a tonne of fixes

This commit is contained in:
Timothy Teakettle
2020-06-11 20:18:36 +01:00
parent 4c55e86da7
commit 38bf529f3c
28 changed files with 57 additions and 59 deletions
+5 -5
View File
@@ -26,7 +26,7 @@
name = "\improper .38 DumDum bullet"
embedding = list(embed_chance=70, fall_chance=7, jostle_chance=7, ignore_throwspeed_threshold=TRUE, pain_stam_pct=0.4, pain_mult=5, jostle_pain_mult=6, rip_time=10, embed_chance_turf_mod=-100)
/obj/projectile/bullet/shrapnel
/obj/item/projectile/bullet/shrapnel
name = "flying shrapnel shard"
damage = 9
range = 10
@@ -38,7 +38,7 @@
ricochet_incidence_leeway = 60
hit_stunned_targets = TRUE
/obj/projectile/bullet/shrapnel/mega
/obj/item/projectile/bullet/shrapnel/mega
name = "flying shrapnel hunk"
range = 25
dismemberment = 10
@@ -46,7 +46,7 @@
ricochet_chance = 90
ricochet_decay_chance = 0.9
/obj/projectile/bullet/pellet/stingball
/obj/item/projectile/bullet/pellet/stingball
name = "stingball pellet"
damage = 3
stamina = 8
@@ -59,10 +59,10 @@
ricochet_incidence_leeway = 0
shrapnel_type = /obj/item/shrapnel/stingball
/obj/projectile/bullet/pellet/stingball/mega
/obj/item/projectile/bullet/pellet/stingball/mega
name = "megastingball pellet"
ricochets_max = 6
ricochet_chance = 110
/obj/projectile/bullet/pellet/stingball/on_ricochet(atom/A)
/obj/item/projectile/bullet/pellet/stingball/on_ricochet(atom/A)
hit_stunned_targets = TRUE // ducking will save you from the first wave, but not the rebounds