arousal states won't persist after death anymore.
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@@ -16,7 +16,7 @@
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/obj/item/organ/proc/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
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if(!iscarbon(M) || owner == M)
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return
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return FALSE
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var/obj/item/organ/replaced = M.getorganslot(slot)
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if(replaced)
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@@ -33,6 +33,7 @@
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for(var/X in actions)
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var/datum/action/A = X
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A.Grant(M)
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return TRUE
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//Special is for instant replacement like autosurgeons
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/obj/item/organ/proc/Remove(mob/living/carbon/M, special = 0)
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@@ -46,6 +47,7 @@
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for(var/X in actions)
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var/datum/action/A = X
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A.Remove(M)
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return TRUE
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/obj/item/organ/proc/on_find(mob/living/finder)
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