diff --git a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
index f3ceae7020..635413dcb4 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
@@ -65,22 +65,11 @@
/obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy()
STOP_PROCESSING(SSprocessing, src)
-<<<<<<< HEAD
- if(!purpose_fulfilled)
- var/area/gate_area = get_area(src)
- hierophant_message("An Ark of the Clockwork Justicar has fallen at [gate_area.map_name]!")
- sound_to_playing_players(channel = CHANNEL_JUSTICAR_ARK, S = sound(null, 0))
- var/was_stranded = SSshuttle.emergency.mode == SHUTTLE_STRANDED
- SSshuttle.clearHostileEnvironment(src)
- if(!was_stranded && !purpose_fulfilled)
- priority_announce("Massive energy anomaly no longer on short-range scanners.","Anomaly Alert")
-=======
SSshuttle.clearHostileEnvironment(src)
if(!purpose_fulfilled && istype(SSticker.mode, /datum/game_mode/clockwork_cult))
hierophant_message("The Ark has fallen!")
sound_to_playing_players(null, channel = CHANNEL_JUSTICAR_ARK)
SSticker.force_ending = TRUE //rip
->>>>>>> 59e7559... Clockwork cult rework: Post-merge micro-patch (#31044)
if(glow)
qdel(glow)
glow = null