From 38ad6785a0dd62dbfda26aba7714bf063290638f Mon Sep 17 00:00:00 2001 From: JTGSZ <46565256+JTGSZ@users.noreply.github.com> Date: Thu, 23 May 2019 01:42:00 -0400 Subject: [PATCH] Over-reduced the item costs a bit too much. Lets do it in tiny increments until It plays somewhat unpredictably for all sides. --- code/game/objects/items/crayons.dm | 2 +- .../code/game/gamemodes/gangs/gang_items.dm | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index efa09a8021..184f4d02a3 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -768,7 +768,7 @@ reagent_contents = list("nothing" = 1, "mutetoxin" = 1) /obj/item/toy/crayon/spraycan/gang - charges = 10 // Charges are at 10 because the tagger trait exists. + charges = 20 // Charges back to 20, which is the default value for them. gang = TRUE pre_noise = FALSE diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_items.dm b/modular_citadel/code/game/gamemodes/gangs/gang_items.dm index f3c1fc91b0..ccaab546e5 100644 --- a/modular_citadel/code/game/gamemodes/gangs/gang_items.dm +++ b/modular_citadel/code/game/gamemodes/gangs/gang_items.dm @@ -195,7 +195,7 @@ /datum/gang_item/weapon/pistol name = "10mm Pistol" id = "pistol" - cost = 20 + cost = 25 item_path = /obj/item/gun/ballistic/automatic/pistol /datum/gang_item/weapon/ammo/pistol_ammo @@ -207,7 +207,7 @@ /datum/gang_item/weapon/sniper name = "Black Market .50cal Sniper Rifle" id = "sniper" - cost = 30 + cost = 35 item_path = /obj/item/gun/ballistic/automatic/sniper_rifle /datum/gang_item/weapon/ammo/sniper_ammo @@ -225,7 +225,7 @@ /datum/gang_item/weapon/machinegun name = "Mounted Machine Gun" id = "MG" - cost = 40 + cost = 45 item_path = /obj/machinery/manned_turret spawn_msg = "The mounted machine gun features enhanced responsiveness. Hold down on the trigger while firing to control where you're shooting." @@ -291,7 +291,7 @@ /datum/gang_item/equipment/stimpack name = "Black Market Stimulants" id = "stimpack" - cost = 10 + cost = 12 item_path = /obj/item/reagent_containers/syringe/stimulants /datum/gang_item/equipment/implant_breaker @@ -391,7 +391,7 @@ datum/gang_item/equipment/shield /datum/gang_item/equipment/dominator/get_extra_info(mob/living/carbon/user, datum/team/gang/gang, obj/item/device/gangtool/gangtool) if(gang) - return "This device requires a 5x5 area clear of walls to work best. (Estimated Takeover Time: [round(gang.determine_domination_time()/60,0.1)] minutes)" + return "This device requires a 5x5 area clear of walls to FUNCTION. (Estimated Takeover Time: [round(gang.determine_domination_time()/60,0.1)] minutes)" /datum/gang_item/equipment/dominator/purchase(mob/living/carbon/user, datum/team/gang/gang, obj/item/device/gangtool/gangtool) var/area/userarea = get_area(user)