expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)
* Initial commit * Time is a circus * Send in the clowns * i broke something * Revert "i broke something" This reverts commit 5a29c40d131b39effe9ebcb6c8c1883693baf07f. * I think it works? * cleanup * define reminders * Fixes tendrils and such * sentience_act now moves the mob to AI_OFF state
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CitadelStationBot
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@@ -16,7 +16,7 @@
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new /obj/item/device/assembly/signaler/anomaly (get_step(loc, pick(GLOB.alldirs)))
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return ..()
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/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker/handle_automated_action()
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/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker/Life()
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consume()
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return ..()
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