a tonne of fixes
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@@ -269,7 +269,7 @@
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var/damage = weapon.w_class * pain_mult
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var/chance = pain_chance
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if(pain_stam_pct && victim.stam_paralyzed) //if it's a less-lethal embed, give them a break if they're already stamcritted
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if(pain_stam_pct && IS_STAMCRIT(victim)) //if it's a less-lethal embed, give them a break if they're already stamcritted
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chance *= 0.3
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damage *= 0.7
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