virtual reality component improvements, fixes and documentation.
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@@ -24,6 +24,7 @@
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src.faction = faction
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/datum/component/summoning/RegisterWithParent()
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. = ..()
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if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
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RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
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else if(isitem(parent))
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@@ -32,6 +33,7 @@
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RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
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/datum/component/summoning/UnregisterFromParent()
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. = ..()
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UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
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/datum/component/summoning/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
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