Merge remote-tracking branch 'refs/remotes/origin/master' into syntheticbloods
This commit is contained in:
@@ -7,6 +7,8 @@
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can_transfer = TRUE
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var/drop_all_on_deconstruct = TRUE
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var/drop_all_on_destroy = FALSE
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var/drop_all_on_break = FALSE
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var/unlock_on_break = FALSE
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var/transfer_contents_on_component_transfer = FALSE
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var/list/datum/component/storage/slaves = list()
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@@ -17,6 +19,7 @@
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. = ..()
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RegisterSignal(parent, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
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RegisterSignal(parent, COMSIG_OBJ_DECONSTRUCT, .proc/on_deconstruct)
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RegisterSignal(parent, COMSIG_OBJ_BREAK, .proc/on_break)
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/datum/component/storage/concrete/Destroy()
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var/atom/real_location = real_location()
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@@ -101,6 +104,12 @@
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if(drop_all_on_deconstruct)
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do_quick_empty()
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/datum/component/storage/concrete/proc/on_break(datum/source, damage_flag)
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if(drop_all_on_break)
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do_quick_empty()
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if(unlock_on_break)
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set_locked(source, FALSE)
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/datum/component/storage/concrete/can_see_contents()
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. = ..()
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for(var/i in slaves)
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@@ -0,0 +1,38 @@
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/datum/component/storage/concrete/emergency
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drop_all_on_break = TRUE
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unlock_on_break = TRUE
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locked = TRUE
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/datum/component/storage/concrete/emergency/Initialize()
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. = ..()
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RegisterSignal(parent, COMSIG_ATOM_EMAG_ACT, .proc/unlock_me)
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/datum/component/storage/concrete/emergency/on_attack_hand(datum/source, mob/user)
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var/atom/A = parent
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if(!attack_hand_interact)
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return
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if(user.active_storage == src && A.loc == user) //if you're already looking inside the storage item
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user.active_storage.close(user)
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close(user)
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. = COMPONENT_NO_ATTACK_HAND
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return
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. = COMPONENT_NO_ATTACK_HAND
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if(!check_locked(source, user, TRUE))
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show_to(user)
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A.do_jiggle()
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if(rustle_sound)
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playsound(A, "rustle", 50, 1, -5)
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/datum/component/storage/concrete/emergency/signal_insertion_attempt(datum/source, obj/item/I, mob/M, silent = FALSE, force = FALSE)
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if(!silent && istype(I, /obj/item/card/emag))
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silent = TRUE // suppresses the message
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return ..()
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/datum/component/storage/concrete/emergency/check_locked(datum/source, mob/user, message = FALSE)
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. = locked && GLOB.security_level < SEC_LEVEL_RED
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if(message && . && user)
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to_chat(user, "The storage unit will only unlock during a Red or Delta security alert.")
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/datum/component/storage/concrete/emergency/proc/unlock_me(datum/source)
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if(locked)
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set_locked(source, FALSE)
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@@ -156,8 +156,7 @@
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next += slave.parent
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/datum/component/storage/proc/attack_self(datum/source, mob/M)
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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if(check_locked(source, M, TRUE))
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return FALSE
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if((M.get_active_held_item() == parent) && allow_quick_empty)
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quick_empty(M)
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@@ -166,8 +165,7 @@
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if(!isitem(O) || !click_gather || SEND_SIGNAL(O, COMSIG_CONTAINS_STORAGE))
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return FALSE
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. = COMPONENT_NO_ATTACK
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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if(check_locked(source, M, TRUE))
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return FALSE
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var/atom/A = parent
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var/obj/item/I = O
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@@ -238,8 +236,7 @@
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var/atom/A = parent
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if((!ishuman(M) && (A.loc != M)) || (M.stat != CONSCIOUS) || M.restrained() || !M.canmove)
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return
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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if(check_locked(null, M, TRUE))
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return FALSE
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A.add_fingerprint(M)
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to_chat(M, "<span class='notice'>You start dumping out [parent].</span>")
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@@ -281,7 +278,7 @@
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/datum/component/storage/proc/set_locked(datum/source, new_state)
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locked = new_state
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if(locked)
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if(check_locked())
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close_all()
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/datum/component/storage/proc/_process_numerical_display()
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@@ -456,8 +453,7 @@
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var/atom/A = parent
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var/atom/dump_destination = dest_object.get_dumping_location()
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if(A.Adjacent(M) && dump_destination && M.Adjacent(dump_destination))
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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if(check_locked(null, M, TRUE))
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return FALSE
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if(dump_destination.storage_contents_dump_act(src, M))
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playsound(A, "rustle", 50, 1, -5)
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@@ -535,11 +531,9 @@
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if(!istype(M))
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return FALSE
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A.add_fingerprint(M)
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if(locked && !force)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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if(!force && (check_locked(null, M) || !M.CanReach(parent, view_only = TRUE)))
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return FALSE
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if(force || M.CanReach(parent, view_only = TRUE))
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show_to(M)
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show_to(M)
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/datum/component/storage/proc/mousedrop_receive(datum/source, atom/movable/O, mob/M)
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if(isitem(O))
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@@ -563,10 +557,9 @@
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var/atom/host = parent
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if(real_location == I.loc)
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return FALSE //Means the item is already in the storage item
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if(locked)
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if(check_locked(null, M, !stop_messages))
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if(M && !stop_messages)
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host.add_fingerprint(M)
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to_chat(M, "<span class='warning'>[host] seems to be locked!</span>")
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return FALSE
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if(real_location.contents.len >= max_items)
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if(!stop_messages)
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@@ -599,7 +592,7 @@
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if(!stop_messages)
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to_chat(M, "<span class='warning'>[IP] cannot hold [I] as it's a storage item of the same size!</span>")
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return FALSE //To prevent the stacking of same sized storage items.
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if(I.item_flags & NODROP) //SHOULD be handled in unEquip, but better safe than sorry.
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if(HAS_TRAIT(I, TRAIT_NODROP)) //SHOULD be handled in unEquip, but better safe than sorry.
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to_chat(M, "<span class='warning'>\the [I] is stuck to your hand, you can't put it in \the [host]!</span>")
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return FALSE
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var/datum/component/storage/concrete/master = master()
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@@ -659,8 +652,10 @@
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/datum/component/storage/proc/on_check()
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return TRUE
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/datum/component/storage/proc/check_locked()
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return locked
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/datum/component/storage/proc/check_locked(datum/source, mob/user, message = FALSE)
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. = locked
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if(message && . && user)
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to_chat(user, "<span class='warning'>[parent] seems to be locked!</span>")
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/datum/component/storage/proc/signal_take_type(datum/source, type, atom/destination, amount = INFINITY, check_adjacent = FALSE, force = FALSE, mob/user, list/inserted)
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if(!force)
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@@ -720,9 +715,7 @@
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if(A.loc == user)
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. = COMPONENT_NO_ATTACK_HAND
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if(locked)
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to_chat(user, "<span class='warning'>[parent] seems to be locked!</span>")
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else
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if(!check_locked(source, user, TRUE))
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show_to(user)
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A.do_jiggle()
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@@ -747,15 +740,15 @@
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/datum/component/storage/proc/on_alt_click(datum/source, mob/user)
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if(!isliving(user) || !user.CanReach(parent))
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return
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if(locked)
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to_chat(user, "<span class='warning'>[parent] seems to be locked!</span>")
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if(check_locked(source, user, TRUE))
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return
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var/atom/A = parent
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if(!quickdraw)
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A.add_fingerprint(user)
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user_show_to_mob(user)
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playsound(A, "rustle", 50, 1, -5)
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if(rustle_sound)
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playsound(A, "rustle", 50, 1, -5)
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return
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if(!user.incapacitated())
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