From 3480265efcbe5bcd920c3309e81ee21bb0d7288d Mon Sep 17 00:00:00 2001 From: LetterJay Date: Tue, 28 Feb 2017 21:28:28 -0600 Subject: [PATCH] reduce meteor chances as well as the chance for everything to fuck up if RNGesus does see it fit to damn you all. --- code/modules/events/meteor_wave.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm index 1cd401ca5b..e19a014a88 100644 --- a/code/modules/events/meteor_wave.dm +++ b/code/modules/events/meteor_wave.dm @@ -3,9 +3,9 @@ /datum/round_event_control/meteor_wave name = "Meteor Wave: Normal" typepath = /datum/round_event/meteor_wave - weight = 4 + weight = 2 min_players = 5 - max_occurrences = 3 + max_occurrences = 2 /datum/round_event/meteor_wave startWhen = 6 @@ -22,9 +22,9 @@ /datum/round_event/meteor_wave/proc/determine_wave_type() if(!wave_name) wave_name = pickweight(list( - "normal" = 50, - "threatening" = 40, - "catastrophic" = 10)) + "normal" = 90, + "threatening" = 20, + "catastrophic" = 5)) switch(wave_name) if("normal") wave_type = meteors_normal