diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm index 795508320b..5cfec2376a 100644 --- a/code/game/gamemodes/meteor/meteors.dm +++ b/code/game/gamemodes/meteor/meteors.dm @@ -46,17 +46,17 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event var/startx switch(startSide) if(NORTH) - starty = world.maxy-(TRANSITIONEDGE+1) - startx = rand((TRANSITIONEDGE+1), world.maxx-(TRANSITIONEDGE+1)) + starty = world.maxy-(TRANSITIONEDGE+2) + startx = rand((TRANSITIONEDGE+2), world.maxx-(TRANSITIONEDGE+2)) if(EAST) - starty = rand((TRANSITIONEDGE+1),world.maxy-(TRANSITIONEDGE+1)) - startx = world.maxx-(TRANSITIONEDGE+1) + starty = rand((TRANSITIONEDGE+2),world.maxy-(TRANSITIONEDGE+2)) + startx = world.maxx-(TRANSITIONEDGE+2) if(SOUTH) - starty = (TRANSITIONEDGE+1) - startx = rand((TRANSITIONEDGE+1), world.maxx-(TRANSITIONEDGE+1)) + starty = (TRANSITIONEDGE+2) + startx = rand((TRANSITIONEDGE+2), world.maxx-(TRANSITIONEDGE+2)) if(WEST) - starty = rand((TRANSITIONEDGE+1), world.maxy-(TRANSITIONEDGE+1)) - startx = (TRANSITIONEDGE+1) + starty = rand((TRANSITIONEDGE+2), world.maxy-(TRANSITIONEDGE+2)) + startx = (TRANSITIONEDGE+2) . = locate(startx, starty, Z) /proc/spaceDebrisFinishLoc(startSide, Z)