expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)

* Initial commit

* Time is a circus

* Send in the clowns

* i broke something

* Revert "i broke something"

This reverts commit 5a29c40d131b39effe9ebcb6c8c1883693baf07f.

* I think it works?

* cleanup

* define reminders

* Fixes tendrils and such

* sentience_act now moves the mob to AI_OFF state
This commit is contained in:
vuonojenmustaturska
2017-10-19 04:57:49 -05:00
committed by CitadelStationBot
parent 98a583b249
commit 360d883879
12 changed files with 96 additions and 18 deletions
+1
View File
@@ -93,6 +93,7 @@
//Mob AI Status
//Hostile simple animals
//If you add a new status, be sure to add a list for it to the simple_animals global in _globalvars/lists/mobs.dm
#define AI_ON 1
#define AI_IDLE 2
#define AI_OFF 3