Merge remote-tracking branch 'refs/remotes/origin/master' into syntheticbloods
This commit is contained in:
+144
-44
@@ -161,13 +161,18 @@ RLD
|
||||
user.visible_message("<span class='suicide'>[user] sets the RCD to 'Wall' and points it down [user.p_their()] throat! It looks like [user.p_theyre()] trying to commit suicide..</span>")
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/construction/rcd/verb/toggle_window_type()
|
||||
set name = "Toggle Window Type"
|
||||
/obj/item/construction/rcd/verb/toggle_window_type_verb()
|
||||
set name = "RCD : Toggle Window Type"
|
||||
set category = "Object"
|
||||
set src in usr // What does this do?
|
||||
set src in view(1)
|
||||
|
||||
if(!usr.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
|
||||
toggle_window_type(usr)
|
||||
|
||||
/obj/item/construction/rcd/proc/toggle_window_type(mob/user)
|
||||
var/window_type_name
|
||||
|
||||
if (window_type == /obj/structure/window/fulltile)
|
||||
window_type = /obj/structure/window/reinforced/fulltile
|
||||
window_type_name = "reinforced glass"
|
||||
@@ -175,17 +180,14 @@ RLD
|
||||
window_type = /obj/structure/window/fulltile
|
||||
window_type_name = "glass"
|
||||
|
||||
to_chat(usr, "<span class='notice'>You change \the [src]'s window mode to [window_type_name].</span>")
|
||||
to_chat(user, "<span class='notice'>You change \the [src]'s window mode to [window_type_name].</span>")
|
||||
|
||||
/obj/item/construction/rcd/verb/change_airlock_access()
|
||||
set name = "Change Airlock Access"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
/obj/item/construction/rcd/verb/change_airlock_access(mob/user)
|
||||
|
||||
if (!ishuman(usr) && !usr.has_unlimited_silicon_privilege)
|
||||
return ..(usr)
|
||||
if (!ishuman(user) && !user.has_unlimited_silicon_privilege)
|
||||
return
|
||||
|
||||
var/t1 = text("")
|
||||
var/t1 = ""
|
||||
|
||||
|
||||
if(use_one_access)
|
||||
@@ -216,24 +218,23 @@ RLD
|
||||
|
||||
t1 += "<p><a href='?src=[REF(src)];close=1'>Close</a></p>\n"
|
||||
|
||||
var/datum/browser/popup = new(usr, "airlock_electronics", "Access Control", 900, 500)
|
||||
var/datum/browser/popup = new(user, "rcd_access", "Access Control", 900, 500)
|
||||
popup.set_content(t1)
|
||||
popup.set_title_image(usr.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.open()
|
||||
onclose(usr, "airlock")
|
||||
onclose(user, "rcd_access")
|
||||
|
||||
/obj/item/construction/rcd/Topic(href, href_list)
|
||||
..()
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
if (href_list["close"])
|
||||
usr << browse(null, "window=airlock")
|
||||
usr << browse(null, "window=rcd_access")
|
||||
return
|
||||
|
||||
if (href_list["access"])
|
||||
toggle_access(href_list["access"])
|
||||
|
||||
change_airlock_access()
|
||||
change_airlock_access(usr)
|
||||
|
||||
/obj/item/construction/rcd/proc/toggle_access(acc)
|
||||
if (acc == "all")
|
||||
@@ -253,16 +254,77 @@ RLD
|
||||
if (!conf_access.len)
|
||||
conf_access = null
|
||||
|
||||
/obj/item/construction/rcd/verb/change_airlock_setting()
|
||||
set name = "Change Airlock Setting"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
/obj/item/construction/rcd/proc/get_airlock_image(airlock_type)
|
||||
var/obj/machinery/door/airlock/proto = airlock_type
|
||||
var/ic = initial(proto.icon)
|
||||
var/mutable_appearance/MA = mutable_appearance(ic, "closed")
|
||||
if(!initial(proto.glass))
|
||||
MA.overlays += "fill_closed"
|
||||
//Not scaling these down to button size because they look horrible then, instead just bumping up radius.
|
||||
return MA
|
||||
|
||||
var/airlockcat = input(usr, "Select whether the airlock is solid or glass.") in list("Solid", "Glass")
|
||||
/obj/item/construction/rcd/proc/check_menu(mob/living/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated() || !user.Adjacent(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/construction/rcd/proc/change_airlock_setting(mob/user)
|
||||
if(!user)
|
||||
return
|
||||
|
||||
var/list/solid_or_glass_choices = list(
|
||||
"Solid" = get_airlock_image(/obj/machinery/door/airlock),
|
||||
"Glass" = get_airlock_image(/obj/machinery/door/airlock/glass)
|
||||
)
|
||||
|
||||
var/list/solid_choices = list(
|
||||
"Standard" = get_airlock_image(/obj/machinery/door/airlock),
|
||||
"Public" = get_airlock_image(/obj/machinery/door/airlock/public),
|
||||
"Engineering" = get_airlock_image(/obj/machinery/door/airlock/engineering),
|
||||
"Atmospherics" = get_airlock_image(/obj/machinery/door/airlock/atmos),
|
||||
"Security" = get_airlock_image(/obj/machinery/door/airlock/security),
|
||||
"Command" = get_airlock_image(/obj/machinery/door/airlock/command),
|
||||
"Medical" = get_airlock_image(/obj/machinery/door/airlock/medical),
|
||||
"Research" = get_airlock_image(/obj/machinery/door/airlock/research),
|
||||
"Freezer" = get_airlock_image(/obj/machinery/door/airlock/freezer),
|
||||
"Science" = get_airlock_image(/obj/machinery/door/airlock/science),
|
||||
"Virology" = get_airlock_image(/obj/machinery/door/airlock/virology),
|
||||
"Mining" = get_airlock_image(/obj/machinery/door/airlock/mining),
|
||||
"Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance),
|
||||
"External" = get_airlock_image(/obj/machinery/door/airlock/external),
|
||||
"External Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/external),
|
||||
"Airtight Hatch" = get_airlock_image(/obj/machinery/door/airlock/hatch),
|
||||
"Maintenance Hatch" = get_airlock_image(/obj/machinery/door/airlock/maintenance_hatch)
|
||||
)
|
||||
|
||||
var/list/glass_choices = list(
|
||||
"Standard" = get_airlock_image(/obj/machinery/door/airlock/glass),
|
||||
"Public" = get_airlock_image(/obj/machinery/door/airlock/public/glass),
|
||||
"Engineering" = get_airlock_image(/obj/machinery/door/airlock/engineering/glass),
|
||||
"Atmospherics" = get_airlock_image(/obj/machinery/door/airlock/atmos/glass),
|
||||
"Security" = get_airlock_image(/obj/machinery/door/airlock/security/glass),
|
||||
"Command" = get_airlock_image(/obj/machinery/door/airlock/command/glass),
|
||||
"Medical" = get_airlock_image(/obj/machinery/door/airlock/medical/glass),
|
||||
"Research" = get_airlock_image(/obj/machinery/door/airlock/research/glass),
|
||||
"Science" = get_airlock_image(/obj/machinery/door/airlock/science/glass),
|
||||
"Virology" = get_airlock_image(/obj/machinery/door/airlock/virology/glass),
|
||||
"Mining" = get_airlock_image(/obj/machinery/door/airlock/mining/glass),
|
||||
"Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/glass),
|
||||
"External" = get_airlock_image(/obj/machinery/door/airlock/external/glass),
|
||||
"External Maintenance" = get_airlock_image(/obj/machinery/door/airlock/maintenance/external/glass)
|
||||
)
|
||||
|
||||
var/airlockcat = show_radial_menu(user, src, solid_or_glass_choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockcat)
|
||||
if("Solid")
|
||||
if(advanced_airlock_setting == 1)
|
||||
var/airlockpaint = input(usr, "Select the type of the airlock.") in list("Standard", "Public", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Freezer", "Science", "Virology", "Mining", "Maintenance", "External", "External Maintenance", "Airtight Hatch", "Maintenance Hatch")
|
||||
var/airlockpaint = show_radial_menu(user, src, solid_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockpaint)
|
||||
if("Standard")
|
||||
airlock_type = /obj/machinery/door/airlock
|
||||
@@ -305,7 +367,9 @@ RLD
|
||||
|
||||
if("Glass")
|
||||
if(advanced_airlock_setting == 1)
|
||||
var/airlockpaint = input(usr, "Select the type of the airlock.") in list("Standard", "Public", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Science", "Virology", "Mining", "Maintenance", "External", "External Maintenance")
|
||||
var/airlockpaint = show_radial_menu(user, src , glass_choices, radius = 42, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(airlockpaint)
|
||||
if("Standard")
|
||||
airlock_type = /obj/machinery/door/airlock/glass
|
||||
@@ -350,14 +414,16 @@ RLD
|
||||
return FALSE
|
||||
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
|
||||
if(checkResource(rcd_results["cost"], user))
|
||||
var/atom/cached = A
|
||||
if(A.rcd_act(user, src, rcd_results["mode"]))
|
||||
useResource(rcd_results["cost"], user)
|
||||
activate()
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
investigate_log("[user] used [src] on [cached] (now [A]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
playsound(src, 'sound/machines/click.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
/obj/item/construction/rcd/New()
|
||||
..()
|
||||
/obj/item/construction/rcd/Initialize()
|
||||
. = ..()
|
||||
GLOB.rcd_list += src
|
||||
|
||||
/obj/item/construction/rcd/Destroy()
|
||||
@@ -366,19 +432,46 @@ RLD
|
||||
|
||||
/obj/item/construction/rcd/attack_self(mob/user)
|
||||
..()
|
||||
switch(mode)
|
||||
if(1)
|
||||
mode = 2
|
||||
to_chat(user, "<span class='notice'>You change RCD's mode to 'Airlock'.</span>")
|
||||
if(2)
|
||||
mode = 3
|
||||
to_chat(user, "<span class='notice'>You change RCD's mode to 'Deconstruct'.</span>")
|
||||
if(3)
|
||||
mode = 4
|
||||
to_chat(user, "<span class='notice'>You change RCD's mode to 'Grilles & Windows'.</span>")
|
||||
if(4)
|
||||
mode = 1
|
||||
to_chat(user, "<span class='notice'>You change RCD's mode to 'Floor & Walls'.</span>")
|
||||
var/list/choices = list(
|
||||
"Airlock" = image(icon = 'icons/mob/radial.dmi', icon_state = "airlock"),
|
||||
"Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"),
|
||||
"Grilles & Windows" = image(icon = 'icons/mob/radial.dmi', icon_state = "grillewindow"),
|
||||
"Floors & Walls" = image(icon = 'icons/mob/radial.dmi', icon_state = "wallfloor")
|
||||
)
|
||||
if(mode == RCD_AIRLOCK)
|
||||
choices += list(
|
||||
"Change Access" = image(icon = 'icons/mob/radial.dmi', icon_state = "access"),
|
||||
"Change Airlock Type" = image(icon = 'icons/mob/radial.dmi', icon_state = "airlocktype")
|
||||
)
|
||||
else if(mode == RCD_WINDOWGRILLE)
|
||||
choices += list(
|
||||
"Change Window Type" = image(icon = 'icons/mob/radial.dmi', icon_state = "windowtype")
|
||||
)
|
||||
var/choice = show_radial_menu(user,src,choices, custom_check = CALLBACK(src,.proc/check_menu,user))
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(choice)
|
||||
if("Floors & Walls")
|
||||
mode = RCD_FLOORWALL
|
||||
if("Airlock")
|
||||
mode = RCD_AIRLOCK
|
||||
if("Deconstruct")
|
||||
mode = RCD_DECONSTRUCT
|
||||
if("Grilles & Windows")
|
||||
mode = RCD_WINDOWGRILLE
|
||||
if("Change Access")
|
||||
change_airlock_access(user)
|
||||
return
|
||||
if("Change Airlock Type")
|
||||
change_airlock_setting(user)
|
||||
return
|
||||
if("Change Window Type")
|
||||
toggle_window_type(user)
|
||||
return
|
||||
else
|
||||
return
|
||||
playsound(src, 'sound/effects/pop.ogg', 50, 0)
|
||||
to_chat(user, "<span class='notice'>You change RCD's mode to '[choice]'.</span>")
|
||||
|
||||
/obj/item/construction/rcd/proc/target_check(atom/A, mob/user) // only returns true for stuff the device can actually work with
|
||||
if((isturf(A) && A.density && mode==RCD_DECONSTRUCT) || (isturf(A) && !A.density) || (istype(A, /obj/machinery/door/airlock) && mode==RCD_DECONSTRUCT) || istype(A, /obj/structure/grille) || (istype(A, /obj/structure/window) && mode==RCD_DECONSTRUCT) || istype(A, /obj/structure/girder))
|
||||
@@ -523,7 +616,7 @@ RLD
|
||||
name = "rapid-light-device (RLD)"
|
||||
desc = "A device used to rapidly provide lighting sources to an area. Reload with metal, plasteel, glass or compressed matter cartridges."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "rld-5"
|
||||
icon_state = "rld"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
matter = 500
|
||||
@@ -531,6 +624,8 @@ RLD
|
||||
sheetmultiplier = 16
|
||||
var/mode = LIGHT_MODE
|
||||
actions_types = list(/datum/action/item_action/pick_color)
|
||||
ammo_sections = 5
|
||||
has_ammobar = TRUE
|
||||
|
||||
var/wallcost = 10
|
||||
var/floorcost = 15
|
||||
@@ -544,6 +639,10 @@ RLD
|
||||
var/color_choice = null
|
||||
|
||||
|
||||
/obj/item/construction/rld/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/construction/rld/ui_action_click(mob/user, var/datum/action/A)
|
||||
if(istype(A, /datum/action/item_action/pick_color))
|
||||
color_choice = input(user,"","Choose Color",color_choice) as color
|
||||
@@ -551,9 +650,10 @@ RLD
|
||||
..()
|
||||
|
||||
/obj/item/construction/rld/update_icon()
|
||||
icon_state = "rld-[round(matter/35)]"
|
||||
..()
|
||||
|
||||
var/ratio = CEILING((matter / max_matter) * ammo_sections, 1)
|
||||
cut_overlays() //To prevent infinite stacking of overlays
|
||||
add_overlay("rld_light[ratio]")
|
||||
|
||||
/obj/item/construction/rld/attack_self(mob/user)
|
||||
..()
|
||||
|
||||
+167
-29
@@ -2,7 +2,7 @@
|
||||
name = "rapid cable layer"
|
||||
desc = "A device used to rapidly deploy cables. It has screws on the side which can be removed to slide off the cables. Do not use without insulation!"
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "rcl-0"
|
||||
icon_state = "rcl-empty"
|
||||
item_state = "rcl-0"
|
||||
var/obj/structure/cable/last
|
||||
var/obj/item/stack/cable_coil/loaded
|
||||
@@ -14,13 +14,14 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/max_amount = 90
|
||||
var/active = FALSE
|
||||
actions_types = list(/datum/action/item_action/rcl)
|
||||
actions_types = list(/datum/action/item_action/rcl_col,/datum/action/item_action/rcl_gui)
|
||||
var/list/colors = list("red", "yellow", "green", "blue", "pink", "orange", "cyan", "white")
|
||||
var/current_color_index = 1
|
||||
var/ghetto = FALSE
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
var/datum/component/mobhook
|
||||
var/datum/radial_menu/persistent/wiring_gui_menu
|
||||
|
||||
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
@@ -85,27 +86,38 @@
|
||||
/obj/item/twohanded/rcl/Destroy()
|
||||
QDEL_NULL(loaded)
|
||||
last = null
|
||||
setActive(FALSE, null) // setactive(FALSE) removes mobhook
|
||||
QDEL_NULL(mobhook)
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
return ..()
|
||||
|
||||
/obj/item/twohanded/rcl/update_icon()
|
||||
if(!loaded)
|
||||
icon_state = "rcl-0"
|
||||
item_state = "rcl-0"
|
||||
icon_state = "rcl-empty"
|
||||
item_state = "rcl-empty"
|
||||
return
|
||||
cut_overlays()
|
||||
var/cable_amount = 0
|
||||
switch(loaded.amount)
|
||||
if(61 to INFINITY)
|
||||
icon_state = "rcl-30"
|
||||
item_state = "rcl"
|
||||
cable_amount = 3
|
||||
if(31 to 60)
|
||||
icon_state = "rcl-20"
|
||||
item_state = "rcl"
|
||||
cable_amount = 2
|
||||
if(1 to 30)
|
||||
icon_state = "rcl-10"
|
||||
item_state = "rcl"
|
||||
cable_amount = 1
|
||||
else
|
||||
icon_state = "rcl-0"
|
||||
item_state = "rcl-0"
|
||||
cable_amount = 0
|
||||
|
||||
var/mutable_appearance/cable_overlay = mutable_appearance(icon, "rcl-[cable_amount]")
|
||||
cable_overlay.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
if(cable_amount >= 1)
|
||||
icon_state = "rcl"
|
||||
item_state = "rcl"
|
||||
add_overlay(cable_overlay)
|
||||
else
|
||||
icon_state = "rcl-empty"
|
||||
item_state = "rcl-0"
|
||||
add_overlay(cable_overlay)
|
||||
|
||||
|
||||
/obj/item/twohanded/rcl/proc/is_empty(mob/user, loud = 1)
|
||||
update_icon()
|
||||
@@ -115,20 +127,28 @@
|
||||
if(loaded)
|
||||
QDEL_NULL(loaded)
|
||||
loaded = null
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
unwield(user)
|
||||
setActive(wielded, user)
|
||||
active = wielded
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/twohanded/rcl/pickup(mob/user)
|
||||
..()
|
||||
getMobhook(user)
|
||||
|
||||
|
||||
|
||||
/obj/item/twohanded/rcl/dropped(mob/wearer)
|
||||
..()
|
||||
if(mobhook)
|
||||
setActive(FALSE, mobhook.parent)
|
||||
active = FALSE
|
||||
QDEL_NULL(mobhook)
|
||||
last = null
|
||||
|
||||
/obj/item/twohanded/rcl/attack_self(mob/user)
|
||||
..()
|
||||
setActive(wielded, user)
|
||||
active = wielded
|
||||
if(!active)
|
||||
last = null
|
||||
else if(!last)
|
||||
@@ -137,17 +157,24 @@
|
||||
last = C
|
||||
break
|
||||
|
||||
/obj/item/twohanded/rcl/proc/setActive(toggle, mob/user)
|
||||
active = toggle
|
||||
if (active && user)
|
||||
if (mobhook && mobhook.parent != user)
|
||||
obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
|
||||
if(to_hook)
|
||||
if(mobhook && mobhook.parent != to_hook)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
|
||||
mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
|
||||
else
|
||||
QDEL_NULL(mobhook)
|
||||
|
||||
/obj/item/twohanded/rcl/proc/trigger(mob/user)
|
||||
if(active)
|
||||
layCable(user)
|
||||
if(wiring_gui_menu) //update the wire options as you move
|
||||
wiringGuiUpdate(user)
|
||||
|
||||
|
||||
//previous contents of trigger(), lays cable each time the player moves
|
||||
/obj/item/twohanded/rcl/proc/layCable(mob/user)
|
||||
if(!isturf(user.loc))
|
||||
return
|
||||
if(is_empty(user, 0))
|
||||
@@ -156,7 +183,7 @@
|
||||
|
||||
if(prob(2) && ghetto) //Give ghetto RCLs a 2% chance to jam, requiring it to be reactviated manually.
|
||||
to_chat(user, "<span class='warning'>[src]'s wires jam!</span>")
|
||||
setActive(FALSE, user)
|
||||
active = FALSE
|
||||
return
|
||||
else
|
||||
if(last)
|
||||
@@ -179,6 +206,91 @@
|
||||
is_empty(user) //If we've run out, display message
|
||||
update_icon()
|
||||
|
||||
//searches the current tile for a stub cable of the same colour
|
||||
/obj/item/twohanded/rcl/proc/findLinkingCable(mob/user)
|
||||
var/turf/T
|
||||
if(!isturf(user.loc))
|
||||
return
|
||||
|
||||
T = get_turf(user)
|
||||
if(T.intact || !T.can_have_cabling())
|
||||
return
|
||||
|
||||
for(var/obj/structure/cable/C in T)
|
||||
if(!C)
|
||||
continue
|
||||
if(C.cable_color != GLOB.cable_colors[colors[current_color_index]])
|
||||
continue
|
||||
if(C.d1 == 0)
|
||||
return C
|
||||
break
|
||||
return
|
||||
|
||||
|
||||
/obj/item/twohanded/rcl/proc/wiringGuiGenerateChoices(mob/user)
|
||||
var/fromdir = 0
|
||||
var/obj/structure/cable/linkingCable = findLinkingCable(user)
|
||||
if(linkingCable)
|
||||
fromdir = linkingCable.d2
|
||||
|
||||
var/list/wiredirs = list("1","5","4","6","2","10","8","9")
|
||||
for(var/icondir in wiredirs)
|
||||
var/dirnum = text2num(icondir)
|
||||
var/cablesuffix = "[min(fromdir,dirnum)]-[max(fromdir,dirnum)]"
|
||||
if(fromdir == dirnum) //cables can't loop back on themselves
|
||||
cablesuffix = "invalid"
|
||||
var/image/img = image(icon = 'icons/mob/radial.dmi', icon_state = "cable_[cablesuffix]")
|
||||
img.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
wiredirs[icondir] = img
|
||||
return wiredirs
|
||||
|
||||
/obj/item/twohanded/rcl/proc/showWiringGui(mob/user)
|
||||
var/list/choices = wiringGuiGenerateChoices(user)
|
||||
|
||||
wiring_gui_menu = show_radial_menu_persistent(user, src , choices, select_proc = CALLBACK(src, .proc/wiringGuiReact, user), radius = 42)
|
||||
|
||||
/obj/item/twohanded/rcl/proc/wiringGuiUpdate(mob/user)
|
||||
if(!wiring_gui_menu)
|
||||
return
|
||||
|
||||
wiring_gui_menu.entry_animation = FALSE //stop the open anim from playing each time we update
|
||||
var/list/choices = wiringGuiGenerateChoices(user)
|
||||
|
||||
wiring_gui_menu.change_choices(choices,FALSE)
|
||||
|
||||
|
||||
//Callback used to respond to interactions with the wiring menu
|
||||
/obj/item/twohanded/rcl/proc/wiringGuiReact(mob/living/user,choice)
|
||||
if(!choice) //close on a null choice (the center button)
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
return
|
||||
|
||||
choice = text2num(choice)
|
||||
|
||||
if(!isturf(user.loc))
|
||||
return
|
||||
if(is_empty(user, 0))
|
||||
to_chat(user, "<span class='warning'>\The [src] is empty!</span>")
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
if(T.intact || !T.can_have_cabling())
|
||||
return
|
||||
|
||||
loaded.item_color = colors[current_color_index]
|
||||
|
||||
var/obj/structure/cable/linkingCable = findLinkingCable(user)
|
||||
if(linkingCable)
|
||||
if(choice != linkingCable.d2)
|
||||
loaded.cable_join(linkingCable, user, FALSE, choice)
|
||||
last = null
|
||||
else
|
||||
last = loaded.place_turf(get_turf(src), user, choice)
|
||||
|
||||
is_empty(user) //If we've run out, display message
|
||||
|
||||
wiringGuiUpdate(user)
|
||||
|
||||
|
||||
/obj/item/twohanded/rcl/pre_loaded/Initialize() //Comes preloaded with cable, for testing stuff
|
||||
. = ..()
|
||||
@@ -192,12 +304,22 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/twohanded/rcl/ui_action_click(mob/user, action)
|
||||
if(istype(action, /datum/action/item_action/rcl))
|
||||
if(istype(action, /datum/action/item_action/rcl_col))
|
||||
current_color_index++;
|
||||
if (current_color_index > colors.len)
|
||||
current_color_index = 1
|
||||
var/cwname = colors[current_color_index]
|
||||
to_chat(user, "Color changed to [cwname]!")
|
||||
if(loaded)
|
||||
loaded.item_color= colors[current_color_index]
|
||||
update_icon()
|
||||
if(wiring_gui_menu)
|
||||
wiringGuiUpdate(user)
|
||||
else if(istype(action, /datum/action/item_action/rcl_gui))
|
||||
if(wiring_gui_menu) //The menu is already open, close it
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
else //open the menu
|
||||
showWiringGui(user)
|
||||
|
||||
/obj/item/twohanded/rcl/ghetto
|
||||
actions_types = list()
|
||||
@@ -207,13 +329,29 @@
|
||||
|
||||
/obj/item/twohanded/rcl/ghetto/update_icon()
|
||||
if(!loaded)
|
||||
icon_state = "rclg-0"
|
||||
icon_state = "rclg-empty"
|
||||
item_state = "rclg-0"
|
||||
return
|
||||
cut_overlays()
|
||||
var/cable_amount = 0
|
||||
switch(loaded.amount)
|
||||
if(1 to INFINITY)
|
||||
icon_state = "rclg-1"
|
||||
item_state = "rcl"
|
||||
if(20 to INFINITY)
|
||||
cable_amount = 3
|
||||
if(10 to 19)
|
||||
cable_amount = 2
|
||||
if(1 to 9)
|
||||
cable_amount = 1
|
||||
else
|
||||
icon_state = "rclg-1"
|
||||
item_state = "rclg-1"
|
||||
cable_amount = 0
|
||||
|
||||
var/mutable_appearance/cable_overlay = mutable_appearance(icon, "rcl-[cable_amount]")
|
||||
cable_overlay.color = GLOB.cable_colors[colors[current_color_index]]
|
||||
if(cable_amount >= 1)
|
||||
icon_state = "rclg"
|
||||
item_state = "rclg"
|
||||
add_overlay(cable_overlay)
|
||||
else
|
||||
icon_state = "rclg-empty"
|
||||
item_state = "rclg-0"
|
||||
add_overlay(cable_overlay)
|
||||
|
||||
|
||||
@@ -233,6 +233,10 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
playsound(get_turf(user), 'sound/items/deconstruct.ogg', 50, 1)
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/pipe_dispenser/ui_base_html(html)
|
||||
var/datum/asset/spritesheet/assets = get_asset_datum(/datum/asset/spritesheet/pipes)
|
||||
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
|
||||
|
||||
/obj/item/pipe_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
@@ -331,7 +335,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
//make sure what we're clicking is valid for the current category
|
||||
var/static/list/make_pipe_whitelist
|
||||
if(!make_pipe_whitelist)
|
||||
make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe))
|
||||
make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe, /obj/structure/window, /obj/structure/grille))
|
||||
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
|
||||
|
||||
. = FALSE
|
||||
@@ -431,6 +435,10 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
to_chat(user, "<span class='notice'>You start building a transit tube...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, transit_build_speed, target = A))
|
||||
for(var/obj/structure/c_transit_tube/tube in A)
|
||||
if(tube.dir == queued_p_dir || (queued_p_flipped && (tube.dir == turn(queued_p_dir, 45))))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's already a pipe in the way!</span>")
|
||||
return
|
||||
activate()
|
||||
if(queued_p_type == /obj/structure/c_transit_tube_pod)
|
||||
var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A)
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
/obj/item/areaeditor/blueprints/attack_self(mob/user)
|
||||
. = ..()
|
||||
if(!legend)
|
||||
var/area/A = get_area()
|
||||
var/area/A = get_area(user)
|
||||
if(get_area_type() == AREA_STATION)
|
||||
. += "<p>According to \the [src], you are now in <b>\"[html_encode(A.name)]\"</b>.</p>"
|
||||
. += "<p><a href='?src=[REF(src)];edit_area=1'>Change area name</a></p>"
|
||||
@@ -140,12 +140,10 @@
|
||||
legend = FALSE
|
||||
|
||||
|
||||
/obj/item/areaeditor/proc/get_area()
|
||||
var/turf/T = get_turf(usr)
|
||||
var/area/A = T.loc
|
||||
return A
|
||||
|
||||
/obj/item/areaeditor/proc/get_area_type(area/A = get_area())
|
||||
/obj/item/areaeditor/proc/get_area_type(area/A)
|
||||
if(!A)
|
||||
A = get_area(usr)
|
||||
if(A.outdoors)
|
||||
return AREA_SPACE
|
||||
var/list/SPECIALS = list(
|
||||
@@ -183,7 +181,7 @@
|
||||
return ""
|
||||
|
||||
/obj/item/areaeditor/proc/edit_area()
|
||||
var/area/A = get_area()
|
||||
var/area/A = get_area(usr)
|
||||
var/prevname = "[A.name]"
|
||||
var/str = stripped_input(usr,"New area name:", "Area Creation", "", MAX_NAME_LEN)
|
||||
if(!str || !length(str) || str==prevname) //cancel
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
/obj/item/organ/body_egg/Insert(var/mob/living/carbon/M, special = 0)
|
||||
..()
|
||||
owner.add_trait(TRAIT_XENO_HOST, TRAIT_GENERIC)
|
||||
ADD_TRAIT(owner, TRAIT_XENO_HOST, TRAIT_GENERIC)
|
||||
START_PROCESSING(SSobj, src)
|
||||
owner.med_hud_set_status()
|
||||
INVOKE_ASYNC(src, .proc/AddInfectionImages, owner)
|
||||
@@ -24,7 +24,7 @@
|
||||
/obj/item/organ/body_egg/Remove(var/mob/living/carbon/M, special = 0)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
if(owner)
|
||||
owner.remove_trait(TRAIT_XENO_HOST, TRAIT_GENERIC)
|
||||
REMOVE_TRAIT(owner, TRAIT_XENO_HOST, TRAIT_GENERIC)
|
||||
owner.med_hud_set_status()
|
||||
INVOKE_ASYNC(src, .proc/RemoveInfectionImages, owner)
|
||||
..()
|
||||
|
||||
@@ -105,7 +105,7 @@
|
||||
|
||||
if(isturf(A))
|
||||
return
|
||||
if(istype(A,/obj/item/storage/lockbox))
|
||||
if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
|
||||
A.emag_act(user)
|
||||
uses = max(uses - 1, 0)
|
||||
if(!uses)
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
icon_state = "chronogun"
|
||||
item_state = "chronogun"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
item_flags = NODROP | DROPDEL
|
||||
item_flags = DROPDEL
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/chrono_beam)
|
||||
can_charge = 0
|
||||
fire_delay = 50
|
||||
@@ -58,6 +58,7 @@
|
||||
|
||||
/obj/item/gun/energy/chrono_gun/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CHRONO_GUN_TRAIT)
|
||||
if(istype(loc, /obj/item/chrono_eraser))
|
||||
TED = loc
|
||||
else //admin must have spawned it
|
||||
@@ -150,8 +151,8 @@
|
||||
gun = loc
|
||||
. = ..()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/obj/effect/chrono_field
|
||||
@@ -248,9 +249,8 @@
|
||||
|
||||
/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
|
||||
var/datum/gas_mixture/GM = new
|
||||
GM.add_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
GM.gases[/datum/gas/oxygen][MOLES] = MOLES_O2STANDARD
|
||||
GM.gases[/datum/gas/nitrogen][MOLES] = MOLES_N2STANDARD
|
||||
GM.gases[/datum/gas/oxygen] = MOLES_O2STANDARD
|
||||
GM.gases[/datum/gas/nitrogen] = MOLES_N2STANDARD
|
||||
GM.temperature = T20C
|
||||
return GM
|
||||
|
||||
|
||||
@@ -102,7 +102,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
icon_state = "cigoff"
|
||||
throw_speed = 0.5
|
||||
item_state = "cigoff"
|
||||
container_type = INJECTABLE
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
body_parts_covered = null
|
||||
grind_results = list()
|
||||
@@ -123,8 +122,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
/obj/item/clothing/mask/cigarette/Initialize()
|
||||
. = ..()
|
||||
create_reagents(chem_volume)
|
||||
reagents.set_reacting(FALSE) // so it doesn't react until you light it
|
||||
create_reagents(chem_volume, INJECTABLE | NO_REACT) // so it doesn't react until you light it
|
||||
if(list_reagents)
|
||||
reagents.add_reagent_list(list_reagents)
|
||||
if(starts_lit)
|
||||
@@ -184,7 +182,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
qdel(src)
|
||||
return
|
||||
// allowing reagents to react after being lit
|
||||
reagents.set_reacting(TRUE)
|
||||
DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
|
||||
reagents.handle_reactions()
|
||||
icon_state = icon_on
|
||||
item_state = icon_on
|
||||
@@ -325,7 +323,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
list_reagents = list("space_drugs" = 15, "lipolicide" = 35)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/rollie/mindbreaker
|
||||
list_reagents = list("mindbreaker" = 35, "lipolicide" = 15)
|
||||
list_reagents = list("mindbreaker" = 35, "lipolicide" = 15)
|
||||
|
||||
/obj/item/cigbutt/roach
|
||||
name = "roach"
|
||||
@@ -709,9 +707,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
item_state = null
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/chem_volume = 100
|
||||
var/vapetime = 0 //this so it won't puff out clouds every tick
|
||||
var/screw = 0 // kinky
|
||||
var/super = 0 //for the fattest vapes dude.
|
||||
var/vapetime = FALSE //this so it won't puff out clouds every tick
|
||||
var/screw = FALSE // kinky
|
||||
var/super = FALSE //for the fattest vapes dude.
|
||||
|
||||
/obj/item/clothing/mask/vape/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is puffin hard on dat vape, [user.p_they()] trying to join the vape life on a whole notha plane!</span>")//it doesn't give you cancer, it is cancer
|
||||
@@ -720,8 +718,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
|
||||
/obj/item/clothing/mask/vape/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
create_reagents(chem_volume)
|
||||
reagents.set_reacting(FALSE) // so it doesn't react until you light it
|
||||
create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it
|
||||
reagents.add_reagent("nicotine", 50)
|
||||
if(!icon_state)
|
||||
if(!param_color)
|
||||
@@ -730,52 +727,48 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
item_state = "[param_color]_vape"
|
||||
|
||||
/obj/item/clothing/mask/vape/attackby(obj/item/O, mob/user, params)
|
||||
if(O.is_drainable())
|
||||
if(reagents.total_volume < chem_volume)
|
||||
if(O.reagents.total_volume > 0)
|
||||
O.reagents.trans_to(src,25)
|
||||
to_chat(user, "<span class='notice'>You add the contents of [O] to [src].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[O] is empty!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] can't hold anymore reagents!</span>")
|
||||
|
||||
if(istype(O, /obj/item/screwdriver))
|
||||
if(O.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
if(!screw)
|
||||
screw = 1
|
||||
screw = TRUE
|
||||
to_chat(user, "<span class='notice'>You open the cap on [src].</span>")
|
||||
if(super)
|
||||
ENABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER)
|
||||
if(obj_flags & EMAGGED)
|
||||
add_overlay("vapeopen_high")
|
||||
else if(super)
|
||||
add_overlay("vapeopen_med")
|
||||
else
|
||||
add_overlay("vapeopen_low")
|
||||
else
|
||||
screw = 0
|
||||
screw = FALSE
|
||||
to_chat(user, "<span class='notice'>You close the cap on [src].</span>")
|
||||
DISABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER)
|
||||
cut_overlays()
|
||||
|
||||
if(istype(O, /obj/item/multitool))
|
||||
if(O.tool_behaviour == TOOL_MULTITOOL)
|
||||
if(screw && !(obj_flags & EMAGGED))//also kinky
|
||||
if(!super)
|
||||
cut_overlays()
|
||||
super = 1
|
||||
super = TRUE
|
||||
to_chat(user, "<span class='notice'>You increase the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_med")
|
||||
else
|
||||
cut_overlays()
|
||||
super = 0
|
||||
super = FALSE
|
||||
to_chat(user, "<span class='notice'>You decrease the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_low")
|
||||
|
||||
if(screw && (obj_flags & EMAGGED))
|
||||
to_chat(user, "<span class='notice'>[src] can't be modified!</span>")
|
||||
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/clothing/mask/vape/emag_act(mob/user)// I WON'T REGRET WRITTING THIS, SURLY.
|
||||
if(screw)
|
||||
if(!(obj_flags & EMAGGED))
|
||||
cut_overlays()
|
||||
obj_flags |= EMAGGED
|
||||
super = 0
|
||||
super = FALSE
|
||||
to_chat(user, "<span class='warning'>You maximize the voltage of [src].</span>")
|
||||
add_overlay("vapeopen_high")
|
||||
var/datum/effect_system/spark_spread/sp = new /datum/effect_system/spark_spread //for effect
|
||||
@@ -790,13 +783,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
if(reagents.total_volume > 0)
|
||||
to_chat(user, "<span class='notice'>You empty [src] of all reagents.</span>")
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/vape/equipped(mob/user, slot)
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
if(!screw)
|
||||
to_chat(user, "<span class='notice'>You start puffing on the vape.</span>")
|
||||
reagents.set_reacting(TRUE)
|
||||
DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else //it will not start if the vape is opened.
|
||||
to_chat(user, "<span class='warning'>You need to close the cap first!</span>")
|
||||
@@ -804,7 +796,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
/obj/item/clothing/mask/vape/dropped(mob/user)
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.get_item_by_slot(SLOT_WEAR_MASK) == src)
|
||||
reagents.set_reacting(FALSE)
|
||||
ENABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/clothing/mask/vape/proc/hand_reagents()//had to rename to avoid duplicate error
|
||||
|
||||
@@ -110,6 +110,7 @@
|
||||
/obj/item/circuitboard/computer/cloning
|
||||
name = "Cloning (Computer Board)"
|
||||
build_path = /obj/machinery/computer/cloning
|
||||
var/list/records = list()
|
||||
|
||||
/obj/item/circuitboard/computer/prototype_cloning
|
||||
name = "Prototype Cloning (Computer Board)"
|
||||
@@ -123,6 +124,14 @@
|
||||
name = "Orion Trail (Computer Board)"
|
||||
build_path = /obj/machinery/computer/arcade/orion_trail
|
||||
|
||||
/obj/item/circuitboard/computer/arcade/minesweeper
|
||||
name = "Minesweeper (Computer Board)"
|
||||
build_path = /obj/machinery/computer/arcade/minesweeper
|
||||
|
||||
/obj/item/circuitboard/computer/arcade/amputation
|
||||
name = "Mediborg's Amputation Adventure (Computer Board)"
|
||||
build_path = /obj/machinery/computer/arcade/amputation
|
||||
|
||||
/obj/item/circuitboard/computer/turbine_control
|
||||
name = "Turbine control (Computer Board)"
|
||||
build_path = /obj/machinery/computer/turbine_computer
|
||||
|
||||
@@ -68,6 +68,8 @@
|
||||
var/pre_noise = FALSE
|
||||
var/post_noise = FALSE
|
||||
|
||||
var/datum/team/gang/gang //For marking territory.
|
||||
var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on.
|
||||
|
||||
/obj/item/toy/crayon/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -252,7 +254,7 @@
|
||||
cost = 0
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if (H.has_trait(TRAIT_TAGGER))
|
||||
if (HAS_TRAIT(H, TRAIT_TAGGER))
|
||||
cost *= 0.5
|
||||
var/charges_used = use_charges(user, cost)
|
||||
if(!charges_used)
|
||||
@@ -288,6 +290,13 @@
|
||||
else if(drawing in numerals)
|
||||
temp = "number"
|
||||
|
||||
// If a gang member is using a gang spraycan, it'll behave differently
|
||||
var/gang_mode = FALSE
|
||||
if(gang && user.mind && user.mind.has_antag_datum(/datum/antagonist/gang)) //Heres a check.
|
||||
gang_mode = TRUE // No more runtimes if a non-gang member sprays a gang can, it just works like normal cans.
|
||||
// discontinue if the area isn't valid for tagging because gang "honour"
|
||||
if(gang_mode && (!can_claim_for_gang(user, target)))
|
||||
return
|
||||
|
||||
var/graf_rot
|
||||
if(drawing in oriented)
|
||||
@@ -310,20 +319,22 @@
|
||||
clicky = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
|
||||
if(!instant)
|
||||
to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
|
||||
to_chat(user, "<span class='notice'>You start drawing a [temp] on the [target.name]...</span>")
|
||||
|
||||
if(pre_noise)
|
||||
audible_message("<span class='notice'>You hear spraying.</span>")
|
||||
playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
|
||||
|
||||
var/takes_time = !instant
|
||||
var/takes_time = !instant //For order purposes, since I'm maximum bad.
|
||||
if(gang_mode)
|
||||
takes_time = TRUE
|
||||
|
||||
var/wait_time = 50
|
||||
if(paint_mode == PAINT_LARGE_HORIZONTAL)
|
||||
wait_time *= 3
|
||||
|
||||
if(takes_time)
|
||||
if(!do_after(user, 50, target = target))
|
||||
if(takes_time) //This is what deteremines the time it takes to spray a tag in gang mode. 50 is Default.
|
||||
if(!do_after(user, gang_tag_delay, target = target)) //25 is a good number, but we have gang_tag_delay var now.
|
||||
return
|
||||
|
||||
if(length(text_buffer))
|
||||
@@ -332,26 +343,34 @@
|
||||
|
||||
var/list/turf/affected_turfs = list()
|
||||
|
||||
|
||||
if(actually_paints)
|
||||
switch(paint_mode)
|
||||
if(PAINT_NORMAL)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
|
||||
C.add_hiddenprint(user)
|
||||
C.pixel_x = clickx
|
||||
C.pixel_y = clicky
|
||||
affected_turfs += target
|
||||
if(PAINT_LARGE_HORIZONTAL)
|
||||
var/turf/left = locate(target.x-1,target.y,target.z)
|
||||
var/turf/right = locate(target.x+1,target.y,target.z)
|
||||
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
if(gang_mode)
|
||||
// Double check it wasn't tagged in the meanwhile.
|
||||
if(!can_claim_for_gang(user, target))
|
||||
return
|
||||
tag_for_gang(user, target)
|
||||
affected_turfs += target
|
||||
else
|
||||
switch(paint_mode)
|
||||
if(PAINT_NORMAL)
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(target, paint_color, drawing, temp, graf_rot)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += left
|
||||
affected_turfs += right
|
||||
C.pixel_x = clickx
|
||||
C.pixel_y = clicky
|
||||
affected_turfs += target
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
|
||||
return
|
||||
if(PAINT_LARGE_HORIZONTAL)
|
||||
var/turf/left = locate(target.x-1,target.y,target.z)
|
||||
var/turf/right = locate(target.x+1,target.y,target.z)
|
||||
if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
|
||||
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
||||
C.add_hiddenprint(user)
|
||||
affected_turfs += left
|
||||
affected_turfs += right
|
||||
affected_turfs += target
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
|
||||
return
|
||||
|
||||
if(!instant)
|
||||
to_chat(user, "<span class='notice'>You finish drawing \the [temp].</span>")
|
||||
@@ -373,6 +392,52 @@
|
||||
reagents.trans_to(t, ., volume_multiplier)
|
||||
check_empty(user)
|
||||
|
||||
|
||||
//////////////Gang mode stuff/////////////////
|
||||
/obj/item/toy/crayon/proc/can_claim_for_gang(mob/user, atom/target)
|
||||
// Check area validity.
|
||||
// Reject space, player-created areas, and non-station z-levels.
|
||||
var/area/A = get_area(target)
|
||||
if(!A || (!is_station_level(A.z)) || !A.valid_territory)
|
||||
to_chat(user, "<span class='warning'>[A] is unsuitable for tagging.</span>")
|
||||
return FALSE
|
||||
|
||||
var/spraying_over = FALSE
|
||||
for(var/G in target)
|
||||
var/obj/effect/decal/cleanable/crayon/gang/gangtag = G
|
||||
if(istype(gangtag))
|
||||
var/datum/antagonist/gang/GA = user.mind.has_antag_datum(/datum/antagonist/gang)
|
||||
if(gangtag.gang != GA.gang)
|
||||
spraying_over = TRUE
|
||||
break
|
||||
|
||||
var/occupying_gang = territory_claimed(A, user)
|
||||
if(occupying_gang && !spraying_over)
|
||||
to_chat(user, "<span class='danger'>[A] has already been tagged by the [occupying_gang] gang! You must get rid of or spray over the old tag first!</span>")
|
||||
return FALSE
|
||||
|
||||
// If you pass the gauntlet of checks, you're good to proceed
|
||||
return TRUE
|
||||
|
||||
/obj/item/toy/crayon/proc/territory_claimed(area/territory, mob/user)
|
||||
for(var/datum/team/gang/G in GLOB.gangs)
|
||||
if(territory.type in (G.territories|G.new_territories))
|
||||
. = G.name
|
||||
break
|
||||
|
||||
/obj/item/toy/crayon/proc/tag_for_gang(mob/user, atom/target)
|
||||
//Delete any old markings on this tile, including other gang tags
|
||||
for(var/obj/effect/decal/cleanable/crayon/old_marking in target)
|
||||
qdel(old_marking)
|
||||
|
||||
var/datum/antagonist/gang/G = user.mind.has_antag_datum(/datum/antagonist/gang)
|
||||
var/area/territory = get_area(target)
|
||||
|
||||
new /obj/effect/decal/cleanable/crayon/gang(target,G.gang,"graffiti",0,user) // Heres the gang tag.
|
||||
to_chat(user, "<span class='notice'>You tagged [territory] for your gang!</span>")
|
||||
/////////////////Gang end////////////////////
|
||||
|
||||
|
||||
/obj/item/toy/crayon/attack(mob/M, mob/user)
|
||||
if(edible && (M == user))
|
||||
to_chat(user, "You take a bite of the [src.name]. Delicious!")
|
||||
@@ -524,6 +589,7 @@
|
||||
is_capped = TRUE
|
||||
self_contained = FALSE // Don't disappear when they're empty
|
||||
can_change_colour = TRUE
|
||||
gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE.
|
||||
|
||||
validSurfaces = list(/turf/open/floor, /turf/closed/wall)
|
||||
reagent_contents = list("welding_fuel" = 1, "ethanol" = 1)
|
||||
@@ -669,6 +735,7 @@
|
||||
icon_capped = "deathcan2_cap"
|
||||
icon_uncapped = "deathcan2"
|
||||
use_overlays = FALSE
|
||||
gang = FALSE
|
||||
|
||||
volume_multiplier = 25
|
||||
charges = 100
|
||||
@@ -683,6 +750,7 @@
|
||||
icon_capped = "clowncan2_cap"
|
||||
icon_uncapped = "clowncan2"
|
||||
use_overlays = FALSE
|
||||
gang = FALSE
|
||||
|
||||
reagent_contents = list("lube" = 1, "banana" = 1)
|
||||
volume_multiplier = 5
|
||||
@@ -695,6 +763,7 @@
|
||||
icon_capped = "mimecan_cap"
|
||||
icon_uncapped = "mimecan"
|
||||
use_overlays = FALSE
|
||||
gang = FALSE
|
||||
|
||||
can_change_colour = FALSE
|
||||
paint_color = "#FFFFFF" //RGB
|
||||
@@ -703,6 +772,26 @@
|
||||
post_noise = FALSE
|
||||
reagent_contents = list("nothing" = 1, "mutetoxin" = 1)
|
||||
|
||||
/obj/item/toy/crayon/spraycan/gang
|
||||
charges = 20 // Charges back to 20, which is the default value for them.
|
||||
gang = TRUE
|
||||
gang_tag_delay = 15 //Its 50% faster than a regular spraycan, for tagging. After-all they did spend points/meet the boss.
|
||||
|
||||
pre_noise = FALSE
|
||||
post_noise = TRUE // Its even more stealthy just a tad.
|
||||
|
||||
/obj/item/toy/crayon/spraycan/gang/Initialize(loc, datum/team/gang/G)
|
||||
..()
|
||||
if(G)
|
||||
gang = G
|
||||
paint_color = G.color
|
||||
update_icon()
|
||||
|
||||
/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
|
||||
. = ..()
|
||||
if(user.mind && user.mind.has_antag_datum(/datum/antagonist/gang) || isobserver(user))
|
||||
to_chat(user, "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster.")
|
||||
|
||||
#undef RANDOM_GRAFFITI
|
||||
#undef RANDOM_LETTER
|
||||
#undef RANDOM_NUMBER
|
||||
|
||||
@@ -444,7 +444,7 @@
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/H)
|
||||
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
|
||||
return (!H.suiciding && !(H.has_trait(TRAIT_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
return (!H.suiciding && !(HAS_TRAIT(H, TRAIT_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H)
|
||||
if(req_defib)
|
||||
@@ -585,7 +585,7 @@
|
||||
shock_touching(30, H)
|
||||
var/failed
|
||||
|
||||
if (H.suiciding || (H.has_trait(TRAIT_NOCLONE)))
|
||||
if (H.suiciding || (HAS_TRAIT(H, TRAIT_NOCLONE)))
|
||||
failed = "<span class='warning'>[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile.</span>"
|
||||
else if (H.hellbound)
|
||||
failed = "<span class='warning'>[req_defib ? "[defib]" : "[src]"] buzzes: Resuscitation failed - Patient's soul appears to be on another plane of existence. Further attempts futile.</span>"
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/carpplushie/dehy_carp/plop(obj/item/toy/plush/Daddy)
|
||||
return FALSE
|
||||
|
||||
/obj/item/toy/plush/carpplushie/dehy_carp/proc/Swell()
|
||||
desc = "It's growing!"
|
||||
visible_message("<span class='notice'>[src] swells up!</span>")
|
||||
|
||||
@@ -10,11 +10,20 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
#define PDA_SCANNER_HALOGEN 4
|
||||
#define PDA_SCANNER_GAS 5
|
||||
#define PDA_SPAM_DELAY 2 MINUTES
|
||||
#define PDA_STANDARD_OVERLAYS list("pda-r", "blank", "id_overlay", "insert_overlay", "light_overlay", "pai_overlay")
|
||||
|
||||
//pda icon overlays list defines
|
||||
#define PDA_OVERLAY_ALERT 1
|
||||
#define PDA_OVERLAY_SCREEN 2
|
||||
#define PDA_OVERLAY_ID 3
|
||||
#define PDA_OVERLAY_ITEM 4
|
||||
#define PDA_OVERLAY_LIGHT 5
|
||||
#define PDA_OVERLAY_PAI 6
|
||||
|
||||
/obj/item/pda
|
||||
name = "\improper PDA"
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon = 'icons/obj/pda_alt.dmi'
|
||||
icon_state = "pda"
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
@@ -31,7 +40,8 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/default_cartridge = 0 // Access level defined by cartridge
|
||||
var/obj/item/cartridge/cartridge = null //current cartridge
|
||||
var/mode = 0 //Controls what menu the PDA will display. 0 is hub; the rest are either built in or based on cartridge.
|
||||
var/icon_alert = "pda-r" //Icon to be overlayed for message alerts. Taken from the pda icon file.
|
||||
var/list/overlays_icons = list('icons/obj/pda_alt.dmi' = list("pda-r", "screen_default", "id_overlay", "insert_overlay", "light_overlay", "pai_overlay"))
|
||||
var/current_overlays = PDA_STANDARD_OVERLAYS
|
||||
var/font_index = 0 //This int tells DM which font is currently selected and lets DM know when the last font has been selected so that it can cycle back to the first font when "toggle font" is pressed again.
|
||||
var/font_mode = "font-family:monospace;" //The currently selected font.
|
||||
var/background_color = "#808000" //The currently selected background color.
|
||||
@@ -58,7 +68,6 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/last_everyone //No text for everyone spamming
|
||||
var/last_noise //Also no honk spamming that's bad too
|
||||
var/ttone = "beep" //The ringtone!
|
||||
var/lock_code = "" // Lockcode to unlock uplink
|
||||
var/honkamt = 0 //How many honks left when infected with honk.exe
|
||||
var/mimeamt = 0 //How many silence left when infected with mime.exe
|
||||
var/note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft." //Current note in the notepad function
|
||||
@@ -78,7 +87,9 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
var/list/contained_item = list(/obj/item/pen, /obj/item/toy/crayon, /obj/item/lipstick, /obj/item/flashlight/pen, /obj/item/clothing/mask/cigarette)
|
||||
var/obj/item/inserted_item //Used for pen, crayon, and lipstick insertion or removal. Same as above.
|
||||
var/overlays_x_offset = 0 //x offset to use for certain overlays
|
||||
var/list/overlays_offsets // offsets to use for certain overlays
|
||||
var/overlays_x_offset = 0
|
||||
var/overlays_y_offset = 0
|
||||
|
||||
var/underline_flag = TRUE //flag for underline
|
||||
|
||||
@@ -91,15 +102,13 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
return BRUTELOSS
|
||||
|
||||
/obj/item/pda/examine(mob/user)
|
||||
..()
|
||||
if(!id && !inserted_item)
|
||||
return
|
||||
|
||||
if(id)
|
||||
to_chat(user, "<span class='notice'>Alt-click to remove the id.</span>")
|
||||
|
||||
. = ..()
|
||||
var/dat = id ? "<span class='notice'>Alt-click to remove the id.</span>" : ""
|
||||
if(inserted_item && (!isturf(loc)))
|
||||
to_chat(user, "<span class='notice'>Ctrl-click to remove [inserted_item].</span>")
|
||||
dat += "\n<span class='notice'>Ctrl-click to remove [inserted_item].</span>"
|
||||
if(LAZYLEN(GLOB.pda_reskins))
|
||||
dat += "\n<span class='notice'>Ctrl-shift-click it to reskin it.</span>"
|
||||
to_chat(user, dat)
|
||||
|
||||
/obj/item/pda/Initialize()
|
||||
. = ..()
|
||||
@@ -113,30 +122,71 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
inserted_item = new inserted_item(src)
|
||||
else
|
||||
inserted_item = new /obj/item/pen(src)
|
||||
update_icon()
|
||||
update_icon(FALSE, TRUE)
|
||||
|
||||
/obj/item/pda/CtrlShiftClick(mob/living/user)
|
||||
. = ..()
|
||||
if(GLOB.pda_reskins && user.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
||||
reskin_obj(user)
|
||||
|
||||
/obj/item/pda/reskin_obj(mob/M)
|
||||
if(!LAZYLEN(GLOB.pda_reskins))
|
||||
return
|
||||
var/dat = "<b>Reskin options for [name]:</b>"
|
||||
for(var/V in GLOB.pda_reskins)
|
||||
var/output = icon2html(GLOB.pda_reskins[V], M, icon_state)
|
||||
dat += "\n[V]: <span class='reallybig'>[output]</span>"
|
||||
to_chat(M, dat)
|
||||
|
||||
var/choice = input(M, "Choose the a reskin for [src]","Reskin Object") as null|anything in GLOB.pda_reskins
|
||||
var/new_icon = GLOB.pda_reskins[choice]
|
||||
if(QDELETED(src) || isnull(new_icon) || new_icon == icon || M.incapacitated() || !in_range(M,src))
|
||||
return
|
||||
icon = new_icon
|
||||
update_icon(FALSE, TRUE)
|
||||
to_chat(M, "[src] is now skinned as '[choice]'.")
|
||||
|
||||
/obj/item/pda/proc/set_new_overlays()
|
||||
if(!overlays_offsets || !(icon in overlays_offsets))
|
||||
overlays_x_offset = 0
|
||||
overlays_y_offset = 0
|
||||
else
|
||||
var/list/new_offsets = overlays_offsets[icon]
|
||||
if(new_offsets)
|
||||
overlays_x_offset = new_offsets[1]
|
||||
overlays_y_offset = new_offsets[2]
|
||||
if(!(icon in overlays_icons))
|
||||
current_overlays = PDA_STANDARD_OVERLAYS
|
||||
return
|
||||
current_overlays = overlays_icons[icon]
|
||||
|
||||
/obj/item/pda/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(!equipped)
|
||||
if(user.client)
|
||||
background_color = user.client.prefs.pda_color
|
||||
switch(user.client.prefs.pda_style)
|
||||
if(MONO)
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
if(SHARE)
|
||||
font_index = MODE_SHARE
|
||||
font_mode = FONT_SHARE
|
||||
if(ORBITRON)
|
||||
font_index = MODE_ORBITRON
|
||||
font_mode = FONT_ORBITRON
|
||||
if(VT)
|
||||
font_index = MODE_VT
|
||||
font_mode = FONT_VT
|
||||
else
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
equipped = TRUE
|
||||
if(equipped)
|
||||
return
|
||||
if(user.client)
|
||||
background_color = user.client.prefs.pda_color
|
||||
switch(user.client.prefs.pda_style)
|
||||
if(MONO)
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
if(SHARE)
|
||||
font_index = MODE_SHARE
|
||||
font_mode = FONT_SHARE
|
||||
if(ORBITRON)
|
||||
font_index = MODE_ORBITRON
|
||||
font_mode = FONT_ORBITRON
|
||||
if(VT)
|
||||
font_index = MODE_VT
|
||||
font_mode = FONT_VT
|
||||
else
|
||||
font_index = MODE_MONO
|
||||
font_mode = FONT_MONO
|
||||
var/pref_skin = GLOB.pda_reskins[user.client.prefs.pda_skin]
|
||||
if(icon != pref_skin)
|
||||
icon = pref_skin
|
||||
update_icon(FALSE, TRUE)
|
||||
equipped = TRUE
|
||||
|
||||
/obj/item/pda/proc/update_label()
|
||||
name = "PDA-[owner] ([ownjob])" //Name generalisation
|
||||
@@ -150,33 +200,36 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/GetID()
|
||||
return id
|
||||
|
||||
/obj/item/pda/update_icon()
|
||||
/obj/item/pda/update_icon(alert = FALSE, new_overlays = FALSE)
|
||||
if(new_overlays)
|
||||
set_new_overlays()
|
||||
cut_overlays()
|
||||
add_overlay(alert ? current_overlays[PDA_OVERLAY_ALERT] : current_overlays[PDA_OVERLAY_SCREEN])
|
||||
var/mutable_appearance/overlay = new()
|
||||
overlay.pixel_x = overlays_x_offset
|
||||
if(id)
|
||||
overlay.icon_state = "id_overlay"
|
||||
overlay.icon_state = current_overlays[PDA_OVERLAY_ID]
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
if(inserted_item)
|
||||
overlay.icon_state = "insert_overlay"
|
||||
overlay.icon_state = current_overlays[PDA_OVERLAY_ITEM]
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
if(fon)
|
||||
overlay.icon_state = "light_overlay"
|
||||
overlay.icon_state = current_overlays[PDA_OVERLAY_LIGHT]
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
if(pai)
|
||||
if(pai.pai)
|
||||
overlay.icon_state = "pai_overlay"
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
else
|
||||
overlay.icon_state = "pai_off_overlay"
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
overlay.icon_state = "[current_overlays[PDA_OVERLAY_PAI]][pai.pai ? "" : "_off"]"
|
||||
add_overlay(new /mutable_appearance(overlay))
|
||||
|
||||
/obj/item/pda/MouseDrop(obj/over_object, src_location, over_location)
|
||||
/obj/item/pda/MouseDrop(mob/over, src_location, over_location)
|
||||
var/mob/M = usr
|
||||
if((!istype(over_object, /obj/screen)) && usr.canUseTopic(src))
|
||||
if((M == over) && usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return attack_self(M)
|
||||
return ..()
|
||||
|
||||
/obj/item/pda/attack_self_tk(mob/user)
|
||||
to_chat(user, "<span class='warning'>The PDA's capacitive touch screen doesn't seem to respond!</span>")
|
||||
return
|
||||
|
||||
/obj/item/pda/interact(mob/user)
|
||||
if(!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
@@ -358,9 +411,9 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
if (total_moles)
|
||||
for(var/id in env_gases)
|
||||
var/gas_level = env_gases[id][MOLES]/total_moles
|
||||
var/gas_level = env_gases[id]/total_moles
|
||||
if(gas_level > 0)
|
||||
dat += "[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
dat += "[GLOB.meta_gas_names[id]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
|
||||
dat += "Temperature: [round(environment.temperature-T0C)]°C<br>"
|
||||
dat += "<br>"
|
||||
@@ -382,7 +435,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
var/mob/living/U = usr
|
||||
//Looking for master was kind of pointless since PDAs don't appear to have one.
|
||||
|
||||
if(usr.canUseTopic(src) && !href_list["close"])
|
||||
if(usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK) && !href_list["close"])
|
||||
add_fingerprint(U)
|
||||
U.set_machine(src)
|
||||
|
||||
@@ -636,7 +689,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
/obj/item/pda/proc/remove_id()
|
||||
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE))
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
|
||||
if (id)
|
||||
@@ -736,8 +789,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message()] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>)")
|
||||
|
||||
update_icon()
|
||||
add_overlay(icon_alert)
|
||||
update_icon(TRUE)
|
||||
|
||||
/obj/item/pda/proc/send_to_all(mob/living/U)
|
||||
if (last_everyone && world.time < last_everyone + PDA_SPAM_DELAY)
|
||||
@@ -802,7 +854,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
/obj/item/pda/proc/remove_pen()
|
||||
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE))
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
|
||||
if(inserted_item)
|
||||
@@ -1076,4 +1128,11 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
#undef PDA_SCANNER_HALOGEN
|
||||
#undef PDA_SCANNER_GAS
|
||||
#undef PDA_SPAM_DELAY
|
||||
#undef PDA_STANDARD_OVERLAYS
|
||||
|
||||
#undef PDA_OVERLAY_ALERT
|
||||
#undef PDA_OVERLAY_SCREEN
|
||||
#undef PDA_OVERLAY_ID
|
||||
#undef PDA_OVERLAY_ITEM
|
||||
#undef PDA_OVERLAY_LIGHT
|
||||
#undef PDA_OVERLAY_PAI
|
||||
@@ -124,6 +124,16 @@
|
||||
icon_state = "pda-captain"
|
||||
detonatable = FALSE
|
||||
|
||||
/obj/item/pda/lieutenant
|
||||
name = "lieutenant PDA"
|
||||
default_cartridge = /obj/item/cartridge/captain
|
||||
inserted_item = /obj/item/pen/fountain/captain
|
||||
icon_state = "pda-lieutenant"
|
||||
ttone = "bwoink"
|
||||
detonatable = FALSE
|
||||
hidden = TRUE
|
||||
note = "Congratulations, you have chosen the Thinktronic 5230-2 Personal Data Assistant Prestige Edition! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft."
|
||||
|
||||
/obj/item/pda/cargo
|
||||
name = "cargo technician PDA"
|
||||
default_cartridge = /obj/item/cartridge/quartermaster
|
||||
@@ -171,25 +181,29 @@
|
||||
/obj/item/pda/curator
|
||||
name = "curator PDA"
|
||||
icon_state = "pda-library"
|
||||
icon_alert = "pda-r-library"
|
||||
overlays_icons = list('icons/obj/pda.dmi' = list("pda-r-library","blank","id_overlay","insert_overlay", "light_overlay", "pai_overlay"),
|
||||
'icons/obj/pda_alt.dmi' = list("pda-r","screen_default","id_overlay","insert_overlay", "light_overlay", "pai_overlay"))
|
||||
current_overlays = list("pda-r-library","blank","id_overlay","insert_overlay", "light_overlay", "pai_overlay")
|
||||
default_cartridge = /obj/item/cartridge/curator
|
||||
inserted_item = /obj/item/pen/fountain
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a WGW-11 series e-reader."
|
||||
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
|
||||
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft."
|
||||
silent = TRUE //Quiet in the library!
|
||||
overlays_offsets = list('icons/obj/pda.dmi' = list(-3,0))
|
||||
overlays_x_offset = -3
|
||||
|
||||
/obj/item/pda/clear
|
||||
name = "clear PDA"
|
||||
icon_state = "pda-clear"
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special edition with a transparent case."
|
||||
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!"
|
||||
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft."
|
||||
|
||||
/obj/item/pda/neko
|
||||
name = "neko PDA"
|
||||
icon_state = "pda-neko"
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special edition a feline fine case."
|
||||
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Mew Turbo Limited Edition NYA~!"
|
||||
overlays_icons = list('icons/obj/pda_alt.dmi' = list("pda-r", "screen_neko", "id_overlay", "insert_overlay", "light_overlay", "pai_overlay"))
|
||||
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special feline edition."
|
||||
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Mew Turbo Limited Edition NYA~! To help with navigation, we have provided the following definitions. North: Fore. South: Aft. West: Port. East: Starboard. Quarter is either side of aft."
|
||||
|
||||
/obj/item/pda/cook
|
||||
name = "cook PDA"
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
|
||||
/obj/item/cartridge/detective
|
||||
name = "\improper D.E.T.E.C.T. cartridge"
|
||||
icon_state = "cart-s"
|
||||
icon_state = "cart-eye"
|
||||
access = CART_SECURITY | CART_MEDICAL | CART_MANIFEST
|
||||
bot_access_flags = SEC_BOT
|
||||
|
||||
@@ -100,23 +100,25 @@
|
||||
|
||||
/obj/item/cartridge/lawyer
|
||||
name = "\improper P.R.O.V.E. cartridge"
|
||||
icon_state = "cart-s"
|
||||
icon_state = "cart-law"
|
||||
access = CART_SECURITY
|
||||
spam_enabled = 1
|
||||
|
||||
/obj/item/cartridge/curator
|
||||
name = "\improper Lib-Tweet cartridge"
|
||||
icon_state = "cart-s"
|
||||
icon_state = "cart-lib"
|
||||
access = CART_NEWSCASTER
|
||||
|
||||
/obj/item/cartridge/roboticist
|
||||
name = "\improper B.O.O.P. Remote Control cartridge"
|
||||
desc = "Packed with heavy duty triple-bot interlink!"
|
||||
icon_state = "cart-robo"
|
||||
bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
|
||||
access = CART_DRONEPHONE
|
||||
|
||||
/obj/item/cartridge/signal
|
||||
name = "generic signaler cartridge"
|
||||
icon_state = "cart-sig"
|
||||
desc = "A data cartridge with an integrated radio signaler module."
|
||||
|
||||
/obj/item/cartridge/signal/toxins
|
||||
|
||||
@@ -53,7 +53,6 @@
|
||||
|
||||
/obj/item/cartridge/virus/syndicate
|
||||
name = "\improper Detomatix cartridge"
|
||||
icon_state = "cart"
|
||||
access = CART_REMOTE_DOOR
|
||||
remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
|
||||
charges = 4
|
||||
@@ -85,7 +84,7 @@
|
||||
|
||||
/obj/item/cartridge/virus/frame
|
||||
name = "\improper F.R.A.M.E. cartridge"
|
||||
icon_state = "cart"
|
||||
icon_state = "cart-f"
|
||||
var/telecrystals = 0
|
||||
|
||||
/obj/item/cartridge/virus/frame/send_virus(obj/item/pda/target, mob/living/U)
|
||||
@@ -99,7 +98,7 @@
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
|
||||
if(!hidden_uplink)
|
||||
hidden_uplink = target.AddComponent(/datum/component/uplink)
|
||||
target.lock_code = lock_code
|
||||
hidden_uplink.unlock_code = lock_code
|
||||
else
|
||||
hidden_uplink.hidden_crystals += hidden_uplink.telecrystals //Temporarially hide the PDA's crystals, so you can't steal telecrystals.
|
||||
hidden_uplink.telecrystals = telecrystals
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
/obj/item/compressionkit
|
||||
name = "bluespace compression kit"
|
||||
desc = "An illegally modified BSRPED, capable of reducing the size of most items."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "compression_c"
|
||||
item_state = "RPED"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/charges = 5
|
||||
// var/damage_multiplier = 0.2 Not in use yet.
|
||||
var/mode = 0
|
||||
|
||||
/obj/item/compressionkit/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It has [charges] charges left. Recharge with bluespace crystals.</span>")
|
||||
to_chat(user, "<span class='notice'>Use in-hand to swap toggle compress/expand mode (expand mode not yet implemented).</span>")
|
||||
|
||||
/obj/item/compressionkit/attack_self(mob/user)
|
||||
if(mode == 0)
|
||||
mode = 1
|
||||
icon_state = "compression_e"
|
||||
to_chat(user, "<span class='notice'>You switch the compressor to expand mode. This isn't implemented yet, so right now it wont do anything different!</span>")
|
||||
return
|
||||
if(mode == 1)
|
||||
mode = 0
|
||||
icon_state = "compression_c"
|
||||
to_chat(user, "<span class='notice'>You switch the compressor to compress mode. Usage will now reduce the size of objects.</span>")
|
||||
return
|
||||
else
|
||||
mode = 0
|
||||
icon_state = "compression_c"
|
||||
to_chat(user, "<span class='notice'>Some coder cocked up or an admin broke your compressor. It's been set back to compress mode..</span>")
|
||||
|
||||
/obj/item/compressionkit/proc/sparks()
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(5, 1, get_turf(src))
|
||||
s.start()
|
||||
|
||||
/obj/item/compressionkit/suicide_act(mob/living/carbon/M)
|
||||
M.visible_message("<span class='suicide'>[M] is sticking their head in [src] and turning it on! [M.p_theyre(TRUE)] going to compress their own skull!</span>")
|
||||
var/obj/item/bodypart/head = M.get_bodypart("head")
|
||||
if(!head)
|
||||
return
|
||||
var/turf/T = get_turf(M)
|
||||
var/list/organs = M.getorganszone("head") + M.getorganszone("eyes") + M.getorganszone("mouth")
|
||||
for(var/internal_organ in organs)
|
||||
var/obj/item/organ/I = internal_organ
|
||||
I.Remove(M)
|
||||
I.forceMove(T)
|
||||
head.drop_limb()
|
||||
qdel(head)
|
||||
new M.gib_type(T,1,M.get_static_viruses())
|
||||
M.add_splatter_floor(T)
|
||||
playsound(M, 'sound/weapons/flash.ogg', 50, 1)
|
||||
playsound(M, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/compressionkit/afterattack(atom/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(!proximity || !target)
|
||||
return
|
||||
else
|
||||
if(charges == 0)
|
||||
playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>The bluespace compression kit is out of charges! Recharge it with bluespace crystals.</span>")
|
||||
return
|
||||
if(istype(target, /obj/item))
|
||||
var/obj/item/O = target
|
||||
if(O.w_class == 1)
|
||||
playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>[target] cannot be compressed smaller!.</span>")
|
||||
return
|
||||
if(O.GetComponent(/datum/component/storage))
|
||||
to_chat(user, "<span class='notice'>You feel like compressing an item that stores other items would be counterproductive.</span>")
|
||||
return
|
||||
if(O.w_class > 1)
|
||||
playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
|
||||
user.visible_message("<span class='warning'>[user] is compressing [O] with their bluespace compression kit!</span>")
|
||||
if(do_mob(user, O, 40) && charges > 0 && O.w_class > 1)
|
||||
playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
|
||||
sparks()
|
||||
flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
|
||||
O.w_class -= 1
|
||||
// O.force_mult -= damage_multiplier
|
||||
charges -= 1
|
||||
to_chat(user, "<span class='notice'>You successfully compress [target]! The compressor now has [charges] charges.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Anomalous error. Summon a coder.</span>")
|
||||
|
||||
if(istype(target, /mob/living))
|
||||
var/mob/living/victim = target
|
||||
if(istype(victim, /mob/living/carbon/human))
|
||||
if(user.zone_selected == "groin") // pp smol. There's probably a smarter way to do this but im retarded. If you have a simpler method let me know.
|
||||
var/list/organs = victim.getorganszone("groin")
|
||||
for(var/internal_organ in organs)
|
||||
if(istype(internal_organ, /obj/item/organ/genital/penis))
|
||||
var/obj/item/organ/genital/penis/O = internal_organ
|
||||
playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 1)
|
||||
victim.visible_message("<span class='warning'>[user] is preparing to shrink [victim]\'s [O.name] with their bluespace compression kit!</span>")
|
||||
if(do_mob(user, victim, 40) && charges > 0 && O.length > 0)
|
||||
victim.visible_message("<span class='warning'>[user] has shrunk [victim]\'s [O.name]!</span>")
|
||||
playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 50, 1)
|
||||
sparks()
|
||||
flash_lighting_fx(3, 3, LIGHT_COLOR_CYAN)
|
||||
charges -= 1
|
||||
O.length -= 5
|
||||
if(O.length < 1)
|
||||
victim.visible_message("<span class='warning'>[user]\'s [O.name] vanishes!</span>")
|
||||
qdel(O) // no pp for you
|
||||
else
|
||||
O.update_size()
|
||||
O.update_appearance()
|
||||
|
||||
|
||||
|
||||
/obj/item/compressionkit/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(istype(I, /obj/item/stack/ore/bluespace_crystal))
|
||||
var/obj/item/stack/ore/bluespace_crystal/B = I
|
||||
charges += 2
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src]. It now has [charges] charges.</span>")
|
||||
if(B.amount > 1)
|
||||
B.amount -= 1
|
||||
else
|
||||
qdel(I)
|
||||
@@ -17,7 +17,7 @@
|
||||
var/eject_port = "ingestion"
|
||||
var/escape_in_progress = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 300
|
||||
var/breakout_time = 150
|
||||
var/tmp/last_hearcheck = 0
|
||||
var/tmp/list/hearing_mobs
|
||||
var/list/items_preserved = list()
|
||||
@@ -77,7 +77,7 @@
|
||||
to_chat(user, "<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is carefully inserting [target.name] into their [src].</span>", "<span class='notice'>You start placing [target] into your [src]...</span>")
|
||||
if(!patient && iscarbon(target) && !target.buckled && do_after (user, 50, target = target))
|
||||
if(!patient && iscarbon(target) && !target.buckled && do_after (user, 100, target = target))
|
||||
|
||||
if(!in_range(src, target)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
@@ -420,6 +420,7 @@
|
||||
desc = "Equipment for medical hound. A mounted sleeper that stabilizes patients and can inject reagents in the borg's reserves."
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state = "sleeper"
|
||||
breakout_time = 30 //Medical sleepers should be designed to be as easy as possible to get out of.
|
||||
|
||||
/obj/item/dogborg/sleeper/K9 //The K9 portabrig
|
||||
name = "Mobile Brig"
|
||||
@@ -429,6 +430,7 @@
|
||||
inject_amount = 0
|
||||
min_health = -100
|
||||
injection_chems = null //So they don't have all the same chems as the medihound!
|
||||
breakout_time = 300
|
||||
|
||||
/obj/item/storage/attackby(obj/item/dogborg/sleeper/K9, mob/user, proximity)
|
||||
if(istype(K9))
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
actions_types = list(/datum/action/item_action/toggle_light)
|
||||
var/on = FALSE
|
||||
var/brightness_on = 4 //range of light when on
|
||||
var/flashlight_power = 1 //strength of the light when on
|
||||
var/flashlight_power = 0.8 //strength of the light when on
|
||||
light_color = "#FFCC66"
|
||||
|
||||
/obj/item/flashlight/Initialize()
|
||||
. = ..()
|
||||
@@ -52,7 +53,7 @@
|
||||
add_fingerprint(user)
|
||||
if(istype(M) && on && user.zone_selected in list(BODY_ZONE_PRECISE_EYES, BODY_ZONE_PRECISE_MOUTH))
|
||||
|
||||
if((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50)) //too dumb to use flashlight properly
|
||||
return ..() //just hit them in the head
|
||||
|
||||
if(!user.IsAdvancedToolUser())
|
||||
@@ -63,7 +64,7 @@
|
||||
to_chat(user, "<span class='warning'>[M] doesn't have a head!</span>")
|
||||
return
|
||||
|
||||
if(flashlight_power < 1)
|
||||
if(flashlight_power < 0.3)
|
||||
to_chat(user, "<span class='warning'>\The [src] isn't bright enough to see anything!</span> ")
|
||||
return
|
||||
|
||||
@@ -86,7 +87,7 @@
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] directs [src] to [M]'s eyes.</span>", \
|
||||
"<span class='danger'>You direct [src] to [M]'s eyes.</span>")
|
||||
if(M.stat == DEAD || (M.has_trait(TRAIT_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
|
||||
if(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
|
||||
to_chat(user, "<span class='warning'>[M]'s pupils don't react to the light!</span>")
|
||||
else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-ray vision
|
||||
to_chat(user, "<span class='danger'>[M]'s pupils give an eerie glow!</span>")
|
||||
@@ -168,6 +169,8 @@
|
||||
item_state = ""
|
||||
flags_1 = CONDUCT_1
|
||||
brightness_on = 2
|
||||
light_color = "#FFDDCC"
|
||||
flashlight_power = 0.3
|
||||
var/holo_cooldown = 0
|
||||
|
||||
/obj/item/flashlight/pen/afterattack(atom/target, mob/user, proximity_flag)
|
||||
@@ -204,6 +207,8 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
force = 9 // Not as good as a stun baton.
|
||||
brightness_on = 5 // A little better than the standard flashlight.
|
||||
light_color = "#CDDDFF"
|
||||
flashlight_power = 0.9
|
||||
hitsound = 'sound/weapons/genhit1.ogg'
|
||||
|
||||
// the desk lamps are a bit special
|
||||
@@ -216,6 +221,7 @@
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
force = 10
|
||||
brightness_on = 5
|
||||
light_color = "#FFDDBB"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list()
|
||||
@@ -252,6 +258,7 @@
|
||||
desc = "A red Nanotrasen issued flare. There are instructions on the side, it reads 'pull cord, make light'."
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
brightness_on = 7 // Pretty bright.
|
||||
light_color = "#FA421A"
|
||||
icon_state = "flare"
|
||||
item_state = "flare"
|
||||
actions_types = list()
|
||||
@@ -325,6 +332,7 @@
|
||||
desc = "A torch fashioned from some leaves and a log."
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
brightness_on = 4
|
||||
light_color = "#FAA44B"
|
||||
icon_state = "torch"
|
||||
item_state = "torch"
|
||||
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
|
||||
@@ -341,6 +349,8 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/mining_righthand.dmi'
|
||||
desc = "A mining lantern."
|
||||
brightness_on = 6 // luminosity when on
|
||||
light_color = "#FFAA44"
|
||||
flashlight_power = 0.75
|
||||
|
||||
|
||||
/obj/item/flashlight/slime
|
||||
@@ -354,6 +364,8 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
materials = list()
|
||||
brightness_on = 6 //luminosity when on
|
||||
light_color = "#FFEEAA"
|
||||
flashlight_power = 0.6
|
||||
|
||||
/obj/item/flashlight/emp
|
||||
var/emp_max_charges = 4
|
||||
@@ -500,23 +512,13 @@
|
||||
name = "pink glowstick"
|
||||
color = LIGHT_COLOR_PINK
|
||||
|
||||
/obj/item/flashlight/glowstick/random
|
||||
name = "random colored glowstick"
|
||||
icon_state = "random_glowstick"
|
||||
color = null
|
||||
|
||||
/obj/item/flashlight/glowstick/random/Initialize()
|
||||
..()
|
||||
var/T = pick(typesof(/obj/item/flashlight/glowstick) - /obj/item/flashlight/glowstick/random)
|
||||
new T(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/item/flashlight/spotlight //invisible lighting source
|
||||
name = "disco light"
|
||||
desc = "Groovy..."
|
||||
icon_state = null
|
||||
light_color = null
|
||||
brightness_on = 0
|
||||
flashlight_power = 1
|
||||
light_range = 0
|
||||
light_power = 10
|
||||
alpha = 0
|
||||
@@ -538,7 +540,6 @@
|
||||
name = "eyelight"
|
||||
desc = "This shouldn't exist outside of someone's head, how are you seeing this?"
|
||||
brightness_on = 15
|
||||
flashlight_power = 1
|
||||
flags_1 = CONDUCT_1
|
||||
item_flags = DROPDEL
|
||||
actions_types = list()
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
/obj/item/syndie_glue
|
||||
name = "bottle of super glue"
|
||||
desc = "A black market brand of high strength adhesive, rarely sold to the public. Do not ingest."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "glue"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/uses = 1
|
||||
|
||||
/obj/item/syndie_glue/suicide_act(mob/living/carbon/M)
|
||||
return //todo
|
||||
|
||||
/obj/item/syndie_glue/afterattack(atom/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(!proximity || !target)
|
||||
return
|
||||
else
|
||||
if(uses == 0)
|
||||
to_chat(user, "<span class='warning'>The bottle of glue is empty!</span>")
|
||||
return
|
||||
if(istype(target, /obj/item))
|
||||
var/obj/item/I = target
|
||||
if(HAS_TRAIT_FROM(I, TRAIT_NODROP, GLUED_ITEM_TRAIT))
|
||||
to_chat(user, "<span class='warning'>[I] is already sticky!</span>")
|
||||
return
|
||||
uses -= 1
|
||||
ADD_TRAIT(I, TRAIT_NODROP, GLUED_ITEM_TRAIT)
|
||||
I.desc += " It looks sticky."
|
||||
to_chat(user, "<span class='notice'>You smear the [I] with glue, making it incredibly sticky!</span>")
|
||||
if(uses == 0)
|
||||
icon_state = "glue_used"
|
||||
name = "empty bottle of super glue"
|
||||
return
|
||||
@@ -156,7 +156,10 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
icon_state = "gps-b"
|
||||
gpstag = "BORG0"
|
||||
desc = "A mining cyborg internal positioning system. Used as a recovery beacon for damaged cyborg assets, or a collaboration tool for mining teams."
|
||||
item_flags = NODROP
|
||||
|
||||
/obj/item/gps/cyborg/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
|
||||
|
||||
/obj/item/gps/internal
|
||||
icon_state = null
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/obj/item/instrument/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/musicaltuner))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if (H.has_trait(TRAIT_MUSICIAN))
|
||||
if (HAS_TRAIT(H, TRAIT_MUSICIAN))
|
||||
if (!tune_time)
|
||||
H.visible_message("[H] tunes the [src] to perfection!", "<span class='notice'>You tune the [src] to perfection!</span>")
|
||||
tune_time = 300
|
||||
@@ -234,11 +234,18 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
actions_types = list(/datum/action/item_action/instrument)
|
||||
|
||||
/obj/item/instrument/harmonica/speechModification(message)
|
||||
/obj/item/instrument/harmonica/proc/handle_speech(datum/source, list/speech_args)
|
||||
if(song.playing && ismob(loc))
|
||||
to_chat(loc, "<span class='warning'>You stop playing the harmonica to talk...</span>")
|
||||
song.playing = FALSE
|
||||
return message
|
||||
|
||||
/obj/item/instrument/harmonica/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
|
||||
/obj/item/instrument/harmonica/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/instrument/bikehorn
|
||||
name = "gilded bike horn"
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
if (!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
if(user.has_trait(TRAIT_NOGUNS))
|
||||
if(HAS_TRAIT(user, TRAIT_NOGUNS))
|
||||
to_chat(user, "<span class='warning'>Your fingers can't press the button!</span>")
|
||||
return
|
||||
if(ishuman(user))
|
||||
|
||||
@@ -17,13 +17,25 @@
|
||||
user.say("AAAAAAAAAAAARGHHHHH", forced="megaphone suicide")//he must have died while coding this
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/megaphone/get_held_item_speechspans(mob/living/carbon/user)
|
||||
if(spamcheck > world.time)
|
||||
to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
|
||||
/obj/item/megaphone/equipped(mob/M, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_HANDS)
|
||||
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
else
|
||||
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
|
||||
spamcheck = world.time + 50
|
||||
return voicespan
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/megaphone/dropped(mob/M)
|
||||
. = ..()
|
||||
UnregisterSignal(M, COMSIG_MOB_SAY)
|
||||
|
||||
/obj/item/megaphone/proc/handle_speech(mob/living/carbon/user, list/speech_args)
|
||||
if (user.get_active_held_item() == src)
|
||||
if(spamcheck > world.time)
|
||||
to_chat(user, "<span class='warning'>\The [src] needs to recharge!</span>")
|
||||
else
|
||||
playsound(loc, 'sound/items/megaphone.ogg', 100, 0, 1)
|
||||
spamcheck = world.time + 50
|
||||
speech_args[SPEECH_SPANS] |= voicespan
|
||||
|
||||
/obj/item/megaphone/emag_act(mob/user)
|
||||
if(obj_flags & EMAGGED)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
|
||||
/obj/item/electropack/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/clothing/head/helmet))
|
||||
var/obj/item/assembly/shock_kit/A = new /obj/item/assembly/shock_kit( user )
|
||||
var/obj/item/assembly/shock_kit/A = new /obj/item/assembly/shock_kit(user)
|
||||
A.icon = 'icons/obj/assemblies.dmi'
|
||||
|
||||
if(!user.transferItemToLoc(W, A))
|
||||
@@ -53,8 +53,6 @@
|
||||
|
||||
user.put_in_hands(A)
|
||||
A.add_fingerprint(user)
|
||||
if(item_flags & NODROP)
|
||||
A.item_flags |= NODROP
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -106,8 +104,7 @@
|
||||
if(shock_cooldown != 0)
|
||||
return
|
||||
shock_cooldown = 1
|
||||
spawn(100)
|
||||
shock_cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, shock_cooldown, 0), 100)
|
||||
var/mob/living/L = loc
|
||||
step(L, pick(GLOB.cardinals))
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
var/on = TRUE
|
||||
var/frequency = FREQ_COMMON
|
||||
var/traitor_frequency = 0 // If tuned to this frequency, uplink will be unlocked.
|
||||
var/canhear_range = 3 // The range around the radio in which mobs can hear what it receives.
|
||||
var/emped = 0 // Tracks the number of EMPs currently stacked.
|
||||
|
||||
@@ -190,7 +189,7 @@
|
||||
|
||||
/obj/item/radio/talk_into(atom/movable/M, message, channel, list/spans, datum/language/language)
|
||||
if(!spans)
|
||||
spans = M.get_spans()
|
||||
spans = list(M.speech_span)
|
||||
if(!language)
|
||||
language = M.get_default_language()
|
||||
INVOKE_ASYNC(src, .proc/talk_into_impl, M, message, channel, spans.Copy(), language)
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.get_item_by_slot(SLOT_HEAD) == src)
|
||||
if((item_flags & NODROP) && !struggling)
|
||||
if(HAS_TRAIT_FROM(src, TRAIT_NODROP, REVERSE_BEAR_TRAP_TRAIT) && !struggling)
|
||||
struggling = TRUE
|
||||
var/fear_string
|
||||
switch(time_left)
|
||||
@@ -74,7 +74,7 @@
|
||||
else
|
||||
user.visible_message("<span class='warning'>The lock on [user]'s [name] pops open!</span>", \
|
||||
"<span class='userdanger'>You force open the padlock!</span>", "<i>You hear a single, pronounced click!</i>")
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, REVERSE_BEAR_TRAP_TRAIT)
|
||||
struggling = FALSE
|
||||
else
|
||||
..()
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
/obj/item/reverse_bear_trap/proc/reset()
|
||||
ticking = FALSE
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, REVERSE_BEAR_TRAP_TRAIT)
|
||||
soundloop.stop()
|
||||
soundloop2.stop()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
@@ -125,7 +125,7 @@
|
||||
ticking = TRUE
|
||||
escape_chance = initial(escape_chance) //we keep these vars until re-arm, for tracking purposes
|
||||
time_left = initial(time_left)
|
||||
item_flags |= NODROP
|
||||
ADD_TRAIT(src, TRAIT_NODROP, REVERSE_BEAR_TRAP_TRAIT)
|
||||
soundloop.start()
|
||||
soundloop2.mid_length = initial(soundloop2.mid_length)
|
||||
soundloop2.start()
|
||||
|
||||
@@ -95,7 +95,7 @@ SLIME SCANNER
|
||||
/obj/item/healthanalyzer/attack(mob/living/M, mob/living/carbon/human/user)
|
||||
|
||||
// Clumsiness/brain damage check
|
||||
if ((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50))
|
||||
if ((HAS_TRAIT(user, TRAIT_CLUMSY) || HAS_TRAIT(user, TRAIT_DUMB)) && prob(50))
|
||||
to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
|
||||
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
|
||||
var/msg = "<span class='info'>*---------*\nAnalyzing results for The floor:\n\tOverall status: <b>Healthy</b>\n"
|
||||
@@ -127,7 +127,7 @@ SLIME SCANNER
|
||||
var/brute_loss = M.getBruteLoss()
|
||||
var/mob_status = (M.stat == DEAD ? "<span class='alert'><b>Deceased</b></span>" : "<b>[round(M.health/M.maxHealth,0.01)*100] % healthy</b>")
|
||||
|
||||
if(M.has_trait(TRAIT_FAKEDEATH) && !advanced)
|
||||
if(HAS_TRAIT(M, TRAIT_FAKEDEATH) && !advanced)
|
||||
mob_status = "<span class='alert'><b>Deceased</b></span>"
|
||||
oxy_loss = max(rand(1, 40), oxy_loss, (300 - (tox_loss + fire_loss + brute_loss))) // Random oxygen loss
|
||||
|
||||
@@ -199,10 +199,10 @@ SLIME SCANNER
|
||||
msg += "\t<span class='info'><b>==EAR STATUS==</b></span>\n"
|
||||
if(istype(ears))
|
||||
var/healthy = TRUE
|
||||
if(C.has_trait(TRAIT_DEAF, GENETIC_MUTATION))
|
||||
if(HAS_TRAIT_FROM(C, TRAIT_DEAF, GENETIC_MUTATION))
|
||||
healthy = FALSE
|
||||
msg += "\t<span class='alert'>Subject is genetically deaf.</span>\n"
|
||||
else if(C.has_trait(TRAIT_DEAF))
|
||||
else if(HAS_TRAIT(C, TRAIT_DEAF))
|
||||
healthy = FALSE
|
||||
msg += "\t<span class='alert'>Subject is deaf.</span>\n"
|
||||
else
|
||||
@@ -220,10 +220,10 @@ SLIME SCANNER
|
||||
msg += "\t<span class='info'><b>==EYE STATUS==</b></span>\n"
|
||||
if(istype(eyes))
|
||||
var/healthy = TRUE
|
||||
if(C.has_trait(TRAIT_BLIND))
|
||||
if(HAS_TRAIT(C, TRAIT_BLIND))
|
||||
msg += "\t<span class='alert'>Subject is blind.</span>\n"
|
||||
healthy = FALSE
|
||||
if(C.has_trait(TRAIT_NEARSIGHT))
|
||||
if(HAS_TRAIT(C, TRAIT_NEARSIGHT))
|
||||
msg += "\t<span class='alert'>Subject is nearsighted.</span>\n"
|
||||
healthy = FALSE
|
||||
if(eyes.eye_damage > 30)
|
||||
@@ -290,7 +290,7 @@ SLIME SCANNER
|
||||
msg += "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] °C ([round(M.bodytemperature*1.8-459.67,0.1)] °F)</span>\n"
|
||||
|
||||
// Time of death
|
||||
if(M.tod && (M.stat == DEAD || ((M.has_trait(TRAIT_FAKEDEATH)) && !advanced)))
|
||||
if(M.tod && (M.stat == DEAD || ((HAS_TRAIT(M, TRAIT_FAKEDEATH)) && !advanced)))
|
||||
msg += "<span class='info'>Time of Death:</span> [M.tod]\n"
|
||||
var/tdelta = round(world.time - M.timeofdeath)
|
||||
if(tdelta < (DEFIB_TIME_LIMIT * 10))
|
||||
@@ -341,9 +341,19 @@ SLIME SCANNER
|
||||
if(M.reagents)
|
||||
var/msg = "<span class='info'>*---------*\n"
|
||||
if(M.reagents.reagent_list.len)
|
||||
msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
|
||||
var/list/datum/reagent/reagents = list()
|
||||
for(var/datum/reagent/R in M.reagents.reagent_list)
|
||||
msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
|
||||
if(R.invisible)
|
||||
continue
|
||||
reagents += R
|
||||
|
||||
if(length(reagents))
|
||||
msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
|
||||
for(var/datum/reagent/R in reagents)
|
||||
msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
|
||||
else
|
||||
msg += "<span class='notice'>Subject contains no reagents.</span>\n"
|
||||
|
||||
else
|
||||
msg += "<span class='notice'>Subject contains no reagents.</span>\n"
|
||||
if(M.reagents.addiction_list.len)
|
||||
@@ -428,39 +438,38 @@ SLIME SCANNER
|
||||
if(total_moles)
|
||||
var/list/env_gases = environment.gases
|
||||
|
||||
environment.assert_gases(arglist(GLOB.hardcoded_gases))
|
||||
var/o2_concentration = env_gases[/datum/gas/oxygen][MOLES]/total_moles
|
||||
var/n2_concentration = env_gases[/datum/gas/nitrogen][MOLES]/total_moles
|
||||
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide][MOLES]/total_moles
|
||||
var/plasma_concentration = env_gases[/datum/gas/plasma][MOLES]/total_moles
|
||||
var/o2_concentration = env_gases[/datum/gas/oxygen]/total_moles
|
||||
var/n2_concentration = env_gases[/datum/gas/nitrogen]/total_moles
|
||||
var/co2_concentration = env_gases[/datum/gas/carbon_dioxide]/total_moles
|
||||
var/plasma_concentration = env_gases[/datum/gas/plasma]/total_moles
|
||||
|
||||
if(abs(n2_concentration - N2STANDARD) < 20)
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/nitrogen], 0.01)] mol)</span>")
|
||||
|
||||
if(abs(o2_concentration - O2STANDARD) < 2)
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/oxygen], 0.01)] mol)</span>")
|
||||
|
||||
if(co2_concentration > 0.01)
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/carbon_dioxide], 0.01)] mol)</span>")
|
||||
|
||||
if(plasma_concentration > 0.005)
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma][MOLES], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(env_gases[/datum/gas/plasma], 0.01)] mol)</span>")
|
||||
|
||||
environment.garbage_collect()
|
||||
GAS_GARBAGE_COLLECT(environment.gases)
|
||||
|
||||
for(var/id in env_gases)
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
var/gas_concentration = env_gases[id][MOLES]/total_moles
|
||||
to_chat(user, "<span class='alert'>[env_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id][MOLES], 0.01)] mol)</span>")
|
||||
var/gas_concentration = env_gases[id]/total_moles
|
||||
to_chat(user, "<span class='alert'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(env_gases[id], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Temperature: [round(environment.temperature-T0C, 0.01)] °C ([round(environment.temperature, 0.01)] K)</span>")
|
||||
|
||||
/obj/item/analyzer/AltClick(mob/user) //Barometer output for measuring when the next storm happens
|
||||
@@ -550,8 +559,8 @@ SLIME SCANNER
|
||||
|
||||
var/list/cached_gases = air_contents.gases
|
||||
for(var/id in cached_gases)
|
||||
var/gas_concentration = cached_gases[id][MOLES]/total_moles
|
||||
to_chat(user, "<span class='notice'>[cached_gases[id][GAS_META][META_GAS_NAME]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id][MOLES], 0.01)] mol)</span>")
|
||||
var/gas_concentration = cached_gases[id]/total_moles
|
||||
to_chat(user, "<span class='notice'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(cached_gases[id], 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='notice'>Temperature: [round(temperature - T0C,0.01)] °C ([round(temperature, 0.01)] K)</span>")
|
||||
|
||||
else
|
||||
@@ -622,7 +631,7 @@ SLIME SCANNER
|
||||
to_chat(user, "Growth progress: [T.amount_grown]/[SLIME_EVOLUTION_THRESHOLD]")
|
||||
if(T.effectmod)
|
||||
to_chat(user, "<span class='notice'>Core mutation in progress: [T.effectmod]</span>")
|
||||
to_chat(user, "<span_class = 'notice'>Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]</span>")
|
||||
to_chat(user, "<span class = 'notice'>Progress in core mutation: [T.applied] / [SLIME_EXTRACT_CROSSING_REQUIRED]</span>")
|
||||
to_chat(user, "========================")
|
||||
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
/obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user)
|
||||
prepare()
|
||||
|
||||
if(M.has_dna() && !M.has_trait(TRAIT_RADIMMUNE) && !M.has_trait(TRAIT_NOCLONE))
|
||||
if(M.has_dna() && !HAS_TRAIT(M, TRAIT_RADIMMUNE) && !HAS_TRAIT(M, TRAIT_NOCLONE))
|
||||
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
|
||||
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
|
||||
for(var/datum/mutation/human/HM in remove_mutations)
|
||||
@@ -313,7 +313,7 @@
|
||||
to_chat(user, "<span class='notice'>You can't modify [M]'s DNA while [M.p_theyre()] dead.</span>")
|
||||
return FALSE
|
||||
|
||||
if(M.has_dna() && !(M.has_trait(TRAIT_NOCLONE)))
|
||||
if(M.has_dna() && !(HAS_TRAIT(M, TRAIT_NOCLONE)))
|
||||
M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2))
|
||||
var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]"
|
||||
var/endtime = world.time+duration
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
resistance_flags = FIRE_PROOF
|
||||
container_type = AMOUNT_VISIBLE
|
||||
var/max_water = 50
|
||||
var/last_use = 1
|
||||
var/chem = "water"
|
||||
@@ -56,7 +55,7 @@
|
||||
|
||||
/obj/item/extinguisher/Initialize()
|
||||
. = ..()
|
||||
create_reagents(max_water)
|
||||
create_reagents(max_water, AMOUNT_VISIBLE)
|
||||
reagents.add_reagent(chem, max_water)
|
||||
|
||||
|
||||
@@ -111,7 +110,7 @@
|
||||
to_chat(user, "The safety is [safety ? "on" : "off"].")
|
||||
|
||||
if(reagents.total_volume)
|
||||
to_chat(user, "<span class='notice'>Alt-click to empty it.</span>")
|
||||
to_chat(user, "<span class='notice'>You can loose its <b>screws</b> to empty it.</span>")
|
||||
|
||||
/obj/item/extinguisher/proc/AttemptRefill(atom/target, mob/user)
|
||||
if(istype(target, tanktype) && target.Adjacent(user))
|
||||
@@ -245,7 +244,7 @@
|
||||
var/turf/open/theturf = T
|
||||
theturf.MakeSlippery(TURF_WET_WATER, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS)
|
||||
|
||||
user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] using its release valve.</span>")
|
||||
user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] by loosing the release valve's screws.</span>")
|
||||
|
||||
//firebot assembly
|
||||
/obj/item/extinguisher/attackby(obj/O, mob/user, params)
|
||||
|
||||
@@ -205,7 +205,7 @@
|
||||
//Transfer 5% of current tank air contents to turf
|
||||
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
|
||||
if(air_transfer.gases[/datum/gas/plasma])
|
||||
air_transfer.gases[/datum/gas/plasma][MOLES] *= 5
|
||||
air_transfer.gases[/datum/gas/plasma] *= 5
|
||||
target.assume_air(air_transfer)
|
||||
//Burn it based on transfered gas
|
||||
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500)
|
||||
|
||||
@@ -87,6 +87,33 @@
|
||||
active = FALSE
|
||||
UpdateButtonIcon()
|
||||
|
||||
/obj/item/book/granter/action/origami
|
||||
granted_action = /datum/action/innate/origami
|
||||
name = "The Art of Origami"
|
||||
desc = "A meticulously in-depth manual explaining the art of paper folding."
|
||||
icon_state = "origamibook"
|
||||
actionname = "origami"
|
||||
oneuse = TRUE
|
||||
remarks = list("Dead-stick stability...", "Symmetry seems to play a rather large factor...", "Accounting for crosswinds... really?", "Drag coefficients of various paper types...", "Thrust to weight ratios?", "Positive dihedral angle?", "Center of gravity forward of the center of lift...")
|
||||
|
||||
/datum/action/innate/origami
|
||||
name = "Origami Folding"
|
||||
desc = "Toggles your ability to fold and catch robust paper airplanes."
|
||||
button_icon_state = "origami_off"
|
||||
check_flags = NONE
|
||||
|
||||
/datum/action/innate/origami/Activate()
|
||||
to_chat(owner, "<span class='notice'>You will now fold origami planes.</span>")
|
||||
button_icon_state = "origami_on"
|
||||
active = TRUE
|
||||
UpdateButtonIcon()
|
||||
|
||||
/datum/action/innate/origami/Deactivate()
|
||||
to_chat(owner, "<span class='notice'>You will no longer fold origami planes.</span>")
|
||||
button_icon_state = "origami_off"
|
||||
active = FALSE
|
||||
UpdateButtonIcon()
|
||||
|
||||
///SPELLS///
|
||||
|
||||
/obj/item/book/granter/spell
|
||||
@@ -252,12 +279,8 @@
|
||||
/obj/item/book/granter/spell/barnyard/recoil(mob/living/carbon/user)
|
||||
if(ishuman(user))
|
||||
to_chat(user,"<font size='15' color='red'><b>HORSIE HAS RISEN</b></font>")
|
||||
var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead
|
||||
magichead.item_flags |= NODROP //curses!
|
||||
magichead.flags_inv &= ~HIDEFACE //so you can still see their face
|
||||
magichead.voicechange = TRUE //NEEEEIIGHH
|
||||
if(!user.dropItemToGround(user.wear_mask))
|
||||
qdel(user.wear_mask)
|
||||
var/obj/item/clothing/magichead = new /obj/item/clothing/mask/horsehead/cursed(user.drop_location())
|
||||
user.dropItemToGround(user.wear_mask, TRUE)
|
||||
user.equip_to_slot_if_possible(magichead, SLOT_WEAR_MASK, TRUE, TRUE)
|
||||
qdel(src)
|
||||
else
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(mob/living/carbon/human/user)
|
||||
var/clumsy = user.has_trait(TRAIT_CLUMSY)
|
||||
var/clumsy = HAS_TRAIT(user, TRAIT_CLUMSY)
|
||||
if(clumsy && (clumsy_check == GRENADE_CLUMSY_FUMBLE))
|
||||
if(prob(50))
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
if(!istype(C))
|
||||
return
|
||||
|
||||
if(iscarbon(user) && (user.has_trait(TRAIT_CLUMSY) && prob(50)))
|
||||
if(iscarbon(user) && (HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50)))
|
||||
to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
|
||||
apply_cuffs(user,user)
|
||||
return
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
name = "artistic toolbox"
|
||||
desc = "A toolbox painted bright green. Looking at it makes you feel uneasy."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
@@ -90,7 +90,7 @@
|
||||
do_attack_animation(master, null, src)
|
||||
master.emote("scream")
|
||||
master.remove_status_effect(STATUS_EFFECT_HISGRACE)
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
|
||||
master.Knockdown(60)
|
||||
master.adjustBruteLoss(master.maxHealth)
|
||||
playsound(master, 'sound/effects/splat.ogg', 100, 0)
|
||||
@@ -174,6 +174,7 @@
|
||||
/obj/item/his_grace/proc/consume(mob/living/meal) //Here's your dinner, Mr. Grace.
|
||||
if(!meal)
|
||||
return
|
||||
var/victims = 0
|
||||
meal.visible_message("<span class='warning'>[src] swings open and devours [meal]!</span>", "<span class='his_grace big bold'>[src] consumes you!</span>")
|
||||
meal.adjustBruteLoss(200)
|
||||
playsound(meal, 'sound/misc/desceration-02.ogg', 75, 1)
|
||||
@@ -185,7 +186,10 @@
|
||||
bloodthirst = max(LAZYLEN(contents), 1) //Never fully sated, and His hunger will only grow.
|
||||
else
|
||||
bloodthirst = HIS_GRACE_CONSUME_OWNER
|
||||
if(LAZYLEN(contents) >= victims_needed)
|
||||
for(var/mob/living/C in contents)
|
||||
if(C.mind)
|
||||
victims++
|
||||
if(victims >= victims_needed)
|
||||
ascend()
|
||||
update_stats()
|
||||
|
||||
@@ -198,20 +202,20 @@
|
||||
update_stats()
|
||||
|
||||
/obj/item/his_grace/proc/update_stats()
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
|
||||
var/mob/living/master = get_atom_on_turf(src, /mob/living)
|
||||
switch(bloodthirst)
|
||||
if(HIS_GRACE_CONSUME_OWNER to HIS_GRACE_FALL_ASLEEP)
|
||||
if(HIS_GRACE_CONSUME_OWNER > prev_bloodthirst)
|
||||
master.visible_message("<span class='userdanger'>[src] enters a frenzy!</span>")
|
||||
if(HIS_GRACE_STARVING to HIS_GRACE_CONSUME_OWNER)
|
||||
item_flags |= NODROP
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
|
||||
if(HIS_GRACE_STARVING > prev_bloodthirst)
|
||||
master.visible_message("<span class='boldwarning'>[src] is starving!</span>", "<span class='his_grace big'>[src]'s bloodlust overcomes you. [src] must be fed, or you will become His meal.\
|
||||
[force_bonus < 15 ? " And still, His power grows.":""]</span>")
|
||||
force_bonus = max(force_bonus, 15)
|
||||
if(HIS_GRACE_FAMISHED to HIS_GRACE_STARVING)
|
||||
item_flags |= NODROP
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
|
||||
if(HIS_GRACE_FAMISHED > prev_bloodthirst)
|
||||
master.visible_message("<span class='warning'>[src] is very hungry!</span>", "<span class='his_grace big'>Spines sink into your hand. [src] must feed immediately.\
|
||||
[force_bonus < 10 ? " His power grows.":""]</span>")
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
item_state = "radio"
|
||||
|
||||
/obj/item/holybeacon/attack_self(mob/user)
|
||||
if(user.mind && (user.mind.isholy) && !SSreligion.holy_armor_type)
|
||||
if(user.mind && (user.mind.isholy) && !GLOB.holy_armor_type)
|
||||
beacon_armor(user)
|
||||
else
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 40, 1)
|
||||
@@ -71,13 +71,13 @@
|
||||
display_names += list(initial(A.name) = A)
|
||||
|
||||
var/choice = input(M,"What holy armor kit would you like to order?","Holy Armor Theme") as null|anything in display_names
|
||||
if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || SSreligion.holy_armor_type)
|
||||
if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || GLOB.holy_armor_type)
|
||||
return
|
||||
|
||||
var/index = display_names.Find(choice)
|
||||
var/A = holy_armor_list[index]
|
||||
|
||||
SSreligion.holy_armor_type = A
|
||||
GLOB.holy_armor_type = A
|
||||
var/holy_armor_box = new A
|
||||
|
||||
SSblackbox.record_feedback("tally", "chaplain_armor", 1, "[choice]")
|
||||
@@ -245,7 +245,7 @@
|
||||
reskin_holy_weapon(user)
|
||||
|
||||
/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
|
||||
if(SSreligion.holy_weapon_type)
|
||||
if(GLOB.holy_weapon_type)
|
||||
return
|
||||
var/obj/item/nullrod/holy_weapon
|
||||
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
|
||||
@@ -264,7 +264,7 @@
|
||||
var/A = display_names[choice] // This needs to be on a separate var as list member access is not allowed for new
|
||||
holy_weapon = new A
|
||||
|
||||
SSreligion.holy_weapon_type = holy_weapon.type
|
||||
GLOB.holy_weapon_type = holy_weapon.type
|
||||
|
||||
SSblackbox.record_feedback("tally", "chaplain_weapon", 1, "[choice]")
|
||||
|
||||
@@ -280,12 +280,19 @@
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
name = "god hand"
|
||||
desc = "This hand of yours glows with an awesome power!"
|
||||
item_flags = ABSTRACT | NODROP | DROPDEL
|
||||
item_flags = ABSTRACT | DROPDEL
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
hitsound = 'sound/weapons/sear.ogg'
|
||||
damtype = BURN
|
||||
attack_verb = list("punched", "cross countered", "pummeled")
|
||||
|
||||
|
||||
/obj/item/nullrod/godhand/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
||||
|
||||
|
||||
|
||||
/obj/item/nullrod/staff
|
||||
icon_state = "godstaff-red"
|
||||
item_state = "godstaff-red"
|
||||
@@ -525,13 +532,14 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
item_flags = NODROP | ABSTRACT
|
||||
item_flags = ABSTRACT
|
||||
sharpness = IS_SHARP
|
||||
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
||||
hitsound = 'sound/weapons/chainsawhit.ogg'
|
||||
|
||||
/obj/item/nullrod/chainsaw/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
||||
AddComponent(/datum/component/butchering, 30, 100, 0, hitsound)
|
||||
|
||||
/obj/item/nullrod/clown
|
||||
@@ -546,6 +554,9 @@
|
||||
|
||||
/obj/item/nullrod/pride_hammer
|
||||
icon_state = "pride"
|
||||
item_state = "pride"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
|
||||
name = "Pride-struck Hammer"
|
||||
desc = "It resonates an aura of Pride."
|
||||
force = 16
|
||||
@@ -553,7 +564,7 @@
|
||||
w_class = 4
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
attack_verb = list("attacked", "smashed", "crushed", "splattered", "cracked")
|
||||
hitsound = 'sound/weapons/blade1.ogg'
|
||||
hitsound = 'sound/weapons/resonator_blast.ogg'
|
||||
|
||||
/obj/item/nullrod/pride_hammer/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -573,6 +584,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
reach = 2
|
||||
attack_verb = list("whipped", "lashed")
|
||||
hitsound = 'sound/weapons/chainhit.ogg'
|
||||
|
||||
@@ -597,12 +609,13 @@
|
||||
item_state = "arm_blade"
|
||||
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
|
||||
item_flags = ABSTRACT | NODROP
|
||||
item_flags = ABSTRACT
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/nullrod/armblade/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
||||
AddComponent(/datum/component/butchering, 80, 70)
|
||||
|
||||
/obj/item/nullrod/armblade/tentacle
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
return
|
||||
update_icon()
|
||||
if(sticky)
|
||||
item_flags |= NODROP
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HOT_POTATO_TRAIT)
|
||||
name = "primed [name]"
|
||||
activation_time = timer + world.time
|
||||
detonation_timerid = addtimer(CALLBACK(src, .proc/detonate), delay, TIMER_STOPPABLE)
|
||||
@@ -147,7 +147,7 @@
|
||||
/obj/item/hot_potato/proc/deactivate()
|
||||
update_icon()
|
||||
name = initial(name)
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, HOT_POTATO_TRAIT)
|
||||
deltimer(detonation_timerid)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
detonation_timerid = null
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "chem implant"
|
||||
desc = "Injects things."
|
||||
icon_state = "reagents"
|
||||
container_type = OPENCONTAINER
|
||||
activated = FALSE
|
||||
|
||||
/obj/item/implant/chem/get_data()
|
||||
@@ -23,7 +22,7 @@
|
||||
|
||||
/obj/item/implant/chem/Initialize()
|
||||
. = ..()
|
||||
create_reagents(50)
|
||||
create_reagents(50, OPENCONTAINER)
|
||||
GLOB.tracked_chem_implants += src
|
||||
|
||||
/obj/item/implant/chem/Destroy()
|
||||
|
||||
@@ -20,14 +20,14 @@
|
||||
/obj/item/implant/mindshield/implant(mob/living/target, mob/user, silent = FALSE)
|
||||
if(..())
|
||||
if(!target.mind)
|
||||
target.add_trait(TRAIT_MINDSHIELD, "implant")
|
||||
ADD_TRAIT(target, TRAIT_MINDSHIELD, "implant")
|
||||
target.sec_hud_set_implants()
|
||||
return TRUE
|
||||
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/brainwashed))
|
||||
target.mind.remove_antag_datum(/datum/antagonist/brainwashed)
|
||||
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable)
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss))
|
||||
if(!silent)
|
||||
target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
var/obj/item/implanter/I = loc
|
||||
@@ -38,15 +38,18 @@
|
||||
I.update_icon()
|
||||
return FALSE
|
||||
|
||||
var/datum/antagonist/gang/gang = target.mind.has_antag_datum(/datum/antagonist/gang)
|
||||
var/datum/antagonist/rev/rev = target.mind.has_antag_datum(/datum/antagonist/rev)
|
||||
if(rev)
|
||||
rev.remove_revolutionary(FALSE, user)
|
||||
if(gang)
|
||||
target.mind.remove_antag_datum(/datum/antagonist/gang)
|
||||
if(!silent)
|
||||
if(target.mind in SSticker.mode.cult)
|
||||
to_chat(target, "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
|
||||
else
|
||||
to_chat(target, "<span class='notice'>You feel a sense of peace and security. You are now protected from brainwashing.</span>")
|
||||
target.add_trait(TRAIT_MINDSHIELD, "implant")
|
||||
ADD_TRAIT(target, TRAIT_MINDSHIELD, "implant")
|
||||
target.sec_hud_set_implants()
|
||||
return TRUE
|
||||
return FALSE
|
||||
@@ -55,7 +58,7 @@
|
||||
if(..())
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
L.remove_trait(TRAIT_MINDSHIELD, "implant")
|
||||
REMOVE_TRAIT(L, TRAIT_MINDSHIELD, "implant")
|
||||
L.sec_hud_set_implants()
|
||||
if(target.stat != DEAD && !silent)
|
||||
to_chat(target, "<span class='boldnotice'>Your mind suddenly feels terribly vulnerable. You are no longer safe from brainwashing.</span>")
|
||||
|
||||
@@ -33,24 +33,8 @@
|
||||
/obj/item/implant/adrenalin/activate()
|
||||
. = ..()
|
||||
uses--
|
||||
imp_in.do_adrenaline(150, TRUE, 0, 0, TRUE, list("inaprovaline" = 3, "synaptizine" = 10, "regen_jelly" = 10, "stimulants" = 10), "<span class='boldnotice'>You feel a sudden surge of energy!</span>")
|
||||
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
|
||||
imp_in.SetSleeping(0)
|
||||
imp_in.SetStun(0)
|
||||
imp_in.SetKnockdown(0)
|
||||
imp_in.SetUnconscious(0)
|
||||
imp_in.adjustStaminaLoss(-150)
|
||||
imp_in.stuttering = 0
|
||||
imp_in.updatehealth()
|
||||
imp_in.update_stamina()
|
||||
imp_in.resting = 0
|
||||
imp_in.lying = 0
|
||||
imp_in.update_canmove()
|
||||
|
||||
imp_in.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
|
||||
imp_in.reagents.add_reagent("synaptizine", 10)
|
||||
imp_in.reagents.add_reagent("omnizine", 10)
|
||||
imp_in.reagents.add_reagent("stimulants", 10)
|
||||
|
||||
if(!uses)
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
name = "inconspicious box"
|
||||
desc = "It's so normal that you didn't notice it before."
|
||||
icon_state = "agentbox"
|
||||
max_integrity = 1
|
||||
use_mob_movespeed = TRUE
|
||||
|
||||
/obj/structure/closet/cardboard/agent/proc/go_invisible()
|
||||
|
||||
@@ -185,7 +185,7 @@
|
||||
objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] set brainwash machine objective to '[objective]'.")
|
||||
log_game("[key_name(user)] set brainwash machine objective to '[objective]'.")
|
||||
if(C.has_trait(TRAIT_MINDSHIELD))
|
||||
if(HAS_TRAIT(C, TRAIT_MINDSHIELD))
|
||||
return FALSE
|
||||
brainwash(C, objective)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
</ol>
|
||||
<p>
|
||||
It really is that easy! Good luck!
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
"}
|
||||
@@ -344,14 +344,14 @@
|
||||
author = "Sir John Rose"
|
||||
title = "Barman Recipes: Mixing Drinks and Changing Lives"
|
||||
page_link = "Guide_to_food_and_drinks"
|
||||
|
||||
|
||||
/obj/item/book/manual/wiki/robotics_cyborgs
|
||||
name = "Robotics for Dummies"
|
||||
icon_state = "borgbook"
|
||||
author = "XISC"
|
||||
title = "Robotics for Dummies"
|
||||
page_link = "Guide_to_robotics"
|
||||
|
||||
|
||||
/obj/item/book/manual/wiki/research_and_development
|
||||
name = "Research and Development 101"
|
||||
icon_state = "rdbook"
|
||||
@@ -401,7 +401,7 @@
|
||||
author = "the City-state of Atmosia"
|
||||
title = "Lexica Atmosia"
|
||||
page_link = "Guide_to_Atmospherics"
|
||||
|
||||
|
||||
/obj/item/book/manual/wiki/medicine
|
||||
name = "Medical Space Compendium, Volume 638"
|
||||
icon_state = "book8"
|
||||
@@ -441,7 +441,7 @@
|
||||
H.dropItemToGround(W)
|
||||
if(prob(50))
|
||||
step(W, pick(GLOB.alldirs))
|
||||
H.add_trait(TRAIT_DISFIGURED, TRAIT_GENERIC)
|
||||
ADD_TRAIT(H, TRAIT_DISFIGURED, TRAIT_GENERIC)
|
||||
H.bleed_rate = 5
|
||||
H.gib_animation()
|
||||
sleep(3)
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 14
|
||||
throwforce = 10
|
||||
reach = 2
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("flogged", "whipped", "lashed", "disciplined")
|
||||
hitsound = 'sound/weapons/chainhit.ogg'
|
||||
@@ -41,7 +42,7 @@
|
||||
force = 20
|
||||
throwforce = 10
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
attack_verb = list("attacked", "impaled", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/melee/synthetic_arm_blade/Initialize()
|
||||
@@ -91,8 +92,7 @@
|
||||
/obj/item/melee/sabre/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is trying to cut off all [user.p_their()] limbs with [src]! it looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
var/i = 0
|
||||
var/originally_nodropped = item_flags & NODROP
|
||||
item_flags |= NODROP
|
||||
ADD_TRAIT(src, TRAIT_NODROP, SABRE_SUICIDE_TRAIT)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/Cuser = user
|
||||
var/obj/item/bodypart/holding_bodypart = Cuser.get_holding_bodypart_of_item(src)
|
||||
@@ -117,7 +117,7 @@
|
||||
for(bodypart in limbs_to_dismember)
|
||||
i++
|
||||
addtimer(CALLBACK(src, .proc/suicide_dismember, user, bodypart), speedbase * i)
|
||||
addtimer(CALLBACK(src, .proc/manual_suicide, user, originally_nodropped), (5 SECONDS) * i)
|
||||
addtimer(CALLBACK(src, .proc/manual_suicide, user), (5 SECONDS) * i)
|
||||
return MANUAL_SUICIDE
|
||||
|
||||
/obj/item/melee/sabre/proc/suicide_dismember(mob/living/user, obj/item/bodypart/affecting)
|
||||
@@ -130,8 +130,29 @@
|
||||
if(!QDELETED(user))
|
||||
user.adjustBruteLoss(200)
|
||||
user.death(FALSE)
|
||||
if(!originally_nodropped)
|
||||
item_flags &= ~NODROP
|
||||
REMOVE_TRAIT(src, TRAIT_NODROP, SABRE_SUICIDE_TRAIT)
|
||||
|
||||
/obj/item/melee/rapier
|
||||
name = "plastitanium rapier"
|
||||
desc = "A impossibly thin blade made of plastitanium with a tip made of diamond. It looks to be able to cut through any armor."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "rapier"
|
||||
item_state = "rapier"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
||||
force = 25
|
||||
throwforce = 35
|
||||
block_chance = 0
|
||||
armour_penetration = 100
|
||||
flags_1 = CONDUCT_1
|
||||
obj_flags = UNIQUE_RENAME
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
sharpness = IS_SHARP_ACCURATE //It cant be sharpend cook -_-
|
||||
attack_verb = list("slashed", "cut", "pierces", "pokes")
|
||||
|
||||
/obj/item/melee/rapier/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/butchering, 20, 65, 0)
|
||||
|
||||
/obj/item/melee/classic_baton
|
||||
name = "police baton"
|
||||
@@ -156,7 +177,7 @@
|
||||
return //CIT CHANGE - ditto
|
||||
|
||||
add_fingerprint(user)
|
||||
if((user.has_trait(TRAIT_CLUMSY)) && prob(50))
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class ='danger'>You club yourself over the head.</span>")
|
||||
user.Knockdown(60 * force)
|
||||
if(ishuman(user))
|
||||
|
||||
@@ -82,6 +82,6 @@
|
||||
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
|
||||
|
||||
/obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user)
|
||||
if(clumsy_check && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
if(clumsy_check && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
|
||||
user.take_bodypart_damage(5,5)
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
var/mopping = 0
|
||||
var/mopcount = 0
|
||||
var/mopcap = 5
|
||||
var/stamusage = 5
|
||||
var/stamusage = 2
|
||||
force_string = "robust... against germs"
|
||||
var/insertable = TRUE
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
force = 6
|
||||
throwforce = 8
|
||||
throw_range = 4
|
||||
stamusage = 2
|
||||
stamusage = 1
|
||||
var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
|
||||
var/refill_rate = 1 //Rate per process() tick mop refills itself
|
||||
var/refill_reagent = "water" //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
var/obj/item/toy/plush/plush_child
|
||||
var/obj/item/toy/plush/paternal_parent //who initiated creation
|
||||
var/obj/item/toy/plush/maternal_parent //who owns, see love()
|
||||
var/static/list/breeding_blacklist = typecacheof(/obj/item/toy/plush/carpplushie/dehy_carp) // you cannot have sexual relations with this plush
|
||||
var/list/scorned = list() //who the plush hates
|
||||
var/list/scorned_by = list() //who hates the plush, to remove external references on Destroy()
|
||||
var/heartbroken = FALSE
|
||||
@@ -203,9 +204,9 @@
|
||||
else if(Kisser.partner == src && !plush_child) //the one advancing does not take ownership of the child and we have a one child policy in the toyshop
|
||||
user.visible_message("<span class='notice'>[user] is going to break [Kisser] and [src] by bashing them like that.</span>",
|
||||
"<span class='notice'>[Kisser] passionately embraces [src] in your hands. Look away you perv!</span>")
|
||||
plop(Kisser)
|
||||
user.visible_message("<span class='notice'>Something drops at the feet of [user].</span>",
|
||||
"<span class='notice'>The miracle of oh god did that just come out of [src]?!</span>")
|
||||
if(plop(Kisser))
|
||||
user.visible_message("<span class='notice'>Something drops at the feet of [user].</span>",
|
||||
"<span class='notice'>The miracle of oh god did that just come out of [src]?!</span>")
|
||||
|
||||
//then comes protection, or abstinence if we are catholic
|
||||
else if(Kisser.partner == src && plush_child)
|
||||
@@ -271,7 +272,10 @@
|
||||
|
||||
/obj/item/toy/plush/proc/plop(obj/item/toy/plush/Daddy)
|
||||
if(partner != Daddy)
|
||||
return //we do not have bastards in our toyshop
|
||||
return FALSE //we do not have bastards in our toyshop
|
||||
|
||||
if(is_type_in_typecache(Daddy, breeding_blacklist))
|
||||
return FALSE // some love is forbidden
|
||||
|
||||
if(prob(50)) //it has my eyes
|
||||
plush_child = new type(get_turf(loc))
|
||||
@@ -574,10 +578,6 @@
|
||||
icon_state = "vulken"
|
||||
item_state = "vulken"
|
||||
|
||||
/obj/item/toy/plush/snakeplushie/jecca
|
||||
icon_state = "jecca"
|
||||
item_state = "jecca"
|
||||
|
||||
/obj/item/toy/plush/nukeplushie
|
||||
name = "operative plushie"
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
@@ -591,26 +591,48 @@
|
||||
desc = "An adorable stuffed toy that resembles a slime. It is practically just a hacky sack."
|
||||
icon_state = "plushie_slime"
|
||||
item_state = "plushie_slime"
|
||||
attack_verb = list("blorbled", "slimed", "absorbed")
|
||||
attack_verb = list("blorbled", "slimed", "absorbed", "glomped")
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
|
||||
|
||||
/obj/item/toy/plush/slimeplushie/annie
|
||||
desc = "An adorable stuffed toy that resembles a slimey crewmember."
|
||||
icon_state = "annie"
|
||||
item_state = "annie"
|
||||
|
||||
/obj/item/toy/plush/slimeplushie/paxton
|
||||
desc = "An adorable stuffed toy that resembles a slimey crewmember."
|
||||
icon_state = "paxton"
|
||||
item_state = "paxton"
|
||||
attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
|
||||
gender = MALE
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie
|
||||
name = "awakened plushie"
|
||||
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
|
||||
icon_state = "plushie_awake"
|
||||
item_state = "plushie_awake"
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/edit_complainer)
|
||||
|
||||
|
||||
/obj/item/toy/plush/beeplushie
|
||||
name = "bee plushie"
|
||||
desc = "A cute toy that resembles an even cuter bee."
|
||||
icon_state = "plushie_h"
|
||||
item_state = "plushie_h"
|
||||
attack_verb = list("stung")
|
||||
gender = FEMALE
|
||||
squeak_override = list('modular_citadel/sound/voice/scream_moth.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie
|
||||
name = "insect plushie"
|
||||
desc = "An adorable stuffed toy that resembles some kind of insect"
|
||||
icon_state = "cydia"
|
||||
item_state = "cydia"
|
||||
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie/bumble
|
||||
icon_state = "bumble"
|
||||
item_state = "bumble"
|
||||
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie/nameko
|
||||
icon_state = "nameko"
|
||||
@@ -642,6 +664,27 @@
|
||||
item_state = "box"
|
||||
attack_verb = list("open", "closed", "packed", "hidden", "rigged", "bombed", "sent", "gave")
|
||||
|
||||
/obj/item/toy/plush/slaggy
|
||||
name = "slag plushie"
|
||||
desc = "A piece of slag with some googly eyes and a drawn on mouth."
|
||||
icon_state = "slaggy"
|
||||
item_state = "slaggy"
|
||||
attack_verb = list("melted", "refined", "stared")
|
||||
|
||||
/obj/item/toy/plush/mr_buckety
|
||||
name = "bucket plushie"
|
||||
desc = "A bucket that is missing its handle with some googly eyes and a drawn on mouth."
|
||||
icon_state = "mr_buckety"
|
||||
item_state = "mr_buckety"
|
||||
attack_verb = list("filled", "dumped", "stared")
|
||||
|
||||
/obj/item/toy/plush/dr_scanny
|
||||
name = "scanner plushie"
|
||||
desc = "A old outdated scanner that has been modified to have googly eyes, a dawn on mouth and, heart."
|
||||
icon_state = "dr_scanny"
|
||||
item_state = "dr_scanny"
|
||||
attack_verb = list("scanned", "beeped", "stared")
|
||||
|
||||
/obj/item/toy/plush/borgplushie
|
||||
name = "robot plushie"
|
||||
desc = "An adorable stuffed toy of a robot."
|
||||
@@ -741,6 +784,10 @@
|
||||
icon_state = "pavel"
|
||||
item_state = "pavel"
|
||||
|
||||
/obj/item/toy/plush/mammal/mason
|
||||
icon_state = "mason"
|
||||
item_state = "mason"
|
||||
|
||||
/obj/item/toy/plush/mammal/oten
|
||||
icon_state = "oten"
|
||||
item_state = "oten"
|
||||
@@ -749,6 +796,10 @@
|
||||
icon_state = "ray"
|
||||
item_state = "ray"
|
||||
|
||||
/obj/item/toy/plush/mammal/redtail
|
||||
icon_state = "redtail"
|
||||
item_state = "redtail"
|
||||
|
||||
/obj/item/toy/plush/mammal/dawud
|
||||
icon_state = "dawud"
|
||||
item_state = "dawud"
|
||||
@@ -840,6 +891,13 @@
|
||||
icon_state = "flynn"
|
||||
item_state = "flynn"
|
||||
|
||||
/obj/item/toy/plush/mammal/dog/fritz
|
||||
icon_state = "fritz"
|
||||
item_state = "fritz"
|
||||
attack_verb = list("barked", "boofed", "shotgun'd")
|
||||
obj_flags = UNIQUE_RENAME
|
||||
unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
|
||||
|
||||
/obj/item/toy/plush/catgirl
|
||||
name = "feline plushie"
|
||||
desc = "An adorable stuffed toy that resembles a feline."
|
||||
@@ -877,7 +935,3 @@
|
||||
item_state = "fermis"
|
||||
attack_verb = list("cuddled", "petpatted", "wigglepurred")
|
||||
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/awakenedplushie/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/edit_complainer)
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
|
||||
to_chat(user, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
|
||||
return
|
||||
if(user.has_trait(TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
|
||||
if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.visible_message("<span class='warning'>[C] loses [C.p_their()] grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
|
||||
C.dropItemToGround(src, TRUE)
|
||||
|
||||
@@ -187,7 +187,7 @@
|
||||
inspiration_available = FALSE
|
||||
|
||||
/obj/item/banner/command/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.has_trait(TRAIT_MINDSHIELD) //Command is stalwart but rewards their allies.
|
||||
return HAS_TRAIT(H, TRAIT_MINDSHIELD) //Command is stalwart but rewards their allies.
|
||||
|
||||
/datum/crafting_recipe/command_banner
|
||||
name = "Command Banner"
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
attack_verb = list("shoved", "bashed")
|
||||
var/cooldown = 0 //shield bash cooldown. based on world.time
|
||||
|
||||
|
||||
/obj/item/shield/riot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/melee/baton))
|
||||
if(cooldown < world.time - 25)
|
||||
@@ -91,7 +90,7 @@
|
||||
return (active)
|
||||
|
||||
/obj/item/shield/energy/attack_self(mob/living/carbon/human/user)
|
||||
if(clumsy_check && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
if(clumsy_check && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>You beat yourself in the head with [src].</span>")
|
||||
user.take_bodypart_damage(5)
|
||||
active = !active
|
||||
@@ -160,9 +159,25 @@
|
||||
armor = list("melee" = 25, "bullet" = 25, "laser" = 5, "energy" = 0, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 80)
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
item_state = "makeshift_shield"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
item_state = "metal"
|
||||
icon_state = "makeshift_shield"
|
||||
materials = list(MAT_METAL = 18000)
|
||||
slot_flags = null
|
||||
block_chance = 25
|
||||
force = 5
|
||||
block_chance = 35
|
||||
force = 10
|
||||
throwforce = 7
|
||||
|
||||
/obj/item/shield/riot/tower
|
||||
name = "tower shield"
|
||||
desc = "A massive shield that can block a lot of attacks, can take a lot of abuse before braking."
|
||||
armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user
|
||||
item_state = "metal"
|
||||
icon_state = "metal"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
block_chance = 75 //1/4 shots will hit*
|
||||
force = 16
|
||||
slowdown = 2
|
||||
throwforce = 15 //Massive pice of metal
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
|
||||
@@ -281,12 +281,12 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
var/hit_hand = ((user.active_hand_index % 2 == 0) ? "r_" : "l_") + "arm"
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!H.gloves && !H.has_trait(TRAIT_PIERCEIMMUNE)) // golems, etc
|
||||
if(!H.gloves && !HAS_TRAIT(H, TRAIT_PIERCEIMMUNE)) // golems, etc
|
||||
to_chat(H, "<span class='warning'>[src] cuts into your hand!</span>")
|
||||
H.apply_damage(force*0.5, BRUTE, hit_hand)
|
||||
else if(ismonkey(user))
|
||||
var/mob/living/carbon/monkey/M = user
|
||||
if(!M.has_trait(TRAIT_PIERCEIMMUNE))
|
||||
if(!HAS_TRAIT(M, TRAIT_PIERCEIMMUNE))
|
||||
to_chat(M, "<span class='warning'>[src] cuts into your hand!</span>")
|
||||
M.apply_damage(force*0.5, BRUTE, hit_hand)
|
||||
|
||||
@@ -312,7 +312,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
|
||||
/obj/item/shard/Crossed(mob/living/L)
|
||||
if(istype(L) && has_gravity(loc))
|
||||
if(L.has_trait(TRAIT_LIGHT_STEP))
|
||||
if(HAS_TRAIT(L, TRAIT_LIGHT_STEP))
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 30, 1)
|
||||
else
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
|
||||
|
||||
@@ -36,6 +36,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
new/datum/stack_recipe("gondola mask", /obj/item/clothing/mask/gondola, 1), \
|
||||
new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/gondola, 2), \
|
||||
new/datum/stack_recipe("gondola bedsheet", /obj/item/bedsheet/gondola, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola
|
||||
|
||||
@@ -248,7 +248,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \
|
||||
new/datum/stack_recipe("rag", /obj/item/reagent_containers/glass/rag, 1), \
|
||||
new/datum/stack_recipe("rag", /obj/item/reagent_containers/rag, 1), \
|
||||
new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \
|
||||
new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
|
||||
new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
|
||||
null, \
|
||||
@@ -282,9 +283,14 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
*/
|
||||
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/storage/box), \
|
||||
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
|
||||
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
|
||||
null, \
|
||||
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
|
||||
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
|
||||
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
|
||||
@@ -292,13 +298,23 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
|
||||
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
|
||||
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
|
||||
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
|
||||
null, \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("folder", /obj/item/folder), \
|
||||
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
|
||||
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
|
||||
))
|
||||
null, \
|
||||
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
|
||||
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
|
||||
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
|
||||
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
|
||||
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
|
||||
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
|
||||
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
|
||||
name = "cardboard"
|
||||
@@ -394,8 +410,10 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("directional brass window", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("fulltile brass window", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass reflector", /obj/structure/destructible/clockwork/reflector, 10, time = 100, one_per_turf = TRUE, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
@@ -407,6 +425,8 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
|
||||
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/holyoil/null), \
|
||||
|
||||
))
|
||||
|
||||
@@ -424,7 +444,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
throw_range = 3
|
||||
turf_type = /turf/open/floor/clockwork
|
||||
novariants = FALSE
|
||||
grind_results = list("iron" = 5, "teslium" = 15)
|
||||
grind_results = list("iron" = 5, "teslium" = 15, "holyoil" = 1)
|
||||
merge_type = /obj/item/stack/tile/brass
|
||||
|
||||
/obj/item/stack/tile/brass/narsie_act()
|
||||
|
||||
@@ -396,7 +396,7 @@
|
||||
//TODO bloody overlay
|
||||
|
||||
/obj/item/stack/microwave_act(obj/machinery/microwave/M)
|
||||
if(M && M.dirty < 100)
|
||||
if(istype(M) && M.dirty < 100)
|
||||
M.dirty += amount
|
||||
|
||||
/*
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_items = 21
|
||||
|
||||
|
||||
/*
|
||||
* Backpack Types
|
||||
*/
|
||||
@@ -244,6 +243,18 @@
|
||||
icon_state = "satchel-explorer"
|
||||
item_state = "securitypack"
|
||||
|
||||
/obj/item/storage/backpack/satchel/bone
|
||||
name = "bone satchel"
|
||||
desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "goliath_saddle"
|
||||
slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
STR.max_combined_w_class = 10
|
||||
|
||||
/obj/item/storage/backpack/satchel/cap
|
||||
name = "captain's satchel"
|
||||
desc = "An exclusive satchel for Nanotrasen officers."
|
||||
@@ -447,6 +458,8 @@
|
||||
new /obj/item/clothing/suit/straight_jacket(src)
|
||||
new /obj/item/clothing/mask/muzzle(src)
|
||||
new /obj/item/mmi/syndie(src)
|
||||
new /obj/item/implantcase(src)
|
||||
new /obj/item/implanter(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/surgery_adv
|
||||
name = "advanced surgery duffel bag"
|
||||
@@ -464,6 +477,8 @@
|
||||
new /obj/item/clothing/suit/straight_jacket(src)
|
||||
new /obj/item/clothing/mask/muzzle(src)
|
||||
new /obj/item/mmi/syndie(src)
|
||||
new /obj/item/implantcase(src)
|
||||
new /obj/item/implanter(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo
|
||||
name = "ammunition duffel bag"
|
||||
@@ -472,7 +487,7 @@
|
||||
item_state = "duffel-syndieammo"
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun
|
||||
desc = "A large duffel bag, packed to the brim with Bulldog shotgun ammo."
|
||||
desc = "A large duffel bag, packed to the brim with Bulldog shotgun drum magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/shotgun/PopulateContents()
|
||||
for(var/i in 1 to 6)
|
||||
@@ -482,14 +497,14 @@
|
||||
new /obj/item/ammo_box/magazine/m12g/dragon(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/smg
|
||||
desc = "A large duffel bag, packed to the brim with C20r magazines."
|
||||
desc = "A large duffel bag, packed to the brim with C-20r magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo/smg/PopulateContents()
|
||||
for(var/i in 1 to 9)
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/c20rbundle
|
||||
desc = "A large duffel bag containing a C20r, some magazines, and a cheap looking suppressor."
|
||||
desc = "A large duffel bag containing a C-20r, some magazines, and a cheap looking suppressor."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/c20rbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
@@ -498,7 +513,7 @@
|
||||
new /obj/item/suppressor/specialoffer(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle
|
||||
desc = "A large duffel bag containing a Bulldog, several drums, and a collapsed hardsuit."
|
||||
desc = "A large duffel bag containing a Bulldog, some drums, and a pair of thermal imaging glasses."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/bulldogbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/m12g(src)
|
||||
@@ -507,16 +522,7 @@
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
new /obj/item/storage/firstaid/tactical(src)
|
||||
new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle
|
||||
desc = "A large duffel bag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
|
||||
desc = "A large duffel bag containing a tactical medkit, a Donksoft machine gun, a big jumbo box of riot darts, and a knock-off pair of magboots."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
@@ -525,7 +531,7 @@
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle
|
||||
desc = "A large duffel bag containing a deadly chemicals, a chemical spray, chemical grenade, a Donksoft assault rifle, riot grade darts, a minature syringe gun, and a box of syringes."
|
||||
desc = "A large duffel bag containing deadly chemicals, a handheld chem sprayer, Bioterror foam grenade, a Donksoft assault rifle, box of riot grade darts, a dart pistol, and a box of syringes."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/bioterrorbundle/PopulateContents()
|
||||
new /obj/item/reagent_containers/spray/chemsprayer/bioterror(src)
|
||||
@@ -547,7 +553,7 @@
|
||||
new /obj/item/grenade/plastic/x4(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/firestarter
|
||||
desc = "A large duffel bag containing New Russian pyro backpack sprayer, a pistol, a pipebomb, fireproof hardsuit, ammo, and other equipment."
|
||||
desc = "A large duffel bag containing a New Russian pyro backpack sprayer, Elite hardsuit, a Stechkin APS pistol, minibomb, ammo, and other equipment."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/firestarter/PopulateContents()
|
||||
new /obj/item/clothing/under/syndicate/soviet(src)
|
||||
@@ -574,3 +580,16 @@
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/bikehorn(src)
|
||||
new /obj/item/implanter/sad_trombone(src)
|
||||
|
||||
obj/item/storage/backpack/duffelbag/syndie/shredderbundle
|
||||
desc = "A large duffel bag containing two CX Shredders, some magazines, an elite hardsuit, and a chest rig."
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/shredderbundle/PopulateContents()
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/ammo_box/magazine/flechette/shredder(src)
|
||||
new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
|
||||
new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
|
||||
new /obj/item/storage/belt/military(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
|
||||
|
||||
@@ -541,6 +541,25 @@
|
||||
/obj/item/ammo_casing/shotgun
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/medolier
|
||||
name = "medolier"
|
||||
desc = "A medical bandolier for holding smartdarts."
|
||||
icon_state = "medolier"
|
||||
item_state = "medolier"
|
||||
|
||||
/obj/item/storage/belt/medolier/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
STR.max_items = 15
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/reagent_containers/syringe/dart
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/medolier/full/PopulateContents()
|
||||
for(var/i in 1 to 16)
|
||||
new /obj/item/reagent_containers/syringe/dart/(src)
|
||||
|
||||
/obj/item/storage/belt/holster
|
||||
name = "shoulder holster"
|
||||
desc = "A holster to carry a handgun and ammo. WARNING: Badasses only."
|
||||
@@ -557,6 +576,8 @@
|
||||
/obj/item/gun/ballistic/automatic/pistol,
|
||||
/obj/item/gun/ballistic/revolver,
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/toy/gun,
|
||||
/obj/item/gun/energy/e_gun/mini
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/holster/full/PopulateContents()
|
||||
@@ -632,6 +653,9 @@
|
||||
icon_state = "sheath"
|
||||
item_state = "sheath"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/list/fitting_swords = list(/obj/item/melee/sabre, /obj/item/melee/baton/stunsword)
|
||||
var/starting_sword = /obj/item/melee/sabre
|
||||
var/sword_overlay
|
||||
|
||||
/obj/item/storage/belt/sabre/ComponentInitialize()
|
||||
. = ..()
|
||||
@@ -639,9 +663,7 @@
|
||||
STR.max_items = 1
|
||||
STR.rustle_sound = FALSE
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/melee/sabre
|
||||
))
|
||||
STR.can_hold = typecacheof(fitting_swords)
|
||||
|
||||
/obj/item/storage/belt/sabre/examine(mob/user)
|
||||
..()
|
||||
@@ -660,16 +682,42 @@
|
||||
to_chat(user, "[src] is empty.")
|
||||
|
||||
/obj/item/storage/belt/sabre/update_icon()
|
||||
icon_state = "sheath"
|
||||
item_state = "sheath"
|
||||
icon_state = initial(icon_state)
|
||||
item_state = initial(item_state)
|
||||
sword_overlay = null
|
||||
if(contents.len)
|
||||
icon_state += "-sabre"
|
||||
item_state += "-sabre"
|
||||
var/obj/item/I = contents[1]
|
||||
sword_overlay = initial(I.icon_state)
|
||||
add_overlay("-[sword_overlay]")
|
||||
item_state += "-[I.icon_state]"
|
||||
if(loc && isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.regenerate_icons()
|
||||
..()
|
||||
|
||||
/obj/item/storage/belt/sabre/worn_overlays(isinhands, icon_file)
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
. += mutable_appearance(icon_file, "-[sword_overlay]")
|
||||
|
||||
/obj/item/storage/belt/sabre/PopulateContents()
|
||||
new /obj/item/melee/sabre(src)
|
||||
new starting_sword(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/sabre/rapier
|
||||
name = "rapier sheath"
|
||||
desc = "A black, thin sheath that looks to house only a long thin blade. Feels like its made of metal."
|
||||
icon_state = "rsheath"
|
||||
item_state = "rsheath"
|
||||
force = 5
|
||||
throwforce = 15
|
||||
block_chance = 30
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("bashed", "slashes", "prods", "pokes")
|
||||
fitting_swords = list(/obj/item/melee/rapier)
|
||||
starting_sword = /obj/item/melee/rapier
|
||||
|
||||
/obj/item/storage/belt/sabre/rapier/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(attack_type == PROJECTILE_ATTACK)
|
||||
final_block_chance = 0 //To thin to block bullets
|
||||
return ..()
|
||||
|
||||
@@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
if(!istype(H))
|
||||
return
|
||||
// If H is the Chaplain, we can set the icon_state of the bible (but only once!)
|
||||
if(!SSreligion.bible_icon_state && H.job == "Chaplain")
|
||||
if(!GLOB.bible_icon_state && H.job == "Chaplain")
|
||||
var/dat = "<html><head><title>Pick Bible Style</title></head><body><center><h2>Pick a bible style</h2></center><table>"
|
||||
for(var/i in 1 to GLOB.biblestates.len)
|
||||
var/icon/bibleicon = icon('icons/obj/storage.dmi', GLOB.biblestates[i])
|
||||
@@ -64,7 +64,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
/obj/item/storage/book/bible/Topic(href, href_list)
|
||||
if(!usr.canUseTopic(src))
|
||||
return
|
||||
if(href_list["seticon"] && SSreligion && !SSreligion.bible_icon_state)
|
||||
if(href_list["seticon"] && GLOB && !GLOB.bible_icon_state)
|
||||
var/iconi = text2num(href_list["seticon"])
|
||||
var/biblename = GLOB.biblenames[iconi]
|
||||
var/obj/item/storage/book/bible/B = locate(href_list["src"])
|
||||
@@ -74,10 +74,11 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
if(B.icon_state == "honk1" || B.icon_state == "honk2")
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.dna.add_mutation(CLOWNMUT)
|
||||
H.dna.add_mutation(SMILE)
|
||||
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), SLOT_WEAR_MASK)
|
||||
|
||||
SSreligion.bible_icon_state = B.icon_state
|
||||
SSreligion.bible_item_state = B.item_state
|
||||
GLOB.bible_icon_state = B.icon_state
|
||||
GLOB.bible_item_state = B.item_state
|
||||
|
||||
SSblackbox.record_feedback("text", "religion_book", 1, "[biblename]")
|
||||
usr << browse(null, "window=editicon")
|
||||
@@ -89,7 +90,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
to_chat(user, "<span class='warning'>[src.deity_name] refuses to heal this metallic taint!</span>")
|
||||
return 0
|
||||
|
||||
var/heal_amt = 10
|
||||
var/heal_amt = 5
|
||||
var/list/hurt_limbs = H.get_damaged_bodyparts(1, 1)
|
||||
|
||||
if(hurt_limbs.len)
|
||||
@@ -109,7 +110,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
|
||||
if (user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
if (HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='danger'>[src] slips out of your hand and hits your head.</span>")
|
||||
user.take_bodypart_damage(10)
|
||||
user.Unconscious(400)
|
||||
@@ -138,8 +139,8 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
smack = 0
|
||||
else if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(!istype(C.head, /obj/item/clothing/head/helmet))
|
||||
C.adjustBrainLoss(5, 60)
|
||||
if(!istype(C.head, /obj/item/clothing/head))
|
||||
C.adjustBrainLoss(10, 80)
|
||||
to_chat(C, "<span class='danger'>You feel dumber.</span>")
|
||||
|
||||
if(smack)
|
||||
|
||||
@@ -15,9 +15,10 @@
|
||||
* Handcuff, mousetrap, and pillbottle boxes,
|
||||
* Snap-pops and matchboxes,
|
||||
* Replacement light boxes,
|
||||
* Shotgun Ammo boxes,
|
||||
* Ammo types,
|
||||
* Action Figure Boxes,
|
||||
* Various paper bags.
|
||||
* Various paper bags,
|
||||
* Colored boxes
|
||||
*
|
||||
* For syndicate call-ins see uplink_kits.dm
|
||||
*/
|
||||
@@ -75,7 +76,6 @@
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
|
||||
//Disk boxes
|
||||
/obj/item/storage/box/disks
|
||||
name = "diskette box"
|
||||
@@ -142,6 +142,29 @@
|
||||
..() // we want the regular stuff too
|
||||
new /obj/item/radio/off(src)
|
||||
|
||||
/obj/item/storage/box/seclooking
|
||||
icon_state = "secbox"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/cells
|
||||
name = "box of powercells"
|
||||
desc = "Contains powercells."
|
||||
illustration = "power_cell"
|
||||
|
||||
/obj/item/storage/box/ammoshells
|
||||
name = "box of loose ammo"
|
||||
desc = "Contains loose ammo."
|
||||
illustration = "loose_ammo"
|
||||
|
||||
/obj/item/storage/box/otwo
|
||||
name = "box of o2 supplies"
|
||||
desc = "Contains o2 supplies."
|
||||
illustration = "02"
|
||||
|
||||
/obj/item/storage/box/otwo/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
|
||||
/obj/item/storage/box/gloves
|
||||
name = "box of latex gloves"
|
||||
desc = "Contains sterile latex gloves."
|
||||
@@ -463,7 +486,7 @@
|
||||
/obj/item/storage/box/firingpins
|
||||
name = "box of standard firing pins"
|
||||
desc = "A box full of standard firing pins, to allow newly-developed firearms to operate."
|
||||
illustration = "id"
|
||||
illustration = "firing_pins"
|
||||
|
||||
/obj/item/storage/box/firingpins/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
@@ -472,7 +495,7 @@
|
||||
/obj/item/storage/box/lasertagpins
|
||||
name = "box of laser tag firing pins"
|
||||
desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used."
|
||||
illustration = "id"
|
||||
illustration = "firing_pins"
|
||||
|
||||
/obj/item/storage/box/lasertagpins/PopulateContents()
|
||||
for(var/i in 1 to 3)
|
||||
@@ -699,7 +722,7 @@
|
||||
new /obj/item/ammo_casing/shotgun/rubbershot(src)
|
||||
|
||||
/obj/item/storage/box/lethalshot
|
||||
name = "box of lethal shotgun shots"
|
||||
name = "box of buckshot (Lethal)"
|
||||
desc = "A box full of lethal shots, designed for riot shotguns."
|
||||
icon_state = "lethalshot_box"
|
||||
illustration = null
|
||||
@@ -726,7 +749,7 @@
|
||||
|
||||
/obj/item/storage/box/lethalslugs/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_slug(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
|
||||
/obj/item/storage/box/stunslug
|
||||
name = "box of stun slugs"
|
||||
@@ -736,7 +759,7 @@
|
||||
|
||||
/obj/item/storage/box/stunslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_stunslug(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunslug(src)
|
||||
|
||||
/obj/item/storage/box/techsslug
|
||||
name = "box of tech shotgun shells"
|
||||
@@ -750,11 +773,11 @@
|
||||
|
||||
/obj/item/storage/box/fireshot
|
||||
name = "box of incendiary ammo"
|
||||
desc = "A box full of tech incendiary ammo."
|
||||
desc = "A box full of incendiary ammo."
|
||||
icon_state = "fireshot_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/techsslug/PopulateContents()
|
||||
/obj/item/storage/box/fireshot/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/incendiary(src)
|
||||
|
||||
@@ -768,6 +791,19 @@
|
||||
var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
|
||||
new randomFigure(src)
|
||||
|
||||
/obj/item/storage/box/mechfigures
|
||||
name = "box of mech figures"
|
||||
desc = "The latest set of collectable mech figures."
|
||||
icon_state = "box"
|
||||
|
||||
/obj/item/storage/box/mechfigures/PopulateContents()
|
||||
for(var/i in 1 to 4)
|
||||
var/randomFigure = pick(subtypesof(/obj/item/toy/prize/))
|
||||
new randomFigure(src)
|
||||
|
||||
|
||||
|
||||
|
||||
#define NODESIGN "None"
|
||||
#define NANOTRASEN "NanotrasenStandard"
|
||||
#define SYNDI "SyndiSnacks"
|
||||
@@ -1003,7 +1039,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/fountainpens
|
||||
name = "box of fountain pens"
|
||||
|
||||
@@ -1062,3 +1097,119 @@
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
new /obj/item/stock_parts/matter_bin/bluespace(src)
|
||||
|
||||
//Colored boxes.
|
||||
/obj/item/storage/box/green
|
||||
icon_state = "box_green"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/blue
|
||||
icon_state = "box_blue"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/purple
|
||||
icon_state = "box_purple"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/red
|
||||
icon_state = "box_red"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/yellow
|
||||
icon_state = "box_yellow"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/brown
|
||||
icon_state = "box_brown"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/pink
|
||||
icon_state = "box_pink"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/mre //base MRE type.
|
||||
name = "Nanotrasen MRE Ration Kit Menu 0"
|
||||
desc = "A package containing food suspended in an outdated bluespace pocket which lasts for centuries. If you're lucky you may even be able to enjoy the meal without getting food poisoning."
|
||||
icon_state = "mre"
|
||||
var/can_expire = TRUE
|
||||
var/spawner_chance = 2
|
||||
var/expiration_date
|
||||
var/expiration_date_min = 2300
|
||||
var/expiration_date_max = 2700
|
||||
|
||||
/obj/item/storage/box/mre/Initialize()
|
||||
. = ..()
|
||||
if(can_expire)
|
||||
expiration_date = rand(expiration_date_min, expiration_date_max)
|
||||
desc += "\n<span_clas='notice'>An expiry date is listed on it. It reads: [expiration_date]</span>"
|
||||
var/spess_current_year = GLOB.year_integer + 540
|
||||
if(expiration_date < spess_current_year)
|
||||
var/gross_risk = min(round(spess_current_year - expiration_date * 0.1), 1)
|
||||
var/toxic_risk = min(round(spess_current_year - expiration_date * 0.01), 1)
|
||||
for(var/obj/item/reagent_containers/food/snacks/S in contents)
|
||||
if(prob(gross_risk))
|
||||
ENABLE_BITFIELD(S.foodtype, GROSS)
|
||||
if(prob(toxic_risk))
|
||||
ENABLE_BITFIELD(S.foodtype, TOXIC)
|
||||
|
||||
/obj/item/storage/box/mre/menu1
|
||||
name = "\improper Nanotrasen MRE Ration Kit Menu 1"
|
||||
|
||||
/obj/item/storage/box/mre/menu1/safe
|
||||
desc = "A package containing food suspended in a bluespace pocket capable of lasting till the end of time."
|
||||
spawner_chance = 0
|
||||
can_expire = FALSE
|
||||
|
||||
/obj/item/storage/box/mre/menu1/PopulateContents()
|
||||
new /obj/item/reagent_containers/food/snacks/breadslice/plain(src)
|
||||
new /obj/item/reagent_containers/food/snacks/breadslice/creamcheese(src)
|
||||
new /obj/item/reagent_containers/food/condiment/pack/ketchup(src)
|
||||
new /obj/item/reagent_containers/food/snacks/chocolatebar(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
|
||||
/obj/item/storage/box/mre/menu2
|
||||
name = "\improper Nanotrasen MRE Ration Kit Menu 2"
|
||||
|
||||
/obj/item/storage/box/mre/menu2/safe
|
||||
spawner_chance = 0
|
||||
desc = "A package containing food suspended in a bluespace pocket capable of lasting till the end of time."
|
||||
can_expire = FALSE
|
||||
|
||||
/obj/item/storage/box/mre/menu2/PopulateContents()
|
||||
new /obj/item/reagent_containers/food/snacks/omelette(src)
|
||||
new /obj/item/reagent_containers/food/snacks/meat/cutlet/plain(src)
|
||||
new /obj/item/reagent_containers/food/snacks/fries(src)
|
||||
new /obj/item/reagent_containers/food/snacks/chocolatebar(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
|
||||
/obj/item/storage/box/mre/menu3
|
||||
name = "\improper Nanotrasen MRE Ration Kit Menu 3"
|
||||
desc = "The holy grail of MREs. This item contains the fabled MRE pizza and a sample of coffee instant type 2. Any NT employee lucky enough to get their hands on one of these is truly blessed."
|
||||
icon_state = "menu3"
|
||||
can_expire = FALSE //always fresh, never expired.
|
||||
spawner_chance = 1
|
||||
|
||||
/obj/item/storage/box/mre/menu3/PopulateContents()
|
||||
new /obj/item/reagent_containers/food/snacks/pizzaslice/pepperoni(src)
|
||||
new /obj/item/reagent_containers/food/snacks/breadslice/plain(src)
|
||||
new /obj/item/reagent_containers/food/snacks/cheesewedge(src)
|
||||
new /obj/item/reagent_containers/food/snacks/grown/chili(src)
|
||||
new /obj/item/reagent_containers/food/drinks/coffee/type2(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
|
||||
//Where do I put this?
|
||||
/obj/item/secbat
|
||||
name = "Secbat box"
|
||||
desc = "Contained inside is a secbat for use with law enforcement."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
|
||||
/obj/item/secbat/attack_self(mob/user)
|
||||
new /mob/living/simple_animal/hostile/retaliate/bat/secbat(user.loc)
|
||||
to_chat(user, "<span class='notice'>You open the box, releasing the secbat!</span>")
|
||||
var/obj/item/stack/sheet/cardboard/I = new(user.drop_location())
|
||||
qdel(src)
|
||||
user.put_in_hands(I)
|
||||
|
||||
@@ -38,9 +38,10 @@
|
||||
/obj/item/storage/briefcase/lawyer
|
||||
folder_path = /obj/item/folder/blue
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family
|
||||
/obj/item/storage/briefcase/lawyer/family
|
||||
name = "battered briefcase"
|
||||
desc = "An old briefcase, this one has seen better days in its time. It's clear they don't make them nowadays as good as they used to. The corners are modified with metal trim adding in weight!"
|
||||
desc = "An old briefcase, this one has seen better days in its time. It's clear they don't make them nowadays as good as they used to. Comes with an added belt clip!"
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family/PopulateContents()
|
||||
new /obj/item/stamp/law(src)
|
||||
@@ -67,9 +68,8 @@
|
||||
..()
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle
|
||||
desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding. Smells like L'Air du Temps."
|
||||
desc = "Its label reads \"genuine hardened Captain leather\", but suspiciously has no other tags or branding. Smells like L'Air du Temps."
|
||||
force = 10
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle/PopulateContents()
|
||||
..() // in case you need any paperwork done after your rampage
|
||||
new /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate(src)
|
||||
@@ -79,3 +79,28 @@
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
|
||||
new /obj/item/suppressor/specialoffer(src)
|
||||
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle
|
||||
desc = "Its label reads \"genuine hardened Captain leather\", but suspiciously has no other tags or branding."
|
||||
force = 10
|
||||
|
||||
/obj/item/storage/briefcase/modularbundle/PopulateContents()
|
||||
new /obj/item/gun/ballistic/automatic/pistol/modular(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm/soporific(src)
|
||||
new /obj/item/ammo_box/c10mm/soporific(src)
|
||||
new /obj/item/clothing/under/lawyer/blacksuit(src)
|
||||
new /obj/item/clothing/accessory/waistcoat(src)
|
||||
new /obj/item/clothing/suit/toggle/lawyer/black/syndie(src)
|
||||
|
||||
/obj/item/storage/briefcase/medical
|
||||
name = "medical briefcase"
|
||||
icon_state = "medbriefcase"
|
||||
desc = "A white with a blue cross brieface, this is ment to hold medical gear that would not be able to normally fit in a bag."
|
||||
|
||||
/obj/item/storage/briefcase/medical/PopulateContents()
|
||||
new /obj/item/clothing/neck/stethoscope(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
..() //In case of paperwork
|
||||
|
||||
|
||||
@@ -320,3 +320,46 @@
|
||||
/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/reagent_containers/pill/penis_enlargement(src)
|
||||
|
||||
/////////////
|
||||
//Organ Box//
|
||||
/////////////
|
||||
|
||||
/obj/item/storage/belt/organbox
|
||||
name = "Organ Storge"
|
||||
desc = "A compact box that helps hold massive amounts of implants, organs, and some tools. Has a belt clip for easy carrying"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon = 'icons/obj/mysterybox.dmi'
|
||||
icon_state = "organbox_open"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
throw_speed = 1
|
||||
throw_range = 1
|
||||
|
||||
/obj/item/storage/belt/organbox/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
STR.max_items = 16
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.max_combined_w_class = 20
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/storage/pill_bottle,
|
||||
/obj/item/reagent_containers/hypospray,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/reagent_containers/syringe,
|
||||
/obj/item/clothing/glasses/hud/health,
|
||||
/obj/item/hemostat,
|
||||
/obj/item/scalpel,
|
||||
/obj/item/retractor,
|
||||
/obj/item/cautery,
|
||||
/obj/item/surgical_drapes,
|
||||
/obj/item/autosurgeon,
|
||||
/obj/item/organ,
|
||||
/obj/item/implant,
|
||||
/obj/item/implantpad,
|
||||
/obj/item/implantcase,
|
||||
/obj/item/implanter,
|
||||
/obj/item/circuitboard/computer/operating,
|
||||
/obj/item/stack/sheet/mineral/silver,
|
||||
/obj/item/organ_storage
|
||||
))
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
AddComponent(component_type)
|
||||
|
||||
/obj/item/storage/AllowDrop()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/storage/contents_explosion(severity, target)
|
||||
for(var/atom/A in contents)
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox
|
||||
name = "toolbox"
|
||||
desc = "Danger. Very robust."
|
||||
@@ -16,21 +18,25 @@
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
var/latches = "single_latch"
|
||||
var/has_latches = TRUE
|
||||
var/can_rubberify = TRUE
|
||||
|
||||
/obj/item/storage/toolbox/Initialize()
|
||||
/obj/item/storage/toolbox/Initialize(mapload)
|
||||
. = ..()
|
||||
if(has_latches)
|
||||
if(prob(10))
|
||||
latches = "double_latch"
|
||||
if(prob(1))
|
||||
latches = "triple_latch"
|
||||
if(mapload && can_rubberify && prob(5))
|
||||
rubberify()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/toolbox/update_icon()
|
||||
..()
|
||||
cut_overlays()
|
||||
if(has_latches)
|
||||
add_overlay(latches)
|
||||
var/icon/I = icon('icons/obj/storage.dmi', latches)
|
||||
add_overlay(I)
|
||||
|
||||
|
||||
/obj/item/storage/toolbox/suicide_act(mob/user)
|
||||
@@ -39,8 +45,6 @@
|
||||
|
||||
/obj/item/storage/toolbox/emergency
|
||||
name = "emergency toolbox"
|
||||
icon_state = "red"
|
||||
item_state = "toolbox_red"
|
||||
|
||||
/obj/item/storage/toolbox/emergency/PopulateContents()
|
||||
new /obj/item/crowbar/red(src)
|
||||
@@ -59,6 +63,7 @@
|
||||
name = "rusty red toolbox"
|
||||
icon_state = "toolbox_red_old"
|
||||
has_latches = FALSE
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical
|
||||
name = "mechanical toolbox"
|
||||
@@ -77,6 +82,7 @@
|
||||
name = "rusty blue toolbox"
|
||||
icon_state = "toolbox_blue_old"
|
||||
has_latches = FALSE
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/heirloom
|
||||
name = "old, robust toolbox" //this will be named "X family toolbox"
|
||||
@@ -151,6 +157,7 @@
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("robusted", "crushed", "smashed")
|
||||
can_rubberify = FALSE
|
||||
var/fabricator_type = /obj/item/clockwork/replica_fabricator/scarab
|
||||
|
||||
/obj/item/storage/toolbox/brass/ComponentInitialize()
|
||||
@@ -183,12 +190,29 @@
|
||||
slab_type = /obj/item/clockwork/slab/debug
|
||||
fabricator_type = /obj/item/clockwork/replica_fabricator/scarab/debug
|
||||
|
||||
/obj/item/storage/toolbox/plastitanium
|
||||
name = "plastitanium toolbox"
|
||||
desc = "A toolbox made out of plastitanium. Probably packs a massive punch."
|
||||
total_mass = 5
|
||||
icon_state = "blue"
|
||||
item_state = "toolbox_blue"
|
||||
w_class = WEIGHT_CLASS_HUGE //heyo no bohing this!
|
||||
force = 18 //spear damage
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/plastitanium/afterattack(atom/A, mob/user, proximity)
|
||||
. = ..()
|
||||
if(proximity && isobj(A) && !isitem(A))
|
||||
var/obj/O = A
|
||||
//50 total object damage but split up for stuff like damage deflection.
|
||||
O.take_damage(22)
|
||||
O.take_damage(10)
|
||||
|
||||
/obj/item/storage/toolbox/artistic
|
||||
name = "artistic toolbox"
|
||||
desc = "A toolbox painted bright green. Why anyone would store art supplies in a toolbox is beyond you, but it has plenty of extra space."
|
||||
icon_state = "green"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
w_class = WEIGHT_CLASS_GIGANTIC //Holds more than a regular toolbox!
|
||||
|
||||
/obj/item/storage/toolbox/artistic/ComponentInitialize()
|
||||
@@ -237,9 +261,55 @@
|
||||
|
||||
/obj/item/storage/toolbox/gold_fake // used in crafting
|
||||
name = "golden toolbox"
|
||||
desc = "A gold plated toolbox, fancy and harmless do to the gold plating being on cardboard!"
|
||||
desc = "A gold plated toolbox, fancy and harmless due to the gold plating being on cardboard!"
|
||||
icon_state = "gold"
|
||||
item_state = "gold"
|
||||
has_latches = FALSE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/proc/rubberify()
|
||||
name = "rubber [name]"
|
||||
desc = replacetext(desc, "Danger", "Bouncy")
|
||||
desc = replacetext(desc, "robust", "safe")
|
||||
desc = replacetext(desc, "heavier", "bouncier")
|
||||
DISABLE_BITFIELD(flags_1, CONDUCT_1)
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force += 3 //to compensate the higher stamina K.O. threshold compared to actual health.
|
||||
throwforce += 3
|
||||
attack_verb += "bounced"
|
||||
hitsound = 'sound/effects/clownstep1.ogg'
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
AddComponent(/datum/component/bouncy)
|
||||
. = ..()
|
||||
|
||||
/obj/item/storage/toolbox/proc/generate_rubber_toolbox_icon()
|
||||
var/icon/new_icon = icon(icon, icon_state)
|
||||
var/icon/smooth = icon('icons/obj/storage.dmi', "rubber_toolbox_blend")
|
||||
new_icon.Blend(smooth, ICON_MULTIPLY)
|
||||
new_icon = fcopy_rsc(new_icon)
|
||||
GLOB.rubber_toolbox_icons[icon_state] = new_icon
|
||||
|
||||
/obj/item/storage/toolbox/rubber
|
||||
name = "rubber toolbox"
|
||||
desc = "Bouncy. Very safe."
|
||||
flags_1 = null
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force = 17
|
||||
throwforce = 17
|
||||
attack_verb = list("robusted", "bounced")
|
||||
can_rubberify = FALSE //we are already the future.
|
||||
|
||||
/obj/item/storage/toolbox/rubber/Initialize()
|
||||
icon_state = pick("blue", "red", "yellow", "green")
|
||||
item_state = "toolbox_[icon_state]"
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
. = ..()
|
||||
AddComponent(/datum/component/bouncy)
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/obj/item/storage/box/syndicate/PopulateContents()
|
||||
switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
|
||||
if("bloodyspai") // 27 tc now this is more right
|
||||
if("bloodyspai") // 30 tc now this is more right
|
||||
new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
|
||||
new /obj/item/clothing/mask/chameleon(src) // Goes with above
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
@@ -11,7 +11,7 @@
|
||||
new /obj/item/multitool/ai_detect(src) // 1 tc
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2 tc
|
||||
new /obj/item/reagent_containers/syringe/mulligan(src) // 4 tc
|
||||
new /obj/item/switchblade(src) //I'll count this as 2 tc
|
||||
new /obj/item/switchblade(src) //I'll count this as 5 tc
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_syndicate (src) // 2 tc this shit heals
|
||||
new /obj/item/flashlight/emp(src) // 2 tc
|
||||
new /obj/item/chameleon(src) // 7 tc
|
||||
@@ -25,13 +25,13 @@
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
|
||||
if("bond") // 29 tc
|
||||
new /obj/item/gun/ballistic/automatic/pistol(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/gun/ballistic/automatic/pistol/suppressed(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/reagent_containers/syringe/stimulants(src)
|
||||
new /obj/item/clothing/neck/tie/red(src)
|
||||
|
||||
if("screwed") // 29 tc
|
||||
new /obj/item/sbeacondrop/bomb(src)
|
||||
@@ -41,7 +41,7 @@
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/encryptionkey/syndicate(src)
|
||||
|
||||
if("guns") // 28 tc now
|
||||
if("guns") // 30 tc now
|
||||
new /obj/item/gun/ballistic/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
@@ -50,39 +50,53 @@
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
new /obj/item/screwdriver/power(src) //2 tc item
|
||||
|
||||
if("murder") // 28 tc now
|
||||
if("murder") // 35 tc now
|
||||
new /obj/item/melee/transforming/energy/sword/saber(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src)
|
||||
new /obj/item/encryptionkey/syndicate(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
new /obj/item/clothing/glasses/phantomthief/syndicate(src)
|
||||
new /obj/item/reagent_containers/syringe/stimulants(src)
|
||||
|
||||
if("implant") // 55+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it?
|
||||
if("implant") // 67+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it?
|
||||
new /obj/item/implanter/freedom(src)
|
||||
new /obj/item/implanter/uplink/precharged(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
new /obj/item/implanter/adrenalin(src)
|
||||
new /obj/item/implanter/explosive(src)
|
||||
new /obj/item/implanter/storage(src)
|
||||
new /obj/item/implanter/radio/syndicate(src)
|
||||
new /obj/item/implanter/stealth(src)
|
||||
|
||||
if("hacker") // 26 tc
|
||||
if("hacker") // 30 tc
|
||||
new /obj/item/aiModule/syndicate(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/encryptionkey/binary(src)
|
||||
new /obj/item/aiModule/toyAI(src)
|
||||
new /obj/item/multitool/ai_detect(src)
|
||||
new /obj/item/flashlight/emp(src)
|
||||
new /obj/item/emagrecharge(src)
|
||||
|
||||
if("lordsingulo") // 24 tc
|
||||
new /obj/item/sbeacondrop(src)
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/card/emag(src)
|
||||
if("lordsingulo") // "36" tc aka 23 tc
|
||||
new /obj/item/sbeacondrop(src) // 14 kinda useless
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src) //2
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src) //2
|
||||
new /obj/item/card/emag(src) //6
|
||||
new /obj/item/emagrecharge(src) //2
|
||||
new /obj/item/storage/toolbox/syndicate(src) //1
|
||||
new /obj/item/card/id/syndicate(src) //2
|
||||
new /obj/item/flashlight/emp(src) //2
|
||||
new /obj/item/jammer(src) //5
|
||||
|
||||
if("sabotage") // 26 tc now
|
||||
if("sabotage") // ~28 tc now
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/grenade/plastic/c4 (src)
|
||||
new /obj/item/grenade/plastic/x4 (src)
|
||||
new /obj/item/grenade/plastic/x4 (src)
|
||||
new /obj/item/doorCharge(src)
|
||||
new /obj/item/doorCharge(src)
|
||||
new /obj/item/camera_bug(src)
|
||||
@@ -117,15 +131,15 @@
|
||||
new /obj/item/grenade/plastic/c4 (src) // 1 tc
|
||||
new /obj/item/card/emag(src) // 6 tc
|
||||
|
||||
if("ninja") // 33 tc worth
|
||||
new /obj/item/katana(src) // Unique , hard to tell how much tc this is worth. 8 tc?
|
||||
if("ninja") // 40~ tc worth
|
||||
new /obj/item/katana(src) // Unique , basicly a better esword. 10 tc?
|
||||
new /obj/item/implanter/adrenalin(src) // 8 tc
|
||||
new /obj/item/throwing_star(src) // ~5 tc for all 6
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/implanter/emp(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/storage/belt/chameleon(src) // Unique but worth at least 2 tc
|
||||
new /obj/item/card/id/syndicate(src) // 2 tc
|
||||
new /obj/item/chameleon(src) // 7 tc
|
||||
|
||||
@@ -22,7 +22,10 @@
|
||||
var/preload_cell_type //if not empty the baton starts with this type of cell
|
||||
|
||||
/obj/item/melee/baton/get_cell()
|
||||
return cell
|
||||
. = cell
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
. = R.get_cell()
|
||||
|
||||
/obj/item/melee/baton/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is putting the live [name] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -46,31 +49,34 @@
|
||||
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
|
||||
preload_cell_type = /obj/item/stock_parts/cell/high
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE)
|
||||
if(!cell)
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE, explode = TRUE)
|
||||
var/obj/item/stock_parts/cell/copper_top = get_cell()
|
||||
if(!copper_top)
|
||||
switch_status(FALSE, TRUE)
|
||||
return FALSE
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && (!. || (chargecheck && cell.charge < hitcost * STUNBATON_CHARGE_LENIENCY)))
|
||||
|
||||
copper_top.use(min(chrgdeductamt, copper_top.charge), explode)
|
||||
if(QDELETED(src))
|
||||
return FALSE
|
||||
if(status && (!copper_top || !copper_top.charge || (chargecheck && copper_top.charge < (hitcost * STUNBATON_CHARGE_LENIENCY))))
|
||||
//we're below minimum, turn off
|
||||
switch_status(FALSE)
|
||||
|
||||
/obj/item/melee/baton/proc/switch_status(new_status = FALSE, silent = FALSE)
|
||||
if(status == new_status)
|
||||
return
|
||||
status = new_status
|
||||
if(status != new_status)
|
||||
status = new_status
|
||||
if(!silent)
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
if(status)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
if(!silent)
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
if(status)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/melee/baton/process()
|
||||
deductcharge(hitcost * 0.004, FALSE)
|
||||
deductcharge(hitcost * 0.004, FALSE, FALSE)
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
@@ -81,9 +87,10 @@
|
||||
icon_state = "[initial(name)]"
|
||||
|
||||
/obj/item/melee/baton/examine(mob/user)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>\The [src] is [round(cell.percent())]% charged.</span>")
|
||||
. = ..()
|
||||
var/obj/item/stock_parts/cell/copper_top = get_cell()
|
||||
if(copper_top)
|
||||
to_chat(user, "<span class='notice'>\The [src] is [round(copper_top.percent())]% charged.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src] does not have a power source installed.</span>")
|
||||
|
||||
@@ -93,7 +100,7 @@
|
||||
if(cell)
|
||||
to_chat(user, "<span class='notice'>[src] already has a cell.</span>")
|
||||
else
|
||||
if(C.maxcharge < hitcost)
|
||||
if(C.maxcharge < (hitcost * STUNBATON_CHARGE_LENIENCY))
|
||||
to_chat(user, "<span class='notice'>[src] requires a higher capacity cell.</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
@@ -113,19 +120,20 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost * STUNBATON_CHARGE_LENIENCY)
|
||||
switch_status(!status)
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
else
|
||||
var/obj/item/stock_parts/cell/copper_top = get_cell()
|
||||
if(!copper_top || copper_top.charge < (hitcost * STUNBATON_CHARGE_LENIENCY))
|
||||
switch_status(FALSE, TRUE)
|
||||
if(!cell)
|
||||
if(!copper_top)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
else
|
||||
switch_status(!status)
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
if(status && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
clowning_around(user)
|
||||
return
|
||||
|
||||
@@ -165,16 +173,21 @@
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return FALSE
|
||||
var/stunpwr = stunforce
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!istype(R) || !R.cell || !R.cell.use(hitcost))
|
||||
var/obj/item/stock_parts/cell/our_cell = get_cell()
|
||||
if(!our_cell)
|
||||
switch_status(FALSE)
|
||||
return FALSE
|
||||
var/stuncharge = our_cell.charge
|
||||
deductcharge(hitcost, FALSE)
|
||||
if(QDELETED(src) || QDELETED(our_cell)) //it was rigged
|
||||
return FALSE
|
||||
if(stuncharge < hitcost)
|
||||
if(stuncharge < (hitcost * STUNBATON_CHARGE_LENIENCY))
|
||||
L.visible_message("<span class='warning'>[user] has prodded [L] with [src]. Luckily it was out of charge.</span>", \
|
||||
"<span class='warning'>[user] has prodded you with [src]. Luckily it was out of charge.</span>")
|
||||
return FALSE
|
||||
else
|
||||
var/stuncharge = cell.charge
|
||||
if(!deductcharge(hitcost, FALSE))
|
||||
stunpwr *= round(stuncharge/hitcost)
|
||||
if(stunpwr < stunforce * STUNBATON_CHARGE_LENIENCY)
|
||||
return FALSE
|
||||
stunpwr *= round(stuncharge/hitcost, 0.1)
|
||||
|
||||
|
||||
L.Knockdown(stunpwr)
|
||||
L.adjustStaminaLoss(stunpwr*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
|
||||
@@ -199,14 +212,17 @@
|
||||
/obj/item/melee/baton/proc/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
deductcharge(hitcost)
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
switch_status(FALSE)
|
||||
deductcharge(1000 / severity)
|
||||
if(!iscyborg(loc))
|
||||
deductcharge(1000 / severity, TRUE, FALSE)
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
@@ -223,14 +239,15 @@
|
||||
hitcost = 2000
|
||||
throw_hit_chance = 10
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
var/obj/item/assembly/igniter/sparkler = 0
|
||||
var/obj/item/assembly/igniter/sparkler
|
||||
|
||||
/obj/item/melee/baton/cattleprod/Initialize()
|
||||
. = ..()
|
||||
sparkler = new (src)
|
||||
sparkler.activate_cooldown = 5
|
||||
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
sparkler?.activate()
|
||||
. = ..()
|
||||
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
@@ -1,238 +1,244 @@
|
||||
/obj/item/tank/jetpack
|
||||
name = "jetpack (empty)"
|
||||
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
|
||||
icon_state = "jetpack"
|
||||
item_state = "jetpack"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/jetpacks_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/jetpacks_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
|
||||
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
var/gas_type = /datum/gas/oxygen
|
||||
var/on = FALSE
|
||||
var/stabilizers = FALSE
|
||||
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
|
||||
var/datum/effect_system/trail_follow/ion/ion_trail
|
||||
|
||||
/obj/item/tank/jetpack/New()
|
||||
..()
|
||||
if(gas_type)
|
||||
air_contents.assert_gas(gas_type)
|
||||
air_contents.gases[gas_type][MOLES] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
|
||||
|
||||
ion_trail = new
|
||||
ion_trail.set_up(src)
|
||||
|
||||
/obj/item/tank/jetpack/ui_action_click(mob/user, action)
|
||||
if(istype(action, /datum/action/item_action/toggle_jetpack))
|
||||
cycle(user)
|
||||
else if(istype(action, /datum/action/item_action/jetpack_stabilization))
|
||||
if(on)
|
||||
stabilizers = !stabilizers
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack stabilization [stabilizers ? "on" : "off"].</span>")
|
||||
else
|
||||
toggle_internals(user)
|
||||
|
||||
/obj/item/tank/jetpack/proc/cycle(mob/user)
|
||||
if(user.incapacitated())
|
||||
return
|
||||
|
||||
if(!on)
|
||||
turn_on()
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack on.</span>")
|
||||
else
|
||||
turn_off()
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_on()
|
||||
on = TRUE
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
ion_trail.start()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_off()
|
||||
on = FALSE
|
||||
stabilizers = FALSE
|
||||
icon_state = initial(icon_state)
|
||||
ion_trail.stop()
|
||||
|
||||
/obj/item/tank/jetpack/proc/allow_thrust(num, mob/living/user)
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/tank/jetpack/suicide_act(mob/user)
|
||||
if (istype(user, /mob/living/carbon/human/))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.forcesay("WHAT THE FUCK IS CARBON DIOXIDE?")
|
||||
H.visible_message("<span class='suicide'>[user] is suffocating [user.p_them()]self with [src]! It looks like [user.p_they()] didn't read what that jetpack says!</span>")
|
||||
return (OXYLOSS)
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/improvised
|
||||
name = "improvised jetpack"
|
||||
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
|
||||
icon_state = "jetpack-improvised"
|
||||
item_state = "jetpack-sec"
|
||||
volume = 30 //normal jetpacks have 70 volume
|
||||
gas_type = null //it starts empty
|
||||
full_speed = FALSE //moves at hardsuit jetpack speeds
|
||||
|
||||
/obj/item/tank/jetpack/improvised/allow_thrust(num, mob/living/user)
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
return
|
||||
if(rand(0,250) == 0)
|
||||
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/tank/jetpack/void
|
||||
name = "void jetpack (oxygen)"
|
||||
desc = "It works well in a void."
|
||||
volume = 60
|
||||
icon_state = "jetpack-void"
|
||||
item_state = "jetpack-void"
|
||||
full_speed = FALSE //Old pre-hardsuit tech
|
||||
|
||||
/obj/item/tank/jetpack/oxygen
|
||||
name = "jetpack (oxygen)"
|
||||
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
|
||||
icon_state = "jetpack"
|
||||
item_state = "jetpack"
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/harness
|
||||
name = "jet harness (oxygen)"
|
||||
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
|
||||
icon_state = "jetpack-mini"
|
||||
item_state = "jetpack-mini"
|
||||
volume = 50
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/captain
|
||||
name = "\improper Captain's jetpack"
|
||||
desc = "A compact, lightweight jetpack containing a high amount of compressed oxygen."
|
||||
icon_state = "jetpack-captain"
|
||||
item_state = "jetpack-captain"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
volume = 90
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //steal objective items are hard to destroy.
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/security
|
||||
name = "security jetpack (oxygen)"
|
||||
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas by security forces."
|
||||
icon_state = "jetpack-sec"
|
||||
item_state = "jetpack-sec"
|
||||
|
||||
/obj/item/tank/jetpack/carbondioxide
|
||||
name = "jetpack (carbon dioxide)"
|
||||
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals."
|
||||
icon_state = "jetpack-black"
|
||||
item_state = "jetpack-black"
|
||||
distribute_pressure = 0
|
||||
gas_type = /datum/gas/carbon_dioxide
|
||||
|
||||
/obj/item/tank/jetpack/suit
|
||||
name = "hardsuit jetpack upgrade"
|
||||
desc = "A modular, compact set of thrusters designed to integrate with a hardsuit. It is fueled by a tank inserted into the suit's storage compartment."
|
||||
icon_state = "jetpack-mining"
|
||||
item_state = "jetpack-black"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
actions_types = list(/datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
volume = 1
|
||||
slot_flags = null
|
||||
gas_type = null
|
||||
full_speed = FALSE
|
||||
var/datum/gas_mixture/temp_air_contents
|
||||
var/obj/item/tank/internals/tank = null
|
||||
|
||||
/obj/item/tank/jetpack/suit/New()
|
||||
..()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
temp_air_contents = air_contents
|
||||
|
||||
/obj/item/tank/jetpack/suit/attack_self()
|
||||
return
|
||||
|
||||
/obj/item/tank/jetpack/suit/cycle(mob/user)
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit))
|
||||
to_chat(user, "<span class='warning'>\The [src] must be connected to a hardsuit!</span>")
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!istype(H.s_store, /obj/item/tank/internals))
|
||||
to_chat(user, "<span class='warning'>You need a tank in your suit storage!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_on()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
tank = H.s_store
|
||||
air_contents = tank.air_contents
|
||||
START_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_off()
|
||||
tank = null
|
||||
air_contents = temp_air_contents
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/process()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
turn_off()
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
if(!tank || tank != H.s_store)
|
||||
turn_off()
|
||||
return
|
||||
..()
|
||||
|
||||
//Return a jetpack that the mob can use
|
||||
//Back worn jetpacks, hardsuit internal packs, and so on.
|
||||
//Used in Process_Spacemove() and wherever you want to check for/get a jetpack
|
||||
|
||||
/mob/proc/get_jetpack()
|
||||
return
|
||||
|
||||
/mob/living/carbon/get_jetpack()
|
||||
var/obj/item/tank/jetpack/J = back
|
||||
if(istype(J))
|
||||
return J
|
||||
|
||||
/mob/living/carbon/human/get_jetpack()
|
||||
var/obj/item/tank/jetpack/J = ..()
|
||||
if(!istype(J) && istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
|
||||
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
|
||||
J = C.jetpack
|
||||
return J
|
||||
/obj/item/tank/jetpack
|
||||
name = "jetpack (empty)"
|
||||
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
|
||||
icon_state = "jetpack"
|
||||
item_state = "jetpack"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/jetpacks_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/jetpacks_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
|
||||
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
var/gas_type = /datum/gas/oxygen
|
||||
var/on = FALSE
|
||||
var/stabilizers = FALSE
|
||||
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
|
||||
var/datum/effect_system/trail_follow/ion/ion_trail
|
||||
|
||||
/obj/item/tank/jetpack/New()
|
||||
..()
|
||||
if(gas_type)
|
||||
air_contents.gases[gas_type] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
|
||||
|
||||
ion_trail = new
|
||||
ion_trail.set_up(src)
|
||||
|
||||
/obj/item/tank/jetpack/ui_action_click(mob/user, action)
|
||||
if(istype(action, /datum/action/item_action/toggle_jetpack))
|
||||
cycle(user)
|
||||
else if(istype(action, /datum/action/item_action/jetpack_stabilization))
|
||||
if(on)
|
||||
stabilizers = !stabilizers
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack stabilization [stabilizers ? "on" : "off"].</span>")
|
||||
else
|
||||
toggle_internals(user)
|
||||
|
||||
/obj/item/tank/jetpack/proc/cycle(mob/user)
|
||||
if(user.incapacitated())
|
||||
return
|
||||
|
||||
if(!on)
|
||||
turn_on()
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack on.</span>")
|
||||
else
|
||||
turn_off()
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_on()
|
||||
on = TRUE
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
ion_trail.start()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_off()
|
||||
on = FALSE
|
||||
stabilizers = FALSE
|
||||
icon_state = initial(icon_state)
|
||||
ion_trail.stop()
|
||||
|
||||
/obj/item/tank/jetpack/proc/allow_thrust(num, mob/living/user)
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/tank/jetpack/suicide_act(mob/user)
|
||||
if (istype(user, /mob/living/carbon/human/))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.forcesay("WHAT THE FUCK IS CARBON DIOXIDE?")
|
||||
H.visible_message("<span class='suicide'>[user] is suffocating [user.p_them()]self with [src]! It looks like [user.p_they()] didn't read what that jetpack says!</span>")
|
||||
return (OXYLOSS)
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/improvised
|
||||
name = "improvised jetpack"
|
||||
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
|
||||
icon_state = "jetpack-improvised"
|
||||
item_state = "jetpack-sec"
|
||||
volume = 30 //normal jetpacks have 70 volume
|
||||
gas_type = null //it starts empty
|
||||
full_speed = FALSE //moves at hardsuit jetpack speeds
|
||||
|
||||
/obj/item/tank/jetpack/improvised/allow_thrust(num, mob/living/user)
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
return
|
||||
if(rand(0,250) == 0)
|
||||
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/tank/jetpack/void
|
||||
name = "void jetpack (oxygen)"
|
||||
desc = "It works well in a void."
|
||||
volume = 60
|
||||
icon_state = "jetpack-void"
|
||||
item_state = "jetpack-void"
|
||||
full_speed = FALSE //Old pre-hardsuit tech
|
||||
|
||||
/obj/item/tank/jetpack/oxygen
|
||||
name = "jetpack (oxygen)"
|
||||
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
|
||||
icon_state = "jetpack"
|
||||
item_state = "jetpack"
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/harness
|
||||
name = "jet harness (oxygen)"
|
||||
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
|
||||
icon_state = "jetpack-mini"
|
||||
item_state = "jetpack-mini"
|
||||
volume = 50
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/captain
|
||||
name = "\improper Captain's jetpack"
|
||||
desc = "A compact, lightweight jetpack containing a high amount of compressed oxygen."
|
||||
icon_state = "jetpack-captain"
|
||||
item_state = "jetpack-captain"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
volume = 90
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //steal objective items are hard to destroy.
|
||||
|
||||
/obj/item/tank/jetpack/oxygen/security
|
||||
name = "security jetpack (oxygen)"
|
||||
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas by security forces."
|
||||
icon_state = "jetpack-sec"
|
||||
item_state = "jetpack-sec"
|
||||
full_speed = FALSE
|
||||
|
||||
/obj/item/tank/jetpack/carbondioxide
|
||||
name = "jetpack (carbon dioxide)"
|
||||
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals."
|
||||
icon_state = "jetpack-black"
|
||||
item_state = "jetpack-black"
|
||||
distribute_pressure = 0
|
||||
gas_type = /datum/gas/carbon_dioxide
|
||||
|
||||
/obj/item/tank/jetpack/carbondioxide/eva
|
||||
name = "surplus jetpack (carbon dioxide)"
|
||||
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals. Rated for less than stellar EVA speeds!"
|
||||
full_speed = FALSE
|
||||
|
||||
/obj/item/tank/jetpack/suit
|
||||
name = "hardsuit jetpack upgrade"
|
||||
desc = "A modular, compact set of thrusters designed to integrate with a hardsuit. It is fueled by a tank inserted into the suit's storage compartment."
|
||||
icon_state = "jetpack-mining"
|
||||
item_state = "jetpack-black"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
actions_types = list(/datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
volume = 1
|
||||
slot_flags = null
|
||||
gas_type = null
|
||||
full_speed = FALSE
|
||||
var/datum/gas_mixture/temp_air_contents
|
||||
var/obj/item/tank/internals/tank = null
|
||||
|
||||
/obj/item/tank/jetpack/suit/New()
|
||||
..()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
temp_air_contents = air_contents
|
||||
|
||||
/obj/item/tank/jetpack/suit/attack_self()
|
||||
return
|
||||
|
||||
/obj/item/tank/jetpack/suit/cycle(mob/user)
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit))
|
||||
to_chat(user, "<span class='warning'>\The [src] must be connected to a hardsuit!</span>")
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!istype(H.s_store, /obj/item/tank/internals))
|
||||
to_chat(user, "<span class='warning'>You need a tank in your suit storage!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_on()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
tank = H.s_store
|
||||
air_contents = tank.air_contents
|
||||
START_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_off()
|
||||
tank = null
|
||||
air_contents = temp_air_contents
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/process()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
turn_off()
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
if(!tank || tank != H.s_store)
|
||||
turn_off()
|
||||
return
|
||||
..()
|
||||
|
||||
//Return a jetpack that the mob can use
|
||||
//Back worn jetpacks, hardsuit internal packs, and so on.
|
||||
//Used in Process_Spacemove() and wherever you want to check for/get a jetpack
|
||||
|
||||
/mob/proc/get_jetpack()
|
||||
return
|
||||
|
||||
/mob/living/carbon/get_jetpack()
|
||||
var/obj/item/tank/jetpack/J = back
|
||||
if(istype(J))
|
||||
return J
|
||||
|
||||
/mob/living/carbon/human/get_jetpack()
|
||||
var/obj/item/tank/jetpack/J = ..()
|
||||
if(!istype(J) && istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
|
||||
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
|
||||
J = C.jetpack
|
||||
return J
|
||||
|
||||
|
||||
@@ -21,8 +21,7 @@
|
||||
|
||||
/obj/item/tank/internals/oxygen/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/oxygen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -49,9 +48,8 @@
|
||||
|
||||
/obj/item/tank/internals/anesthetic/New()
|
||||
..()
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrous_oxide)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrous_oxide][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrous_oxide] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
/*
|
||||
@@ -67,9 +65,8 @@
|
||||
|
||||
/obj/item/tank/internals/air/New()
|
||||
..()
|
||||
air_contents.assert_gases(/datum/gas/oxygen, /datum/gas/nitrogen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrogen][MOLES] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
air_contents.gases[/datum/gas/oxygen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
|
||||
air_contents.gases[/datum/gas/nitrogen] = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
|
||||
return
|
||||
|
||||
|
||||
@@ -87,8 +84,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/plasma)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
|
||||
@@ -106,7 +102,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasma/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -124,13 +120,12 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/plasma)
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasmaman/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -144,7 +139,7 @@
|
||||
|
||||
/obj/item/tank/internals/plasmaman/belt/full/New()
|
||||
..() // Plasma asserted in parent
|
||||
air_contents.gases[/datum/gas/plasma][MOLES] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/plasma] = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
|
||||
@@ -166,8 +161,7 @@
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/New()
|
||||
..()
|
||||
air_contents.assert_gas(/datum/gas/oxygen)
|
||||
air_contents.gases[/datum/gas/oxygen][MOLES] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
air_contents.gases[/datum/gas/oxygen] = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/engi
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
H.dropItemToGround(W)
|
||||
if(prob(50))
|
||||
step(W, pick(GLOB.alldirs))
|
||||
H.add_trait(TRAIT_DISFIGURED, TRAIT_GENERIC)
|
||||
ADD_TRAIT(H, TRAIT_DISFIGURED, TRAIT_GENERIC)
|
||||
H.bleed_rate = 5
|
||||
H.gib_animation()
|
||||
sleep(3)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/obj/item/watertank/Initialize()
|
||||
. = ..()
|
||||
create_reagents(volume)
|
||||
create_reagents(volume, OPENCONTAINER)
|
||||
noz = make_noz()
|
||||
|
||||
/obj/item/watertank/ui_action_click(mob/user)
|
||||
@@ -113,7 +113,6 @@
|
||||
possible_transfer_amounts = list(25,50,100)
|
||||
volume = 500
|
||||
item_flags = NOBLUDGEON | ABSTRACT // don't put in storage
|
||||
container_type = OPENCONTAINER
|
||||
slot_flags = 0
|
||||
|
||||
var/obj/item/watertank/tank
|
||||
@@ -335,7 +334,7 @@
|
||||
var/usage_ratio = 5 //5 unit added per 1 removed
|
||||
var/injection_amount = 1
|
||||
amount_per_transfer_from_this = 5
|
||||
container_type = OPENCONTAINER
|
||||
reagent_flags = OPENCONTAINER
|
||||
spillable = FALSE
|
||||
possible_transfer_amounts = list(5,10,15)
|
||||
|
||||
|
||||
@@ -6,10 +6,9 @@
|
||||
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
var/taste_sensitivity = 15
|
||||
speech_span = null
|
||||
|
||||
/obj/item/taster/get_spans()
|
||||
return list()
|
||||
var/taste_sensitivity = 15
|
||||
|
||||
/obj/item/taster/afterattack(atom/O, mob/user, proximity)
|
||||
. = ..()
|
||||
|
||||
@@ -10,15 +10,14 @@
|
||||
. = ..()
|
||||
if(!. || !istype(M) || M.anchored)
|
||||
return
|
||||
else
|
||||
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
if(do_teleport(user, get_turf(user), 50))
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
|
||||
@@ -34,6 +34,12 @@
|
||||
icon_state = "crowbar_brass"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/crowbar/bronze
|
||||
name = "bronze plated crowbar"
|
||||
desc = "A bronze plated crowbar."
|
||||
icon_state = "crowbar_brass"
|
||||
toolspeed = 0.95
|
||||
|
||||
/obj/item/crowbar/abductor
|
||||
name = "alien crowbar"
|
||||
desc = "A hard-light crowbar. It appears to pry by itself, without any effort required."
|
||||
@@ -42,7 +48,6 @@
|
||||
icon_state = "crowbar"
|
||||
toolspeed = 0.1
|
||||
|
||||
|
||||
/obj/item/crowbar/large
|
||||
name = "crowbar"
|
||||
desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big."
|
||||
|
||||
@@ -86,6 +86,14 @@
|
||||
toolspeed = 0.5
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/screwdriver/bronze
|
||||
name = "bronze screwdriver"
|
||||
desc = "A screwdriver plated with bronze."
|
||||
icon_state = "screwdriver_brass"
|
||||
item_state = "screwdriver_brass"
|
||||
toolspeed = 0.95
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/screwdriver/abductor
|
||||
name = "alien screwdriver"
|
||||
desc = "An ultrasonic screwdriver."
|
||||
|
||||
@@ -266,10 +266,10 @@
|
||||
status = !status
|
||||
if(status)
|
||||
to_chat(user, "<span class='notice'>You resecure [src] and close the fuel tank.</span>")
|
||||
container_type = NONE
|
||||
DISABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>[src] can now be attached, modified, and refuelled.</span>")
|
||||
container_type = OPENCONTAINER
|
||||
ENABLE_BITFIELD(reagents.reagents_holder_flags, OPENCONTAINER)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user)
|
||||
@@ -363,6 +363,13 @@
|
||||
icon_state = "brasswelder"
|
||||
item_state = "brasswelder"
|
||||
|
||||
/obj/item/weldingtool/bronze
|
||||
name = "bronze plated welding tool"
|
||||
desc = "A bronze plated welder."
|
||||
max_fuel = 21
|
||||
toolspeed = 0.95
|
||||
icon_state = "brasswelder"
|
||||
item_state = "brasswelder"
|
||||
|
||||
/obj/item/weldingtool/experimental/process()
|
||||
..()
|
||||
|
||||
@@ -69,6 +69,13 @@
|
||||
random_color = FALSE
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/wirecutters/bronze
|
||||
name = "bronze plated wirecutters"
|
||||
desc = "A pair of wirecutters plated with bronze."
|
||||
icon_state = "cutters_brass"
|
||||
random_color = FALSE
|
||||
toolspeed = 0.95 //Wire cutters have 0 time bars though
|
||||
|
||||
/obj/item/wirecutters/abductor
|
||||
name = "alien wirecutters"
|
||||
desc = "Extremely sharp wirecutters, made out of a silvery-green metal."
|
||||
|
||||
@@ -35,6 +35,12 @@
|
||||
icon_state = "wrench_brass"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/wrench/bronze
|
||||
name = "bronze plated wrench"
|
||||
desc = "A bronze plated wrench."
|
||||
icon_state = "wrench_brass"
|
||||
toolspeed = 0.95
|
||||
|
||||
/obj/item/wrench/abductor
|
||||
name = "alien wrench"
|
||||
desc = "A polarized wrench. It causes anything placed between the jaws to turn."
|
||||
@@ -43,7 +49,6 @@
|
||||
usesound = 'sound/effects/empulse.ogg'
|
||||
toolspeed = 0.1
|
||||
|
||||
|
||||
/obj/item/wrench/power
|
||||
name = "hand drill"
|
||||
desc = "A simple powered hand drill. It's fitted with a bolt bit."
|
||||
|
||||
@@ -249,8 +249,8 @@
|
||||
// Copied from /obj/item/melee/transforming/energy/sword/attackby
|
||||
/obj/item/toy/sword/attackby(obj/item/W, mob/living/user, params)
|
||||
if(istype(W, /obj/item/toy/sword))
|
||||
if((W.item_flags & NODROP) || (item_flags & NODROP))
|
||||
to_chat(user, "<span class='warning'>\the [item_flags & NODROP ? src : W] is stuck to your hand, you can't attach it to \the [item_flags & NODROP ? W : src]!</span>")
|
||||
if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
|
||||
to_chat(user, "<span class='warning'>\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You attach the ends of the two plastic swords, making a single double-bladed toy! You're fake-cool.</span>")
|
||||
@@ -294,7 +294,7 @@
|
||||
name = "windup toolbox"
|
||||
desc = "A replica toolbox that rumbles when you turn the key."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
var/active = FALSE
|
||||
@@ -636,10 +636,13 @@
|
||||
var/obj/machinery/computer/holodeck/holo = null // Holodeck cards should not be infinite
|
||||
var/list/cards = list()
|
||||
|
||||
/obj/item/toy/cards/deck/New()
|
||||
..()
|
||||
/obj/item/toy/cards/deck/Initialize()
|
||||
. = ..()
|
||||
populate_deck()
|
||||
|
||||
/obj/item/toy/cards/deck/proc/populate_deck()
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
for(var/i = 2; i <= 10; i++)
|
||||
for(var/i in 2 to 10)
|
||||
cards += "[i] of Hearts"
|
||||
cards += "[i] of Spades"
|
||||
cards += "[i] of Clubs"
|
||||
@@ -664,6 +667,9 @@
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
//ATTACK HAND NOT CALLING PARENT
|
||||
/obj/item/toy/cards/deck/attack_hand(mob/user)
|
||||
draw_card(user)
|
||||
|
||||
/obj/item/toy/cards/deck/proc/draw_card(mob/user)
|
||||
if(user.lying)
|
||||
return
|
||||
var/choice = null
|
||||
@@ -778,7 +784,7 @@
|
||||
/obj/item/toy/cards/cardhand/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(usr.stat || !ishuman(usr) || !usr.canmove)
|
||||
if(usr.stat || !ishuman(usr))
|
||||
return
|
||||
var/mob/living/carbon/human/cardUser = usr
|
||||
var/O = src
|
||||
@@ -941,7 +947,6 @@
|
||||
newobj.card_attack_verb = sourceobj.card_attack_verb
|
||||
newobj.attack_verb = newobj.card_attack_verb
|
||||
|
||||
|
||||
/*
|
||||
|| Syndicate playing cards, for pretending you're Gambit and playing poker for the nuke disk. ||
|
||||
*/
|
||||
|
||||
@@ -350,7 +350,7 @@
|
||||
unwield()
|
||||
return
|
||||
..()
|
||||
if(user.has_trait(TRAIT_CLUMSY) && (wielded) && prob(40))
|
||||
if(HAS_TRAIT(user, TRAIT_CLUMSY) && (wielded) && prob(40))
|
||||
impale(user)
|
||||
return
|
||||
if((wielded) && prob(50))
|
||||
|
||||
@@ -81,7 +81,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
/obj/item/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS
|
||||
desc = "<b><i>THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!</i></b>\nActivate it in your hand to point to the nearest victim."
|
||||
flags_1 = CONDUCT_1
|
||||
item_flags = NODROP | DROPDEL
|
||||
item_flags = DROPDEL
|
||||
slot_flags = null
|
||||
block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY
|
||||
light_range = 3
|
||||
@@ -91,6 +91,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
|
||||
/obj/item/claymore/highlander/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HIGHLANDER)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/claymore/highlander/Destroy()
|
||||
@@ -115,10 +116,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
/obj/item/claymore/highlander/pickup(mob/living/user)
|
||||
to_chat(user, "<span class='notice'>The power of Scotland protects you! You are shielded from all stuns and knockdowns.</span>")
|
||||
user.add_stun_absorption("highlander", INFINITY, 1, " is protected by the power of Scotland!", "The power of Scotland absorbs the stun!", " is protected by the power of Scotland!")
|
||||
user.add_trait(TRAIT_IGNORESLOWDOWN, HIGHLANDER)
|
||||
user.ignore_slowdown(HIGHLANDER)
|
||||
|
||||
/obj/item/claymore/highlander/dropped(mob/living/user)
|
||||
user.remove_trait(TRAIT_IGNORESLOWDOWN, HIGHLANDER)
|
||||
user.unignore_slowdown(HIGHLANDER)
|
||||
if(!QDELETED(src))
|
||||
qdel(src) //If this ever happens, it's because you lost an arm
|
||||
|
||||
@@ -225,7 +226,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
|
||||
/obj/item/katana/cursed
|
||||
slot_flags = null
|
||||
item_flags = NODROP
|
||||
|
||||
/obj/item/katana/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CURSED_ITEM_TRAIT)
|
||||
|
||||
/obj/item/katana/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!</span>")
|
||||
@@ -255,7 +259,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
user.put_in_hands(S)
|
||||
to_chat(user, "<span class='notice'>You fasten the glass shard to the top of the rod with the cable.</span>")
|
||||
|
||||
else if(istype(I, /obj/item/assembly/igniter) && !(I.item_flags & NODROP))
|
||||
else if(istype(I, /obj/item/assembly/igniter) && !HAS_TRAIT(I, TRAIT_NODROP))
|
||||
var/obj/item/melee/baton/cattleprod/P = new /obj/item/melee/baton/cattleprod
|
||||
|
||||
remove_item_from_storage(user)
|
||||
@@ -418,7 +422,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
item_state = "mounted_chainsaw"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
||||
item_flags = NODROP | ABSTRACT | DROPDEL
|
||||
item_flags = ABSTRACT | DROPDEL
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 24
|
||||
throwforce = 0
|
||||
@@ -428,6 +432,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
|
||||
hitsound = 'sound/weapons/chainsawhit.ogg'
|
||||
|
||||
/obj/item/mounted_chainsaw/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
|
||||
|
||||
/obj/item/mounted_chainsaw/Destroy()
|
||||
var/obj/item/bodypart/part
|
||||
new /obj/item/twohanded/required/chainsaw(get_turf(src))
|
||||
|
||||
Reference in New Issue
Block a user