Ports "Removes SSreligion"
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@@ -24,14 +24,14 @@ Chaplain
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var/obj/item/storage/book/bible/booze/B = new
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if(SSreligion.religion)
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B.deity_name = SSreligion.deity
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B.name = SSreligion.bible_name
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B.icon_state = SSreligion.bible_icon_state
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B.item_state = SSreligion.bible_item_state
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to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [SSreligion.deity]. Defer to the Chaplain.")
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if(GLOB.religion)
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B.deity_name = GLOB.deity
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B.name = GLOB.bible_name
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B.icon_state = GLOB.bible_icon_state
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B.item_state = GLOB.bible_item_state
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to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [GLOB.deity]. Defer to the Chaplain.")
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H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK)
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var/nrt = SSreligion.holy_weapon_type || /obj/item/nullrod
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var/nrt = GLOB.holy_weapon_type || /obj/item/nullrod
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var/obj/item/nullrod/N = new nrt(H)
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H.put_in_hands(N)
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return
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@@ -74,9 +74,9 @@ Chaplain
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else
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B.name = "The Holy Book of [new_religion]"
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SSreligion.religion = new_religion
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SSreligion.bible_name = B.name
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SSreligion.deity = B.deity_name
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GLOB.religion = new_religion
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GLOB.bible_name = B.name
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GLOB.deity = B.deity_name
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H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK)
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