ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
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@@ -14,7 +14,7 @@
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var/log_amount = 10
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/obj/structure/flora/tree/attackby(obj/item/weapon/W, mob/user, params)
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if(!cut && log_amount && (!(NODECONSTRUCT in flags)))
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if(!cut && log_amount && (!(NODECONSTRUCT_1 in flags_1)))
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if(W.sharpness && W.force > 0)
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if(W.hitsound)
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playsound(get_turf(src), W.hitsound, 100, 0, 0)
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