Merge branch 'master' into Yeehaw
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@@ -67,3 +67,8 @@
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fire_sound = 'sound/weapons/emitter.ogg'
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e_cost = 2000 //20,000 is in the cell making this 10 shots before reload
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projectile_type = /obj/item/projectile/beam/emitter
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/obj/item/ammo_casing/energy/shrink
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projectile_type = /obj/item/projectile/beam/shrink
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select_name = "shrink ray"
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e_cost = 200
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