Merge branch 'master' into upstream-merge-32249

This commit is contained in:
deathride58
2017-12-04 23:15:38 +00:00
committed by GitHub
112 changed files with 1764 additions and 717 deletions
+1 -1
View File
@@ -21,7 +21,7 @@
return ITALICS | REDUCE_RANGE
/mob/living/brain/lingcheck()
return 0
return LINGHIVE_NONE
/mob/living/brain/treat_message(message)
message = capitalize(message)
@@ -453,9 +453,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/obj/item/bodypart/head/HD = H.get_bodypart("head")
if(!(H.disabilities & HUSK))
if(HD && !(H.disabilities & HUSK))
// lipstick
if(H.lip_style && (LIPS in species_traits) && HD)
if(H.lip_style && (LIPS in species_traits))
var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/human_face.dmi', "lips_[H.lip_style]", -BODY_LAYER)
lip_overlay.color = H.lip_color
if(OFFSET_FACE in H.dna.species.offset_features)
@@ -464,13 +464,18 @@ GLOBAL_LIST_EMPTY(roundstart_races)
standing += lip_overlay
// eyes
if((EYECOLOR in species_traits) && HD)
var/mutable_appearance/eye_overlay = mutable_appearance('icons/mob/human_face.dmi', "eyes", -BODY_LAYER)
var/has_eyes = H.getorganslot(ORGAN_SLOT_EYES)
var/mutable_appearance/eye_overlay
if(!has_eyes)
eye_overlay = mutable_appearance('icons/mob/human_face.dmi', "eyes_missing", -BODY_LAYER)
else
eye_overlay = mutable_appearance('icons/mob/human_face.dmi', "eyes", -BODY_LAYER)
if((EYECOLOR in species_traits) && has_eyes)
eye_overlay.color = "#" + H.eye_color
if(OFFSET_FACE in H.dna.species.offset_features)
eye_overlay.pixel_x += H.dna.species.offset_features[OFFSET_FACE][1]
eye_overlay.pixel_y += H.dna.species.offset_features[OFFSET_FACE][2]
standing += eye_overlay
if(OFFSET_FACE in H.dna.species.offset_features)
eye_overlay.pixel_x += H.dna.species.offset_features[OFFSET_FACE][1]
eye_overlay.pixel_y += H.dna.species.offset_features[OFFSET_FACE][2]
standing += eye_overlay
//Underwear, Undershirts & Socks
if(!(NO_UNDERWEAR in species_traits))
@@ -3,7 +3,7 @@
id = "abductor"
say_mod = "gibbers"
sexes = FALSE
species_traits = list(NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
species_traits = list(SPECIES_ORGANIC,NOBLOOD,NOBREATH,VIRUSIMMUNE,NOGUNS,NOHUNGER)
mutanttongue = /obj/item/organ/tongue/abductor
var/scientist = FALSE // vars to not pollute spieces list with castes
@@ -2,7 +2,7 @@
name = "Android"
id = "android"
say_mod = "states"
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
species_traits = list(SPECIES_ROBOTIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOBLOOD,PIERCEIMMUNE,NOHUNGER,EASYLIMBATTACHMENT)
meat = null
damage_overlay_type = "synth"
mutanttongue = /obj/item/organ/tongue/robot
@@ -2,7 +2,7 @@
name = "Angel"
id = "angel"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "Angel")
use_skintones = 1
@@ -15,5 +15,5 @@
attack_sound = 'sound/weapons/resonator_blast.ogg'
blacklisted = 1
use_skintones = 0
species_traits = list(RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
sexes = 0
species_traits = list(SPECIES_ORGANIC,RADIMMUNE,VIRUSIMMUNE,NOBLOOD,PIERCEIMMUNE,EYECOLOR,NODISMEMBER,NOHUNGER)
sexes = 0
@@ -2,7 +2,7 @@
name = "dullahan"
id = "dullahan"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
species_traits = list(SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS,NOBREATH,NOHUNGER)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
use_skintones = TRUE
@@ -2,6 +2,7 @@
name = "Flyperson"
id = "fly"
say_mod = "buzzes"
species_traits = list(SPECIES_ORGANIC)
mutanttongue = /obj/item/organ/tongue/fly
mutantliver = /obj/item/organ/liver/fly
mutantstomach = /obj/item/organ/stomach/fly
@@ -2,7 +2,7 @@
name = "Mammal"
id = "mammal"
default_color = "4B4B4B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "snout", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "body_markings" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "None", "taur" = "None")
attack_verb = "claw"
@@ -24,7 +24,7 @@
id = "avian"
say_mod = "chirps"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("snout", "wings", "taur", "mam_tail", "mam_body_markings", "taur")
default_features = list("snout" = "Sharp", "wings" = "None", "taur" = "None", "mam_body_markings" = "Hawk")
attack_verb = "peck"
@@ -45,7 +45,7 @@
name = "Aquatic"
id = "aquatic"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_body_markings", "mam_ears", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF","mam_tail" = "shark", "mam_body_markings" = "None", "mam_ears" = "None")
attack_verb = "bite"
@@ -66,7 +66,7 @@
name = "Insect"
id = "insect"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_body_markings", "mam_ears", "mam_tail", "taur")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_body_markings" = "moth", "mam_tail" = "None", "mam_ears" = "None")
attack_verb = "flutter" //wat?
@@ -90,7 +90,7 @@
id = "xeno"
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE)
species_traits = list(MUTCOLORS,LIPS,DIGITIGRADE,PIERCEIMMUNE,SPECIES_ORGANIC)
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings")
default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno")
heatmod = 1.3
@@ -220,7 +220,7 @@
name = "DataShark"
id = "datashark"
default_color = "BCAC9B"
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_body_markings")
default_features = list("mam_tail" = "datashark", "mam_body_markings" = "None")
attack_verb = "bite"
@@ -234,7 +234,7 @@
name = "Guilmon"
id = "guilmon"
default_color = "4B4B4B"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,SPECIES_ORGANIC)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings")
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF", "mcolor3" = "FFF", "mam_tail" = "guilmon", "mam_ears" = "guilmon", "mam_body_markings" = "guilmon")
attack_verb = "claw"
@@ -2,7 +2,7 @@
// Animated beings of stone. They have increased defenses, and do not need to breathe. They're also slow as fuuuck.
name = "Golem"
id = "iron golem"
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
mutant_organs = list(/obj/item/organ/adamantine_resonator)
speedmod = 2
armor = 55
@@ -76,7 +76,7 @@
fixed_mut_color = "a3d"
meat = /obj/item/ore/plasma
//Can burn and takes damage from heat
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
info_text = "As a <span class='danger'>Plasma Golem</span>, you burn easily. Be careful, if you get hot enough while burning, you'll blow up!"
heatmod = 0 //fine until they blow up
prefix = "Plasma"
@@ -242,7 +242,7 @@
fixed_mut_color = "49311c"
meat = /obj/item/stack/sheet/mineral/wood
//Can burn and take damage from heat
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
species_traits = list(SPECIES_ORGANIC,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,MUTCOLORS,NO_UNDERWEAR)
armor = 30
burnmod = 1.25
heatmod = 1.5
@@ -549,7 +549,7 @@
limbs_id = "cultgolem"
sexes = FALSE
info_text = "As a <span class='danger'>Runic Golem</span>, you possess eldritch powers granted by the Elder God Nar'Sie."
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
species_traits = list(SPECIES_INORGANIC,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors
prefix = "Runic"
var/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem/phase_shift
@@ -602,7 +602,7 @@
limbs_id = "clockgolem"
info_text = "<span class='bold alloy'>As a </span><span class='bold brass'>clockwork golem</span><span class='bold alloy'>, you are faster than \
other types of golem (being a machine), and are immune to electric shocks.</span>"
species_traits = list(NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, VIRUSIMMUNE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
species_traits = list(SPECIES_INORGANIC,NO_UNDERWEAR, NOTRANSSTING, NOBREATH, NOZOMBIE, RADIMMUNE, NOBLOOD, RESISTCOLD, RESISTPRESSURE, PIERCEIMMUNE)
armor = 20 //Reinforced, but much less so to allow for fast movement
attack_verb = "smash"
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
@@ -653,7 +653,7 @@
limbs_id = "clothgolem"
sexes = FALSE
info_text = "As a <span class='danger'>Cloth Golem</span>, you are able to reform yourself after death, provided your remains aren't burned or destroyed. You are, of course, very flammable."
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOGUNS,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NODISMEMBER,NO_UNDERWEAR) //no mutcolors, and can burn
armor = 15 //feels no pain, but not too resistant
burnmod = 2 // don't get burned
speedmod = 1 // not as heavy as stone
@@ -2,9 +2,9 @@
name = "Human"
id = "human"
default_color = "FFFFFF"
species_traits = list(MUTCOLORS_PARTSONLY,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "taur")
default_features = list("tail_human" = "None", "ears" = "None", "taur" = "none")
species_traits = list(MUTCOLORS_PARTSONLY,SPECIES_ORGANIC,EYECOLOR,HAIR,FACEHAIR,LIPS)
mutant_bodyparts = list("tail_human", "ears", "wings", "taur")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "none")
use_skintones = 1
skinned_type = /obj/item/stack/sheet/animalhide/human
disliked_food = GROSS | RAW
@@ -4,7 +4,7 @@
id = "jelly"
default_color = "00FF90"
say_mod = "chirps"
species_traits = list(MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,NOBLOOD,VIRUSIMMUNE,TOXINLOVER)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
exotic_blood = "slimejelly"
damage_overlay_type = ""
@@ -101,7 +101,7 @@
name = "Slimeperson"
id = "slime"
default_color = "00FFFF"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD,VIRUSIMMUNE, TOXINLOVER)
say_mod = "says"
hair_color = "mutcolor"
hair_alpha = 150
@@ -4,7 +4,7 @@
id = "lizard"
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,FACEHAIR)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR,LIPS, HAIR, FACEHAIR)
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
mutanttongue = /obj/item/organ/tongue/lizard
mutanttail = /obj/item/organ/tail/lizard
@@ -4,7 +4,7 @@
say_mod = "rattles"
sexes = 0
meat = /obj/item/stack/sheet/mineral/plasma
species_traits = list(NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,VIRUSIMMUNE,NOHUNGER)
species_traits = list(SPECIES_INORGANIC,NOBLOOD,RESISTCOLD,RADIMMUNE,NOTRANSSTING,NOHUNGER)
mutantlungs = /obj/item/organ/lungs/plasmaman
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
mutantliver = /obj/item/organ/liver/plasmaman
@@ -3,7 +3,7 @@
name = "Podperson"
id = "pod"
default_color = "59CE00"
species_traits = list(MUTCOLORS,EYECOLOR)
species_traits = list(SPECIES_ORGANIC,MUTCOLORS,EYECOLOR)
attack_verb = "slash"
attack_sound = 'sound/weapons/slice.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
@@ -9,7 +9,7 @@
blacklisted = 1
ignored_by = list(/mob/living/simple_animal/hostile/faithless)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
species_traits = list(SPECIES_ORGANIC,NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
dangerous_existence = 1
mutanteyes = /obj/item/organ/eyes/night_vision
@@ -6,7 +6,7 @@
blacklisted = 1
sexes = 0
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,PIERCEIMMUNE,NOHUNGER,EASYDISMEMBER,EASYLIMBATTACHMENT)
mutanttongue = /obj/item/organ/tongue/bone
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
disliked_food = NONE
@@ -3,13 +3,13 @@
id = "synth"
say_mod = "beep boops" //inherited from a user's real species
sexes = 0
species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER) //all of these + whatever we inherit from the real species
dangerous_existence = 1
blacklisted = 1
meat = null
damage_overlay_type = "synth"
limbs_id = "synth"
var/list/initial_species_traits = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
var/list/initial_species_traits = list(SPECIES_ROBOTIC,NOTRANSSTING,NOBREATH,VIRUSIMMUNE,NODISMEMBER,NOHUNGER,NO_DNA_COPY) //for getting these values back for assume_disguise()
var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged
@@ -41,7 +41,8 @@
say_mod = S.say_mod
sexes = S.sexes
species_traits = initial_species_traits.Copy()
species_traits.Add(S.species_traits)
species_traits |= S.species_traits
species_traits -= list(SPECIES_ORGANIC, SPECIES_INORGANIC, SPECIES_UNDEAD)
attack_verb = S.attack_verb
attack_sound = S.attack_sound
miss_sound = S.miss_sound
@@ -2,7 +2,7 @@
name = "vampire"
id = "vampire"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
species_traits = list(SPECIES_UNDEAD,EYECOLOR,HAIR,FACEHAIR,LIPS,NOHUNGER,NOBREATH,DRINKSBLOOD)
mutant_bodyparts = list("tail_human", "ears", "wings")
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
exotic_bloodtype = "U"
@@ -8,7 +8,7 @@
sexes = 0
blacklisted = 1
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
species_traits = list(NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
species_traits = list(SPECIES_UNDEAD,NOBREATH,RESISTCOLD,RESISTPRESSURE,NOBLOOD,RADIMMUNE,NOZOMBIE,EASYDISMEMBER,EASYLIMBATTACHMENT,NOTRANSSTING)
mutanttongue = /obj/item/organ/tongue/zombie
var/static/list/spooks = list('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg','sound/hallucinations/veryfar_noise.ogg','sound/hallucinations/wail.ogg')
disliked_food = NONE
@@ -73,6 +73,7 @@
id = "goofzombies"
limbs_id = "zombie" //They look like zombies
sexes = 0
species_traits = list(SPECIES_ORGANIC)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/zombie
mutanttongue = /obj/item/organ/tongue/zombie
+1 -1
View File
@@ -248,7 +248,7 @@
if(prob(D.infectivity))
D.spread()
if(stat != DEAD)
if(stat != DEAD && !D.process_dead)
D.stage_act()
//todo generalize this and move hud out
+12 -1
View File
@@ -1016,4 +1016,15 @@
/mob/living/proc/add_abilities_to_panel()
for(var/obj/effect/proc_holder/A in abilities)
statpanel("[A.panel]",A.get_panel_text(),A)
statpanel("[A.panel]",A.get_panel_text(),A)
/mob/living/lingcheck()
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
if(changeling.changeling_speak)
return LINGHIVE_LING
return LINGHIVE_OUTSIDER
if(mind && mind.linglink)
return LINGHIVE_LINK
return LINGHIVE_NONE
+12 -70
View File
@@ -72,6 +72,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
/mob/living/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE)
var/static/list/crit_allowed_modes = list(MODE_WHISPER = TRUE, MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
var/static/list/unconscious_allowed_modes = list(MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
var/key = get_key(message)
var/static/list/one_character_prefix = list(MODE_HEADSET = TRUE, MODE_ROBOT = TRUE, MODE_WHISPER = TRUE)
@@ -134,8 +135,11 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
// AIs use inherent channels for the holopad. Most inherent channels
// ignore the language argument however.
if(handle_inherent_channels(message, message_mode, language)) //Hiveminds, binary chat & holopad.
return
var/datum/saymode/SM = SSradio.saymodes[key]
if(key && SM)
if(!SM.handle_message(src, message, language))
return
if(!can_speak_vocal(message))
to_chat(src, "<span class='warning'>You find yourself unable to speak!</span>")
@@ -264,7 +268,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
INVOKE_ASYNC(GLOBAL_PROC, /.proc/flick_overlay, I, speech_bubble_recipients, 30)
/mob/proc/binarycheck()
return 0
return FALSE
/mob/living/can_speak(message) //For use outside of Say()
if(can_speak_basic(message) && can_speak_vocal(message))
@@ -307,6 +311,11 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
var/key_symbol = lowertext(copytext(message, 2, 3))
return GLOB.department_radio_keys[key_symbol]
/mob/living/proc/get_key(message)
var/key = copytext(message, 1, 2)
if(key in GLOB.department_radio_prefixes)
return lowertext(copytext(message, 2, 3))
/mob/living/proc/get_message_language(message)
if(copytext(message, 1, 2) == ",")
var/key = copytext(message, 2, 3)
@@ -316,60 +325,6 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
return LD
return null
/mob/living/proc/handle_inherent_channels(message, message_mode)
if(message_mode == MODE_CHANGELING)
switch(lingcheck())
if(3)
var/msg = "<i><font color=#800040><b>[src.mind]:</b> [message]</font></i>"
for(var/_M in GLOB.mob_list)
var/mob/M = _M
if(M in GLOB.dead_mob_list)
var/link = FOLLOW_LINK(M, src)
to_chat(M, "[link] [msg]")
else
switch(M.lingcheck())
if(3)
to_chat(M, msg)
if(2)
to_chat(M, msg)
if(1)
if(prob(40))
to_chat(M, "<i><font color=#800080>We can faintly sense an outsider trying to communicate through the hivemind...</font></i>")
if(2)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
var/msg = "<i><font color=#800080><b>[changeling.changelingID]:</b> [message]</font></i>"
log_talk(src,"[changeling.changelingID]/[key] : [message]",LOGSAY)
for(var/_M in GLOB.mob_list)
var/mob/M = _M
if(M in GLOB.dead_mob_list)
var/link = FOLLOW_LINK(M, src)
to_chat(M, "[link] [msg]")
else
switch(M.lingcheck())
if(3)
to_chat(M, msg)
if(2)
to_chat(M, msg)
if(1)
if(prob(40))
to_chat(M, "<i><font color=#800080>We can faintly sense another of our kind trying to communicate through the hivemind...</font></i>")
if(1)
to_chat(src, "<i><font color=#800080>Our senses have not evolved enough to be able to communicate this way...</font></i>")
return TRUE
if(message_mode == MODE_ALIEN)
if(hivecheck())
alien_talk(message)
return TRUE
if(message_mode == MODE_VOCALCORDS)
if(iscarbon(src))
var/mob/living/carbon/C = src
var/obj/item/organ/vocal_cords/V = C.getorganslot(ORGAN_SLOT_VOICE)
if(V && V.can_speak_with())
V.handle_speech(message) //message
V.speak_with(message) //action
return TRUE
return FALSE
/mob/living/proc/treat_message(message)
if(getBrainLoss() >= 60)
message = derpspeech(message, stuttering)
@@ -408,22 +363,9 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
return ITALICS | REDUCE_RANGE
if(MODE_BINARY)
if(binarycheck())
robot_talk(message)
return ITALICS | REDUCE_RANGE //Does not return 0 since this is only reached by humans, not borgs or AIs.
return 0
/mob/living/lingcheck() //1 is ling w/ no hivemind. 2 is ling w/hivemind. 3 is ling victim being linked into hivemind.
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
if(changeling.changeling_speak)
return 2
return 1
if(mind && mind.linglink)
return 3
return 0
/mob/living/say_mod(input, message_mode)
if(message_mode == MODE_WHISPER)
. = verb_whisper
@@ -31,15 +31,6 @@
else
return ..()
/mob/living/silicon/ai/handle_inherent_channels(message, message_mode, language)
. = ..()
if(.)
return .
if(message_mode == MODE_HOLOPAD)
holopad_talk(message, language)
return 1
//For holopads only. Usable by AI.
/mob/living/silicon/ai/proc/holopad_talk(message, language)
-11
View File
@@ -57,14 +57,3 @@
return MODE_ROBOT
else
return .
/mob/living/silicon/handle_inherent_channels(message, message_mode)
. = ..()
if(.)
return .
if(message_mode == MODE_BINARY)
if(binarycheck())
robot_talk(message)
return 1
return 0
@@ -34,7 +34,8 @@
/mob/living/simple_animal/drone/syndrone/Initialize()
. = ..()
internal_storage.hidden_uplink.telecrystals = 10
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, internal_storage)
hidden_uplink.telecrystals = 10
/mob/living/simple_animal/drone/syndrone/Login()
..()
@@ -47,7 +48,8 @@
/mob/living/simple_animal/drone/syndrone/badass/Initialize()
. = ..()
internal_storage.hidden_uplink.telecrystals = 30
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, internal_storage)
hidden_uplink.telecrystals = 30
var/obj/item/implant/weapons_auth/W = new/obj/item/implant/weapons_auth(src)
W.implant(src)
@@ -3,14 +3,6 @@
/////////////
//Drone speach
/mob/living/simple_animal/drone/handle_inherent_channels(message, message_mode)
if(message_mode == MODE_BINARY)
drone_chat(message)
return 1
else
..()
/mob/living/simple_animal/drone/get_spans()
return ..() | SPAN_ROBOT
@@ -1,18 +1,18 @@
/mob/living/simple_animal/hostile/creature
name = "creature"
desc = "A sanity-destroying otherthing."
icon_state = "otherthing"
icon_living = "otherthing"
icon_dead = "otherthing-dead"
health = 80
maxHealth = 80
obj_damage = 100
melee_damage_lower = 25
melee_damage_upper = 50
attacktext = "chomps"
attack_sound = 'sound/weapons/bite.ogg'
faction = list("creature")
speak_emote = list("screams")
gold_core_spawnable = HOSTILE_SPAWN
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
/mob/living/simple_animal/hostile/creature
name = "creature"
desc = "A sanity-destroying otherthing."
icon_state = "otherthing"
icon_living = "otherthing"
icon_dead = "otherthing-dead"
health = 80
maxHealth = 80
obj_damage = 100
melee_damage_lower = 25
melee_damage_upper = 50
attacktext = "chomps"
attack_sound = 'sound/weapons/bite.ogg'
faction = list("creature")
speak_emote = list("screams")
gold_core_spawnable = HOSTILE_SPAWN
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
+3 -4
View File
@@ -19,7 +19,7 @@
/mob/proc/whisper(message, datum/language/language=null)
say(message, language) //only living mobs actually whisper, everything else just talks
/mob/verb/me_verb(message as message)
/mob/verb/me_verb(message as text)
set name = "Me"
set category = "IC"
@@ -27,8 +27,7 @@
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
return
var/list/replace_chars = list("\n"=" ","\t"=" ")
message = copytext(sanitize(message, replace_chars), 1, (MAX_MESSAGE_LEN*2))
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
usr.emote("me",1,message)
@@ -80,4 +79,4 @@
return 0
/mob/proc/lingcheck()
return 0
return LINGHIVE_NONE