a tonne of fixes
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@@ -667,7 +667,7 @@
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force_wielded = 19
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force_unwielded = 11
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throwforce = 21
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embedding = getEmbeddingBehavior(embed_chance = 75, embedded_pain_multiplier = 1.5) //plasmaglass spears are sharper
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embedding = list(embed_chance = 75, pain_mult = 1.5) //plasmaglass spears are sharper
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icon_prefix = "spearplasma"
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qdel(tip)
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var/obj/item/twohanded/spear/S = locate() in parts_list
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@@ -682,7 +682,7 @@
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if(G)
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explosive = G
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name = "explosive lance"
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embedding = getEmbeddingBehavior(embed_chance = 0, embedded_pain_multiplier = 1)//elances should not be embeddable
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embedding = list(embed_chance = 0, pain_mult = 1)//elances should not be embeddable
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desc = "A makeshift spear with [G] attached to it."
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update_icon()
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