Adds ghost role eligibility to various ghost roles. (#11549)

* Added ghost role eligibility to CTF, possession, random animal

* Also added possessed blade to it.

* Also removed some extraneous dead/observer things.

* ahaha whoops
This commit is contained in:
Putnam3145
2020-03-22 05:02:23 -07:00
committed by GitHub
parent 09cacfa98c
commit 368d47aa69
20 changed files with 43 additions and 29 deletions
+12
View File
@@ -463,6 +463,16 @@
hitsound = 'sound/weapons/rapierhit.ogg'
var/possessed = FALSE
/obj/item/nullrod/scythe/talking/process()
for(var/mob/living/simple_animal/shade/S in contents)
if(S.mind)
return
else
qdel(S)
possessed = FALSE
visible_message("<span class='warning'>The blade makes a short sigh. The spirit within seems to have passed on...</span>")
return PROCESS_KILL
/obj/item/nullrod/scythe/talking/relaymove(mob/user)
return //stops buckled message spam for the ghost.
@@ -484,6 +494,8 @@
S.ckey = C.ckey
S.status_flags |= GODMODE
S.language_holder = user.language_holder.copy(S)
S.AddElement(/datum/element/ghost_role_eligibility)
START_PROCESSING(SSprocessing,src)
var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN)
if(src && input)