a tonne of fixes
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@@ -93,7 +93,7 @@
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embedded()
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add_mob_blood(target)//Place blood on the stake
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loc = C // Put INSIDE the character
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B.receive_damage(w_class * embedding.pain_mult)
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B.receive_damage(w_class * embedding["pain_mult"])
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if(C.mind)
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var/datum/antagonist/bloodsucker/bloodsucker = C.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
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if(bloodsucker)
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