Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-27891
This commit is contained in:
@@ -1435,8 +1435,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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||||
name = "AI Satellite Atmos"
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||||
icon_state = "ai"
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||||
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||||
/area/ai_monitored/turret_protected/aisat/atmos
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||||
name = "AI Satellite Atmos"
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||||
/area/ai_monitored/turret_protected/aisat/foyer
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||||
name = "AI Satellite Foyer"
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||||
icon_state = "ai"
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||||
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/area/ai_monitored/turret_protected/aisat/service
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@@ -37,6 +37,7 @@
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||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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||||
requires_power = 0
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has_gravity = 1
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flags = NONE
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/area/tdome/arena
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name = "Thunderdome Arena"
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@@ -75,6 +76,7 @@
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requires_power = 0
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has_gravity = 1
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noteleport = 1
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flags = NONE
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||||
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//Abductors
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/area/abductor_ship
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@@ -83,6 +85,7 @@
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requires_power = 0
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noteleport = 1
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has_gravity = 1
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flags = NONE
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//Syndicates
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/area/syndicate_mothership
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@@ -92,6 +95,7 @@
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has_gravity = 1
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noteleport = 1
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blob_allowed = 0 //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
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flags = NONE
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||||
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/area/syndicate_mothership/control
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name = "Syndicate Control Room"
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@@ -1,9 +0,0 @@
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diff a/code/game/atoms.dm b/code/game/atoms.dm (rejected hunks)
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@@ -274,6 +274,7 @@
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return
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/atom/proc/ex_act(severity, target)
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+ set waitfor = FALSE
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contents_explosion(severity, target)
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/atom/proc/blob_act(obj/structure/blob/B)
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@@ -225,7 +225,10 @@ This file contains the arcane tome files.
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"<span class='cult'>You [user.blood_volume ? "slice open your arm and ":""]begin drawing a sigil of the Geometer.</span>")
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if(user.blood_volume)
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user.apply_damage(initial(rune_to_scribe.scribe_damage), BRUTE, pick("l_arm", "r_arm"))
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if(!do_after(user, initial(rune_to_scribe.scribe_delay), target = get_turf(user)))
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var/scribe_mod = initial(rune_to_scribe.scribe_delay)
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if(istype(get_turf(user), /turf/open/floor/engine/cult))
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scribe_mod *= 0.5
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if(!do_after(user, scribe_mod, target = get_turf(user)))
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for(var/V in shields)
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var/obj/structure/emergency_shield/sanguine/S = V
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if(S && !QDELETED(S))
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@@ -46,7 +46,10 @@
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||||
if(damage_interrupt && isliving(owner))
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var/mob/living/L = owner
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health = list("health" = L.health)
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if(do_after(owner, scribe_time, target = owner, extra_checks = CALLBACK(owner, /mob.proc/break_do_after_checks, health, action_interrupt)))
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var/scribe_mod = scribe_time
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if(istype(get_turf(owner), /turf/open/floor/engine/cult))
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scribe_mod *= 0.5
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if(do_after(owner, scribe_mod, target = owner, extra_checks = CALLBACK(owner, /mob.proc/break_do_after_checks, health, action_interrupt)))
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var/obj/effect/rune/new_rune = new rune_type(owner.loc)
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new_rune.keyword = chosen_keyword
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else
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+554
-555
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,6 @@
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||||
#define DOM_BLOCKED_SPAM_CAP 6
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#define DOM_REQUIRED_TURFS 30
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#define DOM_HULK_HITS_REQUIRED 10
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||||
/obj/machinery/dominator
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name = "dominator"
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@@ -20,6 +21,9 @@
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var/datum/effect_system/spark_spread/spark_system
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var/obj/effect/countdown/dominator/countdown
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||||
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/obj/machinery/dominator/hulk_damage()
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return (max_integrity - integrity_failure) / DOM_HULK_HITS_REQUIRED
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/proc/dominator_excessive_walls(atom/A)
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var/open = 0
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||||
for(var/turf/T in view(3, A))
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@@ -33,13 +37,14 @@
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/obj/machinery/dominator/tesla_act()
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||||
qdel(src)
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/obj/machinery/dominator/New()
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..()
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/obj/machinery/dominator/Initialize()
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. = ..()
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set_light(2)
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GLOB.poi_list |= src
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spark_system = new
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spark_system.set_up(5, TRUE, src)
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countdown = new(src)
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update_icon()
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/obj/machinery/dominator/examine(mob/user)
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..()
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@@ -103,8 +108,23 @@
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spark_system.start()
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else if(!(stat & BROKEN))
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spark_system.start()
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cut_overlays()
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update_icon()
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/obj/machinery/dominator/update_icon()
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cut_overlays()
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if(!(stat & BROKEN))
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icon_state = "dominator-active"
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if(operating)
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var/mutable_appearance/dominator_overlay = mutable_appearance('icons/obj/machines/dominator.dmi', "dominator-overlay")
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if(gang)
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dominator_overlay.color = gang.color_hex
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add_overlay(dominator_overlay)
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||||
else
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||||
icon_state = "dominator"
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if(obj_integrity/max_integrity < 0.66)
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add_overlay("damage")
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else
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icon_state = "dominator-broken"
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/obj/machinery/dominator/obj_break(damage_flag)
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if(!(stat & BROKEN) && !(flags & NODECONSTRUCT))
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@@ -142,10 +162,9 @@
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gang.message_gangtools("Hostile takeover cancelled: Dominator is no longer operational.[gang.dom_attempts ? " You have [gang.dom_attempts] attempt remaining." : " The station network will have likely blocked any more attempts by us."]",1,1)
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||||
set_light(0)
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||||
icon_state = "dominator-broken"
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||||
cut_overlays()
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operating = 0
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stat |= BROKEN
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update_icon()
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||||
STOP_PROCESSING(SSmachines, src)
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||||
/obj/machinery/dominator/Destroy()
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@@ -196,9 +215,9 @@
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||||
priority_announce("Network breach detected in [locname]. The [gang.name] Gang is attempting to seize control of the station!","Network Alert")
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||||
gang.domination()
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||||
SSshuttle.registerHostileEnvironment(src)
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||||
src.name = "[gang.name] Gang [src.name]"
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||||
name = "[gang.name] Gang [name]"
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||||
operating = 1
|
||||
icon_state = "dominator-[gang.color]"
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||||
update_icon()
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||||
|
||||
countdown.color = gang.color_hex
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||||
countdown.start()
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||||
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||||
@@ -75,7 +75,7 @@
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||||
/datum/gang_item/clothing/hands,
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||||
/datum/gang_item/clothing/belt,
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||||
|
||||
/datum/gang_item/weapon/shuriken,
|
||||
/datum/gang_item/weapon/shuriken,
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||||
/datum/gang_item/weapon/switchblade,
|
||||
/datum/gang_item/weapon/improvised,
|
||||
/datum/gang_item/weapon/ammo/improvised_ammo,
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||||
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||||
@@ -111,7 +111,7 @@
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||||
/datum/gang_item/clothing/hat
|
||||
name = "Pimp Hat"
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||||
id = "hat"
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||||
cost = 18
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||||
cost = 16
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||||
item_path = /obj/item/clothing/head/collectable/petehat/gang
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||||
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||||
/obj/item/clothing/head/collectable/petehat/gang
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||||
@@ -121,7 +121,7 @@
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||||
/datum/gang_item/clothing/mask
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||||
name = "Golden Death Mask"
|
||||
id = "mask"
|
||||
cost = 20
|
||||
cost = 18
|
||||
item_path = /obj/item/clothing/mask/gskull
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||||
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||||
/obj/item/clothing/mask/gskull
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||||
@@ -133,7 +133,7 @@
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||||
/datum/gang_item/clothing/shoes
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||||
name = "Bling Boots"
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||||
id = "boots"
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||||
cost = 25
|
||||
cost = 22
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||||
item_path = /obj/item/clothing/shoes/gang
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||||
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||||
/obj/item/clothing/shoes/gang
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||||
@@ -144,14 +144,14 @@
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||||
/datum/gang_item/clothing/neck
|
||||
name = "Gold Necklace"
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||||
id = "necklace"
|
||||
cost = 10
|
||||
cost = 9
|
||||
item_path = /obj/item/clothing/neck/necklace/dope
|
||||
|
||||
|
||||
/datum/gang_item/clothing/hands
|
||||
name = "Decorative Brass Knuckles"
|
||||
id = "hand"
|
||||
cost = 12
|
||||
cost = 11
|
||||
item_path = /obj/item/clothing/gloves/gang
|
||||
|
||||
/obj/item/clothing/gloves/gang
|
||||
@@ -163,7 +163,7 @@
|
||||
/datum/gang_item/clothing/belt
|
||||
name = "Badass Belt"
|
||||
id = "belt"
|
||||
cost = 15
|
||||
cost = 13
|
||||
item_path = /obj/item/weapon/storage/belt/military/gang
|
||||
|
||||
/obj/item/weapon/storage/belt/military/gang
|
||||
@@ -215,7 +215,6 @@
|
||||
name = "Sawn-Off Improvised Shotgun"
|
||||
id = "sawn"
|
||||
cost = 6
|
||||
item_path = /obj/item/weapon/gun/ballistic/revolver/doublebarrel/improvised/sawn
|
||||
|
||||
/datum/gang_item/weapon/ammo/improvised_ammo
|
||||
name = "Box of Buckshot"
|
||||
@@ -236,16 +235,24 @@
|
||||
item_path = /obj/item/ammo_box/magazine/m10mm
|
||||
|
||||
/datum/gang_item/weapon/sniper
|
||||
name = ".50cal Sniper Rifle"
|
||||
name = "Black Market .50cal Sniper Rifle"
|
||||
id = "sniper"
|
||||
cost = 40
|
||||
item_path = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle
|
||||
|
||||
/datum/gang_item/weapon/ammo/sniper_ammo
|
||||
name = "Standard .50cal Sniper Rounds"
|
||||
name = "Smuggled .50cal Sniper Rounds"
|
||||
id = "sniper_ammo"
|
||||
cost = 15
|
||||
item_path = /obj/item/ammo_box/magazine/sniper_rounds
|
||||
item_path = /obj/item/ammo_box/magazine/sniper_rounds/gang
|
||||
|
||||
|
||||
/datum/gang_item/weapon/ammo/sleeper_ammo
|
||||
name = "Illicit Tranquilizer Cartridges"
|
||||
id = "sniper_ammo"
|
||||
cost = 15
|
||||
item_path = /obj/item/ammo_box/magazine/sniper_rounds/gang/sleeper
|
||||
|
||||
|
||||
/datum/gang_item/weapon/machinegun
|
||||
name = "Mounted Machine Gun"
|
||||
|
||||
@@ -194,7 +194,7 @@
|
||||
set desc = "Detonate all RCDs on the station, while sparing onboard cyborg RCDs."
|
||||
set waitfor = FALSE
|
||||
|
||||
if(!canUseTopic() || malf_cooldown)
|
||||
if(!canUseTopic() || malf_cooldown > world.time)
|
||||
return
|
||||
|
||||
for(var/I in GLOB.rcd_list)
|
||||
@@ -203,9 +203,7 @@
|
||||
RCD.detonate_pulse()
|
||||
|
||||
to_chat(src, "<span class='warning'>RCD detonation pulse emitted.</span>")
|
||||
malf_cooldown = TRUE
|
||||
sleep(100)
|
||||
malf_cooldown = FALSE
|
||||
malf_cooldown = world.time + 100
|
||||
|
||||
/datum/AI_Module/large/mecha_domination
|
||||
module_name = "Viral Mech Domination"
|
||||
@@ -446,7 +444,7 @@
|
||||
set name = "Reactivate Cameranet"
|
||||
set category = "Malfunction"
|
||||
|
||||
if(!canUseTopic() || malf_cooldown)
|
||||
if(!canUseTopic() || malf_cooldown > world.time)
|
||||
return
|
||||
var/fixedcams = 0 //Tells the AI how many cams it fixed. Stats are fun.
|
||||
|
||||
@@ -469,9 +467,7 @@
|
||||
break
|
||||
to_chat(src, "<span class='notice'>Diagnostic complete! Operations completed: [fixedcams].</span>")
|
||||
|
||||
malf_cooldown = 1
|
||||
spawn(30) //Lag protection
|
||||
malf_cooldown = 0
|
||||
malf_cooldown = world.time + 30
|
||||
|
||||
/datum/AI_Module/large/upgrade_cameras
|
||||
module_name = "Upgrade Camera Network"
|
||||
|
||||
@@ -31,15 +31,15 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
var/max_i = 10//number of tries to spawn meteor.
|
||||
while(!isspaceturf(pickedstart))
|
||||
var/startSide = pick(GLOB.cardinal)
|
||||
pickedstart = spaceDebrisStartLoc(startSide, 1)
|
||||
pickedgoal = spaceDebrisFinishLoc(startSide, 1)
|
||||
pickedstart = spaceDebrisStartLoc(startSide, ZLEVEL_STATION)
|
||||
pickedgoal = spaceDebrisFinishLoc(startSide, ZLEVEL_STATION)
|
||||
max_i--
|
||||
if(max_i<=0)
|
||||
return
|
||||
var/Me = pickweight(meteortypes)
|
||||
var/obj/effect/meteor/M = new Me(pickedstart)
|
||||
M.dest = pickedgoal
|
||||
M.z_original = 1
|
||||
M.z_original = ZLEVEL_STATION
|
||||
spawn(0)
|
||||
walk_towards(M, M.dest, 1)
|
||||
|
||||
@@ -96,7 +96,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
pass_flags = PASSTABLE
|
||||
var/heavy = 0
|
||||
var/meteorsound = 'sound/effects/meteorimpact.ogg'
|
||||
var/z_original = 1
|
||||
var/z_original = ZLEVEL_STATION
|
||||
var/threat = 0 // used for determining which meteors are most interesting
|
||||
var/lifetime = DEFAULT_METEOR_LIFETIME
|
||||
|
||||
|
||||
@@ -212,13 +212,12 @@
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/SendBack(mob/living/carbon/human/H)
|
||||
H.Sleeping(8)
|
||||
H.uncuff()
|
||||
if(console && console.pad && console.pad.teleport_target)
|
||||
H.forceMove(console.pad.teleport_target)
|
||||
H.uncuff()
|
||||
return
|
||||
//Area not chosen / It's not safe area - teleport to arrivals
|
||||
H.forceMove(pick(GLOB.latejoin))
|
||||
H.uncuff()
|
||||
SSjob.SendToLateJoin(H, FALSE)
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -142,7 +142,8 @@
|
||||
return
|
||||
|
||||
//First we spawn a dude.
|
||||
var/mob/living/carbon/human/new_character = new(pick(GLOB.latejoin))//The mob being spawned.
|
||||
var/mob/living/carbon/human/new_character = new//The mob being spawned.
|
||||
SSjob.SendToLateJoin(new_character)
|
||||
|
||||
G_found.client.prefs.copy_to(new_character)
|
||||
new_character.dna.update_dna_identity()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
start_active = 1
|
||||
|
||||
/obj/machinery/camera/emp_proof/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
upgradeEmpProof()
|
||||
|
||||
// X-RAY
|
||||
@@ -15,7 +15,7 @@
|
||||
icon_state = "xraycam" // Thanks to Krutchen for the icons.
|
||||
|
||||
/obj/machinery/camera/xray/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
upgradeXRay()
|
||||
|
||||
// MOTION
|
||||
@@ -32,7 +32,7 @@
|
||||
start_active = 1
|
||||
|
||||
/obj/machinery/camera/all/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
upgradeEmpProof()
|
||||
upgradeXRay()
|
||||
upgradeMotion()
|
||||
@@ -43,23 +43,22 @@
|
||||
var/number = 0 //camera number in area
|
||||
|
||||
//This camera type automatically sets it's name to whatever the area that it's in is called.
|
||||
/obj/machinery/camera/autoname/Initialize(mapload)
|
||||
if(mapload)
|
||||
..()
|
||||
return TRUE
|
||||
else
|
||||
if(!initialized)
|
||||
..()
|
||||
number = 1
|
||||
var/area/A = get_area(src)
|
||||
if(A)
|
||||
for(var/obj/machinery/camera/autoname/C in GLOB.machines)
|
||||
if(C == src) continue
|
||||
var/area/CA = get_area(C)
|
||||
if(CA.type == A.type)
|
||||
if(C.number)
|
||||
number = max(number, C.number+1)
|
||||
c_tag = "[A.name] #[number]"
|
||||
/obj/machinery/camera/autoname/Initialize()
|
||||
..()
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/camera/autoname/LateInitialize()
|
||||
. = ..()
|
||||
number = 1
|
||||
var/area/A = get_area(src)
|
||||
if(A)
|
||||
for(var/obj/machinery/camera/autoname/C in GLOB.machines)
|
||||
if(C == src) continue
|
||||
var/area/CA = get_area(C)
|
||||
if(CA.type == A.type)
|
||||
if(C.number)
|
||||
number = max(number, C.number+1)
|
||||
c_tag = "[A.name] #[number]"
|
||||
|
||||
// CHECKS
|
||||
|
||||
|
||||
@@ -331,8 +331,8 @@
|
||||
to_chat(user, "<span class='danger'>Error: Pod has no occupant.</span>")
|
||||
return
|
||||
else
|
||||
connected_message("Authorized Ejection")
|
||||
SPEAK("An authorized ejection of [clonemind.name] has occurred.")
|
||||
connected_message("Emergency Ejection")
|
||||
SPEAK("An emergency ejection of [clonemind.name] has occurred. Survival not guaranteed.")
|
||||
to_chat(user, "<span class='notice'>You force an emergency ejection. </span>")
|
||||
go_out()
|
||||
else
|
||||
|
||||
@@ -134,12 +134,10 @@
|
||||
D["Cancel"] = "Cancel"
|
||||
for(var/obj/machinery/camera/C in L)
|
||||
if(!C.network)
|
||||
spawn(0)
|
||||
throw EXCEPTION("Camera in a cameranet has no camera network")
|
||||
stack_trace("Camera in a cameranet has no camera network")
|
||||
continue
|
||||
if(!(istype(C.network,/list)))
|
||||
spawn(0)
|
||||
throw EXCEPTION("Camera in a cameranet has a non-list camera network")
|
||||
stack_trace("Camera in a cameranet has a non-list camera network")
|
||||
continue
|
||||
var/list/tempnetwork = C.network&network
|
||||
if(tempnetwork.len)
|
||||
|
||||
@@ -24,7 +24,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
//Cooldown for closing positions in seconds
|
||||
//if set to -1: No cooldown... probably a bad idea
|
||||
//if set to 0: Not able to close "original" positions. You can only close positions that you have opened before
|
||||
var/change_position_cooldown = 60
|
||||
var/change_position_cooldown = 30
|
||||
//Jobs you cannot open new positions for
|
||||
var/list/blacklisted = list(
|
||||
"AI",
|
||||
@@ -46,6 +46,11 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
|
||||
/obj/machinery/computer/card/Initialize()
|
||||
. = ..()
|
||||
change_position_cooldown = config.id_console_jobslot_delay
|
||||
|
||||
|
||||
/obj/machinery/computer/card/attackby(obj/O, mob/user, params)//TODO:SANITY
|
||||
if(istype(O, /obj/item/weapon/card/id))
|
||||
var/obj/item/weapon/card/id/idcard = O
|
||||
@@ -532,7 +537,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
else
|
||||
SSjob.prioritized_jobs += j
|
||||
prioritycount++
|
||||
to_chat(usr, "<span class='notice'>[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.</span>")
|
||||
to_chat(usr, "<span class='notice'>[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
if ("print")
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
|
||||
var/list/buffer[NUMBER_OF_BUFFERS]
|
||||
|
||||
var/injectorready = 0 //Quick fix for issue 286 (screwdriver the screen twice to restore injector) -Pete
|
||||
var/injectorready = 0 //world timer cooldown var
|
||||
var/current_screen = "mainmenu"
|
||||
var/obj/machinery/dna_scannernew/connected = null
|
||||
var/obj/item/weapon/disk/data/diskette = null
|
||||
@@ -61,8 +61,7 @@
|
||||
connected = locate(/obj/machinery/dna_scannernew, get_step(src, dir))
|
||||
if(!isnull(connected))
|
||||
break
|
||||
spawn(250)
|
||||
injectorready = 1
|
||||
injectorready = world.time + INJECTOR_TIMEOUT
|
||||
return
|
||||
return
|
||||
|
||||
@@ -213,7 +212,7 @@
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=\ref[src];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UE]'>Occupant:Delayed</a> "
|
||||
if(injectorready)
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=\ref[src];task=injector;num=[i];text=ue'>Injector</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Injector</span>"
|
||||
@@ -227,7 +226,7 @@
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=\ref[src];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_UI]'>Occupant:Delayed</a> "
|
||||
if(injectorready)
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=\ref[src];task=injector;num=[i];text=ui'>Injector</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Injector</span>"
|
||||
@@ -240,7 +239,7 @@
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span>"
|
||||
temp_html += "<a href='?src=\ref[src];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_MIXED]'>Occupant:Delayed</a> "
|
||||
if(injectorready)
|
||||
if(injectorready < world.time)
|
||||
temp_html += "<a href='?src=\ref[src];task=injector;num=[i];text=mixed'>UI+UE Injector</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>UI+UE Injector</span>"
|
||||
@@ -251,7 +250,7 @@
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Occupant</span> "
|
||||
temp_html += "<a href='?src=\ref[src];task=setdelayed;num=[i];delayaction=[SCANNER_ACTION_SE]'>Occupant:Delayed</a> "
|
||||
if(injectorready)
|
||||
if(injectorready < world.time )
|
||||
temp_html += "<a href='?src=\ref[src];task=injector;num=[i];text=se'>Injector</a>"
|
||||
else
|
||||
temp_html += "<span class='linkOff'>Injector</span>"
|
||||
@@ -391,7 +390,7 @@
|
||||
if("mixed")
|
||||
apply_buffer(SCANNER_ACTION_MIXED,num)
|
||||
if("injector")
|
||||
if(num && injectorready)
|
||||
if(num && injectorready < world.time)
|
||||
num = Clamp(num, 1, NUMBER_OF_BUFFERS)
|
||||
var/list/buffer_slot = buffer[num]
|
||||
if(istype(buffer_slot))
|
||||
@@ -439,9 +438,7 @@
|
||||
if(connected)
|
||||
I.damage_coeff = connected.damage_coeff
|
||||
if(I)
|
||||
injectorready = 0
|
||||
spawn(INJECTOR_TIMEOUT)
|
||||
injectorready = 1
|
||||
injectorready = world.time + INJECTOR_TIMEOUT
|
||||
if("loaddisk")
|
||||
if(num && diskette && diskette.fields)
|
||||
num = Clamp(num, 1, NUMBER_OF_BUFFERS)
|
||||
|
||||
@@ -98,20 +98,14 @@
|
||||
|
||||
/obj/machinery/door/airlock/Initialize()
|
||||
. = ..()
|
||||
|
||||
wires = new /datum/wires/airlock(src)
|
||||
if (cyclelinkeddir)
|
||||
cyclelinkairlock()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
update_icon()
|
||||
|
||||
wires = new /datum/wires/airlock(src)
|
||||
if(src.closeOtherId != null)
|
||||
spawn (5)
|
||||
for (var/obj/machinery/door/airlock/A in GLOB.airlocks)
|
||||
if(A.closeOtherId == src.closeOtherId && A != src)
|
||||
src.closeOther = A
|
||||
break
|
||||
|
||||
if(closeOtherId != null)
|
||||
addtimer(CALLBACK(.proc/update_other_id), 5)
|
||||
if(glass)
|
||||
airlock_material = "glass"
|
||||
if(security_level > AIRLOCK_SECURITY_METAL)
|
||||
@@ -127,6 +121,15 @@
|
||||
diag_hud.add_to_hud(src)
|
||||
diag_hud_set_electrified()
|
||||
|
||||
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/door/airlock/proc/update_other_id()
|
||||
for(var/obj/machinery/door/airlock/A in GLOB.airlocks)
|
||||
if(A.closeOtherId == closeOtherId && A != src)
|
||||
closeOther = A
|
||||
break
|
||||
|
||||
/obj/machinery/door/airlock/proc/cyclelinkairlock()
|
||||
if (cyclelinkedairlock)
|
||||
cyclelinkedairlock.cyclelinkedairlock = null
|
||||
@@ -330,16 +333,14 @@
|
||||
/obj/machinery/door/airlock/proc/shock(mob/user, prb)
|
||||
if(!hasPower()) // unpowered, no shock
|
||||
return FALSE
|
||||
if(hasShocked)
|
||||
if(hasShocked > world.time)
|
||||
return FALSE //Already shocked someone recently?
|
||||
if(!prob(prb))
|
||||
return FALSE //you lucked out, no shock for you
|
||||
do_sparks(5, TRUE, src)
|
||||
var/tmp/check_range = TRUE
|
||||
if(electrocute_mob(user, get_area(src), src, 1, check_range))
|
||||
hasShocked = TRUE
|
||||
spawn(10)
|
||||
hasShocked = FALSE
|
||||
hasShocked = world.time + 10
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
@@ -58,12 +58,11 @@ Possible to do for anyone motivated enough:
|
||||
|
||||
/obj/machinery/holopad/Destroy()
|
||||
if(outgoing_call)
|
||||
LAZYADD(holo_calls, outgoing_call)
|
||||
outgoing_call.ConnectionFailure(src)
|
||||
|
||||
for(var/I in holo_calls)
|
||||
var/datum/holocall/HC = I
|
||||
HC.ConnectionFailure(src)
|
||||
LAZYCLEARLIST(holo_calls)
|
||||
|
||||
for (var/I in masters)
|
||||
clear_holo(I)
|
||||
@@ -74,7 +73,14 @@ Possible to do for anyone motivated enough:
|
||||
if (powered())
|
||||
stat &= ~NOPOWER
|
||||
else
|
||||
stat |= ~NOPOWER
|
||||
stat |= NOPOWER
|
||||
if(outgoing_call)
|
||||
outgoing_call.ConnectionFailure(src)
|
||||
|
||||
/obj/machinery/holopad/obj_break()
|
||||
. = ..()
|
||||
if(outgoing_call)
|
||||
outgoing_call.ConnectionFailure(src)
|
||||
|
||||
/obj/machinery/holopad/RefreshParts()
|
||||
var/holograph_range = 4
|
||||
@@ -99,26 +105,11 @@ Possible to do for anyone motivated enough:
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/holopad/proc/CheckCallClose()
|
||||
for(var/I in holo_calls)
|
||||
var/datum/holocall/HC = I
|
||||
if(usr == HC.eye)
|
||||
HC.Disconnect(HC.calling_holopad) //disconnect via clicking the called holopad
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/holopad/Click(location,control,params)
|
||||
if(!CheckCallClose())
|
||||
return ..()
|
||||
|
||||
/obj/machinery/holopad/AltClick(mob/living/carbon/human/user)
|
||||
if(isAI(user))
|
||||
hangup_all_calls()
|
||||
return
|
||||
|
||||
if(!CheckCallClose())
|
||||
interact(user)
|
||||
|
||||
/obj/machinery/holopad/interact(mob/living/carbon/human/user) //Carn: Hologram requests.
|
||||
if(!istype(user))
|
||||
return
|
||||
@@ -402,4 +393,4 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
req_components = list(/obj/item/weapon/stock_parts/capacitor = 1)
|
||||
|
||||
#undef HOLOPAD_PASSIVE_POWER_USAGE
|
||||
#undef HOLOGRAM_POWER_USAGE
|
||||
#undef HOLOGRAM_POWER_USAGE
|
||||
|
||||
@@ -58,15 +58,11 @@
|
||||
var/p_dir = text2num(href_list["dir"])
|
||||
var/obj/item/pipe/P = new (src.loc, pipe_type=p_type, dir=p_dir)
|
||||
P.add_fingerprint(usr)
|
||||
wait = 1
|
||||
spawn(10)
|
||||
wait = 0
|
||||
wait = world.time + 10
|
||||
if(href_list["makemeter"])
|
||||
if(!wait)
|
||||
if(wait < world.time )
|
||||
new /obj/item/pipe_meter(src.loc)
|
||||
wait = 1
|
||||
spawn(15)
|
||||
wait = 0
|
||||
wait = world.time + 15
|
||||
return
|
||||
|
||||
/obj/machinery/pipedispenser/attackby(obj/item/W, mob/user, params)
|
||||
@@ -165,7 +161,7 @@ Nah
|
||||
usr.set_machine(src)
|
||||
src.add_fingerprint(usr)
|
||||
if(href_list["dmake"])
|
||||
if(!wait)
|
||||
if(wait < world.time)
|
||||
var/p_type = text2num(href_list["dmake"])
|
||||
var/obj/structure/disposalconstruct/C = new (src.loc,p_type)
|
||||
|
||||
@@ -176,9 +172,7 @@ Nah
|
||||
|
||||
C.add_fingerprint(usr)
|
||||
C.update_icon()
|
||||
wait = 1
|
||||
spawn(15)
|
||||
wait = 0
|
||||
wait = world.time + 15
|
||||
return
|
||||
|
||||
//transit tube dispenser
|
||||
@@ -216,7 +210,7 @@ Nah
|
||||
return 1
|
||||
usr.set_machine(src)
|
||||
src.add_fingerprint(usr)
|
||||
if(!wait)
|
||||
if(wait < world.time)
|
||||
if(href_list["tube"])
|
||||
var/tube_type = text2num(href_list["tube"])
|
||||
var/obj/structure/C
|
||||
@@ -241,7 +235,5 @@ Nah
|
||||
C = new /obj/structure/c_transit_tube_pod(loc)
|
||||
if(C)
|
||||
C.add_fingerprint(usr)
|
||||
wait = 1
|
||||
spawn(15)
|
||||
wait = 0
|
||||
wait = world.time + 15
|
||||
return
|
||||
|
||||
@@ -1102,4 +1102,4 @@
|
||||
if(target == user || target == get_turf(src))
|
||||
return
|
||||
target_turf = get_turf(target)
|
||||
fire_helper(target_turf)
|
||||
fire_helper(user)
|
||||
|
||||
@@ -49,9 +49,7 @@
|
||||
/obj/structure/emergency_shield/take_damage(damage, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
if(.) //damage was dealt
|
||||
set_opacity(1)
|
||||
spawn(20)
|
||||
set_opacity(0)
|
||||
new /obj/effect/temp_visual/impact_effect/ion(loc)
|
||||
|
||||
/obj/structure/emergency_shield/sanguine
|
||||
name = "sanguine barrier"
|
||||
@@ -86,23 +84,24 @@
|
||||
req_access = list(GLOB.access_engine)
|
||||
max_integrity = 100
|
||||
obj_integrity = 100
|
||||
var/active = 0
|
||||
var/list/deployed_shields = list()
|
||||
var/active = FALSE
|
||||
var/list/deployed_shields
|
||||
var/locked = 0
|
||||
var/shield_range = 4
|
||||
|
||||
/obj/machinery/shieldgen/Destroy()
|
||||
for(var/obj/structure/emergency_shield/ES in deployed_shields)
|
||||
qdel(ES)
|
||||
/obj/machinery/shieldgen/Initialize(mapload)
|
||||
. = ..()
|
||||
deployed_shields = list()
|
||||
if(mapload && active && anchored)
|
||||
shields_up()
|
||||
|
||||
/obj/machinery/shieldgen/Destroy()
|
||||
QDEL_LIST(deployed_shields)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/machinery/shieldgen/proc/shields_up()
|
||||
if(active)
|
||||
return 0 //If it's already turned on, how did this get called?
|
||||
|
||||
active = 1
|
||||
active = TRUE
|
||||
update_icon()
|
||||
|
||||
for(var/turf/target_tile in range(shield_range, src))
|
||||
@@ -111,15 +110,9 @@
|
||||
deployed_shields += new /obj/structure/emergency_shield(target_tile)
|
||||
|
||||
/obj/machinery/shieldgen/proc/shields_down()
|
||||
if(!active)
|
||||
return 0 //If it's already off, how did this get called?
|
||||
|
||||
active = 0
|
||||
active = FALSE
|
||||
update_icon()
|
||||
|
||||
for(var/obj/structure/emergency_shield/ES in deployed_shields)
|
||||
qdel(ES)
|
||||
deployed_shields.Cut()
|
||||
QDEL_LIST(deployed_shields)
|
||||
|
||||
/obj/machinery/shieldgen/process()
|
||||
if((stat & BROKEN) && active)
|
||||
|
||||
@@ -45,12 +45,14 @@
|
||||
// register for radio system
|
||||
|
||||
/obj/machinery/status_display/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
GLOB.ai_status_displays.Add(src)
|
||||
SSradio.add_object(src, frequency)
|
||||
|
||||
/obj/machinery/status_display/Destroy()
|
||||
if(SSradio)
|
||||
SSradio.remove_object(src,frequency)
|
||||
GLOB.ai_status_displays.Remove(src)
|
||||
return ..()
|
||||
|
||||
// timed process
|
||||
|
||||
@@ -68,8 +68,7 @@
|
||||
message_admins("[ADMIN_LOOKUPFLW(chassis.occupant)] used a Wormhole Generator in [ADMIN_COORDJMP(T)]",0,1)
|
||||
log_game("[key_name(chassis.occupant)] used a Wormhole Generator in [COORD(T)]")
|
||||
src = null
|
||||
spawn(rand(150,300))
|
||||
qdel(P)
|
||||
QDEL_IN(P, rand(150,300))
|
||||
return 1
|
||||
|
||||
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
var/poster_type
|
||||
var/obj/structure/sign/poster/poster_structure
|
||||
|
||||
/obj/item/weapon/poster/New(loc, obj/structure/sign/poster/new_poster_structure)
|
||||
..()
|
||||
/obj/item/weapon/poster/Initialize(mapload, obj/structure/sign/poster/new_poster_structure)
|
||||
. = ..()
|
||||
poster_structure = new_poster_structure
|
||||
if(!new_poster_structure && poster_type)
|
||||
poster_structure = new poster_type(src)
|
||||
@@ -58,8 +58,8 @@
|
||||
var/poster_item_desc = "This hypothetical poster item should not exist, let's be honest here."
|
||||
var/poster_item_icon_state = "rolled_poster"
|
||||
|
||||
/obj/structure/sign/poster/New()
|
||||
..()
|
||||
/obj/structure/sign/poster/Initialize()
|
||||
. = ..()
|
||||
if(random_basetype)
|
||||
randomise(random_basetype)
|
||||
if(!ruined)
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
|
||||
/obj/effect/landmark/latejoin/Initialize(mapload)
|
||||
..()
|
||||
GLOB.latejoin += loc
|
||||
SSjob.latejoin_trackers += loc
|
||||
qdel(src)
|
||||
|
||||
// carp.
|
||||
|
||||
@@ -127,8 +127,8 @@
|
||||
var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
|
||||
|
||||
spawn(0)
|
||||
new /obj/effect/hallucination/delusion(victim.loc,victim,force_kind="demon",duration=duration,skip_nearby=0)
|
||||
|
||||
new /obj/effect/hallucination/delusion(victim.loc,victim,"demon",duration,0)
|
||||
|
||||
var/obj/item/weapon/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
|
||||
chainsaw.flags |= NODROP
|
||||
victim.drop_all_held_items()
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
/obj/item/organ/heart/gland/spiderman = 5,
|
||||
/obj/item/organ/heart/gland/ventcrawling = 1,
|
||||
/obj/item/organ/body_egg/alien_embryo = 1,
|
||||
/obj/item/organ/hivelord_core = 2)
|
||||
/obj/item/organ/regenerative_core = 2)
|
||||
lootcount = 3
|
||||
|
||||
/obj/effect/spawner/lootdrop/two_percent_xeno_egg_spawner
|
||||
|
||||
@@ -169,7 +169,9 @@
|
||||
/obj/effect/temp_visual/fire
|
||||
icon = 'icons/effects/fire.dmi'
|
||||
icon_state = "3"
|
||||
duration = 20
|
||||
light_range = 3
|
||||
light_color = LIGHT_COLOR_FIRE
|
||||
duration = 10
|
||||
|
||||
/obj/effect/temp_visual/revenant
|
||||
name = "spooky lights"
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
/obj/item/weapon/poster/wanted
|
||||
icon_state = "rolled_poster"
|
||||
|
||||
/obj/item/weapon/poster/wanted/New(turf/loc, icon/person_icon, wanted_name, description)
|
||||
var/obj/structure/sign/poster/wanted/wanted_poster = new(person_icon, wanted_name, description)
|
||||
..(loc, wanted_poster)
|
||||
/obj/item/weapon/poster/wanted/Initialize(mapload, icon/person_icon, wanted_name, description)
|
||||
. = ..(mapload, new /obj/structure/sign/poster/wanted(src, person_icon, wanted_name, description))
|
||||
name = "wanted poster ([wanted_name])"
|
||||
desc = "A wanted poster for [wanted_name]."
|
||||
|
||||
/obj/structure/sign/poster/wanted
|
||||
var/wanted_name
|
||||
|
||||
/obj/structure/sign/poster/wanted/New(var/icon/person_icon, var/person_name, var/description)
|
||||
/obj/structure/sign/poster/wanted/Initialize(mapload, icon/person_icon, person_name, description)
|
||||
. = ..()
|
||||
if(!person_icon)
|
||||
qdel(src)
|
||||
return
|
||||
return INITIALIZE_HINT_QDEL
|
||||
name = "wanted poster ([person_name])"
|
||||
wanted_name = person_name
|
||||
desc = description
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
"Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
|
||||
"Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Swarmer",
|
||||
"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
|
||||
"Laughter Demon")
|
||||
"Laughter Demon", "Private Security Officer")
|
||||
var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
|
||||
var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version
|
||||
|
||||
@@ -168,6 +168,11 @@
|
||||
desc = "A cardboard cutout of a laughter demon."
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "bowmon"
|
||||
if("Private Security Officer")
|
||||
name = "Private Security Officer"
|
||||
desc = "A cardboard cutout of a private security officer."
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "cutout_ntsec"
|
||||
return 1
|
||||
|
||||
/obj/item/cardboard_cutout/setDir(newdir)
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
name = ""
|
||||
desc = ""
|
||||
density = 0
|
||||
var/can_move = 1
|
||||
var/can_move = 0
|
||||
var/obj/item/device/chameleon/master = null
|
||||
|
||||
/obj/effect/dummy/chameleon/proc/activate(mob/M, saved_appearance, obj/item/device/chameleon/C)
|
||||
@@ -126,19 +126,21 @@
|
||||
if(isspaceturf(loc) || !direction)
|
||||
return //No magical space movement!
|
||||
|
||||
if(can_move)
|
||||
can_move = 0
|
||||
if(can_move < world.time)
|
||||
var/amount
|
||||
switch(user.bodytemperature)
|
||||
if(300 to INFINITY)
|
||||
spawn(10) can_move = 1
|
||||
amount = 10
|
||||
if(295 to 300)
|
||||
spawn(13) can_move = 1
|
||||
amount = 13
|
||||
if(280 to 295)
|
||||
spawn(16) can_move = 1
|
||||
amount = 16
|
||||
if(260 to 280)
|
||||
spawn(20) can_move = 1
|
||||
amount = 20
|
||||
else
|
||||
spawn(25) can_move = 1
|
||||
amount = 25
|
||||
|
||||
can_move = world.time + amount
|
||||
step(src, direction)
|
||||
return
|
||||
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
"<span class='warning'>You bop [M] on the head!</span>")
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
|
||||
if(2)
|
||||
if(!scooldown)
|
||||
if(scooldown < world.time)
|
||||
if(M.health >= 0)
|
||||
if(ishuman(M)||ismonkey(M))
|
||||
M.electrocute_act(5, "[user]", safety = 1)
|
||||
@@ -128,11 +128,9 @@
|
||||
"<span class='danger'>You shock [M] to no effect.</span>")
|
||||
playsound(loc, 'sound/effects/sparks2.ogg', 50, 1, -1)
|
||||
user.cell.charge -= 500
|
||||
scooldown = TRUE
|
||||
spawn(20)
|
||||
scooldown = FALSE
|
||||
scooldown = world.time + 20
|
||||
if(3)
|
||||
if(!ccooldown)
|
||||
if(ccooldown < world.time)
|
||||
if(M.health >= 0)
|
||||
if(ishuman(M))
|
||||
user.visible_message("<span class='userdanger'>[user] crushes [M] in their grip!</span>", \
|
||||
@@ -143,9 +141,7 @@
|
||||
playsound(loc, 'sound/weapons/smash.ogg', 50, 1, -1)
|
||||
M.adjustBruteLoss(15)
|
||||
user.cell.charge -= 300
|
||||
ccooldown = TRUE
|
||||
spawn(10)
|
||||
ccooldown = FALSE
|
||||
ccooldown = world.time + 10
|
||||
|
||||
/obj/item/borg/cyborghug/peacekeeper
|
||||
shockallowed = TRUE
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
origin_tech = "bluespace=6;materials=3"
|
||||
materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
|
||||
attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
|
||||
novariants = TRUE
|
||||
var/crystal_type = /obj/item/weapon/ore/bluespace_crystal/refined
|
||||
|
||||
/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening
|
||||
|
||||
@@ -5,11 +5,13 @@
|
||||
amount = 6
|
||||
max_amount = 6
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
full_w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
resistance_flags = FLAMMABLE
|
||||
obj_integrity = 40
|
||||
max_integrity = 40
|
||||
novariants = FALSE
|
||||
var/heal_brute = 0
|
||||
var/heal_burn = 0
|
||||
var/stop_bleeding = 0
|
||||
|
||||
@@ -20,6 +20,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
|
||||
max_amount = 50
|
||||
attack_verb = list("hit", "bludgeoned", "whacked")
|
||||
hitsound = 'sound/weapons/grenadelaunch.ogg'
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/rods/Initialize(mapload, new_amount, merge = TRUE)
|
||||
..()
|
||||
|
||||
@@ -2,12 +2,14 @@
|
||||
name = "hide"
|
||||
desc = "Something went wrong."
|
||||
origin_tech = "biotech=3"
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human
|
||||
name = "human skin"
|
||||
desc = "The by-product of human farming."
|
||||
singular_name = "human skin piece"
|
||||
icon_state = "sheet-hide"
|
||||
novariants = FALSE
|
||||
|
||||
GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/hooded/bloated_human, 5, on_floor = 1), \
|
||||
@@ -22,6 +24,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
desc = "A piece of skin."
|
||||
singular_name = "skin piece"
|
||||
icon_state = "sheet-hide"
|
||||
novariants = FALSE
|
||||
|
||||
/obj/item/stack/sheet/animalhide/corgi
|
||||
name = "corgi hide"
|
||||
@@ -87,6 +90,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "chitin"
|
||||
origin_tech = null
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/xenos_claw
|
||||
name = "alien claw"
|
||||
@@ -153,6 +157,7 @@ GLOBAL_LIST_INIT(leather_recipes, list ( \
|
||||
singular_name = "watcher sinew"
|
||||
icon_state = "sinew"
|
||||
origin_tech = "biotech=4"
|
||||
novariants = TRUE
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
@@ -166,23 +171,27 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
/*
|
||||
* Plates
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide
|
||||
name = "goliath hide plates"
|
||||
desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "goliath_hide"
|
||||
singular_name = "hide plate"
|
||||
max_amount = 6
|
||||
novariants = FALSE
|
||||
flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
|
||||
/obj/item/stack/sheet/animalhide/ashdrake
|
||||
name = "ash drake hide"
|
||||
desc = "The strong, scaled hide of an ash drake."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "dragon_hide"
|
||||
singular_name = "drake plate"
|
||||
max_amount = 10
|
||||
novariants = FALSE
|
||||
flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
@@ -68,6 +68,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
singular_name = "sandbag"
|
||||
layer = LOW_ITEM_LAYER
|
||||
origin_tech = "materials=2"
|
||||
novariants = TRUE
|
||||
|
||||
GLOBAL_LIST_INIT(sandbag_recipes, list ( \
|
||||
new/datum/stack_recipe("sandbags", /obj/structure/barricade/sandbags, 1, time = 25, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -104,6 +105,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
|
||||
origin_tech = "materials=6"
|
||||
sheettype = "diamond"
|
||||
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
|
||||
GLOBAL_LIST_INIT(diamond_recipes, list ( \
|
||||
new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -127,6 +129,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
|
||||
origin_tech = "materials=5"
|
||||
sheettype = "uranium"
|
||||
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
|
||||
GLOBAL_LIST_INIT(uranium_recipes, list ( \
|
||||
new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -237,6 +240,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
origin_tech = "materials=4"
|
||||
sheettype = "clown"
|
||||
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
|
||||
GLOBAL_LIST_INIT(clown_recipes, list ( \
|
||||
new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
|
||||
@@ -355,6 +359,7 @@ GLOBAL_LIST_INIT(adamantine_recipes, list(
|
||||
icon_state = "sheet-mythril"
|
||||
singular_name = "mythril sheet"
|
||||
origin_tech = "materials=4"
|
||||
novariants = TRUE
|
||||
|
||||
/*
|
||||
* Alien Alloy
|
||||
|
||||
@@ -162,6 +162,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/mineral/wood
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.wood_recipes
|
||||
@@ -239,6 +240,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
origin_tech = "materials=1"
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/cardboard
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/cardboard/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.cardboard_recipes
|
||||
@@ -268,6 +270,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
|
||||
icon = 'icons/obj/items.dmi'
|
||||
sheettype = "runed"
|
||||
merge_type = /obj/item/stack/sheet/runed_metal
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/ratvar_act()
|
||||
new /obj/item/stack/tile/brass(loc, amount)
|
||||
@@ -322,6 +325,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
turf_type = /turf/open/floor/clockwork
|
||||
novariants = FALSE
|
||||
|
||||
/obj/item/stack/tile/brass/narsie_act()
|
||||
new /obj/item/stack/sheet/runed_metal(loc, amount)
|
||||
@@ -339,6 +343,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
singular_name = "lesser gem"
|
||||
icon_state = "sheet-lessergem"
|
||||
origin_tech = "materials=4"
|
||||
novariants = TRUE
|
||||
|
||||
|
||||
/obj/item/stack/sheet/greatergem
|
||||
@@ -347,6 +352,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
singular_name = "greater gem"
|
||||
icon_state = "sheet-greatergem"
|
||||
origin_tech = "materials=7"
|
||||
novariants = TRUE
|
||||
|
||||
/*
|
||||
* Bones
|
||||
@@ -359,6 +365,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
desc = "Someone's been drinking their milk."
|
||||
force = 7
|
||||
throwforce = 5
|
||||
max_amount = 12
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
/obj/item/stack/sheet
|
||||
name = "sheet"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
full_w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 5
|
||||
throwforce = 5
|
||||
max_amount = 50
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
novariants = FALSE
|
||||
var/perunit = MINERAL_MATERIAL_AMOUNT
|
||||
var/sheettype = null //this is used for girders in the creation of walls/false walls
|
||||
@@ -18,6 +18,8 @@
|
||||
var/datum/robot_energy_storage/source
|
||||
var/cost = 1 // How much energy from storage it costs
|
||||
var/merge_type = null // This path and its children should merge with this stack, defaults to src.type
|
||||
var/full_w_class = WEIGHT_CLASS_NORMAL //The weight class the stack should have at amount > 2/3rds max_amount
|
||||
var/novariants = TRUE //Determines whether the item should update it's sprites based on amount.
|
||||
|
||||
/obj/item/stack/Initialize(mapload, new_amount=null , merge = TRUE)
|
||||
..()
|
||||
@@ -29,6 +31,28 @@
|
||||
for(var/obj/item/stack/S in loc)
|
||||
if(S.merge_type == merge_type)
|
||||
merge(S)
|
||||
update_weight()
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/proc/update_weight()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
w_class = Clamp(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
w_class = Clamp(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else
|
||||
w_class = full_w_class
|
||||
|
||||
/obj/item/stack/update_icon()
|
||||
if(novariants)
|
||||
return ..()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
icon_state = initial(icon_state)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
icon_state = "[initial(icon_state)]_2"
|
||||
else
|
||||
icon_state = "[initial(icon_state)]_3"
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/stack/Destroy()
|
||||
if (usr && usr.machine==src)
|
||||
@@ -188,6 +212,7 @@
|
||||
amount -= used
|
||||
zero_amount()
|
||||
update_icon()
|
||||
update_weight()
|
||||
return 1
|
||||
|
||||
/obj/item/stack/proc/zero_amount()
|
||||
@@ -204,6 +229,7 @@
|
||||
else
|
||||
src.amount += amount
|
||||
update_icon()
|
||||
update_weight()
|
||||
|
||||
/obj/item/stack/proc/merge(obj/item/stack/S) //Merge src into S, as much as possible
|
||||
if(QDELETED(S) || QDELETED(src) || S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
origin_tech = "materials=1"
|
||||
var/turf_type = null
|
||||
var/mineralType = null
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/tile/Initialize(mapload, amount)
|
||||
. = ..()
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
to_chat(user, "<span class='warning'>You need one length of coil to wire the assembly!</span>")
|
||||
return
|
||||
|
||||
else if(stage == READY && istype(I, /obj/item/weapon/wirecutters))
|
||||
else if(stage == READY && istype(I, /obj/item/weapon/wirecutters) && !active)
|
||||
stage_change(WIRED)
|
||||
to_chat(user, "<span class='notice'>You unlock the [initial(name)] assembly.</span>")
|
||||
|
||||
|
||||
@@ -185,17 +185,6 @@
|
||||
maxWeightClass = 7
|
||||
gasPerThrow = 5
|
||||
|
||||
/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
|
||||
name = "Pneumatic Cannon"
|
||||
result = /obj/item/weapon/pneumatic_cannon/ghetto
|
||||
tools = list(/obj/item/weapon/weldingtool,
|
||||
/obj/item/weapon/wrench)
|
||||
reqs = list(/obj/item/stack/sheet/metal = 4,
|
||||
/obj/item/stack/packageWrap = 8,
|
||||
/obj/item/pipe = 2)
|
||||
time = 300
|
||||
category = CAT_WEAPON
|
||||
|
||||
/obj/item/weapon/pneumatic_cannon/proc/updateTank(obj/item/weapon/tank/internals/thetank, removing = 0, mob/living/carbon/human/user)
|
||||
if(removing)
|
||||
if(!src.tank)
|
||||
|
||||
@@ -200,10 +200,10 @@
|
||||
/obj/item/weapon/storage/pill_bottle,
|
||||
/obj/item/weapon/ore,
|
||||
/obj/item/weapon/reagent_containers/food/drinks,
|
||||
/obj/item/organ/hivelord_core,
|
||||
/obj/item/organ/regenerative_core,
|
||||
/obj/item/device/wormhole_jaunter,
|
||||
/obj/item/weapon/storage/bag/plants,
|
||||
|
||||
/obj/item/stack/marker_beacon
|
||||
)
|
||||
|
||||
|
||||
@@ -247,10 +247,10 @@
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/belt/military
|
||||
name = "chest rig"
|
||||
desc = "A set of tactical webbing worn by Syndicate boarding parties."
|
||||
icon_state = "explorer1"
|
||||
item_state = "explorer1"
|
||||
name = "chest rig"
|
||||
desc = "A set of tactical webbing worn by Syndicate boarding parties."
|
||||
icon_state = "militarywebbing"
|
||||
item_state = "militarywebbing"
|
||||
max_w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/weapon/storage/belt/military/abductor
|
||||
|
||||
@@ -405,10 +405,9 @@
|
||||
if(iscyborg(user))
|
||||
return //Robots can't interact with storage items.
|
||||
|
||||
if(contents.len >= storage_slots) //don't use items on the backpack if they don't fit
|
||||
return 1
|
||||
|
||||
if(!can_be_inserted(W, 0 , user))
|
||||
if(contents.len >= storage_slots) //don't use items on the backpack if they don't fit
|
||||
return 1
|
||||
return 0
|
||||
|
||||
handle_item_insertion(W, 0 , user)
|
||||
|
||||
@@ -698,56 +698,4 @@
|
||||
sharpness = IS_SHARP
|
||||
|
||||
/obj/item/weapon/twohanded/bonespear/update_icon()
|
||||
icon_state = "bone_spear[wielded]"
|
||||
|
||||
/*
|
||||
* Sky Bulge (Gae Bolg, tradtional dragoon lance from many FF games.)
|
||||
*/
|
||||
/obj/item/weapon/twohanded/skybulge //Copy+paste job from bonespear because no explosions.
|
||||
icon_state = "sky_bulge0"
|
||||
name = "Sky Bulge"
|
||||
desc = "A legendary stick with a very pointy tip. Looks to be used for throwing. And jumping. Can be stubborn if you throw too much." //TODO: Be funnier.
|
||||
force = 10 //This thing aint for robusting.
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = SLOT_BACK
|
||||
force_unwielded = 10
|
||||
force_wielded = 18 //Same as regular spear. This is a utility weapon.
|
||||
throwforce = 24 //And that utility is throwing. 24 so it takes 5 hits instead of 4.
|
||||
throw_speed = 4
|
||||
embedded_impact_pain_multiplier = 0 //If you somehow embed this, it's not going to hurt.
|
||||
armour_penetration = 15 //Same as Bone Spear
|
||||
embed_chance = 0 //Would ruin the whole theme of the thing.
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "poked", "jabbed", "torn", "gored", "lanced") //Added lanced for flavour.
|
||||
sharpness = IS_SHARP
|
||||
var/maxdist = 16
|
||||
var/throw_cooldown = 0 //Should equate to half a second. Not supposed to be varedited.
|
||||
|
||||
/obj/item/weapon/twohanded/skybulge/update_icon()
|
||||
icon_state = "sky_bulge[wielded]"
|
||||
|
||||
/obj/item/weapon/twohanded/skybulge/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback) //Throw cooldown and offhand-proofing.
|
||||
if(throw_cooldown > world.time)
|
||||
var/mob/user = thrownby
|
||||
user.put_in_hands(src)
|
||||
return
|
||||
unwield(src)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/twohanded/skybulge/throw_impact(atom/target) //Praise be the ratvar spear for showing me how to use this proc.
|
||||
var/turf/turfhit = get_turf(target)
|
||||
var/mob/user = thrownby
|
||||
var/turf/source = get_turf(thrownby)
|
||||
|
||||
if(source.z == ZLEVEL_STATION && get_dist(turfhit, source) < maxdist || source.z != ZLEVEL_STATION)
|
||||
..()
|
||||
if(do_after_mob(user, src, 5, uninterruptible = 1, progress = 0))
|
||||
if(QDELETED(src))
|
||||
return
|
||||
var/turf/landing = get_turf(src)
|
||||
if (loc != landing)
|
||||
return
|
||||
user.forceMove(landing)
|
||||
throw_cooldown = world.time + 5 //Half a second between throws.
|
||||
user.put_in_hands(src)
|
||||
playsound(src, 'sound/weapons/laser2.ogg', 20, 1)
|
||||
icon_state = "bone_spear[wielded]"
|
||||
@@ -25,7 +25,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/proc/RemoveFromLatejoin()
|
||||
GLOB.latejoin -= src //These may be here due to the arrivals shuttle
|
||||
SSjob.latejoin_trackers -= src //These may be here due to the arrivals shuttle
|
||||
|
||||
/obj/structure/chair/deconstruct()
|
||||
// If we have materials, and don't have the NOCONSTRUCT flag
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
new /obj/item/clothing/head/soft/purple(src)
|
||||
new /obj/item/weapon/paint/paint_remover(src)
|
||||
new /obj/item/weapon/melee/flyswatter(src)
|
||||
new /obj/item/device/flashlight(src)
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weapon/caution(src)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
* Morgue
|
||||
* Morgue tray
|
||||
* Crematorium
|
||||
* Creamatorium
|
||||
* Crematorium tray
|
||||
* Crematorium button
|
||||
*/
|
||||
@@ -223,6 +224,20 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
update_icon()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1) //you horrible people
|
||||
|
||||
/obj/structure/bodycontainer/crematorium/creamatorium
|
||||
name = "creamatorium"
|
||||
desc = "A human incinerator. Works well during ice cream socials."
|
||||
|
||||
/obj/structure/bodycontainer/crematorium/creamatorium/cremate(mob/user)
|
||||
var/list/icecreams = new()
|
||||
for(var/mob/living/i_scream in GetAllContents())
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/icecream/IC = new()
|
||||
IC.set_cone_type("waffle")
|
||||
IC.add_mob_flavor(i_scream)
|
||||
icecreams += IC
|
||||
. = ..()
|
||||
for(var/obj/IC in icecreams)
|
||||
IC.forceMove(src)
|
||||
|
||||
/*
|
||||
* Generic Tray
|
||||
|
||||
@@ -151,18 +151,14 @@
|
||||
honk()
|
||||
|
||||
/turf/open/floor/mineral/bananium/proc/honk()
|
||||
if(!spam_flag)
|
||||
spam_flag = 1
|
||||
if(spam_flag < world.time)
|
||||
playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
spawn(20)
|
||||
spam_flag = 0
|
||||
spam_flag = world.time + 20
|
||||
|
||||
/turf/open/floor/mineral/bananium/proc/squeek()
|
||||
if(!spam_flag)
|
||||
spam_flag = 1
|
||||
if(spam_flag < world.time)
|
||||
playsound(src, "clownstep", 50, 1)
|
||||
spawn(10)
|
||||
spam_flag = 0
|
||||
spam_flag = world.time + 10
|
||||
|
||||
/turf/open/floor/mineral/bananium/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
|
||||
@@ -322,6 +322,7 @@
|
||||
slowdown = 2
|
||||
environment_type = "snow"
|
||||
sand_type = /obj/item/stack/sheet/mineral/snow
|
||||
flags = NONE
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
|
||||
Reference in New Issue
Block a user