diff --git a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm index f3ceae7020..635413dcb4 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -65,22 +65,11 @@ /obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy() STOP_PROCESSING(SSprocessing, src) -<<<<<<< HEAD - if(!purpose_fulfilled) - var/area/gate_area = get_area(src) - hierophant_message("An Ark of the Clockwork Justicar has fallen at [gate_area.map_name]!") - sound_to_playing_players(channel = CHANNEL_JUSTICAR_ARK, S = sound(null, 0)) - var/was_stranded = SSshuttle.emergency.mode == SHUTTLE_STRANDED - SSshuttle.clearHostileEnvironment(src) - if(!was_stranded && !purpose_fulfilled) - priority_announce("Massive energy anomaly no longer on short-range scanners.","Anomaly Alert") -======= SSshuttle.clearHostileEnvironment(src) if(!purpose_fulfilled && istype(SSticker.mode, /datum/game_mode/clockwork_cult)) hierophant_message("The Ark has fallen!") sound_to_playing_players(null, channel = CHANNEL_JUSTICAR_ARK) SSticker.force_ending = TRUE //rip ->>>>>>> 59e7559... Clockwork cult rework: Post-merge micro-patch (#31044) if(glow) qdel(glow) glow = null