Merge branch 'master' into upstream-merge-32249
This commit is contained in:
@@ -57,7 +57,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/slowdown = 0 // How much clothing is slowing you down. Negative values speeds you up
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var/armour_penetration = 0 //percentage of armour effectiveness to remove
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var/list/allowed = null //suit storage stuff.
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var/obj/item/device/uplink/hidden_uplink = null
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var/equip_delay_self = 0 //In deciseconds, how long an item takes to equip; counts only for normal clothing slots, not pockets etc.
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var/equip_delay_other = 20 //In deciseconds, how long an item takes to put on another person
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var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
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@@ -224,9 +223,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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/obj/item/interact(mob/user)
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add_fingerprint(user)
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if(hidden_uplink && hidden_uplink.active)
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hidden_uplink.interact(user)
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return 1
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ui_interact(user)
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/obj/item/ui_act(action, params)
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@@ -545,6 +545,7 @@
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H.set_heartattack(FALSE)
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H.revive()
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H.emote("gasp")
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H.Jitter(100)
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if(tplus > tloss)
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H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
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add_logs(user, H, "revived", defib)
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@@ -155,15 +155,17 @@ GLOBAL_LIST_EMPTY(PDAs)
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return
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/obj/item/device/pda/attack_self(mob/user)
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if(!user.IsAdvancedToolUser())
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to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
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return
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. = ..()
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var/datum/asset/assets = get_asset_datum(/datum/asset/simple/pda)
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assets.send(user)
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user.set_machine(src)
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if(hidden_uplink && hidden_uplink.active)
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hidden_uplink.interact(user)
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return
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var/dat = "<!DOCTYPE html><html><head><title>Personal Data Assistant</title><link href=\"https://fonts.googleapis.com/css?family=Orbitron|Share+Tech+Mono|VT323\" rel=\"stylesheet\"></head><body bgcolor=\"" + background_color + "\"><style>body{" + font_mode + "}ul,ol{list-style-type: none;}a, a:link, a:visited, a:active, a:hover { color: #000000;text-decoration:none; }img {border-style:none;}a img{padding-right: 9px;}</style>"
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@@ -496,7 +498,9 @@ GLOBAL_LIST_EMPTY(PDAs)
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if("Ringtone")
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var/t = input(U, "Please enter new ringtone", name, ttone) as text
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if(in_range(src, U) && loc == U && t)
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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if(hidden_uplink && (trim(lowertext(t)) == trim(lowertext(lock_code))))
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hidden_uplink.locked = FALSE
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hidden_uplink.interact(U)
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to_chat(U, "The PDA softly beeps.")
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U << browse(null, "window=pda")
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@@ -822,8 +826,6 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/obj/item/photo/P = C
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photo = P.img
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to_chat(user, "<span class='notice'>You scan \the [C].</span>")
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else if(hidden_uplink && hidden_uplink.active)
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hidden_uplink.attackby(C, user, params)
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else
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return ..()
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@@ -7,7 +7,7 @@
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/obj/item/cartridge/virus/message_header()
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return "<b>[charges] viral files left.</b><HR>"
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/obj/item/cartridge/virus/message_special(obj/item/device/pda/target)
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if (!istype(loc, /obj/item/device/pda))
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return "" //Sanity check, this shouldn't be possible.
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@@ -67,11 +67,12 @@
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var/difficulty = 0
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if(target.cartridge)
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difficulty += BitCount(target.cartridge.access&(CART_MEDICAL | CART_SECURITY | CART_ENGINE | CART_CLOWN | CART_JANITOR | CART_MANIFEST))
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if(target.cartridge.access & CART_MANIFEST)
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if(target.cartridge.access & CART_MANIFEST)
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difficulty++ //if cartridge has manifest access it has extra snowflake difficulty
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else
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difficulty += 2
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if(!target.detonatable || prob(difficulty * 15) || (target.hidden_uplink))
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GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
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if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink))
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U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
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else
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U.show_message("<span class='notice'>Success!</span>", 1)
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@@ -92,14 +93,14 @@
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charges--
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var/lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
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to_chat(U, "<span class='notice'>Virus Sent! The unlock code to the target is: [lock_code]</span>")
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if(!target.hidden_uplink)
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var/obj/item/device/uplink/uplink = new(target)
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target.hidden_uplink = uplink
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GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
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if(!hidden_uplink)
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hidden_uplink = target.LoadComponent(/datum/component/uplink)
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target.lock_code = lock_code
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else
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target.hidden_uplink.hidden_crystals += target.hidden_uplink.telecrystals //Temporarially hide the PDA's crystals, so you can't steal telecrystals.
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target.hidden_uplink.telecrystals = telecrystals
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hidden_uplink.hidden_crystals += hidden_uplink.telecrystals //Temporarially hide the PDA's crystals, so you can't steal telecrystals.
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hidden_uplink.telecrystals = telecrystals
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telecrystals = 0
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target.hidden_uplink.active = TRUE
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hidden_uplink.active = TRUE
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else
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to_chat(U, "PDA not found.")
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@@ -155,7 +155,9 @@
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if(.)
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frequency = sanitize_frequency(tune, freerange)
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set_frequency(frequency)
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if(frequency == traitor_frequency && hidden_uplink)
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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if(hidden_uplink && (frequency == traitor_frequency))
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hidden_uplink.locked = FALSE
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hidden_uplink.interact(usr)
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ui.close()
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if("listen")
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@@ -0,0 +1,31 @@
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// A collection of pre-set uplinks, for admin spawns.
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/obj/item/device/radio/uplink/Initialize(mapload, _owner, _tc_amount = 20)
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. = ..()
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icon_state = "radio"
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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LoadComponent(/datum/component/uplink, _owner, FALSE, TRUE, null, _tc_amount)
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/obj/item/device/radio/uplink/nuclear/Initialize()
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. = ..()
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
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/obj/item/device/multitool/uplink/Initialize(mapload, _owner, _tc_amount = 20)
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. = ..()
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LoadComponent(/datum/component/uplink, _owner, FALSE, TRUE, null, _tc_amount)
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/obj/item/pen/uplink/Initialize(mapload, _owner, _tc_amount = 20)
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. = ..()
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LoadComponent(/datum/component/uplink)
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traitor_unlock_degrees = 360
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/obj/item/device/radio/uplink/old
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name = "dusty radio"
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desc = "A dusty looking radio."
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/obj/item/device/radio/uplink/old/Initialize(mapload, _owner, _tc_amount = 10)
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. = ..()
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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hidden_uplink.name = "dusty radio"
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@@ -1,42 +1,48 @@
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/obj/item/implant/uplink
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name = "uplink implant"
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desc = "Sneeki breeki."
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icon = 'icons/obj/radio.dmi'
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icon_state = "radio"
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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origin_tech = "materials=4;magnets=4;programming=4;biotech=4;syndicate=5;bluespace=5"
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var/starting_tc = 0
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/obj/item/implant/uplink/New()
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hidden_uplink = new(src)
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hidden_uplink.telecrystals = starting_tc
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..()
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/obj/item/implant/uplink/implant(mob/living/target, mob/user, silent = 0)
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for(var/X in target.implants)
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if(istype(X, type))
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var/obj/item/implant/imp_e = X
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imp_e.hidden_uplink.telecrystals += hidden_uplink.telecrystals
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qdel(src)
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return 1
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if(..())
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hidden_uplink.owner = "[user.key]"
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return 1
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return 0
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/obj/item/implant/uplink/activate()
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if(hidden_uplink)
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hidden_uplink.interact(usr)
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/obj/item/implanter/uplink
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name = "implanter (uplink)"
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imp_type = /obj/item/implant/uplink
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/obj/item/implanter/uplink/precharged
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name = "implanter (precharged uplink)"
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imp_type = /obj/item/implant/uplink/precharged
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/obj/item/implant/uplink/precharged
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starting_tc = 10
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/obj/item/implant/uplink
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name = "uplink implant"
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desc = "Sneeki breeki."
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icon = 'icons/obj/radio.dmi'
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icon_state = "radio"
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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var/starting_tc = 0
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/obj/item/implant/uplink/Initialize(mapload, _owner)
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. = ..()
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LoadComponent(/datum/component/uplink, _owner, TRUE, FALSE, null, starting_tc)
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/obj/item/implant/uplink/implant(mob/living/target, mob/user, silent = 0)
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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if(hidden_uplink)
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for(var/X in target.implants)
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if(istype(X, type))
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var/obj/item/implant/imp_e = X
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GET_COMPONENT_FROM(their_hidden_uplink, /datum/component/uplink, imp_e)
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if(their_hidden_uplink)
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their_hidden_uplink.telecrystals += hidden_uplink.telecrystals
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qdel(src)
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return TRUE
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else
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qdel(imp_e) //INFERIOR AND EMPTY!
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if(..())
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if(hidden_uplink)
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hidden_uplink.owner = "[user.key]"
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return TRUE
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return FALSE
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/obj/item/implant/uplink/activate()
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GET_COMPONENT(hidden_uplink, /datum/component/uplink)
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if(hidden_uplink)
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hidden_uplink.interact(usr)
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/obj/item/implanter/uplink
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name = "implanter (uplink)"
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imp_type = /obj/item/implant/uplink
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/obj/item/implanter/uplink/precharged
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name = "implanter (precharged uplink)"
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imp_type = /obj/item/implant/uplink/precharged
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/obj/item/implant/uplink/precharged
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starting_tc = 10
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@@ -9,13 +9,91 @@
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var/list/squeak_override //Weighted list; If you want your plush to have different squeak sounds use this
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var/stuffed = TRUE //If the plushie has stuffing in it
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var/obj/item/grenade/grenade //You can remove the stuffing from a plushie and add a grenade to it for *nefarious uses*
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//--love ~<3--
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gender = NEUTER
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var/obj/item/toy/plush/lover
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var/obj/item/toy/plush/partner
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var/obj/item/toy/plush/plush_child
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var/obj/item/toy/plush/paternal_parent //who initiated creation
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var/obj/item/toy/plush/maternal_parent //who owns, see love()
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var/list/scorned = list() //who the plush hates
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var/list/scorned_by = list() //who hates the plush, to remove external references on Destroy()
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var/heartbroken = FALSE
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var/vowbroken = FALSE
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var/young = FALSE
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var/mood_message
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var/list/love_message
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var/list/partner_message
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var/list/heartbroken_message
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var/list/vowbroken_message
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var/list/parent_message
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var/normal_desc
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//--end of love :'(--
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/obj/item/toy/plush/Initialize()
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. = ..()
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||||
AddComponent(/datum/component/squeak, squeak_override)
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||||
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||||
//have we decided if Pinocchio goes in the blue or pink aisle yet?
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if(gender == NEUTER)
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if(prob(50))
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gender = FEMALE
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else
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gender = MALE
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love_message = list("\n[src] is so happy, \he could rip a seam!")
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partner_message = list("\n[src] has a ring on \his finger! It says bound to my dear [partner].")
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heartbroken_message = list("\n[src] looks so sad.")
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vowbroken_message = list("\n[src] lost \his ring...")
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parent_message = list("\n[src] can't remember what sleep is.")
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normal_desc = desc
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||||
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/obj/item/toy/plush/Destroy()
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||||
QDEL_NULL(grenade)
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||||
|
||||
//inform next of kin and... acquaintances
|
||||
if(partner)
|
||||
partner.bad_news(src)
|
||||
partner = null
|
||||
lover = null
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else if(lover)
|
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lover.bad_news(src)
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||||
lover = null
|
||||
|
||||
if(paternal_parent)
|
||||
paternal_parent.bad_news(src)
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||||
paternal_parent = null
|
||||
|
||||
if(maternal_parent)
|
||||
maternal_parent.bad_news(src)
|
||||
maternal_parent = null
|
||||
|
||||
if(plush_child)
|
||||
plush_child.bad_news(src)
|
||||
plush_child = null
|
||||
|
||||
var/i
|
||||
var/obj/item/toy/plush/P
|
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for(i=1, i<=scorned.len, i++)
|
||||
P = scorned[i]
|
||||
P.bad_news(src)
|
||||
scorned = null
|
||||
|
||||
for(i=1, i<=scorned_by.len, i++)
|
||||
P = scorned_by[i]
|
||||
P.bad_news(src)
|
||||
scorned_by = null
|
||||
|
||||
//null remaining lists
|
||||
squeak_override = null
|
||||
|
||||
love_message = null
|
||||
partner_message = null
|
||||
heartbroken_message = null
|
||||
vowbroken_message = null
|
||||
parent_message = null
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/handle_atom_del(atom/A)
|
||||
@@ -66,8 +144,221 @@
|
||||
var/turf/T = get_turf(user)
|
||||
log_game("[key_name(user)] added a grenade ([I.name]) to [src] at [COORD(T)].")
|
||||
return
|
||||
if(istype(I, /obj/item/toy/plush))
|
||||
love(I, user)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/plush/proc/love(obj/item/toy/plush/Kisser, mob/living/user) //~<3
|
||||
var/chance = 100 //to steal a kiss, surely there's a 100% chance no-one would reject a plush such as I?
|
||||
var/concern = 20 //perhaps something might cloud true love with doubt
|
||||
var/loyalty = 30 //why should another get between us?
|
||||
var/duty = 50 //conquering another's is what I live for
|
||||
|
||||
//we are not catholic
|
||||
if(young == TRUE || Kisser.young == TRUE)
|
||||
user.show_message("<span class='notice'>[src] plays tag with [Kisser].</span>", 1,
|
||||
"<span class='notice'>They're happy.</span>", 0)
|
||||
Kisser.cheer_up()
|
||||
cheer_up()
|
||||
|
||||
//never again
|
||||
else if(Kisser in scorned)
|
||||
//message, visible, alternate message, neither visible nor audible
|
||||
user.show_message("<span class='notice'>[src] rejects the advances of [Kisser]!</span>", 1,
|
||||
"<span class='notice'>That didn't feel like it worked.</span>", 0)
|
||||
else if(src in Kisser.scorned)
|
||||
user.show_message("<span class='notice'>[Kisser] realises who [src] is and turns away.</span>", 1,
|
||||
"<span class='notice'>That didn't feel like it worked.</span>", 0)
|
||||
|
||||
//first comes love
|
||||
else if(Kisser.lover != src && Kisser.partner != src) //cannot be lovers or married
|
||||
if(Kisser.lover) //if the initiator has a lover
|
||||
Kisser.lover.heartbreak(Kisser) //the old lover can get over the kiss-and-run whilst the kisser has some fun
|
||||
chance -= concern //one heart already broken, what does another mean?
|
||||
if(lover) //if the recipient has a lover
|
||||
chance -= loyalty //mustn't... but those lips
|
||||
if(partner) //if the recipient has a partner
|
||||
chance -= duty //do we mate for life?
|
||||
|
||||
if(prob(chance)) //did we bag a date?
|
||||
user.visible_message("<span class='notice'>[user] makes [Kisser] kiss [src]!</span>",
|
||||
"<span class='notice'>You make [Kisser] kiss [src]!</span>")
|
||||
if(lover) //who cares for the past, we live in the present
|
||||
lover.heartbreak(src)
|
||||
new_lover(Kisser)
|
||||
Kisser.new_lover(src)
|
||||
else
|
||||
user.show_message("<span class='notice'>[src] rejects the advances of [Kisser], maybe next time?</span>", 1,
|
||||
"<span class='notice'>That didn't feel like it worked, this time.</span>", 0)
|
||||
|
||||
//then comes marriage
|
||||
else if(Kisser.lover == src && Kisser.partner != src) //need to be lovers (assumes loving is a two way street) but not married (also assumes similar)
|
||||
user.visible_message("<span class='notice'>[user] pronounces [Kisser] and [src] married! D'aw.</span>",
|
||||
"<span class='notice'>You pronounce [Kisser] and [src] married!</span>")
|
||||
new_partner(Kisser)
|
||||
Kisser.new_partner(src)
|
||||
|
||||
//then comes a baby in a baby's carriage, or an adoption in an adoption's orphanage
|
||||
else if(Kisser.partner == src && !plush_child) //the one advancing does not take ownership of the child and we have a one child policy in the toyshop
|
||||
user.visible_message("<span class='notice'>[user] is going to break [Kisser] and [src] by bashing them like that.</span>",
|
||||
"<span class='notice'>[Kisser] passionately embraces [src] in your hands. Look away you perv!</span>")
|
||||
plop(Kisser)
|
||||
user.visible_message("<span class='notice'>Something drops at the feet of [user].</span>",
|
||||
"<span class='notice'>The miracle of oh god did that just come out of [src]?!</span>")
|
||||
|
||||
//then comes protection, or abstinence if we are catholic
|
||||
else if(Kisser.partner == src && plush_child)
|
||||
user.visible_message("<span class='notice'>[user] makes [Kisser] nuzzle [src]!</span>",
|
||||
"<span class='notice'>You make [Kisser] nuzzle [src]!</span>")
|
||||
|
||||
//then oh fuck something unexpected happened
|
||||
else
|
||||
user.show_message("<span class='warning'>[Kisser] and [src] don't know what to do with one another.</span>", 0)
|
||||
|
||||
/obj/item/toy/plush/proc/heartbreak(obj/item/toy/plush/Brutus)
|
||||
if(lover != Brutus)
|
||||
to_chat(world, "lover != Brutus")
|
||||
return //why are we considering someone we don't love?
|
||||
|
||||
scorned.Add(Brutus)
|
||||
Brutus.scorned_by(src)
|
||||
|
||||
lover = null
|
||||
Brutus.lover = null //feeling's mutual
|
||||
|
||||
heartbroken = TRUE
|
||||
mood_message = pick(heartbroken_message)
|
||||
|
||||
if(partner == Brutus) //oh dear...
|
||||
partner = null
|
||||
Brutus.partner = null //it'd be weird otherwise
|
||||
vowbroken = TRUE
|
||||
mood_message = pick(vowbroken_message)
|
||||
|
||||
update_desc()
|
||||
|
||||
/obj/item/toy/plush/proc/scorned_by(obj/item/toy/plush/Outmoded)
|
||||
scorned_by.Add(Outmoded)
|
||||
|
||||
/obj/item/toy/plush/proc/new_lover(obj/item/toy/plush/Juliet)
|
||||
if(lover == Juliet)
|
||||
return //nice try
|
||||
lover = Juliet
|
||||
|
||||
cheer_up()
|
||||
lover.cheer_up()
|
||||
|
||||
mood_message = pick(love_message)
|
||||
update_desc()
|
||||
|
||||
if(partner) //who?
|
||||
partner = null //more like who cares
|
||||
|
||||
/obj/item/toy/plush/proc/new_partner(obj/item/toy/plush/Apple_of_my_eye)
|
||||
if(partner == Apple_of_my_eye)
|
||||
return //double marriage is just insecurity
|
||||
if(lover != Apple_of_my_eye)
|
||||
return //union not born out of love will falter
|
||||
|
||||
partner = Apple_of_my_eye
|
||||
|
||||
heal_memories()
|
||||
partner.heal_memories()
|
||||
|
||||
mood_message = pick(partner_message)
|
||||
update_desc()
|
||||
|
||||
/obj/item/toy/plush/proc/plop(obj/item/toy/plush/Daddy)
|
||||
if(partner != Daddy)
|
||||
return //we do not have bastards in our toyshop
|
||||
|
||||
if(prob(50)) //it has my eyes
|
||||
plush_child = new type(get_turf(loc))
|
||||
else //it has your eyes
|
||||
plush_child = new Daddy.type(get_turf(loc))
|
||||
|
||||
plush_child.make_young(src, Daddy)
|
||||
|
||||
/obj/item/toy/plush/proc/make_young(obj/item/toy/plush/Mama, obj/item/toy/plush/Dada)
|
||||
if(Mama == Dada)
|
||||
return //cloning is reserved for plants and spacemen
|
||||
|
||||
maternal_parent = Mama
|
||||
paternal_parent = Dada
|
||||
young = TRUE
|
||||
name = "[Mama] Jr" //Icelandic naming convention pending
|
||||
normal_desc = "[src] is a little baby of [maternal_parent] and [paternal_parent]!" //original desc won't be used so the child can have moods
|
||||
update_desc()
|
||||
|
||||
Mama.mood_message = pick(Mama.parent_message)
|
||||
Mama.update_desc()
|
||||
Dada.mood_message = pick(Dada.parent_message)
|
||||
Dada.update_desc()
|
||||
|
||||
/obj/item/toy/plush/proc/bad_news(obj/item/toy/plush/Deceased) //cotton to cotton, sawdust to sawdust
|
||||
var/is_that_letter_for_me = FALSE
|
||||
if(partner == Deceased) //covers marriage
|
||||
is_that_letter_for_me = TRUE
|
||||
partner = null
|
||||
lover = null
|
||||
else if(lover == Deceased) //covers lovers
|
||||
is_that_letter_for_me = TRUE
|
||||
lover = null
|
||||
|
||||
//covers children
|
||||
if(maternal_parent == Deceased)
|
||||
is_that_letter_for_me = TRUE
|
||||
maternal_parent = null
|
||||
|
||||
if(paternal_parent == Deceased)
|
||||
is_that_letter_for_me = TRUE
|
||||
paternal_parent = null
|
||||
|
||||
//covers parents
|
||||
if(plush_child == Deceased)
|
||||
is_that_letter_for_me = TRUE
|
||||
plush_child = null
|
||||
|
||||
//covers bad memories
|
||||
if(Deceased in scorned)
|
||||
scorned.Remove(Deceased)
|
||||
cheer_up() //what cold button eyes you have
|
||||
|
||||
if(Deceased in scorned_by)
|
||||
scorned_by.Remove(Deceased)
|
||||
|
||||
//all references to the departed should be cleaned up by now
|
||||
|
||||
if(is_that_letter_for_me)
|
||||
heartbroken = TRUE
|
||||
mood_message = pick(heartbroken_message)
|
||||
update_desc()
|
||||
|
||||
/obj/item/toy/plush/proc/cheer_up() //it'll be all right
|
||||
if(!heartbroken)
|
||||
return //you cannot make smile what is already
|
||||
if(vowbroken)
|
||||
return //it's a pretty big deal
|
||||
|
||||
heartbroken = !heartbroken
|
||||
|
||||
if(mood_message in heartbroken_message)
|
||||
mood_message = null
|
||||
update_desc()
|
||||
|
||||
/obj/item/toy/plush/proc/heal_memories() //time fixes all wounds
|
||||
if(!vowbroken)
|
||||
vowbroken = !vowbroken
|
||||
if(mood_message in vowbroken_message)
|
||||
mood_message = null
|
||||
cheer_up()
|
||||
|
||||
/obj/item/toy/plush/proc/update_desc()
|
||||
desc = normal_desc
|
||||
if(mood_message)
|
||||
desc += mood_message
|
||||
|
||||
/obj/item/toy/plush/carpplushie
|
||||
name = "space carp plushie"
|
||||
desc = "An adorable stuffed toy that resembles a space carp."
|
||||
@@ -88,6 +379,7 @@
|
||||
desc = "An adorable plushie of the clockwork justiciar himself with new and improved spring arm action."
|
||||
icon_state = "plushvar"
|
||||
var/obj/item/toy/plush/narplush/clash_target
|
||||
gender = MALE //he's a boy, right?
|
||||
|
||||
/obj/item/toy/plush/plushvar/Moved()
|
||||
. = ..()
|
||||
@@ -173,6 +465,7 @@
|
||||
desc = "A small stuffed doll of the elder god nar'sie. Who thought this was a good children's toy?"
|
||||
icon_state = "narplush"
|
||||
var/clashing
|
||||
gender = FEMALE //it's canon if the toy is
|
||||
|
||||
/obj/item/toy/plush/narplush/Moved()
|
||||
. = ..()
|
||||
@@ -198,7 +491,7 @@
|
||||
|
||||
/obj/item/toy/plush/nukeplushie
|
||||
name = "operative plushie"
|
||||
desc = "An stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
icon_state = "plushie_nuke"
|
||||
item_state = "plushie_nuke"
|
||||
attack_verb = list("shot", "nuked", "detonated")
|
||||
@@ -210,4 +503,5 @@
|
||||
icon_state = "plushie_slime"
|
||||
item_state = "plushie_slime"
|
||||
attack_verb = list("blorbled", "slimed", "absorbed")
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
squeak_override = list('sound/effects/blobattack.ogg' = 1)
|
||||
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
|
||||
|
||||
@@ -13,18 +13,16 @@
|
||||
if(target == user) //You can't go around smacking people with crystals to find out if they have an uplink or not.
|
||||
for(var/obj/item/implant/uplink/I in target)
|
||||
if(I && I.imp_in)
|
||||
I.hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You press [src] onto yourself and charge your hidden uplink.</span>")
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
|
||||
if(hidden_uplink)
|
||||
hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You press [src] onto yourself and charge your hidden uplink.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/telecrystal/afterattack(obj/item/I, mob/user, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
if(isitem(I) && I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up.
|
||||
I.hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You slot [src] into [I] and charge its internal uplink.</span>")
|
||||
else if(istype(I, /obj/item/cartridge/virus/frame))
|
||||
if(istype(I, /obj/item/cartridge/virus/frame))
|
||||
var/obj/item/cartridge/virus/frame/cart = I
|
||||
if(!cart.charges)
|
||||
to_chat(user, "<span class='notice'>[cart] is out of charges, it's refusing to accept [src].</span>")
|
||||
@@ -32,6 +30,8 @@
|
||||
cart.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You slot [src] into [cart]. The next time it's used, it will also give telecrystals.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/telecrystal/five
|
||||
amount = 5
|
||||
|
||||
@@ -40,14 +40,14 @@
|
||||
icon_state = "pod_g"
|
||||
|
||||
/obj/structure/showcase/machinery/oldpod
|
||||
name = "damaged cyrogenic pod"
|
||||
desc = "A damaged cyrogenic pod long since lost to time, including its former occupant..."
|
||||
name = "damaged cryogenic pod"
|
||||
desc = "A damaged cryogenic pod long since lost to time, including its former occupant..."
|
||||
icon = 'icons/obj/cryogenic2.dmi'
|
||||
icon_state = "sleeper-open"
|
||||
|
||||
/obj/structure/showcase/machinery/oldpod/used
|
||||
name = "opened cyrogenic pod"
|
||||
desc = "Cyrogenic pod that has recently discharged its occupand. The pod appears non-functional."
|
||||
name = "opened cryogenic pod"
|
||||
desc = "A cryogenic pod that has recently discharged its occupant. The pod appears non-functional."
|
||||
|
||||
/obj/structure/showcase/cyborg/old
|
||||
name = "Cyborg Statue"
|
||||
|
||||
@@ -177,8 +177,8 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/statue/plasma/proc/PlasmaBurn()
|
||||
atmos_spawn_air("plasma=400;TEMP=1000")
|
||||
/obj/structure/statue/plasma/proc/PlasmaBurn(exposed_temperature)
|
||||
atmos_spawn_air("plasma=[oreAmount*10];TEMP=[exposed_temperature]")
|
||||
deconstruct(FALSE)
|
||||
|
||||
/obj/structure/statue/plasma/proc/ignite(exposed_temperature)
|
||||
|
||||
Reference in New Issue
Block a user