break it real good
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@@ -287,6 +287,21 @@
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speed = 1.4
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layer = 3
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/obj/screen/parallax_layer/random
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blend_mode = BLEND_OVERLAY
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speed = 3
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layer = 3
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/obj/screen/parallax_layer/random/space_gas
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icon_state = "space_gas"
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/obj/screen/parallax_layer/random/space_gas/Initialize(mapload, view)
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. = ..()
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src.add_atom_colour(SSparallax.random_parallax_color, ADMIN_COLOUR_PRIORITY)
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/obj/screen/parallax_layer/random/asteroids
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icon_state = "asteroids"
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/obj/screen/parallax_layer/planet
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icon_state = "planet"
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blend_mode = BLEND_OVERLAY
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@@ -295,11 +310,11 @@
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layer = 30
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/obj/screen/parallax_layer/planet/update_status(mob/M)
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var/turf/T = get_turf(M)
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if(is_station_level(T.z))
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invisibility = 0
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else
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invisibility = INVISIBILITY_ABSTRACT
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var/client/C = M.client
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var/turf/posobj = get_turf(C.eye)
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if(!posobj)
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return
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invisibility = is_station_level(posobj.z) ? 0 : INVISIBILITY_ABSTRACT
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/obj/screen/parallax_layer/planet/update_o()
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return //Shit wont move
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return //Shit won't move
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