compile
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@@ -205,7 +205,7 @@
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buckled_mob.pixel_y = buckled_mob.get_standard_pixel_y_offset(180)
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src.visible_message(text("<span class='danger'>[buckled_mob][buckled_mob.stat==DEAD?"'s corpse":""] slides off of the rack.</span>"))
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density = FALSE
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buckled_mob.AdjustKnockdown(30)
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buckled_mob.DefaultCombatKnockdown(30)
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update_icon()
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useLock = FALSE // Failsafe
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