.dmi'
|
||||
button_icon_state = "drone_vision"
|
||||
|
||||
/datum/action/innate/monitor_change/Activate()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
var/new_ipc_screen = input(usr, "Choose your character's screen:", "Monitor Display") as null|anything in GLOB.ipc_screens_list
|
||||
if(!new_ipc_screen)
|
||||
return
|
||||
H.dna.features["ipc_screen"] = new_ipc_screen
|
||||
H.update_body()
|
||||
@@ -389,6 +389,262 @@
|
||||
"<span class='notice'>...and move this one instead.</span>")
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////Round Start Slimes///////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/species/jelly/roundstartslime
|
||||
name = "Xenobiological Slime Hybrid"
|
||||
id = "slimeperson"
|
||||
limbs_id = "slime"
|
||||
default_color = "00FFFF"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
|
||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur")
|
||||
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
|
||||
say_mod = "says"
|
||||
hair_color = "mutcolor"
|
||||
hair_alpha = 160 //a notch brighter so it blends better.
|
||||
coldmod = 3
|
||||
heatmod = 1
|
||||
burnmod = 1
|
||||
|
||||
/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
|
||||
/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
. = ..()
|
||||
|
||||
/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
|
||||
/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
|
||||
/datum/action/innate/slime_change
|
||||
name = "Alter Form"
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
button_icon_state = "alter_form" //placeholder
|
||||
icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi'
|
||||
background_icon_state = "bg_alien"
|
||||
|
||||
/datum/action/innate/slime_change/Activate()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(!isjellyperson(H))
|
||||
return
|
||||
else
|
||||
H.visible_message("<span class='notice'>[owner] gains a look of \
|
||||
concentration while standing perfectly still.\
|
||||
Their body seems to shift and starts getting more goo-like.</span>",
|
||||
"<span class='notice'>You focus intently on altering your body while \
|
||||
standing perfectly still...</span>")
|
||||
change_form()
|
||||
|
||||
/datum/action/innate/slime_change/proc/change_form()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel")
|
||||
if(select_alteration == "Hair Style")
|
||||
if(H.gender == MALE)
|
||||
var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
|
||||
if(new_style)
|
||||
H.facial_hair_style = new_style
|
||||
else
|
||||
H.facial_hair_style = "Shaved"
|
||||
//handle normal hair
|
||||
var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list
|
||||
if(new_style)
|
||||
H.hair_style = new_style
|
||||
H.update_hair()
|
||||
else if (select_alteration == "Genitals")
|
||||
var/list/organs = list()
|
||||
var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
|
||||
switch(operation)
|
||||
if("add sexual organ")
|
||||
var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel")
|
||||
if(new_organ == "Penis")
|
||||
H.give_penis()
|
||||
else if(new_organ == "Testicles")
|
||||
H.give_balls()
|
||||
else if(new_organ == "Breasts")
|
||||
H.give_breasts()
|
||||
else if(new_organ == "Vagina")
|
||||
H.give_vagina()
|
||||
else if(new_organ == "Womb")
|
||||
H.give_womb()
|
||||
else
|
||||
return
|
||||
if("remove sexual organ")
|
||||
for(var/obj/item/organ/genital/X in H.internal_organs)
|
||||
var/obj/item/organ/I = X
|
||||
organs["[I.name] ([I.type])"] = I
|
||||
var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs
|
||||
organ = organs[organ]
|
||||
if(!organ)
|
||||
return
|
||||
var/obj/item/organ/genital/O
|
||||
if(isorgan(organ))
|
||||
O = organ
|
||||
O.Remove(H)
|
||||
organ.forceMove(get_turf(H))
|
||||
qdel(organ)
|
||||
H.update_genitals()
|
||||
|
||||
else if (select_alteration == "Ears")
|
||||
var/list/snowflake_ears_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_ears_list)
|
||||
var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
snowflake_ears_list[S.name] = path
|
||||
var/new_ears
|
||||
new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list
|
||||
if(new_ears)
|
||||
H.dna.features["mam_ears"] = new_ears
|
||||
H.update_body()
|
||||
|
||||
else if (select_alteration == "Snout")
|
||||
var/list/snowflake_snouts_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_snouts_list)
|
||||
var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
snowflake_snouts_list[S.name] = path
|
||||
var/new_snout
|
||||
new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list
|
||||
if(new_snout)
|
||||
H.dna.features["mam_snouts"] = new_snout
|
||||
H.update_body()
|
||||
|
||||
else if (select_alteration == "Markings")
|
||||
var/list/snowflake_markings_list = list()
|
||||
for(var/path in GLOB.mam_body_markings_list)
|
||||
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
snowflake_markings_list[S.name] = path
|
||||
var/new_mam_body_markings
|
||||
new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list
|
||||
if(new_mam_body_markings)
|
||||
H.dna.features["mam_body_markings"] = new_mam_body_markings
|
||||
if(new_mam_body_markings == "None")
|
||||
H.dna.features["mam_body_markings"] = "Plain"
|
||||
for(var/X in H.bodyparts) //propagates the markings changes
|
||||
var/obj/item/bodypart/BP = X
|
||||
BP.update_limb(FALSE, H)
|
||||
H.update_body()
|
||||
|
||||
else if (select_alteration == "Tail")
|
||||
var/list/snowflake_tails_list = list("Normal" = null)
|
||||
for(var/path in GLOB.mam_tails_list)
|
||||
var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
snowflake_tails_list[S.name] = path
|
||||
var/new_tail
|
||||
new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list
|
||||
if(new_tail)
|
||||
H.dna.features["mam_tail"] = new_tail
|
||||
if(new_tail != "None")
|
||||
H.dna.features["taur"] = "None"
|
||||
H.update_body()
|
||||
|
||||
else if (select_alteration == "Taur body")
|
||||
var/list/snowflake_taur_list = list("Normal" = null)
|
||||
for(var/path in GLOB.taur_list)
|
||||
var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
|
||||
snowflake_taur_list[S.name] = path
|
||||
var/new_taur
|
||||
new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list
|
||||
if(new_taur)
|
||||
H.dna.features["taur"] = new_taur
|
||||
if(new_taur != "None")
|
||||
H.dna.features["mam_tail"] = "None"
|
||||
H.update_body()
|
||||
|
||||
else if (select_alteration == "Penis")
|
||||
for(var/obj/item/organ/genital/penis/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_shape
|
||||
new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list
|
||||
if(new_shape)
|
||||
H.dna.features["cock_shape"] = new_shape
|
||||
H.update_genitals()
|
||||
H.give_balls()
|
||||
H.give_penis()
|
||||
H.apply_overlay()
|
||||
|
||||
|
||||
else if (select_alteration == "Vagina")
|
||||
for(var/obj/item/organ/genital/vagina/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_shape
|
||||
new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list
|
||||
if(new_shape)
|
||||
H.dna.features["vag_shape"] = new_shape
|
||||
H.update_genitals()
|
||||
H.give_womb()
|
||||
H.give_vagina()
|
||||
H.apply_overlay()
|
||||
|
||||
else if (select_alteration == "Penis Length")
|
||||
for(var/obj/item/organ/genital/penis/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_length
|
||||
new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null
|
||||
if(new_length)
|
||||
H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
|
||||
H.update_genitals()
|
||||
H.apply_overlay()
|
||||
H.give_balls()
|
||||
H.give_penis()
|
||||
|
||||
else if (select_alteration == "Breast Size")
|
||||
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_size
|
||||
new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list
|
||||
if(new_size)
|
||||
H.dna.features["breasts_size"] = new_size
|
||||
H.update_genitals()
|
||||
H.apply_overlay()
|
||||
H.give_breasts()
|
||||
|
||||
else if (select_alteration == "Breast Shape")
|
||||
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
|
||||
qdel(X)
|
||||
var/new_shape
|
||||
new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list
|
||||
if(new_shape)
|
||||
H.dna.features["breasts_shape"] = new_shape
|
||||
H.update_genitals()
|
||||
H.apply_overlay()
|
||||
H.give_breasts()
|
||||
|
||||
else
|
||||
return
|
||||
|
||||
|
||||
///////////////////////////////////LUMINESCENTS//////////////////////////////////////////
|
||||
|
||||
//Luminescents are able to consume and use slime extracts, without them decaying.
|
||||
|
||||
@@ -1,91 +0,0 @@
|
||||
/mob/living/carbon/human/whisper_verb(message as text)
|
||||
whisper(message)
|
||||
|
||||
/mob/living/carbon/human/whisper(message, datum/language/language=null)
|
||||
if(!IsVocal())
|
||||
return
|
||||
if(!message)
|
||||
return
|
||||
if(!language)
|
||||
language = get_default_language()
|
||||
|
||||
if(GLOB.say_disabled) //This is here to try to identify lag problems
|
||||
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
|
||||
return
|
||||
|
||||
if(stat == DEAD)
|
||||
return
|
||||
|
||||
|
||||
message = trim(html_encode(message))
|
||||
if(!can_speak(message))
|
||||
return
|
||||
|
||||
message = "[message]"
|
||||
log_whisper("[src.name]/[src.key] : [message]")
|
||||
|
||||
if (src.client)
|
||||
if (src.client.prefs.muted & MUTE_IC)
|
||||
to_chat(src, "<span class='danger'>You cannot whisper (muted).</span>")
|
||||
return
|
||||
|
||||
log_whisper("[src.name]/[src.key] : [message]")
|
||||
|
||||
var/alt_name = get_alt_name()
|
||||
|
||||
var/whispers = "whispers"
|
||||
var/critical = InCritical()
|
||||
|
||||
// We are unconscious but not in critical, so don't allow them to whisper.
|
||||
if(stat == UNCONSCIOUS && !critical)
|
||||
return
|
||||
|
||||
// If whispering your last words, limit the whisper based on how close you are to death.
|
||||
if(critical)
|
||||
var/health_diff = round(-HEALTH_THRESHOLD_DEAD + health)
|
||||
// If we cut our message short, abruptly end it with a-..
|
||||
var/message_len = length(message)
|
||||
message = copytext(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]"
|
||||
message = Ellipsis(message, 10, 1)
|
||||
|
||||
message = treat_message(message)
|
||||
if(!message)
|
||||
return
|
||||
|
||||
var/list/listening_dead = list()
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.stat == DEAD && M.client && ((M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) || (get_dist(M, src) <= 7)))
|
||||
listening_dead |= M
|
||||
|
||||
var/list/listening = get_hearers_in_view(1, src)
|
||||
listening |= listening_dead
|
||||
var/list/eavesdropping = get_hearers_in_view(2, src)
|
||||
eavesdropping -= listening
|
||||
var/list/watching = hearers(5, src)
|
||||
watching -= listening
|
||||
watching -= eavesdropping
|
||||
|
||||
var/rendered
|
||||
whispers = critical ? "whispers something in [p_their()] final breath." : "whispers something."
|
||||
rendered = "<span class='game say'><span class='name'>[src.name]</span> [whispers]</span>"
|
||||
for(var/mob/M in watching)
|
||||
M.show_message(rendered, 2)
|
||||
|
||||
var/spans = list(SPAN_ITALICS)
|
||||
whispers = critical ? "whispers in [p_their()] final breath" : "whispers"
|
||||
rendered = "<span class='game say'><span class='name'>[GetVoice()]</span>[alt_name] [whispers], <span class='message'>\"[attach_spans(message, spans)]\"</span></span>"
|
||||
|
||||
for(var/atom/movable/AM in listening)
|
||||
if(istype(AM,/obj/item/radio))
|
||||
continue
|
||||
AM.Hear(rendered, src, language, message, , spans)
|
||||
|
||||
message = stars(message)
|
||||
rendered = "<span class='game say'><span class='name'>[GetVoice()]</span>[alt_name] [whispers], <span class='message'>\"[attach_spans(message, spans)]\"</span></span>"
|
||||
for(var/atom/movable/AM in eavesdropping)
|
||||
if(istype(AM,/obj/item/radio))
|
||||
continue
|
||||
AM.Hear(rendered, src, language, message, , spans)
|
||||
|
||||
if(critical) //Dying words.
|
||||
succumb()
|
||||
@@ -40,6 +40,7 @@
|
||||
var/skin_tone = ""
|
||||
var/body_gender = ""
|
||||
var/species_id = ""
|
||||
var/should_draw_citadel = FALSE
|
||||
var/should_draw_gender = FALSE
|
||||
var/should_draw_greyscale = FALSE
|
||||
var/species_color = ""
|
||||
|
||||
Reference in New Issue
Block a user